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#teal hexagon
lavenderlemniscate · 10 months
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redraws of memes with my original characters
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wyrmscraft · 6 months
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I had an order for five identical table runners in different colourways for a mom and her daughters.
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Once I had the table runners done I had a bunch of left over fabric from the fat quarters, so I whipped up some coordinating center pieces for each one. The customer liked them enough to buy them too ❤️
They were all quilted on my domestic machine, but they were very simple and easy to do, considering their sizes.
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pokehexdex · 3 months
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Last year I shared my Teal Mask Ogerpon design, and then on Reddit someone requested I do each one! So here are all of the different forms - which is your fave? Check out Ogerpon + more at https://pokehexdex.wordpress.com/1017/01/01/ogerpon/
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puppianqueen · 13 days
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she looks empty without them now
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ubreblanca · 1 year
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3/4 Bath in Atlanta Mid-sized classic bathroom design with shiplap walls, double sinks, open cabinets, blue cabinets, one-piece toilet, white walls, undermount sink, quartz countertops, hinged shower door, white countertops, and built-in vanity.
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malasquid · 7 months
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So. I've Cracked The Code On The Appearance Changes in Side Order.
Wall of photos and such incoming.
After a lot of testing, I've discovered there are 7 different little lights and doodads that are added to Agent 8 via upgrading certain chips, each with a basic 1st tier and and upgraded 2nd tier. The 1st tier of upgrades appear after picking up two of the same chips in that changes pool (ex: 2 Homing Shots chips), with the 2nd tier appearing after picking up five of them (ex: 5 Homing Shot chips). There is no further visual indicators added for maxing chips that go beyond 5, such as Splash Damage or Rush Attack.
Full disclaimer: This is the result of researching a LOT of my own runs, so I can say this is true with about 95% certainty. If I labeled an ability chip in the wrong visual pool, please let me know!
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Let's start with the basics - our control group. No Teal upgrades provide any visible changes to Agent 8 (or Pearl-bot for that matter), so I ran an all-teal palette to demonstrate.
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First is likely one of the more requested visual changes - the Headset. The 1st tier sports a basic metallic earpiece, with the 2nd adding an antenna and eyepiece that match your primary ink color.
Maxing Splash Damage, Sound Wave Damage, Splash Radius, Special Charge Up, Turf Lucky Chain, Rush Knockback, and Homing Shots all provide the headset!
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Next up is Ink Bubbles. The 1st tier shows transparent, slower bubbles flowing in 8's ink tank, with the bubbles being faster and more opaque in the 2nd tier.
Nabbing Poison Ink, Splat Ink Recovery, Ink Saver Sub, Ink Recovery Rate, Sticky Ink, and Explosion Knockback all provide Ink Bubbles.
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Following that is the Fins. The 1st tier shows the base shackles being added to 8's boots, with the fins themselves being added for the 2nd tier.
Picking up Run Speed, Swim Speed, Rush Attack, Mobile Ink Recovery, Mobile Special Charge, and Mobile Drone Gauge all provide the Fins.
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Now, moving on to the weapon upgrades!
First we have the Muzzle Lights, which appear at the muzzle of most weapons, and the sides of the brush and roller nearest the base. The 1st tier shows a circle and squares circling around the muzzle, with the 2nd tier being more exaggerated, with alternating squares and rectangles forming a hexagon pattern in the center.
These are exclusive to the Ink Damage, Main Damage (Close), and Main Damage (Distant) chips.
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Next up is likely the most common visual one can see on their run - the Arrows. The 1st tier shows a circle with three arrows pointing down the weapon, with the 2nd tier adding some blowback markers behind the circle.
These are on a whopping TEN upgrades, being Splatling Barrage, Main Firing Speed, Horizontal Slash Speed, Main Range, Main Piercing, Main Ink Coverage, Rush Ink Coverage, Quick Charge, Shot Spread Reduction, and Ink Saver Main.
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Last of the weapon upgrades are the Dots. The 1st tier is 3 large dots and a circle spinning at the bottom of your weapon or around your wrist, with the 2nd tier adding another circle around the dots.
These can be found on the Hindrance Damage, Ink Attack Size, Charge Storage, Moving Ink Speed, Extra Dodge Roll, Brella Cooldown, and Knockback upgrades.
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And finally, my favorite little knick-knack, the Shrimp Hook. This little guy appears on your ink tank after picking up 2 matching Luck upgrades (ex: Lucky Bomb Drop, Canned Special Drop, etc), and begins to glow after picking up 5. However, the glowing effect is not visible in the post-game screen. 😔 (I would totally buy one of these if someone made one, btw)
By the way, 7 visual upgrades * 5 chips needed to max each visual is 35 chips, which is just shy of the 36 total chips you can have on one palette, which means, in theory, you could. Have every maxed visual indicator on in one run.
