#super castlevania iv
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nintendometro · 2 months ago
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Nintendo Power #32, Jan '92 - 'Super Castlevania IV' Cover. Support us on Patreon
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nightmaresyrup · 7 months ago
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NEVER FEAR SIMON BELMONT IS HERE!
Finishing his series arc within a single music video!
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video-game-jams · 14 days ago
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Super Castlevania IV - The Waterfall
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n64retro · 1 year ago
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Super Castlevania IV Konami Super Nintendo / Super Famicom 1991
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coelii-live-and-in-concert · 2 months ago
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Another Dracula Bites The Dust
[Super Castlevania IV, streamed October 1st, 2024]
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simonsquest · 6 months ago
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Chapters 1 and 2 of The Requiem for Simon Belmont are now published on AO3. Follow the link above to read. :)
CONTENT WARNINGS FOR THESE CHAPTERS: none
CHAPTER 1 SUMMARY: In the present day, Simon begins his solitary quest in the town of Jova, where he finds refugees who have fled from Aljiba seeking sanctuary in the church of Jova.
CHAPTER 2 SUMMARY: Taking place eight years earlier, Simon meets his arranged wife-to-be when she visits the Belmont estate for the first time.
Updates weekly. Comments are deeply appreciated. Thank you very much! :)
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arklaycomplex-archived · 11 months ago
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simon says kill that vampire
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chibishortdeath · 7 months ago
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Ok, I’m sick of seeing only Netflix posts lately so I’m ranting about Simon lol
Unfortunately I had some nice paragraphs written for this but tumblr crashed while I was writing so this is my second time making this post (TwT)
TL;DR with the rant under a cut for easy scrolling, I am deranged and have studied all of Simon’s outfits, here’s some fun tidbits and I guess kinda a guide about his fashion sense :3
Oh boy, where to start XD. Castlevania has a lot of intricately detailed usually gothic and/or visual kei inspired fashion designs, usually with some amount of historical accuracy, thanks to Ayami Kojima, that the series is known for. But before this, the character design style was very different. From the very 90s shonen anime inspired Richter, to Christopher being deadass shirtless in a skirt at one point, to John Morris being in basically casual clothes, there’s a lot of variety in it.
Well, being the silly Simon super fan I am, I’ve studied all his outfits a ton over the years I’ve been a fan of the series and oh boy they are INTERESTING :3. I’ve noticed a lot of elements are consistently reoccurring, specific to him, and some are very much not specific to him lol. Anyway, just trust me on this one, overanalyzing the closet of an NES barbarian to be able to make new outfits for him is FUN >:3c.
So, I’ve seen him not wearing pants thrown around as a joke before, but it’s actually the truth! Besides the Haunted Castle wedding suit (an outlier that should not be counted lol), I actually have never run into a design where Simon is wearing full length, proper pants. The closest he ever gets is black tights in Simon’s Quest and occasionally shorts, but on that topic, shorts aren’t even his most common choice! Let’s look at some of his oldest designs:
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This one is really hard to tell, but based on the angle of the lines, the shadows, and context clues from other art for CV1, I don’t know if that’s actually supposed to be shorts 💀💀💀!
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In both his cute little manual doodles and his almost more adorable teeny 8-bit sprite, his outfit is a belted tunic of some sort! So like, the equivalent of a really tiny dress or a long shirt XD. And really, his cover art design is kinda just a more detailed version of these. They both have a distinction between a top and bottom part of the upper half, they both have big belts, they both have the tall boots and arm guards, they both have teeny skirt part, and Fun Fact! They both have red in the hair! I color picked a nice high res scan of the CV1 cover art, and yes, there’s red in his hair!!! It’s like a nice mix of dark reddish blond, it’s a very fun hair color :3.
However, that’s not where CV1 ends in tunic vs shorts debate:
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THAT’S A SKORT— DO YOU SEE THAT DISTINCTION BETWEEN THE HALVES, ONE IS DEFINITELY A PANTLEG LMAO. So yeah, skort Simon is also a thing thanks to this particular magazine scan lol, thus leaving us with the possibility that it is both a skirt and shorts on the CV1 cover that he’s wearing X,,,,D. Never change, Simon, never change.
Besides the tunic, there’s some other interesting details to his CV1 era designs! :D In a lot of depictions he has this neat cape, something that returns in some Simon’s Quest art and Smash Bros lol, but he’s never shown wearing it in game. What’s interesting is that Trevor actually gets a cape in his game’s opening as well as Christopher in Belmont’s Revenge if I’m remembering correctly. It’s very neat seeing Simon character design details rubbing off into other characters :3. I like to think lore wise that it’s the same cape that’s been passed down to Simon from those two.
