#the joy of creation save file
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a-journey-to-true-self · 6 months ago
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The Joy of Receiving Your Book of Deeds on Judgment Day
On the Day of Judgment, every individual will be given their Book of Deeds, containing a record of their actions in life. While some will receive their book in their left hand, indicating a life of wrongdoing, others will receive it in their right hand, signifying a life of righteousness. In Surah Al-Haqqa, Ayah 19, Allah describes the joy and pride of those who receive their Book in their right…
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marilynjeansims · 1 year ago
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content navigation
lookbooks | interiors | cc recs | my save file
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you can use my code 'MEGANMARILYN' when shopping on the ea app. using my affiliate code directly supports me as a creator.
about me
hello my loves, i’m megan! i’m 27 years old and from england in the united kingdom. as well as providing me with an escape from the real world, the sims provides me with entertainment, and I find great pleasure in sharing my creations with other sims enthusiasts. i will be creating content based on lookbooks, interior design, gameplay, and much more.
it has been a joy to play the sims 4 since its release in 2014, and it is only growing in my love with each passing day. it has also been a pleasure getting to know people within the community and i always look forward to browsing through my feed at your amazing creations!
happy simming! 🤍
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genshin-scenarios · 1 year ago
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android au - personal assistant droids
Summary: In a modern-futuristic world, it's possible to create androids that are so advanced, they’re more or less human. There will be 5 android au posts total, each focusing on a different group! 
T.D.H. is a line designed to help busy users! They were intended for corporate higher-ups for personal assistant work around the workplace, but because of how attractive their designs are, it's not uncommon for regular people to save up for them to make their everyday lives simpler (and livelier).
Characters: Diluc, Childe, Kaeya, Zhongli, Ayato, Thoma
More like this: Anemo companion droids, Anemo droids who lost their previous user
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To have Diluc as a personal assistant feels out of place, to say the least; his demeanor is a little too prince-like, or at least, you can easily imagine him as the heir of a corporation if he was human. So within the first few days you’re quick to ask him to address you casually - you don’t think your conscience can handle having someone like that treating you like a superior.
Diluc does prefer having some sense of structure however, so he still arranges your appointments and keeps track of everything else he was designed to do. He finds comfort in ticking off the tasks on his list, though he’s not sure why you request for him to wear fake glasses every now and then ‘for personal reasons’.
If you have guests over, Diluc makes a talented bartender! Though to your dismay (or joy, depending on you), he’d always limit the amount of alcohol in your drink or omit it entirely. Something about how he’d rather have you conscious even if your guests aren’t, and that if you really wanted to drink, you could do so once you two were alone.
‘Why, do you want me just for yourself, Diluc?’
‘...If that’s what you’d like to hear, I wouldn’t be opposed to taking that as an order.’
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Childe is the kind of assistant droid who you never see actually doing work. He makes it seem like all he does is chat with people and dote on you, but you’re aware that once you aren’t around, he makes sure to run through his checklist and finish off the accounts for the month in his head. Such was the wonders of technology, to allow him to upload files to a cloud system without needing to physically type things down. 
He’s also very attentive, though you didn’t realize this at first because of how talkative he was. Distracted by his jokes and charms, you almost forget that Childe really is looking out for you every step of the way until he has his arm around you - not to flirt, but to keep you from bumping into the crowd of people on the street.
Childe is a good cook, but what he likes even more is asking you to taste-test his creations. While he can’t actually consume food, he has sensors on his tongue that allow him to detect flavors (very useful for when he’s buying desserts or snacks, and needed to try samples to see if they fit your taste).
‘A house-husband? Well, I guess that’s technically what I am. But don’t forget I can fight too, Master~’
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Have someone you need to email or call but you really don’t want to? That's where Kaeya comes along to take care of your social interactions!
Jokes aside, he really is the most talkative model in this collection. Sly as he is, Kaeya isn't a stranger to figuring out which people or tasks you dislike, and rewards you with a gift after you finally drag your feet to get it over with.
He’s good at countering procrastination in this way, such as buying your favorite snacks or preparing a movie night for you when you get home. Kaeya sometimes dries your hair for you too after you shower, and quietly muses that you probably had a long day, when you doze off before the movie manages to cross the fifteen-minute mark.
Kaeya enjoys driving or escorting you to places too, knowing full-well he looks like a doting boyfriend when he does so. He dresses stylishly and would talk to passersby while waiting, telling them about this wonderful and super-important person… only to welcome you with the same amount of grandeur. He finds it cute when you half-heartedly scold him for it, saying he’ll make people misunderstand the situation.
‘What is there to misunderstand, Y/N? I thought you said we’d be together for as long as you lived? I was rather looking forward to that.’
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An encyclopedia of knowledge, Zhongli has an elegant personality and voice that you could listen to for hours. He’s rather adept at keeping track of your accounting needs in particular, though you’ve learned quickly that he has a rather skewed sense of money when he spends it himself—you had to send him to buy last-minute groceries because you already started cooking at home, only for him to return with… way too many of the same ingredient, because it was on promotion.
That aside, Zhongli does emphasize the need to manage your mental and physical health quite a lot. He makes you medicinal teas and offers to give you massages quite regularly, though there’s nothing scarier than his offer to do chiropractic maneuvers at home… you tried to change the topic quickly after that, telling him you’re feeling great - so there’s no need for such a thing!
As much as he likes to ramble about topics that he’s interested in, Zhongli is an android that listens to you very well. He’d take note of information that might be useful in the future, such as things you said you’d like to buy or were curious about.
‘Today I thought it’d be beneficial to attempt an acupuncture treatment. …Just kidding. I heard that the flowers in the park would be blooming this season. Shall we go on a walk?’
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Ayato's a little picky with his users. They don’t have to be rich corporate heirs or someone of prestige, but Ayato is an android with a personality that gets bored easily; he even comes with a warning label that he might get up to shenanigans if paired with an incompatible user, but once he finds a person intriguing enough, he’s loyal to a fault.
Sure, he still enjoys teasing you and keeping you on your toes, but for the most part Ayato practically sees you as the center of his world, though he presents himself to suggest otherwise. His work record is absolutely spotless, and sometimes he even predicts what you might request from him before you have to, getting it done while saying it’s all in a day’s work.
Just make sure you don’t let him cook unsupervised, as Ayato is quite curious about… experimenting with flavors, you could say. By which you mean he’d add the randomest ingredients into an otherwise normal recipe, which would sometimes be too adventurous for your palette to handle.
You realize just how much he dotes on you during one rainy day, where Ayato walks you home under an umbrella as he asks how your day was. In moments like that, his expression is just soft enough that you might be fooled into thinking it was love.
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The perfect model for tired users, Thoma has a caring personality that warms the heart. Cooking, cleaning, and making sure you wake up on time? He's got it all covered!
Honestly, you don’t think your place has felt this homey until Thoma got here. During the first few days he asked you what you’d like out of your home - what activities you do to wind down, how often you work on your laptop, and other details. You thought these were just conversation starters at first, until weeks later, you started to see the vision of what he wished to give to you: 
A place where you could shed away the worries and expectations of the outside world. To rest safely and feel reinvigorated by the time you had to go out again - sometimes with Thoma in tow as he busied himself with self-appointed tasks (related to housekeeping). You realize after a while that Thoma views the upkeep of your home as a source of pride.
