#the lore is good the game is
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I hate that I’ve gotten back into league bc now I wanna write it and idk wtf the rpc for that looks like rn.
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I love the pale garden and how it's like a parallel to dark forests. I love how the two divert expectations.
Dark forests, despite their name, are saturated and full of life. Even compared to regular forests, there's a lot more biodiversity than many of the "basic" biomes. There's three whole different trees found there, giant mushrooms, and plenty of flowers. They're one of the biomes capable of spawning a lush cave underneath it. It has its dangers just like any other overworld biome, obviously, but it's nothing overly more than anywhere else. Traversing it can be tricky sometimes and illagers may take residence in the biome's woodland mansions, but it's ultimately a very colorful and lively environment.
Opposing it is the new pale garden. Usually white and light colors are seen as pristine and good, but the pale garden takes it the opposite direction and goes right into uncanny valley territory. It has none of the color of dark forests, none of the biodiversity, none of the liveliness. It has trees and moss that look familiar, but something is off. It has a signature mob, but even the creaking is just a puppet of the trees, not really sentient, not really even plotting against anything. There's "life", but, once again, it's wrong.
I think the pale garden is a wonderful addition to Minecraft's world building as it is, but the deliberate parallel to dark forests? Delicious.
#minecraft#mineblr#minecraft live#minecraft live spoilers#<<(just in case!)#I've seen some people saying the pale garden is lazy or too modded looking but there honestly looks like so much thought went into it#Reblogged a post before this where the person mentioned how it almost feels like a callback to the emptiness of early versions of the game#Which I think is a wonderful observation because it does encapsulate that stillness that's not quite foreboding but still very noticeable#Another parallel to be found could be between the pale garden and the deep dark#Which could be a whole post on its own lmao#But there's so much depth and parallels in this drop that are relatively easy to overlook at first but once noticed are so intriguing imo#Lore enthusiasts are eating GOOD
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Making Incorrect H:SR Quotes Until I Run Out of (hopefully) Original Ideas - Pt. 4 - Nuthin' but Boothill Edition
[Pt. 1] [Pt. 2] [Pt. 3] [Pt. 5] [Pt. 6]
#boothill#honkai star rail#hsr#hsr incorrect quotes#hsr memes#honkai star rail memes#hsr meme#honkai star rail meme#hsr textpost#hsr boothill#boothill hsr#hsr spoilers#hsr 2.2 spoilers#hmmm... don't think it's worth tagging the others in the 9th image. this ain't about them#still unsure abt how to do the alt text for these kinda posts properly but hopefully i'm improving#anyways. don't think i've ever seen heard and typed "cowboy' so many times in one day as i have while making this good lord#i did a bit of digging around and haven't Seen any of these done yet so. here's hoping that's the case!#i'm only ~3/4 of the way through the 2.2 main quest but the need to make these compelled me to put these out Now#i can already tell u that there Will be more of these for Boothill tho bc i'm crazy abt him. probably enough to make another dedicated post#but i'm gonna wait until i'm fully caught up on the plot (and will probably spoil myself for more of his character lore after that as well)#speaking of. i'm gonna go eat mac n' cheese and stay up too late playing through the rest of the main quest#i'm loving it so far. many thoughts head full abt it all but in a good way. hoping for more Boothill moments as we approach the end#he's def not the main character here but he is to Me okay. he is to me. i'm scarfing down every crumb he drops#i'm also suffering from Aventurine withdrawals out here. Argenti mentioning him was Interesting but i need More. Where Is He.#also. was Argenti intentionally not voiced or was it a game issue?? the hell was that. threw me off so hard when i couldn't hear him speak#anyways i'm getting off topic and wasting precious gaming time so i'll be takin' my leave now
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pspspsp
#myart#limbus company#off game#don quixote lcb#ishmael lcb#should make separate posts but idc... live laugh love#small dump#i NEED to make more crossovers i love connecting media#someone told me mersault would make a good batter... i agree#but i gotta milk that moby dick lore
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honestly I think an interesting martyn character trait to poke at would be the watcher lore as an expression of grief. as an attempt to rationalize and explain a terrible thing that keeps happening to him. to give it a reason, to give himself an enemy, to both give agency to the situation and to help temper his survivor’s guilt and tell himself he could never have stopped it anyway. as a construct of stories to build around himself so he can understand.
after all, that’s sort of what we do, isn’t it?