Just a thought. : )
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belleski · 2 years
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this is oh so very old at this point but im still very happy with it
this is meant to take place during the suffering game arch but honestly i just wanted to draw boys carrying boys [image description] A digital illustration of Magnus, Taako and Merle from The Adventure zone against a background with large red, yellow and cyan stripes running across it. Magnus in a white man with curly brown hair tied into a ponytail- and is wearing red and brown adventurer’s gear. He is walking to the left with Taako sitting on his sholder and merle tucked under his arm. Taako is an elf with long teal hair and dark purple skin - who is wearing a light purple outfit decorated with golden stars, and a long black and gold cloak. He has the unbrastaff open and is resting it on his sholder  Which covers him and magnus in a shadow. Merle is a dawf with brown skin and white hair that is tied back into a bun with vines. He’s wearing pink tinted hexagonal glasses - with one frame blacked out , along with a pink shirt, kahki shorts and pink and green flip flops.He is looking into his Extreme teen bible with a frown. All three of them look upset and tired. [End ID]  
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neopronouns · 4 months
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flag id: a flag with 5 stripes, with the first and fifth being smaller than the rest. they are blue-black, cream, silver, dark faded yellow-green, and blue-black. the third stripe is wavy and angled a bit to the right, making the bottom edge of the third stripe and top edge of the fourth wavy as well and all other edges straight. there is a large blue-black vertical stripe at the left edge of the flag, which is angled so that it is thicker at the bottom. a blue-black stripe the same height as the first and fifth stripes extends from the center of the vertical stripe to about the middle of the flag. from the right edge of that stripe extends a wide blue-black hexagon outline with a tall blue-black oval outline in its center, forming an eye shape. end id.
banner id: a 1600x200 teal banner with the words ‘please read my dni before interacting. those on my / dni may still use my terms, so do not recoin them.’ in large white text in the center. the text takes up two lines, split at the slash. end id.
occutence: a gender that is both occunous and lectence
[pt: occutence: a gender that is both occunous and lectence. end pt]
for @petrichorvoices! the flag combines aspects from the occunous and lectence flags and the term is 'occu' from 'occunous' + 'tence' from 'lectence'!
tags: @radiomogai, @liom-archive, @macchiane, @genderstarbucks, @sugar-and-vice-mogai
tags cont: @freezingnarc, @skrimbliest, @seraphtrix
dni link
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mantra-repeated · 3 days
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Extra assigned gender at death terms
Pt: Extra assigned gender at death terms :End Pt
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assigned Idenblur at death / AibAD
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Assigned pangender at death /APAD
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Assigned Outherine at death / AouAD
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Assigned multigender at death / AMAD
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Assigned Occunous at death / AocAD
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Coined for those who for whatever reason either have their gender/sex assigned at birth and/or creation differ from their assigned gender/sex at death, and/or for those who are already dead for whatever reason (otherkin, alterhuman, fictive, introject, etc) and thus more strongly align with the concept of their gender/sex being assigned at their death, as opposed to their birth.
Mentions / Tags: @radiomogai, @neoagab, @agab-archive, @rwuffles
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Banner transcript: This term was made by an Endogenic. Anyone can use it however (So don't repost or recoin) :End Transcript
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AibAD flag 1 id: A flag with 9 wavy vertical stripes with every other stripe being much thinner. The colors are from left to dark orange, desaturated light orange, very dark yellow, desaturated yellow, desaturated very light blue, desaturated very light blue, desaturated light blue, desaturated dark blue, desaturated blue, desaturated very dark blue. In the center of the flag is a crooked mirror, where part of the mirror is cracked. :End Id
AibAD flag 2 id: A flag with 9 wavy vertical stripes with every other stripe being much thinner. The colors are from left to dark orange, desaturated light orange, very dark yellow, desaturated yellow, desaturated very light blue, desaturated very light blue, desaturated light blue, desaturated dark blue, desaturated blue, desaturated very dark blue. :End id
APAD flag 1 id: A flag with 7 wavy vertical stripes with the colors being from left to desaturated yellow, dark orange, dark pink, grey, dark pink, dark orange, desaturated yellow. :End Id
APAD flag 2 id: A flag with 7 wavy vertical stripes with the colors being from left to desaturated yellow, dark orange, dark pink, grey, dark pink, dark orange, desaturated yellow. In the center of the flag is a dark grey pangender symbol. :End Id
AouAD flag 1 id: A flag with 8 wavy vertical stripes with the colors being from left to right, dark purple, dark teal, dark green, light desaturated light green, desaturated yellow, light desaturated brown, dark desaturated brown, very dark brown. In the center of the flag is a dark grey outherine gender symbol, a tesseract. :End Id
AouAD flag 2 id: A flag with 8 wavy vertical stripes with the colors being from left to right, dark purple, dark teal, dark green, light desaturated light green, desaturated yellow, light desaturated brown, dark desaturated brown, very dark brown. :End Id
AMAD flag id: A flag with 5 wavy vertical stripes with the colors being from left to being black, dark grey, dark pink, dark yellow, and dark blue. :End Id
AocAD Flag id: a flag with 6 equally sized wavey vertical stripes. from left to right the colors are an black, dark off white, dark green, dark off-white, dark green, black. A black vertical stripe sticks out from its middle about halfway across the flag. sticking out from that is a long hexagon with an oval in the middle, creating an eye symbol. the line widths of the eye vary. :End Id
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kismetmoon · 1 year
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whenever i listen to my embarrassingly gigantic playlist filled with just completely random songs that i like and have been thrown in there, it likes to play ‘Taurnado’ from Centaur World every time without missing a beat
and every time i hear it i immediately think about how the Nightmare Realm might just be built on top of Bill’s home dimension with all of the burnt second dimensional corpses
and what if they could manifest themselves (via ‘left-over’ Nightmare Realm madness magic whatever) into a giant ghost or spirit type creature (akin to the Taurnado) - all working together as one giant organism - to just fuck with Bill for killing them. roaming around the waste of a dimension or appearing during storms (if they even have those there) or just randomly to scare the shit outta ppl
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[Plain text ID: two digital drawings of an original Gravity Falls / Flatland crossover character named The Mosaic.
