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#this is straight up just based out of my own experience as an autistic child with selective mutism lol
ladynicte · 2 years
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Autistic Nico with selective mutism who never spoke at all with anybody until he was five.
His first words being 'Bianca', said only to her one day they were playing around the canals.
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mobblespsycho100 · 5 months
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which one’s toshiro and whys he autistic?
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[ID: full body colored illustration of toshiro from the dungeon meshi manga. /End ID]
THIS FREAKIN GUY!!!! anyway
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[ID: anonymous tumblr ask: "would def love to hear ur autistic shuro thoughts". /End ID]
awesome. rant under the cut because it will be long
So before we understand why Toshiro is the way he is we must first understand two things abt him:
1. his household situation is a very traditional clan of warriors type situation. his father is very strict and he left his homeland to go to the Island and explore the dungeon to train and become a warrior to be someone suited as the family head
2. Eastern and Western cultures of respect/propriety are different, and Ryoko Kui highlights it well even in her fantasy world.
With that in mind, heres some bullet point rapid fire thoughts that consume my current state of dunmeshi brain:
Toshiro has an avoidant personality. He fears upsetting others due to his upbringing, and rarely tells others how he feels not because he thinks they would simply understand him but because he doesn't want to seem rude and imposing / cause offense to others especially since he's not in his own homeland / hes a foreigner that should respect the land's customs, not his own wishes.
Setting boundaries is hard for everyone, but especially autistic (and some other ND, like those with Avoidant Personality Disorder) people. Those with ASD, at least in my experience, don't want to be isolated from others. So they mask.
They mask what? their desires. their true selves. their opinions. their discomfort. all for the sake of pleasing others (who are often neurotypical)
With that in mind, suddenly, what Maizuru said abt him as a child makes sense. Due to his strict upbringing, Toshiro had to more or less hide his preferences and force himself to adapt to the rigid constraints of his culture and the pressure to be the next family head, this responsibility is his burden to bear and he cannot be someone who expresses his selfish desires instead of focusing on being a strong warrior and leader
"Why did he say he hate Laios and that it should've been obvious that he disliked/found Laios' treatment of him uncomfortable??" BECAUSE IT SHOULD BE OBVIOUS. I'm not going to write off Laios' autism/autistic coding, but its baffling (note: definitely racism and bias for white autistic ppl) to me that a lot of ppl don't see Toshiro's perspective and straight up ignores it. This is a lack of wanting to be rude by speaking up that is based on culture difference on Toshiro's part, and straight up ignorant of his microagressions/racism and lack of self awareness on Laios' end. They were both right, they were both wrong too. This is a complicated conflict that cannot be boiled down to simple ableist/the NT vs ND divide. There's something called . intersectionality. Which brings me to the next point
Toshiro never actually hated Laios. He found him uncomfortable, yes. But he didn't /hate/ him, he was speaking out because he's had enough!!! he's done tolerating Laios' racist bullshit, and he's done following the arbitrary Eastern rules of respecting others and not being rude!!! He. Wants. Laios. To Understand. What. He. Was. Feeling. Because he just had enough!!!!! alright!!! he's at his limit hes at his breaking point, the one he loves is now probably beyond saving, and this is a good time as any to break the news to Laios that he thinks that Laios is impulsive and doesn't fully understand how his actions have consequences!!! Hes right abt this. His feelings on this is valid, just as valid as Laios'
General autistic traits I find from Toshiro: his admiration of Falin's indifference towards insects ("woah shes so brave and gentle!! just like me, fr!!!"), His lack of regard for his own needs and wants (needing to sleep and eat and drink) because he was super focused on saving Falin, His lack of like drastic expression changes, his discomfort with physical touch when it's initiated without consent (see: Laios hugging ppl extra bonus art by Ryoko Kui), his manner of like speaking short and concise, people pleasing tendencies, his like quick way of combat, rule upholder/routine following enjoyer, he seems distant from others even those he consider family not cuz of like any terrible reason but hes just. someone who enjoys his own time alone like. yeah
aannnnndd. thats abt it? i think.
Big part of this is definitely me relating to Shiro as an Asian (specifically chinese indonesian) person who is probably Autistic lmao. I hope this brings more insight on why Toshiro is actually one of the silliest and epiccest dunmeshi characters ever I love him
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mr-president · 1 month
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hello helloooo ^^ (on anon bc i get anxious talking to cool ppl)
so i have been. completely obsessed with your revived bedman au that you made. the one where he’s Chaos’ research assistant
so i wanted to send in an ask to see if you had anything else to share about it! like lore bits or headcanons or anything really!! :3 i’ve been so deeply autistic about this au i need more material to think about and mentally shake around in my head like a pinball machine
okay that’s all ^^ keep doin your thing you’re very talented and cool friend!!
howdy! thanks for your kind words!
and luckily, i have quite a bit to share:
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A lot of this au is based on Chaos’ words that in another story, he could easily make himself the hero, rewrite GG reality, and rinse and repeat. Hence, Bedman’s role is to research how Chaos can feasibly insert himself into different realities or rewrite them in a way that wouldn’t completely eradicate time and space as we know it, likely in exchange for ensuring Delilah’s safety and health. As depicted, I’m certain Chaos’ taste for eccentric…”camp” that makes existence agonizing for everyone else is a clashing point between the very utilitarian Bedman and him.
Bedman’s absolute world would have any wish or any will come into fruition, like a lucid dream, essentially eliminating suffering and consequence and opening up infinite possibilities. Chaos’ ideal world is that of overcomplexity, unnecessary suffering, and tropes. It’s a fun dichotomy, especially since they’re both complete yappers just with entirely different ideologies.
Either way, in a sense, this is Bedman’s personal hell, and he himself views this experience as “punishment.” Not like he has a choice in just disobeying anyways.
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But another thing i really wanted to explore in this AU is that of Bedman and Nagoroyuki, both who are unwillingly exploited by Chaos. Nago’s kind of a “frame of reference,” a “straight man” in all of this, as well as an unwilling actor.
They both have to see the other suffer, basically, and in a sense, they both want the other to get out and forget this whole experience. For Nago (who doesn’t have the frame of reference that Bedman did, in fact, commit terrible atrocities), this is some child Chaos exploits for his own gain. For Bedman, this is an unwilling bystander caught in the crossfire and chained and muzzled and ordered like a hound.
I can imagine their relationship paralleling that of Baiken and Delilah over time, and maybe that way, they can overcome Chaos. If there was to be a good ending, which I think there would be.
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Also, Bedman’s able to retain more sanity than Asuka thanks to Nago being there and also being like “yeah that guy is Fucked Up, you shouldn’t have to deal with that.” But also Chaos just thinks Nago’s the coolest shit ever, which is why he creates storylines for both of them specifically.
I’d imagine if this was legit, Axl would be the one to fix everything, recalling when he waltz’d into Bedman’s dream world in Xrd. Or maybe Asuka would see himself in Bedman, and Bedman in him, helping prevent the inevitable spiral into madness from dealing with Chaos every waking moment
But that’s all I have for now—if you have your own ideas, I’d love to know :]
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zikadraws · 1 year
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Alright there we go ! This new oc is based in DC Universe. Long post ahead. (Tdlr included at the end. Enjoy.)
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This is Taylor Serils (last name up to debate), a tailor owning a small suit shop in the low quarters of Gotham. Uses he/they/it pronouns, is definitely neither cis nor straight but he really doesn't care. (Basically the incarnation of that one meme about the pronouns.)
He is autistic and the son of a tailor (from who he inherited the shop) and a chemist. He didn't get to know his father too much since his parents were separated, and he was killed in a villain incident when he was still a child ; but his mother never accepted the fact her son was autistic and that medication wouldn't change it so she tried to alter his brain chemistry herself by submitting him to experimental treatment.
Said treatment did predictably nothing against his autism, but got him really sick, and fucked up his neural network, so now he can not feel physical pain (sense of touch still operational though), and his feelings and reaction time are a bit deafened. She went to jail after he absent-mindedly ratted her out at school though (still in there btw, for child abuse and illegal practice of medicine), and he was taken in by his dad's side of the family, from who he picked up the tailoring ways which put him to calm, even though they were a bit put off by him, his disabilities and his... destructive stimming habits.
Taylor uses its body as stress/boredom relief, and so tears out his eyebrows, bites off his nails, and bites off his skin. But the thing is, since he can't feel pain, he takes that to the next level, to the point he has no eyebrows, no nails anymore, and his fingers are bitten almost to the bone. They had to bring him to the doctor about this. They tried everything to get him to stop tearing his hand's skin off, eventually resorting to long gloves. Barely sufficient though.
Despite all this, he contently followed a tailor apprenticeship at his family tailor shop with great application, and actually helped the family business thanks to the chemistry hobby he picked up from his mother (subconsciously wanted to please her somehow then found it relatively smooth, so kept investing themselves into chemistry, and then snuck her chemistry material at his new home), by treating the fabrics himself and making them last longer, which his family was thankful for, albeit taken off.
It's through some customer interactions that he found his calling in life. Some guys would complain to the little family shop about comfort and fit, using, verbatim, the expression "my suit should feel like a second skin". Which sparked something within Taylor.
He began experimenting with fabrics and bits of his own skin, until the fabric he ended up developing could blend in smoothly with his epiderm, as a greffe, and even serve the basic functions of skin, which is to touch, and even, eventually, through trial and error, grow.
He didn't even have vitiligo originally ! His skin turned like that due to his experiments on himself, and since it didn't bother him, he just let his skin like that. The spots have a tendency to shift in shapes from day to day.
He invented a fabric that he could just wrap around his damaged skin and it would just fill in the spot in less than a minute, and since his favourite colour is blue, he used this colour for the fabric. Thus why the blue fabric forearms. He never stopped experimenting in this new specific interest, and crafted really interesting suits with those, praised for how astonishingly comfortable they were. (Also made skin cultures, and obtained skin samples from... various sources.)
By this time, he was an adult and inherited the shop when yet another villain incident took the rest of his family, leaving him alone to handle the shop. It was pretty lonely, but he did end up making friends with a Gotham support group, and especially a young boy (that I'm calling Miles out of pure lack of imagination) and his big brother, runaways living together because of family issues.
His career took a turn when Miles' big brother was murdered by a cop for being black. The cop got away with it, but Miles who was understandably devastated mourned his lost brother at Taylor's, who decided to find out who was the bastard, and realised it was one of his current customers, who came for a suit for a special event.
...So Taylor got to work. And made him a suit. The cop found it very fitting. 25 cents tipped.
The day of the council party the cop was supposed to be a bodyguard for a big head, the suit he was wearing started getting... *very* tight. Skin tight, despite still being incredibly bendy. The cop was annoyed, and embarrassed because it was obvious, but didn't try to take it off... Until the end of the day, where he realized with horror that he just couldn't take it off, because the clothes had fused with his skin. He tried to bolt to Taylor's, who conveniently closed their shop for a week leave.
And then the fabric started getting progressively itchy. Really itchy. Extremely itchy. PAINFUL itchy. Like last stage hives, but even worse.
They couldn't do anything except give him painkillers at the hospital, because hormonal treatments worked for like five minutes before the tissue grew tolerance and came back stronger, and to remove the suit they would have had to remove his skin entirely, which he was starting to do on his own anyway because of how unbearable the pain and itchiness were. So they could do nothing but bind his hands and watch him slowly die of advanced gangrene, as Taylor's suit eventually hit its "necrosis" finale. A genuinely awful way to die.
Taylor did a real masterpiece of this suit, but he wasn't really good at covering his path. The police got him pretty easily, and found his back shop lab with all the skin works. They freaked their minds out, and Taylor was immediately sent to Arkham. He promised Miles, who was pretty much on his own otherwise, that he would be out as soon as possible, though.
Taylor wasn't going into Arkham unprepared. The suit wasn't the last project he got done before the cops got to him, after all.
(Taylor's last project allows him to bend its own skin, which he uses to pick the locks, break out a few other residents as a distraction, steal a few guards' skins, and break out of Arkham. His stay in there lasted 8 days tops.)
(This absolutely kickstarted his reputation amongst Arkham residents. Which may be good, because after getting arrested, he needs a new clientele. Guys gotta eat, yaknow.)
Batman is not on his case just yet, but he will be sooner rather than later.
[TDLR :]
This is my DC Comics OC, Taylor Serils ;
He is about 25 y/o ; he never went to high school ; he is a great formed tailor, and an entirely self-taught chemist ; he owns a tailor shop that happens to have a DIY chemical lab in the back area ; he (they/it) pronouns ; he is disabled (his pain receptors don't work) and autistic ; he has self-damaging coping mechanisms ; his parents were a tailor and a chemist, the first dead and the second in jail (for abusing him) ; his favourite colour is blue ; his specific interests revolve around the frontiers between skin tissues and fabrics, for better or for worse, all because he took an expression too literally that one time ; (he also likes animals, TV cartoons and to knit and crochet) ; he can craft clothes and fabrics that act as epiderm, that he uses to heal, or to steal his enemies' skin, that he grows to be able to bend ; he gave himself vitiligo after his own experiments ; his best friend is a teenager ; he cruelly murdered a cop once ; he got locked up at Arkham and broke out after a few days only ; his criminal case is legally stamped (literally btw) as "supervillain" ; he is morally neutral and has absolutely zero big-scale ambition whatsoever, but more and more villains (and, thus, heroes) are getting to whisper about him.
He Gets Subjected To Trouble.
And yes, this was a summary. I got a bit carried away. I hope it's all somewhat coherent (:
Honestly sounds like the kind of OC that doesn't necessarily needs to be in a specific universe, but any either way, I like the guy. And will likely post some about him. Hope you enjoy him as well ^^
If you got any questions about, or for, him, I'll be happy to respond. Thanks for reading ! 🤗
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ghostietea · 3 years
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Furuba autistic headcanons
With it being April, or autism acceptance month, I wanted to finally drop my list of characters from Fruits Basket that I read as autistic! This is based a lot on my own experience, as well as that of other autistics I know or have seen talk online. I hope some people can get something out of it, feel free to tell me what you think 😊, though please refrain from getting upset that I would dare suggest your fave is autistic.
Hanajima
Before becoming able to better control her powers, she would be constantly overwhelmed by the things she heard to the point that she couldn't even really go out in public. This reads a lot like sensory overload.
Constantly picked on in school because other kids thought she was weird. Eventually reclaimed this weirdness and turned it into a whole persona.
Seems to talk usually in a relatively flat tone.
