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Wakfu Manga - Tome 3, Part 1
[looks at the cover art where he's doing literally nothing] I'm insane. I',m insane.
He likes to stay in the shadows but didn't hesitate to help.....
He likes the brotherhood of tofu so much that it overpowers his rational thought and social anxiety.
Not Joris being drawn with Shojo Sparkles around him. I bet he thinks he looks so cool. LOSER!
The sad thing is that,,,, he does look cool. His cringe charm works on me.
He looks so tense-yet-chill... fgjdfg.
The thing about Joris is that he is 600 and there's very little in this world that actually makes him feel afraid for his life. Though intellectually, he knows that he probably should be scared shitless.
Don't worry though, he is about to feel some capital-letter-f Fear.
I do think that when it's not just him that's in danger, he gets a bit more anxious.
HE LOOKS LIKE A BUG. @dullard anyway hey your pfp.
Pictured: pack of wild animals.
Joris trying to comfort Ruel by putting a hand on his shoulder and saying, "No, let Yugo cook with this one. I think he has a point. We should cross the ravine."
He's so emotionally constipated.
DFGSDFGAKSLDGDIFJAOISDFJSADLKGHSA;LGASDFGHSJFGHSDFUGSHDFJGVHSDNFGJSHRDGJVLKDFHGSUFGHDFJKGHSDJFG
"Very nice flight, Ruel." said with a blank expression of terror.
They keep asking him this stuff and he keeps not knowing anythinggg. And it's funny every single time.
"Ruel, try dodging the rocks."
I don't know why he's so funny. He's so fucking unemotional it's actually insane.
The way Joris stammers here...
He went from knowing shitfuck about cracklers, mostly being useless during the fight save for one moment, holding onto the train somewhere offscreen for his dear life, saying "CAN YOU TRY DODGING THE ROCKS", to still being alive.
He's probably,, dissociating by now. fsjdkgdf
LEGENDARY Joris moment.
He's so cute... So excited to fish together with Yugo... And the way he casually calls him "Master".
Some important things to know about Joris is that he is petty and hypocritical. YES I believe he's known Eva and Amalia since they were kids, YES I think he cares about them in some way... but I think he likes Yugo more.
Simply because Yugo won't die that fast. He's worth spending time on. He can be a mentor to him ("do as I say, not as I do"), he remembers what it was like — living, spending time together with Lilotte and Simone, and knowing that he was going to outlive them. Knowing that he was going to have to outlive everyone else. And, his childhood ended at 10, while Yugo's ended at 12.
He can't help but look at him and think these things.
I think Joris doesn't exactly look down on mortals, but instead has something much more mentally ill going on there. He can't allow himself to care about people like Amalia and Eva.
The way he looks at Ruel's fishing rod... fjgsfg.
It's so difficult to have relationships with people who aren't childhood friends or his uncle and dad. He can barely talk, or come up with any way to get closer together. So the best way he knows is gift-giving.
A very brief moment of vulnerability, and then —
A casual lil shrug. He's insane. He wants them (especially Yugo) to ask questions so bad. dfgjdkgsfd
And also, OF COURSE Amalia and Ruel know of Khan Karkass! Nerds...
He dropped this lore so, so casually, and then did not elaborate. The true Joris Jurgen approach to building friendships.
Ruel can't count </3 it's 600.
[puts on tinfoil hat] I think Joris is feeling mixed emotions. On one hand, this is Yugo, and Yugo loves his gift. On another hand, he just gave away one of the remaining pieces of his friend. Was it the right choice? Is this worth it?
casually sticks his pinky out like a princess, looking like he is going to have some sort of violent episode.
THEY'RE SO CUTE... THE FRIENDS.
Begging him to stop talking and acting like a beautiful damsel from a castle.
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In Loving Memory of JJ
Series Masterlist | Masterlist
Summary: Months after losing JJ, you're finally ready to step into the house you grew up in with him and go through some items to hold as keepsakes for Vivienne. A drabble from my series A Lot of Time has Passed.
A/N: what's the point of my series if I don't make a post honoring JJ. I'm gonna miss him so much next season. :(
Warnings: nothing but sadness
The afternoon sun streamed through the worn curtains of JJ bedroom, casting soft, golden rays across the room. Dust particles floated lazily in the beams, their slow dance almost reverent in the quiet space. The room felt frozen in time—the bed unmade, fishing rods propped up in the corner, and his favorite cap hanging on the bedpost, the fabric frayed at the brim from countless adventures under the relentless Carolina sun. You haven’t been back in your house since you’ve gotten back from hunting Groff. It’s been months and you’ve finally brought yourself to make it past the driveway. You’d make Rafe turn back home every time before.
You sat cross-legged on the wooden floor, old floorboards creaking beneath your weight, with Vivienne perched on your lap. She toyed with the hem of her dress, eyes wide and curious as she took in the room, so full of memories and stories she was too young to remember. You glanced down at her, into her bright blue eyes, of course she got them from Rafe, but the softness in them always reminded you so much of JJ’s and that it made your heart ache. You knew you needed to tell her who he was—the uncle she would never grow up and make memories with but should always remember him for exactly who he was. Even if she didn’t quite understand now. You’d have no problem telling her over and over again as she grew.
“This,” you said, voice wavering as you picked up a cracked Polaroid photo from the pile of belongings scattered on the floor, “is my favorite photo of your Uncle J. The bravest, wildest, most loyal person I’ve ever known.” The picture showed JJ at the Boneyard, grinning from ear to ear with his arms thrown around John B and Pope. They looked carefree, a trio bound by loyalty and a brotherhood forged by the rough edges of life on the Cut.
“He liked treasure,” you whispered, more to yourself than to her, the memory carrying you back to the nights JJ would burst through the door with sand still clinging to his skin, eyes bright with excitement as he spun wild tales of their latest adventure. “He and his friends—they were always searching for something. Gold, yes, but it was more than that. They wanted freedom, something better than what the island wanted to give them.”
Your daughter’s tiny fingers reached for the Polaroid, and you let her hold it, watching as she inspected the faded image with a solemnity that seemed far beyond her years.
“He was strong,” you said, eyes drifting to the board in the corner with notes pinned haphazardly—maps scrawled with routes, plans for the next great scheme. “He fought hard for the people he loved. He would’ve protected you, sweetheart. He would’ve made you laugh until your sides hurt and taken you out on the boat, showing you the stars and telling you stories about them.”
Your gaze shifted to the corner of the room where an old motorcycle helmet sat, its surface scratched and worn. “And he loved motorbikes,” you added, a soft smile breaking through the grief. “He’d ride that old bike down to the beach with the wind in his hair, reckless and free. It was his escape, his way of feeling alive when the weight of everything got too heavy.” You could almost hear the roar of the engine, the laughter that followed as he raced down backroads with John B chasing behind, whooping with joy.