In the first photo, The Mosaic is depicted in it’s ‘line form’. It is a humanoid creature made up from various, small, monochrome shapes and lines and has a large glowing red eye for a head with a point on top and no pupil. It is holding out two of it’s hands to each side, while it's legs hang down loosely as though suspended in the air. A small depiction of Bill Cipher, a yellow triangle with a black top hat, and Kryptos, a teal rhombus, can be seen above The Mosaic’s right hand. The background is a very dark grey with a white circle that contains a light grey hexagon, a dark grey upside down triangle and an even darker grey line behind The Mosaic.
In the second photo, The Mosaic is depicted in one of it’s various ‘shape forms’ - as an isosceles triangle creature with limbs and a large centre yellow glowing eye made from smaller and monochrome shapes and lines. They are holding one arm slightly raised and a tiny depiction of Bill Cipher can be seen between their loosely pinched claws. The background is dark grey with lighter grey swirling patterns.
End ID.]
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scr-ppup · 2 months
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FBI agent Occuden
[PT: FBI agent Occuden/end PT]
FBI agent Occuden: an occuden flag for those who are FBI agent occudens.
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[ID: A rectangular flag of 7 uneven horizontal stripes, the 2nd and 6th stripes are thin with outwards pointed scalloped edges and the 3rd and 5th stripes are medium sized and have scalloped edges pointing outwardly. There is a hexagon shape on the center symbol with an inner black colored thin stripe and a dark teal colored fade under that, with the inside being teal with a business man symbol. The colors go from top to bottom as black, dark teal, blue, light blue, teal, dark teal, and black./end ID]
Taglist: @rwuffles @radiomogai @obscurian
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thesunshineriptide · 2 years
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I Think Something Might Be Wrong
Characters: Azul, Floyd, Grim. Mentioned: Riddle, Leona, Yuu, Kalim, Vil, Idia, Malleus, Jade.
Cw: biting
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Night Raven College is in complete disarray. This isn’t unusual, per say, but there’s something distressing to it.
Riddle can’t get his students to leave their dorm, not even their dorm rooms.
Mostro Lounge is completely overwhelming Yuu, leaving them stressed and snapping at anyone nearby.
Malleus’s students simply won’t leave him be, they’re following his every movement and asking for advice every three seconds.
Idia is crying in a corner, and while that’s not new, the fact that he’s banned from his games until the end of the day is.
Kalim is miserable as he focuses on his party, managing every detail to perfection.
Vil is exhausted from his morning workout, and is covered in dirt as a result of it.
Leona is sulking in his dorm, growling as one of his students tries to enter and tell him breakfast is ready.
And Azul is simply, plainly, and wholly confused as to why nobody is where they’re supposed to be and why nobody is concerned.
See, when he woke up in a completely different place than when he fell asleep, it immediately set off alarm bells. Was it a prank? Surely it was a joke played on him by the twins. It wouldn’t be hard, he supposed, to sneak him into Ramshackle dorm in the middle of the night.
But there’s something…even more different. Grim, Yuu’s precious ward, was sleeping on the bed with him, tucked around his feet. When he nudged the creature with his foot, he earned a sleepy, “Morning, Henchman.” from him.
Azul laughed, which only made Grim look confused. The creature shrugged, then said, “It’s tuna time! Get up, or we’ll be late!”
This made Azul pause. Since when was Grim ever so blatant with him? But, he supposed, maybe it was a joke after all.
He got up and padded down the stairs, groaning at the feeling of walking. Why would walking hurt? Why does he hurt all over? It was so bad, actually, that he had to grab the railing of the stares to keep himself from falling.
“Azul? You good?” Grim asked, scampering toward him, “You look sick. Do I need to tell the teachers you aren’t coming today?”
“Pardon? No, no, I’m quite fine. Thank you for your concern, Grim.” Azul said, “Actually, do you know where Yuu is?”
Grim paused, “Jeez, you must be in pain if you’re asking for them. They’re probably busy at Mostro this morning, though. Why?”
Azul’s eyebrows knitted together in confusion, “Why would Yuu be at Mostro Lounge?”
Grim stared back, “Because it’s in their dorm?”
The two stared at each other.
“What an amusing joke. Now, will you tell me where they are really?”
Grim scampered up Azul’s leg, settling into his arms as he yelped in surprise. “You don’ have a fever. Did you hit your head last night?”
Azul huffed and set Grim down, “I’m not- this little joke needs to end now, Grim.”
The concerned look Grim gave him made fear pool like lead into his stomach. “Henchman, I think you need to see the nurse.”
“Pardo- I’m well, thank you! I…” he sighed, deciding to let it go for now, “Well, if Yuu isn’t here, I suppose there’s no harm in tuna.”
Grim was quickly swayed over into forgetting the conversation at the mention of tuna, and he cheered as he ran down the stairs in front of Azul, straight to the kitchen.
Azul did his best to make it downstairs, gripping the railing. He stretched his back when he finally made it to the bottom and shuffled into the kitchen behind Grim.
It was clean - cleaner than he had ever seen it. It looked somewhat renovated as well, with cool, teal hexagon backsplash and freshly painted white cabinets. On autopilot, Azul went to grab a can of tuna and a plate for Grim, trying to remember what he could of the night prior. When Grim was served and Azul quietly began to make himself breakfast, he paused, staring down at his own hands.