Had trouble socializing with no friends outside her family until middleschool.
Has a very funny, dry sense of humor that I find very similar to a bunch of autistics I know, including myself.
Hatsuharu
Listen. You have seen the funky little man, you have seen the way he talks, the way he acts around others. He is, and I mean this in the best way, a weirdo. I do not know how you could look at him and see a neurotypical.
Once again, like Hana, Haru is funny in a way that feels very autistic.
Very flat, dry, tone delivery. Sometimes just Says Things that make everyone else go huh??? Suuuuper blunt. Doesn't emote facially a lot of the time.
When this man sees a social norm he doesn't get he WILL NOT follow it. Pierces his ears just because his hair got flak, defends Momiji wearing whatever he wants because sometimes y'know the social rules are just dumb and don't make sense. Especially dress codes.
Sometimes says things not befitting the current tone of the situation.
Represses (masks) a lot of his emotions, leading to outbursts that seem uncharacteristic.
His main childhood trauma revolves around adults branding him as "dumb" and ridiculing him. Haru, however, is super smart and wise!! Just in an offbeat way that not everyone may get.
Machi
Reads as very "flat" emotionally to the point that others would call her boring. Also has a flat vocal delivery.
Relies on specific habits or ways of doing things or else she gets super upset (her hatred of imperfection.
Has trauma surrounding adults completely misconstruing her intentions and thinking she's doing something malicious when she's not.
Generally behaves in a way that's hard for others to understand, one of her formative moments with Yuki was him saying he wanted to "see how the world looks" through her eyes.
Once again, trouble socializing.
Tries super hard to please her parents but in the end they still see her as somehow inherently "defective."
Listen. A lot of this one and the last two are mostly vibes, hard to verbally define. You just have to look at them and trust me.
Tohru
Displays behavior very reminiscent of masking throughout the story, a huge part of her arc is about how she hides a lot of herself and has a very controlled persona. I think it would fit very well if she had other autistic behaviors that she suppresed also it helps explain why she is relatively socially adept, it's learned behavior to make people like her more.
Yes she is very good at saying what others need to hear, but especially early on she is pretty blatantly imitating her mother's words. She only gets better at getting through on a more personal level later on (see her with Rin and Akito v. early series Tohru). She does this by relating her own experiences, a very autistic way of showing empathy that often gets us written off as self centered. The way she relays things her mom said could also be seen as this, and she even worries at a few points that she's being insensitive for going on about things like that.
While emotionally repressed she is hyper empathetic and feels other's emotions so strongly she cries.
Her speech patterns are all imitated from her father and she often copies verbal things from others (see Ritchan-san). Noted in canon that people think her way of speaking is slightly off/not befitting of someone her age. Additionally, her father was polite more sarcastically, while she plays it straight and sometimes takes things very literally or fails to get the message, indicating trouble with reading tone. Has numerous strange verbal tics, including saying parts of her internal monologue out loud without context.
Very expressive with her hands including waving them around and flapping them up and down.
Does have a bit of trouble with accidental insensitivity in social interactions, like how she constantly fixates on her mom and realizes that might bug the Sohma.
Has trouble paying attention in school since it doesn't have much to do with her interests
Her only friend until she was a middle schooler was her mom
Has a pretty unique outlook on things compared to others, people seem to think she's pretty eccentric. There's always a "this girl is nice but in an odd way, she's our weirdo and we love her" vibe.
Sometimes has an "inappropriate" emotional response to situations
Has a lot of trouble with change, similar to Akito. Which oh, look at the time, next hc coming up.
But first, a disclaimer. It is cathartic for me to read Akito this way, but with that reading comes the baggage that she would, mayhaps, be showing a more negative side of things... It doesn't bother me since it's a joint hc with other characters and she does develop at the end but yeah, general villain hc baggage. This is in no way me trying to excuse her being The Worst being autistic doesn't absolve you of being able to do wrong . Also, a lot of these points can and do have other explanations related to her upbringing, but things can be for more than 1 reason. With that said, she really strongly comes off as autistic to me, in a way that's sorta hard to explain. I wrote a lot more for her than the other, both because I felt I needed more to convince people and that this headcanon was more sensitive and I needed to be careful in my explanation. Also hey! She's my special interest within a special interest.
Akito
Shown to have a dislike of summer weather due to heat and brightness, could be due to sensory issues in tandem with sickness things. Also covers her ears when people raise their voice sometimes which is partially her trying to shut down opposition but also 🤔 can read a different way. She'd also avoids louder Juuni like Ritsu and Ayame because she can't handle them.
Wears pretty much the same outfit every single day. Said outfit is also pretty loose fitting.
Always seen sitting in a pretty unconventional way. Evidence:
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Of course this is also the isolated in a cult thing and there is a level of her purposefully doing things to intimidate but: doesn't follow a lot of social rules (overly touchy with strangers, legit doesn't get that what she's doing is wrong, ect.). Repeatedly confused when people indicate she should act otherwise without explanation. Has a breakdown when this comes to a head and approximately says that "they" shouldn't expect her to know "common sense" if "they" never explained it to her, that the way that she was was her "common sense."
Often talks in a way uncharacteristic of her age when shown as a child in a more faux mature/pretentious way. Might just be the translation and idk how to explain it but her speech as an adult also seems off from what one would normally use in conversation. Additionally, when she tries to fake being friendly in her intro chapter, it comes of as extremely stiff and unconvincing.
Generally displays behavior that could be thought of as childish as an adult, but a lot of this behavior could also read as autistic (covering ears, emotional deregulation and meltdowns, ignorance of basic social norms, ect.). It's also important to note that she knows that this behavior makes her seem younger and more helpless to the older zodiac and uses it as a manipulation tactic. Has issues regarding people treating her like a child or only hanging out with her because of pity. While she does weaponize it, we can tell that this grates on her, as seen with her finally blowing up on Kureno, which is partially triggered by the maids saying some sorta infantalizing stuff about her. Irl, a lot of autistic adults and teens struggle with being infantalized for our behavior generally or treated as little babies that can do no wrong. Even in fandom, you see people doing stuff like jumping to call autistic adult characters, such as Entrapta from Shera, "minor coded." It is also common for us to have at least one bad experience with someone hanging around us out of pity. This is something that really gave me a similar feeling in Akito's arc. She's not a baby and she can understand and do better if she is given the chance to learn and break from all the freaky cult indoctrination she's been subjected to instead of just being constantly enabled. In the end, a lot of her growth is represented by her showing that she is capable of changing and being independent.
Shows particular difficulty with socialization, often sits by herself spacing out at social events. A lot of her fear is rooted in the fact that she doesn't know how normal relationships work, becoming overly reliant on the curse because she doesn't know how to make friends.
Clings desperately onto the notion of being "special" and in some way superior to others to be worthy and to make up for perceived inherent "flaws." It's the nd gifted kid burnout vibes for me.
Easily bothered by things that don't bother others. Feels emotions very strongly to the point of getting physically ill and has bad emotional regulation.
Relatively good at reading others in an analytical sense (though has more trouble when it comes to seeing how they feel about her since she's wildly delusional) but brings up her observations in a very cold, detached way and hurts people even on the rare occasion she didn't mean to. Has extreme trouble connecting to others and understanding their point of view. This makes her come off as pretty unempathetic even though that might not fully be the case. Also thinks that people like Momiji are trying to look down on her when they try to empathize with her. A lot of why Tohru can get through to her is that she manages to convince Akito that she's not condescending by relating shared traits and experiences. As I said earlier, autistics often empathize by sharing their own experiences with someone, and I know I often have an easier time confiding in other autistics because of a fear of being seen as lesser by those that don't understand me. I think the connection between these charachters and the way that Tohru manages to reach Akito like that while others couldn't makes a lot of sense through an autistic lense!
Additionally, when Akito herself gets around to trying to help others instead of just projecting trauma, she tries to reach out to the old maid by relating back to her own experiences. This however, doesn't work.
Has "cold" emotional reactions sometimes even to things that do make her upset. For example, how sort of calm and detached she acted after her father's death can make her seem uncaring. However, we know that this event did mess her up a lot and she is still (poorly) dealing with a lot of grief from the death of her father years later.
Copies mannerisms from others, the most blatant example is with Ren, who she directly parrots lines from as a child to Yuki.
Partly just her posturing, but gestures a lot with her hands when she talks. Also seen several times clutching her hands in her hair.
Deals extremely poorly with the idea of things changing to the point that it is a driving force of the story.
Does not understand when people tease her.
Ect. Ect. Ect. Listen, I could go on for ages but just trust me, the mean gremlin lady is autistic.
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thechangeling · 3 years
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Ok first of all this is based on my own personal feelings and preferences. Not every autistic person is going to agree with this list. If you are autistic and you have things you wanna add on then feel free just don't try and start fights with me I will block you.
Things to avoid:
-No more super smart genius type autistics. We already have enough. No more.
- Hot take maybe, but no more white boys. We already have enough.
-  Don't make them a horrible asshole with no feelings or no respect for other people's feelings.
- Don't make them overly self absorbed or extremely selfish or narcissistic.
- That being said, don't make them a perfect saint either who is always kind to everyone. We can be occassionally cruel or selfish. We do make mistakes and hurt people. The trick is making sure that it's a balence.
- If this sounds complicated and contradictory... well yeah. The human condition is complicated and we are people. (Shocking I know/s)
- Don't characterize them like a child if they're an adult or a teenager. Don't infantalize them.
- If you make them have low empathy, don't equate low empathy to no feelings and no compassion.
- No more science or math special interests. Too many!!! Or trains!!
- Don't have their personal character development or big moments happen in someone else's pov. Or if they do, you HAVE to write about how they feel about it at some point.
- Don't make them have a perfect memory I'm sick of that shit.
- Don't make them absolutely perfect at their special interest or know absolutely everything about it. We make mistakes sometimes.
- Don't describe them as special or gifted or blessed.
- If other characters say ableist shit about them, make sure the narrative clearly shows that it's wrong.
- Do not make the autistic character forgive someone for being ableist and immediately become friends with them.
- Do not use person first language, functioning labels, or the term aspergers.
- Do not give them a bad fashion sense. My flawlessly dressed autistic self is sick of this.
- Don't have them not understand any figures of speech or metaphors. This is overdone. Some autistic people are fine with most figures of speech once we know what it means and will even use them.
- DO NOT, I REPEAT DO NOT CONSULT AUTISM SPEAKS!
- Do not take advice from parents with autistic children.
- Don't have them using super fancy language. Sure some autistic people talk like that but not many in my experience.
Things to do:
- This one is crucial. In all my 21 years on this earth I have NEVER encountered a canon autistic character that was allowed to hold a grudge for a significant amount of time. LET US HOLD GRUDGES 2021!!!!
- Let us be angry! Especially if you are writing a female character!! And do not demonize her for her anger.
- Let us do adult things if you are writing an adult character. Or teenage things if you are writing a teenage character. This involves swearing, drinking, dressing proactively, driving or engaging in sexual relationships and having sexual feelings. Not every adult needs to do these things to be an adult of course, but we are usually gate kept from doing these things because we are infantalized.
- Ace and Aro autistics absolutely do exist! However autistic people are usually stereotyped as not having "those kinds of feelings" so if you really want to make them aro or ace or both, really examine why.
- If you do make them ace please don't make them a "sweet innocent baby who doesn't even know what sex is"
-Just please don't fall into bad stereotypes for ace and aro characters.
- Give them diverse special interests like random movies or tv shows. We tend to like scifi and fantasy a lot. But that's not a given.
- Make them artsy or give them an interest in music. Maybe make them a singer or have them play in a band?
- Do make them a fan of rock or alternative or indie music!!! I never see that! Or even heavy metal!
- Preferably make them queer/LGBTQ we tend to not be straight especially if you're afab.
- Most of us are nonbinary, I would suggest making your autistic character nonbinary but you don't have to.
- Have them be more sensory seeking then sensory avoidant
- Have them be a motion stimmer or an auditory stimmer (have them stim by blasting music or dancing or jumping up and down, spinning around in circles, spinning on a rolling chair etc.)
- Give them an interest in fashion or makeup (not neccesarily a special interest.)
- Let them have other interests besides a special interest. We have other things we like, they just aren't as importent to us.
- Have them be stubborn but understand why and make sure the readers/audience understands.
- WRITE THEIR POV!!!!
- Write them having shutdowns instead of meltdowns.
- Don't have them constantly compromising on shit or compromising easily.
- Write them having a completed relationship with morality and "goodness."
- If they aren't aro, write them feeling very intense romantic love that consumes and overwhelmed them.
- Have them feeling very intense emotions in general.
- Have them showing love in autistic ways, ie bringing people gifts and quoting shit, parallel play etc.)
-If they are not ace or ace but not sex repulsed, if they are an adult, and you are comfortable writing it have them be hypersexual and also preferably kinky. This is actually really common in my experience.
- Have them show frustration at having to live in a neurotypical, ableist world that wasn't made for them.
- Have them struggle with communicating their feelings and finding the right words to describe their feelings.
- Have them use quotes to describe their feelings or song lyrics.
- Let them be entitled to their space and their freedom.
- Give them trust issues. Look I don't want to be defined by trauma any more then the next autistic person, but it's kind of where we're at you know?
- Have them be a little paranoid about whether or not people actually like them.
- Let them have stuffies and stim toys and chewies. They don't have to be store bought they can be home made.
- Have them be hyper-empathetic. I've never seen an autistic hyper-empathetic character before.
- Have them be good with cats.
- Have them be a good dancer/enjoy dancing.
- Have them do facial stims like scrunching up their face or twitching their nose.
- Have them lose speech during a meltdown or a shutdown and have to write things down or use a communication device for awhile.
- Have them be a bad student or struggle with school.
- Have them hate math please I will love you forever!!!!
- Have them engage in echolalia (when you hear something that sticks out to you and you repeat it back over and over again)
- Make them sarcastic! Lots of autistic people are actually really sarcastic.
- Have them struggle with executive dysfunction.
- Show them showing signs of autistic happiness!! Like happy stimming. When I get really excited I tend to shreak and jump up and down or I flap my hands or bang them against a nearby table.
- Allow them to fuck up.
- In terms of grief, have them have very emotionally delayed reactions to grief. I reccomend research autistic peoples experiences with loss specifically if you are going to make this part of the story.
- Have them experience a lot of emotional delays where things don't hit them right away.
- Have them disassociate in traumatic situations.
