#this has no dlc spoilers i am just posting this to have it out there
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FUCK IT. analyzing the COE cast's favorite flowers
QNA translation is here! specifically in part 3. I tried to look into both victorian flower language and Hanakotoba! I'll put sources at the end. spoilers for the entire game!
Atou: White clover. White clovers represent 'I promise' in english, and 'think of me, promise' in hanakotoba. I think this is fitting: atou is very much dedicated to keeping his word as much as he can; from his promise to 'look after shinano' to his promise to Kanou in the Kanou flag stuff, it HITS. ESPECIALLY if we contrast the A/S routes with B/C/D/E. A HUGE theme in COE is about confronting the truth and not looking or shying away from understanding yourself and others. In the worse routes, Atou looks away and denies the truth. In the better ones, he faces and accepts it. BY ABANDONING SHINANO, HE ABANDONED HIS PROMISE TO LOOK AFTER HIM. he started that oh so slippery slope of denial and fear that leads aaaaall the way to ending E ^_^ It also matches well with Alpha and the question of 'what is your will?' What do you want to do with your life? What is your will but a promise to yourself?
Shinano: Wolf's Bane OK THIS ONE IS ENTIRELY FOR THE BIT but it's cute <3 Origin Beta, my silly little dogboy, has a favorite flower called WOLF'S BANE. No meaning in the Hanakotoba sources I've been looking at, but in Victorian Flower Language it means 'misanthropy', which is a hatred of humanity! Wolf's bane is poisonous; I would connect this to the concept of 'infection' as a whole, and Shinano's struggles with the cells and reaching an equilibrium. It seems to be a trend that the characters who struggle with cell corrosion the most have poisonous flowers.
Otowa: Rodger's bronze leaf this is a VERY VERY jagged plant-- the little white flowers it blooms reminds me of Haruki's clovers. The sharp edges parallel Rui's more blunt demeanor too. Not too much to say here beyond the fact that I like that his and Atou's look similar to each other I could not find any symbolism...
Yanagi: Dahlias / any large flowers ok it is SO fucking cute that she likes large flowers and Jabuchi likes small ones,,, younina real,, the blooms are big and colorful Dahlias are associated with Elegance and dignity in both. In Hanakotoba, they're associated with Good Taste!
Kurachi: Wisterias Wisterias are associated with Welcoming and steadfastness, which fits well with Kurachi! He's determined and does his best to look out for and protect everyone. This one i had to do extra googling for, and it seems that it also represents love and longevity. Fitting for Kurachi as the oldest of our central group! As a tree, it's more sturdy and long lived than flowers are.
Karen: Sweet Pea Sweet Peas represent Gratitude, tenderness, farewell! This flower is bright and colorful, like Karen herself :] The blossoms are delicate too, which parallels Karen being a child as well!
Riku: Violets So, the obvious reason for this one is his dead wife's name is Sumire, which means violets! in Hanakotoba, this flower means Honesty. Riku is consistently honest with us, and tells us things about Isoi that he knew Isoi wouldn't necessarily want us knowing. Violets mean a lot of things depending on their color in Victorian flower symbolism. The Blue color means Faithfulness, which could represent his devotion to his family!
Aiba: Sunflowers in Hanakotoba, these flowers represent Respect, passionate love, and radiance! In Western flower language, sunflowers mean Pure and lofty thoughts, adoration, longevity, and loyalty. I think both of these sets are fitting for Aiba? He's respectful in how he talks to everyone, and longevity is fitting considering he and Rui are the only two who survive in uh. all the endings...
Kanou: Datura (DEVIL'S TRUMPET) IT CANNOT BE A FUCKING COINCIDENCE THAT THIS FLOWER IS NAMED THAT. Seodore is associated with Brugmansia (Angel's Trumpet) SO THERE HAS TO BE A FUCKIGN CONNECTION HERE. WHAT THE HELL WERE YOU WORKING ON KANOU... I couldn't find any DIRECT symbolism but Datura is referred to as one of the 'witch's weeds', and ALL PARTS of the plant are toxic. It's known for causing delirium and death. This whole thing kinda parallels the Bad End "Told you so", where Kanou morbs and kills Atou ^_^. I think this has to do with what he was working on-- we know Kanou is dangerous (and consistently so), and despite the two of them working together, they both know the other is lying,., The Kanou flag events remind me of this as well.
Jabuchi: the Small white flowers on trees like quince and lemon AND IF I SAY THESE FLOWERS ARE MEANT TO REPRESENT NINA?? MAYBE?? they are small and delicate and charming and I think they remind Jabuchi of Nina <3 their favorite flowers are opposites and it's so cute,, Lemon blossoms represent Discretion!
Enomoto and Utsugi: White Roses DO I EVEN NEED TO ELABORATE ON THIS ONE WHEN IT'S REFERENCED IN GAME,, White roses are referenced in the divine comedy, as the flower that blooms in Empyrean Heaven. They represent Innocence, silence, and devotion in Hanakotoba, and innocence, wistfulness, virtue, purity, secrecy, reverence and humility. WHAT MORE CAN I SAY. Hatsutori assigned this flower to Utsugi, and it fits him SO well. Enomoto wants that same connection to Hatsutori, and picks White Rose as her favorite to take it from Utsugi.
Harada: Asters FLOWER POT TRIO SWEEP. Asters represent Remembrance in Hanakotoba, and represent love, wisdom, and faith. OUUUUGHGHG the parallels between Sanemitsu remembering and wishing he could fix things, and struggling oh so much to move forward,,, Wisdom and faith to represent his growth as a person and parent,,, Asters are so incredibly fitting for him.
Isoi: Geraniums they represent determination and true friendship! The different colors have different meanings as well, but even just these two are SO very true for Isoi,,, He's stubborn and determined and a self sacrificing little SHIT, and at the end of the day he found it,, the family,,, <3 <3 <3
sources:
#aria rambles#I HAD THIS DRAFTED FOR LIKE TWO DAYS#POSTING THIS BEFORE I WRITE A DLC THEORY UPDATE LMAO#cell of empireo#flower language#coe spoilers#gavi no clicky#aria's analysis#this has no dlc spoilers i am just posting this to have it out there
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hi meruz please tell me all your thoughts on outer wilds I am absolutely Living rn
HI oh my god i have so many thoughts. I think I'm gonna keep posting fanart so this definitely isnt gonna be my last word on the matter but wow what a game! um... idk if I wanna just type forever but I can give you at least a few key thoughts I had...
It took me a second to get into! I had been waiting for the switch port so I was really excited starting out but there were a couple early play sessions months apart where I was struggling with the controls and overwhelmed with the openness...I have a hard time with a lot of open worlds games because I just..dont have a lot of free time LOL. But I was complaining abt this to my brother and he was also having a hard time rly digging into the game so when he flew over to visit me a couple weeks ago I was like ok lets do this together (incentivizing gaming by making it social/co-operative). And we had a blast!!! it rly is the type of game you can play as co-op just by having someone else on the couch or on stream doin the thinking alongside you or bouncing theories off of. I do think he's a much better puzzle solver than me though lol (he works in research, so he's got that researcher brain), he made a lot of the leaps of logic way early while I was still turning things over in my head lmao.... AND he's better with the controls because he plays a lot of flight sims?! i think he got annoyed watching me bumble around anytime i had the controller. my sole contribution was doing the stealthy parts in the dlc because im stupid and consequentially lack fear.
I kind of grew up playing majoras mask and windwaker like that was the era of zelda games I was rly activated and engaged for as a kid and I didn't realize how much I was missing and craving that type of experience again LOL. I think especially with how I personally felt that tears of the kingdom was narratively and structurally a step down from botw... idk... i mean you can tell from interviews abt Outer Wilds that the devs clearly have a lot of affection for and thoughts abt the Zelda series as well and I think Outer Wilds was like such a good encapsulation of everything I loved abt those games and also everything I wish they would do lol!! IT ALSO kind of solved a lot of my pain points with open world games and did it in a way that was so elegant... like I think i initially recoiled at the openness but then when i started exploring and realized the scope and level of detail it rly clicked into place.. im just in awe.
umm i love every hearthian they were all so charming. it rly did feel like an older school of nintendo rpg where every npc has so much personality lol. i loved that every alien race in the game was some weird animal like the designs for all of them were rly good. i love that it was a "worn" universe and that everything looked old or used. I love astronomy and space and space concepts but I don't really like really lofty and impersonal/minimalist scifi so i feel like this was a great and accessible art direction for me personally. i especially thought the backpacking/outerdoorsy aesthetic was really inspired! I think "exploration" sometimes exists on a spectrum where one end of it can be really colonialist/militaristic LOL... UM which im not like. fully against i think it can be an interesting idea to dissect? but i feel like we see it a lot and it was neat to see this which felt like the complete opposite end of that spectrum. weirdly enough playing Outer Wilds made me immediately go and finally finish Firewatch right after but I felt a little spoiled I was like ehh..that was good but it wasn't Outer Wilds LOL.
i think a lot of the themes reminded me of lord of the rings/tolkien lore LOL IDK. I GUESS THIS IS LIKE BIG SPOILERS SO if you havent played dont read but like. the entire concept of being born at the end of a great and enormous world/age with a rich history and you only getting to see the end of it, living in the shadow of great civilization...keeping your humble home in your heart idk. but then also the new world being a song ... I'm a sucker. I love it.
yeah sorry only compliments. anyways yeah i want to do more fanart... soon!! hopefully!
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I think despite everything I still really like the dlc. it's amazing, the music and the boss fights are gorgeous and I'm going to keep cycling through the soundtrack. I'm also just glad there's more elden ring content out with new weapons and npcs.
also messmer and his lore are super interesting and is definitely not what I expected. I won't go super into detail as to avoid spoilers but he truly is just a guy.
I think a part of my disappointment is partially cause i had so many like ideas of what could be in the dlc that, realistically, it wouldn't have held up and I'd always be just a bit underwhelmed regardless. like that's completely on me for setting my expectations so high.
however (spoilers)
miquella's whole Deal feels incredibly rushed, and kind of contradicts the base game? this isn't even like a 'I have a theory I like and this game doesn't match' like no it just straight up is illogical. there are posts that talk about this better so I'll leave it to them.
another thing is, looking back, all the promotional material suggested that miquella would be guiding us and that messmer would be the final boss. but that wasn't what happened. it feels like something changed in-between the trailer and the dlc release? I don't know if that's me misunderstanding the trailer but??
I think I would've preferred a dlc where we sided with miquella and had him guide us almost like melina, in order to free the lands of shadow from the eternal war that messmer has brought (on marika's orders it seems).
also I feel like the best thing they could have done with miquella is keep him kind. I am definitely leaning towards the theory that miquella was misguided in his attempts but was genuinely good natured (I reblogged a post a little bit ago that explains this idea which is the one I'm leaning more towards) but that doesn't change the fact that it feels like they retconned alot of miquella's previously established character details.
everything about the lore in the dlc feels cheap and frustrating and the 'easy' path for this character, which is honestly boring. I wish there was better writing for miquella, radahn, mohg, and malenia (who, as well as the rest of the haligtree, just got completely shafted). it's frustrating.
I'm also coming at this from a "Don't know shit about berserk" perspective as well so the argument that 'this actually makes so much sense because miquella is based off of griffith'.
like ok? elden ring isn't berserk. I don't want to be another franchise. I want it to exist outside of its influences. sure references are fine but if you know jack shit about them, then it makes for a lackluster experience.
this'll probably be the last time I make a ranty post about the dlc. I do still really enjoy the game, but I think im gonna treat Elden Ring Miquella and Shadow of the Erdtree Miquella as completely seperate, because it really feels like they are.
again: I STILL LIKE THE DLC. ITS STILL FUN AND IM NOT SAYING YOU'RE A BAD PERSON FOR LIKING IT.
(also radahn was totally just there for fanservice cause it makes literally no sense that miquella would choose radahn to be his consort like???? they have very little connection in the base game. I feel like they just wanted radahn cause he's such a popular character)
#elden ring#shadow of the erdtree#elden ring shadow of the erdtree#sote spoilers#elden ring spoilers#elden ring dlc spoilers#shadow of the erdtree spoilers#milk plays elden ring#miquella the kind#miquella the unalloyed#miquella
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I made this originally as a comment on a post on Reddit, but it seemed well liked, so I thought I’d expand on it a little and make it a post here on Tumblr.
Spoilers for Shadow of the Erdtree abound, don’t read any farther if you don’t want the ending spoiled.
I really loved a lot of the lore about Miquella up until the big reveal that he Miquellested Mohg, and was bringing back Radahn as his consort. I remember finding the crosses across the land, and then finding the one in the fissure, and seeing that he abandoned his love there, and man, that was so good, so chilling to see that Miquella, known for his compassion and kindness, had thrown that away. We were going from cross to cross, learning just how much he was willing to mutilate and change himself for godhood… only for him to cling to a childhood crush he had on his older brother. That’s lame. Like, really lame. And gross!
And Mohg. I know we joke about how he beat the allegations, but remember that he needed to wed an Empyrean for his plans to work out with the Formless Mother. These plans he already had in place before Miquella charmed him, since Sir Ansbach was already a Pureblood Knight working under Mohg before Mohg was charmed, meaning Mohg had already established the foundations of his dynasty. That means Mohg was going to go after either Miquella or Malenia, since they were the only Empyreans left, and tell me, which one sounds like the easier target, the small child, or the undefeated champion? Miquella was always going to be taken by Mohg, the retcon just exists to make Miquella look more morally questionable while stripping Mohg of a bit of his agency and villainous identity. The entire Mohg portion feels like a rewrite when the entire reason he was charmed by Miquella is because he had some unspecified way into the Shadow Lands, and it’s never really talked about ever again. Mohg’s entire purpose in this plan comes off as an afterthought, with no specifications as to why he was needed, other than a vague “he was needed.” Even the use of his body to resurrect Radahn is unexplained as far as I know, though I headcanon that it’s due to Radahn’s body being too rotted after the centuries of Scarlet Rot infecting it, and they needed a demigod’s body, so Mohg was the only one to use available, but it would have been nice if that had been explained.
Godwyn would have been better as a final boss, and it didn’t even need to be actually Godwyn to work, since I know some people don’t think that would work from a lore perspective since his souls is gone, and his full return would wreck the Duskborn ending. Of course, “gone” is weird way to put it, since his soul isn’t destroyed, it’s in whatever afterlife exists in Elden Ring and just not being reincarnated like everyone else who dies after the rune of Death was removed, so Miquella could maybe work a way to get him back. The DLC is in the Shadow Lands, where all things that die pass through, after all. Get rid of Mohg being brainwashed, but keep his body being used so that Sir Ansbach, one of the best NPCs, still has a quest to follow in putting Mohg’s body to a proper rest. It also makes sense, Godwyn’s body is really messed up, bloated, and multiplying all over the Lands Between like a cancer, and can’t be used for ressurection.
Still, I think a failed Godwyn would be better. Maybe we skip the whole Promised Consort part, and just have it be the first act of Godhood Miquella does, because ew, am I tired of the incest surrounding Miqella’s character. Godwyn The Golden starts the fight off back in his prime, doing loads of attacks infused with Holy damage, coming off as the perfect and powerful Demi-god he’s always stated as being in the lore. Then he starts falling apart at phase 2, his phase 1 attacks being switched to being ghostflame infused rather than holy, Miquella now on his back and any new attacks added to phase 2 take on the holy affinity due to his presence. Then phase 3 hits, no holy infinity at all, all attacks do ghostflame or deathblight buildup. Deathblight is already so underused, so it would be great here. Godwyn is falling apart faster the more we fight, and Miquella, holding on, is getting hurt by the ghostflame and deathblight while desperately trying to keep his beloved brother together.
Have the fight set during an eclipse, too, sorta like the final boss of Dark Souls 3, the Soul of Cinder. Really tie it into the lore of Miquella trying to bring Godwyn back, like we find out at Castle Sol, where he had hoped to use an eclispe. I’d even say to make the light from behind the eclipse change color as the fight rages on, starting off bright and holy, and change it to the horrid dark grey and sickly yellow that deathblight has by the third phase, so rather than the arena getting brighter than a flash bang like it is in canon, have it get darker and gloomier. And of course, after the fight, the eclipse has faded entirely.
Instead of a cutscene that is nothing but information we already know(Seriously, what was even the point of the cutscene we got? It gave us not a single piece of new information), Miquella is lying on the floor, mostly dead, much like Morgott after we beat him in Leyndell. He isn’t dying because of us(honestly, I don’t even know why he died in the DLC, he’s so high up on Radahn’s back we never really get a chance to hit him directly, but he dies when Radahn does for whatever reason), instead he’s dying from clinging so tightly to Godwyn and trying to hold him together, burned by ghostflame and deathblight. He laments that even as a god, he wasn’t able to fix anything. Not his sister, not his brother, not the Haligtree, none of his plans ever work. No matter the sacrifices, personal or otherwise. He’s a failure in every way, and the knowledge breaks him as he sobs and dies.
However, if you visited every cross before the boss fight, you can absorb the essence of Miquella’s discarded body, and if you beat him then, you’ll get the option to return his discarded flesh and emotions after the fight. Doing so heals him, and gives him back everything he discarded, like his love, his fears and doubts. He fades away into light particles, and if you sit at the grace in the arena, he’ll appear like Melina does, sitting across from you and with a healed character model. This gets a few bits more dialogue, some exposition, yadda yadda. He’s a god without a consort, you’re a lord without a throne. He’s unsure, and not confident it will work, but maybe if you work together, something good can come of this tragedy? Giving up now would just be spiting in the faces of everyone he’s hurt. You’re strong enough to stop him if he loses his way again. (I think the reason he chose Radahn in canon was because of his strength and kindness? He trusted Radahn to do what was right after he threw away his love and compassion, entrusting Radahn to lead him down the right path when he lacked those things, and to be strong enough to resist his charm. That’s again entirely headcanon due to our lack of knowledge about their vow, but I’m adding it here because this is MY fanfiction and I can do whatever I like!)
