#the dragon and the alchemist fic
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chibi-pix · 15 days ago
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Hi pookie do you have any Kidge one shots to share?
(As a kidge fan i’m dying from the lack of fics)
-🌞
I sadly don't have oneshots (those are surprisingly harder to write for me), but I do have one complete and published fic that is Kidge. It is slow going and not instant, though. It's The Dragon and the Alchemist on AO3. Fantasy, adventure, magic, gods, and some Kidge developing, it's a good time in my opinion.
Sorry that I don't have oneshots or much in the story department for Kidge. Kidge is a fun ship to work with, even I know that. But, here we are. I really should write or draw more for Kidge stuff.
Anyway! Thank you for hitting the ask box! Until next time!
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wonyowonyo · 4 months ago
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Tales of Arcana (Y. "Karina" Jimin X M! Reader)
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Alas! The much awaited Karina oneshot is finally here. I actually was wrong when I stated earlier that I was finished with the story, since I had to do many last minute revisions that my back hurts like a bitch rn. I actually tried new things in this fic, such as using your perspective instead of the usual 3rd Person stuff. This is also my first time writing a fantasy-themed oneshot! So I'm apologizing in advance if it may seem like a mess, as I tried my best to finish this as a whole before I take my awaited rest. And this is also my longest work right now, reaching 7.5k! I never knew I could write that much lmao. Anyways, enough with the yapping and let's actually get into this one! Hope yall enjoy this one and I'll catch yall next time, wonyowonyo out!
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New Arcadia is a city of contrasts, where magic and technology intertwine in a delicate dance. The neon lights of the skyscrapers illuminate the streets below, casting eerie glows on the cobblestones and alleyways. Magic is everywhere—in the air you breathe, the water you drink, and the very fabric of reality itself.
You, Y/N, are a Disenchanter, a specialist in nullifying magical artifacts and spells. Once, you had a promising career at the Arcane Institute, a prestigious institution dedicated to the study and control of magic. But an experiment and an incident gone wrong five years ago changed everything. Branded a pariah and a traitor, you were banished and forced fled into the underbelly of the city, where you now work at 'The Gloom,' a bar that caters to New Arcadia's magical misfits and outcasts.
The Gloom is a haven for those who live on the fringes of society. The patrons are a mix of spell-slingers, rogue alchemists, and enchanted creatures, each more bizarre than the last. Your boss, Grimgar, is a grumpy old troll who treats you like just another cog in his crumbling empire. Your coworkers are a motley crew of fae and shapeshifters who come and go like the wind.
Tonight is like any other. The bar is packed with its usual clientele, and you're busy mixing potion-infused cocktails behind the bar. As you work, you notice a familiar figure enter the bar. It's Karina, a former colleague from the Arcane Institute. Her eyes meet yours, and a flicker of recognition crosses her face.
"Y/N! You're here? I thought you were... well, vanished into the ether."
Your heart skips a beat. You quickly make your way over to her, grabbing her arm and dragging her outside before she can say more. As you leave, you hear her tell her companions she'll be back soon, claiming, "My old friend wants a private chat. Who am I to refuse?" Their laughter echoes as you exit out the back door into a dimly lit alley.
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Once in the alley, you release Karina and hiss, "What the hell are you doing here?"
Karina's eyes glint in the dim light. "I didn't even know you were still around. Rumor was that you angered the Elder Council, and they put a curse on you. Every bounty hunter in the city was after you."
You shove her away. "That's right. I had no place to hide, so I fled to this corner of New Arcadia to lay low... What was supposed to be temporary became five years."
Karina smirks. "Actually, I'm working on a big heist. There's a relic in the heart of the city, guarded by a dragon and a squad of enchanted knights. My team isn't up to the task, but you... you could nullify the defences."
You shake your head, turning away. "Not a chance. That life is over. I have a new one now."
As you start to return to the bar, you hear the distinct click of a magical ward activating. Karina's voice is cold. "You know, Y/N, there's still a bounty on your head, and I'm willing to collect."
You freeze, realizing the trap you're in. You turn slowly to face her, your mind racing. "What's your game, Karina?"
Karina steps closer, her expression softening slightly. "I don't want to turn you in, Y/N. I need your help. This heist is important. It's not just about the relic—there's more at stake than you know."
You narrow your eyes. "And why should I trust you?"
Karina sighs. "Because we were friends once. Because I know you, and I believe you're the only one who can pull this off. And because if you don't help me, the consequences will be far worse than anything the bounty hunters could do to you."
Reluctantly, you agree to hear Karina out. She leads you to a hidden safehouse in the depths of New Arcadia, where her team is waiting. The team is a ragtag group of specialists, each with their own unique skills.
Karina lays out the plan. The relic they're after is an ancient artifact known as the Heart of Thalos, hidden deep within a fortified vault in the heart of the city. The vault is guarded by a dragon and a squad of enchanted knights, and protected by powerful magical wards. Your role is crucial—you'll need to nullify the wards and the dragon's defences to give the team a fighting chance.
The plan is risky, but you can't deny the thrill of the challenge. It's been years since you've done anything like this, and part of you misses the excitement. As you listen to Karina's detailed strategy, you begin to see the pieces falling into place.
However, you're still hesitant. The life of a Disenchanter isn't what you want anymore. You've built a new life, a quieter one, away from the chaos of magic and danger. Just as you're about to decline, a commotion erupts outside the safehouse. A group of bounty hunters has tracked you down, having followed Karina's trail.
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The bounty hunters storm the safehouse, weapons drawn and spells at the ready. Karina's team springs into action, defending their hideout with everything they've got. You find yourself in the thick of it, your Disenchanter skills becoming the key to survival.
As spells fly and blades clash, you focus on nullifying the attackers' magic. With each gesture, you dispel their enchantments, turning the tide in your favor. Giselle's brute strength keeps the enemies at bay, while Winter's agility and Ninging's illusions create confusion and chaos among the bounty hunters.
Karina fights alongside you, her combat prowess just as sharp as you remember. Together, you push back the attackers, slowly gaining the upper hand. The battle is fierce, but eventually, the last bounty hunter falls, their spells fizzling out as they collapse.
In the aftermath of the fight, you realize the gravity of the situation. The bounty on your head isn't going away, and neither is the danger that comes with it. You look at Karina, who is nursing a minor wound from the battle.
"Fine," you say, breathing heavily. "I'll help you with the heist. But this doesn't mean I'm back for good."
Karina nods, a relieved smile spreading across her face. "That's all I ask, Y/N. Just this one job. After that, you can decide what you want to do."
Over the next few days, as you prepare for the heist, you find yourself growing closer to Karina again. The shared danger and old camaraderie bring back memories of your time at the Arcane Institute. You catch her smiling at you more often, and you can't help but notice the way her eyes light up when she talks about the heist.
One evening, as you're fine-tuning the final details of the plan, Karina pulls you aside. "Y/N, I've been thinking... After this heist, maybe we could—"
Before she can finish, Winter interrupts with an urgent update on the vault's security changes. You share a knowing look with Karina, silently agreeing to revisit the conversation later.
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The night of the heist arrives. The team assembles at the edge of the city, ready to embark on the mission. You feel a mix of anticipation and anxiety as you don your gear and prepare to face the dangers ahead.
Karina leads the way, her confidence and determination infectious. You follow her through the winding streets and alleys, moving silently and swiftly. The closer you get to the vault, the tighter the security becomes. You use your Disenchanter skills to disable the magical wards and traps, clearing the path for the team.
Finally, you reach the vault. The dragon is a formidable guardian, its scales glinting in the dim light. The enchanted knights stand ready, their weapons poised to strike. This is the moment of truth.
With a deep breath, you step forward, focusing your energy on the dragon and the knights. Your powers surge, nullifying their enchantments and rendering them vulnerable. The team moves in, engaging the dragon and the knights in a fierce battle.
As the dragon falls and the last knight is defeated, Karina makes her way to the vault door. She uses a combination of spells and lockpicking skills to unlock the door, revealing the Heart of Thalos—a glowing, pulsating artifact of immense power.
Karina carefully retrieves the Heart, her eyes shining with triumph. "We did it," she says, turning to you with a smile.
But before you can celebrate, the ground beneath you shakes. The vault begins to collapse, triggered by the removal of the Heart. The team scrambles to escape, racing against time as the structure crumbles around you.
You and the team make a mad dash for the exit, dodging falling debris and collapsing walls. Your heart pounds in your chest as you push yourself to the limit, using every ounce of your strength and agility to stay ahead of the destruction.
As you reach the exit, a massive piece of rubble falls towards you. Karina shouts your name, her voice filled with fear. In that split second, you realize just how much she means to you. You throw yourself out of the way, narrowly avoiding the falling debris.
Outside the vault, you collapse to the ground, panting and exhausted. The team is safe, but the Heart of Thalos is gone, buried beneath the rubble. Karina kneels beside you, her eyes filled with concern.
"Y/N, are you okay?"
You nod, struggling to catch your breath. "Yeah, just... barely made it."
Karina helps you to your feet, her grip steady and reassuring. "Thank you, Y/N. We couldn't have done this without you."
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In the aftermath of the heist, you and the team return to the safehouse. The Heart of Thalos is secured, and the danger has passed. As the team celebrates their success, you find yourself alone with Karina.
She takes your hand, her touch gentle but firm. "Y/N, I need to tell you something."
You meet her gaze, your heart pounding. "What is it, Karina?"
She takes a deep breath, her eyes searching yours. "I've missed you. These past five years, I've thought about you every day. Seeing you again, working with you... it's made me realize that I still care about you. A lot."
You feel a warmth spread through you, a sense of connection that you've longed for. "Karina, I..."
She steps closer, her voice soft but earnest. "I know you said this was just one job, but... what if it wasn't? What if we did this together, for real? It's complicated, and I know we've both changed. But I want to see where this goes. If you're willing."
You turn to her, your heart pounding. "You mean, like old times?"
Karina nods, her eyes hopeful. "Yeah. Like old times. But better. We can make a difference, Y/N. We can use our skills to protect the city, to fight for those who can't fight for themselves."
You take a deep breath, considering her words. The life of a Disenchanter is dangerous and unpredictable, but it's also where you belong.
You look into her eyes, seeing the hope and vulnerability there. In that moment, you realize that despite everything, you still care deeply for her too. The heist has reminded you of the thrill of adventure, but more importantly, it's shown you that there's still a place for love in your life.
With a smile, you squeeze her hand. "I'm willing, Karina. Let's see where this goes."
She smiles back, her eyes shining with happiness. "Thank you, Y/N."
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The day after the heist, you and Karina wake up in the safehouse, the morning light filtering through the cracks in the boarded-up windows. The team is still asleep, exhausted from the previous night's escapades. You feel a mixture of relief and anticipation as you think about the Heart of Thalos, now securely hidden in a magical vault beneath the safehouse.
Karina stirs beside you, her eyes fluttering open. She smiles, her face soft and relaxed. "Morning, Y/N."
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"Morning," you reply, your heart warming at the sight of her.
Before you can say more, Giselle enters the room, her booming voice shattering the peaceful moment. "We've got a problem."
You and Karina jump to your feet, following Giselle to the main room where the rest of the team is gathering. Winter and Ningning look tense, their eyes darting to the entrance.
"What's going on?" you ask.
Winter holds up a small, enchanted device. "This was found outside the safehouse. It's a tracker. Someone knows we're here."
Your blood runs cold. The bounty hunters must have planted it during the siege. Karina's face hardens with determination. "We need to move. Now."
You and the team quickly gather your belongings, preparing to leave the safehouse. As you step outside, you hear the distant sound of engines revving. A squadron of bounty hunters on motorcycles is speeding towards you, their eyes gleaming with greed.
