#there aren't even common tropes!
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Why are there so few crobby fics :( I just wanna read about grumpy old gay men being in love, I'm half tempted to start writing just to fix it
#crobby#spn#i have not written fanfics before#i just really want them#there aren't even common tropes!#the ones that are there are often very good though#so there's that
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Things That May Be Causing Your Writer's Block- and How to Beat Them
I don't like the term 'Writer's Block' - not because it isn't real, but because the term is so vague that it's useless. Hundreds of issues all get lumped together under this one umbrella, making writer's block seem like this all-powerful boogeyman that's impossible to beat. Worse yet, it leaves people giving and receiving advice that is completely ineffective because people often don't realize they're talking about entirely different issues.
In my experience, the key to beating writer's block is figuring out what the block even is, so I put together a list of Actual Reasons why you may be struggling to write:
(note that any case of writer's block is usually a mix of two or more)
Perfectionism (most common)
What it looks like:
You write one sentence and spend the next hour googling "synonyms for ___"
Write. Erase. Write. Rewrite. Erase.
Should I even start writing this scene when I haven't figured out this one specific detail yet?
I hate everything I write
Cringing while writing
My first draft must be perfect, or else I'm a terrible writer
Things that can help:
Give yourself permission to suck
Keep in mind that nothing you write is going to be perfect, especially your first draft
Think of writing your first/early drafts not as writing, but sketching out a loose foundation to build upon later
People write multiple drafts for a reason: write now, edit later
Stop googling synonyms and save that for editing
Write with a pen to reduce temptation to erase
Embrace leaving blank spaces in your writing when you can't think of the right word, name, or detail
It's okay if your writing sucks. We all suck at some point. Embrace the growth mindset, and focus on getting words on a page
Lack of inspiration (easiest to fix)
What it looks like:
Head empty, no ideas
What do I even write about???
I don't have a plot, I just have an image
Want to write but no story to write
Things that can help:
Google writing prompts
If writing prompts aren't your thing, instead try thinking about what kind of tropes/genres/story elements you would like to try out
Instead of thinking about the story you would like to write, think about the story you would like to read, and write that
It's okay if you don't have a fully fleshed out story idea. Even if it's just an image or a line of dialogue, it's okay to write that. A story may or may not come out of it, but at least you got the creative juices flowing
Stop writing. Step away from your desk and let yourself naturally get inspired. Go for a walk, read a book, travel, play video games, research history, etc. Don't force ideas, but do open up your mind to them
If you're like me, world-building may come more naturally than plotting. Design the world first and let the story come later
Boredom/Understimulation (lost the flow)
What it looks like:
I know I should be writing but uugggghhhh I just can'tttttt
Writing words feels like pulling teeth
I started writing, but then I got bored/distracted
I enjoy the idea of writing, but the actual process makes me want to throw my laptop out the window
Things that can help:
Introduce stimulation: snacks, beverages, gum, music such as lo-fi, blankets, decorate your writing space, get a clickity-clackity keyboard, etc.
Add variety: write in a new location, try a new idea/different story for a day or so, switch up how you write (pen and paper vs. computer) or try voice recording or speech-to-text
Gamify writing: create an arbitrary challenge, such as trying to see how many words you can write in a set time and try to beat your high score
Find a writing buddy or join a writer's group
Give yourself a reward for every writing milestone, even if it's just writing a paragraph
Ask yourself whether this project you're working on is something you really want to be doing, and be honest with your answer
Intimidation/Procrastination (often related to perfectionism, but not always)
What it looks like:
I was feeling really motivated to write, but then I opened my laptop
I don't even know where to start
I love writing, but I can never seem to get started
I'll write tomorrow. I mean next week. Next month? Next month, I swear (doesn't write next month)
Can't find the time or energy
Unreasonable expectations (I should be able to write 10,000 words a day, right????)
Feeling discouraged and wondering why I'm even trying
Things that can help:
Follow the 2 min rule (or the 1 paragraph rule, which works better for me): whenever you sit down to write, tell yourself that you are only going to write for 2 minutes. If you feel like continuing once the 2 mins are up, go for it! Otherwise, stop. Force yourself to start but DO NOT force yourself to continue unless you feel like it. The more often you do this, the easier it will be to get started
Make getting started as easy as possible (i.e. minimize barriers: if getting up to get a notebook is stopping you from getting started, then write in the notes app of your phone)
Commit to a routine that will work for you. Baby steps are important here. Go with something that feels reasonable: every day, every other day, once a week, twice a week, and use cues to help you remember to start. If you chose a set time to write, just make sure that it's a time that feels natural to you- i.e. don't force yourself to writing at 9am every morning if you're not a morning person
Find a friend or a writing buddy you can trust and talk it out or share a piece of work you're proud of. Sometimes we just get a bit bogged down by criticism- either internal or external- and need a few words of encouragement
The Problem's Not You, It's Your Story (or Outline (or Process))
What it looks like:
I have no problems writing other scenes, it's just this scene
I started writing, but now I have no idea where I'm going
I don't think I'm doing this right
What's an outline?
Drowning in documents
This. Doesn't. Make. Sense. How do I get from this plot point to this one?!?!?! (this ColeyDoesThings quote lives in my head rent free cause BOY have I been there)
Things That Can Help:
Go back to the drawing board. Really try to get at the root of why a scene or story isn't working
A part of growing as a writer is learning when to kill your darlings. Sometimes you're trying to force an idea or scene that just doesn't work and you need to let it go
If you don't have an outline, write one
If you have an outline and it isn't working, rewrite it, or look up different ways to structure it
You may be trying to write as a pantser when you're really a plotter or vice versa. Experiment with different writing processes and see what feels most natural
Study story structures, starting with the three act structure. Even if you don't use them, you should know them
Check out Ellen Brock on YouTube. She's a professional novel editor who has a lot of advice on writing strategies for different types of writers
Also check out Savage Books on YouTube (another professional story editor) for advice on story structure and dialogue. Seriously, I cannot recommend this guy enough
Executive Dysfunction, Usually From ADHD/Autism
What it looks like:
Everything in boredom/understimulation
Everything in intimidation/procrastination
You have been diagnosed with and/or have symptoms of ADHD/Autism
Things that can help:
If you haven't already, seek a diagnosis or professional treatment
Hire an ADHD coach or other specialist that can help you work with your brain (I use Shimmer; feel free to DM me for a referral)
Seek out neurodiverse communities for advice and support
Try body doubling! There's lot's of free online body doubling websites out there for you to try. If social anxiety is a barrier, start out with writing streams such as katecavanaughwrites on Twitch
Be aware of any sensory barriers that may be getting in the way of you writing (such as an uncomfortable desk chair, harsh lighting, bad sounds)
And Lastly, Burnout, Depression, or Other Mental Illness
What it looks like:
You have symptoms of burnout or depression
Struggling with all things, not just writing
It's more than a lack of inspiration- the spark is just dead
Things that can help:
Forget writing for now. Focus on healing first.
Seek professional help
If you feel like it, use writing as a way to explore your feelings. It can take the form of journaling, poetry, an abstract reflection of your thoughts, narrative essays, or exploring what you're feeling through your fictional characters. The last two helped me rediscover my love of writing after I thought years of depression had killed it for good. Just don't force yourself to do so, and stop if it takes you to a darker place instead of feeling cathartic
#writing#creative writing#writer problems#writing advice#writing community#writing a book#writing problems#novel writing#on writing#writing tips#writing help#writers on tumblr#writers block#female writers#writers of tumblr#writers blog#adhd writer
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Disability Tropes: The Perfect Prosthetic
[ID: A screenshot from the movie Nimona, showing Nimona, a small white girl with red hair, grabbing the right prosthetic arm of Ballister, a knight in black armour with black hair and light brown skin. He is holding a broken bottle in his prosthetic hand while Nimona admires his arm. Overlaid on the screenshot is white text that reads "Disability Tropes: The Perfect Prosthetic" /End ID]
In a lot of media, prosthetic limbs are portrayed as these devices that act as a near-perfect replacement for a character who has lost, or was born without a limb. So much so that in a lot of cases, the use of a prosthetic has basically no impact on the character beyond a superficial level or their appearance, or it's portrayed as something that's even better than the old meat-limb it's replacing. This trope shows up most often in Sci-fi, but it shows up in all kinds of stories outside of that, even otherwise very grounded ones!
If a story isn't depicting the loss of a limb as the be-all-end-all worst thing that can happen to a person, they almost always default to a perfect prosthetic, functionally curing the amputation with it. But the reality is that prosthetics are FAR from perfect, and as someone who has used them for their entire life I don't think they ever will be. Limb difference is still and always will be a disability, regardless of the prosthetics available, and this really isn't a bad thing.
Why is this trope so common?
I meant it when I said this is a really, really a common trope, so much so that the majority of the media I've seen with amputees and characters with limb differences that released in the last decade or end up using it. Even stories where becoming an amputee is treated like a fate worse than death, ironically, aren't excluded from this. I have a few theories as to why this has happened: The pessimistic answer is that it's easy. You get to have a disabled character and claim you have disability representation, without really having to do much extra work or research because most of your audience won't notice if you aren't accurate - in fact they kind of expect it. You also, for the most part, dodge the backlash other kinds of disability representation (or really any minority representation) usually get. The more optimistic reason is that, for a long time, amputees and people with limb differences (as well as a lot of other disabled people) were predominantly shown in media as sad, depressed and unable to do anything, very much falling into the "sad disabled person" trope. As a kid, this was really the only way I saw people like me on screen or in books. And so, the limb difference community pushed back against that portrayal and were pretty successful in changing the narrative in the public's eye. A little too successful. A lot of creatives were genuinely trying to do right by our community, listen and do better, but many simply overcorrected and instead ended up creating stories where prosthetics were essentially cures instead of the mobility aids they are. I also think the public's general lack of understanding about disability plays a roll in all this. There are a lot of people who, in my experience, believe that the more visible a disability is, the worse it is. Limb differences and amputations are very visible, but prosthetics, even those that aren't trying to be discreet, make them less so. While using a prosthetic is very, very different to a biological limb, you won't necessarily see how in a casual interaction with, say a co-worker or neighbor, especially because there is a very real stigma applied to people with limb differences to keep those things hidden from the public. There are other reasons too, such as the fact that a lot of creatives don't even consider the connection to real amputees when creating characters with robotic limbs in genres like sci-fi and some fantasy, so they never stop to consider that these tropes could be impacting real people. Amputees are also very frequently used in "inspiration porn" content that uses the angle that disabilities can be "overcome" with a good attitude, downplaying the way those disabilities actually impact us. The prosthetics industry - specifically the component manufacturers, often also push the idea of prosthetics being the only way to return to a "normal" life, both to the wider public and to people with limb differences and amputations (which can add to that sense of shame I mentioned when it doesn't play out that way for them). On top of that, I also think the recent increase in popularity of concepts like trans-humanism contributes to it as well. these movements often talk about robotic or bionic body parts being enhancements and "the way of the future", and I think people get a bit too caught up on what may be potentially possible in the future with the real, current experiences of people with "robotic limbs" aka prosthetics, now. There are also inherently disabling things that come with removing and replacing parts of your body, things that will not just go away with some fancier tech.
So How do you actually avoid the trope?
So, we have some ideas about why it happens, but how do you actually avoid the "perfect prosthetic" trope from appearing in your work? The most important thing is to remember that this is still a disability. The loss of a limb, even with the best prosthetic technology or magical item in the world, will always have some inherently disabling aspects to it - and this is not a bad thing. The key is to not over-do it, lest you risk falling into the old "sad disabled person" trope. So let's go over some of the ways you can show how your character's disability impacts them. You don't have to use all of these recommendations, just choose the ones that would best fit your character, their circumstances and your setting.
The prosthetic itself is just different
Probably the most important thing to address and acknowledge for prosthetic-using characters, is the actual ways in which the prosthetic itself is different from a biological limb, and the drawbacks and changes that come with that. For the sake of simplicity, I'm mainly going to focus on modern prosthetics here, but it's worth considering how to apply this your own, more advanced/fantastical prosthetics too. One major thing that most people writing amputees fail to acknowledge is that prosthetic limbs are not fleshy-limbs with a different coat of paint. They do the same basic thing their meat-counterparts do, but how they do it is often drastically different, which changes how they are used. A really good example of this is in prosthetic feet. There are dozens of joints in a biological foot, but most prosthetic feet have no joints or moving parts at all. Instead of having dozens of artificial joints to mimic the real bone structure of a foot, which are more prone to failure, require power and make the prosthetic much, much heavier for very little gain, prosthetic feet are often constructed from flexible carbon fiber sheets inside a flexible rubber foot-shaped shell. This allows the bend and flex those bones provide, without all the drawbacks that come from trying to directly mimic it. Making the sheets into different shapes makes them more ideal for different activities. E.g. feet made for general use, like walking around the city, are simple and light, shaped to encourage the most energy-efficient steps, while still allowing their users to do things like wear normal shoes. Feet made for rough terrain often have a split down the middle of the foot to allow the carbon fiber sheets to bend better over rocks when there is no ankle, and some newer designs also include a kind of suspension using pressurized air pulled from the prosthetic socket to allow some additional padding. Running feet have large "blades" made of these carbon fiber sheets to absorb more pressure when the foot hits the ground, and redirect the force that creates to propel their user forward as quickly as possible.
[ID: A photo of 4 prosthetic feet. On the left, the foot is covered with a black shoe, the one to it's right consists of a small, carbon fiber blade, split down the middle, in roughly the same shape and size as the previous foot. Next to the right is an even simpler and smaller carbon fiber foot with no split, and finally is a very short foot that is vaguely rectangular in shape. /End ID]
These are some of my own prosthetic feet I've had over the years. The two on the right are designed to be used by someone who is less mobile, and the ones on the left are made for someone who is more active. As my needs changed over the years, I've used different designs and styles, and keep the old ones since my needs do tend to fluctuate.
There are also robotic feet available that are designed as a kind of "all-purpose" foot that use an electronic ankle which more closely mimics a biological foot, but they are not very popular as the mechanism adds a lot of extra weight and it requires a battery and power to work, with many amputees feeling the jointless carbon fiber feet do a better job at meeting their needs. The same goes for arms and hands. "Robotic" hands that mimic a meat hand exist, but they aren't really that popular, even in places like Australia where the prohibitively expensive price tag isn't as much of an issue due to government programs that pay for the device for you. Instead, most arm amputees who use prosthetics that I know prefer simpler devices that do specific tasks, and just swap between them as needed, rather than something that tries to do it all. A big part of this is because the all-purpose hands can be clunky. they often require manual adjustment using the other hand to do simple things like going from holding a deck of cards to putting them down and picking up a glass of water, for example. The few that don't require that, I've been told, are often temperamental and don't actually work for every person with a limb difference.