He also has the headband! Iconic! But have you noticed the little ball shapes at the ends of the tails? They’re either knots or, infinitely cooler option, beads :D!!!!!!! And I wouldn’t be surprised if they were because that leads me to another design: X68000–
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Now this one is one of my favorites :3. It’s kinda like a forward facing version of his original design but with some new details! And his headband gets this cool lookin, intricate distinctly metallic design on it, something I’ve seen a lot of artists simplify to a general crescent moon shape. But it is kinda similar to the shape on his belt buckle, something that I still have no idea what it’s even supposed to be. Also, his arm guards and the thing at the end of his necklace (which may or may not have vampire teeth on it, they could just be metal spikes though) are similar; it makes me wonder if it was an attempt at a tortoiseshell pattern? Filigree? Whatever it is, they’re all matchy matchy about it.
This design also gives him the staple left shoulder pauldron, of which has these huge stitches holding it on and an added belt that connects to his other belt armor. Get used to belts, he has a lot of those X,,,D. What’s really neat about this one’s belt is that he has both a hilt for the family sword but also one for the whip on the other side, and they’re on the wrong sides for drawing the weapon properly 💀💀💀💀. Which is also funny considering his CV1 cover art has the sword on the other side, which is kinda wrong too? Who knows, maybe he’s ambidextrous and just doesn’t care what sides they’re on lol.
The biggest thing I can say about this design though is that a lot of these accessories and armor pieces look homemade, like as if he just took teeth as a trophy himself and strung them on a cord or made a shoulder piece and put it on an already existing belt he had. Adding onto this, there’s also the possible beads on his headband and the cords around his boots (which could be an attempt at a certain actual historical type of shoe that I cannot remember the name of for the life of me rn, in which case would make these not boots and actually corded shoes with very nice big fluffy socks hehe, I am forcing you to imagine him with big fluffy socks—) and yeah! I can see him making his stuff on his own :3. Which is so cool! I love this idea so much, it makes for a lot of things to imagine him doing hehe. Also gives him a hobby??? Yeah :)
No indication of if he’s got shorts or not in this one, maybe I’ll count how many have skirts or shorts and put that at the end of this lol.
But shorts get another point again cause we’re looking at Chronicles:
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Oh Chronicles. Well, the first thing I wanna mention is that, this is Ayami Kojima’s design for him, so here we are seeing a very interesting mix of the visual kei style and 80s barbariancore in a way that honestly slays (figuratively and literally). And, surprisingly, there is something historically accurate about this design, and it’s not what you’d probably expect. Based on the width, material, cross rivets, and the buckle on the front, Simon is wearing an actual dog collar. Like, for dogs. Like it’s dog armor used primarily for hunting dogs I just— Again, never change Simon, never change 💀💀💀.
We also see Simon preferring to put his armor on his left side again with the torn in half coat. It’s also somewhat similar to 1600s coats, not really of any specific country in fashion that I can tell, however the sleeve being that short is not accurate, leading me to believe that he probably tore that off too lol. Very Chrom Fire Emblem of you, Simon, and another example of him D.I.Y.—ing things. The basic elements still stay similar to past designs. Shorts, distinct upper and lower half of shirt, belts, armor on said belt, sword and whip hilts, arm armor and tall boots (shout out to the heels on this one), and armor on the left, unfortunately no headband though. But that distinct bottom half to the shirt part of his outfit in this one is defined with… a corset? Yeah!!! That’s a corset!!! Though the proper name for the time period might be a stay or a girdle, but Simon is straight up wearing a belt over a corset. And said corset over a coat. Half of one. Don’t question him—
But the main entries to his 80s bara-barian half of the wardrobe, let’s get to some knightly aesthetic outfits, of which he does have a good amount, starting with SCV4:
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Simon’s knightly outfits are usually a similar silhouette as his original tunic look, just in metal this time and in various colors. SCV4 has his armor as gold on the cover, blue on the Japanese cover and manual art, and green in game! And they’re all pretty much the same with mild variations. On the cover art, his shoes are corded sandals with nothing under them, but in game and in most other artwork they are these metallic boots with the classic X shape of the cords baked into them. Some art gives his middle belt armor section this cross with snakes on it, which is an odd thing to be referencing here. It’s either a staff of Mercury, usually associated now with medicine but was an alchemical symbol before that, or something else I can’t find any info on. There’s also a big ab window because these are all proper half shirts lol. Straight up a metal breastplate with nothing under it, a pretty bad idea tbh 💀.
All in all, these are generally really simple, but there’s one more thing before I stop talking about SCV4:
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I LOVE this design. It’s this really nice blend of the older CV1 era style and the metal armor of the later ones, very cool. Shout out to the eye creases and the dead stare shadow over his eyes too, they really conveyed the effects of witnessing the horrors well lmaoooo.
Again, tunic, belt, arm guards, headband, the usual, but, speaking of symbols, there’s something about this one that’s been driving me nuts forever: I cannot find out what that symbol on his paldrons and belt buckle is!!! It’s this upside down triangle with a bent rectangle missing the bottom line over it and it LOOKS distinctly intentional, but I can’t find it or what it means anywhere!!! I tried searching through lists of alchemical symbols, religious symbols, nothing so far has been close (TwT ). Regardless, great design, definitely in my top 5.
And what else is in my top five? Oh yeah babey, it’s Simon’s Quest time:
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Ah, Simon’s Quest with his fuck ass bob and the stolen Ravenloft image— but unironically, that armor fucks fr. Again, similar silhouette! If there’s any take aways from this post, it’s definitely that Simon is a little shirt, little pants kind of guy. A severe lack of long sleeves and long pants legs until now, and even then, these are skin tight. Heck even his boots(????) are vacuum sealed, just look at those fabric creases by his ankle!
Now, it’s honestly really hard to tell if his “gloves” and “boots” are supposed to be in some parts metal due to the shading on them and the base armor being very similar. I personally like to depict the forearm and calf parts as metal and the hand and ankle parts as not, but eh. Like most things regarding Simon, I suppose this too is up to interpretation XD. There’s some variation in color in some scans having the underclothes be white, dark blue, or black, and the armor be any range of red to purple to brown too. But towards red and black is probably the most accurate due to his sprite being those colors.
But this is a shockingly rare case of Simon being fully covered in one of his outfits, and I’m inclined to think that there’s probably a reason for that. Not only does he have a rotting curse right now and drawing straight up gore on the cover of an NES game was just not an option lol, but he’s not letting his guard down anymore after being hit. Which would also explain the sudden change to all metal armor as that can’t be cut through as easily as leather.
Speaking of all metal armor, oh I looooove the detailing on his. The gold accents to his byzantine (a nice in between color of red and purple, a color that is also reused in Smash Bros again in the middle corset section of his outfit) are what I would call stylized floral patterns, kinda in the way that fleur de les don’t really look exactly like flowers but still are supposed to represent one. Not sure what kind exactly, but possibly some sort type of angel’s trumpet? Very neat regardless. The gems inlaid in it are all green on top and around the belt, but the center belt buckle is bright red. It’s a very jewel tones color scheme!!!
Well anyway, if tumblr will let me have more images, I’d like to show off a few other random examples of outfit elements he’s had before I close this off with something :3
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This was a pretty recently found scan of Simon wearing get this: a pleated miniskirt. Probably Roman armor inspired, as some of his other magazine scans have depicted him as such. One ad for SCV4 and another (live action even) for Simon’s Quest has him even wearing like a Roman helmet and everything, it’s odd. Add helmets to the list of things Simon might wear. Hmm maybe I should make a tier list of things based on how often he’s worn them…
Moving on!
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This one goes for the bold choice of giving Simon not only an expected tiny belted tunic, but side slits on the legs! And uh um a little too much detail but uh— It’s also this kinda white, kinda bluish, kinda silverish color? Add this to Simon’s color palette I guess lol.
Which reminds me that I didn’t mention colors very much until now whoops. Throughout all of hie designs he primarily seems to wear neutrals like various browns, greys, and metal tones. But he also has a lot of color. Like as in there’s enough different colored designs to make a whole rainbow of Simon outfits. Common combinations like dark green, gold, and wine reds; blue and silver; brown, gold, orange, and kinda purplish greys; etc etc. And his HAIR. Oh boy, would this guy love modern hair dye X,,,,,D. He’s had it various blonds, reds, browns, even black at one point, blue, green, unnatural red, pink, and in one concept design white! Personally, I like depicting it as a nice in between of red, blond, and brown, it encompasses the most I think.
The final thing I wanna mention is the Smash Bros design, which I unfortunately can’t show because I’m on mobile and have met the 10 images limit whoopsie— (_ _ ;). This design is really a good culmination of a lot of elements. Not really definitive or anything, but very good :3. And it has something I didn’t mention earlier that I’ve noticed in some Simon designs: random belts or metal around his upper arms and thighs lol. The Smash Bros design in particular has the arm band things on both sides, Chronicles has it on the not half coat one, but this is another thing I’ve seen other characters (Christopher in particular, but his are just gold rings) have. The leg thing is less common, but yeah, that exists lol. Thank you Simon for uh bending two pieces of metal around your leg…? It’s cool XD. The corset also makes a return, as well as, once more, the same basic silhouette with the armor only on the left side, the belt armor pieces, etc etc. He’s very particular about that—
Well, anyway, Simon definitely has a vibe going on, but here’s a brief summary of things he seems to like:
Skirts, tunics, long shirts, and shorts (and skorts I guess), but nothing past about half his thigh, generally over the knees.
No long sleeves or pant legs (unless it’s tights when absolutely necessary).
Armor primarily to the left, unless it’s metal, in that case usually a full plate or paldron set.
Belts, hilts, belts on his arms, and neck, and hanging off of things, and legs, yeah belts—
Boots/tall socks, corded or not, and something on his forearms or wrists.
Headband! Seriously out of every Belmont he is the most dedicated to these lol.
Necklaces and beads and other little accessories and adornments are also cool.
Alrighty then, have fun Simon-ing and I encourage you to look through his or other characters’ designs and pick them apart a bit sometimes, even if it’s just through what’s on the wiki :3. If anything, I think it’s a good exercise in character design and consistency! But yeah, I wrote all this late at night and can’t think of anything else rn. If I do I’ll do a sequel I guess hehe. Either that or I might rant about another character hmmmmmmm—
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devileaterjaek · 1 month ago
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Super Castlevania IV (SNES) //Discord// //Twitch// //Ko-Fi//
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videogamepolls · 8 months ago
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Requested by anon
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ercdouken · 2 months ago
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Super Castlevania IV (Uncensored + FastROM) [SNES] - Full Playthrough (No Deaths)
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beevean · 1 year ago
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heta-magisch · 1 year ago
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simon
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spinningbuster98 · 11 months ago
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Super Castlevania IV Ending: The soothing light of day
If you’re confused as to why the liquid in the underground stage is red instead of green it’s because I’m playing a patched rom that does away with the censorship of the international versions
Anyway this is when the game starts getting more challenging. Not on the same level as the NES games but you’ll have to put in more effort from now on
Unfortunately this is also when Super Castlevania IV starts to lose some steam for me. You see it’s true that the game on the whole is much easier than the previous titles and trying to amp up the challenge now that we’re nearing the end makes sense.
However this is when the game starts getting a bit obnoxious
Difficulty in IV is a bit schizofrenic: the NES games were hard as balls but were so consistently. This game has a bit of a tendency with throwing curve balls your way at a moment’s notice in a way that feels cheap
Take the final section of the underground level: up until now the level has been tough but fair, now all of a sudden you have to deal with a section that has appearing/disappearing platforms over a bottomless pit. Nowhere else in the game do you find a similar obstacle meaning that the player has not been trained to deal with it and punishment for messing up even once is death and being sent back quite a bit
The treasury stage is aesthetically great and very unique but a combination of the enemy placement during those sections with the quickly crumbling platforms and the slow down that this game is prone to whenever too much stuff explodes on screen creates circumstances where you’re likely to die for no fault of your own
The clock tower stage I just don’t really like due to those sections where you have to ride those whip hook things but you also have to stop now and then to deal with the enemies along the way but if you’re not careful you might accidentally hit one of the hooks as it passes instead of the enemy causing you to most likely fall to your death
Then there’s the rising section of the final level with those crumbling stairs that can be pretty damn selective over whether or not you’ve actually pressed up on the d-pad, that section with the rising platforms and the spiked ceiling that comes from off-screen and of course the fight against Slogra and his big ass hit box: the reason why I’m crouching during the first phase is because I believe that the size of the hit box is due to his spear but if you crouch you can actually avoid it
The fight against Dracula is, on the one hand, amazing due to it’s astonishing atmosphere and build up and the part when Simon’s theme kicks in hot damn!
But it’s also disappointing that he doesn’t transform into one of his demonic forms, he only gets a monster face and new attacks
And then after beating him you collect the final orb and just like that starts the credits sequence accompanied with, no joke, perhaps my absolute favorite credits theme in gaming history: it’s just so soothing, magical and weirdly nostalgic. Like dawn truly has finally come to drive away the eeriness of the night...
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coelii-live-and-in-concert · 2 months ago
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Nat’s Writing Tips ✍️
[Super Castlevania IV, streamed September 25, 2024]
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simonsquest · 5 months ago
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Chapters 3 and 4 of The Requiem for Simon Belmont are now published on AO3. Follow the link above to read. :)
CONTENT WARNINGS FOR THESE CHAPTERS: none
CHAPTER 3 SUMMARY: Enrique volunteers a begrudging Selena to show the Belmonts her abilities in combat in a training session against Simon.
CHAPTER 4 SUMMARY: Back to the present, Simon ventures to Veros while the sun still offers protection. He learns about the prominent families in the area who are rumoured to possess a sacred artifact.
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Updates weekly.
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