#the bad spot
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foundry-fabrications · 2 years ago
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System Spotlight: Ironsworn
Hello everyone, and welcome to my first ever System Spotlight! Before we begin, let me explain a little about what this is and what to expect.
This is a series I've wanted to do for a while where I talk about RPGs other than D&D, their mechanics, and my overall thoughts on them. There are thousands of wonderful RPGs out there and I want to shine a spotlight on some of the ones I feel could use more love or just give my two cents on ones that are already popular.
This won't be a regular weekly series or anything like that, but I do want to write these so there's less of a gap between content posts. I also want to use them as a sort of primer/101 for future projects made for those systems. I'm known for 5th edition and it's likely the system you fine folk are most familiar with so I want to give you the basics of whatever system I'm working with so the associated project makes some sense. And hey, if even one of you takes in interest in a game I talk about then that's a win in my book.
I would also like to preface that I have not actually played every game I will be talking about in this series, though I have read about them and gone through whatever core rules they have at the very least. I will state whether or not I have played in each post for transparency and so you can judge my opinions accordingly.
Anyway, that's enough preamble, let's Undertake a Journey and talk about Ironsworn!
Are you the Forever GM and never get to play? Are you in-between games or groups and want something to scratch that RPG itch? Perhaps you want to try GMing your own game but don't want the pressure of other players. You're not alone! Turns out there is a huge community for the solo play of RPGs and I am fascinated by it. People have been finding ways to play RPGs by themselves for years and there are lots of tools to let people do just that (I'll get to those at some point), but recently there has been a certain game that has become very popular that is built for just such a method of play.
Created by the wonderful Shawn Tomkin, Ironsworn is game built from the ground up to be solo or co-op and entirely GMless, though you can play traditionally if you wish. It's based on the Powered by the Apocalypse system and is more narrative than mechanics focused unlike a lot of other RPGs, especially games like D&D. Basically, the mechanics are designed to be in service of the story. Speaking of mechanics, let's talk about ‘em!
Dice
Starting with dice, Ironsworn uses a d6 and two d10s for everything. The d6 is your Action Die and acts like a d20 in other systems. The two d10s are your Challenge Dice, which set the difficulty of whatever it is you're trying to roll for.
When you roll to do something, you roll the d6 and d10s together adding your relevant stat and any bonuses you have to the d6. If your action die is over both challenge dice, you get a Strong Hit. If it's only over one of the challenge dice, it's a Weak Hit. But if it's under both of the challenge dice then it's a Miss. Now, if both of the challenge dice are the same, you either have a Strong Hit or Miss with a Match. Matches are like crits in other games, making your Strong Hit or Miss way better or way worse for you.
Moves
So how do you actually do stuff? Like most PbtA games, you make Moves, each with their own mechanics that tell you how to resolve them. For example, let's look at a common move: Gather Information.
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For this example, we roll our dice and get a 3 on the Action Die and a 4 and an 8 on the Challenge Dice. We'll say our character has a 2 for Wits and no other bonuses, bringing our Action Die total to 5. This would be a Weak Hit, revealing some troubling information and giving us +1 Momentum (we'll get to momentum in a bit). Pretty simple, right? Whatever you want to do, there's a move for it.
Momentum
Now, about momentum. Momentum is a really cool mechanic that gives you some much needed control over your dice when you really need it. Most moves give you momentum when you succeed, up to a max of 10. When you roll, you can burn your momentum to cancel out any challenge die that is less than your momentum, letting you turn a Miss into a Weak Hit or a Weak Hit into a Strong Hit. Your momentum then gets reset back down to 2 so you always have a little.
Characters
Ok, let's talk character creation! Characters in Ironsworn have 5 stats: Edge, Heart, Iron, Shadow, and Wits. Edge is your quickness and is for ranged combat; Heart is your courage and charisma; Iron is your strength, constitution, and is for melee combat; Shadow is your sneakiness and cunning; Wits is your intelligence and wisdom. You set your stats with a stat array, putting one number for each stat: 3, 2, 2, 1, 1. They even have alternate arrays with higher and lower numbers to make the game easier or harder, which is cool. Your stats will never change during a game so be sure to choose wisely.
Health, Spirit, and Supply
Characters have 3 meters to represent their status: Health, Spirit, and Supply. They each start at 5 and can be increased or decreased by failing moves or taking damage. Health and Spirit are pretty self explanatory, representing your overall physical health and stress levels. Supply is a little different. You don't have equipment, money, or resources in Ironsworn so Supply is used as an abstract representation of how prepared you are during your adventures.
Assets
Now it's time to pick your assets. Assets represent your skills and traits, giving you bonuses to certain things and letting you make new moves. There are 4 asset types: Companions, Paths, Combat Talents, and Rituals. Companions are pretty self explanatory. Paths are your background, skills, and training. Combat Talents let you do special moves with whatever weapon you wield. Finally, Rituals are how you perform big magic in the world of Ironsworn. You get any 3 assets of your choice when you create your character and you can get more through character progression. Assets can also be upgraded, unlocking new abilities and benefits.
