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Poll adventure (paventure? lol) Day 3: read the small story tidbit below the poll for more details, OR just vote based on initial impression
(✦ see past poll results + further information HERE (link) ✦)
The winning option of yesterday's poll was that the adventurer should throw a coin into the mysterious well ….
"After nearly ten minutes rummaging through the disorganization at the bottom of his backpack, he finally approaches the well once again, meager coin pouch in hand. He meticulously balances a little golden coin on the tip of his thumb, positioning it just so for an elegant coin flip… With a flick of his hand, the coin wobbles off, anticlimactically dropping into the darkness.. He pouts, leaning in to listen for a plonk as the coin hits the water but… nothing…. silence.. A few minutes pass and he shrugs, moving to pick up his bag and just continue his journey elsewhere, when suddenly a faint noise echoes from the well.. an almost cartoonish plopping sound, like wet feet slapping against stone..? The pitter patter grows closer and closer…then stops abruptly. The adventurer cautiously slinks over to the well, only to find.. a creature of some sort, clinging to the walls, staring up at him blankly. - What should he do next?"
#paventure posting#polls#choose your own adventure#(I saw a few people tag these as that and I guess it makes sense. hmm)#DAY 3!!! vote to choose this little man's fate#Sad that people did not want to go into the well.. :( Maybe we can still go in depending on how things go with#The Creachure. I mean I know I could just make whatever happen anyway since I'm the one doing it but. It has to feel natural lol#it would be obviously just me doing what I want if I was like 'oh uh we went to throw the coin in the well but he tripped and#fell and then somehow didnt die and whoops he's in the well anyway!!'' lol#I care more about things being realistic and natural than following whatever ideas seem interesting. If it was voted for him to explode#into a million pieces sadly I would simply have to explode him. audience says#let me know if the formatting of this is weird?? also? I wasn't sure where to put the slightly longer bit of text#so I kept it under a reas more just to the post looks neater. I thought it'd seem weird with a bunch of text blocks sandwiching the poll#and too much going on. But I also feel like it's organizationally weird if all the details are at the end? eh..#bt then at least it's optional. not everyone will want to read more. And it's not like.. amazing text lol#I'm slapping them out off of the top of my head with minimal editing because I have to get it done and I know if I make it too complicated#or become concerned with like things being Perfectly Revised then I will absolutely not be able to do it once a day#Same with the obvious sketchy ms paint art lol. But so like. I dont feel as bad about kind of having the text be options#*optional since it's not like 'omg this is so good u have to read this' it's like.. eh.. passable amount of detail ghbj#ANYWAY. and 'paventure' (poll + adventure) is just temporary so I have a way to tag this on the blog/keep up with the posts#in a organized way. I think 'padventure' is more obvious but that's already the name of other things and I didnt want the tags to be#confusing or like.. post in some random tag that people already use for something else#but the only thing I found when googling 'paventure' is like. .some venture capital business from PA. and who cares about that lol#explanation probably not needed but I think it sounds a bit silly so I'm justifying myself to myself lol#ANYWAY. lov his silly hat. I want to draw him more. I want to name him. I COULD DO A POLL TO CHOOSE A NAME#but that wouldn't fit in with any of the days lol. maybe if I make it a week actually doing it or something at the end of the week#I could do a bonus poll or something. ??? idk.. ANYWAY.. new day!
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on neuschwanstein castle (part 1)
This is an essay in two parts.
Neuschwanstein Concept Drawing by the stage designer (!!) Christian Jank (1869).
There exist in architecture clear precedents to the McMansion that have nothing to do with suburban real estate. This is because “McMansionry” (let’s say) has many transferable properties. Among them can be included: 1) a diabolical amount of wealth that must be communicated architecturally in the most frivolous way possible, 2) a penchant for historical LARPing primarily informed by media (e.g. the American “Tuscan kitchen”) and 3) the execution of historical styles using contemporary building materials resulting in an aesthetic affect that can be described as uncanny or cheap-looking. By these metrics, we can absolutely call Neuschwanstein Castle, built by the architect Eduard Riedel for King Ludwig II of Bavaria, a McMansion.
Constructed from 1869 through 1886 – the year of Ludwig’s alleged suicide after having been ousted and declared insane – the castle cost the coffers of the Bavarian state and Ludwig himself no fewer than 6.2 million German gold marks. (That's an estimated 47 million euros today.) The castle's story is rife with well-known scandal. I'm sure any passing Swan Enthusiast is already familiar with Ludwig’s financial capriciousness, his called-off marriage and repressed homosexuality, his parasocial obsession with Richard Wagner, his complete and total inability to run his country, and his alleged "madness," as they used to call it. All of these combine to make Neuschwanstein inescapable from the man who commissioned it -- and the artist who inspired it. Say what you like about Ludwig and his building projects, but he is definitely remembered because of them, which is what most monarchs want. Be careful what you wish for.
Neuschwanstein gatehouse.
How should one describe Neuschwanstein architecturally? You’d need an additional blog. Its interiors alone (the subject of the next essay) range from Neo-Baroque to Neo-Byzantine to Neo-Gothic. There are many terms that can loosely define the palace's overall style: eclecticism, medieval revivalism, historicism, chateauesque, sclerotic monarchycore, etc. However, the the most specific would be what was called "castle Romanticism" (Burgenromantik). The Germans are nothing if not literal. Whatever word you want to use, Neuschwanstein is such a Sistine Chapel of pure sentimentality and sugary kitsch that theme park architecture – most famously, Disney's Cinderella’s castle itself – owes many of its medieval iterations to the palace's towering silhouette.
There is some truth to the term Burgenromantik. Neuschwanstein's exterior is a completely fabricated 19th century storybook fantasy of the Middle Ages whose precedents lie more truthfully in art for the stage. As a castle without fortification and a palace with no space for governance, Neuschwanstein's own program is indecisive about what it should be, which makes it a pretty good reflection of Ludwig II himself. To me, however, it is the last gasp of a monarchy whose power will be totally extinguished by that same industrial modernity responsible for the materials and techniques of Neuschwanstein's own, ironic construction.
In order to understand Neuschwanstein, however, we must go into two subjects that are equally a great time for me: 19th century medievalism - the subject of this essay - and the opera Lohengrin by Richard Wagner, the subject of the next. (1)
Part I: Medievalisms Progressive and Reactionary
The Middle Ages were inescapable in 19th century Europe. Design, music, visual art, theater, literature, and yes, architecture were all besotted with the stuff of knights and castles, old sagas, and courtly literature. From arch-conservative nationalism to pro-labor socialism, medievalism's popularity spanned the entire political spectrum. This is because it owes its existence to a number of developments that affected the whole of society.
In Ludwig’s time, the world was changing in profound, almost inconceivable ways. The first and second industrial revolutions with their socioeconomic upheavals and new technologies of transport, manufacturing, and mass communication, all completely unmade and remade how people lived and worked. This was as true of the average person as it was of the princes and nobles who were beginning to be undermined by something called “the petit bourgeoisie.”
Sustenance farming dwindled and wage labor eclipsed all other forms of working. Millions of people no longer able to make a living on piecemeal and agricultural work flocked to the cities and into the great Molochs of factories, mills, stockyards, and mines. Families and other kinship bonds were eroded or severed by the acceleration of capitalist production, large wars, and new means of transportation, especially the railroad. People became not only alienated from each other and from their labor in the classical Marxist sense but also from the results of that labor, too. No longer were chairs made by craftsmen or clothes by the single tailor -- unless you could afford the bespoke. Everything from shirtwaists to wrought iron lamps was increasingly mass produced - under wretched conditions, too. Things – including buildings – that were once built to last a lifetime became cheap, disposable, and subject to the whimsy of fashion, sold via this new thing called “the catalog.”
William Morris' painting Le Belle Iseult (1868).
Unsurprisingly, this new way of living and working caused not a little discontent. This was the climate in which Karl Marx wrote Capital and Charles Dickens wrote A Christmas Carol. More specific to our interests, however, is a different dissenter and one of the most interesting practitioners of medievalism, the English polymath William Morris.
A lover of Arthurian legend and an admirer of the architect and design reformer John Ruskin, Morris was first trained in the office of architect G. E. Street, himself a die-hard Gothic Revivalist. From the very beginning, the Middle Ages can be found everywhere in Morris' work, from the rough-hewn qualities of the furniture he helped design to the floral elements and compositions of the art nouveau textiles and graphics he's most famous for -- which, it should be said, are reminiscent of 15th century English tapestries. In addition to his design endeavors, Morris was also a gifted writer and poet. His was a profound love for medieval literature, especially Norse sagas from Iceland. Some of these he even translated including the Volsunga Saga -- also a preoccupation of Wagner's. Few among us earn the title of polymath, but Morris' claim to it is undeniable. Aside from music, there really wasn't any area of creative life he didn't touch.
However, Morris' predilection for the medieval was not just a personal and aesthetic fascination. It was also an expression of his political rejection of the capitalist mode of production. As one of the founders of the English Arts & Crafts Movement, Morris called for a rejection of piecemeal machine labor, a return to handicraft, and overall to things made well and made with dignity. While this was and remains a largely middle class argument, one that usually leads down the road of ethical consumption, Morris was right that capitalism's failing of design and architecture did not just lie with the depreciated quality of goods, but the depreciated quality of life. His was the utopian call to respect both the object and the laborer who produced it. To quote from his 1888 essay called "The Revival of Architecture," Morris dreamed of a society that "will produce to live and not live to produce, as we do." Indeed, in our current era of AI Slop, there remains much to like about the Factory Slop-era call to take back time from the foreman's clock and once more make labor an act of enjoyable and unalienated creativity. Only now it's about things like writing an essay.
I bother to describe Morris at length here for a number of reasons. The first is to reiterate that medievalism's popularity was largely a response to socioeconomic changes. Additionally, since traditionalism - in Ludwig's time and in ours - still gets weaponized by right-wing losers, it's worth pointing out that not all practitioners of medievalism were politically reactionary in nature. However – and I will return to this later – medievalism, reactionary or not, remains inescapably nostalgic. Morris is no exception. While a total rejection of mass produced goods may seem quixotic to us now, when Morris was working, the era before mass industrialization remained at the fringes of living memory. Hence the nostalgia is perhaps to be expected. Unfortunately for him and for us, the only way out of capitalism is through it.
To return again to the big picture: whether one liked it or not, the old feudal world was done. Only its necrotic leftovers, namely a hereditary nobility whose power would run out of road in WWI, remained. For Ludwig purposes, it was a fraught political time in Bavaria as well. Bavaria, weird duck that it was, remained relatively autonomous within the new German Reich. Despite the title of king, Ludwig, much to his chagrin - hence the pathetic Middle Ages fantasizing - did not rule absolutely. His was a constitutional monarchy, and an embattled one at that. During the building of Neuschwanstein, the king found himself wedged between the Franco-Prussian War and the political coup masterminded by Otto von Bismarck that would put Europe on the fast track to a global conflict many saw as the atavistic culmination of all that already violent modernity. No wonder he wanted to hide with his Schwans up in the hills of Schwangau.
The very notion of a unified German Reich (or an independent Kingdom of Bavaria) was itself indicative of another development. Regardless if one was liberal or conservative, a king, an artist or a shoe peddler, the 19th century was plagued by the rise of modern nationalism. Bolstered by new ideas in "medical" “science,” this was also a racialized nationalism. A lot of emotional, political, and artistic investment was put into the idea that there existed a fundamentally German volk, a German soil, a German soul. This, however, was a universalizing statement in need of a citation, with lots of political power on the line. Hence, in order to add historical credence to these new conceptions of one’s heritage, people turned to the old sources.
