#this is lore about me no one asked for but it felt relevant enough lol
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minecraft-sideblog-tm · 8 months ago
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For that Hermit Permit uquiz I think I channeled all my teenage-self's frustration from my first attempt at getting my learner's permit where I failed the test because of a question that went like "When driving behind another vehicle in town, what is a safe distance to keep between the vehicles?" and the answers were like A) 20 feet, B) 3 car lengths, C) 30 feet, D) a safe distance
want to guess what the correct answer was?? take a wild guess at which one it was
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ac-liveblogs · 3 months ago
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Natlan AQ - Acts I & II
I don't have much to say about Natlan's AQ this time - at this stage, I think it's more competent than most other AQs before it, but that seems to be because it's spinning a lot less plates than usual.
It was definitely "smaller scale" - Natlan's enemy is the Abyss, here is how they fight the Abyss, here are some characters whose arcs tie directly into fighting the Abyss, etc. The lore is pretty simple, and it felt like less time was spent talking than usual. It's pretty "low concept" - which is fine. I think Genshin fumbles the ball on it's "high concept" stuff.
The character arcs and themes present in the AQ are rather clear cut too. Spending less time focusing on NPCs and more time with Kachina and Maulani worked, and the focus given to NPCs tied directly into the themes present in Natlan re; it's fight with Abyss. The stakes are set up rather clearly. I also like that the Abyss, Fatui and Natlan storylines all seem to be connected rather neatly (at this point). Sometimes simple is best.
There's not much to say here. It didn't actively annoy me which is more than most other AQs can say, but I don't think it made good enough use of its cast to get me really invested in anyone either, though I don't dislike anyone at this stage... it's fine. It's probably the best AQ we've had since Mondstadt - most coherent, most straightforward.
One thing I will say is that Genshin's reluctance to incorporate boss fights cuts down on some of the punch in its scenes; Kachina not getting to fight Maulani outside of a cutscene felt very lopsided given we'd already fought two NPCs and it was the culmination to that mini-storyline, and it sucked there was no boss in the Night Kingdom. It seemed pretty simple to save Kachina all things considered - I thought it was good that saving her was our motivation to go there, but I really didn't expect it to resolve so soon.
Didn't really care for Mauvika's stream of memories at the end. That seemed unnecessary given the themes of Natlan had already been established. I think the AQ would've benefited from more character work and more dynamic personalities and such, but we can't ask for too much.
Also, I thought for a second that Maulani was going to be a major player throughout the AQ given the "unity" bit at the end - the line count leak for 5.1 indicates that is not the case, which, lol. Also, I'm mixed on some of the heroes already having been found, but I guess this is one region rather than the plot of an entire game, so. It is what it is. I'm surprised by my own "this is fine".
My stance on player pandering has been made, so I don't need to harp on that I think. I was very surprised when we weren't allowed to join the Pilgrimage, and the reason given wasn't that we were too powerful not fair wheh wheh like usual. Pleasantly, mind.
It's nice that Traveler's unique purification power has come back, it's been super irrelevant lately. But given that power is going to be plot relevant, why give them all those other super special powers. It really is just to apologise for not giving us Pyro, huh.
"Forging Ancient names" lmao, yeah fuck that. Doesn't that defeat the point.
Kinda wish Kinich and Ajaw got more? They really were Just Kinda There.
Given the tone of Natlan, I don't mind people having more mundane jobs this time around, but Iansan being a sports coach is Sending me.
I like the changes to reputation quests.
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time-to-write-and-suffer · 3 years ago
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I wouldn't mind that post on VNs!
So I was gonna write three different lists, but then after writing the first part I realized this is very long and takes a while to write and nobody cares anyway so I’ll just post my recommended list only. Well, I mean, you asked, but I doubt you wanted all this lol. Thank you for giving me an excuse to talk about this stuff, though. Hope you enjoy my ramblings!
An explanation for what this list is: Sometimes I know a game isn't perfect in many aspects but I still had a genuinely good time playing it, hence why I'm recommending it. Also I should mention that I could talk for hours about some of these games so if anyone’s curious about more of my thoughts, let me know.
Alright, now that that's out of the way ...
How to Take Off Your Mask / How to Fool a Liar King / How to Sing to Open Your Heart (f/m): This is a trilogy of smaller, single-RO games where you can take one of two routes depending on how you act, and they’re all interconnected where you get to meet and interact with the previous games’ characters in the sequel games. I went into this expecting very little but what I got blew me away with how funny, charming and cute the games were. They don’t take themselves too seriously, at one point an angsty male character monologues deeply about some shit, and another one just slides into frame and starts mocking him. It was so fucking funny, holy shit. Also, a central theme is literally racism against catgirls? Which is monumentally stupid, and probably the games’ main flaw, especially in the final game where it pairs up a catgirl with a catgirl racist, but that one still ends with a literal bisexual queen literally making a man her malewife because she fell in love with his cooking, so like ... It speaks for itself. My favorite game of the three is the second one, where you get to play a punchy fake catgirl and romance a pink-haired prince. And honestly, all the female protags in these games are lovely and a breath of fresh air, and the male characters are fun and not abusive assholes either. There’s full Japanese voice acting, and two out of three female protags are literal catgirls who pepper in “nya” and “mya” into their dialogue, and it’s just treated as a quirk of their catgirl race. I AM NOT KIDDING. Yet somehow it never comes off as cringe, because it doesn’t take it self too seriously. These games are just cozy. That’s the only way I can describe them. Cozy and hilarious. Play them yesterday. Dream Daddy (m/m): Man tumblr did this game dirty. This is just a cute, wholesome daddy dating simulator with gorgeous art. Coming out on Top (m/m): So you know Dream Daddy? What if it was EXTREMELY, MAJORLY NSFW? Though I realize how bad the comparison really is, the only thing these games have in common is that they’re gay dating sims and don’t have an anime art style and oh, yeah, they’re both really well-written. Or at least, extremely funny. COOT (heh) is DDADDS’ horny older cousin, and I first encountered the game on a lesbian letsplayer’s YouTube channel. Yes I watched a lesbian play a gay porn game and it was GOOD. I was there for the cringe and fun and got surprised by how genuinely funny and sometimes actually touching the game was. I can’t give it my universal endorsement because it’s not a game for everyone, as I said, it’s extremely NSFW and the menu theme literally includes the singers screaming “SEX SEX” at the top of their lungs. There’s more to this game than the porn, but there’s just so much porn. It can be censored in the settings but it’s unavoidable. However, I still think it’s worth a look just because of how funny it is and how charming the characters are. If you don’t want to play it yourself, at least watch Anima’s playthrough of it. It hasn’t aged super well in some spots but I still go back to it every now and then. Akash: Path of the Five (f/m): This game markets itself as a more “professionally produced” western dating sim, and that’s accurate in some superficial aspects. The game is pretty poorly written, but it’s absolutely