"Go! I'll hold them off!" Giselle roars, her enchanted strength crackling with energy.
You hesitate, but Karina pulls you along. "We need you, Y/N. Giselle  can handle them."
Reluctantly, you follow Karina and the team through the winding alleys of New Arcadia. The bounty hunters are relentless, their engines echoing through the narrow streets. You and the team split up, hoping to confuse your pursuers.
As you run, you use your Disenchanter skills to nullify the magical trackers the bounty hunters are using. The air is thick with tension, every corner potentially hiding an ambush.
Finally, you reach an abandoned warehouse on the outskirts of the city. The team regroups, panting and exhausted. Giselle  arrives last, battered but victorious. "We need to lay low for a while," he says, his voice grim.
Inside the warehouse, you and Karina find a quiet corner. The adrenaline from the chase slowly fades, leaving you both feeling drained. Karina leans against you, her head resting on your shoulder.
"Y/N, I was so scared we'd get separated again," she whispers.
You wrap your arm around her, pulling her close. "I won't let that happen. Not again."
She looks up at you, her eyes filled with emotion. "I don't want to lose you, Y/N. Not after we've found each other again."
You tilt her chin up, your lips brushing hers in a tender kiss. The world fades away, leaving only the two of you in that moment. When you finally pull back, you smile at her. "We'll face whatever comes together."
The team gathers in the center of the warehouse, discussing their next move. The Heart of Thalos needs to be kept safe, and the bounty hunters won't stop until they have it.
"We need to take the fight to them," Karina suggests, her eyes blazing with determination. "If we can find their leader and take him down, we can buy ourselves some time."
You nod, agreeing with her plan. "And I can use my Disenchanter skills to disrupt their operations. We need to hit them where it hurts."
Winter, Giselle , and Ningning agree, their resolve matching yours. Together, you formulate a strategy to infiltrate the bounty hunters' headquarters, a fortified building in the heart of New Arcadia.
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Under the cover of night, you and the team make your way to the bounty hunters' headquarters. The building is heavily guarded, its perimeter bristling with magical wards and security measures. You take a deep breath, focusing your energy on nullifying the enchantments.
Karina leads the way, her nimble fingers deftly disabling the locks and traps. Winter and Giselle follow, their movements silent and precise. Ningning uses her illusion magic to create distractions, drawing the guards' attention away from your group.
Inside, the headquarters is a maze of corridors and rooms. You move cautiously, avoiding patrols and security cameras. Finally, you reach the central chamber where the bounty hunters' leader, a ruthless mage named Vesper, is holding court.
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Vesper is a formidable opponent, his presence commanding and intimidating. He stands surrounded by his elite guards, his eyes narrowing as he spots your group.
"Well, well, well," he sneers. "The infamous Disenchanter and his ragtag team. You've caused me quite a bit of trouble."
You step forward, your voice steady. "It's over, Vesper. We're taking you down."
Vesper laughs, a harsh, grating sound. "You think you can stop me? With the council’s support, I’ll be more powerful than ever! You're all nothing but a thorn in my side."
The group was surprised with the sudden mention of the council. It seems that the figureheads of the city wasn’t as clean as they present themselves.
Karina eyes flash with anger. "We're more than that. We're here to end your reign of terror."
The battle erupts, a whirlwind of magic and steel. Vesper's guards are skilled, but your team fights with a fierce determination. You focus on nullifying Vesper's spells, creating openings for Giselle and Winter to strike.
Karina and Ningning work together, their combined magic creating powerful attacks that push Vesper back. The room crackles with energy as spells clash and swords meet.
Finally, with a powerful surge of your Disenchanter energy, you break through Vesper's defences. Giselle and Winter seize the opportunity, their combined strength overwhelming him. Vesper falls, his body crumpling to the ground.
With Vesper's defeat, the bounty hunters' organization crumbles. The team breathes a collective sigh of relief, the tension finally easing. You and Karina share a triumphant smile, the weight of the past few days lifting from your shoulders.
As you leave the headquarters, the dawn breaks over New Arcadia, the city bathed in a golden light. You feel a sense of hope and renewal, knowing that you've made a difference.
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The next few weeks are a whirlwind of activity. Karina introduces you to her network of allies and informants, each with their own unique skills and connections. Together, you form a new team, dedicated to protecting New Arcadia from the hidden threats that lurk in the shadows.
Your days are filled with intense training sessions, honing your Disenchanter abilities and learning new techniques from your teammates. You work closely with Karina, who teaches you advanced combat tactics and spellcasting methods. The bond between you grows stronger with each passing day, rekindling the friendship and trust you once shared.
One evening, after a particularly gruelling training session, you and Karina find yourselves alone in the training room. Sweat drips from your brows as you catch your breath, the air heavy with the scent of exertion and magic.
Karina grins, wiping her forehead with the back of her hand. "You're getting better, Y/N. I can barely keep up with you now."
You smile back, feeling a sense of pride and accomplishment. "Thanks, Karina. I couldn't have done it without you."
She steps closer, her expression serious. "There's something I need to tell you. The Heart of Thalos... it's more than just a powerful artifact. It holds the key to a greater mystery, one that could change everything we know about magic."
Your curiosity piqued, you listen intently as Karina explains. "According to legend, the Heart is connected to an ancient source of magic known as the Nexus. If we can find the Nexus, we might be able to harness its power and protect New Arcadia from any threat."
The weight of her words sinks in. This mission is far more significant than you initially realized. The stakes are higher, and the risks greater, but the potential reward is too important to ignore.
"I'm with you, Karina," you say firmly. "We'll find the Nexus and unlock its secrets."
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The quest for the Nexus takes you and your team to the far corners of New Arcadia. You follow leads and decipher cryptic clues, piecing together the puzzle one step at a time. The journey is fraught with danger, as powerful enemies seek to stop you at every turn.
One night, you find yourself deep within the city's ancient catacombs, searching for a hidden chamber said to contain vital information about the Nexus. The air is damp and musty, the only light coming from the faint glow of enchanted torches.
As you navigate the labyrinthine tunnels, you hear the faint sound of footsteps echoing behind you. You signal to the team to halt, your senses on high alert.
Winter, ever the keen observer, whispers, "We're being followed."
Karina nods, her eyes narrowing. "Prepare for an ambush. Stay sharp, everyone."
Moments later, a group of shadowy figures emerges from the darkness, their eyes glinting with malevolent intent. You recognize them as members of a notorious organisation, known for their ruthless pursuit of magical power.
The leader of the organisation, a tall figure shrouded in dark robes, steps forward. "You've meddled in matters beyond your understanding, Disenchanter. The Nexus is ours."
Without warning, the enemies attack. Spells crackle through the air, and weapons clash in a flurry of violence. You and your team fight with everything you've got, the confined space of the catacombs amplifying the intensity of the battle.
Karina unleashes a torrent of fireballs, her movements fluid and precise. Giselle wades into the fray, her enchanted strength allowing her to overpower multiple foes at once. Winter darts between enemies, her daggers flashing in the dim light. Ninging conjures illusions to confuse and disorient the cultists, creating openings for the team to strike.
You focus on nullifying the cultists' spells, disrupting their magical attacks and turning the tide in your favor. The battle is fierce, but your training and teamwork prevail. One by one, the cultists fall, until only their leader remains.
Desperation flickers in the cult leader's eyes as he realizes he's outmatched. With a snarl, he raises his staff, channelling a powerful spell aimed directly at you. You react instinctively, raising your hand and nullifying the spell just before it reaches you.
The cult leader's eyes widen in shock, and he stumbles backward. "No... this can't be..."
Karina steps forward before she knocks the leader out cold. The group managed to hold captive a disarmed member of the organization. Karina points her sword at the man, her voice cold and commanding. "Tell us everything, What is your purpose and what you know about the Nexus, or you'll wish you hadn't crossed us."
The member, now disarmed and defeated, reluctantly reveals what he knows. “We’re a shadow organization for The Council, tasked to find the Nexus. The Nexus is a source of unimaginable power, hidden deep beneath the city. Only the Heart of Thalos can unlock its true potential. The Council plans to use the nexus as leverage to gain more power and to expand their control over the nation."
You exchange a glance with Karina, the pieces of the puzzle falling into place. The cult leader's information confirms your suspicions and provides a crucial lead.
With the cultists neutralized, you and your team press on, following the clues deeper into the catacombs. After hours of searching, you finally discover the hidden chamber. The walls are covered in ancient runes and symbols, glowing with a faint, otherworldly light.
In the center of the chamber stands an ornate pedestal, upon which rests a stone tablet. The tablet is inscribed with a detailed map, marking the location of the Nexus.
Karina carefully examines the tablet, her eyes scanning the intricate markings. "This is it, Y/N. The Nexus is real, and we've found the key to its location."
You can't help but feel a surge of excitement. The journey is far from over, but you've made significant progress. The map points to a secluded area in the heart of the city, a place known as the Veiled Sanctum.
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The Veiled Sanctum is a place of legend, shrouded in mystery and protected by powerful wards. As you approach the sanctum, you feel the air hum with latent magic. The entrance is hidden behind a waterfall, accessible only by solving a series of complex puzzles.
Working together, you and your team navigate the challenges, using your combined knowledge and skills to unlock the sanctum's secrets. Each puzzle is more intricate than the last, but you press on, determined to reach the Nexus.
Finally, you stand before the entrance to the sanctum, a massive stone door adorned with ancient glyphs. Karina places the Heart of Thalos into a recessed slot in the door, and with a deep rumble, the door begins to open.
Inside, the sanctum is a breathtaking sight. The walls are lined with glowing crystals, casting a soft, ethereal light. In the center of the room stands a grand altar, upon which rests the Nexus—a swirling vortex of raw, untamed magic.
As you approach the altar, you feel a surge of power, unlike anything you've ever experienced. The Nexus pulses with energy, its potential both awe-inspiring and terrifying.
Karina steps forward, her voice reverent. "This is it, Y/N. The source of all magic in New Arcadia. With the Nexus, we can protect the city from any threat."
Before you can respond, a powerful force slams into you, knocking you to the ground. You look up to see the cult leader, now imbued with dark magic, standing at the entrance to the sanctum.
"You fools," he snarls. "You think you can control the Nexus? It belongs to us!"
The final battle begins with a thunderous clash of magic and steel. The leader, empowered by the dark magic, is a formidable opponent. His attacks are relentless, and his spells crackle with malevolent energy.
You and your team fight with everything you have, determined to protect the Nexus and stop the cult leader. Karina unleashes her most powerful spells, while Giselle, Winter, and Ninging work together to keep the cult leader off balance.
The sanctum shakes with the intensity of the battle, crystals shattering and debris falling from the ceiling. You focus on nullifying the cult leader's dark magic, countering his spells and weakening his defences.
As the battle reaches its climax, the cult leader summons a massive, swirling vortex of dark energy, aiming to destroy you all. You feel the pull of the dark magic, threatening to consume you.
But in that moment, you draw upon the power of the Nexus, channelling its raw energy to counter the cult leader's attack. The two forces collide, creating a blinding explosion of light and dark.
When the light fades, you find yourself standing victorious. The cult leader lies defeated, his dark magic dissipating into the air. The Nexus pulses with a calming, soothing energy, its power now under your control.
Karina steps forward, placing a hand on your shoulder. "We did it, Y/N. The Nexus is safe, and New Arcadia is protected for now."
You look at her, feeling a deep sense of gratitude and pride. "We couldn't have done it without you, Karina. We're a team."
Karina then stared at the horizon. “However, we still have more battles coming our way.”
In the heart of the Elder Council’s command chamber, tension hung thick in the air, charged with failure. The Elder of the Council, a tall figure draped in dark robes, slammed his gnarled fist against the ornate wooden table, sending inkpots and scrolls flying. His face was contorted with rage, the flickering candlelight revealing the deep lines of frustration etched into his skin.