#secret life smp#trafficblr#martyn inthelittlewood#anyway like. the watchers as literally there is ALSO good#I do not dislike his lore or something#but as a fandom we use watchers and curses and lore to make a story out of the events of the games#…and as humans we make stories to make sense of tragedies.#it makes sense that maybe martyn would as well.
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What If....Bonus alternative result to Greygold's insight check on Durge's intimidation check shenanigan.
#baldur's gate 3#bg3#the dark urge#durge#greygold#What if different ending#what if Greyg lore#Back in the day; Greyg was not excluded from attempted murder while trying to befriend their Murder-Happy Beasts#successfully intimidating Greyg does not invoke their flight response; Only their fight response.#Their 'don't threaten me with a good time' response#just holding back 'joy of the hunt' ranger metaphors#I like to think fail or no fail skill check; Durge and Greyg discuss Durge's concerns the non-lethal way afterwards#Greygold showing off their Bestie-Inflicted Scar Collection; A normal and healthy hobby to have.#I'm just realizing... Truly a game of chicken between those two#Only camping because Durge got no more spells; What he gon do? Attack with his -1 str? Frilled lizard tactic indeed.
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ok brb gonna play Splatoon 1's story mode for the first time <- has the game but barely played it
#my art#splatoon#splatoon 3#side order#splatoon 3 dlc#splatoon 3 side order#agent 8#maybe??#I have splatoon 3 and all the theories about the dlc are making me want to know more about the lore of the other games#good thing I already have the first game#I'm not sure if it would be worth it to buy splatoon 2 just to play the story mode though#anyways I'm excited for the dlc!!#It probably won't be cheap but one can dream....
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Pokemon trainer AU, Reborn is the champion meanwhile Tsuna is his apprentice. Tsuna’s design belongs to my friend @Cloud_Knee (Twt or X)
#katekyo hitman reborn#r27#sawada tsunayoshi#reborn#my friend and i discussed about which pokemon would be in their team. eevee and umbreon was ther for their similar looks to r27 lol#flygon is a good candidate bc yk. leon. and for tsuna suprisingly we liked the idea of meloetta (bc meloetta has two forms like how tsuna-#-has his normal vibe and his dying will mode)#for reborn we thought of him having a liking for bug types bc of his bug communication skills. like his seasonal bug thing#we also thought of lore for a whole game which was heavily based on pokemon mystery dungeon bc we wanted death (future arc spoilers oof)#but general beginning plot is: tsuna dislikes having pokemon battles so all his pokemons are non-combat#- somehow he meets reborn (? idk maybe bro trips and got silly and he now owes reborn something). and reborn then seeing how close-minded-#tsuna is he decided to accept tsuna as his apprentice so he finally gets it#we discussed about tsuna also seeing reborn often at a lot of places but never got in contact (bc we thought of him living on a mountain idk#like how everyone cant see through reborn’s disguises but he can. so he’ll just see him around (bc reborn is hiding himself from the public)#as a champion. yeah#yeah thats about it i think. ive forgotten most of our ideas dkdgkgfhfhfj maybe another time
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DATV Spoilers - The Handling of Previous Story/Lore In DATV
Quick PSA: If you’ve read my post on the lore/story threads dropped – it’s not a list of what I expected or even wanted to see addressed/answered in DATV.
It’s pretty much a given that Kieran and the Architect were never going to come back in any meaningful way, I understand that. Questions about what happened to Anora, Anders, Cullen’s clinic etc...never expected to get an answer about them – at all. The line of succession in Ferelden and Orlais? I expected that sometime down the line it would have to be streamlined into one option for both nations, not a problem – there’s so many choices it’s impossible to account for, and I understand that.
