#structural steel benefits
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ironpipesaudiarabia · 11 months ago
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Unveiling the Power of Structural Steel in Saudi Arabia: Building the Future
Explore the remarkable strength and versatility of structural steel in Saudi Arabia through our insightful blog. Learn how structural steel plays a pivotal role in shaping the future of construction and infrastructure in the Kingdom.
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epack-prefab · 4 months ago
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6 Major Benefits Of Pre-Engineered Metal Buildings In 2024
Pre-engineered metal buildings (PEBs) are revolutionizing the construction industry, offering a dynamic solution that aligns with modern demands. These structures consist of solid, sustainable materials and are composed of steel beams, columns, roofs, and wall panels that are pre-designed and pre-engineered.
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Let's dive into the major benefits of pre-engineered metal buildings.
1. Time-Saving
Traditional construction methods are often time-consuming, plagued by delays due to various factors like sourcing materials from different vendors, labor shortages, transportation issues, and adverse weather conditions. In contrast, pre-engineered metal buildings significantly reduce construction time. Once the requirements are gathered, all involved teams work in synchronization to ensure timely and quality deliverance. This efficiency can cut construction time by almost half compared to conventional methods.
2. Cost-Effective
PEB buildings are cost-effective due to their customizable nature and ease of transportation. Many parts can be recycled, which not only saves money but also reduces waste. The assembly process is straightforward, and once the structure is erected, it requires less maintenance than traditional buildings. This cost efficiency allows building owners to expand their market presence without incurring excessive expenses.
3. Fast Construction
For projects that demand quick and efficient completion, pre-engineered buildings are an ideal choice. Their simple implementation process makes them perfect for producing fast results. These structures are commonly used for warehouses, industrial sheds, factory buildings, cold storage, and industrial enclosures.
4. Easy to Adapt
PEB structures offer a high degree of adaptability and are multipurpose. Whether it's a small warehouse or a large manufacturing unit, there's a pre-engineered solution available. Their adaptability makes them a superior alternative to conventional buildings, capable of meeting diverse needs with ease.
5. Profitability
Pre-engineered building manufacturers use high-quality, recyclable materials. If you need to relocate, you can simply dismantle the structure, transport it, and reassemble it at the new site. This eliminates the need for demolition or selling the building based on land value, making PEBs a profitable investment with minimal extra costs compared to conventional structures.
6. Market Growth and Forecast
The demand for PEB structures is expected to grow due to their eco-friendly approach and various advantages. Pre-engineered metal building manufacturers provide comprehensive support, helping clients expand their operations efficiently. Investments in PEB structures offer mobility and flexibility, which can give businesses a competitive edge. The expansion of SEZs, new airports, and cold storage chains further boosts the popularity of PEB structures.
If you’re looking for high-quality pre-engineered metal buildings, EPACK Prefab is a reliable choice. As a leading manufacturer, EPACK Prefab combines precision and passion to deliver outstanding PEB construction. Choose EPACK Prefab for your next project and experience the unparalleled benefits of pre-engineered metal buildings.
Also Read: Pre Engineered Buildings: Components And Advantages
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bluecreekiron · 6 months ago
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Unlock the potential of outsourcing structural steel fabrication to Blue Creek Iron Works! Explore our blog to discover the top 5 benefits for your business. With lightning-fast 3D modeling and streamlined processing automation, we ensure superior quality and efficiency. Save on infrastructure costs while gaining impeccable quality control. Elevate your operations with Blue Creek Iron Works and achieve success. Dive into our blog today to learn more about how outsourcing with us can transform your fabrication process.
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heron-knight · 23 days ago
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decided to crack open my skull and pour the contents of my brain onto the keyboard. thought the denizens of tumblr might enjoy it. bon appetite
Mech Pilot Care guide
You never expect it, do you. Even as you see the flashes of pulse-decay fire in the sky, illuminating a scene of violence on the cosmic scale. Planetary defense satellites forming Monolithic structures in the sky, their purpose now revealed as they scatter constellations of destruction across the night horizon, drowning out the stars and replacing them with ones born of death. The oxygen in a ship catching fire and burning away in an instant, a flash of light that marks the death of its crew of hundreds. Even if you take your telescope to watch this spectacle, this war in a place without screams, you still feel profoundly disconnected from it. Even as you see a pilot cleave through a drone hive with a fusion blade, the molten metal glistening in the light of the explosions around it, scattering without gravity to the corners of the universe, even as two mechs dance across the sky, their reactors pouring into the engines enough energy to power the house atop which you sit for ten thousand years, flying in a 3.5 dimensional dance with only one word to the song that can reach across the vacuum: “I Will Kill You.” you don’t feel even the slightest glimpse of what goes on inside their minds. You don’t feel the neurological feedback tearing across the brain-computer interface, filling her mind with more simultaneous pain and elation that an unmodified human could ever experience. You don’t feel it as the pneumatic lance punctures through steel and nanocarbon polymer, the mech AI sending floods of a sensation you could never truly know through the skull and into every corner of the body carried on enhanced nerves for every layer of armor punctured, tearing into the enemy chassis with a desire beyond anything the flesh can provide. Let the stars kill each other. After all, I am safe on earth. No, you don’t expect it when the star is hit with a sub-relativistic projectile, piercing through both engines in an instant. You don’t expect it to fall. You never would have expected it to land, the impact nearly vaporizing the soil and setting trees aflame, on the hill beyond your house, and you would never have expected, beneath the layers of cooling slag, for the life-support indicator light to still be visible.