Within the hallowed halls of Europe's universities, newly minted historians and philologists scoured medieval texts for traces of a people united by a common geography and ethnicity as well as the foundations for a historically continuous state. We now know that this is a problematic and incorrect way of looking at the medieval world, a world that was so very different from our own. A great deal of subsequent medieval scholarship still devotes itself to correcting for these errors. But back then, such scholarly ethics were not to be found and people did what they liked with the sources. A lot of assumptions were made in order to make whatever point one wanted, often about one's superiority over another. Hell, anyone who's been on Trad Guy Deus Vult Twitter knows that a lot of assumptions are still made, and for the same purposes.(2)
Meanwhile, outside of the academy, mass print media meant more people were exposed to medieval content than ever before. Translations of chivalric romances such as Wolfgang von Eschenbach’s Parzival and sagas like the Poetic Edda inspired a century’s worth of artists to incorporate these characters and themes into their work. This work was often but of course not always nationalistic in character. Such adaptations for political purposes could get very granular in nature. We all like to point to the greats like William Morris or Richard Wagner (who was really a master of a larger syncretism.) But there were many lesser attempts made by weaker artists that today have an unfortunate bootlicking je nais se quoi to them.
I love a minor tangent related to my interests, so here's one: a good example of this nationalist granularity comes from Franz Grillparzer’s 1823 pro-Hapsburg play König Ottokars Glück und Ende, which took for its source a deep cut 14th century manuscript called the Styrian Rhyming Chronicle, written by Ottokar Aus Der Gaul. The play concerns the political intrigue around King Ottokar II of Bohemia and his subsequent 1278 defeat at the hands of Grillparzer’s very swagged out Rudolf of Habsburg. Present are some truly fascinating but extremely obscure characters from 13th Holy Roman Empire lore including a long-time personal obsession of mine, the Styrian ministerial and three-time traitor of the Great Interregnum, Frederick V of Pettau. But I’m getting off-topic here. Let's get back to the castle.
The Throne Room at Neuschwanstein
For architecture, perhaps the most important development in spreading medievalism was this new institution called the "big public museum." Through a professionalizing field of archaeology and the sickness that was colonialist expansion, bits and bobs of buildings were stolen from places like North Africa, Egypt, the Middle East, and Byzantium, all of which had an enormous impact on latter 19th century architecture. (They were also picked up by early 20th century American architects from H. H. Richardson to Louis Sullivan.) These orientalized fragments were further disseminated through new books, monographs, and later photography.
Meanwhile, developments in fabrication (standardized building materials), construction (namely iron, then steel) and mass production sped things up and reduced costs considerably. Soon, castles and churches in the image of those that once took decades if not a century to build were erected on countless hillsides or in little town squares across the continent. These changes in the material production of architecture are key for understanding "why Neuschwanstein castle looks so weird."
Part of what gives medieval architecture its character is the sheer embodiment of labor embedded in all those heavy stones, stones that were chiseled, hauled, and set by hand. The Gothic cathedral was a precarious endeavor whose appearance of lightness was not earned easily, which is why, when writing about their sublimity, Edmund Burke invoked not only the play of light and shadow, but the sheer slowness and human toil involved.
This is, of course, not true of our present estate. Neuschwanstein not only eschews the role of a castle as a “fortress to be used in war” (an inherently stereotomic program) but was erected using contemporary materials and techniques that are simply not imbued with the same age or gravitas. Built via a typical brick construction but clad in more impressive sandstone, it's all far too clean. Neuschwanstein's proportions seem not only chaotic - towers and windows are strewn about seemingly on a whim - they are also totally irreconcilable with the castle's alleged typology, in part because we know what a genuine medieval castle looks like.
Ludwig's palace was a technological marvel of the industrial revolution. Not only did Neuschwanstein have indoor plumbing and central heat, it also used the largest glass windows then in manufacture. It's not even an Iron Age building. The throne room, seen earlier in this post, required the use of structural steel. None of this is to say that 19th century construction labor was easy. It wasn't and many people still died, including 30 at Neuschwanstein. It was, however, simply different in character than medieval labor. For all the waxing poetic about handiwork, I’m sure medieval stonemasons would have loved the use of a steam crane.
It's true that architectural eclecticism (the use of many styles at once) has a knack for undermining the presumed authenticity or fidelity of each style employed. But this somewhat misunderstands the crime. The thing about Neuschwanstein is that its goal was not to be historically authentic at all. Its target realm was that of fantasy. Not only that, a fantasy informed primarily by a contemporary media source. In this, it could be said to be more architecturally successful.
The fantasy of medievalism is very different than the truth of the Middle Ages. As I hinted at before, more than anything else, medievalism was an inherently nostalgic movement, and not only because it was a bedrock of so much children's literature. People loved it because it promised a bygone past that never existed. The visual and written languages of feudalism, despite it being a terrible socioeconomic system, came into vogue in part because it wasn't capitalism. We must remember that the 19th century saw industrial capitalism at its newest and rawest. Unregulated, it destroyed every natural resource in sight and subjected people, including children, to horrific labor conditions. It still does, and will probably get worse, but the difference is, we're somewhat used to it by now. The shock's worn off.
All that upheaval I talked about earlier made people long for a simplicity they felt was missing. This took many different forms. The rapid advances of secular society and the incursion of science into belief made many crave a greater religiosity. At a time when the effects of wage labor on the family had made womanhood a contested territory, many appeals were made to a divine and innocent feminine a la Lady Guinevere. Urbanization made many wish for a quieter world with less hustle and bustle and better air. These sentiments are not without their reasons. Technological and socioeconomic changes still make us feel alienated and destabilized, hence why there are so many medieval revivals even in our own time. (Chappell Roan of Arc anyone?) Hell, our own rich people aren't so different from Ludwig either. Mark Zuckerburg owns a Hawaiian island and basically controls the fates of the people who live there lord-in-the-castle-style.
Given all this, it's not surprising that of the products of the Middle Ages, perhaps chivalric romance was and remains the most popular. While never a real depiction of medieval life (no, all those knights were not dying on the behalf of pretty ladies), such stories of good men and women and their grand adventures still capture the imaginations of children and adults alike. (You will find no greater fan of Parzival than yours truly.) It's also no wonder the nature of the romance, with its paternalistic patriarchy, its Christianity, its sentimentality around courtly love, and most of all its depiction of the ruling class as noble and benevolent – appealed to someone like Ludwig, both as a quirked-up individual and a member of his class.
It follows, then, that any artist capable of synthesizing all these elements, fears, and desires into an aesthetically transcendent package would've had a great effect on such a man. One did, of course. His name was Richard Wagner.
In our next essay, we will witness one of the most astonishing cases of kitsch imitating art. But before there could be Neuschwanstein Castle, there had to be this pretty little opera called Lohengrin.
---
(1) If you want to get a head start on the Wagner stuff, I've been writing about the Ring cycle lately on my Substack: https://www.late-review.com/p/essays-on-wagners-ring-part-1-believing
(2) My favorite insane nationalist claim comes from the 1960s, when the Slovene-American historian Joseph Felicijan claimed that the US's democracy was based off the 13th century ritual of enthronement practiced by the Dukes of Carinthia because Thomas Jefferson owned a copy of Jean Bodin's Les six livres de la Republique (1576) in which the rite was mentioned. For more information, see Peter Štih's book The Middle Ages Between the Alps and the Northern Adriatic (p. 56 for the curious.)
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#architecture#design#mcmansion#mcmansions#bad architecture#neuschwanstein#wagner#essay#medievalism#19th century
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My favorite fics/blogs!!!
(multifandom)
The answer by @berryunho
this might me by favorite ateez fic y’all… It’s literally so GOOOODDDDD I’m obsessed… (atz x reader, cult au)
@freyaphoria
this entire blog is everything !! (never stop posting girl your stories are amazing) lovely yandere atz x reader stories
@yankpop
A blog with lots of yan bts x reader and I’m here for it!
Abundance by @angelicyoongie
ot7 hybrid bts x reader, I’m literally obsessed with this story and I still hope that the author picks it up again 😭
Caught between the devil and the deep blue sea
(ao3) LOVE this ot8 ateez x reader fic!! The story is so good I’ve literally cried reading it…
Polarity
(ao3) yandere Jungkook x reader. I don’t need to say more. Read it.
The obsidian pearl by @angelicyoongie
yandere mermaid!Seokjin x reader, only a few chapters, but still amazing!!!
Complete
(wattpad) I don’t know how many times I’ve reread this story… It’s my comfort fic i think😭 a bts x reader soulmate au fic.
The four kingdoms
(wattpad) another AMAZING bts x reader story. This fic is the first part of the “blue eyes” series, and I’ve read all four parts like a million times… The following parts:
pyramids, dynasty, mist (mist isn’t finished)
Seven sins
(wattpad) seven deadly sins!bts x reader.
Blood ink
(wattpad) tattoo artist!Jungkook x reader, gang au
Circus by @lani-heart
A sweet (and angsty) fic about ot8 hybrid!ateez x reader!!! I highly recommend it! (ongoing)
@cheollipop
suuuuuch a good blog, has atz x reader and some svt x reader
@angelicyoongie
Amazing bts x reader stories!!! (two of them are mentioned in this post lol)
@xosannie
lovely nsfw ateez x reader, I’m so happy I found this blog likeeee, obsessed with their work dirty little secret (mingi x reader)
Guerilla by @sorryimananti-romantic
serial killer!Yunho x reader, literally obsessed with this and their entire blog!!!! And I’m Yunho biased so this hit the spot
@bro-atz
One of if not THE best atz nsfw x reader fics… Literal art, go follow right now!!!
Heavy and sticky by @k-hotchoisan
some filthy Seonghwa x reader smut!!!
When flowers bloom in the dark by @makeitmingi
Already so invested in this mafia au Hongjoong x reader story. It’s sooo good
Atz as boyfriends (nsfw ver) by @sorryimananti-romantic and @eightmakesonebraincell
explicit ateez ot8 headcannons (I’m obsessed)
The feral drabbles by @mint-yooxgi
Ateez (and skz but I haven’t read) x reader one-shots/drabbles!!! Includes darker themes (yandere), and omg this writing is so good!!!
@last-words-ofashootingstar
such good ateez x reader fics and drabbles!!! this blog has yandere content as well! Love their work allure
@gyupinkys
amazing svt x reader and atz x reader!!! I love their work like crazy (yandere Seonghwa x reader)
Our leaves must fall before our flowers can bloom by @eightmakesonebraincell
poly ot8 atz x reader and ice hockey au, I literally died when reading this the writing is insanely good
Mist of celeste
(ao3) craziest read in my life. Space pirates atz x reader and this is a literary masterpiece. Read. It.
@holybibly
THE ONE AND ONLY QUEEN (atz x reader)
Sentinent by @trivia-yandere
(Oneshot) Yandere android namjoon x reader, omg I am obsessed with this and the author’s other works!!
Bloodline
(ao3) INSANE READ. I literally pray to god that this ot8 atz x reader story continues!!!
Case: It’s You by @potatomountain
Ahhhh this poly!atz x reader story was so amazing!!!! The twist in this was absolutely crazy, and I can’t wait for book 2 to get released! This author ate the enemies to lovers au
Charade
(ao3) I just LOVE this ot8 atz x reader!!! This story is a zombie-apocalypse au!
@smileysuh
I love this blog so much!!! I love their NCT and SVT fics, and I strongly recommend their fic daylighter (vampire!Wonwoo + Werewolf!Mingyu x reader)
I’ll update this post if I find new works that I enjoy!
my masterlist
#ateez#ateez fic#ateez x reader#fanfiction recommendation#bts#bts fanfic#jungkook#jungkook x reader#yandere ateez#yandere bts#yandere bts x reader#bts x reader#jin x reader#kim seokjin#kim hongjoong#hongjoong x reader#seonghwa#hongjoong#seonghwa x reader#yunho#fic recs#recs
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I don't want to keep clogging my blog with vent posts but uh... I guess this is a more general concern/observation
But it's getting real hard to stay motivated in fandom spaces when there's little compensation, and annoying occurrences are more frequent than good ones.
