#the time mage ; in disguise
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atimelesslullaby · 3 months ago
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Now go home, @wolfvirago Regain your lost time! Home... Where you are supposed to be... The way you are supposed to be...
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Carefully, the cloaked woman gathers ingredients. On her left arm, was a basket. In her right hand, a book. Given that the princess in disguise was still learning how to brew potions, she needed the extra knowledge from a witch's own handwriting to understand the effects of what an ingredient may or may not do.
It certainly was more work than she'd originally anticipated. But there was so much good to be done, by learning how to brew potions.
Though this was the Lost Woods, she could hear the spirits singing. That was why she didn't truly get lost. Saria had done well to teach her about navigating what could turn into a dangerous situation of being completely lost in a maze of trees. Blue cloak waving in the breeze, 'Elizabeth' is on the move again.
Never did she expect to see anyone else here. She near never did, other than the small spirits that sang to those who listened for them. What a bad time to be caught without her scepter. Though she could summon it at will, her hands were kind of full right now, and no way she was putting down the rare mushrooms she had found during this endeavor.
"Are you lost?"
The last she could do was be courteous. She sounded much lower pitched than the princess. A magical ability only granted by her piece of the Triforce. Without that piece, she'd never have such a magic.
"This can be a dangerous forest. It may be best you allow me to guide you back towards that which is more open. I am certain you know how friendly the Kokiri can be."
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vigilantsera · 6 months ago
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Transitioning on Ravnica: A Guide
Introduction
Ravnica, the city of guilds. Of all the planes on which to be trans, it is perhaps the one with the widest variety of options on how to transition. Indeed, each of the guilds seems to have their own preferred method by which their members (or guildless with enough coin) can become their true selves. But if transitioning is your aim, or if you are unaffiliated and seeking guidance, which guild should you join? We walk through the most common process each guild’s members use to transition below:
The Azorius Senate
Widely considered the most boring of the guilds to transition with, the process for the Azorius Senate does indeed largely consist of filing a large number of forms. In some jurisdictions, assessments by mind-mages are required to assess if the applicant is ‘truly in need of gender correction’, though these practices have been made unnecessary in most districts as of now.
Most applicants hoping to change their gender with the senate will find themselves having to file the needed forms multiple times to correct minor procedural errors, paying additional filing fees and correction fines each time (the Azorius often give the Orzhov a run for their money in this department). As such, the speed and smoothness of the transition process with the Azorius is in many regards a matter of the skill of the applicant (or their assistant, hired or otherwise) in navigating the endless bureaucracy of the senate.
However, transitioning with the Azorius does have several upsides, contrary to the popular view of them being the worst guild to transition with. For one, the forms by which one applies to revise their gender double as forms by which to amend any unwanted element of one’s body, and if one knows the proper procedure, one can sculpt their ideal body using their process down to precise elements. This is a far cry from most of the other guilds, where one’s post-transition body will often be quite similar to their old one or have a somewhat random element to how it turns out.
Furthermore, though the process of obtaining, correctly filling out, and waiting for the forms to be filed does often take months, once approval is obtained, the actual process of ‘correction of applicant’s misaligned bodily attributes’ is performed instantaneously via magical decree.
House Dimir
The Dimir are perhaps the most efficient and effective at changing one’s gender of all the guilds. They have mastered countless methods of shaping one’s appearance – illusory, transformative, temporary, permanent, magical, alchemical, and countless more besides. Though their methods were devised originally largely for the purpose of disguising oneself, they know quite well that there are those who seek them for personal reasons more than professional ones.
It is even rumored that for those of the genderfluid persuasion, or who simply enjoy flexibility of expression, that they possess methods to transform someone of any origin into a shapeshifter capable of near-instantly rearranging one’s body precisely and at will.
If they have such skill and magic, why then are they not the definitive go-to for all trans Ravnicans? Well, the answer is quite simply that the Dimir are loathe to part with their secrets, and even more loathe to surrender something of value for less than its worth. They will use their methods to allow those outside their guild to transition, to be certain… if the one who seeks their favor can pay the price.
Over the centuries, countless guild secrets have been surrendered, and many an aspiring trans person conscripted into spy work and other clandestine missions in exchange for the Dimir’s gifts of transformation. Interestingly, it is thought by some that this may be at least partially responsible for the fact that each guild has developed their own paths to transition – so that those seeking to realize their gender have options besides betraying their home guilds to the Dimir. Still, the speed and comprehensiveness of the Dimir’s methods still draw in the curious even in this more enlightened modern age….
The Cult of Rakdos
Known by many as the ‘murder clown orgy’ cult, the Rakdos of course have more than a few ways to change one’s gender. The two most widely known and commonly used will be described here.
First is the way most commonly seen by those outside the cult’s membership, as it is a frequent ‘party trick’ of sorts at their gatherings. This method involves ‘cursing’ someone to shift into the form of the greatest sexual fantasy of another linked person. Though the ‘safe’ version of this spell links the cursed to a specific other person, other variants link the cursed’s appearance shift to the most amorous person viewing them at the moment, the last person to touch them, or the person in the world most attracted to them.
This can involve the ‘cursed’ person’s gender to shift if the fantasy of the linked person is of someone of a different sex than them. Normally, this curse is intended to be temporary, used for a wild night of debauchery and nothing more, but permanent variations exist, and aside from that the curse seems to have a habit of ‘sticking’ to people who enjoy the new bodies it thrusts them into.
Like most things the Rakdos create, while this ‘curse’ is not seen as such by many who it is cast upon, it obviously has a lot of potential for misuse, and even when used ‘properly’, can sometimes shift not just the physical body but the actual gender identity of the cursed, causing them to see themselves as the gender of the body they have been made to inhabit, even if they were happy with their body before. As such, this curse is best used with caution, though given where it comes from, it almost never is.
The second most common method of transition is largely reserved for actual cult members and is quite a bit different than the curse described above. This form of transition is done via an enchanted ritual dagger, and most commonly performed in a fittingly ritualistic fashion. The person who wishes to change themselves is restrained on a table while a cultist wielding the enchanted dagger asks them to renounce the aspects of their body they wish to be rid of. Though commonly performed with an audience (as voyeurism is quite prevalent among the Rakdos), it can and is often done in a more intimate one on one setting.
In any case, the process is quite gruesome on the surface. The enchanted dagger is used to carve away the unwanted parts of the body, literally slicing off genitals, secondary sex characteristics, and carving into the skin where changes are to be made. Though intensely painful, the enchantment on the dagger is that of healing, and as the flesh is parted, it regenerates swiftly into the form of the desired sex. A severed penis will grow a fully healthy and functional vagina in its place, sliced off breasts will reform into a masculine chest, cuts along the face will soften or harden the flesh as it regrows, and the like. A sublime torment that ends in a newly idealized form, born in a ritual of blood.
The Gruul Clans
The Gruul clans, despite their reputation as uncivilized barbarians, by and large have fairly enlightened views on gender. Many in the clans see gender as what it is – a societal construct, and laugh in the face of gender norms and the rigid views many others have on the subject.
As such, quite a few in the clans transition socially only, not feeling the need to change anything about their bodies to feel confident that they are the gender they feel.
That said, for those Gruul who do desire to change themselves physically to match their gender identity, options exist. Perhaps the most common is going to clan shamans who prepare alchemical treatments from herbs, which change the body over the course of a few months. This is essentially the same treatment commonly used by the Selesnya, despite the specifics of the preparations varying somewhat.
The other method some clans use is the trial of the true form. Using a spirit-calling spell, shamans transform an aspirant into a being closer to the spirit seen as closest to them. Typically, this is some sort of animal or beast. Though temporary, when one reverts to their original form after the trial is completed, aspects of their ‘true form’ remain – often animalistic features, but for trans people, this commonly includes a full (or at least partial) transition of their sex characteristics in line with their true gender.
The Selesnya Conclave
The Selesnya take a very open and accepting view to gender and encourage those in the conclave to explore their presentation and meditate on what they desire even from a fairly young age. Those who decide they wish to change their bodies in alignment with their thoughts are given one of a wide variety of herbal alchemical concoctions which, when taken over the course of a few months, alters the body towards different sex characteristics.
Those undergoing this process are not simply given the way to change their bodies, however, and the Selesnya place a large emphasis on the social aspect of transition as well. Those in the conclave who transition commonly find themselves a mentor who will guide them on how to socialize as their new gender.
Though the Selesnya are very free with their resources to physically transition, their attitudes also interestingly lead to their ranks containing many who choose to transition solely through social means, or in only minor physical ways. Conclave members often ask the pronouns of those they meet, and are somewhat famous among other guilds for their members using a wide variety of neopronouns rarely seen in the other guilds, especially not in as large of numbers.
Overall, the Selesnya are one of the guilds most freely accepting of trans people, and are a common choice for guildless, as they offer their herbal remedies and guidance freely to any who come to them. The subtle price of course, is having to listen to their recruitment pitch to join their guild, but despite general social pressure, they don’t make any more insistent demands of those who transition with them.
The Orzhov Syndicate
Syndicate members in high standing often have the money to pursue transition through other guilds that meet their specific needs. The services of both the Dimir and Azorius are popular, as both are efficient, customizable experiences whose main issues are access and money, both of which the Orzhov elite have in spades.
That said, there are two methods of transition unique to the Orzhov, though they are unpopular among the elite for reasons that will become clear.