gorgeous and has really good English voice acting by actual professional voice actors. The premise is quite self-indulgent, but I genuinely respect that about it. You play as the only female elemental in a village with only men, and all five of your classmates want a piece of you. It’s clear the writers have put some thought into the lore and worldbuilding of this world, but barely any of it comes through in the actual writing and plot, which is basically just a vehicle for you to get together with your boy of choice. The ROs aren’t very well-developed either, and the plot is the same in every route with only minor variations depending on which guy you pick, up to the point where the protag has the same voice lines in some parts regardless of which guy she’s talking about. It also has one extra half-route that’s so bad and pointless I genuinely wonder why they wasted resources on making it instead of spending a bit more on the writing/adding some variations to the main plot. So why am I recommending this game? Well, it’s pretty, and it sounds nice. This game is a himbo, gorgeous but dumb as rocks. Enjoy it for what it is. I know I did. Get it when it’s on sale, I think if I hadn’t gotten it at half-price I would’ve felt a bit more cranky about it. Also Rocco is bae. Mystic Destinies: Serendipity of Aeons (f/m): Yes that’s the full title, no I don’t know what it means either. You may have noticed how most of the games so far I’ve enjoyed because they don’t take themselves too seriously? Well, this one does. It takes itself SO FUCKING SERIOUSLY. Like, way too seriously. It’s a little embarrassing at points because baby, you’re an urban fantasy dating sim. Calm down. But the game has gorgeous art and 3 out of 5 routes are very good. The last route, the one with your teacher, is both the most problematic yet somehow the one that breaks down the very concept of a dating sim within its own narrative (yes, this shit gets fucking META) and it got so wild at the end that 1) I still listen to the soundtrack for that route and 2) I still remember it to this day despite finishing it ages ago. My favorite route is Shou, he’s a sweetheart, but the mindfuck route is so buckwild that I think the game is worth playing just for that. There’s also a route that’s like a neo-noir mystery? I Do Not Know. This game is many, many things and it does them so sincerely and tries so hard, you can’t help but respect it. It doesn’t always stick the landing but man, just let this thing take your hand and wax poetic at you for a bit. Also get this one at a sale because it’s very expensive to get the full version. I got it for 9 bucks on itch.io and I felt that was a fair enough price, I’d say I wouldn’t have minded paying more for it because there’s a lot of content to enjoy and/or be baffled by. Arcade Spirits: This one’s a bit more weird from what I recall, and I honestly couldn’t tell you much about it, but I remember having a very good time with it and recommending it to a friend when she was going through some tough times and she said it made her feel better. I remember it making me feel better, as well. This is a VN about an arcade and the ROs are wonderfully diverse, with very real human conflicts that get explored in each of their routes. It can get quite existential and heavy at times, but in the end it’s a kindhearted game that I think everyone can enjoy. The main character was also, how you say, mood. It’s a game about getting possessed by a video game and then learning self-love. Ebon Light (f/m): This one’s free/name your own price on itch.io so go play it. It’s a weird plot where you play as a girl who ate an elven relic? And then the elves kidnap you because you’re the relic now. All the ROs are extremely pasty (like, literally white, as in literally the color white) dark-haired elves, except for one, who’s an extremely pasty blond elf, so ... diversity? I honestly don’t know what this game is aside from unique. I used to be a bit put off by the art style but now I think it contributes to the general atmosphere. It’s a weird game that technically doesn’t do anything groundbreaking but still left an impression of “huh. weird” in my mind and I think more people should play it. The ROs are all pretty generic dating sim archetypes but done well, with bonus points to Duliae who’s just a massive creep and I love him, and also Vadeyn who’s the only bitch in this house I respect. The worldbuilding is honestly a bit buckwild and I can’t give enough credit for how unique the elves’ culture is in this game. Definitely give it a go. Hakuoki: Kyoto Winds / Hakuoki: Edo Blossoms (f/m): These two are newer releases of an older Japanese visual novel. I wouldn’t call it a dating sim, it’s ... it’s more of a super depressing historical fantasy epic with some minor romance aspects awkwardly wedged in. It’s seriously some of the heaviest and most grimdark shit I’ve ever played in a VN/otome. I don’t understand why it’s a dating sim, it doesn’t read like one, it’s just historical fantasy based on real world events with characters based on real people, and they kill and they die and they grieve and they suffer. The games are literally about the downfall of the Shinsengumi, there’s no way of avoiding everything going to shit and you get to watch and be in the middle of it all as they struggle to stay alive and relevant in a world that doesn’t need them anymore. And there’s the protag in the middle of it all, being useless and submissive and bland just the way the usual otome protag is. I don’t think these games are necessarily fun, and the romance is certainly a lot more downplayed and deeply problematic just based on the age differences alone with some of the men, but the sheer amount of horror and sadness in these games make them stand out above its peers. It’s like watching a war movie. Since most of the characters are based on real people, they feel like real people instead of the usual otome archetypes, and they are so, SO flawed, it’s interesting to just watch them deal with the shit the world throws at them. It’s an Experience, and if you’re up for it, I think it’s worth the time. Cinderella Phenomenon (f/m): This game is free on Steam so go get it. You play as a really, genuinely shitty princess who gets cursed to be poor and forgotten and she has to help one of the ROs break his fairy tale curse so that she can learn about being a good person herself and return to her normal life. This game doesn’t look like much, but it has a genuinely well-written main character who’s actually at the center of each of the stories and in the overarching plot instead of just being around to make eyes at the real protagonists, aka the love interests. Aside from the main character, my favorite part of this game’s writing is how each route slowly but very smoothly expands upon the overarching intrigue. If you play them in a certain order, you get more and more info revealed to you that you didn’t see in other routes, gaps are filled in as you find out more about what actually happened and why, but every route also stands on its own as a full experience and none is more canon than the rest. There’s also some really heavy emotional parental abuse explored, which I found quite potent at times. The romances themselves were alright, I think Karma and Waltz were my faves.
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sole-cuore-amore-e-droga · 4 years ago
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Belgium brings their ex-vocalist back to Rotterdam 2021
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Here we chop chop boys like we chop chop wood
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This review space would’ve been reserved for Belarus. Unfortunately, their broadcaster was not ready to make nice, and ultimately refused to serve EBU with anything but not-even-so-thinly-veiled propaganda, so much so that EBU, after all they’ve given the time for them for to snap out of it, finally had to be like “bye bitch” (- Lizzo) with enough push from the fandom, and informed everyone that Belarus will miss this year’s contest <3
Which means that I don’t have to deal with 41, but with 39 writeups to do overall, if my timing permits! The Roop could’ve always used a little less competition, anyway /j
Speaking of The Roop’s competition, time to aim at another one of their semifinal folk with a review. Come forth, Belgium!
