#the stakes are high and the valley is low
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Sometimes I wonder about worms. Like where the fuck do they come from. You can dig and find them but it isn't like there are tunnels, they are just there, snails pace serpentine through the dirt and granules. At a depth shallow enough the dirt above doesn't crush them, yet deep enough you gotta dig a bit to really find them down there.
Just squirming and waiting to get hooked in some fish on a time waxing off the full moon.
#yeah I had thought abouts wanting to play woth your hair as I laid in bed after convincing you to try smoking...for the ballet#I'm like a meme#the world is a madhouse#I wish I could be happy with manisfestos of captial reigns of empires read in game format for his own mentality going forward for a time#no it's all i obsession over my power (kinda)....(more than kinda) but not in a selfish way which is hard to explain but true#the stakes are high and the valley is low#in the valley I slow...in the valley I growing#but an eternity for me is no time for you#some greater part of me understands the greater part of me though#put on a pedestal of willing enslavement#nah you were so hot... first thought....wonder when she'll finally work her way over....a couple dudes are like looking#trying to get the fresh set off#oh no the hot broke 18 year old that's the one#wow this is way more intimate than I was expecting#if it wasn't you I would have been like its cool you ain't gotta get on me like that#dance duh okay george#gorgeous is a word I have used to describe you.....this is truth#years ago before I knew I knew you a bunch of times already#telling her to call you trying to temper the Want in my voice#but....for it to work out she has to be cool. we all have to be cool#amd hot as fuck for each other#all deep and particularl#calculus#but even my 99 was dope because in chinese he was like you fogot +c#one time I missed a quiz but he was cool about it#I would like to lament I never got a reply to the email I sent him later#yes please be my super sweaty workout partner and then I get salt licks#they're soooo good#it's like shhhh#let me enjoy your honey musk
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tags by @andre5913
Ahhh yes your tags are so good!!! This is like so much of the appeal of this au to me. Like I was blithe about Túrin in my original caption but like idk the idea of this kid w some kind of tragedy in his life (I’m not entirely sure what modern au circumstances lead to his separation from Morwen but like Lalaith’s death is easy enough to keep) also getting the chance to have a normal childhood makes me feel things. Idk like letting him do boring hw assignments and play mtg and bemoan having something as undignified as a crush and having an older sister around who loves him and annoys him and is there for him! How great!
I’m so tickled by the idea of a modern au Lúthien and Túrin growing up at the same time in the same household. Like imagine the shenanigans. Lúthien the straight-A student, the most popular girl in her grade, the one who gets casted as the lead in every school play. And then Túrin is also there
#also just the idea of putting them in like a high school coming of age genre#with all the shenanigans typical of the genre#idk like the stakes would be so low and so silly but everybody would be just as dramatic bc that’s how teenagers are#I have more specific thoughts about this au but I’m not writing it and I prolly won’t draw more so I’ll leave it there#candles speaks#andre5913#here down in the valley
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Over the Limit - pt.iii
jenna ortega x female reader
part i | part ii | part iii | part iv
summary: As Jenna becomes more entwined in your life, you find yourself pulled deeper into the high-stakes world of racing—looks like you've got yourself your first race.
word count: 8.4k
————
The garage is usually alive with the hum of engines, the clank of tools, and the scattered voices of the crew. Everyone has their own rhythm here, groups within the crew naturally falling into place as they work on separate projects. But today is different. As soon as you walk in, you notice the shift.
The crew is huddled around Anton who has his phone out, their laughter cutting through the usual noise. You can't see what's on the screen from where you stand, but whatever it is, it's got everyone's attention. Curiosity pulls you in closer, your brow furrowing.
As you approach, Anton's voice carries over the group, smooth and teasing. "And here she is, looking all serious and focused... but wait for it..."
The guys chuckle, and you stop in your tracks, confused. You can't quite make out what's on the screen yet, but the way they're talking—it feels weirdly intimate. You shake your head, taking a few more steps forward, trying to get a look.
Anton continues, now with a mocking tenderness. "Right there! Look at that—I believe that's what we call young love, folks."
The laughter rises again, and something clicks. A sinking feeling erupts in your stomach. Heart racing, you push through the crowd until you finally see the screen. Your heart skips.
It's you. And her. Jenna.
There it is—your encounter in the garage yesterday. The split-second moment when you locked eyes with her, the subtle smirk she flashed your way. The way your hand wrapped over hers as she was holding the wrench. It all plays out on the surveillance screen, frozen in time, but somehow magnified, more intimate than you even remember.
Shit.
"Awh, my little Y/n's all grown up," Anton coos, not missing a beat as he notices you standing there now. His voice is laced with smugness. "Didn't know you had it in you."
You clench your jaw, "Shut up, Anton."
"Oh, come on! It's cute," one of the guys calls out, nudging you as if this whole situation isn't embarrassing. "A girl like that?" another crew member hollers with a whistle. "She's no Brimstoner, that's for sure. Where'd you find her, Y/n?"
As you look around you notice that everyone is looking at you with curiosity. You let out a breath. It seems like no one was able to recognize Jenna from the race. No one knows she's from Summer Valley—that she's a Viper.
"It's not what it looks like," you mumble, trying to sound indifferent.
Anton lets out a low laugh. "Sure it's not. Admit it, you've got yourself a girl now."
The teasing hits deeper than it should, and you feel your heart pounding. They're all grinning, eating this up, but for you, it's just a reminder—you still haven't texted her. Despite knowing your answer, you weren't sure when it was appropriate to text her, it's only been about 12 hours since you dropped the girl off at her home. And you were dreading seeing her again.
"Alright, alright, enough about Y/n's mystery girl. Everyone, get back to work!" Anton says, half-joking but with a playful edge. "I need a word with my cousin."
The rest of the crew grumbles as they scatter, returning to their tasks. Anton slings an arm around your shoulder, guiding you over to the car you'd stolen the night before.
"Market value on this baby is through the roof," he says, his fingers trailing along the sleek metal. "You probably won't need to work for a while after this score."
"Yeah," you reply, your mind already preparing for the real reason Anton pulled you aside.
"So... who's the girl?"
Who is she? The question lingers, heavier than you'd like to admit. What could you even tell him when you didn't fully know yourself?
"She's just someone I met at a pub a while back," you lie smoothly.
Anton clutches his chest dramatically. "You're hitting up pubs without me now? I thought we did everything together!"
"It was after one of my sales," you say, rolling your eyes. "I needed to unwind, grabbed a drink, and met her. Simple as that."
He raises an eyebrow, grinning knowingly. "I've never seen a Brimstoner that looked like that."
"She's not from Brimstone," you say quickly, the words tumbling out. "She's from... Ridgewater."
"Ridgewater, huh?" Anton mutters, as if that explains everything. "So, she your girlfriend?"
The question catches you off guard, heat creeping up your neck and flooding your cheeks. You'd been battling that blush since you stepped into the garage, memories of the night before playing on a loop in your mind. Everything about her made your pulse quicken. The thought of being her girlfriend... it sent a jolt of excitement through you, one you weren't quite ready to face. It was too early to sort out your feelings, but you couldn't deny she was stunning, and the pull between you both was undeniable. The lingering glances, the teasing banter, the subtle touches—there was a chemistry brewing between you two that you couldn't ignore.
"We're just... talking," you reply, though a small part of you wonders why you didn't just say she was a friend. Too late now.
"Anyway, what did you want to talk about?" you ask, eager to change the subject.
"It's actually about your girl's ends," Anton begins, leaning in. "I've got some friends from Ridgewater in town, and they're looking for a friendly race with our club."
You raise a brow, not quite sure why this involved you.
"I, uh, might've mentioned your name for a race against one of their drivers," he admits, mumbling the last part under his breath.
"Anton, what the hell?!" you snap.
"Come on! It's just for fun—one race, no big deal. No stakes. You don't even have to wear a Sinner jacket."
You close your eyes for a moment, trying to keep calm, but you still end up rambling. "Anton, you know how I feel about this stuff. I... I still don't even know what I want. I've never raced before. I'm going to suck."
"You could lose by an hour, and I wouldn't care," he says with a shrug. "I just want you to give it a shot, Y/n. Like I said, no stakes—just a little friendly racing."
You sigh, unsure but softening. "I'll think about it."
Anton nods, clearly taking your indecision as progress. A week ago, you would've shot him down without a second thought. "Race is in a week today, 7 p.m., same spot as last time," he says, already walking off with a wave.
He stops just before he reaches the other end of the garage, turning back with a grin. "Oh, and invite your girl! Bet she'll find it hot!"
And just like that, your cheeks burn again.
You blame your inexperience with girls for how easily your cheeks betray you. It's just embarrassment, that's all. Now, you're apparently faking a relationship and have a race tomorrow. Perfect.
Needing to clear your head, you turn toward your workbench, ready to lose yourself in modifications to the car you'd stolen. But the moment you pick up the wrench, an involuntary smile stretches across your face.
"Oh, you've got it bad," a familiar voice chuckles behind you.
You groan, not again. Bracing yourself for another round of teasing, you turn around only to feel a sense of relief wash over you. It's just Hunter.
Hunter always seemed out of place among the crew. He was too pure to be mixed up in Brimstone—too decent. But everyone had their reasons for being here.
"You're lucky no one recognized her," he whispers, stepping up beside you.
"W-what?" you stammer, caught off guard.
"I was right next to you at the Vipers' race, remember?"
Your eyes widen, your heart rate kicking up a notch as you realize he knew who—or rather what Jenna was. Although you trust Hunter, it only takes one slip for the crew to find out about your association with a Viper.
"Relax, my lips are sealed," he says with a reassuring smile. "You were practically making heart eyes at her the whole race though—hard not to notice."
"I was not watching her like that!" you protest, maybe too quickly.
"Uh-huh, and I'm not gay. Come on, Y/n/n, let's not lie."
You drop the wrench and face him, unsure of why he was so accepting of this. "You don't think it's weird that she's a Viper? We're supposed to be, like... sworn enemies!"
Hunter smirks. "Please. That's half the thrill, isn't it? And since when have you ever avoided doing something just because it's 'not allowed'?"
You both glance at the car you stole and burst into laughter.
"We're not dating," you start. "I wouldn't even say we're friends. Last night was the first time I saw her again since the race, and that's what you saw on the camera footage." You find yourself admitting more than you planned to, trusting the older guy more than you expected.
"Do you want to date her?" Hunter asks, raising an eyebrow.
"No!" You blurt out, way too fast.
Hunter just narrows his eyes, giving you that look. "I thought we agreed no more lying."
You fumble for words. "I-I mean, I don't even know her! I've known her for what, four hours? Sure, she's beautiful—okay, really beautiful—but that doesn't mean I'm thinking about a relationship." You pause, trying to gather your thoughts. "Besides, I've got a lot going on right now. You know that."
"You and your excuses," Hunter sighs. "When are you going to start living for yourself? I care about you like a little sister, and you need to take chances before you regret it. If you keep waiting for the 'perfect time,' you'll just end up with a bunch of what-ifs. If you don't know what you want, how will you ever find out if you don't try?"
