#the critical thinking is incredible
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amourem · 7 months ago
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watching hsr twt say the xianzhou goes around purging peaceful planets and murdering inhabitants for following yaoshi is insane to me actually. once again. are we playing the same game?
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keepthedelta · 8 months ago
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i doubt this will ever reach the person it's intended for but i do want to point out that lewis very much lost the psychological battle to jenson button. and he did so because jenson was nice. that tall british rodent man (affectionate) showed up at mclaren and was kind and polite to his engineers and mechanics and lewis lost his fucking mind. tweeted out his telemetry. had a full twitter can't believe he unfollowed me i thought we were friends but i guess not meltdown only to realise that jenson never followed him in the first place. got so upset by the team having the audacity to like jenson that he spent an entire year driving into felipe massa. i don't think that would ever happen now, even when he lost to george he didn't give a fuck. but it is important to me that people know lewis has absolutely lost psychological battles before in situations when it was in no way personal. him losing the fight with nico was not just because they'd known each other since they were 12, it was also because lewis is paranoid as fuck and has a history of taking things incredibly personally
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avalencias · 10 months ago
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red moon rising….
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essektheylyss · 7 months ago
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One thing that I feel is really interesting and often forgotten about Essek is that fundamentally, his characterization has been from the start based upon his desperation for external perspectives and connection, which, along with much of his narrative and mechanical positioning, means that he actually has an extraordinary and almost (but not actually, as I'll show) counterintuitive capacity for both growth and trust.
(Buckle in. This is a long one.)
In particular, I would argue, knowing now that many places where the plot touches Ludinus have long been marked for connecting back into the current plot, that he was quite possibly built as a prime candidate for radicalization by the Ruby Vanguard. He felt isolated from his culture, he was desperate for other connection, and he was certainly of the type to believe he was too smart to be drawn into such a thing, given his initial belief that he could control the situation and the fallout. If things had gone any other way, he easily could've been on the other side by now.
As such, he has been hallmarked by being fairly open to suggestion, perhaps for this reason, but the thing about that kind of trait is that it is both how people are radicalized and deradicalized. This is certainly true of Essek, who experienced genuine kindness and quite frankly strangeness from the Nein and was able to move from the isolation the Assembly had engendered to meaningful and genuine connection, largely propelled by his own internal reflection. By the time Nein are aware of his crimes, he's already begun to express regret to an extent and, furthermore, doubt in the Assembly, including explicitly drawing a line against Ludinus, even in a position where he was on his own and probably quite vulnerable.
Similarly, when the Nein reach the Vurmas Outpost some weeks later, he has moved from regret for the position he's ended up carrying a heavy remorse. This makes sense! He's fairly introspective, seems used to spending a lot of time in his own head, and was left with plenty to mull over. It's not some kind of retcon for him to have progressed well past where the Nein left him; it just means he's an active participant in the world who has done his own work in the meantime.
This is another interesting aspect to him. I've talked about this a bit before but I cannot find the post so I'll recap here: antagonists in D&D have significantly more agency than allied NPCs. Antagonists are active forces, against which the party is meant to struggle; allies are meant to support the PCs, which means they tend to be more passive in both their actions and their character growth. Essek was both built as an antagonist, in a position that gives him significant agency, and also was then given significant opportunity to grow specifically to act as a narrative mirror for Caleb's arc. Even when he becomes a more traditional D&D ally, he still retains much of that, though he occupies a supporting role.
I believe that this is especially true because of the nature of Caleb's arc, which I've already written on; the tl;dr of this post is that Caleb is both convinced that he is permanently ruined and also desperate to prove that change is possible. Essek is that proof, because he is simply the character in a position to do so. But this also means that his propensity for introspection and openness is accentuated! He has to do the legwork on his own, for the most part, because that's where he is in the meantime.
But he still ends the campaign necessarily constricted; he is under significant scrutiny, he's at risk from the Assembly, and he goes on the run fairly soon after the story ends. He spends most of the final arc anxious and paranoid, which is valid given the crushing reality of his situation. It would be very easy to extrapolate that seven years into this reality, he would be insular, closed off, and suspicious of strangers, even in spite of the lessons he's learned from the Nein and their long term exposure.
So seeing his openness and lightness now is surprising, but at the same time, given this combination of factors in his position in the narrative over time and his defining traits, it's not by any means unreasonable.