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Iron Vows
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So how does character progression work? In Ironsworn, you earn experience by completing quests, or Vows as they're called. When you take on a quest, you literally swear on iron that you will do whatever it is you set out to do, hence the name of the game. But should you forsake your vow, there are consequences. You always start a game with a background vow, which is basically your personal quest and what drives your character, and an immediate vow to get the story going.
Once you complete a vow, you get experience based on how dangerous it was. Experience can be spent on upgrading your assets or buying entirely new ones.
Combat in Ironsworn
So how does combat work in Ironsworn? Well, a bit like everything else, using moves and with a greater focus on the narrative instead of the nitty gritty details. To be honest, I still have trouble wrapping my head around combat coming from a background of the crunchy, tactical style combat of D&D.
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Basically, when you enter combat you Enter the Fray and roll to see who is in control of the situation. Whether or not you are in control determines what moves you can make. Rolling well means you gain or maintain control and you can mark progress towards ending the encounter and claiming victory, whatever that looks like for you. I know my explanation is probably woefully inept at best, so I encourage you to check out Matt Risby’s explanation and example. He does a much better job than I ever could.
The Oracles
Now that you have your version of the Ironlands, you need people, places, and things to populate it with. For that, we turn the the Oracle tables. The oracles are d100 tables filed with words and descriptors to help you flesh out your world and spark inspiration when you're not sure what to do next. There is even a dedicated move called Ask the Oracle, which many other moves reference to help you out if you're not sure what their results might mean for your character.
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But what if you need to generate something? For example, say we just entered a new settlement and we want see what it's like and what might be going on there. For that, we turn to the Settlement Oracle tables. We roll a 45 so our settlement is named after a creature. Then we roll and 97, giving us the name Dragonshadow. Now let's see what's going on in Dragonshadow. We roll a 65, giving us “families in conflict”. Squabbling nobles perhaps? But I think you get the idea. There's 19 oracles in Ironsworn and you're even encouraged to make your own.
The Ironlands
Now that the basics are out of the way, where are we? Welcome to the Ironlands! The Ironlands are a low fantasy, low magic, viking-esque setting that honestly reminds me a lot of Westeros from Game of Thrones. It's a harsh, unforgiving land that has made it's people tough and hearty, people who have already dealt with great hardship after a cataclysm drove them from their homeland, or The Old World.
But the best part is that the Ironlands are yours to create. Alongside character creation you create your own version of the Ironlands based on a series of prompts. The basics remain the same as above but the details are up to you. You determine what drove the Ironlanders from their home, how society works, are there monsters or magic, what horror lurk in the dark, and so much more. And if you don't like one of the prompts, change it! Make up whatever you want, it's your world!
Hacks (or Homebrew)
But what if you aren't a fan of the Ironlands period? Perhaps you want something a little more fantastical or even high tech? Then hack it! There's an entire section in the game that encourages you to rework the game to suit whatever needs you have. Don't like the setting? Make up a new one! Want new equipment or backgrounds? Rename the existing assets or make new ones! Don't want to do the work yourself? There are dozens of hacks and hundreds of custom assets created by the community, most of which are free! Whatever flavor you want Ironsworn to be, it can be with a little tweaking.
Ironsworn: Starforged
Now I can't talk about Ironsworn without talking about it's sister game, Starforged. Starforged is a new version of the game with updated and expanded rules in a new sci-fi setting known as the Forge. All the basics are still there with only minor changes so if you've played one you can jump right into the other without much issue. Everything I've said before goes for Starforged as well so if fantasy isn't your bag maybe give it a go instead!
My Thoughts
I'll just come right out and say it, I fucking love Ironsworn. But sadly I've yet to actually sit down and start a game to experience it for myself, which is honestly a crime. It's completely changed my perspective of what an RPG can be and has really opened my eyes to the incredibly wide world of solo play, which I will be delving into further. I have nothing but nice things to say about the game, its creator Shawn, and its incredible community.
To get into specifics, the biggest thing I love is the simplicity of Ironsworn as a system and how easy it is to expand on it. The fact that you're actively encouraged to customize it is amazing too. The layout of the book is clean, simple, and explains things very well. It even includes examples of play. I love momentum as a mechanic, I think it's a brilliant way help keep the story moving and I would love to try and come up with something like it for other systems. And while low fantasy isn't my bag, I can appreciate it for what it is and I can always customize it to suit my tastes.
But the best part about Ironsworn is its completely free! You can download everything you need to play on the website at https://www.ironswornrpg.com/. Starforged on the other hand is paid, which you can get a pdf of on DriveThruRPG for 20 bucks, which is more than reasonable in my opinion. But should you get a physical copy, you get a pdf for free!