ARTIST & ENTRY INFO
Hooverphonic, eventhough they’re not as big of a name as Flo Rida, is the biggest act to compete in this year’s Eurovision, and even had lasted longer as a thing than Flo Rida. He barely even got his proper famous kickstart around in the 2000s. Hoover have been around at least for 5 years more than him, if “Years active” section on Wikipedia is anything to go by. And back then they were just known as Hoover, correct. Their lineup of singers has changed for quite some time, but otherwise the band since its inception is rooted in basically two men: Alex Callier and Raymond Geerts. They used to have a keyboardist too but was he a part of their glory years in 2000? No? Thought so, he’s irrelevant then. In fact, their first vocalist wasn’t even present on their first album, so they went to have another one, who did just one album with them before 2000 and left. Now I’m only constantly and consistently bringing up 2000 because that’s when they had their break out moment in relevancy - after they changed their singer once more before they found someone called Geike Arnaert - the woman you’re seeing on the MV’s thumbnail right now, and not someone certain for whom there was a public outcry for she is the only Hooverphonic component that’s not coming back from 2020 to 2021. But more on that later. I’m here to present you the break-out hit, for those who just don’t know:
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I used to like to think of Hoovers as trip-hop sensations, well not in the style of Massive Attack because they have their trip-hop sound with actual hip hop thrown in, Hooverphonic’s style is that but with a tinge of symphonic.
Well, “Mad About You” wasn’t really the only hit they had, before that they got a bunch of minor and domestic hits, and their music was used for soundtracks. So it’s a little bit cheating still to think of “Mad About You” as their breakout hit, but that’s still the biggest song of the band. If I were to recommend you stuff from them that aren’t necessarily the biggest hits but still, “The Night Before” with yet another one of their vocalists is pretty good.
So when I tell you that Hooverphonic is a band of a very long career. Well some bands do survive a lot without having their lineup change for 10+ years, but Hooverphonic vocalistes come and go sometimes, and for 2020 forray, when they were first announced, they came in to that talk show studio where they were guests in with a promising little starlet Alex Callier found at The Voice Belgium (for the Flanders region) and was her mentor there, Luka Cruysberghs, as their current vocalist.
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Is it just me or her and Stefania Liberakakis look like they could be cousins?
All went smooth and dandy, until Alex started spouting stuff about Eurovision the fans found not amusing, such as calling Eurovision a circus or something, later begging and pleading to medias that his statement was “lost in translation” - now I would say it happens to the best of us, like for Tornike, but deep inside I think I know Alex meant what he meant, inside or outside context. Because everything just went even more sour when everyone found out Hooverphonic were missing from the common song “Love Shine a Light” for the 2020 consolation programme in place of Eurovision, and when they were forced to explain, Alex just straight up said he didn’t like the song, so he decided to not do it. Fuck, I myself don’t adore the 1997 winning song, but I like it, and would’ve still done a piece of that song out of respect. Take it or leave it, god damn. Also they were noted to be the only people plugging in their other material in the time when Eurovision 2020 artists on the consolation programme were either saying inspirational stuff or “hope to see you soon!” or a combo of both, once again, courtesy of mostly Alex. Now I’m not saying his ego is bigger than Kirkorov’s... of fucking course not, no one has an ego bigger than Kirkorov’s. The only thing that can beat him in that regard is if someone booked Kanye West for Eurovision last minute.
Following 2021, they were very excited to jump on the “leave 2020 songs behind” train, while a few artists like VICTORIA and The Roop rallied for to keep their entries in tact if they were allowed to. And with that, in late 2020, they went ahead and celebrated the 20 years of “Mad About You” by getting rid of Luka as a vocalist and bringing back the aforementioned Geike to reprise her part. Seems pretty reasonable, but for the Eurofandom it was simply seen as a dick move, and mostly for the reason that all 2020 artists deserve a 2021 chance, even if they’re band members. What felt more dickish is that Luka was straight up told “byeeee u’re no longer our bandmate xo” on a Zoom call between band members. Like, it’s fine to be told you’re fired in person, even if still humiliating, because what’s the other better way? What’s equally worse is to be told this via email, but the email you were sent was sent like a few months ago and you only read it NOW. At least I guess that proves we know what the “sad and losing game” was that Luka asked to be released from now, heh.
Not to worry Luka-stans, as Alex will still have her, just as not the part of the band anymore. But instead give her a solo career. Yeah well we’ll see how long that lasts.
With the 2000 glory heydays lineup of Hooverphonic we have their entry be “The Wrong Place”, as the completely quite different song they promised (or didn’t) when saying that they will certainly and absolutely get rid of their old one for the 2021 if they had a choice. What they didn’t get rid of is the theme of the worse part of relationships - “Release Me” is about probably wanting to be let go of and released rather than kept by the side when it’s probably not working out. “The Wrong Place” is one of those episodes that probably happened during then - they had a house conflict, she chose to have a smoke to forget about it, the man’s after her Johnny Cash T-Shirt. Not much else to say about the song’s technicality fortunately than I’ve already said so much about the band, so how does it fare in the Hoover-lore, for me?
REVIEW
See, I would like to root for Luka ever having her chance to get to experience Eurovision if she wishes, but maybe it’s lowkey for her own benefit she wasn’t the chosen vocalist for the song, as Geike could do “Release Me”, but Luka wouldn’t be able to do “The Wrong Place”.
“The Wrong Place” is well-suited to the first vocaliste’s melancholic blend-in timbre, and a singer like Luka would sound a little too light on this with her soft-spoken sound of her voice. Besides, I don’t think she could be old enough to relate to the lyrical subject’s domestic struggle issue. Not to say 20 year olds don’t smoke and drink, it’s just that “The Wrong Place” feels a little bit too much mature enough.
Although I think that both of them could absolutely rock the music video visuals.
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The song itself is very Hooverphonic. They used to do this kind of standout triphoppy sound back in the days, but as of lately they kind of grew out of the label to do more of the music that kinda sounds like movie soundtrack music. Idek the exact label I could give it to their music so move soundtrack music it is I guess. It has a decently paced structure (could’ve done without the overly repetitive ending where they repeat “you’re in the wrong place” over and over, like ffs I know where I am!!), and interesting lyrical choices. Such as “organic cup of... tea”, as in, WOW! HOOVERPHONIC HAS ENOUGH WITH THE TEABAGS FULL OF GROUND AND GRINDED TEA! THEY WILL ONLY MAKE TEA FROM PURE HERBS AND FLOWERS, AS IT WAS USED TO BE DONE! and acting like her Johnny Cash T-Shirt is the kind of prized possession her man is not allowed to wear to rub it in her face. Imagine if it was something more mundane. “Don’t you ever dare to wear my... pink polka-dot T-shirt”? Damn right it doesn’t seem to suit the mood lol.