- Make sure in general you understand their motivations as you're writing them. Don't just have them do things because "weird quirky autistic character!"
- Give them autistic friends and let them interact with the community!
I know I'm probably forgetting stuff, but this is all I can think if for now. If you have any questions about anything or any of the points I made let me know.
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freddiekluger · 4 years
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Do you think that if the ghosts sees period dramas set in their time, it will reignite memories of their life?
i think it definitely depends on the accuracy and style of the drama- if they're too poorly researched, any attempts at reverie would be totally disrupted by the historical and visual inaccuracies (think: thomas yelling about the 'roccoco legs' during the byron shoot). of course the other big thing is setting: it's all well and good to watch to a movie set in your time period, but if it's based in a country you've never been to (especially for the older/less privileged ghosts like mary and robin, who probably didn't have much knowledge of the world outside of their continent when they were alive), it's not going to feel particularly familiar.
working on the assumption that we have at least partial historical and geographical accuracy, here's how i think each of the ghosts would respond to
robin: considering how little we actually know about early human history, i don't think robin would be that fussed by any attempt to put that on film- he'd still appreciate a good caveman joke, although he's not a big fan of how stupid every movie assumes they would have been (it's not like they had omega-3 tablets back then!). robin's unspeakably old, and for the most part he seems to have processed through all the parts of his past that he possibly can, and is now committed to enjoying his time at button house as much as he can (a big part of this is his prankster spirit and frankly underrated friendliness), so it would have to take a lot more than a stone age movie to rake up serious conflict.
mary: given her incredibly traumatic death, mary avoids virtually anything that hints of fire or witchcraft which is where things become difficult. i think mary could really enjoy a film set in her time if it follows a working family not dissimilar to her own- it could help her remember some of the positive things from her life, and probably help her feel a lot more seen as she often ends up misunderstood or ignored by the other ghosts (pat initially dismissing mary's advice about the camera work because he didn't think she properly understood what was happening; the ghosts focusing on correcting her speech more than what she actually says). the problem is, almost all movies set in mary's time that follow people from her class end up focusing on the witch trials, which is a BIG no no for her.
humphrey: i think humphrey could really enjoy watching some tudor set films. like mary, he often gets ignored (and straight up left behind), so watching a period film absolutely gives him the opportunity to feel a bit more seen and stew on those long forgotten memories like post-meal games of cards with friends, or the occasional hunting trip when the king came to visit (the trips themselves were more stressful than anything, but mouthing off about them with the king's entourage after he went to bed was always a highlight). humphrey would definitely have a keen eye for inaccuracies, but i don't think they'd bother him. it's just nice to have things be about him for a change (if by him, we mean having all the ghosts watching something that is vaguely related to his alive-period and actually looking to him with questions instead of just using his head as their personal football/security camera/magic 8ball).
kitty: kitty is one of the ghosts who accesses her memories pretty easily- she has no problem with thinking about her life, even when the anecdotes are screamingly sad to anyone listening. so a period film would naturally bring some memories, but i don't know if they'd be anything radical or new- kitty's real growth and drama would come from her leaving behind the rationalisations of what clearly was severe neglect. actually on that note, while not quite kitty's environment, i think she might get a lot out of Sofia Coppola's Marie Antoinette. something about the themes of the loneliness that comes with growing up in high society and only being valued for what your status and your biology can give to your family and your husband (who you likely didn't choose), along with feeling like an outsider and being visibly othered, even by those you outrank, no matter how friendly and approachable and like them you make yourself (while not necessarily linked to the broader themes of familial neglect kitty's character touches on, i think her experiences as a georgian noblewoman of colour would have to have impacted her growing up and also socially- i'd love to hear any thoughts on this from fans of colour, as i'm white and so any theories i could come up with would likely be a poor approximation). and she'd definitely like the pretty dresses and stunning rooms of versailles, and for that i can't blame her.
thomas: most of thomas we sort of got to see in Free Pass- the detail nitpicking, the excitement until a specific trigger from his life (in this case, lord byron, the man thomas considers his greatest enemy, although i’d be curious to know whether byron acually had any idea of thomas thorne’s existence) causes him to go into a full thomas hissy-fit. sure, the emotion is real to him, but he absolutely plays it up, even trying to get humphrey’s body to fetch alison so she can see how ‘upset’ he is (thomas reminds me of a child in this respect).  there’d probably be less of the tantruming for a movie that had already been made, although i’m not so sure about the memory point. The Thomas Thorne Affair sort of brought out thomas’s big Unresolved Life Mystery, and now i think all that’s left for him to work through has got to be a lot more internal. sure, he’d be reminded of a few good old parties, and maybe any romance scenes might trigger some of the sad isabelle/general lost love emotions, but i don’t think they’d be anything particularly spectacular. 
fanny: now fanny would be a real stickler for accuracy. she would be calling out every makeup, decorative, hair, wardrobe, architectural, and lingual failure with the classic lady button judgement in her voice. this is probably half because she can't help herself, but half a measure to distract herself from actually having to pay proper attention and relive her life. i think fanny struggles a lot with no longer running her own household (along with the shifting morals, and fashions, of the modern world), and so to be reminded of everything she can no longer have would be tough. i'm not saying she would long for a time when women didn't have a lot of rights, but she went from a wealthy society woman who held a lot of power in her own sphere to a ghost, unable to touch anything or even be seen by the living (save for the photo glitch), and stuck spending her days with a motley crew of equally frustrating ghosts whom she doesn't always feel respected by (noting that 'respect' to fanny is much the same as deference). she could have it a lot worse, but i think fanny would much prefer to not have to think about her old life.
the captain: the captain is an interesting one. he's one of the few ghosts who actively seeks out media related to his time, although that's within the impersonal war documentary which focuses on facts and mechanics as opposed to day to day realities and feelings. on the one hand, any war film for the captain would be sure to rake up memories of wartime (even if he never made the front- that remains unconfirmed), and the immense grief that comes with watching the people around you slowly stop returning home. the captain is a war fanatic, and has no problem talking about the great battles, victories, and tactics, so i think the heightened emotional states that a film presents would be the key to unlocking the captain's inevitable wartime trauma and going beyond the surface level facts. for that reason, i'd really like the captain to see Peter Weir's Gallipoli. i know it's the wrong war and the wrong country (although the australian's were technically part of the British forces), but i think the overarching themes of the idolisation of the military, the deconstruction of the glory of war, and the intense (bordering on the homoerotic) although never quite realised relationship between Archy and Frank (which, spoiler alert, ends in tragedy), could give the captain a lot in terms of food for thought and unlocking some of those deeper experiences. on the other hand, the captain watching a period film set in the years before his war could be equally interesting- i think they'd play on some his is insecurities and general issues surrounding the difficulty he may have had fitting in with day-to-day life (not just due to his homosexuel répression, but due to his broader issues with fitting in socially which we see through his interactions with both the ghosts and his own forces- some particularly valid fans have used these to headcanon cap as autistic). in short, films would unlock a fair few memories for cap, but even more EMOTIONS.
pat: with pat and julian it gets interesting because while yes, technically any movie set in a non-current time period is a ‘period piece’, you also have to deal with the fact that they’re going to have less impact on their respective ghosts because you also have actual movies from those periods floating around. for this reason, my answers for pat and julian are relatively similar: they wouldnt have any more memories appear than for any film coming from while they were alive. for pat, this means he’d get pretty excited about ones that came from his childhood (pat would be a giant sci fi fan don’t @ me he loves technology), but i think anything that came with too strong a family attachmet, or that he watched in the weeks/months/year leading up to his death might bring out the angry pat we saw in Happy Death Day and Perfect Day. anger is how his inherent death trauma (and the additional loss that comes from the world moving on without you) manifests, so i definitely think that would come out here, even if he isn’t quite able to put his finger on why specific movies make him so angry/irritated. for pat, childhood memories would abound, but the closer we get to his death, there’s less memories but definitely more unresolved emotion.
julian: see my point above about the whole period-film-vs-regular-film thing. julian doesn’t really strike me as a movie person, and i definitely think he wouldn’t give much care to the influx of 80s/90s set british political media (think The Iron Lady etc). in his words, “i don’t really care for politics, and they’re all too busy trying to push their labor propaganda”. he just makes a captain-inspired noise when alison reminds him that he WAS a politician. julian is another character who accesses his memories pretty easily (although they’re usually either horny or at least slightly morally bankrupt), and i honestly find it hard to give a tory emotions so i’m very excited to see how the christmas special manages. julian is a self-centred bloke though, so i think only things that are directly about him could have the power to rake up buried memories and feelings. now i really want to see julian watching a documentary on himself and just getting outraged.
thanks for this one, sorry for the delay!!
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paragonrobits · 3 years
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a friend asked me to give a shot at doing an entry in this tier list they linked me to, of the video games inducted into the World Video Game Hall of Fame since 2015, and I opted to give it a shot!
My rankings are generally biased towards games I personally enjoy playing, though I will give some commentary on their historic relevance:
S-Rank
Super Mario Bros: The game that repopularized video games in the US, that arguably began the entire platforming video game genre and all its imitators and spin-offs, that spawned a new generation of video games after the Atari Crash in the US, and still a DAMN FUN game in its own right! I simply had to put this at the top ranking. After the disillusionment caused by Atari’s failures, this game brought home consoles back in a big way to the US. 
World of Warcraft: Now, I’m not much for MMORPGs. Nevertheless, I’ve followed the lore and general information in the Warcraft setting for years now, and a couple years back, my brother asked me to play it with him. I had a ton of fun, honestly! Playing a goblin mage, I believe. WoW is notable for being THE MMORPG, and still going strong. Admittedly, nowadays many games do what it does better, and the time when it was dominant as THE single game to play is past, but it was still an enjoyable experience and I really have to like how sincere the game is about its aesthetics and campy vibe. Given that the entire setting is reputedly a reskin of a Warhammer Fantasy Battle video game that went south, it’s cheery and colorful, morally gray tone is... an interesting complication in its history. (Also, HORDE. I STAN THE HORDE VERY HARD.)
The Sims: A bit of history; I did not play this game as enthusiastically as a kid as my sister and mom did. We ALL spammed the hell out of the Rosebud cheat, though; not until recent times did I actually wind up playing the game properly, when the most recent iteration of the series was free for a while. My mom didn’t care to play the game, she just liked building houses. In any case, while my attention drifted from the game now and then, I always am fascinated by the actual gameplay of caring for your simulated humans, and the way you don’t actually control them directly. This sort of hands off experience is actually a bit similar to the ‘dungeon simulator’ genre, and while the game is notorious for enabling cruelty (something I never saw the appeal of!), it’s a surprisingly wholesome experience, and it can’t be understated how unique this gameplay was at the time.
Legend of Zelda: It’s actually rather interesting how different OG Zelda is from modern games. Not just the top down perspective (which DOES pop up, now and then); the game is non-linear and allows you to go to any dungeon at any point, completing the game at your leisure, and the story is extremely barebones compared to what we may be used to. It’s quite a far cry from the linear gameplay of gradually collecting tools and working through plots that the games are known for. Breath of the Wild is, in fact, a return to form rather than an upheaval of the formula. I’ll also admit that I have a lot of affection for the gameplay of this one, as well as Link To The Past.
Donkey Kong: When you’re talking old school, as far as what you might call the modern generation of games goes (which is to say, the games that resurged after the Atari Crash), it’s hard to go wrong with Donkey Kong. It’s certainly notable for being a weird stage in Mario’s character and something that is generally ignored; it’s just strange thinking that at one point he was supposed to be abusive towards a pet ape that went in an innocent, well-meaning rampage! Personally this one kind of breaks a mold for my S-class rankings because while I like this one fine, I don’t like it THAT much; i mostly played it in the DK 64 game, and found it very difficult and that’s stuck with me. Still, I place it here for its momentous position in placing Nintendo on the map, with the influence and revolutionary technologies and gaming mechanics they would introduce, to this very day.