Since when did he know where everything was? Since when did he go into someone else’s dorm and eat their food, especially when they’re out?
He began to put the food away, only to hear Grim yell, “Henchman! You have to eat breakfast, I know you! Get to cooking.”
He paused again, distraught, but barely had time to register it before he heard a knock at the door.
Surely this must be the end to the nightmare, he thought, the prank must be over since he didn’t give in.
When he opened the door, he was met with Floyd.
“So this little prank i-“
“Do you remember everything?” Floyd cut him off, looking worried and almost sick.
“What?” Azul asked, “What do you mean?”
“Who’s the housewarden of Scarabia?” Floyd asked again in a rush, his heterochromatic eyes staring down at Azul.
“Kalim Al Asim.” He replied, “What kind of question is that?”
Floyd let out a sigh of relief and practically tackled Azul in a hug, “Thank the seven you remember. Nobody else does, not even Jade. I think it’s because I-“
“Get off my henchman!” Grim cried, running over to them. He crawled up Floyd’s legs and waist, nails digging in as his bit down on his hand.
Floyd looked confused and shook his hand, watching Grim refuse to let go.
“I won’t let them rope you into a contract!” Grim said around Floyd’s hand, though he honestly could have said many other things and they’d be none the wiser.
Azul managed to break free of Floyd’s hold long enough to tactfully remove Grim from the eel.
“Azul,” Floyd said, “You’re missing’ your magic, right? Cause Shrimpy’s suddenly got some and it looks like yours.”
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@manawhims's Create-a-Species challenge
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She's a sorta cyborg fairy from another planet.
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Genetics/Base stuff:
Skin tone Base/hexagon markings/cyborg Plating/Face scars/ears/blue morpho wings/Hair/eyes
Makeup:
Glitter lipstick/Glossy lipstick/rainbow eyeshadow/face stickers
Casual Clothes
layered tank top and striped sweater/pleated ribbon denim skirt/Striped OTK socks/sneaker boots/Rainbow Choker/Hair clips
Formalwear
Teal silky minidress/Polkadot undershirt/Striped OTK socks/Chunky platform heels/hair clips
Workout gear
Cropped hoodie/undershirt/floral minksirt/dotted teal cropped leggings/sneakers/kirby hat
Pajamas
Kirby Sweater/video game socks/psyduck slippers/acne patches
Party Outfit:
Fruit sweater/pink denim skirt/donut print leggings/strawberry boots/Huge bow
Swimwear
Strawberry Bikini Top/dotted bikini bottom/bunny slides/ribbon headband
Hot Weather:
Tropical Dress/lettuce-lace trim tee/video game socks/puffy flower slides/Kirby nails
Cold Weather:
Oversized Cardigan/Striped undershirt/Colorful tartan skirt/Teal striped stocking/baby pink sock with navy dots/Holographic converse/kirby hat/starry nails
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pokehexdex · 5 months
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The first of the Loyal Three Pokémon, here is my design for Okidogi! Between it, Munkidori and Fezandipiti, which new legendary is your fave? Check out this design and more at https://pokehexdex.wordpress.com/1014/01/01/okidogi/
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Here's Chloe's main miraculous design!
Naming Choice
The name she choses is Abeille Gardienne. Which roughly translates to Guard Bee, it may not be exact because I used a translater, since I can't remember any French.
There are two reasons why she chooses this name. One being that it's her literal role at this point for Dauge Noir and Mayura, she's guarding the akumas as well as them, therefore showing how they consider her a pawn in their game. An very important pawn, but a pawn none the less. The second reason being it's very simple and literal, which helps her to hide her identity. Her classmates and a good chunk of people around her believe that she's incapable of being anything but over the top and acting like a selfish, arrogant bitch. So by choosing something so literal it makes it seem like Chloe can't be Abeille Gardienne, because it's not her style.
Design Choice
Now you may be thinking she looks nothing like some Chloe would choose. And that, like her name choice, is the point. After Dauge Noir gives Chloe the bee miraculous back, Pollen helps Chloe research different bees, stating she doesn't have to be a honeybee. As well as this she's purposefully picking something that she would never wear, to make people think someone else is working with Dauge Noir, and it's not her.
I gave her sharp spiky armour to go with the whole guard theme. But also as another way to hide her identity because it's not something over the top, and a Queen-like outfit, so people think it's not her. Also to prevent people from getting close to her, so she's got spiked blades on her gauntlets, and on her pauldrons. I gave her armour some hexagonal patterns to associate with bees. And her skin is this pale teal colour in order to draw your eye to that area. Wings, because it's the bee miraculous. Also her eyes are dark black and the pupils are increasingly lighter shades of teal. I wanted this because I thought it looks cool, and if she's stood in the dark you'd see two little pricks of light. I also gave her mandibles because I think they look really cool, and bees have them, as well as the antennae. The bee miraculous is also in her hair, but I just changed the colours. Her hair is also a different colour and shorter to help hide her identity. After she gets injured, her design when using the miraculous doesn't change because she's so desperate to hide her injuries because she doesn't want anyone to find out so she can keep fighting and eventually get her parents back.