Altered Proprioception
Loosing a limb is a big deal and this is always going to have an impact on the body in some way that won't be solved with a fancy piece of tech. One such example is how limb loss effects your sense of proprioception. This is your sense of where your body parts are in space. It's how you (mostly) know where your foot is going to land when you're walking, or how you're able to do things like lift up a glass of water without needing to actually watch your hand do it. Your brain does this by creating a mental map of your body, but this map doesn't get adjusted if you loose a limb. If that map doesn't accurately reflect your real body, you're not going to have an accurate sense of proprioception. This might look like a leg amputee being a bit less stable on their feet, or like an arm amputee needing to look at their arm or hand to be able to grab something with it. Those born without their limbs who take to using prosthetics often have a lot of trouble adapting, as their brains aren't used to having that limb in the first place, whereas an amputee's brain can sometimes be tricked into using their outdated body map to help them adjust to the prosthetic (though its impossible to line it up perfectly). Prosthetics that directly integrate with the nervous system, while rare, do exist, and even this direct connection doesn't completely erase this issue for reasons doctors aren't quite sure about. This is something that does become less of a problem with time. Eventually, someone proficient with their prosthetic will learn to compensate, but their sense of proprioception will never be 100% perfect. At the end of the day, no matter how it attaches, a prosthetic is still not a natural part of the body, and that will always cause some issues. It also means if they aren't practicing it all the time, they may have to relearn how to compensate for it.
Extra weight
You also have to remember that a prosthetic is not a natural part of the body, like we already talked about, and so no matter how good it is, your brain will most likely always interpret the weight of the prosthetic as something attached to you, not part of you. This means that, even though prosthetics are actually a lot lighter than biological limbs, they feel so much heavier. This is because, while a meat limb is heavier, a lot of that weight is from muscles which are actively contributing to the limb working, so it doesn't really feel like its that heavy. When you have less of your meat-limb though, you have even less muscle to work with to move this big thing strapped to it, so it feels heavier. The more of the limb you've lost, or just didn't have, the heavier the prosthetic has to be, and the less muscle you have left to move it. It's for this reason that a lot of amputees and people with limb differences get tired faster when using prosthetics. Some of us are fit enough where you almost wouldn't notice the extra effort they need to put in, but once again, just because you can't see it from the outside, doesn't mean it's not an issue.
Avoiding Water
Most prosthetics also aren't waterproof, and so prosthetic users have to be very careful about when and how they come into contact with it. For amputees with electric components, contact with water at all will likely damage the device. This can even include especially heavy rain, something I was told to avoid when I got my electronic knee prosthetic and something I assume would also apply to arm amputees with complex, electronic hands. For those with non-electronic prosthetics, water can be hazardous for different reasons. If the prosthetic has metal components, water may cause them to rust, especially if it's salty water. Other prosthetics have foam covers to give the illusion of a limb with the general shape of muscles and fat, but these covers do not come off, and if they get wet enough that water seeps all the way through, it is very hard to dry it and they may become moldy. Finally, cheaper modern prosthetics may also float. Many are made of very light-weight materials and some have pockets of air trapped inside them. For leg prosthetics in particular, this means a user might, at best, struggle to swim with them on, but at worst, may get flipped upside down and become trapped underwater - something that happened to me as a very young child. On the flip-side, older prosthetics were usually made of heavy materials like wood or steel, and so had the opposite problem, acting like a weight and pulling a person down if they were to wear them in the water. Water-safe prosthetics do exist, I had a pair of prosthetic legs as a teenager that were hollow, and designed especially for me to swim with fins on when swimming in the ocean, and Nadya Vessey, a double leg amputee in New Zealand even got a mermaid-tail prosthetic made especially for use in the water. Most amputees though just swim without any prosthetics at all, and in 99% of cases, this is the easiest and safest way to go.
Prosthetic-Related Pressure Sores and Pain
Many people with limb differences also experience pressure sores from their prosthetics. Modern prosthetics typically attach to the body using a socket made of carbon fiber or fiberglass, held on either by pressure, using a vacuum seal or through a mechanical locking system built into the socket. No matter the specifics though, the socket has to be very tight in order to stay on, and this means that extended periods of use can lead to rub-spots, blisters and pressure sores. Many socket prosthetics also use silicone liners to add extra padding, but this means wounds caused by the pressure can't breathe, and bacteria in sweat has nowhere to go, meaning if the person doesn't rest when one of these wounds occur, it can very easily and quickly turn into a serious infection. In a properly fitting prosthetic, used by someone who has fully adjusted to them, this doesn't happen often, but it is something most amputees and people with limb differences have to at least be mindful of. Some new prosthetics use a different method of attachment, called Osteointegration - where the prosthetic attaches to a clip, surgically implanted into the person's bones. While Osteointegration avoids many of the issues like pressure sores that come from a socket, they have their own issues: mainly that they are incredibly expensive, and as of right now, have a pretty high failure rate due to the implant getting infected. Because the implants are directly connected to the bone, these infections become very serious very quickly. Many people with Osteointegration limbs have to be on very strong medication to keep these infections at bay, and they are generally considered unsuitable for anyone who is going to regularly come into contact with "unclean" environments.
Maintenance
[ID: A screenshot of Winrey, from Full Metal alchemist Brotherhood, a white woman with blond hair handing out the sides of a green hat. She is measuring a piece of metal from a prosthetic she is making while Ed, the prosthetic's owner, gives her a thumbs up in the background. /End ID]
Finally, prosthetics also require maintenance from a specialist called a prosthetist, and they don't last forever. Some parts, like a foot or hand, can be reused over an over, but the sockets of a prosthetic need to be completely remade any time your body changes shape, including if you gain/loose weight, you start experiencing swelling, or you're just a child who is growing. Children in particular need new prosthetics every few months because they grow so fast, and as such, their prosthetics have to be made with this growth in mind. If they go too long without adjustment or an entirely new prosthetic, it can seriously impact the child and their growth but even small adjustments can be costly, depending on where you live. While prosthetics are built to be sturdy and reliable, they need a lot of work to stay that way. The more complex the prosthetic, the more work is needed. Complicated electronic components may need to have regular maintenance done by your prosthetist or even the specific component's manufacturer, and depending on where you live, this might mean having to send your prosthetic limb away for this to be done. While my prosthetist technically has the skills and knowledge to do the maintenance on my electronic knee, for example, the manufacturer forbids anyone not from their company to provide this service, meaning my leg needs to be shipped off to Germany once every few years if I want to keep the warranty. This has the unfortunate side effect of sometimes your limbs getting lost in postage (shout-out to Australia Post, who lost mine twice), meaning it can be months before you get it back or get a replacement. Usually, you'll be given a replacement in the meantime if you need it, but walking on a leg that isn't yours, even when its correctly fitted, always feels a bit weird (maybe that's just me though).
Not every difference is Inherently Negative
We've talked about some of the negatives that come from having a prosthetic, but not every difference is negative or even really that big of a deal. In fact, often times, it's these little moments in the depiction of a disability that go the furthest and make it feel the most genuine. My amputations effect me from the moment I wake up, to the moment I go to bed, but that doesn't mean every single way it impacts me is always inherently bad or negative. For example, back when I was working a normal job and going to university, I would often come home, throw my legs off at the door with the shoes still attached and get into my wheelchair, the same way you might throw your shoes off after work and replace them with comfy socks and other comfy clothing. This is something I've only ever seen on screen once, with Eda from the Owl House (and she wasn't even an amputee yet, her limbs were just detachable)
[ID: an screenshot of Eda from the owl house, a very pale woman, laying on the couch in a bathrobe, her hair in a towel. She has taken her actual legs off, throwing them to the other side of the seat. /End ID]
After that, my day mostly looked the same as most other people working a 9 to 5, I'd make myself dinner, watch some TV or play some games, maybe do some extra work at my desk or chat with friends. The only difference is that it would all be from a wheelchair, mainly because my prosthetics were heavy and it was just easier to use the chair around the house. The fact my afternoon and evening routine was done from a wheelchair wasn't a bad thing, it was just different. Likewise, I also don't sleep or shower with my prosthetics on, for the same reasons most other people wouldn't take a shower or sleep in thigh-high, steel-capped boots. In your own stories, this might look like giving your characters similar alterations to how they go about their day. Let them take their arm or leg off when they're resting or relaxing, show them taking a few minutes longer to get ready because they have to put it back on, show them doing some things without it. Arm amputees in particular tend to get very good at going about their days without their arm prosthetics, and leg amputees often either learn to get around more relaxed spaces like their homes using a different mobility aids like wheelchairs or crutches, or just through hopping if that's something they're physically able to do. Even when everything is going well and working as intended, your limb-different character won't wear their prosthetic 24/7, no matter how much they love it. There doesn't have to be something wrong with it or painful about it to not want it glued to them at all times, just like you can love a pair of big heavy boots but not want them on when you're trying to sleep. For more action-focused stories, being an amputee, also changes things like how you fight. The specifics will vary from person to person, but for example, when I did Hap Ki Do, a Korean Martial art, my instructor heavily modified when I learned what techniques. Beginner-level kicks and most leg attacks were impractical for me, as the force from the kicking motion would usually cause one of my legs to fly off. I also couldn't jump very well, due to some complications with my original amputation that made my stumps too sensitive to withstand the force of landing again. So I ended up learning a lot more upper-body attacks much earlier than it is typically taught. By the time I got my green belt, I was practicing upper-body techniques usually saved for black belts - including weapons training that I could use my secondary mobility aids for, like crutches and my cane in a bad situation. Many holds that rely on creating tension in your target are also less effective on amputees, because either the anatomy that causes those holds to be painful just simply isn't there, or the body part in question can just be removed to escape. Whether we're talking about the negative things, or just neutral differences that come with using prosthetics, you don't want to go too far with any one example. The key is to strike a balance. Of course, the old writing advice of "show don't tell" also applies here. It's one thing to tell us all of this stuff, but unless we actually see it play out, it won't mean much.
How NOT to avoid the trope
Before we move on, let's focus for a moment on some common things I've seen that you SHOULDN'T do as a way to get away from the trope.
The Enhanced Prosthetic
A lot of sci-fi in particular will take prosthetic limbs, make them function exactly the same as a biological limb, but add something extra to it. This does change the way the prosthetic functions and is used, but it usually still ignores the actual disabling parts of having a prosthetic. A really good example of this can be seen in pretty much any futuristic setting, but personally, I think Fizzeroli, from Helluva Boss is the best one to demonstrate what I mean. Fizz is a quadrilateral, above knee/above elbow amputee with highly advanced prosthetics that function, more or less exactly like the limbs he lost, but with the added benefit of being super-stretchy. Fizz is an acrobat and a clown in service, at least initially, to Mammon, one of the Seven Deadly Sins. These prosthetics help him perform and we even do see how they change little things like how he walks and just goes about his day, but the show still treats them like natural arms and legs, but better.
[ID: A screenshot of Fizzeroli from Helluva Boss, a white-skinned imp with 4 black, prosthetic limbs, dressed in teal a nightgown as he lays in bed, reading from a list /End ID]
We see that he never takes them off, even when sleeping, and when he needs to use them as regular arms and legs, they do everything he needs, perfectly fine - at least when they're working correctly. The only time he ever even takes them off or has any issues with them, is when they break in season 2. The word amputee is never used to describe him, as far as I remember, and the fact he is one never really comes up at all, except for when they break or when the story focuses on how he lost them. Which brings me to my next point.
The Glitchy/Broken Prosthetic
One way I see people try to avoid the perfect prosthetic trope, is to take the prosthetic and break it or otherwise make it unreliable by having it malfunction, but not really changing anything else. This approach is heading in the right direction but still kind of misses the point of the criticism a lot of limb different folks have with the depictions of prosthetics in the media. Yeah, prosthetics do break down and some do require extra maintenance, but if your character's prosthetic is still exactly the same as a biological limb (or even better, in the case of the "enhanced prosthetic") when it's not broken, and the only time their disability is treated like a disability, is when it breaks, you're not really addressing the issue. Real prosthetics, like we discussed, even when functioning at 100%, exactly as the manufacturer intended, don't function the same as a meat-limb. They are fundamentally different, and the glitchy/unreliable prosthetic completely ignores all of that. Once again, Fizz is a really good example of this - the only time his prosthetics are not perfect, is when they break or are malfunctioning (despite the criticism, I do genuinely love Fizz as a character, but he unfortunately does fall into a lot of disability tropes).
[ID: Another screenshot of Fizzeroli, this time in a torn up jester outfit, looking down, panicked, at his prosthetic arms which are fully extended and laying motionless on the ground, with his left arm visibly short-circuiting with electricity around it. /End ID]
Now this isn't to say you can't have your character's prosthetics break down or malfunction at all. just that this shouldn't be the only way you differentiate the prosthetic from a biological limb. You should also be mindful of how or why they're breaking. A typical prosthetic isn't going to break down randomly from normal use unless something is very, very wrong or your character just has a terrible prosthetist (which unfortunately, does happen). You might experience issues if you try to make the prosthetic do something it just wasn't designed to do, or expose it to something it wasn't designed to deal with though (e.g. submerging an electronic prosthetic in water and trying to use it to swim).
Just add Phantom Pain
Another common pitfall I see when people are trying to avoid the perfect prosthetic trope, is to just give the character in question phantom pain - which is a side-effect of amputation where your brain's mental map of the body doesn't acknowledged you lost a limb. Your brain tries to fill in the gaps, since there is no signals coming from that part of the body anymore, and assumes either something must be wrong and so you should be in pain, even when you actually aren't. Alternatively, it can also happen when your brain was so used to feeling pain from that area before, in the case of people who had chronic conditions before they lost their limb, that it just keeps remaking those old signals itself. Like the broken/glitchy prosthetic approach, this also doesn't really address the issue with the perfect prosthetic trope, because it has nothing to do with the prosthetic itself. Phantom pain doesn't come from the prosthetic, nor does it effect how they're used, and so including it doesn't really address the issue of the prosthetic being functionally the same as the original, biological limb. This isn't to say that you shouldn't include phantom limb sensation or pain as something your character experiences, but just keep in mind that, when used on it's own, it doesn't counter the trope. Also, just be sure to do your research, everyone's experience with phantom pain is different and it's not something everyone with a limb difference even experiences.
Why is this trope even a problem?
Alright, so we know what the trope is, we know why it became so prevalent, ways to avoid it and also how not to avoid it. All good information, but why is this trope even bad? Why should you try to avoid it? Outside of just wanting to portray a real disability that effects real people more accurately in your creations, the prevalence of this trope actually contributes to a lot of real-world issues, especially when it's as overused as it currently is. I've talked before about "the jaws effect" - where the depiction of something in the media, especially something that the public is widely uneducated on, influences how people see it in real life. The Jaws effect specifically referred to how the popularity of creature-feature movies featuring sharks, like Jaws, caused the belief that sharks were monstrous killing machines to become much more wide-spread, even going so far as to influence decisions about laws and policy surrounding real-life shark preservation and culling in some parts of the world. But sharks aren't the only thing this has happened to.