Mainly there's been less engagement/people showing interest in creators and their art (such as sending asks, making comments and reblogging with tags) and MORE parasocial interactions. This goes for both artists and writers.
Over this year I've noticed a vast disinterest within my public in general. Asks about ocs, my art, or just nice simple comments of ''I love your art'' has been getting more and more scarce. My follower number is bigger than 2-3 years ago sure and I get more likes on my posts but they are feeling more like just numbers and statistics than actual people who supposedly like my stuff.
And while people being parasocial with creators has always been a thing, I feel like it's gotten way worse... in general? People sending personal pictures out of the blue in hopes of being validated, unwanted psychological advice or assumptions about the creator without any established connection first ( <- these happened to me in the same week.) ventdump, just insensitive/lacking of common sense comments in general, unreasonable demands (mostly with writers)... I wondered at first if it was just me, but a handful of mutuals/acquaintances who are artists and writers seems to be going through it as well.
It's annoying. It's tough. It's getting exhausting. Creators pour so much of themselves into their work—countless hours, effort, and passion, all to share something meaningful or entertaining with others (and for FREE) The LEAST anyone can do is show respect, even if opinions differ. When a writer posts a fanfic, don't just say ''omg post next chapter!'', when an artist posts a drawing of their favorite character, don't just say ''omg draw (character) next!'' as if they're faceless content machines that are expected to churn out more '''content''' for you without acknowledgment, encouragement, or appreciation.
''I want to support creators but I don't know what to say and I feel intimidated by their talent so I just lurk silently :((('' I swear to you, no creator (at least not the majority) is making up an intimidating persona to discourage you from interacting with them. They WANT your comments. A single ''I love your art/writing/videos'' or even something as silly as ''I want to eat your art'' is enough to keep a creator sighing dreamily for WEEKS. It doesn't have to be deep! It's heartfelt and that's what it matters!! (Just remember to keep it relevant and thoughtful... It takes just a bit of common sense NOT to comment things like ''this looks like (another character)'' or ''this but with (another unrelated ship/character/show)''. No one wants to hear comparisons or unrelated ideas when they’ve poured their soul into something.)
In fact, the ''I like your art but I think you're intimidating'' feels more hurtful than flattering. It makes me feel like I'm doing something wrong, acting wrong. 💀
If you love that fanfic that changed your brain psyche forever and want to gush about it, go tell the writer. If you loved so much a piece of art that you saved it a million times in your phone and can't stop thinking about it, go tell the artist. Push away the ''they probably won't care about my comment/it won't make a difference'' thoughts. DO IT NOW. You won't know when they might go inactive forever or deactivate. You can't know if that is the last piece they will ever post. Make sure you show appreciation to creators NOW, while they are still here. While they're still not being replaced by AI.
#fandoms#to those users who always reblog my art with tags and comments I SEE YOU. YOU MAKE A WHOLE DIFFERENCE. YOU GIVE ME STRENGTH TO GO ON#to people who send asks about my oc or show genuine interest and appreciation for my art/me even if I take a whole ass year to answer#I still APPRECIATE IT so much and one day (hopefully) ill answer it with a cute lil doodle 😭#one time I made a rlly heartfelt comment of appreciation for one my fav jp artists on twitter which I thought was ''intimidating''#i thought they were gonna think my comment was obnoxious or rude for not being in japanese but I made sure to be respectful#to my surprise the artist responded me with a small drawing as a thankyou... and they did that JUST for me 😭😭 not anyone else#it really opened my eyes#people can FEEL your love and passion for their work even with language barrier#its literally SO easy to be nice. and also SO easy to not be a parasocial dick.#but more often its none of those#if people cared about artists there wouldnt be AI art/writing
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Your Masterminds, Whit Young, and Ace Markey! (mm! whace au)
(Spoilers lol)
what normal fellas ahahahahaha (I have poured my entire soul into these two there is nothing left of me)
A basic summary of their relationship:
Whit has spent like, over a year manipulating Ace into being complacent in his plans. In his own eyes, Ace is a sorta-stupid lacky, who he's constantly love-bombing to keep obedient. Although, he is a bit glad for the company... it was sorta empty when Ace was "dead" and they couldn't really talk. And maybe Ace almost dying from his fake execution was a bit disturbing. But he's sure its nothing! (He fell in love with him like a moron.)
Ace has fully fallen in love with Whit. He's not happy about it, but it happened. As a result, he's basically ruined any semblance of his own morality, just so he doesn't lose Whit, or the affection he knows is mostly performative. He's more than happy to kill his fuck-face classmates, after a... bit of prodding, and honestly, he'd do anything Whit asked at this point, even die. He'll still complain about it, though.
i tried to be as original as humanly possible, but I'm def giving credit to @talkativeanonymous, @acethehorseishere, and @a-blog-for-kat all for inspiring these two in one way or another (esp. a-blog-for-kat lol).
anyway there's the art, here's the promised lore. warning for like a million words. I'm serious. It's 1,400 words. you can stop here i don't blame you.
also sorry for the odd looking bullet points, didn't realize you couldn't have gaps lol!
This au operates on a probably un-canon assumption that I pulled out of my ass. That is that Mai Akasaki is both a student in the class of 27, and that she is the "time loop" student. She is usually a part of the killing game, but she isn't this time, for reasons I'll explain in a sec.
This specific loop, Mai is attempting to dissuade the (usual) mastermind from wanting to start a killing game in the first place. That mastermind is Whit Young.
She goes about this by trying to curb Whit's main reason for his descent into despair, his resounding loneliness, by giving him championship. Charles hasn't softened up to the others in any regard yet. But that wasn't the main reason, unbenouced to Mai.
In this loop, and this loop alone, Mai sets Whit and Ace up to be friends. She hopes they can help each other, since they usually end up more or less alone in their school life.
Surprisingly, it works. They get along decently well, although a codependency starts to develop on Ace's side.
Around this time, Whit takes up an internship at XF Future, which Mai doesn't realize. He innocently wants to explore other job options, "Matchmaking" not really being a stable career forever.
Obviously FX Future isn't a normal Tech Company. Whit starts to change, in a barely noticeable fashion, the longer he works there.
Ace notices Whit's contacts start looking a lot more vibrant after Whit takes a couple weeks off school for a "company trip." He thinks it's... sort of pretty.
(Whit's time at XF Future showed him a side of humanity he didn't realize existed. Insane levels of greed, using the concepts of "ultimates" to guide a stupid pubic where the Government wanted them, generally a dystopia. It feeds into his existing detachment from humanity, until he hits a breaking point, setting his sights on ending the "Ultimates" concept by killing the newest class in the public eye, including himself.)
(XF Future develops a new sort of technology, prosthetic "eyes" that basically turn you into a living remote control, able to connect to an entire building if its connected via a computer system. Security cameras, doors, fucking air conditioning- everything.
(Whit offers himself as the test dummy, and it goes perfectly.)
Anyway, Mai decides to talk to Ace, since she's starting to realize he's becoming a bit... softer after hanging out with Whit so much? And hopes like, for once, he'll actually accept help for his mountain of problems.
He doesn't take this conversation very well.
Mai, with knowledge from dozens of loops, accidentally brings up an extremely traumatic event, simply mentioning the name "Tyler" once.
In a blinding mix of rage and horror at Mai's knowledge of the event, that Ace has literally never even spoken about in this timeline, Ace shoves her away from him.
She falls backwards, and splits her head on a desk, killing her instantly.
Ace, in a horrified frenzy, calls Whit, literally his only friend.
Whit shows up. Ace expects him to freak the fuck out, call the cops, or something like that... But he doesn't.
Whit simply tells him they were going to hide the body together, not even remotely caring about Mai's death.
yeah that's a little fucking weird, and its terrifying, but going to jail is scarier sooo Ace goes along with it!
After this, Whit wraps Ace into uncharacteristically cruel pranks against some of their classmates and others at Hopes Peak, oftentimes resulting in physical injury.
He acts like these are completely normal and funny, while Ace is both freaked out by it, and sort of enjoys enacting pain on people he didn't like.
Along the way, Whit notices Ace starting to fall for him. Horrible news for Ace, since Whit plays into those emotions by becoming much more physically and emotionally affectionate. Which he doesn't enjoy, like, at all... not a bit...
Whit convinces Ace to assist him in greater and greater acts of violence until Whit just straight up kills someone (not a classmate, a stranger.)
Ace is of course tied into everything way too deep to stop now, and after all this... he doesn't really want to. So he stays as Whit's accomplice for months, up until Whit's weirdo behavior arrives at the idea of the killing game. He references the "First Killing Game", which Ace had never heard of.
The idea is a bit intense for Ace, but at that point, he didn't have anything beyond Whit. If it took this to stay with him... He'd do it. Even if in the end, they both were going to die.
So they get to work!
Ace had been taking engineering classes at Hope's Peak in hopes of getting out of jockeying, and he'd helped his family build sheds and shit since he was a kid, so he focused on the construction and executions.
Whit wired the building an all-encompassing computer system he could control, as well as stealing "Mono-TV" from XF Future, a robot he can fully control to be the "host" of the game.
He also steals the "mind wiping" technology from XF Future. It's weirdly easy to steal stuff from this company, hm? It's almost like they aren't protecting it...
Whit also uses another piece of experimental biological technology... on Ace.
A screen connected to his brain, a lottt less invasive than Whit's eye surgery. It doesn't impact Ace mentally, it just gives him the ability to produce visible projections for easy construction, communicate with Whit remotely, (and give Whit a way to always know what Ace's condition.)
The screen is unclipped when the game starts, but the brain implant is still connected to Whit, so he can detect Ace's condition.
After kidnapping the class of 27 and wiping their memories... It all starts. A killing game, streamed live to the entire nation.
Whit and Ace start off as a part of the class, interacting with the others like normal, a pretty decent show. Things go roughly as planned, putting everyone in the positions Whit wanted them. Untilll... chapter 2.
Ace gets his ass jumped, and almost dies prematurely. This is fine, Whit privately makes sure the wounds properly cleaned, but it does fill Whit with an... ominous feeling.
Ace still kills Arei, a part of the plan, and gets "executed", so he can more easily upkeep the executions and such behind the scenes.
After the screen playing the fake execution turns off, Whit checks to make sure Ace didn't get injured in his running around... but can't detect anything.
At all.
Ace's heart wasn't beating.
He actually, seriously, had a fucking heart attack.
(Ace's heart attack was for a combination of reasons. Firstly, his heart was actually in pretty bad condition as a result of his eating disorder, something Whit had figured was "over" by now. It wasn't!)
(Second, in that moment, the idea that maybe, just maybe, Whit could have been double-crossing him came to Ace. What if Whit loaded the guns? What if Ace's use was done, and Whit was finally getting rid of him? It was terrifying because he could die, and terrifying because... It'd make sense. It was all that ever happened to him.)
So he had a heart attackkk lameeeeee
This makes Whit tweak the fuck out, internally. (lol pretend his spooky ass sprite happens AFTER the execution, not before. shh its all made up its all pretend)
After Levi gets taken to the infirmary, Whit drops Charles off at his room as quickly as he can, then fucking BOLTS IT to a hidden passageway in his room to the like... Mastermind area, with the execution chamber.
Whit manages to resuscitate Ace in time, barely. And even after that, he's in pretty bad condition. But he's conscious and mobile.
Whit gets him as comfortable as he can, and after spending the night, he sort of... has to leave. He does some tweaks to Ace's brain screen thing, creating a functional heart monitor that Ace (and he) can watch.
As often as he can, Whit sneaks off to the Mastermind area at night to make sure Ace doesn't fucking die in his sleep. But Ace gets... decently better quickly, and returns to his duties overseeing the killing game.