If you're not sold on the game just yet, or just want to see it in action, I highly encourage you to check out Me, Myself, and Die Season 2 (season 1 not required), The Bad Spot podcast, and Errant Adventures podcast. MM&D S2 is just Ironsworn while both The Bad Spot and Errant Adventures do both Ironsworn and Starforged. All of them are fantastic live play shows that are well worth your time in my humble opinion.
If you're still with me, thanks for listening to me ramble about a game I love for a bit. I know it's different than my usual content but different is good and I've wanted to do this for a long time so I appreciate you sticking around while I experiment. Let me know what y'all think, about this as a thing I do now, if you're familiar with Ironsworn, and what other games you'd like me to look at. I have one hell of a list already but I bet y'all have some gems I don't know about and it will help me gauge interest. Anyway, that's all for now. As always, stay safe, don't forget to love each other, and I'll see you again soon.
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regonold · 3 months ago
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So during a wayne gala, there was a rouge attack shocker. It was by scarecrow he was planning to flood the ballroom with his gas
Unfortunately his bomb was shoddily put together and one of the cannisters holding the gas fell and landed in the hands of one danny fenton there with his godfather
Now unfortunately all anyone could do was watch as this gas can suddenly spayed gas in this young mans face who started looking panicked and backing up before spotting vlad and stopping
Suddenly this kid who seemed like he was seconds from running is now fucking growing and preparing to pounce on vlad???
And vlad just looks resigned as if he figured this would happen
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illufinch · 11 months ago
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sobashuu · 1 year ago
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Nooo, Chief Justice!! Don’t turn into an otter to secretly give gifts to the Fortress Administrator!
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bigfatbreak · 8 months ago
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Birds of a Feather previous / next
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#my art#feralnette au#birds of a feather#long tags#sorry I went apeshit in the tags#LETS SAY IT ALL TOGETHER NOW#I - M - A - G - OOOOOOOOO#its fun drawing marinette's back to Alya and having her appear stout and unstoppable and totally logical#and then you see her face and she's like two seconds from completely snapping and is keeping it together by a thread#as a note just because mari feels very certainly abt smth doesnt mean she's right. feelings can be valid and also irrational#in the throes of grief she decided it was better to be alone than to lose someone again so she started pulling away#and lila made pulling away very very very easy to do#shes also vaguely aware she's being unfair in pinning this on alya which is why she started spinning the drain on cockmoth again#legitimately all the shit that's happened to her wouldn't have been so catastrophic if he was never in the picture and she knows it#but the bitterness of her bestie choosing a fantastic liar over her at the worst of times stiiiiiings#alya's personal timing was bad but lila really took advantage of the fact that marinette had been acting off and weird#she basically clocked marinette as being unstable from SOMETHING and made up a lie about her#knowing she wouldn't have the strength to defend herself#between her social life going tachy bc of lila and losing fu in a way that felt like personhood death marinette was really put on the spot#and alya doing her thing of busting in there and assuming her bias is correct was a terrible combo#essentially marinette is highly unstable and alya is just realizing that#busting in and giving her a lecture when she's slightly hysterical and definitely delirious from exhaustion is NOT the way#to show her she's self sabotaging#cuz thats just gonna make her double down on self sabotaging. bc marinette will not accept that she is also a CHIIIIILD
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fraternum-momentum · 1 year ago
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yandere who's a clumsy killer and mc secretly helps him cause its cute how hard he's trying but he's so incompetent that they lowkey feel bad
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hollis-art · 9 months ago
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Ode to Spot, by Data Soong
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flusteredfools · 4 months ago
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I need a large animatronic to come put me in my place ʕ ´•̥̥̥ ᴥ•̥̥̥`ʔ I wanted a pick me up so I drew one, and I do love to color to relieve stress... this comic however is decidedly not going to get that treatment though ʕ≧ᴥ≦ʔ
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anris-resurrection · 5 months ago
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Aren't you a sight for sore EYE
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delicourse · 10 months ago
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been watching dungeon meshi...🌱
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karizipan · 1 year ago
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Ig the context for that Enki post. Modern gym au 🫶🫶🫶
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yubriamakesart · 8 months ago
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Shortly after uploading this I saw a post where someone mentioned how Mr. Qi is canonically a creepypasta character now. And like. Surely. If you've read my webcomic. You know I can't resist that.
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dryemiddi · 10 months ago
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Every time I think about the Tree of Feelings I can't help but be a little underwhelmed at how the most popular depictions of it is just. the tree. on a hill. surrounded by miles of nothing but grass and maybe a few houses in the distance.
Yeah, no thanks. I'll just go with my own interpretation on this one
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thatspookyswitch · 2 months ago
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I am struggling right now, both financially and mentally. If anyone could help a struggling disabled trans gal out, everything is greatly appreciated INCLUDING the reblogs!
V*nmo - @thespookygalpal
C*shapp - $thespookygalpal
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chungledown-bimothy · 4 months ago
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i did not know that media literacy could be this bad what the actual fuck
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frowncake · 2 months ago
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call boy
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