But one thing that I found so delightful is how much trust he exhibits, which is obviously a wild thing to say about Essek in particular, given much of what he learns is both earning and offering trust, which was something he says explicitly in 2x124 that he's never really experienced: "I've never really been trusted and so I did not trust." It makes up much of the progression of his relationship with Caleb, and the trust that he is offered by the Nein in walking off the ship is the impetus he needs to grow.
But I think it's easy to talk about trust when it comes to people who have proven themselves to you or to whom you've ingratiated yourself, and that's really the most we can say about Essek by the time he leaves the Blooming Grove. There is this sense in a lot of discussion of trust (not solely in this fandom) that it is only related to either naivete or love, but there's far more to it. Trust at its best is deliberate—cultivating an openness to the world at large is a great way to combat cynicism and beget connection instead. It allows a person to maintain curiosity and be open to experience, but it can be incredibly difficult to hold onto.
It is clear that the Essek we meet now is a very pointedly and intentionally trusting individual. He trusts Caleb and by extension Caleb's trust in Keyleth, as he shows up and picks up a group of strangers from a foreign military encampment and walks in without issue. He trusts the Hells to follow his lead moving through Zadash and to exhibit enough discretion so as to avoid bringing suspicion upon all of them. He trusts that Astrid will respond well to his entrance, but he also trusts himself and the Hells enough to execute a back-up plan in the case that she doesn't. In the end, he even trusts them enough to give them his name and identity.
He doesn't scan as someone who has spent half a dozen years living like a prey animal, afraid of any shadow he runs across in an alley, withdrawn into himself and an insular family, which would've been an easy route for him to take. He scans as someone who has learned the kind of trust borne of learned confidence and a trained eye for good will and kindness, which are crucial weapons one would need for staving off cynicism in his circumstances—as if he has survived thanks more to connection and kindness than paranoia and isolation. (If we want to be saccharine about it, he scans quite poignantly as a member of the Mighty Nein.)
So it is easy to imagine this trust and openness as a natural progression of his initial search for perspectives external to his own cultural knowledge. Though he makes those first connections with the Assembly to try to vindicate his personal hypotheses, he finds in them exposure to the deepest corruption among Exandrian mortals, which could've—and did, for a time—turned him further down that same dark path.
But it's also this same openness to exposure from the wider world that allows the Nein to influence him for the better, and in spite of the challenges he's certainly faced simply surviving over the past seven years, he seems to have held onto this openness enough to move through the world with self-assurance and a willingness to extend the kinds of trust and good will that he has been shown.
(I would be remiss not to mention that I was reminded about my thoughts on this by this lovely post from sky-scribbles and their use in the tags of 'light' to describe Essek's demeanor this episode, which is really such an apt word for it.)
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balleater · 9 months ago
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i personally think character permadeath is one of the most interesting things that can happen in a dnd narrative, and the fact it was something actively chosen to be done by sam for such an insanely clutch move. i will never get over this. i am so excited for what comes next.
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bruciemilf · 1 year ago
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Somebody tell me if this is a bad take, or if my love for Bruce is causing my objective brain to glitch, but-- something about advertising Batman, a hero who's very popular for being good with children, for being NURTURING with children, a bad father kinda defeats the whole purpose of what he's supposed to represent.
Batman is a protector; He protects people the world (and especially law enforcement) does not care about. That's literally the point of him.
Something about marketing " you can be incredibly violent to people you care about! And Its fine, because you care about them even if you abuse them, and that's what matters!" towards people, but especially men and young boys, is REALLY fucked up to me.
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soath · 5 months ago
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The thing about Bells Hells is that asking their opinion on anything is like setting up a political survey at a rave under a bridge or in some sort of especially niche genre specific goth club or backstage at an off-off Broadway conceptual show; you’re going to get really interesting answers! They are not going to be representative of the general population in the slightest. There is a faction of people who think we need to solve this by introducing one Designated Average Relationship With The Universe Dave to the polling sample, ruining their beautiful natural diversity of guys-who-could-be-in-the-musical-RENT. To which the wise man says: “Never!” This is the little freaks with half baked philosophies and unresolved personal issues party. More pressingly, it has been noted that Bells Hells doesn’t seem to realize that their relationship with power writ large is bafflingly different from the average Exandrian. This is an problem, but it’s one that could be in-character, one more extension of an admirable commitment to trauma-informed alarming theological opinions.
