#the demo was good though
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spacekid-lox · 3 months ago
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ITS THE NORM FOR ANIMALS
ITS THE NORM FOR CHEMICALS
ITS THE NORM FOR PARTICLES
EYEEEE FOR EYEEE
(FOR TOOTH)
ITS THE NORM FOR PARTICLES
YES ITS ONLY NATURAL
YOU COULD BREAK AN ANGELS FALL
AND IGNORE THE DEVILS CALL
STILL FORSAKEN SHOULDERS FALL
SIIIILENT NOOOOWWW
ITS NO MORE THAN CULTURAL
YOU AND ME INSEPRABLE
ITS A SMALL HELL AFTER ALL
MAN NO MORE THAN ANIMAL
IS MADE OF MORAL CHEMICALS
ANY FORM OF MECHANICAL
THAAAANK YOU GOOOOD
FROM THE HORDES OF CANNIBALS
TO PSYCH WARDS OF HOSPITALS
ITS A SMALL WORLD AFTER ALL
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cloud-ya · 29 days ago
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fan take on Orani's therizinosaurus Amber, bet they're about as stylish as Orani herself
version with hat below because I couldn't decide which one is better
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jofiah · 25 days ago
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tall robot woman...
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farahfriday · 1 month ago
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more paulwell … there are cathedrals everywhere for those with eyes to see. and delicious fucked up lesbians for those with minds to crackship
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declawedwildcat · 7 months ago
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“Acquaintances are merely friends you haven't shared a drink with yet." 🍻
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averageludwig · 7 months ago
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Pre-Fortress 2 designs are still so good to me ... the slightly more serious color palette is so neat... I gotta draw them sometime
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stardestroyer81 · 7 months ago
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💥IT'S HAPPY HOUR!!! 💥
I was convinced to draw Dynamite Anton from the upcoming release ANTONBLAST, and while initially it was a simple doodle, I thought it looked good enough to touch up a bit and post here! ⭐✨
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vesper-the-great · 10 months ago
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Crossbones and his genius inventor!
(TS!Underswap v 2.0 is out! WOOOO)
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first date idea: we play tf2 and i pocket you until i realize you suck ass at demo so i take over as the power class and you pocket me, but i also suck really badly at demo
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solplease · 7 days ago
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ough... i played homicipher for 6 hours... i love this game....
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castleinthemist · 2 months ago
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shiraishi--kanade · 7 months ago
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My honest opinion is that no matter how good An5 nothing can top the An4 demo and bgm. You just had to be there
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triptychofvoids · 7 months ago
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What is everyone's preferred meal do you all like take turns making meals and if so is it only dinners and what does each person make for their day I would see you, spy, engi and heavy have to cook the most as the others wouldn't be too great at it.
im not entirely sure what everyones favorite meals are, it seems to change sometimes and depends on the season and time of day too.... but i have a pretty good idea of everyones general likes and dislikes! as for making meals, everyone tends to fend for themselves and make their own food or a few things to share for breakfast and lunch, but we usually all eat dinners together and we do take turns for that. out of everyone i would say engie and heavy do the most cooking (and they do it well! engie will even make breakfast for everyone once in a while!) and i cook sometimes. spy and demo both make excellent food when its their turns but they dont cook as often as you would think. everyone else usually just sticks to helping out or maybe cooking the occasional meal if no one else will.
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corvidaedream · 7 months ago
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in my quest to maybe move back to providence after 20 years, im looking at jobs down there and damn i think i might be better off financially pivoting to carpentry/construction work for a while
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petorahs · 1 year ago
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me being so set on hating every fontaine character because their designs looked too much and only pulling for the sibs + arlecchino but then navia turned out lovable in the quest. they advertised wrio as a dogboy. neuvy is a dragon AND has elf ears.
