PLS PLS PLSSSSS keep talking about kids with olympic athletes! gojo and nanami pls pls pls i have to Know. everything u wrote about yuuta was already so so cute
(prev olympics au here)
the gojo twins are hilarious because your baby boy looks exactly like satoru, but has very little of his personality—it seems like the only things he inherited was satoru’s love for sweets and love for you. still, even though he’s a strong swimmer, he much prefers to relax in his floaties alongside you if you’re also in the pool, or chill by your side on a lounge chair, glasses too big for his face keeping the sun out of his eyes as he shares his smoothie with you, and asks to borrow your phone to take pictures of his sister and daddy in the pool.
your baby girl on the other hand… she might have your face but she’s got satoru’s everything else—his competitive streak, his confidence, and definitely his mischievous nature. she’s the one who tiptoes into your bedroom at five in the morning, tapping at her daddy’s shoulders, and putting her little finger over his lip to shush him before he can wake you up; she’s always the one to convince satoru to take her swimming the backyard at the crack of dawn, and why by the time you and your baby boy wake up, she and satoru are already past warm up laps and swimming lessons and onto who can make the splashiest canonball competitions (she always wins because while her tiny body can endure a belly flop, satoru’s years of training physically doesn’t allow him to do it… and maybe because he’s not so competitive when it comes to his baby girl, he’ll always let her win).
kento’s professional judo career honestly doesn’t last very long. after his first olympic games, you two start dating and he proposes just after he wins gold the second time he’s in the olympics; he does maybe two more years of national competitions while you’re pregnant, and decides that the intense training for the next two years in preparation of a third olympic competition isn’t worth missing time he could spend with you or your baby girl—plus, with all the money he’s made from competitions, winning gold medals, brand ambassadorships, commercials, and collaborations, he had enough money to provide for all of your for the rest of your lives. so, that’s what he does (his dream has always been to be a househusband, anyway...) his previous salaryman career comes in handy when deciding how to invest his money, how to buy a house, how to take care of his friends, how to set up a fund for your daughter, and an extra account or two… just incase more babies come along…
by the time your baby girl is four, she’s already kento’s biggest fan. she loudly and proudly proclaims to everybody that her daddy was basically superman and won all the shiny trophies and medals in the house from when he was being a superhero. if anyone recognizes kento when they’re out together, she always confirms their suspicions, proudly boasting, “yeah kento is my daddy! he’s a winner!” it always makes kento’s heart swell to hear her praise. he doesn’t compete professionally anymore, but he does train from time to time, and has taken on a few mentees, and your daughter LOVES to watch him coach/train. she’s got her own uniform that she always puts on whenever they go to the gym together, and gets so excited when kento or ino or yuuji pretend to spar with her.
she’s honestly kento’s mini figure. she’s respectful and reserved, but strong and knows when to fight and how to use her voice. there’s a time when he gets a call from her school saying that she got in a fight, the principal frames it as your daughter needlessly pushing around an older kid, but your daughter is certain in her words when she tells her dad that it was because the kid was being mean to the younger kids, and to her. kento doesn’t say a word to the teachers—doesn’t even fight them sending her home early for the day, because he’s happy to scoop her up and take her out for ice cream and tell her that he’s proud of her.
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For me, as much as I adore the theme of travel companions, henghill is more of a "someday" thing in that regard. I love Boothill being a weird loner Galaxy Ranger rather than a Nameless- man is undomesticated and belongs sleeping in the cargo holds of supply ships, threatening silence out of anyone that tries to report him. Let him be wild and free!!
I would LOVE it if Boothill just hitched a short ride off Asdana to whatever the Express' next destination is, though!
Like maybe the Express decides to stick around Penacony for a while, the same way they do other destinations, and Boothill is there anyway to investigate Oswaldo Schneider. It's rare to find a planet where the IPC is present, but doesn't actually have a lot of power; he can't pass this opportunity up!
And in that time, he sees a lot of Dan Heng.
Boothill gets text messages asking him to the quieter parts of the Dreamscape (he threatened and made a scene - it's called standing up for your rights, Dan Heng was given a room with a Dreampool by The Family for helping root out The Order) or mostly to the Express, where Dan Heng curiously asks him about Paths, about aeons and Emanators, The Rangers, all the worlds he's seen and places he's been.