(This part is more of a personal bit I’d have liked added because I find it amusing, rather than because I think it would make it better. Remember when you go through all that trouble to find Fia, and she asks if you’ve come all this way to kill her, and you can just say “No, I want to be held,” and it’s the funniest chunk of text you get in game? I really wanted something like that with Miquella. He wants to know why you came all this way, entered the Shadow Lands, a sealed off region of the world where only death awaits, where you fought against insurmountable odds, all to get to Miquella, presumably to stop him, only to heal him at the last moment, in which you can straight up tell him to his face you want to be his consort, and he’s just as confused and amused as Fia was. He knows you aren’t under his charm, but still he questions if it’s possible you are if you went this far just for that.)
This unlocks a new ending for the base game, the Age of Compassion. You summon Miquella like you would Ranni after beating Elden Beast, and together you usher in a kinder world, this time without the brainwashing. Or maybe with the brainwashing. Or perhaps it’s vague about the brainwashing, and if this is a good or bad ending in classic Fromsoft fashion. I’d prefer no brainwashing, and Miquella still unsure if things will work out, with it ending ambiguous if the Age of Compassion lasts, or fumbles and falls to a world blind to it. All you and Miquella can do is hope it will be better.
That might be a lot to ask, but look, it’s the only way I’ll ever get to live out my fantasy of being fought over by a cold, goth witch gf and a soft femboy twink with hair longer than I am tall, okay?
#fromsoftware#elden ring#elden ring shadow of the erdtree#shadow of the erdtree#shadow of the Erdtree spoilers#elden ring spoilers#miquella the kind#mohg lord of blood#mohg the omen#elden ring mohg#godwyn the golden#godwyn the prince of death#elden ring godwyn#elden ring miquella#elden ring dlc
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I really like this theory! Because I was thinking the same during the last few chapters when we finally get a glimpse of Sylus and MCs memories. This is the link - https://x.com/millecreupe/status/1813809147508613476?t=2YsqG032kliHKY18Z4QKZg&s=19
The way I'm so dedicated to this cause that I ended up making a Twitter account just to view this.
Let me preface that I am a bit freaked out right now because everything OP wrote about in this thread is pretty much accurately aligned with every specific detail I've predicted/theorized about Sylus and his purpose of changing fate/breaking cycles/etc. I've delayed making any posts about lore because I genuinely don't want to go back into the story chapters to take screenshots and shit, it's very tedious to me LOL 😭😭😭😭😭 I promise I remember what I can, even if it's not miniscule details, I just take away the important things!
(Side note: I've previously predicted/prophesized things before that have come true & I'm a little spooked by it. I don't like to put things out there unless I'm super passionate about a subject LMFAO)
[Warning: VERY LONG info dump/theory post ahead!]
Often when it comes to unveiling or creating monsters, there is always a price to pay. That's the common formula for any story involving someone who has an alternate form or is on the verge of becoming something non-human. It takes a special kind of trigger - often, it's intense emotional states - to unleash a creature or be granted a uniquely regal power. (ex. Eren from AoT, Nero in DMC5, Ignis in Final Fantasy 15)
I'm going to follow the evidence listed in OP's thread for my references + additional responses to the thread that are relevant, which I will link here for easy clickback! (Thank you so much again anon!)
I want to dive into one of the examples I listed first before I proceed. (Light spoilers ahead, and iffy details since it's been so long since I played the game.) While Ignis doesn't have an alternate form whatsoever, there's a DLC in FF15 where you have the opportunity to play as him during the climatic event of main story. Essentially, this would involve Ignis changing the planned fate of the protagonist where he would end up sacrificing himself in the very end to save his world and his people. Ignis pretty much defies that fate, going against godly forces and sacrificing a part of himself that ends up changing the canon ending. In short: Ignis saves the protagonist, everybody else, and everything's great. Yay!
I'm a broken record at this point by saying Sylus' involvement is going to defy fate and interrupt the timelines. TLDR; He's going to ultimately save MC from her curse and break the cycles, no matter the cost.
First, let's discuss Sylus' Evol (power). Energy manipulation can mean a lot of things, though as far as the story has shown us, this means he can bend anything/anyone at will through energetic binds. Also, he can know someone's deepest desires, which is activated when his right eye glows.
At a certain point in Chapter 9 (or 2.1), Sylus mentions something about the MC's Evol being weaker/not as strong as before. While we know Energy Resonance is the MC's power, there seems to be something more at play when it comes to it. It's a likely possibility that the MC herself is more powerful beyond resonating with others, perhaps to the point of causing re/destruction.
I like what OP says in part 3 of the thread: "I assumed MC didn't kill him but instead resonated with Sylus, making his self healing ability double in power, AND at the same time directly **pouring the energy of her aether core into the core the he would be implanted, forcibly reshaping a "heart" in his body."
[Previous quote was in alignment to: "Sylus turned into a wanderer. And if mc died and didn't kill him there, he might completely turn into a wanderer..."]
It's hard to deter me from the belief that in the flashback we saw towards the end of 9.2 that Sylus was literally in a Wanderer form. The arm that moves and reaches out to MC is a lot bigger than her own and when looked at closer, you can make out a textured hand with claws. You can see his palm held out faced upwards, and a weapon floating(?) just atop the center of it.
[10/25 UPDATE: The last time I touched this post was back in July, LMAO. This has been sitting in my drafts for months, but now with the Sylus Translation Project, I'm happy to add it to this mini dissertation.]
Here are some points from the Reddit post that struck my interest the most:
[Changed Facts] Changes how Sylus's powers work: specifically, there are invisible shackles inside of his body that prevent him from absorbing even more power. There is not a tether that prevents him from "tapping into" more power. This is a fundamental power difference and has created a complete misunderstanding about how his powers truly work amongst English-only speakers in the global community.
[Missing Fact] Sylus's Aether Core works by him invading and taking over consciousness; he does not merely perform basic mind control, it's actually far more insidious and terrifying.
[Power Nerf] Sylus's powers are actually described as "all-powerful and all-encompassing" but this was somehow reduced into merely blocking exits.
I encourage you to read the entire post in full, for it shifts so much about Sylus' character. Though for me personally, it only justifies all my speculations and conclusions about his character even beyond mistranslation. I will repeat myself over and over and OVER again: Sylus is beyond powerful, way more than we even know and I'm honestly just waiting for Infold to do something to show this grand transformation or show of power.
With these fixed translation points, it makes sense why he's so desperate to resonate with MC. A few comments on the Reddit post have the same speculation I did that it's possible him and MC have the same Aether Cores in their bodies. [OP responded to a comment with: "MC hears things like "Devour," "He's yours," "It belongs to you," I almost wonder if it's actually because they share two halves of a single Aether Core…"] [[THIS I AGREE WITH HEAVILY.]] If this is the case, I don't doubt that Sylus knows this, but he would rather MC find this out on her own due to some morale of integrity, building her inner strength, etc.
TLDR; Her resonating with him would unleash those shackles. I also don't think it's amiss that MC also has some kind of shackles, but that's just me thinking of other possible scenarios. Everything is so vague with this story because we've only been fed so much tidbits.
But one thing's for sure... I really, really think these two are the true fated pair, to a certain degree. And why it's difficult for them to resonate is due to the fact that they both wield a power that can shift the world, the universe... everything altogether.
#⋆⭒˚。𖦹 ( ´ཀ` ) LUNATALKS!#i kid yall not this just sat in my drafts for MONTHS because i didnt know where else to take it and i felt so stuck#and we've gotten so much more sylus content since then#but listen... i'm a full time student#i can only yap so much#i definitely want to make another long post at one point but your girl's in her final semester of college i have to lock in#I APPRECIATE YOU IF YOU READ ALL OF THIS#please feel free to fill in blanks or anything at all#the next analysis post of mine will just have to do with the relationship dynamic [fantastical powers beyond the convo]#love and deepspace#love & deepspace#lads#lnds#l&ds#sylus#sylus love and deepspace#love and deepspace sylus#qin che#sylus qin#lnds sylus#sylus lads#sylus x mc
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elden ring dlc spoilers
here's my 2 cents about the dlc and the reactions i'm seeing
i have no intention of writing a post analyzing in-depth the lore of the dlc since i've yet to go through every dialogue and item description as i did for base game – anything i were to write now would be incomplete at best – so this is not it. i just wanted to address the overall dissatisfaction i'm seeing from a lot of people. like, as someone who spent weeks after playing the base game reading every single line of text in the game, analyzing each environment, enemy placement and design, seeing the reaction people are having to the dlc lore is quite funny. i get being disappointed a character isn't what you thought they'd be but going so far as to scream "bad writing!" is a bit excessive. i even saw people claiming miyazaki changed the writing to pander to the fans and, seriously? fromsoftware never came close to doing that and there's absolutely no reason for them to start now. but anyways, as i mentioned before i'm a huge lore nerd, the kind with a huge mind map containing nearly all relevant item descriptions, there's nothing in the base game i haven't read, so i think it's safe to say i have a somewhat good understanding of what new lore piece in the dlc contradicts what lore piece in the base game. i'm in no way an authority on the matter – there isn't one – nor am i pointing fingers saying "i'm right, you're wrong" – i just don't understand. i've been through countless different theories before i settled on the ones i entered the dlc with and obviously i wasn't right about everything – especially because a lot of it is speculation not to mention there's not really a right or wrong, only different interpretations of the same materials – but nothing new i encountered contradicted the base game lore i had put together. if anything, it strengthened even more some of my theories. so many people are upset about miquella being the main antagonist or that he's evil (which i completely disagree with, especially some posts portraying miquella as some kind of cartoon villain which is more speculation than anything with actual support from in-game lore), but everything was leading up to it if not in the base game in the dlc (the moment i found miquella's discarded love i figured who the final boss might be, when i found st. trina i was sure). "but the radahn fight comes out of nowhere" maybe there's no direct mentions of it in the base game but it is hinted quite well albeit very subtlety what miquella wanted to do with him in one of the dlc quests – not to mention radahn makes the most obvious sense when you think of miquella/radahn as a parallel to marika/godfrey. and miquella using mohg is not even worth mentioning – i hope my fellow mohg enthusiasts are feeling vindicated, as am i. in short, nothing seemed out of place for me at all. so i was really taken aback when i went into the tags and saw the overall mood. everyone can have different opinions regarding their enjoyment of the dlc nor are there right and wrong theories in a fromsoftware game where the lore is so vague but it's quite upsetting seeing people talk about how "the dlc ruined miquella's character" or "the dlc lore has no connection to the base game" when that's simply not true. if anything, the dlc only added more depth to miquella and even if i was heartbroken at the death of my favorite elden ring character, it made sense thematically. if anything i'm more upset about the fight itself but that's a gameplay problem which is not the focus of the post.
#i’m always open to discussions btw#i love talking about the lore of this game and it’s almost always fun to see other people’s different interpretations and theories#however i won’t stand by people calling the writing of the dlc bad bc it doesn’t fit the views they had of the lore#there are many things that can and should be criticized in this dlc but the overall lore is not it#elden ring spoilers#elden ring#shadow of the erdtree#shadow of the erdtree spoilers#sote spoilers#luca.txt
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BG3 ending (spoilers)
I finished BG3. And I.. I'm so devastated right now. Not in terms of relief or "oh, such a good game has come to an end, idk what to do next", I just don't understand what happened. I am disappointed. I need to speak out. Otherwise I feel like I can burst into tears because of indignation.
And I beg DON'T READ THE POST FURTHER if you haven't reached the end. There will be plenty spoilers. DON'T READ IF YOU HAVEN'T FINISHED THE GAME.
So. Is this really the end? Is this… what we've been so actively waiting for 3 years? Maybe there will be DLCs no less than another full-fledged act? Otherwise, I cannot understand what was the point MC to do all of this?
I.. damn, this is hard. I waited so long for this game, but now I criticize it. Okay, phew. I'll get myself under control. Phew. Sorry.
We were promised different outcomes, different endings, many choices. But what did we actually get? You either save Orpheus (the Emperor becomes an enemy), or help the Emperor (Orpheus dies), or you/your companion turns into an illithid. And like.. who cares if you continued to refuse the powers. It's unavoidable in any case. You cannot form an alliance, you cannot win without a tadpole. You are linear in your final choice.
Your companions?
Wyll leaves to Avernus. Karlach returns to Avernus. Astarion can no longer stay in the sun, he begins to burn and therefore runs away. That moment… it broke my heart. My MC romanced him, couldn't he followed Star? Was it not possible to add some extra scenes? It doesn't matter to anyone. He ran away? Well meh who cares. Only Shadowheart says something like "oh, how sad, he can no longer walk in the sun."
I wanted to help him damn it! Both him and Karlach. And Lae'zel too, but game not allowed me to do so, forcing to choose: either the giths fate, or your ally. Choose.
I wanted my friends to live happily even without tadpoles! Why the hell I was saving the world, if my companions can't be happy? For the sake of a good ending, I should have let Stari to perform the terrible dark ritual? Or turn Karlach into a squid? Minsc and Jaheira are just fanservice for old fans. More or less good end has Gale (still with bomb inside him), Shadowheart and the Emperor himself.
And what about all my decisions? Where are their consequences? What happened to the vampire spawns? With a grove? With the forest? With Hell, where we killed a mighty devil?! With the Ironhand clan, who now have a new leader? Larian Studios, was it really so hard to write at least in text about everything that happened? Like in DOS2 at least? Or about our companions future life. At least about them!
It feels like even if I decided to play as pure evil.. there would be no difference, because I just don't know what my actions led to. But I can't play evil, I just can't hurt anyone. Yes, I'm boring person who loves happy endings and when everyone doing great.
BG3 received its fame, glory, attention. Obviously will receive a bunch of awards, because its ratings beat all records, but inside me.. there is just emptiness. I can headcanon a happy ending with Astarion, truly free Lae'zel, who will be no longer chased by Vlaakith's servants and Karlach with repaired heart. But it will all be in my head. Not in the game. Baldur's Gate 3.. is like a beautiful (really beautiful) wrapper, but the candy inside turned out to be simple and not very different from the others.
I'm sad. Very sad. And I'm sorry for this flow of words. I had to speak out. Now I feel a bit better. I really want to hear your opinion, because now I'm mentally hurt. I obviously triggered the high expectations for this game and get a painful kick for that.
#baldur's gate#baldurs gate 3#baldur's gate 3#baldur's gate iii#baldurs gate 3 mc#baldurs gate astarion#bg3 spoilers#baldurs gate 3 wyll#baldurs gate 3 gale#baldurs gate 3 laezel#baldurs gate 3 karlach#baldurs gate 3 emperor#gale#astarion#wyll#shadowheart#laezel#halsin#bg3#bg3 tav#baldurs gate 3 spoilers#karlach#astarion romance
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Love Confessions in the Baxter DLC
The sequel! Monochrome obsession continues. Part 2/3
Part 1 "The Wedding Confession"
Welcome, or hello again! I played the Baxter DLC a couple of times and I like it a lot, so I wanted to ramble about some of my favourite parts. Specifically about love confessions in Baxter’s version of Step 4, because they are all very well written and make me feel good :3
Reading the first part of this "series" isn't necessary, the introduction is just a bit more thorough in the first post. Furthermore if you've read the first part it might seem like i'm repeating myself with certain points, since those moments share some similarities and i like to be meticulous.
It is time for the second confession and the last one that can be initiated by the player. If you don’t confess here and pick an option in which MC expresses hope of Baxter returning their feelings, you will later reach the moment where Baxter asks MC out himself. This confession is my personal favourite, so prepare for me losing my mind over every single detail.
Spoilers for Baxter DLC!
The confessions all happen after the wedding ceremony, so if you hadn't played to this point yet, i recommend skipping this post (and maybe coming back later, if you wanna chat about them with me)! I may not bring up every single line, but i think this post still covers a good part of what happens.
I call this confession, The Morning Confession, because it takes place on the morning after the wedding! Simple name but it does the job.
There is also another reason for this name, but i'll get to it later.
The wedding is over and most stuff had been cleaned up. MC returns with Baxter to his apartment, after accepting his invitation to stay with him until they have to come back to their home. The two have finally reunited and they aren’t ready to part ways yet.
During that evening, MC and Baxter share a moment by the fireplace in the lobby of the building. I wanted to dedicate some time to this moment, because I think it’s a valuable context to the confession. And aside from providing insight into the mind of Baxter Ward, I love the way it’s written. So sue me, i wanna talk about it.
Despite the fact that they have reconciled, Baxter’s reasoning behind his actions still isn’t fully clear to MC. While being in the company of other people made the lingering unease between them bearable, it still remains. They can't act casually, as if nothing had happened, as if the years hadn’t been lost. So Baxter offers to clarify his point of view. “As sorry as I am, I don’t think I’ve been as open as I could have been” he says and well, that is the truth.
If the player chose to confess to Baxter before this conversation, this moment provides a deeper understanding of the character and explains his reluctance to accept the confession.
It is here by a fireplace – a fitting spot for another personal conversation, considering the duo's shared history – that Baxter reveals his innermost thoughts and fears. At his core, he believes he doesn’t contribute anything to any relationship, because he can't see his own value. And to him, if he doesn’t add anything, then he has no right to form and be in deep, mutually supportive relationships.