It’s not what I exactly wanted from Hooverphonic, but probably what I subconsciously needed from them anyway, ever since they were announced for 2020. I only got into “Release Me” sometime AFTER the contest, “The Wrong Place” is a bit more instant to stand behind. So well done to them to commit to their craft.
Approval factor: I guess I do have to stamp this with my stamp of approval. It’s nice and all. Follow-up factor: “The Wrong Place” follows up as a more of a Hooverphonic discography track after the fairly average and overlookable “Release Me” (eventhough the latter has the tinge of theirs as well because it’s a more symphonic ballad, and they do have symphonic stuff on their discog afterall). As a Eurovision entry, it comes across as even better somewhat, and even slightly more standout, but that might not necessarily work in their favour. Qualification factor: And that’s because they’re absolutely stranded in the semi with too many qualification choices to name. Belgium gets to be a bit quasi-obvious, but they’ve failed with a Hooverphonic-penned song before, plus, the pop girlies of this semi are more likely to eat out a band like this alive, but I wouldn’t exactly say Belgium is doomed to fail either, because I am positive Hooverphonic will think of something. I’m just saying that shocking things can happen every now and then.
INTERNAL CORNER
Well, considering Alex Callier is not running his mouth this time as much as he did so last year’s season, I think it’s safe to say that Hooverphonic have had nothing to write home about.
No, wait...
Well I did mention that Luka got replaced as one of the events that happened to Hooverphonic’s lifetime, but thank God that Alex promised her a solo career, right? Right?
Well, apparently, we’re getting towards it.
And the first lyrics of her first solo forray post-Hooverphonic-vocalist-duties features the lyrics about possibly her making someone “regret it”. Lol now watch this song to be a karma kick into Hooverphonic’s ass if Belgium happens to not qualify this year. Luka forewarned y’all with sharp precision.
Annnnnd that’s pretty much it, besides the band jumping on the trend of turning their entries into a Festivali i Këngës 59 acoustic night European version by presenting their own acoustic version of this track. I did not have the kind of courage to link to the Azerbaijan’s “slow version” on their review in fear of overruning my post even longer than they would usually be for these reviews, but at least it moves people to a certain degree
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Well, my question of the days is, does “The Wrong Place” in acoustic make you sad twerk?
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ANY LAST WORDS?
Belgium’s big weakness is when it comes to stage their entries, notably for the last two years where the Eurovision actually happened. Sennek was awkwardly put in the middle and succumbed to the curse of Lucie Jones of grimmacing too much and therefore ruining her score in the process, possibly. Eliot was just simply upstaged by the decision to include big drums on stage. Alex Callier acknowledges all that sort of thing, so if anything goes absolutely right and Hooverphonic manage to make it to Rotterdam (which I think they can do because Belgium and Netherlands are neighbours lol? unless their lockdown rules get super strict in May), he should get on to mending all the flaws that Belgium had in the past for staging, and have a spectacular vision. Because it’d be sadly hilariously ironic if Hoovers miss out on the final due to the staging again. Can’t just constantly blame the vocalist - Geike would be flawless live, if Hooverphonic trusted in her for so many years. Can’t blame the song - it’s not too bad. So staging, I guess.
Good luck Hooverphonic, you’ll certainly need it. Also can RTBF consider that they could send anything else from the Wallonian music scene other than The Voice Belgique acts~
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nomadicism · 6 years ago
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Voltron: Legendary Planning Fail
Thanks to @ptw30​‘s post, “A Few Thoughts on DW/VLD Marketing” for reminding me that I’ve had a draft about VLD toys, merch, and marketing copy inconsistencies to complete. Read her post first.
I’ve been researching the toys and merch for several months now to follow-up on weird things that I noticed much earlier. I’m a toy collector who is also a designer and have worked in advertising/marketing, and in broadcasting at Cartoon Network. I left that world to design and develop applications in genetics/life-sciences, best decision I ever made (co-founded a startup in between all of that too. Good times). My experiences had me zeroing in on this show bible business that came up during that Let’s Voltron interview (March 28th, 2019). I’ve been suspicious about it for awhile, as the gradual unraveling of VLD’s narrative, lore retconning, and OOC dialogue and behavior of the characters (most egregiously in S8) is indicative of a lot of problems, and an incomplete or poorly-done show bible is at the top of that list. Now combine that with the weirdly slow-to-market of VLD merchandise and toys.
Both manufacturers and merchandise license program partners can’t get product to market in time to meet (or even anticipate demand) if they don’t have official assets from the show, and that includes anything that would have been in the show bible. When the show-runners let it out that their show-bible was the “loosest you’ll ever see”, and then complained about the elemental icons used on the toys by the manufacturer (Playmates) not matching their aesthetic, and after they redesigned them, Playmates didn’t want to use them, I was like: “Really? Y’all got hung up on that?”
It takes months, sometimes over a year, to design and test molds for toy prototypes and then to go into mass production and distribution. Traditionally, there is also a step where the IP holder has to approve the design concepts created by the manufacturer (toys and other merch).
The IP approval step could potentially have been made more complicated by the different players involved in the communication: WEP, DreamWorks Animation, Playmates, Studio Mir, and the most complicated layer of all, DreamWorks Classics, aka Classic Media. All of them could have been involved, I’m not saying that they all were, but it’s something to consider.
DreamWorks acquired Classic Media in 2011-2012 and formed them into a separate unit within DreamWorks Animation. Classic Media were the managers of the Voltron IP among many other brands in their huge IP library. That’s the short version b/c it’s complicated. IP ownership and licensing is not always as straight-forward as one might think, especially with these toy-cartoon properties from the 80s.
So where did the elemental icons come in during the creation of the show bible and toy design approval process?
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Above: packaging inserts showing the elemental icons.
I kept the package inserts because—as a toy collector—I strongly felt that the packaging was done very well. The graphics are slick and look good. The ink has a nice saturation with a lot of color depth, range, and fidelity. The die-cuts are excellent and intricate. The packaging on the larger lion sets makes great use of aqueous coating and spot varnishes. Whomever designed the packaging knew what they were doing, and also understood the print production process (Hi! I used to do that too).
I kept these even though I always ditch packaging because I wanted to scan them for collage art. There is absolutely nothing wrong with these elemental icons, and they look reasonably well integrated with the graphic assets from DreamWorks and Studio Mir. These inserts were from the toys released in 2017.
The toy packaging gets more interesting when you see what marketing copy was sent to Playmates to use (or work from if it was from the show bible).
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Above: Shiro’s package insert with descriptive text that says, “Long ago a mighty robot warrior, Voltron, was created to protect the galaxy from evil. Now, five young heroes must master the power of the Voltron Lions to defeat the Galra empire and restore peace!”