He likes to knit and crochet items for you whenever he has time, too. Little accessories to put on top of headphones, beanies, and even blankets to use around the house. Once, when the weather was unbearably cold and the heater wasn’t working, Thoma forgot his lack of body heat and attempted to warm up your hands with his own. 
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noideabutsims · 9 months ago
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Donut Co. Sticker Extravaganza (Pride Bonus Bundle - English) Has 24 Swatches English only (sorry guys) All of our CC can be found by typing " Donut " into the search bar! Images in game -  Most stickers are sized up or down, some using the tool mod! These are meant to be little stickers on the wall. You can size them up and down using the bracket keys. [ ] <- these ones.  I personally, use the tool mod to size my items up and down, and specifically with these if you are wanting them to be "perfectly sized" i would recommend you grab the tool mod by twistedmexi! If you would like to use it in build-buy mode, you'll need BBB! THEY ARE LARGE TO START! This is so you can go all the way down to a mini size! Using tool, you can go down an extra 8-10 sizes!!! This item was made using pluto sims posters as a base. I could not figure out how to make them work any other way, and as always pluto saved the day so be sure to check them out!! Link back to Pluto Sims original object ORIGINAL CREATION This does include the mesh with it. (Thanks to pluto for being very generous so please check them out!) This is just a recolor and all credit goes back to Pluto Sims for this mesh, this item would not be possible if i couldn't use this mesh. ~~~~~~~~~~~~~~~~~~~~ Name: Donut Co. Sticker Extravaganza (Pride Bonus Bundle - English) Buy Mode Description: Get ready to wear your heart on your sleeve (or your walls!) , because Donut Co.'s latest sticker collection is overflowing with LGBTQ+ pride! We're talking rainbows, hearts, and all the symbols that say, "This is me, and I'm proud!" These aren't just stickers; they're mini-celebrations of self-love, acceptance, and the joy of finding your tribe. Imagine your teens rocking these designs, feeling a little bolder, a little brighter, and a whole lot happier. Donut Co. believes that everyone deserves to feel seen and celebrated, and these stickers are a fun and vibrant way to spread that message. Let's create a world where love always wins! <3 (Works best if you use the bracket keys "[" + "]" to size up and down, or my personal prefrence of the tool mod!) Will be releasing more content soon! stay tuned! ❤️ (NOT affiliated with EA or Maxis in any way! We just make CC! ) ~~~~~~~~~~~~~~~~~~~~
DOWNLOAD: Patreon: https://www.patreon.com/posts/100175323?pr=true Curseforge: https://legacy.curseforge.com/sims4/build-buy/donut-co-sticker-extravaganza-pride-bonus-bundle Google Drive: https://drive.google.com/file/d/1ra5A42tdA5j__NIUPEzeQQk1FSUHhH7x/view?usp=sharing @alwaysfreecc @maxismatchccworld
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maggiehoneybite · 1 year ago
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There were a few moments in s2 that made me gasp or tear up. All of them involved Crowley. ❤️
'LET THERE BE LIGHT' and the delight on Crowley's face when he looked on his creation. The sheer excitement and joy and curiosity he exudes, and his well intentioned decision to ask some questions of 'upstairs.' Just the pure heartedness of him. Not a cynical bone in his body, not even the self-preservation instinct that Aziraphale has (when he counsels him to leave well enough alone). To think that he went from this to the jaded demon he is later, it just breaks my heart.
When he saves Job's children. Oh my heart.
The bit where he prevents wee Morag from committing suicide and then assumes hell hasn't noticed because, if they had, he'd be down there already -- and then HE GETS SUCKED DOWN AND PUNISHED. And all we know is that Aziraphale didn't see him for a long time. WHAT DID THEY DO TO HIM? My poor baby.
The bit where he's in Heaven with Muriel, wearing his awful outfit, and Muriel can't open the file on Gabriel because it's above their pay grade, but he can, and he just says - 'I wasn't always a demon.' The power and competence he still has at his fingertips despite all he's lost. Oh Crowley. Oh my. *Fans self.* #competence kink
The Regency dancing. Fuck me, they actually danced.
His protesting that Aziraphale could never be anyone's 'bit on the side' because he's too pure of heart. Meanwhile HE'S the one who's pure of heart, defending his angel's honour. Crowley, my hero.
The part where the angels don't recognize the Metatron but Crowley does because, despite his demon status, he's the most in tune with the divine, the purest of heart, not blinded by the bureaucracy or politics of it. This, regardless of what you may think of the Metatron.
Pretty much the last quarter of episode 6. His TIDYING UP THE BOOKSHOP and then anxiously waiting. Planning for 'us time' afterwards. His courage in deciding to lay his feelings bare. The SPEECH. The desperate kiss. Putting on his glasses to hide his eyes again. And then waiting and watching by the Bentley until Aziraphale takes the final step into the elevator.
I am dying here. That said, I think this was the right way for Neil to go in terms of narrative arc if we are to have a season 3. You need the angst and the tension to create momentum, which adds depth to the story. If they had tied everything up in a happy little bow, the story would have been diminished. There just had better be a season 3.
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catt-nuevenor · 7 months ago
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Save Systems
I know this kind of thing may not be the most exciting to those not fighting with/alongside the renpy system, but to the few who this will make sense to...
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I got custom save names to work, and I included data in the save files which will now display Chapter and Route, as well as condensing the save system from pages of slots to a list, and automatically re-ording those slots to account for a player deleting an old save!
I did this through negotiation with the FileSaveName, save_name, renpy.unlink_save(), renpy.rename_save(), a few custom functions, and a lot of beating my head against a brick wall until stubbornness won out.
The custom Save Name issue, which seems to catch many folk out, can be tackled like this:
Code below
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My code isn't elegant, by any means, and I've a lot of tidying up to do, but the most important bit for the purpose of custom save names is on lines 149, 150, 169-173, and 178.
Basically, I give readers an input box to type out their whims on line 172, linking it through the 'value' command to 'save_box' which is defined by line 150 and through the VariableInputValue() linked to the 'save_name' variable. 'save_name' is used by renpy to supply an additional string of information to a save.
Let's have a quick look at the save file structure. If you have save files, open your console in your renpy game by hitting 'shift' + 'O', then type 'renpy.list_saved_games()', you'll get a list with a series of tuples that look something like this:
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Section by section, this tuple contains:
The file slot, determining which page and entry in that page the item occurs.
Additional Information, which is where the value of 'save_name' is stored at the time of the save's creation.
The Screenshot, which as standard is displayed on the save/load screens.
And finally, a long form number recording the time spent in the game, see the renpy documentation for more info on this.
The example I gave above is a file of mine without a custom save name. Here is the file with the save name 'Attempt 2' for you to compare:
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Now, I'll show you how the display of the 'save_name' value is achieved on the actual slot:
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Line 192 is your main focus here. By using the inbuilt function 'FileSaveName()' we retrieve from the save file the string stored in the second place in the file's tuple, what I previously called Additional Information. The 'n' value in this circumstance simply works as a slot indicator referencing the number of the save slot.
You can find 'FileSaveName()' already in place in the default file_slots() screen here on line 643 (note I've mucked about with my default screens file, so line number between mine and yours may vary):
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You can also see from the second screenshot of my custom save screen, a little of my 'chapter' and 'character' set up. This was achieved by setting up a little bit of code like this in my script.rpy file:
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As the reader progresses through the story the values of 'character' and 'chapter' are adjusted to reflect their play through, and these changes are reflected in the subsequent save files.