Disabled people are so thoroughly misunderstood by wider society, that when tropes like this one become popular, people can and often do start to believe the misinformation they spread - in this case, believing that our prosthetics are a perfect replacement for a biological limb, and that getting a prosthetic means you're not disabled any more. While this can be annoying and cause small scale issues for some of us, like people giving us a hard time for using disability accommodations we very much need, it can also impact us in systemic ways too. If the wrong people believe these tropes, it can and does have a very real impact on the lives of disabled people through things like changes to policies to make it harder for amputees and people with limb differences to access financial assistance for other things outside of our prosthetics we may need assistance with.
Conclusion
Despite the very real harm tropes like this can do when it's overused, I don't think it should go away entirely. Some of my favourite pieces of media even use the perfect prosthetic trope and there are even some kinds of media where I even think it's somewhat unavoidable. Characters with perfect prosthetics in kids media in particular, especially when talking about side characters, can help to correct some of the other stereotypes kids may have seen elsewhere - such as prosthetics being "creepy" or "scary" - in a way that is casual and easy for them to understand. The problem with the trope, in my eyes, is it's excessive overuse. It's the fact that it seems to be the only representation amputees and people with limb differences are getting now. Not every story with a limb-different character can or even should delve into the reality of what using prosthetics is actually like, but we need at least some stories that do, without it being this majorly depressing thing.
#Writing disability with Cy Cyborg#Disability tropes#Long Post#Disability Representation#Writing Disability#Writing#Writeblr#Authors#Creators#Writing Advice#Disabled Characters#On Writing#Disability in Media
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Controversial opinion among Dune book fans maybe, but I loved the changes they made to Chani's character. Making her a fedaykin who is already an experienced fighter before Paul arrives was a brilliant choice. Dune Part Two is a war movie, and this puts her at the center of the action, side by side with Paul, and gives her a much more active role than she has in the book.
We got a hint of where things were going in the beginning of Dune Part One. The first thing we ever know about movie Chani is that she's a fighter. She serves as a voice for the Fremen, telling us the story of their struggle from her point of view. I wrote here about the difference this change makes compared to other adaptations of Dune, what a perspective shift it is to have the world of Arrakis introduced not by an outsider, describing it as a dangerous but valuable colonial prize, but by one of its native inhabitants, who tells us before all else that it's beautiful, her home that she's fighting to liberate. I am so, so glad that the second movie followed up on this characterization.
I never found Chani and Paul's love story in the book particularly convincing, because why would this woman, who already has a prominent and respected place in Fremen society, even give the time of day to her deposed would-be colonizer, let alone fall in love and have children with him? Without a compelling reason for Chani to love Paul, she ends up feeling like a prize to be won, and "indigenous culture personified as a woman to be wooed (or conquered) by the colonizing man" is a trope we've seen and don't need to repeat.
But as soon as you tell me it's a barricade romance I get it. Cool cool cool, I know exactly what this relationship is now and it makes sense. Movie Chani doesn't respect or even particularly like Paul when she first meets him, and she doesn't think he's the fulfillment of any prophecy. She comes to respect him, and eventually love him, through his actions. He's brave--sometimes recklessly so. He fights well. He's willing to stick his neck out on the front lines with the other Fremen fighters. He can (after a little help) hack surviving in the harsh desert environment. He's not too proud to learn from others. He seems to genuinely want to be her equal in a common political struggle. All these qualities make sense as things she values.
Fighting side by side as equals is just about the only way I can see movie Chani falling for Paul. And it fits perfectly with the film's pattern of reversals that Paul's capacity for violence would initially be one of the things Chani likes about him, only for her to be repelled later when she sees what he becomes.
And as for Paul, well, he's had people deferring to him his entire life. Someone who doesn't take any shit from him is probably refreshing. He seems to like people (Duncan, Gurney) who challenge him and engage in a little friendly teasing--and aren't afraid to go a few rounds in the sparring ring.
It's easy to speedrun a romance when you're spending all your time together in mortal danger fighting for a shared political cause. Especially if you then start winning in a war your people have been fighting for decades. Are you kidding me? That is the perfect environment for intense battle camaraderie to turn into romantic love, and lust.
It makes sense that this version of Chani never believes Paul is any kind of messiah. Of course a character like movie Chani wouldn't believe in or trust some outside savior to liberate them. She's been working to liberate her own people for years. The more Paul invokes the messianic myth, the more he starts sounding once again like someone who plans to rule over them, and the more uncomfortable Chani becomes. In this way she becomes a foil to Jessica, the two of them representing the choices Paul is pulled between. It's a great way of externalizing the political and philosophical debates that often happen within characters' heads in the book.
And of course this version of Chani would leave Paul at the end of the film. It's not just the personal, emotional betrayal--although that stings. What common cause does she have with someone who just declared himself emperor and is sending her own people off in a war of conquest against others? Given the important role she plays in Dune Messiah, I am super curious to see how they get her back into the story, but girl was so valid for being willing to just gtfo. Given that she has the last shot of the whole movie, I'm sure she'll be back somehow, and I can't wait to see what they do with her character in any future installments.
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saw a post recently about the sun and moon fandom and how non-selfship content is rare, and how that's frustrating, and it struck me, like... how rare that is. genuinely in all my 20ish years in online spaces, i've never seen a fandom that not only welcomed selfship but actively encourages it, when usually the rule of thumb is that it's tolerated at best and despised at worst
so why is this fandom so selfship centric?
the answer is a combination of factors, of course, but I think it was mostly just a perfect storm of the right character with the right traits at the right time. many people between about 23 and 33 were and still are experiencing intense childhood nostalgia that's being perpetuated by online culture and various media, often through a distorted or slightly unsettled lense. the daycare attendant is fun! they're childish, but decidedly not children. they're not human, unattainable in reality, but plausible enough in the age of ai that they make you ponder. they make you long to nap and play and color and do all the whimsical things you wish you could take a week off from your dull job and do! but there's something... off about them. an element of danger that's intriguing. they're dangerous, but what if they aren't to you specifically? or, if they are, what if they overcame that, just for you? what if you were worth it?
people our age are lonely, and if not, often working through issues they didn't have time to contemplate in their teens and early 20s because they were still living throigh the issues. younger people too, of course, but it's especially rampant in the aforementioned age group. past college and college friends, too caught up in work to make new ones. if the dca really clicked with you as a character, it's kind of fun to imagine what it would be like to hang out with them. what if they were your friend? what if they were more?
which leads to my last point--cringe is dead and we stomped on its corpse
maybe it started with a few people drawing a y/n with the dca, and wow the art is cute! who's the cute jester character? ... is that a self-insert? huh. and then more people join in. is that allowed? yes! and the crowd cheers for it too! the right people drawing the right character dynamics at the right moment, drawing others like a moths to a strange robotic flame
ultimately, the fandom attracts so much selfship because that's the bedrock, the foundation the rest of the fandom built its home on. almost all of the common tropes and characterization have roots in selfship fic and art. the dca's popularity very much kicked off from that, and seeing other people using them as an outlet for their loneliness, friendship, romantic or sexual desires, or even just for creative character and plot setups that are only tangentially related to canon actively encouraged others to join in, in a way that could only happen while riding the funerary coattails of cringe culture
it's very much a lightning in a bottle fandom, the likes of which i doubt we'll see again for a while
#i have more thoughts but I'll leave it at that#it's genuinely been fascinating being at ground zero if this fandom explosion#seeing a dynamic that's usually frowned upon be so loved genuinely has been a wild ride#and to the people who don't like it... i get it i truly do. ive been in a tiny minority in large fandoms more times than i can count#but sometimes you truly just have to accept that youre a small fish in a big pond and make peace with that. it sucks#but that's the way of it. either make the content you want to see or find like-minded fish. i prommy they're out there. there's less if them#but you'll find your people#fnaf sb#fnaf daycare attendant
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meeting simon in the army.
18+ MDNI || nsfw || f!reader || oneshot/drabble || masterlist
wc: around 4.8k
cw: eventual smut, unprotected p in v, lil massage trope, spit kink, simon being his own enemy, reader being oblivious, simon loves tits, simon’s kinda mean at first but sweet at the end-ish, not proofread.
Lieutenant Riley is familiar with the process of adding a new addition to their little task force. but just because he's familiar with it, doesn't mean he's a fan of it.
a new member, a new person means that he has to most likely deal with another soap of sorts. don't get it wrong, he's okay with soap, but that doesn't mean he enjoys the constant questions soap seems to ask about him, even when he knows they irritate him, but that won't stop his curiosity.
you're confident when you show up to the meeting room, nothing new. recruits are either confident in themselves or they're completely terrified and it'll be written all over their faces.
soap is quick to befriend you, both of you snipers and demolition experts after all. it gives him a whole new buddy to talk with. simon takes this as a good sign, maybe he won't have to spend much time showing your around and telling you about the team and how things work here if soap is gonna spend all his time with you. right? wrong.
Price assigns soap on a mission with another task force soap had recently worked with before TF141. meaning that Simon is going to have to spend every free waking moment he has with you. and for a guy like Simon, this is hell. but don't take it the wrong way, he's like this with everyone.
you're quick to find the large man rude, dismissive. you'll ask barely personal questions and he'll shrug it off and blatantly ignore you. will roll his eyes or just walk away mid-conversation (which was one-sided anyway).
maybe you talked too much? had you asked him too many questions? maybe he just didn't like you for absolutely zero reason. you decided to stop thinking too much about it. you didn't do anything wrong, maybe he's just a natural-born asshole.
Soap had mentioned something about the lieutenant having a stick somewhere deep up his ass and to not worry too much about how he treats you.
however, after telling yourself you'd stop losing sleep over it, you continued.
maybe he just wasn't used to having a woman on his team. They are all men after all. but that wouldn't be professional, plus the others aren't like that with you. they kinda just treat you like their own. they knew about your background, and what you have done, and they respected you for it, so why couldn't he?
simon knows better than most about your background, he had to study your file after Price mentioned your recruitment.
"weapons of choice - melee; knives, axe."
a shared opinion.
he trains with you to see how advanced you really are. weapon training and all that is fine, but sparring? this has to be a joke. that mountain of a man versus you? you've got muscle to you, yeah, but even soap going against simon is an evident loss. and soap is a big guy.
you start off with Gaz. he's also tall and well built, but he's the more common build of soldiers. you guys spar for an hour, or two, and then you take a break.
you don't think much about who your next spar round will be with, so the anxiousness doesn't begin to settle in until ghost's rough voice calls you over to the mat. he's the only one there. and it settles in.
you look over at Gaz and the look on his face is one of pity, your face drops.
it's not even 30 seconds into the round when you're already dropped to the ground. the mat feels like concrete when you hit your back on it.
"c'mon, get up." ghost says in an almost pissed off way.
you groan and roll over, quickly getting back up on your feet. "no mercy?" you ask in a huff. "you won't get mercy when you're fighting for your life in the field, you should know this, sergeant." he states dryly, but the way he said 'sergeant' sounded like an insult rolling off his tongue.
after 30 minutes of repeatedly losing, you admit defeat. but at least he stays with you after hours when the others have left, leaving you both alone so you don't have to keep losing in front of a crowd.
3 months of dry responses, frequent scoldings, straight-up constant attitude from the man and not many interactions besides from when he was ordering you around or lecturing you about a fuck up in training or on a mission.
and even though he wouldn't interact with you much, it somehow seemed that he was always on your ass, always watching to see what your next fuck up would be, always so observant. because why the hell were his eyes always on you? every time you'd glance over at him, he'd already be looking at you with that dark 1000-yard stare, arms crossed and sitting across any room you were in at the moment.
3 months is what it takes for him to not act like a complete brooding asshole towards you even for just a moment. reason? you saved his life.
sort of.
simon was clearing a wide area in a warehouse on a mission and it seems one of the men there seemed to blend in far better than anyone else could. Simon was almost too late, almost the one standing at the receiving end of a bullet to the head, but you had him. and you saved him.
neither of you thought too much about it though, after all, it is your job to have each other's backs in the field. he only gave you a gruff "thank you" when he brushed passed you towards the exit. but you took that thank you as a sign that he didn't absolutely despise you like you had thought he did for the past 3 months.
or so you thought. not much changed afterwards. but at least whenever you'd start a conversation, he'd just stare at you instead of walking off. but he'd always stay quiet. you wanted to give up, you should've given up. but something deep inside you had you pushing.
what it was wasn't so obvious at the time.
but that's probably because you were so oblivious.
you didn't know him like the boys did, you were new. so no one could've blamed you for not seeing the obvious frustration you caused him. soap on the other hand thought it was bloody comedic.
you always assumed the triple checks on your comms and positions were just because he didn't trust you enough to know what you were doing. because why would you think anything else with the way he behaved towards you?
the way he'd suddenly appear when a private was up and flirting with you. he'd come and scold you for having chitchat when you should've been doing paperwork, his jaw tensed. he'd look behind you to give the private a glare that you would've assumed was a 'get back to work' glare and not the threatening glare it actually was, because why would you think otherwise?
when you all went out to the pub for a drink after a long exhausting mission to relax a bit, but you hadn't had alcohol in so long so you didn't think to slow down, eventually blacking out on Simon's shoulder, and ending up in your quarters at the end of the night, boots off and snuggly tucked in under your sheets.
what you did notice is that you'd never be assigned to missions that ghost wasn't on. you caught on eventually but you never mentioned it, too annoyed with him to start an argument you knew you'd lose.
but when you're all at the pub on another night, soap and gaz over by the pool table, drunkenly betting against each other, and price long gone back to the base and having called it an early night, leaving the two of you at the table alone, it slips out.
he's been ignoring your attempted starts of a conversation all night, the alcohol had given you the motivation you needed to try again, but you've had enough of the silent treatment.
"hey, i've noticed I only go on missions that you're on.." he tenses. "'s that because you don't trust me? or somethin?"
he doesn't respond as per usual, and you know he's already annoyed with you but you keep pushing.
"you can be a real prick, y'know?" you mumble out, earning a side glance from him, his hand on the table, fingers tapping on his empty glass. he stays quiet.
"I just don't understand why you dislike me or whatever. I haven't done anything to you personally, I don't think.." you trail off, furrowing your brows as if in thought. he just stares down at you.
"you're a real pain in my ass" you then state rather confidently. he raises his brow at this before looking down at his empty glass and muttering a "Seems we've got that in common."
you roll your eyes and groan, moving to grab your beer but he moves it further up the table before you can reach it.
"hey-" you start but he interrupts, "you've 'ad enough." he grumbles out and you scoff, standing up from the chair and walking over to where Soap and Gaz are laughing it up with each other.
but maybe he's had a bit too much to drink too.
because the moment a man starts flirting with you at the bar, his hand just a bit too touchy, Simon appears, his hand is gripping the man's shoulder and pulling him back with an angered "back off."
you can't even manage out a "what the hell-?" before he's grabbing your bicep and dragging you out of the pub. you stop protesting rather quickly, too tired to continue. you just let him drag you all the way back to the base where he only lets go of you when he reaches the doorstep of your barracks building.
