#theres already lore
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belovedstilldear · 10 months ago
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QBLRSMP MY BELOVED!!! THIS SERVER IS SO FUN <3 EVERYONE IS SO FUCKING AMAZING
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mamawasatesttube · 4 months ago
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the whole "jason rules crime alley and none of the other bats are allowed there!!1!" thing is so funny like. tim LITERALLY lives in the theater where bruce's parents died,
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s0fter-sin · 2 months ago
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one of my favourite aspects of supernatural that you very rarely see in paranormal shows is that sam and dean are already versed in the world they live in. there’s no sudden discovery of ghosts and demons and now they have to learn about them along with the audience; they are born into it and already know all about it. it allows the audience to follow their personal story instead of also trying to figure out this new world and its rules
the first season is full of knowledge we never see them learn; “w*ndigoes are in the minnesota woods or- or northern michigan. i’ve never even heard of one this far west.” […] “great. well then this [his gun] is useless.” (1x02), “you don’t break a curse. you get the hell out of its way.” (1x08), d: “it’s a god. a pagan god, anyway.” […] “the annual cycle of its killings? and the fact that the victims are always a man and a woman. like some kind of fertility right.” […] s: “the last meal. given to sacrificial victims. d: “yeah, i’m thinking a ritual sacrifice to appease some pagan god.” (1x11)
almost every episode in the first season is a monster they’ve faced before that they then explain to the audience in a way that should feel patronising; like it’s the same speech given over and over again but instead, the audience almost feels included in the knowledge. it’s stated with such an innate confidence and comfort in said knowledge that it feels like we already knew it too; “spirits and demons don't have to unlock doors. if they want inside, they just go through the walls.” […] “the claws, the speed that it moves; could be a skinwalker, maybe a black dog.” (1x02), “it's biblical numerology. you know noah's ark, it rained for forty days. the number means death.” (1x04), “no no no, not the reaper, a reaper. there's reaper lore in pretty much every culture on earth, it goes by 100 different names.” […] “you said it yourself that the clock stopped, right? reapers stop time. and you can only see 'em when they're coming at you which is why i could see it and you couldn't.” (1x12)
they already know and, at least in the first season, already have what they need to kill whatever they’re hunting; already know to salt and burn bones for spirits, fire for a w*ndigo, exorcisms for demons, a silver bullet to the heart for shapeshifters. there’s only three times in the entire first season that they run into something new to them; 1x14 when sam gets his first vision that leads him to another psychic, 1x16 when dean calls caleb for help on the sigil he put together and he tells him about daevas, and 1x20 when they find out vampires are real- and they only don’t know that bc john thought they were hunted to extinction and not worth mentioning
(there’s also technically two half instances if you count one of them knowing something the other doesn’t - sam figuring out the tulpa in 1x17 and dean already knowing about the shtriga in 1x18 - but those still rely on sam and dean having prior knowledge)
even when they’re uncertain about facing something, it’s not bc they don’t know what it is; it’s precisely bc they know what it is and acknowledge that it’ll be a difficult hunt (“i don't know, man. this isn't our normal gig. i mean, demons, they don't want anything, just death and destruction for its own sake. this is big. and i wish dad was here.” 1x04)
so much of the tension in paranormal shows typically comes from the main character(s) not knowing what is happening to them/the people around them and having to find out how to resolve it. supernatural is unique in that it operates more like a police procedural. the tension comes from solving the clues and identifying patterns to figure out who (what) the killer is and intercepting before they can take another victim
it’s such a different tone to go for when compared to other shows that came both before, during, and after its run. it sets sam and dean on even footing with each other since they both have the same knowledge going in, and it puts them in a place of authority usually reserved for an outside character
the shows i compare spn to most is charmed, buffy and teen wolf; every main character in those shows are brought into the paranormal world knowing nothing, putting them on the same level as the audience, and they have their mc interact with others already knowledgeable about that world in order to overcome their problem/monster of the week. the audience organically learns about this new world as the characters learn about it. it’s a sound writing strategy that prevents “as we already know”-style exposition but something that complicates it is if your world building isn’t unique or intriguing enough, this slow introduction can become boring
we’ve seen shows like these before; sitting through the same tropes of characters learning to use their powers, struggling with no longer feeling normal/relating to the regular world around them, and not knowing how much they can trust the people already involved in this new world gets repetitive. all three shows eventually reach the same level of comfort with their new world that spn starts with but if the characters aren’t enough to draw you in, you can end up dropping it before they reach that point (and often, before the overarching plot can really kick in and evolve the show beyond the villain of the week format)
