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THE HAND ~
NAME. UTP AGE & BIRTH DATE. 30+ SPECIES. Human FACTION. Warrior's Guild OCCUPATION. Interim King of Iskaldrik
Before he was King, Orhan was your friend. A trusted man at arms that you gladly fought beside on the Astorian plains. That was where he earned his rank, blademaster, they called him. Orhan was a prince with a second title, a man who was an artist with an ax and a spear. In some ways there was a part of you that both loved him and envied him, you were both born with talent but he was also born with the blood right to rule. You were the humble son of a drunk and a simple arborist that hailed from the Skjaldwood. You shouldn’t have been anything, but still, being nothing was enough to save his life before the conflict came to an end. When he returned home he denoted you Kingsguard upon his ascension, and then Orhan looked at you, he smiled, and he called you Huscarl. King Orhan Gökhan was your friend, which would only make what was to come harder. The King was a man of Iskaran honor, so what did it say about you that you helped his changeling child and disregarded daughter poison the mind of the man you loved? Maybe, had the King been well, Aetheron would not have advanced so quickly. Now, on the road, it will take time for Orhan to recover, but you know that it is only a matter of time until he does.
CONNECTS
THE HEIR: Ward THE PRINCESS: Ward
NOTES
TQH: Troupe 1 - Refugee
this skeleton is currently taken.
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THE SURVIVOR...IS SCOUT BLACKWELL!
age: 24
species: human
the survivor and the sweetheart are sisters, and partners in the discovery of supernaturals in their town. she is the only other human who knows of supernatural’s existence. after her sister’s death, she’s been laying low and keeping her mouth shut in order to stay safe. between herself and her sister, the survivor is significantly less popular and well liked, often viewed as the “troubled sibling”.
CONNECTIONS...
the sweetheart is her sister. the two of them are quite close, though the survivor may have some resentment over her sister’s popularity. she is not aware of her sister being a ghost.
the survivor and the dirtbag are friends, though the survivor is somewhat wary of him. she’s afraid that their friendship won’t be great for her already not-so-great reputation.
she has a weird relationship with the lost soul, once viewing him as an older brother. she avoids him now, knowing that she has information to prove his innocence, but not knowing how to use it.
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Name: Parker Morimoto
Age: 19
Gender: Female
Sexuality: Pansexual
Species: Human
Affiliation: C.A.R.M.A
Rank: Field Agent
Powers/Abilities: Technorganic Physiology
Weaknesses: Vulnerable against technology manipulation, higher risk of electrocution or being deactivated, possibility of being hacked and being controlled by another person. User must also occasionally repair or replace parts as they break.
Faceclaim: Hayley Kiyoko
Biography:
Parker was born just outside Kyoto, Japan, to Mako Morimoto and Jenny Patrick. The two had met at the Kyoto University, where Jenny was an exchange student, and had quickly fallen in love. After Parker was born, both her parents dropped out of school to raise her, but a year later, her mother left and moved back to the US. Still, her dad did his best to raise her on his own. Using the skills he’d learned in college, Mako was able to work as a freelance programmer. Even though it didn’t pay much, it was enough for the two of them to live off. As a kid, Parker was very close to her dad. They did almost everything together, from taking the train to school to sharing a bowl of ramen while Mako worked late. As she got older, things began to change. Although she couldn’t understand why, her father became more tense, more worried about her going out at night. More than once, she overheard the elders on her street whispering about people with impossible powers and unexplainable crimes. Parker’s father did his best to protect her from the rumors, but he couldn’t shield her forever.
When Parker was eight, a new yakuza group emerged from the outer reaches of Kyoto. They hit Parker’s neighborhood first, demanding payment for protection. Mako refused to pay, and threatened to call the police. The yakuza didn’t take kindly to the threat. One of them stepped forward, and as Parker watched, his hands ignited into flames. The next thing Parker knew, Mako was surrounded by fire. The yakuza made quick work of the rest of the house, and Parker just barely got out before it was completely engulfed. She ran from the house, terrified and alone. At first, she was tempted to go to the police, but rumors were spreading that the new, powered yakuza had already infiltrated the police. If Parker tried to get help, she would be risking her life. To her, it seemed she had no choice but to stay on the streets, where she could at least have a fighting chance.
Fortunately, Parker was a resourceful girl. Most of the time, she was able to swipe food for herself and set up small time scams to get money. These scams eventually caught the attention of a boss named Gomon-sama who controlled the bay area of Kyoto. He offered her a job running numbers and collecting bets in exchange for money and a place to stay, both of which Parker gladly accepted. Although she proved to be a quick runner, Parker quickly found that she had an even more valuable gift; computers. Using what her father had taught her, Parker started navigating the web, learning everything she could about coding. Soon, she was able hack into almost anywhere.