To those in the know, my line number on the script.rpy file is scary, isn't it? The joy of variable fiction and its variables...
Hopefully that goes some way to help anyone who's struggling getting to grips with this particular part of the renpy save system.
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ssspringroll · 7 months ago
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Real Estate 'Listings' Info
TL:DR Vacant apartments. They're a sim-making prompt. That sim will live in that apartment in my game. Only occults are invited. (See sim guidelines at least, if you read nothing else)
E.T. Moneybags presents an exciting new housing opportunity for all displaced or needy occults. Looking for a new start? Move on in to a lovely Newcrest apartment! A newly developed neighborhood for all of freak-kind to live in peace, amongst themselves or while learning to integrate with human society!
After crash-landing in the yard of the Landgraab mansion some 20-odd years ago, they took them under their wing, showing them the wonders and joys of capitalism! Delighted by this, among other earthly delights, E.T. has spent their time on Earth finding ways to introduce culture to everyone they can. With a little investment help from their old pals the Landgraabs, they've hit it big enough for their dreams to come true: a housing development just for people like them. Aliens, Vampires, Werewolves, and more!
What is this?
I'm starting a new 'starter save', a personal save file that I will clone each time I want to begin a brand new save game. This has every lot changed, every EA townie updated, and a few new townies added in. Some of these new townies are made by me, but the rest? That's where this project comes in! Real Estate 'Listings' are a (hopefully) fun idea I came up with to invite other simmers to make some sims for my new starter save.
How does it work?
I will post photos of a vacant* apartment. This is your prompt for making a sim! If the whole apartment is decked out in purple, maybe it's a sim that really likes purple? If there's a lot of books and bookshelves, maybe they're a writer? It's up to you how much personality you want to give them! Once the 'listing' photos go up, you can comment or reblog with a notice that you would like to claim that spot. After the spot has been claimed, I will turn off reblogs for 3 days, during which time you can make and submit your sim! (If you need more time, let me know, but if I don't hear from you for 3 days, the listing will go back on the 'market'). Once an apartment has been filled, the post will be edited and the reblogs will stay off.
You can check the open listings at ssspringroll.tumblr.com/tagged/for rent. All listings (open and closed) can be viewed at https://ssspringroll.tumblr.com/tagged/ETM Realty
If you'd rather just submit a sim and let me figure out the rest, you can! More info here: https://ssspringroll.tumblr.com/post/747775297474183168/renters-wanted
If a listing has reblogs disabled, then it's claimed (or occupied, check the original post to see!) You do not have to claim an apartment before submitting a sim, but I highly recommend it! If someone else claims the apartment they get dibs on it, even if you started your sim before they claimed it. But there's plenty of apartments to go around, so don't worry! You'll probably find another one that you like.
*It is possible that an apartment will already have a resident and will instead be looking for 1 or 2 roommates to move in.
To submit your sim:
You may make your own original post featuring your sim(s), or you can reblog the listing with your sim(s) if you find that easier, more organized, or whatever (if you claimed an apartment and reblogs are off, you'll have to comment to let me know I need to re-enable reblogs!). Make sure you @ssspringroll in your post so I don't miss it!!!
Your sim(s) do not have to be publicly downloadable if you do not wish for them to be, you may private message @exculis (my main) with the link if you prefer, or send a non-anonymous ask.
Sim creation rules/'guidelines':
You do not need to make a new sim for this, you are welcome to offload sim(s) from your gallery (that you made, or were born in-game) if you'd like
You do not need to write any kind of backstory, biography, or anything else about your sim(s). You can genuinely just post them with no commentary if that's all you feel like doing. Remember these are townies! I'm not asking for maximum effort. I'm asking for whatever you can scrounge up.
Sim(s) MUST be an occult of some sort, or intended to be an occult of sorts. If you do not have the pack associated with the occult you'd like to make, that's fine! Just specify what they are supposed to be in your post somewhere and I'll make sure they get turned into that occult when I place them in game
Aliens are preferred, but all in-game occults are acceptable (including plantsims!). That said, they do not need to follow game-lore. For example, I often make 'demons' that are actually vampires, or 'fairies' that are actually spellcasters. You can have fun with it! However, I will not install any mods that add in new occult types.
Hybrids are allowed and encouraged! I play with the occult hybrid stabilizer, and I love weird combos! If you aren't capable of making them a hybrid on your own, once again that's fine! Just specify what occult types they're supposed to be, and I'll get them set up as best I can in game.
Only one outfit (everyday) is required, it's up to you if you want to put any other outfits on them. I won't stop you. If their other outfits aren't done, they'll likely just get randomly generated ones from me (unless they end up a major character in one of my playthroughs, then they'll likely get a more personalized makeover)
You do not need to customize Alien Disguise form, vampire dark form, mermaid form, werewolf form, etc. You can if you would like to.
You aren't limited to just 1 sim per household. Many apartments have space to sleep multiple sims, you're welcome to make as many as you want. Human sims are permitted if they're family.
You aren't limited to 1 submission, but you can only have one outstanding claim at a time. If your claim runs out, you decide to give it up voluntarily, or you fulfill the claim by submitting a household, you are allowed to claim and submit again if you'd like.
Pets are permitted. Horses are not recommended. These are apartment buildings 😰
I have all the packs, and cc of any kind is permitted. I only ask that you please include the cc in the download when you share the sim
I won't install custom sliders. I have too many in my game as it is and your sim will probably look fine in my game without them
Disclaimers:
I do not write stories, this is not a 'submit your sim to be a character in my story'-type event. These sims will functionally be townies in my game that may interact with whomever I am playing at the time, and might not.
I will do my best to mention the original creators of the sims if/when they are featured in screenshots on this blog, but please understand I may forget. I will always direct people your way if they ask directly about a sim, though (if your username hasn't changed by then/I can still find you, of course)
I will not share your sims with anyone else. I will not share my starter save or any save files cloned from my starter save with anyone else.
I can and WILL change anything about your sim(s) that I want to. If you aren't okay with this, this isn't the event for you
Complex gender options are a-okay! I won't touch things like physical frame, pronouns, clothing preference, or other gender options. I do play with the LGBTQIA+ mod, though, with auto-assign settings that may assign them a gender identity or orientation different from what you intended.
None of the apartments or their buildings are available for download. If you really want one of them for some reason, shoot me a message I guess. You will not get any of its residents. See bullet 3.
This isn't a 'enter and you might get in' type game, this isn't a contest. If you send me a sim (unless there's some kind of game-breaking issue with them) then they will go in my game. Into an apartment. Until I run out of apartments, and then any further submissions will just be left to run around homeless.
I may add to or edit this post as the event goes on.
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pleasanttaleswithkaityb · 1 year ago
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Hi! I read avout your gameplay style and really like it! I would like to play rotationally more but I also like having chaotic new relationships happening with NPCs. So I wondered: do your sims only interact with the one you created and do you regularly delete the other NPCs? Also, I am curious about your mccc settings to be able to set up mine. 👀
Hi Joy!! This was the most time-consuming for me to figure out how to manage/manipulate in my game. I think the best way to start answering your question is to define the difference between "townies" and "NPCs" in my gameplay. Townies: These are families, couples, roommates, ts4 families, and, for me, the households from Strangetown and Veronaville. They usually have a backstory of some sort. I don't typically play these households; they're there for my sims to interact with, and if I develop more interest in the townie, I may add them to the rotation. Malcom Landgraab is a great example. He originally wasn’t in my rotation. Nina became pregnant with his son. Then via random autonomy Malcolm proposed to move in. So it naturally occurred for me to add him.
