#techland games
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aiisstuffnthings · 3 months ago
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Survivors
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gebo4482 · 3 months ago
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Dying Light: The Beast
Announcement Trailer
Website
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dicktat · 1 year ago
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HELLO??? Why didn’t anyone tell me there’s literally a line in game that says “WHY DON’T YOU LET ALL OF US ENTER YOUR ASSHOLE” from the PKs to Hakon like Techland??? What the fuck is you on when you wrote that like this is devious
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dreammie · 11 months ago
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THE TECHLAND COMMUNITY MANAGERS SAID THAT THE MAID OUTFIT IS IN REVIEW TO BE ADDED INTO DYING LIGHT 2!!!!!!!!!!
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crane--here · 2 years ago
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so some of you might (or not) be aware of the #Dying2Snap photo contest. one of the winners posted his rewards from the previous one and i am OBSESSED
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the camera is nice and all... BUT I'M ESPECIALLY CRAZY OVER THESE
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WE'RE FINALLY GETTING SOME TOWER GANG CONTENT THIS IS NOT A DRILL!!! I'LL BE SO MAD IF THESE ARE EXLCUSIVE FOR THE CONTEST WINNERS BECAUSE I NEED THESE SAVED IN MY PHOTO GALLERY NOW
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everygame · 11 months ago
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Dead Island: Definitive Edition (PS4)
Developed/Published by: Techland / Deep Silver Released: 31/05/2016 Completed: 10/11/2023 Completion: Finished It. Trophies / Achievements: 41%
After playing through Until Dawn and Dead Space I wanted to keep the Halloween theme going, and so, somewhat randomly (cough saw it was installed cough) chose to play this, and didn’t actually realize until I sat down that I went from Dead Space to Dead Island like I’m about to play a Dead Rising next or something (I’m not.)
This was a daft choice for the Halloween theme; When I think Halloween I think ghosts, witches, Draculas and that, probably in a spooky house, maybe doing the monster mash. Zombies on a tropical island? It just feels… unseasonal.
Of course, and to this game’s detriment, you only really enjoy the island resort vibes for really a couple of hours of this game, before you’re shunted into a pretty generic town with (boo!) lengthy sewers. (I suppose you do go to a jungle after that for a bit.) It’s all a bit emblematic of the game, which has a fairly enjoyable loot shooter-adjacent design (you don’t do a lot of shooting, mostly hitting zombies in the head with blunt objects)  but seems to suffer unforced errors all over the shop, some of which are, at best, very problematic???
I’ll start with that, actually. Developed by Techland, a Polish company, the game has incredible “I’ve never met a Black person” energy. I played through it as the rapper Sam B and he’s an absolutely brutal stereotype that makes Barrett in Final Fantasy VII look like a nuanced portrayal. It gets worse, however, as once you get to the jungle you start to deal with the local indigenous population, who are portrayed… just imagine all the stereotypes. Yeah, all of ‘em.
The narrative, overall, is a pretty unpleasant mess, with the male characters hideously unsympathetic (some really dark stuff is implied to have happened to one of the female characters, and the male characters’ response is actively hateful.) It makes the game literally impossible to recommend, and being originally developed in 2011 doesn’t feel like much of an excuse.
(Interestingly, the developers of Dead Island 2 worked with a diversity council to try and avoid these kind of problems, which would make me think “good on Techland” but Dead Island 2 was developed by entirely different developers and went through development hell for eight years. So that’s, uh, that.)
It’s all so… unnecessary, as well. As a loot shooter-like (is that a genre?) it’s not exactly like you’re there for any sort of story other than “survive” with most of the pleasure in getting bigger and better blunt objects to hit zombies in the head with. Even here, taken alone, it’s a bit hard to recommend. Combat is clumsy (I never felt satisfied in my understanding of either my or enemy attack distances) the loot is often insanely underwhelming, and the upgrade trees are a mess (there’s an entire tree for your “fury” power that I doubt any player of this game ever upgrades ever.) It almost feels like a shame losing interest in this before you’re halfway done (before the story starts getting really stupid) because the first hours are oddly well paced; the introduce human enemies with guns what felt like right at the point where you’d be getting bored with just hitting zombies, and it’s sad that it’s not long after that you find yourself stuck in boring, samey sewers for what feels like forever, and then you’re just stuck chewing through this until you finish it by defeating a hilariously underwhelming final boss.
Anyway. I played this so you don’t have to.
Will I ever play it again? I think the concept is strong, actually, zombie loot shooter-like, so part of me is like “Maybe Dead Island 2 is ok? I mean… different team! Diversity council!” but this was just so underwhelming I’m sure if I want a loot shooter-like I can do better somewhere else. And I’m definitely not interested in Techland’s own follow up, Dying Light.
Final Thought: Oh hang on, I just noticed I own Call of Juarez: Gunslinger, and that’s a Techland joint. But I own it, so I’ll have to play it. A game set in the old west? That can’t be problematic at all! I’m sure it’ll be fine!
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poz-patrol · 2 years ago
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Dying Light 2 Stay Human
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geekpopnews · 9 months ago
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Dying Light 2 Stay Human: Reloaded Edition acaba de é lançada
A Techland acaba de renovar Dying Light trazendo uma grande novidade: armas de fogo. Tudo isso para garantir a melhor experiência com zumbis.
Finalmente, depois de muita espera, múltiplas atualizações e uma melhora significativa na jogabilidade, a Techland acaba de renovar seu principal jogo, Dying Light, trazendo como novidade as tão aguardadas armas de fogo e a expansão Bloody Ties de forma gratuita, tudo isso pra garantir a melhor experiência possível com zumbis. Em outras palavras, mergulhe na nova jogabilidade e confira o que…
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boardgametoday · 9 months ago
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Dying Light: The Board Game from Glass Cannon Unplugged Brings Parkour and Survival to the Table
Dying Light: The Board Game from Glass Cannon Unplugged Brings Parkour and Survival to the Table #tabletopgames #boardgames #dyinglight
Glass Cannon Unplugged in partnership with Techland, is soon launching the Kickstarter campaign for Dying Light: The Board Game, the tabletop adaption of the beloved video game. Fans of the parkour-survival action game can back the project on Kickstarter when the campaign opens on February 27, 2024. Designed by Przemysław Zub and Bartosz Tomala, Dying Light: The Board Game is a cooperative…
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flojocabron · 11 months ago
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Dave felt a bit different from the rest. He craved sand instead of flesh.
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aiisstuffnthings · 3 months ago
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Hakon
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gebo4482 · 3 months ago
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Dying Light: The Beast — Announcement Trailer
Website
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orepositorio · 1 year ago
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Aniversariante: Dead Island
Lançamento: 6 de setembro de 2011
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dreammie · 2 years ago
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I like the bows :D
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ryunneldred · 1 year ago
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Good Night, Good Luck | Dying Light 2: Stay Human Pt. 13
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remotelightswitch · 1 year ago
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