The first is through so-called ‘total possession’. Though the Orzhov deal frequently with ghosts and possession is a rather common occurrence, total possession is a more involved affair. This involves a ghost completely taking over a person’s mind and going so far as to reshape their body as well. Most commonly, they reshape their host into the form the ghost had in life (though often somewhat idealized). This can of course can be a fairly drastic change when the host is a different gender than the ghost.
Now, obviously this is an ineffective method of transition as long as the ghost remains in control, but using it as a method of transition involves allowing the ghost to reach full possession, to reshape the body into the desired form, and then to exercise them. As this involves the host losing control of their body for some time, not getting much if any control over their final form (unless they called a specific ghost whose living form they wished to look like) and then relying on an outside exorcist, it is considered a risky method of transition at best.
The other method of Orzhov-specific transition is known as ‘soul reshaping’. If someone has given their soul over in debt to another, that new holder of the soul, if they know the right spells, can reshape the soul of the one they hold in thrall to whatever they want. This can be extreme – often being used to make the subject’s mind pliable and obedient and to twist their body into a thrull or other pitiable being.
However, it is certainly possible that a kind soul-holder might reshape someone’s soul so that it fits more with what they view themselves as, with their body soon following suit. In cases where a trans person’s soul is held this way, their soul is usually already ‘shaped’ closer to their desired gender anyway (in such a way as a soul can be said to have a shape) and thus the actual effort needed on the soul-holder’s part is minimal.
Like total possession, the fact that this method of transition requires surrendering oneself fully to another makes it all but unheard of among those with other options, but it is a frequent dream of the highly indebted and the desperate.
The Izzet League
The Izzet league is famous for their odd experiments and outlandish inventions, which might lead one to believe that they’d have a wide range of options for those seeking to change their gender. And in a way, that’s not entirely wrong. But the thing to remember is that it is the Simic Combine who focus more on the biological side of experimentation, meaning that options within the Izzet tend to be less varied than one might expect.
Now, given the highly individualized and experimental nature of the league’s countless inventors and mages, likely there are a dizzying array of unique and one-off devices capable of altering one’s body to fit their gender identity. However, we will focus here on the two methods most commonly found that can perform this effect – both of which are quite effective, so long as you don’t care about remaining humanoid.
The first method is the ‘weird’ method. Weirds are ooze-like elemental creations, and the Izzet are (usually) quite good at making them. Transferring one’s mind into a weird, whose body can then be fluidly reshaped to fit whatever gender presentation one desires, is a well-trodden field of Izzet research, which isn’t to say it doesn’t often go wrong in unpredictable ways, but that’s true of basically anything the Izzet work on.
Similarly in the field of mind transfer, uploading one’s consciousness into a robotic construct body, while not extremely popular, is also a burgeoning field of Izzet research. One could sculpt their own ideal construct body in advance this way, and then live out their life outside of humanity, upgrading or changing things as desired.
The Golgari Swarm
The swarm are an interesting situation when it comes to transition resources. As the guild in charge of handling Ravnica’s trash and refuse, they often come across the methods to cobble together close-enough facsimiles of the methods that every other guild uses in their transition methods and rituals, and it is through these second-hand acquisitions that many members of the swarm make their transitions.
The swarm’s primary unique method of transition comes from specially grown fungi. Similar to the herbal transition methods of the Gruul or Selesnya, these fungi alter one’s physical body towards another gender expression. However, unlike those methods which produce a gradual change across several months, the fungi of the Golgari take effect after just a few doses. This rapid shift is accompanied by intense pain and vivid hallucinations, though those who utilize this method often say that they see both the pain and the visions as important steps not just towards a body they can feel more comfortable in, but towards self-acceptance and the abandonment of fears over not ‘truly’ being their desired gender.
The other method of transition within the swarm is through the sting of the shifter wasp. A single sting from this creature causes a total shift of sexual characteristics over a single agonizing day. The wasps are rare however, and the pain is not always survivable, making this a method seen as dangerous and undesirable. It is also one of the few on Ravnica that is commonly inflicted on the unwary and unwilling. Fortunately, there are many ways to alter one’s body back to what it originally was if one finds oneself transitioned against their will.
The Boros Legion
The Boros are perhaps one of the least interested in the process of transition. They aren’t against it, per se, and it is legion policy to treat all as they wish to be treated, a policy actually enforced and with harsh punishments for violation to boot.
That said, legionaries seeking transition often go outside the guild to obtain the transition services of another guild, something the Boros do allow, if not openly encourage. That said, there is an ‘official’ method of transition within the guild, but due to the legion’s practical, militaristic focus, it is quite specific and comes with certain requirements, to which it owes its relative unpopularity.
Despite being egalitarian in their overall forces, official Boros transition resources are split into two distinct paths for female to male and male to female. There is no official Boros resource for nonbinary members, who typically just seek the services of another guild.
Legionnaires who wish to transition from female to male within the Boros go to minotaur program. This program involves drinking a volatile potion brewed from minotaur blood and bottled lightning which transforms one into a male minotaur. As a side effect, the drinker often goes temporarily berserk, but this is a known side-effect and usually well-handled. The potion is somewhat difficult to make, and as a result, those who take this method of transition are typically conscripted into a specialized unit for a period of time as ‘compensation’ for their use of the potion.
The process for legionnaires wishing to transition for male to female also involves a transformation, but this time and even more drastic one. Only a few legionnaires every year are eligible for this process, an honor often reserved only for the most elite and successful soldiers. The process involves being turned into an angel – and, as some know, the angels of the Boros are all clones of the original angel, Razia. As a result, the transformation necessarily involves taking on the physical characteristics of a female, red-haired angel, rippling with muscles and infused with powerful magic.
Like the minotaur program, the transformation into an angel (often referred to as ‘ascension’) can come with mental side-effects though in this case they tend to be more severe, with new angels often finding their mindset shifting to become more practical, focused, and emotionally detached, save for the emotions needed for battle.
The exact process used for ascension is a closely guarded Boros secret, but it is known that it is fairly extensive – certainly much more than the potion required for becoming a minotaur. Persistent rumors, likely spread by the Dimir, say that the hopeful ascendant’s body is slowly burned away by holy flame and remade by the songs of existing angels. Though new angels are sworn to secrecy on the process, their defensiveness over accusations towards the process working that way seem to imply it is at the very least, close to the truth.
The Simic Combine
The Simic Combine is famous for their bioengineering, and of course, this means that altering a body to fit one’s desired gender is trivial for them.
The combine see transition as something desirable, and many in the Simic transition just to see what its like even if its not a deeply held desire of theirs. Transitioning with the Simic often comes with other body modifications (or 'upgrades' as they more commonly refer to them) and so most trans people in the Simic are also sporting gills, claws, and any number of other exotic features in addition to their new gender expression.
Ironically, despite their well-honed mastery of the art of transition and the stunning array of ‘extras’ they have on offer, the Simic are rarely sought out as a path to transition by those outside the guild, as they have a bad habit of including ‘unwanted additions’ in the form of experimental biogenetic alterations to those outside their guild. That said, those who seek to transcend not only their gender but their humanity often see the Simic as their saviors, and the Simic certainly has no shortage of members willing to perform changes for free to those willing to participate in a few experiments along the way.
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pippin-katz · 3 months ago
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Edwin’s Magic
Alright, this has been on my mind since I watched the show over a month ago. Why the fuck doesn't Edwin actually use magic??
I'm not including mirror hopping or the disguises because that's something both he and Charles do. I'm not talking about the alchemy he does either. I'm referring to spells and incantations.
The reason it drives me crazy is because the show sets Edwin up to be a magic user, but he really isn't. I can count the number of times he uses magic on one hand.
Ep. 1: fire spell, magic lasso Ep. 2: nothing Ep. 3: nothing Ep. 4: nothing Ep. 5: nothing Ep. 6: nothing Ep. 7: nothing Ep. 8: magic lasso
During the boxing scene, Edwin asks when he'll need to hit someone. Charles specifically lays out a scenario where there's a murderous ghost that he needs to save a client from, but specifically says: "and your magic doesn't work". That phrase implies that Edwin regularly uses magic as his go-to skill during cases. In fanfics, Edwin uses magic constantly, because people got the same impression, yet we barely see him actually doing magic!
Give me Edwin the Sorcerer! Or the Wizard, or Mage or whatever title he wants, just let him use magic!!
(ko-fi)
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yuri-is-online · 10 months ago
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Daytime TV Dreaming (A Fyuuture Kid AU Drabble ft. Heartsabyul, Savanaclaw, and Octavinelle)
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While camping in the mountains during Camp Vargas, you encounter a monster exactly like the one you fought off with Ace and Deuce at the beginning of the year. While trying to fight it off again, a strange portal opens up in the mine and a person jumps out of it to your rescue. He says he doesn't remember much, but it's clear when you bring him to Crowley that this boy is also from your world, despite being a mage, and until the headmage can think of a better solution, he assigns "Yutu" to your dorm.
Something a certain someone has an opinion about.
notes: When I was re-working my masterlist I deleted a fic that I meant to be the start of a series where Yuu’s child travels back in time to try and prevent the destruction of Twisted Wonderland and their parent's untimely death. For some reason I wrote that child as having been born after Yuu was forced to leave Twisted Wonderland with modified memories, so he doesn't actually know that much about his dad until he gets iseakaid just like Yuu did to attend Night Raven in a much more dystopian setting. Anyway if I ever go back to that concept I'll probably re work it, but I thought it would be fun to share my notes about the guys reaction to this newcomer who gets sorted into Ramshackle Dorm. They/them used for Yuu as always but they are implied to be afab, "Yutu" is not meant to be the child's real name, and he is meant to be wearing a disguise to make his identity less obvious. Actual fic can be found on my masterlist.
