#sure it may make for fun gameplay but idk it also just feels like an uninspired mechanic
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sixquarksinatrenchcoat · 5 months ago
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her powers are Ctrl+C and Ctrl+V which ironically is exactly Nintendo's game design philosophy
Well, it's finally happened.
Nintendo has finally caught up with the Philips CD-i.
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miharuhebinata · 4 months ago
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monthly game tag time!
this is going to be a veryyyyy long post, so buckle in
may
1. Hollow Knight
[played on ps4.]
thoughts: i know i literally just replayed hollow knight back in like, what, last august? but i had a strong urge to play it again and after the shitshow that was my life in march/april, i decided what the hell. i'm probably going to be doing a yearly replay anyway, though i won't hold myself to any kind of strict schedule in regards to that. i'll just play it when i feel like it and keep track of when and how it goes with these posts.
but anyway, on to my thoughts (yes, i still have thoughts on this game lmao): the game is definitely getting easier with every replay, which makes me very very happy. don't get me wrong, there are definitely still plenty of challenging bits (looking at you, trial of the conqueror. bane of my fucking existence -_-), but apparently i've managed to memorize a good chunk of the attack patterns for most of the boss fights. hornet and the mantis lords are the most obvious example of this, as i literally beat both on my first try. which was a tiny bit disappointing, just because those fights are so fun, but also extremely satisfying. literally had me feeling like a pro gamer LMAO
2. Princess Peach: Showtime! (Demo)
[played on nintendo switch.]
thoughts: i've been so excited for this game ever since i saw the first trailer, and the demo certainly didn't disappoint! the two levels you get to play, as swordfighter peach and patisserie peach, were very fun, and just everything from the level designs to the gameplay to, of course, the costumes are so cute. i definitely want to play the full game! ....unfortuanately i've heard the game is actually pretty short overall? supposedly it's around 6-8 hours of playtime, which honestly just seems absolutely ridiculous considering it costs fucking $60 for a game i could (theoretically) knock out in a day but hey, that's nintendo for you 🙃 so, yeah. not entirely sure when or even if i'll get to play the full game. which is a damn shame.
3. Agatha Christie - Murder on the Orient Express (Demo)
[played on nintendo switch.]
thoughts: seems like a fun game! although i will say, it was quite jarring to realize it takes place in the modern day. hercule poirot does not look like a character who should know what a smartphone is, i'm sorry 😂 but yeah, i'm definitely interested in playing more, although i'll probably wait for it to go on sale. i liked it but i don't need to play it right now or anything lol
4. NOX
[played on mobile.]
thoughts: a quick little better-than-average mobile puzzle game. tbh i enjoyed the first half more than the second half. by the end i was just like meh, but i guess i still recommend it if you're looking for a decent puzzle game on mobile
5. Turnip Boy Commits Tax Evasion
[played on mobile.]
thoughts: i've been wanting to play this for a while, and it did not disappoint! such a fun, silly little game. pretty much my only complaint is that i wish it was longer, but apparently now there's a sequel? so i guess i can always try that! :)
6. Blossom Tales: The Sleeping King (Demo)
[played on nintendo switch.]
thoughts: seemed fun but also the demo was extremely short so idk. i liked the obvious zelda inspiration, but it mainly just reminded me of chrono trigger. honestly i think i'd be more interested in replaying that than in playing this, but who knows. maybe someday!
7. OneShot
[played on pc.]
thoughts: I ABSOLUTELY ADORED THIS GAME!!!!!!!!! everything about it is so beautiful, from the story to the graphics to the soundtrack (which, if you know me at all, i'm a sucker for a good video game ost and this one DOES NOT DISAPPOINT 🥰). i don't want to say too much, because i really think everybody should play this one for themselves, but i will say it is EXTREMELY meta. which is not a spoiler, as you find this out very early on, but again, the less you know the better. so i'll just say this: make sure the name on your computer matches your real name! i believe the game *does* give you the option to input whatever name you want (i'm not 100% sure, but i think so), but i feel like the story will hit harder if you use your real name. plus, if you've changed your name recently but forgot to update the name on your account (like i had), this is at least a good reminder to do so :)
8. Ib
[played on pc.]
thoughts: while i played the remake, i can definitely see why this is a rpg maker horror classic! like honestly, idk what else there is to say about it that other people haven't said already? it's not super long and though it's not pants-shittingly terrifying or anything, it's got a very strong, creepy atmosphere to it. now that i think about it, it actually reminds me a lot of alice in wonderland.... which is such a huge plus to me, you guys don't even know :3 i especially adored the character design, particularly ib who reminds me of one of my oc's <3
9. A Short Hike
[played on nintendo switch.]
thoughts: i want to live in this game <3 seriously, if you're looking for a nice chill game to play this one should be right up your alley! it's not long but i promise it is still so, so worth it. beautiful pixel graphics, lovely soundtrack, and a surprisingly poignant story....yeah i loved this one a lot. my one and only complaint is that the beachstick ball minigame can rot in hell LMAO
june
1. Moonlighter
[played on nintendo switch.]
thoughts: idk about the pc version, but PLEASEEEEEE DO NOT BUY THIS GAME ON THE SWITCH. IT SUCKS ASS. for as enjoyable as the actual gameplay is (which honestly, was not even that fun after the first couple hours), the game is buggy as hell. especially when rolling. do NOT roll near walls, or you risk getting stuck inside them. which is especially annoying inside the dungeons, getting stuck inside a wall on some random floor long before you ever meant to have to leave.... pretty much ruined my whole experience. i could barely even bring myself to finish the game, but i forced myself to do it, because i had been meaning to finish this game for forever, and i just wanted to be DONE with it, and so i did, and i was so SO happy....aaaand then i discovered there was a whole new post-game storyline to play through in new game+. -_- at first i felt obligated to finish that before i could say i completed the game, but after playing a few hours, i just said fuck it. honestly the new game+ stuff wasn't even that bad, but i was just so ready to be done with it by that point. fuck this game. absolutely adorable graphics and a nice soundtrack, but buggy-as-hell gameplay and an anticlimactic story. completed ruined it for me. boo. boooooooo. such a disappointment.
2. Another Code: Recollection (Demo)
[played on nintendo switch.]
thoughts: seems like a very fun game, and i really do want to play the full version! …just not for full price. especially because, after playing the demo, i already had some gripes:
the controls are kind of wonky and by that i mean this just feels like a game that would be better played on pc (yet it's a Switch exclusive).
the (english) voice acting is… definitely not my favorite, to say the least. (that scene of ashley crying as a kid was so fucking annoying, and it went on for wayyyy too long.) ashley does not sound like a 14 year old. which ties into my next point:
okay so i actually FULLY admit this one is mostly on me, but i legit thought ashley was college-age until she explicitly mentioned being 14. like, obviously i understood in retrospect that the story literally said she was 14 long before that (i believe the letter from her father mentioned her 14th birthday?), but because i was pretty tired when i played and also because the character model does not look like a 14 year old girl aside from her being shorter than the adult characters, the voice does not sound like that of a 14 year old, AND she was wearing a university sweatshirt, i thought she was, like, 19-21 and that she for some reason had only recently received her dad's letter? IDK DUDE I'M A LITTLE BIT SLOW 😭
honestly this just kind of made me laugh but i did think it was a bit silly how ashley made a big deal of "yeah sorry D, but i can't help you get your memories back. i've got my own problems. sooooo... yeah, bye." then literally she walks down some stairs, he helps her open a door, and she's immediately like "okay i'll help you and also we're besties, obviously 🤗" like, i'm not saying the game has bad writing (i didn't get to play enough to truly make an accurate judgement) but that felt like the kind of contrived thing i would have written when i was in middle school ngl. but maybe that's the point, since ashley's so young? idk
anyway, i know i've kinda been ragging on it, but like i said, i do still want to play it. the story seems interesting, and i really want to see where it goes! just definitely not for the price of $60 lol
3. Prince of Persia: The Lost Crown (Demo)
[played on nintendo switch.]
thoughts: it was fun! like a mix between immortals fenyx rising, hades, and trine. all of which are right up my alley! but also i was not very good at the combat, which definitely detracted from the experience a bit. i imagine if i was playing the full game i could eventually get used to the combat, but there just wasn't enough time for me to do that in the demo. but i did like it, and i'll definitely consider picking it up if it ever goes on sale for a more reasonable price.