As she got older, Parker become more independent- and more ambitious. By the time she was 13, she was hacking politicians, corporations, whatever she got paid for. She eventually split off from Gomon-sama, although she still worked with him from time to time. By then, metas had been fully exposed, and Kyoto seemed on the brink of war. More and more, Parker found herself hacking meta-based gangs, yakuza, and meta-supporters. In retaliation, many of her allies found themselves in the middle of turf wars or taken out completely. When Parker was 16, the conflict finally came to a head. The same yakuza that had come after her father, the Four Deaths, was now coming after her. Her apartment was raided, and her entire network was shut down.
With nowhere else to go, Parker fled to the US. After travelling the west coast, she eventually settled in Pansaw, where she started rebuilding her network. This time, she was even more ambitious with her targets. There was no one and nothing she wouldn’t hack for the right price. Parker also started taking more dangerous jobs- ones that took her into the real world. Using her skills, Parker was able to break into almost anywhere to steal or sabotage whatever her client needed. These jobs made her a target, and a valuable one at that. When she was 18, Parker’s activities finally caught up with her. She was on a seemingly small mission- break into a warehouse, grab some tech, and get out. Just as Parker reached her target, she was confronted by another thief going after the same target. The two fought, which quickly turned out to be a mistake. The thief was a meta who was determined to leave with both the tech and Parker herself, who would fetch a good price from any number of meta gangs. During the fight, the meta lost control of their powers and caused a massive explosion, with Parker right in the middle.
Afterward, in the hospital, Parker was told that by all means, she should’ve died. Legally, she actually had died twice, but she was revived by paramedics. In the end, the one thing that saved her was CARMA. They’d been keeping an eye on her, and when the moment arrived, they stepped in to help. Most of Parker’s organs had been badly damaged in the explosion, but CARMA’s latest tech was able to replace what she needed. When she woke up, they offered her even more; they could give her state of the art prosthetics, blended in seamlessly with what was left of her body. In exchange, Parker would use her skills for the government, as well as acting as an agent when needed. Parker accepted without hesitation, and began training with her new tech as soon as she was discharged. Finally, it seemed, she’d be in the perfect position to get the metas under control once and for all.
Personality:
+ Determined + Clever + Playful
– Manipulative – Amoral – Calculating
#hayley kiyoko#superhuman rp#lsbio#oc bio#literate rp#parker morimoto#takencharacter#takencarma#takenhuman#takenfem#fagent#original character
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FULL NAME: Freya O’Cain
FACE CLAIM: Elizabeth Olsen
GENDER: Female ( she-her )
AGE: Twenty Four
BIRTHDAY: February 28, 1993
SPECIES: Human
SEXUAL ORIENTATION: Heterosexual
TITLE: Slave
OCCUPATION: N/A
PERSONALITY TRAITS:
Positive: Strong ◇ Confident ◇ Passionate ◇ Adventurous ◇ Protective ◇ Resilient Negative: Trust issues ◇ Aggressive ◇ Sarcastic ◇ Stubborn ◇ Flawed ◇ Impulsive
BIOGRAPHY:
Ever since Freya was a little girl she knew that she wanted to travel the world, see everything that it had to offer. Though her parents didn’t seem too up for her just going off all willie-nillie and to strange places, her parents believed that being in one place would be much better; especially when your family was there around you. Freya loved her folks but they suffocated her too much as if the small town they lived in wasn’t doing that already. Living in the highlands had its perks of seeing new people every holiday but there was no way that she would be able to leave.
Things finally changed on her Twenty-first birthday her parents gave her the dream that she had been itching for, freedom in the envelope of Fifty thousand pounds. What she didn’t know is that they had been saving up for her ever since she had expressed that wish, though what she didn’t know was future events would stall that dream even longer. On a casual ride home from the market, their vehicle was struck un-expectantly by another vehicle; her parents were killed upon impact while Freya only sustained a couple broken bones. It took her months to recuperate and the trip was far from her mind till that envelope fell out when she began packing her parent’s things.
In a heartbeat Freya was on a flight heading to France, to live the dream that she had since she was a child and knew that her folks would want her to be doing this. Instead of taking planes to each place she back tracked on the back roads and the few trains that graced the country sides. The experience was much better than she ever expected and part of herself didn’t want it to end; why should it? That decision was made when she met a certain man.
Philip Markos. She had accidentally ran into him at a small café in Rome and she was instantly smitten by his dark gaze and his charming behavior. He was a part of a traveling band and were making their trek throughout Europe when he offered her a trip with them she couldn’t say no. The days were ones that she would remember forever and as each one went by she grew closer and closer to Philip till the hot gazes turned into fevered touches. For the first time, she could actually say that she had fallen in love. But like all things in her life, it quickly came to an end.
Freya had been sleeping in the bed that she had shared with Philip when rough hands grasped her and pulled her from the bed, holding onto her as she kicked and fought to get free. The men who grabbed her were unknown to her but then she saw Philip and thought she would be free but it was just the opposite. Seeing the money in his hand bells went off in her head and she knew exactly what he was; slave trafficker. Even though she knew her fate she never stopped fighting the men, even as they abused her body and tried to train her into the life style. Her spirit was strong and there was no way that she was going to let them break her, she even had managed to escape a few times but never was able to get away. Instead of toying with her they decided to shove her on a plane heading for Florida; to Adalento City. A place where they think would be the place to break her but she would continue to put up a fight, with creatures that haunt her nights; but she refused to let them break her.
Kinks: Light bondage, Teasing, Rough sex, Stripping, Spanking, Shower sex, Toys, Lingerie/costumes, Biting, Erotic torture, Oral [giving and receiving] Anti Kinks: Blindfolds, Scat/Bodily fluids/Blood, Child play, Water sport
#rpg#new rpg#mature rpg#smut rpg#supernatural rpg#takenhumans#takenfhumans#humans#takenfemales#females#takenslaves#slaves#takenfslaves
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NAME. Violet Sinclair AGE & BIRTH DATE. 34 & November 20th, 1989 GENDER & PRONOUNS. Female & She/her. SPECIES. Human ( Darkfriend ) OCCUPATION. Bartender at Killjoys FACE CLAIM. Phoebe Tonkin
biography
( tw Child death, blood, loss, satanic rituals, dismemberment) Violet came into this world in the usual way, she had parents who loved her and an older brother who guided her, looked after her and fought for her. She came home a happy bundle of joy to the golden retriever who waited for her, they were an ordinary family who took up residence in the two story house on the corner of the block. She played outside as she grew up and she feared for nothing, the world was open to her and all that mattered was the love was there. It had existed before she had lost it all. She remembers her mother screams, her cries as she found her son's broken body at the forest line behind her house. She was seven and she didn't fully understand, she just knew she would never hear her brother's laughter again or feel his hand on her shoulder. It was an animal attack they claimed, only Violet remembers the wolves who had howled only days before her brothers body had been discovered and she wouldn't forget.
Her parents would go next in a terrible chain of events, they were meant to live an ordinary life full of love but destiny had other plans before she would reach adulthood. Rome had become a dangerous creature full of monsters and the Sinclairs paid with their lives. Her mother would attend grief counselling sessions in the city while her father worked late night shifts to keep the roof over their heads and she made the mistake of passing by the vampiric nightclub on her route home when a thirsty vampire stepped out, her body wouldn't be discovered as it been made rid of, covered up by those with a seat on the Senate. It didn't matter how her family proclaimed that her mother would have never left her last living child and her family behind, the missing person's report was sealed without conclusive evidence.
Her father became lost in his grief but he tried to weather the storm, he tried to be the last light that Violet had in a sea of darkness but he tried to find answer for his son and wife that he lost and when he was found, he had knocked on the wrong doors and his head was found in a witches circle with rituals of blood magic and satanic worship left behind.
Violet was alone, a fire burned within her and all she knew was the pain of grief when a family of hunters would take her in. They had treated her with care and caution, they didn't place a blade within her hands or push her towards training, she had a burden to bear that was too heavy for such a young age. Eventually, she approached them to learn the ways of a hunter. She wasn't raised to fight but an anger had never quieted within her for her family that had been taken and she wanted justice, she wanted to protect those that she could and she wanted to put the pain to use.
She had free access to their journals and weaponry and they taught her what they could, every step in her training was by her own choice and pursuit. Violet learned how to kill and how to destroy supernaturals, ones that her hunter adopted family helped her to understand what had happened to her biological family, a mystery that had been shrouded in shadow.
Violet came home with scars, with open wounds and one night she almost didn't come home at all. A blade through her chest and she lay there dying when she heard the voice, a static voice that seemed to come from within her blood that poured from her wound -- it offered her a gift, an ability to live through any harm that might befall her as long as long as she kept to her violent ways and with a sinister smile, she took the bond and joined the Brotherhood. Serpentine skin grew on the back of her neck and she had become a darkfriend.
personality
+ Resilient, compassionate, motivated - Impulsive, violent, impatient
played by amy. est. she/her.
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THE PRINCESS ~
NAME. UTP AGE & BIRTH DATE. 25+ SPECIES. Human FACTION. N/A OCCUPATION. Princess of Iskaldrik
Iskaran first born. Cunning enough to climb, sharp enough to rule. It didn’t matter that you knew the laws like the back of your hand, and it didn’t matter that you had the same hard disposition of your father. It’s been said that Iskarans are cut from the very stone they mine: stubborn, rigid, and unforgiving. You’d never sit on your ancestral throne because you were born a girl. One simple incident of birth and that meant you were destined to live on the wayside, to someday marry a Jarl’s son and birth his heirs. You could pick up a sword if you wanted to, maybe they’d even call you shieldmaiden, but your worth would never be measured by what you could do and would always be counted by what you could give. You were your father’s greatest pride, you could see it in how he praised you and favored you. Attended by your handmaidens - the daughters of nobles that were placed adjacent to you because under your delicate skin there was steel they might be able to absorb. You were to be sent far away, a polictical gambit with a husband you’d not meet until you arrived, but then suddenly your father fell ill. You and your brother had the huscarl’s ear, and as the man who was both your patron and jailor ranted and raved for the last three years from inside his room, you have begun to know what freedom and agency tastes like.
CONNECTS
THE HEIR: Sibling THE HAND: Interim King
NOTES
TQH: Troupe 1 - Refugee Iskaran Royal: FC must be Turkish
this skeleton is currently taken.
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THE TRAITOR...IS KENNEDY FLETCHER!
age range: 26
species: human/hunter
while they were raised with the hunter life...they are incredibly disinterested in everything about it. they don’t share views with their family, and grow more and more sick of trying to pretend that they do. they’ve more recently begun to suspect that their latest significant other is a werewolf, and are continuing to look for proof that this is true. if it is, they will be a traitor to their family of hunters.
CONNECTIONS...
the goofball is their significant other. both are keeping the secret of who they really are, but are fairly happy together aside from this.
the badass is their mentor, the only person they can begin to stand in the hunter crowd. they are the reason the traitor continues to stick around.
affiliated with all lucky hunters!
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Name: Riley Badekker
Age: 36
Gender: Female
Sexuality: Straight
Species: Human
Affiliation: C.A.R.M.A
Rank: Research & Development
Faceclaim: Blake Lively
Biography:
Riley Filippa Badekker (nee Kjaer) was born to a Danish diplomat, Luna Kjaer, and a Swedish baker, Emil Jessen. Her parents were never on good terms, so although she was named after her father’s father, Riley only has memories of Emil from before she was 9 years old. She was born in Berlin, Germany, where her mother was working at the time, and spent most of her child traveling with Luna. Her mother insisted upon the best international schools, private teachers, and hands-on experience to teach Riley all about the world; by the time she was 14, she had lived in Germany, England, Spain, Mexico, France, Denmark, and Switzerland. Then, once she was old enough, she was sent to the same prestigious British boarding school her mother had attended.
From a young age, her mother had instilled a love of learning and an insatiable curiosity in Riley that blossomed into big dreams as she grew up. She wanted to be an activist, a lawyer, a leader; speak for people who couldn’t speak for themselves. In 2024, Riley attended Northeastern University in Boston for their prized co-op program, offering her a chance to travel the world working with all kinds of agencies promoting human rights, world justice, and fixing any issue she could get her hands on. Her senior year she got a job right out of school in Berlin, and suddenly she felt her life had come full-circle.
Riley was doing the same type of work her mother had loved, fighting injustice and making the world a better place. She was doing work that she loved, but she wasn’t well-liked at work. Even her colleagues felt she was making their jobs harder with her determination to help everyone. Riley was never a person who understood sacrifice. As a result, she was a little lonely. On New Year’s Eve of 2032, she went out, met a guy at a bar, and was never lonely again.
Riley and Karl Badekker were inseparable from that day forward. Karl was heir to a German modern-technology fortune but had aspirations far beyond that. Aspirations Riley believed they could achieve together. By 2034, they were happily married and merely catching a connecting flight in the US when their lives changed in a matter of seconds. It was the first Meta attack in the US that inspired panic among the public, and Riley would forever understand. Her husband was killed right next to her by the uncontrollable power of a Metahuman, and she was powerless to stop it.
She lost her husband in a matter of seconds and spent the next two years trying to escape her sorrow, fear, and loss. She moved back to Denmark with her mother, but when the Meta accidents only grew more frequent, she knew she had to join the cause. She called C.A.R.M.A up and offered to start a branch in Europe, and evidently, her reputation and her convincing speech were enough to impress someone in charge. Riley was part of the introduction of C.A.R.M.A to Germany, a place she called home. She built the base into something she was proud of and felt she was doing good, doing the world a favor even if some people disagreed with her. That was just part of the job, as always. In 2040, Riley heard about some of the research being done in Pansaw and couldn’t stand being so far from it. She transferred almost immediately and left behind a whole world to advance C.A.R.M.A’s progress from the center of the action.
Personality:
+ Intelligent + Confident + Passionate
– Demanding – Perfectionist – Aloof
#blake lively#lsbio#oc bio#scifi rp#agent rp#riley badekker#takencharacter#takencarma#takenfem#takenhuman#rd#original character
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“Be soft. Don’t let the world make you hard. Don’t let the pain make you hate. Don’t let the bitterness steal your sweetness. Take pride that even though the rest of the world may disagree you still believe it a beautiful place.”
Introduction;
Name: Lucy Greene Age: 166 (appears 27) Species: Human (cursed) Identifies: Female Sexuality: Heterosexual FC: Caity Lotz Relationships: Matthew Greene (brother) Soulmate: Unknown
Past;
The youngest of five no one had much time for Lucy. No one except her eldest brother Matthew, who was good enough to spend endless hours devoted to her amusement. She loved him just as much and spent many hours watching him and their grandfather work in the workshop. When Matt decided to go off to war Lucy was the only member of their family who supported him. She promised to wait for him to come home. And wait she did, For six years Lucy waited. But at the age of eighteen, and facing a distasteful arranged marriage, she left home to find her big brother. Slowly Lucy made her way south. She asked soldiers she met about Matthew Greene, but found nothing. Not even a whisper of him. Her quest was nearly cut short by a bout of influenza that nearly killed her. Nearly because her doctor, a witch, cast a spell on her that ensured she wouldn’t die until she found Matthew. As the years past her hopes of finding her brother faded. Still she scoured graveyards and towns. She found nothing. Determined to do something good with her long life Lucy became a teacher. She had a tendency to get herself into trouble by disagreeing with the textbook. As a result she moved around often. Yet no where she went did she find her brother. Her only connection to Circle Daybreak is tenuous. Having lived so long she knew when she saw history in the making. Lucy listened and learned about the rebels, hoping some day to write a book. She does have a particular frustration with the lack of historical records for Night World.
Present;
Lucy no longer remembers Circle Daybreak, but she hears whispers. She still hopes to some day compile a history of Night World, the first in existence. At the local university Lucy teaches several US history courses and is known both for her wonderful advice and her tendency to disagree with the textbook. Part of her still believes that her brother is alive somewhere in the world.
Personality;
Despite her quick tongue Lucy is a kind soul. The long years had granted her some insight into the suffering of humanity. In many ways the opposite of her brother she is talkative and bubbly. Still they share a certain determination to see justice. Lucy has never been one to stand by and witness cruelty. Despite her generally sunny disposition her temper burns bright although not for every long. She’s been called a airhead, even though she is rather book smart, but she does have a tendency to lose track of conversations while trying to hold too many things in her head at once.
Lucy Greene is currently CLOSED;
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NAME. Ian Fawley AGE & BIRTH DATE. 28 & July 19th, 1996 GENDER & PRONOUNS. Male & He/Him SPECIES. Human OCCUPATION. Firefighter FACE CLAIM. Steven R. McQueen
biography
( tw: guns, hunting, violence, death )The youngest of four boys born to a fisherman and a school teacher, Ian’s childhood was spent on his father’s fishing boat in St. John’s. Quiet and unassuming, Ian suffered the standard youngest child syndrome in that he could get away with anything he wanted. Doted on by his mother and father, his brothers were forced to drag him along everywhere they went and look out for him every step. Ian was naturally curious, precocious, and at times capricious. Mischief was something he seemed to be born with but there was no inherent maliciousness to it, in his youth Ian just liked to make people laugh, even if that meant that it was at his own expense. Growing up on the boat meant that from the end of May until the end of the Summer there wasn’t much time on the land itself. In the winter, the current was stronger, the waters were less forgiving, and because the salmon were sizably larger, they were more difficult to net and pick. It was in the colder months that Ian’s mother would keep him back, this was something that he loudly complained about but was promptly ignored; in February in St. John’s there wasn’t much to do but shovel snow, so to keep Ian busy that was exactly what he did. Out on the water there was enough to look out for, when he was older, when he was bigger, and when he was stronger; that would be when he could go out with them.
In the off season Ian’s father and his older brother would take him hunting, in August bow hunting began, late September they’d open it to rifles. Ian was a natural, his father had said as much after the young boy had first held a gun; out in the rural areas of Newfoundland they’d hunt moose, deer, caribou, foxes, wolves, black bear; far enough North and they’d hunt polar bears as well. Ian learned how to trap and to track, snaring small game like porcupines, otters, lynx, martens, arctic hares, grouse, and more. Skinning, cleaning, and preserving was brutal work but Ian had never baulked at hard labour. His parents and brothers showed him the ropes but even still it felt like a second nature to him, they’d sell the furs and the hides, meat to the butcher, to neighbours, or to their own stores, and for Ian this just felt like a very natural part of his life.
One of the plus sides of this was all the boys usually had cash in their wallet, most of the young people in St. John’s did, at least the ones who worked on the boats. Fishing paid well when you did it commercially and fisheries were willing to pay handsomely for long, hard days of work. While his eldest brothers squirrelled there’s a way for future down payments or cars, the one above him blew through his just as fast as it hit his pocket. Indulgent and bad with cash, Ian’s approach was different, he just saved it. Saved it and thought about how someday he was going to get out to see the world, he had a list of places he wanted to see and his plan had always been to do that as soon as he finished high school.
Other kids his age had very similar lifestyles, they went out on the boats in the late winter months and were on them through the summer. And much like his parents they grew up around guns and hunting, so when not tasked with the menagerie of chores that came with this sort of lifestyle, Ian had a close knit group of friends who all more or less came from the same place as him. Despite all of this there was the lingering feeling that somehow he just didn’t quite fit in, like Ian didn’t really belong. He loved his family and he got away with a lot more than his brothers had when they were his age, but there was something about the sea that made Ian want to see what was on the other side of it. There was something about looking at the unpolluted night sky from the deck of a fishing boat in the Labrador Sea and questioning the extent of things. The world was larger than the fishing town at the top of the Saint Lawrence, and somehow Ian felt like he was called to do more somehow.
Volunteering at the fire department started when he was in high school, while his family had been fishermen for years, that burden had always been on his eldest two brothers while Ian was encouraged to do more of what he wanted. At times this was a point of contention within the family, because while Ian could go off after school and work elsewhere, his brothers were stuck scrubbing down the boat while the one above him took to disappearing for entire days on end. Drugs plagued the small town and sunk their teeth into Ian’s family. They were a god fearing family and while his parents took communion and his dad liked to have a beer when they stepped off the boat, there wasn’t a lot in the way of alcohol around.
At seventeen Ian had nearly completed high school and was already enrolled for the following September to begin training as a firefighter when his brother suddenly passed away; found dead in his apartment the family never really recovered. While the two eldest remained to pick up the slack, the sudden schism pushed Ian to leave St. John’s for a time; he ignored whatever bitterness came off of his brothers as he talked about the money he’d been putting away over the last few years. To see the world, but in doing so Ian would end up on the other side of it; all his life Ian had been talking about places he wanted to see, about people he wanted to meet, and about the stories that he’d found in books or were filled into his head in school. Ian graduated from high school, bought a plane ticket, and then he was gone.
Ian managed to mostly break even in the places that he travelled to, working mostly as a labourer doing odd jobs here or there. His brothers had said that he wasn’t going to last a month, but then one month turned into two, then three, and then from four months up to a year. Ian stayed in one place for a month or two, and then he’d head elsewhere; the thing was that he always felt like he was looking for something, like he was laying on the boat again watching the sunrise over the ocean and just feeling like something was missing. There were questions that he wanted answered but the truth was he didn’t really know how to get started. He’d get work on the boats along the coast, netting, picking, cleaning, scrubbing, whatever he had to do. Ian gained a lot of experience this way and as he moved more inland he began to look elsewhere, at twenty-two Ian had gone from island to island in Italy before he made his way up the coast and then into Rome.
Whatever it was about the city, it felt like he was meant to be there, like he’d nearly found what he was looking for. Here, he ended up working as a laborer while studying to become a firefighter, eventually participating in public competitions when notices were posted.
Five years in, and Ian hasn’t missed a Christmas back home yet; while being away from his family has been challenging, there’s a very dominant part of the man that could never shake the feeling he’d gotten when he first stepped into the city; this was where he was meant to be. Completely unaware of the supernatural world and the forces behind the city, Ian’s job has always been to put out fires wherever they may appear.
personality
+ independent, opinionated, compassionate - shortsighted, impulsive, stubborn
played by shane. est. he/him.
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“I’m Backbiter, the werewolf slayer”
Piper Henderson (Code name: Backbiter) || Human || 22 Years Old ||
FC: Crystal Reed
Piper has a chip on her shoulder a mile wide, and if it wasn’t for her best friend grounding her, she might have went crazy long ago. Piper’s father was the famous werewolf slayer, Kyle Henderson (Code name: Mohawk), and he made his living for years as a killer for hire, ridding the mundane world of werewolves and their packs. As he got older though, he decided to settle down to normal life with his remaining limbs. During one of his last assignments, he saved a human baby girl from a particularly vicious pack who had planned to eat her and raised her as his own.
The years past uneventful, but it was apparent that Mohawk had made hard enemies that had not forgotten what he had done to their loved ones. Using connections with the mundane police and FBI, the Alpha of The Fur Traders, the biggest pack that spanned the northeast of the United States, found his real name and address and came for them both. During the night, the Alpha attacked.
Piper happened to have her best friend spending the night, and they were both resting peacefully when the fight started. Piper ran downstairs only to see her father being viciously torn apart by the man-beast. Piper, being only 18 years old, knew exactly what was going on. Her father had never kept the past from her, and she ran back upstairs to her room to protect her friend. Grabbing a silver sword from under her bed, she was able to kill the Alpha without sustaining a bite. Just a broken leg and a few bruises.
Now that she was alone, she swore revenge on the pack that finally killed her father. Now her and her best friend are in Crossroads, with Piper ready to kill any werewolf that gets in her way, whether they’re evil or not.
Character Connections:
Gemma Swanson (Codename: Serenity) (Taken): Pipers Best Friend
Assets:
Annual Income: 10k
Currently in possession of 2 souls
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THE SMUGGLER ~
NAME. UTP AGE & BIRTH DATE. 25+ SPECIES. Human FACTION. Nightingale OCCUPATION. UTP
You were young when someone reached their hand out to you with a coin. You’d stood on the corner of a dirty street in Frostvang, a ragged cloak that was all you had to protect you from the cold. Only one person saw you, a woman with a kind smile and ears that made her stand out from the rest that passed through. No one else would’ve noticed you, in fact, no one usually did. But that coin got you a meal that night and you never forgot about it. Iskaldrik was built for your kind, not hers, but you kept her secret as she left, and you grew up with fondness in your heart for magic in a place that only held hatred for it. Your curiosity only made you smarter as you grew, and when the woman returned one day, seemingly having not aged, she offered you a choice. She told you to hold your breath, and you’d find the way. So you followed, you dove beneath waves and emerged someone new. Pledging yourself to Boethiah you held no regrets, but you also knew you needed to return home. And as your home country crumbled around you, you did what others could not. You planned escape routes, whispered in ears false tales of refugees going elsewhere, and ran with those who had nothing but the cloaks upon their backs.
CONNECTS
N/A
NOTES
TQH: Troupe 1 - Refugee
this skeleton is currently taken.
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THE LOST SOUL...IS ALISTAIR MACKENZIE!
age range: 25-28, should be within a year or two of the sweetheart.
gender: up to player
orientation: should be attracted to the sweetheart, aside from that, up to player.
species: human
job: up to player
they only broke up with the sweetheart because they had to go off to college, promised to have a bright future, and she refused to go with them. they missed her every second of every day. ultimately, their big dreams failed and they came back to lucky springs, dragging their feet and filled with regrets. as fate should have it, they returned just a few months before the sweetheart’s death. they are now faced with mourning the loss of their true love...all while everyone assumes they did it.
CONNECTIONS...
exes and high school sweethearts with the sweetheart.
weird relationship with the survivor, once viewed him as an older brother but things are weird now.
the older sibling of the innocent.
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Name: Slade Darkmoore
Age: 42
Gender: Male
Sexuality: Straight
Species: Human (Super Soldier)
Affiliation: C.A.R.M.A
Rank: Field Agent
Powers/Abilities: Enhanced Condition
Weaknesses: Since Slade’s Enhanced Condition is provided to him through Dr. Parker’s gene therapy, physical training, and super soldier serum, his enhancements are not nearly as strong as a natural Metahuman’s enhanced strengths. He may have enhanced strengths, but he still has human limitations and the capability to become fatigued, injured, or even killed.
Faceclaim: Manu Bennett
Biography:
Slade was born the only child to a fairly normal set of parents. His mother worked as a paralegal while his father worked his way up from a beat cop to sergeant of the SWAT team. His parents instilled in him the value of hard work and fulfilling one’s duty. It was that work ethic and devotion to duty that helped push Slade to finish college with his degree in criminal justice.
After graduating college, Slade accepted an offer to work for the FBI. The same skills that his father taught him as a child soon brought him to the attention of the leader of the FBI’s HRT (Hostage Rescue Team). Ten years into his career with the FBI, Slade found himself in charge of a joint direct action team composed of agents from the FBI, DEA and ATF along with support from the CIA. This team’s task was to seek out and stop threats to the country no matter where they originated. In June of 2032, Slade’s life took a turn for the strange when the first meta appeared on the streets of Pansaw. The combined task force sent Slade’s team to Pansaw to investigate and assist in the containment of the Meta Incident. The success of Slade’s team when combined with his leadership skills brought him to the attention of what would become CARMA two years later.
Slade was one of the first field agents to join CARMA. Initially on loan from his task force, Slade requested a permanent transfer after a particularly difficult case opened his eyes to the dangers that metas could impose on an unsuspecting populace. Since his transfer, Slade has acted as CARMA’s go to agent whenever hot spots cropped up around the world. The last couple years has saw Slade’s return to CARMA HQ in Pansaw where he was approached by Quinn Parker about joining the Super Soldier program. Seeing this as an opportunity to continue to help protect the people, Slade happily volunteered.
Personality:
+ Driven + Personable + Reliable
– Apathetic – Restless – Withdrawn
#lsrp#mutant rp#oc rp#superhuman rp#manu bennett#slade darkmoore#takencharacter#takencarma#takenmale#takenhuman#fagent#super soldier#original character
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NAME. Bishop Hart AGE & BIRTH DATE. 34 & July 17th, 1989 GENDER & PRONOUNS. Male & He/Him SPECIES. Human ( Darkfriend ) OCCUPATION. Bartender at Dante's FACE CLAIM. Timothy Granaderos
biography
Shells packed with iron, wood, aconite, silver, and whatever else worked best. Blades were carved with Enochian sigils, and weapons were made of melted-down seraphic steel. Armaments spelled by family from out of state, the Hart cousins tended to demons and the kinds of things that didn’t just die when their head was cut off. A child raised over a workbench, with gunpowder under his fingernails and the stinging fumes of volatile regents filtered through the hood of his mask. Bishop’s family had hunted supernatural creatures across West Virginia and the surrounding states for centuries. Before then, they were Gaelic hunters who put down rabid dogs, vampires, witches, fey, and more. Bishop’s father often said that it didn’t matter where you went; magic was a blight, a disease that worked its way in and turned men into beasts. That they had cousins who practised was a bitter pill to swallow but the only thing that connected them was their last name, they’d married in together generations back and were associated by convenience now.
Patrick Hart wasn’t kind by any stretch of the imagination, Bishop’s mother, Lily had died before the kid could establish any formative memories of her. She’d been mauled to death during a hunt gone wrong while Bishop was tended to by a neighbour, where Patrick and Lily thought they were taking out a simple delta, the beta was the scout for a much larger pack that showed up only a few minutes after silver first punctured their mate’s hide. Hunters didn’t get to grow old, if they did it was because they’d lived long enough to go senile and turn themselves into paranoid shut-ins. Bishop’s maternal grandfather, Ciaran, was the type, and by the time the boy was nine his drunken father had gotten himself killed while the two were out on a hunt. Ciaran hadn’t left the house in a decade by that point and he never left while Bishop lived with him, instead the kid was taken out by relatives or other hunters to make sure he didn’t go soft in the head like his old man had. When he was home he was subjected to the ramblings of an old man who babbled incessantly about Gods and Great Old Ones. Connecting dots that Bishop and other people just didn’t see.
Soon as Bishop turned eighteen he left, he kept in contact with the old man because as paranoid as Ciaran was he was well-informed, and well-connected. He had old channels from connections he’d made with The Eye that established a pipeline for information, as well as resources. Tips on jobs and bail if it ever came to that. He wouldn’t stay in West Virginia forever, instead Bishop made his way to the East coast, up to Maine, then across the border. It wasn’t like hunters made friends, that was stupid because their lives were almost always short and there was no point in getting too attached when the nature of their work was so dangerous.
The Eye decided to reform but a lot of those old connections stayed the same, all those weapons, and all that tech had to go somewhere; with the right channels it was still possible to get his hands on materials. Information as well, even as the military arm was dissolved there were individuals embedded in every faction of society that had once been intricately woven into The Eye’s network, those people didn’t disappear overnight. One night Bishop was following a tip, some corporate CEO with a habit of compelling and feeding on his staff. Safe behind reinforced glass walls, a security detail, and cameras, Bishop was taken by surprise and thrown from the highest floor of a skyscraper.
Nine seconds later Bishop hit the ground. On the other side, a voice was waiting for him, and when he was offered a deal, a dark hand reached towards him and tightened its grip around his soul. It was simple, keep hunting, keep killing, and in exchange Bishop wouldn’t have to worry about things like heights.
Shattered bones snapped back into place as a gasp filled Bishop’s punctured lungs. His ribs had crushed them but as they wrenched themselves out of his broken chest he coughed up the blood that had begun to coagulate within. Acrid, scarlet ichor was splattered across the pavement alongside some of the gray matter that had seeped from his cracked skull. Bishop’s arm cracked back into place as the leg that had been twisted at an ungodly angle bent back as well. High above the bastard that had thrown him through the window was still alive, and to that Bishop only smiled; he’d been given a second chance, maybe he’d even get a third. Who knew? Who cares. The hunter cocked his gun and went back inside.
In the weeks that followed, Bishop made it to Rome. The patron of The Brotherhood was silent, but somehow, the hunter felt it in his bones that the city was where he was meant to end up. Connected by the scaling that had appeared on the bodies of the darkfriends, Bishop found others like him quickly enough, settling together as he looked at the city of supernaturals for everything it was: an abomination. There was more blood on these streets than there were people, and The Eye had seriously fucked up when they pulled out from trying to do what was right. They’d been wrong about their labs and their testing, this wasn’t about living side by side, this was about survival and the supernaturals of this world had already proven time and time again that mortal lives meant nothing.
personality
+ loyal, hardworking, patient - arrogant, cocky, violent
played by shane. est. he/him.
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