A codex entry or letter would have been nice – but my expectations for DATV was solely for a good story that added to the lore and world of Thedas. Instead, it felt entirely reductive – glaringly so when you account for the ‘Executives’ twist. The slavery in Tevinter is non-existent, the Crows being an organization that indoctrinated children is never touched upon, any mystery of ancient Tevinter and the elves is answered (badly!), the Dalish have effectively disappeared and become the Veil Jumpers...it all feels so hollow, so shallow, that I ever cared about these things in the first place.
There’s no DLC planned – the team is working on Mass Effect 5 now. There’s no conclusion to the fate of the south of Thedas outside of two codex entries and some dialogue. They can patch the Executors cutscene out, maybe - perhaps they could even do the same to anything relating to the south of Thedas. Yes, these areas were not completely destroyed by the Blight – they can rebuild – but it comes across as being so meaningless that I ever cared for these places in the first place. To learn that after ten years of waiting all we cared for get devastated and left in limbo...it’s hard to put into words the bitterness I felt at that realization, and seeing that final cut-scene drove the nail into the coffin of how foolish I felt for even caring in the first place.
The issue is that the dev’s gave us only three choices, told us that as the story was contained to the north of Thedas – that our other choices weren’t relevant to the rest of the game – that their intent was to not effect anyone's head-canons...before doing so with ‘the blight has devastated most of everywhere you went previously’.
These were story/plot threads that were woven throughout the narrative of the first three games – the things that made me care and become invested in the world of Thedas to begin with. In a game that was set-up to be a direct sequel to Inquisition and Trespasser I hoped that, at least, what was brought up in Inquisition would be mentioned.
Perhaps my list is a little too detailed with plot threads and issues – if anything that can be attributed to the incredible world-building done in the first three games! I love those games, I love the world of Thedas...which is why this game utterly baffles me with its choices.
Dragon Age: The Veilguard is a good game but not a good Dragon Age game.
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Edit: DATV absolutely has a lot of problems outside of its handling of the lore and story of the previous games. I would not say its a good rpg in any sense, but as a weird 'action-adventure rpg lite' game I did have some fun moments and enjoy myself. Would I recommend it to anyone? Absolutely not.
I heard someone describe it as a 'junk food' game and I very much agree with that statement. I found enjoyment in it, but to do so I usually had to turn off my brain, which is not a compliment towards DATV.
The game released very well optimized (especially considering how most companies are content to release half-baked games and patch them later) and did create some really interesting visual set-pieces like the Battle of Weisshaupt. But those moments I enjoyed were few and far between, and far overwhelmed by the negatives of the game - such as story, lack of conversation/conflict/role-play options, bad character writing etc...
Calling the game 'good' is, perhaps, a stretch, and I totally get that. Calling it 'mediocre with some good parts' may be more accurate.