Baxter convinced himself that he doesn’t matter. That his only worth is in the entertainment he can provide or the help he can give. In his own words, he doesn’t know what it means to be significant to a person, just by being yourself. Which is why he doesn’t let people get close to him. He assumes that upon finding out that there is nothing more to him, they will leave. So it’s better to not let anybody get to know him, that way no one can be disappointed by his “true” self. He is unable to see that none of that is true because deep down, he thinks he is worthless as a person.
Those feelings about himself are something that have influenced Baxter’s decisions about relationships with other people, for example with Xavier. As the baker reveals later, they always felt that if Baxter had no reason to contact them again, he wouldn't. He kept himself away from others and believed that every connection he makes isn’t meant to last.
Still, Baxter wanted to create bonds with other people. And it terrified him.
He wanted to have that with MC, but he was too afraid to take that chance five years ago. It couldn't have worked out back then. Baxter had his assumptions about himself and others, and he held onto them strongly. It’s sad, but there was no way to make him change his ways back then. He was set on leaving no matter what would have happened.
This Baxter is different from the 19 year old who put his comfort above all else. During that conversation by the fireplace he is being vulnerable in ways he never allowed himself to be before. He tells MC that he missed them over those five years. That they made him feel wanted that summer, and as incredible as it felt, he couldn’t believe it would last. He makes it clear that it wasn’t any of MC’s actions that made him feel that way - he applied this mindset to every connection he made at that time.
It’s incredibly sad to witness his thoughts out in the open like that. I think Baxter’s struggles are something most of us can relate to in some way. Low self-esteem can make people withdraw from social situations and spiral into self-hatered. It’s terrible, to be so wrapped up in disliking yourself that you assume that nobody could ever like you. That you have no good qualities as a person, so you have to make up for them somehow. It can feel like it'll stay this way forever, and so there is no point in trying to connect with others.
However that is not true. In the end, Baxter came to understand this as well. He is worthy of love and friendship. He grew and learned from his past mistakes, and so can we.
He apologises to MC once again, and expresses deep regret over not staying in contact with them. And at last, MC can say that they actually know Baxter Alexander Ward.
I think this moment is really beautiful. It’s an apology without excuses, that provides an explanation. Baxter never had malicious intentions, but even so, his actions had hurt people who cared for him (and who he cared about), so he owns up to his mistakes and does his best to correct them.
Aside from being a really good moment of taking accountablity and being vulnerable with another person this conversation also sets the mood for the morning confession. The air is finally cleared. These two characters can finally show how much they value each other because there is mutual understanding and trust between them again. It will take some time to get to know each other after so long, but they are willing to try, and they know they can be honest.
After a day full of emotional revelations, Baxter and MC finally head to bed. Not only the characters, but the players can take a breath and prepare for what’s to come. And boy are we in for a treat.
The next day arrives and the players are given an option to sleep in as much as they want. What time MC wakes up will have an effect on dialogues and is one of the many examples of how the game lets us customize the protagonist however we want, even in the silliest ways. It is something i deeply appreciate about the Our Life series. The comfort level also changes the lines, for example MC's response to Baxter greeting them in the morning.
Eventually the sleeping beauty wakes up and the pair moves to the living room. Despite sleeping in for a while Baxter is still out of it and it’s so adorable (he's just like me fr).
I think the tone set for the confession is lovely. The atmosphere in the morning is relaxing and light and to me it feels like this is exactly what those characters needed. A new day has arrived, not only literally but figuratively for their relationship. There is no negative tension in the air, just the feeling of peace. They are clearly enjoying each other's company and it's great to finally have that again.
This is only my opinion, but the way this moment feels is exactly why i like it more than the wedding confession. The previous confession is meant to feel rushed, high on emotions and full of determination to declare the feelings right away. MC feels like they have to be upfront about their feelings in that moment so they confess. I do enjoy this type of tension, but i simply prefer this kind of setting. As much as i love convincing Baxter to truly express his feelings by shooting down the reasons not to date him (it's so intense and dramatic! absolutely amazing) i find that i like this quiet admission of feelings more.
While it might not be that intense as the moment right after the wedding, there is still this nagging feeling that urges MC not to wait any longer. They love that they are included in this private corner of Baxter's life and they wish they could have been before. It's this feeling of not wanting to lose any more time, that makes them think about confessing then and there.
And so, the player is presented with a choice:
It is time to confess! Hallelujah.
Just like in the wedding confession we can pick the way we want to confess - with words or with a gesture. If we pick the third option you lose the chance to confess yourself. Instead Baxter will do this when the time comes.
Upon choosing one of the ways to confess, MC has the same internal monologue they do in the wedding confession. I've already shared my thoughts about it in the previous post, but i'll just say here that it's a very nice scene. They reminisce about their relationship with Baxter as a whole, eventually coming to the conclusion, that they can hold on to him.
After the monologue ends, the player has a chance to reaffirm their decision, as they did in the previous confession.
If you back out, MC thinks that they can be together just not in the way they'd want to. They are afraid of confessing, in case they ruin what they just got back and make Baxter run away.
But, if you reaffirm your decision, you get my personal favourite confession scene. Let's get right into it!
I mentioned in Part 1 that Baxter reacts to MC's silence, as they reminisce about their relationship. I find it a little funny when i imagine them just sitting in silence and staring intensely for a while. Kinda like when magical girls have their transformations and the bad guys don't do anything to interrupt them. MC monologuing definitely gives off the same energy. Writing inner monologues is tricky like that.
During the wedding confession Baxter is anxious and worried, waiting to receive MC's verdict. Do they welcome him back to their life? Or do they reject him (even though there is no such option in the game)?. It's stressful and the prolonged silence makes Baxter slowly come back to his usual behaviour to protect himself, in case his vulnerability was the wrong move.
This isn't the case here. His reaction is wildly different. There is no tension or stress, just curiosity and anticipation. Instead of being nervous he is very smug, clearly knowing or at least suspecting what MC is thinking about. I gotta say, when i first picked this option i was stunned. I did NOT expect him to act in this way, but it was a pleasant surprise. Mr. Ward is very perceptive and i love this confident attitude of his.
MC asks him what is on his mind, and he comes back to reality. Baxter encourages them to continue, but they insist he tells them what's going on. And that's what he does. He says that he was remembering a "funny story". Then he asks MC if they want to know something absolutely embarrassing. With that kind of an opening, how could they refuse?
Baxter tells them that Jude and Scott attempted to speak to him about his and MC's... situation. He was surprised that they noticed he was sad and wanted to help him, when he was supposed to be doing that with their relationship. I think it was his feelings of inferiority that made him feel that way.
Moving on, the reason he brought that up wasn't to draw attention to how his poor relationship management skills made others concerned for him. But rather to point out, that the men knew, that MC is important to Baxter. Baxter states that he was grateful they met and despite ending their relationship five years ago, he was never sorry he knew MC. He is kinda chaotic with his admission, one second bringing up the chat with the grooms and the other expressing his affection for MC.
Understandably, it makes MC confused. They thought they were the one leading the dance - or the conversation in this case - but clearly now it's Baxter doing that (i mean he is a professional). Even so, he isn't as good with his words as usual and doesn't quite manage to convey what he wants to MC.
He thanks MC for letting him "ramble" for so long and stands up. Shit's getting real. We're about to enter the boss fight.
He moves to sit on the edge of the coffee table, which puts him at the eye level with MC, only closer than before. And then this silly man leans closer acting all calm and confident. Dude. Please. Everytime i play this moment i lose my precious ability to formulate thoughts, not to mention actual sentences. Because. Oh my god.
And then he hits you with THAT. He absolutely knew what MC was thinking about and he is having a lot of fun with teasing them. They realize that he caught on to what was going on and figure that at least it makes it easier to confess. The dialogue varies in this place because of the comfort level - these are their thoughts on the Direct setting. They also think about how hard would it be to tell him they liked him before he opened up to them. I find it pretty funny, because it’s clearly a tiny poke, towards players who did confess right after the wedding and faced this struggle. When you’re replaying those moments it does make you chuckle.
Now we can finally confess our feelings! When doing that verbally there are a couple of options to choose from, as in the case of the wedding confession. One of the options is: "Could I consider all the time we spent together a date?" and you already know i love this one. It's playful, it's a reference to when Baxter asked MC out five years ago, it's perfect. There is no contender, i always choose it.
...Is what i would say, but i actually always choose the option to confess with a kiss during this feelings reveal.
Confessing with a kiss looks a bit different from the first confession. This time there aren't multiple options to choose where we want to kiss him, MC goes straight (or is it?) for the lips. And the way that kiss is described is everything to me. I'm an absolute sucker for kissing scenes and this one is just so, so, so good! I cannot find fitting words in english (and neither can i in polish) so i'll just drop one screenshot from it and move along before i combust.
It's so tender and sweet and adorable please-
While Baxter was acting super confident and cocky, the second MC declares their love for him/moves to kiss him he turns into a shy, blushing mess. Despite knowing or at least suspecting what MC was about to do he is still caught of guard. I think that his reaction is absolutely adorable. Baxter doesn't blush a lot, so it's always a treat when he does.
We can choose to tell Baxter, that MC wanted to be with him even five years ago and this stuns him again.
Now that MC have confessed their love they're waiting for Baxter to respond. But GOD, is he struggling. It's the first time Baxter is so flustered and it makes me so giddy. He allows himself to show how much MC means to him and holy shit, this man cannot look at them for too long because he will just blush even harder.
From the way he is acting it's already clear that he reciprocates MC's feelings. But the fact that he gets so shy? Stole my heart, sir how dare you be so cute.
Of course, Baxter Ward cannot stay flustered for long and he eventually recovers. Damn it.
His response to the confession is so sweet. He basically says "my turn" and tells MC all the things he loves about being with them, how they made him feel and how much he appreciates them. There is still a moment of self-loathing, when Baxter regrets trying to keep MC out of his life- twice. He is surprised that MC still has feelings for him, still wants to be with him despite all the pain he caused them.
He still brings up all the potential reasons why this could be a bad idea. Limited connections, his current financial situation and his past ways of managing relationships. But unlike in the Wedding Confession, here those aren't statements for MC to refute. I'd say they are less of a warning for MC and more of an expose of himself, to be sure that he revealed everything he considers a flaw before accepting their confession. "By all accounts, I shouldn't be doing this. But I am." - those are his words. Even if he still has his doubts, he isn't going to turn MC down anymore. If he let them go now, in fear of potentially not being enough in this relationship, he would regret it.
And so that is his response: "If you'll have me you will have me." Don't mind if i do- yoink.
While he calmed down a bit for this admission, he gets flustered yet again. It's so adorable to see him be so affected by MC and this situation.
Baxter says that it was easier asking MC out himself all those years ago. He is still so out of it that he voices out loud that he has no idea what to do now. His usual grace and poise are still on leave it seems. He follows it up with that it would be the best if he switched from sitting on the coffee table to somewhere with a backrest, just in case. Dude. Baxter is so strongly impacted by this confession that he is fully aware that there is a possiblity that he will just topple down. I'm melting, it's so cute!
He moves to the couch and MC joins him over there. Once Baxter calms down a bit, he says he is starting to "remember some possiblities" and the two kiss again. I can't even begin describe how much i love the way the kissing moments are written. They're amazing and i'm losing my mind.
The last question Baxter has is if his feelings were obvious to MC. He recounts when Jude asked him point-blank if he was still 'into' MC - we get a couple of dialogue answers to pick, either reacting to Jude even asking about it or answering Baxter's question.
And that is the end of this confession! Baxter overcomes his sheepishness at last, no longer blushing intensely. Quite a shame, but i think we all love his usual charming self as well.
There are no more reservations about showing his true feelings. The pair has been reunited after five years and are finally ready to start a long-term relationship. Good for them <3
Baxter shares one last thought at the end of this long conversation:
And yes, this is the other reason why i call this confession the Morning Confession specifically! It's entirely because of Baxter pointing it out. And because he is so surprised about this turn of events.
The second part is finally over! I worked on it during those two weeks (holy fuck, why) it took me to post it. I'm a bit bummed it took me this long to finish it, but i did my best <3
This part is definitely longer than the first, the brainrot got to me. I haven't started the third part yet but i already replayed the last confession scene and honestly? I forgot how good it was compared to the other two! Shame on me, truly.
See you in the third part! Peace out~
Part 1
#baxter ward#our life beginnings & always#olba baxter#baxter dlc#olba#our life beginnings and always#our life#gamer hours#sunbloom talks#gb patch games
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Femininity Concepts in FFXVI
***Spoilers for Final Fantasy XVI***
Well, here I am again, now focusing on the female characters.
Like I did in the previous post, I will focus on the female Dominants first then highlight some secondary characters that really stood out.
*Jill - Come on, we gotta start with our beloved gal. She demonstrates this silent but strong (and even fearsome) spirit. She's very supportive of Clive but is not afraid to voice her opinions. She possesses a natural elegance and grace but demonstrates her fierce capabilities on the battlefield. She has a knack for negotiation and relating to others. We really see her unveil her dark side when she confronts her past head on in the Iron Kingdom. What's fantastic is that she asked for Clive's support and understanding but made it clear that she would be the one to face off against the Crystalline Orthodoxy's head priest (his name escapes me). Jill may not always make background commentary but her words are carefully selected and measured.
*Benedikta - She is your classic femme fatale that plays with men to further advance her position. Yet the one who she is in a love/hate relationship with is the one she can't have. She is ferocious yet what makes her different is that she contains this hidden sorrow and just wants to be genuinely loved. The way she frantically panicked when she lost her Eikon honestly brought tears to my eyes. She ended up with the wrong crowd and played this game of political chess in a room full of powerful men yet she instantly realized how useless she was to them in that moment of losing her most valuable piece.
*Side note: Let's hope that Leviathan the Lost is another female Eikon when the DLC hits in the next few months!! <3
*Jote - Okay, this awesome woman is HIGHLY underrated! She is incredibly enigmatic and we learn so much about her from the thoughts of other characters but never from her own lips! Initially players may brush her off as some unimportant maid servant but we see that she is so much more - a shield, a formidable fighter (though never witnessed!), a healer, a scout, etc. She's basically doing the jobs of Tarja, Clive, and Gav wrapped up in one! Yet her eyes give away her feelings towards Joshua and especially when she frets over his health. Yes, she longs for him but what makes it unique is that she loves him for who he is, not for what benefits his Eikon brings to the Undying that worships him.
*Mid - A freakin' prodigy. I mean, she is the head of the hideaway engineers! An occupation that is stereotypically masculine. She is 100% focused on her tasks and is not your typical 16 year old gal for sure. Her genius inventions, zest for life, and fast-talking mannerisms has all of the hideaway family wrapped around her finger (true, also because she is Cid's daughter). That whole scene with Joshua kneeling to kiss her hand upon meeting her cracked me up - she's the last woman who requires a chivalrous display but what I love is how she laughed and pulled him up and gave him a reassuring pat on the shoulder.
*Charon - What can I say, this woman does not take s--- from ANYONE. She's even intimidating to some of the men at the hideaway which is absolutely hilarious. She is a hardened woman that commands respect but has her softer side which takes time to reveal. Money is on her mind but eventually she learns that there should be more to life - using her abilities as a cunning merchant to help a cause greater than herself.
*Tarja - Like Charon, she also does not accept any B.S. and takes her job as the non-magical physicker very seriously. What's great is that she isn't a nurse but the actual (and only) doctor of the hideaway. Her extensive knowledge is incredibly valuable and the hideaway would definitely not have survived without her.
*Vivian - A woman held in high-esteem who is so focused on the garnering of knowledge that she even gets targeted by assassins. Her intelligence certainly tips the scales in favor of the Cursebreakers to gain the upper hand.
*Anabella - I have a huge post written about her but I figure it's worth mentioning a particular aspect. She possesses quite the evil ambitions and is able to persuade not just the theocratic Sanbrequois emperor but powerful men from other nations - NOT just through her looks but through her conniving strategies. She longs for a powerful legacy forged by the greatest possible noble blood and even views herself as the prized breeding cow.
Some other examples of different aspects of female characters include: Eloise who is an astute businesswoman who conducted deals and contracts while her brother Theodore (sob) became her trusted porter; Martha who is the tough protector of Martha's Rest - the Rosarians put their trust and faith in her; the same with the Northreach residents when it came to Isabelle. What's great about her is that she is a courtesan but we see her blossom into a strong and trustworthy leader that many held in high esteem.
Even the stoic Dorys is the commander of a Cursebreakers squad.
I love how the story had female characters each with their own drives and ambitions whether they were motivated by a just cause or for evil reasons.
#ff16#ffxvi#final fantasy 16#final fantasy xvi#ff16 spoilers#ffxvi spoilers#jill warrick#ffxvi jote#ff16 jote#ff16 tarja#anabella rosfield#benedikta harman#midadol telamon#ff16 mid
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MY THOUGHTS ON SIDE ORDER
If you see this, you don't have #side order or #side order spoilers blocked. .
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So. Side order's gameplay is fantastic to me, I've completed it with all 12 palettes now. I love splatoon and I love roguelikes so this was sort of a match made in heaven for me.
Creating the OP builds, the final boss, the general colours and music and vibe of the game is amazing! Everything to do with Pearl and Marina are *amazing* and they're so hella gay it's adorable :D And I love that they're not even hiding the queer representation now. Marina having a sprawled out Pearl as her desktop background is so cute, even seeing an elevator scene where they gush about eachother, and another one where Marina worries that Acht is hitting on Pearl.
And... cannon They/Them Acht! I remember all the people on Reddit being like "it's just the marketing team mistranslating their pronouns in a tweet!" NOPE, it's in game too!