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Heartsabyul
Ace- is legitimately worried about the intentions of this weird newcomer but it comes off as him being a jealous brat so no one takes him seriously. Look, something just doesn't feel right about this! Your world doesn't have any mages but now one shows up? And he's weirdly familiar with you? Cmon someone other than him start asking some questions please! Tries to have "a talk" with Yutu, who is trying really hard to understand what his parent saw in his dad and... just not getting it at all. RiP Ace you have been assigned cringe before the kid has even been born.
Deuce- only concerned with making a good impression because if this person is from Yuu's world then they might value his opinion on.... things. Also an honor student would try to win over his crush on his own merit and not by intimidating potential competition. Actually ends up befriending Yutu and really liking his vibes, which gives the boy a lot of guilt because he knows his dad would probably feel very guilty if he knew what his son's life has been like.
Trey- he is slightly worried about how Yuu will handle having to take care of an actual person and not just a monster, but he also feels like it is none of his business so he doesn't pay too much attention. But then Yuu mentions that Yutu is a pretty talented baker and that's why they haven't been bugging him for sweets as much. Well isn't that just ADORABLE??? Trey isn't upset about this at all nope, not one bit. He's extremely upset and Yutu is stirring the pot because he thinks making his dad angry is funny.
Cater- oh look, another person who won't be a part of his life eventually. He doesn't get any weird vibes from Yutu so he doesn't worry about what his appearance might mean too much, but there is something about the way the newbie insists on trying to be his friend that reminds him a lot of Yuu and isn't helping with this whole "denial of the crush" thing he is trying to do. If he didn't know any better he would think Yutu was doing it on purpose.
Riddle- immediately starts butting into Yuu's life more to give them advice about being a proper housewarden. Not that he didn't already see them as one, it's just disciplining a human student and disciplining Grim are a bit different and no he is not using this as an excuse to spy on the Prefect how dare this brat suggest his intentions are impure?!?! (Ah but you see Riddle you can't just take Yutu's head off in front of their Prefect because you want them to liiiike you and he is so going to use that against you.)
Savanaclaw
Leona- understands that something is not quite right as Yutu's explanation of who he is doesn't quite pass the sniff test. Literally, the brat smells like Yuu with his magic and since Leona was one of the people who got a good look at the portal Yutu came through he pieces things together pretty quickly. Not that he immediately goes and pulls a Vader on the kid, he just makes it clear he knows there is some time travel involved and demands to know what his goals are. He can leave the family shit for after he's secured the kid's existence.
Ruggie and Jack- while they have different opinions on the new kid, Leona's sense of smell still tells him Yutu's identity and as their dormleader he feels the need to take them aside and mention what he knows... sort of. He tells them that he's pretty sure time travel is involved and that Yutu is related to Yuu, but he neglects to mention the whole bit about who he thinks the father is... which drives them insane in completely different ways.
Ruggie thinks that since you clearly have a thing for beastmen anyway he would be stupid not to shoot his shot. He doesn't give two shits about whether or not Yutu is his kid, time isn't real so he can just rewrite it a bit.
Jack is determined to treat Yutu fairly and protect him since you are his friend and that's what friends do for each other's kids. Has a full blown panic over whether or not this might give the kid an identity crisis and takes him aside to reassure him he doesn't want to replace his real father, and that he will be happy as long as Yuu is happy. que the world's most awkward conversation
Octavinelle
Azul- Oh? Ramshackle has a new dorm member? And he's a mysterious mage... allegedly from the same world as Yuu... something doesn't make sense here but while he is figuring that out. Capitalism ho! This is a great money making opportunity he is observing and scheming and thinking about the perfect contract to get Yutu to spill all his secrets. Unfortunately, Yutu seems to be afraid of him for some reason? Not Floyd or Jade, just him. He can't say he dislikes it... but it is a bit odd, at least it gives him something to talk about with you???
Floyd- Also saw the portal that Yutu came through and thinks something must be up with how close the guppy seems to want to be with Yuu. Starts calling him baby shrimpy as a joke because of how clingy he is to you, but he really really hates it. He can't fight baby shrimpy because that will make you not like him, and he can't scare baby shrimpy off with a deal because he's weirdly smart with those sort of things. He also seems to really look up to Floyd... like that one spiderverse meme, and Floyd hates it! he already had a hard enough time getting Yuu alone when Grim was around he doesn't need a second baby unless it's actually his >:CCC
Jade- a new mage? How delightfully unpredictable. He's probably the only one genuinely happy Yutu is around because of how funny the story of his arrival is. The only upsetting thing about this is that he wasn't able to go camping with Yuu himself. Like Azul he senses something is wrong with Yutu's story, but he doesn't intend to press him until he has the new kid's trust. He's just here to help after all, there's nothing to be afraid of so long as there is no need for him to be jealous.
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dailyadventureprompts · 7 months ago
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Adventure: Grasping for Answers
Throughout their early adventures the party come into conflict with the agents of the mysterious mage known only as "The Ravelling Hand", a villain of uncertain identity who seems to have lots of schemes and no qualms using violence, trickery, and unexpected magic to get what they want.
Adventure Hooks:
The party first become entangled with the hand's minions when they're asked by an innocuous travelling merchant to deliver a small wrapped parcel to the wizard living one town over. The wizard isn't open to receiving guests, and after sneaking or charming their way in, the party will find out why: her apprentice has been kidnapped, the parcel contains both of the boy's index fingers as well as a note explaining that she can have the rest of him back in exchange for several dangerous texts in her collection, delivered by the party to the same intermediary who hired them. A brawl is likely to ensue as the wizard suspects the party is in on the blackmail, but if they can talk her down maybe they can figure out a way to work together to get the boy back before any more harm comes to him.
Most thieves know better than to try and rob a magic item shop, but most thieves aren't armed with dispel magic infused salt grenades to neutralize the shop's ubiquitous defences. A rash of these attacks across the duchy has shopkeepers worried, and one hires the party to stake out their store for the night when they suspect someone is casing it. Do the party trail the robbers back to their hideout, or interrupt them mid heist only for combat to delay them long enough for those indiscriminate defences to start turning back on?
Spoiler Alert: The mage is in fact an arcanely gifted lesser kraken by the name of Dlexx who seeks to avail itself of all the magical knowledge amassed on land. Sure the deep has its own mysteries but there's a thriving trade in spellscrolls and arcane tomes that don't make it below the waves. Using an old lighthouse as a disguise for its massive form while on land, it uses telepathy and sendings to direct its minions without ever revealing its true nature. Imagine the party's surprise when they roll up to the villain's lair expecting to bully some crusty nerd with a ratty beard and instead the lair sprouts tentacles that drag them into the crashing surf.
Challenges & Consequences
Finding Dlexx is an adventure in and of itself. When questioned, most of the mage's minions admit to never having met their employer, and those high ranking enough to have been summoned to a place called "saltbite tower" in dreams only to later have their memories muddled. Careful interrogation and study of local maps will have the party realize that the tower is infact an abandoned lighthouse, which will narrow their search as they comb the costline for their enemy's lair.
Actually defeating the Ravelling Hand might prove too much for early level adventurers, as in addition to being a powerful mage the kraken is literally in its element, able to breathe and move while the heroes flounder. Dlexx will toy with them, throwing unconscious foes out of the water the way a fisherman throws back a catch that is too small. When the battle is over and it's proved it's point the kraken will collapse the tower and leave into the wide ocean, telepathically taunting them with their inability to follow.
Though the Ravelling Hand will not resurface for some time, the destruction of the tower and Dlexx's retreat into the deep is partially a bluff. The kraken chose that particular lighthouse because it was a short distance away from the coral reef into which it scribed its arcane learning the way a wizard records spells in a book, coiling arms etching formulae into hundreds of yards of living stone. Dlexx must periodically return to the reef to add spells to it, and sightings by locals (or the occasional fish manifesting with magical talent) might clue the party into the reef's existence.
A pair of merfolk siblings named Crashing-Tide and Arcing-Mirror serve the Ravelling Hand as apprentices and scribes, having promised seven years of utmost loyalty in exchange for the chance to bring the arcane knowledge of the surface back to their community. They tend to the reef, and allow the Kraken to borrow their eyes from afar so that it might study the spells scribed there. Several years into their pledge, Crash (the sister) has come to idolize Dlexx and the power it wields above and below the waves, wishing that the whole of their shoal to come into its service. Mirror (the brother) is skeptical, well aware of the kraken's manipulations and distantly suspicious of the conflict that it invokes. Perhaps if the party can intercede with these two they can learn more about their enemy's plans, though doing so will take some careful diplomacy.
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mentalpolaroids · 1 year ago
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Wolf's Home
(Part I)
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Geralt of Rivia x female!Reader
Summary: Geralt takes Ciri to Kaer Morhen and reunites not only with his family of witchers, but also with the person that makes him feel at home the most
a/n: this is sort of rewrite of S02E02. Sorry for the use of (y/n) but couldn't really think of a name for the reader. Also, this is my first try at writing for The Witcher so be nice to me please!!
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She woke up that morning expecting to face another routine-repeating day, possibly with an occasional healing of one of the witchers coming back to Kaer Morhen from a hunt, or coming up with a new excuse as to why she didn’t want to eat whatever crap Lambert cooked for them. His turn on food duty was always a dreadful one.