All the fire extinguishers in your house, your old plasma cutter that you haven’t used in years, and whatever medical supplies you think they might still be able to benefit from. All that on a hoverbike, speeding at 120 kilometers per hour through the valley and up onto the hill, still illuminated by the battle above, unsurprisingly unchanged by this new development. 200 meters. 100 meters. You don’t know how much time you’ve got. It wasn’t exactly covered in school, how long a pilot can survive in an overheating frame. You’ve heard rumors, of course, of what these things that used to be human have become. That they don’t eat and barely need air. That they don’t feel any desire beyond what instructions are pumped directly into their brains. Not so much of a person as much as an attack dog. It’s understandably a bit concerning, as if they are alive, then it’s not guaranteed that you will be. Three fire extinguishers later, the surface of the mech is mostly solid, and the cutter slices through the exterior plating. With a satisfying crunch, the cockpit is forced open, revealing the pilot, and confirming a few of the rumors, while refuting others. Pilots, it seems, are not quite emotionless. In fact, there seems to be genuine fear on its face when it sees you, followed by… a sort of grim certainty as it opens its mouth, moves its jaw into a strange position, and you only have half a second to react before it would have bitten down with all its force on the tooth that seemed to be made of a different material then all the rest.
Your thumb is definitely bleeding, and is caught between a metamaterial-based dental implant, and one containing a military-grade neurotoxin. You’re not sure exactly why you did it. The pilot looks at you for a second, before the tubes that attach to its arms like puppet strings run out of stimulants, and it passes out after who knows how long without sleep. This battle has been going on for weeks already. Has it been fighting that long? Its various frame-tethered implants disconnect easily, the unconscious pilot draped over your shoulder twitching slightly with each one you remove. It’s a much longer ride back to the house. Avoiding having the pilot fall off the bike is the top priority, and the injured thumb stings in the fast-moving air. 
An internet search doesn’t lead to many helpful sources to the question of “there is a mech pilot on my couch, what do I do?” a few articles about how easy targets retired pilots are for the “doll sellers,” a few military recruitment ads, and a couple near-incomprehensible legal documents full of words like “proprietary technology” or “instant termination.” However, there is one link, a few rows down from the top-- “Mech Pilot Care Guide.” It’s a detailed list, arranged in numbered steps. The website has no other links on it, just the step-by-step instructions: a quick read reveals that this isn’t going to be easy, but looking at the unconscious pilot, unabsorbed chemicals dripping from the ports in its arms and head onto the mildly bloodstained towel, you come to the conclusion that there’s no other option.
Step one: the first 24 hours.
The first thing you should know is that pilots aren’t used to sleeping. They’re used to being put under for transport and storage, but after the neural augmentations and years of week-long battles sustained by stimulants that would fry the brain of anyone that still has an intact one, they’ve more or less forgotten what real sleep is. If they see you asleep, they’ll think you’re dead, so don’t try to let them stay in your room yet. Once you’ve removed the neurotoxin from the tooth (it breaks easily with a bit of applied pressure, but be careful not to let any fall into their mouth or onto your skin.), start by moving them into a chair (preferably a recliner or gaming chair, as the mech seat is about halfway in between), and putting a heavy blanket over them. Don’t worry, they don’t need as much air as normal humans do, and can handle high temperatures up to a point. This is an environment similar to the one they’re used to. It’ll stay like this for about 12 hours-- barely breathing, trembling slightly underneath the blanket. Feel free to check if it’s alive every few hours, not that you could help it if it wasn’t. It won’t freak out when it wakes up. In fact, it doesn’t seem like they can. Turn down the lights and remove the blanket from its face. It’ll stare blankly at you, trying to evaluate the situation with a brain that’s not connected to a computer that’s bigger than they are anymore. Coming to terms, if you could call it that, with the fact that it isn’t dead. Don’t expect it to start reacting to things for a while yet, give it a couple hours. 
It’s been a bit, and its eyes are starting to focus on you. The next thing you should know is this: pilots only have two groups into which they can categorize non-pilots: handler and enemy. You need to work on making sure you’re in the right one. Move slowly, standing up and walking toward them, making sure they can see where you’re going to step. Place both hands on their shoulders, then slide one under their arm and carefully pick them up. Don’t be startled by how light they are, or how they still shake slightly as they realize their arms don’t have anything connected to them. Most importantly, don’t break. Don’t reflect on how something can be done to a person so that this is all that’s left. Just focus on rotating them as if you’re inspecting all the brain-computer interface ports, while holding them at half an arm’s length. Set them back down, wrap the blanket around them, then lean in close and say “status report.” they won’t say anything, as they usually upload the data via interface, but what’s important is that now they recognise you as their handler. Their entire mind will be focused on the fact that they exist now to do what you want. Now it’s up to you to prove them wrong.