ITS JOEVER
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mudstoneabyss · 1 year ago
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can you make a list of your top indie horror game recs ::3
yeah! so these wont be in order of what i like the most, they're just going to be here in whatever order I think of them. i'm also trying to go with what I think are more lesser-known ones, and if one is more popular it'll because I think it's one people write off that are actually good. as i'm writing this i'm going back up to say the descriptions for these will become less detailed because i got tired and cant keep repeating the art!! the atmosphere!!
Scarlet Hollow: A heavily choice-based horror mystery visual novel about going back to Scarlet Hollow- a small town in south historically ran by your family- for the funeral of your late aunt. its episodic and there are currently only 4 of the 7 episodes out. even with just them it is my favorite game. I love the writing and the art and the whole atmosphere of the game AND the soundtrack brought Brandon Boone (the composer) into my top 5 artists in my spotify wrapped last year
Slay the Princess: Another choice-based horror visual novel (and dating sim!) by the creators of Scarlet Hollow where you are tasked with, well, slaying the princess to prevent the destruction of the entire world. It's only a demo right now-releasing q3 of this year- but I'm excited for the whole game! my selling point for it with my followers is that the narrator (and some other characters) are voiced by Jonny Sims and hey podcast fans you like him check out this game
Endacopia: A click and point horror game inspired by Humongous Entertainment games such as Pajama Sam. Currently also a demo and set to release in October of 2024, I can not emphasize enough how excited I am for it. The game's style is so fun and there's lots of little details and the music??? There's two musical numbers in the demo alone. Some of the style and writing also reminds me of Undertale and even Homestuck somewhat (I say as someone who hasn't read homestuck)
FAITH: The Unholy Trinity: This is an 8-bit style horror game inspired by the 1980s Satanic Scare coming in 3 chapters with multiple endings, a very good example of games not needing high-end realistic graphics to be scary
Doki Doki Literature Club: Glances at my icon. who could've seen this one coming. I feel like most people know about ddlc by now, even if they don't know anything past "horror anime dating sim". It starts off for a long while a seemingly normal, if bland, visual novel dating sim until-seemingly suddenly- twisting into psychological horror. There's, however, a lot of foreshadowing once you see the beginning again after knowing what will happen. Honestly I think this games brilliant and its such a shame it somehow got lumped in with "cringe" mascot horror (its not even a mascot horror game?). For me a lot of the horror comes from the amount of scares left up to a random percentage- and how subtle a lot of them are. You can replay it and have a fairly different experience than you did the first time- and be scared by completely new things. There's also this existential and cosmic horror element that is less one you experience while playing it, i think, and more thinking about it afterwards. This isn't even touching on a lot of the secrets and easter eggs. a few years after the original game came out, Doki Doki Literature Club Plus was released, and it leaves the og game experience essentially untouched while adding a new vn experience the length of the og game (thats seemingly horror-less) as well as some more lore to the world, not of the game, but around the game, and builds more on the existential/cosmic horror. Needless to say from the length of this, I adore this game. also take the content warnings seriously, in the (free) og the game opens with warnings and a link to a page with specific tws, and in ddlc+ you are given the options to see those warnings listed before starting the game, as well as the ability to turn on tw pop-ups before game events
Home Safety Hotline: Also currently a demo, a horror game where you work for a home safety hotline, answering calls to help people deal with pests and other household problems. as the game progresses you get some more... off-putting calls and access to more unusual problems. I love games that put you into the role of someone who works a mundane job dealing with horrifying shit (similar reasoning to why I like the I'm On Observation Duty games, which I think are more popular rn than I want to put on this list)
NiGHT SIGNAL: By the same creator of Home Safety Hotline, this one's a short one about getting a new tv set and finding some strange channels during the night, inspired by The Twilight Zone and a 1995 game, The Dark Eye. A lot of the art in the game is done with clay which creates this really nice uncanny look and atmosphere- details about which you can see in an artbook you unlock after playing the game, which is REALLY cool I adore seeing the creativity behind and what goes into games like these.
and there's a bunch more I like, these are just the ones off the top of my head and I also dont feel like typing a bunch more dfnafnsk I'll also say if yall haves one you really like that I havent mentioned feel free to send an ask talking about them
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