Pokemon Red/Blue: Hoo boy. HOO BOY it is honestly something of an oversight that I didn't immediately shove this beauty straight to the front of the S-line because good god I love this game. It's been years and years, long since I was but a whee Johnny playing a strange new game for the first time just because there was a cool turtle creature on the cover (because I was super into turtles back then), and I still love this game. Even with the improvements made to the formula since then (getting rid of HMs, the fixes and new types introduced since) there's still something lovable about this game, even as something as basic as the official artwork that just tugs my heartstrings. This game is highly notable for being an RPG that popularized the monster collecting/befriending gameplay (so far as I know), and as an autistic person, i really appreciate knowing the whole thing grew out of an autistic man's bug collection hobby from when he was a child. Pokemon is an absolute juggernaut of a media influence, and THIS is where it all began. It's first stage evolution, you might say. And not like a Magikarp or anything. This one's more like one of the starters... appropriately enough. Final Fantasy 7: This is probably a bit of a controversial take, but FF7 was not actually one of my favorite Final Fantasy entries back in the day. I never played much more of it than the beginning missions, as my cousin owned the machine in question, and I moved out before i could play it much. Final Fantasy 3 (in the US; it's more generally referred to as 6 now) was my favorite for a long, long time, and that game pioneered many of the traits that would be associated with 7: the epic story, the complex ensemble cast, though 7 really expanded on that basic idea, and previous games were hardly shabby in that regard. 9 is my favorite of the pre-10 era, with its extreme shake ups to the mechanics of the game. No; what makes 7 stand out is that it was a shift towards making Final Fantasy a constantly shifting, unique franchise where every entry was its own thing; it introduced 3D graphics with a fun and cartoony style mixed with a story that wouldn't be out of place in a cyberpunk story, and heralds Squaresoft (as it was called at the time) splitting off from Nintendo, with its censorship policies, and doing its own thing with Sony, with a great deal more freedom to write as they pleased. The party design also stands out, which each character having their own unique function in the party while the Materia concept allows a degree of modular skills to be installed, customizing them in ways that, in my opinion, the best entries in the franchise (on a gameplay level) would revisit. Colossal Cave Adventure: I'll be honest; I never played this game, and I don't believe it's particularly familiar to me at all. However, I chose it for this vaunted spot in S-rank because games of this nature, of text-based prompt and responses, are some of the most interesting things imaginable! Games like AI Dungeon are similar in some respects, and its impressive to think just how dang old this game is, and yet it managed to pull off basically being it's own DM. It has an interesting history; created by a man who worked on the precursor to the Internet, the game was made to connect with his daughter and was inspired by recent entries into Dungeons And Dragons, and later expanded upon by other programmers. It's notable that while Zork is the sort of game that would probably involve more immediate recognition (I actually mistook it for Zork at first, from the screenshot), this game was the first of its kind, and that always deserve some recognition. Minecraft: I absolutely LOVE Minecraft, and it's rightfully one of the most popular games, if not THE most popular game, of the last couple of decades, and it's interesting to think just how unconventional it is; the game is, effectively, a LEGO simulator, and as someone who honestly always wanted tons of LEGO sets as a kid but could never afford them consistently, there's something genuinely very appealing about Minecraft's basic set up. It's open approach and lack of a goal, just gameplay mechanics that encourage you to build and do as you please, makes for a very relaxing and unusual mentality not often seen in games until this point; it doesn't even have a storyline, it simply gives you a world to play around in. Of note, Minecraft's entry seems to have relevance towards video games becoming a cultural touchstone; Minecraft's visual aesthetic leans towards both blocky LEGOs and retro graphics, and certainly proves that games don't need to strive for hyper realistic graphics to be appealing. ----- A RANK Doom: I genuinely like Doom, a lot! I still have memories of replaying this game frequently, long before Doom 2016 and Eternal were glimmers; it's just genuinely very fun to play. That said, I feel that there's other games that are a bit more historically notable and while i like this game, not quite as much as other entries. But it cant be understated that this was THE first person shooter, and more to the point, was fundamental towards game design as we know it. Of note, it pioneered the idea of a game engine, which has had tremendous impact down the road in terms of making a flexible baseline system that latergames were programmed around. Additionally, the first three episodes being free, with the additional ones being purchased as part of the full game, this was, I think, the first demonstration of a demo. Back then, we called this shareware; a game which was free but had full features locked off, but otherwise you could play it however much you wanted. There's a REASON Doom winds up on more systems than Skyrim! Ultimately, while it's not one of my favorite games, it's impact on the business of gaming and the functions of game design cannot be overstated. Pac-Man: This game, is THE game that made video games a phenomenon and its worth thinking about that and how video games as a modern institituion can be drawn, however broadly, from Pac-Man's commercial success. I should note that while I've played this game extensively, it's not something I'm particularly good at; there's a LOT going on here and its a bit much for me to handle. That's probably a strength; there's a reason people had to fake their accomplishments and falsified high scores. It's worth noting that Pac-Man is a unique thing in that it has been rereleased many times over, and every generation has found it enjoyable and fun, unlike other games that set trends only to be lost out in the end. (Goldeneye, for instance!) The Oregon Trail: Like many other people I assume, I first played this game as something available on school computers. Purportedly made as an educational game to teach students about history, this game may be notable for, among other things, being an entry point towards the idea of resource management in video games (as well as being hellishly difficult, by the standards then, but that DOES illustrate a point, does it not?). It's also the oldest, most continuously available game ever made, even now being ported to smartphones, or so I hear! It seems to be a very early example of edutainment games, and a genuinely great one at that. It probably helps that a selling point is that it doesn't really mince around with its subject matter; anyone who's played this game knows that total party kill is the default assumption, as it was in life. Street Fighter and Mortal Kombat: I place these two together as I feel that they form a duo of sorts, and defined fighting games of my childhood and modern gaming experience; name a fighting game, from Injustice to something as deliberately different as Smash Bros, and it has SOME relation to these games, even if its in terms of doing something completely different. These games set a mold for fighting games! Among other things, both games feature iconic characters as a selling point, and to this day fighting games make their mark based on how signature their characters are. Mortal Kombat is of course an incredibly violent game (though very tame, by modern standards), and its fatalities and depicitons of violence sparked thought and arguments on what video games ought to be allowed to depict, for better or for worse. It's not implausible to suggest that the overly strict restrictions on what video games could depict go back to Mortal Kombat's fatalities, specifically (since there's far worse games predating it, though too graphically primitive to be obvious). Street Fighter, conversely, strikes me as having more characterization and depth, especially as far as fighting systems go; I find it hard to be interested in many fighting games now, if they don't offer as much depth as the likes of Street Fighter 2. Street Fighter stands out for innovating multiplayer play, initially in the arcade, and its not implausible to say that the likes of Smash Bros is a descendant of sorts of the specific mentality Street Fighter brought to the table. Consider also that it is STILL a mainstay in the remaining arcades and cabinets in service today! Tomb Raider: This is a game i legit liked back in the day, and there's some part of me that's sad that the platforming, puzzle solving and focus on exploration has not really made it back into the modern Tomb Raider series, last I checked. There's probably something interesting in that Lara Croft represents a bit of an intermediate period between platforming mascots and modern Edgy Protagonists; you know the ones. Balding white dudes with vague dad vibes, but this is not a slight on Lara; she definitely has a ton of personality, even just at a cover glance. This game had a strong focus on exploration, and that's honestly something I really like. Super Mario Kart: I'm going to be controversial here; complaints about the Blue Shell are kinda overrated. It's not that different from, say, a red shell hitting you from behind when you're close to the finish line. But, jokes and old 90s memes aside, this game has some interesting status in that it started the idea of making spin-off games in dramatically different contexts; Crash Team Racing and Sonic Drift, for example, are listened as similar games. On a franchise level, this began the trend of Mario becoming a truly flexible character who could do pretty much whatever was required of him, not just the original platforming games, and its possible his imitators never quite learned the same lesson. Though one wonders what Miyamoto might have thought if he'd known how many thinkpieces he would spawn with 'why does mario go-karting with Bowser when they're enemies?'. For my part, I favor the idea that the other games are in-universe fictions they're actors on and this is their actual dynamic, or that Mario is a relaxed dude who doesn't mind playing kart games with his foe. (I mean, he's not Ridley. Bowser's easy enough to get along with.) Animal Crossing: Again, I have to emphasize that I've never actually played this game, at least on a consistent basis (and by that, I mean I MIGHT have played it on the Gamecube, once, in the early 2000s), and have to speak from what I've seen of what it sparked. And I really do like the way it really codified the sub-genre of relaxed, open-ended games where the player is free to do as they like, without much stress or fear, which is something I think more games could stand to do. On my personal list of features that my ideal video game would have, Animal Crossing would definitely offer a few ideas. I am reminded of farming simulators, such as Harvest Moon or Stardew Valley; while they are different beasts entirely, there's a familiar sense of non-combat relaxation that's pleasant to see. Spacewar!: This machine is GODDAMN old, and like an old fogey predating modern humans, it deserves our respect. It's so old, it predates Pong. Supposedly created as part of predictative Cold War models, with an emphasis on emulating sci fi dogfights, producing a game that soon proved popular, for over a decade remainign the most popular game on computer systems, and a clumsy foray into arcade gaming (that didn't pan out, unfortunately) led to the creation of Pong by its creator, which is another story all its own! And Pong is directly responsible for the idea of the video game itself; this game launched the entire video game industry as we understand it! No small feat, indeed. ----
B RANKED Sonic The Hedgehog: I must state that I DO like this game, though not as much as later entires like Sonic 3 and Knuckles, or the Sonic Adventure series; the fast paced action seems a bit hobbled by the traps and need to be careful of surroundings, which would seem to run counter towards the whole idea of GOTTA GO FAST, y'know? But the game presents an interesting viewpoint on the nature of mascot gaming; created specifically, so it is said, as a rival to Mario, Sonic was designed as a mascot with attitude, and inspired a host of imitators; he's probably the only one to escape the 90s more or less intact, and this may have something to say about his flexibility, star power, and also the fact that he's a pretty mild character, all things considered. This game certainly has its place in gaming history, giving an important place in the console wars of yesteryear. Believe me, I was a kid in the 90s, Sonic was a HUGE deal. Space Invaders: This game is noted to have catapulted games into prominence by making them household, something outside of arcades, and it shows! An interesting detail of note is that supposedly, the Space Invaders were meant to all move at high speed, but this was either too hard to play against, or too costly on the processor; it was found that by making them speed up as they were defeated, it created an interesting set of challenge. You have to appreciate game history like that. In general, its success prompted Japanese companies to join the market, which would eventually produce what I imagine was a thriving, competitive market that would eventually get us Nintendo and it's own gamechangers down the road. Grant Theft Auto 3: I'm going to be honest with you. I don't much care for this sort of game. The Saints Row series, with its fundamental wackiness, is the kind of game I really DO like if I'm going for something like this, and GTA sort of leaning towards the 'cruel for fun and profit' gameplay is really unappealing for me. However, I'd be remiss if I didn't address this game, and what seems to come up is two things: the game's sheer freedom in its open world (which certainly pushed the bar for games of that nature, and has made it a byword for gamers screwing around in a game just to see what ridiculous things they could or couldn't do) and the infamous reputation from the mature aspects of the game. Personally, I'm not much for this game's take on maturity (if I wanted to discuss a game of that nature, I'd suggest, say, Spec Ops: The Line) but I really do appreciate what this game and its series did for the open world genre, and the sheer possibilities presented for letting you do what you wanted. King's Quest: I've never played this game, but I am a HUGE fan of the point and click genre (also known generally as the adventure game genre) that it spawned; without this game, there's no Monkey Island, no Sam and Max, no The Dig or Full Throttle, or Gabriel Knight. This game was similar to previous text-based games, with a text parser to input commands, but with the distinction of a graphical interface to move their character around, which would be the seed of later games such as the SCUMM engine of Monkey Island and other Lucasarts games (which, to me, ARE Adventure Gaming). The puzzles, comedic sensibilities, and interface innovations originated with this game, and codified those later adventure games i love so much. Starcraft: This is another one those list of 'games I should have already played by now'. I'm not much of an RTS person, barring forays with games such as Impossible Creatures, Warhammer 40k: Dawn of War, and more strange entries such as Brutal Legend, and I contend that the combat aspects of 4X games like Civilization DO count on some level; the specifics of troop movement and unit strengths/weaknesses are a bit beyond me, when you get to more complex stuff. Starcraft, reading between the lines, really introduced the idea of multiplayer culture especially for RTS, pioneered the Battle(dot)net system (which I mostly recall from Diablo, if I'm being honest!) as well as the idea of relative strengths and powers for individual factions so that they became characters in their own right. It's still a very popular online game, and that says SOMETHING. Also, I tend to use zerg rushes, so I would probably play Zerg. Probably. (There is much speculation on whether or not, like Warcraft being a failed Warhammer Fantasy game, if the same holds true for Starcraft and Warhammer 40k. I lean on the side of 'probably not'; the differences are too notable. The Zerg and Tyranids have some similarties, but that's probably because they're based on the same broad hive mind evil insect aggressor trope, and they have enough differences from there to be very distinct from one another. It's not like how OG Warcraft's orcs were very obviously warhammer orcs with less football hooliganism.) Bejeweled: This is a firm case of a game that I don't play, but I really have to respect its influence on gaming as a whole. Apparently it started as a match three-type game with a simplistic formula that proved wildly popular (perhaps making a point that simpler can be more effective, in game mechanics), with a truly explosive record of downloads; over 500 million, it seems. Thus its fair to say that this game set the precedent for casual games, which have become THE market. Regardless of your feelings on that genre, this one was a real game changer. (Pun intended, absolutely.) ----
C RANK Pong: "By most measures of popular impact, Pong launched the video game industry." This line alone saws it all, I think. It wasn't the first video game, but it was one of the more early ones, and its the one that really made video games and consoles successful, gaining widespread attention from the mainstream audience, as well as getting Atari recognition (for better or for worse, but perhaps that was just a development of being on top, so to speak; maye the console wars at least kept the big three honest). It also started the arcade revolution of games, and this humble game is essentially responsible for the entire state of video games as a concept, as we know it today. Halo: No disrespect to Halo, but it's just a game series I've never quite been able to get into. Those games are very hit and miss for me; games like Call of Duty, Battlefield, Gears of War and everything like that are just... hard for me to get into. It takes something specific like Borderlands or the Besthesda Fallout series, or something else, for me to get hooked, and Halo just doesn't do it for me! Nevertheless, I would be QUITE remiss if I simply dismissed it, and there's reasons for it to be inducted into the hall of fame barely three years into the hall of fame making inductees. Firstly, it was Microsoft's big entry into the console wars, and it must be said this was a MASSIVE upset and a completely unprecedented shift in the assumptions of the console wars back then; NO ONE expected microsoft to actually do this, let alone redefine gaming out of Sony and Nintendo's favor like that. At the time, PCs dominated FPS games, and Halo showed that consoles could do it just fine. It must also be said that it has a very intricate and complex system of lore, backstory and material that was quite distinctive for a new setting back in the day, and while I've seen people object to it's gameplay, I suspect that its with the benefit of hindsight; Halo offered an extremely unusual degree of freedom in achieving the goals set out for you. (Cortana also didn't deserve getting her name slapped onto that search assistant that eats up all your RAM.) Where In The World Is Carmen San Diego: Surprisignly enough, based on the article, this game was NOT an adaptation, but the source material of this character. This is where the fancy, mystery lady in the red coat started! Evidently this game was originally an edutainment game with a cops and robbers theme, and inspired by Colossal Cave Adventure from higher up on the list, and one must appreciate the effort that went into it. This one is ranked low, mostly because it didn't seem TOO notable to me. Honestly I'm surprised this is where Carmen Sandiego started. (And that she doesn't get enough credit as an iconic theatrical villain who won't go a step too far, but that's another rant.) -
D LIST
Here we are. The D LIST. The bottom of the sorting pile; the lowest of them all, the... well, the ones that I honestly don't necessarily dislike, but couldn't place higher for reasons of notability, personal interest, or perceived impact on the history of gaming. John Madden Football: Sports games, as a whole, really do NOT do it for me. I don't like real like sports at ALL (with, as a kid, a brief interest in boxing and that was just because they had gloves like Knuckles from Sonic the Hedgehog) so its hard for me to say that I find the history of this one all that compelling. Even so, there's some interesting elements in how this game was a sequel to a previous failed attempt, with a bold new attempt at a more arcade-style action game with a more dramatic take on the players, who would in turn be rated in different skill sets. The Madden series is STILL going so... it worked out pretty well, I'd say. (FUCKIN EA WAS BEHIND THIS ONE??? wow, EA is older than I thought.) Microsoft Flight Simulator: It's honestly a bit painful sorting this one so low, since I had many happy times as a wee Johnny playing this game back in the old days. I mean the OLD, old days. This was like, the days when Usenet was the preferred way for people to talk online. (Not me, though. I didn't talk to people, then. I was even less social than I am now, which is saying something!) All the same, I suppose that it was important to not crowd too many entries in a specific folder, and statistically, something had to keep getting knocked down, and in the end, I couldn't honestly say I still enjoyed this one enough to place it higher. Still, credit must be given where it is due; this game stands out for being an early foray into simulator gaming, showing a realistic depiction of actual flight. It has apparently been updated and rereleased many times since, which is impressive! Tetris: I like puzzles. So it might be surprising to hear this seminal game ranked so low; firstly, I like different KINDS of puzzles (like weird ones where you have to fling your sense of logic to the moon and back, or make use of gaming mechanics) and honestly this game is kind of stressful for me. You gotta keep an eye on a lot of different things flying around all at once, and constantly move things around, and that kind of attention and quick thinking does NOT come easily to me. All the same, I really have to admire how it was born from it's creator's pleasure in solving mathematical puzzles about sorting shapes into boxes, in a manner strangely remniscient of Satoshi's bug collecting that became Pokemon. Certainly the game's simplicity has proven a universally appealing thing, and may say something about the value of keeping it simple. Microsoft Solitaire: This game apparently became pay-to-get some time ago in recent computer generations, and let me tell, you, it was genuinely depressing to find that out. I remember younger decades, from the 90s and on, when this game was a regular and free feature in Windows computers fir MANY years. You got a computer, this game was on here. I was a kid, and i remember watching my mom play this game and makign the cards go WHOOP WHOPP all over the place and marveling, because I couldn't ever do the same thing. (A related note: I am terrible at this game. Go figure!) Of note, this game was massively widespread, and just EVERYWHERE, and I think everyone who ever played a computer back in those days instantly remembers it in some way. It was just... ubiquitous. Centipede: Oh, ol' Centipede. I don't mean to be mean to you. But between the likes of Pokemon and Super Mario Bros, even the arcade Donkey Kong, someone had to keep dropping down the leaderboard that is this tierlist, and unfortunately, there were other games that felt higher up than you. All the same, you're a very good game, and honestly, I like you more than some other games ranked higher for reasons of relevance to gaming history. Certainly more than anything else in D-listing. The colorful and appealing palette is noteworthy. That trackball controller! Amazing! (More games should use trackballs. They're fun and easy to use.) At the very least, Order of the Stick did a joke with you once, and that's better than anything I can do for you. All the same, you're a cool game.