Hell yeah :D Smollusk is adorable and I love him, and maybe we finally have a splatoon villain tumblr won't turn into a tumblr sexyman since he's a literal infant xD
And Pearl Drone is so hecking cute, I love her so much!! If you spin around in the lobby she spins too, and if you stay still she falls asleep :D
I did my first run with Brella cause it's my fav and it has my beloved inkstorm kit from S2! It took me three tries before I beat the tower for the first time, but then every run afterwards with different weapons I've always cleared it (I was got bounced off the tower for that first death and the second I was caught offguard by how fast the reefslider spam is)! Brella was definitely my favourite run, but I also really enjoyed the roller and brush runs. My roughest run was with the Splatling. I had dreaded doing charger after that, but charger turned into my fastest run!
I could see myself unwinding in this mode hundreds more times. I am saying this all to demonstrate that I really love this DLC, it might be my favourite of all the single player modes so far, either that or S2 hero mode. So my following criticisms are out of love for it because it's close to perfect. So the big one is... "the dlc is too short!" I hear that a lot on both tumblr and reddit and someone inevitably chimes in with "You don't play a lot of roguelikes, do you?" I mean... do YOU? I've done over 100 runs in Wizard of Legend, and thousands of hours on Pokemon Mystery Dungeon and Etrian Mystery Dungeon. Yes it's made to be run multiple times, but when a run is only 20-30 minutes it's still only about 6 hours of content if you do all the palettes. And these could be fixed with the assets they already have! Like imagine an Endless mode where the difficulty (enemy speed and hp values and number of spawns) kept ramping up higher and higher each floor, with the leader board being kept track of on the app. Or a daily tower run to save a random cephalopod from being grayscaled - the daily inkling/octoling's palette giving you a random weapon/sub/special for that day that followed the rules of 8's Octoshot (more hacks = less chip slots). Or like a super hard difficulty mode - imagine a mode where every floor had a danger modifier, and maybe a Parallel Cannon spawns into the stage to try to hunt you down (maybe it's even invincible so you have to run away from it while doing the stage objective?) I know the Octoshot is kind of the "hard mode" (it's still not too bad though since it's basically just like starting from the beginning without hacks), but it's not fun being limited to just the one weapon type. Especially for it for people who find the regular shooters boring. I don't feel like this is an unreasonable request either, Wizard of Legend - a roguelike made by *two* people - for instance has a few options for post game challenge runs (a randomized mode, a mode where the enemies start from the highest difficulty from floor 1, an extra long run that touches on all the bosses, a BOSS RUSH mode, Curses - basically one thing gets massively buffed while a second thing gets massively debuffed). The Mystery Dungeon games tend to have unlockable MASSIVE dungeons that start you off from having nothing. (like imagine a 99 floor floor tower where you started with no hacks, and a basic shooter with no sub/special and you had to earn new weapons/subs/specials/hacks as you go). Could do the Curse style idea with extra special Marina hacks. "Hey 8, I just figured out a hack that turns everyone's Max HP to 1 - both yours and your opponents!" "This hack will make you much faster but the floors will always be dark!" Or those Bonus challenges, imagine if there was an option to do conditional runs with them. Like "Beat the Tower without using your special, unlock a specific splat tag banner" Again, I am only criticizing because I love it. It's just also the easiest and shortest of all the single player campaigns we've gotten I feel, and if they were going to lean into the roguelike genre, I wish they looked into how other roguelikes reuse assets to lengthen the gameplay and provide extra challenges to keep players interested for a long time.
AND I AM STILL MAD YOU CAN'T PLAY AS A SQUID AND THEY REMOVED THE PLAYABLE SQUIDBEATZ (half joking. Not really upset, but I do find it odd now that there's more campaigns you can play as an octoling than an inking on the switch now despite inklings being the mascots...... rotm/oe/so vs just s2hero/rotm. And I don't see why we can't just have minigames back, they remove more minigames each entry and paying to listen to music now is frustrating...) Haha... But yes, overall, I loved it. It's a 9/10 from me. Adding squidbeatz and some post game longevity / challenge modes would have made it a 10/10. I can't wait to play more, I can't wait to visit Inkopolis Square again next splatfest :')
Now, onto random observations!
The lobby has jump ramps on the back corner pillars. I don't know why!
You can turn Color Lock on in the main game and it *does* affect Side Order. It gives you permanently Blue+yellow or Blue+green ink, even in the hub area.
So with this boss, it uses the hairstyle from your S2 hero mode data to get their appearance... But I swear mine is using the feminine voice here and when being splat, despite that hairstyle being locked to masculine inkling voices in Splatoon 2? I do use it with the feminine voice in Splatoon 3. Or maybe the voices are just mixed into one here, I can't quite tell? Well it made enby me happy to see. I do kinda wish we got a challenging superboss fight with 4, these felt a bit weak.. but it seems to imply they aren't specifically 4 but Order made them based on their data... So...where is the real 4?!!! Did she never show up to work? Speaking of that boss....
Around the room are these white pipe like structures...
That will be instantly recognizable to anyone who dabbles in japanese model kits - they're sprue trees, like the kind used in Gunpla.
The robotic boss has robot model kit building pieces in the background :D
I still don't quite get the intro scene where everything goes digital on the train.... So it's implying either A) your character got Grayscaled.... But your character is fine when you go back to town... you don't even see any characters standing around suffering it's effects, they could have had some npcs spacing out or acting weird ala Persona 3... or B) you're getting pulled into the memverse too, but there's no sign of your S3 character *at all*... (though this would have been a good way to let us play as an inkling too nintendo >:l *angry woomy noises*)
Honestly I felt kinda like Acht's inclusion was sort of superfluous at first... mostly their role felt like "Pearl & Marina: *does something gay* Acht: wow these two sure are hella gay right 8? i feel like we're third wheels". I kept waiting for some kind of...reveal? Their memories are pretty much fully restored instantly rather than rolled out gradually like I was expecting...I was thinking maybe they'd, like, link them to Paul, or follow up on the recognizing Pearl somehow or being linked to the engineers that created Order or...SOMETHING, but it never came. Other than maybe dropping a hint about the person who instructed them and Marina when they were in school? Their role was really just "I'll hold the elevator and jump in for a song"... But maybe that's okay, eight and Acht are trauma victims and this was meant to be a place to heal them. Maybe it's okay that we take it slow getting to know them.
Okay that's all that's brainworming away at me for now, I'm sure I'll think of more later. Again, I really love it, definitely a 9/10 for me. I hope yall enjoyed it too :)
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A:FoP Sky Breaker DLC Thoughts...
Alright so i finished the main story of the DLC and have let my thoughts cook for a minute. This is just some of my thoughts/opinions overall. I will have to do a separate post for my more intense thoughts because I managed to actually hit the character limit and I wasn't even halfway through everything (i didn't even know tumblr had one of those and I've been on here for over a decade)
Spoilers for Avatar: Frontiers of Pandora Sky Breaker DLC under the cut.
The opening? Gorgeous. Amazing. Fantastic. Obsessed with the little cut scene of our Sarentu on their Ikran. I am in love. I was really pleasantly surprised to see Kin right off the bat too! Thats my grandpa, i love him! And then walking with the Zakru and getting to hear other NPCs talking was really nice. I loved the banter about So'lek.
Getting into the main games camp was visually very pretty but confusing. I got lost immediately (distracted by the wandering Zakru) and accidently came in from the back? and then proceeded to not be able to find anything or anyone. I kept getting turned around and winding up back with Etuwa and Ka'nat. I did eventually find everyone else but it was a struggle.
Was Eetu only there at the very start??? He was hanging out with So'lek and having a very cute banter and then as everything progress he completely disappeared. Sosul too for that matter. It made me a little worried when he wasn't there after a while bc it felt like almost all the other key npcs got at least a small cameo in other quests but not Eetu? I got paranoid he died but also i think hes an important enough NPC that someone else would have said something if that was the case. I guess i just wanted more of him in general. (Im biased/delusional and ship him with my Sarentu, i will take literally anything)
Theres also a smaller moment, walking around where Teylan calls and starts talking about Nor, about how he would have loved the games, that really got me. For a second i actually thought Nor might come back later in the story, but given how things went it makes sense that he wouldnt. I do really hope that Nor shows up in the next DLC because I really need closure for him. He deserves to see and be a part of what his fellow Sarentu are building and to heal from all the hurt he has been through.
Can the Zeswa PLEASE catch a break? 😭 First the arches are collapsed, then Pasuk, now this?? I need this to be the last big bad thing that happens to them for a while.
More So'lek all the time please! I love him. I loved his role in the over all story and how he helps us throughout the final mission. He is the reason i am desperate for a romance in this game, but i can't have that so i'll just have to write it myself fhdjskghfs
I will be making a separate post about my thoughts on everything with Alma and Mokasa.
With the last of TAP (more or less) gone now, I'm really curious about the next DLC and the general future of Frontiers. Secrets of the Spires comes out in Fall, which is rapidly approaching, but i doubt we will hear anything until like September at the earliest. I think I remember hearing about a new clan in the new area for that one?? (Could be wrong though) Im really curious what the plot for that one is gonna be now that Mercer and Harding are gone.
Hopefully we will see Nor again. I'm kinda also hoping for a movie cameo? like Norm or Max showing up? We got an audio cameo of Ardmore, i think it'd be cool to see some friendly faces or at least audio for one of those guys. I don't think we will get a Jake cameo but i would lose my mind if we did lol.
Im also really hoping that theres more content coming in the future? More DLC or comics or something cause AFoP is the only thing keeping me sane when it comes to Avatar Brainrot rn.
#froglet rambles#avatar frontiers of pandora spoilers#frontiers of pandora spoilers#sky breaker dlc spoilers#afop spoilers#avatar frontiers of pandora#james cameron avatar#avatar way of water#avatar the way of water#frontiers of pandora#atwow frontiers of pandora#atwow#afop sky breaker#sky breaker dlc#james cameron's avatar#avatar 2009
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i like you, here are my favorite awesome and underrated outer wilds fic + comic recommendations in no particular order
interpolation by @tippertot . its got base game spoilers, possibly dlc spoilers? unfinished but it's currently being updated wooooo!!! it's very interesting and i dont exactly understand whats going on but i really like it and am SO excited to see where it goes. keep in mind i've only read up to chapter 9 so idk what comes in the other chapters. but its so so so good, i need to make fanart for it sometime wahh. (and of course. also finish catching lol.)
hearth's shadow by @spitzyyyy . got dlc and base game spoilers - only 2 chapters out but they're decently long(and very angsty) and it was last updated in january and im pretty sure spitzle is still writing other fics so even if they drop this one, im sure they've got plenty of other, very good ones too. this is just the only one that i've read from him (YET) it's very sad though so like. brace yourself. BUT CHAPTER 2 IS ALSO CUTE THOUGH SO ITS FINE
and uh also anything by @crimsonquill-086 is very good ::) i havent finished all their stuff yet but i think(so far) on my own terms is my fave.
also i read like one chapter of the rule of quantum certainty by TimeturnerJay(i don't *think* they have a tumblr? not sure) and i've been meaning to return to it so im gonna read it after i finish this post so there's also that!! chapter one was gut wrenching i needed a break lol /pos
then i cannot recommend elwensa's comics enough. she makes so many and they're all very good, some are sad and some are cute, and some have headcanons that i basically accept as canon now for literally no reason.
here's a whole timeline i found of a bunch of her comics that i *believe* is up to date -https://www.reddit.com/r/outerwilds/comments/18uuy7z/elwensa_ow_comics_grand_timeline/
she's also got an entire au called the legend of outer wilds that's basically just outer wilds but its zelda inspired and it's got a ton of cool concepts so like. its very good it has its own carrd check it out - https://tloow.carrd.co/
and if we're talking comics i of course can't just like, not mention @cobaltbluesu 's "thrill chasing." pretty sure he only recently posted chapter one so im not sure how much there will be in the future but definitely go check that out, their art is so so cool(and a big inspiration for me.)
feel free to reblog with any other recommendations there are so many but if you find something good please tell me
#outer wilds#outer wilds spoilers#outer wilds fanart#echoes of the eye#echoes of the eye spoilers#outer wilds fic#outerwilds#outer wilds hatchling#outer wilds protagonist#outer wilds nomai
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⚔️Puella Magi Madoka Magica x Pokemon Sword/Shield: Hop and his Witch Form⚔️
Word count w/o intro: 11,703
Look, I know that the Traveler from Genshin won that poll, but...if I may be honest, I am not ready for what concept I had for them to completely topple apart all thanks to a single shred of lore being aimed at my head at mach speed. Trust me, fellas, I saw the roller coaster that is the Fontaine chapter; if shit is that crazy while we are halfway through the main story, then I dread the revelations that will befall us all when SNEZHNAYA rolls around-!
With all that being said...welcome back, ladies, gents, and those who have casted the dreaded concept of gender out of their lives! For those who are unaware, we are here today to witness what would happen if I were to take the worldbuilding of Puella Magi Madoka Magica and apply them to other media. Today's unfortunate guest for today is none other than the goat himself, Hop!
...Not funny? Ah, alright-
Yes, I am aware that Hop's reputation amongst the fanbase is...controversial at best. Generally speaking, I've noticed that the negative image of this character was formed by the fans prematurely judging him based on his initial lines of dialogue, passionate (which is often mischaracterized as cheerful) attitude, and, I shit you all not, animations (which is more of a fault caused by tight release schedules and the developers being rushed than that of the character himself). From these alone, he tends to be placed on tiers lower than the fucking Gen 6 rivals (no hate towards them, promise, I just wish they were fleshed out more)- which proves to me that not only are those types of Pokemon fans purely visual beings, but that media literacy is dead, rotting, and its tombstone has been Hyper Beamed to Hell and back-
BUT we're not here to rant now, aren't we? My...personal, burning distaste towards those who call him a Hau clone aside, we are here to dissect his character- in more literal ways than one! If I may be honest, this analysis post thinly disguised as a silly, crossover ficlet was created as a thought and writing exercise for myself, and it was quite fun, if I must admit! So I hope from the bottom of my heart that you guys find as much joy in Hop's pain and suffering as I did while writing it!
Just a few quick warnings, this post will contain mentions of child neglect and favoritism, implications of social ostracization and public shaming, and, I cannot stress this enough, mentions of self destruction/S-H/su-c-de. If any of these themes are too triggering, especially that last one, please, please click away! I am being serious here- take the utmost care, and be safe!
Of course, spoilers for Madoka Magica, Magia Record (Anime ver.), and Pokemon SWSH are right up ahead! If I may be honest, I haven't touched upon the DLCs yet, so spoilers regarding them will be minimal at most. There will also be shades of PostwickShipping (Hop <3 Gloria) present, so if that isn't your cup of tea, I sincerely apologize.
It would also be fitting to play some Decretum on the side, too, especially when we get to the despair bit- God damn, he and Sayaka need to be buddies.
-The Wish, Possible Powers, and Soul Gem-
"Before we ever started out on this journey… I remember watching Lee on the telly. He was like a bright star, so strong I could hardly bear to look right at him. But now, I can tell just how strong he really is… And what he's got that I haven't…"
Now, I could go the easy way and say that he'd wish to be as great as Leon- to become as strong as the champion and equally undefeatable, but, honestly, not only does this feel cheap, it feels so...unlike Hop as a character. He doesn't just want to defeat Leon- he wants to prove his worth and make his mark as a trainer. Hop, like the rest of Galar, idolizes his brother- so much so that he copied his strategies and every move; a mistake that had gotten him to lose the fight in the Circhester stadium even after facing off against so many trials and tribulations-
After all, as Bede said it in his own...brutish way, if people looked down on Hop, they will do the same to Leon - the man who Hop looks up to as not just an older sibling, but as a symbol- as an unshakable LEGEND, and not just as a human being -. So if the perception of the man who Hop saw as a hero was to shake all thanks to him...it'd be quite devastating, to say the least. It was this possibility that hit him the most- where his worth and identity came into question.
Hop may dislike losing - a sentiment that grows stronger every time you defeat him -, but what he fears even more is disappointing others; lowering his and his brother's worth in their eyes. He wanted to be number #1 because it was expected of him to do so, by himself, by the public, and, when you think about it, even by his family - whether consciously or not -...
After all, just look at his home- do you see any pictures of Hop around? Left and right you find memorabilia and trophies belonging to Leon, but how much mementos of Hop can you find? Whether or not he was aware of it, Hop craved not just the glory of his brother, but also the validation and positive attention.
This was his path in life- no, this was his destiny, as he'd put it; to become as strong as his hero and receive that blazing torch after living in his shadow for so long. To live up to his splendor, to inspire others to get up and take a stance, and to make something out of himself. His brother was a hero- so it makes sense to imitate someone as amazing and strong as him.
So, after analyzing his character for a bit, his wish could go along the lines of wanting to be by his brother's side, or, more appropriately, to make an impact on the world and the lives of others like he did. After all, we are assuming that he made the contract a bit before his constant losses began to fuck with him; he had confidence in his abilities at least during the beginning, and was certain that he was going to emerge from the final battle victorious.
The powers resulting from this wish could go in a lot of different ways; after all, wishing to make an impact is quite abstract. It isn't like he wished for someone else to get healed or to win on a lottery; so trying to make powers based on that would be tricky. My best guess is that his powers are associated with memories and legacies, which, once more, also fits in really well with how he documented and tried to mimic Leon's strategies and actions.