I will also age up the households if my sims have any relationship with someone. Similar to "age up my friends" from ts2. I particularly do this with my households from Veronaville and Strangetown. For example when I moved in Malcom I add a few days to his life span to make it make sense for about how many days have passed for my played sims. I found a mod for this! See below!!
Additional Examples: Kaylynn Langerak and Gordon King as townies. Popular townies from ts2. NPCs: These are sims who fill specific roles in the universe, and the game must have these NPCs worldwide. Bartenders, firefighters, nurses, doctors, maids, butlers, etc. For NPCs, I use simmaddness NPCs on the gallery to fill these roles. (See more information below.) I typically don't touch these households once they're in my game. Creators @anotherplumbob - anotherplumbob's amazing save file includes townies. However, not every world is populated. This is where I used simmaddness as a resource to help populate my world. If you use this save file and don't populate the world, you will have ATROCIOUS-looking NPCs because the game will auto-populate new sims to fill the required roles. (You can also use MCCC to help minimize that impact.)
@simmaddness - simmaddness makes AMAZING remakes of tons of the sims 4 households. AND as if that wasn't enough, they also have toooooons of NPCS already grouped and made for your game, so you can always keep track of which ones are in your game. (You'll need to turn off culling using MCCC so the game doesn't start going through and delete unplayed households.) You can find simmaddness creations on the gallery: simmaddness
Mods
MCCC - ofc! What will be the easiest for me is to make a separate post with all my settings. I'll also look into getting a sims share file account and upload my settings there so y'all can download my saved settings.
Home Regions by Kuttoe - I use this mod to help keep my worlds from being overcrowded. For example- I don't want the mascot or vampires showing up in Willowbrook. This mod allows me to control who shows up where- ESPECIALLY with NPCs/townies. In fact, I can tell which townies belong to what world, and they will STAY in that world. You can also allow the townies to show up bi-directionally. So, for example, in my game, all the occults can visit each other's world freely, but they can't just pop over to Willowbrook. I also use this mod to allow my sims from Pleasantview, Strangetown, and Veronaville to interact with each other and show up in the neighborhoods. Disclaimer: I haven't figured out how to work around this, but when I use simmaddness NPCs, they don't always appear in the right town. For example, I have three bartenders NPC. Those three NPC bartenders are supposed to be used for every bar in every world. That doesn't always happen, likely due to a setting in Home Regions because I need to tell the game to allow that NPC to show up in all worlds. So, definitely play around with the settings on this. It doesn't totally reduce the number of random sims generated for me, but it does curb it significantly. When a new NPC is created, I'll try and make a note of the sim name- or just into CAS and change their name to their assigned role, and eventually, I'll move them into my NPC household. (Example: I go to a bar, a new bartender is spawned, I will edit/make a note of the bartender, and later go into world manager and move them into the bartender NPC household.)
Townie Demographics by Kuttoe - This mod works with Home Regions. It helps keep each neighborhood feeling unique and has many other cool features. townieoverhaul_lessfame by Sims4Me - This one does what I described Kuttoe's mod does. I suspect you can use both together, but you can also use either. Kuttoe's mod gives you more control over assigning townies. Whereas this mod will just manage the NPCs automatically. You can achieve that with Kuttoe's mod, too. You'll just have to play around with the settings. Side note: you'll also need Get Famous to make it work Let Friends Age Up - LitteMsSam - This will allow you to age up friends of your played sims. For example, when I aged Beau to a teenager, I could also age up Button from Veronaville without going into the household! High School More Classmates by Aramitus - I use this high school mod to set which of my townies will spawn at the school and any of the NPCs: janitor, teachers, etc. I definitely recommend watching this YouTube video as a guide to setting up.
Disclaimer: Because of Home Regions, you'll have to play around with the settings and ensure the write NPCs have access to Copperdale. I still have difficulties getting everyone to show up, so I've given up getting it to work perfectly and got it good enough for me.
Aaaand that's how I do my townies and NPCs. It can definitely be a lot to set up. Honestly, I'm still figuring this out and tweaking my neighborhoods always. (With Home Region, click on the townie and specify where you want the sim.) So don't feel like you have to have all this perfect before you start playing.
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again-and-then · 25 days ago
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This might be tough, but that’s what makes it fun!
Sera headcanons?
sorry for the delay in answering this one, had to think on it.
Sera:
We saw in the fic that Sera likes paperwork, but you have no idea how much she loves it. Seriously. Human bureaucracy and organizational systems are BY FAR the greatest creation of mankind. Sera has always had a lot of responsibility in overseeing the management of the vast intricacies of Heaven and she used to just have to just keep all the information in her head but then... Writing! Paper! Absolutely wondrous ideas! It makes recording information so incredibly easy and efficient! You, a mere mortal, cannot comprehend the sheer depth of joy Sera felt when mankind invented the filing cabinet.
Sera very clearly suffers from extreme anxiety and paranoia, not that she'd admit it. As far as she is concerned, such things are human afflictions and an Angel couldn't possibly have such a 'flaw'. in all seriousness, these issues are born from a mix of her PTSD over the horrors of the old war, the sheer amount of responsibility she shoulders on a daily basis, and centuries of guilt over the Exterminations.
She was once very close with Lucifer, or Samael as he was known at the time. While his... over ambitious creations could occasionally be something of a headache, he was the best at noticing when Sera was overwhelmed with her duties and would always do something to cheer her up. While she agreed with the verdict to cast him and Lilith down, she was more sympathetic to him than most... Emily reminds her a lot of Lucifer back then and Sera is willing to do anything to make sure the same fate doesn't befall Emily.
Despite her personal involvement in the war and general fear/distrust of Fallen Angels, she was actually the first one willing to open communication back up between the two realms. Many fallen angels (Now the Sins and the founding families of the Ars Goetia) once held important stations and responsibilities that needed to be taken up again to ensure the continued function of the living world and greater universe and Sera kind of needed them to get back to work. Contracts were negotiated to ensure that these tasks would return to being done in a timely fashion in return for various artifacts and personal possessions left behind in Heaven.
I have had some comments regarding my interpretation of Sera as being harsh, both for originally allowing Exterminations and for being unwilling to fully stop them even after its revealed that souls can be redeemed... and well, yes, she can be harsh. She really tries to be fair and does want as many souls as possible to be saved but she is a very deeply scarred woman who has bore witness to horrors we cannot imagine. For all the good of humanity, she is keenly aware of its evils and she has a responsibility to billions of souls in Heaven to keep them safe, unfortunately that means occasionally she must be harsh and make hard decisions... but at least she is willing to admit when she is wrong, given appropriate proof (unlike some Angels)
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avissapiens · 1 year ago
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How to be a Bro Ch.7: Work
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(ID: Marcel González)
Bro’s are fairly common to see in a work environment. Most jobs don’t actually take that much thought if you think about it for just a second. It’s usually just Good ol’ common sense or Rote tasks that any moron could do. And many morons usually excel in the world of business, right dude?. 
But a bro is more than just a dumbass. He’s a dumbass you wanna keep around, brah. The bro makes coming into work a joy, even if you know you’re gonna have to end up cleaning up his mess half the time. Dude is the office welcoming committee, making a dull dreary desk job into a party and a connection. 