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thistangledbrain · 3 years
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Deliberately lumping 17 & 18 together this time, because 17 isn’t that big of an entry.
Day 17 - “Accommodations”
So from a *personal* standpoint, I need few or no accommodations, as I’ve learned to make my own & have my own coping skills - when you spend most of your life not even knowing you’re autistic, you’re less likely to ask for something to help you with “your weird hangups”.
But younger auties often DO need accommodations- like being allowed to wear headphones/muffs in school, having a quieter testing environment, smaller classes, and so on. And obviously, the more you struggle with certain aspects (like loud noises or crowds), the more accommodations you’ll need.
I admit I don’t have much experience with the kids who truly need the total SPED environments. *Most* (definitely not all) kids I’ve known have all been capable to a degree of adapting to a NT environment. It’s *exhausting*, but possible *most of the time*. So since I’m a child of “suck it UP!”, I’m unfamiliar with this outside of simple accommodations I asked for, for my youngest, when he was in his earlier HS years - like headphones being allowed, and letting him keep his cell phone on him so he could quietly text with me if he was having a rough day & we could walk through it together. As he’s progressed through high school, he’s needed these accommodations less and less. I’ve noticed as my boys have edged through puberty, they leave more and more of their younger struggles behind them.
Your results may vary, of course.
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Day 18 - “Someday”
Hm. Boy, that’s ambiguous. Maybe I’ll take this one on from a couple different angles.
Someday I hope NTs understand autism better. Someday I hope each autistic person can be judged on their OWN PERSONAL strengths and weaknesses, like NTs are, instead of lumping us all together and deciding we can or can’t do something, based on the fact we’re autistic. For example, I know *plenty* of autistic musicians who play in bands ranging from death metal & punk rock, to smooth jazz. “But I thought autistic people couldn’t handle loud sounds!!”, you exclaim. Yeah, and some of us can. Also, not all loud sounds are created equal. Or sounds in general. A good example for me is, I occasionally jump and let out a little scream when the toast pops up 🙄, but I don’t flinch at the sound of gunfire - because I love to target shoot (I do not hunt), and it’s something I’m really good at, so I enjoy it thoroughly. (I’m not going to get started on America’s gun violence problem because it enrages me. I can rant about that allllll day & already deleted two paragraphs doing just that. This was just a convenient example.)
I’ve been thinking about this a LOT lately, actually. We have our own hurdles, without NTs adding to them, anyway. But I think about “what if I knew I was autistic, before I joined the Marines? Would I still have been as determined?” YOU’RE DAMN RIGHT...BUT I would have hit a brick wall, because they wouldn’t have let me (if I was honest about it, anyway - I’m telling you right now, if every applicant was 100% honest about their background, almost NO ONE would be accepted). So what happened? Well - I was a damned good Marine, that’s what happened - because I didn’t let *anybody* tell me I couldn’t do something. And as I mentioned before...for certain types of auties, the military is actually a pretty fucking brilliant, comfortable environment that we literally thrive in. Again - we are all different. So this “someday” one is BIG for me. Someday I hope we are judged individually on our merits, someday I hope we are looked at through the lens of what we CAN do, versus what *someone else* thinks we cannot do. I have YET to meet an Autie who doesn’t go “OH YEAH?!” when we’re told we “can’t” do something because of our autism. (We might not always succeed, granted, but we really hate being told we “can’t” do something, based on what YOU think we can and cannot do.)
Someday I hope autism is actually celebrated, instead of thinking it’s some sort of scourge. I hope to see that happen in my lifetime.
Someday I also hope that people (the doctors and psych folks and whatever) realize there’s actually a *considerable* difference between male and female autistics - which is why females are so often diagnosed late in life, because we “don’t fit the profile”. I also hope they realize that some females are more like males, and some males more like females, as far as the expression of our ASD. In other words - back to HOW ABOUT YOU EVALUATE US INDIVIDUALLY, FFS. I hear all this shit about how “autism is a spectrum”, and it just seems like lip service - if you KNOW it’s a spectrum, then why are you still trying to pigeonhole us into the DSM-5 definition or whatever, and operating inside generic parameters?? Auties are the most complex human beings you will ever meet in your life - and I stand FIRMLY by that - so your attempts to shoehorn us into your basic understanding of it is frustrating as FUCK. Infuriating, even. No wonder we fight you so bad when you try it. How would YOU like it if we decided that every middle class blonde woman is a “Karen”, and treated you as such? Or if we decided everyone with brown eyes are slow and we should treat all of you brown eyed people the same, like infants? You’d be like, “what the FUCK?” Yeah. It’s a lot like that.
Someday, I hope more therapists understand the autistic brain better, so they can be more helpful. Sometimes the same advice you’d give a NT patient struggling with an issue (let’s say, the death of a loved one or executive function) just won’t ...WORK...for an Autie. As it stands now, most therapists I’ve known go straight to ABA, and that gets frustrating when you just need to let it all out so you can re-center and actually have a discussion. Speaking of ABA, someday I hope teachers and doctors and therapists understand the resentment and feelings of being “wrong” or “bad” that result from ABA. SOME of it is necessary I think, but mostly, all it does is teach repression & lets us know loud and clear that the way we are is “wrong”. I desperately hope ABA is reevaluated - with the input from ACTUAL AUTISTICS. Using ABA for to overcome a problem like, say, potty training or something, is often seriously necessary. But potty training isn’t part of *who we are*, if that makes sense. Most ABA is basically like putting your Autie kid in a dog training bootcamp, with little to no thought about “what makes that kid tick”. It’s all about training you to act in a way that NTs find acceptable (and I have lots and lots of cuss words about that........) I don’t even train DOGS like some schools or therapists train auties. Dogs aren’t beings to dominate, control, and condition to act in ways I find pleasing (but I’m also not a “general trainer”...I’m on the behavior side of things). They’re sentient beings who deserve to have their personalities discovered, their traumas and their hangups, and THEN we work inside THAT dog’s parameters until we’re solid...*then* we start working on pushing them outside of comfort zones and such. AFTER that trust and understanding has been laid down as a solid foundation, for *that specific dog*, regardless of my experience with past dogs (though I do rely heavily on past experiences of course; knowledge of what did and didn’t work with some other dog similar to the one I have now - that sort of thing - but every dog is a whole new being to me...because, well, they actually *are*). Nothing is “cookie cutter”. Every dog is a brand new exploration. I understand that’s putting a lot of pressure on SPED teachers. I understand they’re baffled when I tell them ABA sucks as a because they see “positive results”. Sure - you see positive results in your ability to repress that child. Positive results in the fact that they’ve now learned to hide themselves from you and others. It seems the current ABA methods don’t necessarily teach any sort of useful skills for actually adapting to the flow of the NT world for that kid - just how to repress who they are, so they fit in. In other words - ABA is successful for the NT world - not us. It actually depresses the shit out of me to think about how teachers and counselors view the rocking and flapping kid they’ve now trained to sit quietly in class feels like their work is successful. You didn’t help that kid - you BROKE them, you broke their spirit, you broke who they are. That makes me so angry. Same when these so called “star trainers” can force or intimidate any dog to performative good behavior. Same as the difference between how native Americans train their horses versus how Anglo Saxons or others did/do. In the native culture, we call it “gentling”. In AS culture *it is LITERALLY called “breaking”*. I’m not kidding - look it up.)
As for my personal “someday”....
Someday I’ll write a book about my adventures & struggles in life and what it was like inside my brain through each one. It’s not that I think I’m anything special, but I’ve been asked to do this, and the reasons were pretty logical. And I do love to write, usually. Or maybe it’ll be a book about how my autism is a HUGE advantage in “my line of work” (the dog thing...being sort of more of a dog/human “guidance counselor” than a trainer - since I hear your voice and feelings, and I also hear your dog’s, I’m less of a trainer and more of a bridge between the two. An interpreter, but also almost like a marriage counselor too LOL). I think that’s my biggest “someday” and the only one worth mentioning, because it’s such a huge goal...most of my other personal “someday” stuff, I eventually kinda go “well fucking why not TODAY, bish?!” and I just...DO it.
But generally, someday I hope it’s understood that no two autistic people are alike - but we share enough commonality that it’s possible to understand we’re basically in a different category of people from “normal”. Someday I hope NTs in general drop their stereotypes and get to know us one on one. Someday I hope people realize and understand that even nonverbals are whole ass human beings, with thoughts and dreams and opinions and a whole complex personality that you missed, because you were too busy judging the fact they can’t speak like you do.
Someday I hope you realize we *enhance* the human experience, we don’t detract from it. Someday I hope you realize we are not BROKEN, we are just different. Someday I wish you’ll stop being so smug and stuck up in your “normally functioning brain”, and stop PITYING us. For fucking what??? Experiencing life in a much more complex and deep way?? Bruh. We pity YOU, too. Your world perception often seems dull and wasteful. Limited. OPEN UP - there’s a whole universe out there that you haven’t even explored. So, someday I hope we can enhance each other’s human experience, like my friends and I do. I’d love to see that on a larger scale.
Someday.
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flufferanian · 3 years
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The Bluey communit just makes this really horrible, oftentimes arbitrary rule about how we can't have *any* type of discussion about what changes that viewers or their children wish to see in the show (or even things like fan art), yet it's a-okay for crazed *parents* to dissect really meaning episodes and cry about Muffin left and right.
I get that it's mostly a subreddit ran by parents, but having such close-minded views about the world around you based solely on the generational tradition that you grew up with is such a sad way to live and goes against the core values of the show itself.
And just because *your* toddler has a short attention and that you somehow like the show better than your own kids, doesn't mean a non-verbal or semi-verbal autistic child can't use a comfort show such as Bluey as a way to communicate with the world around them.
I get that its Australia and the housing culture might be a bit different there. But just straight up depicting *everyone* to live in these fanciful *condos* in the suburbs is completely unrealistic and really takes away from the child-like atmosphere that the show's main focus.
Nothing against Ludo Studio as the Bluey team is a very hardworking group of people, but it feels like over the went from being just a cute dog cartoon for preschoolers to a cult built by upper middle-class people for upper-middle class parents.
I know it's just a kid's show, but it makes me as a human being feel worthless whenever people bring up how every last house on Bluey is worth millions of dollars except for the token homeless guy, who I'm guessing isn't even worth it to get his own episode.
If Nana and Bob are the rich retirees, where's all the episodes about *Chili's* more "country-like" side of the family? Of course her backstory is fairly new compared to Bandit's relationship with his siblings. Not saying that's a bad thing by any means. But as much as Socks and Muffin are cool, I'm tired of it always switching to the rich cousins, aunts, and uncles who always like to rub everything in your face.
Apparently the real life inspiration behind Bluey and her friend's educational upbringing this is a hidden cumulation of private daycare, bullying, and some uptight religious teachings like some kind of Catholic boarding school. Everything new I learn about this show is a nightmare in the making and I can't just sit back enjoy the talking dogs anymore like all of you want me to. Looks like I'll have to go back to Paw Patrol.
I never had much of anything in school except free lunch everyday and constant bullying and harassment from the teachers. Unlike Bluey, I had no social gateway with the world around me as I was always ingrained that imaginative or constructive play for a "savant" kid like me was wrong and something to be ashamed of.
Most of my early childhood was spent in a rusted junkyard with a good 20 or so disease-ridden cats being my only comfort... perhaps my only *friends* even. The fact that many of you can't seem to put your pitchforks down when we say "give the homeless dude his own episode" or "introduce a character with a physical disability" is exactly what leads to children like me being mistreated into a pit of eternal shame and self-hatred.
I was one of those "gifted kids" that were forced to comply with every single expectation laid out in front of you. God forbid you asked for help or guidance on *anything* ever or you were punished with write-ups and even suspenion at times. I know not everything in the real world is cupcakes and rainbows by any stretch of the imagination, but that doesn't mean we can't try for a better tomorrow where we won't have to worry about all these horrible things anymore.
But for real, what kind of teacher *is* Calypso and why can't we have that in the more displaced portions of America when kids Bluey's and Bingo's age are already going through so much at home?