Now, before we focus on his soul gem and witness it crumble along with his self-esteem, we're going to take a good look at his attire upon transformation into his Magical Boy form- an aspect that, regrettably, I've forgotten to cover back while I was analyzing Medic. Now, this part may be a little unclear to some upon first reviewing the designs present in PMMM, but a pattern is there- and one of the most common reasons behind a magi's design is the intent behind their wish and their desires before or after taking on the contract. In order to prove my point, I'm gonna list some examples:
Sayaka Miki is a knight in shining armor; she wanted to uphold the ideal of a magical girl and fight for what's right
Homura Akemi's outfit is rather...funerary, for lack of a better term; she made her wish as result of her losing Madoka, and had more or less doomed herself to watching the demise of her beloved over and over again
Nagisa's outfit looks like an everyday, ordinary outfit for someone her age; she craved a normal life where she was able to be just like the other kids around her- not having to worry about living in a dump and caring for an unstable parent
Iroha's design invokes the idea of a ranger or even a mercenary; she is dedicated to finding her sister at what cost, even if most of the evidence (or lack there-of) pointed towards Ui not existing in the first place
Being in the spotlight of someone else's life, looking up to his brother, and making said champion an example on how he should lead his life...I think a stereotypical, legendary hero might do it; the main protagonist of tales like Beowulf or even your everyday JRPGs. Hop often made references to him 'weaving his own legend', so this would make perfect sense!
Speaking of-
Regarding his soul gem's shape, simple- upon transformation, it would look just like a small flame placed on his solar plexus like a brooch or button. Comparisons to Leon's charizard aside, it is a simple and straightforward symbol representing his personality; passionate, competitive, hot-headed, and bright- but all flames are prone to dying out one way or another. Hop's association with fire is also presented to us in-canon in his second league card, with him pulling off Leon's signature pose as flames wildly danced around him.
This also brings the idea of him burning himself away to fit into his ideal of a champion to mind, or literally burning himself out. A raging fire ready to render all that is in its path into ash- including himself.
The emblem on the middle of its egg form is a little harder for me to interpret fully. I could go with the easy way and say that it's probably the same as its form upon his Puer Magi transformation, but we all know that my perfectionist ass would not just simply settle with that. The options on our hands are as follows;
The easy option, the Hop flower (symbolizing how becoming a professor is his true calling in life)
A coat of arms (royalty themes- also, a pun on Eternatus' eternamax form, coat of ARMS, heheh)
A spiral (symbol of futility, continuation, cycles, and a downward spiral)
A coat of arms WITH a spiral in the middle (look at the above two points)
A flag (him wishing to create his own legend, and how he was initially a foot ahead of us during the start of our journey together)
A windmill (...we'll get to that, but let's assume it's because of Postwick for now- I personally prefer this one)
A shield with two crossed swords (again, royalty and hero themes)
As for its color, here is where things get interesting; I already spoke about how most soul gems correspond with the eye color of their respective magi, since "eyes are the windows to a person's soul", so a brilliant gold would fit both with this unwritten rule and thematically. However, then I got thinking- Red is also an applicable color, right? It fits his personality, and would clash really well with the cool purples and blues...until I realized that not only is red already going to be present as a sort of secondary (if not primary) color to go along with the existing cool palette in mind, but the added gold highlights would embolden it and make sure this design really pops.
Besides, making red a central color for his magi outfit also adds in to the idea of him still mimicking Leon, whose associated colors are purple, gold, and, of course, the reds of his cape! We aren't completely sure as to how much control a magi has over the outfit they'll don upon transformation, but we do know that Madoka actually designed her own magical clothing, so some input from the magi themselves, whether consciously or not, does contribute to the matter. This would also make a cute little homage to his champion outfit in Pokemon Masters EX!
One last point before we get to the part you've all been waiting for, we have to look at his weapon; yes, his powers are probably associated with memories or even perception, but, according to my research, one's weapon doesn't necessarily have to be tied to the wish. As a matter of fact, aside from Mami's ribbons (symbolizing her being tied to the life of a magical girl and her capturing others in this web of malice whether consciously or not- a literal lifeline), most of the cast's weapons are unrelated to the wishes made, and, like the aforementioned outfits, are more tied to the magi's intents or even personalities;
Nagisa's is a trumpet that blows out bubbles. She wanted her mother to hear her, but she's only ever able to let out little squeaks; the dichotomy between her desire to be acknowledged and wanting to be a decent daughter to a horrible person like her mother.
Homura's is a shield; she wishes to protect Madoka, but a shield alone cannot deflect everything threatening her sweet rose. There's also the symbolism of her hiding behind a shield, both as Moemura (shy and reserved) and Cool Homu (covering her emotions with an aloof exterior); in both cases, she's hiding herself away from the world.
Sayaka's is a cutlass sword. Go figure.
I am not completely sure on Madoka's; she dislikes brutal fighting, so it would make sense for her to use a long-range weapon that she's able to use to snipe enemies from a safe-enough distance. I also heard that a bow and arrow have some sort of significance in Christian lore, but, to be frank, I am not completely sure about this; this section requires further study.
Again, I gotta thank @bluethepearldiver for saving my butt here and on the upcoming natures section! According to them, since I had already removed swords and shields from the equation in order to make space for both Gloria and Victor, a polearm type of weapon would fit him the most! In their own, brilliant words, it is "representing how unattainable his goal ultimately is", and, in my opinion, it is a mid-range weapon- when utilized correctly, Hop would be able to conquer battles that would require either long or short ranged attacks to clear! Also, personally, it brings the image of a sheep herder to mind.
As for the specific type of polearm, that one would require a lot more creativity, but, since Hop comes from Postwick, a weapon that originates from Europe would be fitting. After thinking about it, I believe his weapon is probably a Halberd, due to how it can pierce, chop, or slash depending on the situation. It would also symbolize poor, bright-eyed Hop constantly changing his strategies and teams in order to catch up to us- to finally match us in strength. Every time we met him, he would have different strategies, a different team, a different outlook- he tried every viable, effective strategy, tearing apart the aspects of himself that were deemed roadblocks, pushing himself until he was burning himself way too brightly for his own good, yet...
-Descent Into Despair-
He lost. He had lost yet again, hasn't he?
His grip on the pokeball was shaky. The eyes of the crowd fixated on him as the last of his pokemon fell to the ground. Frozen air filled his lungs; his eyes felt like they were turned to stone, as did the veins in his arms.
The whispers grew louder; the crowd's collective judgement was being passed from one attendant to another. His teeth were about to shatter from the pressure around him alone. Not even Melony's concerns were registered on his mind; all the words around him amalgamated into a brute cacophony that choked all the will and rationality out of him.
His heart was on fire. His lips were dried as he stared at the nothingness before him. It was so hard to continue standing up- fucking impossible to focus on anything but this blunder forged by his own hands- which he now sees as nothing but useless vestiges. His heart was a war drum in the midst of conflict; beating as though the drummer's life was on the line if they were to dare and drop the pace. How he wanted to gouge his own eyes out and rip those ears out...
"Pitiful."
What on Earth was he missing?
He tried to change his strategies, he really did. The sad look on his pokemon’s eyes broke him every time, but they just couldn’t be of good help…he had to be a better trainer.
That’s what good trainers do, right? They make sure their teams were optimal. After all, strategy came first; that was what he learned from all these battles that long moved his heart.
"Foolish."
Another loss.
He looked down at his final, fallen comrade, not taking his shaking hands into account. Was it the cold? The stress? The sheer disbelief of what was before him?
Or was it frustration? A poison seeping between his clenched teeth- ready to curse out himself and direct his anger to the world? Readying him to pound against the earth beneath him until his knuckles were mangled and bloody?
No...no, this can't be it. He had to push himself further- he had to be better. Not a single Pokemon of his would listen to someone as fragile as he was; he had to make an example out of himself if he had to be a strong leader- a hero to them...
"Hypocrite."
Wooloo...
You promised, didn't you?
He stifled his own sobs. Oh, how could you have done this to them, Hop? They were the closest thing you had to a childhood friend! They were right by your side to the very end! All you had to do was to keep their head up, tell them it wasn't their fault, and that you would still enter the league together if you both focused! All you had to do was stay strong-
But you couldn't. You just had to up and leave them; cast them to the dirt where you dragged his good name through.
In the end, he couldn't even uphold that.
"Pathetic."
Over and over...over and over, he had repeated this fruitless, pitiful endeavor- all to no avail.
Finding himself floating adrift, Hop feels as though his very existence was slowly slipping from his fingers; becoming one with the very void surrounding him. He couldn't even feel his limbs, much less his face.
No matter how much he had stretched himself so thin, it just wouldn't work. The evidence was there before him, for all of Galar to see- his true rival and his brother on that field together, the latter holding the other's hand and raising it up in the air...that no matter what he did, all the sacrifices he had made, it was all up there in the air like smoke. His dreams, hopes, and ambitions- gone with what shine in his eyes that were left.
Oh, little sheep...do you not realize that you have tangled yourself within this spider web- the very definition of insanity?
"Worthless."
He's tired.
With each loss, it got a lot harder for him to get up and walk away.
His legs were shaking, and not just due to the harsh winds around him. The winds were picking up their pace, but the eyes, the eyes, the eyes-
Why must you insist on further embarrassing yourself, young man? Can't you tell when it's the time for you to just drop everything and move on with something better for everyone else's sake?
You're just embarrassing yourself at this point- nothing more than a clown attracting disrespect and shame like flies to a rotting carcass much like yourself.
...
Yeah...
What if...it was him?
He couldn't take the watchful gazes of the crowded streets anymore. Oh, how he wanted to hide away in the corners of the world- render his own face into nothing but a crimson pulp just so their judgemental glares, mocking smiles, and whispers would finally leave him alone and hollow.
His heart was racing- his veins were on fire, and his arms were about to burst.
It was too much... Upon stumbling upon a silent, empty, dirty alleyway, he slumped onto his knees as he shook from both the cold and pressure of all the bottled up frustrations in him. At long last, the waterworks finally broke out. Only the night sky and howling winds were his current company; doing little to distract him from his pained heartbeats and dried up throat.
He couldn't hold on to his victories, no matter how feeble or small. It didn't matter what he did or how much he tried, all that he's tried holding on to will just slip away from his fingers, like the breaths of fresh, cold air escaping him; inhaling just enough as to not allow him to pass out on the spot, but it was only that much.
The sound of metal clanging on the ground escaped his ears. It was only when he was finally slumped on the ground that he had noticed the fading luminescence just before his reach. Even as his body shook from the mental strain and the cold, he still recognized the jewel that was on the dirtied ground. Hands shaking, he slowly picked up the once brilliant object...
Through jittering teeth, he just couldn't help but sob whilst instinctively smiling; the sound coming out like a sort of soft giggle...
Hahahah...oh, don't tell him- don't tell him he couldn't...
What a mockery- look at him, everyone! Not only had he failed the challenges before him, but, oh, this poor damn pest- he couldn't even look after his own damn soul gem! The very thing he had traded away what was left of his identity outside of the league for- and even then, with his wish, it only made sure that his mistakes would return to him in even stronger, more merciless manners. Was it due to him being unable to focus on both perfecting his strategies and his duties as a puer magi?
For all Hop cared at that moment, it was just another sign of his pathetic, useless existence. Worthlessness- no, he was way beneath that; he had failed. He had failed, he had failed, he had failed, he lost, he had motherfucking lost.
Answer yourself this, Hop- Do tell how you expected to come so far like this! How you have managed to shamble and shuffle through the league challenge like the worm you are, with nothing but another's achievements to your name- and you couldn't even take good care of that!
"...Useless..."
Hop shakily breathed out.
"Hah...if only I wasn't born so useless..."
His grip on both sides of his head grew tighter. As he gritted his teeth and his eyes twitched, one last thought flashed in his mind-
"There's...nowhere left for me..."
"Everyone else is moving on without someone...some pest like I am..."
With all the air that was left in his lungs, Hop roared into the night and unleashed all the grief in his heart. His anguished wail was interrupted by a sudden crash, and all that was left were the howling, autumnal winds...
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Word of the contestants' escalating behaviors grew amongst the people of Galar.
At first, it manifested as deepened anxieties; competitors being so overwhelmed by the upcoming events that it caused them to hyperventilate, shake uncontrollably in between sobs and unintelligible screams, or, at worst, completely melt down; faces reddened by tears as they were unable to remove themselves from the ground due to the paralyzing nervousness and hysteria. Initially, these incidents were brushed off as being related to the individuals' worries over the nature of the Gym Challenge, on top of the resulting trauma caused by the Darkest Day; even after the region was granted another chance at seeing the bright, blue skies, tensions were still at an all-time high, so, at the time, this appeared to have been the most rational conclusion.
It was when they've descended into thrashing bitterness and violence, however, that concern was finally demanded and raised- and, along with them, a whole basket of questions that craved all the answers in the world; anything to make sense of what was unraveling. Many a stadium had to close down - some even in the midst of these breakouts - for investigation purposes in order to get to the bottom of this anomaly.
Before long, rumors began to spread amongst the Galarian public- both on the streets and on social media; ranging from a contamination of sorts, to possible side effects of the Darkest Day that the current chairman was uninformed of. In the end, one by one, the majority of the gym leaders had to step forward admit that they knew as much as the rest did regarding the matter, but that did little to help stop the creation and spread of conspiracy theories, and they soon devolved into a competition of its own; on whose hypothesis is the most click-worthy and attention-grabbing.
Nothing was stacking up; everything had been tested - the water, the air, the soil, and especially the power spots -, the stadiums were inspected from top to bottom, and even the gym leaders were interviewed; it all came back negative.
The chairman himself had gone dark.
In the midst of the mass hysteria, right everyone's noses, the range of whatever was influencing these stadiums, the...being that has sending all these people into these frenzies...was growing.
Violent breakouts and missing persons reports spiked without ever showing a sign of slowing down. Nay, not even the gym leaders were spared- with Bea finally coming to her senses while Allister tried to subdue her and not hurt the rest around her, and Milo's herd of Wooloo going completely berserk and in complete panic not unlike the contestants and their own pokemon.
It was at its assumed worst when it had finally reached Postwick Town. Most of Galar had succumbed to what was engulfing it with its malice and twisted hopes, and, according to theorists, they doubted it would stop there. The people residing in the Isle of Armor and Crown Tundra were given the order to lock down and cease all functions until further information's released, in the vain hopes of preventing the spread of its influence.
And then-
Silence.
Everything around them was completely dim, with nothing but small flickers of flame and their own eyes' adaptation to help traverse them through what became of the region; a dim, cold land with ashy skies overhead, overrun with scared wildlife and...monsters- beasts you have never seen the likes of before. Perhaps staying still while you're able to recognize Galar while you could would be the wisest choice; stray far enough, and the world around you will fade, shift, and turn, until you find yourself not outdoors anymore, but in a dingy, suffocating hallway filled with cracks and little to no light-
and, soon enough, you will realize that you are not alone.
To the most fortunate (or unlucky, depending on the perspective), the sight of the missing people was there for them to see; lined up for their next battles and subsequent executions. Days of being trapped, fought, beaten up, and isolated in pain did a number on their psyches, and that is without mentioning the existing effects that have already engulfed Galar; plunging them into insanity.
By the braver and most informed few, most of the missing people have currently been accounted for- most, had it not been for the unfortunate casualties resulting from...all that has been unfolding around them, whether they were still yet to be found, were done in by beasts swarming through these twisting tunnels, condemned by whatever's waiting for them at the center of this cursed maze, or...just couldn't take it anymore, is still up in the air. Those whose statuses have not yet been confirmed included the younger brother of the former champion himself- who, quite possibly, may have been one of the earliest victims, if the timeline was to serve them right-
Oh, but if only they knew better- that the bright-eyed, enthusiastic Hop was right back to where it all started; watching the competition from atop the stage, waiting for the next match to begin. The empty husk that was once "Hop" was silent; slumped to the back to his seat with his dull, milky eyes staring into the distance, as the crowds roared once the hero and his new challenger entered the fray.
Yes...yes! Cheer for him! ONLY HIM!
Shaking from the cold and the tension of her surroundings, Gloria's attention darted from the armored monstrosity to her unconscious rival amongst the masses. His colors all but completely desaturated- it was nothing short of a miracle seeing his body still somewhat intact, though his sunken face and sloughing skin - some even falling as soon as she grabbed on to him; revealing pale bone -...without thinking, the armored girl screamed.
Contrasting Gloria's priority shifting from grabbing on to Hop's corpse and make a break for it to taking down that thing who must have caused it, Leon was...silent. His heart sank as he fell on his knees- his eyes shook as he fixated on the monster before them. His blood ran ice cold; it was so hard to breathe without sobbing...
Gloria and the gym leaders who have finally located the arena - those who have and haven't contracted - deemed that being a monster- Hop's God damned murderer, but Leon knew better.
The gold hues that were pooling from what's assumed to be the monster's eyes were unmistakable.
His own little brother was right before him, waiting to fight him in the middle of this arena-
Just like how he had promised- like how he had always wished for...
-The Witch's Nature-
Ah, the most unpredictable section of this post- the one where yours truly is expected to agonize and sob over all the options before me. Character complexities are complex! Multiple reasons behind despair! Oh, how is your truly ever going to choose the perfect nature for a warlock that would not only encompass the magi's goals and history with only a few words, but one that would also feel fitting for a spooky being like a witch?!
Welp- once more, I have thank Blue for their brilliant input once more! They've decided that his nature would be Admiration, and, honestly, it's genius! It not only fits his overall character, goals, and what caused his sanity to go downhill with the brakes cut off, but it has the right amount of dissonance that the witches of PMMM are known for! Again, this has been your reminder to support them- c'mon, chop chop, that's an order.
Of course, nothing wrong with mentioning all the other, though scrapped, natures. Again, you're all free to reinterpret the warlock to your hearts' content, and if you do have any other suggestion that would fit, please let me know! I not only want to understand Hop's character better, but I do wish to improve my character-deciphering and writing skills. Once more, I encourage all sorts of fair criticism heading my way, and, with all that being said, here's the losers' club:
Reflective
Smitten
Idolizing/Idolization
Competitive (decided that this one might fit Nemona better if I ever got into ScaVio and made a witch for her. Later. Inshallah.)