"sleep. now. don't wanna deal with your lazy tired ass tomorrow when you're moping around because you didn't get enough rest." he grunts out before abruptly turning in his place and leaving.
it's the next week when you're in the break room sitting across from Soap who's on his phone and drinking his coffee when you voice your troubles. "I can't deal with him anymore, Soap, really. he gives me such a hard time and I don't understand why," you practically whine to him.
"bloke doesn't know what to do with you when you practically give him a hard on all the time." he says it so plainly. as if it's a common fact, no big deal.
though you, of course, take it as a joke.
"Oh shut up, I'm serious." you groan through a chuckle and he just looks up at you and smirks before excusing himself to go back to his duties, leaving you there to mope at the wall.
the hell does that even mean?
luckily for you, you forget all about your short conversion in the break room, your mind too occupied from the busy week to care about a little dumb joke that soap told.
maybe you should've sat to think about said joke for longer.
you zone out while you do paperwork, your mind running on autopilot so that you don't pay attention to the time on the clock running past 11:30pm.
you hands hurt. your wrists hurt. and your back is sore from uncomfortably hunching over this old desk in this dinky chair that doesn't even spin properly.
you're too tired and too caught up in mentally complaining about everything to notice the tall figure standing in the doorway of the office you're working.
so when he speaks, voice baritone and accent thick, it scares the absolute living shit out of you. letting out a short yell and flinging your pen across the room, you look over at him.
you roll your eyes, too tired to even deal with him right now, preparing for him to lecture you about how sleeping late is bad for you even though literally everyone on base knows that he has the most fucked schedule of them all.
"I know it's late, I don't wanna hear it. this is the only free time I had to do this." you explain, your voice low and tired.
"didn't say anything." he responds and you glare up at him, and he knows.
he walks across the room and picks up the pen that you flung, his heavy steps making their way over to you and handing you back your pen.
he hasn't done or said anything threatening, so then why does it feel like he did?
you whisper a small 'thank you' before looking back down at your sheet and writing a few things down. he just stands there, staring down at your with crossed arms, observing. always observing. that's all he does. all he ever does.
you try to not let it get to you but he's just so intimidating.
you clench your jaw and breathe for a moment before focusing back on your paper. but just as you do that, he rounds the desk and stands behind your chair.
he grabs the chair, pulling it back a bit before his voice demands out, "stand,". you don't hesitate a moment before standing up quickly.
silence.
why does it feel like ages before he finally speaks??
"you're tense." he states and you furrow your brows because what the hell is happening. "y-yeah, I guess?"
the air is thick.
you're so caught up in empty thoughts that you don't hear what he says. "sorry, what'd you say?" you ask but it comes out a whisper without you intending for it to.
"may I?"
you're not sure what he means but you still slowly nod.
you suddenly freeze and your eyes go wide when you feel his palm wrap around your hair and move it to the side, his other hand resting in the crevice between your shoulder and neck, bare.
he's not wearing the glove.
his hand is warm when he suddenly squeezes you there, checking to see just how tense you are and your mind is blank. your thoughts have evaporated and you can't fucking move, because what the hell is happening!?
"why're you so bloody tense?" he asks, his voice so fucking deep that it makes your skin warm up. you've always hated the effect that his voice alone has on you.
'maybe because you're touching me?' is what you think to yourself.
"I don't know? work?" you sound so unsure of yourself that it feels embarrassing.
he mutters a quiet "yeah." while he continues to massage the area.
you wouldn't say this is a complete 180º from the way he's been treating you for the past couple months, but... this is a complete fucking 180º from the way he's been treating you these past couple months.
but you can't deny how fucking good it feels. his hands are so big and warm. the roughness of them surprisingly adding so much more to the massage and it feels so. good.
you can't help the slight moan that escapes your lips when you dip your head forward, giving him more space to work with.
ghost would halt his movements but that would only make you suspicious of what's happening to him behind you he clenches his jaw hard, his entire body tensing as he feels his pants grow tight and fuck is he fighting back a groan.
he did this to himself. he should've just minded his business and muttered an order to you like he usually would. he should've put up the asshole act instead of strolling in and offering a goddamn massage because he would never in his right mind actually do this.
he's barely slept for the past three days, so he doesn't really have control over his own actions, especially when it comes to you. it's always you that gets him like this, only you.
it's quiet for so long while he just massages your shoulders. usually It would be awkward, but this time it's just comfortable.
when he finishes, his hands remain and you start to actually snap back to reality on where you are, who's behind you, and what's going on. you don't move, hell you barely breathe. how could you when you could feel every breath he takes hit the skin on the back of your neck or how you can feel the heat radiating off of him while he stands behind you as if he's a human furnace or something.
there's always been tension. whether it was negative or positive, you were never completely 100% sure which. but it was always there. and it bothered the fuck out of the both of you.
you feel his thumb caress your nape. just a small movement. you wouldn't've noticed if you weren't hyper focused on every fibre of his being standing right behind you, not caring for your personal space despite him always getting pissed about not having enough of his own.
you don't know how to move on from this moment. there're no words in your mouth, your body frozen still under his gaze, under his touch.
you want to say something, anything. but you don't know what.
"ghost," you start, but he doesn't answer, he just rubs his thumb over again. "ghost." you try again.
silence.
"simon." he stops.
"what are you doing?" you turn your head to the side when you whisper this, looking at him stand behind you out the corner of your eye, and he stares right back.
after his silence, you go to move but he stops you, his hands grabbing your arms and keeping you in place. you go to shake him off but when you lean your body back, you feel something against your ass and your breath hitches.
he shuts his eyes and clenches his jaw, he knows you felt it, and he knows he's fucked when he lets out a quiet groan.
"it seems you’ve been stressed too..." you mumble out and his grip on you only tightens. you don't think before you nudge your ass against him again but with purpose and his breathing stutters.
"Don't." he demands through gritted teeth, but you only do it again and he doesn't stop you.
he then pushes you forward and you gasp, your crotch hitting the desk edge as you bend over the desk.
he doesn't do anything for a few moments as he thinks over what he's doing. he's your superior. this is wrong. so why does it feel so good to drag his hand down your back.
he then suddenly lets go of you and backs up, confusing you in the process. you stand back up and turn to stare at him, your brows furrowed and you open your mouth to speak but nothing comes out.
the way you look at him, it's as if there's hope in your eyes and that only spurs him on to do what he does next. he moves his hand up to raise the bottom of his mask up to rest just over his nose. he then quickly loops his arm around your waist and pulls you in for your lips to meet his in a kiss born off of sexual frustration.
you're quick to wrap one of your arms around his neck, not caring at all for what this means because god it feels so good.
he groans against your lips and pushes you back against the desk, lifting you a bit to sit you down on it before he mumbles against your lips.
"you gon' let me do this?"
the man, your lieutenant, your superior who you thought hated you so damn much for the longest time, is asking for your permission as his hand squeezes your thigh.
this is crazy. all of this is crazy. yet you nod.
he spreads your thighs with his hands and stands between them while his mouth moves from your lips down to your jaw and then to your neck, his lips hot and wet against you.
you let him push you back until your back is flat against the desk, his hand moving to grab your hip to keep you in place just as he likes while his other hand loops under the waist band of your pants and palms you over your panties.
you can't help but whimper when he does this which only turns him on more. and he grunts against your neck when he removes his hand only to grind his covered bulge against you.
you huff out as he continues to grind against you, growing in need when heat begins to pool in your core while his hands grip at you tightly as if you'd disappear if he let go. and he's not about to risk that when he finally has you right where he wants you.
you pull at his clothes, a whine slipping from your lips and he knows what you want. one of his hands moves to slide your shirt up your stomach and you let him. when he does get the shirt off of you, he doesn't even go to unclip your bra, instead his hand moves to grab the front of your bra and drags it down, your tits falling out.
he grabs one of your tits and mouths it, sucking, while his other hand moves to pull your pants down.
he backs up and fully pulls your pants off before he's back on you, mouth on your tit while his left hand plays with the other and his right hand slips under the fabric of your panties, feeling how soaked you are.
his thumb applies pressure on your clit which has you already gasping and arching into his touch.
he teases you a bit, wanting to see how desperate you'd get before he actually fucks you with his cock. he slips a digit in and groans against your nipple when he feels how your wet warmth clenches around just his finger.
he adds another and then another, wanting to stretch you out enough for him to squeeze in.
he curls and thrusts his fingers in you, getting to that spongey spot in you that has you moaning and throwing your head back against the desk, whining fro him to finally put it in.
"y'want me?" he asks but you can't even reply.
"I asked if y'want me, love." his voice is gravel when he repeats himself, wanting an answer out of you before he takes this further.
you nod, frantic and and grinding against his palm for more friction against your clit. "y-yes, yes sir, please-" you answer and he feels his cock twitch in his pants.
he moves his lips back up to your neck and removes his hands from you, undoing his pants and pulling himself out, precum beading at his red tip.
you whimper at the sight of it. it's obvious to see how big of a man simon is in general, he's huge. and it seems that so is everything else about him.
he doesn't bother to remove your panties as he's too impatient. instead he just moves them to the side, his finger running down your slit before he brings it to his mouth to get a taste of you, letting out a satisfied hum.
he then brings his hand up to you and orders, "spit", and you do.
he pumps himself a few times to wet it before he aligns with your slit and you inhale when he starts to push in, stretching you out so perfectly for him. so fucking big.
he takes his time pushing into you, his warm breath against your neck when he groans as he bottoms out, deep inside you. “so fucking tight…” he groans through gritted teeth.
you clench around him, your hands slipping under the fabric of his shirt and your nails clawing at the skin on his back, wanting him to move already as you grow impatient and needy.
he does just that, drawing his hips back before thrusting back into you resulting in a yelp from you. and he doesn't stop.
his pace is already above slow and picking up with each time he hammers back into you, curses and moans falling from his lips like he's in heaven, because he is.
your lips meet his again and you moan into his mouth with each thrust. he makes out with you like a man starved, like he's been wanting this for so long…you under him while he fucks into you like it's the last thing he'll ever do.
the only sounds in the room being the squelching of your pussy as he thrusts into you and both of your moans. if anyone was walking down the hallway at this hour which is unlikely, they'd most definitely hear what you two are doing.
he moves his hand down and presses his thumb to your clit while he continues to fuck into you, rubbing it in circles which has you crying out through moans, tears of pleasure threatening to spill out the corners of your eyes.
your breathing becomes ragged as your back arches deeper into him, your hips bucking against his to meet his pace while he groans and nips at the skin on your neck, “takin’ me so well… s’ fuckin good f’me…” he moans and it sets your skin on fire.
he's close and so are you.
your fingers move under the back of the mask to pull at his short hair and he let's you do it, trusting you to not pull the mask off.
your lips against his ear, letting him hear all your pretty sounds and it only drives him further, his pace keeping steady, knowing just what you need when you moan out "i'm close..so close.." and he knows it too as he feels you clench tightly around him.
he surprises you when he places his thumb in your mouth when you moan, flattening it against your tongue and grunting a “open f’me, yeah?” and you do without hesitation, opening your mouth nice and wide enough for him to spit on your tongue. he doesn’t even have to tell you to swallow before you do it automatically, earning a smirk from him before he kisses you again.
the combination of his thumb rubbing in circles against your clit and him hammering into you has your body stuttering and spasming, feeling like you're getting possessed as you let out a strangled and broken quiet scream as you finally come undone beneath him, your vision going for a few moments while he fucks you through your orgasm.
you continue to moan when he keeps pumping into you after your orgasm, chasing his own high while he grunts out "'m gonna come... gonna come on your tummy, love.." before he quickly pulls out of you, leaning back up and pumping his cock a few times before he releases his load on your stomach followed by his heavy breaths.
he stares at you for a moment, his chest rising and lowering in heavy breaths before he leans over you to grab the tissue box in the corner of the desk and wipes his cum off of you.
he puts your panties back in place and steps back, handing you your pants. he shoves his cock back into his pants and then watches you pull yours back on, his arms crossed.
now that the foggy feeling in your mind is gone, you're shy as you stand under his gaze.
you just fucked your lieutenant.
he licks his lip before pulling the mask back down and sitting back onto the chair. you're confused for a moment before he nods his head in the direction of the door and mutters a "go t'sleep. it's late."
you look at the door and then back at him, furrowing your brows in confusion. "but my paperwork-" he interrupts you before you can finish your sentence. "I'll do your paperwork. now go to bed. tha's an order." he instructs and you stand there absolutely dumbfounded before you actually register his words.
you slowly nod and he clenches his jaw before he looks at the short stack of paperwork on the side of the desk, grabbing one and beginning to work on it, but you're still there.
"thought I told you t-" he pauses when you lean down to place a kiss on the fabric over where his temple is, taking him by surprise as it shuts him up.
you then give him a sweet smile, your hand sliding down his muscular arm before you turn around and walk out the small office, leaving him to do your paperwork after he fucked you so well just a moment ago on that very desk.
horny brain = ©simonsslut 2023 — do not steal!
simon experiencing blue balls too many times in secret bc he's stubborn.
#nadiascrolls 🍒#simon ghost riley#ghost cod#ghost x reader#simon riley#ghost mw2#ghost simon riley#ghost smut#simon ghost riley smut#simon riley smut#ghost hc#ghost call of duty#ghost cod mw2#simon riley x you#simon ghost riley x reader#simon ghost x you#simon riley x reader#cod smut#cod mw2#simon ghost x reader#nadiaworks
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The isekai trope is burning my brain. Pls have this yan!alhaitham with isekai'd reader who actually tells him the deal.
---
What if you got isekai'd into genshin? (specifically sumeru for my taste of scenario)
And alhaitham actually got to know? Maybe you don't even hide it while he's talking to you and writing down whatever you're saying while you're half dazed, sitting up on the stretcher, mentioning an entirely different world. Investigations show no result for it, meaning you really must have come from a different world – which isn't entirely impossible. But it seems yours is a slightly different case.
Regardless, alhaitham still doesn't want trouble. Leaves you be with the matra to discuss and sort out your own situation for the most part.
And then you get assigned to work at the Akademiya.
Its temporary, just until you gain your bearings. And the higher-ups (ahem, Nahida), determine he's appropriate to look after you for a period of time. He's a pretty well-adjusted guy, doesn't bother much, and simple enough to not complicate things (you may protest regarding the kinds of books he reads, but to his standard, it is simple. Just don't bother with that.)
Regardless, he's now in charge of you.
He teaches you the main language Teyvat currently uses, or at least the main language talked in major parts of Sumeru. Stays with you after work hours from time to time to help you learn – but only in exchange for knowledge about your own world. He studies you – or rather your subjects, your culture, your languages. If he's teaching you, you have to appeal something to him, and of equal magnitude aswell. So for the most part, your time is spent trying to piece together how to get you back to your world, or simple cultural and linguistic discussions. Unless that isn't your thing; but you both can find a common ground even then, considering Alhaitham doesn't shy away from different areas of study.