“Five young heroes” eh? They must have gotten that text early on because that’s kind of a weird way to say it when the Shiro packaging also says “…wise beyond his 25 years…”. I mean, 25 is still young, but that’s not what comes to mind when I read “five young heroes” on a toy box!
Shiro is the only one with a listed age in any of the packaging. I noticed this when I got these toys in 2017 and it reminded me that I had originally read that it would be five teenagers and I had to go looking for articles that I kept (yeah I do that b/c toys).
From this article on ActionFigureInsider.com about Playmates launching the VLD toyline in 2016:
“Let’s Voltron! Playmates Toys and DreamWorks Animation today announced plans for a new toy line based on the new DreamWorks Animation series Voltron: Legendary Defender, a re-imagining of the classic property featuring five teenage pilots and mystical robot lions, set to debut as a Netflix Original Series in 2016. Playmates Toys will serve as the master toy licensee and will create an expansive line of toys set to launch in spring 2017.”
and
“Voltron: Legendary Defender follows five unsuspecting teenagers as they are transported from Earth into the middle of a sprawling intergalactic war and become pilots for five mystical robotic lions in a battle to protect the universe from evil. Only through the true power of teamwork can they unite their lions to form the mighty warrior known as Voltron. Voltron: Legendary Defender premieres on Netflix in 2016.”
LULZ. That ain’t no fluke y’all. That loosey-goosey show bible and the initial story planning drafts/concepts must have had Shiro as a teenager. Oops.
Playmates got part of the message in time to slip-in Shiro’s age on his packaging, but why the discrepancy between the article in early 2016 and the 2017 toy release in the first place?
Obviously, things changed between the first story planning phases, the release of marketing copy to media, the release of production art assets to Playmates, and when S1 was made. There still would have been time to update that copy for Playmates and media in early 2016, given that S1 would have already been in production, with S2 to quickly follow by that time. The show-runners already knew before that article ran that Shiro was not going to be a teenager anymore (and likely many other toy-relevant details). Did they intentionally not update anyone who had a right to know, or did it just slip their minds? Did someone else in the chain of communication mess up? Did that disagreement over the design of the elemental icons take up a lot of time, or possibly include larger disagreements?
Since the first wave of toys were released in 2017, when Keith was in the Black Lion, they would have been designed for production and manufactured much earlier than that. Playmates can’t turn around on a dime to manufacture toys (not to mention design the packaging) to match the seasons. They need to have the information of what will happen in a season way ahead of time. This is one of many banal-yet-important reasons why your show bible needs to be tight, and your character arcs well-planned out.
We can see the first wave of the toys in photos from Toyfair 2017. There’s even a Zarkon figure, and various toys that are clearly for young boys (prop swords, masks, and the like). I remember seeing these photos right after Toyfair and thinking that Zarkon figure was looking pretty cool looking for what it was.
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Above: Zarkon prototype figure with black bayard sword. Photo by Jim Kiernan for NerdyRottenScoundrel.com.
Since Playmates was able to create a prototype of Zarkon ahead of Toyfair 2017, that means that they began the design phase in early 2016 before the show first aired (possibly before that even). This also means that they knew that Zarkon had the black bayard, so that much was planned out.
Then in Toyfair 2018, Playmates had new toys, including prototypes for the Hunk, Pidge, and Allura figures, the HyperPhase lions, and the “Stealth Mode” translucent lions. It’s worth noting that photos of the Pidge and Hunk paladin figures show up on the inserts in the 2017 toys as they were originally intended to be part of that wave.
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Above: Prototypes for the Allura, Pidge, and Hunk paladin figures. Photo by Joe Moore for Toyark.com.
So salty that Playmates cancelled these.
Below, an excellent video from Toyfair 2018 where Pixel Dan asks the hard questions of the rep (if video doesn’t show here is the URL to it on YouTube):
youtube
Pixel Dan asks about the possibility of a Lotor figure, and what happened to the other villain figures from 2017 (e.g. the Zarkon figure, and there was a prototype for another robeast other than Myzax). The rep says those were pushed back, and there “will be more Lotors” (LOL) in the next phases in development. I’m pretty sure he got Lotor confused for Zarkon.
It’s important to note that Pixel Dan and the rep talk a lot about the slow distribution of the first wave of figures based upon what retailers were doing with their ordering and stock. That people weren’t seeing them in stores. The rep explains that the toys are made in response to demand and that’s also up to the retailers to order them, but there’s also some comments that I interpreted as though they didn’t have enough details about what to make in the first place.
For those who haven’t already seen me share ToyGalaxy’s excellent video about the action figure industry being broken, give it a watch:
youtube
The video above explains a lot about why Playmates had problems with distribution, as ALL manufacturers were-and-still-are having distribution problems. It’s really hard to find toys at stores, my partner and I go hunting all the time, the lengths we go to are absurd.
I’m certain that retail distribution problems contributed to demand for the toys and that’s partly why they were cancelled. But this problem with the show bible also contributes because if Playmates had future season information when they should have, then they might have been able to design toys that more closely matched the show, thus boosting demand once it hit critical mass. I also wonder how much time they lost in the beginning due to the back-and-forth over the elemental icons.
Other merch, like t-shirts should also have been in production before 2017. They would have required details from the show bible as well. We could have had lion slippers y’all. Just sayin’.
So about those Allura with the Red Lion t-shirts that @ptw30​ mentioned in her post:
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Above: officially licensed t-shirts for Allura and Keith with the Red Lion, bearing the fire element icon.
Someone (ptw30? headspacedad?) called these shirts to my attention privately a few months ago—after S8 but ahead of Hot Topic’s recent new t-shirt release—and alarm bells went off in my head. Typically, this is the kind of error that you’d see in a knock-off, but these are officially licensed and they were linked to directly from the Voltron store page (at the time they had a re-direct promo image for merch on Amazon, in addition to what they sell on their own store page).
Descriptive text in the shopping page for all of the t-shirts of this style reads:
“Join the Paladins Shiro, Keith, Lance, Pidge, Hunk and Coran as they combine their lion mechas together to form Voltron! Help them take on the Evil Galra Empire with these officially licensed Voltron: Legendary Defender graphic tees, pullover hoodies and popsockets!”
Coran eh? Interesting choice for text about combining lions. Why no mention of Allura on her own t-shirt? And what the hell is a popsocket?
On another Allura t-shirt—which also has different product specification text indicating that it’s probably not manufactured by the company that made the t-shirts above—has descriptive text that reads:
“Voltron is the classic cartoon series that began in the early ‘80s. It is an animated show that brings back the nostalgia of classic cartoon fever. Not to mention a popular show pretty much stole the idea. (starts with pow- ends with -angers….) Voltron will always be number #1! This women’s junior’s shirt features a high quality character design of Princess Allura and Blue Lion.”
Why are they dragging Power Rangers in the text for an Allura t-shirt?