"You incompetent fools!" he roared, his voice echoing off the stone walls. Council members flinched, shifting uneasily in their seats as they awaited his next outburst. "The Nexus was ours for the taking, and yet you let it slip through your fingers! How could you let this happen?"
One advisor, shaking like a leaf, took a cautious step forward. "Elder, the shadow organization reported that their plans were compromised during the heist. They encountered unexpected resistance—"
The Elder cut him off, his patience evaporating. "Resistance? Is that all you have to offer? What good are your shadows if they cannot perform a simple task? We had everything arranged!"
The room fell silent, tension mounting. The Elder’s fury radiated like heat from a forge, and the air seemed to crackle with his barely-contained wrath. He paced like a caged beast, his mind racing with thoughts of retribution.
Finally, he turned sharply, pinning the advisor with a steely glare. "And who was responsible for this fiasco?" he demanded, his voice low and dangerous.
"Reports indicate it was Y/N L/N," the advisor said, voice trembling. "They orchestrated the heist of the Heart of Thalos and led the resistance that thwarted our plans."
At the mention of your name, the Elder's fury ignited anew. "Y/N L/N! The banished pariah returns to haunt me?" He slammed his fist down again, this time hard enough to crack the table's surface. "After all these years, they dare to defy the Council? They will pay dearly for this!"
His breath quickened, a storm brewing in his chest. Memories of your betrayal flooded back, intertwining with the present chaos. You had once been one of his brightest students, but now you stood as a symbol of everything he despised—defiance, rebellion, and the power of unity.
"You think you can simply waltz back into my domain, Y/N L/N? You will regret ever crossing me!" The Elder's eyes gleamed with a mix of anger and determination, his mind already plotting revenge. "Prepare the enforcers. Mobilize every resource we have. Y/N L/N and their little band of rebels will be crushed beneath my heel."
As he raged, the advisors exchanged anxious glances, knowing full well the consequences of angering the Elder. "We will not let them gain any more power," one advisor stammered, trying to placate him. "We will gather forces and track them down."
"See that you do!" The Elder snapped, his voice a thunderous declaration. "For every moment they breathe free air, they mock our authority. This ends now." His voice simmered with menace, sealing the fate of New Arcadia in his vengeful hands.
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The next morning, as you and Karina are planning your next steps, a messenger arrives at the safehouse. He hands you a sealed letter bearing the mark of the Elder Council. You break the seal and read the letter, your heart sinking with each word.
The Council has learned of your involvement in the heist and demands your immediate surrender. They threaten to unleash their full force against you and anyone who harbors you if you do not comply. The bounty on your head has doubled, and they are now actively mobilizing their forces to hunt you down.
Karina reads the letter over your shoulder, her expression hardening. "We can't let them do this, Y/N. We need to find a way to fight back."
You nod, feeling a mix of fear and determination. "But how? The Council is too powerful. We don't stand a chance against them."
Karina places a hand on your shoulder, her eyes filled with resolve. "We need allies. There are others in New Arcadia who oppose the Council's tyranny. If we can unite them, we might have a chance."
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Over the next few days, you and Karina reach out to old friends and contacts, seeking allies in your fight against the Council. You find support among the city's disenfranchised, those who have suffered under the Council's oppressive rule.
One by one, you gather a diverse group of rebels, each with their own reasons for joining the cause. Few notable members also decided to join the cause. There's Irene, a former Council enforcer turned rogue; Key, a tech-savvy hacker with a grudge against the establishment; Wendy, a wind mage with a deep connection to the city's underground networks; Winter, a nimble thief who can slip through the tightest of spaces; Giselle, a warrior with enchanted strength; and Ningning, a spellcaster with a talent for illusion magic.
One night, you hold a clandestine meeting in a hidden underground chamber. The air is filled with tension and excitement as the gathered rebels discuss their grievances and share their hopes for a better future.
Irene speaks up, her voice steady and resolute. "The Council has ruled with an iron fist for too long. They've crushed anyone who dared to oppose them. It's time we stand together and fight back."
Key nods in agreement, his eyes flashing with determination. "We have the skills and the numbers. We can disrupt their communications, hack their systems, and turn their own technology against them."
Wendy adds, her voice filled with a quiet strength, "And I'll ensure we move swiftly and unseen through the city. The Council won't know what hit them."
Giselle, her muscles rippling with enchanted strength, clenches her fist. "Let them come. I'll take them all on."
Winter, slipping a dagger into her belt, grins. "And I'll make sure we get in and out without a trace."
Ningning conjures an illusion of the Council's command center, the room flickering with magical light. "I'll create distractions and keep them guessing. They won't know what's real and what's not."
Suddenly, the ground trembles as a group of Council enforcers burst into the chamber, having tracked your location. A fierce battle erupts, your newly formed resistance group immediately put to the test.
Irene moves with deadly precision, her training as a former enforcer evident in her swift, lethal strikes. She disarms an enemy and uses their weapon against them in a fluid motion. "We can’t let them break us now!" she shouts over the chaos.
Key and Wendy work in tandem, the hacker disrupting the enforcers’ communications while the wind mage creates a barrier of swirling air to deflect incoming attacks. "Watch your backs, I'm rerouting the turrets!" Key yells, fingers flying over his portable console.
Giselle charges forward, her enchanted strength allowing her to take on multiple enforcers at once. She lifts a heavy piece of debris and hurls it at the enemies, scattering them like bowling pins. "Is that all you've got?" she taunts, her voice ringing with confidence.
Winter darts through the fray, using her nimbleness to slip past the enforcers' defences. She appears behind them, striking with precision before vanishing into the shadows again. "Over here!" she calls, drawing their attention and leading them into traps.
Ningning weaves illusions that confuse and misdirect the enforcers, causing them to strike at phantoms and shadows. "This way, no, that way!" she giggles, enjoying the chaos she creates.
Karina, her eyes blazing with magical energy, unleashes a torrent of fire to keep the enforcers at bay. You join her, using your Disenchanter skills to neutralize their magical wards and weapons. Together, you form an impenetrable defence.
The battle is intense, the small chamber echoing with the sounds of clashing steel and explosive magic. Despite the surprise attack, your group fights with a fierce determination, each member holding their ground. One by one, the enforcers fall, and the chamber falls silent once more.
As the dust settles, you look around at your allies, their expressions a mix of relief and determination. "This was just a taste of what’s to come," you say, your voice steady. "We need to be ready for anything."
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The night of the assault arrives. The resistance moves through the city in small, coordinated groups, avoiding detection as they make their way to the Council's command center. The air is thick with tension and anticipation.
You and Karina lead the main strike team, your hearts pounding as you approach the heavily fortified building. Using your Disenchanter skills, you disable the magical wards protecting the entrance, allowing the team to breach the outer defences.
Inside, a fierce battle erupts. The Council's guards and enforcers are well-trained and heavily armed, but the members of the resistance fight with a fierce determination born of desperation and hope. Spells and bullets fly, the clash of steel and the roar of magic filling the air.
Irene charges ahead, her combat skills unmatched as she takes down guard after guard. "We need to push forward!" she yells, her voice cutting through the chaos.
Key, tapping into the building’s security system, manages to turn some of the automated defences against the Council’s own forces. "Watch your backs, I'm rerouting the turrets!" he shouts, as the sound of automated gunfire joins the fray.
Wendy uses her control over the wind to disorient the guards, creating gusts that knock them off balance and leave them vulnerable. "Focus on the weak points!" she calls out, her voice carried by the wind.
Giselle charges through the enemy lines, her enchanted strength allowing her to overpower the guards with ease. She lifts a massive steel door, using it as a shield to block incoming fire. "Keep moving! I'll cover you!" she shouts.
Winter slips through the chaos, using her agility to navigate the tight spaces and flank the guards. She appears behind them, taking them out silently and efficiently. "We're almost there!" she calls, her voice a whisper in the tumult.
Ningning creates illusions that bewilder and distract the guards, making them strike at empty air or turn on each other. "Just a little more confusion," she murmurs, her fingers weaving intricate patterns in the air.
Karina, her magic blazing brighter than ever, fights by your side. Together, you make your way through the building, each step bringing you closer to the control room. You nullify the guards’ magical attacks while Karina counters with her own, creating a devastating combination.
The battle rages on, the corridors of the command center echoing with the sounds of conflict. Despite the overwhelming odds, your group fights with relentless determination, inching closer to your goal with every passing moment.
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The final battle reaches its peak in the control room. The remaining Council leaders unleash their most powerful spells and weapons, determined to crush the rebellion once and for all.
You and Karina fight side by side, your movements perfectly synchronized. As you nullify the Council's spells, Karina counters with blasts of fire and lightning, her eyes burning with fierce determination.
Irene engages one of the leaders in a deadly dance of blades, her movements swift and precise. "You're going down!" she yells, striking with lethal accuracy.
Key, hacking into the command center's systems, disrupts their communications and disables their automated defenses. "I've got their security down! Focus on the leaders!" he calls out, sweat pouring down his face.
Wendy uses her wind magic to create a barrier, shielding the resistance from the leaders' attacks. "Hold the line!" she shouts, her voice carried by the wind.
Giselle charges at one of the leaders, her enchanted strength allowing her to overpower their defences. She grabs them and hurls them across the room, her voice a roar of defiance. "You're finished!"
Winter uses her agility to navigate the chaos, slipping through the tightest spaces to strike at the leaders from unexpected angles. "Keep them off balance!" she calls, her voice a whisper in the storm.
Ningning creates illusions that confuse and disorient the leaders, making them strike at phantoms and shadows. "They won't know what's real and what's not," she murmurs, her fingers weaving intricate patterns in the air.
The head of the Council, now cornered and desperate, summons a massive, swirling vortex of dark energy, aiming to destroy you all. You feel the pull of the dark magic, threatening to consume you.
But in that moment, you draw upon the power of the Nexus, channelling its raw energy to counter the dark spell. The two forces collide, creating a blinding explosion of light and dark.
Karina, sensing the moment of vulnerability, unleashes a powerful surge of magic that disrupts the vortex, causing it to collapse in on itself. "Now, Y/N! Finish it!" she yells, her voice filled with urgency.
With a surge of determination, you focus all your energy on the head of the Council, nullifying his dark magic and leaving him defenceless. Irene, Key, Wendy, Giselle, Winter, and Ningning join the final push, their combined efforts overwhelming the remaining Council members.
The head of the Council falls, his dark magic dissipating into the air. The command centre falls silent, the resistance standing victorious amid the wreckage. You and Karina share a triumphant look, knowing that the hardest part is over but that the fight for New Arcadia's future has only just begun.
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In the aftermath of the battle, the resistance works to stabilise the city and establish a new order. You and Karina play key roles in the rebuilding efforts, using your skills and knowledge to help create a fairer, more just society.
The people of New Arcadia, inspired by your courage and determination, begin to rally around the new leadership. The city's magical misfits and outcasts find new hope and purpose, their talents and abilities finally recognized and valued.
One day, as you and Karina oversee the reconstruction of a devastated neighborhood, a young girl approaches you. Her eyes are wide with adIrenetion, and she clutches a small, hand-drawn picture of you and Karina fighting the Council.
"Thank you for saving us," she says, her voice filled with sincerity. "You're heroes."
You kneel down to her level, smiling. "We did it together. And now, it's up to all of us to make sure New Arcadia remains a place where everyone is free."
Karina places a hand on your shoulder, her expression filled with pride. "We've come a long way, Y/N. And we still have a lot of work to do. But I know we can build a better future."
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As the city begins to heal, you and Karina take a moment to reflect on how far you’ve come. The bond between you has grown stronger, forged in the fires of battle and tempered by shared struggles and triumphs. The neon lights of New Arcadia shimmer in the distance, painting the night sky with vibrant hues.