Her days were never too adventurous, not since Vasemir had insisted on a more permanent stay at the keep two years ago, when she was dragged through the Blue Mountains by a silver haired witcher, both injured, after fighting and killing a monster together. An encounter she still couldn’t really understand to this day, how they happened to be in the same place, at the same time, looking for the same creature, but she knew better than to question Destiny. 
Even with her own wounds to take care of, she still healed Geralt of Rivia first, who fell under her natural charm like a trap. He wondered if it was a spell, the way he so easily was put at ease in her presence. She was a mage after all. But as the days passed, he concluded that there was no spell besides the one used to close the gash on his abdomen. That woman was simply a caretaker by heart, one that somehow remained open and pure even knowing of the existence of nasty beings out there in the Continent. Everyone else in the Fortress seemed to be as mesmerized, and so, she was welcomed with open arms to stay, and heal, and fight with the witchers. 
The ropes were starting to burn the palm of her hands from all the knots she had conquered in the last hour, but she definitely didn’t mind because it was at least keeping her hands warm as she stood outside, light snow falling over the already white ground. 
One of the few advantages of the icy weather was that they could hear when someone was approaching, the crunch of the footsteps over the snow being hard to disguise. She heard those in the distance, but it was of a horse. (y/n) dropped the rope and grabbed her sword, preparing herself for the sight of the intruder before making her own known. But, the sight wasn’t at all what she expected. She didn’t know what to expect at all, but it sure wasn’t a familiar brown horse carrying Geralt of Rivia accompanied by a blonde girl, who (y/n) quickly convinced herself must’ve been a princess, if not for her looks, for her posture. She looked like she didn’t belong there, nor next to someone with the nickname The Butcher of Blaviken. 
The girl got down from Roach and looked around curiously. Her dress blended with the snow, from afar, (y/n) wondered if she was even real. Her gaze didn’t last long on the girl when Geralt got down from his horse too, the mere sight of his face barely visible under his dark cloak sent a shiver of excitement to her stomach. He had always had that effect on her, but it seemed the longer she went without seeing him, the stronger the sensation got after meeting again. 
The witcher and the princess shared words (y/n) couldn’t really hear from where she was still in the hiding, and as they started to walk towards the main entrance of the Fortress, the mage put down her sword and walked towards them. 
“You sure we’re safe here?” the princess asked Geralt, who walked in front of her. (y/n) was not close enough to hear the question, not yet to be noticed. 
“Safer than out there.” 
Her voice seemed to echo in the silence of their footsteps coming to a stop, both turning their heads to their right, finally acknowledging her. Geralt’s lips curved into a brief smile, his yellow eyes softening when they locked with hers. (y/n) smiled back, the shiver in her stomach was now climbing to her chest and for a moment she forgot he could probably feel her heart beating faster. Good thing she didn’t mind him knowing how she felt around him. 
Three steps away from coming face to face with the witcher, she slowed her pace, planning to walk past them. 
“Well, well, well, if it isn’t my dearest friend in all the Continent.”
“It’s great to see you.” 
“Oh I’m afraid I was speaking to my best girl here.” (y/n) approached Roach, caressing the horse over her nose and planting a light kiss on her short fur, “But it’s great to see you too, Wolf.” she walked towards him again, for a second forgetting it wasn’t just the two of them there. The way Geralt followed every step of hers, his gaze warm even in the middle of a Winter day. (y/n) opened her arms to him, “Welcome home.”
The man embraced her tightly against him and it felt like getting drowned in memories of his days with her. He had forgotten how much he cherished her affection, and holding her reminded him how nice it was to let his guard down for a brief moment. It all felt like he had never left. 
“I missed you.” he murmured, unrecognizably self-conscious. He surely didn’t enjoy showing this vulnerable side of him, especially in front of someone else.
“I’m sure you did.” (y/n) let go of him, casting him a warm, welcoming smile, before looking to the girl standing behind him, now more curious about the pair’s dynamic than the Fortress, “And who’s this poor thing having to deal with your company?” 
“This is Ciri.” 
“Ciri.” (y/n) tried the name on her lips. She walked towards her with the same welcoming smile, but a different fondness in her eyes, “It’s nice to meet you, Ciri.” she said as she extended her hand to the girl, “I’m (y/n).”
“It’s nice to meet you too.” she spoke softly, clearly wary of meeting a new face, but the shadow of a smiling curve on her lips showed potential trust as she accepted the handshake. After all, the woman was obviously someone dear to Geralt, “I’ve heard a lot about you.”
“Is that so?” (y/n) smirked, hoping the cold outside cooled the warmth spreading across her face. She turned to Geralt, who watched the two girls interact, but the words were directed to Ciri, “I’m sure I have a lot to hear about you, too.” It was a warning to the witcher: an endless night of chatting was to come, questions needed to be answered, stories to be told and his whereabouts to be known. 
As if reading Ciri’s mind, (y/n) squeezed her shoulder and tilted her head towards the entrance, “Don’t worry, you are safe here.” 
“Keep up.” Geralt told the girl, and both followed (y/n). 
They both pushed the heavy wooden doors and walked into the main room of the Fortress that was occupied with chatty men and the smell of burning wood and ale. (y/n)’s words echoing through the wide space caught their attention. 
“Look what the snow dragged in, boys.”
All eyes turned to the mage and the murmur came to a stop when everybody noticed the figure standing behind her. Her attention turned to Geralt as well, in time to see him remove the hood of his cloak and finally getting a decent view of the face she missed so much. She also checked on Ciri, who looked uneasier than before, standing in the middle of a room full of men. (y/n) winked at her, hoping to reassure her everything was alright. Geralt noticed, and he too turned to the girl and nodded at her before moving to stand beside (y/n) as Lambert stood from his seat and walked towards them. 
“Where the fuck have you been?” 
“We thought you got lost.” Coën followed Lambert, “Or killed.” 
(y/n) rolled her eyes. Geralt smiled tenderly.
“Not yet. Sorry.”  
The mage elbowed his side. She had always hated when he implied the possibility of his death at any moment, considering what he was and he did, in reality it wasn’t a massive impossibility. Still, even a simple joke triggered a non-existent grief that resided in her chest everytime she had to see the witcher leave and go long periods of time without hearing a single word from or about him. In his presence, (y/n) pretended he would stay forever, and if he didn’t stay, he would come back. Everytime. 
Geralt caressed her back and brought her in for the embrace Lambert had already initiated. He then went on greeting and hugging the other witchers and, more than ever, Kaer Morhen felt like a real home. The family was back together. 
“I guess I’m back to being second favorite now that you’re back.” Lambert complained to Geralt, referring to (y/n).
“Who said you were even a favorite in the first place?” 
Geralt laughed. 
“I hope you’ve all been treating her right.”
“We do, but she’s a mean one. Lucky for her, we don’t dislike her cooking.” 
The banter was interrupted by Vasemir, who entered the room already smiling at the sight of the silver haired witcher. 
“Wolf. You’re home.” the elder joined the commotion, “Finally.”
Ciri, still feeling out of place, placed herself visibly between Geralt and (y/n).
“Yeah. I had to make a few stops.” the witcher replied, referring to the princess next to him. 
“He’s home!” 
Once again, the commotion grew around Geralt as they kept celebrating his return. Ciri smiled shyly watching the content interactions.
“Come on,” (y/n) extended her hand for the princess to take, “I’m going to introduce you to everybody.”
When everybody settled enough for the mage to be able to order everyone to be nice to Ciri, the men were somewhat curious about the unexpected guest. The girl seemed less vigilant as she was offered a seat and cup and conversation started flowing as if both her and Geralt had always been there. 
(y/n) stood next to him, a sigh leaving her nostrils as she crossed her arms and discreetly nudged the man’s broad figure. 
“Yeah, I know. I have a lot to tell.”
“Yeah. You do.” 
Geralt looked down at her to meet her eyes and, with a soft motion of his hand, uncrossed her arms. He smiled, in a way she knew he was promising to stay for a while. She couldn’t tell what he thought her eyes were saying, but whatever it was, he felt the need to hold her hand, hidden behind his cloak, caressing the cold skin of her knuckles with his thumb. 
“I’m home.” his hoarse voice, along with the softness of his touch and stare, nearly warmed her up on the spot. 
In the back of her mind, there was a voice telling her he would eventually leave again, but for once, she shut it down. 
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Part II soon!
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ohnoitstbskyen · 9 months ago
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Since Riot Forge has been offed by management, what other characters and storylines would you want a game about?
Honestly, not even necessarily champions. You know what would be cool? An honest to god Stardew Valley style farm simulator where you're, like, trying to run a farm in the Demacian hinterlands. All the usual mechanics: growing crops, mining, crafting, maybe some light combat, lots of dateable NPCs, your grandad's ghost appears and judges you if you haven't gotten laid by the end of year 4, all the usual normal stuff.
But then also there's a mage or two who lives in town, one of the villagers who helps you out, that hot NPC you're trying to date. Maybe the kid you'll eventually have with your spouse could be a mage. And the Mageseekers come around every few years looking, and asking questions, and taking people away from your community, and you need to make some decisions about what you're going to do about that. Do you sell your fellow villagers out to the authorities, in return for rewards, or do you find a way to resist?
Like, that kind of a thing. Or a 4x or Total War style game where you play as a Noxian commander trying to expand and colonize the Valoran continent, pushing against the borders of Demacia and the Freljord. Crusader Kings-like set in Shurima where Azir is trying to unite his new empire.