Most people aren’t quite certain if he’s oblivious or if he knows how badly he’s doing but doesn’t admit it. But it doesn’t really matter, who could stay mad at that dumb slack-jawed look; at those well tanned arms. 
Insert Old-time Radio voice here
Marcel is a great example for this at the Avis Athletic Agency. Dude know’s all the intern’s names…and their mom’s names too. He remembers Rhonda in legal’s birthday every year and always manages to hook the office up with the best after work bash. 
Everyone fucking loves Marcel. It’s why the whole office thinks he is their work-husband. And to an extent that’s true. Gay, straight, bro or chick. He’s piped them all at least once. Just to see ya know.  He made 'em all feel special. All feel loved. It’s what he’s best at. It’s why the CEO keeps him around. He’s a vital element of maintaining employee morale, duder.
Internal studies showed that the love of an office bromance decreases sick days by up to half, and as long as Marcel is working at AAA, you can guarantee all his bros are gonna stick with him. No improved salary offer or corporate poacher would ever tear them away from him.
So really it doesn’t matter that he doesn’t know the difference between a budget and a bicep curl, just him being there has saved the company millions.
That’s why he gets all these bonuses and extra’s despite being a bit of a drone. He somehow always ends up on the CEO’s team when they go on overseas business trips to exotic locales. It’s won him the unofficial title of PA. “Party assistant”. Because as soon as the work day is over he’s ready with a drink in one hand and some blow in the other for a “team-building exercise”.
Best part of it is that he takes his paychecks in the form of Brewski’s, babes and beach-time, bro.
For resources to help you embrace your Bro-hood check out these files(1, 2, 3) or go and give my Bro Archetype guide a read over on patreon for free. If you’d like to support the creation of files like the one in this story, or you’d like access to exclusive files and files earlier than the rest of the world, then please, Support me on Patreon, And go and follow me on Youtube for more files. Also be sure to Join me and my community on Discord. And check out my own Site (https://avissapiens.com/)
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annaplaybook · 1 month ago
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TS4 Save File - Liminality Lane (Base Game & Holiday Celebration) 💾
This save draws heavy inspiration from the aesthetics of Liminal Space. I've put my creativity into recreating nostalgic, familiar places and houses with my current building skills, and crafted an entire lore. Willow Creek is the sole world available in this save. Welcome to Liminality Lane.
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Lore: Liminality Lane is a manifestation of a fictional creator’s consciousness. Each Sim’s story and every place within this world reflect echoes of the creator's thoughts, emotions, memories, and dreams. You can uncover the hidden messages scattered throughout the world or build your own story. You are their consciousness…
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💾 Download links & Important information: The save has been created using default replacement for hair, clothes, accessories and teeth. Which can be downloaded here: maushasi overrides, teeth by Magic Bot. If you choose not to use the default replacements, Sims will revert to base game content and might be missing some clothing. Please install the default replacements before adding the save. Save file - Liminality Lane Save file - Liminality Lane Unpopulated Version
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World Overview: Playable Households: 16 Townies: 16 (Some are connected to the playable families). Public Lots: 11. Houses: 5 (Including 2 duplexes where you can play with 2 families simultaneously). Empty Lots: 7 (Ready for your custom creations).
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Stories:
The Epoch Family:
Steven is a widower who lost his wife to an illness. He now raises his two children, Shirley and Torin, on his own. Since his wife's passing, Steven finds himself struggling to navigate the complexities of dating. Meanwhile, Shirley feels an overwhelming sense of responsibility to help her father and take care of her little brother. Worried that this will prevent her from leaving home when the time comes.
The Periwinkle Family:
Matthias and Mary live in a modest home. Mary values family and simplicity, while Matthias is a hard worker who likes to keep to himself. They are proud parents of a young daughter named Eliza, who brings joy to their lives. However, Matthias's battle with depression often leads him to question his purpose and worry about his daughter's future. The situation leaves Mary wanting more from their marriage, which becomes a source of melancholy inspiration for her creative expression.
The Anamnesis Family:
Ember, a successful woman in her 20s, lives in her childhood home. She works in the investor branch and is popular with everyone she meets. However, buried beneath there are lingering feelings for her past sweetheart, Anthony. His whereabouts are unknown, leaving Ember with a choice to make. Will she search for him, or should she allow herself to be open to new experiences and relationships?
The Dichotomy Family:
Benjamin's parents, Joshua and Lucy, are devoted to their faith and believe in upholding longstanding religious traditions. They have high hopes that Benjamin will follow in their footsteps and embrace their beliefs. However, as Benjamin matures, he starts to question if this path aligns with his own values and desires. This leads to an internal struggle between honoring his parents' wishes and forging his own path according to his own principles and beliefs.
The Cherie & The Saorsa Family:
Ashley, a stay-at-home mom, feels lonely while her husband, Arnold, is too busy with work to connect with the family. Their imaginative daughter, Danna, longs for a friend and considers sharing her hobbies with their neighbor, Luther. Next door, Emmanuel, an artist, is excited about her second child but focused on her creative work. Her husband, Adam, struggles with financial pressures while balancing work and family life, and their son, Luther, enjoys his hobbies and new friends.
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Here are the families with default replacements and CC compared:
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This save file is small in terms of the number of families and townies. However, I made sure that every family, name, and location have enough details and meanings to capture the story of the creator consciousness from the lore. You choose how everything will unfold in this manifestation world.
One day I will publish a post in which I will tell the whole story behind this lore and how interesting and deep it can get (This can work in any Sims game). I hope you'll keep an eye out for that. Thank you for reading! If you try out my save file, I would be so happy and grateful.
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aparticularbandit · 10 months ago
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On Tea and Ghosties: Chapter Two
Summary: Many, many years ago, Agatha Harkness fell in love with Cian Masters. Some years later, Cian accepted her advances. For a time, they were happy.
Three years ago, that ended.
And Agatha is going to fixt that.
AU of The Valentines Collection.
Chapter Rating: T. Fic Rating: T.
AO3
previous chapter
Liv should never have been given direct access to Horton Cells.  No truly mad scientist should, particularly not one with such questionable morals as Doctor Octavius, but the people who have found themselves maintaining her and her research tend to believe that they have a greater control over her than Giovanni did when he gave her access to the creation of MewTwo.  (It does not matter that the creature and all who have encountered them after have referred to them as Mewtwo; Liv has seen the reports – she knows that the stylization should have the second capitalization, knows that’s how the clone project was named.)
Of course, Liv couldn’t use the same genetic code to create a new human body the same way that Mewtwo’s creators crafted a new pokemon – she certainly couldn’t use Mew’s cells for that – but with all of their successful research combined with all of Professor Horton’s research combined with all of Liv’s genius—
~
Agatha finds herself looking down at a body that might as well be a blank slate.  Genderless.  Hairless.  Colorless.  Most of these described Cian when they were alive, to some extent – although Cian wouldn’t have called themselves genderless and they certainly weren’t colorless, no matter how pale they might have been.  The body’s eyes were closed, so Agatha couldn’t see the mossy green she so loved, but if she’s honest with herself?  Something says they would be just as colorless as the rest of their body.
“What is this?”
“The body.”  Liv gestures with one hand, and May, her Galvantula, lifts one of her legs and sends a shock through the body, which spasms.  “See?  Shove enough electricity into it, and it works.”