And actually, it’s incorrect. Power Rangers aka Tokusatsu Sentai shows came first. Voltron/GoLion descends from the combining mecha genre that began with Go Nagai’s Getter Robo series in the 70s, which was influenced by the Tokusatsu Sentai shows. So no, Power Rangers didn’t steal that idea.
Did anyone involved with VLD do their homework other than Tim Hedrick and May Chan?
We can see here that the t-shirts that are available on the Voltron store, and what’s available on Amazon are not always the same, even though the shirts say they are officially licensed. What’s going on here?
Some—but not all—of the t-shirts in the Voltron store list “From Trevco” in their description. Trevco.inc does licensing for branded merchandise, and selling t-shirts via Amazon appear to be one of their licensing product programs. Both DreamWorks Animation and Voltron: Legendary Defender are among the brands listed. Oh look, another layer in IP licensing cake!
Meanwhile, in the Hot Topic store, there’s a completely different style—in terms of aesthetic and design—of both VLD and Voltron DotU t-shirts being sold. I suspect that HT licensed VLD and Voltron DotU for in-house design, plus artist collaboration design, as these are exclusive for Hot Topic and I’ve not seen them anywhere else. That could mean they have a different kind of license than what Trevco and others selling on Amazon have. The t-shirts from HT don’t list any other manufacturer on the label, other than being made in Haiti. I kind of want to buy that weird Allura with Red Lion t-shirt to just compare them. (Surprising no one, I bought the Lot//ura and Black Paladin Shiro t-shirts from HT).
The difference in style between what’s on WEP’s Voltron store and Amazon, versus what’s in Hot Topic is very interesting, and I assume it has a lot to do with demographics for their respective markets (perceived or real). In a traditional merchandize licensing agreement, WEP and/or DW would still have to approve any designs created by—or if artist collaboration with—Hot Topic.
How long did that approval process take?
The recent release of t-shirts (Feb/March 2019) include a t-shirt with a scene from S5 (the chosen marks scene for Allura and Lotor). There are no MFEs, Atlas, white-haired Shiro, or anything else from S7-S8. There is a Keith t-shirt with his cosmic wolf, and a shirt with the Monsters and Mana designs, so they got something from S6.
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Above: Funko Pops. I’ve got a poorly-painted Allura (her right earring and tiara y’all), both Shiros, and the Pidge, Hunk, and Amazon Exclusive metallic paint VLD Voltron (Pidge, Hunk, and Voltron not pictured).
The VLD Funko Pops came out in the end of 2018 but ahead of S8. I’ve seen them at Hot Topic, and online (Amazon, and BigBadToyStore.com), but I have not seen them at other retailers that carry Funko Pops like GameStop and Target. We go toy hunting to those all the time, in many different places. I guess that demographic of boys aged 9-12 just aren’t interested in VLD to demand it at GameStop and Target. At least Hot Topic knows what’s up.
The Funko Pops use Allura’s uniform from S1-S2, and have two designs for Shiro (Black Paladin, and his black outfit). How long did these take to license and approve? Funko Pops are the lowest hanging merch fruit, so they should have been an obvious licensing choice by the end of 2016 once it was clear that VLD was a hit. But we didn’t see these until just before S8?
Finally, apparently WEP and the Voltron Store don’t mind those elemental icons that the show-runners hated, since they have a lanyard with them on it in their store (image below):
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It’s almost as if no one is on the same page!
If I didn’t know any better—oh wait, I do because this is kind of my thing—it looks like these elemental logos were designed to be like Boy Scout merit badges. That’s fitting as the toys were meant to be bought by boys aged 9-12, and are safe for children aged 4 and up. With over 15 years of professional design experience across multiple fields and domains of design, if I were designing these, that’s exactly what I would have done from Playmates’ end, especially if DW and WEP had told me that their target demo was boys aged 9-12.
Shouldn’t the show-runners and Studio Mir’s very different design aesthetic have been made clear in the show bible and in any discussions and communications with Playmates (and whomever else was involved)? Who was responsible for communicating that?
To be clear, I like Studio Mir’s aesthetic much better, but what I like is irrelevant when we’re talking about toys and target demographics for marketing them, vs what’s appropriate for merchandise that could be for all kinds of demographics.
I’ve been in situations where I’ve had to design in parallel with an outside agency, and in the dark with little communication between us. It’s an awful position to be in, and I’m surprised that DreamWorks didn’t know better than to make sure that didn’t happen between those designing for the show and Playmates and anyone at DreamWorks Classics and WEP that might have been involved in communications.
I spat out my coffee when I read that bit about the show bible, because damn, if you’ve ever had to design an ad campaign (which can last for years!) with a half-assed or incomplete branding guide and little-to-no marketing and romance copy (let alone a style guide to help your copy editors write it), then you’re looking at a huge mess once that thing finally gets finished.
How did DreamWorks not catch that?
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machudson · 6 years ago
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@bup-oh​ said:
Hey, sorry if this is a little weird, a random person in your askbox, but with talk about tammy and her shortcomings as a writer, I wanted to interject. While I DO believe tammy isn't a fantastic writer, imo her main issues are; she seems to favor quantity over quality, and has bad time management. She works on multiple comics, and strictly commits to her once a week updates. She posting pages before the comic is fully complete(?), shes on a time constraint to get pages drawn, and (1/3)
most likely be forced to rush to get them out the door at some point. On top of this, she has to keep in mind that we only see one page a week, and I feel like it effects the pacing. IMO, tammy doesn't necessarily lack skill with character development and proper character interaction, she just doesn't give herself time to do it. Throughout CCT and ESPECIALLY OE, it feels like some of the pages are missing panels and are spaced too far apart (2/3)
You can see in some of the pages she wants to do more, but doesn't have the room to do it. Pair all this with the fact shes so excited with starting BUP (which I don't blame her) and even more time is taken away from her. Tbh I feel like if she got better at time management, and when shes down to one comic for continuous updates, she could greatly improve and put more thought into her writing, by. giving. herself, ROOM. (3/3)
ok so im gonna try and sum up your points just for my own ease of understanding this: 1. you agree that she’s not great re: time and 
actually wow im so bad at reading comprehension rn. thot you were trying to start discourse not just add your own point of view LOL im so good at this
personally i feel like she is good at time management, she’s just... idk... i wanna say she’s just focusing on bup way more than cct. because she was able to keep up four comics at a time (rd, ice climbers, cct, and the private nsfw cct comic i think), but she finished rd a while ago and ice climbers is almost finished on the patreon side. she basically has half as many comics going as she used to. (and a bit off topic but now that i think about it, i don’t think her writing re:character development declined from where I felt it was at while reading first match two years ago, it’s just becoming more relevant and visible now.) so it’s not rushed because she just doesn’t Have time, but she’s probably managing it poorly
ok so i came back to this after i wrote the above bit at 11 pm last night and wrote like three paragraphs and then tumblr crashed on me and deleted them so uhhh im gonna. rewrite all that. remember kids, when writing long tumblr posts, write them in the drafts page and save often. or just write them in word or gdocs or something just make sure you wont let tumbly fuck u over
so. personally I believe she’s not really having a time management issue. she has fewer running comics than she used to - she’s finished RD, ice climbers is nearly done on patreon, and the nsfw comic she once had going has been long over - and even when doing four comic updates a week she still managed to be successful. ice climbers is fully sketched and just three pages away from finishing on patreon. cct is 8 pages ahead on patreon and tammy sometimes leaves responses like ‘oh just wait till next page’ so I think it’s safe to say she has a couple pages sketched in advance. she’s been doing comics for at least a decade, i think she’s pretty experienced in that area by now.