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psychomusic · 4 months ago
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oc time again! + her town & culture (heavily inspired by pre-roman italic populations)
she is suri sauthon. her story is linked to my swtor imperial agent, tar'x, but most of her life except for the one year away where she meets him, is spent in a town in the mountains of mirial.
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despite mirial being cold and desert, and many cities developing underground, her town flourishes thanks to a force nexus, venerated in the form of an ancient, sacred, alive crystal. the ecosystem of that mountain depended on what "the horned crystal" was capable of giving them, but mirialans couldn't live off of that alone, so they developed trade and some rudimental technology, even if oftentimes it was bought thanks to the highly profitable trade of a plant used to make medicines that slowed down aging and had overall healing properties.
note: everything that's generated by this nexus has these healing properties BUT they have to be processed, except for those who bathed in the waters of the cavity under the crystal - the "real" nexus, but not the worshipped one. the waters were sacred but they were not thought to be miraculous, unlike the crystal, who instead was thought of as the keystone of the ecosystem: without it, everything would fall apart (and that is partially true: the cavity was the "real" nexus but thanks to the crystal, also strong in the force, the properties were spread all over the mountains). those who bathed in the cavity's waters - so, all of the town, who had a sort of baptism there - could eat the plant, make whatever food with it, and not only that plant, but everything generated by the nexus, that, again, had similar properties. this allowed people to live up to normal life-spans without advanced medicines or, much, really. to those who didn't live there, though, after the processing, had incredible effects, slowing down aging - for those who took it regularly - and making people able to live up to half a century more than the average]
originally, there were four tribes of nomads that lived thanks to horned farm animals that decided to settle down into one bigger town and other smaller settlements, to live off of transhumance. this division of the tribes stayed into the political and social organization: every person belonged to one tribe specifically, and had slightly different rituals and culture. for examples, each tribe had their own priests and healers, with different techniques and traditions. the town, tho, was guided by a group of people in the high priesthood, a position you could reach only by having earned the trust of all tribes. those high priests had many roles: they guided the people into sacred processions common to all the tribes, they managed the trading with outsiders, they did the maintenance of the temple of the summit (the one that functioned as casket to the crystal) and created a special liquid to offer the crystal that helps it grow.
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this particular temple was important because 1. it was very visible, from every angle of the town, and it became an important identity symbol; 2. it stored the venerated horned crystal; 3. it had the altar where sacrifices were made for the crystals. that altar had a hole connected to the cavity, that allowed the liquids to reach the underground; 4. it had various symbols: statues representing each tribe + the high priesthood, and typical mirialan tattoos carved into the wood of the trees that served as columns for the temple, symbolizing 8 values that who dared to enter HAD to have; 5. it was on the way to an important lake (called "mother lake" because the lake the town was built around to depended on the waters of that other lake) where they traveled to in important processions; 6. it was said that a the wizard who unified the tribes made it with its magic, making the plant grow to hold the temple's roof. this wizard was, actually, a force user, obv.
BACK TO HER THOUGH: she's daughter of one of the high priests, who was in charge of managing the trades with outsiders, and lives in a house on the mountains with her mother and him. her parents are from different tribes (that's one of the things that earned him trust from the 4 tribes): when a child is born from two different tribes, they don't pick one to allign to, but they're usually linked automatically to the one with more relatives in it (in her case, the father's tribe: she had many uncles and aunts on his side while her mom only had one sister).
later, though, she got quite tied to her mother's tribe due to a mysterious illness that only her mother's tribe healer was able to cure. she spent 4 years (from 10 to 14 years old) living with the healer and learned her secrets. to better study, she wrote them down. when she returned home, she studied to become a priestess with her father. at 22 (the average age: you can't become priest before your 20s), she was supposed to take a test and become a priestess, but the healer of her mother's tribe died and the tribe asked her to take her place. she couldn't technically do that, but both tribes estimated both her and her parents and she was allowed to become both. she then decided to try to become a high priestess, and became one at 25 (a quite young age). being part of the council, she tried to convince the various tribe healers to unite their knowledges and write them down, and eventually made it. healers still remained tribe based but they now had an "upper, inter-tribe level" similar to high priesthood.
years later, the sacred horned crystal is stolen from the temple by some Hutt mercenaries looking for a profit. given the trust she has earned from all the tribes and the fact that her father is the high priest that deals with outsiders (and she's been hearing stories and advice about it since she was little), she is the one tasked with getting it back. without the growing crystal, the keystone to their ecosystem, the village would have lasted only a few years. in hrr quest, she meets imperial intelligence agent tar'x laran and, as they "solve the mystery" and fight to have it back, they get closer. they'll get married and have a daughter, Vegoia (who's the only one who actually will get to the plot of my story. this was all background)
#i overdeveloped this part of the background. IT'S QUITE LITERALLY USELESS. like. Vegoia will have so few memories of it (she'll become jedi)#i will make a post about her too when I'll finish designing her and outlining her story BUT that may be difficult cuz the frame for the mai#story is quite difficult to match with how developed the other stories are getting and i have to figure it Much Stuff yet#so I'm using these post to like. fix a certain part lf the lore because even my own notes are getting older and messy. better to start over#ANYWAY for those curious & who are still reading (if u exist. WTF THANK U!!); my main story is actually a research file in the jedi archive#BASICALLY i was trying to write my own story for years but then i watched a video (tcw doesn't hold up by sheev talks i think) and i finall#understood how to frame all of these stories together in a way that i feel can add to the star wars lore (because. the others were just#like. okay but who cares unless me? and i did want to have a cool frame that maybe some nerd would be interested in looking into)#so: when ahsoka anakin and obi return from mortis; they tell the council about it (yoda knows about it in s6). sheev talks complained that#it was incredibly full of stuff that was done so poorly it could ruin a big part of the original sw story itself and it was never brought u#again. and honestly i agree. SO my story is about a jedi that is tasked with research on the celestials & by having him figure out stuff i#can minimize/limit/reframe some of the controversial things in there (i love mortis arc so bad but i also agree with his critic. I'll Fix™)#so. many stories will be about people who have previously seen the celestials or have been to mortis one way or another (pre-tcw obv) & hav#had experience & knowledge that the researcher is looking for. so i get to have an anthology with many stories#and have a cool frame I'm intrested in developing + i can experiment with different storytelling styles depending on how he finds out stuff#+ there was another sw story with a similar frame i think? so if i decide to write the story as if it was the file itself and not the searc#i can have even a REFERENCE of what a file like that is supposed to be. LIKE. IT ALL FITS!!!#sw#star wars#swtor#the old republic#star wars oc#imperial agent#star wars fanart#mirialan oc#mirialan#star wars story#star wars the old republic#oc: suri sauthon
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caeslxys · 5 months ago
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Something I think is extremely interesting thematically when it comes to connecting what Downfall and the ideas it tackled to the overarching narrative of campaign three is that the things Downfall made a point to showcase of Aeor—Cassida, Hallis, the visual of an aeormaton proposing to her partner, the specific and intentional decision to shed light on a far from insignificant amount of the population being civilians or refugees—is that it plays in perfect parallel across from what is happening (and, really, has been happening) to the ruidusborn on Exandria in present.
Bear with me for a moment. Aeor is ultimately a city that was collectively punished for the decisions of its leadership. We could (and, judging by the amount of discourse around this particular topic already, probably will) argue about what the Gods’ motivation for all of this was—whether it be that they could not, in the end, bear to kill their siblings or that they were terrified at the prospect of mortality—for me it is a very healthy dose of both—but for this I am much more interested in the latter. They were scared. That, really, is the driving force behind both this arc and their role in c3 as a whole.
Why I point this out is: It is far more interesting to me, especially as we go back to Bells Hells this week, to dissect the Gods and their decisions not purely on sympathetic motivation alone but as beings in the highest seat of power in the highest social class in Exandria.
So, having established that the Gods (in relation to mortals) are more a higher social class than anything we could compare to our real life understanding of divinity and that Aeor was eviscerated largely because of their fear—what is the difference between those innocents in Aeor caught in the trappings of their autocratic government leadership and a divine war on the ground, and those of the ruidusborn being manipulated both by Ludinus and by the very thing that inspired such visceral fear in the Gods to start with. I would argue very little.
I think of Cassida, doing what she genuinely thought was right and good and would save people, her son, and the object of her worship—and how that did not matter enough to any of them to spare her because of the fear they held at the very concept of mortality. I think of Liliana and Imogen, one of which we know begged for the gods to help her or send her a sign for years on years, and how every single one of their largest struggles could have been avoided had the gods loved them, their supposed children, as much as they feared what they could be. I think of how the thing that did save Imogen, in the end, was a woman who herself existed in direct defiance of the gods will. I think of that young boy, sixteen years old, that Laudna exalted on Ruidus.
I think it’s completely fair to judge Aeor’s overall society as deeply corrupt—it was!—but its leadership and police force are not a reflection of every one of its citizens. Similarly, it is fair to judge the Ruby Vanguard as corrupt—it is!—but its multiple heads of leadership and even the god-eater further are not a reflection of every one of its members.
Notably, and what I think the Hells will latch onto, this did not matter to the Gods. It did not matter that Cassida was trying to help. She was still too much of a risk. Will it matter, what Imogen does? Will it matter, if that young boy is in the blast radius when they decide to take no further chances?
I’ve seen a lot of people say that the Hells will side with the gods and I don’t think I agree. Especially as Imogen has been scolded and villainized over and over for daring to try and save her mother—who herself has been seen by some as an irredeemable evil in spite of her drive being the exact same—her family—but when it’s the Gods it’s justified? When it’s the Gods, it’s sympathetic? Too sympathetic to criticize further than “they’re family”?
I obviously do not think the Gods should die or be eaten or what have you, and I certainly don’t agree with Ludinus (though I find him much more compelling than just a variation of hubris wizard), but when talking about the Gods in Aeor and in present it isn’t really at all about their motivation or their family. It can’t be. Too many people, including our active protagonists, lives have been effected for it to be as cut and dry as “they’re family”. These are your children. They are your family, too.
#critical role#cr meta#cr spoilers#critical role spoilers#imogen temult#liliana temult#ludinus da'leth#does this make sense. I feel like i lost my initial thread somewhere around the middle bc my brain is currently spread very thin#but tldr: it is extremely interesting to me that the fall of aeor is such a perfect parallel to the ruidusborn#i could also go on endlessly ENDLESSLY about how cassida and liliana play the exact same role#and also i could go on even longer on what divinity as a concept even means in a world like exandria#and how trying to compare it to our real life understanding of divinity is a bit fruitless#on the basis that a person can become a god alone but also that they themselves undeniably exist#but its so good. it ties in so well. brennan did a fucking fantastic job at capturing the abject horror of it all#also aabria iyengar if you can hear me PLEASE bring deanna back i will send you fifty dollars#and also hello i very briefly said hello at the live show and wanted to tell you how incredible i think you are but alas#where did these tags go#anyway#WOAH this is long. I should’ve been writing fic. alas.#really I don't think any of the hells are gonna be able to just. gloss over the casualties of it all. but especially mog and ashton and lau#tal has even already said that downfall made some things better for ash and some things Worse so I know I'm not too far off#I have. many many thought on how laudna will see it all too.#truly think she is going to be the most vocally horrified
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lord-squiggletits · 1 year ago
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One of my favorite parts of phase 2 (and indeed one of the few moments I resonated with IDW Prowl) was when the neutrals were coming back to Cybertron and Prowl said that he refused to let Autobots be pushed aside and overruled after they were the ones who fought for freedom for 4 million years (the exact wording escapes me atm).
And I mean, that resentment still holds true even once the colonists come on bc like. As much as it's true that Cybertron's culture is fucked up, and as funny as it can be to paint Cybertronians as a bunch of weirdos who consider trying to kill someone as a common greeting not important enough to hold a grudge over.... The colonists POV kind of pissed me off a lot of times, as did the narrative tone/implications that Cybertronians are forever warlike and doomed to die by their own hands bc it just strikes me as an extremely judgemental and unsympathetic way to deal with a huge group of people with massive war PTSD and political/social tensions that were rampant even before the war?
Like, imagine living in a society rife with bigotry and discrimination where you get locked into certain occupations and social strata based on how you were born. The political tension is so bad there's a string of assassinations of politicians and leaders. The whole planet erupts into an outright war that leads (even unintentionally) to famine and chemical/biological warfare that destroys your planet. Both sides of the war are so entrenched in their pre-war sides and resentment for each other that this war lasts 4 million years and you don't even have a home planet any more. Then your home planet gets restored and a bunch of sheltered fucks come home and go "ewww why are you so violent?? You're a bunch of freaks just go live in the wilderness so that our home can belong to The Pure People Who Weren't Stupid And Evil Enough To Be Trapped In War" and then a bunch of colonists from places that know nothing about your history go "lol you people are so weird?? 🤣🤣 I don't get why y'all are fighting can't you just like, stop??? Oh okay you people are just fucked up and evil and stupid then" ((their planets are based on colonialism where their Primes wiped out the native populations btw whereas the Autobots and OP in particular fought to save organics. But that never gets brought up as a point in their favor)) as if the damage of a lifetime of war and a society that was broken even before the war can just magically go away now that the war is over.