Self-abandonment (look at the above, but with Bede instead)
Self-immolation
Guilty
To yearn/Yearning (again, Nemona)
-The Witch's Appearance-
"It's not enough! I've got to try harder! And harder and harder till no one's laughing!"
Alright, first thing's first, before we dive into ANYTHING, we need to touch upon Hop's self-image and how it transforms through the course of the game. From the beginning, he is just so confident in his abilities and goals; it wasn't just a desire, it's a goal- he will beat Leon! He will become champion! One day, he's going to be on that stage; he WILL fight Leon, and he WILL beat him- just we wait!
And 'wait' we didn't.
For all his talk about creating his own legend, of taking up the mantle, we have done nothing but drag his face through the dirt without failure.
The more we beat that poor fella up, the more...desperate he became, and it gets cranked up to 11 once Bede humiliated him; calling him a waste of space, and that all he is doing is tainting his brother's legacy by trying, so it would be best for all parties involved he should just stop that. If he just stopped trying at all. If he just gave up at once. He still tries to maintain the spirit of friendly competition between the main character and himself, but the constant humiliation has been getting to him, and the talons that are digging in to his mind are sharp.
It is then that we finally realize that the once-confident trainer who initially accompanied us is no more. This hatred towards himself only grew with time, and, even when he had reintegrated Wooloo/Dubwool into his team, his self-worth was still nigh-non existent; he dared not accompany us during even the post-game story, believing that he would just be slowing us all down, and how we would fare and be better without someone like him around.
In Hop's eyes, he was a burden; a waste of space, and, no matter how much he tried to fight it, those words would persistently repeat in his mind. His constant defeats didn't help, either, whether it was by our or any other trainer's hands-
Hell, it can be argued that Hop's earlier confidence and passion were nothing but "fronts"; he had always cheered Leon on and idealized (dare I say even worshiped) him to no end, but, aside from the promise that he would, one day, defeat his brother and become a champion, what other positive things did he say about himself? What other dreams did he hold? He owed so much of his own knowledge about Pokemon battles to Leon, after all. This can be seen in the third episode of Pokemon: Twilight Wings, if we choose to interpret Wooloo's actions as reflective of Hop's- trying to be something it is not, and, ultimately, causing it to stray far from "home".
He wanted to be the hero of his own story. That's all he wished for. Instead, we've shoved him into the sidelines- face first on the dirt, without even realizing our strengths.
History repeats once more- the tale of Leon and Sonia all over again.
The image of a knight, a warrior, a hero is definitely a strong base to start it all off. The ideal knight in shining armor, he who stands up for everything right- the unbeatable champion of the people. Not just a person to look up to, but a symbol- that's all he wanted to become; just like how he saw his brother.
When he realized that his current tactics didn't work, everything had to go out the window. We aren't saying this lightly- everything. His plans, his . He had to change everything about himself- until he realized that the problem weren't his teams or his plans...it was him. It has always been his fault- he was just weak, nothing more than a pathetic worm.
The armor is scraping every fiber of his being. No matter what, he still cannot attain the strength and glory of a champion- so he has to keep doing this; break and melt himself. It isn't right, it hurts, but he deserves that pain- he deserves the agony and so much worse for the sin of his existence.
But it's not enough. It's not enough, and it will never be enough. Flaming hot, red daggers will forever pierce through his flesh and skin; melting and reshaping him not necessarily just to fit his desired goal, but as punishment.
It doesn't matter, though. It doesn't change his sheer, fucking incompetence. He'd bash himself against the wall, turn his knuckles bloody, and have his howls of torment be drowned out by his observers' whispers and harsh judgements, but it doesn't change the fact that he deserved every second of it. He had to keep molding himself, he had to suffer, he had to pay for being such a pest to everyone's lives and for being so weak...
No matter how much he tried, it doesn't change the truth that he is no damn hero; he is here as a prisoner, present to repent for his crimes of his pathetic existence...
Oh, yeah. Futility is not just a present theme, but we are running to the HILLS with it.
Next up, we look at his actions- the "spice" and depth this brings to his warlock's design.
Let's retrace our steps a bit and look at Hop's character before and after the main story; as soon as we boot up the game for the first time, there we see Hop being so excited over his brother finally coming home- he was practically shaking and jumping by the news of it alone! He just couldn't wait to see him again, much less what he must have brought back with him- and, when he laid his eyes on the starters and chose his, he was over the moon and the sun; this was the beginning of his legacy! Ah, even his own mother said that he had to learn some patience.
Compare and contrast to his attitude in postgame- he's a lot more mellowed out, but that can be better described as him finally being burnt out. He had nowhere to go, no goal to attain, and not a single strength to his name. Bede and Marnie are training to become gym leaders, Leon's the new chairman of the Galar league, Sonia is on the way to become the new regional professor, but Hop? There was nothing left for him. There isn't anything he was able to do that others could do even better- all that was left for him was to rot in the fields, forgotten and cast away like the object of shame he was.
"I don't know how much I can really help... If I come along, I might just end up slowing the rest of you down..."
I've already established how the warlock might be imprisoned in a sense; all to symbolize how he must have felt during his downfall and the lengths he went through in order to become someone worthy of becoming champion- of sharing his brother's legacy, but we should also take how he first started off into account. We already have the pain, but where is the tragedy in it all? The downfall of his confidence? The fall of Hop, the once bright-eyed, confident, and proud young man? How could we symbolize the face that we have flicked his passion and convictions away with the push of our buttons?
Passion...glory...destruction...hotheadedness...Lee...Charizard...
"Fire- and lots of it!"
Yeah, this should not come off as a surprise - given how I have already mentioned it dozens of times already -, but, hey, if Ophelia has a lot of flames in her design to symbolize the tragic end of her family and her own hotheadedness, then I can't see why the same cannot be applicable to our uncrowned prince of Galar. Truth be told, I think the fire is burning at him to this day; as I already mentioned, he is in a constant state of melting down and reshaping himself to no end to fit an ideal that is so far away from him, and what better way to do so than by forcing himself to endure these flames to no end- not just to burn away all his mistakes, but to subject himself to what rage and disappointment he believes Leon must be feeling? You cannot ask for a more fitting punishment, no? Quite ironic as well, if you'd ask me.
Plus, as a warlock, he wants the people to cheer for him- only him! What better way is there to grab their attention and love than by becoming the brightest thing on the battlefield?! Yes, it's all worth it in the end, hearing the people of Galar scream just for him alone- oh, he couldn't be happier! That is all he desires! If we thought Oktavia craved attention, think again.
Speaking of lengths he went through to become someone he is not, let's talk about him changing his teams; this is his point of transformation as a character, where the cracks in his confidence begin to grow alongside his desperation. At this stage, Hop was willing to make any sacrifice necessary to meet that goal of his- if he fails, not only were his dreams on the line, but so was Leon's reputation. The only constant between these teams is the starter Leon gave him- with teary eyes and a regretful heart, he had damned the experiences and memories he shared with the 'mons he caught along the way, for all that mattered at that moment, all that was worth keeping, was the one thing that held any sort of direct connection to his future glory; the very gift his brother gave him. It should be worth it though, right? He's only becoming better, becoming stronger, becoming the best trainer he could be-
Isn't that right, Wooloo?
Oh, man, wooloo. What kind of Hop-centric design would this be if I didn't incorporate this cute little sheep in some form or another? If not the sheer GUILT he must be feeling? Since I already covered how the warlock would be forever unsatisfied with his form, let us talk about the promise he made with Wooloo, and how him breaking it must be haunting him. Just up and abandoning them, his lifelong partner pokemon must hate him for such a cowardly decision- it should hate him; he had backed out of such an important vow between them, and implied that it was their fault that he was unable to reach his goals. Ultimately, it is his guilt and self-hatred that got him here; whenever he wasn't melting down and reforging himself, he was always fighting for the audience's attention- a whole herd of sheep who constantly demand a spectacular show. It felt right for his first partner pokemon to judge him, after all- he must be condemned for his disloyalty...
Building upon the last point- since Wooloo, his very first pokemon, was also removed from the team, this would translate beautifully into him removing parts of himself to fit that perfect mold, and what better way than to add in sheep elements to his design? The warlock having hooves as dark as obsidian for feet? Broken horns that might be mistaken for parts of his armor? Heck, even the gnarly skeletal system resulting from us combining that of a human's and a sheep's? While I am not too sure about what exactly is going on underneath his helmet, I will just assume that at least its base form resembles a mutilated black sheep's face, because of, well, Hop seeing himself as the black sheep of the family. Combined with his halberd, which I am certain would carry on from his last form to this one, this would bring the idea of a twisted sheep herder of sorts, on top of the existing themes of sacrifice that are already associated with cattle in multiple religions.
Of course, we can't go wrong with referencing him copying Leon's tactics in battle and said worship! This, too, will be a source of pain to his warlock; not only does his armor resemble draconic scales (again, Charizard), but the base of his helmet would bear the shape of Leon's beard. This also ties in to the above point of him trying to reshape his form to that of the champion's in order to achieve prestige and victory by following in his hero's footsteps, but its ultimate purpose in the end is the further erasure his form and himself; all that made Hop 'Hop'. He is constantly slicing away at his being just to fit that mold....
Yes, he also gets to keep the cape; much like his halberd, I can't see why this element of his magical boy form would not get carried over here, as it also assists with establishing the theme and desire to be like a big shot like his brother. Its red coloring would also be of nice contrast to the ashen grey or deep darkness of his armor, although it is tattered and not as magnificent as it used to be in his eyes. The armor already boosts the idea of a hero, but, combined with all of the elements from above and Hop himself going down the slippery slope, this monster right here invokes the idea of a fallen hero; bright-eyed protagonists who have become jaded over the course of their journeys or have decided to outright give up on their ideals and goals- some even opting to join the opposing side of the narrative outright.
I should also mention his inability to look at Leon in the face and how he didn't want negative attention to be drawn towards him in spite of Hop's desire to face off against his brother- some eye trauma, maybe? Would the mementos of Leon in his barrier bring him pain? Or...would the warlock be unable to see past the "glory" of the champion and his dreams? How his mistakes are blinding him? Maybe what he saw was so bright, so brilliant, that it blinded him to everything else; turning his eyes into burning pools of blood resembling molten steel?
Now, we calculate his karmic potential, his emotional volatility, and how they contribute to his warlock's strength.
While I was first working on this post, I thought that maybe he would have cracked after he had lost against the gym leader of Circhester Stadium - Melony -; after all, he must have been devastated, with all these eyes watching him as his final pokemon fell, but then I remembered two key details-
His self-esteem did not get any better by the end of the game's main storyline. In fact, it was at its lowest during postgame- and he even brought a comically large shovel to dig wayyyyy deeper, courtesy of Sordward and Shielbert!
His karmic potential not only stems from him being the champion's little brother, but his role in stopping the second Darkest Day.
So, in a way, that loss would be considered to be more of a catalyst for his despair rather than the straw that broke the camel's back, not unlike Sayaka learning the truth behind the soul gems or Hitomi's confession to Kyosuke. He may have brought Dubwool back to his party, he may have appeared okay-ish after we've defeated him in the semi-finals, he may have helped us save the day, but his internal conflict didn't dissolve just like that- you cannot erase all these years of constant comparisons, long-standing dreams, horrible impostor syndrome, and such an inferiority complex just like that with the snap of one's fingers.
Truth be told, he was supposed to finally give in after said semi-finals, but, out of urgency, he held on just for a little while- for just enough time to assist us with finding Leon and stopping Rose's plans. Now that everything was said and done - now that everything was laid to rest -, the eyes just wouldn't stop staring at him, the whispers didn't cease, and Hop...he was tired- he was oh so tired. Falling on his shaky legs and the harsh thoughts in his heads still not slowing down, Hop had finally closed his eyes and gave out his final farewell...
Also, Sordward and Shielbert will die by my hands for making his self esteem go further down the toilet in postgame, I swear to Allah-
From all that, we can see that not only are legends, prophecies, and destinies HUGE themes for when it comes to the design of his barrier, but that his warlock is gonna be powerful. Now, I don't wanna be redundant by saying that he, too, would be as tough as Walpurgisnacht (we've already done that with Medic, though, after thinking about it, he'd be more comparable to Hyades Daybreak), but saving an entire region is, putting it lightly, a huge feat, and that's without us touching upon his supposed connection with the legendary pokemon, one of Galar's heroes of myth, Zacian. In between being tied to almost a hundred destinies (Madoka) and saving the entirety of France (Tart), putting an end to the apocalypse - The Darkest Day - has got to be up there.
I know this sounds like a sort of repetition on my end, but remember what Homura said back during episode 9; "from here on, for every person (one) has saved, (they) will curse another". So, while Medic got his powers thanks of a combination of his own karma and how he had fused 8 other souls into him, Hop's karma was all his. In short, by this logic, Galar is beyond fucked.
Oh, and, y'know, the whole deal with him being the champion's little brother and Gloria's childhood friend. With all that in mind, bro's warlock is not just stupidly powerful, but outright broken. Not at Ultimate!Kriemhild levels, but that's still not good news in of itself, isn't it?
In the end, whether he had completely given up after he had lost to Melony or during some time between the events of the main story and postgame is up to you and your interpretation of Hop as a character. For the sake of this segment alone, I will just go with the idea that, if he despairs before the climax of the main story, his warlock would be a formidable foe, but not yet a world-ending threat like either Walpurgisnacht or Crépuscule de La Reine.
For comparison's sake (and to paint a clearer picture), I'd say that he could be as powerful as Gisela, if not moreso. From the PSP games, we can see how resilient and tough that witch is - so much so that she is tied to both Mami's and Kyoko's backstories -, so surpassing her strength is still a commendable feat. Much like his depiction in the section above, the warlock would still be capable of cursing many stadiums at once and cause such intense panic in order to take the league challenge down with him by making the contestants to go completely berserk, and, if he so wishes, he could render an entire village into ash.
However, if you guys wouldn't mind, I'll still be running with the idea that, thanks to the player, Bede, Sordward, Shieldbert, his family, and Galar's corrupted celebrity culture, the entire region has yet another apocalyptic event to go through, and only Arceus could save them now- basically what happens during the above despair segment. Good job, everyone! Enjoy listening to Grass Skirt Chase while ya could! /j
Now that we got the basic picture of the warlock down, let's cut to the chase and dive in to his barrier. I've had a lot of fun with this one, so buckle up!
As I already mentioned in my previous Medic post, a witch's labyrinth is stated to be the "mental landscape of the magi before they turned into a witch". From analyzing the barriers of the Holy Quintet and the other existing witches from the original anime, I've already deduced that they must be tied to either core memories, coping mechanisms, or desires-
HOWEVER,
A more simplistic take on all that would be "a place that rubs salt on the magi's/witch's wounds"; makes more sense, no? Candeloro is forever alone in her little tea party, Charlotte is in a silent conversation with another doll- unable to speak about what's on her mind, and, for goodness' sake, Ophelia's barrier is underwater. It is just logical to see that a labyrinth is designed to keep the witch miserable; specifically made to remind them of their own shortcomings, mistakes, broken hopes and dreams, and all that they've lost by the act of contracting with an uncaring trickster like Kyubey.
Unsurprisingly, with this idea in mind, I think the barrier would be a twisted version of a stadium, lit up by raging fire. The audience is present; their eyes ever-staring at you as their yells echo throughout the arena. You just know that your actions and failures will be recorded for future generations to see, mock, and spit at- after all, you are now trapped in a legend that is yet to be completed! Yes, even the style of your surroundings looks like it could fit right in an old storybook or any of the murals present across the region. Not too far away from this labyrinth's center, you are able to find multiple cages housing the victims he had captured; fighters worthy enough for him to test his skills on or put on a spectacle for all the audience to see.
In the middle of the battlefield, in the shadow of a large statue behind him, lies the warlock; broken, battered, burnt, and practically melting, but his duty remains clear as daylight- bound to his punishment and his own selfish desires, it has become his goal to defeat you before the audience. It is his destiny to be bound to this stage, having to pay for the sin of his existence.
The trinkets of Leon - or a silhouette that resembles him - that surrounded him in his own house are also present; after all, they are tied to his motivation, admiration towards Lee, and his wish to become champion. Even until now, the warlock and his familiars take good care of them, though he despises the reflection cast by them.
I should also make a quiiiiiiick note Pokemon Masters EX; you see, upon activating a character's sync move, they are displayed in front of locations present in the canon of Pokemon known as their "mindscapes", and, fellas, upon finding out that said places are significant to each person's story and life one way or another, I've realized that I have stumbled upon a hail Mary for PMMM/Pokemon crossover fanatics out there, myself included. Of course, I wouldn't recommend using these mindscapes alone as a sort of easy way to make barriers, but they do act as nifty, optional blueprints or spices to make those labyrinths look more colorful or representative of these characters.
When it comes to Hop, his mindscape, unsurprisingly, depicts Postwick Town. The location doesn't change when he becomes a Neo Champion, with the only alterations made to the artwork is that it is now nighttime and the presence of small flickers of flames dancing around; burning as brightly as the stars above - one more point towards fire being a persistent theme here -. Perhaps if you've gained enough of an upper hand and luck in battle to grant you some time to look at the ground, you can see that there's specks of white paint that faded away with time; the surface still resembling that of a soccer field's to this day, not unlike the one in his backyard.