4. Chants of Sennaar (Demo)
[played on nintendo switch.]
thoughts: i enjoyed it so much i actually bought the game. stay tuned for my thoughts on the full game!
5. Growing Up
[played on pc.]
thoughts: so, full disclosure, i only played through one of the routes in this game (richard). when usually i would play through all the route's (or at least more than one) before counting it as finished, honestly i just cannot be assed this time. which isn't to say it's a bad game! it was a very fun game (at first), with interesting stat-building mechanics. i especially enjoy that my previous character + whoever i ended up with become the parents in a new playthrough. however, despite the fact that i had already started having new events when i started a second playthrough, i don't think the gameplay is interesting enough for me to want to replay it multiple times just to see the new events/meet new characters, at least not any time soon. at the very least i wish there was some kind of carry-over bonus. for example, since my character ended up with richard, maybe my current player character could have a boost in empathy? or intelligence, since my previous character's intelligence was so high. something like that.
also the parents sucked, they had nothing to do with anything unless they were giving me their stupid parent expectations goals, which got really annoying by high school age because the goals often took up desperately needed schedule slots. also especially bitter because literally right after i had completed a goal of tutoring 10 times in a row, they gave me a goal of helping out some neighbors (aka buying groceries ten times in a row) and when i had my character be like "will i get paid?" stupid fucking idiot dad was like "omfg why are you so selfish??? 😤" BITCH I JUST TOOK UP A BUNCH OF MY VALUABLE SCHEDULE SLOTS TO DO TUTORING FOR ONE OF YOUR STUPID FUCKASS GOALS????? KYS YOU ANNOYING BITCH OMFG
6. Harmony: The Fall of Reverie (Demo)
[played on nintendo switch.]
thoughts: of the few (spoiler-free) reviews i've seen, reactions seem kind of mixed overall, but personally i really enjoyed what i got to play! the art is beautiful and the game mechanic of the augural is definitely unique and interesting. unless the story really starts to branch out though, i don't see there being much replayability; which makes me just a tad reluctant to buy it, even on sale, especially seeing as it's apparently only ~10 hours long. speaking of, i am VERY surprised the demo is as long as it is. hard to put it into hours, since i'm a slow reader, but you get to play 2 out of 5 chapters, i believe?? it certainly got me hooked and invested in the story, but that also just seems crazy, letting you play that much in the demo. so i guess, taking all of this into account, i think i'll just wait for a really good sale. like, i do want to eventually see where the story goes, but not for more than $10 lol
7. AI: The Somnium Files (Demo)
[played on nintendo switch.]
thoughts: seems like a fun game, but also kind of weird. one of the characters blew up a balloon to comical size and the main character's response was something like "i wish your boobs were that big" whshgsjsjlskdj ???????? still planning to play it eventually lmfao but i'm gonna play it on pc. definitely seems like a game that's better on pc
8. Chants of Sennaar
[played on nintendo switch.]
thoughts: ah, what a fun game, and such a beautiful artstyle too (it actually reminded me a lot of sable!); however, while i did really like the game overall, i will say that— as with most people who have played both games— i can't help but compare this against heaven's vault and, personally, even with all the issues i had with it, heaven's vault is definitely the better game in my eyes. while i wouldn't say the translation mechanics in this game are at all easy, it was easier than in heaven's vault. in this game, all you really had to do was match the right glyphs to the right pictures. which, obviously was often a challenge, don't get me wrong, but it was at least somewhat easier than i originally thought it would be: i thought i had to get my guess at the translation right too, but that part of it mainly seems to be so you can remember what the glyph means (or approximately what it means) before you actually verify it. so that was a little disappointing, although it certainly helped make things easier in the long run. which turned out to be a good thing that was actually a bad thing, because i'm not gonna lie, i played the majority of the game over the course of a single day. this was not a good idea (obviously), because it resulted in sleep-deprivation and me hurting my wrists/palms from holding the Switch for so long. clearly this was my own fault, but it did still detract from the experience, unfortunately. the inability to fully concentrate really kept me from fully immersing myself in the latter half of the game, which is likely why the ending fell a tiny bit flat for me. also, i have to mention. there was one puzzle i had to look up a guide for how to solve it, and even now i still don't get it and idk if i ever will. so, i'm kind of bitter about that 😭 but yeah, i don't want to keep ragging on the game, because overall it was great! definitely worth the hype imo. and if the core game mechanics of translating made-up languages sounds fun to you, i definitely recommend checking this one out! just maybe remember to take breaks and get some sleep so that you don't ruin your own experience like i did mine :/
9. The Roottrees are Dead
[played on pc.]
thoughts: if you like mysteries, difficult puzzles, or even just family drama, this is the game for you! it's actually been compared to the likes of return of the obra dinn and the case of the golden idol, and that definitely holds up imo. not in terms of graphics, but just in that you are given a mystery that you need to solve (or an extensive family tree that you need to fill out, in this case) and the game does not hold your hand. i will say, although it's been a while since i played either return of the obra dinn or the case of the golden idol, i think this game was definitely easier than those two (shorter, too). but it was still very rewarding! like i said, it was easier, not easy. honestly i really hope this game gains some traction, because we definitely need more difficult mystery puzzle games like it!!!!
10. Unpacking
[played on pc.]
thoughts: don't really have much to say except that it was a nice chill game 👍
11. Tunic
[played on nintendo switch.]
thoughts: i actually started this soon after chants of sennaar, but i finished it last (the roottrees are dead and unpacking serving as breathers). i really REALLY liked this game at first. it was different than i thought it was going to be, but i was still enjoying the challenge even when i wasn't, you know? aaaaand then i kind of hated it, because certain parts of the puzzle you have to solve in order to achieve the true end were extremely frustrating and overly convoluted imo. but overall, after seeing the end credits you get after the true end, i think i left off on a good note. at the very least i would definitely recommend this game to anyone who enjoys a difficult challenge not just in terms of combat, but in solving deep intricate puzzles as well <3
started but not finished yet:
Sea of Stars (Demo) - started in june. won't be finishing, but only because i decided to buy the full game!
Neo: The World Ends With You (Demo) - started in june. won't be finishing, because the gameplay just seemed a bit monotonous.
Paleo Pines (Demo) - started in june. won't be finishing, because the artstyle was not very appealing to me.
Tangle Tower (Demo) - started in june. won't be finishing, but only because i think i'd prefer to play it on pc.
Who's Lila - started in june. probably won't be finishing, because it just didn't seem like the game for me. which sucks, because i had been looking forward to playing it for a while :(
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sacredglitch · 1 year ago
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i have eeped, woken up and cried
I have some thoughts. MW3 spoilers below.
Major thing out of the way; everyone is gonna experience the campaign at different lengths depending on skill and difficulty they choose. I started around 9/10pm and finished at 5am, so it took me quite some time, predominantly with issues in the Weapons Free missions and the Ally AI just never backing me up? Felt a lil like Rudy in the Ghost Team mission yknow?
But it was a fun experience in gameplay standpoint. There was elements of both MW and MWII alongside some new things that I still gotta get used to once MP drops. But story wise?
Something felt weird. Like it wasn't as consise as MWII with its storytelling. All that took, what? A few days? Maybe even weeks to come to completion. With this game, bar the flashback mission, I never knew how closely related each mission was unless it was explicitly clear, like Passenger and the mission with Farah inspecting the debris. You know that was only hours apart from one another.
Characters also felt a little odd. Like there was moments where it felt like yeah, these are the crew I know and others where it's like....who am I listening to right now? There was just an air of tension with it all, and yes with who they were dealing with ofc there's tension...but idk again the flow wasn't there like the other two games.