This is the third person to lecture you about your life choices and philosophy in the span of two weeks. Anton, Jenna, and now Hunter. Clearly you were doing something wrong if more than one person has called you out on it.
"Alright, I want to—I want to get to know her," you finally manage to say. "I should probably text her, right?"
"She gave you her number?" Hunter asks, raising an eyebrow.
You nod. "Yeah, last night. But it's only been 12 hours, I don't want to seem desperate."
"Oh my god, text her, you idiot!"
Before you could talk yourself out of it, you pull out your phone, search for Jenna's name, but you couldn't find her number. You go to your recently added numbers and smile at the name she saved herself as: Your Favourite Viper. You send her a text.
"What'd you say?" Hunter asks leaning closer taking a look at your screen.
"Hey? You fucking just said 'hey'?" He looks at you incredulously. "I thought lesbians were supposed to move fast. At this rate you'll maybe get a hug in a couple years."
Before you can fire back, your phone lights up, showing an incoming call.
"Holy shit," you mutter, eyes darting to Hunter in panic.
"Answer it! Oh my god, see what she wants!" he whispers urgently, practically vibrating with excitement.
You stare as her name flashes across the screen with shaky hands. It was just another call. Just another girl. Why are you so nervous?
You take a breath and answer. "Hello?"
"Hey Greaser! You busy right now?"
Even though the phone isn't on speaker, Hunter's glued to your side, frantically shaking his head and mouthing, No! Say no! His exaggerated hand gestures make you laugh.
You laugh at how insane he looks. "No, I'm free. What's up?"
"Great. Meet me at Birch and 49th."
"Why? What's happeni—"
Before you could finish your sentence you're caught off by a beep, indicating the call ended. "Anddd she hung up," you sigh.
"I like her," Hunter grins. "She's got moxie."
"Where even is Birch and 49th?" you ask, frowning.
"Hold on, I got you." He pulls out his phone, tapping around for a moment. "That's weird. It's a shopping mall in Summer Valley."
"A mall?" you echo, confused. "Is she taking me shopping. What the fuck?"
The older guy laughs and shrugs. "No one told you to go after a girl from Summer Valley."
"I'm not going after anything."
"Sure you're not," he teases, smirking. "Yet, you're still heading to this mall. Sounds like you're going after her."
You flip him off with a grin as you walk away.
"Keep me posted, Greaser!" he calls out, teasing.
You shake your head, already feeling the nerves returning. If you're really going to meet Jenna, you need to pull it together.
You decide it's best to meet Jenna with some leverage—maybe some news on Percy.
You spot Anton deep in conversation with Madison, just like the day of the race against the Vipers.
"Yo, Ant! I'm heading out!" you call, interrupting them without a second thought. You weren't in the mood for formalities.
Both of them turn, startled by your sudden presence. There's something off about them—stressed, maybe? Anton looks angry, but whatever flash of frustration you thought you saw vanishes quickly. "Oh, hey. Where you headed?" he asks, casual but guarded.
"Just heading to the Valley to look for some parts," you lie smoothly, keeping your story close to the truth. No need to risk getting caught if someone actually sees you at the mall.
Anton nods, signaling the end of the conversation, but you're not done yet. You clear your throat. "Actually, speaking of Summer Valley, what's the deal with that Percy guy?"
Anton's brow furrows, and Madison gives you a curious look. "I saw him at the race," you explain with a shrug, trying to play it off casually. "He just gave off a bad vibe, like he was up to no good or something."
The tension between them is palpable, but neither of them dives into it. Anton brushes it off, saying, "He's just a dumbass."
At the same time, Madison leans in with, "What'd you see?"
You turn to Madison, sensing she might let something slip. "He was talking to someone. It looked... heated?"
"Georgie," she whispers under her breath, barely loud enough for you to catch. But you do.
Before you can ask more, Anton steps in, commanding the conversation, clearly trying to shift focus. "Look, Y/n, he's bad news. I don't know what those Vipers get up to in their little after-school club, but I don't want you getting involved, okay? Vipers are trouble. Stay clear of them."
"Yeah, don't worry," you reassure him, hiding the fact that you're about to meet up with one very soon.
Suddenly Hunter's words echo in your head again: If you don't know what you want, how will you ever find out if you don't try? He was right. And now, you figure the best way to shift the conversation is by dropping a bombshell of your own.
"I'll do the race," you say, throwing out the unexpected decision.
Anton's eyes widen in surprise, and you can tell that you've just given him the perfect distraction from Percy and the Vipers.
————
As you start your drive, you can't help but notice the streets are teeming with more drugged-up souls than usual. Young, old—it didn't seem to matter; the drug epidemic in Brimstone spared no one. A familiar ache settles in your chest as you watch people you once called neighbors and classmates wander aimlessly, trapped in their addiction. It was an all-too-common escape in this town—a place where ambition had no room to grow, where dreams were crushed before they even started. The further you get out of Brimstone, the fewer of them you see, like the weight of the city's decay is gradually lifting.
You pull into the bustling parking lot of the mall, the engine's rumble fading as you find a spot near the back. It's just past 6 p.m., and the place is alive with activity. Cars are circling for spaces, people weave in and out of stores, and teenagers being obnoxious. You check your phone—Birch and 49th, just like Jenna said.
Your eyes scan the area for any sign of her, but there's no sight of Jenna. You cut the engine, but the adrenaline from knowing you're about to see her again hums under your skin.
The evening air is cool as you step out, leaning against the side of your car, trying not to seem too anxious. You check your phone again—no new messages, no calls. Maybe you should text her and let her know you're here.
Before you can even unlock your phone, the sound of soft footsteps approaching catches your attention. Instinctively, you straighten up, your eyes tracing the sleek black loafers in front of you. Slowly, you lift your gaze, and there she is—Jenna. That same confident smirk that's been etched into your mind since the last time you saw her.
She's wearing a flowy brown skirt paired with a black cashmere sweater, looking almost... harmless?
"You done checking me out?" she teases.
Your eyes snap up to meet hers. Despite her bold words, you catch the faint blush colouring her cheeks, and you can't help but hope it's because of you, not the cool evening breeze.
"Yeah, I am," you shoot back with a smirk, holding her gaze confidently.
She rolls her eyes, but smiles whilst doing so. "Alright Casanova, come on," she starts walking away from you, and you follow with no hesitation.
"Wait we're actually going to the mall?" You ask confused, as she leads you both to one of the entrances.
"Yes? Why else would I call you here. Tonight, I'm taking you shopping."
You didn't actually think she called you to go shopping. You were only joking when you said that to Hunter. Yet here you are.
You blink at her, caught completely off guard. "Shopping?"
"Yeah," she laughs, walking into the mall. "Come on, you'll need to keep up."
You follow her lead, trying to figure out how shopping was part of her plan to one-up Percy. A race? Sure. A late-night coffee run? Maybe. But shopping? This was a curveball.
"You're taking me shopping?" you ask again, almost incredulous.
"Yeah," she repeats with a teasing look. "You need a better jacket. That one's not cutting it."
You glance down at your worn-out jacket. It's not exactly new, but it's comfortable. "What's wrong with my jacket?"
"Nothing," she shrugs, her eyes flicking over you, clearly enjoying this. "But I want to see you in something that fits my vibe. Something that makes you look like you're not from Brimstone."
Her words catch you off guard, and for a moment, you're unsure how to respond. The idea of her buying you something feels... strange. It wasn't like you needed new clothes—especially not from some fancy Summer Valley mall. Your jacket was fine, and if it wasn't, you'd handle it. But the fact that she wants to spend money on you? It makes your stomach twist. You couldn't help but wonder if she saw you as some kind of charity case—a girl from Brimstone who couldn't afford to keep up with her polished lifestyle.
You didn't want to be a project for her, someone she could mold to fit her world. The thought makes you feel a bit defensive, but you swallow it down, not wanting to ruin the moment. You glance at her again, her playful expression making it harder to argue. Maybe this wasn't a charity thing. Maybe she just liked you.
Still, it felt...weird.
You roll your eyes but can't help the smirk tugging at your lips. "So, what, you're my personal stylist now?"
She grins. "Maybe."
The two of you wander through the mall. The overhead lights cast a soft glow, reflecting off the shop windows as Jenna leads you into one of the higher-end clothing stores you'd probably never step foot in on your own.
She immediately heads toward the jacket section, flipping through racks like she's done this a million times. You hang back, watching her with a mix of amusement and curiosity. There's something weirdly endearing about how serious she is about this.
Jenna pulls out a black leather jacket, holding it up and inspecting it. "This," she says confidently, turning to you. "Try it on."
You raise an eyebrow but take the jacket from her. As soon as you slip it on, you feel the weight of the leather, the way it fits snugly across your shoulders. It's different—definitely edgier than anything you'd pick out for yourself. It resembled the Sinner's jacket only in that it's a black leather jacket, but something about it was entirely different—it was more you.
Jenna steps back, appraising you with a smirk that makes your stomach flip. "Now that," she says, her voice a little lower, "is hot."
You glance at yourself in the mirror, feeling a little out of place but... liking it. You catch Jenna's eyes in the reflection, and for a second, the air between you feels charged, like there's something unsaid hanging between the two of you.
"Alright," you say, clearing your throat, trying to shake off the intensity of the moment. "I guess it's not bad."
"Not bad?" she teases, stepping closer to you. "You look like a Viper that got dipped in ink."
"Is that your plan?" you ask, raising an eyebrow. "Turn me into one of you?"
"Maybe," she replies, her voice light but her eyes lingering on yours a moment too long. "One step at a time, Greaser."
You laugh, shaking your head, and take off the jacket. "Okay, your turn."
Jenna raises an eyebrow. "My turn?"
"Yeah," you say, grinning now. "If I'm trying on stuff for you, you're doing the same for me."
You have the money to spend, you just don't spend it on clothes, so one high-end purchase wasn't going to be the end of the world for you.
Jenna looks like she's about to protest, but then she shrugs, her lips curving into a playful smile. "Alright, let's see what you've got."
You head toward a rack of clothes, picking out something you think would suit her but also give her a taste of her own medicine—something just slightly outside her usual vibe.
You hand her a dark red bomber jacket. "Try this."
Jenna eyes the jacket before smirking at you. "I see what you're doing."
"Just trying to give you a taste of your own advice," you say, crossing your arms.
She rolls her eyes but takes the jacket anyway, slipping it on. And of course, she pulls it off effortlessly. The red complements her dark hair and pale skin perfectly, and for a moment, you're speechless.
"Well?" she asks, spinning around with a grin. "How do I look?"
"Like you could kick someone's ass and look good doing it," you say without missing a beat.
Jenna laughs, and it's the kind of genuine, carefree sound that makes your chest tighten a little. The two of you continue bantering, trying on ridiculous combinations of clothes, mixing high-end with completely impractical.
By the time you leave the store, both of you are laughing, arms full of shopping bags—most of which Jenna insisted on buying.