“He said there was nothing like it,” you continued, eyes misty as you remembered his words. ‘When you’re on the bike, it’s just you and the road, like the world falls away.’”
A knot formed in your throat as you lifted a small shark tooth necklace from the pile, one JJ had worn more days than not. You placed it gently around your daughter’s neck, the string almost comically large on her tiny frame. She looked up at you, wide-eyed and confused, and you smiled, a tear slipping down your cheek.
“He used to say,” you continued, voice breaking, ‘It’s us against the world, always.’” You brushed her curls away from her face and kissed her forehead. “And even though he’s not here, I hope you carry that with you. Be brave, be kind, and always look out for your friends—just like he did.”
The room fell into a peaceful silence, the echoes of JJ’s laughter seeming to hang in the air. Your daughter leaned back against you, clutching the Polaroid tightly. In that moment, surrounded by the remnants of your brother’s life—the sand, the sea, and the stories—you knew that JJ’s spirit would always be with you both, carried in the stories you told and the memories you kept alive.
You didn’t notice Rafe standing in the doorway, watching you as you wiped away your tears. When you stood up, holding Vivienne in your arms and packing a box of things you wanted to keep, he stepped forward and wrapped his arms around you. His embrace was strong and steady, and as you buried your face in his chest, the weight of your grief spilled over. He held you tightly, silently, as you cried into his chest for what felt like forever, until the room felt a little less empty.
When the moment passed and your tears had run dry, he followed you outside, where the Pogues were waiting. They stood together, their expressions heavy with shared sorrow. You couldn’t find the words, but they understood, their eyes speaking the silent language of loss.
Rafe took a breath and stepped forward. “I know you don’t like me,” he began, his voice steady but raw. “I know you don’t like having me around. But JJ’s gone, and I need you to know that Y/N and Vivienne mean everything to me. I want you here, as much as you’ll allow it. To keep his memory alive for her. To be the aunts and uncles she needs—not by blood, but by choice.”
The group listened, their guarded expressions softening. “Thank you,” Rafe said, glancing at each of them. “Thank you for being the people you are, for being there for her. She’s lucky to grow up with you all around.”
A quiet nod from John B, a watery smile from Kie, and the unspoken promise of family settled between you all. You mouth them a grateful, “thank you” for not only being there for you but for listening to Rafe. In that moment, the weight of grief shifted, just a little, shared by those who loved JJ the most.
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COREY REDESIGN IS DONE! He has burns on the right half of his body from the Enclave and some on his face. He started covering up his nose and mouth because his nose resembled a ghoul’s. Turned his old hat from grey to brown. Gap tooth and amber eyes are still there from the old design but lost his glasses. He also has a small eyebot following him around. He found it in a dumpster deactivated and decided to fix it up. It functions like the Radio setting of his pipboy and picks up signals. It’s missing quite a few wires and rods but it still works like a charm and he’s named it Grady. He has a brahmin belt and a simple cropped shirt with worn jeans. Hes tattooed 111 on his arm to remember why he keeps going everyday, he lives restore the commonwealth. He’s apart of the minute men and the brotherhood and is dating danse. He loathes Maxson. He is best friends with Hancock and piper. The perks he has make him one of the best gunslingers of the wasteland and his pistol is named Alan. ( Alan Jackson )
#artwork#drawing#fanart#digital art#my art#digital drawing#danse fallout 4#fallout#fallout 4#fallout fan art#fallout oc#blog update#blog#art#redesign#wow#sole survivor#sole#survivor#111#vault dweller#vault#Nate#oc#fo4
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loshweek day 2: lightning rod
just the lightning bros having a wholesome brotherhood
#fanart#art#practice#cartoon#digital art#digital fanart#animation#animatic#mekt ranzz#garth ranzz#lightning lad#loshweek#legion of super heroes#lightning lord#legion of superheroes cartoon#legion of superheroes drax#losh#losh 2006#dc comics#lightning bros
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I watched Saberspark’s video on god’s gang and here’s what I have to say:
I now have a god’s gang oc called the latter range saint. He is a Mormon cowboy with blond hair and blue eyes and wears a white collared shirt with dress pants and a black tie and missionary tag.
They ride on a white oxen and they use an iron branding rod to vanish demons and evil. Their signature move is the Samuel dodge that allows them to avoid obstacles. He also has a lasso because Mormon cowboy, and his mission is to bring unity and brotherhood to all.
#lord bunny’s ponderings#god’s gang#mormonism#Mormon#latter day saints#the church of jesus christ of latter day saints#my oc donut steel
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The Enclave experimented with interfimensional travel pre-War, which the Brotherhood of Steel picked up and entered Fortnite with. There weren’t many who went through, explaining why I’ve never seen anybody with the skin in a game.
Hot Rod power armor is power armor that was stolen by the Machinist and modded.
Fortnite Headcanon #477
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Babygirl Polls Lineup: Week One
Hello everyone! Here we have the lineup for the first week of the Babygirl Polls! Thank you so much for all your submissions!