Heartless Frostpunk-style management game where your goal is to help your Freljord tribe survive an especially harsh winter. Tavern management game set in Bilgewater where you're trying not to run afoul of pirate gang politics. Visual novel where you play as a tormented soul on the Shadow Isles trying to escape from Ruination by finding the Hallowed Mist manor from Legends of Runeterra.
This is one of the things that frustrated me about Forge, that it was still stuck in this "THE LEAGUE OF LEGENDS CHAMPIONS ARE THE MOST IMPORTANT PART OF OUR UNIVERSE!" framework that League of Legends itself is stuck to, rather than trying to profile and expand the universe itself as an interesting setting that people might love all on its own, the way people love Middle Earth whether or not Aragorn happens to be there, or the Star Trek universe regardless of who's captaining the Enterprise that day.
Oh, also, dating sim set in Piltover and Zaun where none of the dateable options is a champion, but every playthrough, one of them is randomly selected to actually be Evelynn in disguise, and if you can't see through her act in time, she kills you in agonizing (horny) ways.
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bethanythebogwitch · 8 months ago
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My favorite magic system from a game I haven't actually played is from Mage: the Ascension. It kind of fits as both a hard magic system and a soft magic system at the same time because there are some hard rules, but its mostly very open. To become a mage you have to realize that reality is not what it seems. In MtA, reality is whatever the majority of people believe it is, known as the consensus. The consensus in modern days is pretty uniform everywhere, with small variations based on where you are, but it used to be wildly different based on the cultural beliefs of the local people. A mage is a person who realizes that the consensus isn't true reality and gains to power to act outside of its rules. Any given mage's abilities come from their own personal view of reality, known as their paradigm. A mage's magic can do basically anything, as long as it is accounted for in their paradigm. So a mage who's paradigm includes the classic Aristotelian elements can perform magic based on that, but if their paradigm doesn't include animistic spirits then they can't commune with those spirits even though other mages could based on their own paradigm. The problem with this is that the consensus doesn't like it when you go around breaking its rules and will punish mages by slapping them with an effect called paradox. Paradox can be anything from a spell failing to getting shunted into your own personal pocket universe. Nothing generates paradox like being seen doing magic by sleepers (people who are not mages and still live fully within the consensus). Most mages either only use magic around other mages or, if they need to cast around sleepers, will disguise their magic as a mundane effect. Someone throwing a fireball from their hands will generate major paradox because the consensus is that people can't do that. However if a mage holds a lighter up to a spraycan before casting their fireball, the sleepers can rationalize it as something that exists within the consensus and not as much paradox will be generated.
In the dark ages, magic was part of the consensus and mages could openly rule over the sleepers because everyone believed in magic and therefore magic was part of the consensus. In response to the tyranny of the mages, a group was formed called the League of Reason, who wanted to introduce a new form of magic to the consensus that everyone could use. This form of magic was based on logic and reason and was called science. This led to the ascension war, where the League of reason sought to remove magic and superstition from the consensus and a very loose coalition of mages called the Council of Nine Mystic Traditions want to keep magic in the consensus. And the League of Reason won. A mostly rationalistic, scientific worldview has become the consensus worldwide, forcing the Council into operating underground. The League of Reason has become the Technocracy, a worldwide secret organization ruling the world from the shadows and trying to stamp out magic and any other form of "reality deviants" to keep humanity safe, even if they have to suppress basic human imagination to do so. Notably, the earliest books for the game very much said "Traditions good, Technocracy bad", but later books went for a much more grey approach to the conflict between them, making it clear that both sides really are doing what they think is in humanity's best interest even if their ideas for how to do so are fundamentally incompatible.
What's really interesting is that science and technology really are a form of magic and technocrats are mages, even if the Technocracy would vehemently deny this. Technology is a form of magic that everyone can use because its part of the consensus and science doesn't discover new facts about the world, It creates those facts and applies them to the world. The Technocracy's super-advanced technology creates paradox just as much as magic does because personal anti-gravity suits and mass-produced clones violate the consensus just like throwing around fireballs and conjuring demons does.
Mage: the Ascension is a super fun setting because just about any fantasy or sci-fi trope can exist here. Classic pointy hat and wand wizards can battle cyborgs armed with self-replicating nanotechnology. Anti-authoritarian punks can hack your wallpaper to spy on you because they believe all reality is part of a unified mathematical whole that the internet gives us access to. A group of spacefarers can ride the luminiferous aether to mars only to encounter Aztec shamans who asked the spirits to carry them there thousands of years ago. A powerful mage can create a time loop by convincing their younger self to obtain enlightenment through the power of sex, drugs, and rock and roll. Two people can have an argument over whether the guy they just met was an alien from Alpha Centauri or an elf from the Norse nine realms and both of them can be right. Animistic spirit-callers can upload themselves to the internet to combat spirits of malware. And an angry mage might just teleport you into the sun because they believe distance is just an illusion and therefore have the power to make anything go anywhere with a thought. It's a wild ride.
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atimelesslullaby · 3 months ago
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Now go home, @truly-quirkless! Regain your lost time! Home... Where you are supposed to be... The way you are supposed to be...
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"I hope your travels are safe."
In both hands, held at rest, was her golden scepter. She'd remain on guard for now, she wasn't sure about this person. But it was important that she watch out for those in Hyrule, even when she was disguised as Elizabeth. It didn't matter if they were travelers, citizens, or otherworldly beings. As long as they weren't causing trouble, it wasn't her place to step in.
A master of time magic was best to understand that you weren't to mess with the time stream unless as last resort.
The blue clothed woman, whose near entire face was covered in shadow, held a gentle frown. It was mostly all she said, her voice much lower pitched than the princess. She used magic to change the tone of her voice, otherwise she'd be immediately discovered by anyone who had met Princess Zelda.
"Monsters roam the fields. I find myself battling often, but it's nothing I can't handle. Do you need an ally, or can you handle the monsters as well?"
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ysrwii · 1 year ago
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Gods and Goddesses from Wakfu
Goddess Cra, her followers are archers (read "Cra" backwards and you get "Arc", French for "Bow")
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God Ecaflip, his followers are gamblers (read "Ecaflip" backwards and you get "Pilface", French "Pile ou face" means "Heads or Tails")
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God Eliotrope, God-King Yugo. His followers use portals. His followers are not actual people, they are his mirror images created through incident, through time warp during his fight (read "Eliotrop" backwards and you get "Portoile", French for "The Portal")
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Goddess Eniripsa, her followers are healers (read "Eniripsa" backwards and you get "Aspirine", French for "Aspirin")
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God Enutrof, his followers are obsessed with treasures and gold (read "Enutrof" backwards and you get "Fortune")
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Goddess Feca, her followers are great "tanks" ("Feca" is an anagram for "Café", French for "Coffee". She was named after 1 of 3 favorite snacks of creators. Another version is that battles of Feca goes for so long that you need several coffee not to fall asleep during it)
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God/Goddess Huppermage, its followers are mages who can use all 4 elements, plus Light (it's a not an actual God/Goddess, but some mysterious and invisible force called Krosmic Balance)
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God Iop, his followers are warriors/brawlers ("Iop" is a reference to "Yop", brand of yogurt drink from Yoplait, 2nd of 3 favorite snacks of creators)
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God Osamodas, his followers capture and summon creatures, they use whips, and can transform in semi-dragons (read "Osamodas" backwards and you get "Sadomaso", an acronym for "sadistic masochist")
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God Ouginak, his followers can transform into werewolf-like dogs ("Ouginak" is a reference to dog food brand)
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Goddess Pandawa, her followers are martial artists who love to drink ("Pandawa" is an anagram for "Padawan", Jedi apprentice in the Star Wars. Another version - short for "Panda Warrior")
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God Sram, his followers are stealthy assassins (read "Sram" backwards and you get "Mars", a reference to 3rd of 3 favorite snacks of creators)
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God Eugor, his followers are bandits who use guns and bombs (read "Eugor" backwards and you get "Rogue". He is Sram in disguise)
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Goddess Sacrier, her followers are brawlers/berserkers ("Sacrier" is a reference to "Sacrieur", French combination of "sacrifice" and "crieur" - "a person that shouts", they used their own blood for attacks in Dofus and some of their attacks damage them back)
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God Sadida, his followers are tree people, who use dolls (read "Sadida" backwards and you get "Adidas", a reference to shoe and sportwear brand. Full name of class is "Sadida's Shoe", but funny thing is that Sadida followers don't wear any shoes)
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God Foggernaut, his followers in Dofus are humans, in Wakfu they are robots with human souls. But it is speculated that only part of them are robots and they are atheists, while some of them are still humans and worship the God (its name is derived from Phileas Fogg and The Nautilus)
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God Xelor, his followers use time magic (read "Xelor" backwards and you get "Rolex", famous expensive watch brand)
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God Masqueraider, his followers use various masks (their name comes from "bal masqué" (masquerade ball), which participants attend wearing a mask, like Masqueraiders do)
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hs-transfusion · 9 months ago
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> NEPETA LEIJON
HEMO: Violet (#6A006A) TROLLTAG: aquaticCatfish [AC] SIGN: Aquale, Sign of the Relaxed STRIFE: macekind MODUS: Bubble LUNAR SWAY: Prospit MYTH. ROLE: Mage of Life LAND: Land of Lilypads and Xs
AC: 83 < bubblubblubBLUUUHHHH cant i dew that some time tominnow???
Nepeta is all about the easy life. The easy life, coincidentally, is quite easy to achieve when you're a SEA DWELLER and all of society practically bends over backwards to accommodate you. She loves LOUNGING AROUND, purchasing COPIOUS AMOUNTS OF STUFFED ANIMALS and basically doing as little in life as physically possible.