The light from the shock glows golden in Agatha’s eyes.  She wants to turn away, but doesn’t, refusing.  Still, her hand runs through Ebony’s fur, tightening just enough for her Umbreon to tense beneath her.  “Won’t that hurt them?”
Liv rolls her eyes and turns away from the body.  “Sure, it hurts.  You’re shoving a soul back into a body.  A new, unfamiliar body.  And then you’re using electricity and stolen life force to bring them back.  It’s immeasurably painful.”  She doesn’t turn back, instead shuffles a few papers together and straightens them as she says, “Still sure you want to do this?”
“Of course,” Agatha says without hesitation.
“No matter how much it hurts your Cian?”
“Of course,” Agatha repeats, again without hesitation, although she can feel something within her drawing away.  Her lips press together.  “Claire did this to Eve?  All of this pain?”
Liv shrugs and turns back, but still doesn’t focus on Agatha, carrying her stack of papers to a nearby filing bin.  “Eve’s body was her own.  She wasn’t dead for years.  Sure, caused her some pain, but likely not near as much as it’ll cause Cian.”  Her eyes light up, and she gives a near toothy grin.  “It will be a joy to see.”
Agatha stares at Liv.  She takes in her grin, and one brow raises.  “Claire sure found a wonder when she saved you, didn’t she, babe?”
“Didn’t you know?”  Liv’s grin deepens somehow, and her glasses flash like she’s an evil anime character (and she might as well be, in Agatha’s opinion, although you will never hear her say that).  “That’s precisely why Claire saved me.  To do the things she and her pretty little wife won’t even consider.  So that you could reap the benefits.”  She leans forward, eyes lighting up.  “Isn’t that just peachy?”
If she was a better person, Agatha might be filing this away to have a conversation with her sister later.  But Agatha is not a better person.  Knowing all of this, she’s not going to change her mind.  Given the opportunity, she’s doing the same thing.  So, no, she won’t breathe a word of this to Claire.
She’s not Eve, after all.
~
Agatha first noticed the teacup about a month after Cian’s death.
No.  That’s not true.
She thought it was a dream at the time, but if she thinks about it long enough, Agatha can almost – almost – remember a Dusknoir hovering next to the teacup in the doorway to her bedroom.
It was very, very early in the morning.  Agatha hadn’t been sleeping very well at all, had barely been sleeping since Cian’s death, had been afraid to sleep, although she would never admit that aloud.  It was foggy outside.  The sun wasn’t up yet.  She’d just been drifting off.
Then, out of the corner of her eye, Agatha saw it – the Dusknoir, looming just outside of her bedroom door.  She started to sit up, to brush her fingers through Ebony’s fur and wake her, too, but something kept her frozen.  Maybe, in another life, she would have fought that more.  Maybe, in another life, she would have been afraid.
But not right now.  Not so close to losing Cian.
The sun rose, and the Dusknoir faded away, and she must have drifted off because when she woke up, nothing had changed, and she was safe and alive, and there was that little teacup, hovering at her bedside table with a first worried and then happy expression painted across it.
Agatha curled up on her side, closer to Ebony, and finally fell into the first true, deep sleep she’d had since Cian’s death.
The teacup was there ever since.
~
“That body looks like a suit made out of playdough.”
“That body will adapt itself to however your Cian wants it to look.”  Liv settles her black and green goggles into place, fiddles with a few of the wires attached to it, and then sighs before tossing Agatha a pair of goggles identical to hers, only with purple lenses instead of green ones.  “Protect your eyes or get out of my lab.”
Agatha puts the goggles on just in time for a flash of blinding light.  Her sight adjusts enough to make out the edges of things, a sharp onyx black in all of the white light.  She makes out Liv, with her maniacal grin; she makes out the wires connected to the body, writhing with energy from far too many sources trying to pour into them all at once; and she barely, barely makes out the outline of the body, the source of the light.  Then Liv does something she can’t make out, and all of that fades.
It’s only then that she realizes that the body was hovering, only as it lands, harsh, back on the sterile metal table.
Liv nods to it as she pushes her goggles atop her head, squints, and then settles them back into place.  “It almost makes you could die, doesn’t it?”
“Huh?”
“Having a body that could look however you want.”  Liv looks at the body with unrepressed longing.  She sighs.  “Doesn’t that sound wonderful?”
Agatha removes her goggles.  “I guess.”  She stares down at them, at the reflection of her in both of its lenses, distorted and violently violet.  “How much longer,” she asks, “until you’re ready?”
Liv chuckles.  She glances over, and the light flashes against her goggles, a sharp white against all of that green.  “Ready whenever you are, babe.”  That grin returns, that terrifying, terrifying grin, and it sends a shiver down Agatha’s spine.  “Just bring your ghostie to me.”
~
My ghostie lies deep in their bedroom. My ghostie lies deep in their tea. My ghostie lies scared on my shoulder. Please bring back my ghostie to—
~
It shouldn’t take a few more days, but it does.
Agatha knows what she wants, knows what she needs to do, knows that it will cause Cian an untold amount of pain but that it will be worth it in the end.  She knows all of these things, knows even more that this will fix her, that it will let her undo her mistake from that day three years ago, will let Cian live the way they might have if she’d been there.  And yet, despite knowing all of this, despite being completely unhesitating when she spoke with Liv, she hesitates.
Early one morning, when the sun just begins to crest the horizon, Agatha sits up in her bed, crossed legged, and hunches over, placing her arms on either side of her legs, leaning down until she feels the stretch through her still scarred back.  The teacup hovers into view just in front of her and stares up at her with wide eyes, its painted mouth contorting into a small o.
“Would you do it, my love?” Agatha asks, staring at the teacup and meeting its painted lavender eyes.  “If it were me, if you knew I would be hurt, would you still…?”
The teacup looks up at her and says nothing.  It doesn’t even blink.
Agatha smiles fondly at it, then lifts her finger, licks it, and runs it along the lip of the teacup.  It seems to laugh, and she grins.  “Ticklish, huh?”
~
She could, you know.
She could leave them as a Sinistea.
No one would be harmed by that.
But she won’t.
~
Agatha pulls the singular heal ball from her bedside table and taps it gently against the Sinistea.  “I’m sorry, dear,” she murmurs as the teacup’s eyes widen in shock and surprise before the ball drags them inside.  “I need you in this.  For the procedure.”
The ball shakes once, and Agatha places her hand atop it to keep it still.  “I know this isn’t fair, but you’re going to come back.  With me.”
The ball shakes again.
“Please, just listen to me for once,” Agatha pleads, her voice turning into a whine near as painful as that she sometimes draws from the lip of the teacup itself.  “It’s just for a few minutes. Then you’ll be back.  It’ll be fine, Cian, please.”
The ball shakes a third time and then lays still.
Agatha takes a breath.  She removes her hand from the ball and stares down at it.  If she were a ghost, how would she feel about being trapped in a—
No.  She isn’t trapping Cian in anything.  It’s just another step on bringing them to life.  That’s all.  It’s important.  Necessary, even.
Agatha takes another breath, sharper, and takes the ball in her hand, staring at it.  Then she brushes her hand through Ebony’s hair in a gentle action to wake her, slips out of her bed onto bare feet, and murmurs, “It’s time.”