It's only natural your bond progresses. You both go from "somewhere between acquaintances and strangers" to "might occasionally greet while passing by". It's not soon before some of the other higher ups approach you to help get a task done from him, since it always seems like he manages to evade them, going who knows where during his working hours. Maybe it's an important task that can't simply be left on his desk. But you're a bit of a special case - Alhaitham doesn't mind sharing a few details with you; as long as you can appropriately determine what is and isnt worth his time. So you somehow manage to find him and get things done.
Its a bit strange. There's only a few ever constants in his life when it comes to people, and doesn't expect much in return. But having you around is different. Having you around feels.. strangely understanding. Although he doesn't mind the solitude, a part of him has always felt secluded from the masses. And you seem to be stuck in a similar situation. It's only natural you two seem to stick together. It's natural. That's what he tells himself.
And then you start to fizzle out from his grasp.
You make new friends. Newer people who may or may not know about where you really might be from. You learn newer things, far beyond Alhaitham's scope (or rather, just his scope of teaching), you get involved with many, many, people, even get invited to events he doesn't. It hurts a bit when he sits silently at your usual table at the library, cozily tucked away from most prying eyes, sitting across where you should have been, but aren't. but he won't admit it. You did mention you're busy and might not be able to come. But something inside him twists the slightest bit.
And he will admit it– only to himself. He has no grasp on his judgement nor principle when he decides to destroy all your documents, leaving you to hopelessly and despairingly run around to somehow, someway, recover them, trying to revive all the information you earnestly gathered.
He begrudgingly gets up to attend the door in the middle of the night, almost regretting not having worn his headphones, when he stops thinking for a moment. Its you. Of course it is. The corner of his mouth threatens to twitch up, but he resists. He invites your shaking, teary form inside with silence and serves you some tea, before sitting down in front of you. It's almost funny how familiar the scene is – except this time you're alone much later at night with him, and this time you're so distressed you can barely get the words out before you break down.
And he takes care of you, silently. His large, warm hand soothingly rubs your back as he gives you space to cry and blubber out all your stresses, humming to let you know he's listening, tapping the saucer of the tea cup when you're sobbing a bit too heavy and need a break. It's enough to make you realize just who you really need to stick by. None of your friends would really care for you, would they? They're simply fascinated by the strange things you say. Alhaitham and you have a deeper connection, don't you think? Maybe if you're a bit of a romantic thinker yourself, he can twist his words just right enough to even imply you both must have been meant by fate to meet.
In the end, it all settles when you decide to sleep over, cancel your plans for the next day as you get ready to sort out your information with Alhaitham all over again. And this time, he can study you closely.
-
#moonink#genshin impact x gender neutral reader#yandere genshin impact#genshin impact imagines#genshin impact x reader#genshin impact#yandere genshin x gender neutral reader#yandere genshin x reader#genshin x y/n#genshin x reader#genshin x you#genshin x male reader#yandere alhaitham x reader#alhaitham x female reader#alhaitham x y/n#alhaitham x you#alhaitham x reader#alhaitham genshin#genshin impact alhaitham#yandere alhaitham#alhaitham#al haitham x reader#al haitham x you#al haitham x y/n#yandere al haitham#al haitham#yandere alhaitham x you#yandere genshin impact x reader#yandere genshin imagines#yandere genshin x you
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Futuristic Settings and the Erasure of Disabilities
The common theme in a lot of futuristic, sci-fi or not, settings, is the abundance of cure tropes that are thrown in there. Disabled people either don't exist, or aren't actually disabled - they get a magical device that undoes their injury, or get a mech suit that basically does the same thing.
Often the setting is treated like an excuse that can't be rebutted in any way: “but my story is set in the future where medicine is better!”
So: is that true? Does better medicine actually mean less disabled people?
Historical Accuracy
[large text: Historical Accuracy]
In 1900, the life expectancy of a person born with Down syndrome was 9 years. Try putting yourself there and imagining that 2024 is the Future - better medicine, basically sci-fi in comparison to what they had back there. In that future, what is true?
a) There's no people with Down syndrome.
b) People with Down syndrome live to be 60 years old on average.
Answer? B. The only countries with fewer people with Down syndromes are the ones engaging in widespread eugenics, which is a topic I will not be getting into in this post, but I'm mentioning because the only places without disabled people are eugenicist.
The “better medicine” of the future didn't make Down syndrome curable, it made people with it survive longer. 50% of people born with it today will live to be over 60 years old. In the future, there will be retirees with Down syndrome. In the past, 50% of them wouldn't have made it into their teens.
Why does that matter?
[large text: Why does that matter?]
Future medicine won't make disabilities disappear. It will make them more manageable. Less deadly. Easier to survive.
If you base your knowledge and perception of disability throughout the times on sci-fi novels by able-bodied writers, you're going to hate how it actually works in real life.
Have we magically- technologically gotten rid of diabetes? No, 11% of Americans have it. 103 years ago, diabetes were lethal. There aren't fewer diabetics compared to the past. They live longer. You probably know or heard of someone who has diabetes.
You need to expand your understanding on how disability and medicine work, because “future = no disability” is genuine nonsense. It doesn't work like that, and it really frustrates me how writers dead-set on “logic” in their setting fail to see this.
Are paralyzed people walking around in various mechs, or are they using better wheelchairs than those from 100 years ago? Wheelchairs that make it easier to be independent? That help with symptoms of their disabilities by preventing pressure sores, or providing alternative methods of maneuvering?
In the future, why would there suddenly be those futuristic transplant* spines instead of wheelchairs that can be used with one's brain or eyes, for those who can't move their hands, mouth, or head? Why wouldn't there be wheelbeds for those who are currently bed-bound because they can't manage being upright in any way?
*Also, how are all of these magic disability-fixing transplants never actual transplants? Receiving a transplant basically always ends up in being immunocompromised because of the very way the body works. If you're writing about humans, this isn't going to change?
Things like sign language or wheelchairs have been used for thousands of years, they're not going away anytime soon or not-so-soon.
Future = More Disabled People?
[large text: Future = More Disabled People?]
We already discussed that there are presently common disabilities that used to be lethal a century ago or even less. If we use this fact for a futuristic setting, you suddenly have a myriad of new possibilities.
There's vastly better medicine? A lot of people deal with post-rabies syndrome because it's finally survivable, but it leaves people with the effects of the meningitis that rabies cause. There's way more quadriplegic people because the survival rates are much higher. Cancer survivors are more common because people live longer. Physical therapy for people who had prion diseases because they aren't fatal anymore but cause severe disability. Head trauma is more treatable, so there's more people with TBIs and less people dying in vehicular accidents.
The technology is super advanced? People with locked-in syndrome can operate an AAC device with their eyes, fully customize its voice to their liking, and not have to worry about battery life of their powerchair because it has sonar panels. Canes that can fold themselves with the click of a button so that they can fit in one's pocket.
There could be so many more adapted sports! Tools and technology that can adapt a house exactly to one's needs! Wheelchairs that are actually affordable! A portable pocket sized device that makes ableds behave normally around disabled people!
The point of this post isn't to completely shit on sci-fi settings, but instead to urge abled writers to think a bit more and try to be creative in the way they go about speculative fiction. Write something new! There's one billion stories about how impossible it is for disabled people to exist in the future, and it's upsetting at best to read that constantly when you're disabled. As long as there are people, there will be disabled people.
mod Sasza
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I'm back bxtches
Random Observations #9
Y'all still need the disclaimer or will reason prevail?
🦂 Scorpio Mars are POWERHOUSES in my not-so-humble opinion. If you are prone to procrastination, especially in your career or as an entrepreneur, Aries Mars might hype you up but a Scorpio Mars (esp in 10H) is gonna make damn sure you finish your to-do list.
I had a friend with this placement and she literally bribed me with weed to come to her house, then she took my phone and house keys and made me sit and finish designing my business cards and send them to Vistaprint before she'd give my damn keys back. Made over $5K USD from my next few clients though so I wasn't even mad about it lol
🦀 I don't care what the astrology girls like to say - my observations of Cancer moons is that they are FORGIVING AF. Like it takes a lot for a Cancer moon to be really done with you and chances are you're more wrong than they are.
Cancer moons come off as manipulative to a lot of people. But when you actually dig below the surface, you'll notice this common thread where people who aren't good at seeing other people's points of view unless they need something immediately project that attitude onto people who genuinely give a shit.
Obviously there are evil Cancer moons and they're extra terrifying for the above reason, but they're the minority and the slander is unnecessary imo. The people who have literally put up with my WORST behavior the longest and genuinely dropped it after a good open conversation were all Cancer moons.
👬 Which leads me to another interesting astro trope I'd like to kick over right about now. Gemini moons. Love them but in my experience they are usually what people think Cancer moons are. Gemini moons, from my observation, don't soak up as much, if any, of other peoples' energies. They're gonna keep it moving emotionally regardless of how you wanna be in the moment. That means they can easily smile with you for years if that's the path of least resistance, but that does NOT mean they particularly like, care about or think highly of you at all. They MIGHT, but you will NOT know unless they want you to know or you somehow trigger them enough to rip the black tape off the redacted parts of their mental file on you.
If you're someone who is used to everything being totally transparent and straightforward, you're in for a wild ride with a Gemini moon in your life. I've had quite a few as friends or coworkers, etc., and I promise without fail there always came the day where I ended up wiping tears of laughter from my eyes, feet up on my desk, twiddling my thumbs listening to the 11-minute voice note from the latest Gemini moon in my life. Pretty much telling me in no uncertain terms exactly what they thought of me, where I should go, why, and how happy they would be to direct me there personally.
As a Capricorn moon, I never have the kind of reaction they'd like to this but it's always interesting to see the abrupt change as they can literally seem perfectly cool 3 minutes before the other twin takes over. I don't even think it's a good or bad thing, just how it goes.
Cancer moons seem this way but chances are you chose to ignore the VERY OBVIOUS SIGNS THAT SOMETHING (probably everything) was wrong, lol. Cancer moons can't hide their feelings for shit (reason #101 why I love them; it's easier for me to fix a problem if i can quickly see there is one 😂).
🦁 Let's change tracks and talk about Leo mercuries for a minute. Y'all get your inside and outside voices mixed up a LOT, lol. Every Leo mercury I know had trouble speaking quietly in quiet-appropriate situations but then catch them outside trying to get their friends attention at the other side of the street and suddenly it's like Tom got their tongue and tossed it to Jerry. Can barely get a sound out. Why is that? I know it wouldn't be all Leo mercuries but for those who experience this, please tell me what it is, I'm genuinely curious lol. As a Libra mercury I kinda have a similar problem. On another note, I've noticed that Leo mercuries can be highly persuasive people even if solely because of the amount of power and confidence they put behind the things they say.
My ex-husband has Leo Mercury at 24° (Pisces degree) and I promise you that man could make you believe anything against your will 😂 One time he was trying to get out of having to go to a friend's event and rather than just decline like a normal person, he crafted this masterpiece of an excuse that somehow involved me needing his attention (I had been on the couch under his arm half the day so no lol) but the way he spoke on the phone?
I swear to God even I caught myself nodding along all like "yeah, yes I did feel a bit neglected today and wanted more time with babe"... 😂😂😂 like NO TF I DID NOT FEEL NEGLECTED AT ALL but I got second-hand convinced lol. And yes he was loud when I or his friends were 12 inches away but couldn't raise his voice for shit to order through the drive-thru at McDonald's lol it was cute, though, I'd do the yelling into the intercom thing 😂
🐟 Lemme say this about Pisces suns - you are very underrated, from my observations. I've noticed Pisces suns in particular struggle with one of two major issues when it comes to others' perceptions of them - either people seem compelled to minimize/infantilize their contributions and achievements, or people fail to notice they exist altogether (or forget about them easily). I've always held my Pisces sun friends close for as long as I could and hyped them up because nearly every Pisces sun I've met has been incredibly talented and usually creative in some way. I'm talking genius levels of ability in some area that goes completely overlooked or undervalued by the majority of people in their circles.
These are the people who you vaguely notice as the cool server, hot bartender, friendly delivery guy, helpful sales associate, only for you to run into them somewhere else and you find out they run a whole personal training business or play 6 instruments perfectly and give lessons to kids, or taught themselves professional photography and have a camera in their bedroom worth more than your savings account. I've met so many Pisces suns who seemed to be one way and then there were so many layers to them that it was like reading an interactive novel.
That's what was on my mind for now, drop your favorite placement from your own chart in the comments, I'll compile them for random observations #10 😘
#astrology observations#astrology#astro notes#astrology signs#astrology blog#astro posts#astro observations#astrology tumblr#astrology notes
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I've seen a lot of posts recently where people say they can't find players to play non-5e TTRPGs with. As someone who moves countries every few years, I've had to rebuild my roster of local TTRPG players from scratch a number of times. Here's how I do it.
Caveats first: while I've done this in small cities, I have always done it in cities. If you're in, like, a rural environment, you might just not have enough interested people around. You can always do it online in that case. I'm not really going to cover finding players online, except to say you should probably look for communities for the specific system you want to play. Most of them are enthusiastically looking for new participants. Especially game masters.
Okay, first things first, you gotta find people. I generally find I get better results if the search is location first. That is, rather than using city-wide or regional Looking For Group type internet groups, I look for physical locations that host gaming groups. Local game stores, public libraries, gaming cafes/bars, etc.
Being location first helps avoid some common bad behaviours. Online LFG groups often have a few shitty people hanging around who can't find long term groups because they're shitty. They'll jump at the opportunity to join new groups where people don't know them, because everyone else knows better than to game with them. But location-based groups are better at filtering this. Someone who harasses people at an LGS can be banned from the store, but decentralized online groups struggle to handle these situations in my personal experience.
Being location first also solves the next problem, which is giving you a location to play. Eventually, when I have a long term group, I'll host games in my home. But there needs to be a level of trust before that feels safe, and we're looking for randoms, so for now we need a public gaming venue. If, for whatever reason, there aren't dedicated gaming spaces where you can do this, I've had the most success gaming in cafes or restaurants during off peak hours. I've run a bunch of games in restaurants from, like, 2pm-5pm on a Saturday, and as long as you're buying drinks and some snacks or something, and being polite and non-disruptive, it's typically not too hard to get permission.
Now, if that local group has enough interest in a non-5e system that I'm interested in running, I'll happily do that, and it's pretty free from there. Most people who are willing to play one other system will gladly try others if they find they like playing with you. But even in big cities, I feel it's pretty often the case that postings for local games of other systems don't wind up actually finding successful groups.
So, here is the bit where, unfortunately, finding people to play non-5e games with involves playing some 5e. Community groups are always looking for more GMs to run games, so I will set out to run a number of short 5e adventures, each with different groups. These are typically oneshots that I have the option of extending for another 1 or 2 sessions.
I always run adventures that I've written myself for these, because I want my particular GMing style to really come through. Looking for players is a two way street. I'm looking for people I like GMing for, but I'm also looking to make sure they know what they're getting. Especially if I'm going to ask them to play a system they've never tried, they should know that there's going to be something they enjoy. So, these short adventures are full of the types of silly but sincere NPCs I tend to run, the open-ended scenarios I prefer, the tropes I favour, etc. If someone isn't going to enjoy playing with me, I want them to know it from this adventure.