Going back on what I just said about my own experiences as a child, it feels like the show itself is trying to force nostalgia when there *is* none for me; only pain and trauma. I enjoyed it cause I think that talking animals are cute but now that my family is falling apart and my parents are rotting away, watching old episodes of Bluey is basically the equivalent of pouring sea water into an open wound.
As "woke" as it sounds, I'd give anything to see a character like me, my friends, or even the local toddler being passed around from foster home to foster home.
Jack was great. Monkeyjocks was great. But with my life falling apart and witnessing the genuine suffering of so many Bluey-aged kids around me, it's not enough anymore.
Including a single episode about donating old toys isn't enough when families like Bluey's are out here going without thinks like ventilation, food, and shelter on *top* of every other socioeconomic conflict or health crisis there could possibly be in the world. I really, really hope in my heart that we get changes like this down the line so that not only the breeds of dogs remain unique, but so does *environment* around them.
Every child deserves a chance in the world and I'm tired of all these kids being shoved away because they aren't conventional when it comes to those who live a more upper-class lifestyle as seen within the show.
I don't care if people here "disagree" with me or don't see me as a person anymore because of this post... I'm more concerned about being banned just for wanting to be seen and heard on the talking dog cartoon.
Thank you for reading and I hope it opens your heart to something today.
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self-loving-vampire · 4 years
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@melancholygirlfrien said:
I have a Child Development Associate so I am literally professionally certified to tell you that yes, taking children and babies to places so they can learn how to function and see that they're a part of a world bigger than they are, is important to their social, emotional, and language development. It helps everything from motor skills to social skills and cognition Just because you find babies' cries annoying doesn't mean parents are selfish just for wanting to take their children outside. Children shouldn't be raised indoors all day in a fucking bubble because that's how developmental issue happen. If a child is isolated they can develop serious issues.
Note that there are more appropriate places you could be taking them to, for starters. Places where people can avoid the noise more easily and where it might be less disruptive.
Like, you have options beyond “indoors 100% of the time” and the kinds of locations I mentioned in my first reply to you. Like, you can still take them to places like parks, malls, and other locations where it would be less of an issue.
No it's not fucking self centered for a parent to take their baby outside because they're just doing what they gotta do , not everyone can afford child care especially people of lower socioeconomic status. There are many single mothers who have no other option but to take their baby everywhere because that's what their situation calls for. The only fucking person being self-centered and not considering the struggles of other people is you.
Again, notice the kinds of places I mentioned in my post before going off on straw arguments. My complaints about others involve places like restaurants, the movies, and airplanes.
These are not only places where a child crying can ruin other people’s experience and be inescapable, they’re also places where many of the people there are not poor and had other options for what to do about their situation.
Like, I would think differently about someone who brought their baby to a clinic’s waiting room (for example) as opposed to a flight to Miami.
Black and white thinking is not going to help you understand what other people’s issues are.
No I wouldn't tell someone whos scared of my snake to go suck it, even though I would have every right to. Like I said I understand when people have phobias of certain animals. There might be people out there who have a phobia of dogs but does that mean people who take out their dogs are being selfish and don't care about people who have trauma/phobia associated with dogs?? Fuck no, those people are just being responsible dog owners and doing what every dog owner should which is take their dog out for a walk. Just bc some people might be annoyed by their dog doesn't mean they're being self-centered and bad people.
And yet there are places where they probably should not take their dog because it would be either inconsiderate or outright banned, and if they insisted on doing so then they probably are self-centered.
Like, if you want to take your babies out for a walk or something around the house that’s not nearly as bad as what I was actually complaining about.
your life isn't gonna be fucking ruined from hearing a baby cry in public. The most you'll be is annoyed and anxious for a few moments and then it will go away. Suck it up.
Did I ever say anyone’s life was going to be ruined? Why do you make everything some kind of exaggerated strawman?
Here are some exact quotes you already forgot about:
“It’s not the worst thing but it’s still kind of inconsiderate“
“No one said anything about stopping them or suspending their rights in any way, only that noise is annoying (and especially painful to autistic people with sensory issues).“
“Um… what do you think I do? Activate Karen Mode and go bother the parents about it? Nah, I just judge them silently. I am free to complain as much as I want on the internet though.“
So:
1- I am not treating it as a huge, life-ruining thing, just a sort of dick move. Like people who cut in line or something.
2- I do “suck it up” when it happens but am 100% allowed to complain about it online anyway.
Tbh I can't keep talking to you, I think people like you should be ushered into a dark warehouse and humanely put down.
Empathy-havers are so humane they advocate genocide against autistic people apparently, over a post about baby noises being kind of annoying. I’m not even surprised because you all keep doing this every single time without even thinking about how it sounds.
Maybe you should think about how the things that make children annoying (they're egotistical, they have a hard time empathizing with  others because of their self-centered world view) are traits that you have yourself. The difference is that most children develop and grow out of that self-centered world view
If you actually read my post, the primary annoyance I pointed out was that they were Portable Sensory Hell. I made no comment about their ability to feel empathy and actually find low empathy people significantly less annoying than others so that’s clearly not it.
You're a child in my eyes tbh. Your mentality is childish. Say what you will but I would like to remind you again, at one point in your life, you were a baby, and you shit your pants, and someone had to clean up all that shit after. Or else you wouldn't be here.
You know, if you’re going to go around advocating genocide over a post about people not liking baby noises then I am 100% sure my literal child self was morally and intellectually superior to your current self already.
You know what would make me respect you more? If you owned up to the fact that you judging parents when their babies cry is a result of your low empathy and self-centered world view. I would respect you SO much more if you just said "Yo, straight up. I'm just a selfish person. I know babies can't help that they cry and it's not the parents fault but I straight up do not like that shit. I have low empathy as a person and therefore I can't really bring myself to care about babies, children, or the parents and their situation so I just judge parents because I want to. Because their kid is annoying the shit out of me. I don't care about the reasoning tbh I'm just kind of an asshole."
> Implying I care about whether or not you respect me.
Also, this isn’t even correct. At my current point in life I pretty much never have to interact with babies in any way, if I was completely selfish then it would not matter to me now whether or not people bring their crying babies into airplanes and the like. The issue just isn’t a very significant part of my life.
But the thing is that while I am low empathy that does not change the fact that I value other people’s well-being and know that crying babies make their lives worse even if just in a small, temporary way.
The kinds of parents I am complaining about don’t even think about that.
You know you're just incompassionate. So be a self-respecting sociopath and own up to that shit, please, I would respect a stone cold evill mf  SO much better than a little weasel who tries to give excuses as to their own egocentric way of thinking.
I am a narcissist, not a sociopath. Of course, if cluster B disorders are just standard insults to you then you might think all low empathy conditions are the same.
Furthermore, you haven’t shown that you understand anything at all about what low empathy conditions are actually like.
Also I find it really telling that you would prefer unrepentant evil selfishness over someone who merely understands and sides with others who are negative about loud babies. Like, actual morality is not something you seem to be valuing here.
"iF I wErE iN tHaT sItUaTiOn I wOuLd jUsT sTaY hOme!" No you wouldn't you stupid bitch because parents have to go out to buy groceries, and run errands like every other adult.
Again, you seem to be treating all of “outside the house” as an interchangeable space with the exact same norms.
Like, do you realize how it might be different to bring your child out for necessary grocery shopping than to bring them to a restaurant or the movies? Do you really think I would treat those things as exactly the same?
MOST parents, especially working-class, poor, or single parents, DON'T have that option, as I already stated. And you are showing a clear lack of regard for people who are in a tougher situation than you for judging parents when their babies annoy YOU. You are literally not putting yourself in their shoes at all bc you have no idea of even half the shit parents have to do in order to make ends meet and look after their babies.
Oh, I am well aware of how having babies will multiply your suffering, especially if you’re poor. It’s precisely why I’m never having any! 
I understand it’s a huge pain and people with children are always going on and on about how their lives became significantly more miserable as a result of it.
I think you should honestly love that screaming toddler on the plane because in a few decades she might grow up to become the nurse who will take care of you when you're old and ill.
This argument just doesn’t work one way or another. If the baby is going to help me then I will be grateful once that actually happens, not based on a hypothetical so unlikely I might as well live my life not considering it.
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echo-bleu · 4 years
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I love your blog and your writing! I have a child who was recently diagnosed as being on the autism spectrum. He is high functioning, but social situations tend to be challenging. There are so many organizations and resources out there related to autism, but I am really interested in hearing from folks who themselves have autism. Is there any resource or reading (or just plain old advice) you’d recommend to a parent like me? Thank you so much, and no worries if you’d prefer not to answer.
Hi Anon! First off, thank you :) I’m going to assume that what you’veseen of my writing was RNM, so I’ll do a bit of a shameless self-plughere: the Malex AU I started posting last night has Autistic Michaelif you want to check that out!
Now onto the important part (this might be long). I’m very glad thatyour son was diagnosed and is thus able to get some of the support hedeserves, and I’m even more glad that you’re trying to get autisticperspective and listen to autistic people rather than just thedoctors and carers out there. It really is the best thing you can dofor your son.
There are many organizations out there that are problematic at best(Autism Speaks the most vocal of them, and it’s a straight up hategroup), but there are also some that are very good. Look fororganization created and led by autistics. I don’t know where youlive, but the widest reaching one I know is the Autistic SelfAdvocacy Network (ASAN). They have a bunch of resources on theirwebsite, and they also publish a collection of books that are veryinteresting. Loud Hands has some of the best texts I have readon the autistic experience.
Another book I’d like to recommend is Steven Silberman’s Neurotribes.The author is not autistic himself, but he really did a great jobwith researching the history of the autistic community and autism asa diagnosis.
Online resources: Neurowonderful’sAsk An Autistic video series is a great place to start. It’s mostlyaimed at parents, make by an autistic person, and explains many ofthe important concepts, including things about advocacy. On thattopic, a good thing to look up is the concept of neurodiversityand the social model of disability. I will also note here, since youused both of these in your question, that many of us will say that we don’t haveautism, we’re autistic (autismis not something that can be separated from who we are) and rejectthe functioning labels (like high functioning)because there is no such thing. Autism is a spectrum−we all havedifferent struggles and strength, but saying that we’re high or lowfunctioning is just a way to separate us and take away our voices (as“high functioning” people are not reallyautistic and “low functioning people” can’t self-advocate /s).Most of the terms surroundingautism are things that have been imposed on us, and that we seek toeither reclaim or change, so obviously not everyone agrees, but it’s something to think about :)
Here are a few more links that couldbe useful to you:
- Agony Autie’s Youtube chanel, she’s a British autistic mother to an autistic boy.
- Thinking Person’s Guide to Autism, a resource blog run by the mother of a young autistic man. She shares a lot of things written by autistic and she’s always very respectful.
- A page with a letter and links to different resources for the parents of newly diagnosed children, written by an autistic person.
- Something lighter: A website where you can buy stimtoys, run by an autistic person ( @stimtastic). Rather cheap, and great quality products (US based, but I order from them from Europe because I don’t know any European equivalent).
My own advice is really simple: listen to yourson. His struggles but also his strengthsand his interests may seem foreign to you at time, but beingdifferent is okay. It should never be suppressed for the comfort ofneurotypicals. Some of us can learn to maskautistic traits enough to appear neurotypical to most people−butthat is notgood to our mental health. We all mask to some extent, by choice orhabit, but requiring it of us is abusive.
I would also strongly advise to havehim meet other autistic people, children his age but also adults.It’s never easy to be told that you (oryour child) are always going to struggle more than most people, andmeeting other people who face similarchallenges, and already have some experience navigating them can go along way to help with mental health! There is a really strongcommunity of autistic people helping each other out there. Theremight be groups who meet physically in your area, but we are alsovery active online. On Twitter for instance, the hashtags#ActuallyAutistic and #AllAutistics (the later was created by POCswho wanted to be included better) are used by autistic people to talkabout their experience, and #AskingAutistics for allistics(non-autistics) who want to ask for advice.
I could say a lot more, but thisis already long enough. Pleasedon’t hesitate to ask more questions! I’m always happy to help in anyway. I am always overjoyed to interact with parents of autistic kids who want to understand their children (don’t hesitate to come off anon and DM me if you feel like it, as well).
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longformautie · 4 years
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Addressing sexism of autistic men
CW: gender-based violence, including murder and rape
I. Introduction
This post has been coming for a long time. And I mean a LONG time. My thoughts on this topic have been evolving constantly. They will probably evolve even after I post this. I am still learning and welcome feedback.
I was prompted to write this post during the pre-coronavirus Before Times, when I saw that the popular Facebook page Humans Of New York had profiled an autistic man who had become a pickup artist. For context, pickup artists are a group of straight men who will cynically do whatever it takes to get them laid, which of course means blatantly ignoring the needs of the women they interact with, and who share strategies with one another. The autistic man in the photo post talked about how before he was a pickup artist he was hopeless with women, and now he was getting girls - getting laid, even. He said he knew it was manipulative, but that it was only fair - after all, it’s not like anyone had ever sympathized with him for his social difficulties. I was curious about what people had to say in the comments section; turns out, I wasn’t satisfied by any of the takes I found.
The takes I didn’t like can be broken down into two categories. Category number one were formulations like “poor him, he just wants to be accepted.” I’m not even a little bit sympathetic to this take and will only be spending a moment on it. Suffice it to say, it’s hard to take these people at their word that they care about the autism struggle when they don’t show up in droves to the banners of the neurodiversity movement with this level of enthusiasm. Rather, we are part of a culture that likes to sympathize with toxic men. If the man wasn’t autistic, they’d find some other excuse, but since he is, in defending him they can also activate the ableist notion that autistic people are incapable of respecting boundaries. I choose the word “incapable” because if your position is that autistic people sometimes don’t know better than to violate a boundary, the logical conclusion is simply that someone should teach them. To sincerely and enthusiastically take up this kind of “poor autistic guy doesn’t know any better” rhetoric, you have to presume complete incompetence of autistic people and that we’ll never learn, so that when a straight autistic man does a violating thing to a woman, they can shrug their shoulders and say, “well, I guess nothing can be done about this.” This attitude is sexism and ableism couched in a delusion of sympathy.
Category number two of takes, I like lots better but still am not quite satisfied with, and can be roughly summarized: “This isn’t caused by autism, it’s caused by being an asshole.” While I agree that being an asshole is the main ingredient in this cocktail, I don’t think the autism should be dismissed as an irrelevant detail. I think there is a sexism problem specific to autistic men that needs to be separately talked about and addressed. I intend to do so in this post, without assigning blame either to the autism or to the women being abused.