Step two: the first week.
They’re shaking so hard that you’ve had to move them from the chair back to the couch, sweating heavily as they pant like the dog they’ve been trained to think they are. This was to be expected, really. Pilots are constantly being filled with a mix of stimulants, painkillers, and who knows what else, and you’ve just cut them off completely. You’ve woken up several times in the night and rushed to check if they’re still breathing, debating whether you should try to tell them that they’re going to be okay. The guide says they’re not ready for that yet, whatever that means. They’re still wearing the suit you found them in, made from nanofiber mesh and apparently recycling nutrients and water before re-infusing them intravenously. It’s been three days since you tore them out of the lump of metal atop the hill outside. Long enough that the suit’s battery, apparently, has run out. You lift them gently from the couch and carry them to the bathroom. The shower’s been on for the past hour or so, meaning the temperature should be high enough. You set them on their chair, which you’ve rolled there from the living room and covered with a towel. Removing the suit normally isn’t done except in between missions, and it’s only done to exchange it for a new one. Without the proper tools, you’ve opted for a pair of scissors. Cutting through the suit takes a bit of time, but you manage to cut a sizable line from the neck down to the front to the bottom of the torso. The pilot recoils slightly from the cold metal against their skin, but you manage to peel off the suit without incident, The Temperature of which was roughly the same as the steam filling the room, and you’ve done your best to minimize air currents. They’ve got a bit more shape to them than you expected of someone who’s been so heavily modified. Perhaps what little fat storage it provides helps on longer missions, or perhaps this is for the purposes of marketing. Just another recruitment ad that appeals to baser instincts. Either way, it doesn’t matter. Using a cloth with the least noticeable texture possible, you wash off as much sweat and dead skin as you can, avoiding the various interface and IV ports, as you’re not yet sure that they’re waterproof. Embarrassment is the enemy of efficiency, so you’re slightly glad that their eyes never completely focus on you. They shift their weight slightly, however. Despite the difficulty moving with their current symptoms, they lean in the direction opposite the places you wash once you're done, allowing you to more easily access the places you haven’t got to yet. An act of trust that you have a suspicion they weren't “programmed” to do.  As they dry out, you prepare for the difficult part. You take the blanket that previously wrapped around their suit, and gently touch a corner of it to their shoulder. Pilots are used to an amount of sensory  information that would overload any normal human in an instant, but most rarely experience textures against their skin. After about half an hour, they’re used to it enough that you’re able to replace what’s left of the suit with it, and after another you’re able to wrap them in it again. You carry them back to the couch, and place a few of your old shirts next to their hand. They pick one and touch it with one finger before recoiling slightly. Eventually, they’ll be used to at least one of them enough that they can wear it. It’s slow progress, but it’s progress.
Step 3: food
It goes without saying that it’s usually been at least a year since they’ve eaten anything. The augmentations scooped out much of their knowledge on how to survive as a human, assuming that they would die before ever needing to be one again. Start them off with just flavors. Give them a chance to pick favorites by giving them a wide selection and firmly telling them to try all of them. Avoid anything solid for the first month or so, both because they can’t digest it and because they associate chewing with their self-destruct mechanism. Trying to and surviving might make them think the “mission’s fully compromised” and attempt to improvise. They’ll typically pick out favorites quickly with their enhanced senses, so once they’ve sampled everything, tell them to pick one. Remember it, not in order to use it as a reward or anything, but them still being able to have a “favorite” anything is something you should keep in mind for later. 
Use a similar method anytime they become able to handle the next level of solidity. Don’t be alarmed if one of their favorite foods is the meat that’s most similar to humans (such as pork.) they’re not going to eat you, they just will have already formed an association between that flavor and the moment they went from being a weapon to living in your house. Don’t worry about your thumb getting infected, by the way. Pilots barely have a microbiome.
Step 4: entertainment:
Roll them over to your computer and give them access to your game library. No, really. They need enrichment, and there’s only one activity that they’re able to enjoy at the moment. A simulation of it will make the shift from weapon to guest easier. Start them off with an FPS with a story. Don’t go multiplayer, as your account may get banned for being suspected of using aimbots. Watch as they progress the story. The military left pilots with just enough of a personality to allow them to improvise, and that should be enough for them to make decisions on this level. They won’t do much character customization, but keep an eye on which starting character body shape they pick. No pilot would consciously think they have enough of a “Self” to still have a gender, but keep track of the ones they pick in the games. As for the one you’ve found, it appears that she’s got a player-character preference. You even saw her nudge one of the appearance sliders before clicking “start game.” Whether this means that a pilot doesn’t think of themselves as “it” or that it means there’s still enough of their mind left for them to know there’s more to themselves than the body they have, it’s a handy bit of information to know. Some pilots might have had this decision influenced by their handlers having referred to them as “she” in the way it refers to boats, but still, on some level they always know that “it” meant that they’re a weapon. 