Okay elephant in the room; Soap and Makarov. The amount of times Soap was on the verge of whipping out his pistol or knife and just ending it and no one letting him? If Makarov was such a major threat; sometimes the information he may or may not have had just isn't worth it. Thousands would be alive if Johnny was just let loose and take out the trash. But because he wasn't he's now dead.
And Makarov lives. What the fuck, Activision? Infinity Ward? Fucking Sledgehammer?! What was the point of killing off someone who they know damn well is beloved in the fandom (yes, he died in the OG but hear me out) as is his actor, let the baddie get away, and then just....end it with the 141 spreading his ashes. No revenge for Soap, no honouring what he wanted from the beGINNING, no nothing. Just somewhat dull words from the team, his ashes spread and roll credits.
It's giving rushed story for no fucking reason. I wouldn't be so mad if they just did something after that. Sure, one could say this is them building up to MWIV but it also could have been dealt with one more mission. It truly feels like a slap to the face for the fans, cause we know OG Soap's death was agonising but it had its resolution with Price honouring his men.
If this was the second game then it would also make more sense, build up to the conclusion. But no, this was what most of us expected to be the big finale of Makarov and this current story of Modern Warfare, and it wasn't. Just more prolonged waiting that they're probably going to rush to get out next year. It's truly a shame on the big trio working on this game, but also towards the new fans and in my eyes, Neil too. This was his big break in sorts and it's clear by fan interaction he loves being Soap. I'm glad he seems to be the main protagonist of Zombies which makes me hope he'll be in more things or some pre campaign things but damn. Imagine getting the role of a beloved character, giving them an incredible performance just to be shot point blank and given a dull ending. That would make me feel betrayed but ofc I won't speak for Neil, I have 0 clue how he feels on all this. Hell he could be all for it. Just...truly sucks from a fans perspective.
One final thing is the questions and confusion that ig are open ended because whoop de doo another game, more cash for Activision. For starters; who was the 'Shadow' giving Makarov intel? Was it supposed to be Shepard? Considering he was kidnapped and all that would make sense, but Makarov specifically said Shadow. In my eyes if he had meant Shepard, he would have said US Official or something.
Speaking of Shadows; why did Graves sell him out? What's he gonna gain from that? A redemption arc? Fuck that shit I didn't spend almost two hours fighting the tank for him to come back and be all "am sowwy"
Was Urzikstan truly cleared of any wrong doing or is it one of those things where it's like "Welp it's one General's word against our opinions". Also not to get into irl things but seeing some of the stuff during the Passenger mission had me thinking of how the world is currently with certain ongoing fights. Sometimes COD gets the realism down.
Maybe it was because of the situation they were in and how big the threat was, but there wasn't much of a dynamic going on with the teams. At most, there was some Soap and Ghost banter, and then Graves with his Shadows but that was kinda it. No idle chatter just head in the game type of deal. Does make sense ofc but maybe that's why the characters really felt off at times.
One that's just a personal thing; since it's confirmed that at least in 2019, Price, Soap and Ghost knew one another, makes sense cause the trio were SAS, but it's got me thinking why is Ghost the only one allowed to call him Johnny? It was teased in MWII with the interaction in Prison Break but...it's not been elaborated on. Even Price, when Soap was losing his shit over Makarov in the Heli, called him John.
What did Ghost do or say that Soap decided he could allow him to call him Johnny? This isn't anyway me asking "OooOO, are they fruity???" no I'm curious. If it was a thing he allowed his superiors that he was friendly with to say, then Price would be included that. Alejandro and Rudy would be included. What makes Ghost so special?
The last thing that my grief riddled mind can think of is where is Soap's family? I don't think I can truly believe he doesn't have one. It's canon he joined because of his cousin so...why was the 141 the ones to spread his ashes? Again it could have been his wish and all...shit just also adds to the rushed story feeling. I ain't asking for the MacTavishs to make an appearance or be canon or whatever but as someone who has a loved ones ashes, the small urn you get would have made more sense. That they decided with the ashes his family gave them to throw them off the cliffside in what I assume is Scotland.
If he didn't have family then holy shit it makes his death even more hurtful but no way impactful.
I'm just rambling angrly now so I'll stop my thoughts. Overall the game was fun, interesting concept with the Weapons Free missions but the story was lackluster compared to the previous games, as well as a slap to the face for Soap's character. It was just there for the sake of sadness.
I wasn't expecting a happy ending, I was just hoping for a honourable conclusion.
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0fps · 6 months ago
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okayyyy i finally finished the main wuwa story. thoughts (brain dump) below, obviously spoilers so read at your own risk
acts 5 and 6 definitely >>>>>>>>>>>>>> the others. idk if it's because i had digested the world building a bit more by then but they felt way more engaging than the previous acts
partly because all the interesting parties (for me) were finally here. the black shores, jiyan's whole deal. scar was the most interesting of the previous acts but honestly idrgaf about him aksdjflads
dude was not even RELEVANT in these acts they really meant it when they put his ass in jail
i am quite interested in the black shores, hope to see more of them
otherwise just having to do everything with the starter group was boring as hell especially since they all have extremely flat characterizations (yangyang particularly. WHY did she of all people have to be our token partner).
disclaimer, i don't exactly hate yangyang but in general it just feels so unrealistically forced how her and chixia immediately treat mc like their best friend. we barely know each other. i think this is the part that got last-minute rewritten to make them overbearingly nice and it really shows (?? correct me if i'm wrong. idk if it's specifically those two who got rewritten)
i play in the mandarin dub btw. because apparently that's critical for yangyang ajdflkjf
as for the other characters. aalto and encore are so funny together, absolutely loved them. just their characters alone doing their whole comedy routine made act 5 a lot of fun
act 6 was obviously the climax, and i enjoyed it for what it is, but i also felt like it dragged on? like. you'd THINK after we meet up with jiyan we'd immediately go confront the threnodian like asap? they keep spouting how "time is of the essence" but hold on we gotta do all these sidequests?? repair shit?? come on yall LMAO
like the part where we're coming up with our "battle strategy" (which lol. yeah the ranged units should probably attack from a range. only the greatest tactical minds could come up with this) HONESTLY they should have black screened that shit or summarized it in like a few sentences. that was so ?????????? why am i even here.
ofc the cannon thing or whatever is out of power mortefi. of course it is.
i was enjoying act 6 pretty much until this part. then i was like really. REALLY we gotta do all this first I WANT TO GO FIGHT THE BOSS NOWWWWW
idk it just felt like they hyped us up almost immediately for a final battle but then edged us on for forever? the pacing felt weirdly backwards if you know what i mean
i was also just laughing at how concerned they were about the disrupter missing its target. like. you guys are aiming at a giant ball on the horizon you gotta be trying REALLY hard to miss this. the cutscene that showed how small the cannon was in comparison to the force field did not help adjksflasd. maybe if they were talking about the other 2 shots then sure.
once the cannon was repaired and that was over and our 4-man team was finally on their way i was back into it though
really really loved the pulling mechanic thing
however it was just another strike in which i've noticed that this game tends to overexplain some of the gameplay. that pulling mechanic was definitely one thing, the whole "battle strategy" part was another, and the one with the library in one of the previous acts was HORRENDOUS they may as well have reached out of the computer screen and held my hand
literally the only time i respected yangyang was when she decided to stay behind to hold off the enemies. bc istg if she was the one we had to do the final boss with. god. lord. hold me back from the violence i would have committed.
boss battle was a lot of fun. got my ass kicked by threnodian bc i couldn't read its moves but they made it easy to not die 👍
the little. pet thing. that eats the big echos. sooooooo unserious HAHAHAHA AJSDKLJFALD. i'm not going to think about it too hard.