The Bee I designed the look after is the Neon Cuckoo Bee. I chose this bee because the colours are pretty and the total opposite of what she usually wears, so it's again helping to hide her identity. But also because Neon Cuckoo Bees are considered parasitic bees and they place their eggs with blue banded bees so their larvae feed off of the other bees larvae. As well as this some neon cuckoo bees can kill and replace the Queen of the hive. And at this point in the story Chloe is thinking some really horrible things about herself, like she believes herself to be nothing but a parasite that can't do anything but hurt others. So by choosing to look like a parasitic bee, it's her subconscious thoughts being shown to others, although they don't understand what bee she's looking like.
For weapons she has the spikes on her blades that can stab things, but also holds the venom that paralyses people when she uses venom. I didn't draw them here, but she also has a mace that has the same colour palette as her design. After her injury she also has the metal bar/spike that impaled her, so at some akuma fights the other miraculous holders see her just carrying this bloodied metal bar with her.
Powers/Story choices
For the powers, Chloe has venom, but also a power that allows her to control other people. I'm haven't fully decided how this secondary power works yet, I'm thinking mini neon cuckoo bees or flowers she can grow. So the bees would sting people, and the flowers would emitt a nice smelling perfume that makes her control people if they smell it.
When she's being Abeille Gardienne, she acts differently to when she's just Chloe. So she's more subdued and quiet. Only making grunts when fighting. Apart from when she has her breakdown on her birthday. Or when she occasionally has a conversation with someone. Again to help hide her identity. She will occasionally say bad things about herself if she gets brought up by another miraculous holder so it appears if she's another person. However her saying all these horrible things about herself doesn't help her already failing mental health.
Another thing, is that when she gets the bee miraculous, all the other miraculous holders (Dauge Noir, Mayura, Cat Noir, Rena Rouge, Carapace and Ladybug) have had their miraculous for at least a year. So they all have way more experience than her. That's why I gave her the mace, so she's relying on brute force and the akuma to get through the fight. Then after her injury it's even harder for her to fight, but she's still forcing herself to do because of the forced deal. Post-injury it's not uncommon to find her coughing and spitting up her own blood and she's often clutching her side where she was impaled, during akuma attacks.
You might also be thinking why I didn't choose Lila as Hawkmoth's helper. Well one because it's a Chloe-centric story, and it's more hard-hitting with Chloe. The second reason is because it makes more sense from Gabriel's perspective for the rewrite. Sure Lila may appear to be smarter and a better manipulater than Chloe, but Gabriel knows nothing about Lila. So he has no way to keep Lila loyal to him, whereas with Chloe he's known the Bourgeois's for years so he knows what makes Chloe tick and can keep her loyal by using the one thing she desperately craves against her. It's even more shitty of Gabriel to kidnap Audrey and Andre because it's just after Audrey and Andre start fixing their relationship with Chloe. This also leaves Chloe vulnerable to the public's negative opinions of her, and her parents are their to protect her. Therefore Chloe never gets a break after Miracle Queen, because she's being bullied in her everyday life and when she's Abeille she's being blackmailed by Dauge Noir with the threat of her parents lives being used against her. Most of her classmates and the school (apart from Sabrina and Adrien) turn to bullying her or straight up ignoring her.
Despite working for Dauge Noir and Mayura, Chloe does have moral code when she's Abeille. She won't go after civilians and when the akumas go after civilians she'll purposefully attack the akuma or put herself in the way so she'll take the blast. This usually infuriates Gabriel, and doesn't physically help Chloe because it sometimes tears the stitching of her side and hurts her alot. She'll also drop everything if a child and their parents ends up in danger solely because she doesn't want anyone to experience being without a guardian like she is. She considers the miraculous holders (apart from Adrien after she finds his identity) and the akumas fair game because they have the power to defend themselves. Also when she's up against the akumas and miraculous holders she's the weakest out of all of them because of lack of experience and her poor physical/mental health.
Over the course of the rewrite, a few people do find out Chloe's identity. Sabrina, Adrien and Miss Bustier find out Chloe's identity as Abeille because she ends revealing herself to them. She transforms in front of Sabrina because she's stuck in the room and could only get out by using the extra strength the miraculous provided, and she wanted to get Sabrina somewhere safe. Whereas with Adrien they end up fighting alone with each other and fight until the timers run out on both their miraculous. With Miss Bustier it happens during school on a day after her injury when she's alone because Sabrina is ill and Adrien is at a photoshoot. She accidentally detransforms in front of her because she's too exhausted to keep it up, due to her using the miraculous to hide her injuries.
Butler Jean, on the other hand simply figures out Chloe is Abeille because she's frequently disappearing when akuma attacks occur. Audrey and Andre also do figure out Chloe is Abeille because Gabriel as Dauge Noir couldn't keep his mouth shut and tells them, to see their reaction to him kidnapping them solely to blackmail their only child.
Sabrina and Chloe become better friends after Miracle Queen. With them hanging out more and Chloe doing things Sabrina likes, like watching ridiculous amounts of magical girl shows. Chloe truly cares for Sabrina in my au and after they repair their relationship, they start dating. Adrien also stays with friends with Chloe and they both have a close sibling-like bond. They relate to having to hide their identities, and when they head to akuma battles he discreetly helps her because after her injury she can't see out of her left eye. They also sit and binge watch horror movies. Together Chloe, Sabrina and Adrien with Pollen and Plagg help figure out Gabriel and Natalie's identities and confront them.