To reflect his mental state and emotions of worthlessness and futility prior to him crossing over the point of no return, well, here's where the fun and pain come in-
The halls of the labyrinth are...suffocating; as soon as you enter, you realize that the area is only wide enough for a single person to traverse through. It's so dark, too; only the oil lamps and unmaintained lanterns present provide any form of luminescence, and even then, you have to be careful; one small misstep, and it is you who will be up in flames.
You also get the sinking feeling that you are being watched through the cracks and holes of suffocating halls; a feeling exemplified by the sounds of rain and howling winds just outside. The oil lamps do nothing to alleviate the bone-biting cold around you- the warmth provided is minimal at best. Not too far away, peculiarly enough, you can hear what must sound like...a radio; the details of what is being said is unclear, but the language is actually understandable if you happen to know Arabic. Through static and compressed sounds, you can hear that the voice on the radio is...reciting a nasheed; one chanting about the light of honor, victory, and divine heroism in the face of adversity, with determination being a repeated theme peppered in. No matter which hallway you turn towards, you cannot seem to get any closer to the source of the sound.
As you make your way to the center of the barrier, in spite of the lack of windows present, you decide to be a little brave and take a peak through the torn cloth or any of the cracks on the wall; you find that not only are you not at all far away from the hallway you've already visited, but that you appear to be going down a spiral- but this can't be possible! It is like you've done nothing but repeating the same steps over and over, only for your determination and desires to bring you down...
The winds have gotten louder - clashing with the noise present in the halls -, and your legs feel so tired...
You cannot take it anymore. You finally deduce that, if you want to face off against the warlock right then and there, then you better take a nosedive; break through the halls and descend further and further until you reach the arena, and face off against a furious gladiator- angered and heartbroken by the prospect of you destroying these mementos. How could you?! Such an act is beyond heinous in his eyes! You are no honorable opponent like the rest of them- nay, he is here to strike you down, to restore and clear the champion's name...
To rub salt on his wound a little more, let's add in more references to the people who affected Hop's life- those who have sent him down a spiral, whether consciously or not.
At the end of some of these hallways, you can find shrines that are clearly meant for worship; moreso than the memorabilia that are already present. A large statue rests in the middle of it, surrounded by worn pictures depicting a silhouette of a man and damaged, worn-out books and scrolls. The scent of smoke is present, alongside ashes on the ground; the warlock or one of his familiars must have been near the shrine not too long ago.
Some parts of the halls, namely what items made of organic material like cloth, are clearly damaged- whether caused by burns, cuts, or, most strangely of all, moths. The bothersome nature of these little creatures not only represent Bede tearing apart at his self-worth, but also his reliance on Chairman Rose- such a depiction may symbolize his actions and words' effects on Hop's self-image and life, but it also acts as a subconscious, final "fuck you" to white-haired youth; at the end of the day, Bede is just an unwanted, insignificant insect who gravitates towards any source of light while causing great disaster to others, even at the detriment of his own life.
...but...isn't that what you have cursed yourself into, Hop? Having to prove yourself to someone who is so far away for all eternity? To mimic them? All for a part of their attention and approval- much less a sliver?
They have both locked themselves in a cycle of attempting to appease to someone in their lives at the detriment of their own health...
Upon his defeat, once the crowd cheers at his defeat, the walls will crumble, and the debris will crush and pierce the warlock - whether he was still alive or dead by then - as you finally get a look at the outside world... Rolling hills that span for miles greet your vision as the grey, rainy skies conceal the afternoon sunlight- but it still is brighter than the suffocating arena and its connected halls. Not too far away, you are able to spot a windmill, still going on for what seems like several vicious years, if its poor state was any sign. Ah, if not for the chaos around you, the flickering silhouettes of round sheep in the distance and the smell of grass and rain really makes it feel like you're right back home...back in Postwick...
To end all this on a high note, let's touch upon his witch's kiss/warlock's whisper/evil cutie mark. Thankfully, I got it as soon as I could; one of those old emblems that acted as tickets to a gladiator match depicting a simplified sheep's head! To add some freakiness, the sheep face is stripped to the bone on one half, and glaring right at the person looking at it on the other. A circle of hop flowers surround the disfigured head, and the emblem itself appears to be half-melting.
-Witch Card-
Sayf Al-Muharib. The Gladiator warlock, whose nature is admiration. The light of an old hero's glory - eternally out of his reach - had caused his sight to turn into searing, painful ichor; blinding him to all but his own failures and shortcomings. As penance for the sin of his existence and weakness, the warlock is in a constant state of breaking down, melting, and reforging himself whilst in preparation for his next battle in the hopes of searing away all the flaws in him - all that lead him to his incriminating mistakes - and achieve a perfect form. He is unable to recognize the being beneath his armor anymore, nor could he remember the vision he had prior to his entrancement.
The cries and cheers of his familiars herald another chance for the warlock to prove himself and absolve the legacy of his hero once and for all- but, no matter what, the crowd is never satisfied, and neither will he ever feel proud of himself for the victory. He will never be an inch closer to the light of legend he craves so badly. To emerge from the battlefield victorious, one must not lose sight of their promise in the midst of battle.
(His name is inspired by Sayf bin Omar/سيف بن عمر, a Muslim historian and compiler. It should also be of note that the reliability of Sayf's ahadeeth have been a point of controversy to this day. When translated, the warlock's full name means "The warrior's sword".)
(The fact that his first name literally means "sword" bears two meanings depending on the protagonist- if it's Gloria, then it reflects how he tags along with and respects her though he is seen as incomplete without her presence in the eyes of the rest; while if it's Victor, then it's the clash between their friendly rivalry and his growing respect towards him. Either way, it also symbolizes how the MC stole his spotlight and destiny, and how they broke him and his dream apart throughout their journey.)
(Also, Homura fits the criteria needed to defeat him, let's GOOOOOOO-)
-Familiars-
Batel (plural form: Abatil). The gladiator warlock's minion, whose duty is preservation. A scholar at heart, the warlock analyzes the actions of the hero of legend to learn from them for future endeavors. Prioritizing the opulence and safety of these treasures, these small followers of his are on constant lookout for anything that would posses a danger to these sacred masterpieces while archiving the feats of the champion for future re-readings.
Unfortunately, their master despises the reflection cast on the memorabilia; forever reminding him of what he will never become. He will hang his head down in their presence out of both respect and shame, lest the sight of the failure he had become shatter what was left of his original heart once more.
(Symbolizing Hop's knowledge of battling in general; jokes about type advantages aside, he was always analyzing Lee's battles and was eager to use his knowledge during battles. It's also one of the key reasons as to why he chose to become a professor in the end.)
(Yes, the warlock himself also does his job at chronicling the feats of Leon - even going as far as to imitate them to this day -, but not only are the Batels there to assist him (I mean, they are his familiars), but they also sort of symbolize how...exaggerated Leon's achievements can get, especially in the eyes of others- including Hop's.)
(Its name is a play on words in Arabic; "Batal/بطل" means "Hero", but "Batil/باطل" can either mean "of no good use" or "useless". Leon was the hero, his hero, his ideal- Hop, on the other hand, was just dead weight to him.)
(Another note to add is that Hop's uniform number is 189, which, when read in Japanese, can mean "Hiyaku"; leaping. While the warlock himself would be struggling to walk with these hooves of his and his mutilated form melting and meshing with the armor, I can also see that the Abatil's only way of moving around is through leaping, since they would probably have only one leg to stand on. Ah, I love the smell of symbolism in the morning.)
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Al-Daja (plural form: Al-Dajij). The gladiator warlock's minion, whose duty is to uphold competition. Ever-so excited for the upcoming battle, the crowd will explode into applauds whenever a new victim enters the stadium and comes face-to-face with their master. Their never-ceasing cheers always demand for more, and, not wanting their wide, unblinking eyes to stare at all his faults and mistakes, the warlock complies.
The warlock will try and not show a sign of degradation to his opponent- he'll hold out until they sing songs of his glory and his story gets passed down from generation to generation. However, these minions will often times become so entranced with the relics and spectacle that they would forget the identity of their master altogether, and even start cheering for the new challenger once the warlock is thrown into a corner.
(Based on Hop's personal drive - to become as glorious and powerful as the unbeatable champion himself -, how the losses have been affecting him, and him not wanting what negative attention he garnered along the way to affect Leon directly. The audience can be quite the chatterboxes; all it takes is one small piece of gossip for everything to go out of control. Its name, ألضجة, means "The Noise".)
(They also symbolize how everyone else already act around him all thanks to his brother's legacy- looking down on him for every little mistake he makes, while each victory earns him another comparison to Leon. He doesn't want to disappoint them- not the crowds, not his friends, not his family, and not himself, so he carries on with his useless endeavor; constantly chasing after a dream that is so far from his reach. The fact that this familiar is prone to forgetting who they are serving exactly is indicative of Hop forgetting himself.)
-Inspirations-
In-canon:
Sacrificing aspects of himself just to come close to that aforementioned ideal; going as far as to remove his lifelong friend, Wooloo, from his team
Trophies and other memorabilia of his brother being found in their home- almost no mementos of Hop being found there
Corviknight, one of the 'mons he gigantamaxes upon the release of the DLCs (the other is his starter pokemon, which I will assume is Scorbunny)
The fact that he is evidently Arab/Muslim-coded, especially in the French translation of the games where his name is Nabil (fun fact, Raihan is also an already-Arab name)
The third episode of Pokemon: Twilight Wings
Dubwool being able to learn a fuck ton of self-destructive moves
The statue of the Hero of Galar in Wyndon (Motostoke in the anime)
Outside Influences:
The Sealed Vessel from Hollow Knight and their theme; actually, wanna bet that he is trapped in a similar manner as they were if we were to assume that his power is equal to Isabeau's? That he has been gathering power from the mass hysteria resulting from his influence over the stadiums?
How sheep, lambs, and goats are associated with sacrifice, slaughter, deceit, and rituals (to tie the aforementioned wooloo/dubwool and self-abandonment points mentioned earlier)
The golden calf
The fact that some gladiators were prisoners and had to fight and put on a spectacle in order to regain their freedom
nana825763's "My house walk-through"
That one segment from Valle Verde part 2 which starts at around the 3:58 mark
The Devil Within by Digital Daggers (not my dumb ass imagining an animatic in which Bede is this warlock's first victim)
Cause of my Death by Itoki Hana
Dolus Vel Pedica, Area Strigae, and Delusio Summa from the Madoka Magica PSP game
The concept of living armor, but with added body horror
-Closing Statements-
Phew! Well, thank GOD this didn't take as much time as Medic's warlock did! (unless if we count my sick days- then yeah, it took just as much) To say that this was a WILD ride would be the understatement of the century!
I wanted to nail the vibe the witches had before we, as the audience, learned the truth about their origins - that he must have been born out of competition and the impostor syndrome that comes with such high-stakes contests -, and the idea that he, Sayf, was vengeful not just towards the leagues and the people who had beaten Hop while he was down, but also towards himself. I am unsure of whether or not I've completely succeeded on that front, but, if you guys have better ideas and/or criticisms, please do let me know! I aim to improve my writing in general and my abilities to break down character motivations and symbolize their actions in more abstract manners.
Being Bede is suffering; his ass is getting haunted on one hand, and Leon is able to smell his fear from a mile away on the other. He's not fucking winning this, lads :'3
...With all that being said, there is one shred of information that I've been withholding until now- the final piece of the puzzle that, once we step back, paints a rather grim image of what would occur if we were to combine the worlds of Pokemon SWSH and PMMM...
Outside the league challenge, the story of SWSH tackles the eldritch origins of Dynamax/Gigantamax; that the very vessels that allowed the people of Galar to utilize it must come from the remains of the invading Pokemon, Eternatus. Its initial awakening from its 17,000 year slumber heralded the event known as the Darkest Day; in which it had absorbed so much of Galar's energy that it caused its form to change and a dark storm to envelope the region, causing the pokemon to dynamax/gigantamax and go berserk. With the emergence of said storm come what is now known as "Galar Particles"; other sources of energy that, after the defeat of this threat, were utilized by humans for generations to come; rebuilding Galar from the ground up to the region we know today.
Now, a theme that both medias apparently share here from this fact alone is "energy". In a sense, you could say that Eternatus itself acts very much like a living grief seed; absorbing "impurities" in order for its true form to "hatch" and release boundless amounts of concentrated energy that can be used in a useful manner later down the line.
So....what gives? Why is Eternatus such a key element to this concept if the focus of this post is Hop? What does that creature beyond out comprehension have to do with the one we currently have in our hands right now?
See, not only does Hop's karmic potential stem from his destiny to stop the second Darkest Day alongside the main character, but his brother was also tasked by Chairman Rose with capturing the beast and delivering it to him; this was planned out in order to solve Galar's energy crisis that was going to unfold in the next several years or so, and, though it was a hard decision, the Chairman believed that now was a better time than never. The future of Galar, in his eyes, relied on him...
Obviously, Rose's entire plan fell flat on its face, so it was up to us, our bestie, and a very gud boi an' gorl (Pokedex entries confirm Zacian is Zamazenta's older sister) to save an entire region's ass from a wicked, unfathomable threat once more, but what if things went a little differently in this timeline? Obviously, one of the heroes who was supposed to assist/had assisted Gloria fell into despair and became the next world-ending threat she's going to have to put down, but what if this wasn't the only deviation from the norm here?
After all, Rose wasn't the only one who had sought out the means to prevent and remedy a sort of entropy issue at any cost necessary...
#Pokemon#madoka magica#puella magi madoka magica#mahou shoujo madoka magica#Pokemon SWSH#Pokemon Sword and Shield#Hop#Rival Hop#Postwickshipping#Madoka Witches#madoka magica witch#Madoka witch#SWSH Hop#fanmade witches#Pokemon Sword#Pokemon Shield#Hop Pokemon#Pokemon Hop#Witching hours#witch archives#Crossover witches#TW: Mentions of self harm#TW: Child neglect#TW: Public shaming#TW: Mentions of self mutilation#TW: Gore#TW: Body horror#Sayf al-Muharib
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Top Ten Favorite MDA Characters
Note: I am referring to both canon and fanon elements, and the ranking is not because of negative emotions but my feelings and preferences.
Major Spoilers for the entire game by the way
1. Yuma Kokohead
Of course, I love the little amnesiac ‘trainee’ full of anxiety. I just love anxious characters who have to struggle being the hero of the story in such dangerous situations. He just makes the perfect candidate for hurt/comfort stories. I love the relationships he has with the Nocturnal Detective Agency, I love how he wants to help everyone (even if he doesn’t have the best tact), and I love his angsty moments in his head (I love me some good angst). And when we learn of his true identity in the end, it really shines a light on his character more both outside and in-game. All of his flaws and the impacts to the story he made and the struggles he had. But most importantly the connections he made with others, the core part of the entire game and his character, is what makes me love him so much.
2. Yakou Furio
I don’t know why I’m so hyperfixated on this character. Maybe it’s because he’s the mentor character of the protagonist, and ended up giving me father-figure vibes to me with Yuma. Despite his flaws, he is such a good character who has been through so much, yet cares deeply for the people he loves and the city itself. And protect the detectives he took in, even with how much trouble they cause. But Chapter 4 and post-game is where I really start to appreciate him with his backstory revealed and how far he’s willing to go for the ones he love. Here’s to hoping he returns in post-game contents or hopefully sequels.
(NOTE: This is purely my preferences. I do not want to cause discourse or make people feel bad who ship Yuma and Yakou romantically; you guys do you with Yumakou and I’ll be happy with Yakou Fathero).
3. Makoto Kagutsuchi
Okay, this is where we really get to spoilers here since it happened post-game, but he became my favorite character right to the top three just because of who he is. An enigma who holds the secret of Kanai Ward, who created the mysteries in his hands, yet his motivations and heart was only filled with good intentions (despite having to make human meat buns). A young man who had to hold the secret for so long all on his own, try to fix many problems that weren’t actually his fault, finding purpose and his own identity outside of his original, and his relationship with Yuma as a whole. Complex, morally grey characters always catches my interests, especially when they are the antagonists.
4. Desuhiko Thunderbolt
I know, shocking. My favorite out of the four Master Detectives in the NDA is the perverted Superstar Detective, but when you look past the trope (and Chapter 2 and that one DLC scene as a whole) you would see there is a lot of depth to his character. He’s kind of the only one (confirmed so far) who had a pretty normal childhood and actually has relatable struggles a lot of people can probably relate to (being a shy and possibly bullied kid who wants to be a better version of themselves), who desires to be a Superstar and a detective at the same time and doesn’t want to be just one or the other, and is an all-around cool guy and loyal friend who could get along with people when he isn’t being a creep or overly obnoxious. It’s just too bad the writers seem to think the pervert trope would be a good way to add comedy when his obnoxious and goofball nature would probably be enough to get some comedy out of him. I want to hope maybe the writers would make Desuhiko less of a pervert in the future, but I’m not gonna get my hopes up. I just hope people can possibly see through the trope to see the real Superstar under the gross exterior (metaphorically-wise).
5. Kurumi Wendy
I’m honestly surprise she’s high on the list, but with how much I try to expand her character and how much fics I want to do with her, I’d say she definitely made it to the top five of the list. Kurumi is someone where I see a lot of potential in her character, but the writers ended up underutilizing her. She’s a high school informant who lost her grandfather to the overarching mystery, and her best friend a few months ago, and finds a special connection with Yuma and become one of his supporting partners alongside Shinigami. There’s a lot of potentials with her character, like seeing how the losses of important people in her life affected her, how she lives as a high school informant, and see her feelings on detectives and her relationship with Yuma, the new friend she feels a connection with and someone who gives her hope. But unfortunately, the writers end up making a bigger focus on making her the love interest of Yuma, and outside of that, make her an exposition dump. Heck, even in Chapter 5, I’m pretty sure Makoto only brought her with Yuma so she could tell him the informations needed to solve Kanai Ward’s Ultimate Secret, and discover that she and everyone else are Homunculi. It’s honestly sad because there’s so much to her character that could have made her stand out on her own, and I wish was utilized more.