~
Oh, bring back my ghostie to—
~
Agatha hands the ball over to Liv.  “It’ll only hurt for a minute,” she whispers, though the Sinistea can’t hear her through the heal ball.  “Then everything will…everything will be fine.  It will be right.  And—”
“Oh, stop that.”  Liv shoves the ball into a long tube like they use at the Poke Center.  “They can’t hear you.”  The tube sucks the ball in without a second thought, just a sharp whooshing noise, and it’s gone.  She hands Agatha the same pair of black and purple goggles she’d given them before.  “You’re going to want these.”
For a moment, just a moment, as Agatha places the goggles back on her face, she catches sight of that Dusknoir again, looming just in the entryway of the lab.  But no sooner has she put them on, then that same blinding light, that same whitening of everything, that same change where she can only see the sharp outlines of everything around her, only now the lab is filled with the mangled sounds of screaming, of machine whirring whining grinding, of various pokemon cries layered on top of each other in what is clearly pain.
In that same moment, the Dusknoir disappears, and Cian is left standing in its place.
“Stop!” Agatha cries out, turning away from Liv and the body.  “I’ve got the wrong—”
Cian turns from her and runs.
Agatha runs after them.
~
Because she runs, Agatha doesn’t see it, but she doesn’t need to.
Liv’s grin grows ever brighter.
You know this as well as I do.
Liv doesn’t stop the machine.
(Why would she?  Bring whatever this thing is to life, and then do it again for Agatha’s Cian.  Why stop?  She can keep this one and play around with it.  Claire won’t let her check Eve, after all, and Agatha certainly won’t let her check Cian, although Cian probably would be fine with it.
But this?  This is just free gain.
Why would she stop?)
~
“Cian!”
Agatha reaches out as though to grab them, and they turn, they whirl beneath her grasp, their golden and purple robes fluttering around them, and they stop, just out of reach.  She stares up at them – this far away from the machine, they’re more than just an outline (even with the effects of the machine, they were more than just an outline, but she doesn’t catch that now).  “Come back,” she says, voice soft.  “I can save you.  We can bring you back.  We can—”
Cian looks down at her.  They give her that lopsided not quite smile that always told her how amused they were with her.
“Please, Cian.”
But Cian doesn’t come any closer.  They hover in place, as though waiting for something.
Agatha doesn’t have a ball, but something tells her even if she did, even if she threw one, they would break out without even one shake.  She steps closer, and this time, they don’t leave.  “I’m sorry,” she murmurs.  “I should have been there.  If I’d been there, I would have saved you, someone would have gotten to you in time, you wouldn’t have died—”
Cian just stares at her.  They don’t say anything.
“Cian, angel, I’m—”
Their gaze flits away, down the hallway, back to the lab, but Agatha doesn’t turn away from them.
Ebony comes to a halt just next to her, finally, and looks up at Cian.  Their fur prickles, they tense, and they open their mouth in a hiss as the blue circles around their body glow with a bright neon light.  To them, Cian crouches down and speaks something that Agatha can neither hear nor understand.  Then they reach out, brush a hand through Ebony’s fur, and look up at Agatha with a look of such love.
Agatha shakes her head.  “I don’t under—”
Ebony headbutts her so hard that Agatha stumbles.  She glares down at her partner.  “What was that for?”  Then she starts to turn to Cian.  “What did you tell her to—”
Except that Cian is gone.
Agatha stares into the emptiness where they once hovered, clinches her hands into fists, and takes a deep breath in, steadying herself.  Then she turns and stalks back to the lab.
~
The body isn’t a body anymore.
Well, technically speaking, it is, it is a body, but it’s not an empty one anymore.
And, of course, it doesn’t look like Cian.
It doesn’t look like anyone Agatha has ever seen, and as she peers closer, pushing her goggles up, she notes that whoever it is…they’re just a child.  Barely even thirteen—
Oh.
The girl pushes her dark auburn hair out of her lavender-green eyes, showing off a smattering of freckles across the bridge of her nose.  She looks up and meets Agatha’s eyes with a pale face.  “Dad said,” she rasps, lips forming words she understands but has never used before, “Dad said to tell you they love you.”  She tucks her hair behind one ear.  “And that…and that they’re sorry but that…that they’ve moved on and…and you should, too.”
Agatha steps closer and asks, gentle, “Lily?”  She searches the girl’s eyes.  “Lillian Rose?”
“Hey, Mom.”  Lillian Rose gives her mom a wary, awkward sort of smile.  “It’s…it’s nice to finally be here.”
~
(Agatha doesn’t try and find Cian again.
Liv doesn’t to run tests on Lillian Rose past what’s needed.
They still don’t know if this is actually Lillian Rose or if this is a new form of pokemon, but like Claire, Agatha doesn’t care.
But Agatha, unlike Claire, has that vision of Cian, looking after their daughter’s rebirth.  Liv might not believe her, but she’ll hold onto that anyway.  And eventually, when she, too, dies, maybe Cian will be the one who guides her ever on.)
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dreamstatemods · 1 year ago
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Male Version (beta)
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D:OS2 Small Elves
This mod aims to solve the aesthetic issues with Elves in DOS2. I started looking for ways to alter races in the game after realizing Sebille is the same height as The Red Prince. When I began looking for ways to achieve this someone mentioned they had swapped their player character with Saheila, so I found her file in Divinity Engine and saw that she used a regular model that was scaled smaller than other elf NPCs. And so this mod was born.
This mod changes the scale of every elf NPC (71 female elves/75 male elves/146 in total) female elves have been scaled from 1.0 to 0.8 and male elves have been scaled from 1.0 to 0.85. A simple but effective change. Armor and weapons scale with the character, animations and combat seem to remain fully in tact. This does not alter player made Elf characters, this does alter Sebille since she is an NPC.
KNOWN ISSUES
The male version is considered to be a beta release at the moment. It's in good shape overall but there are two NPC's that so far do not reflect their lowered scale. I'll update this list as necessary.
Amyro (Fort Joy / Act 1) I think there's something in his quest script that is reverting him back to his original form or blocking the change from occuring.
Tyrille (Elven Encampment / Act 2) I can't find him in the engine yet. He does exist... somewhere.
S_RC_GY_VoidwokenAncestorTree_Boss (Reapers Coast / Act 2). His default scale is set to 1.3 so I lowered it to 1.15. If you see a very large elf undead, he's supposed to still be big.
INSTALLATION: MANUAL
Extract zipped file and place .pak into **Documents/Larian Studios/Divinity Original Sin 2 Definitive Edition/Mods**
Enable the mod in game
INSTALLATION: DIVINITY MOD MANAGER
Extract zipped file and import mod
Refresh and move mod to Active Mods
Save Load Order to File
INSTALLATION: STEAM WORKSHOP
Download and install here Dreamstate Small Elves
RECOMMENDED MODS
🎉Small Player Character (Small Elves)🎉 - by evoe, it changes the scale of the player character, recommended these mods be used together.
Clean Elven Bodies- A must have in my opinion, I can't play without this mod anymore.
Yet Another Templates Mod 2.0 - Character Creation + Majoras- I use this for the extra face and hair options.
DOWNLOAD / Nexus / DOWNLOAD (new link)
MALE VER (beta) / MALE VER (new link)
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dzthenerd490 · 3 days ago
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File: Mr. Crocket
SCP#: AKW
Code Name: Mr Crocket, the TV Demon
Object Class: Euclid/ Somnum
Special Containment Procedures: Due to the nature of SCP-AKW, none of the anomalous items including the VHS tapes that manifest is to be contained instead they must be destroyed. Mobile Task Force Hermes-11 "Home Videos" is responsible for locating SCP-AKW instances and sorting them out from regular VHS tapes.