Standing on a rooftop overlooking the city, you can hear the distant hum of life below, the mix of magic and technology creating an enchanting symphony. You turn to Karina, her face illuminated by the soft glow of the lights, and feel a rush of warmth.
With a soft smile, Karina gazes into your eyes, her expression a mixture of vulnerability and strength. “Y/N,” she starts, her voice barely above a whisper, “after everything we’ve been through, I feel like I’ve found a part of myself again. And that’s because of you.”
Your heart swells at her words, and you take a step closer, closing the distance between you. “I feel the same way, Karina. You’ve brought light back into my life when I thought it was lost forever.” The sincerity in your voice resonates in the quiet night.
She reaches up, cupping your face in her hands, her thumbs brushing your cheek. “I know we’ve faced so much uncertainty, but I want you to know that I love you, Y/N. I truly do.” Her confession hangs in the air, filled with the weight of truth.
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You smile, warmth spreading through your chest. “I love you too, Karina. With all my heart.” The words come out effortlessly, a promise wrapped in passion and commitment.
With a gentle smile, you tuck a loose strand of hair behind her ear. “What’s next for us?” you ask, your heart racing at the thought of the future.
Karina’s eyes glimmer with excitement, and she takes a step closer, her breath mingling with the cool night air. “Whatever it is, we’ll face it together. Always.” Her voice is filled with determination, but there’s also a tenderness that makes your heart swell.
You lean in, and the world around you fades away. At that moment, nothing else matters but the two of you. As your lips meet, it’s as if the city itself holds its breath. The kiss is soft at first, a gentle exploration, but it deepens, fueled by the unspoken promise of adventure and the intensity of your shared experiences.
When you finally pull away, both of you are breathless, the city lights reflecting in her eyes like a thousand stars. “I never thought I’d find someone like you in all this chaos,” you whisper, your forehead resting against hers.
Karina chuckles softly, her breath warm against your skin. “And I never thought I’d get a second chance to be with you.” Her fingers intertwined with yours, and you can feel the strength and comfort in her grip.
“I know there will be challenges ahead, but as long as we’re together, I’m ready to face them,” you say, your heart steady with resolve.
Karina nods, a playful smile lighting up her face. “Let’s make a pact. No matter what happens, we never lose sight of each other. Promise?”
“Promise,” you reply, sealing it with another kiss, this one filled with hope and longing. You pull back slightly, studying her face, and in that moment, you realize how lucky you are to have found love amidst the chaos.
As the night deepens, you both take a moment to savor the city’s magic—the flickering lights, the distant sounds of laughter, and the vibrant energy that surrounds you. Hand in hand, you step into the night, the world unfolding before you like a canvas waiting to be painted with your adventures.
With Karina by your side, you’re ready to embrace whatever the future holds—be it danger, excitement, or the sweet moments of peace in between. Together, you’ll write a new story, one filled with passion, courage, and endless possibilities. And as you walk towards the horizon, you know this is just the beginning of your incredible journey.
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kyliafanfiction · 2 months ago
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I saw a bit in a Taylor/Amy fic (the latest chapter of Desperate Times Call for Desperate Pleasures) where Amy compared Taylor to a Necromancer Princess (it fits in Context) and that immediately made me think of a Fantasy AU of Worm. No shards/powers, or at least not in the Worm way, but playing with the characters.
And of course that has me thinking about who everyone would be in such a story idea:
Taylor - necromancer, obviously, given the inspiration. Maybe not a princess, but of some high birth. Danny Hebert is still his canon personality, but as a necromancer. Probably a distant father since the death of Annette. Maybe he's consumed with trying to find ways to restore her to full life or something. Doesn't control bugs, maybe? Or maybe she controls swarms of dead insects in addition to or instead of the usual skeletons and zombies? I'd lean to no bugs, just skeletons and zombies, but YMMV. Keeping her bullied/etc experience may be harder, but if Emma is also a noblewoman, perhaps of higher status (maybe Taylor's low nobility? Or not at all?)
Amy - she's a cleric of some healing-related goddess, presumably? The rest of her family are probably all Knights and Paladins of some sort. Her birth father could be some sort of Bandit King type guy who played up a 'honorable highwayman' schtick (and may actually have been a noble as well as a bandit) akin to the 'code' and 'better than the other villains' thing he had going in canon. Her guilt over not healing all the time probably wouldn't be a thing because there'd be too many other healers, but you could still play with the idea, and she'd still have that separation from her family because she's not a warrior.
Tattletale - no magic, just really smart. Probably a 'Rogue', if we were applying classes to it.
Rachel - Ranger, obviously. Has a wolf animal companion, maybe actually gainfully employed as one of the Royal Huntsmen or someone who prevents poaching on a King's Forest type place. or maybe she's a poacher herself. Probably the latter, but the former could be done well, IMO. Either way, definitely still pretty feral from not spending a lot of time around most people.
Brian - maybe some kind of Paladin of darkness type thing. He could be sworn to Taylor's father as her bodyguard (and Taylor still has her canonical attraction to him).
Alec - I'm honestly not sure. If I were wedging it into D&D classes, some form of Bard, but I wouldn't necessarily want to be bound specifically to classes. Still, he could either have magic specially around manipulation and controlling of the body, or maybe he's like, half-demon, or quarter-demon (and Heartbreaker is either a demon or half-demon) and that's the source of his power. I lean towards the latter.
Aisha - Illusionist? Uses her magic for lots of pranks and stuff, and gets really good at making herself invisible, etc.
New Wave - as I noted, the rest of New Wave would probably be knights/paladins of some sort. Maybe Vicky, Sarah, Crystal and Eric ride griffons or some other flying beast? Vicky on a Pegasus sounds really fitting. Also probably a noble family, but definitely recently ennobled or low nobility, to play into the privileged WASP upper middle class vibe New Wave has in Worm
Lung - could be an actual Dragon, could be a guy who shapeshifts into one, maybe a half-dragon (playing on his half-chinese/half-japanese canon backstory and how he was an outsider in Japan as a result). Warlord or roaming bandit type guy, probably. Oni Lee would be a teleporting assassin who works for him, and Bakuda as an alchemist making explosive compounds and such is there.
Armsmaster - a master Smith and warrior. Already has a Halberd. maybe he does enchanted runes into his weapons or something to make them sharper
Miss Militia - either she's a super skilled archer of some sort, or maybe a magic who specializes in big, flashy attack spells (fireball, etc)
Dragon - Secretly a construct (or disembodied animating spirit?) of some kind that has free will and sentience, but pretends just to be a construct-crafting mage? Might not be able to keep using that name if Dragons are a thing in-setting. Depends.
Kaiser - probably a normal noble in his public face (Max, of the House of Anders), known for his charity towards the poor (only the humans, of course), but secretly the leader of a racist militia-type group that persecutes nonhumans in the Kingdom? Or specific groups of humans. Or both. Probably doesn't have magical powers, but does have some cool enchanted gear he paid a fortune for, and hides just how good he is with a sword, except in his secret persona?
Hookwolf - actual werewolf? Still works for Anders, presumably.
None of these thoughts are necessarily final, really, and I have a few more, but nothing quite formed yet.
Obviously, more might need to worked out, including plot and the particulars of the setting (is Brockton the whole Kingdom? Is Brockton Bay one city? A major focus? Maybe Brockton Bay is a larger region, and some of the various parts of the Bay are distinct cities and towns in the Bay area. I have a setting that involves both Paladins and Necromancers in prominent roles that I might repurpose if I was going to write this... which I still might, but not yet).
Other characters could play all sorts of roles, would have to think more on their equivalent versions. Can't just make everyone some flavor of wizard/warlock/witch/etc, and wouldn't want to be married to specific 'classes', but it's a solid starting point anyway.
What would you all envision 'Fantasy AU' versions of some of the characters? Do you think I'm way off the mark with some of them? Obviously 'Fantasy AU' covers a wide swath of possibilities, so there's a lot of variation. Still, curious as to people's ideas with it.
Obviously, if I wrote it, it would be Taylor/Amy in the long run, (I am nothing if not a predictable, hopeless shipper) maybe involving Taylor (and the AU's version of the Undersiders?) kidnapping Amy at some point, who knows.
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shanastoryteller · 11 months ago
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Halloween 2023 Prompts Masterlist
AVATAR THE LAST AIRBENDER Dragon Husband and Water Bride, Part 14 Lost Prince Zuko and Azula, Part 32 Firebending Master Zuko, Part 6 Zuko and Azula, Part 33
AVENGERS Three Faced Goddess, Part 2
BOKU NO HERO ACADEMIA Secret Identity, Part 18
FULLMETAL ALCHEMIST Colonel Elric, Part 9 Bartender AU, Part 6 What They Expect, Part 2 What They Expect, Part 3 Liore
GODS AND MONSTERS Ariadne Dionysus
HADES GAME Living Blood, Part 15
HARRY POTTER Mermaid Draco, Part 21 Draco and the Twins, Part 35 Reluctant Uncle Severus, Part 10 Gryffindor Draco, Year 2, Part 5 Time Travel Drarry, Part 8 Ron and Draco Friendship Draco and the Twins, Part 36 Triwizard Champion Draco, Part 14 SIAT Gringott SIAT Newly Headless Nick SIAT Neville SIAT Snake Summoning SIAT Percy and Tonks
MERLIN Ygraine, Part 7
PERCY JACKSON Momma Hera, Part 42 Runaways
STAR TREK Jim Sybok Buddy Fic, Part 7
UNTAMED Lady Mo, Part 48 Bruised Fruit, Part 5 Lady Mo, Part 49 Servant WWX, Part 3 Marriage Assassin WQ, Part 10 Lady Mo, Part 50 Jiang Cheng Time Travel, Part 4 Lady Mo, Part 51 Lady Mo, Part 52 Lady Mo, Part 53 Identity Porn AU, Part 5 Lady Mo, Part 54
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happyfoxx-art · 2 years ago
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MASTERPOST
HELLO THERE!
I am Happy (She/Her) and this is a multifandom account that will probably lean heavily on whatever hyperfixation is making my brain buzz at the time. My page is strictly SFW! I’m a new mom! I’m an artist who LOVES making comics!
Currently we are hyperfixated on ROTMNT and Fullmetal Alchemist c:
Some of my other fandoms include TMNT, Star Wars, Sonic, LMK, Danny Phantom, Furry, Ducktales 2017, Gravity Falls, DnD, MLP: FiM, FMAB, Naruto and the list goes on and on tbh.
ART COMMISSIONS: CLOSED
COMM PRICES
My Ao3 | Twitter | Carrd | Instagram | Sticker Shop 
Comic and OC masterpost under the cut :)
AFTERMATH
 In the aftermath of the Krang invasion, the Hamato family is picking up the pieces. Everyone's a little shaken up to say the least. But they're together, so they'll get through it all, even with the bumps along the road. 
This comic depicts blood and injuries, seizures, trauma, medical treatment and angst. Very much a hurt/comfort fic :) 
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 -  21 - 22 - 23 - 24 - 25
AFTERMATH IMPACT
1 - 2 - 3 - 4 - 5 - 6 -  7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21 - 22 - 23 - 24 - 25 - 26
AFTERMATH INTERVENTION
1 - 2 - 3 - 4 - 5 - 6 - 7
GOOD GENES
This comic depicts blood, injuries, angst.
1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10
THE DRAGON KNIGHT
Dragon knight character concept - Trial oneshot
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seyaryminamoto · 4 months ago
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COMMISSIONS ARE NOW OPEN!