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She enjoys ROLEPLAYING ON THE INTERNET, particularly adopting a lowblood persona (either out of a sense of morbid curiosity or as a very elaborate bit). Unfortunately, she has since formed a SERIOUS MOIRALLEGIANCE with Equius, who believes she's an OLIVEBLOOD. It's gone on too long for her to bear to spill the beans now.
Nepeta's BUBBLE Fetch Modus allows for effortless depositing and retrieval of items... But there's only SO MUCH ROOM in her sylladex. If the bubble bursts, her ENTIRE INVENTORY WILL BE DROPPED.
Nepeta's lusus is classified as the LUMINOUS SINKSAC; an anglerfish-catfish hybrid that lurks DEEP BENEATH THE SURFACE and lures in prey with its ATTRACTIVE BULB. Like most things in her life, her lusus SPOILS HER ROTTEN with treats.
The Land of LILYPADS AND XS is a primarily aquatic planet full to the brim with TREASURE CHESTS along the seafloor. Retrieving them is no problem IF YOU CAN SWIM... unless you consider the VICIOUS UNDERWATER SERPENTS a problem. HEMERA doesn't seem to wait to bother with those that STOP AT THE FIRST OBSTACLE.
Nepeta's ancestor is known as HUNTRESS MASCHERA, a devious bounty hunter with a KNACK FOR DISGUISE. She's amassed a VAST FORTUNE from killing for the highest bidder, occasionally HUNTING ANIMALS FOR SPORT as a hobby. An anonymous bidder hired her to execute The HIVEMIND undetected.
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angelsbless · 8 months ago
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Hiii, could you do a mashle Innocent Zero x reader (maybe how they met?!)
Well well well i actually didn't expect to receive an innocent zero ask, this is quite interesting actually it took me time to think about it. ( Can't blame you tho he's fine hehe). here you go dear i hope you like it 🤍.
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Innocent zero x reader |( how you met)
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As you know innocent zero is a great mage and is looking for more power and perfection to be the ultimate creature and the non-defeatable. As he was on his journey to obtain power while disguised he met you, you were a class S mage and an archaeologist interested in old great magic and magic history and books. So it was the greatest opportunity for him to take advantage of you.
He introduced himself as a new archaeologist needing help so you could offer him joining you and that's exactly what you did. He was surprised at your welcoming and charming smile because he never actually saw anyone smiling at him like that. As your journey continued he started observing you more and more, the way you got excited over the little details and your excitement whenever you found some old magic books or a new spell graved on a stone. He thought it was annoying, how could someone be this stupid? Why are you excited? it's nothing but magic and books, he wanted to get rid of you right away, he was trying to give the same energy back but it was hella difficult. Even if he thought so, it didn't bother him to see your smile and hear your giggles " just a little more " he said this to himself every day while being your company, until one day he found himself smiling at your gestures thinking you're kinda amusing, he liked it whenever he teased you and actually enjoyed your company?
To think that someone will be this comfortable around him and taking care of him was impossible, you were just too kind and too gentle while dealing with him, he never wanted to admit that but he liked it, he was delaying his plans and his priorities and convincing himself that it's too soon, just to still receive your sunlights. He hated the idea that he should stay away from you after that.
So when he decided it was time to leave he just took your hand and finally showed you his real self and then said " i never thought I'd ever say this but you should keep annoying me, you're not going anywhere else but near me, and no one is allowed to see that smile of yours. " He said and then kissed your hand. He was taken off guard when you told him that you knew who he is and that you don't mind, he just smiled a bit of mischievously and said under his breath " what a woman i got myself involved with ". HE WAS AMAZED !
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snivyartjpeg · 10 months ago
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last time i did a PMD au, so now it's time for a pokemon au!
more lore under the cut:
yuma and makoto are kinda like the subway bosses - a challenging post-game double battle duo. yuma's pokemon focus on status moves and support while makoto's are sweepers. they compliment each other perfectly
mimikyu used to mimic pikachu, but after befriending yuma's pikachu, it has decided instead to take creative liberties with its disguise
yuma and makoto's team on the doodle page are not battlers. theyre just pokemon that chill with them
yakou is a retired professor! the stoutland actually used to be a lillipup belonging to his wife.
tatsugiri is known for hiding from danger inside dondozo and plotting from within. yakou felt a little solidarity with the guy and brought him into an extra sturdy "dondozo" (submarine)
for protection, yakou gifts yuma a pichu when he first enters the NDA. eevee was already yuma's (or, well, no.1's) partner because im basically borrowing the idea from pixelatedraindrops's au, but it isnt much of a battler (yet)
halara is the strongest trainer of the bunch and takes competitive battling seriously. just like them, their xatu can see into the past with perfect clarity by covering the eye that sees into the future.
yes they're still allergic to cats. alolan persian is simply worth it. just look at em! this was also inspired by loremaster's pokemon au bc alolan persian is such a good pick for halara's favorite
fubuki's celebi isn't technically hers- it's a longtime friend of the clockford family that was sent to look after her
she has a frosmoth bc her name means Blizzard! also that moth looks like it owns gucci. she has a delphox because she's a huge JRPG fan, and i think she'd love the mage class. only second to the hero!
yomi's malamar and gengar join in on the fun whenever he's torturing prisoners, but his houndoom sometimes seems sad about it.
vivia doesnt put effort into catching pokemon. he just tends to... attract them... whether he likes it or not
shinigami is an actual duskull, but in the labyrinths she turns into her humanoid form.
desuhiko seems to have a pawmot and nothing else? how does he get around during investigations so fast?
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weirdsht · 2 months ago
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Disillusioned 15 . Limelight
a/n: ngl I'm starting to hate this, it's just that my writing style doesn't seem fitting for a series. maybe next time I'll stick to one-shots lol
also I'm so so sorry for the late update. I'm so busy I haven't slept for like a week now. However, I found some free time to write huhu.
tags: injuries, blood (it's cale what did you expect), self-doubt, war
English isn’t my first language so there will be grammatical errors
Pls don't repost my work anywhere without my permission
Constructive criticisms and any kind of interaction are more than welcome
Requests are currently closed but my ask are still open (read pinned)
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_____’s time in Vegas City had been relaxing. There’s no way it wouldn’t be when everyone, mainly Cale, made sure it was. And the healer is grateful to all of them. It gave them time to think and lament over the devastating news they had received.
In turn of that kindness and space, _____ made sure to recover after they left the Caro Kingdom. It wasn’t easy, all they wanted to do was lay on the bed all day and cry. Getting energy for the slightest task, even eating, was so hard. But they still pushed themself, because war was approaching.
The battlefield is calling and its first target is their new home.
So the healer pulled themselves by their bootstraps. Even as everyone tried to assure them that it was fine to not be okay they still spared no effort to recover from their depression and be back to normal.
“Basen-nim will handle communications. The Count and Countess will be on the battlefield. Lily-nim is too young.”
Currently, Cale and _____ are having a disagreement.
“That doesn’t mean you’re the only option left. The Henituse have a lot of retainers and people we can use.”
“But can you really go all out if it isn’t one of your direct people guiding the citizens?”
Cale could only furrow his eyebrows at that retaliation. The two are currently disagreeing whether or not _____ should be in charge of leading and guiding the citizens once the Paerun Kingdom attacks. 
Silence lingered for a few seconds. Cale knows that _____ is right. Especially after that northeastern nobles meeting… Cale can only have peace of mind if the one in charge of the citizens is someone he knows. Someone he trusts
_____ reached out towards the redhead, holding his hand to show their resolve.
“Cale, I’ll be fine.”
The healer can feel Cale squeeze their hand back.
“Fine…”
Cale pauses for a moment and _____ thinks they are nearing the end of the discussion.
“But let Raon cast magic on you for disguise.”
Apparently _____ thought wrong.
No way are they allowing the young dragon to cast and maintain magic on them when they need his mana to maintain the barrier. It would also be dangerous to ask another mage for a disguise when there’s always the possibility of their enemies bringing mana disturbance tools.
“Cale you know we can’t do that.”
“Yes, that’s why you better just stay inside the castle walls or beside me and Raon.”
“I can’t do that either. I promise I’ll be safe, plus I’ll be wearing my hood and mask. There’s no way anyone would recognise me.”
Cale sighed as he used his free hand to push his hair back. 
Honestly, everyone listening in (the kids averaging 8 years old) doesn’t know why the young master is fighting this losing battle. If it had been anyone else Cale would’ve agreed in a heartbeat. 
Plus sooner or later they know he’ll give in to the healer’s wishes.
He always does.
True enough, Cale’s resolve did not even last 5 minutes before he agreed to _____’s request. It’s now official that they will be leading the citizens towards safe zones. They would also be the first line of defence in case enemies get past the barrier and start attacking the city. 
Of course, if Cale or someone else from their side gets injured then _____ will run immediately to aid them.
The other people who didn’t listen in on the conversation didn’t even have to ask how it went. Results were obvious from the way _____ was humming on their way out with Cale sighing and petting On and Hong.
“Knight-nim please check if there’s any people left on area d. If you need me I’ll be double-checking our inventory and supplies.”
It’s been a few hours after Cale and _____’s talk. Right now the healer is making sure that everything is in order while their friends are fighting the Indomitable Alliance.
As the Medicus sees Choi Han and the others attack they remember a conversation they had with Cale last night.