Whit still visits almost every night to make sure Ace wakes up, which he can't really explain to himself. Ace was... supposed to be disposable anyway. Why would it matter if he died?
Anyway yeah the rest of the game happens. No clue there.
In the end, Whit and Ace come out as masterminds (happy pride).
I have a comic planned for how the end goes, soooo... that's it!
holy fuck! my fingers! hi the whole 2 people who made it down this far... uh... did you like my lore.....? do you want me dead now for having you read 1,400 words of two evil homsexuals...? 😅 love you thank you im sorry.
#drdt spoilers#whit young#ace markey#drdt fanart#drdt#danganronpa despair time#gooddd this took forever#drdt au#mm whace au#whace
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Ayo, someone by the name of Curly-B-Blog is redlining art of yours from 2020 (while pretending that it's actually Sai Scribble's work), and kind of being a dick about it. just thought you should know.
You know, originally I was just gonna brush it off, but then I went back to look at my old SU art from 2020 and did so much self reflection from then till now.
I think this was around the time I was just learning how to do perspective and tried to use the perspective tool on Procreate for the first time? :0 and I remember telling Sai “Sai I have this STUPID idea, I CANT believe it this stupid joke it’s so DUMBBBB, it’s living rent free in my BRAIN I SWEAR THIS IS GONNA BE SO STUPID DCIUWHEFIUWHIRFUIW4F” and being super excited to show her the finished product. People still think Sai created the Cursed Skin Gloves comic and I think it’s hilarious wjhwnuhwijwuiw
The comic was received very well and it made LOTS of people laugh and I’m still proud of this comic to this very day! :D and tbh if it wasn’t for my obsession for Sai’s Switcheroo AU I never would have found my passion in comic work! (love you you stinky hoe @saiscribbles 🩷)
HOWEVER…. I definitely still had lots to learn! I wasn’t very good at perspective at the time I’ll admit, but I was definitely having lots of fun learning :3
And throughout the past 4 years, ALOT has happened.
I graduated from college with TWO fancy pieces of expensive papers in Visual Development in Animation and Illustration learning from Will Kim and Jeff Soto, and as a I was working with the funny voice man Cougar MacDowall as a comic/story artist and reached in total around 7 million views for my fan series FNAF Security Malware Breached (it was even #21 on the trending list around the time of my birthday 🩷 what a lovely gift), had an insane opportunity to work with Mike Geno and with the voice cast from The Amazing Digital Circus for a fan song as a background and character asset artist, Vivienne Medrano liking and sharing my silly Overlord Husk AU comics, currently on my route to getting my certificate from Aaron Blaise’s Character design program and graduating from Marc Brunet Art School, and now I am completing my first year as professional colorist and art assistant for my storyboard and comic mentor Michelle Lam, aka Mewtripled! (Also I’ll be heading out to Lightbox Expo 2024 on October 26 with Michelle and the team so if y’all ever wanna meetup hahahajaj wink wink wink wink wink)
So you can say I learned ALOT and I enjoyed every minute of what I do :D I try to be humble about my accomplishments because blah blah being humble good yes yes but this time I wanna be selfish and say HELL YEAH I DID ALL THIS!!! AND IM SO EXTREMELY PROUD OF MYSELF FIUGEIURGERGGRS
Now here’s my most recent comic page that I posted like 2 days ago without the text.
That’s pretty freakin wild to me, I can’t believe I used to draw Steven Universe art like that back in 2020 LOL LIKE GUYS I DREW THIS!! WITH!!! MY HANDS!!! IS THAT NOT INSANE!!!???
Anyways moral of the story:
Learn from everyone and everything! Yes, even then mean ones too! If you can learn to work with anyone, I promise you’ll get to where you want to be faster. People can be a little mean on the internet, but that shouldn’t stop you from being where you want to be in the future. I’m so EXTREMELY grateful for all the opportunities and to all the kind professionals who were willing to give me a chance. Seriously, I’m so graciously thankful for everything, and I hope everyone here will support me and my silly little comics I will do now and in the future!
And one more thing:
Don’t be a jerk. Be to be nice to everyone :D nothing good comes out when you’re bad to everyone.
#celestial’s life lessons#be kind or else 🔪#anyways I gotta go back to work#I also need to draw gay demons kissing byEEEE#ask
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Reformation ref sheet for an AU Steven (named "Astra") who's been invading my brain since like,, April. It's VERY wide, apologies. There's a lot going on here because this man is incredibly old and has poofed way too many times for varying reasons. (See This post for how I headcanon that Steven can poof and still be considered a hybrid being.)
While I will not talk in huge length about certain aspects of his AU on this blog due to some of it involving strong NSFW themes, there is a ridiculous amount of other lore I've developed over time for Astra, and I love him to death. He is my sad, lonely mans who I metaphorically hurl against the wall like a sticky hand when I need to feel something.
This version of Steven will likely never have any kind of full ass fic or comic made about him. Despite that, I do enjoy sharing some art and fun character lore for him from time to time. So, I might as well finally give followers like... literally ANY context for him. I've had this ref sheet for a while and just have never gotten around to throwing it on here, LOL.
Ridiculously long dump about my guy under the cut.
Subnote, this was supposed to be a quick post but I can't help myself and wrote you a fucking BOOK under the cut because I love my guy so much UWU
(Content warning I guess for like, extremely vague mentions of Steven/Steven later on.)
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The huge tl;dr of Astra is as follows: he's a version of Steven who exists for SO long that he basically transforms into something of an ancient, lonely god.
He's outlived every single person he once knew as a child, and so as a result is starved for affection. At the same time, being vulnerable is the absolute scariest thing for him and he's really shit at navigating relationships, F.
The guy is THE most powerful living creature in his entire universe by the end, and yet remains a soft-spoken, (generally) benevolent soul. He dedicates himself to acting as caretaker for the vast, populous world he exists within, and to maintain the continuing legacy of Gemkind. A big discovery that occurs in this AU is that Gems are in fact susceptible to entropy over the span of millions of years and will eventually fall "inert," (but not him because of weird hybrid biology stuff he honestly sees as more of a curse than a blessing) so a huge plotline early on in Astra's lifespan is trying to either find a "cure" for this issue or to develop a means by which new generations of Gems can be created without the reinstatement of Kindergartens so Gemkind doesn't overtly go extinct.
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But, to start... this Steven diverges off a point in canon- this is the timeline where he actually takes up the Diamonds on their offer of the throne in the movie, believing he may have a better chance of heralding true societal change working from the INSIDE rather than stepping away. Because he pours himself so thoroughly into his role on Homeworld and his mind is continuously occupied by this purpose, he never experiences the events SU: Future, nor does he develop his "pink mode" (yet...) or corrupt at all.
However, he's also so engrossed in his work that he's... kind of a shit boyfriend to Connie as years go on. (In that he's not terribly attentive... always super busy... their visits are often cut short, or few and far between.) Their relationship never really goes anywhere as a result, though Connie wants it to. To be fair so does Steven, but he's so scared that everything he's worked so hard to organize and set up in this new era will fall apart if he steps aside from his role for even a moment that he can't allow himself to follow that want.
At some point here he learns he can poof through a complete freak accident, and that's where things really begin to change in this timeline.
It takes a good few months for him to reform, but once he does he's back at it with all his work on Homeworld pretty quick.
The thing is... he doesn't have an innate physical need to eat or drink or sleep anymore, because he now consists of entirely hard light. It mimics human biology to an insane degree, so he COULD do all those things, but he doesn't need them to persist. So... he kinda takes this as an excuse to cut those activities out of his schedule entirely so he can spend more time focused on his duties as a diamond.
Connie is NOT a fan of this, and this leads to some debate and tension within their relationship. That being said, they remain an item...
Up until out of nowhere, Connie dies in an accident on Earth while Steven is off planet in a place where he doesn't have any contact with them for a few days. By the time the Gems are able to get in touch with him, it's far too late to resurrect her.
The kicker? In the autopsy it's discovered that she was a few weeks pregnant when she died.
Steven is emotionally gutted by this... and the thought of what could have been... and poofs.
The guy is understandably destroyed when he comes back in his next form, and his form reflects that- his gem flips as a sort of metaphorical severing from his own humanity.
He spends a long while in a deep depression at the loss of his childhood sweetheart... at the loss of any potential for (as far as he sees) a "normal" human life. There's a part of him that resents the choices he's made to end up in this present, but like, there's still work to be done.
And as the years move on, a LOT of that work is mitigating the growing relations (for better or for worse) between Gems and humans as humanity stretches their legs and reaches out into the stars. Humans kinda get... really aggressive in their expansion though, and quite territorial, and it leads towards some inevitable conflict between them and Gemkind. This time, with them more at fault. Things get so spicy that some groups of humans and Gems go to war.
Steven tries to mitigate one of these situations at the front lines- and gets poofed by a disgruntled Gem, speared straight through the back because she (kinda wrongly) assumed he would take the humans' side due to his ancestral ties to them.
When he reforms this time, he is glowing a perpetual pink. The Gems don't really know what to make of this, but he seems to be in perfectly fine health otherwise, so they assume it's just a normal aspect of this new neutral form.
And while this isn't something Steven has context to figure out until like... billions of years later, what's actually happened is that he's entered a permanent pink mode, pretty much. Guy's just got that much bottled up, unaddressed trauma.
He spends a long time in this form, and over all these thousands of years oversees the slow return to peace between Gems and humans... their marriage as a space age federation... and their deeper exploration of the galaxy. Beyond their home solar systems exist a bounty of alien species they've yet to meet... some friendly, some less so. There's definitely some conflict that crops up amidst the local galactic neighborhood when Gems and humans show up on the playing field here, lol.
But all-in-all, Steven develops a fairly peaceful and predictable routine during this reformation- living more like a Gem than ever before. He's still got the Crystal Gems at his side through all of this, and they are some of his greatest confidants.
And then... without any warning... Gems begin to go inert. Amethyst is among them.
Some of them simply stop reforming after they poof... especially those who were older Gems, or who have been cracked before. Steven and the other Diamonds using their powers together are able to "fix" this at first and "jumpstart" their reformation, but it's just a bandaid of a fix- these Gems will fall inert again pretty soon. And the longer they persist without poofing from alternate causes, the more unstable their form, power, and memory becomes. (Think of this as Gem dementia at its late stages,,, oof.)
The bottom line? Just like organics, Gems aren't immune to the forces of entropy. Sooner or later, their gemstones will decay from the inside out. Stubborn to find a way to save the ones he loves as he watches them slowly deteriorate all around him, Steven dedicates himself to trying to find a cure. But deep down, a part of him recognizes the futility of this. What he believes Gemkind actually needs to do is to develop a means of rebooting Gem incubation that doesn't destroy planets, so they can rebuild their quickly dwindling population and keep their legacy alive.
The big problem with this is that Gems take a SHIT load of energy and resources to properly incubate, so that puzzle will take a long ass time to sort out. There's kinda a lot of chaos that happens during this time. The reality of their own blunt mortality freaks out a bunch of Gems, and Steven has to do damage control with the heads of state for a lot of other alien species.
In the interim, all the Crystal Gems and some of the Diamonds (White is still in the picture, though) end up falling inert. Pearl is the last of the CGs to do so.
Steven is understandably SUPER gutted about this, and poofs yet again. (Lol notice a theme? Poor mans keeps poofing from friggin' anguish. Help him.)
After reforming with barely any changes, it's right back to work for this guy. He and the rest of his team of researchers are unable to find any cure for Gems decaying and falling inert, but they do end up making huge leaps and bounds in other kinds of tech. One of these advances allows Steven to finally deep-scan his own gemstone down to the atomic level to check for decay- this was previously a process that was very invasive, and came at the risk of irreparably damaging a Gem, but not anymore.