During this, Chloe starts to watch horror movies as a way of coping with her situation. She finds horror movies with supernatural monsters quite relatable in a way since she's now dealing Dauge Noir and Mayura who are quite otherworldly and etheral in their own ways. She gets into the first two Hellraiser films because the colours of Pinhead and Dauge Noir are similar. She also gets into cooking because of needing food for Pollen and to keep herself awake, so Jean helps her with cooking. Another hobby she learns is photography as another way of trying to cope, by trying to make the fleeting memories last. Another reason she starts doing photography is so if she ever finds her parents she can show them what she's been up to so they're not completely clueless as to what's happened over the time they've been missing.
I think either Andre or Audrey will be the next redesign up. Since I want to finish the Bourgeois family first and I've made some important changes to Audrey and Andre, then do the others. I'm really excited to do Gabriel's design though. I don't know when I'll get the next redesign out though.
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tigressaofkanjis · 5 months
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Transformers: Lost World - All 20 Mountain Transformers
67. Starscream (Infiltrator) - Can be found in Basic, Wide Single Striped, and Tribal Patterns. 
Normal Colors: Prime Sherbert (Red, Blue, and Yellow with Red Lights), Decadent Paradise (Burgundy, Slate Purple, and Silver with Red Lights) 
Regal Colors: Rhondochrosite (Magenta, Pink, and Pale Pink with Red Lights), Tropical Dusk (Burgundy, Amber, and Lavender with Red Lights) 
Rare Colors: Beast (Grey, Red, Black and Blue with Red Lights; Peregrine Falcon), Shattered Glass (White, Red, Silver, and Dark Grey with Blue Lights) 
Legendary Colors: Nightscream (Black, Red, and Yellow with Red Lights), Golden Seeker (Gold, Copper, and Red with Red Lights) 
68. Thundercracker (Infiltrator) - Can be found in Basic, Narrow Double Striped, and Cheetah Patterns. 
Normal Colors: Futuristic (Blue, Grey, and Red with Red Lights), Dark Stone (Deep Blue, Black, and Slate with Red Lights) 
Regal Colors: Faded Dusk (Light Gray, Deep Blue and Orange with Orange Lights), 3D (Blue, Crimson, and Black with Red Lights) 
Rare Colors: Beast (Dark Blue, White, Black, and Red with Red Lights; Cooper’s Hawk), Shattered Glass (Purple, Red, Green and Gold with Red Lights) 
Legendary Colors: Clear Blue (Light Blue, Blue, White, and Grey with Blue Lights), War Drone (Dark Yellow, Maroon, Dark Slate, and Silver with Red Lights) 
69. Skywarp (Scout) - Can be found in Basic, Ocelot, and Chevron Patterns. 
Normal Colors: Charoite (Purple, Black, and Deep Grey with Red Lights), Amethyst (Indigo, Gray, and Silver with Red Lights) 
Regal Colors: Imperial (Silver, Gold, and Purple with Purple Lights), Lavender Field (Lavender, Grey, and Green with Red Lights) 
Rare Colors: Beast (Purple, White, Silver, and Lavender with Purple Lights; Harpy Eagle), Shattered Glass (Blue, Silver, Black, and Indigo with Blue Lights) 
Legendary Colors: Cowardly Clone (White, Purple, Black, and Pink with Red Lights), Battleworthy (Pink, Black, and Gold with Red Lights) 
70. Soundwave (Gatherer) - Can be found in Basic, Narrow Single Striped, and Triangular Patterns. 
Normal Colors: Showtime (Blue, Crimson, and Gold with Red Lights), Mosaic (Dark Blue, White, and Yellow with Red Lights) 
Regal Colors: Midnight (Dark Blue, Dark Purple, and Slate Purple with Purple Lights), Gothic Luxury (Black, Gold, and Crimson with Red Lights) 
Rare Colors: Beast (Gold, White, Blue, and Crimson; Long-Eared Bat), Shattered Glass (White, Cerulean, and Green with Green Lights) 
Legendary Colors: Electromagnetic (Silver, Purple, Blue, and Teal with Red Lights), Talon Hunter (Slate, Blue, Brown, and Yellow with Yellow Lights) 
71. Brawn (Wrecker) - Can be found in Basic, Tobiano, and Tiger Patterns. 
Normal Colors: Prairie (Yellow, Camo Green, and Silver with Blue Lights), Zultanite (Camo Green, Windsor Tan, and Grey with Blue Lights) 
Regal Colors: Smoking Embers (Grey, Gold, and Orange with Orange Lights), Old Shed (Green, Dark Brown, and Black with Blue Lights) 
Rare Colors: Beast (Brown, Tan, Green, and Grey with Green Lights; Musk Ox), Shattered Glass (Dark Green, Neon Green, Gold, and Silver with Orange Lights) 
Legendary Colors: X (Silver, Dark Green, Mint, and Red with Green Lights), Indestructible (Silver, Copper, Gold, and Green with Blue Lights) 
72. Yoketron (Healer) - Can be found in Basic, Tribal, and Saddled Patterns. 
Normal Colors: Hibiscus Trionum (White, Black, and Gold with Blue Lights), Monochrome (White, Black, and Grey with Blue Lights) 
Regal Colors: Howlite (White and Grey with Blue Lights), Lavish (Slate Gray, Burgundy, and Gold with Yellow Lights) 
Rare Colors: Beast (Gold, White, Black, Yellow; Therizinosaurus), Shattered Glass (Black, Pale Gold, and Purple with Red Lights) 
Legendary Colors: Circuit-Su (White, Blue, Teal and Baby Blue with Blue Lights), Metallikato (Gold, Silver, and Orange with Yellow Lights) 