The two are the only ones in the room. Well, the only ones awake. The children are with them but Cale has forced them to sleep because they need the energy for tomorrow. A serving of blueberry crumble paired with jasmine tea is being enjoyed as they talk.
“I plan to create a new history. To bring new heroes forward.”
“And I assume you won’t be part of those heroes?”
_____ asked in a joking manner as they refilled both of their teacups.
“Of course not. I only want to win this war and then go rest at the underground villa peacefully.”
Cale stopped speaking to take a bite out of the dessert.
“I’m telling you this because I want to ask you if you’d like to be part of that history. This battle would be a good opportunity to show everyone that you are alive.”
“I… thank you but it would be unneeded.”
The healer’s immediate answer made Cale look at them in confusion.
“Hmm well, that’s a shame the crown prince was also thinking of giving you the Perduellio’s assets as all of them have been found guilty.”
“Is he? I didn’t know such a thing.”
Of course _____ didn’t. Only Cale and Alberu know of such a thing. They're also the only ones who know the sorry state that family is currently in.
“But still… While I do agree with you that this is a good time to do that I still don’t want to do it. My time in the spotlight was not a good experience for me. It would be enough for me to see our friends be known and bask in that light.”
_____ sipped their tea before continuing.
“There’s also the fact that my adoptive family had committed a grave sin. I don’t think it’s right for me to strive for fame when I am still legally part of that family. I will reveal myself, but it won’t be now. I hope Cale and the crown prince can understand…”
Cale nodded in understanding. He's not cruel enough to force someone to do what he wants just because he wants to hide in the shadows. There are already more than enough heroes that he can push into the spotlight.
“I understand, I’ll inform the crown prince don’t worry about it.”
_____ snapped out of their daydream to focus back on their task. 
At least tried to.
Right about when _____ is about to talk to another knight they saw Cale bleed. The healer would have left it to the priests and healers near the field if it was just Cale’s normal bleeding. But it wasn’t.
Cale is bleeding from basically every orifice of his body.
And his too far away for _____ to accurately see if he's okay.
“I’ll leave the rest to you knight-nim, I must assist our Commander.”
So the healer runs. 
They run the fastest they’ve ever had in their entire left. _____ ran so fast they got there before the healers could.
“__– healer-nim you shouldn’t be here.” 
Countess Violan made sure that the healer’s hood and mask were still intact. The fabric on their face had been removed to aid catch their breath from running. Good thing the hood was still intact so it’s unlikely that anyone has seen their face.
“Countess Violan It’ll be fine. Our priority should be the Commander right now.”
_____ has no way of knowing how at that moment, the Henituse’s respect for them grew even more.
The healer turned to Cale to see him talking to what seemed like the air. That must be why his parents are even more worried right now. It looks like the redhead is hallucinating.
Good thing _____ knows the truth. They know that he isn’t hallucinating and that he isn’t talking to thin air. Good thing they know that the words the young master was uttering are directed at a certain invisible dragon.
"It's fine now, I'll be supporting too."
Those words may seem like it was directed at the Countess and Cale but it was directed towards Raon. It's the healer's way of saying that everything will be fine so Raon better follows Cale's instructions.
_____ can’t see Raon nor can they hear his voice in their head, but they’re sure that the dragon has quieted down since Cale had stopped muttering
“Does healer-nim need help?”
The territory’s healer finally arrived. Meanwhile, _____ has not only aided Cale’s vitality of the heart, but they were also healing Choi Han while supporting Mary.
“Yes please.”
Short responses are the only thing _____ can form right now. They must focus all their strength on supporting three people. Choi Han is especially hard to heal. It’s because the Medicus had only known long-distance healing in theory and had never tried it in person.
The far away and moving Choi Han proved to be a difficult patient but _____ is certain that his recovering little by little from the wounds they are slowly absorbing. 
Drip
Drip
It’s a good thing the colour coding for this event is black. Even as blood drips down their sleeves no one would notice from far away.
But not the people near the Medicus.
Cale’s hand that had been holding onto _____’s arms tightened at the blood dripping down the ground. On the bright side, they are now certain that Choi Han’s shoulder wound is getting better.
Meanwhile, supporting Mary is easier but still proves to be a bit of a challenge. The Medicus has to support her as stealthily as possible to not give away her location. Usually whenever _____ uses her ancient power droplets of water would appear. Then they would cover those droplets with their light ability. 
But they can’t do that right now.
Both would be too flashy and would reveal the necromancer’s location.
So they did the next best thing. Which was making their power travel through the cracks of the ground and the wall.
Doing this while doing long-distance healing and supporting the Vitality of the Heart made _____ use more power and energy than they usually would.
“Leave some of the work to the healers and priests.”
The still pale, but doing much better now, Cale whispered. _____ looked at him to assess his condition using their power. 
“I’m okay Commander, and it looks like you’ll be okay soon too.”
_____ heard Cale sigh but ignored it. Seeing that his being ignored, Cale proceeded to gather himself so he could stand up again.
And that made the healer relieved.
Sure they knew his fine. _____ knows that the young master has a regeneration power. But seeing him being in commission again made it feel real. Especially after seeing them bleed that much.
That relief was short-lived.
Because tell _____ why was the first thing Cale did was use his powers again. The healer swears that one day Cale is gonna give them a heart attack.
Fortunately, the healer and the redhead have similar temperaments. Both can work well under immense stress and pressure while making it seem like they aren’t breaking that much sweat. Thanks to that _____’s composure didn’t falter and they were able to do what they needed to.
Choi Han is still a problem though. Because of the distance, the healer can’t fully heal him.
‘If only I was stronger’
_____ tries to push unnecessary thoughts away.
‘If only I was a saint’
Just as _____ was about to get pulled in by their thoughts, they felt a familiar chubby paw on their shoulder.
“Kind _____ hang in there a bit more, we’re close to winning! I’m going to go help out Choi Han now okay?”
Raon’s bright voice had served as a wake-up call for _____. Thanks to him the healer can fully focus on their task until the very end.
“I didn’t know you could do that.”
“I didn’t know I could too.”
Cale and _____ are currently on their way to the underground dungeon. Both of them are pale and their clothes are covered with blood but they are walking as if nothing’s wrong.
“When you were at the Paerun Kingdom I started thinking of my powers in a different light, and this was the conclusion of that.”
“But doing this is harder for your body right?”
“As if, you’re one to talk.”
_____ laughed as they saw Cale scrunch his nose at the comment.
“Yes it’s harder but it’s very useful at times like this. It's all thanks to the anatomy books Ron bought for me. Having a more in-depth idea as to how our bodies work allowed me to assess them even from far away.
It’s good to know that as long as someone is within my eyesight I can heal them. Haaa, but I must say, healing Choi Han-nim while he was riding those flying bones is hard.”
Both of them stopped at the entrance of the underground dungeon.
“Since it’s hard and you overexerted yourself, does this mean you’ll leave Choi Han in the hands of other healers?”
The healer laughed again as they waved goodbye. There’s no way Cale is allowing them to enter the dungeon and they have better things to do.
“No promises Cale.”
And if one of those ‘better things to do’ is healing Choi Han, then Cale can find out for himself later.
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itsybitsybatsyspider · 4 months ago
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The Dragon Prince Au Masterpost
So since i got so many ideas and thoughts for this au, imma just make a masterpost for this since i plan on expanding and adding more to it in the future. Thought it’d make context a bit easier to understand. There's quite a bit so buckle in fellas
Berk is an outpost village that lies along the border of Katolis and Xadia. The people and battalion there are known for their duty to ward off dragons and drakes when they get too close to the border, and they are based right on the edge of the border where both lands meet at the Gulf of Tenebris. 
The events from the first movie still kind of play out. Hiccup shoots down Toothless and hides it from everyone, but after learning about dragons and seeing that they’re misunderstood and that Berk has been provoking them, he then creates a disguise to help the dragons.
Of course, now everyone thinks that there’s a Sunfire elf out there fighting against them and why do they think he’s a Sunfire elf?? Because he creates Inferno in an attempt to mimic a Sunforge blade and paints his helmet to look like elf markings and builds in horns.
Jack is a Skywing elf, and a mage-in-training. He’s doing his best and lives with his mother and sister, Emily. Their village is to the north of the Ruins of Elarion and resides in the mountains.
He's out flying one day when he hears a dragon's roar and when he flies down to investigate he sees a human trying to catch a dragon. Filled with anger he jumps down and pulls up a spell, aiming it at the human, who stares back with his eyes wide and hands raised.
Hiccup was only trying to wrangle Toothless to try and put on a new and improved tailfin when out of nowhere a Skywing elf leaps out and points lightning at him???
So they get off on the wrong foot. But after seeing that Hiccup wasn't harming Toothless and Toothless was friendly towards Hiccup, did Jack lower his staff. He truly thought the human was going to try to kill the dragon to take it apart to send to the dark mages of the Katolin court. He'd heard stories of human "mages'' and their brand of "magic". But no. All that was in front of him was a startled human who had only been wanting to help a creature of Xadia.
and from there, their friendship begins.
Jack tells Hiccup about Xadia and Hiccup tells Jack about his home. They sneak off to hang out and take Toothless out flying. Jack uses Sky magic to make them go faster and higher and blows snow flurries their way to mess with Hiccup.
Hiccup brings pastries and food for Jack to try from home and gets him to try brown morning potion. It ends with Hiccup laughing on the ground and a cup frozen to the ground as Jack sputters in distaste at the bitterness
Jack manages to find a real Sunforge blade and gifts it to Hiccup. "Now you can pass off as a real Sunfire elf. Or at least close enough."