i agree she’s rushed, but not in regards to bad time management. she’s got a good work schedule for herself, but with her focus shifted to bottled up, she’s rushing herself in terms of comic progress. she clearly wants to start bup as soon as possible, and that means finishing her other comics as soon as possible. and to nobody’s surprise, rushed comics are lower quality! she plans to start bup before the end of the year. there’s expected to be ten or so more  patreon pages in cct, or about 19/20 publicly, and there’s twelve more thursdays this year. and ice climbers is gonna stretch into the new year too, ending on jan 8th i think. (so unless she decides to give another slot to one of those two she’s probably gonna give the former RD update day to bup if she wants to start it publicly this year.)
though I do think she has an issue with writing. she’s said before that for cct, she never writes down her plot lines in advance. she just keeps them in her head until she sketches the pages. and i feel like this really screws with pacing and also just the writing in general. idk if you’ve seen it but a while ago there was a post floating around of pixar’s writing tips - one of which was “putting it on paper lets you start fixing it”. which I feel really applies to tammy. if she wrote down her plans before sketching them, i feel like she could work them out at a better pace and with better quality. she also tends to think of a lot of stories and plotlines she wants to get to, but ends up with way too much on her plate and never manages to get around to covering most of them. also the one page a week schedule definitely affects pacing too. i feel like since we have to wait a week to see each page, it’s kinda common for them to end on cliffhangers to keep readers hooked (like yesterday’s public page)
also related, she doesn’t…. stay true to her word. i had another example for this but its mostly regarding future comic stuff thats currently patreon only rip. but you know for tetrox’s story. she’s recently been talking about how tetrox was the octarian soldier who attacked whinter back in HoI. and i think at one point she had a more in depth story planned for tetrox (and probably also arnick) regarding that, but since she wants to get onto bup soon she made the decision to skip it over and just move onto final match, and how her original plan was to have tetrox be an infiltrating soldier who planned to take the zapfish again. and she’s been saying that since she isn’t going to do that tetrox arc, that she might change tetrox’s backstory to be more like octo expansion’s story - watched the match against Octavio, decided to run away to the surface to join inkling society. And personally I feel like it’s … really telling of tammy’s character (as in, how she is as a writer) that she decided to just change her backstory because she knew she wouldn’t get to writing the comic.
a while ago on patreon she answered an ask of mine with the sentence “My stories and especially my mind changes all the time. So, holding me to things I say months back isn’t really the best idea.” and that’s really…. bothersome to me because while I love stories that develop and bloom as they move along, like cct (and also ovw’s lore), it’s incredibly disappointing when you practically memorize the lore and then the writer decides to retcon major details. and it shows how she hasn’t been planning well enough to keep what she’s already said in the past as canon. going back to the third paragraph, she might not have this issue if she wrote down her stories before sketching them, But Alas. :(
tldr: i believe she doesn’t have an issue with short-term workloads, but instead has trouble with long-term planning and writing her story.
#(also its not weird being a random person)#(also from ur bio im p sure i know who u are lol. wont say tho)#hopefully im gonna revisit this later on cause hhhhoooooooo boy im just spittin words all over the place . incoherent#asks#bup-oh#tt#ramblins#thank god i had one (1) of my paragraphs copied down lol#shoutout to sammy pyrofleurs for helping me edit/revise this!#also didn't include this in the paragraph but i definitely feel like she's experiencing some kind of burnout#i mean. for two years she was doing three pages a week plus weekly streams and maybe a dozen commissions per month#she's been able to stay on top of it amazingly well but it definitely has been taking a toll on her regarding stress and stuff#like she used to regularly play splatoon and this might just be nostalgia for splat1 but iirc she hasn't touched her switch in months#also not really connected to anything else but for whinter's character. he hasn't appeared in comic for nearly two years and hasn't gotten#much in comic character development. but now in FM (and this may be in part because of how she's working on bup) he's front and center#and his role as the protagonist is just being played up SO much and it feels like All Of A Sudden he's an expert on other people's trauma#which he wasn't present for and barely knows about. in general he just has no prior involvement in the leaders' story but now that he's here#and the Main Character™‚ it feels like the responsibility of fixing all this falls on him even though its really not his business. idk#it's just so clear that he's tammys favorite and the true protagonist of cct even though none of that had been shown prior to FM#we got three consecutive chapters with bella where we actually got to learn about her as a character and get a vague idea of her motives#and none of that for whinter! or really anyone on cct! all we know is that he NEEDS to get revenge against bella for what she did.#even though it had no direct effect on him#wow ok enough talking! thanks anyone who read all this#uh i had smthn else to add but i forgot f#OH YEAH. i had a couple other paragraphs but i decided to cut them out#cause one was rly off topic and the other was just me complaining and i sounded like an asshole lol
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sleepymarmot · 6 years ago
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Twilight Mirage liveblog 3/5 (episodes 28-54)
28-35 
I'm very excited for a series of solo episodes!
Don't know how I feel about the new Grand Magnificent tbh… This concept feels more conventional than the original one, and I'm worried the aspects of his character I found interesting won't be in focus anymore.
I had my problems with the previous system and how it flattened down emotions into inaccurate categories, but so far I'm not excited about the switch… Blades in the Dark's mechanics were kinda hard for me to follow by ear, and being unable to keep track of the gameplay by myself is unpleasant; and the new classes sound really dull compared to the ones in The Veil. 
Iota's speech is strange… It sounds more like a simple copy-paste of real-life colonialism than the invasion described previously in the story. “They will ask you to give them a name like ours, they will ask to touch your bone” etc sounds nothing like Independence and its followers' modus operandi was, and, judging by the future tense, hasn't actually happened with the present time settlers yet – so where did that come from, in-universe? In fact, shouldn't her people have a relatively positive outlook on non-hostile outsiders, since they brought on the planet's golden age? Hopefully the following episodes will elaborate on this, because I've made peace with needing lore or plot points explained to me several times, but I need more clarity on big ideological question like this. 
Gig is such a Chaotic Good!!