The sole exception is the SCP-AKW-Marker that was retrieved from the initial containment incident, which is contained at Site-AR. It is locked in a Cognito Silence safe which is placed in the Magical Items Storage Area of the site. Testing must be approved by at least one Level 3 Foundation staff member or higher. Normally no children are at Site-AR but as a precaution all Foundation staff are to be altered when testing with SCP-AKW-Marker beings and to keep children away from testing areas. 
During a containment breach on Site Security and AFA units are expected to guard the Magical Item Storage Area to prevent the stealing of SCP-AKW-Marker.
Description: SCP-AKW was originally the TV show host for the show known as “Mr. Crocket’s World” which originally aired in the 1970’s but was canceled after the untimely death of Emanuel Crocket, the original creator of the show and “Mr. Crocket” himself. He was killed on October 17th 1979, when he kidnapped a young boy from an abusive home and attempted to raise him to live a happier and safer life. Police answered the call of the boy's parents and killed Mr. Crocket while returning the boy to his abusive parents. 
Shockingly it turned out that while he was alive Mr. Crocket has the Cognito hazardous ability to make people happy but only when they watch him through the TV. It is believed that this is how his show originally became so popular so quickly despite its low quality and often lackluster lessons. This unfortunately caught interest in Entity of Interest: The TV Demon, an Aspect Demon that as the name implies spreads its influence through the TV. If SCP-AKW it to be believed Mr. Crocket made a deal with this demon to be able to return to earth and save children so long as they were always brought back to his hellish dimension and the abusive parents were always tortured to death. This is what led to the creation of the current TV Demon, Mr. Crocket, now known as SCP-AKW. 
SCP-AKW is now a Hell-on-Earth Demon that can be summoned through cursed VHS collection that will manifest around the houses of children suffering from abusive parents. Though the main targets are usually abusive and neglectful parents, the VHS collection can also manifest at the houses of children with struggling or stressed-out parents who unfortunately are seen as bad parents by their kids. Once it manifests around the house normally the parent will take the VHS and show it to their child. Once the child starts watching they will fall under SCP-AKW’s Cognition Hazardous effect of being filled with joy while watching but never wanting to stop watching. 
During this time besides the seemingly hypnotic state the child is under, there will be nothing anomalous happening. However, the moment the parent shows any rudeness, hostility, disgust, or anger towards the child in any way SCP-AKW will activate the same night. When that happens, SCP-AKW will proceed to find the child and give them little gifts to keep them happy. In the meantime, if one of the parents stands in SCP-AKW’s way he will torment them in a sadistic way trying to disguise it as a lesson. While in our world SCP-AKW will be able to display numerous anomalous abilities such as making people freeze, replacing random objects with demonic versions, and even changing the shape or even chemical structure of an object almost like a reality bender. This has been shown when SCP-AKW turned bullets of MTF units into bubbles and made said bubbles into bombs that blew apart anyone too close like grenades. It should be noted such reality warping abilities are not off the table for Hell-on-Earth Demons.
Though it should be noted that SCP-AKW only attacks parents when they retaliate or are able to, if not then SCP-AKW will leave them alone but never allow them to see their children again even if they change for the better.
SCP-AKW will take the children to a hellish pocket dimension, but the child will be under a Cognito hazard that makes them see it as the TV set of the show where they can play and laugh with SCP-AKW forever. Children collected by SCP-AKW normally don’t age but should they start aging for an unknown reason once they reach the age of 21 SCP-AKW will become hostile. Even if a child who used to love SCP-AKW’s original show meets with him, he will see them as monsters who deserve death. 
Once SCP-AKW takes the child he opens a portal with his SCP-AKW-Marker, a seemingly normal marker that can be used to draw and create anything. Though it lacks remarability as an anomaly it should be noted that somehow anyone can use SCP-AKW-Marker making it the most unique out of all SCP-AKW’s items or demonic minions. 
SCP-AKW was discovered in 1993 when the number of missing children started piling up suspiciously in poor neighborhoods as well as houses where the parents were known drug addicts, abusive, or criminals but no one ever reported them. Of course, the police did some investigation but because the families and parents were either poor or of color they were neglected and often written off. However, Foundation agents were able to find that SCP-AKW’s cursed VHS tapes were involved in every scenario and thus when it was found yet another family made the tapes manifested Mobile Task Force Hades-10 “Grow up Already” was created and mobilized to strike that night. Shockingly the MTF Hades-10 units encountered several parents that were trying to stop SCP-AKW thus the two groups indirectly helped one another in getting to SCP-AKW’s pocket dimension and getting the kids out. 
Shockingly the one who seemingly took down SCP-AKW was a mother named Summer who only did this to save her son Major. After she got out of the pocket dimension she was asked to surrender SCP-AKW-Marker which was what she used to harm SCP-AKW. As a reward for her contributions, she was gifted with $50,000 in compensation for her troubles and lifted off the burden of being given amnestics. Instead, she and her son just agreed to a contract of secrecy, though she had been told that if she desires, she is within her rights to make a movie about it in a few decades. 
After it was initially contained at Site-AA it was confirmed that children passing by its Storage area heard SCP-AKW whisper to them to use the marker and set him free. Because of this SCP-AKW-Marker was relocated to Site-AR. It should be noted that no other families have been attacked by SCP-AKW since, meaning that SCP-AKW can’t come back to our world without SCP-AKW-Marker but is certainly not dead. It is for this reason SCP-AKW as a whole is labeled Dual Object Class Euclid and Somnum.
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SCP: Horror Movie Files Hub
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yhwhrulz · 2 months ago
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Charles Spurgeon's "Faith's Checkbook" Devotional for September 19
“The Reason for Singing ”
Zephaniah 3:17
That a Word is this! Jehovah God in the center of His people in all the majesty of His power! This presence alone suffices to inspire us with peace and hope. Treasures of boundless might are stored in our Jehovah, and He dwells in His church; therefore may His people shout for joy.
We not only have His presence, but He is engaged upon His choice work of salvation. "He will save." He is always saving: He takes His name of Jesus from it. Let us not fear any danger, for He is mighty to save.
Nor is this all. He abides evermore the same, He saves, He finds rest in loving, He will not cease to love. His love gives Him joy. He even finds a theme for song in His beloved. This is exceedingly wonderful. When God wrought creation He did not sing but simply said, "It is very good"; but when He came to redemption, then the sacred Trinity felt a joy to be expressed in song, Think of it, and be astonished! Jehovah Jesus sings a marriage song over His chosen bride. She is to Him His love, His joy, His rest, His song. O LORD Jesus, by Thine immeasurable love to us teach us to love Thee, to rejoice in Thee, and to sing unto Thee our life-psalm.
Copyright Statement These files are public domain.
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vector-art-bundles · 4 months ago
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Christmas Gnomes: Tiny Winter Wizards and the Versatility of Graphic Files
The Guardians of Christmas Traditions
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The symbolism of the Christmas gnome
Connection with nature: The gnome represents our bond with nature, especially during winter. Its presence in our Christmas decorations reminds us of the importance of appreciating the beauty of the natural world, even in the coldest months.
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