Boothill isn't really surprised the first time they spend an entire night talking and discussing- after all, they'd chattered a lot that first day they met at the bar in the Reverie! But in talking so much, of course the topic of home comes up.
Dan Heng asks about Boothill’s homeworld.
Boothill tells Dan Heng it's gone now, and changes the subject.
Boothill asks about Dan Heng's past, before the Astral Express and the Nameless.
Dan Heng freezes up and closes off, and changes the subject.
In yet another moment of tacit understanding, neither of them ask again.
But this continues, all throughout their stint in Penacony, finding each other and seeking the other out for no reason other than good company. Dan Heng adds ridiculous amounts of data to the archives that Boothill dictates to him. They both know he could get that information elsewhere if he really wanted. Boothill finds he's kinda happy he doesn't.
And Boothill is someone who's hard to keep up with. He knows he is, and he has no problem with it. It's part of what makes him excel as a Galaxy Ranger. But there's something fun about how Dan Heng just rolls with it, and so effortlessly! Boothill finds something shady going on, grabs a guy who was preying on people, and has this dude held up by the collar with his feet swinging while he cackles right in his face, when Dan Heng shows up.
Boothill says they're just having a friendly chat. He makes zero effort to hide what he's actually doing. Boothill's new friend pleads for Dan Heng to help him, please! This guy's crazy!
Dan Heng materializes his spear.
The guy apologizes even harder, tells them he won't do anything shady ever again, promise, promise! Boothill's jabbers at him and shakes him around some more before Dan Heng taps the pole of his spear against the covered metal of Boothill's leg and tells him come on, he's already scared the man witless, they have a date to keep. Boothill drops the guy and watches him scurry off like a cockroach.
"So, now it's a date, huh?"
"...Come on, let's go."
They go to the Dreamflux Reef after that, because Boothill just so happened to totally by coincidence find that shady guy's wallet (read: robbed him blind) and he wants that money to go back to the native Penaconians before anyone else. Dan Heng follows, and stuffs all of the man's credits into the tip jar of the bar they go to.
And even when the Express embarks anew from Asdana (with Boothill hidden away in some corner or compartment, because the IPC finally got pissed enough to start looking for him under The Family's noses skzikske) this continues. The next planet is difficult to get to because of Stellaron activity; so they have to fly manually part of the way instead of warping. Boothill doesn't get his own room since he's only hitching a ride, but Pom-Pom graciously allows him to sleep on a couch-
("Thank ya, Fluffy. No hard feelings about before, right?" "You're lucky my other passengers like you. And no shoes on the couches!!")
-in one of the cars. And it becomes normal commonplace to find Boothill telling stories, and Dan Heng rapidly writing them all down, at obscene hours in the parlor car while Himeko and Welt ask if either of them even slept.
Boothill teaches Dan Heng all about his favorite drinks and liquor in general, how to aim and shoot a gun, how to hunt and track prey. Dan Heng teaches Boothill about a lot of the teachings of Lan and The Hunt from the Xianzhou, what it's like there, some of the culture, some of the fables and old tales.
Boothill still leaves when it's time to go. He's still got things to do and people to kill, after all.
But it never feels like he's very far. The archives are full of him, even if he's never mentioned by name. The article on the Galaxy Rangers is several times longer than it was before. There's new data on multiple planets and worlds.
There's one that's still just a header and title. Boothill doesn't know about it yet. Dan Heng hopes he can fill the page on Aeragan-Epharshel someday and show it to him.
And even if he doesn't stay, he does return. Boothill breaks in stops by any time he happens to be nearby. He's used to traveling without much rest, and only takes what he can easily carry on him- nothing that can slow him down or hinder him. He can't put a bullet between Oswaldo Schneider's eyes if he gets himself killed over something as stupid as being weighed down in a fight, after all.
Dan Heng is similarly sparse. He still sleeps in the archives, with nothing but his futon and old suitcase to mark the space as his.
But there's an old wooden guitar carefully propped in the corner, just waiting for its owner's return.