As you step back out into the quiet night and you drop off your bags in your respective cars, she turns to you, her playful smirk softening into something more genuine.
"That was fun," she says, nudging your shoulder.
You smile back, feeling lighter than you've felt in a while. "Yeah, I guess it was."
Jenna looks at you closely, searching your face, as if trying to read whether you're on the same page as her—whether you've enjoyed this evening as much as she has, and if you're not ready to call it a night just yet.
"Want to get ice cream?" she asks suddenly, her voice casual but her eyes giving her away. There's a hint of something more in the offer, like she hopes this isn't the end.
You can't help but smile at the unexpected suggestion.
"Why not?" you say with a grin. "This one's on me."
With that, the two of you run back into the mall, a sense of urgency and excitement as you try to beat the closing time. Laughter echoes between you as you race toward the ice cream shop, determined to grab your scoops.
————
"So how exactly does shopping fit into your plan?" you ask, taking a bite of your ice cream.
The two of you ended up sitting on the edge of the now quiet parking lot, legs dangling over the curb as you chatted. Finally, you decide to address the question that's been nagging at you all evening.
"Plan?" Jenna echoes, pausing mid-bite as she swallows her ice cream.
"Yeah, the whole thing with Percy—finding out his secrets?" you explain, slightly confused as to why you even need to clarify.
"Wait, so you're helping me?" she asks, raising an eyebrow.
"Well, yeah? Isn't that why you asked me out?" you reply, as if it's the most obvious thing in the world.
"You didn't text me back saying yes. How was I supposed to know?"
You give her a look. "...Then why'd you invite me out?" you ask, still confused.
"Because I could," she says casually, like it's no big deal. "You said you weren't busy."
You blink at her, still trying to piece it together. "So, you just... invited me out for no reason?"
Jenna tilts her head, giving you a playful smile. "Do I need a reason?"
You open your mouth to respond, but nothing comes out. The girl sitting next to you is a complete enigma. First, she ropes you into some covert mission to gather dirt on Percy, and now she's taking you shopping and out for ice cream like it's a casual hangout.
"Well... I guess not," you mumble, feeling a little off-balance.
Jenna takes another bite of her ice cream, her gaze drifting up to the fading evening sky. "Maybe I just wanted to spend time with you. Ever think of that?"
Your heart skips a beat at her words, but before you can react, she nudges you with her elbow, breaking the tension. "Plus, I figured if I was going to enlist your help with the whole 'Percy situation,' I might as well reap all the benefits."
You frown, puzzled. "Like what?"
She shrugs, smirking at you. "Like seeing you in that jacket. You look good, by the way."
You can't help but laugh at that, shaking your head. "So this was all an elaborate ploy to dress me up?"
Jenna grins. "Maybe."
You shake your head with a blush, a soft chuckle escaping you. "You'll see me in it again next week."
Jenna raises an eyebrow, intrigued. "What's happening next week?"
"I'm racing."
Her eyes widen in surprise. "Wait, seriously? You've joined the Sinners now? And you're just casually dropping that on me?"
You wave your hand dismissively. "Not exactly. It's just an exhibition race. A week today at 7. Same place as where we met actually. I figured it's a good chance to see if it's for me, you know? No commitments yet."
Jenna nods thoughtfully, her expression shifting from shock to approval. "Well, it's about time you took the wheel—literally and figuratively." She smirks. "One step closer to sorting out all your issues, huh?"
"Mhmm, so you coming?"
Jenna looks taken aback by your serious tone. "How would that work? What would your crew think?"
With a sigh, you finally reveal, "They think you're my girlfriend."
She nearly chokes on her ice cream. "What?"
"They saw footage of us last night in the garage and, well... yeah. Thankfully, they didn't recognize you. I told them you're from Ridgewater."
"Ridgewater?" She scrunches her nose in disgust. "Ugh, even I can't stand those snobs."
"You're literally in the same tax bracket," you fire back, amused.
"We're way more tolerable," she insists, clearly offended. "But seriously, how could you let us get caught on camera? Don't you know there are cameras in your club's garage?"
"It's not my club. And yeah, I know, but no one ever checks them. I have no idea why Anton did that day."
Jenna sighs, the sound dripping with annoyance. The noise hits you hard, like a voice inside your head that reminds you that this doesn't mean anything, she hates being seen with you and all she cares about is risking your alliance. It stings, leaving you wondering if she's only hanging around because she needs something from you.
Wanting to shift the mood, you bring up what you overheard earlier. "Is there a Georgie in your club?"
Her eyes narrow with curiosity. "Yeah, there is. Why?"
You explain the interaction with Anton and Madison, how Madison had whispered Georgie's name when you mentioned seeing Percy having a heated conversation at the race. "I have a feeling he could help with your plan."
Jenna hums thoughtfully. "I'll get Emma to work on him," she says, already tapping away on her phone.
"Emma?" you ask.
"Yeah, she's a friend in the club. One of the few nice ones. Georgie's got a thing for her, so she'll probably be able to squeeze some info out of him."
You nod, piecing it together. That must've been the girl you saw her talking to at the race. Still, the earlier sting lingers in your chest. It bothers you more than you'd like to admit that Jenna might only see you as a means to an end.
The mood feels heavier now, so you stand up. "It's getting late. I should head back."
Jenna pauses, clearly wanting to say something more. A part of her seemed to regret driving herself here. If she hadn't, maybe this night could've stretched out longer, and you could've dropped her home like you did the previous night. But she nods, keeping her thoughts to herself. "Yeah. I guess you should."
————
The week flew by in a blur, and before you knew it, race day was here. Your first race.
You and Jenna had been texting off and on all week—mostly about the frustrating lack of progress with Percy, but there'd been some banter too, the kind that was just toeing the line between playful and flirty. At least, you hoped it was flirting.
Your nerves buzzed as you pulled up to the track, the sun starting to dip behind the skyline. The place was already alive with revving engines and the thick smell of burning rubber.
Unlike the Viper race a few weeks back, there wasn't any strict segregation going on. Sure, the Ridgewater crew—the Ravens—hung out on one side, and the Sinners were mostly on the other, but people were still mixing. Talking. No tension, no invisible lines drawn in the sand.
Stepping out of your car, the weight of the moment finally started to hit you. Anton and the crew were scattered around, but your mind kept drifting. You were thinking about the race, sure, but also about her. You hadn't seen Jenna since the mall, and even though she texted you "Good luck" this morning, the thought of her showing up was stuck in your head.
And yeah, you were buzzing to see if she'd actually come.
Hunter appeared at your side, breaking your thoughts with a friendly clap on the back. "Ready for this?" he asked, wearing that usual cocky grin of his.
You took a deep breath and nodded. "Yeah. I think I am."
"Good," he said with a laugh. "Because everyone's waiting to see what you're made of." He gave you a little shove, then wandered off to catch up with the others.
With one more deep breath, you walked over to where Anton and the rest of the crew were hanging out. The adrenaline was kicking in, but so was that nagging thought in the back of your mind—Would Jenna show up?
"Sweet jacket Y/n, looks like you finally splurged on yourself huh?" Anton laughs, pulling you into a bear hug.
You grin, knowing full well the jacket wasn't your doing but Jenna's. The rest of the crew were hyping you up, throwing questions your way about the race—how you were feeling, if you were ready—typical racer small talk. You played along, but your mind kept drifting.
The group started to thin out as people dispersed, and your eyes wandered over to the pillars near the edge of the lot, the spot where you first met Jenna. It was hidden, quiet—your secret spot. Was she here?
You started walking toward it, curiosity pulling you closer. That's when you saw them—four Ravens, the Ridgewater crew in their signature blue, standing around in a tight circle, talking to someone you couldn't see clearly at first. But as you got closer, the fifth person came into view.
She did come after all.
Your heart skipped a beat, that giddy excitement rising up. But that feeling was quickly replaced by something else. Her expression wasn't one of excitement or amusement. No, she looked uncomfortable. You could see it in her stiff posture, the way she subtly shifted as the Ravens talked around her.
You step closer, the voices of the Ravens becoming clearer as you approach. One of them, a tall guy with bleach-blond hair, was leaning in a little too close to Jenna, his smirk all too familiar.
"Come on, sweetheart, why don't you ditch the pillars and hang with us tonight? We're a lot more fun," he drawls, eyeing her in a way that made your blood boil.
Jenna's eyes narrow, her body language practically screaming discomfort, though she keeps her cool. "Yeah, I'm not interested," she says flatly, crossing her arms over her chest.
Blondie chuckles, not getting the hint—or choosing to ignore it. "I don't see any affiliation on you," he retorts, motioning to her lack of a jacket. "You're no Raven, not a Sinner either. You're a free agent, sweetheart. Why stick around?"
That's when you decide you've heard enough.
Stepping into the circle, you make your presence known. "She's with me."
The guy looks at you with an unimpressed raise of his brow, but before he can say anything, you shrug off your jacket—the one Jenna had bought for you—and drape it over her shoulders. "She's mine," you say, locking eyes with him, daring him to push it further.
Jenna's cheeks flush a soft pink, her eyes darting to yours, clearly taken aback by your sudden boldness. She instinctively grips the jacket tighter around her, a small smile tugging at her lips despite the situation.
Blondie snorts, glancing at his buddies before looking back at you. "Alright, alright, no need to get possessive. We were just talking." He raises his hands defensively, but the look in his eyes says he's not completely backing down. Still, they start to shift away, slowly retreating as the tension fades.
Once they're out of earshot, you turn to Jenna, your expression softening. "You okay?"
She nods, her lips curving into a grin. "Nice save," she says, still clutching the jacket. "I didn't know you were the possessive type."
You chuckle, feeling the adrenaline from the confrontation fade. "Just making sure they knew the deal."
"Yeah, well, I could've handled it." She smiles, but there's a twinkle in her eye. "But...thanks for the jacket." Her blush deepens, and you can't help but feel a little victorious seeing her like that again.
"Anytime," you reply, feeling the weight of the moment settle in. The race may be on your mind, but right now, it's her that's making your heart race.
You glance over your shoulder to check if anyone can see you, but Anton is deep in conversation with what looks like the leader of the Ravens, drawing all the attention his way. Typical Anton.
"I didn't think you'd show up," you admit, turning your gaze back to Jenna, noticing how your jacket swallows her frame, the sleeves hanging past her hands. Somehow, it looks perfect on her.
"How could I miss your first race?" she teases, her lips curling into a smirk. "You could walk out of this a full-fledged Sinner if you end up loving it."
That thought hadn't really crossed your mind before. What if you did enjoy racing? Were you really going to add "racer" to your list of titles? And if you hated it—what then? Would you leave Brimstone behind for good? Your mind starts spinning with all the possibilities, but you stop yourself before the spiral goes too deep. "Do you think I'm doing the right thing?"
Jenna tilts her head thoughtfully. "You said this race had nothing on the line right? Just a friendly race?"
You nod, though a flicker of doubt lingers.