Step 6: outside:
There’s a profound difference between experiencing the world through information fed directly into your brain and standing up for the first time, wandering around the room and investigating with hands not made of a half-ton of metal. She’s not used to feeling the air on her skin as she stands in front of the window, visual data coming from two eyes instead of seven cameras. It’ll take a while to get used to it again. New old data, reminiscent of a time before she’s been trained not to remember. It’ll take a while until she’s walking like a human and not a mech, as the muscles used are different, and the ones to hold herself upright haven’t been used in a while. She’s going to fall down at least once. Be sure you’re standing next to her when it happens, as pilots that fall aren’t trained to think they can get back up. It’s worth it, though, when she opens the door herself and strides into the yard, still wobbly but standing. Be careful not to let her look into the sun, partially because it looks nearly identical to the barrel of a pulse-decay blaster milliseconds before it fires. She would get hurt trying to dodge it. It will be somewhat confusing for her, standing on a hill as she once did, but not contained within a 12-meter metal chassis. A feeling of being small and alone without the voices of the computer. This means it’s time for step seven.
Step 7: 
All this time, and any idea that she’s still a person has, for her, been subconscious. Any thought of humanity is stopped when it slams into the wall of her handlers and mech AIs reminding her for years before now that she is a weapon. She’ll still ask for your permission before doing just about anything, and that’s just the rare times that she’ll do something you don’t tell her to. Even after you’ve moved her into your room, she’ll still try to sleep on the floor. She still thinks that beds are only for humans. Kneel next to her as she curls into a ball on the ground, assuming that’s what she’s supposed to do. Expect her to try to move down to the foot of the bed after you set her down on it. Gently move her back up until her head’s on the pillow. Sit on the edge of the bed, and hold out your hand to her. After a bit, she’ll take it, wrapping both hands around it and tracing her fingers along the scar on your thumb. Lie down next to her, an arm’s length apart. Place your other hand on her forearm, then slide it up her arm to her shoulder. Don’t move too quickly, and don’t surprise her. Whisper softly but audibly every movement you’re going to make in advance. Move in a bit closer, until you’re wrapped in her arms. Mech pilots aren’t used to this. They aren't used to feeling someone next to them. Not above them, but next to them, getting exactly as much out of this as they are. Even after several months, many won’t admit they deserve it. You wouldn’t waste time lying next to a gun. So why do they feel so strongly that they don’t want you to leave? Why do they hold on tighter? They often feel they’re doing something wrong. Overstepping a boundary. There’s a rift between what they want and what they’re told they can want that nearly tears their mind in half, and it hurts. No normal human will ever know how much it hurts them to think they’ve broken some instruction, that they feel things they aren’t allowed to. Nobody said it was easy, learning how to become human again. Tell her it’s okay. That she’s allowed to feel this way. She still won’t know why. It’s time to tell her. The guide can’t tell you what to say, only that you have to say it. It has to come from you. You have to be the one that tells her what she is underneath all the modifications. It’s time, say it.
“Do you feel that? Do you feel your heart start to beat faster as it presses up against mine? Do you feel your own breath against your skin after it reflects off my shoulder? Do you feel your muscles start to tighten as I slide my hand across them, then relax because you know it means that you are safe? It’s because you’re alive. Because despite everything, you’re still alive. Still someone left after all the changes, all the augmentations. And I know you’re someone because you are someone that likes food a bit spicier than most would prefer. Someone that closes her eyes and gets lost in music whenever it’s playing. Someone that added that one piece of customization to her character, even though they would wear a helmet for most of the game and nobody would know it was there but you. Maybe you aren’t the same person you were before. Maybe they did take some things from you that nothing can give back. But you’re still someone. Someone that people can still care about, and I know because I do.”
You can feel her tears drip down onto your neck as she pulls you closer. She tries to say something, but you can’t understand what. You tell her it’s okay. That it’s not easy, and that she doesn’t have to pretend that it is. Not for you, and not for anyone anymore. She doesn’t have to be useful anymore. No need to keep it together. All that matters is that she’s alive. 
There’s another battle going on in the night sky outside. The same flashes of light you saw the night you stopped living alone, even if the other person couldn’t admit that they were one yet. She still flinches at the brighter bursts of pulse-decay fire, still stretches out her hand on reflex to prime a pneumatic lance that isn’t there. But she knows it’s not her, it’s just a ghost of the weapon that died when it hit the ground. You can feel her relax as she realizes this, moving her hand back to dry her face before reaching out towards yours. You hadn’t noticed the tears on your own face. You place your hand on hers as she wipes the corner of your eye. Outside and above, the war continues on a cosmic scale, so far apart from where you both are now that you barely notice it. Let the stars kill each other. After all, the one before you has already fallen, and she doesn’t have to return to the sky. Together, you are safe on earth. 
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striderl · 26 days ago
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Petition to let Styrofilm have nice things /silly
So oak won’t work for a desk… what about heavy metals or concrete or really strong plastic?
Or maybe he just needs flex tape /j
High-tensile steel with alloyed metals -- chromium, molybdenum, manganese, nickel, silicon, and vanadium -- has outstanding tension resistance and is usually used in structures and mechanical engineering applications.
These materials could potentially work for my case. However, they required large amounts of funds as high-tensile steel is expensive due to the complex manufacture method.