I want to note in advance that this post will be cishet-centric, not because I think straight experiences are universal, partly because the behavior of cishet men is what’s at task here, but mostly because I have no idea how these issues affect LGBTQIA communities. If anyone is able and willing offer insight or resources on that topic, I’d love to hear from you.
I. Autistic men
Having experienced it firsthand, I can say for sure that autistic loneliness is a vicious cycle. By loneliness, I mean a lack of any social connection, not just a lack of romantic or sexual partners. Autism makes social interaction more difficult, which makes it harder to find friends, but, crucially, not having friends also makes social interaction more difficult. More people to interact with means more practice with social interaction; it also means more assistance from comparatively clued-in people who care about us. This vicious cycle can also manifest with respect to a subset of people. For example, an autistic child who only socially interacts with adults may have trouble forming connections with peers. For the purpose of this discussion, I want to focus on the problems this presents for autistic boys who want to interact with girls in their age group.
The scarcity of cross-gender social interaction during childhood need not be framed as a uniquely autistic experience. Societal forces sort us by gender from an incredibly early age, so the vast majority of our social connections in childhood are with people of the same gender. Furthermore, especially during and after adolescence, boys and men are discouraged from being emotionally close with one another. Thus, the norms of masculinity isolate us almost totally from peers of all genders. Our social connections with men must be superficial; our social connections with women must be non-platonic. For those of us who crave the emotional intimacy that our same-gender friendships lack, a romantic relationship is the only socially acceptable opportunity to forming a deep, loving bond with someone close to our own age.
Enter autism (again). Dating, when we hit adolescence, is wholly new to us, and we have been given no opportunity to adjust ourselves to its social norms. Autism makes this a particular challenge, as do gender roles in dating. Since men are supposed to initiate and women are supposed to merely give subtle hints (if not be straight-out “hard to get”), straight autistic men face both the pressure of leaping into an arena that intimidates us, and the bewilderment of not knowing whether it’s working. If I had a crush on you in high school, I probably kept it a secret; if you had a crush on me, I probably didn’t notice.
Worth noting here that none of the things I’ve listed are evidence against autistic men’s actual attractiveness or appeal to women. We are facing access barriers that accumulate over the course of our lives until we finally figure out how to start ripping them down, and when we do, we quite often do get to have romantic and sexual relationships. But the prevailing narrative about autism and other disabilities is that they’re unsexy, and a lot of autistic men buy into that. I myself thought I was one of those autistic men who’d never date or have sex until experience taught me otherwise.
Knowing all this, we can see why a lot of autistic men might feel both that they need a relationship to be happy, and that they cannot possibly have one. This makes us prime targets for recruitment, because the sense of personal injury at being deprived of sexual experiences for reasons beyond one’s control is as indispensable an ingredient in the various movements of the “manosphere” as the sexism itself. It’s not that autistic men are any more or any less sexist than regular men, but that the sexists among us already feel exactly the way these communities require them to feel: deeply aggrieved, and deeply desperate. Pickup artistry both validates this sense of personal injury, and sells itself as the solution: a set of simple, logical rules that, when followed, will grant success. But it misses the uncomfortable truth that while everyone deserves to receive love, no particular person is obliged to give it. This is a deeply frustrating contradiction with no easy solution, but the solution certainly is not to cynically manipulate women into doing the thing you want.
III. Allistic women
I never was a pickup artist, but that doesn’t mean I never harbored a grievance against women for my loneliness. After all, I thought, wouldn’t my perpetual singleness end if women were more direct and assertive? As such, I worry that other people who read this may end up pinning the responsibility for autistic loneliness onto individual women too. The previous section hints at why that’s wrong, but I also want to take the time to explain why it’s deeply unfair.
My autism and masculinity were first brought into conjunction (or was it conflict?) in my mind in my freshman year of college. One of my new Facebook friends shared a Tumblr blog called “Straight White Boys Texting” which was a collection of screenshots of unwanted straight white boy texts, running the gamut from simple inability to take a hint to bona fide “what color is your thong” garbage. I felt pretty attacked, partly because I wasn’t yet used to seeing myself as part of a “straight white boys” collective that people didn’t like, and partly because what I saw was a bunch of guys missing social cues and taking things literally, just as a younger me would have done. I felt like I needed to say something - and boy, was that a bad decision. I said something about how the women in the screenshots needed to be more direct, and got instant (and deserved) backlash both for focusing on the least important problem in the interactions and for placing responsibility for a male behavior problem squarely back onto women.
At the time, I didn’t have a coherent framework for understanding sexism. Since then, I’ve learned that giving a direct no can occasionally get women killed, and most often at least gets them yelled at and insulted. Giving a yes also comes with its own risks - the risk of rape, in (unfortunately-not-actually-so-)extreme cases where that inch of “yes” results in guys taking a mile, but also the more pervasive risk of being socially stigmatized as slutty or promiscuous. It’s often the most women can get away with to be subtle (rather than completely silent) about all of their wants and needs, so that a discerning man who actually cares will know what those wants and needs are and respect them.
This puts those of us who have trouble with reading subtle signals in a difficult position if we inadvertently cross a boundary, but that’s not a problem women can reasonably be expected to solve. If a man crosses a woman’s boundaries because he simply doesn’t respect them, he wants to make it look like it’s an accident so that he will be forgiven. “But Aaron,” you might say, “didn’t you just say that the right thing to do in those situations is to teach people the right behavior, not ignore it?” Yes, that’s true. But that assumes the continuation of a conversation that a woman might feel safer just skipping; if a man is making her feel uncomfortable, she’s probably not inclined to continue to converse with him in order to establish whether his intentions were good or bad. When we impose the burden of freeing males from loneliness onto women, we are asking them to continue to interact with frightening men at their own peril.
Ironically enough, some of these frightening men are the autistic pickup artists from part 1. This means that pickup artists, far from “solving” the problems with dating they feel aggrieved by, are actually making it more difficult for everyone except themselves by giving women one more reason to be scared and cynical, and men who slip up one more type of monster to be mistaken for.
IV. Autistic women
At first glance, it seems like there’s a choice to be made here, between supporting autistic men who want to be valued as potential romantic and sexual partners and supporting allistic women who just want to be safe. But what I’m realizing more and more is that when there seems to be a conflict between the needs of two marginalized groups, the right choice is generally to avoid picking a side and instead find ways to support both groups. This works well, not only because both groups get what they want, but because if a side must be chosen, the people at the intersection of the two groups will lose both ways.
Autistic women bear the brunt of every part of this mess, as described in detail by Kassiane Asasumasu on her blog, Radical Neurodivergence Speaking (see  the links later in this paragraph). Because autistic men fear ableism from neurotypical women, we tend to believe that autistic women are the only partners who will accept us for who we are. As a result, autistic women report being swarmed at autism meetup groups by men looking for a girlfriend, and those men who struggle with independent living are more than willing to escape that by leaning on the patriarchal expectation that the woman does all the chores, even when she is an autistic woman who struggles with the exact same tasks. This means autistic women actually interact with sexist autistic men the most, and not only are they subject to the same toxic shit that allistic women have to deal with, but they’re also expected to “understand” these men and thus endlessly tolerate their (supposedly inevitable) shitty behavior.
V. Solutions
Fortunately, the choice between female safety and autistic desirability is not a choice we have to make, but the solutions are not as simple as members of one or the other group simply choosing to behave differently. Rather, they require the collective participation of all kinds of people.
Addressing autistic male sexism necessarily means addressing sexism. It means respecting when women say no, rather than making it an unpleasant experience they might fear to repeat. It means teaching consent in special education classrooms, so that no one can claim in good faith that an autistic boy who crosses a boundary simply doesn’t know better. It means teaching girls, as they grow into women, that they are under no obligation to tolerate sexist behavior out of sympathy for the sexist man.
But addressing sexism also means supporting boys and men as they escape the confines of conventional masculinity. It means enabling and encouraging them to have close friends of all genders. It means reminding them that they don’t need a woman, any more than a woman needs a man.
In addition to addressing sexism, we need to address the ableism that prevents autistic people from accessing not just dating but emotional closeness of all kinds. We need to stimulate autistic people’s peer relationships at all stages of life. We cannot do this if special ed teachers continue to view us as broken allistic people rather than whole autistic people, nor can we do it if they view us as incomplete adults rather than entire children. If an autistic boy is unable to learn about condoms because it offends the sensibilities of the teacher, or if he is unable to learn how to talk like a teenager because his parents would like him to learn to speak like an adult, then that autistic boy is being deprived both of autonomy and of the opportunity to learn.
Furthermore, we need to teach allistic children how to interact with their autistic peers. Autistic people need no additional incentive to learn how to interact with the societal majority who control their access to jobs, housing, healthcare, education, political representation, and much more. Allistic people can, however, choose not to bother learning how to support and include us and face almost no social consequences beyond not getting to see my cool maps. Rather than alleviating this unequal distribution of incentives, adults generally exacerbate it by focusing only on the social development of autistic children with respect to interactions with allistic people, but not on the social development of allistic children towards being able to interact with autistic people. This is because the prevailing view regarding autism is still that our modes of moving through the world are incorrect and defective, whereas allistic modes of social interaction are viewed as normal and valid even when they exclude others.
The problem of autistic male sexism is hairy and complicated, but if we take the above steps, we can solve it without further stigmatizing autism, and without victim-blaming women. We don’t have to leave anyone behind in this conversation. Rather, by fighting both for autism acceptance and consent culture, we can produce a more just world where everyone gets the love and respect that they deserve.
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iphis24 · 5 years
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thoughts on Locke and Key (netflix)
spoilers, obvs. evaluation under the (highly idiosyncratic and unapologetically biased) headers of: audio description; queer content; romo stuff; women’s rep; some not-fully-articulated thoughts on representation of race, mental health, and neurodiversity; worldbuilding; and how scary it was.
CWs: suicide, death, violence, accessibility, faceblindness, race, cisnormativity, poly stuff, guns / shooters, sex / dating / high school culture, demonic possession, motherhood / family, ableism, crime, fiction, Coraline by Neil Gaiman, videogames, body horror, A Series of Unfortunate Events by Lemony Snicket, fandom
audio description
this was the first time I watched a show using the audio description track the whole time, and I have to say that really improved my experience. 
as I keep telling my friends, “the nice voice tells me who the white people are”: it helped sort out the character recognition problems I have because of faceblindness
it also really helped me to catch body language/facial expression stuff that I would otherwise have missed: this show seems to have a lot of “glistening eyes” and “trembling chins”? I really never would have picked up on those on my own
it was a slightly odd experience because I was watching with both subtitles (which remained necessary because the actors don’t enunciate their lines in an even volume in the way the audio description reader did) and the audio description, and the scripts were almost mutually exclusive: the audio description would talk when there were no subtitles, and the subtitles would come in when there was no audio description. nevertheless, the combination really improved my experience of the show.
I was glad I could understand the audio description even without subtitles; the pacing, enunciation, and even volume really worked for me. the reader’s voice felt clear and catch-able.
the audio description also helped reduce the tension I felt because of suspense - it often came in a little earlier than the action was actually shown, which cut through some of the scarier moments for me. I appreciated this because I’m not really into the horrory parts of horror, but your mileage will almost certainly vary.
queer content
I was promised nothing and still disappointed. 
there’s an uncle who seems to have a partner named Brian or Bryan or something. the partner is mentioned maybe two or three times and never appears on screen. the uncle himself never explicitly talks about or references being non-straight. this is breadcrumb level rep.
there are a bunch of jokes about a “demon” villain character who shapeshifts into personae of different (binary) genders - other characters refer to this character as “he/she/it”, at one point even saying “I don’t know the pronoun for demon-nonbinary”. “they” is never considered as an option. nonbinary is never mentioned as an option for nonvillain characters or human characters. disappointing.
romo stuff
there was a nice moment when a character who is romantically interested in two other characters suggests they both date her at the same time. this doesn’t work out, but I did appreciate that
a male character is consistently good about a female character not wanting to date him. that feels markedly nonstandard even though I would like to believe it’s a bare minimum. in a show marked by the spectre of the Isolated White Gunman, I appreciated the presence of at least minimally mediated masculinity.
I honestly still have no idea what the age of these characters is. it felt kind of odd that there was so much dating and kissing and sex having going on, but shrugs.
women’s rep
two intimidating and beautiful women are (possessed by) demons. this disappointed me greatly, especially considering that one of the reasons I was originally hooked was I was hoping for some nice wlw subtext and an ao3 archive full of f/f.
kinsey was a fun character though. jackie had some good moments but it just took me a really long time to remember her name and what she did outside of those moments so that’s something. ellie and nina were certainly present too, but it felt like their job was mostly Being Moms and sometimes Struggling Inspiringly with The Past.
race
we see a Chinese man kill himself at the start of the show and like. he’s pretty much the only Asian character with a name who’s important to the plot and the main thing he does is kill himself.
other than that, a whole bunch of white people and a few black people. even ellie manages to live in a house which, other than her, is full of white people. it feels kind of weird that they seem to have used adoption to shy away from having the autistic boy be black, but maybe his birth parentage will be important later idk.
mental health and neurodiversity
the way the plot dealt with these felt weird and uncomfortable at times. a woman in a mental institution has her situation explained with magic. mental health days form the basis of a throwaway joke. an autistic boy’s mother uses his “meltdowns” as an excuse to do crime, while the boy himself is shown to be a sort of gentle giant friend to a much younger child.
BPD was also used to try to explain the shooter figure, which was kind of gross.
worldbuilding
I was originally really into about three things here: the “hidden objects game” aesthetic, the “Coraline” aesthetic, and the “hypersaturated fantasy world” aesthetic.
hidden objects game: I really loved how the title cards promised and then outlined how the keys played into stuff. that was great. love the aesthetic of the keys. love the weird sideways shit the keys do. the keys r just So Good. I want to hug them.