#if anything take my list as a love letter to these games!#incredible world-building and lore#incredible characters!#each game has its strengths and faults but I love them all the same <3#the amount of character sheets / lore threads I have devoured is absurd haha#lmao magical illuminati were certainly a choice#dragon age#datv spoilers#dragon age the veilguard#datv critical#bioware critical#edited a keep reading in! sorry it was so long lol#edited the title to make sure that people know there are spoilers to the game under the cut of my post#final edit to clarify that my definition of a 'good' game is absolutely messed up thanks to other games I've played lmao
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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marathon shill now that the whole trilogy is free on steam
#marathon#marathon game#original#originally made because I couldn't articulate a good way to rec beyond urhghhhhghuthgh ai drama big lore metatext good#I need to make more art for this game when I'm feeling a little better. stick my toes back into making robot designs perhaps
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So i drew some fanart of @pompadorbz sorry boys "still wakes the deep" au ! I had fun with the more action filled drawings, and definetly wanna do more >:P
While drawing, i got to brainstorming about what character roles the boys might take in the story. Like, charlies probably caz, and maybe phil is caz's friend whos a cook (i forgot his name) but then i thought about if characters like Rennick had a coresponding cc, and i immediately thought about schlatt. So, i have ideas about what expanding the au might look like, but this isnt MY au, so for now ill hold off on yapping my ideas and just share what ive drawn for now
But either way, i REALLY enjoy this au and love all the ansgt potential it has. Like i was thinking, who out of the boys would end up being the last one? (Aka, taking caz's place at the end of the story with the lighter) and thought that, out of the boys, it would just make the most sense to be tommy. And thats HORRIBLE, AUGH ITS SO SAD but i LOVE IT
Anyways, sorry for the rambling, i hope you guys enjoy the art :] i still have to draw that other scene with charlie on the elevator, tho, so i might come back with more later
#i genuinely really do like this au and have so many ideas about how to expand the lore#but i need to stop getting so hyperfixated on one story and making more and more uneeded lore#it really is a problem#so for now im just sharing this fanart#which was actually really fun to draw btw!#also i really love the art style of the aus op and honestly think it fits the vibe so well#its like one of those really simplistic indi horror games that ends up being literally terrifying in a good way#anyways ive yapped long enough i hope you like the fanart#slimecicle#charlie slimecicle#ranboo#ranboo fanart#tommyinnit#tommyinnit fanart#philza#philza fanart#sorry boys
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Finding Frankie spoilers(?)
guys…what in the GGY…
tweaking out.. im sorry..i take anything bunny related GGY referenced….
#this game is hella good though#i love the concept they did with this game it feels really new and not old classic mission based mascot horror game#i love that they made the entire game a sort of parkour themed horror game#i’m very interested in the lore as well geehee..#finding frankie#txt post#glitchedrabbits mind
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(video) Every time Fen'Harel/the Dread Wolf is mentioned in DA:O
I learned how to search the talktable in DA:O, and immediately found out (by searching for "Fen'Harel" and "Dread Wolf") that there are a few lines that have to do with Fen'Harel that I had not heard before. I searched the internet and some of the lines don't even appear on google. Many of them are soundset lines, meaning (I think) they don't fire unless the character is in your party or unless you're fighting them.
"May Fen'Harel chase your spirit across the Beyond forever!" "Fen'Harel's teeth!" (+1 line unrecorded) "Fen'Harel take you!" "By Fen'Harel!" "Don't let the Dread Wolf catch you!" "May you avoid the eye of the Dread Wolf."
#Dragon Age#playing DA:O#Fen'Harel#Solas#new old DAO Dalish lore dropped#I'm not a DAO scholar and have no idea how to trigger these#some of these curses are really good#'Fen'Harel's teeth' was apparently Supposed To Be A Thing#“May you avoid the eye of the Dread Wolf” doesn't appear on google#neither does “chase your spirit across the beyond”#they talk out loud about Fen'Harel so much in all 3 games#I think Fen'Harel may be mentioned out loud more times in Origins than in Inquisition's main game? This is a wild turn of events
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sketches from break
#i dont post a lot of Really gay stuff anymore because i always get the fear that i’m woobifying them when i do. cheers!#absolutely miniscule break but im good now. i play videos game#ultrakill#gabriel#V1#that 'hell is alive' bit of lore has an iron grip on me rn so expect. something about it i dunno#gabv1el#enjoy my really bad anatomy#gen art
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Get regretted, elevator
#I am NOT a Regretevator lore expert so some stuff might not make sense like I realized afterwards that#split canonically has four legs because they’re hidden no matter where they stand in the elevator#I just thought the game had silly designs so I wanted to draw them 👍💥💥❤️❤️😁💪💪#HEAVILY inspired by silly_jpg’s designs#I think they’re on twitter#as well as a bunch of other fan designs I found on Pinterest#I also drew others but they’re not as good#regretevator#party noob#regretevator infected#dr retro#dr retro regretevator#regretevator lampert#regretevator split#regretevator bive#my art#tw syringe#cw syringe#ok that’s it
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