But, its benefits outweigh the cost. It only depends on the science department to distribute those funds.
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wazzappp · 11 months ago
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ADA TIME
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Given her very fun grapple mechanic and nature of weaving webs of plans to best benefit her, I thought a spider would be the obvious creepy crawly to base her off of!
The most obvious mutation is her secondary set of arms. These are extensions of the plagas limbs, similar to Ashley’s wings. UNLIKE Ashley’s wings though, these arms have bones (a loss for the crabs unfortunately). This is because they are VERY STRONG and capable of holding Ada (as well as others) body weight and this muscle needs a rigid structure to pull on. The keratin layers of her armor will help defend her from attacks but they aren’t a strong enough structure to constitute a real exoskeleton. They have 3 fingers and 1 thumb, and are less dextrous than Ada’s primary hands.
The claws and grooves in her fingers on both her primary and secondary hands are to help her keep hold of and manage her web. Her silk comes from spinnerets located on her mid back on either side of her spine. They house her silk glands, spinnerets, and muscular valve which allows her to control when web comes out. Spider silk at this thickness would be stronger than steel, and around 1/5th the weight! It clumps at the end to allow for easier throwing to other areas so she essentially has a natural grappling hook. She could also use it as a weapon, like a whip.
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MOAR MANDIBLES. MOAR EYES. RAAAAAGHHHHHH.
Ada's primary eyes are the only ones with eyelids. Her secondary eyes located on her cheekbones and brow-bone always remain open. They greatly increase her awareness of her surroundings by widening her peripheral vision. Cant get snuck up on if you can see real far around you.
Her mandibles tuck into her mouth, just behind her teeth. They fit through a hole made in her teeth that was made by removing her top canine. To keep the appearance of a normal smile, she has a false tooth on the front of her first mandibular joint that fits where the original would be. These mandibles have venomous fangs at the ends that allow her to bite as self defense. There are flexible sections that allow for the mandibles to easily extend and retract in and out of her mouth comfortably (well. relatively comfortably).
Her general proportions are slightly elongated. Being stretched slightly at the joints. This applies to her primary arms and legs, which also have an armor plating to allow for more impactful kicks.
NOW. BEHAVIORAL CHANGES. Ada will feel most comfortable when resting on a web that she has woven. The high concentration of nerves on her fingertips allow her to sense any vibrations that may travel through her web, so she is always aware of any threat at any time. This also encourages her to become a more tactile person. Understanding the texture, shape, and temperature of something through touch will become very important to her understanding of the world.
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torchship-rpg · 5 months ago
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Dev Diary 15 - Mechanics Reworks
Hello cosmonauts! It’s been a minute.
So we finally finished Chariots of Steel and were all eager to turn development time over to Torchship when I got covid. I was too sick to do anything for a week, and then have spent the time since exhausted, coughing, and headache-y. I’m still coughing. What a cool sickness to have!
Because of that, I really haven’t made the progress I was hoping to, but I do have some things to talk about from the current draft of the game. So here goes…
Unity Rewrite
One of the problems revealed by last year’s Metatopia playtest was that players didn’t really have a good idea of how important Unity was supposed to be, because it was a simple uncapped resource. Like any such resource, either they ignored it, or it activated the player’s hoarding instincts and they stockpiled it and dedicated themselves to whatever roleplay triggers would get more without ever spending it. 
Uh, oops, should have seen that coming.
So one of the biggest changes in the current drafts is that Unity has gone from being a pool of resources to being a bar you try to keep topped up, like so:
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So long as you stay in the green ‘United’ range of 10-12, you have a free 1d6 reroll on all your dice pools. While not a hugely powerful buff, it’s a passive benefit that helps no matter what you’re doing, so you always want it if you can. There’s no benefit or drawback to being at Functional, but Tense and Fracturing hit you with escalating penalties.
This tells players when they need to be looking to form or act on relationships for the Unity benefits. Your Unity falling (through complications on rolls, stress in combat, or relationship complications) acts as an invitation to groups to get more involved, to declare relationships with each other and the various sides of a debate, and possibly act irrationally on them. 
This incentive structure also heightens the political metaphor of the relationship system and the way it will affect your interaction with groups. When things are fraying in your in-group, the fastest way to rebuild cohesion is to find an out-group, to stop being impartial and take sides. As circumstances change, you might find yourself dealing with the sunk-cost fallacy of having backed a horse you no longer believe in, faced with the reality of risking your group’s Unity to make the right choice, and the potential danger of swinging too far the other way as you try to rebuild cohesion.
Damage Rework - Conditions
Another massive change in the Alpha is a totally reworked system for damage, creating a single universal framework for everything from personal injury to wear and tear on tools to massive impact on spacecraft.
When something is damaged, that damage gets converted by the GM into Conditions. A Condition consists of a narrative description and a severity between 1-6; the severity determines the degree of penalty taken when the narrative of the condition becomes relevant (with 6 Damage indicating something has been destroyed outright and can’t be used). Damage is converted to Severity 1-1, so if you take more than 6 damage, multiple Conditions will arise.