Toothiana is a Skywing elf. One of Jack’s friends and a family friend to the Frost-Overlands. She’s helped teach Jack some Sky magic but it’s not much. She tries to help him by hunting down books, tomes, and scrolls in her free time when she’s not busy
Bunny is an Earthblood elf who doesn’t stay in one place too long. But he does have a place on the outskirts of their village and sometimes lingers for a few weeks at a time before going back to his travels. His real home is in the Uncharted Forest.
Sandy is a Sunfire elf who passes through occasionally and is Tooth's source for magic books for Jack. Sandy lives near Lux Aurea but his work keeps him traveling around. He's a Sun mage and is currently hunting for the source of whatever magic has been corrupting creatures in Xadia and turning them into monsters made of nothing but shade and decay.
North is a human dwelling in Berk. He and Gobber run the smithy and create the defenses for the outpost and take turns running the shop. But North is actually a friend to Xadia (*cough* Bunny *cough cough* Tooth *cough* Sandy). It was the time before he came to Berk and he keeps these opinions to himself until he discovers what Hiccup has been doing in his spare time.
Astrid is the top-cadet in the training program at the outpost. Best in her class and has the highest chance of joining the Outpost Guard right off the bat. She and Hiccup are friends and she has trouble understanding his sudden reluctance to want to fight dragons and keep enemy forces at bay. This is their home. Doesn’t he want to protect it? Surely he must understand what’s at stake if creatures from Xadia were to invade. 
the rest of the teenagers are in the training program a well. Snotlout has aspirations to join the Katolin army at the Breach, Fishlegs just wants to study the flora and fauna of Xadia without it trying to kill him, and the twins... well they're the twins. They want to learn primal magic for pranks and get chased by a drake and cause havoc in general.
Jamie Bennett and his family live in Berk and Jamie has a secret that he's never told anyone. His best friend's an elf.
Jamie and Emily become friends before the events of the story start. And have been friends for months at this point. They've been lying to everyone to keep their friendship. So when Jack starts acting suspicious at home, claiming to go see some friends (he doesn’t have friends aside from her and Tooth) she starts paying attention to what he’s trying to hide. She fills Jamie in on it as well during one of their hangouts and he’s like “Oh weird, you know I've been noticing the Commander’s son has been disappearing as well.”
At one point Jack manages to get his hands on an illusion necklace, and gives it to Hiccup so that he can be fully disguised as an Earthblood elf. He wants to show him the beauty of his home and Xadia without the worry that he’ll get captured or killed and they spend a whole day going through Jack’s village and showing him everything. Emily follows along and keeps a sharp eye on Hiccup. 
She brings it up in their following recap. "So my brother had a friend over the other day... it was an Earthblood elf i had never seen before... he acted really weird." "Huh that's weird... Hiccup was gone the other day... no one could find him..." ".... Hiccup?"
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and Pitch is a dark mage :)
At some point i may add more, but for now this is the base context for the Au. it was hard not to get carried away with adding even more but i think that about sums it up for now! Below is the art that's been posted already. I'll edit it as i post more but for now that's it!
Jack, Hiccup, and Toothless designs
Sunfire Elf Hiccup disguise
Jack's Wing Maintenance
First Meeting (and misunderstandings)
Questions Ask
Ask #2
Jack and His Sister
Astrid, Jamie, and Tooth Designs
Earthblood Elf Hiccup Illusion
Some Plot
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theoutcastrogue · 3 months ago
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The New D&D 5.5 Rogue
For people who got an advance copy of the 2024 PHB, the NDA was lifted on August 1st. This is a summary from RPG Bot's 2024 DnD 5e Transition Guide and Change Log: Everything That’s Different in the new Player’s Handbook. See also here for more commentary on previously released details. I would like to note that:
The new Weapon Mastery rules (from the playtests) give martials lovely options they didn't have before.
There are some iffy flat DCs all over the book: the actions Hide (stealth), Influence (social skills), and Thieves' Tools (to disarm traps and pick locks) are all a flat DC 15. So this is either a completely stupid change (not all locks or all Persuasion checks were made equal!), OR the DMG will include rules and guidelines to adjust these DCs for different conditions.
Which (if that's the case) would mean that now Players and DMs know different rules about fundamental aspects of the game. I hate this, I hate that skills are now even less well-defined in the PHB, and I will rant more about this at a later time.
But anyway, here's RPGBot's summary:
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Rogue
1. Expertise. No longer allows you to select Thieves’ Tools.
1. Thieves’ Cant. Also grants you an extra language proficiency.
1. Weapon Mastery. New.
3. Steady Aim. Identical to the Optional Class Feature.
5. Cunning Strike. Allows you to reduce your Sneak Attack damage in exchange for powerful rider effects like knocking the target prone or applying the Poisoned condition.
7. Reliable Talent. Moved from 11th level.
11. Improved Cunning Strike. New. Use up to 2 Cunning Strike effects on the same attack.
14. Blindsense. Gone.
14. Devious Strikes. New. Adds more Cunning Strike options.
15. Slippery Mind. Now adds proficiency in both Wisdom and Charisma saves instead of just Wisdom.
20. Stroke of Luck. Turn any d20 test into a 20. This means at least one guaranteed critical hit between each rest.
Arcane Trickster
3. Spellcasting. Now allows you to retrain a cantrip when you gain a level.
3. Mage Hand Legerdemain. Most of the 2014 feature’s capabilities were added to Mage Hand, with the exception of the ability to use Sleight of Hand and Thieves’ Tools. Now you can use Mage Hand for Sleight of Hand.
9. Magical Ambush. Now requires you to have the Invisible condition, which at a glance sounds like a huge problem, but the 2024 Hide action gives you the Invisible condition if you successfully hide.
13. Versatile Trickster. Now allows you to trip a target with your Mage Hand, but only when you use the Trip option from Cunning Strike.
Assassin
Much more reliable and less focus on disguises and infiltration. Much more stabby.
3. Assassinate. Reworked completely. Now much easier to use and much more consistently effective, but there’s no automatic critical hits.
3. Assassin’s Tools. Renamed from “Bonus Proficiencies”. Now also gives you one of each kit for free.
9. Infiltration Expertise. Reworked completely. No more false identity. Now you can perfectly mimic speech and handwriting, and Steady Aim doesn’t reduce your speed to 0.
13. Imposter. Gone.
13. Envenom Weapons. Extra poison damage when you use the Poison option of Cunning Strike. The damage applies whenever the target fails the save, which includes the additional saves at the end of each of their turns.
Soulknife
Very few changes.
3. Psionic Power. Like the Psi Warrior, the Soulknife’s Psionic Power feature now explicitly states that these dice are only for Soulknife features, the progression is tied to your Rogue level rather than your Proficiency Bonus, and you regain one die on a Short Rest.
3. Psychic Blades. The blades have the Vex Weapon Mastery, and can now be used for Opportunity Attacks.
Thief
3. Fast Hands.
Sleight of Hand. The wording here is a mess, but the Thief Rogue and only the Thief Rogue can use Sleight of Hand in conjunction with Thieves’ Tools to pick locks and disarm traps.
Now allows you to use magic items which normally take an Action to activate due to the new “Utilize” action. Existing item use case remain awesome.
3. Second-Story Work. Now much simpler, but functionally similar. A Climb speed and you use Dexterity for Athletics checks to jump.
9. Supreme Sneak. Reworked completely. Now a Cunning Strike option that allows you to attack without giving away your position.
13. Use Magic Device. Reworked completely. You no longer ignore restrictions on items, such as class requirements. Instead, you get an extra attunement slot, you have a chance to not spend charges when using a magic item, and you can use spell scrolls.
Picking Locks, Disarming Traps, Thieves' Tools, Sleight of Hand
Take a deep breath, because this one is confusing.
In the 2014 rules, you used proficiency in Thieves' Tools to disarm traps and pick locks. Sleight of Hand was used almost exclusively for picking pockets. Baldur's Gate 3 changed that when adapting the 5e rules for a video game.
In the 2024 rules, there is some confusion. Page 221 of the Player's Handbook details tools and their uses. Thieves' Tools list "Pick a Lock' and "Disarm a Trap" as two uses for the tool, which means that you apply proficiency with Thieves' Tools when performing those actions. This is the same as the 2014 rules.
The confusion sneaks in with the Thief Rogue's Fast Hands feature's Sleight of Hand option.
"Make a Dexterity (Sleight of Hand) check to pick a lock or disarm a trap with Thieves' Tools or to pick a pocket"
The lack of commas or formatting makes this text somewhat confusing. If it was intended to be three bullets, there would be commas. "Pick a lock comma disarm a trap with Thieves' Tools comma or pick a pocket". Instead, we can split your options with Fast Hands (Sleight of Hand) into two bullet points to clarify it:
Make a Dexterity (Sleight of Hand) check to pick a lock or disarm a trap with Thieves' Tools
Pick a pocket
This means that the Thief Rogue and only the Thief Rogue can use Sleight of Hand to pick locks and disarm traps while using Thieve's Tools. In fact, to do this as a Bonus Action, they're required to use Sleight of Hand. As per the rules for tools on Page 220 of the Player's Handbook, if you're also proficient with Thieves' Tools, you get Advantage on this check. All fantastic for the Thief Rogue and their ability to pick locks and disarm traps, especially since you can no longer get Expertise with tools, but you can get Expertise with Sleight of Hand.
If you are not a Thief Rogue, nothing has changed. Thieves' Tools are used for picking locks and disarming traps.
[source]
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