Klarion Bleak (Young Justice)
Dante Sparda (Devil May Cry)
Ace Ukiyo (Kamen Rider: Geats)
Bro Strider (Homestuck)
Michael Schmidt (Five Nights at Freddy's)
Cole Brew (Rhythm Doctor)
Peppino Spaghetti (Pizza Tower)
Negan (The Walking Dead)
Todd (Not Me: The Series)
Dan (Not Me: The Series)
Sound (My School President)
Nuengdiao (Never Let Me Go)
Adolin Kholin (The Stormlight Archive)
Xue Yang (The Untamed)
Aaron Warner (Shatter Me)
Jean Descole (Professor Layton)
Curt Mega (Spies are Forever)
Klavier Gavin (Ace Attorney)
Ghost (Call of Duty)
Emperor Belos/Phillip Wittebane (The Owl House)
Wen Kexing (Word of Honor)
Miles Edgeworth (Ace Attorney)
Taichi Hiraga-Keaton (Master Keaton)
Akk Pipitphattana (The Eclipse)
Dean Winchester (Supernatural)
Bruce Wayne/Batman (The Batman (2022))
Kenzo Tenma (Naoki Urasawa's Monster)
Jason Todd/Red Hood (DC)
Usami Tokishige (Golden Kamuy)
Char Aznable (Mobile Suit Gundam)
Harry Du Bois (Disco Elysium)
Vegas (Kinnporsche: The Series)
Barry the Chopper (Full Metal Alchemist)
Khatha (Midnight Museum)
Ronald Lynch (Home Movies)
Ballister Boldheart (Nimona)
Rex Dangervest (The Lego Movies)
Emmett Brickowski (The Lego Movies)
Knife (Inanimate Insanity)
Nickel (Inanimate Insanity)
Balloon (Inanimate Insanity)
Nona (Locked Tomb Series)
Laudna (Critical Role)
Ryu Suyeol (Bad and Crazy)
Paul Matthews (Hatchetfield)
Gregory House (House MD)
Ingo (Pokemon)
L (Death Note)
Elijah Volkov (Camp Here and There)
Kevin (Welcome to Night Vale)
Yuma Kokohead (Master Detective Archive: Raincode)
Alex Horne (Taskmaster)
Vash the Stampede (Trigun, Trigun Maximum, and Trigun Stampede)
Greg Davies (Taskmaster)
Byron (Pokemon Diamond/Pearl/Platinum)
Shang Tsung (Mortal Kombat 1)
Garry (IB)
Homelander (The Boys)
Cardan Greenbriar (The Folk of The Air Trilogy)
Omega (Mega Man Zero)
Clive Rosfield (Final Fantasy 16)
Cassian Andor (Star Wars)
Ted Spankoffski (Hatchetfield)
Tang (Lego Monkey Kid)
Tomura Sigaraki (My Hero Academia)
Liam de Lioncourt (Monster Prom)
Matthew Patel (Scott Pilgrim Takes Off)
Ethan Winters (Resident Evil)
Kim Dokja (Omniscient Reader's Viewpoint)
Waver Velvet/Lord El Melloi II (Fate Series)
Dave (Dave and Bambi)
Yoo Joonghyuk (Omniscient Reader's Viewpoint)
Envy (Fullmetal Alchemist: Brotherhood)
Akira Nishikiyama (Yakuza/Like A Dragon)
Eddie Diaz (9-1-1)
Simon Petrikov (Adventure Time and Adventure Time: Fionna and Cake)
Sanji (One Piece)
Adrien Agreste (Miraculous Ladybug
Romeo Montague (& Juliet)
Luz Noceda (The Owl House)
Lance Dubois (& Juliet)
Francois Dubois (& Juliet)
William Shakespeare (& Juliet)
Chesed (Lobotomy Corporation)
Cesare (Bigtop Burger)
Morris (Stardew Valley)
Kinger (The Amazing Digital Circus)
Estinien Varlineau (Final Fantasy XIV)
Frederick Chilton (Hannibal)
Leon S. Kennedy (Resident Evil)
Jaskier (The Witcher)
Geralt of Rivia (The Witcher)
Radovid (The Witcher)
Trafalgar Law (One Piece)
Zagreus (Hades)
Shadow The Hedgehog (Sonic)
Sepiroth (Final Fantasy)
Vegeta (Dragon Ball Z)
Charlie Kelly (It's Always Sunny in Philadelphia)
Reverend Rod Putty (Moral Orel)
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The Rods - Brotherhood of Metal. 07/06/2019
#metalcultbrigade#metal#heavy metal#rock#hard rock#classic rock#artists on tumblr#art#hard n heavy#the rods
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I don't know if you've played any other fallout game but may I ask companions react to finding out that Sole is actually an Enclave remnant (like the guy from Far Harbor)? If you can't, it's fine. Just swap Enclave for Gunners. Thx!
Yes, I played 1-2-3-NV-4, I scratched and didn’t really like tactics, I scratched and didn’t have time to play 76
I’m a little fallout maniac
Cait : "What the bloody hell is that supposed to do to me?"
Cait and Sole landed on the edge of a good campfire because the area is clear, and the path is still long before Harbor Grand Hotel. Sole wanted to take advantage of the chance to discuss about their past, which had come back to haunt them when they encountered the Great Zealot Brian Richter. The enclave.
"I... I had to talk about it."
Cait appears to soften as she places a hand on them.
"Hey, we've all made choices in the past that weren't exactly crystal clear, whether it was for the sake of survival or because we believed there were no better options. I'm the living embodiment of that, darling. But we've made progress, and honestly, I reckon we can confidently say we're heading in the right direction."
Sole gives her a gentle smile. Cait can get right to the point. They will always require her to return them to the present.
Codsworth : Codsworth listened as they went through each detail. There is no doubt that Sole has changed since the war. These awful decisions. He does, however, comprehend somewhere.
"You truly believed it to be a commendable decision?"
"I think. And I did. I opened my eyes though, and I left the ranks as I dealt with everything else.”
“Ah, I see you have made the correct decision, indeed. About your brahmin steak, mom/sir, do you still prefer it to be cooked thoroughly?”
“Yes Codsworth, please, with sauce. A lot of sauce.”
Curie : "In this Enclave, did they engage in acts of malevolence?"
Sole sighs.
"Unfortunately, that's what I discovered in the end, yes."
"But what did they do wrong?"
Sole's eyes widen in stupor.
"Brotherhood-like technology, Gunners-like mentality—can you imagine?"
"Have they perpetually exhibited such behaviour?"
They are shaking their heads.
"Not always. For a time, they pretended to be a legitimate military organisation deserving of the title. They then began to think bigger, desiring more authority. That's when I realised the foundations were in bad shape."
"I see."
Curie adds nothing. She'll undoubtedly have additional questions. She's always asking additional questions. But, for the time being, she has discovered a mushroom sample that she is very interested in studying, and her interest in this other subject has waned.
Danse (Post BB) : The man spends a long time just examining Sole, softly detailing them as if dissecting them completely with his eyes. Sole believed that this story would be forgotten, but on one of their missions, Danse discovered incriminating documents about Sole. Since then, he hasn't said anything. He only gave Sole an intense glance, with his lips pressed in a thin, severe line.
Sole awaits his verdict, and possibly their execution.
"We've all had serious lapses in our judgement, from what I see here," he concludes.
Sole had no idea how nervous they were. It's as if an iron rod has suddenly cracked in their body, and they're on the verge of collapsing. Danse appears to notice and approaches them, resting a hand on their shoulder.
"The past, my friend, is but a distant memory. In the grand tapestry of our shared history, your unwavering camaraderie has been the cornerstone, steadfastly bolstering me through triumphs and missteps alike. I am your companion, Sole; you are mine, and that is the only thing of significance."
Deacon : He's nevertheless having difficulties believing it. He was certain he acknowledged everything about Sole's life. However, P.A.M. is formal here; there is no room for error. He swallows the sensation of betrayal he had after honestly believing he and Sole shared a fairly sacred tie, feeling duped. That evening, over the fire, he is unusually quiet, as if he is painstakingly digesting the information.
"Hey? Are there no jokes tonight? There are no comments on anything? What's the matter, buddy?"
"No 'buddy' with me."
Sole, who was initially a little worried, is now extremely concerned. Being like this is completely out of character for Deacon. Unfortunately, he knows that if he presses the spy, Deacon will simply vanish into the wilderness. Therefore, he endorses this shift in attitude in the hopes to finally discover and resolve the problem.
Dogmeat : The good dog is unconcerned...really… He's here right now with a nice master, and he'll follow them all the way to the end of the earth. Factions are human stories, not canine concerns. But he appreciates Sole's conversation. He like hearing Sole speak.