This system can be used for anything, and focuses on creating problems that you have to work around and solve (you know the thing this kind of sci-fi is all about). If you get shot in the arm, having to figure out how to do things one-handed to avoid the penalty becomes an interesting problem you have to navigate around. If you drop your scanner down an elevator shaft by accident, you have to navigate your adventure with 1 Disadvantage on your sensor checks because of a cracked lens. And when 24 points of Thermal damage hits your spaceship from a laser hit, those become Conditions on your various modules and subsystems, realistically knocking out parts of your spacecraft so your engineer player gets to fix them and your medic gets to attend to crew.
This system also allows the GM to metre out the nature of damage to match the needs of the narrative much more easily. This allows weapons to be realistically dangerous without simply killing player characters all the time, because damage can be freely split between conditions; six damage from a handheld railgun doesn’t have to one-shot you, it can be interestingly split into a number of conditions describing the path of the shot. 
It also heavily simplifies a number of the game’s Hazards; you can make an ‘oxygen deprivation’ condition or a ‘barotrauma’ condition or a ‘heat stroke’ condition just as easily as anything else, and Resistances can be applied to that damage the same way. It elegantly compresses a number of systems from earlier drafts into a single, solutions-first mechanic.
Modes of Play & Vignettes
One big change in the new Draft is how the game uses alternating modes of play. We’ve ended up settling on four, two ‘main’ modes and two modes which are like exaggerated versions. You constantly build up Strain through Activity and Alert, every time you roll dice or get hurt, and you remove that Strain by going into Reflection and spending Supply.
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The way we’ve decided to do this so that Reflection & Resupply can be tracked and even applied retroactively is Vignettes. Vignettes are scenes you play during Reflection to give a break from the action, creating the character moments that make us invested in the weird sci-fi shit by giving us a glimpse into the world. However, because each one is a discrete mechanical package with simple outcomes, you can also go ‘hey wait, I think that scene we just played was a Vignette!’ and it’ll still work.
The entire party plays the same Vignettes together and shares the benefits, with you playing more Vignettes the longer your characters are waiting (non-linearly; an hour gets you 1 Vignette, but a day only gets you 3). This timescale compression helps to get across the vast scale of space; there will be times when combat begins, both sides launch missiles at each other, and then you realise that it’ll be an hour before impact and you’re able to play a tense Vignette while you wait!
There are currently 9 Vignettes:
Three are Meetings: Conferences where you adjust your Investigation Checklists, Briefings where you make plans for dice bonuses, and Debates where you decide what to do in a controversial situation.
Three are Downtime: Relaxing to generate Unity and remove Strain, Lower Decks to introduce new crew NPCs you can call on for help, and Tourism to hang out with the locals, get language XP, and fill society checklists in a fun montage.
Three are Labour: Training to get XP, Treatment to recover Harm, and Project Work to create new Tools.
Resupply, which happens almost exclusively between episodes, will unlock three new Vignettes dedicated to your resources, spacecraft, and what’s happening back home.
That’s all for now. Hopefully we’ll have more detail for you next diary, which hopefully won’t take nearly as long. Provided there are no more tanks or awful diseases in my near future…
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circular-bircular · 4 months ago
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Hi, sorry this is a big ask but what are your thoughts on this article?
https://powertotheplurals.com/why-the-theory-of-structural-dissociation-is-ableist/
We don't know enough to go through and say exactly that it's wrong but something feels wrong? Like that's not our experience being treated by someone who believes in the theory of structural dissociation.
Also this article was introduced to me as the argument against sysmeds but the theory of structural dissociation has grown since its creation and I can name two people who came up with theories that are the basis of modern psychiatry who should never practice.
Again though we don't really know enough to say any of that for certain and I hope we don't look silly.
Alright, let's start clearing out my drafts and inbox with this lovely ask!
I have been sitting on this ask for eons. I got it, wanted to work on it but died during the school year by way of teaching being hell, and then promptly forgot it existed. However, a thousand and one people have broken this article down for the sheer absurdity of how bad it is. Like, it's really bad.
This article is 1000% just fearmongering bullshit to steer people away from a very, very valuable theory. Anon, you do not need to feel the need to sway your opinions on the ToSD -- first and foremost, above all else, you determine what helps you the most and what theories benefit your system. Not anyone else's sayings.
But let's dig into it, shall we?
We start off with a huge image of a video about Otto Van Der Hart, author of The Haunted Self and a very instrumental psychologist in the understanding of DID. This is immediately followed by the following statement:
The above video was recently released after one of the authors of Structural Dissociation lost his license for life and can never practice again.
[VERY LOUD INCORRECT BUZZER]
He's not one of the authors of Structural Dissociation. He's one of the authors of The Haunted Self. He did not invent the theory; the Theory of Structural Dissociation was not the invention of The Haunted Self. The ToSD was the invention of many, many, many people working together to understand pieces of dissociation, and Van Der Hart, alongside Kathy Steele and Ellert R Nijenhuis, created The Haunted Self to publish a focused overview of everything related to it. To call him "one of the authors of the theory" is really discounting the fact that this theory is far more wide-reaching than just The Haunted Self.
But that's me being a little nitpicky.