was kind of weird to end that on a montage through a story teller. like i was expecting SOME sort of epilogue but it really went "yup. that's over! go play the rest of the game now"
anyways. despite my grievances i had fun with it HAHA 👍👍👍
i really enjoyed that it did cycle through a lot of story-relevant characters to trial with. it helps that i find all of them super fun to play and it helps keep things super immersive (although i did miss my girl danjin)
a similar thing i really loved was how involved almost every single playable character was
in general a detail i really like is that npcs/playable characters battle alongside you (even in the overworld) - it really makes it feel more immersive and you're part of a team, not just solo'ing everything by yourself
although it was also too early in the story for me to feel. much about everyone helping us out in the beginning. like i literally don't even know yuanwu??? the power ranger shot with everyone felt kinda silly as a result adjklajdfs
i also enjoyed the switching pov with jiyan. in the same vein as above it makes it feel more immersive and far less like the entire world revolves around the mc (although that's the plot device wuwa is desperately clinging onto here lol)
on that note. in general this whole story i'm just like. not really sold with the way literally everyone is so obsessed with mc its just like yeah you're PROBABLY that amazing resonator from way back when and i have a feeling a couple of these characters might have known them from before they lost their memories (esp scar?) but it just feels. very super ultra forced in a way i don't really like
but apparently that's what they're gonna use to drive the story and i can't expect them to rewrite all this (again? lol) so it is what it is i guess *shrugs*
the mc's fame will be less in your face as the story progresses and they actually DO more things. but right now its like. we just woke up and everyone is so obsessed with us lol can we have literally anybody who doesn't care or is like. this sure is fucking weird huh. for a world constantly in turmoil y'all sure are very trusting of this random person with amnesia
mc in general just feels really flat. yangyang being the token partner doesn't help because she is equally as flat. damn maybe we really do need paimon
oh also another detail that kind of bothered me. when we were talking with jinhsi early on there was a dialogue option to ask "have you found jue yet?" while EVERYONE is standing there. i thought this was a secret thing people aren't supposed to know about??? we're just talking about secrets out in the open like this?
what else. i liked the the jiyan and geshu lin phantom confrontation 👍 but it does feel like they're really leaning into the "yeah geshu lin was 99% in the wrong here and that 1% is gonna be jiyan's inner turmoil" and i was kind of hoping it'd be more complex than that
anyways if you read through all that props to you 👍
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themadchemist · 1 year ago
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I'm really looking forward to playing Baldur's Gate 3.
Like, it's gonna be my first D&D style game and with how long I've been meaning to get into D&D, I'm really excited about it. And the fact that it has so many options that actually affect your gameplay experience seems super fun, but it's also super scary ngl XD
Like, in most games that I played, what you choose doesn't affect the overall outcome of the story and even when it does, there are usually like idk 3 endings at best, so the way they seem to be going with bg3, from what I understand at least, and how your choices affect the story so much and I think even which companions stay with you (I wasn't that focused on what they were saying tbh, was waiting for the "bear scene" XD) , it's already feeling a bit overwhelming. At least, for someone who's so new to the genre.
Again, I like that your actions and choices have consequences, it's fun, exciting but still a bit overwhelming.
Especially when the 2 characters I liked the most seem to be like complete opposites. Although, with the way I'd probably play my character, at least based on how I did in the EA, they're gonna be "a good person", so while this doesn't seem like it's gonna be a problem for Halsin (who I still can't believe that he's actually gonna be romancable, like YESSSSS!!!), Astarion might prove a little more difficult, with how much that stupid wet cat of a man disapproved of my choices XD (I honestly don't remember if I still got him for the romance scene despite that). Like, for once I'm leaning more to the "I can fix him, I can make him better" side because it would just make things easier for me (Because as much as I personally love villains and bad guys, I really can't choose the "bad" options in games even if I want to lol) and it would be good character development for him, some may find it boring but I think it'd be kinda sweet.
This is like my main concern about all the options (silly I know, but I just want all my faves in one playthrough), aside from the "I want to make sure I get a sort of a good ending" thing.
I know the game isn't even out yet and I'm probably over thinking and over complicating things, but I really hope, with how much effort and thought were put into this game, they would've accounted for such a possible playstyle? Especially from how popular Halsin and Astarion seem to be. And if I can romance them together, it would be even better, simply because it'll save me from having to do more than 1 one playthrough XD
I know it's all about replaying the game and choosing all the different options and the rp and how you get certain things based on your race and class and stuff, but I kinda get bored easily if I have to repeat things.
Maaaan, this turned out waaaaaaaay longer than I thought it would be, can you tell that I'm pretty excited about this game? Lol
And please note that I know next to nothing about D&D lore so if anyone knows where I can learn at least the basic stuff, preferably videos, please let me know!!
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objectlovingobject · 9 months ago
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Hungery >3<
They dont seem to lose their meter points when they sleep, despite what ive heard(im not sure what they were experiencing or maybe if they set the time wrong) which is a plus! They go to bed at a good time too, i think it was 8? Or maybe 9 and idr when they woke up >< i was at work hehe
I like that the games have 3 difficulties, and i think there's like 6 games so its p cool i think :3
Also this device is huge, like its bigger than i thought it would be and i knew it was a pretty big vpet from the get go >< but thats a good thing. that coupled with the buttons on the side and not the bottom make it feel like its a little game console and it has such good ergonomic feel >< at least for my hands lol i have small hands tho ><
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I love the look of it soo much aaa it looks like a mermaid perfume bottle <3 also the speaker holes on the back make a little character! Thats adorable and such a fun detail <3
I can def make my own faceplates too, my friend can scan them and put the scan in his cricut thingie and make some or smth like that hehe ^^; i dont remember the specifics ><
Also.. the gimmick... <3 i love it! I love ocean and underwater sooo much lol and subnautica is my fav fav game so i love anything underwater <3 i love that it has liquid in it, tho mine looks like it has less than some of the old vids ive seen, and that makes me worry that it will all evaporate in a couple years. which will suck bc it cant be refilled but it wont change gameplay at all so i wont mind. besides, its just another state of wear and tear for it, and its another sign of it being well loved <3 to be loved is to be changed <3
Also it has some kind of gyroscope or accelerometer or something(idk the specifics of the insides of this particular device) so it senses the angle its being held at(upright, tilted left or right, and upside down) and i love that bc i love extra features in pets however inefficient they may be ><
Also on the topic of wear and tear and signs of love, my other vpet(one of my top 3 favs) my motchimaruzu kitty, has a lot of signs of love >< the case of the device is a squishy(like the bread squishies in Barnes and noble) and shaped like a kitty, and the paws nose and cheeks are the buttons. The case can be taken off so that it doesn't get messed up(if u squish it a lot the printing comes off and the spongey material starts to degrade) but like. Its part of the experience. The squishy is PART of it, and i want the whole experience, plus i dont mind the signs of damage/love bc its like. To be loved is to be changed, ive always believed this even before i knew the words for it. Not that im shaming anyone who takes the case off bc i get it, its a collector thing, but i keep it on most of the time personally!
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silveme · 1 year ago
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I saw your ramattra piece on tiktok and you popped up on my recommended here- that piece is so *chefs kiss*
This game may be burning in hell and making me miserable but boy is that art ever CRISP- I feel like you captured a sense of vengeance while also having this sick rendering style - idk. Not to be embarrassing to a stranger but your art slaps severely.
THANK YOU 💕💕💕
While yeah the game is kind of shitting the bed at the moment, the actual gameplay itself has never really been what im interested in when it comes to overwatch, that would be lore and the characters for sure. Just something about how the lack of elaboration on characters stories (while a bit disappointing) also leaves A TON up to the imagination and that is where I feel like I have the most fun tbh, you can really get creative you know?