it’s the superhero origin movie in tv format; dragged out and overplayed. dropping the audience into an established world of course comes with its own problems but you also have the benefit of pre-existing established character dynamics that let the audience slot in like they’ve always been there instead of just getting to know all the characters while the characters also get to know each other
sam and dean already knowing about the supernatural lets the audience immediately get to the core of the story; the conflict between sam and dean, the search for their father, and the mystery of what killed their mother
#i could go on forever theres literally so many examples#dean figuring the ‘two dark doubles’ is a shapeshifter sam figuring out the changing ghost is a tulpa#also peak how many of these examples come from dean despite them pushing so hard for sam to be the one knowing hunting theory#this format is why i cant stand watching the first season of charmed despite loving it so much#i just cant be bothered watching them have the same struggle ive seen a hundred times play out again#different genre but sons of anarchy does this well too; all the characters are already in the club life and already have inner conflict#spn having such a natural introduction makes me so glad they didnt go with the original plan of sam not knowing about hunting#that wouldve been Painful#watching spn so young has really shaped my view of media bc i legit cant stand things with a learning curve#give me an established world damnit#lord of the rings never stops to explain what a dwarf is! you just go with it! and it rules!#dean is just as theoretical and lore savvy as sam and id go as far to say he actually knows more#instead of trying to do this bullshit brains v brawn divide they shouldve done new tech vs analogue#sams laptop is famous and he also knows how to hack thing where the second dean doesnt know something he defaults to books#have dean be the one where if its written down he can find it almost like a proto bobby#they even kind of support that by him being the one to find the phoenix in s6 when they go through all their books#but this was 2005 and characters could only be so conplex and theyd already decided dean needed to be the hot one and sams the nerd one#side note how many of these metas am i going to write on this rewatch? tbd#side side note included all the quotes and episode numbers makes me feel so academic#coming out of my cage and ive been doing just fine.txt#carry on my wayward son#talk meta to me#meta#supernatural meta#spn#supernatural#dean winchester#sam winchester#save post
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suntails · 2 years ago
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7.3
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hollownest-whore · 2 months ago
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If they made a bardoon plushie I would buy it
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ganondoodle · 3 months ago
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the closer we get to arcanes finale the more worried i am bc so often .. if not always .. things i like end in a way that i dislike so much it ruins everything else for me
and im so worried they pull a 'this is a multiverse' thing bc then they can say every skin is somehow canon bc its all different universes you seeeeee and jayce went mad bc he lived through all of them or something, or force it to end in a way that makes the champions end up like they are in game- Vi is a shitty cop, Jinx is just heehoo craycray bc xyz etc
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dxkjf · 4 months ago
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a little transformer oc crumb while me and a buddy work on the story and the other characters a bit more
NOTHING BAD IS EVER GONNA HAPPEN!1
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qsmp-yaoi-island · 1 month ago
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Faction draft sounds so unfun ngl. If there's no choice on what team you get to pick it's basically just purgatory again
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slut-strut-satan · 3 months ago
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Solas was right
no you can’t change my mind.
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xxplastic-cubexx · 18 days ago
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Had to explain to a friend today that No Really I Swear Magneto And Professor X Are Friends And Like Each Other Thats Canon And Real
#snap chats#i forget thats not common knowledge fkPWSJAKA#the domino effect of this convo was so funny tho#i made a joke about if i had 3k i could buy two marvel statues#and so my friend kayla went to go look at magneto ones and then she stumbles upon shirtless pics of him#and amongst that collage theres pics of him and rogue which Of Course prompts the question ‘snap what the fuck is this’#and As Neutrally As I Could i explained what thats about and. The Cacophony Of Disdain LIKE I SWEAR I WAS A NEUTRAL PARTY EODSKSKSK#dont even get me started when i explained the Charles Jr. lore to them dkaPSSKSK def played a part in me beginnin to explain The Cherik Lore#BUT YEAH so after that funny bit i was talking about how 97 repopularized the pairing and my other friend was like#‘wait magneto lives at the x mansion now… him and rogue already seems ooc but…’#so THEN i got into the lore of cherik and he was like Oh Shit I Really Missed A Lot#LIKE GIRL IF I KNEW ID BE ASKED ABOUT THE DEPTH OF CHARLES AND ERIK’S ‘’’’FRIENDSHIP’’’’ TODAY I WOULDVE PREPARED A SLIDESHOW#i tried to be as In A Nutshell about it as i could but Man…. so fuckin funny 😭😭😭😭#bombshell after bombshell i was in stitches really but also getting to explain magneto/prof x lore to friends.. awesome…#he was like ‘damn i missed a lot i gotta catch up..’ understatement of the century girl i had never locked in for a convo so hard before#on that note we mentioned rivals and kayla was like ‘hey did you know hes a LORD MAGNETO now’#and her boyfriend be like ‘oh shit really- wair why am i surprised no duh’ LIKE ???? EXCUSE ME. ACCURATE BUT STILLEKDKSKS#and he was like ‘so do you play anyone else’ and when i said wanda and adam he was like ‘oh wanda makes sense- magneto’s daughter and all’#LIKE OK WE GET IT I LIKE MAGNETO !!!!! FUCK !!!!! I LIKE WANDA TOO DAMN#and then ofc he mentioned the rivals rumors about charles…. Loud Sigh… i hope he gets added one day…#ANYWAY!!! my laptop inexplicably shut down todya and wont turn back on !!! fucking uh oh !!!!#esp cause i wanted to launch my comms again today but my comm files are on my computer….#i hope it sorts itself out tomorrow luckily i dont need my laptop for the rest of the day but still…#this happened to me months ago so im praying and hoping i dont have to get it fixed or god forbid replaced#i fr have no clue why it couldve shut down… all them damn tabs open tbh…. anyways!!! heres to hoping 😭😭