Me being VERY nitpicky is their linked article immediately after this statement with the falsehood about how Final Fusion only works 12.8% of the time. This has been thoroughly debunked. Here's an example of a debunk! I'm incredibly frustrated to not even be able to get to the bulk of the article, simply because they're so insistent on plugging their own misinformation.
Then a link about Otto Van Der Hart losing his license... Then another link about it... Why is this necessary for "The ToSD is ableist"? Seems like you meant "Otto Van Der Hart is ableist" and your editors just got confused by the 4 letter word. Let's see, one last PTTP link... Okay, article time!
Anyone who has watched a DID youtube video, or read a few posts in a support group, has seen it pass by: The theory of Structural dissociation, written by Ellert Neijenhuis, Onno van der Hart, Suzette Boon and Kathy Steele. 
Very confused why you keep saying the ToSD was written by these people, but you continue on to acknowledge that the ToSD was not written solely by these individuals. This article feels disjointed as fuck and there's only actually been like... two paragraphs! How did you manage that?
It’s good to know that in 1987, the writers of this theory already referred to us as parts, not personalities or alters, as the common terms were back then. Now, you might think this was progressive, ahead of its time — but was it really? 
Yes. It was. As someone who is relieved to be seen as a part of a whole, rather than a distinct personality who is wildly out of control, I'm thrilled to see parts language in my history.
It was actually, psychologist and psychiatrist Charles Samual Myers, who in 1916 wrote about Apparently Normal Part (ANP) and Emotional Part (EP) after acute trauma in WW1. So it is fair to say that the theory of Structural dissociation borrowed these terms, not introduced them, as is readable in the haunted self. (page 4)
Yep. So why were you so insistent for so long that the authors of the Haunted Self "created" the theory when... you're literally acknowledging some of the history of the theory here?
Let's see... you then acknowledge another author who should also be credited as helping to create the ToSD, once again contradicting the start of your article...
It is also good to realize that the theory of Structural dissociation is neither about DID, nor is it about alters, as many of us Plurals know them. They speak of ‘dissociative parts of the personality’, caused by trauma. Nota bene, not early childhood trauma, trauma in general. As this theory of structural dissociation also explains single trauma, repeated trauma in adulthood and (early) childhood trauma. It is used to describe changes that are diagnosed as (c)PTSD, trauma related borderline personality disorder, DID and more.
Yeah, this part is true! The ToSD is not only about DID, or childhood trauma, or even repeated trauma. It's... about structural dissociation. It's in the name. Not sure why so many people are so confused about that.
As you can see in this image, all types of Structural dissociation have EP and ANP elements which Myers talked about.  In other words, the theory puts forward that all traumatized people have ‘dissociative parts of the personality’ as this is just the collective name for the EP and ANP. Thus, plurality does not just happen in DID, as many people with DID like to claim.
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The theory of structural dissociation is not about plurality. You said it yourself that it is neither about DID nor about alters. It is about trauma causing dissociative parts of identity. All traumatized people have dissociative parts of identity, but that does not mean that all traumatized people are plural. Because that's what you're poking at by listing that as plurality.
These dissociative parts of identity are not necessarily fully formed parts. From every single person I've met with PTSD, their ANP/EP structure is nothing like mine -- not just in the fact that I've got more of that sort of thing, but in the fact that their ANP and EP don't have goddamn names. Their parts of self are not full identities that take over the body; they're states of mind.
Now, does that preclude someone from calling that plurality? No. People can call anything plural, if they feel that label fits. But to suggest, looking at these charts, that it is universally plurality -- that the existence of ANP/EPs is plural inherently -- is jumping the shark to the largest degree.
(Lastly, as a syscourse side note -- please stop conflating DID with Anti-Endo in your posts. "Many people with DID like to claim" just say anti-endos. Just say sysmeds, for fucks sake, I would prefer that to you making it about DID)
From which we can conclude that OSDD, complex PTSD, borderline personality disorder or extreme stress may also have alters as we Plurals know them, or at least as the ‘dissociative parts of the personality’, which this theory of structural dissociation calls us. – From a Plural perspective, I do not understand the differences, besides being integrated less in DID (or tertiary Structural dissociation) compared to more integrative capacity in secondary Structural dissociation of the personality. 
"I don't understand the differences, besides (lists the vital difference to why DID is called dissociative identity disorder)"
Also, not a single person was arguing that OSDD does not have alters. That is baffling to me why you included that on the list. Furthermore, yes, these could be plural -- but they are not alters similar to DID. There is a major difference there, in that in DID, the alters are fully developed identities, whereas in most cases of PTSD and borderline personality disorder, they aren't. But I will give you credit here -- this time, you said "MAY" also have alters. And yes, I would give you that credit -- some people with borderline personality disorder may see their splits as plural in some way.
But I have found, through talking to people with various trauma based disorders, that often, my alters are very different from their whatever they are experiencing. Because, once again, I am far more distinct. I've actually spoken once to a friend of mine with PTSD and OCD on this topic, because (due to her OCD), after meeting me, she believed she might be plural. It wasn't the case, but her states of being were distinct enough that she felt that way, however briefly. And then she stopped identifying that way, as it was harming her mentally to do so. While that is not the case for every individual who feels plural, it was the case for her. I don't want to look at PTSD and say, "This makes someone inherently plural," because it doesn't.