73. Warpath (Wrecker) - Can be found in Basic, Hexagonal, and Flames Patterns. 
Normal Colors: Harlequin (Red, Black, and White with White Lights), Ornament (Red, Silver, and Gold with Blue Lights) 
Regal Colors: Black Citrine (Black, Yellow, and Orange with Red Lights), Smelting Rock (Amber, Black, and Grey with Orange Lights)  
Rare Colors: Beast (Crimson, Deep Green, Black, and Yellow; Alligator), Shattered Glass (Blue, Dark Blue, and Black with Purple Lights) 
Legendary Colors: Battle Tank (Camo Green, Dark Grey, and Red with Blue Lights), Bunker Buster (Brown, Red, Orange, and Green with Green Lights) 
74. Hook (Healer) - Can be found in Basic, Mackerel, and Wide Single Striped Patterns. 
Normal Colors: Masquerade (Vivid Purple, Neon Green, and Dark Grey with Red Lights), Leather Coat (Windsor Tan, Neon Yellow, and Dark Grey with Yellow Lights) 
Regal Colors: Old Shed (Green, Dark Brown, and Black with Green Lights), Desert Bloom (Tan, Purple, and Yellow with Red Lights) 
Rare Colors: Beast (Black, Green, Grey, and Purple with Green Lights), Shattered Glass (Red, White, Grey, and Silver with Blue Lights) 
Legendary Colors: Dark Servant (Black, Dark Purple, and Orange with Orange Lights), Construction (Yellow, Indigo, Orange and Black with Red Lights) 
75. Nightbird (Infiltrator) - Can be found in Basic, Tiger, and Tribal Patterns. 
Normal Colors: Poison Haze (Grey, Black, and Indigo with Yellow Lights), Dark Butterfly (Black, Indigo, Gold, and Light Grey with Purple Lights) 
Regal Colors: Raven Flock (Grey, Black, and Slate with Blue Lights), Azurite (Deep Blue, Copper and Black with Red Lights) 
Rare Colors: Beast (Dark Grey, Silver, Purple, and Copper with Yellow Lights; Osprey), Shattered Glass (Red, Teal, and Copper with Blue Lights) 
Legendary Colors: Mercenary Motive (Purple, Lavender, Black, and Silver with White Lights), Metal Ninja (Copper, Gold, Black, and Purple with Red Lights) 
76. Jetfire (Gatherer) - Can be found in Basic, Flames, and Leopard Patterns. 
Normal Colors: Flag (White, Deep Blue, and Crimson with Blue Lights), Candlelight (Orange, Black, and Yellow with Yellow Lights) 
Regal Colors: Tiger’s Eye (Orange, Black, and Crimson with Red Lights), Shaded Canyon (Copper, Purple, and Black with Blue Lights) 
Rare Colors: Beast (Light Orange, White, Brown, and Red with Red Lights; Atlas Moth), Shattered Glass (Black, Purple, Neon Green, and Silver with Green Lights) 
Legendary Colors: Sky Shadow (Tan, Black, Burgundy, and Yellow with Yellow Lights), Cross Faction (Black, Silver, Copper, and Gold with Red Lights) 
77. Jetstorm (Miner) - Can be found in Basic, Flames, and Mackerel Patterns. 
Normal Colors: Seaboard (White, Cool Black, and Navy Blue with Blue Lights), Dark Stone (Deep Blue, Black, and Slate with Blue Lights) 
Regal Colors: Smoking Embers (Grey, Gold, and Orange with Orange Lights), Royal Blue (Blue, Gold, and Teal with Blue Lights) 
Rare Colors: Beast (Dark Blue, Teal, and Orange with Orange Lights; Dragonfly), Shattered Glass (Black, Green, Silver and Red with Red Lights) 
Legendary Colors: Baja Blaster (Black, Teal, and Orange with Blue Lights), Aquaspeeder (Teal, Red, Yellow, and Dark Blue with Pink Lights) 
78. Skyquake (Combatant) - Can be found in Basic, Narrow Double Striped, and Tiger Patterns. 
Normal Colors: Zultanite (Camo Green, Windsor Tan, and Grey with Red Lights), Komodo (Green, Orange, and Deep Grey with Red Lights) 
Regal Colors: Wire Jacket (White, Red, Green, and Black with Red Lights), Ammolite (Green, Yellow, and Red with Red Lights) 
Rare Colors: Beast (Green, Dark Green, Red and Gold with Red Lights; Quetzalcoatlus), Shattered Glass (Orange, Gold, Dark Brown, and Silver with Blue Lights) 
Legendary Colors: Megavisor (Dark Teal, Orange, and Pink with Yellow Lights), Undead (Dark Brown, Grey, Dark Grey, and Brown with Purple Lights) 
79. Dreadwing (Combatant) - Can be found in Basic, Wide Single Striped, and Tiger Patterns. 
Normal Colors: Spatial Wonder (Blue, Gold, and Silver with Red Lights), Cobalt Aura (Dark Blue, Gold, and Purple with Red Lights) 
Regal Colors: 3D (Blue, Crimson, and Black with Red Lights), Purple Starling (Purple, Teal, and Silver with Red Lights) 
Rare Colors: Beast (Light Blue, Dark Blue, Gold, and White with Orange Lights; Quetzalcoatlus), Shattered Glass (Red, Purple, Black and Orange with Blue Lights) 
Legendary Colors: Mirage’s Bane (Silver, Dark Grey, Pink, and Blue with Red Lights), Stealth Assault (Indigo, Teal, Black, and Orange with Red Lights) 