I structure the adventures to give me a lot of flexibility in terms of how long they run. They're nearly always mysteries, but with some active component to the mystery, so that if things drag or dawdle I can have the villain show up and force a final confrontation. They're also structured to have a natural "next thing." You find and defeat the villain, but there's an implied next villain you'll be going after. That way, if the group is working well and I want to continue, it's easy to present the option to the group. But if I'm not interested in continuing with the group, the next thing can just serve as an "and the adventures continue" implied epilogue, and the game still feels complete.
I don't like players just bringing their own character sheet to the table. Someone who brings a disruptive character can ruin a session without me getting much useful information out of it, other than that I don't want to play with that person. And if it ruins the experience for the other players, I'm often out the opportunity to game with those people, through neither of our faults. I've experimented with both asking players to submit their characters in advance or making them choose between a collection of premade characters. The former is a good check for whether people will put in a basic amount of effort and follow instructions, but it can dissuade people who are just looking to dip their toes into playing for the first time. The latter can turn off players who are into crunchy games and are excited about character building. As a result, I'll usually choose the approach based on what non-5e system I'm currently most excited about running. Do I want to get together a group for a rules-light game? Premade characters it is. Looking to run some PF2e? Please submit your character sheet in advance. Some locations also do more drop-in based games, in which case it's premades all day.
As I'm running the game, I'm observing the players. There's a simple vibe check, obviously. Do I like playing with this person? But I'm also looking at how they play. What are they here for, what's exciting them? Are they struggling with finding optimal turns in combat, or do they like mastering a system? Are they curious about the world, or do they glaze over when the spotlight isn't on them? Do they light up in dialogue scenes? Do they want to try crazy things outside of their on-sheet abilities? Remember, later, I'm going to try to persuade this person to try to play a game they've never played before. I need to know what specifically is going to excite them.
I have (always with permission) recorded sessions before to go over in making these choices, but honestly even just a few small reminder notes will help me unravel things later. If a session goes well, I'll ask at the end for people to give me their contact information if they'd be interested in playing again. Non-committal, at their comfort, and it doesn't single out people that I don't want to play with. I can always just not call them. Usually I find I'm interested in playing again with a little more than half of the players I meet this way. In my experience, it's fairly rare for a player to say they're not interested in playing again, TTRPGs rule and there's a DM shortage.
What I usually do is keep running these until I have enough people in mind to run something else, even if it isn't the system I'm most excited about. Probably it would be better to spend more time in this starter phase building up more connections, but after running like 4-5 5e adventures, I'm usually more than ready to run anything else, and if I have to shelve my Lancer ideas because I've mostly found crunch-averse players, I'm usually fine with that.
So, next comes the invites. Now, most players I meet this way will eventually be open to playing most games, but listen: you can put people well out of their comfort zone for their third TTRPG, but you gotta be real careful with their second. Most of the time, the game I'm inviting people to will be their first real exposure to a non-5e TTRPG. If they don't like it, they will run back to the safety of 5e and you will never get them out of it again. So I am very careful in picking the right system for the players I am inviting.
Whatever the new system I want to run is, I will set up a pilot session for it. I am very clear to players that I will teach them the system at the session, they do not need to know it in advance. Eventually, when I have a reliable group of TTRPG people to play with, I'll expect them to be able to pick up systems without a ton of help, but for players that are only used to the complexity of 5e, the idea of learning a new system is daunting. I rehearse the teaching of the game session. It's the only thing for TTRPGs I ever rehearse, but I want to know down pat how I'm going to quickly teach a new system and make it feel approachable and non-threatening. I'm also very clear that this will be a single session, with the possibility of turning into a campaign if we like it. All of this is structured to feel very safe. No initial learning required, no long term commitment, with a GM you already know you like.
But even as safe as that is, you still have to pitch the system. Why should the player be excited about playing this new game? Don't go all TTRPG nerd on them and explain all the details of the system, or use a bunch of jargon. Give them one or two things to be excited about with short, detailed anecdotes to back them up.
"We're going to be playing Blades in the Dark. It's a game where you play a gang of criminals in a haunted, steampunk dystopia. Every session you'll do heists, but instead of meticulously planning them, you start right in the action, and when you need to have planned for something, you can do a flashback scene to explain your preparation. One group I ran this for got busted by guards during an early heist, but used a flashback to create a scene where they had gotten a buddy of theirs a job as one of the guards, and he helped them out of the situation. And for some reason they fell in love with this bumbling goof I improvised to be the buddy, and then on a bunch of future jobs they kept using flashbacks to get him jobs wherever they were robbing. So this one idiot was just a de-facto crew member who worked a dozen different inside jobs despite being about as sharp as an eraser. And eventually they fucked up and got him killed, but they brought him back as a ghost, because you can do that in Blades in the Dark."
I find using a specific example of play really helps get peoples' imaginations going, which is what is going to help them say yes. And that example is tailored to what I know that player vibes with, what it is I think that makes them a good fit for this game.
The last detail about the invites is that I'm telling them, not asking them. It is not, "Hey, are you interested in playing this new game?" It's "I'm going to be running this new game. If you're interested in playing, please let me know what times work for you." If you're asking, you're going to get some "well but can it be 5e?" If you're telling, then they can choose to learn a new game in order to keep playing TTRPGs with a GM they know they like, or they can choose not to play at all.
Once you get enough yesses for a game, you run it, and then from there you're on your own. I think those are basically just friends you have at that point, and I'm not gonna tell you how to have friends.
Hopefully at least one person finds all that useful!
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That's actually really common with Native characters, whether they're racebends or not, but there's always this need of people wanting to connect any fantasy elements of the characters, to Native American spirituality or culture, even when the same isn't done for other characters with the same fantasy elements as them.
Like we can't just have a Native American vampire, they feel the need to make this vampire turn into a Native deity. We can't just have a Native werewolf, their lycanthropy HAS to be linked to Native shape-shifting for some reason (& I'll admit this one has the most potential, but every attempt I've seen has STILL been butchered & racist). We can't just have a Native American who is also a wizard, their magic is somehow always linked to them being a "Shaman". There can't just be like a Native version of Superman or other superheroes, their superhero powers always somehow come from or are contact with Native deities.
I think people think theyre being inclusive & clever when they do this, and sometimes it IS out of a genuine desire to acknowledge the characters' culture rather than to just ignore it, but most of the time the cultural & spiritual aspects are butchered & bastardized anyways, so it still misses the mark & hits straight into The Magical Indian trope & Native mysticism. At this point its a pleasant surprise & subversive when their fantasy elements AREN'T linked to Native culture/spirituality somehow. There's ways to include Native characters' cultures into their backstories without stereotyping them & I wish this was understood & that creators strived for it more
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thinking about how Humans Are Space Orcs stories always talk about how indestructible humans are, our endurance, our ability to withstand common poisons, etc. and thats all well and good, its really fun to read, but it gets repetitive after a while because we aren't all like that.
And that got me thinking about why this trope is so common in the first place, and the conclusion I came to is actually kind of obvious if you think about it. Not everyone is allowed to go into space. This is true now, with the number of physical restrictions placed on astronauts (including height limits), but I imagine it's just as strict in some imaginary future where humans are first coming into contact with alien species. Because in that case there will definitely be military personnel alongside any possible diplomatic parties.
And I imagine that all interactions aliens have ever had up until this point have been with trained personnel. Even basic military troops conform to this standard, to some degree. So aliens meet us and they're shocked and horrified to discover that we have no obvious weaknesses, we're all either crazy smart or crazy strong (still always a little crazy, academia and war will do that to you), and not only that but we like, literally all the same height so there's no way to tell any of us apart.
And Humans Are Death Worlders stories spread throughout the galaxy. Years or decades or centuries of interspecies suspicion and hostilities preventing any alien from setting foot/claw/limb/appendage/etc. on Earth until slowly more beings are allowed to come through. And not just diplomats who keep to government buildings, but tourists. Exchange students. Temporary visitors granted permission to go wherever they please, so they go out in search of 'real terran culture' and what do they find?
Humans with innate heart defects that prevent them from drinking caffeine. Humans with chronic pain and chronic fatigue who lack the boundless endurance humans are supposedly famous for. Humans too tall or too short or too fat to be allowed into space. Humans who are so scared of the world they need to take pills just to function. Humans with IBS who can't stand spicy foods, capsaicin really is poison to them. Lactose intolerance and celiac disease, my god all the autoimmune disorders out there, humans who struggle to function because their own bodies fight them. Humans who bruise easily and take too long to heal. Humans who sustained one too many concussions and now struggle to talk and read and write. Humans who've had strokes. Humans who were born unable to talk or hear or speak, and humans who through some accident lost that ability later.
Aliens visit Earth, and do you know what they find? Humanity, in all its wholeness.
#humans are space orcs#humans in space#earth is a deathworld#earth is space australia#tagging this so that ppl can find it even though the space shit i write about always feels like its in direct opposition to all the pop tag#also my biggest pet peeve in all of writing - all writing. everywhere. not just in fanfic but books and tv and movies too - is when people#write off an injury by saying something like 'oh nothing bad just a couple of scratches some bruising and a minor concussion' like girl WHA#MiNOr ConCuSSioN is such an oxymoron and I hate it so fucking much. like i dont care how minor it was thats still brain damage.#especially when the same character does this more than once. like im sorry ms. but uh. you can no longer read. or talk eloquently. sorry#evidence: my brother has had two 'minor' concussions and now cannot read write or speak without tremendous effort. And like its totally#ruined my ability to watch action shows/movies because now i just sit there and count how many concussions there characters are getting#after a certain point it becomes totally impossible to believe that these guys are able to function. (still fun to watch tho im not a hater
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GOOD SIBLING, BAD SIBLING: THE FIRE SIBLINGS VS. STARFIRE AND BLACKFIRE
What could two siblings born in a royal family where one is scapegoated and the other treated like a golden child possibly have in common? More than you think.
This post is making the rounds again and I thought it would be fun to make a longer post going into depth why I think Starfire and Blackfire avert the common trope of good sibling bad sibling, by comparing it to something that fails to avoid that trope. If you like doomed siblings or bad victims then click the readmore.
Good Sibling, Bad Sibling
To start off with I'm going to explain what I mean when I use the words Good Sibling, Bad Sibling. It's a trope that's an extention of what I call Good Victim, Bad Victim. It's when a story compares two victims of abuse, and one victim is a more acceptable victim while the other is a bad victim because they're not perfect suffering Cinderellas.
Victims of course still have agency in their responses, they're still culpable if their actions go on to hurt someone, they don't have a right to hurt others, but I think it's also true most people are quick to judge victims for not being strong enough to endure abuse when they haven't been in the same situation.
It's easy from an outsider's perspective to be "I wouldn't do that". It comes from a pretty shallow view that villainizes abusers and renders them as inhuman monsters when the truth is all abusers are still humans and anyone can fall into patterns of abuse whether they mean to or not.
One reason I hate this trope besides like, the fact characters that aren't perfect victims are often considered "too far gone" and murdered by the narrative, it's also just really shallow. In the end it usually comes down to the victim getting love and support healing and the victim who didn't have support getting worse. Which is like, a no duh of a situation. A person without friends or a support system or love in their life tends to not get better? Who woulda guessed.
Good Sibling, Bad Sibling shows up when two siblings are raised under the same house, sometimes even in the same abusive circumstances and one is a hero and the other is a villain. Another version of this tropes is the fact that if there are twins one of them is usually going to be a good twin and the other is an evil twin.
I can understand where this trope comes from because like siblings are a naturally close relationship, so it makes it a deeply personal conflict when a character's sibling turns against them. I don't even think it's a necessarily bad trope, if both characters are humanized equally which almost never happens.
Examples of this trope: Gammorra and Nebula, Mai and Maki, Shoto and Toya, Dick Grayson and Jason Todd, Itachi and Sasuke.
And of course, Starfire and Blackfire, and Zuko and Azula.
My goal is to show by breaking the source material, New Teen Titans and the Avatar Cartoon down the former averts the trope and the latter plays it straight.
The Golden Child and the Scapegoat
A common trope used in dysfuctional families is dividing children between a golden child, and a scapegoat. The parent often projects all of their positive qualities on a golden child, along with high expectations. While the Scapegoat has all their negative qualities projected on them, and is often blamed unfairly for the dysfunction in the house. They are scapegoated so to speak, and constantly the victim of things like shifting goalposts.
It's like a more extreme version of playing favorites with an extra dollop of abuse on top. Also to be clear, this is an abusive dynamic where both sides are abused. They're not being seen as parents by their parents, and they are essentially being pitted against each other. There are plenty of parents who will be just as harsh on their perceived favorite. Being the golden child doesn't really safeguard you from abuse, even if it seems to be the more favorable position to be in.
Also in general when discussing abuse, arguing over who has it worse is kind of a pointless argument.
Also sometimes the playing favorites is intentional. By splitting up siblings and putting them against each other, the parent gets more control over each of them like a divide and conquer strategy. After all an abusers primary objective is to maintain control over someone by patterns of abusive behavior meant to wear down their sense of resistance.
With that being established, comparing the two royal families is interesting because the "hero" sibling is the golden child in one version, and the "villain" sibling is the scapegoat in another. If anything this proves that both forms of abuse can be the reason for a villain's tragic backstory.
STARFIRE AND AZULA THE PERFECT PRINCESS
Starfire might appear at first to be the total opposite of Azula. One of them is a hero who's like entire character is built around her overflowing emotions and the love she feels for people. While Azula is cold, calculating, and often treats her own friends like pawns instead of people. Starfire also doesn't repeat the cycle of abuse, while Azula does.
If you look past that there's a lot of comparisons to draw between the two of them. They are both raised in warrior, war-like cultures. The Tamaraneans may be all about that peace and love but like, an early conflict with Starfire's is that because she was raised on a planet as a warrior she doesn't understand why other heroes have a no-kill rule.
Azula is also a product of her culture. To begin with she's raised as a child soldier, of a nationalist and imperialist nation who are actively colonizing half the war. Azula also contributes significantly to the war effort, and never shows any doubt to the values of her culture.
As a brief summary of their early characters, Azula is princess of the fire nation which went to war with the world. She's the daughter of the Fire Nation's absolute ruler. She's however, the second born and not ever expected to inherit the throne. She is introduced in season one when Zuko vents to an unconscious Aang about how everything has always been easy for his sister. In Season two she becomes the main antagonist, first tasked with retrieving her brother, and then decides to try to capture the avatar on her own. I'd also be remiss to mention that Azula is the most personal antagonist the heroes face, because Ozai is more of a final boss. Starfire is an alien that was sold by her sister into slavery essentially (Blackfire is not a good person). She escaped to earth and became a member of the Teen Titans where she found a new family and worked as a hero. She's basically an immigrant to earth and there's a lot of culture shock. Starfire eventually returns home to her planet when it's in danger, and faces her sister as an antagonist.