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baeshijima · 2 years ago
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hello! just a curious anon here, but what are your thoughts on the 3.4 livestream + what we'll be getting next update 👀
emotions are high, finances are low
lantern rite is that one event/festival that always makes me incredibly emotional ever since the first one and, ngl, when they showed this years lantern rite i started crying ;w; the ost is so beautiful, all the liyue characters made a cameo, it feels so much more upbeat and happy compared to the last two lantern rites and idk maybe its the nostalgia of it all, knowing this is my third lantern rite? as silly as it might sound, it just feels really personal and touching and hhhjgdkja (probably bc the first one helped me through a pretty rough patch but anywhoodles)
(also once again ty tnbee for posting the extended rock version of the new lantern rite ost bc im sobbing while typing this)
and, as u all know, ALHAITHAM !!!!!! HES REAL !!!! HE HAS DUAL BLADES !!!!! HES SO PRETTY !!!!! HIS OST IS AN ABSOLUTE BANGER AND SO FUTURISTIC !!!! HE HAS SUCH A FUN GAMEPLAY !!!!! ALHAITHAM !!! my beloved i can bring u home straight away 🫶🫶 u may not have a sword bc swords kinda hate me so u get an umbrella until i can get ur sword for u one day🫶🫶 now pls give me good deepwood pieces im losing my mind over here gdidnasn alsO YAOYAO MY BABY HER THEME WAS SO CUTE AND IT WAS SUCH A BOP <3333
AND THE NEW DESERT AREA !! honestly im super stoked bc we have another harsh condition/status effect with the sandstorm !! and we see jeht again and im pretty sure thats jebraels tribe we visit?? and discover?? and also the eternal oasis?????? hello???? goddess of flowers????? its so pretty in an eerie way and im HERE for it 😩
AND AYAKA AND LISA SKINSNJKHDSGFKJDS they both look so good im sobbing biting my fist wtf 😭 im glad ayakas skin looks so nice in-game, bc the illustration imo was a bit eh. but lisa ;w;; my queen ;w;;; im hoping we get more lisa lore. if we dont i will cry like give me akademiya lisa, or just more backstory on her curse/illness or even her time in sumeru ;w;
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pixelmensupremacy · 2 years ago
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Hiiiii Mai! This isn’t a request or anything but I wanna hear your thoughts since you like tlou and RE..
so I definitely think RE Leon could survive in tlou universe (maybe not baby re2 leon but even then, he did topple umbrella and defeat a bloater sized bio weapon), but how do you think Joel would fair in an RE universe?
like he did kill an entire firefly hospital and is pretty cutthroat against more aggressive forms of zombies (bloaters), but I also don’t know if he could topple a whole bio weapon regime?
idk just a fun thought!! what do you think? :)
That's a very interesting question, nonny. Honestly, I too don't doubt Leon could handle a shroom apocalypse it will simply take him some getting used to be wary of the spores. Other than that, he will be fine for the most part.
Joel on the other hand. We don't know much about how his first 20 years post outbreak so I can't say anything for sure but I think he would be able to survive if he has someone by his side (for instance Tommy, who had his back at the very beginning of the apocalypse). Before everything went south, Joel was a crafty man and judging by the first game he is quick to get a hand of how to handle weapons, though he doesn't have a gun at all times or at least he didn't up until the outbreak. So yeah, I see him being able to make his way through Raccoon city if it comes to post outbreak Joel. I can't speak about tlou part II Joel since I haven't seen gameplay but I'm pretty confident it still applies.
That's my opinion and I thank you for asking this question. Of course, feel free to add something or share your option I'm open to hear it!
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fukaimetsu · 2 months ago
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P2 : Innocent Sin thoughts
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This may contain spoiler so read at your own risks or ignore the post
Overall, it's decent and enjoyable. As for the gameplay, I won’t comment much because it’s basically a typical retro JRPG. The fusion spell is fun, but I wish they gave a clear tutorial, as I only found out about some of the game mechanics and fusion spells after reading a walkthrough guide 20 hours in. Also, since it's a retro JRPG, it unfortunately has some issues I hate: random encounters. I had to use cheats in the later endgame dungeon to turn off encounters because I have zero tolerance for random encounter bullshit, especially when the dungeon is already confusing and long ncjksdbcjkdsbca. Thank god I did some grinding earlier in the abandoned factory. Now, as for the story, I would say it’s pretty fine, but it has some issues. I feel the story would be much better if Tatsuya could talk. There are times when scenes feel awkward, especially during emotional/serious moments, because Tatsuya stays dead silent, and we don’t know much about his personality beyond the choices we make and our interpretation of him. Tatsuya suffers from the common problem of silent protagonists, where they have a blank slate personality. The only way we learn about his personality is through choices or other characters’ lines. It’s a shame because I think he would be much better if he could talk. Sorry, I just dislike silent protagonists, lol…., so I'm going to be really critical on this part.
As for the cast, I love them. The banter is great, and the dynamics are fun. Ginko, Tatsuya, and Eikichi make a wonderful trio. Yukino and Maya’s dynamic is great, too. I actually quite like how, despite Maya being the "adult" in the team, she still feels like an equal. The other characters act casually around her, and it's nice to see her as the most vulnerable one in the group. Another issue is Jun. I think he could have been handled better. It feels like the writers forgot about him until the later part of the game, like, "Oh, he exists, I guess." there's not much depth to his character, even with Tatsuya. There’s no real intimacy like we see w/ Tatsuya-Maya, and hell, even Tatsuya-Ginko seem to have more going on. Also, I don't like how, when Jun joins the party, the writing takes a nosedive. The characters suddenly start acting overly friendly towards him, which feels unnatural. I get that they're childhood friends, but when he joins, idk for me, it’s like the dynamic suddenly shifts just to make him relevant. I’m also a bit salty that Yukino leaves. Before Jun joined, the cast acted more naturally, and the dynamic was great, but after he joined, everything seems to get sucked into a vacuum to make Jun fit in. They could have handled it better. And it doesn’t help that Jun is boring. He’s a sad, angsty boy, but somehow still boring. Yukino, on the other hand, was funny and interesting, with a good dynamic with Maya. The cast felt more balanced with her.
Also, I don't like how they forgive Jun so easily, lol. I get irked so bad by him. It feels like he's written to bait fujos and shallow bait on top of that & the only time Jun become ''interesting'' as a character is when he UNIRONICALLY was menhera or talking about his dad. For being the supposed "love interest," he sure doesn't show much intimacy or a semblance of attraction toward Tatsuya (like, idk, not even blushing /getting flustered around Tatsuya & also the fact Tatsuya seems to don't care much about him??), which just makes it weird that he becomes the love interest option. Eikichi arguably shows more attraction and intimacy toward Tatsuya & that guy is canonically straight. Jun better ship is unironically with his father, the dadson material is too good.
Anyway, TatsuMaya is good. I’m a bit disappointed that Katsuya doesn’t make much of an appearance.
Also, the funniest thing is I get baited to play this game because of the brocon ship by my friends, lol.
My personal rating: 8/10.
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hotcocoabombb · 3 months ago
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archiving my thoughts on sonic 06 with some light revisions since I'm hoping to abandon twitter now :)
Sonic's campaign:
I finally beat Sonic's campaign. Did I enjo- no. Not at all. This was absolute ass. It felt like torture. I forced myself to do this out of curiosity. The last cutscene was nice but Jason is so bleh as Sonic he took me out of it. Elise and Sonic had a good relationship but the rest of the story was dumb, the gameplay was either boring or frustrating, and honestly the only redeeming qualities were the music and the story being laughably bad. So I give Sonic's campaign a 1.5/10, although that could change depending on the other campaigns
Shadow's story:
Just beat shadows campaign. I think past me summed it up well. This was better than Sonics campaign, but in the same way where I'd rather get punched in the face instead of getting punched in the balls. There's no mach speed and no level quite hits the low of Sonic's Kingdom Valley, but overall this just wasn't fun. It was less frustrating and more boring, which honestly I'd take in a heartbeat. Also I don't see why people rave about his characterization in this game so much. Like yeah that sure was how shadow the hedgehog would react in this moment. Nothing groundbreaking, idk why people lose their shit over it all the time. The story is still weak as fuck, mephiles is an awful villian with no presence, and the voice acting is very meh. I'd give it a 2.5/10 overall. Better than Sonic's but not by much.
Silver's Campaign:
I just beat silvers campaign and holy shit he is the best one by FARRRRRR. Sure, silver is slower in a speed platformer, but because 06 controls so awfully the slower speed actually helps the game feel, plus his hover helps how bad mid-air movement feels. And his levels are all fun! The ball puzzle genuinely didn't give me any issues somehow so ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯ it's fine lmao. This is still sonic 06, so it's not amazing, but I actually had some fun. 5/10. I might play some of these levels again one day. Onto Last Story!