He expects to find evidence of the same micro decay that's been slowly eating away at the rest of Gemkind within his OWN diamond, but the thing is...
He just... ISN'T decaying at all? Even though the sheer age of this gemstone itself should suggest otherwise? As it turns out though, his existence as a hybridized being makes him kind of... an anomaly. When he first reformed all those thousands of years ago, all the data within his gem- data that would otherwise be susceptible to decay- was translated into genetic material. DNA that's woven entirely out of hard-light... but, DNA that has also been constantly regenerating itself thanks to a combination of all the intricate biochemistry surrounding the human telomere and his healing powers.
In other words, he is incapable of falling inert from natural causes, like micro decay. He's functionally immortal. Unless someone shatters him (or... heaven forbid... he shatters himself) he simply can't die.
Which, all of a sudden, makes his race to save Gemkind from their quickly approaching extinction all the more personal. Because if he FAILS- then he'll be the very last of Gemkind. There will be no one else left in this world who is even remotely like him. (Humanity has mixed and mingled with the galactic locals so much by now that they're very much unrecognizable from what they once were.)
His spirit is very nearly broken by this discovery, and he is severely tempted to throw all his own principles out the window and just sanction the construction of new Kindergartens again, if only to keep the dwindling Gem populations up and birth new generations. Perhaps surprisingly, it's White Diamond- the last Gem left who Steven actually knew since the very beginning- who urges him to reconsider. To not give up on his own morality, to not revert all the miraculous changes he's worked for these long few million years.
The big shift in the tides is when he discovers the means to jump to alternate timelines, and thus the existence of the greater multiverse. This allows him to gather intel and ideas from a far greater spectrum of sources.
And eventually... it's with the aid of many alt versions of himself from other lines across the multiverse that leads to him finding a suitable, eco-friendly solution to his Gem incubation problem. (This is the aspect of this AU I cannot discuss in length for discretion's sake. Use your imagination. Or don't, I don't care.)
The following two sections, I'll be talking more about the broad thematics than anything else. At this point, know that there are now new batches of Gems being created all the time. Gemkind is no longer at risk of any extinction, but now- like any stable organic species- new Gems are made at the same rate that they fall inert.
So, the BIGGEST thing here with this reformation is that this is overtly where this guy picks up the name "Astra." Why a name change? Well, after White finally went inert, leaving him the last Diamond in existence within this line, it basically just felt... upsetting to him, to continue to go by a name that every person he ever loved used for him. Thus, the new name is overtly a means to distance himself from that past, and from that pain. (It's also a name he chooses while thinking back to a meaningful conversation he had with White, back before she went inert, oOF. I'll probably yell about that at some point in another post.)
So, too, is the lack of any tangible facial features. He HAS a face, but others just can't see it. He subconsciously obscures it from almost everyone's sight as a means of avoiding vulnerability. One might also have noticed by now that this guy's proportions have gotten like, really strange and sorta "stretched out" over time the larger he becomes... and this is intentional, as it's yet another way he's just becoming more inhuman in form, yet another way he's internally separating himself from those humble human origins of his.
But here's the thing, though.
Deep, deep down, to be human and to live a simple human life is basically all he's ever craved. It's everything he feels he's lost forever, with the death of his Connie. And instead, he's kinda stuck in a hellish sunk cost fallacy of his own making, acting as eternal caretaker for this world that- no matter what he does to try and make it a better place- will never quite be PERFECT. Thus, in his mind, even though he's literally fixed Gemkind's BIGGEST problem, he can't Stop. He can't Rest. He simply can't allow himself himself to lay down and Sink Away into the unknown.
And even if he could allow himself to do so, he is so, so scared of walking that path alone.
If he's going to die... he wants that end to be at a lover's side.
How, though, is someone who's basically a god supposed to find anyone in this multiverse with experiences they can remotely relate to?
Well... ultimately, Astra finds that it's far, far easier to build up a close relationship with varying versions of himself than anyone else. He's... kinda trash at it, though. This guy has so much bottled up Gunk in his head and is so starved for any form of affection that he has a habit of throwing WAY too much of himself into the relationships he engages in, and expecting that same level of commitment in return. There's one relationship with an alt Steven he's in for a while that ends up pretty unhealthily co-dependent before it fizzles out, and then another where he assumes the individual is committing to this partnership for the long run, but then no... actually Astra was always pouring more into this dynamic than he was receiving in return.
This second relationship, when it ends, is pretty devastating to him- since it was one that lasted for like, a LONG ass time. Unimaginably long. We're talking billions of years, here.
Uh-oh! And now he's even more distanced from other people. Folks can't even parse his actual chosen name at this point- except he isn't really consciously aware of this for a while?? It's yet another silent cry for help, yet another internal defense mechanism specially intended to keep others from truly getting to know him. Because every time he does... stars. No matter what he does, he keeps getting hurt. Almost everyone he knows and loves is torn from his life eventually... if not by death, then by some form of tragedy... and he's just so, so tired.
He wants literally ANYTHING to change in his life. He craves some new form of purpose. He craves the attention of someone who might love him as passionately as he loves them.
For a while, he almost believes he's found that- in yet another close relationship he forges with an alt version of himself- but while this other Steven does care for him immensely, it's only as a friend. Which kinda kills Astra, because he's like, lost in the sauce levels of In Love with this guy. There's a LOOOOOOT of story I have here with this, oh my god. If I am thinking about this AU I am usually thinking about this Old Man Yaoi. The great bulk of it is very NSFW themed though, so y'all getting the cliff notes.
The MOST important thing to know though, is that Astra both makes intense leaps and strides in once again allowing himself to be vulnerable with this man, and ALSO kinda intensely fucks their whole mutually agreed situationship up. It's messy. I am crying and wailing at these two old dumbasses. Jesus fucking christ.
But then, it's in the aftermath of this whole deal that an individual named Orion comes into the picture.
Orion quite literally falls into Astra's world by complete accident, but it's a very lucky accident- because she is a diamond hybrid version of Connie from another universe who- beyond a few differences- has a strikingly similar history to his. The big difference, though? She never found a means to create new Gems without Kindergartens, so she was the last of just a few thousand Gems who existed in her entire line. Part of a deeply endangered species.
This version of Connie arrives in some very deep mental turmoil, and so Astra does his best to give them a stable home and a place to heal. And while a past version of him might've been tempted to throw way too much of himself into the slow building rapport they have, he's blessedly Learned a thing or two from the past few major relationship experiences he's had... and chooses to like, ease up. Just offer himself as a friend first and foremost, should they care for one. Man learns restraint, lol.
And it's a damn GOOD thing that he does, because out of the genuine friendship they foster, Orion is the one who ultimately falls in love with him first. The relationship that's established here is one that's balanced, a true partnership where they simply make each other better people. It's through Orion's encouragement that Astra eventually reconnects and makes up with that last person he had an intense relationship with, even.
In time, Astra truly grows to thrive with Orion in his life. He becomes a far more open, vulnerable person, someone who feels safe to truly exist as who he is, to bare every complicated, battered facet of his past to those he trusts. While he may have taken the LONG road to get here, he too heals. And as a result...
One day, Astra simply stops glowing entirely. Shrinks down to more reasonable proportions. He stops hovering around on automatic, stops subconsciously scrubbing the memory of his face or name from people's minds. He stops denying his truest, deepest self- the reality that he was born an organic being, and raised as a human.
The burred reality that all he's ever truly wanted since the day his first lover died is to be a father.
To live a quiet, simple life with the people he loves.
For so long it was a mirage of a future he thought he'd never chase down, but for how much he made all the wrong choices the first time around, now he has a second chance.
And so in my brain, that's exactly what happens. Astra and Orion start a family together and continue to act as guardians over this universe for many years to come, until- after they are satisfied with the long life they've lived together, and their children have moved on to start forging their own paths- they eventually pass Beyond at their own will in each other's arms, ending their impossibly long godhood at peace.
I really don't know how to end this post lmafo, so I will simply say: if you somehow read all of this, holy shit you are so brave. Thank you for engaging with my insane ramblings. Have a nice day LOL FUIHSNUFSJG
This man haunts my brain so much I missed two off ramp turns on the highway the other day while thinking about him. Help me.
#su#su future#steven universe#su fanart#my art stuff#astra#nova rambles#i am going Insane please help#i will never write a full fic but i DO have like a ridiculous amount of outlined lore for him#yeah sure why NOT make a three am post. i am insane and this man is the object of my insanity. this is all you need to know.#i am so Tired help me
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Blaze's Compendium Entry #9:
Turbo Granny
Warning: Faith and religion are important real life topics, that tackles the culture and way of life of millions of real life people. It is a cultural expression, and must be respected by all means. Here, we use a video-game ( some times) and other media series only to ignite the flame of learning about the matter, using its art when well depicted, but we do this with all due respect to the cultures we talk here, grounded by real life sources, cultures and people. And i mean this with respect. Hope you all enjoy.
Turbo Granny is a somewhat modern Yokai that has been popularized lately by pop culture. In 2024, Turbo Granny has made a resurgence due to the hit anime: Dandadan and her apparition in Shin Megami Tensei V: Vengeance, both happening in the spam of just 4 moths.
But before that she also made cameos in the anime Mob Psycho circa 2018, Hell Teacher in 1997 and was first introduced as a playable monster in Shin Megami Tensei Devil Summoner Soul Hackers in 1997. She was absent from the franchise for some decades, upon her return in 2022 for Soul Hackers 2, which coincided with her debut in the -at the time- new manga Dandadan.
Despite that, its origins are so obscure, that I was enticed to dig deep into the lore of this monster and understand if it is even a real urban legend. And here is what i found.
First information that we have about her is that she hails from the Hyogo region in Japan. Supposedly. Hyogo is a southern Region of Japan, between Okayama and Kyoto. Capital is Kobe. So i started by researching about the area, to see if anything about the Region itself has any connections to the particular legend, but did not found anything. The biggest news on the region in the timeline we are looking after was a big earthquake in 1995.
Both western and Japanese Wikipedia pages for this region did not include any mention about Turbo Granny. SMT VV compendium mentions the specific location: MT. Rokko, that is located in the metropolitan area of Kobe. Could no find anything about Turbo Granny on this specific location as well, at the western web.
Addendum: I know that blog posts are hardly scientific accepted sources. However, since we are dealing with an urban legend that survived via word of mouth, this kind of data gathering is the most optimal.
However, using the key words: 六甲山 妖怪 (Mount Rokko Yokai) I could find more content than before. This particular blog mentions some variations of the Yokai, like the way she is called 100km/h hag in Hokkaido, for example. However it lacked any sources and seems to have more of a comedic purpose. Other sites specifically mentions the highways around Mt. Rokko and their tunnels as specific apparitions spots for this creature, but then again no source of whatsoever.
Highway and tunnel at Mt. Rokko, supposedly where the Turbo Granny legend began.
Other Japan web content, showed me the Yokai has been discussed in forums lately, like this one that mentions its resurgence in pop culture as of lately.
But it also mentioned something about the legend being from the Edo period, that could run faster than a horse. And the user speculates that the modern take evolved from there, when cars were introduced in Japan. They, however, provides no source for this information. (Hold this information with yourself for now)
A common thread in all discussions online about this particular monster, be it on Japanese forums, or blog posts, are the outcomes the encounter with Turbo Granny can lead to. From what I could gather, those are:
1- Nothing happens, the granny just scares you. 2-if she passes your car, you get a curse 3- if you passes her, your car will break down completely in less than a week. (Terrifying)
They also speculate that this legend could be from 2ch, which brings us to the first myth about this legend, it did not in fact originated on 2ch! Since the SMT game Soul Hackers, from 1997. 2ch was created in 1999.
But if you keep going through the Japanese web enough, you find more blog posts talking about this Yokai. For example, this other one.