Prowl fucking sucks but he was basically the only person that pointed out the injustice of that.
And then from then on out most of the characters from other colonies like Caminus and wherever else are going "i fucking hate you and your conflicts" w/ people like literal-nobody Slide and various Camiens getting to just sit there lecturing Optimus about how Cybertronians are too violent for their own good and how their conflicts are stupid, with only brief sympathetic moments where the Cybertronians get to be recognized as their own ppl who deserve sympathy before going right back to being lambasted.
Like I literally struggled to enjoy the story at multiple points because there was only so much I could take of the characters I knew and loved being raked over coals constantly while barely getting to defend themselves or be defended by the narrative so like. It was just fucking depressing and a little infuriating to read exRID/OP
#squiggposting#and like dont get me wrong barber wasnt trying to make cybertronians the bad guys or whatever#it's just a problem with his writing where like. he has A Message he wants to send#and so he uses the entire story literally just for The Message even if it involves bullshit plotlines#or familiar characters ppl were reading about for the past decade being shit on by OCs made up to fill a new roster#like barber's writing tends to lean way too much on a sort of lecturing tone#without giving proper care towards including moments where characters get to like. fucking express themselves and share their side#sort of like how barber couldnt be bothered to write pyra magna and optimus actually talking to each other during exrid#and instead during OP ongoing pyra is suddenly screaming about how OP is unteachable#even tho she never even tried to teach him bc she and OP never interacted bc i guess barber couldnt be bothered#he just needed someone to lecture OP so fuck making the story make sense or like letting OP get to say anything in defense#this is the infuriating part of barber's writing bc i think he has incredible IDEAS and was in charge of the lore i was most interested in#but most of the time his execution sucks and he's basically just mid with a few brilliant moments occasionally#or like he has a message about the cycle of violence he wants to convey#but his narrative choices trying to convey that theme made his story come off as super unsympathetic to the ppl who suffered#to the point where barber actively kneecapped some scenes that couldve been super fucking intense and emotional#in favor of the characters lecturing each other or some stupid plot to criticize OP#that time in unicron where windblade screamed about how this is their fault and then arcee replied that her planet is build on coloniation#shouldve happened more often than literally the last series of the ocntinuity. like goddamn stfu about your moral superiority#when your own sins are right fhere lol
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natp20 · 5 months ago
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the arguments in last night's episode about the gods are very, very reflective of who we know the BH to be, particularly ashton and orym, so there's nothing new to see here
orym = used to putting his faith in a higher power (and having it work out!!!!!), comfortable with being a sword and shield for a crown/voice, had a relatively okay life before it all fell apart, ultimately an idealist and a realist
ashton = burned too many times by those they've decided to trust, used to being on the bottom rung, used to taking hits while they're down, used to being used by those in any position of power, ultimately a nihilist and a realist
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sergle · 2 years ago
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I love people who are like "I can accept fat positivity, but I draw the line at you even remotely implying that you resent art that only depicts thin people"
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sendmyresignation · 9 days ago
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i think there's really something to be said about how there has never been a record i've encountered where people wanted justification or excuse to refuse to acknowledge the intention and seriousness of the project itself like danger days by both defenders and haters. i find it so incredibly bizarre and strange and partially fascinating.
#its all wrapped up in what danger days represents for people partially.#like idk ive been trying to verbalize it for yeaarsss but it always feels like people rhetorically discuss it as a side-effect#of whatever neurosis soothes their narrative. its a record of immense mania and tragedy for some people for instance#which i find very laughable but whatever. people want dd to be miserable for so many reasons#which is immediately rendered sort of null when you compare parade. both the touring and the album making process.#like realistically this is a band that every single record is shaded with immense difficulty and uncertainty#but instead of dealing with that fans love to sort of isolate danger days since its this moment of betrayal its the beginning of the end#its not what people wanted#when realisitically the single biggest creative pressure on the band would've been being severely in debt#to the label for scrapping con weap. LMAO. but that never factors. because its about narratives.#like danger days To Me is an incredibly ambitious record. clearly personal. artistically inspired. absolutely rushed job#because they were bleeding money.#but its cool that they took that stand!!! and they had to have felt collectively passionate enough to do that in the first place!#but people want to engage with it on the terms of their disappointment. or the record as a harbinger of doom.#idk i was reading rym reviews (a mistake) and its wild how the critical positive consensus is either#incredibly stupid teenagers thinking mcr want to firebomb a walmart or 'well its not as good but i like fun things!'#am i crazy for thinking it more serious than that? that its pulling sonically from a wide array of inspirations and actually working#in conversation with them???#anyway. synths 4ever.#my posts
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butchvamp · 1 month ago
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i'm working my way through the final companion quests and i finished Bellara's last night. i feel like my criticism of her story is the same, broader critique i've already discussed which is that she's never really given any time or space to reckon with the truth of the elven gods, she's never allowed any real sympathy or a crisis of faith or even just a genuine conversation about having to literally kill her gods that she's spent her entire life studying... this quest almost gets there, but it's once again... hindered by racism.
i would have loved this quest otherwise, in general Bellara is one of my favorite companions and her character is one of the strongest in the game. plus i like a good sibling dynamic, and i loved her scenes with Cyrian and even the final funeral procession. but the context they're in is frustrating. we don't need to teach Bellara the dangers of pursuing elven history, we already know, she already knew even before this, and now the game has completely demonized the Evanuris beyond a doubt and even blamed Bellara for it herself. we don't need Bellara to "learn her lesson." it's redundant and racist, especially the final choice!
this choice (Destroy the Archive or Preserve It) should NOT be up to Rook. this is when faction and companion approval could have come into play, but unfortunately the reputation system in this game is basically nonfunctional. if it did actually matter, then maybe if Rook has high reputation with the Veil Jumpers, Bellara could ask their opinion, but otherwise, why would she leave the fate of a priceless link to elven history up to Just Some Guy? especially if Rook isn't even elven!
Dalish culture is still valuable, it's worth respect and worth preserving regardless of the Evanuris. this confrontation with Anaris should have made her even more determined to do exactly that, to embrace and protect her culture and explore the truth of their history within the Archive, to share it with her people and keep them safe, rather than just blindly destroy it. this could have been her big emotional catharsis moment, with Rook there to encourage her but otherwise let her be the one to make her own choice and ultimately stop Anaris and save the Archive. maybe Cyrian does always die, but he's her link to the Archive that strengthens her resolve regardless. and depending on how Rook approached it (insisted that she would have to kill him versus encouraging her to try and get through to him) it could result in Bellara either opening up and sharing more about the Archive or hardening and closing herself and the Archive off completely. the funeral procession could change depending as well.
i don't know how the funeral procession changes currently, if you destroy the Archive, but if you save it, i do really appreciate those final scenes with her. we even get actual acknowledgment of the Exalted Marches and the reality of the current elves and their enslavement. Bellara finally gets to express herself and participate in her culture without having to feel guilty or apologize. i just wish she was given this respect beyond this single scene, and that she had more of a voice overall and could challenge both Harding and even Solas, and that the game didn't have to punish her before we got here.
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curapicas · 2 months ago
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Okay I quite like the hinted change of how Vex gets her amor
The thing about Percy giving Vex her dragon armor is. That he fully commited on being her damsel in distress that's knighting (Lady Vex) his knight in shining armor, and it’s only fair she looks the part
And she always has to save him dhsjjaja. In return he's giving her tools to fight
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wardensantoineandevka · 1 year ago
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legit I feel like one of Travis's unique strengths as a performer within the CritRole cast is how he approaches the emotional, weighty, set-piece moments with an incredible patience and restraint and how unafraid he is of leaving things unsaid and of allowing a long pause. it often feels that he is very comfortable taking these narrative beats at a deliberately slow pace that leaves a silence for a moment to breathe or gain gravity. he is often perfectly content to take his time through a narrative beat and move at a measured rhythm.
he does this in monologues, solo scenes with the GM, in conversations with other player characters. I think this articulate patience and careful restraint Travis has gets lost in his reputation as someone impulsive and loud. his apparent comfort with silence and slow pacing feels uncommon in actual play at large even, and it's a truly skilled and admirable feature of his style.
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