"Then yeah," she says, her voice firm. "I think it's fair for you to give it a shot. Figure out what you want." Her eyes meet yours, steady and reassuring. "Sometimes, you don't know until you try."
Her words calm the storm in your mind, and for the first time tonight, the weight of your choices feels a little lighter.
"I'm totally making fun of you if you lose though," she adds, giving you a playful wink.
You chuckle, shaking your head. "Of course you will," you reply, trying to play it cool, though her teasing still makes your heart skip a beat.
She smirks, leaning back against the pillar with a casual confidence that somehow makes you feel even more jittery. "Just trying to keep you grounded, you know. Can't let you get a big head if you win."
"Like I need help with that," you shoot back with a grin.
For a moment, the banter eases your nerves. But then the reality of the race looming ahead creeps back in, and you glance over to where your car is parked, engines revving in the distance. The scene is alive with anticipation, and you can feel the electricity in the air, building up to something big.
"Seriously though," Jenna adds, her tone softening, "I think you'll do great. You've got the skill, the focus. Just don't overthink it, okay?"
Her words hit deeper than you expected, and you feel a warmth spreading through your chest. "Thanks," you murmur. "I'll try not to."
She gives you a small nod, her eyes lingering on yours for a moment longer before flicking to the track behind you. "Go show them what you've got," she says, her voice soft but full of that undeniable spark.
You take one last look at her before stepping back, the jacket still draped around her, fitting like she was always meant to wear it.
She must've thought that look meant you wanted the jacket back, because she started to shrug it off.
"—no, keep it on," you quickly interrupt. "I can't have anyone else bothering you, especially when I won't be there to stop them."
————
Anton stood next to you outside the car, arms crossed, his usual smirk tempered by something more serious. The roar of engines filled the air around you, and the crowd was buzzing with energy as the race time drew near.
"You ready?" he asked, eyeing the car, then looking back at you with raised eyebrows.
"As I'll ever be," you replied, your fingers itching at your side. You tried to shake off the nerves, but it was easier said than done.
Anton clapped you on the shoulder, a rare look of pride on his face. "Remember, this isn't just about winning. You gotta feel it, the rush, the adrenaline. If you're not in the zone, it's game over."
You nodded, knowing he was right. Winning is not the end goal—it was the feeling, the test, to see if this whole world was something you were cut out for. You glanced around, spotting familiar faces from the crew and a few more you didn't recognize. The Sinners, the Ravens, and everyone else, all here to watch and see what you'd do.
"I know," you said, trying to sound more confident than you felt. "Just got to stay focused."
Anton gave you a once-over, then grinned. "You're already ahead of the game. You've got your crew, and your girl showed up to watch. Not a bad start, huh?"
You chuckled, though a part of you still didn't fully understand what you were doing here—or what you were trying to prove. But you couldn't deny the thrill of the moment.
"Speaking of which, how's she doing?" Anton asked, leaning in closer. "Saw you two getting cozy earlier."
"Don't start with that," you muttered, shaking your head.
He laughed, stepping back. "Just saying, keep your head in the game. Show them what you've got."
The loudspeaker crackled to life, announcing the final call for drivers to get to the line. Anton gave you one last pat on the back. "Oh—and Y/n? Step on it. Don't stay in your limit."
You watched him walk off with those final words. It was time.
As you slipped into the driver's seat, adjusting your gloves and gripping the wheel, you glanced out the window toward the starting line. The pit of nerves in your stomach twisted a bit tighter when you spotted the racer pulling up next to you. Of course, it had to be him—the blondie from earlier, the one who had been hitting on Jenna.
He threw you a cocky smirk as he revved his engine, clearly more than ready to leave you in the dust. You couldn't help but roll your eyes at the sight of him. Typical. He looked the part—flawless car, arrogant attitude, and an ego that seemed to fill the entire track.
Here he was, thinking he'd outshine you, thinking he had this in the bag. The thought sent a new wave of adrenaline through your veins, change of plans—winning is the end goal. It was personal now.
Settling into the driver's seat, you gripped the wheel tightly. Anton's last words echoed in your mind: "Step on it. Don't stay in your limit." But the speed he wants? You'd never gone that fast, and you weren't sure you wanted to.
Your heart hammered in your chest as you glanced at the blond in the car next to you. He was smirking like he already had this in the bag. It The memory of him hitting on Jenna made your grip tighten even more. Then your eyes shifted to where Jenna stood, wrapped in your jacket. She met your gaze for a second, and you had to look away. God, what was I thinking? You cringed internally, remembering how you had jumped in like some hero and blurted out, "she's mine." What were you doing? This wasn't you.
The signal blared. Instinct took over, and you slammed your foot on the gas. The car roared to life beneath you, and you shot forward. The world around you blurred as the race began, the adrenaline pumping through your veins. Blondie took the early lead, just as you expected. He was gunning it, probably trying to hit that 200 mark like Anton said.
You weren't even close. And you still weren't half way into the race. The speedometer was climbing fast, but the memory of your father's crash came rushing back. 200km/h—that was the speed he'd hit before everything went wrong. Your heart raced faster at the thought. No way am I hitting that. I can't. But you didn't need to. You weren't trying to match raw speed; you had something better—control, technique, and years of dodging the cops under your belt.
The first stretch was relatively straightforward, and you stayed just behind Blondie, pacing yourself. He was fast, sure, but he was reckless. You could see it in the way he took the turns, wide and messy, eating up his speed. You kept to the inside, handling each corner with precision, hugging the pavement like you were born to do this. Blondie kept glancing in his rearview, probably wondering why you weren't trying harder to catch him. He didn't get it. He didn't know you didn't need to reach that ridiculous speed to win.
The track began to curve—the finish line in sight, and you knew this was your moment. There was a sharp turn ahead, one that Blondie was approaching too aggressively. You could already see it. He wasn't going to slow down enough, and when he hit the curve, he'd either lose control or slide wide, giving you the opening you needed.
Now, you thought, pulling back just slightly as you hit the turn. You feathered the brakes, hugging the inside of the corner while Blondie flew into it way too fast. Just as you expected, his car swerved wide, giving you the perfect opportunity. You floored it, slingshotting around him with precision. He was still fighting to regain control when you shot past him.
Your heart raced, the finish line right there for the taking. The engine growled beneath you as you pushed forward, ignoring the urge to check the speedometer. It didn't matter now. You were in control, and that was all that counted. The crowd blurred into the background as the finish line rushed toward you.
You crossed first.
The roar of the crowd engulfed you like a tidal wave. Cheers erupted from every corner, your name ringing in your ears like a victory anthem. "Y/N! Y/N!" they chanted, and the excitement surged through you, igniting every nerve ending. You felt invincible, a high unlike anything you had ever experienced. The adrenaline coursed through your veins.
In that moment, you understood why people chased this feeling. It was intoxicating, addictive even, and a part of you hated that you were reveling in it. The thrill of victory mingled with the elation of having just pushed your limits. But then your eyes found her in the crowd—Jenna. She stood there, a radiant smile lighting up her face, and all at once, the adrenaline surged anew.
It was a reckless desire that ignited within you, overwhelming and raw. You wanted to kiss her, right there in front of everyone, to pull her close and celebrate your victory together. The image flickered in your mind, vivid and enticing, and suddenly, all you could think about was her. You remembered reading an article once about bank robbers who, after cracking the vault, had sex right in front of the safe due to the adrenaline. A story you once thought stupid, in that moment, it made sense. The adrenaline, the thrill of accomplishing something audacious, the heat of the moment—it was all a cocktail of desire that was too intoxicating to resist.
But as your heart raced for both the victory and for her, a small part of your mind pushed back. You couldn't deny it any longer; you wanted Jenna. You wanted her bad. And you didn't care if the crew found out who she was or if they learned she wasn't from Ridgewater. You didn't care if your alliance crumbled under the weight of it all. But as quickly as the thought ignited, a flicker of caution settled in. I can't jeopardize it for her, she's in trouble.
The cheer of the crowd faded momentarily as you wrestled with your feelings. Was this thrill rooted in the race itself, or was it because she was watching you? The two sensations intertwined, leaving you breathless. You wanted to close that distance between you—you at the finish line her at the pillars.
You leaned against your car, grinning widely as you took in the moment, the reality of what you'd just accomplished. The rush of adrenaline, the celebration of the crowd, and the promise of what was to come. With Jenna smiling back at you, you knew you were fucked. You thought with this race now over some of your questions would be answered, but now you are left with more.
————
The celebration continued long into the night, the energy of victory electrifying the air around you. The next hour unfolded in a blur of races, laughter, and clinking beer bottles. Your heart was still racing from the earlier adrenaline, but now it was fueled by the heady mix of joy and the shared exhilaration of the crowd.
As you mingled and celebrated, your eyes continuously searched for Jenna, hoping to catch a glimpse of her amidst the people. But luck was not on your side; you couldn't spot her anywhere. It was only once everyone started leaving, and you were getting ready to leave, did you spot the girl.
"Mind giving me a ride home?" she asked, knowing you won't say no.
And so there you both were, on the highway to Summer Valley. "I knew you would win," she broke the silence. "How did you like it?"
"It was...nice." you answer, eyes straight on the road. After finally admitting to yourself your growing attraction to Jenna, you found it hard to look her way; the adrenaline was still coursing through you, making your thoughts a tangled mess.
"Nice? All you're going to give me is nice?" she fires back with sass.
You laugh, "I'm just confused. I don't know if I enjoyed racing, or the attention that came from winning."
The attention that came from you.
Jenna tilted her head, studying you with a curious expression. "Come on, don't play coy with me. You know you loved it. That rush, the speed, the crowd cheering your name—it's addictive. You can't deny that."
You sighed, running a hand through your hair as you kept your eyes on the road. "Yeah, I guess it is. But it's more than just that. It's everything that came with it. The energy, the victory...and yo—." You cut yourself off before you regret your words.
Her brow furrowed slightly, "And what?"
You bit your lip, debating whether to dive into your feelings now or keep it light. But decided to can the idea as a whole. "Nothing, anyways was your friend able to make Georgie or whatever spill?" You ask trying to change the subject.
Jenna seemed upset about the change in topic, but didn't press it any further. "Actually yeah. He didn't give much context, but Percy's meeting someone tomorrow, and we are going to spy on that meeting," she smiles proudly.
"Sounds like a plan. Do we know anything about who he's meeting or what it's for?"
"Georgie just said something about Ghost Smoke. I don't know what that is—a new racing crew maybe? That name mean anything to you?"
"Ghost Smoke?" You parrot, making sure you heard her right. She nods her head.
From what you knew, Ghost Smoke was the latest drug that was being pushed out onto the streets. The one that's been causing the latest drug epidemic in Brimstone. If what you're thinking is true—then Percy is not someone that should be fucked with. You consider telling the girl in your passenger seat about what you know, but decide to keep quiet. Not tonight.
Before you knew it, you found yourself on the brown-eyed girl's street. You instinctively slowed down, stopping about twelve houses away—probably out of habit—but she didn't seem to mind. As she turned to you, her intense gaze pierced through the dim light, leaving you wondering what she was thinking. Was she going to lean in for another kiss on the cheek? Just as that thought flickered in your mind, it was swept away by the sound of her opening the car door.
"I'll see you tomorrow, Greaser," she said, her voice playful yet filled with a hint of mystery, before walking down the road, still wrapped in your jacket.
You remained parked in the shadows of the dimly lit street, your thoughts racing as wildly as your heart had during the race. That uneasy feeling nagged at you, refusing to fade. You had thought Jenna was the answer to your questions, a beacon guiding you through the chaos, but she also seemed to be the source of many new ones. Just what was this girl pulling you into, and why couldn't you bring yourself to walk away?
next chapter
#jenna ortega#jenna ortega x female reader#jenna ortega x reader#jenna ortega x y/n#jenna ortega x you#tara carpenter imagine#beetlejuice#tara carpenter x female reader#tara carpenter x reader#tara carpenter x y/n#jenna x reader#jenna ortega imagine#jenna ortega imagines#jenna au#jenna ortega au#lesbian#bisexual#jenna ortega edit#jenna ortega fanfic#astrid deetz#wlw
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What are your thoughts on s4? Personally I was actually kind of disappointed, a lot of the characters felt... off?? Not like themselves. Snufkin really didn't appear much and the Comet Episode was confusing and wasn't really all that Book-Accurate... And Snufkin got the 90s Movie treatment :(
Like there were definitely scenes and a few episodes I liked, but overall I feel weird about the season. And I'm curious what your thoughts are.
I will say that overall, I was disappointed.
To be fair to the series though, it arguably largely stems from my personal expectations and hopes? The two biggest disappointments for me were Joxter and Snufkin not meeting, and snufmin's relationship.
The Joxter stuff on the whole I adored, and really could never have dreamed of happening. Just seeing him - or any of the Oshun Oxtra crew, really! - interacting with the characters in "modern day" is great. And then he reunited with Mymble and it was so exciting, and then Little My started wondering about him and Snufkin, and then-! ...They didn't meet. Honestly baffles me why they'd give us so much fanservice but not include probably the main thing most fans would want to see with Joxter. Also interesting that they're afraid to even touch Snufkin's issues with family but they KEEP bringing up Little My's.
The snufmin thing surprised me because my expectations were LOW; during the wait I kept telling people not to get their hopes up, that snufmin would never be explicitly "canon", etc. And I still say they would never do anything explicit with them, however, I was expecting at least for the relationship to be on the same level as it was in season 3, but it seemed to take a step down unfortunately. I wanted more romantic subtext, more hints that something was up between them, and for about the first 4 episodes I thought Moomintroll and Snorkmaiden were finally just interacting as friends and I was hopeful, but unfortunately it was soon clear that they were still supposed to be romantically linked. To their credit, Moomintroll and Snufkin's relationship does maintain some of the development it grew throughout the series, and it funnily ends up presenting it almost as one-sided on Snufkin's side; he's now so much more openly affectionate and patient with Moomintroll, and their communication is a whole lot better, but the latter continues to pursue Snorkmaiden instead. I think Snufkin himself feels so mellowed out in this season, like he's no longer fighting against his own feelings or pulling away from others as much, which is nice to see (though I can see others complaining he's too out-of-character compared to his original counterpart, which is understandable, but I'm personally fine with the characters being "different versions" of themselves in adaptations).
Another disappointment for me was, like you mentioned, the Comet finale... it just wasn't as epic as I thought it'd be, and the stakes weren't high from the start, and after the journey was over the rest of the episode taking place in the valley was a bit dull and directionless. And inaccuracies from the book I expect by this point, but I'm personally not a fan of the ending change with them all just waiting outside to die but the Groke sacrificing herself but actually this is a family show so she's actually alive yaay 😂 Just a bit strange and not the send-off I was quite hoping for.
On the positive side, I LOVED Mamma and Pappa this season. Moominpappa kinda stole the show, and whilst the creators clearly favoured him in past seasons, in this one he finally lost that meanness he sometimes had in s1-3, so he was just a delight to watch.
The guest stars and characters were fabulous, which is a bittersweet thing as it makes it all the more sad that this is the final season and it's all we'll see of them.
The animation and music and sound and acting were all as wonderful as they always are. The crew did such a great job and it's a shame the story decisions dampened the experience for me.
#again for a final season... was really hoping for something just a bit more special. or at least a more memorable finale#think those are my main thoughts i might have missed something#to clarify i didnt wanna sound like a negative nancy i certainly found the season entertaining it's just certain story decisions that upset#me or piss me off. which imo just shows how much i love the show because if i didnt i wouldnt care as much! 😂#moominvalley season 4#moominvalley spoilers
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Live thoughts watching Fantasy High Junior Year episode 5
Spoilers ahead
Im so nervous already about Cassandra
These dudes getting swole
It IS spicy tonight in the dome
Screaming
I WANT A BOGGY KISS
OH FUCK SHES HOLD MONSTERING KRISTEN
THE SECURITY COMING THROUGH OH SHIT
“Do you want me to kill that guy for you 👀” vibes
OH NO PLEASE NO NIGHTMARE KING OH NO OH NO
I’m Shittering my pants rn
No not the girlies!
Located in the astral mall, This place has *everything*. Ripped valley girls, a goddess and prophet and familiar going through a very tumultuous time in their relationship, a frog wearing a paper hat, and a weird ass clock
I live for the hangman banter
Oml I love the Yarrbucks coffee art
LOU HOLY SHIT
BOX OF DOOM DC5!? The stakes are seriously so high though
Okaaaaaaaay 13 works ig
“Does she need scratchies?”
Wooo Murph!!
THE STAR TALKS!?
I love Emily’s reaction to “banging out a 1st level spell”
Riz sadly flossing
Oh no Kristen oh no Cassandra!
No stop attacking Cassandra!!!!
🎶non-a-crits🎶
Thank goodness no failures
Break it up guys come ooooooooon
Damn, man needs strudel with sauce at a time like this
Profiling the minis 🤣
NOT THE TAP DANCING
“I don’t think you’re scared, I think you’re mad. And that’s okay” I’m sobbing
YES THE FUCKING SECURITY DETAIL
Kristen is so low, oh no
A 0 initiative 🥲
FUCK THIS IS WHAT RAGHS MOM ABSORBED!?!? Gorgug is the greatest wizard of our time
Abjurative grammar is prescriptive. Iykyk.
I knew the DC would be high
NAT 20 BEARDSLEY IN THE FUCKING HOUUUUUUUSE
YESSSSS HEALED CASSANDRA 😭
Oh fuck oh fuck bad stars
Let it out Cassandra, feel your feelings
Oh my goodness, philosophers scone
OOP PAUL BLART INTERGALACTIC MALL COP
It’s not the nightmare king??????
41 damage each, damn Adaine
We aren’t even half way through guys
BAHAHAHAHAHHA playful picking on Riz
Mass dispelling?? Damn
????? TUMMY ACHE SURVIVOR????
THE SHRIMP!!!!!!
Why is Fig a walking embodiment of Murphy’s law rn???
WHAT THE FUCK
NO NO NO DID GILEAR STEAL HER LUCK??????
IS THIS QUADRANGLE FUCKERY??????
Okay it’s just a curse
WAIT WHAT???
Cloaca why 😂
Whoopsies, shattered the shatter star
Oh fuck, rage Adaine is scary dude
Is this some rage and revenge deity??
Anyone but Conor
BAHAHAHAHAHA “no no, this is gonna happen”
“Stay hot Conor”
NOT KALINA NO
RAGH??????
Not the shimmy
WHAT IS KALINAS AC
44 DAMAGE??
Old Fabian
Legend has it the wizard is still waiting for his strudel with sauce
WHAT THE FUCK NO NOT CASSANDRA NO NO NO
“Unfortunately stop flossing”
COMPELLED DUEL ON KALINA OH FUCK
3!!!!! Woooooo!!!!!
Worst mall cop ever, Paul Blart would never
🤣 “is that not property damage??”
I’m so scared for Cassandra guys
Kristen and Cassandra are down oh no 🥲
BARDIC SHRIMPSPIRATION
NO NAT ONE NO NOOOOOOOO
Somewhere Katja Cleaver is raging because Conor Counterspell said he hates horses
A ball. Not *the* ball
ARMOR ZOMBIE AND LICH IM LIVING FIR THESE NAMES
Bards and Noble 🤣
Kristen coming in with the hugs
Box of doom has been working hard this episode
Shake out the bad ones
Screaming crying throwing up
I can’t look
Dammit Murph
Ecaf again
“What are you talking about girlieeeee?”
Brendan’s stare scares me
FUCK
Strudel for the win Girlie!!!
“One more roll girlie 🤪”
Oh no oh no oh no oh no oh no circle of death oh no
COUNTERSPELL MY BELOVED
“How old are you” “45” “gross”
WAIT WHAT TIME REVERSE TO- TEN SECONDS
Conor, you’re the best secret service agent ever
WHAT????? WHERES CASSANDRA??????
WHAT????????
I’m so fucking scared right now
Wait is Cassandra a triple goddess? Like how Hekate is a triple goddess, is Cassandra one? Cause Cassandra, Nightmare king, and a divine thing that isn’t a different divinity?
I want to enjoy “we got that bad boy buttered” but I can’t 🥲
Dead stare 🥲
I love Hangman 🥹
Feral Murph
NAT 20 SHRIMP JUMP
Thousand yard stare
Best shrimp jump ever
Maximum legend
That’s right, kick flip the system
Fuck KandyKorn Lullaby
See you at Basrars, I’ll be sobbing into my ice cream
#d20 fhjy#fhjy#fhjy spoilers#dimension 20 fhjy#kristen applebees#adaine abernant#fig faeth#fabian seacaster#riz gukgak#gorgug thistlespring#Cassandra#d20 fantasy high#d20#fantasy high
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Drafting an Adventure: A death at dawngrace
The rampage of some winged beast has brought you into the service of Syr Volias, an experienced knight errant who has sought you out in hopes of putting an end to its far ranging carnage. It is early spring, and your party follows the thaw up the side of the mountain to an old ruin which surveils the surrounding valley. So far the ruin, and your quarry, remain beyond sight.
A new DM asked me if I could walk them through the creation of an introductory adventure; combining not only a solid first questhook but also incorporating my advice on session zero, party formation, and the fundamentals of dm storytelling. This adventure prompt is the result, serving not only as a tutorial for newer players, but a teaching example for new DMs as well. It can easily be run as a oneshot, used as a launching point for a greater story, or (for those of you who have some adventures under your belt) seeded into an ongoing game as a sidequest. The structure of the adventure is fairly simple, so rather than slathering on extraneous detail I’ll be going in depth about WHY each section of the adventure happens the way it does, and what purpose it serves in turning a group of scattered players into an invested adventuring party.
We begin with the party already gathered and on their way up the side of the mountain, providing everyone (including the DM) with a clear direction for the action. What are we doing? we’re heading towards the ruin, and all we need to worry about at the moment is taking actions that lead us closer to it. Similarly, this adventure provides the players with direction during session zero, as they know vaguely what they’ll be doing on this outing (hunting a beast alongside a knight) and what sort of characters they might be playing: who would sir Volias seek out for aid? What have they done to earn themselves reputation as monster hunters? Why did they say yes? Using these sorts of ideas to guide character creation gives you a cohesive group identity right from the get go without having to bend over backwards to get the party together.
The mountain itself is a series of easy challenges intended to show off the game’s basic mechanics: as well as brief problem solving challenges like: the old bridge is out over this frozen stream, how do we cross? Do we take the high road or the low road, and can we make a survival check to get more information? Throw in some low stakes combat against some woodland critters freshly woken from hibernation and you’ve got yourself a solid tutorial.
Travelling up the mountain also lets you start laying down the emotional foundation of the adventure: Character introductions can be made as in-depth as your group feels comfortable with, rounding off with the reserved but jovial Syr Volias. Wishing to foster a spirit of camaraderie, the knight errant is quick to defer to others in situations where their skills or abilities would take prescience ( and thus giving you as the DM an in-canon method of spotlighting different players). A shadow will be cast over the proceedings when the party finds the remains of a hunter lodged in a tree, a victim of their quarry thoroughly savaged and partially devoured, a prelude to more devastation should they fail. Bonus points if the hunter is someone known by at least one of the partymembers (perhaps providing the backdrop for a character introduction on its own), with EXTRA bonus points if the hunter has a family back in town that the party has to inform. This pulls double duty of giving the party something to care about early, along with a reason to check out the town later on.
Once they reach the overlook, the party is in for a chance of pace: The ruins of Dawngrace were once the towerhome of noble family that ruled the region before the current war, and Syr Volias aims to use them as cover during his ambush of the beast. That of course requires the party to partake in a bit of dungeon delving, which gives you the chance for some structured exploration as they make their way through locked chambers and fight off whatever critters happen to be squatting within. Paint the dungeon as an escape room, a sequence of challenges to be faced to get to the ultimate goal, with a few hidden secrets and bits of treasure for them to discover along the way. If they start to develop a taste for lore, splice in a few hints about the family that used to live here, and the war that pushed them off of their land some two decades ago.
Then comes the night, the party’s first introduction to the long rest mechanics and a refresh of all their capabilities. Use this time to do some more character/roleplay work by asking them how they spend the night, what they’re feeling on the eve of battle. Mention the chance for a couple characters to go hunting and maybe snag some dinner, or pass around a flask. Likewise mention that after his late hour Prayers, Syr Volias removes his helm and starts preparing his gear for the next morning, signalling to the party that this might be a good time to approach him and ask about his whole deal, now that he seems to be less on guard.
The knight errant is happy to talk about his previous adventures and his plans for the coming confrontation , but Making a proper persuasion or insight check ( good to give those social characters something) will reveal their chivalric escort has much more to say. As it turns out, the older warrior was hungry for glory in his youth, and the Kaeriellas, the noble family that plundered the lowland settlements and installed themselves as the new powers of the region. Volias is sparse with the exact details, save that he did many things that he regrets during those bloody years, and has spent the decades since trying to atone. He’ll mention that his shield was gifted to him by an elder of the temple of Pelor, a sign of the new beginning he made on his quest for redemption, and a weighty reminder of the past for which he must atone.
Having fought many a beast of the wing, Volias is prepared for tomorrow: shelter the more vulnerable characters inside the ruin and prepare bait for their target within striking distance. Run ropes between the trees and various pitons to restrict its arial movement, draw it in as the dawnlight crests over the ridge and reflect it back with his sacred shield, potentially blinding it and causing it to crash. The battle will go well enough, but the beast the knight has set to fight is no mere drake as he expected, but a wyvern, which will bring it’s deadly sting to bear on the party… and the valiant knight who will intercede between them and a killing blow.
After the battle is done, it’s time to ham up the death scene: Players often enter a campaign with different levels of investment, and it’s shared experiences (Both good and bad) that help them tune in to eachother and turn a gaggle of friends or random aquaintances playing together into a cohesive adventuring party. Its the clarity of the scene that’ll help sell it: a beautiful dawn lit morning, the chill of the mountain air, and the bitter sting of martyrdom that the party will need to come to terms with as Syr Volias chokes out his last. This knight could have been a mentor to the party, he could have been a friend, and now they have to watch him die as the poison eats him from the inside out. He’ll congratulate them on their victories, offer a few memorable pieces of advice regarding their failings, and tell them to take the beast’s head to his onetime patron to ensure they get their reward.
As one final request, Volias asks them that whatever they decide to do with his body or the rest of his possessions, if they could carry his shield to a particular temple several towns away and return it to the high priestess there, with an apology about not being able to keep his promises. This provides you with one of your first early game quest hooks to not only encourage the party to go out and see your world, but also gives them something precious to protect, something both emotionally charged and mechanically useful that might be stolen or lost if they’re not careful.
You also might have noticed that we’ve been building up an early game antagonist in the form of the Kaeriellas noble family, who seized this region in a war of territorial aggression a generation ago. No great world conquering villains, they exist to give your party someone to resent early game, especially after the heroes jump through several hoops (travel, talking their way into an audience, bringing the head if a wyvern to whatever Kaeriallas cousin serves as local magistrate) only to have their trophy plucked from their hands and their promise of payment revoked. The Magistrate will insit their agreement was with Syr Volias, reward to be delivered when he delivered proof he’d slain the beast, and since Volias is not there to collect, there is no contract to pay out. This is going to drive your players up the wall, but that’s exactly what we want, getting them to dislike the Kaeriellas is not only another strong feeling they have about the world, but is also a stepping stone to getting them to dislike anyone the noble bastards work with in the future, a great way to set up new villains who come into the story as the party adventures and levels up.
I hope this has been useful to you, and if it seems like a lot of prep work for a simple adventure of “ go here and kill this thing” understand that a lot of these steps are me over-explaining a lot of DM storyteller skills that usually become subconscious when mastered.
#dnd#dungeons and dragons#d&d#5e#pathfinder#ttrpg#low level#Press Start#highlands#mountain#paladin#ally#monster hunt#noble#Survival#Wilderness#dungeon#Sidequest#chivalry#pelor#drafting an adventure#dm advice#dm tip#dm tips#dm tools#writing advice
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Betwixt Christmas gift cash and Steam Family Sharing workaround shenanigans, the husband and I have finally started Baldur's Gate 3.
Went in basically blind except for knowing the names of the companions and the fact that Astarion is a vampire (couldn't miss that cultural osmosis).
We also came in on two different meta-levels as players.
He is very familiar with D&D, D&D-based games, computer games in general, and these sorts of games specifically. He's also that kind of person that plays things on Extreme Difficulty Mode for fun. He quits when something isn't challenging enough. His idea of relaxing, rewarding gameplay is ultra-hard-mode Elden Ring and Dark Souls.
I, on the other hand, am bad at games. Full stop. I have lost Wii Mario Kart to a 6 year old, repeatedly. I get hopelessly lost even when there's detailed maps, trackers, compasses, and flagged waypoints. I also panic in combat situations and have no strategic ability aside from "stand there, hit it, and hope it doesn't move." I'm more of a low-stakes visual novel sort of gamer. Stardew Valley is as intense as I get.
He is playing a Seldarine Drow warlock in a pact with an archfey. She's a noble with a ridiculously high Charisma score, a perfectly balanced spell loadout, and an even more balanced overall stat build. She's DPS without being totally squishy and helpless, and has advantage to almost everything. She also has an impeccable fashion sense and always looks put together, even when on death's door to a brain worm. Or, to put it in a way my husband would loathe, she got that drip.
I am playing a ginger himbo of a high elf fighter with -1 to Charisma and a -1000 to common sense. He's an impulsive maniac with, somehow, a +3 to intimidation despite being a truly gentle soul that believes every sob story he comes across. He's a sweaty, dusty, grubby little feral child (outlander background) with the world's messiest ponytail and greasepaint-turned-eyeliner that a 90s ex emo kid would be proud of. And that's him trying to look presentable. Despite having an impressive dexterity score, my natural disadvantage to dexterity (and Wisdom and Intelligence) as the player makes it so that this man bumbles his way into everything and only gets out by making horrifying threats he has absolutely no intention of following up on, or by being forced to stand his ground and take it on the jaw.
So this was going to be An Experience no matter what. And boy, it sure has been.
Thus far, we have:
Accidentally pacifism'd our way into every Goblin/Absolute aligned settlement we've encountered on the pure luck of husband's choice to play a Drow because he thought it would add an interesting dynamic. That interesting dynamic, he thought, would be difficulty. He thought being a Drow would make it harder because of the general hatred toward them. He's technically good-aligned, but, y'know, planet-of-hats racism means he was expecting it to work against him, which he likes because he likes when things are hard. Only now it's basically a free pass into all the areas we'd normally have to fight or sneak into. Great for our shared pacifist tendencies, but LOL
Lost a full hour of progress because my computer screen is tiny and bad at graphics and I hadn't learned all the controls yet, so while trying to investigate a hole in the floor of an abandoned church I tripped in face-first and got us into an unescapable, imminent-TPK situation, whereupon the game immediately autosaved for the first time since waking up on the beach. We have since learned to spam the quicksave button liberally.
Accepted a ton of mutually exclusive quests, half of which we have no intention of doing, just to try and get out of situations without combat, so now the mini map now looks like a cubist rendition of a simple sun drawing and I'm SO worried it's going to come crashing down and get us shanked in our sleep.
MET BEST BOY DOGGO I WILL DIE FOR SCRATCH 😭
Discovered husband's character is, build wise, a carbon-copy of Wyll. This was 100% unintentional and he's BIG mad about it LOL RIP
Impulsively pushed a button in a crypt without saving and woke up a bunch of skellies we weren't prepared for, but were somehow also saved by that same impulsivity because I had previously run around the entire area and looted every single skeleton no matter how useless it was to my character, so they all woke up without their weapons so HAH take that I TOLD YOU being a klepto would pay off
Immediately after this fortuitous stroke of fate, having learned exactly nothing, my impulsive maniac opened the shiny sarcophagus before consulting anyone or healing. Luckily it wasn't cursed or trapped or full of enemies (it was Withers, and I'm love), but I'm now not allowed to open or interact with anything bigger than a crate without announcing it first so husband has the chance to go NO WAIT LET ME SAVE FIRST
Sneaked into a secret underground passage, whereupon my husband sent his invisible'd familiar around to carefully scout the area, discovering the button that would turn off the overpowered guardian statue. My character then readied a crossbow shot to hit said button, but in trying to move out of the way of the other party members, stepped right into the statue's attack circle. I panicked, tried to move, but couldn't figure out how to unselect the attack I could no longer use, and tried to fix it by pausing. But all of that just resulted in me standing there, doing nothing, until I finally dropped dead. Luckily I passed my saving throws, and more luckily still, my husband managed to stop laughing long enough to eldritch blast the statue to pieces and come get me.
So anyway, we're having the best time. I know we're late to the party, but it really is so good. I may have even teared up a little during the dream sequence with the psychedelic neon light guardian warriors. This is going to consume my brain for the next few months, and I'm happy to have paid for the privilege. 10/10, absolutely deserves that GOTY and the $60 price tag both.
No spoilers please, we're only level 3 and just encountering the Goblin Camp. (We've met everyone but Karlach, I believe.) But rest assured, as we learn and discover more I will come yelling and seeking those who will screech with me. Probably mostly about my new sons that I've acquired, namely the lying purple sadsack trash wizard with some horrifying kind of chronic illness and/or addiction, and the prettiest most specialist murder machine who definitely won't admit it but is definitely gonna need a hug when I finish breaking down those obviously performative emotional walls.
Also, Lae'zel scares me. Please stop yelling at me, you cranky fish woman, I'm trying my best here 😭
#bg3#baldurs gate 3#no spoilers plz#also i love how the companions are:#scary women#and secretly messed up sadboi prettymen#i have so many sad sons
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Two in One Book Review
I wouldn't normally do this, but I finished both books on the same day, and they shaped my day (well most of the evening / night) as well. I'll start with the first book I finished.
Legends & Lattes
Travis Baldree
Day started: July 17th 2024
Day finished: July 20th 2024
This was a quick read for me. When I first started, the fantasy talk overwhelmed me for the first few pages. I'm not used to fantasy anymore; I read a lot of horror and nonfiction and my read before that was an autobiographic book about an autistic young woman. It was dizzying when I got back into fiction - with high fantasy nonetheless! As I read more my brain started to ease into the story and I could read just fine, in fact it was really what they advertised it would be. High fantasy, low stakes. I enjoyed every second of it. I felt so cozy and I wish I could live in that world. I felt right at home, and I didn't know that cozy fantasy could be a thing for me. It's what stardew valley does for me when I need to relax with a game, but now with a book. Ultimate palette cleanser. Turn off your brain and go drink some coffee.
4/5 ⭐️
___________
The Girl In White
Lindsay Currie
Day Started: June 16th 2024
Day Finished: July 20th 2024
A Middle Grade (?) Horror book that grabbed my attention because of the cover art (and the low price). This was a nice surprise! The first time I picked this up I expected to breeze through it, but I ended up having to pause it and read other books. I wasn't as hooked as I was the second time I picked it up, in which I DID breeze through it and I was glad that I picked it back up. The story is interesting and has a mystery to it. I would recommend it for youngsters that like horror but aren't old enough for those creepypastas.
3.5/5 ⭐️
#lucaw.txt#book review#legends & lattes#legends and lattes#travis baldree#the girl in white#lindsay currie#books#books and reading#booksbooksbooks#bookworm#booklr
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getting back into darkest dungeon and im terrified. gaming is so high stakes .. i just want a game where i can chill. Minecraft? high stakes, lose diamonds in lava. stardew valley? pass out, fine and lose time. slay the spire is low stakes because you're supposed to lose over and over again. darkest dungeon is semi-lowstakes but I DONT WANT TO LOSE MY PEOPLE I HAVE EMOTIONAL ATTACHMENTS TO THEM
#jacksmith which i have been playing lately? high stakes#fuck up on smithing and your shit breaks and you dont get the weapon designs#I WANT THE FUCKING WEAPON DESIGNS#roguelites are a blessing#because if you lose constantly you never really lose#apex legends? high stakes#MFS COUNTING ON YOU AND THEY WILL BE MEAN IF YOU SUCK#I HAVE THE ABILITY TO STRESS ABOUT EVERYTHING IN THE WORLD#dress up games however? low stakes. beautiful#you just do what you like and thrive#its all subjective and i am subjectively the best#at fashion i mean#anyways gonna play darkest dungeon and attempt not to lose my shit#bc my ppl are getting pretty high level . and its been awhile since i played so i forgot how much food and torches i need#i forget everytime i go awhile without playing
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Cat's Go-To Cozy Games
Screenshot by the author.
I'm one of those people that might best be referred to as "high-strung." I'm constantly obsessing about my work, my chores, my family, and all the other moving parts of my life, to the point that it gets a bit difficult to relax.
So, of course, I turn to video games. Specifically, I tend to play a lot of cozy games - sims, worldbuilding, low-stakes survival, that kind of thing. It makes me happy to create a little virtual life with low-stakes adventures I can enjoy at my leisure without the pressure of competition or timed events.
If you, like me, are looking for a way to wind down, I've got a couple of recommendations.
Stardew Valley
Screenshot by the author.
Stardew Valley is the classic cozy game. It's got everything: cutesy retro graphics, a little town, a customizable farm, cute animals that you can name and pet, magic and mystery, and sprinklings of romance.
I've played well over 300 hours of this game in the last few years and I'll happily play 300 more. I still haven't found every secret! On top of that, this game has one of the most helpful and welcoming communities on the internet, which is lovely.
Slime Rancher (1 & 2)
If you're a fan of self-guided adventures with adorable characters, Slime Rancher (both the original and the sequel, which is currently in early access) should be your go-to. It's a game all about taking care of precious little blob creatures with different themes. The soundtrack is incredibly relaxing, the story is bittersweet and relies on exploration, and the mechanics of the game are simple to pick up and consistent across games.
My personal favorite character is bOb, and no, I will not elaborate beyond saying that he likes chickens and that's the best thing ever.
Minecraft
Image from Mojang.
Yes, it's a meme. Yes, it's totally worth it. There's something ridiculously relaxing about wandering through a cuboidal world, making a little house, interacting with villagers, digging through caves, getting pet cats, and seeing what else the game has to offer.
For the ultimate relaxing experience, I recommend playing in peaceful mode and simply building a massive farm.
Travellers Rest
Screenshot by the author.
Love the idea of a business sim, but make it fantasy? Then Travellers Rest is the best possible game for you. It's a low-stakes fantasy game where you run the tavern that adventurers go to between adventures. You can cook food, brew drinks, rent out bedrooms, and craft interesting new furniture to make your tavern even better. And there's a cat!
The game is still being updated and created in early access, so if you jump in now, you get to influence how the game is created, which is just awesome.
Armello
Image from League of Geeks.
Armello is a digital board game with a cool fantasy premise: you're playing to take the throne from a king corrupted by evil magic called Rot. You play as a variety of cute (and sometimes a bit spooky) animals from various houses each with different abilities and powers in the game.
It's low-stakes even when playing against your friends, the music is beautiful, the art style reminds me of the Redwall books, and it's perfect for people who love board games in person.
Cozy Games Rule
I know there's a stigma about girls only playing "cute" games, but the truth is they're perfect for anyone and everyone who wants to take a little time to chill. Cozy games are meant to be comforting, so why not let anyone enjoy them if they want to? I think we could all use a little comfort nowadays.
#gaming#cozy games#stardew valley#minecraft#slime rancher#armello#travellers rest#women in gaming#mod cat
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MY THOUGHTS ON TBB 2×13 "Pabu"
This episode was what I expected it to be. It was exactly what we needed; the calm before the storm. And with it also came the unpleasantness of people complaining, which is also something that doesn't surprise me. It saddens me how some fans are so quick to dismiss an episode when it's not all pew-pew! zoom-zoom! and emotional pain. Just for you to know, storytelling cannot be action-packed, high-stakes, a thousand miles per hour ALL THE TIME! It's not sustainable. A story requires valleys and mountains during the journey to be good. If not, it becomes a flat, and no matter the action or the high stakes it tries to convey, it gets to a point where it's just boring. Or worse, the audience gets desensitized with things that should be a big deal.
And I won't comment about Tech's new "hinted" relationship because I think most people, who don't like it, are drowning in a glass of water, as we say in my home country. People need to chill out. I should remind everyone this is a kid show, and it's very unlikely that they will focus on a romantic relationship for any of the characters, so hold your horses and stop worrying about things that aren't there.
More rant and my thoughts below the cut.
I know some people don't like Phee since the beginning, but this is exactly the role I thought she would have at this point. It was obvious since the season began that business with Cid weren't going to last much longer, and Phee could be another source of work, more reliable (sorta) and mutually beneficial for everyone involved. She has always gone 50/50 profits with the Batch without need to bargain for it. She never threatened them, and as we see in this episode, she offers them help, genuinely and expecting nothing in return. Not only that, but she's a good person in general. At least, better than Cid.
Only in my second watch, I noticed that Omega grabs the briefcase with the credits when the shootout in the cantina starts. They get away with the relic AND the money 😆 That's what Phee meant with the comment of being impressed by Omega, I think.
Oh, Tech! 🤣🤣🤣 Only a challenge when you play against yourself.
Phee is not wrong, saying Omega needs to learn other skills (and Tech taking offended by that)
I'm glad that they haven't returned to Cid, but that she's going to get a payback because of that. Also, is it me, or it's weird that glitch in her holo? I'm having horrible thoughts here about it, but I won't say them out loud, so I don't cast them into existence.
Pabu is beautiful. I'd love to live there.
Loved that Wrecker teased Tech about having competition. Even if I don't think this thing with Tech and Phee will get any further than flirting, but it's funny. And Tech deserves a little of love.
oh! new monkey thing drop! How are they called? Moon-yos! They're cute.
AAAAAHHH!!! Someone finally said it with all the letters. Hunter is Omega's father 😁 and he didn't deny it.
Pabu definitely could a good place to lie low, but we know it won't last. Even if it's not permanently, it's nice that the boys know this place in case of need.
I love that Omega is having the chance to be a kid, and see that life can be different. It's a bit cruel because the idyllic moment won't last, but it shows her a future she could dream of. Something worthy of fighting for herself and her family.
oh-uh. Something's coming. Oh, an earth--- sorry, a groundquake? Should I worry about a Tsunami? Yikes! another one. See! That's what I was talking about, and the girls are in water!!! AAAAAHHHH!!!!
DON'T STOP RUNNING!!! AAAAHHH!!! YES! Hunter to the rescue!
I must say Pabu's evacuation plan is top-notch, as its people know how not to lose their minds to panic, because no casualties not injured in an evacuation with such a short time of warning is nothing but a miracle. I know, I know, this episode was meant to be nice, uplifting, and hopeful, so deaths by a tsunami didn't go well with that, but I just sayin' 😝
FINALLY!! My boy Wrecker got satisfied and got the rest needed. This season has been rough on him, tbh.
Wait! WHAT?!!! How didn't I noticed this before?!! The Amazing Steve Blum was on this episode?!!! That's awesome! For those who are wondering, he voiced 3 characters: Lanse Crowder (the buyer in the cantina), Mr. Eenta (the old man Wrecker saved), and an unnamed villager.
Well, as I said before, this episode met my expectations regarding the type of story would be. After what happened last week (that I'm still crying over it), I need a little fun, light interlude to get a breather before what will come in the next 2 weeks. Buckle up, my dears, because what's coming it's going to hit us HARD.