That mentioned the Turbo Granny, but divided in categories. The blog mentioned that this guy called Toshiro Yamaguchi described a version called 60km/h hag that could just run at the max speed of 60 km/h. The Turbo Granny we know can reach up to 100 km/h. Other blogs mentions 140 km/h or as fastest as the target.
This also became a common thread in all registers of this Yokai.
Still in Japanese web, I forgot to check Japanese wikipedia. It got some interesting results, as some interesting variations, and some lore. But only contained one source: This book:
口敏太郎 『本当にいる日本の「現代妖怪」図鑑』 笠倉出版社" In a direct traanslation:
''Illustrated catalogue of modern yokai from Japan that really exist'' This book was released in 2007, 10 years after the granny being featured in the Soul Hackers game, so it is not a good original source.
Sadly I could not find this book anywhere on the internet, only the illustration it has about the Turbo Grannny:
The Wikipedia article states a bit of lore from the book. Keep in mind that I have to use machine translation, so feel free to correct me:
''鞠つきをしている最中にひき逃げされた少女の霊が、自動車以上のスピードで道路を疾走する「鞠つきマリちゃん」[1]'' It mentions that it is the ghost of an once a little girl who died after being hit by a car, playing a ball game in the highway or tunnel with friends.
This is an interesting report, but so far is the only place I have found that contains it. It can be just an invention of the author, or just a regional tale. Other sources generally do not touch on the origins of the ghost.
It all gave me the idea to go at Google Books, and check what i could find on the matter.
You see, earlier in the research I was discussing at Discord if this creature could be a SMT OC, which would be huge. That is because the oldest citation about this ghost was from Soul Hackers, in 1997.
But this was ruled out, going by Google Books, found this book mentioning her at the 29th page, from 1996:
'走るお婆さん: 日本の現代伝說' (Direct translates to: Running Granny: Modern Japanese Folklore)
This book seems to tackle a lot of modern Yokai and Urban Legends in Japan at the mid to late 90s. Its descriptions says:
''A four-legged grandmother chases you in a car at 100 km/h? If you remember the phrase "purple mirror" until you're 20, will you die? If you ride the lion statue in a certain department store, will you pass the exam? Among other urban legends about sex, food and more, the third edition of the anthology that collects and deciphers the modern legends of turn-of-the-century Japan.''
At the 29th page:
(No. 5, June 1994, Issue 6), Kayoko Ikeda's discussion on modern legends titled The Secret of the Running Grandma was published. In that, there are mentions of the Turbo Grandma (with a piece of paper on her back that says 'TURBO' as she rushes by) and the Dash Grandma, who runs along the Tokyo Metropolitan Expressway…"
It also had a mention in the 103rd page:
… There are many modern yokai, like Turbo Grandma, who chase after motorcycles and cars. Also, there are ghosts that get into vehicles, such as in the story of 'The Vanishing Passenger' (The White Thread of the Earring, page 22). These eerie phenomena often manifest when they are reflected in the rear view mirror, often occurring around 2:00 AM…"
This means that we can go even further back, to 1994 as the oldest report of this Yokai. And this book states that it was recorded by a woman called Kayoko Ikeda. I went by her name through Japan web to find her complete list of works, and sure enough I followed the path to the book:
ピアスの白い糸―日本の現代伝説 The white thread- Modern Japanese Urban Legends
Supposdely, this book should mention Turbo Granny, but i can not find it online, nor check its index clearly. There is however, a chapter dedicated to car related Yokai and legends, which can be what we look for. It seems to fit with the page 22, mentioned in the other book.
Ikeda who is a translator of German to Japanese, was involved into it. But could not find much of her work related to Yokai. But she is in fact, an academic.
By this, we can kind of conclude the book White Thread from 1994 was the first recorded instance of Turbo Granny in a book. At least, I personally could not find anything else older than that. The idea of the White Thread book was to report urban legends that were being told around at the time, so it may be just that this was really the first person to write about that.
Similar case happened to the Saci, from our entry #7 in Brazil, which was a popular word of mouth legend up until it started to be recorded in books.
Another name that was hot in this research was of Toshiro/Yoshitaro Yamaguchi (山口敏太郎.). He is a celebrated occultist and urban legends enthusiast in Japan, have written several books, currently also makes videos for the internet discussing the case, but it seems he was a frequent apparition on television shows, and somewhat of an authority in the matter.
For example, Yamaguchi has mentioned the Turbo Granny several times, like this one, where he compares her to other Yokai. But Yamaguchi has published several books, and I lack the Japanese knowledge to verify every one of them, that is assuming I would find it online. But it is clear that he mentioned the creature more than once online.
The other claim I went to check was if the idea of Turbo Granny having an Edo Period ancestor checked. And it kinda surprised me.
By combining Edo period and Turbo Granny in the Japanese web, i was directed to a blog article that aimed to find this originnal legend:
The article traces a parallel to another Yokai: Yama-Uba.
Yama Uba is a yokai that is a monstrous hag, that acts like a witch and often is a sort of Japanese Baba Yaga, or Boggeyman. The connection is interesting, because Yama-Uba is often reported to attack travelers on their ox-cars at roads, and in at least one tale they ran pretty fast for an old hag. The story is called:
''Three Talisman'' (三枚のお札』だろう)
The story is about a monk that was hunt down by the YamaUba, and used its magical talisman to escape. During most of the tale, the Yama Uba was running after him with supernatural speeds.
The author of the article speculates that the parts of the tales showing the Yama Uba running after the travelers, that tried to escape by foot, horse or ox-cars, stuck in the collective mind, and slowly evolved to the imagery of a hag running after cars nowadays.
Yama Uba is a very well documented Yokai, being popular as a bogeyman. There are several tales and folklore regarding her, but it checks out that she indeed had tales about chasing her prey.
Personal theory
Now it is time for that part of my text where I give my personal theory, which is totally my own and based on what I have read and researched. This can be debated and disregarded, but it was my own conclusion. Feel free to disagree with me. And even better, if you are a Japanese citizen who had contact with this legend, let me know and correct me if necessary.
Urban legends are extremely hard to pinpoint, and we can only presume their origins, specially with a big language barrier. But we often can also use deduction and a bit of ''taxonomy'' to co relate myths and folklore that could have birthed the legend, the time and place.
I like to compare this to when a paleontologist finds an incomplete fossil, and have to rely on the closest sibling specimens to try and understand the biology of that animal.
In this case, my Personal theory is that I agree with the said article, and i really think that Yama Uba, and its associated imagery birthed the idea of a hag chasing after vehicles, and people.
If you take a close look, the oldest mention I could find about the Turbo Granny is from 1994, then 1996 and then it appeared again in 1997 in SMT. The idea is that this legend was already been spoken about before the internet exploded, and just slowly was registered. If I had to guess, Id say this legend could have originated by word of mouth in the mountain highways and tunnels of Kobe, in the late 1980s. Those places are naturally where people speed up the most with their cars, and even some times host car meet ups. Initial D is a good example of this culture.
Imagine the big showdown that those two would put up....
Of course, i am not Japanese and i can be completely wrong on that interpretation, but at least the connection with Yokai, and the start of the registration of Turbo Granny is factual and can be assured. It is weird however, that Shigeru Mizuki never registered this Yokai, because even if it appeared as late as 1994, he would probably get to know it. But the man was not all powerful.
I had ran across Japanese people online theorizing the Yokai is a warning against old people causing traffic accidents, but it was just that one person, really. I do not believe much in this theory.
The legend probably spread around Japan during the 90s, appearing in probably occult magazines such as the ones the SMT dev team had access, and the rest is history. Surprisingly Kaneko's commentary on the hag for SH book, has no mention of his sources.
''The ghost of an old woman appears on the highway and runs at full speed. She only overtakes cars without causing any harm, and is more of a frightening presence than a horrifying one. There is also the "Dash Granny" of the same kind. There is also the "100km Granny" which causes accidents in cars that overtake her. It's an old woman running on all fours. There are all kinds of old people, like the Jumping Old Man or the Dash Old Man. Anyway, when you're driving at night, apparently there's one that passes you at incredible speed. Apparently it has the word "Turbo" written on its back, or a piece of paper with that written on it stuck to its back. What's more, it's written in hiragana. Personally, I wrote "Porsche Turbo" on its kimono. Still, old people play a lot of important roles in yokai.'' -Kazuma Kaneko, Soul Hackers Subete (machine translation)
Turbo Granny strikes back: The resurgence of the legend.
Turbo Granny gathered a recent cult following, due to her appearance in pop culture media. SMT was a pioneer in this regard, followed by the after mentioned Hell Teacher manga.
Mob Psycho 100 also featured the Yokai, but due to unforeseen forces, 2024 has became the Turbo Granny year and she is indeed having a brat summer.
When the Dandadan animation hit Netflix at the start of October, the Yokai was instantly recognizable. It became one of the main antagonists and characters of the work, that also dabbles in other Yokai and spirits.
Shin Megami Tensei V: Vengeance not only re added the monster, but also gave her an unique side quest, where you have to hunt down the hag through the pre apocalyptic Tokyo, stop her, and photograph her for an occult magazine.
And finally, my favorite piece of media related to the granny...
In 2017 the Turbo Granny was the star of a Broad Wimax commercial, which is a company that sells internet connection. They commercial was about how their internet speeds were able to be faster than the Turbo Grannyy, and it was starred by a comedian. The whole commercial starts as a documentary, but gets progressively funny.
youtube
Conclusion
As any urban legend, Turbo Granny will forever be a mystery in terms of origins and original sources. We can say for sure this was not invented by Dandadan artist nor Shin Megami Tensei devs, since the legend was around for a long time. It seems people in Japan recognize it as popular as the Slit Mouthed Woman, for instance. This makes this Yokai unique because of how modern and popular it is, through pop culture.
Of course, Dandadan mangaka added his own flavor to the monster, but that is part of the fun.
Honestly it is pretty cool to witness that kind of popularity for a specific Yokai, and watch how the legend slowly evolves and change over time. Who knows?
I hope this put your itch to know this hag's history to sleep!
Turbo Granny at the Soul Hackers for 3DS opening.
Special thanks to Eirikr for the help with the Kaneko commentary!
#Yokai#turbo granny#dandadan#shin megami tensei#kazuma kaneko#japanese folklore#megaten#blazescompendiumentry
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The Commander Says Goodbye
I’m not going to lie, I’m extremely anxious as i’m writing this, out of what these news could mean to a lot of people, and my heart feels heavy enough it could drop down my ribcage any minute from now and squish all my other organs. But I’ve been dancing around this topic for a long time now, and I think i’ve finally reached a point where i can’t ignore it anymore, for my own sake.
I hereby announce Commander Yes has come to an end.
As I’ve mentioned plenty of times before, here and to many other people, when I began this comic all the way back in 2018 I was in a really bad, really low place in my life in every sense of the word, and it was a spur-of-the moment decision to cheer myself up, because Path of Fire had just released and my enjoyment of the game had reached fever pitch and I had been playing Guild Wars 2 alone since as far as launch, and none of my other friends had ever really gotten into it. I guess I just, dunno, cried out into the big maelstrom of the community, one voice amidst millions, because i wanted SOMEBODY to look at what i did and revel in the nerdery with me.
And somehow the snowball began to roll and people wanted more and more of what I could do, and I was being actively reached out to, and, well, some time after that I landed my first ever job, I discovered a lot of things about myself, and I found myself in communities that welcomed me with open arms, and many of the people in there have since become among the best friends I could’ve possibly encountered, kindred souls who i’ve shared joys and sorrows for many years and who I can’t imagine living without anymore.
And all the while I kept making the comics, and with every entry posted every week I’d keep having people stopping to comment on them, and whether they were dumb jokes or personal takes on the story, they’d all share how much what I do kept hitting them in the kokoro, and to this day whenever I play anywhere in the game I still get people who recognize me and thank me for doing what I do. It was wonderful, it IS wonderful, and seeing that response motivated me to keep going, because what did still mattered to people, out there.
But I did always say I planned to keep doing these comics until I ran out of energy for them, and I think i’ve finally reached that point.
Because ever since I actually landed that job I’m exhausted and sleep-deprived every other day, so much so that I only have time to work on the comic on saturdays and sundays, and it gets harder and harder to just sit and draw, and at that point it was just more work, and while I still enjoy and play Guild Wars 2 a lot, it no longer consumes my time and attention like I’ve used to and i’ve been having fun with more personal projects, and honestly the direction the story is taking these days does not sit right with me and it’s hard to find inspiration in that, and this might be borderline selfish but every year I find people care less and less about the comics and it really takes a hit to you motivation when hardly anybody responds after you’ve spent a whole weekend trying to squeeze a five-page comic out.
And, well, I have been doing these for six years straight, and I think that’s a good run. I’m tired, and ready to move on, at long last. Let it be someone else’s turn.
But that’s the beautiful thing about this community, isn’t it? Even if I’m hanging up the hat, there are a whole lot of fantastic artists out there, as we speak, still cranking out works of art, deserving of all the attention they can get. And think of all the artists yet to come! For every story that ends, another story is just about to begin!
The world keeps on spinning, one way or another.
I’ll be closing my patreon shortly after this, but the reddit archives and tumblr blog shall remain for people to browse whenever they feel like (or until they both go in flames, i guess, what social media isn’t about to these days)
I still don’t think I ever was that much of a big deal, but all the same, to everyone who’s ever supported me and helped me be the person I am right now, to everyone who’s been there from the beginning, to all the devs of this game that has captured us for nearly a decade now, to all my fellow players and artists out there
Thank you.
See you out there, fellow commanders. Still the stars find their way.
#guild wars 2#guild wars 2 fan art#guild wars 2 fan submission#snargle gutslurper#commander yes#that's all folks#thank you for everything#keep loving yourselves okay? you're worth it#all of you#see you in the game :)
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Nobody needs another TTRPG taxonomy but I made one anyway
Posted here: https://seedlinggames.com/blogging/discourse/game_taxonomy_part_1_v_1.html I have a second blog post that is going to explain the small diagonal line, but basically it's that I think there is influence between those two camps that people don't seem to talk about much, probably due to internet discourse reasons
A million people have already done this - I'm kind of assuming you have vaguely absorbed the existing Internet discussions, and are familiar with terms like OSR, Story Games, etc. If you haven't, run away now and save yourself. But Six Cultures Of Play is probably a prerequisite to understand what I'm talking about, or at least what I'm complaining about.
I will try to, as much as possible, only discuss games that I have played. A lot of taxonomies seem to be written by someone who clearly likes one type of game a lot more than the others. For instance, I will not be discussing LARP because I don't have any relevant experience. I'm also not claiming that I am discussing the complete set of all games that exist, but I think I have played enough of them propose a taxonomy. If you're curious, I have an approximately complete list of games I've played or run here.
What is a TTRPG?
First we're going to have to look at everyone's other least favourite subject of conversation.
TTRPGs have 2 or more people taking on the following 3 roles:
A player, who is responsible for one or more characters who are the protagonists of the story.
A GM, who is responsible for the remainder of the story, such as providing additional characters and other aspects of the environment that the main players exist in. To do so they might determine the outcome of uncertain events or interpret rules agreed upon by the table.
An author, who provides additional, reusable material without being present. I'm using the term "author" for a lack of a better one, but it includes game books, blog posts, maps, drawings, or even fixed principles transmitted orally from game group to game group. These serve to facilitate or even replace GMing, as well as to introduce new ideas to the table without someone being physically present.
The same person often takes on different roles at different times, sometimes in the same game.
If you have only one of these roles, you are probably writing a book, doing improv, or some other activity. Which is of course totally fine.
This isn't the only definition you could come up with, but I think most people would agree it isn't totally wrong, and it's a lens that I'll be using to discuss the game taxonomy.
Maximalist Games
Apparently "maximalist" means something specific in art but I am not educated in such things and might be using the word wrong.
Characteristics of a maximalist game:
The three roles: clearly present and distinct, with the GM and author each taking on a large responsibility for the game experience.
Modularity: Semi-modular: There is a main game system which is designed to be extended by other modules, but these modules cannot be used with other games easily. A game book is typically not a self-contained experience and games are usually open-ended in duration.
Rules: A lengthy, complex ruleset with subsystems for resolving different parts of the game that are likely to come up, primarily oriented around the success or failure of an action and its consequences.
Characters: The complex game mechanics provide an opportunity for players to develop a distinct character before playing them, defined by game mechanics. Character and player motivations are usually aligned.
Narrative structure: Campaigns usually follow conventional narrative structure, but this is driven primarily by the GM, or by adventure modules, which define an outline of the narrative.
Who makes them: Often require more resources to create and thus are made by corporations, but that is changing.
Relationship to other media: While often inspired by fantasy novels, their larger budget and longer history has allowed some of them to develop their own genre conventions distinct from other media, and in some cases have inspired movies and books.
Solo games: Rare, due to the prominent role of the GM.
"Trad" games are a subset of these but a) I hate that word and b) I think the genre, starting especially with 4E and other inspired games, have gone in some very different directions. It roughly corresponds to "Fight D&D" in the Between Two Cairns taxonomy, but some games in this category involve no fighting at all.
Narrative Mechanics Games
The three roles: Blur the lines between GM and player more freely.
Modularity: Usually not very. Each game is made to create a specific experience, and the blurring of GM and player roles makes adding external content more complicated.
Rules: Focused on resolving problems in the context of narrative structures. Rules may facilitate pacing, allow for storytelling outside of linear time, allow players to temporarily take on a GM-like role, and allow for players to work together to create conflict between their characters.
Characters: Mechanics facilitate creating characters according to genre conventions with defined relationships to other characters and to NPCs. Player and character motivations are often not aligned.
Narrative structure: Rules are designed to support conventional narrative structures and genre conventions.
Who makes them: The focused scope of these games mean that they are often made by individuals rather than corporations, but there is a trend towards some of them being made by mid-sized organizations. Long development cycles may be needed to provide a polished experience, leading to some amount of professionalization.
Relationship to other media: Usually strongly inspired by other media, allowing you to create stories similar to movies, books, TV shows, etc.
Solo games: Rare, with Ironsworn as a notable exception.
Some "story games" fall into this, but I think "story games" has split into two meaningfully distinct categories. I've met enough people who only like one of the two categories. I think they are perceived as more similar than they are because there's less internet drama about the difference between them.
Prompt-based storytelling
The three roles: Blur the lines between the GM, player and author, with the GM often being absent.
Modularity: Usually self-contained experiences with limited modularity.
Rules: Often entirely forego mechanics for failure or success; mechanics tend to be minimal and about making suggestions regarding the story to tell, with the written text sometimes acting primarily as a GM or even player who is not present.
Characters: Character creation is usually a minor to nonexistent part of the game, with characters being defined by decisions made at the table. In some cases, all characters are already predefined. Characters are usually defined in words rather than numbers. Player and character motivations are rarely aligned.
Narrative structure: Stories often forego conventional narrative structures, and are focused around exploring relationships, ideas, or experiences. If a narrative structure is defined, it is usually in the form of a defined endpoint, with the purpose of the game being to explore how the characters get there.
Who makes them: Leans heavily towards DIY or single creators. Often comes in formats other than books.
Relationship to other media: Inspiration comes less from established genres and more from life experiences. Genre fiction is less likely to be an inspiration.
Solo games: Very common, due to the reduced role of the GM.
Adventure/exploration games
The three roles: Blur the lines between GM and author, both at the table and culturally.
Modularity: Are highly modular: not only are supplements and adventures often interchangeable, but are often not tied to specific systems.
Rules: Have relatively short rulesets focused on generating situations (on the GM side) and resolving danger (on the player side).
Characters: Characters are mostly created organically in play through interactions with the environment, including the tools at their disposal. Random generation is common. Character and player motivations are usually aligned.
Narrative structure: Campaigns often do not follow a typical narrative structure, aside from perhaps an escalation in danger, scope and/or strangeness.
Who makes them: Their modular nature means that they are often created in a DIY manner, through zines, blog posts, and informal discussions, though mid-size companies are also prevalent.
Relationship to other media: Inspiration from other media is often mostly vibes-based, with genre fiction, folklore, and even musical genres and political movements (for better or worse) being prominent. It doesn't seek to emulate the characters or narrative structure of other genres.
Solo games: Relatively common, usually provided by an additional module that may be specific and general-purpose, often focused on a GM emulator known as an "oracle."
"OSR" games are a subset of these, but a good number of these also make many OSR people very angry. It roughly corresponds to "Door D&D", but dungeon crawling is not inherent to this genre.
Other ways of looking at these categories
You could also map these on axes:
distinct GM/player/writer role vs combined roles: maximalist vs prompt-based at opposite ends of this spectrum
Highly self-contained vs highly modular: narrative vs adventure/exploration
Strong genre conventions vs naturalistic approach: maximalist/narrative vs adventure/exploration/prompt based
Resembles a D&D vs does not really resemble a D&D: maximalist/adventure/exploration vs narrative/prompt based
for symmetry I want to put another axis for maximalist/prompt based but I can't think of anything they have in common. Oh well.
But I also don't think this is a complete enumeration of all possible types of games either - this is some kind of n-dimensional space that has only 4 blobs on it
The part of the taxonomy blog post where you realize this is actually just me going on about my own preferences this entire time
I've played and enjoyed all 4 types of games, but putting this together has helped me figure something out - why it is that I like both the NSR side of OSR games and like the "super weird" story games. And why I don't seem to be the only one, even though these are often talked about as opposites. Because if you split story games into two genres, the similarities between prompt-based games and adventure/exploration games comes out.
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Welcome back for round 3 of GriffGuts Weekend! Three years gone by just like that. Get ready, because we're switching it up a little this year! All rules from previous years will still apply.
A million thanks to the spectacular @mellvetica for making this tender graphic for this year as well :)
Dates:
October 26-28
What's Allowed:
Any site it perfectly fine! This blog will be the main posting site for all weekend related content so if you want to use a different platform for posting your art or edits, be sure to either send your art through direct messaging to this blog or @ofdemonsandangels. As always, don't forget to tag all content with #griffgutsweekend2024 or @ us directly so we'll be able to see it!
Prompts:
Prompts will be done a little differently this year! For this year, the prompts will be grounded in the language of flowers. Each day of this event will coincide with a flower that we relate to Guts and Griffith's relationship. Like previous years, each prompt can be stretched as much as possible for your submission to fit the theme, but if you need a little help, here's what each flower represents:
Day 1 | Hydrangea: heartfelt emotions
Day 2 | Camellia: devotion, adoration, desire
Day 3 | Asphodel: death and mourning
Questions?
Please direct all additional questions to our inbox! If you'd like a little more guidance with these prompts, feel free to ask us! We're more than willing to help.
Until then strugglers!
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Star Struck
prompt: you get a message from alex on tumblr
hai lovely peeps <3
this is gonna be a short little book type thing with a few more chapters to come
i hope you guys enjoy!
ps- ill try my best to update this series at least once a week!!!
you mindlessly scrolled through tumblr. yes it wasn’t 2015 anymore but you still used the app religiously. you had a good number of followers, too.
you posted about all the emo and alternative music you were into and not to mention the youtubers who you loved.
your number one favorite youtuber was alexis quackity. you related to him in many different ways. he made you laugh on days you weren’t doing too well. he meant a lot to you, even if you didn’t know him personally and it was all most likely just an internet personality.
still, you found yourself talking about his latest let’s talk streams or even his random tweets. you loved having a community of online mutuals that felt the same way about quackity.
____
halfway across the country, alexis sat cross-legged on the floor of his cluttered apartment, surrounded by a sea of empty takeout boxes and energy drink cans. his eyes were glued to the computer screen, the glow from the monitor reflecting off his square-rimmed glasses. his mouse hand hovered over the keyboard, poised to respond to the endless stream of comments that flooded his youtube channel. his thumbs danced across his phone, scrolling through the notifications that seemed to never end.
it had been a wild ride for alexis since he started streaming games and posting videos under the moniker 'Quackity'. the fame had come quickly, and with it, the adoration of millions of fans around the globe.
sometimes alex would take the time and look through his community of devoted fans. he would use throwaway accounts to simply be unknown for once and just see what there was out there.
his fans were so unbelievably talented. many of them were amazing artists making portraits of him or even writing songs for him. some were even exceptional writers and the fanfiction stories he’d come across were actually pretty good.
amidst the digital chaos, one fan seemed to stand out from the rest. y/n, with her username 'Y/NIsNotHere', had caught his attention with her thoughtful comments and unyielding support. He clicked on her tumblr profile, and there it was: a fan account dedicated solely to him.
her profile was a shrine to his digital persona, filled with meticulously edited gifs, screenshots from his streams, and heartfelt notes about how his content had changed her life. Alexis felt a strange mix of flattery and curiosity. he hovered over the 'send message' button, his heart racing with excitement.
what did she look like? what was her voice like? would she be as amazing as she seemed? with a deep breath, he typed out a simple hello.
granted, he was using a secret throwaway tumblr account so he didn’t expect for an immediate response. and yet, the response still came rather quickly.
Y/Nisnothere: hi! whats up?
emoboy666_: nothing much, just surfin da web. so you’re a fan of quackity?
Y/Nisnothere: yeah im definitely a huge fan. there’s just something about him you know? he’s different, he makes me feel okay
alexis’ cheeks heated up after reading the compliment. he smiled softly as he continued to message you
emoboy666_: i totally get you! it’s nice to be distracted from things
Y/Nisnothere: for sure! so tell me about yourself
emoboy666_: well, im in my early 20s.. im mexican, i love video games and art….. oh and you can just call me A
Y/Nisnothere: well im 21, im also mexican, im also really into all things artsy and nerdy and well, emo lol, and you can just call me y/n :3
emoboy666_: i’m glad we have some things in common! your blog is really cool btw, it’s like a hidden gem amongst the cyber world
Y/Nisnothere: aw thanks! that’s really sweet of you to say <3
emoboy666_: no prob (: so, what are you doing right now?
Y/Nisnothere: oh not much, trying to do homework but getting distracted by tumblr and twitter lol. and u?
emoboy666_: oh same here, what do you study?
Y/Nisnothere: i’m studying art
emoboy666_: that’s awesome! maybe you should show me some of your work sometime
Y/Nisnothere: yeah! id love to (:
emoboy666: me too (:
Y/Nisnothere: (: <3
the two of you continued to message each other practically all night. you were happy to have made a new online friend and alexis was happy to get to know one of his fans.
neither of you truly knew who was on the other end of the phone but you still really enjoyed talking to one another. it was refreshing for the two of you.
you fell asleep with thoughts of your new friend, A
#alex quackity#alexis quackity#quackity#quackity x reader#quackity fanfic#quackity x y/n#quackity smut
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ASK COMPILATION: just answering to some sweet messages and casual questions!
I'm not sure what you mean 😅 I just started talking about DU drow and my thoughts on BG3 because I got bit with the writing bug. I figured out how to best tag things as I went!
Thank you! I use the Artemus brushes from CSP assets to do my lines, and I'm a huge fan of many of the brushes from the DAUB packs, especially the PIGMENTO set.
Thank you so much! I've been drawing since I was a child, but I started taking it seriously in my late teens. How long a drawing takes depends on many factors and varies a lot, but much of stuff in this blog took anywhere from a few hours to 1-2 days to complete.
So glad you've been enjoying the patreon, thank you so much for your support!
I'm crafty by necessity, mostly LOL I'm a cheapsteak so I have some minor skill in a few areas like carpentry, sewing, general home-upkeep, that kind of thing. It's not as artistic as it is just practical knowledge, though I'm sure you could argue that there's a lot about it that overlaps with the way I approach art. Drawing has indeed always been something I did, and I was definitely the "kid that draws" of the class growing up.
The concepts for Sad Sack and Sortie were the brainchildren of my partner, @barbatusart, so I'm afraid I can't really speak to that question specifically. BUT I would say you pretty much nailed it already: you have to do whatever you're passionate about in that moment and hopefully that will attract the attention of others with similar interests. Overthinking whether or not something will be well received when it has barely been conceived yet is kind of a creativity killer, in my personal opinion. Dance like nobody can see you and you are bound to impress at least a couple of people with confidence alone.
You're incredibly sweet 😭😭😭 I'm just trying to have fun here! The BG3 community in general is incredibly chill, to be fair, which makes it easy to follow suit. We're all adults trying to ponder the orb and the five million different universes where we romanced the same 2-to-3 people, you need a level head to deal with that, I guess!
The visuals here are a little dated, but perhaps it being from a time when I was drawing more realistically could actually be helpful in this case! Either way I think the written advice is much more helpful and it holds up to the way I learned/do things still.
LOL, minus the body scars that I add in my art DU drow is 100% all larian homebrew, so I always figured someone, somewhere, would eventually make an exact carbon copy of him by accident except name him Greg or something. It's totally fine and I would be crazy to get upset about it 😂😂😂Frankly, I'm surprised it isn't more common! When I made him I really felt like I was just playing Generic Beefsteak Generator 2000.
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Scum Villain Flora and Fauna! Treasures!
Hello Tumblr! I have decided to embark on a project. You see, I have the tendency to want to worldbuild, and then universally share this worldbuilding with others, and even have a series on my AO3 here which is dedicated to things I've both compiled and made up wholecloth that I'm happy for whatever fandom it's from to use for their stories, art, and anything else. I even have an entry in there which isn't dedicated to any fandom in particular at all!
I made a new one. It's called the Scum Villain Field Guide.
I intend to go through the SVSSS books and pick out all the plants and animals in it, as well as rewatch the Donghua to do the same and mark any differences in how the creatures are portrayed between the two while elaborating where needed.
What does that have to do with any of you?
Well, firstly, I haven't done much yet so if any of you would like to point out the names of things in the book so I can ctrl+F for it that will make my life a million times easier. Even passing mentions are fine.
However, the SVSSS fandom is filled with inspired, creative people, and I'm not the only one who could have, or has made up my own creatures and plants to suit my purposes. As it is, I'm daunted by going through my old RP threads to find my own creations for this, but I'm going to do so.
All the same! That means that once I have, then those bits of worldbuilding will be free for all of you to use for your work!
And that's the point of this post.
I would like to inquire for all of your plants, animals, and artifacts. You could submit them to me here on my blog, you could private message me about it, you could reblog this or reply to this directly with more information or, yes, even a link to your stories if you want me to just wade into your stuff and figure it out with your permission.
I will be crediting everyone who comes to me (if only by having a link in the compilation itself by your entry), and if you just have a name you made up which has nothing attached to it, I will see about making up what it does and what it's for for you! That's okay!
I like making things up! If you only have what you'd like it to do and no name? That works too!
Just please, everyone, please pass this along, spread it around, and send people my way. I want to do this for the SVSSS fandom, and to gather up all of everyone's inspired plants and animals (and yes your cursed jewelry and the like too) and put it in a place where everyone can find it and reference it as they need or want to.
Thank you for your help everyone!
I hope our field guide is the best guide!
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BEFORE & AFTER GIF CHALLENGE (tagged by @ex0rin)
I've been meaning to do one of these sets for a while now. I love before & after comparisons in general but I also think it's good for non-giffers to get a peak behind the scenes at some of the Horrors that gif makers have to deal with (yes, that really is the original on the right) and the work that goes into this under-appreciated craft.
I've seen at least 4 of my gifs reposted without credit in just the last week. The sad fact is the vast majority do not understand that giffing requires a lot of time, effort, and skill – developed and honed over years like any other art form – and, as such, often feel entitled to our work. People seem to think we just take a video clip (at most slapping a premade filter over it), export it as a gif, and call it a day. I challenge anyone to try that and see how well it goes. In reality, each of these gifs required at least 7 individually customized adjustment layers to achieve various types of light and color correction to get the look I wanted while also retaining as much quality as possible when exported with the meager 256 colors allowed for gifs (for reference, a typical monitor can display more than 16 million colors). Not to mention the other processes involved from downloading to frame selection to sharpening.
I taught myself this witchcraft so that we can all enjoy pretty moving pictures of our favorite scenes on our blogs. All I ask is that you please give me and the other incredible giffers out there the same respect as any other artist and at least credit us when reposting and using our work.
#I swear I'm not trying to be all woe is me#I genuinely enjoy giffing and love the challenge#every gif is like solving a puzzle#I just wish this work wasn't taken for granted#maybe if it were more appreciated it wouldn't be such a dying art form#the process for even the simplest gifset usually takes hours#and I rarely attempt complex gifsets anymore because those take days#and then get 10 notes#okay getting of my soapbox now#giffing#gif challenge#content creation#my edit#I don't know who to tag so if you're a giffer I'm tagging you#I'd love to see your before and afters
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Update/What's in the Future
[Hey guys, you probably have noticed that this is going to be likely the longest dry spell of real Zoolim content in a while. I apologize for this. Life has gotten in the way of a lot of things.
-I'm an art student in college, and last semester I didn't take any art classes so I was basically free to do whatever, but this semester I've taken three studio art classes, which are all very intensive and in honesty I would not recommend it! If you're a studio art student stick to 1-2 studio art classes a semester so you don't go insane please! I'm currently absolutely SWAMPED with work right now. -The Golbo video and the video that is imminently due this Tuesday (that i am writing this post about instead of working on) are the results of my New Media class. Considering the ten thousand million fucking art assets I have to draw for these it's been very time consuming (still want to do it though.) -A lot of life things have happened to me recently, not to be super personal but a family member of mine is sick and my living conditions are not the absolute Best, so it's been taking a heavy toll on my health.
All of these combined, especially the studio classes part because I've been bled dry of creativity energy relating to zoolim basically, has caused this dry spell basically. My hopes are that after the semester ends (which is soon) I'll be able to work on things more. I feel bad about not working on it more but I have to draw things other than zoolim to literally stay sane because it's a lot.
So I guess that leaves us with one question: what's in the future?
Well, a lot of things... maybe? I'm a little dry on entity ideas right now but i have a few, and I'd like to revisit some entities more and expand on them. And while I enjoy the videos and the non-entry ideas I have for material, I would also like to continue the 'traditional' paintings and entries. So I hope I can work on that alongside other things! I also have more ideas for videos, but considering how I have to do nearly all of the work, aside from the narration (thanks Darvinos) any video production will likely slow down dramatically after the semester is over. Until my next New Media class at least, but IDK if it will let me make the same shit.
I also have some deeper lore and a story semi-figured out, along with characters (you ever wonder who's taking the pictures? not the same person who's writing the captions!!!) but they would be hard to implement in this tumblr blog organically, so maybe they'll show up in some videos. I've thought of asking more people for help for this purpose, though I'd need to work out completely how that would work, and the moment that zoolim becomes more than some backrooms world i work on mostly by myself will become scary.
Sorry that this post is a big ramble, I hope yall understand and I swear the Longlegs video will come out pretty soon, it will be worked on again right after I post this lol. But please take care, and thank you for all the support you've shown me so far. It truly does mean a lot to me. I've said it several times but I'll say it again, I never imagined this shitty little art project about weird goobers in the backrooms would get so much attention lol.
ok end of post]
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