Last Story/Final Thoughts:
Unfortunately the energy from Silvers campaign didn't carry over. End of the World is rage inducing making you use all of the broken characters that aren't fun to control, and the final boss is boring, but functional at the very least. On its own that gets a 3/10. As for the game itself, Sonic 06 is like the kid who fails every exam. Like you can tell he's trying but it's just disappointing yet expected at a certain point. Everything good in this game would be SO much better if you experienced it in any other Sonic game. The only thing this game has going for it is Silver's Campaign, which isn't even that good, it's just relatively better than the rest imo. All of this leads to me just feeling like I wanted to play any other game in this franchise, and it just made me feel like i was slowly decending into madness. I'm glad I played it, even if just to give myself the experience, but outside of a few levels from Silver's campaign I never wanna touch this game again. This is the 2nd biggest exercise in frustration I've ever had, and I'm not exactly chomping at the bit to play it. Onto the story. It's terrible. Aside from Silver, who may just be my favorite Sonic character now, this whole game just has awful writing. When they try to pull emotional moments at the end, they didn't land bc I didn't care. Sonic dying is actually the dumbest fucking part of this game. His death scene literally made me cackle the first time I saw it. Frontiers ending pre-update 3 handles this better, and that was rushed beyond belief. Every part of this story thats "good" is, once again, better in any other sonic game. People rave about Shadows writing but honestly it's only slightly above sonics, and way worse than silvers. It may sound like I'm trying to be contrarin but this is seriously how I feel. But TLDR, Sonic 06 is one of the most dreadful experiences I've ever had. I was begging it to end by the time I reached the end of sonics campaign, but instead it dragged itself out for 2 more tedious campaigns, an ending that underwhelmed more than frontiers, a shitty final boss, and made me never wanna touch my 360 again. 3.5/10. The only reason it's not lower is because of Silvers campaign, and the music. Never again
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freeuselandonorris · 7 months ago
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https://www.tumblr.com/freeuselandonorris/748045381390204928/httpswwwtumblrcomfreeuselandonorris748039869
im glad to help !! also sry this ask seems rly long now that im rereading it… i have spent an embarrassing amount of time playing these games. what farm type did you pick? it just occurred to me i didn’t ask that before but each one is a lil dif so im interested to know if you went w the standard one or picked a dif one.
totally understand that complaint! i’d recommend using a guide or the wiki for a bit of guidance, i always have the wiki up on my phone. you may alr know but it took me a LONG time to realize it so just in case, heres another lil tip! make sure to check the tv daily. it tells you the next day’s weather and the daily fortune every day, but on sundays, “queen of the sauce” teaches you a new recipe, and wednesdays are reruns. mondays and thursdays play “livin’ off the land” and it gives you tips on gameplay, like where to find certain foragables that are in season and things like that.
fishing is… tricky. i used to hate it but after years it’s fairly easy. it’s just about timing! it gets easier as you practice, upgrade your fishing pole and level up your fishing skill. if you get a training rod from willie’s instead of the bamboo rod, the green bar is larger so it’s a bit easier to get the hang of
so sorry you got laid off but at least u got to play cyberpunk!! i didn’t really know it was based off anything other than the tabletop game, that’s a new rabbit hole for me to go down. pretty much had the same experience, i remember watching the 2013 e3 trailer and being obsessed from the getgo, and then it was unplayable on launch and i was super disappointed. they spent a decade on a game and released it like that? i lost interest until last year, i saw someone on reddit say it was worth playing, so i gave it a try and i was fucking obsessed. played it for hours after work every day. everything u said. it’s so beautiful and realistic.
i played as girl v but i plan on going and replaying as boy v eventually!! i played before phantom liberty was released so i need to buy that and give it a try. the voice acting and visuals are what really make the game for me, i love all the characters you get to know. not many games have characters that feel so realistic but i found myself being weirded out by how lifelike they were sometimes. uncanny valley vibes or something. also, i really liked that npcs had sexualities rather than being player-sexual like so many games are, so depending what gender you pick, you get locked out of certain romance options. loved that. can’t wait to explore the romance options with boy v and see what else changes.
johnny is unreasonably hot. one very minor complaint: of all the people i get to fuck in the game, i can’t fuck my engram? unfair tbh. johnny should be telling v what to do while they get themselves off or something idk. ive somehow never thought to look up cyberpunk fic but i know what i’m doing tonight now.
i don’t remember what my skills were exactly, but i think i had focus on body, reflexes, and intelligence. they’ve overhauled the skill trees since i played, so idk how my game compares, but i used a katana and a shit ton of quickhacks and i didn’t have too much trouble! it’s very fun to run around hacking and slashing. i don’t remember the boss fight at the end of play it safe being too difficult. there were a few cyberpsychos that made me quit the game for the night but that boss fight didn’t take too much out of me. i cant wait to hear what ending you get and what you think of phantom liberty when you get to it !!
nooo don’t apologise this is such good advice tysm!! 💕 i’ve been in the mines and got some good stuff (and a sword!!) and the tv tip is SO good omg. i’m def gonna have a look through the wiki and start actually figuring out a bit of a strategy to how i’m playing instead of just clicking random shit lmao.
i picked the standard farm! i’m kinda curious to try one of the others at some point tho, i was gonna do the spooky one but then i figured i should probably start simple lmao
YES to all that, as cringe as the pov sex scenes are at times i do kinda love the way it’s incorporated into the storylines and the way you can play as queer (i had great fun with the sex workers in jig-jig street when i first started playing lol) — i had an interesting moment a couple of days ago where i had an option to kiss someone of the same sex who gently rejected me, it’s pretty nuanced which is cool!
okay i feel slightly less terrified of that fight now lmao, i’m trying to train myself to rely more on stealth and quickhacking rather than just panicked shooting which sounds like it’s prob the way to go here too so fingers crossed!
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unmeiokaemasu · 1 year ago
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I FINALLY beat Sacred Stones! :D
The "finally" is bcs the first time I played I literally set it down in the final chapter and just. never didn't pick it back up for like a year, at which point I was better fire emblem player so the idea of picking up a year-old savefile was abhorrent.
THEN, in the past year I've had two different software difficulties with it that led to losing save files. So yeah, the difficulty of finishing was not game difficulty, but software, including my own brainpower.
I'd been bashing my head against several maddening mode runs of Three Houses - since there are so many save slots I've got a run going for each of the four paths, and I'm not far on any of them - and finally got fed up and decided to see what I could salvage of my SS savedata.
The answer was not nothing, and...I honestly can't tell if this is an easier game than Blazing Blade or not; it might just seem that way because this time I was extremely cavalier (lol) about sending my units into danger...and I found out they could handle it. I think I used to just assume a magic unit had a more-than-50% chance of getting hit by a physical attacker and that a physical attack would shave off at least a third of their health, and the reality is very much not that. If you've trained your units, they're pretty tanky.
The first time I played through, I lots Vanessa in an early map and wasn't willing to restart it for her, and then didn't recruit Amelia when she threw herself into battle against one of my units and died before I could recruit her...so this time I was determined to not let any unit die, that's just my playstyle that's what I like, that and getting the supports I want adds a layer of challenge to some otherwise easier games.
And BOY HOWDY was Vanessa my MVP this time around. I think I did the same thing with Florina in my most recent Blazing Blade playthrough, insisted I'd make a good pegasus knight and damn, they do get good...although Vanessa promoted to a wyvern knight so not sure if that's a point in favor of pegasi? Anyway. Talk about a tank, I feel I really redeemed myself for letting her die the first time.
I went in the first time interested in the relationship between Ephraim and Lyon, knowing little about Eirika and kind of resenting that I had to start with her...and then by the time it got to picking a twin to follow I picked her instantly, even knowing Ephraim apparently accomplishes more story-wise in his route. I find Ephraim kinda boring, which I think is a consequence of splitting the protagonists like that, and Lyon...Lyon is honestly the second purple-haired softboi I thought was going to be my favorite and then was just kinda...idk. too soft. underbaked. Radiant Dawn fans @me if you know where I'm going with this.
(My real purple-haired softboi love is Knoll, idk why and I don't care, he's extremely disillusioned and sad and tired and resigned and I love him)
Anyway Eirika is in my top 3 favorite FE protagonists list, she's just probably my favorite version of a standard FE protagonist alongside Eliwood. I might like Eirika even a little more personality-wise but Eliwood's in my favorite game and I love him a lot so eh, I don't have to pick a winner.
So yeah, Sacred Stones is going to slot in very solidly at #4 for my favorite FE game ever. Blazing Blade just hit the exact right balance of gameplay and story for me, and Path of Radiance and Three Houses I think managed to both tell good and complex stories with excellent writing while also being fun to play (I'm so sorry Genealogy fans I'm a weak baby scrublord and I can't finish that game I know it has good writing but also it is more cynical I k n o w it's good I'm not arguing that I just cAN'T--)
Ahem. Anyway...oh yeah also the reason I was trying so hard at 3H maddening is...I finally have a hardmode-classic cleared savefile on 3H! :D
I think I may have beating Verdant Wind on that mode, but I don't have that savedata anymore so I can't check. Anyway I cleared hard/classic Azure Moon with these rules: no new game+ (so no bonus statue restoration, I think that was mechanic that let you buy things like support and weapons and professor levels so none of that either), no items from sources other than base-level gameplay (with possible exceptions, we'll get to that) so no under-the-bed items, nothing from amiibo gazebo, and no spirits of the fallen (I just played with online turned off), and no abyss resources other than the students (so no exchanging renown for items that the statue...honestly I don't even know what else is down there, I never used any of it even on easy mode, but yeah I defo didn't use it this time).
So the things I did allow myself were recruiting the Ashen Wolves (Yuri is basically always my dancer now and I always train up Constance so they can pass that paralogue and get Yuri's relic), and then stuff like Constance's quest to get the roster that allows you to to redo an answer once per teaparty, Aelfric's flower quest, the two Ashen Wolves paralogues, etc, all those things were allowed. Pouring exp into other students, esp the Ashen Wolves since they're available so early on, means sacrificing exp for your house's students, which means a harder Hunting by Daybreak, so I figured it was a fair tradeoff.
So yeah that was really fun. Glad to have both a hard/classic 3H and Sacred Stones savefile finally under my belt. What's next?
I honestly tried to start New Mystery and uh. ran into trouble getting it to. work. Will work on that more. Hilariously I saw there was a mod to minimize Kris's involvement, but I shan't be using that, bcs literally my main mission statement is to find out how annoying Kris actually is. I haven't beaten Shadow Dragon yet (the version of Marth's story that I've actually played), but I've gotten quite a ways in, and that really is the danger zone for me. I really do enjoy the early parts of Fire Emblem games more, when all the level-ups and unit potential and support-conversations-if-that's-a-thing haven't been decided yet. But I also like actually finishing!
So yeah I wanna start New Mystery, and finish Shadow Dragon. Then I've got a Binding Blade run that's like 2 years old at this point that I'll probably return to since that games...less fun to slog through...Shadows of Valentia I never finish, idk if I'd restart that or pick up my now like...three or four year old run of that...might fuck around and start Thracia...and might take another stab and Genealogy chapter 4 and see how I do. I won't ever get back to Radiant Dawn unless I can successfully transfer savedata from Path of Radiance, and at this point for me that means actually getting through Path of Radiance from the start again...which as I'm saying it actually sounds like a lot of fun. I might...I might actually do that. We'll see.
SO YEAH that's my Fire Emblem diary for today. I truly adore this franchise. I think there might be a lot of other jrpgs I might like for their story, but this mix of story and turn-based strategy is just absolutely perfect for me. I've noticed I've done well in irl board games in the past couple years, and it's definintely bcs of these games. I thought I'd be bad at strategy to the point of never enjoying these games unless they were on easiest-possible mode, but now I love the challenge! And yeah the fact that even tho in broad strokes the endings will always be the same, I adore the little things you can affect along the way (mostly who your best units are and which pairs make it to A-support). I may not have loved Engage, but there're still a bunch of great FE games in the back-catalogue for me to experience for the first time or have a new fun run of. Excited!
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acnhretreat · 2 years ago
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i’ve said it before idk why people compare animal crossing to stardew valley at all they’re nothing alike imo
everyone who told me stardew valley was like animal crossing but better is a hater lol
my brother literally told me “you’ve been playing acnh for awhile im sure you have lots of criticism of the game by now. well i’m telling you stardew valley is like if all of those problems were solved but better” and I’m like what problems? What criticism? Are we playing the same game? Why do you hate animal crossing so much. Is it because you hate playing dolls? You hate playing dress up and you hate building sandcastles?
You know what, actually, I’ll say my main qualm with stardew valley is that decorating is so tedious it’s not even enjoyable. The main reason I play animal crossing is because i love decorating. I don’t own a PC so my brother bought me Stardew Valley on the switch. Such a fun game! Fabulous game but decorating and trying to use the left toggle instead of a mouse is the most obnoxious tedious thing ever. I always go into decorating my house feeling like it’ll be fun and nice to have my house looking cuter and then I end up wanting to just not even play anymore because it takes me one in-game hour to properly rotate a chair. (it also doesn’t help that i don’t decorate often Because of these reasons, so therefore i’m worse with the controls and you press one wrong button and you have to start all over trying to drag the cursor back over the chair to try to reselect it again to rotate it. ridiculous!)
It makes my only critiques i do have of animal crossing new horizons feel so small in comparison they completely disappear! (almost all of which are just minor annoyances when it comes to decorating anyway, such as tree placement or some of the terraforming limitations or not being able to hang items on the partition walls, all of which are criticisms i already basically just excuse anyway because i love the game so much, and nothing can be perfect, we already have so many options in the game that any limitations are small snags and not worth worrying too much about imo!)
I think everyone who plays New Horizons and is expecting much more than a super fun decorating game is maybe just playing the wrong game for them. idek why so many people wanna come to bat and tear new horizons apart, saying it’s not as good as this game or that game. It’s its own game. quite frankly. Everyone is valid in their opinion and i get loving and game franchise and being disappointed by a game especially since NH deviated in a bit of a different direction than previous animal crossing games, i understand the criticisms of the game perhaps feeling a bit more lifeless than it used to be and also i get if the other aspects of the old game iterations such as mini games was an important part of the gameplay to you you’re going to be critical and disappointed when these aspects of the game are removed.
i love old animal crossing games. unfortunately i have never played new leaf, although i hope i get to someday. and i have played WW and found my life of animal crossing through Population Growing in my youth and adore those games for what they are.
Idek I guess it’s fair and expected that everyone wanted to share their opinion about the game after it came out and if you expected something different than what it is, then your adverse reaction i guess may naturally be stronger than if you’re like me and didn’t have any expectations for the game and then was pleasantly surprised that it’s mostly a creative decorating game which imo is even more fun than the original animal crossing games. that’s just my play style i guess!
i’ve made posts similar to this before lol. I just really love animal crossing new horizons and i feel like people often look at it through a lens of expecting it to be something it isn’t.
it’s totally valid if you don’t like decorating or sandbox or dress up games. But i would say if you don’t like those things then yeah New Horizons might be boring to you. but don’t come for it just because it isn’t your style.
That’s all i’m saying lol
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nami-moittli · 7 months ago
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Uh, more spoilers for like, persona in general. So yeah, be warned
Okay, so this is technically from a spin off but my favorite awakening is Zenkichi <3333 I love him so much and his awakening is SO GOOD idk if you know his story so I’ll keep it light, but you’ve got to trust me it’s great! Plus blorbo points, but that’s neither here nor there
Akechi’s ‘awakening’ is also amazing!!! Tbf all of them are, except maybe Sumire’s? Idk it kinda fell flat for me tbh, but oh well. Yeah all of them are so good though <33
I may not be fair for asking this one bc I don’t have an answer (plus I haven’t actually played the game so idk the gameplay mechanics 😰) so it’s more for the story for me, so I’d have to say Futaba (I love her, just want to wrap her in a weighted blanket yk?) Sae (vibes for the most part lol) and… Maruki? Because Maruki is SUCH a bastard and his palace is SO GOOD at showing that. It feels so sanitized/derogatory if yk what I mean
Again, me not actually playing the games bites me in the ass so I can’t really say anything for p4 but yeah. Can’t really say anything about it sadly so I’m skipping that part 🥲
P5) ZENKICHI I love him so so much. Pathetic man. Love him. His daughter hates him, his wife is dead, he lowkey hates his job. What a man. By extension I also love Toshiro a lot. P5T is LITERALLY his game, he deserved his own pt gear.
Crazy that I love Ortho sm but Sophie got beat by Zen lol. ALSO!! AKECHI!!! Akechi you fucking bastard I love you
I love all of them, honestly 😭 they’re all so good!! But I was on a Mishima kick literally yesterday, so he gets an honorable mention
P4) uhhh, I really need to rewatch the anime (I watched it once and remember zip. I think I must’ve turned my brain off or smth) I also probably need to actually play the game too, but uhhhh Naoto? Idk I think her journey with gender is cool (she/they/he, but prefers she/they) Kanji’s cute too, and I see where you’re coming from with Kou!
P3) Minako and Minato! Fun fact, I actually cosplayed Minako once! It was fun! I’ve also cosplayed Futaba and Ortho before so yeah. Tbh most of my knowledge of these characters comes from an Akechi time travel fic I’ve been reading, so my perceptions may be kinda skewed, but Shinjiro and Misturu too! Maybe Ryoji too, just a silly lad (with unimaginable horrors within)!
(I will probably make some fanart of that fic, so when I make and post that, there’ll be a link to it!)
P2s: SUOU BROTHERS <33333 gods favorite (in the way an author tortures their blorbo) and cat lover who’s allergic to cats who just wanted to open a bakery
The sillies <33
P1) Idrk, I’ve read most of the manga, but I’m not sure. I guess, Nanjo? Silly guy who love the number 1
Hm. Persona’s been on the brain recently, so I kinda want to talk about that, but idk
Questions!
1) Favorite awakening?
2) Favorite palace? (Or maybe p4 dungeon or whatever they’re called)
3) Favorite character?
OHHHH favorite awakening? Damn that’s so hard…
Umm P5 spoilers/talk under the cut just Incase ☝️
UGH. Let’s see. I ABSOLUTELY ADOREEEE Ann’s awakening! I think the emotion is amazing <3 she is sick and tired of being treated like shit by Kamoshida!!! And she’s so so fucking badass while being summoned!!! <3 it’s amazing
But then!!! I also ADORE!!!!! Akechis second ‘awakening’ it’s so fucking amazing…. The insanity of it all…. AOUFH it’s wonderful!!!
Special mention to Makotos and Yusukes awakenings!!! They’re both super badass!!! I especially love when Yusuke scratches his nails on the floor and they bleed…. It’s so augfhfhfjfjfjf
I also really like Jokers awakening! Its cool <3
Favorite palace? HM. I like Kamoshidas because of the story!!! Especially Ann like damn <33 that ending !! Absolutely amazing! OHHHH AND THEN FUTABAS AHHHHHH FUTABAS IS ABSOLUTELY AMAZING <33 I enjoy the gameplay! The story is heart breaking and the SOUNDTRACK?!!! So fucking good. ☝️☝️ top tier
Now for persona 4 I’m not too far along BUT!! I really like Yukikos dungeon…. I think the princess thing is cool….
Favorite character??? AHHHH YOU CANTTT DO THIS TO MEEEE AGHHHH
OKAY. P5- AKECHI☝️☝️☝️ ANN☝️☝️☝️ HARU☝️☝️☝️ JOKER ☝️☝️☝️ ( theyre in my polycule) GOD I FUCKONG LOVE MISHIMA!!!! OH AND I FUCKONG LOVE YOSHIDA HES MY EVERYTHING <333 IM HIS BIGGEST FAN 💞💞💓💗💓💞💝����💖💞💕 ryuji is also really close I adore ryuji. Same with yusuke and Futaba
P4- YUKIKO <3 YOSUKE <3 the rest are cool but those two <33 ohhh Kanji is also hella cool <3 ummm very silly but I really like Kou 😭😭😭 he’s so stupid and silly
P3- AKIHIKO ☝️☝️☝️ JUNPEI ☝️☝️☝️☝️ (now I’m not finished with P3 either but shinjiro 😍😍😍😍😍🥰🥰🥰🥰🥰🥰)
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rebouks · 2 years ago
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Welcome to Curtis's Container Commune!
SUBMISSIONS CLOSED
Or.. it will be a commune one day, but he needs a hand or two first! Technically seven extra pairs of hands... As of right now, all Curtis has is an empty container and a vision! That vision is a self-sufficient community, a greener world and hopefully some nicer digs.
Sure he has no money, the air is putrid, the soil barren... There's no stove, no proper bathroom, no beds, no food, no power, no water, uh.. we'll stop there, but you get the picture. It's gonna be great, right?!
Tired of the rat race? Want to get your hands dirty? Parents kicked you outta their basement? Wanna make some new friends.. maybe more?! Look no further!
Please send your applications to the former Cassidy residence as Curtis doesn't have a mailbox yet (warning: Cassie will read them all)
You might be asking; Becca, what the hell is this? Well... It's a rags to riches style mini "BC" I suppose.. though also, not really 🤔 The idea being that Curty here builds up a container community with seven other sims, since he's the jade generation of the NSB2 challenge... Maybe he finds love, maybe not? I guess you could consider it a rough take on a BC since he could fall in love with one of em? But obviously there's no roses, challenges, dates or eliminations and some sims may leave due to.. idk, not being able to cope, falling out with members of the community, whatever else?? We're wingin' it here as per, so we'll see what happens.
IMPORTANT NOTE: As of right now I'm on patch 1.89.214.1030 and have no plans to update. Any submissions need to be made/have been made for this patch or earlier. I'm sorry to potentially cut some of you off from submitting but I'm just not willing to potentially break my game for this shit lmao.
Info: Curtis is a vegetarian, recycle disciple, green fiend with the Eco Innovator aspiration aka the Jade Gen of the NSB2.
Seven sims will be chosen! (I learnt my lesson last time, no more!!)
Occults are allowed but ehhh.. not preferred.
All sims/genders/sexualities are welcome! YA preferred.
Sims may have jobs, likes and dislikes, freelance careers etc if you wish but we're sticking it to the man for the most part, so..?
Curtis is a dummy so he's not screening this shit. Obviously handy sims, gardeners etc etc would be the most use but if you wanna throw a squeamish spanner in the works, go ahead!
In a similar vein, feel free to give 'em some skills!
Sims may not bring any money with them. We're starting from 0!
I have all packs/kits except journey to Shituu and High School whatever it is.
At least one outfit per category.
CC allowed but keep it light on the clothes plx, no alpha hair either.
Give 'em as much or as little backstory as you wish. They're ultimately just gameplay sims so you don't have to go nuts if you can't be arsed.
Any in game traits allowed but keep it real y'know.. 3 traits only and no custom traits plx!
Wicked Whims is in effect 👀
Non "winners" or sims that choose to leave may stay in my game as a townie or be returned to their creator.
Hmmmm.. I think that's it? Idk.. any questions or w/e shoot me a dm!
Bear in mind this is simple gameplay so posts will just be like my regular gp posts, it's not gonna be some big production with dialogue or anything. I just felt like bringing some other peoples sims along for a fun little experiment to spice things up.
Tag me and your simmies with #Curtis'sCommune so I can see em! Deadline for submissions is August 30th (ish). I have a busy two weeks coming up so this may be longer if I can't get my shit together.. or shorter if I get a ridiculous amount. Somnium is my baby and comes first so this is gonna be real chill! Curtis is still a teen atm so it's all gooood, I won't be starting straight away.
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