Coraline: there was less like,, Horror Of The Body than I expected based on the “keyholes in flesh stuff”, but plenty of Plucky Children. possibly more of a Coraline Laika movie feel than a Coraline Book feel, given the presence of Friends. an unexpected resonance I kept feeling was to the Baudelaire children from ASOUE, but like, the unfortunate movie version. these children r v white and not v specialised.
hypersaturated fantasy world: I wanted more of the surreal bullshit. loved the Dad Memories Candy Shop and the Kinsey Brainmall. show me more of this stuff. I want colour!! flying nonsense !! really smart and quirky design choices!!! please,,, 
how scary it was
I made it to the end but felt worried about the presence of shadows when I left my bed to get a drink. this show at least temporarily made me fear the dark.
on the bright side, it was mostly not very gory. the main fears presented seemed to be the figure of the lone (white male socially isolated Mentally Ill) gunman, and the violence that “normal” and “good” people might be forced to wreak in response. also, shapeshifting genderswitching beautiful demons.
overall thoughts
I want more gay, more gender, more grounding in the body, and more surreal hypersaturated interestingly designed worldbuilding. also, possibly more women, possibly of the non-evil variety. I haven’t decided yet whether I want this badly enough to fill the fandom gap on my own but it seems at least a little bit possible.
depending on the art style, I might try reading the comics. see how.
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kalesandfails · 5 years
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i like my body/ and it is not your body
My weekend was great, thanks! I ran ten miles each morning, and running is the closest I get to approximating what it feels like to have properly firing neurons. I listened to two loves of my life, Jon Lovett and Stacy Abrams (about whom I will write more another time, but don’t wait for that;  go give her project to resist voter suppression your money here). I read books to the literal piles of humans I have made, dizzy with the sheer acreage of their cheeks. I had a conversation with my autistic preschooler about Ariel — the first proper conversation my daughter has ever initiated with me.
So, I’m doing okay right now, thanks for not asking while I proceed to say some stuff.
I’m saying this not because my voice is the one that needs to be uplifted in a conversation about  either fat-shaming or ectopic pregnancies, but because I went to bed thinking about the distressing common thread between the current weird preoccupation of other seemingly uninvolved parties with the two phenomena. And because, while I think James Cordon, God among men, gets this, and I know that other survivors of miscarriages, ectopic pregnancies, and the million other situations in which abortion has been a Godsend — as in, the best option or only tenable option for a specific human being at a specific point in time —I’m just thinking that maybe the people who need to hear it, literally cannot hear it enough, or from enough people, until they have plunked their toned, tailored-suit-wearing man asses into some comfortable seats, ones from which it is somewhat labor-intensive to emerge, and sat a round or two out.
The first is this: you, fat-shamer, and you, pro-lifer who, surprisingly, is willing to “let God decide” if a college student with a fertilized egg threatening to rupture her fallopian tube and kill her should live or not — since the role your God presumably had in supplying the skill and technology to save her life wasn’t a clear enough sign of His will, and despite the fact that God apparently can’t be trusted to supply Her children with appropriate sexual and gender identities — you get a single body and that is your body. And that body, and control of that body, are just going to need to be enough.
Look: there’s no reason to believe that someone who is insulting people over their weight has any strategic goal related to either health or weight loss. To claim otherwise, to walk back your antagonistic bullshit with a sanctimonious “but I’m concerned for [their] health!” : this a is mindbogglingly bad-faith argument. Because the human being you are shaming, or, honestly, any person acquainted with how people feel when you’re shitty to them, will point out that humiliating people and promoting discrimination against them doesn’t effectively motivate them to change their behavior, let alone the physical body they inhabit, and you will say — what, that it should?
At that point, it will become clear that what you, the fat-shamer, want, is for these people to change their bodies in response to your comments about whether or not they can see their penises or get laid or give you an erection; that, basically, what you are doing is doubling down on a system in which if you are a woman, you should feel embarrassed and subhuman if your body is an inadequately hot commodity for the consumption of this unnamed but all-important (male) consumer. (You, right? It’s you to whom we’re trying to make our bodies presentable?)
And if you, the fat-shamed, are a man, your worth is still determined by men, this time the ones who supposedly know how successful you are at getting women to have sex with you based on their opinions of your body, and who have decided that this is the metric by which your worth is established. (Side note: straight guys who know so much about what women want, I’m guessing you don’t want to rethink your premise that your estimation of other guys’ bodies is the one that matters when determining what women find attractive, but it would behoove you to do so. If there were one thing women don’t like (there’s not!), it would be straight guys mansplaining our sexuality to us).
Basically, what fat shaming is about in your sixties (because that is how old Bill Mayer is, friends!) is what fat shaming is about in sixth grade. It’s just one more way that a certain group of people, a group  with relatively more power than others and a deep fear of losing it, maintain that power by saying: I am going to tell you what matters, and I am going to tell you whether or not you have that thing that matters, and I am going to make it so painful for you to not have it that you will remake your body to get me off your back, because it is weirdly important to me to exert this control over you.
My furtive eighth grade crush got fat shamed in middle school, and he was pretty fat. But, you know, so did I, and I’ve never had a medical doctor express concern for my weight. Discouragingly, it barely registered with them when I was losing my hair and hadn’t had a period in a year. But other helpful randos, from grandmas to girls in my gymnastics class, started calling me fat at age four, and the only way I was able to stop them was to self-regulate so effectively that by the time I went to college, I was throwing up when I “lost control” and chewed too many pieces of Juicy Fruit.
That’s the goal of fat-shaming, fat-shamers: someone who has accepted your right to tell them who they are and what their worth so unreservedly that she can graduate Phi Beta Kappa on the one hand, but still believe that she is “too fat to sit down” on her graduation night. And — as one person with a running leitmotif I like to call “pathological need for control” running through my adolescence and early adulthood to another —- can I suggest you slow your roll and take a look in your own goddamn mirror?
I can’t speak to why a person might experience exerting control over the bodies of other people as catharsis, why what they need to self regulate is to make someone else feel worthless. I can only imagine that this bullshit behavior comes from the same sense of existential dread that makes two missed days at the gym feel like that a night in one of those sky cells on Game of Thrones to me. But I can be compassionate towards you and also take a hard pass when it comes to “tolerating” your “opinions” about the value of people around you, or your right to patrol the size of their bodies or to determine that they need to be harassed into having a body you like better. Your feeling about thigh gaps or whatever is your deal, but the fact that you think other people should be treated badly or should endanger their health in an effort to make their bodies acceptable to you is also, 100%, your deal, and not the problem or the responsibility of the people in those bodies. Take your body and do whatever you want with it, but shut the mouth part of it first.  
Similarly: I’m not going to explain to anyone why a fertilized egg in one’s fallopian tube is 1. not a viable pregnancy and 2. not something to “watchfully wait" over. “Watchful waiting” is appropriate when the risks of intervention are significant, or the benefits unclear, or both. In the very few cases in which this might be what a doctor would advise, that decision is made though a cost-benefit analysis with the mother, because the mother is the patient being treated. There is no “child’s life” to consider because, as with any pregnancy, but maybe especially an entirely nonviable one, there is no child yet.
If you are anything but shocked by the idea that someone should be expected to “wait and see” if their medically treatable and potentially fatal medical condition will kill them or not because of how another person, living in another body, feels about the situation, then you don’t give a shit about life. Not the life of that woman, which you are endangering. Not the lives of any existing children she has or partner she has or parents or students or siblings or friends. What you are saying, again, is that you decide what this woman’s life is worth — and your expectation is that she accept that when it comes down to it, your random feelings about her body both define the value of that body and should be factored into the clinical decision making of her medical provider.
As with our fat-shamers above, I’m just wondering where it came from, this idea that you’re entitled to control the bodies of other human beings, and the weirdly aggressive efforts to do so.
Are you ok, Representative? It seems to me you are not.
It doesn’t even matter that an ectopic pregnancy is not viable. Because pro-life arguments are about “preserving life” the way fat-shaming is about “promoting health”: that is to say, they’re not about that at all. It’s about being unwilling to either take responsibility for working out whatever damage you have, or to acknowledge that the way you are choosing to work that damage out is by violently exerting control over the bodies and lives of others.
Forcing a woman to carry a pregnancy she doesn’t want is violent whether that pregnancy is only somewhat likely, as it is in the case of a viable pregnancy carried in a country with the highest material mortality rate in the developed world, or pretty effing likely, as in the case where the pregnancy is lodged in a tube that will not accomodate it. When you legally compel another human being to risk her life carrying a pregnancy in her body because of how you feel, that is violent.
I want to have compassion for you, person who sees no better option than hurting other people to deal with whatever it is life has handed you. I’m something of a poster child for irrational or detractive ways of dealing with the parts of the world I don’t like: see above, where a teenage permutation of me was vomiting gum bile. But I also feel like we don’t serve anyone by looking the other way while they evade the responsibly we all have to handle our own shit.
Certainly you get that, right? If a person’s body size, the pregnancy they carry, their health status, are all issues of personal responsibility, surely you, too, can own up to the fact that you have this thing where, instead of overdoing it at the buffet  — or, I don’t know, getting pregnant in the wrong part of your body?  — you insist that other people’s bodies should be altered to your specifications, and that you should decide if those bodies are fed, or wear shorts, or receive medical care. You can acknowledge that this is a weirder and less palatable approach to managing your dark feelings than is eating too many carbs or whatever it is you think we’re all doing with our insufficiently controlled, overweight, inconveniently fertile bodies. You can set aside that weight-loss tea you’re sipping and consider that maybe, the one who’s “ready for a change” is you.
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iamshadow21 · 6 years
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How can we help people with disabilities? For example, autistic people who see the world differently.*
* This question was posted on another social media site. What follows is my answer. 1) Treat us as people, not as less. An adult or an older child being talked to in a baby voice is not on, regardless of how their disability presents. Talk to us at age appropriate level. If we're interested in something, get excited about it with us, rather than telling us we're boring. Sharing our interest is our way of trying to communicate. We love a thing. We're opening up ourselves to you. It might not be how you're used to doing a conversation, but it is meaningful communication, and it means we want to share that excitement with you. That's a big deal. Recognise it. 2) Our diagnosis is none of your business, unless we feel comfortable talking to you about it. It's really none of your business if we were diagnosed as a kid, an adult, self-diagnosed, or questioning. It's none of your business if our autism has changed its presentation as we've aged. It's really none of your business if you think you know what autism looks like, and we don't match up with your preconceptions. And please, if we're verbal, dressed appropriately, out in public and unattended, it's not a compliment to tell us how well we're doing. We're just as autistic when we're 'passing' as when we really aren't. Passing for normal is not an achievement, it's a monumental effort that most of us feel long term health effects from if we have to do it daily. Allowing natural autistic behaviours is something a lot of us have to relearn in adulthood to manage our anxiety. An adult flapping, pacing, tapping, or playing with a stim toy isn't being babyish or playing at autism, they're trying to take care of themselves. Don't stare or tut or tell us we're embarrassing you. (Telling us our Tangle is awesome and you want one is totally okay, though.) 3) Our sex life is none of your business, unless we're in a sexual relationship with you. Just because we're autistic doesn't mean we can't consent. That said, if there's someone being weird and intimate with us when we're a minor and they're in a position of authority, make sure we're okay. Compliance based therapies heavily used with autistic children (like ABA) make autistic children very vulnerable to sexual abuse, because they teach children to do things that are uncomfortable, painful or unnatural to them to please adults for rewards. 4) Make a conscious choice to be okay with difference, be it physical, intellectual, neurological, whatever. This might be harder than it sounds. Disability can come with mobility needs, sensory needs, dietary needs and routine based needs. It might require communication devices or sign language, or a picture-based communication system, even if to you, the person 'seems' verbal. It's rare for an autistic person to have no difficulties with verbal communication, and if you've only ever seen them happy or relaxed, you might not know they need to use their phone to communicate when they're upset or overwhelmed. Also, non verbal autistics might have a couple of words, scripted speech, or echolalic phrases they can use when conditions are right, even though they primarily use AAC or sign. Verbal ability isn't a fixed thing. It fluctuates. Be patient if we're struggling. It's more frustrating for us than for you. 5) Everyone's disability is unique. No two autistic people are the same. Likes, dislikes, sensitivities, strengths, difficulties. An autistic person might be sensory seeking, non verbal, highly intelligent, low anxiety, highly organised. They might be highly verbal, high anxiety, low executive function, mild intellectual disability, dyslexic, supertaster. They could have any combination of interests and personality traits, and come combined with a whole array of other disabilities. Don't think because you know one autistic person, you know every autistic person. We're individuals. 6) Listen to us, not to Autism Speaks or 'autism moms'. Our experience is unique to us. It cannot be fully understood by a neurotypical bystander, regardless of how close that relationship is. Read books by autistic people (there are a lot). Donate to the Autistic Self Advocacy Network or Autistic Women & Nonbinary Network. Don't light it up blue, put puzzle pieces on your car, or spread anti-vax rhetoric (which is fake science and basically hinges on the fact that a lot of people would rather have dead kids than autistic ones). Watch documentaries produced by autistic people about their experiences. Check out neurowonderful's Youtube series Ask An Autistic. 7) Don't assume we're straight. Don't assume we're cisgender. Don't assume we don't understand the complexities of our multifaceted identities. Gender and sexuality variance is present in autistic people, just as it is in neurotypical people. In fact, there's actually evidence there is a higher proportion of transgender, nonbinary and genderqueer people in the autistic community than in the genpop. Our experience of sexuality and gender is also viewed through our lens of autistic experience, and there are terms created specifically by autistic people to encapsulate this (like gendervague). 8) Don't assume we can't have relationships, friendships, and families outside of our parents and siblings. Don't assume we can't be awesome parents. Don't assume we can't make informed choices about our bodies and procreation. Autistic people have been here as long as people have been here. I'm from a multigenerational family myself, with both male and female autistic people, stretching back at least five generations, anecdotally (further than that, highly probably, but we don't have the information). 9) Don't think we'd be better off dead. This is why adults and children are murdered by parents and caregivers every year without legal repercussions. Our lives have value. The next time you see a news article where a parent cries about killing their child, don't rationalise that 'it must be so hard' to be taking care of us. That's essentially saying we're responsible for our own murder, and that it was justifiable homicide. MURDER IS MURDER. If you want to campaign for better respite and support in your area, GREAT, but don't give parents who murder their children a free pass. Parenting is hard, but people have a choice, and we must stop allowing people who make the choice to kill to get away with murder. Whenever it happens, someone else, somewhere, thinks murder is an appropriate solution to the problem of a disabled person needing care in their life, and another irreplaceable, unique person dies. 10) We have the right to exist in public spaces. Yes, that autistic person having a meltdown might be disrupting your shopping and hurting your ears. I can guarantee their life is harder than yours right then. Have some compassion (not pity) and give them some space. We have the right to be in restaurants, in theatres, in libraries and in schools. If you think a person with a disability being in those spaces is going to have a negative effect on your children, maybe you should think about your parenting, rather than about segregation.
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