80. Ratchet (Healer) - Can be found in Basic, Tobiano, and Triangular Patterns. 
Normal Colors: Medic (Red and White with Blue Lights), Cards (White, Red, and Black with Blue Lights) 
Regal Colors: Crystal Spessartine (Orange, Burgundy, and White with Blue Lights), Vanadinite (White, Red, and Orange with Blue Lights) 
Rare Colors: Beast (Orange, Black, White, and Red with White Lights; Red Panda), Shattered Glass (White, Purple, and Teal with Red Lights) 
Legendary Colors: Emergency (Neon Yellow, White, and Red with Blue Lights), Night Ops (Black, Neon Yellow, White, and Green with Green Lights) 
81. Lockdown (Infiltrator) - Can be found in Basic, Chevron, and Ocelot Patterns. 
Normal Colors: Night Vision (Black, Deep Green, and Neon Green with Red Lights), Raven Flock (Grey, Black, and Slate with Green Lights) 
Regal Colors: Moonlit Ocean (Dark Blue, Black and White with White Lights), Poltergeist (Black, Purple, and Grey with Purple Lights) 
Rare Colors: Beast (Black, Green, Grey, and Red with Red Lights; Hybrid Baryonyx), Shattered Glass (Cerulean, Crimson, Black, and White with Blue Lights) 
Legendary Colors: Blazing Wheels (Black, Gold, Yellow, and Red with Red Lights), Bandit (Black, Blue, Teal, and Red with Red Lights) 
82. Fixit (Healer) - Can be found in Basic, Saddled, and Hexagonal Patterns. 
Normal Colors: Oriole (Orange, Amber, and Black with Blue Lights), Medic (Red and White with Blue Lights) 
Regal Colors: Bumblebee Jasper (Yellow, Black, and Blue with Blue Lights), Sunstone (Orange and White with Orange Lights) 
Rare Colors: Beast (Tan, Orange, and Brown with Yellow Lights; Chinchilla), Shattered Glass (Light Blue, Grey, and Yellow with Red Lights) 
Legendary Colors: Cool Caretaker (Teal, Black, and Silver with Blue Lights), Rescue Patrol (White, Red, Black, and Cerulean with Blue Lights) 
83. Wheelie (Miner) - Can be found in Basic, Narrow Sports Striped, and Tobiano Patterns. 
Normal Colors: Inferno (Tangerine, Light Orange, and Black with Red Lights), Dragon’s Breath (Dark Brown, Orange, and Grey with Blue Lights) 
Regal Colors: Futuristic (Blue, Grey, and Red with Red Lights), Magical Betta (White, Blue, and Maroon with Red Lights) 
Rare Colors: Beast (Orange, Grey, Maroon, and Burgundy with Green Lights; Ferret), Shattered Glass (Lavender, Slate, and Black with Red Lights) 
Legendary Colors: Wild Life (Yellow, Orange, and Teal, with Yellow Lights), Young Warrior (Red, Orange, Yellow, and Amber with Blue Lights) 
84. Thunderblast (Combatant) - Can be found in Basic, Tiger, and Cheetah Patterns. 
Normal Colors: Imperial (Silver, Gold, and Purple with Purple Lights), Decorum (Silver, Copper, and Indigo with Purple Lights) 
Regal Colors: Gabbro Merlinite (Indigo, Black, and Silver with Purple Lights), Morning Glory (Purple, Lavender, and Black with Purple Lights) 
Rare Colors: Beast (Dark Purple, Indigo, and Grey with Red Lights; Whale Shark), Shattered Glass (White, Pink, and Lavender with Blue Lights) 
Legendary Colors: Another Life (Brown, Orange, and Silver with Red Lights), Cybertronian Leader (Gold, Black, Copper, and Lavender with Purple Lights) 
85. Optimus Prime (Leader) - Can be found in Basic, Flames, and Tribal Patterns. 
Normal Colors: Prime Sherbert (Red, Blue, and Yellow with Blue Lights), Crimson Rosella (Red, Blue, and Black with Blue Lights) 
Regal Colors: Wildfire (Amber, Red, and Dark Grey with Yellow Lights), Ornament (Red, Silver, and Gold with Blue Lights) 
Rare Colors: Beast (Deep Grey, Red, Blue, and Silver; Silverback Gorilla), Shattered Glass (Purple, Dark Blue, Green and Black with Red Lights) 
Legendary Colors: Dark Guard (Black, Gold, Silver, and Blue with Blue Lights), Battle Core (White, Gold, and Silver with Blue Lights) 
86. Megatron (Leader) - Can be found in Basic, Tiger, and Chevron Patterns. 
Normal Colors: Warlord (Silver, Deep Grey, Black, and Crimson with Red Lights), Iris Diamond (Silver and Violet with Red Lights) 
Regal Colors: Treasure Ore (Silver, Gold, and Copper with Red Lights), Dragonborn (Red, Orange, and Yellow with Red Lights) 
Rare Colors: Beast (Purple, Camo Green, Copper, and Black with Red Lights; Tyrannosaurus), Shattered Glass (White, Black, Blue, and Red with Blue Lights) 
Legendary Colors: Shadow Blade (Black, Purple, and Lavender with Purple Lights), Sharkticon (Brown, Pink, Light Blue, and Purple with Green Lights) 
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