This is another way in which they differ, Azula is the primary antagonist and negative foil to Zuko, and Blackfire is the primary antagonist and negative foil to Starfire.
While both basically have the tentative position of the favorite, while their sibling is demonized, it's made clear to them that they're not actually "safe" with their parents. Both sets of parents are awful and the origin of all abuse within the household. These characters also receive a slap in the face after being in denial for a long time that these parents will even mistreat their "favorite" child and treat them like an object.
Though, I would argue that Starfire is more in denial about her parent's abuse and will still see them as loving parents, while Azula is aware that her father could turn on her and strives for perfection to keep herself "safe".
Note Starfire is still saying this stuff after her parent's sold her into a political marriage.
Ozai: My decision is final. Azula: You ... you can't treat me like this! You can't treat me like Zuko! Ozai: Azula, silence yourself. Azula: But it was my idea to burn everything to the ground! I deserve to be by your side!
I've seen some people's unsympathetic readings of this line that Azula throws Zuko under the bus, but like... Azula doesn't want to be abused like her brother. What a monster. Let's see how you react when the father you thought was safe turns on you, I think most people would say or do anything not to get hurt.
I don't want to sound too critical of Starfire because she has her reasons (Blackfire abused her severely) but both Starfire and Azula seem to justify their parent's abuse to themselves by saying Blackfire or Zuko did something to cause the abuse. Sliding the blame from the abuser to the abuse victim. They participate in the parent's scapegoating of the the least favorite child.
I'd like to point out though that the ultimate cause of the situation is the parents themselves. The abuse started when they are children, and expecting Starfire and Azula as children to like, go out of their way to protect their abused siblings is expecting a lot out of them.
Like Azula is afraid to lose her position as the favorite because Ozai has demonstrated before that he'll horribly mutilate his children. Who would have guessed. Blackfire severely abused Starfire in their childhood, so she sees Blackfire as her enemy and not her parents who would have guessed.
In general too, expecting Starfire and Azula to be perfect siblings in an abusive household, and always protect their siblings, is once again a lot to expect from literal children who don't have fully developed brains.
However, I would say in both cases, they both try harder to connect with their sibling. This is where I get angry anons in my inbox, yes I'm going to make the argument that Azula was a better sibling than Zuko was to her. No I also don't expect Zuko to be a perfect big brother when actively being abused by Ozai. No I don't think Zuko owes Azula anything because she too prioritized her own well being over him that's what abuse victims do.
I'm just making the argument with in text examples that Azula does more things to help Zuko, and Starfire actively tried to befriend Blackfire before the sibling abuse started. In fact I think that's what makes both relationships incredibly tragic. It's not really two siblings who love each other on opposite sides of a conflict. It's that Blackfire and Zuko can't see past their own abuse, and can't love their siblings.
Once again I'm not blaming Zuko for priotizing himself, but I also think it's unfair to critcize Azula for taking care of herself and not sticking her neck out for Zuko when they were both being abused. Wow why are people extra harsh on Azula and extra forgiving on Zuko. It's almost like women are always expected to be perfect nurturers, and when they're not allowed to be complex human beings with flaws. My old enemy the Madonna Whore complex you strike again!
Anyway onto the examples. The big one is that Azula invited Zuko back after Ba Sing Se, seemed genuine about wanting to help resstore his honor. This is also a sacrifice on her part, because as I said even when he was banished Zuko didn't lose the title of crown prince. His status as the heir was never in question and like, letting Zuko stay a prisoner in Ba Sing Se would have ensured his inheritance would fall to her.
Why don't you let him decide, Uncle? [To Zuko.] I need you, Zuko. I've plotted every move of this day, [Makes a fist.] this glorious day in Fire Nation history, and the only way we win is together. At the end of this day, you will have your honor back. You will have Father's love. You will have everything you want.
Now common criticisms people use to argue that Azula has good intentions.
1) Azula needed Zuko to turn the tides in battle. While Azula was kind of in a corner in the fight where Zuko turned she also had Mai and Ty Lee and the entire Dai Li on her side so I don't think she'd really assume she needed Zuko to defeat the avatar. Also she starts getting backed into a corner long after she made the offer to Zuko so she had no way of knowing that ahead of time. Also, also, she might have just been backed into a corner for the sake of drama, making it more impactful when Zuko shows up and turns the tide.
2) Azula somehow knew she might not kill the avatar and needed Zuko to take the fall. This one doesn't make sense because Azula doesn't have any idea that Aang didn't die, until Zuko hints at it. After that point, Zuko kept it a secret from her and refused to tell her even though the truth being revealed would impact both of them. Like for Azula to know ahead of time she'd fail to kill the avatar when she made her offer to Zuko, and then bring him back to take the fall would require some 4d chess on her end.
Two more examples are Azula goes out of her way to warn Zuko that he might get in trouble for visint Iroh so often. On the Beach she's the one who comforts him and retrieves him from their old vacation house. When they're in front of the fire and Zuko is troubled she asks him what's wrong and even asks if she's the one at fault. Whereas Zuko mocks her for not having problems when Azula confesses her mother thought she was a monster he doesn't say anything in response.
In Tales of the New Teen Titans we get a closer look at Starfire and Blackfire's childhood, and we're shown Starfire tried hard at first to get along with her sister. Starfire also, in spite of being a victim of Blackfire's abuse went out of her way to save her life twice.
Something Blackfire responded with by immediately trying to kill her. Blackfire, you are a piece of work. In both cases, I'd argue Starfire and Azula try at least to have a positive relationship with their siblings. Attempts that are almost completely one-sided. I don't want to demonize Zuko too much though, because as I said when you're actively being abused it's number one easy to see the other sibling as being better off, and only natural you would prioritize yourself.
Also, Blackfire was an adult and continued the abuse later on in life when she had more agency, whereas Zuko for most of the tv show was a minor and you shouldn't hold minors to adult standards. If I judge characters for having an imperfect reaction to abuse, or not being perfect siblings I can no longer call myself a bad victim enjoyer.
Both Starefire and Azula as I said, participate in the scapegoating. In both cases it's out of a desire to maintain their spot as the golden child, because they want to assume they're safe.
Starfire actively defends her aprents all the time, while insisting that Blackfire was evil to begin with. Which is understandable again because Blackfire's abuse is just so much worse than anything Azula does to Zuko. It's expecting a little too much for Starfire to see the humanity in her abuser when she's a lifelong victim.
Like little blackfire things: Killing her sister's pet.
Phsyical abuse, actively trying to kill her even before they were on opposite sides of a war.
Selling her into Slavery (where Starfire was sexually abused).
It's extra tragic because both are essentially blaming the other for their parent's abuse. Blackfire takes out her pain on Starfire as revenge for her parent's favoritism, even though it's not her fault. Starfire demonizes Blackfire because she refuses to confront the fact that her parent's are abusive.
This is behavior Azula engages in as well. If you read into her actions, you can tell she blames Zuko for his abuse, you can't treat me like Zuko, while also believing that if she can just make Zuko act more like a prince he won't provoke his father anymore. Once again, sliding the blame on the abused rather than the abuser makes Azula feel more safe, because she also believes if she's perfect Ozai will leave her alone.
Zuko and Blackfire: The Banished Prince and the DIsowned Princess
This is another pair of seeming opposites. Blackfire is essentially Starfire's most personal arch enemy, occupying the same spot as Azula. Zuko is a villain for awhile, but honestly he's bad at it, and until the end of Season 1 he's so ineffectual he's more comic relief. Blackfire like Azula is insanely competent and causes a lot of genuine harm to the protagonists, and is far far worse than Zuko or even Azula obviously. I mean I've already listed some of the things she did above, but she also let her planet be conquered by aliens, orchestrated not one but two cues, and tried to have her parents blown up on live television.
However, both characters are effectively disowned and banished from their country for their inability to fit in. Both are banished and excessively punished.
Blackfire is the first born princess of Tamaran and she should have been heir to her family, but she was stripped of her inheritance because she was born disabled. Every Tamaranean can fly except her because of a sickness that nearly killed her when she was younger.
That's right everyone, the disabled representation you've been waiting for the sibling abuser and war-mongerer.
I think Blackfire's abuse covers a common way parent's treat their disabled children, where they don't want to make accomodations and make it clear they' don't want to take care of a disabled child and spend all their attention on their abled children instead. This trope is often called "Better dead than disabled."
Also I'd be remiss to point out that Tamaraneas have access to hover technology so Blackfire's disability doesn't inhibit her in any way. Like damn, parents will do anything but try to accomondate their disabled child.
Zuko is punished needlessly for a small offense of speaking out of turn in a meeting for not wanting to sacrifice young soldiers, and then refusing to fight back against his father in an angi kai. At which point he's banished and sent on a fool's errand of hunting the avatar.
Blackfire's reason for being banished is uhhh, because she tried to kill her sister in combat training, but also she was stripped of her inheritance just before being born disabled. She awas punished for things she couldn't control before she did anything wrong.
Both siblings also try to make up for their trauma and perceived deficiencies by constantly projecting violence. Blackfire is like, obsesed with war, Zuko's definition of honor is more focused around glory gained by combat more particularly killing the avatar in the first season. Both of them actively participated in colonization, Blackfire helped colonize her home planet, Zuko burned Kyoshi village and helped Azula with Ba Sing Se. Blackfire brought back an army to colonize her home planet, then attempts a military coup of a rather peaceful reign her parents secured not once but twice.
Both are blamed for their parent's abuse, it's Blackfire's fault because she was a violent and unlikable child she made it impossible to love her. It's Zuko's fault, he just didn't try hard enough to please his father and fit in as a prince.
While I may sound overly critical of Avatar's writing I do like how they gave Zukio a lot of chances to make mistakes and screw up, and instead of condemning him or dismissing him as too far gone they kept reinforcing that he always had a chance to better himself.
Both characters are really jealous and tend to blame the other sibling who's treated as the favorite for their abuse.
Zuko: "You're like my sister. Everything always came easy to her. She is a firebending prodigy and everyone adores her. My father says she was born lucky. He says I was lucky to be born... I don't need luck though - I don't want it. I've always had to struggle and fight and that's made me strong. It's made me who I am".
Though to give credit to Blackfire, while as a child she blamed Starfire for everything and used her as a punching bag, as an adult she seems to understand that the cause of their conflict was their parents and in fact tries to explain this to Starfire multiple times. So she's matured enough to see that Starfire is ultimately a victim too.
As I said too, Zuko is a child, he's also like still actively being victimized by Ozai while at the same time under the notion that if he does the right thing he can earn Ozai's love for 3/4ths of the show it's easy to understand why he'd blame Azula for his position as the scapegoat instead of Ozai.
Zuko never attempts to convince Azula to change sides with him, or considers that an option. When Azula is like, falling through the air about to die he doesn't tell his friends piloting the bison to try to save her. His stated goal when fighting Azula in the fignal agni kai is to put her in her place. That's literally a line he says.
Zuko, the empath when noticing she's having a total mental breakdown says "She's kind of off" and decides to take advantage of that to win the fight. When Azula finally breaks down and is screaming and crying, he just kind of sits there looking bored.
I'm not arguing that Zuko owes her anything that's a personal opinion, just that it's inconsistent with Zuko's writing. Zuko is presented to us as a character revolving around redemption, that learns that love and forgiveness are key to growth and healing and then just... doesn't apply those same lessons he learned to his sister.
That same kind of hypocrisy is present in Starfire, but it's like intentional. Starfire's inability to empathize with her sister, when her entire character revolves around empathy and love shows just how damaged her relationship with her sister is. Even then Starfire like, saves her life twice and was never able to kill her. With far more reason to not empathize with her sister, while blatantly hating her, Starfire still has that tiny bit of empathy for her. It's also like, Tamaraneans are a violent warrior people, and they're also extremely emotional and full of love, Starfire embodies both sides of that.
It's not just Blackfire either, it takes Starfire a long time to learn that she can't just kill criminals (again understandable, a cultural thing, in fact people like Dick are a little bit too harsh on her for this instead of trying to explain and understand where she's coming from). It is consistent with Starfire's writing, she is openly loving, but she's not the team mom that's Donna.
Zuko like, not even trying to redeem Azula or just like, not really caring is inconsistent with the writing that's trying to tell us that deep down Zuko is a caring person that is going to help heal the fire nation by showing them a better path forward. Zuko's double standards towards his sister, and his unfairly blaming her for his father's abuse is not written as a flaw. Blackfire unfairy blaming Starfire for her parent's abuse is a flaw. Blackfire's abuse of Starfire is her own fault, which is something she continues to do well into adulthood.
Which is why it's kind of all the more baffling, that Blackfire is way worse, is humanized a lot more by her narrative than Azula is. Now we reach the final part.
The Final Agni Kai
Now to trash on everyone's favorite scene that I absolutely despise as the end to Zuko and Azula's arc, while praising what is my favorite arc in the whole New Teen Titans manga. In the series finale of Avatar, Zuko after reuniting with Iroh is tasked with challenging Azula for the throne in the Agni Kai. They fight, and Zuko comes out on top.
In what is essentially the final fight between Starfire and Blackfire, Starfire is alerted by her brother that things are going down on her planet. She leaves earth with the Teen Titans and returns to her planet for a second time. Where she learns that she is being sold by her parents into an arranged marriage, as a part of a peace agreement with the invading force of her planet. Something that Starfire does not take well too, because she's currently in love with her longtime boyfriend Dick Grayson.
I'm going to skip over the Soap opera that is Starfire and Dick, because it's soon revealed that Blackfire too has returned in order to orchestrate a coup to overthrow her parents once more.
In the end Blackfire reveals her plan that she's set up an ion bomb to hold the whole planet hostage unless her parents abdicate and declare her ruler. At which point, Blackfire succeeds.
Both plots involve the scapegoat finally reclaiming their heritage and beating their sibling for the first time, one is the hero, the other is the villain... or are they?
There's a reason I love one arc and hate the other. It's that Blackfire is eventually allowed to be her own seperate character from Starfire, whereas Azula is ultimately just a plot object to strengthen Zuko's arc. This is shown in just, the amount of focus Zuko and his inner world are compared to Azula, how he has one of the most lovingly tailored redemption arcs shown throughout the entire show whereas Azula's mental breakdown is rushed through the entire end.
However, to further illustrate this let me show how well the New Teen Titans humanizes Koriand'r. To begin with, we see their childhood from both perspectives, to show both are biased narrators. Starfire represents her sister as being born evil, while Blackfire believes Starfire being the favorite took all her parent's love away from her.
Blackfire also gets, sympathetic motivations that demonstrate she's also capable of love and craves it deep down but suppresses it because she believes she needs to be a weapon of war. Something that is directly stated by the comics and only like implied by offhand by the avatar show.
In fact Blackfire gets to star in her own comic which tells a story where she is temporarily blinded after her first defeat to Starfire. After feeling helpess she feels like she's lost the will to fight, the will to kill, the will to rule which is how she defines herself.