Hello, everyone! My circumstances are getting a little bit more complicated and it's been fairly tricky to find a job over the past year (aaand it's only going to get worse...), so it's time for me to fully, officially, reopen commissions. Some prices have increased since the last time I did this, mainly in the hopes that this reflects my improving skills a little better. Some options are quite costly (particularly the animations and comics) because they demand a ton more work than one might expect. Terms are also more strict than they used to be in order to ensure a more professional dynamic between myself and anyone who commissions me.
Send me a DM if you have a commission in mind, but first, make sure to read through the Read More. I want to expand on what's stated in the final picture to ensure better clarity on the terms of my services:
I'm open to working with any fandom or OC, be it one I'm familiar with or not. I'm also open to working with crossovers, as well as making book/fic/album covers, and even drawing real people as characters of a fandom of the commissioner's choice.
I am open to drawing ship/romance content but, tied directly to the next point...
I reserve the right to refuse any commissions that make me uncomfortable in any given way. This does not mean that everything besides my OTPs and the headcanons I support is guaranteed to be rejected, but it does mean that, if the behavior of the commissioner or the specific subject of the commission does not sit well with me, for any given reason, I will decline the commission. I won't work on something that squicks me, nor with someone who displeases me. No artist should.
Animals, mythological creatures, gore and +18 requests are fundamentally valid but must be discussed thoroughly first. None of these areas are my forte as an artist, as much as I've dabbled in them here and there, so, in order to get it right, I may need extra time and I will most likely modify the base price for any requests that includes these elements.
Payments will be done through PayPal or Wise. The final, full-resolution piece will not be delivered until full payment is completed. Half payment is expected at the start of the process, the second half at the end. The client is entitled to two revisions of the art process to ensure expectations are met. If a piece does not match your expectations after the revisions, the commission will be considered cancelled and you won't need to pay the second half of the expense. Any commissioner who wishes to pay upfront from the get-go does so at their own risk. Revisions are always included, but there will be no refunds if the final piece is not up to the commissioner's standards.
The commissioner is allowed to publish and share the commissioned work across social media, provided it follows the rules of each site (as in, don't post any +18 artworks on sites that do not allow it, pretty much). I can offer basic Glaze and Nightshade in order to protect the artwork from AI theft, to no added expense. Credit MUST be given to me as the artist whenever commissioned pieces are posted elsewhere.
For anyone who wants a list of fandoms I'm better acquainted with:
Avatar: the Last Airbender
Legend of Korra
Bleach
Digimon
Code Geass
Inuyasha
Dragon Ball
The Mentalist
The Dragon Prince
Disney
My Hero Academia
Dragon Age
Hades (Supergiant)
Cowboy Bebop
Hollow Knight
Star Wars
Ghibli Films
Overwatch
Full Metal Panic
Artemis Fowl
LOTR
Farscape
Haikyuu
Fullmetal Alchemist
Naruto
Stranger Things
Spy X Family
Kaguya-sama
Chronicles of Ancient Darkness
Eragon
Thor
Harry Potter
Free!
ASOIAF
Shaman King
K-ON
Critical Role/Legend of Vox Machina
Dungeons and Dragons
Blue Eye Samurai
Arcane
Castlevania
Again, any fandom, character or OC is valid, but I'm far more likely to know what I'm doing and to have my own opinions, for better or for worse, when it comes to anything on this list.
If there are any further questions, feel free to DM me and we'll sort them out!
Thanks for reading so far, and I look forward to working with you!
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fandom-friday · 7 months ago
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Thank you so much to everyone that submitted recommendations this week! A comprehensive list of this week’s submissions can be found under the cut! Recommendations are organized by show/media, and any main pairings will be listed after the title.
💕 = 18+ content 🟪 = contains spoilers of a currently running show
Fics:
The Clone Wars: It Only Takes a Spark (Purge Trooper Cody x f!Inquisitor Reader) by @vodika-vibes 💕 Time After Time (Commander Cody x f!Reader) by @the-rain-on-kamino Theirs (Commander Fox x f!Reader x Commander Wolffe) by @vodika-vibes 💕 Don't Stop on My Account (Commander Wolffe x f!Reader) by @dickarchivist 💕 One Spotchka Too Many (Captain Rex x f!Reader) by @twistedsarchive Captain Rex x OC Nia Ficlet by @eternal-transcience 💕 The Last Word (Fives x OC Mal Darroch) by @ariadnes-red-thread Shattered Sunrise (Mace Windu x OC Danica Morrow) by @pickleprickle The Choices We Make, The Paths We Tread by lildropofmagic (AO3) The Number Lads by @jgvfhl
The Bad Batch: The Hostage by @kybercrystals94 Freeze Thaw by AnEchoInHere (AO3)
The Book of Boba Fett: 💕 This Tender Love (Boba Fett x f!Reader) by @daimyosprincess 💕 Worth the Risk (Boba Fett x f!Reader) by @daimyosprincess
Star Wars Original Trilogy: Revelations by shOokspeared (AO3)
Republic Commando: 💕 Off the Grid (Niner Skirata x f!Reader) by @the-rain-on-kamino
Batman: Lavender Blood by @starkskypines
Hetalia: Axis Powers: Grey Skies Over London by Gemini Star 01 (ff.net) Every Generation by Gemini Star 01 (ff.net) Gutters by Glassamilk (ff.net) Ditches by Glassamilk (ff.net)
Call of Duty: 💕 Riptide (Price x f!Reader) by @the-californicationist
Crossover AUs: Edward's Babysitting Service (Hetalia: Axis Powers X Fullmetal Alchemist Crossover) by orphan_account (AO3) Conversations With Patronizing Jerks (Hetalia: Axis Powers X Star Wars Crossover) by @basketofnova
Art:
The Clone Wars: Republic Troops 501st Poster by @boggsart Clone Wars Band Art by @pinkiemme Captain Rex Art by @vivaislenska Captain Rex Art by @kheimerios Captain Rex Art by @rackcty Mace Windu Art by @mudpuddless Fives and OC Elara McTavish Art by @aliettali OC Kazi and OC Daria by @eyecandyeoz (from I Yearn and So I Fear by @enigmaticexplorer) Clone OC Atlas Art by @orionfrommars
The Bad Batch: Bad Batch Selfie Art by @collophora Happy Ending Bad Batch Art by @mroddmod Hunter and Omega Art by @blxem1lk Hunter Redesign by @snw-faatuatua 🟪 (TBB S3) Hunter Art by @soularsss 🟪 (TBB S3) CX-2 Art by @notnyxxy Tech Art by @rexxdjarin Tech and Phee's Children OCs by @nightskyfoxyy A Place to Hide by @the-rain-on-kamino
Star Wars Original Trilogy: Young Boba Fett Art by @mrs2224
Jedi: Survivor: BD-1 Art by @eriadus
Batman: Batman's Boys by @inverted-typo
How to Train Your Dragon: Meatlug Art by @spacenintendogs
Call of Duty: Wraith by @bluegiragi
GIF Sets:
The Book of Boba Fett: Kia Kaha, Kia Maia, Kia Manawanui by @bobafettdaily
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a41-i-finally-caved · 4 months ago
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Outer Banks Fic List
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Here's a lil glimpse at where my head's at, fic-wise. Unlinked stuff is still unposted but being worked on in some capacity. Feel free to ask questions or send suggestions/requests...I won't ever promise anything, but I won't be a jerk either! Titles, summary, and content are all subject to change :)
A Thousand Words
Little!JJ and JB find a marker outside the principal's office
UNNAMED
Post S1 into S2 AU. Topper and JJ accidentally and very reluctantly bond over losing their Most Important Person. Featuring a spiraling JJ, a John B who doesn't have his friend's phone numbers memorized, and HEAPS of unrequited love/pining. (happy ending tho)
If You Can't Say It
My self-catharsis fic. READ TAGS PLEASE. Covers love, sex, friendship, intimacy, abuse, and all the ways we don't know how to talk about it.
The Roadtrip Fic
Where Wakanda and I collab to turn JJ into the runaway bride of his dreams
No Pogue-on-Pogue Macking
The origins of the phrase...aka that time JJ thought he and John B should 'practice kissing' so they'd have a shot with Kie. Like most of JJ's plans, this backfires spectacularly. (I might expand this into a series?? With other Pogue-on-Pogue ships and such, but keep 'em all loosely connected. We'll see. Honestly wanna see how things shake out with S4 before I jump in there.)
Supernatural AU
Super campy, super dramatic, super fun: think Teen Wolf lmao. But Kie as a Selkie, Pope as the latest in a long line of Alchemists, Sarah's a Fae, JJ's a total Failwolf, and JB has a little bit of Black Cat luck from his dad's side... oh and that whole dragon thing. (ALSO CLEO...somewhere. Somehow. Still need to figure out how to write her :) )
Accidental Baby Acquisition AU
In which Sheriff Sue Peterkin falls into this trope... only it's no accidental baby, it's two foulmouthed Pogue teenaged boys ;P
Fumbling
S3E8: After the party, after Topper, after Sarah, John B and JJ make it back to the Chateau. John B decides to rebound, and JJ? Well, JJ's never been good at sayin' no to John B's stupid.
Figuring
A S4-based Fumbling sequel because I got attached and y'all didn't want it to end like that. This will be messy as heck and we are going to have a very good time :)
5 Times Ricky Tried to Help JJ and 1 Time He Actually Did
What it says on the tin lmao
UNNAMED
S1E9 missing scene. The overnight in the Carrera's car, very Js coded
Seabird Collection:
Way To Know (progress report at the end :) )
JJ-centric, canon adjacent, hella long fic that digs pretty heavy into...well, a lot of things, but mostly PTSD.
UNNAMED
"He missed the year before that, John B’s fault, and he had to deal with the scraping for months. Alone, because JJ’d told John B that he never wanted to see him again." Yep it's that. The same fight the Js are healing from in Stupid Drunk Person Stuff.
Three Weddings
A wedding happens for tax break reasons... JJ discovers they pay taxes.
Held
JB and JJ get into a lil competition...
JJ On The Mainland
The time when DCS takes JJ away from his dad, referenced in Chapter 32. Also covering the "He didn’t talk for six months, Pope!" aftermath.
The Four Times John B Got Mad At JJ
On the tin lmao
Stupid Drunk Person Stuff
That Time At The Beach from Chapters 26/27 JJ tries tequila and gets touchy, happy, and absolutely wasted
Way To Know Progress - Chapter 48
Struggling right now so this is gonna be a bit :)
Edit: Yeah okay now I'm pissed the fuck off, so we'll see if spite's actually a good motivator
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chrismerle · 2 months ago
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Elsa's Writing Commissions
Hey, hi, hello! I'm Elsa and my usual freelancing contracts are (still) being flaky assholes, so I'm extending branches in other directions!
I’ve been informed that I’m a fairly good writer, and I’ve done writing commissions in the past, so I figure I may as well see if it helps! You can check my writeblr tag, my (very tiny) ghostwriting portfolio, or my AO3 account for examples of my writing.
PRICING:
$0.03 per word.
So, 500 words would be $15.
You give me a ballpark of the length you want. So, if you’re willing to spend between $20 and $25, the story will be between 666 and 833 words.
I’ll round down to the nearest $0.10. So if the finished product is 526 words, I’ll report it as being $15.70, rather than $15.78.
I take payments through Paypal or Venmo.
GUIDELINES:
500-word minimum
You don’t need to supply a full outline, but you do need to have some idea of what you want to happen in the story. The longer the story, the more detail I’ll need. If you just want, like, 500 words, then 'X and Y cuddling’ will suffice, but if you want 5,000 words, I’ll need more to go off of than that.
I will write about your OCs, as long as you can provide info on them.
I will write fanfic, as long as I know the source material well enough (list provided below).
I will write smut, just double-check any kinks you want first. (I won’t write any involving bodily fluids, poop, vore, or feet, sorry.)