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I've been falling off the quackity sexyman train despite having made a propaganda post for him, but it's 4am and i'm kind of obsessed with the idea of him winning now. i was fully ready to call it here and maybe i will be again tomorrow but right now. quackity covered in blood, quackity increasingly desperate as everyone he knows falls around him, quackity alone in the world against a bunch of strangers who have all murdered his friends, that kind of melodramatic imagery as well as the 4am insanity that lets me actually think about dream smp lore again in the way it deserves—i don't know, guys, i actually think it would kick the most ass ever if he managed to win.
one of the things that draws me to cquackity the most is his rage. he's always so confident in the righteousness of his anger, in the inherent justice of his cause, and god knows he gets into fights. especially fights he knows he can't win. he gets so caught up in his convictions, and his trauma is so, so clear in everything he does. you can see this in his fierce anger against perceived injustices, in his constant need to prove himself, in his desperation, in his short-sightedness being his own downfall, again and again and again. but he gets back up! he gets back up every fucking time! even at the end, he gets up and he rebuilds because he literally cannot do it any other way. he can make himself into something abhorrent, but he can't give up and die.
i won't campaign against joe hills, who has also thoroughly earned my respect, but i will keep campaigning for quackity, the last member of the dream smp left standing. the only one, in the end, to hold his fucking ground and fight to the bitter end. and he will fight, because there's never been another choice for him.
dear god, i want him to win. i want him to win for every one of his fallen friends, enemies and allies that should have been stronger than him, but fell while he slipped through the cracks into another slim margin of victory. i want him to win for himself, because no matter how awful he is, he's a goddamn masterpiece in his own right. i want him to win for me, because i am fucking insane about him.
and win or lose, i think i am going to write a goddamn fic.
anyway, dsmp people, vote for quackity. he's the final girl we deserve.
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[ID: a digital owl house comic spanning three images. Panel 1: The scene header reads "in the not so distant future, post hexsquad and C.A.T.Ts reunion" and features Luz, Lilith and Steve. They're in a forest and there's a tent in the background labeled "Camilla + hexsquad camp". Luz says "okay, so "owl house" is a game where King and The Collector reenact our adventures...using the people of the boilings isles sorta like NPCs in creatures and caverns...roleplaying as people from our lives!".
Panel 2: a close-up of Luz, resting her face on her hand, looking questioningly as she continues "hmm...but if everyone on the isle's been assigned someone from our lives to play in Owl House...then who's the collector playing?"
Panel 3: a shadow descends on Luz and she tenses up as a mysterious voice asks "isn't it obvious?"
The final "panel" is a full length image of the collector, dressed in Luz's season 1 outfit, floating above her menacingly as shooting stars and crescent moons swirl around him, the ground turning into a crescent effigy. White text sits above the collector, reading "I'm you". End ID]
Okay I had to post my predictions before we get a sneak peek. What better way to convince Luz her life is worth living than to have someone literally try to steal it!!
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Transcript:
[From MAG 92]
Elias (Statement): -if I leave a letter here, in your institute, you might find it, you might be able to save me. I have no other hope. I have no other hope. Please, Jonah, if you have any compassion within your heart, you will not leave me in this place. Your loyal servant, Barnabas.
Elias: Jonah Magnus did leave him in that place, Jon. He got the letter, oh yes, and was on good terms with Mordechai Lukas. He could have interceded, perhaps even saved him, but he did not. And it was not out of malice, or because he lacked affection for Barnabas Bennett: he retrieved those bones sadly enough when the time came. Bones that you can still find in my office, if you know where to look.
No, it was because he was curious. Because he had to know, to watch and see it all.That’s what this place is, Jon, never forget it. You may believe yourself to have friends, to have confidantes, but in the end, all they are is something for you to watch, to know, and ultimately to discard.
[From MAG 159]
Jon: Martin. He’s gone, Martin. He – he’s gone.
Martin: His only wish was to die alone.
Jon: Tough. Now – listen to me, Martin. Listen.
Martin: Hello, Jon.
Jon: Listen, I know you think you want to be here, I know you think it’s safer, and well – well, maybe it is. But we need you. I need you.
Martin: No, you don’t. Not really. Everyone’s alone, but we all survive.
Jon: I don’t just want to survive!
Martin: I’m sorry.
Jon: Martin. Martin, look at me. Look at me and tell me what you see.
Martin: I see…
I see you, Jon.
I see you.
Jon: Martin.
Martin: I… I was on my own. I was all on my own.
Jon: Not anymore. Come on. Let’s go home.
Martin: How?
Jon: Don’t worry. I know the way.
[CLICK]
End Transcript
Going insane about this for a multitude of reasons
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