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moonpaw · 11 months ago
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the more i play rejuvenation the more i'm just so. baffled and appreciative at the makers of this game because. there's so much work into it. i have well over 100 hours into this game that's been pure storyline without having to do any grinding and its just? there's so much love into this game and they did it for FREE
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rxttenfish · 9 months ago
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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thesnivy123 · 1 year ago
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yknow what. i hate to be rude but the oxygen not included fandom has to get their heads out of the sand and acknowledge that HEY, THERES LORE. I know minmaxxing is fun and all but holy fucking shit. the steam artwork page is 90% screenshots??? Theres a seperate tab for screenshots. People are just posting their screenshots in thebart page anyways for fuck knows what reason. like fuck you I don't wanna see your sourgas boiler in the fanart page, what do you even need to boil sourgas for, whys it so important you wanna smother any fucking ember of creativity left here???
like jesus fuck for once i got attached to a fairly major character and i cant even find anyone making fanart like AT ALL. Ive seen one singular person on tumblr acknowledge the characters in the lore logs beyond their dupe equivalents. The wiki page for the lore is horrifically outdated.
please. I beg. If you're readung this just. just spend five minutes reading the emails or investigations or whatever tab of your guidebook while ur waiting for your dupes to build something. acknowledge the fact that every menu and popup is written in first person. did you ever notice that the quit game confirm text uses i instead of you. Have you looked at the flavour text for the algae terrarium
please
theres so much lore. please j
i just want to see people care i cant be in another dead rotting fandom
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tokyoteddywolf · 1 year ago
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I realize I don't have a reference for this guy yet so ta-da! Meet the Shadow Mewtwo, before he was purified.
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His name is [reDActED] and he's Psychic/Dark, which makes him x4 effective against poor Obsidian and her Psychic/Ghost typing. She's screwed, lmao.
Does he have lore? Yes. Will you get that lore? Not anytime soon, lmao. Am I gonna get around to drawing that? Maybe, or I'll write it out fic style since the art takes too long in my opinion. Maybe I'll start tacking that on the ends of the comics to provide some context in some scenes, might help with the burnout.
Fun facts: only one of the Synergite crystals growing out of him is supposed to be there. He doesn't know how to take care of it, which is kind of what's led to this predicament in the first place. There are a lot of things he doesn't know about his biology, between what's been modified and what is from the mythical Mew that nobody's ever seen. Allegedly. They had to get the DNA somehow...
MASTERLIST
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jils-things · 2 months ago
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something ive been itching to share lately was the fact that i actually did end up watching la tulipe noire (the black tulip) aka the movie that was referenced for norton's black tulip skin (you know the ONE) and the thing that got me the most was the fact that the main character/supporting character and his "love interest" were WAY TOO SIMILAR to constabell and it makes me wanna explode and cry abt it.... let me explain why
the love interest -- caro found julien injured after he fell on his horse. she was actually in the middle of her WEDDING (wow who else had a wedding in her lore????????) so she briefly called off her wedding to help him up while everyone watched and laughed at him (WOW WHO ELSE LAUGHED AT THE POOR MAN WHILE HE STRUGGLED?) and she even bothered to take him back to her home to properly treat his wound (WOW DOESNT THAT SOUND FAMILIAR????????????)
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not only that, but the way caro was characterized- her father wanted a son (JUST LIKE IRENES DAD) but since he only had caro, he raised her like a son so she knew how to wield a sword and she was actually the one who taught julien how to use a sword properly. i think thats so cute wkwiwkwiw it reminded me of how i wanted irene to be a little more "rebellious" or "out of her feminine zone" and i even once considered giving irene the skill to fence but never really went with it. caro's actually really tough and independent and i just kept telling myself "omg shes so irene fr" LOLSKSKSKSK
that aside, there was this one scene that came up that made me wanna redraw this someday -- she was treating his wound and then this happened
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THE STARE? THE TENSION? THE ROMANTIC UNDERTONES? IMPECCABLE. ADDED TO MY TO-DRAW LIST. I LOVE THEM
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quackity1999 · 1 day ago
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[ OOC: unrelated i am gunna be offline for like. the next 2-4 days 👍 feel free 2 send asks ofc, i'll get to em asap !! ]
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