If I’m super uncomfy with the subject matter, I’ll turn down the commission, if only because it would be a really badly written end product.
Sorry, but I won't write self-insert or reader-insert fic.
FANDOM LIST (below the cut):
Kingdom Hearts (not Back Cover or Union)
Final Fantasy VII (original Compilation or Remake)
Final Fantasy XV
Persona 5, vanilla or Royal
Persona 4, vanilla only
Dragon Age (games only)
Mass Effect
Hazbin Hotel
Helluva Boss
Avatar: The Last Airbender (original series only)
Good Omens (book or show)
Five Nights at Freddy’s (games only)
Who Killed Markiplier? and related series
The Legend of Zelda (OoT, MM, TP, SS, or BotW only)
Star Wars (movies only)
Power Rangers, Ninja Storm and Dino Thunder
Yuri! On Ice
Fullmetal Alchemist, original anime or Brotherhood
Black Butler, anime or manga
Transformers, cartoons, anime, and live action movies
Critical Role campaign 2
Subnautica
The Sandman (Netflix series only)
Sonic the Hedgehog (recent movies only)
Howl’s Moving Castle (Ghibli movie only)
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isabeauwolf · 3 months ago
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Has anyone else thought about what songs they or your mcs and ocs would sings during karaoke night with the LOV! And Mary dragged Kai along? While Kai dragged Chrono just he didn't wanna go alone! Just me? XD What would ya'll pick? ;)
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Mary: "Decode" by Paramore, "Give a Reason" by Megumi Hayashibara (Slayers NEXT op), "Dearest" by Ayumi Hamasaki (Inuyasha ed 3), and "Old Souls" from Phantom of The Paradise, "Zombie" by Natalia Kills
Mary and Toga: "Sleeping Instinct" by Yurika (Beastars Ending 2), "Again" by Yui ( Fullmetal Alchemist: Brotherhood - Op 1), "Gurenge" by LiSA, "In Chains" by Miku Appenda, and "Mz. Hyde" by Halestorm
Toga:  "Usseewa" by Ado, "Can't By Tamed" by Miley Cyrus, and "Gimme Gimme" by Brittany Spears, "The Listening" by Lights
Shiggy: "E for Extinction" by Thousand Foot Krutch, and "Bloody Power Fame" by coldrain
Dabi: "Twisted" by MISSO, "Back From the Dead" by Skillet, "Play With Fire" (feat. Yacht Money) by Sam Tinneszm, "Behind Blue Eyes" by Limp Bizkit, "Vanilla" by Gackt, and "Bad Things" - Jace Everett
Shiggy and Dabi: "Pain" by Three Days Grace, and "Faceless" by RED
Spinner: "Rise" by Skillet, "I Am All of Me" by Crush 40
Twice: "Paranoid Doll" by GACKT, "Erase My Scars" by Evans Blue, and "Crawl" by Breaking Benjamin
Twice and Toga: Insanity (Vocaloid)
Mr Compress: "House of Memories" by Panic! At The Disco and "Dying Wish" by Tasuku Hatanaka (Moriarty the Patriot by op 1), and "Getsusekai" by BUCK TICK (Nightwalker OP)
Mr Compress and Twice: "The Other Side" from The Greatest Showman
Magne: "Baby One More Time" by Brittany Spears and "If I Had You" by Adam Lambert
Magne, Toga and Mary: "Girls Just Wanna have Fun" and "Bad Romance" by Lady Gaga, "Cinderella" by The Cheetah Girls, "SPLASH FREE" from Free! Iwatobi Swim Club ED, "Sexy Naughty Bitchy" by Tata Young, and "Starstruck" by Lady GaGa
Magne and Mary: "Gimme More" by Bodybangers ft. Victoria Kern, "Buttons" by The Pussycat Dolls, and "Dressin' Up" by Katy Perry
Everyone (pff, Mary begged; they can't say no to her XD): "Enemy" by Imagine Dragons & JID, "Riot" by Three Days Grace, "Perfect Life" by RED, and "It’s My Party" (Obey Me! Ending Theme)  
Dabi, Spinner and Twice: "War Child" by Hollywood Undead (Dabi dragged Spinner, he's blushing hard, poor baby)
Overhaul: "Madness" and "Undisclosed Desires" by Muse, "Twisted Hearts" by Tasuku Hatanaka (Moriarty the Patriot by op 2), and "Sakura Falling - Yohio
Chrono: "Silent Scream" by Cinema Bizarre, "Hot Mess" by Cobra Starship (Hari had a few drinks)
Overhaul, Dabi and Tomura: "Kamisama HELP!" from Kamisama Hajimemashita, "JEALOUSNESS" from Brothers Conflict, and "SPECIALZ" By King Gnu (JJK S2 Op2)
Overhaul and Dabi: "Secret Zone" from BAD MEDICINE-INFECTIOUS TEACHERS OP
Hahah XD I had to have our lovesick Villains all sing together, mhwhaha (gonna tease and torment my boys)
----------------
Not gonna lie.... Twice, Spinner and Chrono were hard to think of songs for... aside from disney songs! That's a whole another crack fic idea.
I was overthinking again, pff, what's new? XD Scrolling through my music playlists, listening to songs and trying to find the right songs... this took me 2 hours X///////////x Whoops
Trying to make sure everyone got at least 1 song or 2! Then the duets and whatnot!
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@togeandmegumilover @fanofflames @slayfics @dabislittlemouse @chainslobber @staitc-rj @fabled-lady-twilla
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they-lived · 1 month ago
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20 questions for writers
@theblueeyedfirebender THANKS FOR THE TAG FRIEND I LOVE YOU LOTS 💙💛💙💛💙💛
1. How many works do you have on AO3?
41! (And an additional 37 on ffn 🤪 for a total of 78 just cause I was curious what 11 years of a hobby produces)
2. What’s your total AO3 word count?
782,267… holy crap 😅
3. What fandoms do you write for?
On my page you’ll find fics for Dragon Age (2 fics), Resident Evil (3 fics), Baldur’s Gate (2 fics), Until Dawn (2 fics), Critical Role (1 fic), Fullmetal Alchemist (6 fics), and Yuri on Ice (25 fics)!
4. What are your top 5 fics by kudos?
Bloom in the Dark (Yuri on Ice)
Сонечко - Sunshine (Yuri on Ice)
What I Wouldn’t Do (Yuri on Ice)
Truth (Yuri on Ice)
Four Hidden Talents of Yuri P (And His Hidden Achilles Heel) (Yuri on Ice)
5. Do you respond to comments?
I used to not respond because on ffn you pretty much had to dm people to do so which felt weird (especially because I was 11-17 on there and did not want anyone knowing that fact even tho it was pretty obvious in hindsight) but now I respond to almost every comment I get! Fandom is a shared experience and I want to communicate more!!!
6. What is the fic you wrote with the angstiest ending?
Lessons I Learned From Loving You Alone (Dragon Age) ~ Loghain’s wife had a really tragic life in my brain and I leaned in HARD
7. What’s the fic you wrote with the happiest ending?
I almost always do angst with a happy ending but I think the happiest is a toss up between Сонечко or As The World Begins to End (which is my resident evil meets pride prejudice and zombies mash up)
8. Do you get hate on fics?
I wouldn’t call it hate necessarily but weirdly I get a lot of discourse around Yuri P being Ukrainian but like… I have always written him this way and I always will lol. It’s a part of my brand at this point. For the most part they’re pretty tame comments tho
9. Do you write smut? If so, what kind?
Yep! Most of the time I use sex as a way for characters to express their indescribable inexplicable connection or just to explore a couple in their most intimate moments. I love smut with funnies too so I try to throw that in there… also yes I do write porn without plot just because I want to lol.
10. Do you write crossovers?
Not really. Closest I got to was As the World Begins to End, which is Resident Evil in a similar world as Pride Prejudice and Zombies, but the zombies and lore were still RE based. It was more inspired by than anything else.
11. Have you ever had a fic stolen?
Back in the day someone wrote a fic “based on” one of mine but they just changed the names and nothing else. I still laugh about it because like… what an odd thing to do.
12. Have you ever had a fic translated?
Yup! Into Portuguese, Japanese, and Russian! It was very cool and they were so nice!!!!
13. Have you ever co-written a fic before?
Nope but I’d be down!
14. What is your all-time favorite ship?
Don’t ask me that my stomach hurts (it’s probably Everlark or Jasper or Otayuri or Royai don’t make me choose~)
15. What’s a WIP you want to finish but doubt you ever will?
I never say never but golly it’s been hard to keep writing I Will Carry You idk why I really lost steam on it. I also have a fic I’m literally 25 pages deep into that was supposed to be a bit fic that I have not posted but WANT TO FINISH SO BAD
16. What are your writing strengths?
I think I’m super good at eliciting the specific niche emotion I’m looking to express and hitting the exact topic I want to address. When I want something to be heightened and funny I nail it, when I want something to be bone deep nostalgia I’ve got it. That part is really fun for me personally.
17. What are your writing weaknesses?
I. Hate. Describing. Scenes. And. Action! My theater of the mind is pretty garbage so when I have to exposit what something looks like I cannot for the life of me enjoy it. My brain shuts off and on autopilot I go.
18. Thoughts on writing dialogue in another language in fic?
Even though I am bilingual I still get nervous doing this. Mostly because I’m smol and embarrassed but also because I really have to decide what the purpose is. I love having multilingual characters I grew up on the border between the us and Mexico and I have constantly been surrounded by multilingualism and generally think it’s dope. But I prefer to write the dialog in italics if it’s in another language so my audience can immediately understand what’s going on and have the full picture. If I don’t want them to know what’s being said I simply gloss over it lol
19. First fandom you wrote for?
*Glances wearily at my self insert Harry Potter fic I wrote when I was 12 and had the audacity to post on ffn* … uh… Hunger Games
20. Favorite fic you’ve written?
Changes by the day honestly but the top 5 are as follows in no particular order:
- As the World Begins to End (p&p will ALWAYS take me out you guys)
- Сонечко (the way I trauma dumped in this one is still so raw and so relevant. The fact that family and love really does win OUCH)
- An Ode to the Daughters of Darkness (first and only attempt at a more poetic style and some of it really holds up)
- Idioms and Idiots (idk I feel like I could turn this into a whole novel it’s wholesome and funny I smile the whole time I’m reading it I love her)
- Long May You Reign (I have reread this bitch so many times since she’s been posted I love the chaos the funnies and the feels. Idk man I just have an insatiable craving for Royai to be parents and this makes me laugh while writing it)
Tagging @masterdisastre @lou-is-lurking @kaleidodreams @weeheilandcoo and anyone else who wants to ✨✨✨✨
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meggannn · 6 months ago
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@aimmyarrowshigh made a similar poll for her followers and it made me curious about mine. no "multiple fandoms" option, just try to pick the biggest reason you were lured into my awful lair!
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bookie-the-reading-junkie · 2 months ago
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tagged by @ladynightlark Thanks for tagging me!
Rules: make a new post with the names of all the files in your WIP folder, regardless of how non-descriptive or ridiculous. Let people send you an ask with the title that most intrigues them, and then post a little snippet or tell them something about it! Then, tag as many people as you have WIPs
Since I kind of just got back into writing in the past couple of months, I don't have a lot of WIPs that I plan on actually doing something with. Most things I have planned are related to my Demon Slayer fic series Young Flames and Dying Coals (YFDC), because I have a few post-Lionheart fics in mind for that series. I'll list them as well as a couple ideas I have floating around!