Elder Maxson : Sole felt compelled to confess everything. However, staring at Maxson's white countenance of hatred while he remains rigid and subdued in rage in front of them, they question whether this was the proper move. They bowed their heads in shame.
"I realise I should have told you sooner... But that was a long time ago, and... I no longer agree with their values."
The Elder remains silent, but it is far from reassuring to Sole. They have no idea how to get out of this horrible situation or how to repair what has been broken. They believe the storm will break. They assumed that their friendship, trust, and respect for the Elder would suffice, but it now appears that they misjudged Maxson's resentment for the fallen faction. When he finally speaks, his voice is filled with disappointment, rage, and hatred.
"Leave immediately, wastelander. Begone from this place and steer clear of my vessel. Do not ever return. You are henceforth deemed an enemy of the Brotherhoods and shall be met with lethal force upon visual contact. I should've had you executed, for the example... *he sighs*. I pray that my frailty shall never haunt me in the days to come. But I shall never desire to lay eyes upon thee again, and I shall never yearn to have thy name grace my ears once more. Set out from the vicinity where the Brotherhoods reside."
Sole is not told twice. They considered it. They were afraid of being executed. They now have certainty.
Hancock : He chuckles. These aren't even close to his main interest. It's not his concern, it's other times and other locations. He offers a good dose of Jet to help Sole relax.
"Um... no thanks."
"Your bad."
The mayor is now focusing on what is truly critical. Fahrenheit will have his head if he does not intervene because the previous caravan did not pay its charge.
Gage : "Is this the outfit where you pick up that sour disposition of yours?"
"Huh?"
"Well, boss, I gotta say, you're really holdin' your own with this Enclave business...Is it akin to the Brotherhoods?"
Sole weighs.
"Yeah, somewhere, a little."
"Are they the ones responsible for making you such a badass?"
“Maybe…”
"Well, ain't that a sight for sore eyes. So, it seems like we've got ourselves a winner here. So, are you planning on conquering these settlements, or do you have another tale to spin that I couldn't care less about?"
MacCready : He frowns. He doesn't want to pass judgement... After all, Sole pays him handsomely. And judging would make him feel hypocritical. He is a former Gunner, not exactly a hero. But he frowns. He is well aware of what the Enclave is and, if we may say so, that they are worse than these cretins of Brotherhoods. Looking back at the parallel between their past and his own, he gives Sole a keen look.
"Have you sorted everything out with them? Are they gonna come at us in the dead of night for a desertion execution?"
"They are no longer in operation. The Brotherhoods have entirely dissolved what remained of their organisation."
"Is that where ya left the ranks?"
"No, before that. I disliked who I had become."
Mac can relate once more. He hands Sole a bottle of beer.
" If those sorry bastards can't even put up a fight against you and you keep coughing up my caps, then there ain't no damn reason to waste breath on it."
Nick Valentine : "Enclave, huh? Yeah, I caught wind of that. The wicked little sibling of the Brotherhoods, as far as I can tell."
Sole attempts to swallow. They are well aware that everyone, without exception, judges the Enclave. They eventually deserted the ranks because it was a big crap.
"Did ya know, partner, that I was once a member of the Institute?"
Sole raises their head to meet Nick's gaze. The old synth is clearly mocking. Sole understands the message.
"I'm making a big deal out of it?"
"A tad, I reckon. Now, if we were to discuss this fresh lead you're bringing back, do we?"
Piper : "A genuine ex-Enclave soldier, huh? Wow! Do ya realise that I churn out one edition a week just with your crap?"
Sole's eyes widen in astonishment. And possibly of terror.
"Are you going to write an article about this?"
" No, I ain't pullin' your leg. Still, it would sell, but I reckon it'd reflect poorly on the reputation of the... General of the Minutemen, you know? I'd rather go after the real villains. I would prefer ask you a hand in proving McDonough is a synth."
"How do you intend to accomplish this?"
Preston : The Colonel remains silent. He doesn't appear to have heard anything. He keeps turning the molerat meat on the stick he's holding above the campfire. Sole can no longer hold for long.
"Don't you mind?"
Preston raises his head to gaze at his General.
"The individual who came to my aid at Concorde was no longer affiliated with the Enclave, friend. This fella, who's always ready to lend a hand to the settlers and those in need, ain't no Enclave member, I tell ya. You speak of the soldier from the Enclave, do you? I'm afraid I can't say for certain, friend. We appear to have designated General of the Minutemen the hero who cleans the Commonwealth. That organisation should be the only one on their service record."
Sole laughs. What else could they have expected?
Strong : "What Enclave?"
Sole sighs. He was looking forward to this discussion. The past usually comes back to haunt us at some point. But he didn't realise he had to discuss it with a companion who doesn't seem to care about much, usually.
"It was a military group. Really something. We were fighting... well, that's all in the past now. A little sloppiness, a few too many smacks to the face by the BoS, and all the former Enclave troops are in disarray and have rebuilt their lives elsewhere."
"Soldier brave. Enclave not soldier."
"What exactly do you mean?"
"Soldier fights to death. Puny human not dead. Not soldier."
“Hm. Okay, but what about this milk?"
X6-88 : "Indeed, it appears that prior to your decision to forsake Commonwealth organisations, you had already forsaken another former organisation."
"Wait a minute, what? I never turned my back on anyone!"
X6-88 indicates the screen in front of him. "You are present within the Enclave records. Do you deny it?"
Sole lets out a long sigh.
"I don't deny it. I was a member of that organisation. But it all crashing down. Like everyone else, I gathered what I could and moved on to rebuild my life."
"You have displayed a distinct lack of loyalty by abandoning them, much like the other factions that facilitated your arrival here. Is the Institute to be included in this package list, sir/madam?"
Sole is now staring at X6 as though he can't believe what he's hearing.
"It almost looks like you're trying to insult me."
There isn't even a wrinkle on the corner of the Courser's mouth.
" Sir/Madam, you have consistently forsaken your allegiances, repeatedly abandoning your organisations in favour of more advantageous prospects. I shall duly retain this information. If you have intentions to depart from the Institute, it is my solemn obligation to relay this information to my superiors."
"Well, as you so eloquently stated, I abandon my 'organisations' when I find a 'better' organisation. Let's play it that way if that's how you want to see it. Do you know of a better organisation than the Institute, X6?"
"Negative, Sir/Madam."
"Then you have your answer."
And the Courser seemed to be satisfied...
#fallout 4#fallout#fallout 4 companions#fallout 4 reactions#fallout companions#fo4#fallout 4 react#sole survivor#danse#nick valentine#cait#codsworth#curie fo4#fallout 4 curie#curie#danse fallout 4#fo4 danse#paladin danse#fo4 companions#john hancock#piper wright#deacon fallout 4#deacon#deacon fallout#deacon fo4#fallout 4 deacon#fallout deacon#fo4 deacon#preston garvey#dogmeat
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MONDAY MATINEE MUSIC VIDEO: “Something About Suburbia” by Tim a.k.a. Chris Andrews 55th Anniversary Video Edition! https://www.youtube.com/watch?v=uGbYBpyaANs In May 1968, this was the B-side of a single that disc jockeys favored over the A-side—perhaps because they wanted to live in the ‘burbs. Written by Rod Thomas, the sing-along-song puts British music hall with mod pop. He wrote it as “a young man working in a steel works in Cardiff while living some eight miles away in a quiet village.” On a cosmic jukebox it would play next to Herman’s Hermits, The Kinks, and The Monkees. The recording session (at Abbey Road) put Tim together with the talented Paul Korda, who’d become Tim’s musical partner for the next couple years. Paul produced this track with orchestration by Cy Payne (Brotherhood of Man, Idle Race). The song also appeared in the 1968 film “The Tyrant King” and it became the masthead for the 2013 Cherry Red compilation CD that celebrated the music of Chris/Tim and Fleur de Lys.
If this is your introduction to Chris Andrews, he’s a British singer-songwriter and recording artist whose songs have been covered by Roger Daltrey, David Essex, and Davy Jones (Monkees)—with whom Chris worked with for years (Davy could’ve sung this song). Under the name Tim Andrews, Chris was a champion of late 60s psychedelic pop and (later), as Kris Ryder, he released New Wave synthpop sides in the 80s. Chris was also part of the seminal freakbeat band Fleur de Lys. https://www.youtube.com/watch?v=uGbYBpyaANs
#chrisandrews #timandrews #suburbia #britpop #musichall #flowerpower #hermanshermits #thekinks #raydavies #themonkees #davyjones #paulkorda #cypayne #fleurdelys #tyrantking #film #video #music
#johnny j blair#singer songwriter#music#pop rock#monkees#davy jones#chris andrews#Tim Andrews#suburbia#britpop#music hall#Herman's Hermits#The Kinks#Ray Davies#Paul Korda#fleur de lys
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Dathomir Daily
These two are so… infuriating. They speak so softly, the rolling tongue of their homeworld. Because they think Maul doesn’t understand it. They don’t know Sidious hammered not only his own language, but several others at well. They don’t know what he is… well. Savage does. But Savage… it is a puzzlement.
This other brother, this Feral… Maul grimaces at the thought of what Savage described doing to him. It had plagued the hulking Zabrak, knowing that to save his brother, he’d have to wound him irreparably. Maul… doesn’t know what to think about that. Is it “wrong”? What is wrong?
Is there wrong?
Maul wants to do something that he only vaguely remembers doing as a boy; when he was overwhelmed, he’d wrapped his arms around his knees and rocked back and forth. It helped him feel safer. More secure. Sidious had rapped his head and shoulders with a metal rod for this. He was not supposed to look so pitiful in the presence of his Master… He sits still, fists clenched.
“Maul?” Feral moves toward him, that strange whispering voice hard to gauge for emotion, but Feral felt… innocent. Such an unfathomable state of being.
“What?”
Feral frowns at… something. Maul doesn’t care to decider what. “We are about to hunt. Come with us.”
“I do not hunger.”
“Yes you do. You are always hungry.” Feral’s pale gold eyes widen as he slowly lifts his hand to cover his mouth. “I… I am sorry. I did not mean to…” But then his face hardens. “Actually no. I am not. You are starving. You haven’t touched food since you have been here… please…”
“Please what?!” Maul’s voice explodes out of him like he’s been holding it all in. “I AM NOT GOING TO BE YOUR BROTHER. I AM NOT WHAT YOU WANT ME TO BE. EVER. I WILL NOT EVER BE.” A low snarl crackles up from somewhere deep in his chest. “Shā su vīn’kr!!”
The echo of Maul’s outburst shudders through the evening air. Savage, who’s been readying himself for the hunt, rises up out of the dust bath he was applying to himself, eyes heavy with worry.
“I have heard all your little conversations.” Maul hisses loudly. He is so SICK of being whispered about like he is a sickly little whelp. He was Sith. He has slain hundreds. He has… he… “You worry, worry, worry… stop. I have always watched over myself. I do not need either of you. I am STRONG.”
“If you don’t eat, you will starve.” Savage moves closer, placing himself between Maul and Feral. He’s seen Maul in an unstable state. He can’t let something happen to Feral. Not after everything that’s happened. “Maul… we just want to help you. We expect nothing from you… just… be here. With us.”
“I came here because you offered it to me. I did not come with plans. I am not… founding a village out here in the desert with you… do what you will. Leave me be.” Maul’s gaze bores into Savage’s hurt expression. And then shifts to Feral’s. He doesn’t look hurt. He looks…? Maul cannot tell.
He… he doesn’t care. No. Feral is one alone. Savage and himself can protect him. Savage needs more training. That is all he is to them. A means to an end. It’s all he’s ever been. This ruse of brotherhood is so useless. Unnecessary. Be honest with him at the very least.
Feral’s brow creases deeper into the cavern of a scowl. He glances at Savage. “What happened to him?”
The brothers had been picking their way over a pricklewing hive for two hours, hunting for one of the native mustelids that liked to eat the burrowing insects.
Savage’s huff of annoyance makes Feral bare his teeth in warning. “I’m sorry… I don’t know. He won’t speak openly of the time before I met him anymore. After the Mandalorians found us… he’s been different. Whimpers about a girl and her cheek in his sleep sometimes.”
Feral hums. “You said he doesn’t know our language.”
“I’ve never heard him speak it before…” Savage’s shoulder bunch and relax, his tattoos rippling as he shrugs. “I’m not surprised. He knows… many things.”
“What-“ Feral’s reply dies as out of the pricklewing towers lumbers a rancor. It braces it’s huge claws, long as a brother is tall, upon a particularly high stand of them and pushes them aside as if they are cloth curtains.
A rider, long white braids framing her lilac-tattooed face, leers down at them from her saddle. “Well well well,” she crows. “Where is your little Sith p-“
The rancor shrieks, throwing the rider off before she can finish. Feral would have missed the red star fall from on high and impale itself in the things forehead had he blinked. It howls, swiping at the tail of the star but hunks if seared claw and knuckle drop in huge, smoking piles as the creature tries to rid itself of the burning brand driven into its brain. When it finally collapses, the rancor shudders and writhes, arms hewn to stumps, huge glowing scores from the star’s flame carved across its face.
The Sister who rode it kneels in the dirt, her quarry forgotten, and weeps at the sight. She doesn’t react when the red star lifts up into the air and slowly trails its way over… into the red hand of its wielder.
Maul strides between his brothers, spinning his blades lazily as he approaches the wailing woman. She crawls over to her rancor, draping her arms about the ruined muzzle of the great beast. When Maul cuts her down, she is whispering to it.
Savage swallows loudly.
“You wanted meat,” Maul says flatly, sheathing his lightsaber. He turns, not looking at either Savage or Feral. “Lāsh dē bā.”
Tag list: @alexeithegoat @thesitharts @crc-jedi-knight-serushna @hotshot9 @smoooothbrain @gran-maul-seizure @foreverchangingfandomsao3 @herbalinz-of-yesteryear @justalittletomato @stardustbee @storm89 @by-the-primes @ohboi @and-claudia @eloquentmoon
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"Mr Hackney, I'm interested in having you tail someone. They're doing something similar to that lighting rod job you did, but I have doubts they'll be able to...perform, shall we say? I want someone capable to swoop in if I'm right. If I'm wrong, well, you'll be paid the same."
"You are having someone do a job similar to the one I preformed?" Smirking form ear to ear, utterly unable to resist, the glee in Torben's voice saturated the coming word. "Shocking." Now that was a level of self satisfaction that could sustain him for days, weeks even. For not even the most troubling of news could have washed that look off of his face.
Demons raining from the sky. Apocalyptic horrors rising form the sea. The Bank of Stormwind declining a line of credit to his false genuine identity, Horben Tackney. Nothing could bring him down after such a spectacular pun.
"No wonder you have come to me, my friend! If anyone knows a thing or two about preforming, it is I." Yep. He just kept on beaming away at his own amusement, arms crossing as he leaned back against the fencepost behind him, as if the surging winds of mirth were truly about to blow him over, and all that kept him upright was the sturdiness of the post behind him.
"Now, to the nitty gritty! Whose bedchamber am I busting in on to monitor their performance? I'll have you know this sort of work usually isn't my thing, but luckily for you, I find myself between jobs! Who'd have thought the attempted disbandment of the Brotherhood would cause such a thing?"
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extremely uninteresting news but I finally beat the main quest of Oblivion + Shivering Isles after like 17 years and it was pretty much just because you talked about Dear Brother one time
WHAT NO THIS IS INCREDIBLE NEWS 🤩
I HOPE YOU ENJOYED PLAYING!!! IT'S SUCH A SILLY FUN OLD GAME
Please, accept this excerpt of Dear Brother in celebration since your recent playthrough surely had some relatable lockpicking failures. (I don't think I've posted this bit before? But my memory is bad, and I edited this from an older version)
Each tidy, unused bed has a chest at its foot, similar to our own dormitory setup. The only one closed and locked is at the farthest bed - that must be the brother’s. All other chests sit empty and open. Apparently the Chorrol Fighter’s Guild doesn't have many members rooming in-house...or perhaps they're just short-staffed at the moment? Luckily, they're about to be even more short-staffed thanks to my efforts.
I approach presumably-the-brother's chest with a lockpick twirling between my fingers. It slides into the keyhole and I fiddle with it quickly.
Snap!
A piece of the thin metal rod fractures and dances out of my grasp.
Oh, so you can afford a nice lock? Fuck you.
I extract the remains of the broken lockpick, sure to also collect the runaway bit. Grumbling, I pluck another from my pouch and try again. This time, I twist it patiently and cautiously until I'm rewarded.
Click!
“Aye, get the fuck out o’ here with yer fancy locks…look how far it got ye, I’m still in yer box…waste o’ money,” I grouse under my breath as I push open the lid.
I'm inspired to play again now too, ohoho~
Oblivion's Dark Brotherhood questline in particular had me in a chokehold for several years 👀
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Yeehawgust 2023 - Day 7
Tall Handsome Stranger
“Hey, Jules. I hate to break this calm you’ve suddenly found. But we’ve got company.” Izzy’s voice was fraught with worry. His hand moving towards the echo device in his bag, hoping to digistruct a weapon.
Jules surveyed their surroundings. A hand resting on the engraved 9mm on their hip. They knew there was no point using the sniper on their back if they were already caught. For a moment she saw nothing, and then from the bridge at the 188, a glint of a sniper's scope. The crunch of footsteps from behind them. Two sets. Moving steadily towards Jules and Izzy. Jules pulled out her pistol, and made it clear that they were placing it on the floor, followed by their Anti-Material Rifle and then a grenade Rifle. Izzy followed suit and placed his echo on the ground with the weapons.
“We’re really gonna just surrender? We haven’t even tried fighting.” Izzy horsley whispered to Jules as the strangers footsteps came to a stop. Jules continued to face the trading stop, wanting to face the potential of death head on. Though they doubted that those who had captured them would kill them. The strangers’ tactics were too well thought out to be Vipers, or Feinds. A sniper was never the Legion's way to assassinate. These people could have been NCR, but Jules suspected they were bounty hunters. Which came with implications Jules didn’t necessarily agree with.
Izzy, who had extensive experience working with, around, and against, bounty hunters had drawn the same conclusion.
“Jules?” The stranger's voice was gentle, deep with hints of gravel from extensive desert travel, but it spoke their name like it was a delicate butterfly that they didn’t want to hurt. Slowly, Jules turned towards the stranger. Challenging the strangers soft look with one of cold, hard, taught resolve.
Jules ignored his companions, challenging the one who had said their name. He was tall. Not that it was difficult to seem tall to Jules’ 5 foot 3 ass. When she looked at his face, they looked into the eyes of the man from the poster. Dark hair pulled back beneath a tattered old cowboy hat, beard shorter than that depicted in the poster. Wearing his NCR riot armour, coat and all, he could easily be mistaken for a ranger. Above his eyes, he had a scar Jules recognized all too well. A scar that Jules herself had. The reminder of a reckless decision. A scar given to them by the very gun Jules had just dropped. A reinforcement that Jules was not in their world. This was not their Mojave, it was his.
The stranger took a second to look over Jules, this Jules. They weren’t the person he had run with. She had died. He was certain of it. The Jules that stood before him was younger, slightly shorter. Their hair, a more wild and frizzy, but shorter, version of what he remembered. If it wasn’t for the shape of their face, and something in their eyes that screamed they’d been through hell and back, he would have thought they were a sibling to Jules. Their entire outfit was different. A long tattered trench coat, a vest top that revealed the top of an autopsy scar. Jeans that were ripped and repaired all over. But the bag, the bag was the same. Almost. It was missing a patch, the brotherhood insignia. The one thing his Jules swore to never remove.
As the first stranger started to tear up, Jules turned their attention to his companions. Only to stare into the dumbfounded face of Arcade Gannon. Looking exactly like he did when Jules had last seen him at the fort. Blonde windswept hair kept short. The same white lab coat. The same glasses. The same man. Except this Arcade thought Jules had died. Had seen Jules die.
A whirring a beeping from behind him consumed both Jules’ and Izzy’s attention. A mechanical sphere, bigger than one of their heads, though not by much. With attachments and rods sticking out of it. Patched up with pre war licence plates. Izzy was fascinated by the mechanics of the small robot. While Jules smiled, looking at her oldest companion. The eyebot didn’t seem excited to see them as it had done in the past. With the heavy realisation that this wasn’t her ED-E, Jules let herself tear up, though only slightly.
For a long time, no one spoke. Izzy understood it was a moment of remorse for everyone around him, and so took a step back and silently observed the others. Still he questioned the capabilities of the small robot but left questions for later. He recognised the stranger from the poster. More handsome in person. But definitely the one credited with killing their companion.
“Jules, it’s. It’s really you?” The stranger, Leroy, questioned as he stepped towards Jules. “I. It can’t be.”
“Cause you killed me?” Jules was blunt. They knew this wasn’t their world. But the anger at it all, at whatever cosmic joke it was that had dragged themselves and Izzy into this Mojave. That anger was building up within them again. Holding their intellect and rationality hostage and leaving Jules with nothing but that anger.
“What?” Leroy wasn’t as quick witted as Jules, but he was perceptive. Pointing to the paper balled up in Jules’ hand he commented “You found one of my posters.”
Jules stared at him. Stared like it was high noon in a western township. They didn’t break or falter, neither of them did. Leroy took a step towards Jules, Jules moved two paces back. Moved away from their guns. Perhaps their rational thought had returned. Though it’s equally as likely they hadn’t noticed.
Leroy stopped. Lowered his head, accepted defeat.
He knew this wasn’t his Jules. He knew she was dead. He wanted to understand what was going on. But if this Jules couldn’t trust him, he’d have to gain their trust. He turned to Arcade and ED-E, “Can one of you get Boone. Tell him we’re all good.” ED-E bounced up and down, as if nodding in confirmation, before zooming towards the 188 trading post. Leroy turned to Jules and Izzy (who he couldn’t help but thinked look completely out of place in the Mojave, though he couldn’t work out why) and tried to start the process of gaining their trust. “So all this has been weird. We’re gonna look at setting down a camp in one of the buildings just a ways up from here. Feel free to join us. I find it’s always safer to travel with a group.”
Izzy answered for the pair, “That sounds like a plan, we could use a rest and a catch up on who, what, wheres, and whens of everything. I’m Izzy, by the way.”
Jules nudged Izzy’s elbow, “Maybe you need the whats, wheres, and whens. I just need the whos.” And after a moment. “And I suppose a good rest wouldn’t be a miss.” they turned to Leroy. “I don’t trust you. I’m not about to start trusting you. But I need somewhere to sleep that isn’t sand. So lead the way. Oh and if you cross us, I will kill you.”
Leroy blinked for a second, absorbing what Jules had just said before nodding, turning and walking in the direction of Camp McCarran. Jules and Izzy picked up and equipped their weapons and echo device before following after. With Arcade bringing up the rear, strangely silent about the current turn of events.
#fallout#fallout new vegas#jules courier 6#courier six#fallout nv#new vegas#fallout oc#self insert#yeehawgust 2023#yeehawgust#icarus borderlands#borderlands#leroy Clayton NCR courier#ncr oc#ncr ending
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Exploring Skyrim part 2
Okay firstly I want to acknowledge that this episode I went to half the places I went to last time but that I didn't expect to start a quest as big a Forgotten Seasons so I decided to half the number of places because it was such a big quest I hope that's ok. I decided to head South from the homestead and came across Fort Sungard which was occupied by the Forsworn. I cleared it of enemies but the cleared note didn't appear on the map so I left. It wasn't until later that I learnt that Fort Sungard is unable to be cleared. I then carried on to Sunderstone Gorge which was filled with Necromancers, which while tricky with Uthgerd and the Undying ghost were able to be taken down. While there I picked up another of the Stones of Barenziah (or Unusual Gem as there still called in my Inventory). I then carried onto Hendraheim where I completed the quest of the same nae and got us a new player home. After this I travelled to Lost Valley Redoubt which we cleared of Forsworn and Hagravens. Next to here was Bard's Leap where I survived the fall and the ghost of Azzadal appeared and increased my speech skill by two. Next was Cradlestone Tower which held a hagraven which was easily dispatched. The it was Runoff Caves where the Forgotten Seasons quest is held. This held a large Dwemer dungeon with multiple rooms. Outside is the body of the Dwarven horse which activated the quest you guessed it the Dwarven Horse. The Mercenaries and Dwemer automata within Runoff cave and Vardnknd Gallery weren't difficult to deal with nor were the Spriggans in Spring's Symphony as I had both a follower and the Undying ghost to help by tanking while I attacked. Autumn's Bells was more tricky as the Harvest Dwarven Centurions could one shot kill me so I had to stay back while Uthgerd and the Undying ghost attacked. I made sure to pick up all of the pieces of the horse in here as well as the Dwarven Autumn Visage. This once I exited the dungeon as a whole and fixed the Dwarven horse finished the quest the Dwarven Horse. Next I went into Summer's Chords where I had to use the Spider Control Rod in order to progress. This was rather easy to complete this room as although there were enemies as we were on narrow walkways above lava it was rather easy to knock them off and carry on. The last of the season rooms was Winter's Chimes which although Uthgerd could not follow was easy to navigate and any enemies could be distracted with the Undying ghost so I could sneak past. A it contained many drops into water once I jumped into each one previous enemies could not get to me. Lastly once these were completed Vardnknd Skykiller Gallery became accessible where the Sky Orchestrator, the final boss, was located. It was a difficult fight and I had to rely on Uthgerd and the ghost a lot more as it could easily kill me both y attacking and using cloaking effects. But by doing hit and run attacks while it was distracted it was took down and we completed Forgotten Seasons. I managed to collect all the Dwarven Visages as well as the Dwarven Crown while in this dungeon so all that is left for the quest the Dwarven Crown is to affix one of the masks to the crown. Upon leaving Runoff Cave I headed back towards home. On the way I found Gloomreach which was filled with Falmer and quite easy to complete especially after Runoff Cave. Then it was onto Old Hroldan Inn where upon sleeping in Tiber Septim's room the ghost of Old Hroldan appeared sending me off to find Hjalti's Sword. This was thankfully nearby at Serpent's Bluff Redoubt which was filled with Forsworn and a hagraven. Upon finding the sword I returned it to the ghost who gave me a level up in one-handed and block.
Quests:
quest lines active: Before the Storm (main), Dampened Spirits (thieves guild), Good Intentions (college of winterhold), Mourning Never Comes (dark brotherhood)
quests started: The Grey Cowl of Nocturnal, A Soul Divided, The Rising Dead, Forbidden Legend, Guest for Dinner, Hendraheim, No Stone Unturned, Dawnguard, The Break of Dawn
mic quests: learn more about the thieves guild from Delvin and Vex, return the queen bee statue to Delvin, join the Imperial legion, join the Stomcloaks, Talk to the companion leaders for work, speak to the Jarl of Falkreath, speak to Constance Michel about adoption, participate in a drinking contest with Sam Guenvere, Bring a Dwarven arrow to Calcemo
Places Discovered:
Fort Sungard
Sunderstone Gorge
Hendraheim
Lost Valley Redoubt
Bard's Leap Summit
Cradle Stone Tower
Runoff Cave
Gloom Reach
Old Hroldan Inn
Serpents Bluff Redoubt
Enchantment's learned:
Fortify Restoration and magicka regen
Fear
Fire Damage
Fortify Restoration
Fortify Destruction
Fortify Stamina Regen
Fortify Healing Rate
Spells learned:
Fear (Illusion)
Turn of the Seasons (Barter prices are 10% better when raining. With a full set of Light Armor equipped, stamina regenerates 5% faster in clear or clement weather. 10% chance of a critical hit that does 10% more critical damage with bows when overcast. With a full set of Heavy Armor equipped, armor rating increased by 10% when snowing.) (Active Effect)
Lightning Rune (Destruction)
Frostbite (Destruction)
Shouts learned:
Fire, Fire Breath
Fade, Become Ethereal
Apparel:
Head: Silver helmet, Scaled Helmet of Eminent Magicka (Increases your Magicka by 50 points.), Scaled helmet, Fine hat, Shrouded hood (sneaking is 25% better)
Body: Ward of Seasons (Increases Fire Resistance by 10%. Increases Frost Resistance by 10%. Increases Shock Resistance by 10%. Increases Poison Resistance by 10%.), Steel armour, Thieves guild armor (carrying capacity increased by 20 points), Scaled armour, Fine clothes, Shrouded robes (destruction costs 15% less to cast)
Hands: Steel Plate gauntlets, Thieves guild gloves (lockpicking is 15% easier), Scaled bracers, Gloves, Shrouded hand wraps (Double sneak attack damage with one-handed weapons)
Feet: Dwarven boots of waning fire (Increases fire resistance by 30%), Steel soldier boots, Thieves guild boots (pickpocket success is 15% better), Scaled boots, Boots, Shrouded shoes (Wearer is muffled and moves silently)
Shields: Dwarven shield of dwindling magic (Increases Magic Resistance by 15%.), Falmer Shield, Elven Shield
Amulets: Amulet of Arkay (Increases health by 10 points), Amulet of Dibella (+15 Speechcraft), Amulet of Kynareth (Increases your Stamina by 10 points), Amulet or Stendarr (Block 10% more withyur shield), Saarthal amulet (Spells cost 3% less to cast), Gauldur amulet fragment (Increases magicka by 30 points), Gauldur amulet fragment (Increases health by 30 points)
Rings: enchanted ring (Increases health by 20 points)
Weapons:
Forsworn bow
Orcish battleaxe
Dwarven greatsword
Elven warhammer
Ebony war axe
Dwarven mace
Honed Flamer sword
Dragon Priest dagger
Staffs:
Staff of Jyrik Gauldurson(Target takes 25 points of damage, and twice as much Magicka damage)
Staff of Magelight(Ball of light that lasts 60 seconds and sticks where it strikes)
Goblin totem staff (Lightning bolt that does 40 points of shock damage to healt and half to magicka, then leaps to a new target)
Staff of Sparks (Lightning that does 8 points of shock damage to health and magicka per second)
Steel staff of War (Elemental damage that does 4 points per second to health, magicka and stamina. Targets on fire take extra damage)
Staff of the Familiar (Summons a familiar for 60 seconds whereber the caster id pointing)
Wooden Staff of Shaming (Creatures and people up to level 8 flee from combat for 60 seconds)
Staff of Fury (Creatures and people up to level 4 will attack anything nearby for 60 seconds)
Forsworn Staff of Flames (A gout of fire that does 8 points per second. Targets on fire take extra damage)
Staff of Calm (Creatures and people up to level 8 won't fight for 30 seconds)
Staff of Frostbite (A blast of cold that does 8 points of damage per second to Health and Stamina)
Scrolls:
Scroll of Firestorm x2 (A 75 point fiery explosion centered on the caster. Does more damage to closer targets)
Scroll of Blizzard (Targets take 20 points of frost damage for 10 seconds, plus Stamina damage)
Scroll of Dread Zombie (Reanimate a weak dead body to fight for you for 60 seconds)
Scroll of Ice Spike (A spike of ice that does 15 points of frost damage to health and stamina)
Scroll of Circle of Protection (Undead up to level 8 entering the circle will flee)
Scroll of Ice Storm (A freezing whirlwind that does 50 points of frost damage per second to health and stamina)
Scroll of Fireball (A fiery explosion for 50 points of damage in a 15 foot radius. Targets on fire take extra damage)
Scroll of Cure Wounds (Heals the caster 100 points)
Scroll of Guardian Circle (Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it)
Scroll of Candlelight (Creates a hovering light that lasts for 60 seconds)
Scroll of Chain Lightning (Lightning bolt that does 50 points of shock damage to Health and half to Magicka, then leaps to a new target)
Scroll of Firebolt (A blast of fire that does 15 points of damage. Targets on fire take extra damage)
When polling please be aware two handed weapons will be included in the right hand poll while staffs and shields are in the left. Also I have decided to implement a new rule where if an option is chosen twice in a row for the next two polls it will be left out. This is just to encourage mixing up what we do a bit more.
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Podcast #898: The Heroic Exploits of WWII’s Pacific Paratroopers
When people think of the paratroopers of World War II, they tend to think of the European theater — the 101st Airborne Division and the Band of Brothers. But paratroopers were also deployed in the Pacific, and here to unpack their lesser-known but equally epic and heroic story is James Fenelon, a former paratrooper himself and the author of Angels Against the Sun: A WWII Saga of Grunts, Grit, and Brotherhood. Today on the show, James tells us about the formation, leadership, and training of the 11th Airborne Division, the role they played in the campaigns of the Pacific — which included being dropped one by one out of a tiny plane described as a “lawnmower with wings” — how they built a reputation as one of the war’s most lethal units, and the division’s surprising connection to the creation of The Twilight Zone. At the end of our conversation, James shares what lessons we all can take away from the exploits and spirit of the 11th Airborne. Resources Related to the Podcast * AoM Podcast #1: We Who Are Alive and Remain * AoM Article: Motivational Posters — Band of Brothers Edition * Lieutenant General Joseph Swing * Colonel Orin “Hard Rock” Haugen * Medal of Honor citation for Private First Class Manuel Perez Jr. * “Combat in Twilight: Rod Serling’s World War II” Connect With James Fenelon * James’ Website Listen to the Podcast! (And don’t forget to leave us a review!) Listen to the episode on a separate page. Download this episode. Subscribe to the podcast in the media player of your choice. Listen ad-free on Stitcher Premium; get a free month when you use code “manliness” at checkout. Podcast Sponsors Click here to see a full list of our podcast sponsors. Transcript Coming Soon The post Podcast #898: The Heroic Exploits of WWII’s Pacific Paratroopers appeared first on The Art of Manliness. http://dlvr.it/SpYbQT
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