Blackfire survives with one of her soldiers who doesn't abandon her, and helps teach with her rehabilitation teaching her how to fight while blind. Their relationship grows so close that Dorion feels like the first person that ever took care of Blackfire, and she breaks down and admits how much she wants to be loved. She almost seems willing to give up her conquest.
However, Blackfire misses out on the chance to be loved because her fanatically devoted soldier tricks her into killing him in order to show her that she still has the edge to kill.
This also clues us into more complex motivations for Blackfire. She is actively a patriot who believes that her father's rule is weak (she turns out to be right) and believes that conquering her planet is in effect her way of saving it. She has to put on this persona because the cause is more important than anything in her life, even love.
(This also contrasts Starfire who has no interest in being a ruler and runs away to live on earth with her love).
Also I'd be remiss to mention at the end of this particular arc Starfire doesn't forgive her sister or reconcile with her. I've never believed she owed her that. The arc just shows that Blackfire a human being (or a tamaranean I guess) who is capable of both good and evil. That her motivations are more complex than being a power hungry usurper and she actually can have good intentions. She's more of an example of the 'Well-intentioned Extremist" trope.
It's the complete opposite of Azula who's reduced to the mad queen stereotype in the end. Which is another knock against Avatar, Blackfire might not be the best disabled representation in the world but as I said parent's only treating their disabled child as a burden and that disabled child watching their parents take care of and love their abled children is a real thing that happens all the time. The comic also goes to show how competent Blackfire is in sipte of her disability.
Whereas, I can't imagine what it feels like to see yourself in Azula's mental breakdown, only to watch her last moment on the show have her offered no support, and not even a single sign that she might recover one day. Blackfire's motivations are tied to her abuse, but she's not demonized for being disabled in fact she's fantastically competent. Azula's like, readuced to an inhuman, ugly monster, and her mental illness takes all of her agency away and once again we're shown no hope for recovery.
Azula is reduced to a screaming incoherent mess. She has basically no agency in the end. Not only does Blackfire have agency, but like she has acutal points to make? The story values her point of view and gives credence to it? Myand'r is a weak ruler. She's not wrong when she says that their parents are the source of abuse for both of them. In fact, the narrative directly states the ones who started the abuse are their parents while it only implies it again with Azula and Zuko. Maybe the reason so many people deny that Azula is an abuse victim is because we only see the abuse from Zuko's perspective not Azula's. Whereas we get both conflicting accounts of Blackfire and Starfire's childhood and the narrative trusts us to judge things with nuance rather than needing it fed to us.
The planet has been invaded twice now. She's also, like, more popular with her father's weak rule?
Also like the story shows us why Blackfire will make a better ruler than Starfire. The narrative doesn't really illustrate how Zuko will be a better ruler, it just follows the "good king" trope.
I mean it's a fun little parallel that both Zuko and Blackfire are both an exiled prince and princess respectively, who return home to take back their throne. On one hand though, it feels like Zuko does it out of like, wanting to reclaim his birthright, or his feeling that the throne is his destiny. That's part of Blackfire's motivation too, but as I said, Zuko never states onscreen how he plans to improve the fire nation, Blackfire's got like actual policies.
Which is where the difference ultimately lies, Blackfire and Starfire are ultimately characterized as two sides of the same coin who need to come together to save the planet. Killing blackfire or putting her down won't fix shit or end the cycle of abuse on Tamaran. Blackfire and Starfire are much like Tamaran defined by love and war, and there's love and war in Starfire, and love and war in Blackfire and they both need to find a balance between the two.
This is in contrast to Zuko and Azula who's final conflict is just putting Azula down like a mad dog, quite literally. Blackfire is allowed to be human, with good and bad traits, and like actual points to make whereas Zuko's narrative only cares about Zuko's thoughts, and in general instead of coming together the narrative seems to think the only way that Zuko can triumph is if Azula is dragged down into the mud.
Blackfire is a character, and Azula is ultimately just a plot obstacle.
So that's my long ramble on a sibling relationship I absolutely love, and a sibling relationship I can't love no matter how much I like Zuko and Azula individually.
#avatar meta#teen titans meta#blackfire#starfire#azula#zuko#fire siblings#azula meta#new teen titans#teen titans#atla#avatar the last airbender#doomed siblings#I like blackfire#but if you don't like blackfire that's fine#she does a lot of stuff that's hard to swallow#just please don't come on my post and say she's not an abuse victim#after reading my thesis paper on how she's shaped by abuse but also an abuser but also very human
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Writing and drawing amputee characters: Not every amputee wears prosthetics (and that's ok)
Not every amputee wears prosthetics, and not doing so is not a sign that they've "given up".
It's a bit of a trope that I've noticed that when an amputee, leg amputees in particular, don't wear prosthetics in media its often used as a sign that they've given up hope/stopped trying/ are depressed etc. If/when they start feeling better, they'll start wearing their prosthetics again, usually accompanied by triumphant or inspiring music (if it's a movie). The most famous example of this is in Forest Gump, Where Dan spends most of the movie after loosing his legs wishing he'd died instead. He does eventually come around, and him finally moving from his wheelchair to prosthetics is meant to highlight this.
The thing is, it's not that it's unrealistic - in fact my last major mental health spiral was started because one of my prosthetics was being a shit and wouldn't go on properly, despite fitting perfectly at the prosthetist's the day before. I'm not going to use my legs when I'm not in a good headspace, but the problem is, this is the only time non-prosthetic using amputees ever get representation: to show how sad they are. Even if that's not what the creator/writer necessarily intended, audiences will often make that assumption on their own unless you're very careful and intentional about how you frame it, because it's what existing media has taught them to expect.
But there are lots of reasons why someone might not use prosthetics:
they might not need them: this is more common in arm amputees because of how difficult it can be to use arm prosthetic, especially above-elbow prosthetics. Most folks learn how to get on without them pretty well. In fact, most of the arm amputees I know don't have prosthetics, or only have them for specific tasks (e.g. I knew a girl who had a prosthetic hand made specifically for rowing, but that's all she used it for).
Other mobility aids just work better for them: for me, I'm faster, more manoeuvrable and can be out for longer when I'm in my wheelchair than I ever could on my prosthetics. Youtube/tik tok creator Josh Sundquist has said the same thing about his crutches, he just feels better using them than his prosthetic. This isn't the case for everyone of course, but it is for some of us. Especially people with above-knee prosthetics, in my experience.
Other disabilities make them harder to use: Some people are unable to use prosthetics due to other disabilities, or even other amputations. Yeah, as it turns out, a lot of prosthetics are only really designed for single-limb amputees. While they're usable for multi-limb amps, they're much harder to use or they might not be able to access every feature. For example, the prosthetic knee I have has the ability to monitor the walk cycle of the other leg and match it as close as possible - but that only works if you have a full leg on the other side. Likewise, my nan didn't like using her prosthetic, as she had limited movement in her shoulders that meant she physically couldn't move her arms in the right way to get her leg on without help.
Prosthetics are expensive in some parts of the world: not everyone can afford a prosthetic. My left prosthetic costs around $5,000 Australian dollars, but my right one (the above knee) cost $125,000AUD. It's the most expensive thing I own that I only got because my country pays for medical equipment for disabled folks. Some places subsidise the cost, but paying 10% of $125,000 is still $12,500. Then in some places, if you don't have insurance, you have to pay for that all by yourself. Even with insurance you still have to pay some of it depending on your cover. Arm prosthetics are even more expensive. Sure, both arms and legs do have cheaper options available, but they're often extremely difficult to use. You get what you pay for.
they aren't suitable for every type of environment: Prosthetics can be finicky and modern ones can be kind of sensitive to the elements. My home town was in a coastal lowland - this means lots of beaches and lots of swamp filled with salty/brackish water. The metals used in prosthetics don't hold up well in those conditions, and so they would rust quicker, I needed to clean them more, I needed to empty sand out of my foot ALL THE TIME (there always seemed to be more. It was like a bag of holding but it was just sand). Some prosthetics can't get wet at all. There were a few amputees who moved to the area when I was older who just didn't bother lol. It wasn't worth the extra effort needed for the maintenance.
People have allergies to the prosthetic material: This is less of a problem in the modern day, but some people are allergic to the materials their prosthetics are made from. You can usually find an alternative but depending on the type of allergy, some people are allergic to the replacements too.
Some people just don't like them.
There's nothing wrong with choosing to go without a prosthetic. There's nothing wrong with deciding they aren't for you. It doesn't make you a failure or sad or anything else. Using or not using prosthetics is a completely morally neutral thing.
Please, if you're writing amputees, consider if a prosthetic really is the best mobility aid for your character and consider having your characters go without, or at least mix it up a bit.
For example, Xari, one of the main characters in my comic, uses prosthetics unsupported and with crutches, and uses a wheelchair. They alternate between them throughout the story.
#disability#disabled#id in alt text#writing#writing disability#disability representation#authors of tumblr#write#writeblr#writers on tumblr#writerscommunity#writer#creative writing#writing tips#writing resources#writing help#writing advice#writing disability with cy cyborg
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Don't you realize that trans women are also seen as sex objects? Like, to way more of a degree than cis women, in fact? Trans women were associated extremely strongly with sex work until like, maybe a 10 or 15 years ago, and to many people still are. Do you not remember that? Are you not familiar with the trope of a "tranny prostitute"? "Shemale" as a porn category? Do you not realize this was almost certainly the most common way people saw depictions of trans women until the last decade?
If you tell me in full seriousness "cis women are seen as sex objects and trans women aren't", I think you're completely fucking blinded by ideology. You're literally paying zero fucking attention. Trans women have been seen as sex objects to a far greater degree than cis women ever have and I think that's pretty close to an irreproachable fact.
Obviously there are differences between trans and cis women's oppression. Trans women don't have to worry about abortion rights or access to menstrual care products. Cis women don't have to worry about explicit transphobic bigotry on top of the misogyny they face. Their experiences aren't exactly the same. But if you're going to tell me that one of the differences is that "trans women aren't viewed as sex objects", I think your analysis is so fucking ridiculous it's hard to even respond to. Really?
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Ember Island Players and Zutara
Two approaches to analyzing literature are Doylist and Watsonian: Warsonian is about analyzing from an in-universe perspective, Doylist is about analyzing out-of-universe perspective.
For example: Why did the Gaang arrive at the swamp?
Watsonian: Because a hurricane made them crash.
Doylist: Because the writers wanted to explore the world & characters, foreshadow Toph, introduce plant benders, etc.
This analysis will be from a Doylist perspective. Meaning, I don't intend to prove Katara secretly canonically loved Zuko. She is a fictional character, she'll love whoever the writers want her to love. And the writers said she loved 𝖠𝖺𝗇𝗀. What I do intend to do is to show how the writing alluded to Zuko standing in 𝖠𝖺𝗇𝗀's way to being with Katara.
With that out of the way, let's dive right in!
At the beginning of the episode, when they sit down to watch the play, Zuko and 𝖠𝖺𝗇𝗀 share this exchange:
If you didn't catch that, look at Katara:
This is a classic romance trope, typically used for female characters, to signify romantic feelings/a crush. But what is it doing here, when Zuko sits next to Katara instead of 𝖠𝖺𝗇𝗀? What is this interaction doing here in the first place?
When an episode aims to explore an aspact of the characters, it will remind the audience of it in the beginning. In The Waterbending Scroll, Katara steals a waterbending scroll and gets insecure about her waterbending. The episode opens with the Katara teaching 𝖠𝖺𝗇𝗀 waterbending and getting insecure. In this instance, they want you to keep in mind the dynamic where... Zuko is in the way of 𝖪𝖺𝗍𝖺𝖺𝗇𝗀? (That's without mentioning what Katara's doing with her hair). That is strange.
Moving on to the play – See the joke about Katara's characterization in the play:
The point of Ember Island Players is while the play is heavily distorted, it is somewhat based on reality. It's funny and even gets under the character's skin sometimes because it shows them a parody of themselves. (Further evidence).
When we get to the the scene between Zuko and Katara in the Crystal Catacombs, for some reason, it's portrayed as some romantic moment.
Acknowledging a fan pairing in canon from is always out of the blue/baity from the get-go. I cannot recall a time when another show that did this. Here however, it's under the premise of somewhat founded parody. Which begs the question:
(Side note: There's been debate over Katara and Zuko moving away from each other. It's common for eventual romantic leads to deny attraction. It could be contextualized that way later and audiences aren't trained to rule out the pairing. The meaning is dereminted by the outcome).
Despite that, Katara and Zuko aren't in love. Everyone knows this, right?
𝖠𝖺𝗇𝗀 is jealous. Jealous to the point where he gets up and leaves the theater. The thing that kicks off the conflict of 𝖪𝖺𝗍𝖺𝖺𝗇𝗀 is... Zutara?
Speaking of the conflict, I won't dwell on it too much, but the events were the following: 𝖠𝖺𝗇𝗀 adressed the kiss they shared in the invasion, a kiss that went unaddressed for 5 episodes. Katara is unable to commit to an answer. Her lines, isolated:
"𝖠𝖺𝗇𝗀, I don't know" // "This isn't the right time" // "Right now, I'm just a little confused".
Until he kisses her once again.
And realistically, she doesn't take it well. Many girls use this language to reject gently. This is purposely written to suggest that they might not end up together. All of which is kicked off because of Zutara. Remember the beginning: Zuko is in the way of 𝖪𝖺𝗍𝖺𝖺𝗇𝗀.
When 𝖠𝖺𝗇𝗀 is back in the theater, he's concerned about his future with Katara. It is showcased with this shot:
𝖠𝖺𝗇𝗀 isn't angry at Zutara here, so why is Zuko in the shot? A director storyboarded this, it was planned. They could have easily leave him out of it and it would convey the message better. Leaving him here implies that he is somehow related to the conflict, That Aang is worried about them, while both of those things aren't true.
𝖠𝖺𝗇𝗀 not being able to sit next to Katara isn't ship baiting. 𝖠𝖺𝗇𝗀 getting angry at actress!Katara not returning his feelings isn't ship baiting. Katara herself being unable to immediately return his feelings isn't ship baiting. What is ship baiting is how all of this is caused by Zuko to a degree.
Zuko stealing 𝖠𝖺𝗇𝗀's seat and Katara giving him a side glance is ship baiting. Zutara being canonically addressed in a play that's vaguely founded is ship baiting. The former causing 𝖠𝖺𝗇𝗀 feeling jealous, leaving, and starting the conflict over it is ship baiting. Zutara is imbedded in the foundations of the episode. Ember Island Players plays out as if there is something between Zuko and Katara, when there isn't. That's ship baiting.
#zutara#the meta everyone has already written#zutara meta#zuko x katara#pro zutara#anti anti zutara#zutara analysis#katara x zuko#zukoxkatara#kataraxzuko#zuko#katara#atla critical#atla critisism#anti bryke#bryke critical#prince zuko#katara of the southern water tribe#zutara evidence#zutara forever#zutara nation#zutarian#zutara was robbed#zutara supremacy
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