YFDC: Lionheart ch 20
YFDC: Rust and Dust (Yoriichi's spirit is stuck in Yoriichi Type Zero)
YFDC: Pumped up kicks (one year later)
YFDC: Embers (final epilogue about ten years later)
Role Swap AU with Tanjuro and Demon!Kie (literally just came up with this yesterday but IDEAS)
non Demon Slayer WIPs/ideas
Fullmetal Alchemist x Harry Potter crossover (instead of getting his soul bonded to the armor, Al is sent to the wizarding world to defeat Voldemort)
How to train your dragon movie and book crossover (Movie cast is invited to the Wilderwest a year after the war)
@wanderinginkspots @ch1cken-egg @owlofthenight117 @ghostboymichael @wickedcriminal don't have to do this, but I'd love to hear your WIPs!
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ithildinwrites · 2 months ago
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MY FAVOURITE FICS OF ALL TIME (multi-fandom)
for a more extensive list i have a google doc here!
Perhaps "Fuck off" might be too kind | completed | rating: E | fandom: blue lock | mafia au, kaisagi, undercover missions | wc: 105,169
the bluelock is not locking | ongoing | rating: G | fandom: blue lock | multiple pairings, chatfic, no blue lock au | wc: 38,764
Twitch Streamer Yuuji and Youtuber Megumi | completed | rating: G | fandom: jujutsu kaisen | university / modern au | wc: 43,703
Achilles, Come Down | completed | part of a series | rating: M | fandom: jujutsu kaisen | time travel, fix it, satosugu centric | wc: 207,942
Mehr-o-Maah | completed | rating: M | fandom: jujutsu kaisen | satosugu, canon divergent au | wc: 14,446
Glory Is Two Steps Away | completed | rating: T | fandom: yuri on ice | canon divergent au, yuri & yuuri friendship | wc: 152,866
what's left of our wings | completed | rating: T | fandom: sk8 the infinity | university / modern au, renga, slow burn | wc: 207,603
Good Comms | completed | rating: E | fandom: sk8 the infinity | streamer au, renga | wc: 76,559
Yona and Her Dragons | completed | rating: T | fandom: yona of the dawn | soulmate au (platonic) | wc: 19,940
A Series of Open Correspondences; or, Rules and Regulations of the Special Operations Squad | completed | rating: T | fandom: attack on titan | levi squad centric, humour | wc: 2,463
peppermint tea | completed | rating: M (but contains some explicit content) | fandom: demon slayer | modern au, obamitsu | wc: 72,062
Blue | completed | rating: T | fandom: demon slayer | time / dimension travel, sabigiyuu | wc: 17,222
In pursuit of Olympic dreams | completed | rating: M (but contains some explicit content) | fandom: free | post-canon, rinharu, canon divergent au | wc: 588,471
The Reorganization Efforts of Central Command's Records Room | completed | rating: T | fandom: fullmetal alchemist: brotherhood | attempted murder, team as family | wc: 74,277
The Golden Sun | ongoing | rating: M | fandom: fullmetal alchemist: brotherhood | edling, soulmate au, ishvalan elric brothers | wc: 164,172
It's Not a Big Deal | ongoing (abandoned?) | rating: T | fandom: fullmetal alchemist: brotherhood | modern au, edwin, chatfic | wc: 81,114
Channel JACKAL | completed | rating: T | fandom: haikyuu | socmed, multiple pairings, post-canon | wc: 343,990
finders keepers | completed | rating: M | fandom: haikyuu | strangers to lovers, sakuatsu | wc: 44,495
Yuuei Survival Guide | completed | rating: T | fandom: my hero academia | izuku sees ghosts, ghost oboro | wc: 519,280
Yesterday Upon The Stair | completed | rating: T | fandom: my hero academia | canon divergent au, izuku has a different quirk | wc: 424,070
Aizawa’s Guidebook to (hopefully) Subdue and Conquer the Takami Demon Child. | completed | rating: T | fandom: my hero academia | winged izuku, hawks is izuku's parent | wc: 19,705
Immovable | completed | rating: T | fandom: my hero academia | pro heroes au, bakudeku | wc: 76,094
Prodigal | completed | rating: T | fandom: my hero academia | vigilante izuku, mirio has ofa | wc: 56,802
surprise reunions and childhood rekindling | completed | rating: G | fandom: my hero academia | university / modern au, bakudeku | wc: 89,959
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chameleonspell · 2 months ago
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HTDC commentary - 17: VCDRKAA & 18: language & 19: knowledge & 20: again
[Looking back at HTDC after nearly ten years: comments on lore, character notes, influences, art, whatever. May contain spoilers for later chapters.]
chapter text: 17: VCDRKAA & 18: language & 19: knowledge & 20: again
I hope no one was expecting a line-by line complex exegesis of chapter 17, because I generated a wall of TEXTSLOP. It was never intended to mean anything specific, although I did edit it selectively, for poetry and interest. I didn't really expect anyone to read it, I just wanted them to open the chapter and go "what the fuck is this shit??"
I think I used this page to generate it, which must be twenty years old, at the absolute minimum, and the code is from the 1990s. It's beyond irritating that Markov chain text generators, along with other venerable methods of cut-up and creative mixology, are probably now tarred with the same brush as bullshit like chatGPT. Anyway, you could call it a Small Language Model, in that it only uses the text you put into it, doesn't steal it to do plagiarism, and doesn't require the energy and water usage of a small country to run.
I... had totally forgotten which texts I put into it, and had to spend way too long cross-checking fragments. All I remembered was that the nonsense-title of the chapter was taken from the title-letters of the input books, and it was supposed to be things Iriel had recently encountered, to represent a chaotic vomiting of his subconscious.
I think it's this:
V = 36 Lessons of Vivec
C = Chimarvamidium
D = The Book of Dawn and Dusk
R = A Less Rude Song
K = The Ruins of Kemel-Ze
A = Song of the Alchemists
A = Words of Clan Mother Ahnissi
...but I'm pretty sure there's also Special Flora of Tamriel there, in an uncredited role. I don't think that, or Song of the Alchemists is mentioned as something Iriel reads in-fic, but since Ire's an alchemist, I shovelled them into the word-hopper, too. I suspect I never noticed at the time that Song of the Alchemists is not an alchemical textbook, but silly Marobar Sul doggerel, and not exactly something Iriel would read.
Anyway, please do go ahead and cancel me for "writing fic with AI".
Playlist pick: Of Montreal - Heimdalsgate Like A Promethean Curse. For when you really, really need the drugs to work. Or something to work. Anything. It's all just chemicals, right? C'MON, CHEMICALS!
Once we're done with the psychedelic breakdown, we have a temptation scene, specifically, Iriel wakes up in a wizard's bed, and barely resists intellectual seduction by House Telvanni.
The mage laid the book across the bed and opened it, revealing page after page of writing in Dwemer script.
Neither of them can read it yet, but the book is Divine Metaphysics, one of the three books you need to solve Trebonius' Dwemer mystery quest.
He sighed, and turned another page, revealing a complicated diagram of… Iriel wasn’t sure, but he was interested enough to sit up fully, and examine it. “Chimarvamidium,” he said, eventually.
Iriel is reacting to the diagram in the book of an anthropoid Dwemer construct, a theme that also occurs in Chimarvamidium. The picture under his nose is almost certainly Numidium, something he should be at least theoretically aware of. Tiber Septim used it to conquer Summerset in the Second Era, within living memory of older Altmer, and if Ire wasn't concentrating in history class, he was fourteen years old at the time of The Warp in The West. Admittedly, the giant robot was stomping about in Daggerfall, by then (so no trying to claim it had any weird effects on Ire's developing psyche!), and perhaps even a Dragon Break was barely a blip on his radar, compared to the horrors of being a teenager in Lillandril. Either way, Ire misses the obvious fact about the picture, and makes a more remote connection, something Baladas takes as evidence of a subtler, more esoteric intellectual approach, when it's actually far more to do with:
“I’m sorry. I think I’m still sssomewhat under the effects of an Imperial fuckton of skooma.
Iriel was previously only ever doing moon sugar. Skooma is much, much stronger, more addictive, and, for a magic-sensitive Altmer, extremely psychoactive and hallucination-inducing. He also drank two bottles, straight. Skooma is a liquid, and can be drunk, but is more commonly smoked (inhaled as a vapour?) through a pipe. I am assuming that smoking is the preferred method because the effects are slow and gentle, whereas drinking it is extremely neither of those things.
Yes, fine, the line about skooma being like "eight hundred orgasms tied to a brick" is an echo of the Hitchhiker's Guide to the Galaxy description of the Pan Galactic Gargle Blaster cocktail as being "like having your brains smashed out by a slice of lemon wrapped round a large gold brick". NO that is NOT a pop culture reference, that's just me stealing shit, which is totally different okay?
“Was that a Daedroth back there?”
Baladas keep a pet Daedroth. Wait... is it a pet? Are they sentient? Some of them are named, and have relationships to other characters that could imply they were intelligent. But... hmm. Dangerous tangent. Let's assume it's just a pet, yeah?
“It’s adorable! What’s its name?” Ire poked it, giggling in delight as it contracted its metal limbs back into its shell.
Again. Please let the record show that the first time Iriel interacted closely with a non-hostile Dwemer automaton, he was overcome with nothing more lascivious or sinister than childlike glee and wonder. You filthy animals.
Poor little centurion, does your daddy not even care enough to–”
He did indirectly call a Telvanni wizard "daddy", though. I can't really defend him from that one, since I'm pretty sure he knew exactly what he was doing*. And so did Baladas, because he shut that bullshit down FAST.
(* exactly what he was doing = being very silly and no-filter. Iriel is not actually looking to get "mentored" by a much older wizard, even if he could find one more interested in doing it.)
“The miners report that a screaming, semi-transparent Altmer, covered in weeds and soaking wet, broke into the eggmine from the lower levels.
This whole bit is confusing, and I don't like it. It's not funny, and it really doesn't matter about the stupid route Iriel took to end up with the book on Baladas' doorstep. But yes, you can get into the Gnisis eggmine via the riverbed outside town, and from there, into the Dwemer ruin and back. If he knew, Iriel would feel smug about the fact Edwinna would have tried to make him go there, on purpose, later, if she hadn't expelled him by then.
“Auri-El, what did you do to them?” Ire had heard about Telvanni methods.
While he hasn't encountered many Telvanni in Morrowind, he would have read things like this, in which Telvanni mages are notorious for being fans of inventive magical torture.
Iriel knew the score. Baladas Demnevanni was a serious Dwemer scholar, [...] He could make far better use of it than Ire ever would. And yet, something in Iriel resisted.
Iriel does know the score, and part of the score that he knows is: while Baladas is much older and more powerful, he's not technically Iriel's senior. Because Ire's not in House Telvanni, or any other structure that makes him Demnevanni's subordinate. Which Ire leaves free to resist. Sure, Baladas could take the book by magical force, but Iriel has enough pride to want to force him to do that, to not capitulate based purely on academic bluster. (Yes, of course Iriel can have a powerful and resilient scholarly ego, while simultaneously having zero self esteem. You've met academics, right?)
“It’s mine,” he said. “I found it. And I never asked you to take care of me.”
Saying this feels good. It's true: he didn't ask to be taken care of. And Baladas' reasons for doing so are cleanly self-interested, and make perfect sense to Ire. There's no messy pity involved, no need to spare the feelings of someone who thought they were being a good person, when you're too bitter and damaged to be grateful. This whole conversation is, in many ways, Iriel's ideal type of social interaction.
I will give you information about the location of Dwemer ruins on Vvardenfell, and in return, you will bring me any more books that you find there.”
The location of known Dwemer ruins on Vvardenfell is not, at this point in time, especially secret information, so Baladas is rather getting the better end of this deal. But if he wasn't, he wouldn't be making it, would he?
The only people qualified are my fellow mages, but Telvanni do not co-operate. Anything they found, they would keep for themselves.
His reasoning checks out, though, so Iriel is inclined to trust him. I really did think Ire would take him the other books at some point, and Ire himself intended to at various points, but... in the end, things got complicated. Iriel comes back to Gnisis, but not to Arvs Drelen, and he keeps all his findings to himself.
“Sweet Mara, no. I just want to be left alone to read.”
“You have just spoken the unofficial motto of House Telvanni.
The problem, I suppose, is that Ire is entirely too Telvanni at heart. It was always touch-and-go, as to whether he'd find an excuse to join the House. After all, he's perfect for it... but that's exactly why he resisted.
Iriel knows he's an obsessive, isolationist weirdo, who's probably going to end up alone in a tower, reading esoterically taboo books all day. Surrounded by robots and summoned Daedra, because that's the only level of social contact he's capable of tolerating. He knows all that, he knows exactly the sort of person he is. He just doesn't like that person. And when Telvanni start tempting him to fully embrace weird hermit mage life, he's forcefully reminded of what Telvanni are known for, and how isolating yourself with only Daedra for company makes you lose all contact with pedestrian concepts like "morality", and "not torturing people to death with lightning spells".
Clearly, Ire's being ridiculous to think his own morality is so fragile, but after the day he's had, he's feeling fragile in all sorts of ways, and unwilling to trust his own limits.
each mage seeks only solitude and freedom to continue his or her work.” [...] “Knowledge may be power,” he was declaiming, “but for some of us, it is enough that knowledge is knowledge.
And Ire's right to question the actual content of Baladas' rhetorical  flourishes: freedom to do what? Power to do what? Knowledge of what? Doesn't it matter? The Telvanni answer certainly seems to be "no". But Ire's experiences with education have left him questioning the value of the "knowledge" he obtained. Certainly, if he was supposed to convert it into power, he appears to have missed a crucial step in the process. He's not sure he wants Telvanni instruction, for taking that step.
He stood up, and began to concentrate a sphere of magicka between his hands. “Where should I send you?”
I have a question about teleportation. What are the rules? Guild guides only transport people to other guild halls, but is that restriction due to rules, or ability? UESP says that guides "maintain magical contact with their counterparts in other branches", but I can't find an ingame source for this. If true, that would explain the restriction, but I'm not sure I buy it. It's possible for a guild guide to send you into a guildhall where the "receiving" guild guide is no longer there, for example during this quest. And the mage who sends you to Mournhold in the Tribunal expansion isn't a guild guide, but sends you as a favour, since she's a "powerful mage".
So: my theory is that it's totally possible for a skilled mage to teleport people to other locations without another linked mage "catching" them, but the right location helps. Receiving chambers are magically set up in guildhalls to act as teleportation beacons, and that's the focus, rather than the other guide. This fits with how Divine and Almsivi Intervention work, not to mention Mark and Recall. Guild guides are trained to be specially attuned to these beacons, but any sufficiently powerful Mysticism expert can sling people into them, as Baladas does, here. Really powerful ones might not even need beacons, though I imagine there are exponential risks to the subject, as the location gets more distant and/or unfamiliar.
So, because it's theoretically possible, if difficult, I also think there are strict rules about where guild guides can send people, just like you can't ask the bus driver to take you anywhere you want, even if he technically could. Because teleportation would have to be a highly regulated skill! You can't just send people anywhere, that could cause all sorts of trouble.
As an aside, every guild guide in Morrowind is a beautiful woman. There's something a bit retro air stewardess about that, isn't there? Male game devs thinking women should be in travel service roles, or something? Hmm.
“Um… Ald'ruhn, please. The Mages’ Guild, for preference, but as long as you don’t teleport me inside a wall, I’ll be happy.”
Iriel's not keen to launch into his Queer Coded Villain arc, yet. So despite Baladas' blandishments, it's back to the loving arms of the Mages' Guild, for now.
“I want you to know,” Edwinna was saying, “that this is not about the Dwemer tube.
...Ah. Never mind.
“Whilst you were gone, some disturbing information came to light. When I agreed to mentor you, I was unaware of the crimes for which you were convicted in Cyrodiil. I’m sure you understand why the theft of magical artifacts is not something I can simply ignore.”
I realised something really funny just now, which is that if Edwinna has been digging into Iriel's background check, presumably through a contact at the Arcane University, then she must know Iriel is also supposed to have straight-up murdered one of his professors. But that's not what's bothering her at all!
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“In addition, there is the matter of your drug abuse.
I can only assume that when Iriel took a little too long returning with the Dwemer tube, she couldn't resist the temptation to go through his bedroom. In her ensuing freak-out at finding DRUGS, it emerged that no one had ever actually looked into the squirrelly-looking Altmer's claim on application that he'd studied at the Arcane University.
Ire stopped recasting the Paralyze spell on himself
I was determined to try and find creative ways to use Illusion spells, and to some extent, that was the motive for this whole scene.
He had fully expected to burst into tears as soon as he was alone, possibly sooner, but instead, he found himself gripped by a cold fury.
So, I had planned to get Iriel expelled for a while, and originally I, like Iriel himself,  assumed that he would be devastated, because the number of times he's got himself kicked out of magical institutions is ridiculous at this point. But coming right off the conversation with Baladas, that wasn't where his head was at, at all. He was furious, and when a character gives you the gift of an unexpected emotional reaction, you always gotta lean into it, because it's one of my favourite things about writing. Iriel's vitriolic contempt for the Mages' Guild (and Edwinna Elbert in particular) gave him the motivation to do all sorts of fun things later, and really channel that "I'll show those fools at the institute!" energy. Even if he never did join House Telvanni.
At the last minute, he stopped, turned back, and retrieved Vivec’s Sermon 14 from under the bed.
On the one hand, yes, I am making fun of Iriel for considering porn* an essential, but also... not entirely? At the risk of getting too brutally real about mental illness, masturbation can be a key hammer in the mental toolbox, albeit one that tends not to get included on cute little listicles of harm-reduction coping techniques like taking bubble baths or snapping an elastic on your wrist. For people who spend their lives trying to manipulate their brains into staying above the line marked "basic functionality", orgasm can occasionally seem like the brief boost of feel-good chemicals that might kick it over that line. It is, at any rate, cheaper and safer than many alternatives, and while it's not nearly as effective as skooma, at least you don't have to fight smugglers in a cave for it. Or worse, interact with Tsiya.
*Iriel's current opinion of said text. We can make fun of him for this one.
“I’m sorry, Iriel.” Erranil shook her head, primly. “I’m no longer authorised to transport you.
It is the stupidest fucking thing that you don't have to be a member of the Mages Guild to use guild guide transportation, but if you've been expelled from the guild, they put you on a permanent no-fly list! This was often extremely annoying, ingame.
That said, it was funny to be playing the opposite of a "proper" Morrowind character, who ends up head of all the factions, including being Pope of two different religions at once. Iriel, by contrast, got expelled while still Apprentice rank in the Mages, never got past the early ranks in Thieves, and while he got one or two Imperial Cult ranks, he stopped once it wasn't going to get him laid any more.
But yes, I did get Iriel ingame-mechanically-expelled from the Mages' Guild on purpose (possibly by stealing a spoon?). For immersion. Method gamer, y'know.
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next: 21: refinement & 22: fragile previous: 13: legs & 14: plan & 15: claws & 16: door
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nompunhere · 1 month ago
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Obligatory Long-Overdue Pinned Post
Hi! Welcome to my blog. I'm NomPunHere, but you can call me Nom, Pun, NomPun, NPH, or whatever. She/they pronouns, please. I'm not too active these days, but in here, you will find:
Safe, soft, nonsexual vore/noms, aka extreme cuddling
Some G/t here and there
Gay bugs
Fandom thoughts
Fics and art (most of which is kinda old by now)
Angst, sometimes
Please do not ask to RP unless I know you personally. I may occasionally engage with some silly little RP-type asks, but I'm also pretty bad about getting around to answering asks in general, so don't expect too much.
I do have a sona! I haven't officially introduced them on this blog, though. Maybe someday I'll finish her ref sheet. Today is not that day. Other than them, the vast majority of my OCs are bees I made to fill roles in a couple of my fics lmao
A lot of my work is fandom-based, though I also have some non-fandom posts floating around that people seem to like. I'll put my fandom list under the cut so I don't have to break up the names with slashes (hopefully)
Explanation of my DNI will also be under the cut. You can skip past the fandom list if you want, since it's so long
List of current/major fandoms, in (mostly) no particular order:
HOLLOW KNIGHT (this makes up like half my blog)
Rain World
Bug Fables
Celeste
Treasure Planet
Slay the Princess
Pokémon Mystery Dungeon (only PMD2 though)
Pokémon Legends: Arceus (still on my first playthrough so no spoilies)
Sky: Children of the Light
Stardew Valley
D&D
And here's some older/minor fandoms I may occasionally take interest in, again in no particular order:
OFF
Subnautica
Journey (2013)
Legend of Zelda (Breath of the Wild, Tears of the Kingdom, Twilight Princess, and Wind Waker, though my memory of those last two isn't the best)
Homestuck
Baba Is You
Golden Treasure: The Great Green (if anyone recognizes this one I love you personally)
Plants Vs Zombies (mostly the first game)
Undertale
Avatar: The Last Airbender
Boku no Hero Academia
SPORE
To The Moon (and its sequels)
Terraria
Flight Rising (note that I haven't played since like 2020 though so I'm not up-to-date)
Detroit: Become Human
PIKMIN (only up through Pikmin 3 so far though)
Mushi-shi
Steven Universe
Gravity Falls
Invader Zim
Danny Phantom
How to Train Your Dragon (only the first two movies plus Gift of the Night Fury and Book of Dragons. Haven't seen RoB, DoB, or RttE)
BE MORE CHILL
Miraculous Ladybug
Fullmetal Alchemist (2003)
The Dragon Prince (only the first two seasons but I intend to watch the newer episodes later so NO SPOILIES)
My Little Pony (gen 4) (haven't seen The Movie or anything after it)
Okay that's probably way more than enough. Some of these fandoms, I will not talk about in a vore context, either for my own comfort or the comfort of others. And some of these, I don't actually remember much about, but they all have a place in my heart so I figured I'd mention them
DNI:
Blogs that post explicit sexual content
I would strongly prefer not to see that type of content, and I definitely don't want people interpreting my work as sexual, so I ask that you not follow or reblog my posts. If you just leave likes on my most popular posts though (like over 100 notes), I won't give a shit.
If you're gonna interpret my work as sexual regardless of what I say, then you do you, man. I just don't wanna know about it.
Blogs that only post hard and/or fatal vore
For this one, I mainly just don't want my posts reblogged there, because that's generally not what my posts are meant to be, and I don't want them to be interpreted incorrectly, if it can be helped.
Blogs that post irl vore/weight gain pictures or edits
I'm not judging, so long as everything is done with consent, but these do make me uncomfortable, and I don't wanna see it.
Proshippers/comshippers/anti-antis
Again, the content makes me uncomfortable, and I would rather not have people interpreting the relationships in my works as romantic or sexual unless they're intended to be.
On another note, if you strongly identify as either anti-anti OR anti, and go out of your way to harass people who disagree with you, I probably won't like your vibe! We don't need that around here! Thanks.
MAPs/pedophiles and zoophiles
I hope you're getting whatever help you need.
TERFS, transmeds, racists, sexists, LGBT-phobes, neonazis, ace/aro exclusionists, and whatever else I'm forgetting. Idk I'll probably block you if you give me that sort of bad vibe
This should be pretty self-explanatory, I should hope? Don't be a dick.
I don't want to argue with anyone, and I don't want to be dragged into any drama. This is meant to be a safe place to talk about my interests. Thank you for understanding, and I hope you enjoy your visit (or stay)!
(And yes, if you must know, I'm an adult.)
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