6. Fubuki Clockford
Fubuki is such an adorable character and kind of relatable to me in being an airhead (though not to the extremes as she is). She’s kind and friendly to her peers, and is very imaginative as well when it comes to what she hears, like believing the sky is the ocean (if you look at it from an art perspective, it would be pretty cool). And especially her inner struggles on how she recognizes how slow-witted she is and how her time power leads her distraught when she’s not able to prevent the terrible outcomes she witnesses. Chapter 3 really shined a spotlight on her character, and one of the few spots that makes Chapter 3 worthwhile.
7. Halara Nightmare
Now this is a character I feel I have a lot in common with, specifically in real life. I tend to be rude and asocial (though only if I’m tired and overworked). I don’t like to be physically touched at all unless I give permission and told a head of times. I prefer to work alone when it comes to my work (in this case, my schoolwork). And I am definitely, sadly allergic to cats, especially since I feel connected with cats in personality at times. So I can relate to Halara in some aspects even though I sometimes am off-put by how harsh they are with Yuma in Chapter 1. I understand it’s because they want Yuma to figure things out for himself since he needs to quickly relearn things as a Detective and get to work on solving Kanai Ward’s Ultimate Secret (if anything, I commend them for putting in the effort to give some teaching to Yuma in some ways), and in hindsight they were working as an assistant to Yuma so they must have felt they shouldn’t have to do the job for Yuma (which I can’t blame). But sometimes they get a little too harsh and I just feel bad for Yuma.
8. Vivia Twilight
He is definitely an enigma of his own that interests me (though probably not as much as everyone else). A character who’s of his own agency and his own agendas and interests, and I love that kind of morally grey characters. Especially in Chapter 4 and the DLC where we got to know him more. And I enjoyed how he was a rival to Yuma for Chapter 4 who challenged the beliefs in discovering the truth, and that he was the only one who truly knew about Yuma and Shinigami. I honestly wish there were more interactions between the two after that. It really would have feel like their relationship would have been so unique and deep and interesting. And his relationship with Yakou really felt special after the DLC revealed their backstory together.
9. Shinigami
It’s usually kind of rare for me to like and be interested in mascot characters. And Shinigami surprisingly wins me over. At first, she definitely annoyed me with how she doesn’t exactly empathize with Yuma’s predicament sometimes and her callous nature with murderers sometimes (specifically in Chapter 2), but I can also understand that that’s her major flaw: lack of empathy. She’s a Death God whose natural job is to reap souls and uphold the concept of death. So of course, she’s not gonna understand whenever someone is stressed or feels empathy even with criminals. But that’s what make her character arc that leads to Chapter 4 all the more special. The previous murderers she reaped were those she barely got to know of, Yuma included, so it’s understandable to have a detachment with them, but the chapter 4 culprit was someone both she and Yuma knew, someone that really does make her understand his breakdown.
10. Pucci Lavmin
Pucci was one of my favorite Master Detectives I was looking forward to getting know. She’s a young woman (who may be close to Yuma’s age) who loves cute stuff like teddy bears, has sensitive hearing and gets snappy when too many people talk, and has a resting b!tch face. Seriously, I connect with her so much in these elements, and even thought she was going to be the female deuteragonist that we’ve seen/gotten from Danganronpa. So I was crushed when I learned she died and it was real and not a tutorial trick or something. It’s why she’s on the bottom of the list. She didn’t have as much screen time and development with her. Yes, including Kurumi, the real deuteragonist, who even though was underutilized at least had the groundwork for what kind of developments she could have had.
#master detective archives: rain code#rain code#master detective archives spoilers#rain code spoilers#master detective archives: rain code spoilers#yuma kokohead#Yakou Furio#Makoto Kagutsuchi#desuhiko thunderbolt#fubuki clockford#Halara nightmare#Vivia twilight#Kurumi Wendy#rain code shinigami#pucci lavmin
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A big issue with Seyka’s character arc in Burning Shores...
*clicks tongue* Fuck it.
I debated over writing this out and posting it. Decided I might as well for not only my personal catharsis, but because it's been over 3 weeks since Burning Shores came out, I have had the time to mull things over more, talk with some friendly people who came to the some of the same conclusions I did, and really analyze everything. I’ve seen a sprinkle of other people expressing something similar to what I am about to cover, but I felt this deserved its own topic of conversation.
And forewarn, there be spoilers.
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.
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Of course, we're back to Seyka. I promise I'm not trying to pick on her. She actually has loads of potential, and I don't think she's a bad character. It's just she deserved better than what was shown in her overall character arc.
Last time, I wrote about the Seyloy romance, and why it is difficult (for some more than others) to feel good about it. This critique isn't going to be about that again in case you are wondering if I'm simply yelling louder in the echo chamber, but there will be some correlation to it. The more I played the DLC, the more I realized that while I still wasn’t sold on the romance, it wasn’t the root of why something felt off with Seyka’s story to me. So once the adrenaline of having a new shiny DLC to run around in wore off and was able to properly take my time soaking things in, this was the conclusion I came to:
The biggest issue with Seyka's entire character arc is that they tried way too hard to make her near-exile situation comparable to Aloy's when it very, very much is not.
In any capacity whatsoever. As to why?
Seyka tells us at one point that she loves her tribe, her community, and has always felt she's had a place in it until recently. The reason she's in any hot water at all when we meet her is because she ran off and stole a diviner's focus. Seyka is a marine, not a diviner so we know this is considered a huge taboo among the Quen. They are a sovereign tribe with a classicist system where the people are allowed to know only what is deemed necessary based on their role and/or rank. Should rules be broken, we are left to assume based on our conversations with Alva and even interactions with the Ceo & Overseer Bohai in HFW that the royal family and those in charge are imposing & unforgiving enough that normally there are severe consequences.
Luckily for Seyka, this isn't the case.
The first time we follow her back to Fleet's End, we're met with those who are referred to as Compliance Officers who are wanting a nasty word or two with our new friend. We are brought to Admiral Gerrit, the real person in charge, and he is....actually quite understanding of Seyka's actions. He gives her a quick verbal slap on the wrist but proceeds to give her full permission to continue her search for her sister and their other missing people with the stolen focus on hand. He's humble enough to tell Aloy in a private conversation afterwards if you choose to talk to him that their faction of the expedition has been spread thin enough as it is and Seyka has already proven herself to be a valuable and skilled member. Enough so that he admits he’s become increasingly reliant on her regardless of only being a petty officer in title. This assessment is fair and kind. It’s more than I would have expected out of someone with such a high position among the Quen of all tribes.
Seyka is given a huge safety net thanks to this swell guy. The compliance offers themselves can't do anything, and from what we see in the side quests, they are seemingly nothing more than a few school-yard bullies without any real authority to their position. They are annoying & petty at worst. All bark, no bite. As far as the rest of the Quen go, most individuals we come across seem either pretty cool or neutral with Seyka. It's not until later that we get any indication there are some who are calling for her exile afterall, but we only know this because we hear it from Seyka instead of seeing it happen. People are talking, as they will, and she's furious about it.
But really....the threat still isn't there. It never was. At least not to the extent I think we are supposed to believe it was.
All things considered, Seyka was placed in a very privileged, advantageous position amongst those in her tribe. Along with the lack of visible threat, there is never any real tension shown minus a few grumblings expressed in the background when we first arrive in Fleet’s End. And despite how Aloy perceives her, Seyka isn’t exactly a black sheep here. Especially when you consider she never had any personal turmoil with the rest of her tribe until not long before the events of Burning Shores and happily tells you herself she has always felt like she’s belonged. She's pretty much allowed to do what she wants without much pushback, and I found myself rolling my eyes during the final scene where she says she's unsure of where she stands with her tribe. Seyka is not an outcast, and I, for one, was never convinced or afraid she was at real risk of becoming one.
Which makes this all the more confusing when Aloy says she's an inspiration. An outcast in all but name. I'm willing to chalk some of this up to hormones talking and Aloy's growing infatuation taking a choke hold as most first time crushes will do. Except the problem here is that the writing clearly felt like we were meant to connect Seyka's strife with Aloy's on some level; carry the same sympathy for her that Aloy expresses, and see more of where their similarities hold up.
And yet...
I felt more for Kotallo who was kicked from his initial clan because his leader saw him as a threat and then later, might as well have gotten demoted for losing an arm because his tribe sees him as near useless for it..
And Zo who lives among the most pacifist, peace-loving tribe and was admonished when she not only went to fight back in the Red Raids, but wanted to do something about the blight and their broken Land Gods..
And Talanah who had to fight against blatant sexism that many carry in her tribe and an actual attempt for her murder all because she wanted to move up in the Lodge and make things better..
And Aloy, herself, who was outcast at birth for simply being born without a mother. And spent her entire life with only the man who raised her for company. In one small valley. For 19 years. Because there was no choice for her.
But somehow, we're supposed to see Seyka the same way Aloy does? Like no one she's ever met??
I...Really?
I'm sorry, but I don't buy this rebel fighter, near-outcast ploy here. And saying she's unlike anyone Aloy has ever met feels like a slap in the face to not only Aloy, herself, but to some of her companions we have come to know & love in the first two games. Most of whom I'd argue have been through more hell because of their own tribes long before they even met her. Seyka's plight is trivial, inconsequential in comparison and no where near as crippling as Aloy's was or her friends. It's honestly frustrating that it feels suggested it is.
What's worse is that this plotline is used as one big narrative tool to bring Seyka and Aloy closer on standing grounds outside of ability and personality. This essentially means Seyka and her entire character arc were written for the sole purpose of the romance. A character built for Aloy to quickly fall head over heels for and add progress in her own arc. I wrote last time that I can see this growth as an opportunity to explore romance further for Aloy with a pre-established character or two in H3. If I’m right & that happens to be the heart-wrenching, long-term, master plan Guerilla is going for, they have my applause (and my stress). Great for Aloy. In my opinion though, being created to be a love interest (lasting or not) for the main hero is a bit unfair to Seyka.
She's clever, she's badass, and she isn't afraid to take action without permission and help where she can. Next to Aloy, however, she stands as a self-reflection of her. A spotless mirror as to who Aloy could have been had she grown up under a community as well. I would love to see Seyka break out on her own as an individual character that isn't in the context of romance if ever given the opportunity.
Heck, if Guerilla wanted to in the eventuality they will be finished with Aloy's story, the Quen have easy potential to have an entire spinoff game revolved around them. We have a whole side quest in BS where a small group of Quen want to sneak focuses to non-diviners for the sake of knowing what's usually kept hidden from them. Hello, is that the beginnings of a rebellion, I see? And the world of Horizon has yet to be explored in places outside of the North American continent. Other tribes, different machines, more Old World locations, etc. Loads of potential everywhere. And guess what!? We practically have a budding main character on a silver platter: Seyka! She obviously has big enough main character energy. Might as well utilize it outside of a DLC if you can, and I don't mean for the next game.
It's hard say for sure whether or not Seyka will remain a DLC character. No matter what fans say, the ending was left ambiguous. Not only because of the romance but also where Seyka's future lies. She knows about Nemesis, yet she tells Aloy she's unsure of what she wants to do after her faction reunites with the other half in San Francisco, whether it's going home or something else. I would think if Guerilla had solid plans to include her in H3 while they were developing Burning Shores, they would have written the ending where she either offers to stay behind in Legacy’s Landfall for a time like Alva does or Aloy asks for her aid to help fight against Nemesis. Something to make it more clear she's here to stay. We don't though, so as far as anyone outside of Guerilla is currently aware, Seyka is not guaranteed to play a big part in H3 if any at all. And remember, DLCs are meant to be an extension of the main game and are primarily optional. They are typically not a requirement for playing the next big installment as far as understanding the story goes.
If she does show up in H3, the only thing I dread is the idea of her coming up and saying she's basically denounced her tribe because she still feels out of place and doesn't think she can belong afterall. Not to mention she has her sister, and after what happened with Kina, it would be a really bad look if she just decided to permanently leave her behind when her tribe isn't or never was trying that hard to push her away in the first place. And Seyka said it herself. She’s “not some weak-kneed sailor who abandons ship when the seas get rough,” and I’d like to believe she means it. It'd be one thing if she actually is forced into exile, but after the events of the DLC, she has too good of a repertoire for that to happen now. At least while she's outside of Quen homelands.
(Btw, don't even get me started on Aloy's convo with Kina over "remember Seyka's been through a lot too" as if we didn't just rescue this poor girl from A CULT and nearly groomed into becoming this centuries-old dude's image of his dead wife. Like honey, I know you're in love but have some thought & tact here.)
That’s about it. I will reiterate that as a character, I do actually like Seyka. As a self-imposed outcast? No. As Aloy’s love interest? That…needs some serious work. But as an individual who loves her tribe but will fight for what she believes in even if it means going against the royal, societal grain? Absolutely! And special kudos to Kylie Liya Page for bringing her to life.
Also, if you want to read a review that summarizes everything I just ranted about better than I could manage, along with everything good and not-so-great when it comes to the DLC, I recommend this essay here by ariseis.
If you made it to the end of this long rant, thanks for reading~
#horizon#horizon forbidden west#horizon zero dawn#hfw#burning shores#hfw burning shores#horizon forbidden west burning shores#seyka#burning shores spoilers#burning shores critique#guerilla
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dragon age: the veilguard - a review: part one - the setting & reality
hello everyone! this is the first part of a multi-part review of dragon age: the veilguard.
disclaimer! i am not a professional reviewer, i am just another fan that thoroughly enjoys the dragon age series. my opinion is not at all the pen-ultimate truth, i'm just here to share my thoughts!
criticism and comments are welcome! i appreciate any and all discussions about dragon age! feel free to dm or send an ask if you'd like to share your own thoughts!
[this post contains spoilers for the entirety of dragon age: the veilguard, please do not click the 'read more' if you do not want to be spoiled! you have been warned!]
before we get into the setting of veilguard, we have to talk about the setting of dragon age itself. dragon age is labelled as a dark fantasy series. there's discussions of slavery, sexism, racism, and so much more. this dark setting is one of the most compelling features about the series. many people (myself included) praise dragon age for depicting such well-written worldbuilding of these dark themes.
in veilguard, these dark themes still exist in some forms. however, the themes have been watered down to some extent. for example, minrathous has been described in all previous three entries as the slave capital of tevinter. it is all but normalized in their society, engrained in the politics and economy of the imperium. i can't help but feel like it was deliberately avoided by the writers to depict this society.
i want to clarify that i am not at all saying veilguard NEEDED to show slavery to the worst of its' extent to be labeled as 'dark' in any way. i am a firm believer that depicting dark themes should be done as respectfully as possible. it should make sense in context of the world around it and shouldn't be done for 'shock factor' or a fuel to make an 'evil' character 'someone the player should dislike.' and it definitely shouldn't be carelessly thrown into the story for the sake of just saying, 'hey our game is dark! look at this bad stuff in it!'
this is just one example of a problem i have with the setting of veilguard. cultural identities between nations and societies seem to blur together or are completely omitted. this leads into a whole other problem veilguard has: the lack of past choice diversity.
when i found out veilguard not only was NOT using dragon age keep, it was only going to import 3 choices....from inquisition. and two of them were locked behind trespasser.....a dlc. ouch. i was....not happy. i still am not. part of dragon age's entire identity is that the previous game's choices were reflected in the sequel. it was an extremely cool and fun feature that had me excited to see how different decisions impacted current events and characters. yeah well! it's gone now. sorry!
veilguard suffers from this decision. part of dragon age's identity is wiped away and the sting still hurts. the setting is locked into a difficult path of vague references to past events, hiding them in codices strewn throughout veilguard, or never brought up.
however! this does not make veilguard unredeemable. the setting they do salvage from this difficult situation is still a compelling one. i thoroughly enjoy northern thedas, even if it is not exactly what i envision due to the constraints. each location is unique and memorable in their own way. i personally LOVE nevarra and the grand necropolis. i love the gothic imagery, culture, and the mourn watch faction as a whole. one of the great many new additions to the setting of dragon age.
veilguard does a good job of showing the player all the new or, offhandedly mentioned stuff in previous titles, without contradicting itself (for the most part). a lot of returning factions (i.e. the antivan crows, the grey wardens) have new layers of depth that make sense! the passage of time between entries helps with this, because it's perfectly understandable that organizations change overtime and adapt to new factors. i would not have liked origins's depiction of the grey wardens and the antivan crows 20 in-game years later. i'm glad things were changed or referenced as lessons for these organizations to learn from.
i'm not here to forgive and forget all that we could have had with veilguard. i agree with most criticisms with the game. the setting is the factor that suffers the most because of all that was taken away with 'the 3 choices.' i mourn what we could have had if dragon age keep was considered viable. but sometimes you just have to accept or reject what you get. people that reject veilguard aren't wrong for doing so. it's extremely sad and upsetting of what we COULD have had with joplin or morrison. but we didn't get those versions of 'dragon age 4,' to be honest it's a miracle we got a fourth game at all.
phew. there's part one! i got a bit heavy at the end but yeah, there we go. part two will come whenever i decide to write it i guess? part two is going to be about the storyline! i think this part is going to be a little bit more difficult to shrink down because i have many thoughts! so many! see you then!
#dragon age#dragon age the veilguard#datv#dragon age the veilguard spoilers#datv spoilers#veilguard spoilers#dragon age the veilguard review#there is no formal outline i just threw words at this screen for the course of 4ish hours#can you tell i haven't been in school for almost 2 years? LOL
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