So, simply put, the ToSD is not about plurality. It is about dissociation of a single personality; not about multiple personalities. While the other disorders listed in the theory can be plural, they are not inherently so. (And this still has not explained why the author believes the ToSD to be ableist).
If DID is not Plurality, then why have such a thing as a DID diagnosis? What is the difference then between complex PTSD and DID, if not the Plurality? – More on this topic next time!
I've deliberated on this point for awhile (and I do NOT care to try to hunt down if PttP made good on their promise and made another article about this idea). I actually tried to discuss it in a server I'm in, which went a bit in a loop due to "plurality" being inherently seen as endogenic plurality (maybe I'll make a post about that sometime).
But leave it to my singlet partner to knock it out of the park, lol.
They brought up the fact that they have spiraling depression; depression that is worsened by other disorders they have, such as ADHD and anxiety. It just loops around continuously. Now, they could have a hypothetical diagnosis (just like C-PTSD would be, as that's not an actual diagnosis that exists) of "Spiraling Depression." But would that diagnosis be as informative as their multiple diagnosis of depression, anxiety, and ADHD?
By having the specific diagnosis they have, they're able to get more clarity on symptoms and understanding of what's happening. And I think that's a compelling argument for DID over C-PTSD in this case. Because, PttP, like it or not, plurality is disordered for many individuals. Even if the symptoms of DID and C-PTSD do overlap in many ways (and differ -- for instance, C-PTSD has far less correlation with dissociation and amnesia, and DID has far less correlation with emotional regulation problems and flashbacks to trauma), they overlap in such a way that it is important to be specific.
And yes, DID is specific in the fact that alters are part of it. No, DID is clearly not just plurality with C-PTSD, as you argue. There's a lot of different factors that differentiate the two disorders. But even with the large amount of overlap they can have (to the degree that the two are so highly comorbid that I see people argue you can't have DID without the other), the plurality is disabling for many individuals. And I say this as an individual who is not disabled by their plurality, and yet is diagnosed with DID.
The reason there's such a thing as a DID diagnosis is because having multiple, dissociative identities is disordered for many individuals. For me, I am disordered by my DID in the fact that I deal with severe amnesia that distresses me, as well as issues that correspond to C-PTSD. The treatment may be similar -- but if I were simply diagnosed with C-PTSD, I would not get the specific care I need, that being an assurance that my individual parts get the help they need. Which you, PttP, rally against later in this article (at the Systematic Approach to Dissociation section).
The haunted self states that Structural dissociation has become chronic in those patients with trauma-related disorders. (page 12.) Which, first and foremost, means that Structural dissociation is not a (trauma-related) disorder on it’s own, as some people claim these days. 
Accurate. It's a symptom, not a disorder. I believe what PttP is getting at here is the claim that dissociation is only a symptom of dissociative disorders; however, that's now what that sentence actually says, and it's incredibly frustrating to see this pair of sentences to try and make that claim. "The Haunted Self says that structural dissociation is chronic in patients with trauma-related disorders. This means that structural dissociation isn't a trauma-related disorder." Okay, yes, but that does not negate that it is talking about disorders, not plurality.
However, I point this quote out for a different reason. The theory of Structural dissociation idolizes integration. And although they say that ‘’no one has to go away’’, they also clearly explain to therapists, to not engage with us ‘dissociative parts of the personality,’ unless absolutely needed. Instead it is suggested that the therapist speaks whenever possible, through the ANP fronting. We the Plurals, then have the most integrative capacity, which basically means we can integrate the experience best. Which should be encouraged by the therapist at all times. I can understand how it is useful that ‘everyone’ listens in during therapy. But this should not be the case when we express ourselves!
And here we get to the bulk of the picture; PttP's hatred of anyone who so much as dares consider final fusion as an option for recovery.
First, let's correct a major misconception that I have had to correct timelessly in my time on systumblr. Integration is not final fusion. Integration is the lowering of dissociative barriers in order to communicate and function with your system as one whole; this could be through working together (functional multiplicity) or through fusing into one being (final fusion). And, as a few users in sysumblr have pointed out recently, these two things are not diametrically opposed. There's no hard and fast line between FM and FF. They're both just signs of recovery, and any recovery is beautiful. To shame anyone for going a specific route that makes them feel better is shameful in of itself, imo.
Second, let's tackle the image that PttP provides and show you why their quotes-out-of-context are complete bullshit.
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"ALL interventions need to be geared toward increasing integration and decreasing dissociation" -- All treatment needs to be geared at helping alters connect with each other and decreasing memory barriers.
"Always use interventions at the highest level of integration possible, e.g., if the client can work with all parts, it is not necessary to work with parts individually" -- I can communicate with all of my parts. My therapist does not need to explain to each of my 14 parts the same exact thing each time they show up; he can work with me one week, and the next week, Curtis will remember what we discussed and can continue without my therapist needing to explain what we did last week -- I just make sure that Curtis is on the same page as me before that session.
"Use integrative language. 'