#swtor food guide where.....
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eorzeashan · 2 years ago
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really wish star wars had a comprehensive food guide.... the galaxy themed recipes they usually put out in those cookbooks feel inauthentic. seriously, there's not a single concrete section of detailed food in swtor or most of star wars that I can find save for alcohol and rations. you'd think a galaxy would be more developed culturally when food is so important, you know?
(it's also my headcanon that Eight's other favorite method of learning about another new culture is through their food, so he tends to stare expectantly at anyone with knowledge in that area hoping they'll treat him to a meal. it doesn't need to be good or bad as long as it represents the culture and has an interesting taste he's never experienced before).
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psychomusic · 2 months ago
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oc time again! + her town & culture (heavily inspired by pre-roman italic populations)
she is suri sauthon. her story is linked to my swtor imperial agent, tar'x, but most of her life except for the one year away where she meets him, is spent in a town in the mountains of mirial.
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despite mirial being cold and desert, and many cities developing underground, her town flourishes thanks to a force nexus, venerated in the form of an ancient, sacred, alive crystal. the ecosystem of that mountain depended on what "the horned crystal" was capable of giving them, but mirialans couldn't live off of that alone, so they developed trade and some rudimental technology, even if oftentimes it was bought thanks to the highly profitable trade of a plant used to make medicines that slowed down aging and had overall healing properties.
note: everything that's generated by this nexus has these healing properties BUT they have to be processed, except for those who bathed in the waters of the cavity under the crystal - the "real" nexus, but not the worshipped one. the waters were sacred but they were not thought to be miraculous, unlike the crystal, who instead was thought of as the keystone of the ecosystem: without it, everything would fall apart (and that is partially true: the cavity was the "real" nexus but thanks to the crystal, also strong in the force, the properties were spread all over the mountains). those who bathed in the cavity's waters - so, all of the town, who had a sort of baptism there - could eat the plant, make whatever food with it, and not only that plant, but everything generated by the nexus, that, again, had similar properties. this allowed people to live up to normal life-spans without advanced medicines or, much, really. to those who didn't live there, though, after the processing, had incredible effects, slowing down aging - for those who took it regularly - and making people able to live up to half a century more than the average]
originally, there were four tribes of nomads that lived thanks to horned farm animals that decided to settle down into one bigger town and other smaller settlements, to live off of transhumance. this division of the tribes stayed into the political and social organization: every person belonged to one tribe specifically, and had slightly different rituals and culture. for examples, each tribe had their own priests and healers, with different techniques and traditions. the town, tho, was guided by a group of people in the high priesthood, a position you could reach only by having earned the trust of all tribes. those high priests had many roles: they guided the people into sacred processions common to all the tribes, they managed the trading with outsiders, they did the maintenance of the temple of the summit (the one that functioned as casket to the crystal) and created a special liquid to offer the crystal that helps it grow.
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this particular temple was important because 1. it was very visible, from every angle of the town, and it became an important identity symbol; 2. it stored the venerated horned crystal; 3. it had the altar where sacrifices were made for the crystals. that altar had a hole connected to the cavity, that allowed the liquids to reach the underground; 4. it had various symbols: statues representing each tribe + the high priesthood, and typical mirialan tattoos carved into the wood of the trees that served as columns for the temple, symbolizing 8 values that who dared to enter HAD to have; 5. it was on the way to an important lake (called "mother lake" because the lake the town was built around to depended on the waters of that other lake) where they traveled to in important processions; 6. it was said that a the wizard who unified the tribes made it with its magic, making the plant grow to hold the temple's roof. this wizard was, actually, a force user, obv.
BACK TO HER THOUGH: she's daughter of one of the high priests, who was in charge of managing the trades with outsiders, and lives in a house on the mountains with her mother and him. her parents are from different tribes (that's one of the things that earned him trust from the 4 tribes): when a child is born from two different tribes, they don't pick one to allign to, but they're usually linked automatically to the one with more relatives in it (in her case, the father's tribe: she had many uncles and aunts on his side while her mom only had one sister).
later, though, she got quite tied to her mother's tribe due to a mysterious illness that only her mother's tribe healer was able to cure. she spent 4 years (from 10 to 14 years old) living with the healer and learned her secrets. to better study, she wrote them down. when she returned home, she studied to become a priestess with her father. at 22 (the average age: you can't become priest before your 20s), she was supposed to take a test and become a priestess, but the healer of her mother's tribe died and the tribe asked her to take her place. she couldn't technically do that, but both tribes estimated both her and her parents and she was allowed to become both. she then decided to try to become a high priestess, and became one at 25 (a quite young age). being part of the council, she tried to convince the various tribe healers to unite their knowledges and write them down, and eventually made it. healers still remained tribe based but they now had an "upper, inter-tribe level" similar to high priesthood.
years later, the sacred horned crystal is stolen from the temple by some Hutt mercenaries looking for a profit. given the trust she has earned from all the tribes and the fact that her father is the high priest that deals with outsiders (and she's been hearing stories and advice about it since she was little), she is the one tasked with getting it back. without the growing crystal, the keystone to their ecosystem, the village would have lasted only a few years. in hrr quest, she meets imperial intelligence agent tar'x laran and, as they "solve the mystery" and fight to have it back, they get closer. they'll get married and have a daughter, Vegoia (who's the only one who actually will get to the plot of my story. this was all background)
#i overdeveloped this part of the background. IT'S QUITE LITERALLY USELESS. like. Vegoia will have so few memories of it (she'll become jedi)#i will make a post about her too when I'll finish designing her and outlining her story BUT that may be difficult cuz the frame for the mai#story is quite difficult to match with how developed the other stories are getting and i have to figure it Much Stuff yet#so I'm using these post to like. fix a certain part lf the lore because even my own notes are getting older and messy. better to start over#ANYWAY for those curious & who are still reading (if u exist. WTF THANK U!!); my main story is actually a research file in the jedi archive#BASICALLY i was trying to write my own story for years but then i watched a video (tcw doesn't hold up by sheev talks i think) and i finall#understood how to frame all of these stories together in a way that i feel can add to the star wars lore (because. the others were just#like. okay but who cares unless me? and i did want to have a cool frame that maybe some nerd would be interested in looking into)#so: when ahsoka anakin and obi return from mortis; they tell the council about it (yoda knows about it in s6). sheev talks complained that#it was incredibly full of stuff that was done so poorly it could ruin a big part of the original sw story itself and it was never brought u#again. and honestly i agree. SO my story is about a jedi that is tasked with research on the celestials & by having him figure out stuff i#can minimize/limit/reframe some of the controversial things in there (i love mortis arc so bad but i also agree with his critic. I'll Fix™)#so. many stories will be about people who have previously seen the celestials or have been to mortis one way or another (pre-tcw obv) & hav#had experience & knowledge that the researcher is looking for. so i get to have an anthology with many stories#and have a cool frame I'm intrested in developing + i can experiment with different storytelling styles depending on how he finds out stuff#+ there was another sw story with a similar frame i think? so if i decide to write the story as if it was the file itself and not the searc#i can have even a REFERENCE of what a file like that is supposed to be. LIKE. IT ALL FITS!!!#sw#star wars#swtor#the old republic#star wars oc#imperial agent#star wars fanart#mirialan oc#mirialan#star wars story#star wars the old republic#oc: suri sauthon
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legofanguy · 3 months ago
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Road Trip AUgust
A Inuyasha, Legend of Zelda, Swtor, World of Warcraft, Wildstar, Urusei Yatsura, and Fairy Tail crossover for @promptsbytaurie event AUgust 2024 day 8 road trip AU, featuring my original characters.
A group of families from New York are on a road trip across the USA. The first stop on the road is Hocking Hills in Ohio, and the families park their RVs at the camp site. The younger children run to play in the playground as their older siblings and parents set up the camp, with Inuyasha, one of the fathers, moving a table with his daughter Moroha as his wife Kagome get the food ready.
At their camp site, Charlotte Hyrule hold her phone up as she try to get a signal and she ask her mother Zelda while her father Link is put the heavy stuff up, "Mom, where can I get a signal for my phone?" and Zelda tell her older daughter, "Charlotte, the whole point of this trip is to not be on your phone." and Charlotte is spechless.
Meanwhile, Charlotte's young sister Sonia check out the camp with sisters Towa and Setsuna. The camp look nice and it has a swimming pool, but some parts of it look a little old.
At the Mirsan family camp site, the twin girls Kin'u and Gyokuto laugh about the green hair boy Kitaro Moroboshi as he try to start a fire for his little sister Nyoko and her best friend Nasha Dragneel. At the table, their younger brother Hisui is playing a card game with Michael Shan, Ash Dorne, Petra Spar, Kevin Piece, Max Revel, Samson Cadera, and Tao Yaza.
At his family RV, Gramakk the orc read a guide on Hocking Hills as his wife Zanawe put their son Kokdutu to bed.
The next day, the families get ready for a day in Hocking Hills, with Juliasa making sure that her teenage daughter is okay and to not act like her father Crual.
On the park, the families travel around the sites and the girls take selfie of themselves in nature.
Back at the campsite, the adults make plans on where to go next and Inuyasha said to them, "Why don't we travel on Route 66?" and the adults look at each other about the idea.
Soon, by the morning light, the RVs travel on the famous Route 66, starting at Chicago, Illinois. The families first explore the famous sites at Chicago for three days before they hit the road again. While traveling in Illinois, they see the Gemini, the town of Springfield, and Dixie Travel Plaza.
The RVs arrived at Missouri, and they see the World's second largest rocking chair in Fannig, Red's Giant Hamburg, 66 Drive-In, and Ted Drewes on their journey.
The RVs arrived at Kansas, where the families visit Baxter Spring Independent Oil and Gas Service station, drive through Rainbow Bridge, and visit Williams' Store as well Kan-O-Tex Service Station.
The RVs arrived at Oklahoma, where the families visit Blue Whale of Catoosa, Pops restaurant, Round barn, Milk Bottle Grocery, Rock Cafe, and Foyil Filling Station.
The RVs arrived at Texas, where the families visit the Leaning Tower of Britten, Cadiliac ranch, The Big Texan Steak Ranch, and U-Drop Inn.
The RVs arrived at New Mexico, where the families visit Blue Swallow Motel, El Rancho Hotel & Motel, and Maisel's Indian Trading Post.
The RVs arrived at Arizona, where the families visit Wigwam Motel, Standin' on the Corner Park, Jack Rabbit Trading Post, and Meteor City.
The RVs arrived at California, the last stop of Route 66. In California, the families visit Elmer's Bottle Tree Ranch, Cucamonga Service Station, Aztec Hotel, and Los Angeles.
In the Los Angeles hotel, the adults start their plans for the road trip back home and the locations to visit.
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squishoffgrandmas-ex · 1 year ago
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long post about Rebels and my personal trauma below cut. The episode was amazing, guys
I don’t think I have any words to say. The rebels ending mural has been my home screen for five years.
The music, the people, the story.
it’s all been a part of my life for so long now.
I was in 6th grade when the show ended, and I was going through a really hard time. And Rebels kept me going. The way Kanan and Hera looked at each, Ezra and sabines banter, chopper the war criminal, Zeb and how he seemed to lose all brain cells when in the same room as Ezra.
I remember how much I daydreamed, that summer. I remember coming up with this whole storyline of how things could go. I picked the legends planet Sarkhai as my theory, I remember that much.
Rebels and SWTOR were my rocks, back then.
Last episode, everyone was saying how much lighter Ahsoka looked, like a weight had been lifted off her shoulders. And… I felt like that too. Like seeing her forge herself again healed some fractured piece of my heart with shining gold.
And now, seeing the moment that I’ve hoped and dreamed out for five years, it’s… it’s everything I could have hoped for.
it’s a little whisper to that lost and hurt girl, saying I know it hurts. But you always knew there would be an end to the suffering, and now that end is here.
I’ve come a long way since then. I’m on medication for my OCD, which finally got a diagnosis. I used to be so paranoid at the thought of someone slipping medication into my food or drink that I refused to eat.
I’m back in school. I transferred for seventh grade, and I still remember on the car ride home from the first meeting, I was dreaming again. Thinking about where Ezra was, and how Sabine would find him.
I made it to December before I stopped going to school.
But now I’m back, and I’m a senior in high school! And I’m in drivers ed and I own more than two pairs of clothes and I’m taking back more and more of my life every day!
this isn’t some ‘Rebels guided me through all this.’ If anything helped me move forward, it was Solar Ash.
But Rebels was the teddy bear and blanket while a storm raged outside.
I stopped engaging with Star Wars almost entirely for around a year and a half when I realized that I was getting unhealthily obsessed with it, that was how much I leaned on rebels.
In the end, what Rebels is to me, is a reminder that the child I was isn’t gone. That I’m different now, and older, but my childhood hopes and dreams are still a part of me, and they can still come true.
this is… something completely disjointed that I probably shouldn’t be putting on the internet for privacy reasons, but I just needed to share, to spill it all out into the abyss.
I broke down ugly sobbing when I saw the first trailer, because we were going to find Ezra and why was it live action, why now it wouldn’t be the same people and they all looked wrong and sounded different.
But then I watched the first episode. I curled up on the couch with my friend and we held on to each other and screamed with joy more than once.
I was terrified because it was different, it wasnt that dream that I had held onto through my pain. And… it’s different. But the same. Like I am.
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rainofaugustsith · 4 years ago
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Rain Plays SWTOR: Saving Bergola in KOTET
This bonus mission has been described before, not just by me - but since there are always new players, this seems like a great thing to add to any SWTOR guide. 
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In chapter 6 of KOTET, "The Dragon's Maw" (aka the chapter where you run around Vaylin's palace solving a puzzle) you can save several exoboars from an untimely death in the beast pits. Here's how.  You need to do this while you are running around setting the charges and doing the other bonus missions. Once you set the final charge the doors to various rooms will lock and you will be unable to complete this. So make sure you don't set all the charges before helping the exoboars! The FIRST time you go down to the beast pens, you will overhear this conversation between Beast Master Oleg and the Beast Pit Worker. The Beast Pit Worker will then talk to himself, and finally will leave a plate of medicine with Bergola. Bergola will have a name plate identifying her by name, with a subtitle as "Sick kid." 
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Caption:  Beast Pit Worker: No.  Beast Master Oleg: You’re useless, Bev. Now give her the medicine, or I’ll feed her you instead. Beast Pit Worker. But she won’t eat it. Maybe if I put the medicine in her food?
Wait until the Beast Pit Worker puts a plate down in front of Bergola and walks away. Go grab the blue clickable plate. Don't worry, Bergola will allow it. 
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Now go back upstairs to the kitchen. Look for the trash can behind the weeping kitchen droid. You should find a clickable "culinary monstrosity" here. Click it. 
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Back to the beast pens, where poor Bergola is still sick. Look for the medicine and the "culinary abomination" in your mission items inventory tab. Click on one of them (I forget which - so sorry) to mix then together. 
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The trough in Bergola's pen should now light up. Click the pen to give Bergola her medicine, mixed in food. She will amble over to the trough and start eating, and you will get a message saying that Bergola is grateful and will remember your kindness. 
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You'll meet Bergola and three of her friends later. They will help you fight the rancor and will accompany you through the rest of the chapter, fighting with you. They can get hurt, so try to pause so you or your companion can heal them as you go along. As far as I am concerned, Bergola and all her friends jump on the shuttle with you and go back to Odessen to spend their days being spoiled. That's my story and I'm sticking to it!
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kunoichi-ume · 6 years ago
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Fictober Day 27
Prompt List
Fandom: Swtor
Characters: Jurr Jiin and @cinlat‘s Trev Brawlin
Prompt: “Remember, you have to remember.” Jurr didn’t know where she was. At first, she had been annoyed, when she realized she had no memory of the dark hallway she was standing in or how she had gotten there. The floor was cold under her bare feet and the odd nightgown she was in was thin and did little to protect her from the chill in the air.
Now she was starting to get nervous and tired. She wanted to sleep but didn’t know where she would be safe.
She leaned back against the wall and tried to think but the more she focused on remembering the more her head hurt. Ignoring the pain, because she had no choice, she growled. “Remember Jurr, you have to remember.”
Saying her name made her laugh, despite her annoyance. Here she was chiding herself for not remembering where she was, or where she should be, when she only knew her name because it was on the band around her left wrist. She wasn’t sure what was wrong with her, but something had to be. Surely it wasn’t normal to recall…nothing, right?
Just as she was debating between curing up on the floor to get some rest or continuing her fruitless search the wall behind her shifted and she fell to the ground in a heap.
“Jurr? What are you doing?”
Groaning at the fresh pain in her head from hitting the floor, Jurr looked up to see a teenage boy looking down at her with a frown. She had to turn her head to see the room she had fallen into and she assumed it was his bedroom. Jurr looked back up at him and scowled. “Who are you?”
The boy sighed and held a hand out to her. Jurr eyed his hand suspiciously for a moment before taking it and letting him help pull her to her feet. Once she was standing he stepped away and turned up the light. “I’m your friend Trev,” he said before moving back to stand in front of her. He looked her over and frowned again, “did they discharge you from the medical wing?”
Jurr folded her arms across her chest, “I don’t know.” As the pain in her head grew, she winced and pressed her hand against her temple. “I just want to sleep,” she admitted, “and my head hurts.”
Trev’s expression softened, “you had surgery a few days ago Jurr, you should be in bed.”
Her single eye was fixed on the ground and Jurr shuffled her feet a little before she spoke quietly, “I don’t know where my bed is.”
“That’s okay,” he assured her, slipping his feet into his shoes, “I can show you where it is.” Trev was relieved that Jurr didn’t kick up a fuss about following him. She tended to when she had completely forgotten him. She had to be very tired to just nod and follow him out of his room.
This was the first time he had seen her in almost a week, the doctors tended to restrict her to the medical wing and her room when they had plans to work on her implants. He never knew what their plans were for her and no one answered when he asked. Even Jurr didn’t know what they were doing half of the time.
He had asked Master Vukosh about it and while he understood their reasoning, Trev didn’t feel that her being a warden of the facility was a good enough reason for them to be so secretive about what they did to her.
Whatever they did this time, it was big. Half of her face was covered in bandages and it even looked like they had shaved part of her hair. The implants peeking out from the gauze looked new and Trev forced himself not to wince in sympathy. He knew firsthand how much facial implants hurt when the skin was healing around them.
Trev didn’t know if she was supposed to be in the medical wing or not, so he led his friend back to her room. He figured the most important thing now was to get her somewhere she could rest and then track down one of the nurses to let them know she had been wandering. When they reached her room and he opened the door Jurr hesitated in the doorway. 
She leaned forward and glanced around the room skeptically. “Are you sure this is my room?”
Leaning around her to look himself, Trev nodded. “Yeah, look that’s your datapad on the nightstand and look at the posters on the walls.” Where most girls her age might have had posters of their favorite celebrities, Jurr’s walls were covered in reminders. Several told her what her name was, others explained where she was and why. An electronic board across from her bed was updated with any appointments or scheduled events she needed to be aware of. Her memory tended to fade while she slept and most mornings she didn’t know who she was, so she needed the reminders.
Jurr frowned, “something really is wrong with me, isn’t it?”
Laying a hand on her shoulder, Trev guided her into the room. “You were hurt Jurr, that’s all.”
She scoffed, “sure, I buy that.” Trev wasn’t sure how to respond to that, it always made him uncomfortable when Jurr talked about how “broken” she felt but he was saved from having to when she spotted the bed. She wasted no time getting into bed and even sighed happily when she was settled under the covers. 
Satisfied she was safe in her bed, Trev turned to leave. 
“Wait!” Jurr cried out, sitting up and fixing him with a wide-eyed gaze. “You’re leaving?”
He nodded, “I was going back to my room.”
“Please stay,” she asked, looking down at her hands in her lap, “at least until I fall asleep? I don’t want to be alone anymore.”
“You’re not alone,” he said, moving across the room to sit on the edge of her bed. “I’ll stay.”S
miling gratefully, Jurr settled back against her pillow. She took his hand in hers and squeezed it. “Thank you.”Trev squeezed her hand back and leaned against the wall to wait for her to fall asleep. Most of the time Jurr seemed not to mind her lot in life, or not really understand just how bad her situation was but this reminded him of what she had said to him the day she was trying to choose a name. 
“I will never really know anyone, not even myself.”
He understood why that thought scared her so much, the idea of never knowing anyone? Of not being sure who he was as a person was enough to make Trev shiver. It wasn’t something he would have ever imagined truly possible until meeting Jurr. She was so lost some days that she didn’t even know what kind of food she liked to eat. Jurr hid it well, but Trev knew everyday was a struggle for the girl. 
If only there was some way he could help. He tried his best, being patient when he reintroduced himself over and over, seeking her out when she didn’t find her way to him so she wasn’t on her own, subtly reminding her about things they had done or things she liked but it wasn’t enough.
Not when he knew that someday he wouldn’t be around anymore. Then, as much as he hated the idea of it, she would be alone again. He knew from some of the other long term patients he had spoken to that Jurr had been on Rhinnal for almost a year before he had arrived and that before him she had never shown any interest in anyone for more than a passing fancy until her memory reset. Even one of her nurses had commented on how remarkable it was that Jurr spent time with him willingly when she had gone out of her way to avoid and ignore almost everyone else around her. 
Somehow there was a spark of connection between them, even if Jurr wasn’t consciously aware of it and that thought gave Trev an idea. Master Vukosh had taught him about Force bonds and how they could be used to comfort and communicate with another person. If he could create a bond with Jurr, give her something she could feel in her mind to let her know she wasn’t alone and help her recognize and trust him it would go a long way toward giving her some semblance of a normal life. 
A plan forming in his mind, Trev smiled down at Jurr while she slept. He had a pretty good feeling this was going to work. 
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captainofthefallen · 7 years ago
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30 questions
@rannadylin tagged me like a million years ago and I’ve got an hour to kill so here we go 
RULES: answer 30 questions and tag 10 blogs you are contractually obligated to know
Nicknames: Claire Bear, Clur, Madison yelling MROW really loudly is sometimes a substitute for my name... I’m sure I’m forgetting some but that’s all that’s coming to mind
Gender/pronouns: she/her Star sign: Virgo Height:  5′8″ Time:  3:40 pm Birthday: September 14 Favorite bands: Two Steps from Hell, Pentatonix, Gordon Goodwin’s Big Phat Band Favorite solo artist: I’m not sure I really have one? I do like Lindsey Stirling a lot tho Song stuck in your head: The Dragon Thrashed and Wailed from the Pillars of Eternity soundtrack (because I’ve been listening to episode 39 of the CR podcast) Last movie you watched?:  I think it was called the Fourth Phase or something like that? Was about snowboarding Last show?: S2E10 of Miraculous Ladybug
Why did you create your blog?: I’m not even sure I remember. I am recalling something about @aglimpsofthestars being responsible though What do you post?: Lots of Critical Role, SWTOR, Obsidian games (mostly Pillars), some Stargate, Star Wars (kotor in particular), Lucifer, and a bunch of other random miscellaneous things Last thing you googled?: astronomy internships in Boulder, because this apartment is fine as hell and if I stay here over the summer I can extend my lease on it Other blogs: nope, just me. Alllllll my random interests shoved into an amalgamation of weirdness. Kudos to my followers you put up with plenty AO3: Yep Do you get asks?: Not much, and mostly from @letmetellyouaboutmyfeels and a few others How did you get the idea for your URL?: Not really sure, it just came into my head one day and I was like ‘that’s cool let’s see if it’s available’ and it was! I follow: 44 (because I like to be able to get back to where I was before) Followers: just hit 250 Average hours of sleep: Try to get 7-8, doesn’t always work Lucky number: I was always #4 when I used to play volleyball, does that count? Instruments: Mostly singing these days (I’m in choir and a vocal jazz ensemble) but I also play flute, saxophone, and have taught myself a bit of piano What are you wearing?: Slytherin t-shirt, jeans, and socks from the Melanzana store (if you like awesome looking comfortable fleece hoodies look them up they’re great if a little expensive) Dream job: It varies. Probably something in astronomy outreach or education, but I’ve considered video game writing and park rangering and if it was anything resembling a stable career I would consider raft guiding but alas Dream trip: New Zealand. For the LotR stuff obviously but they also have some great rafting and apparently if you guide on the Arkansas (which is the river I guide on) you get some major street cred Favorite food: all food. Food is amazing. Except Brussels sprouts. People keep telling me they’re good if they’re cooked right but I’ve tried them at least four times and apparently they’ve never been cooked right. Seriously. I ate sheep guts once and they were delicious. I ate a cow brain taco once and it was okay but a little bland. But Brussels sprouts are gross.  Significant other?:  No Last book I read: Still currently reading The Storm Before the Storm: The Beginning of the End of the Roman Republic by Mike Duncan. Also all my textbooks.  Top 3 fictional universes: Middle-earth, Star Wars... torn between Eora and Terratus (Tyranny), but I’ll probably have to go with Eora since I kind of just wrecked Terratus a little bit 
Tagging: I’m not sure I know ten people, and some of you may have been tagged already (also no pressure if you don’t want to) but @letmetellyouaboutmyfeels, @khirsahle, @nightingaletrash, @dancer4813, @devilishlyoperatic, @queen-scribbles, @shimmer-like-agirl, and I’m sure I’m forgetting someone so if anyone else feels like it consider yourself tagged by me!
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thedarkestsalvation · 7 years ago
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20 Followers I’d like to know better
Tagged by: @violentmusebox (in a way)
1) Name/Nickname: Alex/Nevada
2) Gender: Male
3): Star sign: Pisces
4): Height: “5′7′’
5): Hogwarts House: Let’s go with Griffondor
6): Favorite Animal: Wolf
7): Hours of Sleep: 8 sometimes less or more
8): Dogs or Cats: Dogs, but I like cats too
9): Number of Blankets: Usually one, the sheet, unless it’s cold, then two
10): Dream Trip: Japan, because it’s Japan
11.) Dream Job: Working on an anime/manga and having it be liked
12.) Time: 2:31 PM
13.): Birthday: March 6th
14.): Favorite Bands: Avenged Sevenfold, Megadeth, Metallica, Havoc, etc.
15.): Favorite Solo Artist: Yngwie Malmsteen
16.): Song stuck In My Head: You’re gonna go far kid-The Offspring
17.): Last Movie I Watched: Does Uno the movie count
18.): Last Show I watched: Yugioh Vrains
19.): When did I create my Blog: Couple years ago, maybe
20.): What do I post/Reblog: Rp threads, memes, and the occasional art
21.): Last thing I Googled: Is Nautolan race playable swtor
22.): Other Blogs: Not really
23.): Do I get Asks: Once every blue moon, when the planets align
24.): Why I chose My URL: Gretchen is the witch of salvation, and will bring salvation at any cost
25.): Following: 24 (It’s a dashboard thing)
26.): Followers: 162
27.): Lucky number: Let’s go with 4
28.): Favorite Instrument: Drums
29.): What am I wearing: South Park shirt and Stewie pants (aka pajamas)
30.): Favorite Food: (Do I have too?) Turkey
31.): Nationality: American, with some Asian
32.): Favorite Song: (Favorite?) Scumbag in disguise-Havoc
33.): Last Book I Read: Pokemon X and Y: the official Kalos region Pokedex & postgame adventure guide (Yeah, I got it when it came out, I’m a nerd)
34.): Top Three Fictional Universes I’d Like to Join: Yugioh (where everything is settled with card games), Jojo’s Bizarre Adventure (need I say more), PMMM (I may not be able to be a magical girl, but it would still be neat)
Tagging: You, yes, you, the one who actually read this far down
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blackdragonco · 7 years ago
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SWTOR 30 day OC challenge
Day 1: Introduction Describe your character in 250 characters or less. Now have your character describe themself in 250 characters or less. Also provide any of the basic biographical stats you wish: full name, age, pronouns, gender, species, class/specializations, etc. Day 2: Physical Status Briefly describe your character’s physical appearance. Are they able-bodied or disabled? Are they comfortable with their looks/body, or did they wish their body was different? Do they have any significant scars? How fit are they? Cybernetics: Does your character have any cybernetic enhancements or replacements? Where they replacements for limbs lost in combat/accident or did your character choose to ‘upgrade’ themselves? Day 3: Species & Demonym Talk about your OC’s species and demonym. A demonyn is the name for an inhabitant of a specific place, in this case their planet of birth, such as Tarisian (from Taris) or Mantellian (from Ord Mantell). How do they define their demonym? Do they have one? What influence does it have on their identity? For Species: Do they have a sense of connection with others of their species? Were they raised with their own species or in a more diverse community? Do they follow any traditions or customs that are species-specific? For Demonym: Do they feel a sense of connection to their planet of birth? Does the planet’s history and society effect them? Do they follow any traditions or holidays from their home planet? Day 4: Mind Matters Briefly describe your OC’s mental state. Are they neurotypical or neuroatypical? Do they have any mental illnesses or a history with mental illness? How do they handle stress? Are they Force-sensitive or Force-blind? Does this effect their mental state? Day 5: Sexuality & Gender Describe how you think about your character’s sexuality and gender. How would they talk about their sexuality/sexual inclinations or lack thereof? What is their gender and why? Are they cis or nonbinary? If they are nonbinary, what is their designation and when did they realize it? Day 6: Pockets, Gear & Weapons What’s in your OC’s pockets/packs? What gear do they wear daily (wristlink, communicator, etc.)? Do they normally wear armor? Do they always have a weapon on them? Is it always a specific weapon(s)? What do they carry around day to day? Why? Day 7: Fighting Methods Does your OC fight? Is your OC good at fighting? Are they self-taught or did they have teachers? Do they have a lot of combat experience? What is their fighting style? Do they prefer ranged combat or close combat? Favourite weapon/ability/move? Favorite way to kill?  Day 8: Morality of Fighting What do they think about fighting/violence as a solution to problems? What was the first time they killed someone? What fight do they have nightmares about? Do they prefer to kill their enemies or do they try and show mercy? Do they feel proud of their kills or regret them? Day 9: Social Status What is your OC’s social status? Were they born into their status or did they earn it? What sort of education did they receive? How do they interact with people from a higher social class? From a lower class? Do they consider all equal or no? What does their status mean in the Empire and/or in the Republic? Day 10: Politics Let’s talk politics. Are they solidly on the side of the Republic or the Sith Empire or are they neutral? What are your character’s political opinions? (Ideas for topics: slavery, the Jedi, the Sith, the Outer Rims, the Dark Council, the Republic Senate, etc.) What issues do they prioritize, and what issues do they ignore? Do they desire to do something to change politics or do they not bother? Do they trust their political leaders? Day 11: The Force How did your OC first learn about the Force? How was it introduced to them? Is the Force frightening or familiar? Are they Force-Sensitive? If they are, are they aware of it? What do they think of the Force? Do they believe it guides and influences? Do they think it’s just superstition or a strange religion? Day 12: Religion/Force Orders Is your OC religious or loyal to a particular Force-based Order? If so, what do they believe? Is their religion centered around the Force? If not, what is it centered around and how do they react to Force-based religions? Have they ever had an experience they consider religious (real or imagined)? For the Jedi: Do they believe in the Jedi Code? Do they follow the Jedi Council without question or do they feel they are fallible? Day 13: Values How does your OC define “good” and “evil”? “Right” and “wrong”? Do they bother to consider such things at all? What are your OC’s priorities? What’s the first thing they consider when making a decision? Are they Dark side or Light side? Somewhere in between? Day 14: Limits Do they dedicate themselves to a cause or ideal? Why do they dedicate themselves? Is it they would sacrifice everything for?  Almost everything? What wouldn’t they sacrifice? What lines will they never cross? Day 16: Consequences What in-game event(s) had the biggest impact on them (main plot or otherwise)? Why did it affect them so strongly? How did they change? Day 17: Contrition Is there any choice(s) they regret? What would they do differently, if they could?   Day 18: Companions Who is their first friend among their companions? Who ends up being their best friend? Who do they hate the most (or like the least)? Is there anyone they wouldn’t have recruited by the game gives you? Bonus: Rate your class’s five ‘original’ companions from least favorite to most favorite. Explain why. Day 19: Courtship & Friendship Does your OC get involved romantically with anybody? When do they first fall for them or get involved? If they fall in love, when does it happen? Does the relationship last? Friendships (for the aromantic and otherwise): Do they have a serious platonic relationship with anyone? How does it begin? Does it last? Day 20: Conclusion How did they want their story to end? How did it actually end in the Class Quests (Chapter 1-3)? What about Shadows of Revan? What about KOTFE? KOTET? Day 21: Coda How do they change after their story? What is their “epilogue” like? Is it different from canon?The Outlander: Are they the “Outlander” or do they have another part in the Alliance? Do they leave the Alliance or stay? Do they still consider themselves a member of the Sith or the Republic? Day 22: Home What does ‘home’ mean to your OC? Where have they lived in their life, and who with? Do they want to go back? Day 23: Childhood What was their childhood like? Who was their childhood best friend? What’s their best memory? Worst memory? What is their relationship with their parents? Day 24: Food What is your OC’s relationship with food? Have they always had enough to eat? Do they have any food allergies or intolerances? Do they have any disorders related to eating (such as a strong dislike a certain food, etc. or something more serious)? What food has the strongest or fondest memories attached to it? Day 25: Downtime & Hobbies What does your OC do in their downtime? Do they drink, gamble, play cards? Visit bars, surf the holonet, go to performances? Read? Other stuff? What’s their favorite hobby and why? Day 26: Skills & Talents What non-combat skills does your OC have? What ‘crew skills’ do they have? Why? Are they something your crew does or do you consider it something your OC knows? Does your OC have any particular talents, such as singing or dancing? What skill/talent does your OC lack that they wish they had? Day 27: Strongholds/Apartments Does your OC have a ‘stronghold’ or apartment in canon? Do they have more than one? What do they use it for? Why? What is the location of their stronghold/apartment? Do they have a reason for picking that location? What is their decorating ‘theme’? Do they share it with their companions or your other OCs? Day 28: Ship How does your OC feel about their ship? Is it just a tool or something they’re fond of? Does it follow the layout/type in game or something different in your own canon? Does their ship have any special features or unique traits that make it their ship? Did they name their ship? What name did they pick and why?  Day 29: Resources, Contacts & Friends What resources & contacts does your OC have? Other than the ‘canon companions’, do they have friends(either your own NPCs or others OCs)? Do they have contacts that help them in their daily lives (such as an older Jedi or a criminal contact)? What resources do they have available to them?  Day 30: Pets & Prized Possessions Does your OC have pets or prized possessions? How many? How did they get them? Why are they important to them? Do they have a favorite pet or possession? Are their prized possessions valuable or sentimental?
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l0stinthenarrative · 7 years ago
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The Immortal Empress #4
Chapter 4: Prophecies in the Dark
Fandom: SWTOR
Characters: Female Jedi Knight/Theron Shan, Female Jedi Consular/Lana Beniko, Female Sith Inquisitor
Synopsis: The Alliance's celebrations come to a tragic end as Cyresse realizes the nature of her visions.
AO3 Link: Click here
Lana’s just out of the fresher and contemplating what to wear when her door chimes. She shrugs on a grey dressing gown and crosses the length of her quarters to let Tahlia in. The Jedi gives her a coy look of appraisal as she steps in. “You ought to get a medal just for looking like that.”
Lana gives her a soft smack on the shoulder. “I highly doubt Occlus would approve,” she sighs, resuming the tedious task of sorting through her rack of clothing – mostly dark coloured tunics in varying shades of green or grey – for something ‘presentable’ enough to wear. The award ceremony – and corresponding party at that, were both Occlus’ ideas for improving Alliance morale. The Sith Lord, like many who experienced swift reversals of fortune, had a penchant for extravagance and opulence. It went without saying – though it was said, and then reiterated several times – that the Council and its trusted advisors show their full support for these events. This apparently included dressing the part.
Tahlia leans in and picks out a simple, but well structured sheath dress that had been doing its best to avoid detection at the back of Lana’s wardrobe. It’s a deep forest green with a slight satin finish, almost entirely un-Lana and yet paradoxically so very like her.
“I don’t know…” Lana frowns, rubbing the material between her thumb and forefinger. “Don’t you think it’s a bit, well, much?��
Tahlia grins. “I think it’ll look amazing on you,” she lets her hand rest lightly cupping Lana’s chin. “You know how I like it when you wear green. I like to think you’re trying to coordinate with me.”
Lana chuckles, raising her hand to rest upon Tahlia’s own, her pale skin contrasting with the green of the Twi’leks. “You’ve sold me.” She takes the dress from Tahlia and heads to the fresher, “Talk to me while I change?”
“Yea,” Tahlia settles on a nearby couch to wait. “You know I tried to get Occlus to give you one. A medal I mean. After all you’ve done for us, you’d think Miss Control Freak would agree.”
She hears a soft laughter amid the rustle of clothes before Lana responds, “I appreciate that but you know how I feel about medals.”
“And titles.” Tahlia scoffs, “Well I guess they’re often given more to the people who need them than those who deserve it. Sometimes though, it almost seems the worse you’re treated the more you enjoy it. Certainly explains –.” She pauses, realizing she probably shouldn’t continue with that particular train of thought.
“Why I stayed with the Empire?” Lana finishes her sentence as she emerges from the refresher. Looking up at her, Tahlia, not for the first moment that day is left feeling rather speechless and also feeling well, a lot of the things the Jedi were always told specifically not to feel about other people.
“Yea, uh, well there’s that.” she manages.
Lana quietly takes a seat beside her and the two ponder in silence for a while. Eventually Tahlia takes Lana’s hand, “You’re not still angry at me, are you? About the other day?”
“At you? No.” Lana does not meet her eye. “That doesn’t mean I agree with you. I’ve accepted we will always have our… differences.”
“Is that so bad?”
 “I don’t know. When it comes to matters of importance,” Lana stands, pulling her hand free of Tahlia’s hold to cross over her chest as she paces the length of her room, brow furrowed in thought. “If things were simple, simpler, maybe. But this galaxy isn’t one where we can afford to have idealistic notions.”
 “I’m idealistic, you’re unwaveringly practical. I like to think we balance each other out.”
“We need the throne, you know that.”
“And you know the galaxy would be better off without it.”
“I don’t want to argue.” Lana sighs, crossing back to her wardrobe where she slips on a discreet pair of black heels. After a moment’s pause she cinches a belt around her waist and clips her lightsaber on. “Not now at any rate. We’re going to be late to that blasted ceremony.”
“Wait.” Tahlia catches her arm before the Sith turns to the door. She brushes a kiss, soft, against her forehead before looking her in the eye. “We’ll work it out.” Her voice is almost a whisper, “We always do.”
Darth Occlus’ ceremony goes off without a hitch.
It’s evening by the time all the medals have been given out and the cantina’s well supplied with various ales and spirits for the party to come. Occlus has even managed quite an entertainment line-up with Malita Tal and her band playing the opening act. One would be surprised really, to discover just how many budding musicians and singers could exist within a rebel Alliance. Even Occlus considers herself a novice at the mandoviol, though no one alive has actually heard her play.
She stands in the shadows, observing as the crowd pours into the cantina. She senses their merriment and anticipation of the night ahead, as something that could pass for a smile flits across her face. C2-N2 displays his delight more exuberantly as he rushes from person to person offering drinks, perishable food, cushions or combinations of all three.
Cyresse picks her way through the crowd in what she fancies as the most absurd get-up she’s ever worn. Not that she frequently had the chance to attend anything fancier than the odd ceremony or party thrown in her honour for saving some Alderaanian noble or other. At least it has pants, she thinks to herself, though the material’s terribly thin and clingy and the cape that flows from her shoulders is so long it counteracts any practicality her outfit might otherwise offer. She’d found it stashed away in the cargo hold of her ship, somehow still locked away in place despite the five year tour it had had in her absence. She’d been glad to find it still; it’d been a gift from Doc, a promise they’d go somewhere the war hadn’t touched. Somewhere she could pretend for a moment, that she wasn’t Cyresse Gray, sworn Jedi Knight, with the weight of saving the Republic on her shoulders.
A promise she left broken when she’d lost her mind to Him. It was never quite the same after.
She accepts a drink from a passing serving droid and takes a large gulp. The alcohol burns down her throat in a way that she particularly needs it to right now. She’s not wont for drinking. Like parties it wasn’t something she often had the time – or capacity for pleasure –for as a Jedi. She smiles and nods politely through the small talk with Len, and Ralo, and all the others she barely remembers as the night goes on and her drinks are refilled.
Eventually she finds Darth Occlus. Steering her towards a somewhat more isolated corner of the cantina, she takes the Sith by the arm, “I need to talk to you.”
“I’m all ears Master Gray,” Occlus regards her with one perfectly raised eyebrow, her slim gloved hand wrapped exquisitely around the stem of a cocktail glass, its contents glimmering the rich, ruby red of a polychromic crystal.
“It’s about Vitia – Valkorion.” Cyresse says, “I need to know how you defeated him. I need to know he’s really gone.”
“Must we discuss this now, in the middle of a party?” Occlus asks archly, noticing how the Jedi’s complexion has turned a tinge ruddy and her words have taken on a slight slur.
“Yes, now.” Cyresse insists. “I’ve been trying to get a hold of you for days but you’ve been busy with, you know, this.” She gesticulates rather adamantly at the party going on in their vicinity.
“You do know how to enjoy yourself don’t you?” Occlus places a hand at the small of Cyresse’s back as she guides the rather inebriated Jedi towards the backroom of the Cantina. Once inside she waves to dismiss the Skytrooper standing guard there – in case anyone thought to pilfer a stash of drinks - and when the doors slide shut she turns back to Cyresse. “Very well, but on one condition. I’d like to know exactly what happened with Vaylin.”
 It’s sometime close to midnight when Darth Occlus emerges from the backroom and rejoins the party. Meanwhile Cyresse remains cloistered in the backroom, having taken a seat on a crate of ale; she ruminates ponderously over the dredges in the bottle of spiced wine they’d opened mid-way through Occlus’ tale. She must have dozed off after a while for when she comes to the noise in the cantina has dimmed and most of the party has retreated to their quarters save for the few passed out under or over tables. A small crowd remains, Lana scowling across the table at Gault and Hylo, the hand holding her pazaak cards clenched tightly. Occlus leans graciously against the couch beside Lana, looking rather amused.
The group absorbed in their game, have not taken notice of her, for which Cyresse is grateful. Her head’s pounding an erratic beat and the last thing she needs is to be goaded into a game of pazaak where the odds – knowing its players – would always be against her. She’s almost at the door to her chambers when a soft beeping emits from her holocommunicator alerting her to a missed call and message from Tahlia, dated almost an hour ago.
Need to talk to you. In my quarters.
Wearily, Cyresse turns around and heads in the opposite direction. Tahlia’s quarters were, by her request, located close behind the medical bay so that she’d be close by in case of any emergency. Unfortunately for Cyresse that means it’s practically on the other end of the base from where her own quarters are located.
The corridors are eerily quiet at this hour save for the sharp whistle of wind around particularly sharp corners. The walls and floor are paved stone – a material abundant on Odessen due to its mountainous geography – and Cyresse’s footsteps echo hollowly as she makes her way past the medical bay towards Tahlia’s chambers. She hopes Tahlia’s summons has to do with her having found some way to cure Theron of whatever it was that was keeping him unconscious. She’d checked in on him just before the ceremony earlier in the day and his condition hadn’t changed. None of the medics – not even their own resident mad scientist, Doctor Oggurobb, could figure out what was wrong with him. Theron’s running a slight fever and showed signs of a mild concussion but nothing otherwise that would explain a prolonged coma. After an attempt at healing him, Tahlia postulated his condition was one of the Force, an infliction he’d suffered from Vaylin most like, and had then proceeded to bury herself in her collection of holocrons for an answer.
Tahlia’s door is unlocked and opens readily for Cyresse to enter. The chamber beyond lies in darkness, as it often is when the Barsen’thor is meditating, the walls lit only by the flicker of two candles in the far corner by the bed. Cyresse ventures forward gingerly, straining to reach out with the Force to get a better sense of her surroundings. It’s difficult to concentrate, her mind’s muddled, in large part due to the alcohol she’d consumed.
“Tahlia?” She calls out softly to the enveloping darkness, reluctant to snap her friend out of meditation, yet impatient also to hear of news about Theron, when her boot collides against something heavy and hard. Among Tahlia’s many varied interests, she’d picked up a fascination with learning more about Odesson’s previous inhabitants. In her free time she’d make excursions out to ruin sites beyond the base, often returning having excavated an artifact or other – sometimes as large as a block of crumbling wall, and to protect them from further damage from the elements, hoarded them in her own quarters where she spent a great deal of time attempting to decipher its ancient runes.
Cyresse steps aside precariously, not wanting to tread on any of Tahlia’s precious collections that litter her chamber – if there’s one word to describe the Barsen’thor, it’s definitely not neat – when the back of her heel bumps into something else, this time somewhat softer. Cyresse glances down only for her vision to metamorphosize the darkness around her, transmuting the shadows to a familiar figure lying prone on the floor, lightsaber a short distance away from its limp hand.
Shaking her head to rid herself of the incorporeal scene before her, she stumbles backward, only to trip on her damned cloak and land with an ungainly thump on the cold ground. From her vantage point here, the vision seems all the more real, and for that so much closer. She tries not to notice how the wound stretching across the fallen Jedi’s chest is long and deep, its width wider than a vibroblade, the edges clean.
As Cyresse struggles to untangle her cloak beneath her she realizes the back of her pants and parts of her cloak are wet, darker in stretches where it’d once been white. She reaches out with a shaky hand, involuntarily shuddering as she brushes across its damp surface.
Her fingertips come away slick with blood.
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rainofaugustsith · 4 years ago
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Rain Plays SWTOR: Feast of Prosperity Review
On Tuesday SWTOR began a new three- week event, the Feast of Prosperity. After taking canon Viri through the event, I’m sadly feeling...underwhelmed.  The premise of the event is that two Hutts, seeking to improve their reputations (and obliquely that of the Hutt Cartel) are staging a huge feast for the “underprivileged” on many worlds. You meet them in Nar Shaddaa and it’s left to you to decide if their motives are altruistic or not.  You pick up the event by speaking to the ‘festival crier’ on the Fleet. They are near the elevator on the side of the fleet where you QT in if you use your legacy fleet travel. They send you to Nar Shaddaa. On Nar Shaddaa the event is located upstairs near the GIS headquarters and the area where you start the Republic planetary arc on the Promenade.  There are four main mission chains:  1. Cantina rush (has weekly and daily missions. Also has a harder mode) 2. Cooking (has weekly, daily and challenge missions. Also has a harder mode) 3. Gathering ingredients (has weekly and daily missions) 4. Story chain  The Cantina Rush mission puts you in control of a hapless astromech serving droid as it tries to deliver meals to tables in the cantina as the patrons scream and pound the tables. There is a timer - if you don’t get the meal to the correct table in time, the customers get angry. The hard mode is less lenient and will fail you on the mission if you miss too many tables.  It’s very cute, but if you have ever worked in customer service - particularly as a restaurant server or a bartender - you may not find this mission fun. Because you already know what it’s like to be in the weeds and have belligerent customers bellowing at you. 