Buying sex is legal, normal & common in the utopia and Signet is a regular customer?! Fucking seriously?! I couldn't even focus on the episode for the next half hour and eventually turned it off because my thoughts kept returning to this and I kept seething with anger. Way to ruin the episode after I was so moved and intrigued by the intro…
They've been pretty careful with past spoilers this season, here's I think the first example: talking at length about the Hitchcocks, plural. Sure, it was only an episode three spoiler, but it was such a good reveal! 
So, who actually printed out the ancient Quire people? Was it a political move from one of the sides? 
No Austin you definitely have not mentioned Earth building a giant Dyson spehere around themselves!!! What the fuck :D
Everyone got a nice inconsequential vignette and Fourteen's scene had actual high stakes…
I really, really don't get what Seneschal looks like
After half a season of two separate parties and seven solo episodes it's so nice to hear everyone together!
Signet's look is absolutely not the kind of thing I imagined her wearing…
Please tell me someone has made an animatic about Even's hair tendril high-fiving Gig's eye
36-45 
It's always cute when the first words after the intro are in that specific tone of voice that makes it obvious that at least 5-10 minutes before were spent in a lively conversation about some nonsense that finally was put to an end no more than two seconds ago (and then they talk about nonsense for ten more minutes lol) 
I love this show's dedication to describing everyone's outfits in extreme detail at every opportunity 
50k+ years later it's Art and Jack's turn to be the half of the party who walks right through the door and charm their way in lol. I hope they don't get shot or buy a bunch of torch units or something
I really like “finding a way to help a teenage community fit in the world” and “reconnecting a family and acquiring infrastructure for travel between planets” as the first projects; it really does convince you that these people have set out to make the world a better place (even if a lot of the time is actually spent pulling heists or fighting mechanical tigers).
Okay, the scavenger faction leader is literally a vulture, I get it.
What I don't get is why we are supposed to dislike that faction. There was some general “eh, they suck” said OOC during setup but we haven't actually seen them do anything bad! Show, don't tell! They need to, like, raid Big Garage and try to steal Gumption's arm if you want me to see them as an enemy.
Remember that nonsense I wrote about T. Rex in my C/w notes post? I can't believe they're doing basically the same joke on the actual show!
But how about… not capture or kill… but befriend the Axiom and/or release it into the wild… I know, I know, they can't travel far enough to move it to a safe distance from humans. But it just offends me on principle that after all that talk of diversity etc, when the characters actually meet a truly alien, unique species, they only consider the options of killing or capturing and exploiting them, and nobody even tries to ask “hey, shouldn't these creatures have rights, even if we are forced to disregard them in self-defence for the moment?” You know who I need to appear on screen ASAP? Bounty. Ask it everything! Does it remember being an Axiom? What did it feel like? What does it think about its transformation and new role? 
I thought Grand's special gun was just Even's gun?
Did Janine just call Belgard Signet's “robot wife”? Hell yeah
Me for an hour straight, not having read the description: Blease Do Not Kill My Alien Child I guess that's at least postponed now though… The situation did immediately get mildly creepy again, which makes me concerned. Is this just a different reason to kill a different Axiom – to Free Innocents from a Lotus Eater Machine? I'm getting serious September flashbacks. Honestly, between this, the other team's arc which felt like a crossover about the Chime in Marielda, and everyone getting a personal mech, this half of the season is starting to feel like Counter/weight 2, which is sad because at the beginning the atmosphere was much more original. Also I miss Primary and Satellite's correspondence, it was such a good framing device and a touching relationship at the same time!
Polyphony's powers and way of thinking are more similar to Quire than anything else
I feel very relieved and vindicated by the direction this story took!
Hell yeah finally more about the Waking Cadent!! I've been waiting for that for how many episodes now? Now that we've seen her in person I hate her actually Amend that, I hate both Cadents. A plague on both their houses!
46-54
Good on you Even, what's even the point of a military background if you don't pull rank on some jerks
Am I glad to hear from the Rapid Evening again! Bold of Austin to assume we could forget who Primary and Satellite were Okay, I first had this question a ton of episodes ago, but now it is relevant again: does Grey know the contents of the previous Satellite's final message? She knows about its existence because the numbers match up (yeah I went back and checked), but does she know that Crystal Palace either made a colossal miscalculation about Independence's route or lied on purpose for some reason?
Wait, characters still have beliefs? I don't remember this coming up since the game change
I completely forgot about Tender's cyborg legs and also misheard “I have a fake leg” as “thick leg” and was like “Uh good for you but how's that gonna help?!”
Once again, Team Exploration goes ahead and leaves Team Heist without resources lol. What do you mean they're using our ship for an orbital drop? What do you mean they've taken all axiom scanners? :D Seriously though, it's a shame that the sessions were played in this order because in-universe I see no reason why they wouldn't say “Hey before you go after Acre Seven, let's fly over Terncage and do a scan real quick” (the range on the scanners is far enough for that, right?)
I don't get how Ache works. For Quire, it made what it wishes it could be, but for everyone else it just made evil clones vaguely themed after their regrets?
TENDER IS A GAY DISASTER I haven't heard such a spectacular meltdown since Calhoun probably, holy shit
TENDER IS A DISASTER SQUARED she starts talking to a woman and just doesn't stop! This is a great episode
I like how Gig immediately says no to the devil's bargain
Oh Signet disregarding the digital Blooming, you clearly haven't seen/read (the future version of) Solaris :D
Oh no, it's the Smiling God! Came to visit another podcast that used to have a personification of capitalism as a big boss evil god
A crit at the last possible moment, after a long string of 1s… Ali's dice see through the fourth wall!
I… didn't fully understand the reveal of how it was all connected
Okay, so the Dark Day could have been prevented by keeping the gun dealer priest alive and allowing him to arm the NEH so that it could take over Twilight Mirage and wouldn't need to activate plan B i.e. come here and block signal from the Crystal Palace? Correct? It makes sense now, but Our Profit seems to be from such a far future that I just can't imagine how this plan was created and put in place
O….k… I actually expected Grand to leave the team and go off on his own (or become an NPC) as a consequence of the holiday special if he was the sacrificed character instead of the Chthonic. But now that's kind of strange to hear after all that talk of redemption and second chances?
You get a status! And you get a status! Everyone gets a status!
Wow having a near death experience out of the blue is so relaxing for Fourteen! :D NEVER MIND HOLY CRAP I'm glad that at least Fourteen kept their signature move from The Veil. I was wondering what it would be like, and honestly expected it to be just thrown out
Excuse me, “Omega in Mass Effect 2” and “cool place run by trustworthy people” are literally opposite concepts, have we even played the same game
Grand: Who likes Fourteen Fifteen? Tender, not even letting him finish: ME!!! 
Welp, my first guess about the Waking Cadent's identity was correct
Holy crap! I never realized Independence was in that one flashback episode of Counter/weight
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