This is my weekly reminder for you guys to participate in the prompt voting for THE BAD BATCH APPRECIATION WEEK 2023.
2 more weeks to vote!!!
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27 & 25 👀
25: ideal date: I think my ideal date is something like going to a baseball game. I love baseball and I can talk about it for hours, plus there's enough space in the action for real conversation to take place. There's lulls and peaks and valleys where I can talk to you and listen and learn what you like, and high energy moments where I get excited and happy and bounce up and down I get to share that experience with you. Alternatively id love some sort of low stakes museum like a natural science or space museum. Where you can be wowed but don't have to pretend to understand the meaning behind every piece of art there is.
Wait this is my kink blog I meant my ideal date is you kidnap me forever and turn me into a helplessly devoted sex toy. Whoops! My bad
27: description of a boy/girl I like:
He's short, and broad. Sturdy enough to hold me up, and soft enough that I can fall asleep on him. He has long hair that frames his face beautifully, and big eyes that get bigger when he takes off his glasses. He's got a laugh that's usually more of a giggle, and a smile that's shy and soft, but gets wide and seems to move through his entire body in waves when he's excited. He's reliable, dependable, responsible, and what's more he's funny, charming, and witty- even if sometimes his charm comes less from the joke delivered and more from the awkward delivery.
The boy I like has soft, sticky lips from the lip balm he uses, and hands that feel soft to the touch, but rough in how they touch me, like he's afraid he'll never have enough. I just want to press myself to his side and let him have his fill, let his hands touch every part of me. He's wonderful, he makes me feel wanted, loved, cared for and known.
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More Inspiration
Some other stuff I've been diving into...
Over the summer I played Neo Scavenger, a game I've been looking at for a long time but never really broke into because of how uncompromising the game design is. The game operates very low on Mazlow's hierarchy of needs - most players' experiences will be dominated by eking out food, water and shelter, with only a few dedicated neurotics exploring the full depth of what the game has to offer in a more narrative and exploratory sense. It's become something of a cult classic, and it's stuck with me because it does a great job of capturing a sense of high-stakes basic subsistence that is really unique to what the medium can offer. The visual style and setting of the game also made me think of...
That Lonesome Valley, a short gay cowboy romance game about walking, sheepherding, and kissing made by queer interactive media creator Robert Yang. It's a response to works like Brokeback Mountain, Orville Peck's music and British indie film God's Own Country; it filters the existing gay cowboy genre through the author's lens. That Lonesome Valley serves as an intersection of a free-roaming game experience and a work of sexual exploration, filtered through a faux-retro style and the author's competent but slightly-uncanny rendering of the coyboys in question. The element of sheepherding in the Wyoming wilderness also hints at a more in-depth system, trending towards...
Nicky Case's Emoji Simulator, in which you can create systems with Conway's Game of Life-style object rules that evolve and change in real time. It's a lot of fun to play around with and immediately results in some fascinating examples, like the forest fire sim, pandemic sim and beach topography generator. It seems to combine natural system development with easily understood simulation rules for a fascinating live model experiment. Something almost like that is...
youtube
This guy, who made a functional computer inside the PC game Terraria using the game's wiring system. This is mostly a testament to this guy being a prodigy and Terraria being an awesome game system, but it also inspires some further ideas about the interface between these 'living' systems and digital representations.
For example, what about a biosphere that is an organic computer? On, say, a century ship mimicing Earth's environment, maybe the best way to create a self-sustaining system that retains our instructions is to create an organic processing unit on the scale of an ecosystem? That almost seems to mirror arguments for intelligent design in evolution here on Earth, but in this case it would be human-engineered systems using those designs for our own human ends. What if, in making an organic computer ecosystem that sustains itself for eternity, we don't account for the possibility of sentience emerging in our system the way it emerged on Earth with us? What happens to those lifeforms when they piece together our existence, and why should they think it stops with us? I'll need to research if this concept has been explored before - it seems pretty promising as an investigative lead.
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2023: A Rollercoaster Year for Bitcoin and the Cryptocurrency Market
In 2023, the cryptocurrency market experienced a turbulent year filled with ups and downs. The first half of the year saw Bitcoin hitting a low point of $16,680, setting a somber tone. Regulatory scrutiny increased as the Securities Exchange Commission (SEC) shut down Kraken's staking program, resulting in significant fines. The collapse of Silicon Valley Bank also had indirect impacts on the crypto market. However, there were also positive developments, such as the launch of Arbitrum's ARB token, showcasing innovations in the blockchain space.
The second half of the year brought both challenges and advancements. Institutional interest in Bitcoin became evident as BlackRock, Fidelity, Wisdom Tree, VanEck, and Bitwise filed for spot Bitcoin ETFs. BlackRock's CEO, Larry Fink, even stated that Bitcoin could revolutionize finance. Regulatory actions continued, with the SEC filing lawsuits against Binance and Coinbase for alleged securities violations. However, there were also positive rulings, such as XRP being deemed not a security.
In addition to institutional interest, other significant events occurred. PayPal launched the PYUSD stablecoin, and Coinbase introduced its Layer-2 network, Base. Impact Theory's settlement with the SEC marked the first enforcement action against an NFT. The year ended on a high note, with Bitcoin reclaiming $44,000 for the first time in several months. Overall, 2023 was a transformative year for the cryptocurrency market, with regulatory challenges and advancements in institutional adoption shaping its future trajectory.
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Exploring NEAR Protocol: The Innovations of a Leading Development Company
Introduction:
Blockchain technology has revolutionized the digital world, offering decentralized and secure solutions for a myriad of applications. One notable project leading this charge is the NEAR Protocol, a promising blockchain platform focused on scalability, usability, and developer-friendliness. In this article, we'll take a closer look at the NEAR Protocol development company behind it, exploring its features, use cases, and contributions to the blockchain ecosystem.
Understanding NEAR Protocol
What is NEAR Protocol?
NEAR Protocol is a blockchain platform designed to power decentralized applications (dApps) and smart contracts.
It aims to offer scalability, usability, and low transaction costs without compromising security.
Key Features
Sharding: NEAR employs sharding to improve scalability, enabling high throughput and parallel processing of transactions.
Proof-of-Stake (PoS): The platform uses PoS for consensus, making it energy-efficient and environmentally friendly.
Usability: NEAR focuses on providing a user-friendly development experience, making it accessible to developers.
NEAR Protocol Development Company
NEAR Inc.
NEAR Protocol is developed by NEAR Inc., a company founded by Alex Skidanov and Illia Polosukhin.
NEAR Inc. is based in Silicon Valley and has attracted significant investment from prominent venture capital firms.
Development Team
NEAR Inc. boasts a talented team of developers, engineers, and blockchain experts.
Their commitment to open-source development has fostered a collaborative and innovative community.
Use Cases and Applications
Decentralized Applications (dApps)
NEAR Protocol serves as an ideal platform for building decentralized applications, offering a robust infrastructure and a user-friendly environment.
Tokenization and DeFi
The platform has been utilized for tokenization projects and decentralized finance (DeFi) applications, taking advantage of its scalability and low fees.
Gaming
NEAR Protocol is increasingly popular in the gaming industry, providing the infrastructure for blockchain-based games and virtual assets.
Contributions to the Blockchain Ecosystem
Open-Source Development
NEAR Protocol is an open-source project, encouraging transparency and collaboration within the blockchain community.
NEAR Grants Program
NEAR Inc. supports the development of projects and initiatives through its grants program, fostering innovation on its platform.
Challenges and Future Prospects
Scalability Competition
NEAR Protocol faces competition from other blockchain platforms also aiming to address scalability issues.
Regulatory Environment
As blockchain technology evolves, navigating the regulatory landscape remains a challenge for NEAR and similar projects.
Conclusion
NEAR Protocol, developed by NEAR Inc., stands as a promising addition to the blockchain ecosystem, offering scalability, usability, and developer-friendly features. With a talented team and a focus on open-source development, NEAR has the potential to drive innovation across various industries, from decentralized applications to tokenization and beyond. As it continues to evolve and address challenges, NEAR Protocol is worth watching for its contributions to the future of blockchain technology.
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Andrew Chapin - Navigating the Peaks and Valleys of Entrepreneurship
In the dynamic landscape of tech startups and commerce, Andrew Chapin stands out as a seasoned entrepreneur with a track record that spans from the inception of a company to its acquisition by industry giants. A business aficionado and an online discovery consultant via Commerce Media Studio, Andrew's journey is a compelling narrative of successes, setbacks, and a commitment to continuous learning.
From Napkin Sketch to $10M+ Revenue:
One of Andrew's notable achievements is his pivotal role in building a company from a mere napkin sketch to generating over $10 million in revenue. His hands-on experience in steering a startup through the early stages, understanding market dynamics, and crafting effective strategies showcases his prowess as a visionary leader. This success not only reflects Andrew's entrepreneurial acumen but also serves as inspiration for aspiring business enthusiasts.
Around the Acquisition Table with Apple:
Andrew's journey took an exciting turn when he found himself around the acquisition table during a significant milestone—when a company he was part of was acquired by Apple. This experience not only exposed him to the intricacies of such monumental business transactions but also provided insights into the standards and expectations of a tech giant like Apple. It underscores Andrew's ability to navigate the complex world of corporate acquisitions and thrive in high-stakes environments.
Learning from Failure: The Bankruptcy Episode:
In the rollercoaster ride of entrepreneurship, Andrew has faced challenges head-on, including the candid acknowledgment of being solely responsible for the failure of a once-promising company that ultimately filed for bankruptcy. This episode, while undoubtedly a low point, demonstrates Andrew's resilience and commitment to learning from failures. His transparency about the experience serves as a valuable lesson for others in the startup community, emphasizing the importance of humility and adaptability in the face of adversity.
Contributions to the Startup Community:
Andrew Chapin extends his knowledge and insights to the greater startup community as a tech and business contributor and a speaker. Through sharing his experiences, both triumphs, and tribulations, he enriches the entrepreneurial ecosystem. His willingness to kick around ideas with fellow entrepreneurs reflects a genuine passion for fostering collaboration and collective growth within the business community.
Beyond Business: A Glimpse into Andrew's Interests:
Beyond the boardrooms and business strategies, Andrew Chapin is a multifaceted individual. An avid skier, runner, and baseball fan, he finds balance in physical activities and leisure pursuits. This facet of his personality adds a human touch to his entrepreneurial journey, highlighting the importance of a well-rounded lifestyle in the demanding world of startups.
Conclusion:
Andrew Chapin's journey in the tech startup realm is a narrative of resilience, innovation, and a commitment to continuous growth. From the inception of companies to facing the harsh realities of failure, Andrew's experiences offer valuable lessons for entrepreneurs at every stage of their journey. As he continues to contribute to the startup community and explore his diverse interests, Andrew Chapin remains a business nerd with a passion for kicking around ideas and shaping the future of commerce.
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