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The Cooking missions are similar to the Nico Okarr Alliance Alert: you have to gather and prepare ingredients around the kitchen and make them into a meal. You’re guided by prompts on screen. The hard mode has a timer on how long you can take to find each ingredient and complete each step; the regular mode does not.  This is a good approximation of how Lana and Viri would actually look in a kitchen: Completely clueless. I personally found this more fun than the cantina mission.  You can also get a hidden achievement if you throw the food at the customers, which was very satisfying. If you’ve worked in customer service ever in your life, you’ve probably wanted to throw something. Here’s your chance. 
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For the ingredient gathering missions, you have to go to various planets to defeat specific NPCs for ingredients. The “special request” missions require you to kill world bosses but the others require you to defeat regular creature NPCs.  However, there are a lot of players vying for these NPCS, it’s all open world, and thus, this isn’t the most pleasant thing to try to complete. The world bosses cannot be done solo, so one must group for those. There are a very limited number of the mobs needed in open world, which again encourages grouping.  I just noped out of these missions. I’m not going to group for World Bosses and I’m not going to spend my time racing other players to get mobs in the open world.  The story chain requires you - this week - to go to Rishi to talk to the locals and try to convince them to let the Feast happen there. You get a story nugget along the way: Rishi is no longer controlled by the Nova Blades but by a council of former pirates, etc. who are trying to keep the peace without crime. They understandably don’t want anything to do with the Cartel and don’t want the Cartel’s events on Rishi. 
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Caption:  Jek: We’re all on the up and up now, you see. A respectable local government and all. No criminal rule! Viri: I”m here to promote the Festival of Prosperity. I did honestly feel uncomfortable about this - one gets the feeling the Rishi council is right and the Hutts’ interventions are not noble.
The quest chain requires you to carry out small missions to get on the council members’ good sides. Again, these involve either clickables or mobs in open world in very limited space and quantity. After I saw posts about people queuing up or waiting an hour to do the Rishi quests, I noped out.  There is no reputation for the Feast, but you can earn achievements, as well as currency that can be used at the vendor. They have some tables and baskets of food that look as though they would work well if you are trying to create a kitchen or restaurant in your stronghold. There’s a very ridiculous chef’s hat. There are emotes, pets and vehicles, and they seem to be offering a lot.  In their infinite wisdom they are also selling an item that allows you to throw food on people. Yup, just like the snowballs and sparkle bombs. Sigh.  My overall analysis is that the cantina and cooking games are cute and entertaining, and I’ll shoot for the weekly on them with canon Viri, but I am not going to bother with any of the open world/gathering quests. I’m not super excited about bringing other characters over. 
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rainofaugustsith · 5 years ago
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Rain Plays SWTOR: Flirron Friend
There’s a very cute achievement on Onderon to earn a pet by feeding a baby flirron. I just finished it today. MMOBits has a comprehensive guide so I don’t need to repeat it; I’ll just add some hints that might help. 
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- You earn the achievement by picking up “tasty morsels” you find on Onderon and feeding the Flirron Hatchling that wanders around. In addition to the spots mentioned by XamXam, I found a lot of “tasty morsels” in the water, on the side of the small bridges that are almost level with the water. In particular, check the bridge that is closest to the Mandalorian area near the Proving Grounds, where you pick up the “incriminating evidence” for the Two Birds with One Stone daily quest. 
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- I found that this is not a quest you can complete in one day. I just had Viri’s clone pick up the ‘morsels’ as she found them and feed the baby Flirron whenever she came across it at a very casual pace. She’s been doing that since October when Onslaught dropped. You have to feed the Flirron hatchling fifteen times.  - You can feed the flirron all the food you have in your inventory, you don’t just have to toss one piece of fruit. Whenever I found the hatchling I’d give it all the morsels I’d collected. 
- The baby flirron also spawns in more locations than noted. In particular I found it twice in the area around the Untamed, near the first shrine where you leave the incriminating evidence. The easiest place to catch it is usually the cave near the Cave Imperial quick travel point.  - Most notably in my experience the baby flirron does not spawn anywhere near the other flirrons you come across. 
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rainofaugustsith · 5 years ago
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Rain Plays STWOR: Favorite Deco Achievements
 If you are interested in following my SWTOR gamplay it’s on the #Rain Plays SWTOR tag!
One of the things I like most about SWTOR is decorating my strongholds. I thus really love it when decorations are rewarded for in-game play.   All of the SWTOR guides, like Dulfy, can explain how to get these achievements, so I'm just going to share my favorites. There are some other activities where really cool decorations drop, but I am going to concentrate on the achievements where specific rewards are always granted when you meet the requirements.   Various Planets (Alderaan, Hoth, Voss): Who's Scruffy Looking?   In addition to three adorable nerf calves and the hilarious Nerf Herder title, if you finish this achievement you get ten copies of this cute nerf portrait to display in your stronghold.
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Veteran Star Fortresses: An End to the Exarchs; All for One   You really clean up if you can complete all six of the veteran Star Fortresses. In addition to the six companions, you receive ten of these giant Sun Reactors (An End to the Exarchs). You also get 999 decos for each of the specialists over influence level 10, for whom you used/found their equipment caches All for One). There's a Force focus for Sana-Rae, a medical probe for Oggurobb, a grenade canister for Hylo and a turret for Aygo. I really like the medical probe because you can position it to "treat" your stronghold's patients.
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Ziost: Dead On   If you complete all three side missions around the People's Tower (I Want to Fly Fast, Shut them Down, Time to Move) you get 999 of these plant decos. These are really poignant considering what happens on Ziost.   This one can be problematic, at least in my experience, because the mission Time to Move sometimes does not trigger and does not credit you for rescuing the civilians even when you do.
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Dantooine: Well that Was Unexpected   The simplest deco achievement ever: go to Dantooine. Jump into the well so your character dies. Ta-da! You'll get 999 of these crumbling Dantooine walls. They're filled with a small amount of water. 
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  Dantooine: Dantooinian Culinarian
Trek around Dantooine, sample food and drink (some of which may make your character feel a bit off) and earn these Tall Fruit Plants. Word on the street is that some of the food can only be located when the Pirate Incursion event is not running. It's probably one of those achievements that is best to attempt when the planet is empty. It took me several tries to get all the food items. 
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  Ossus: Dawn of the Exiled Knight
Find Don the Exiled Knight's numerous journals around Ossus, and then track down Don himself. He'll join you in your stronghold. 
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  Ossus: Resolution of Ossus   Complete the Daily Patrol (5 daily missions) 90 times (doesn't have to be on the same character, I'm sure mine was not!) for these cool Ossus beast skulls and beautiful Orrey Table.
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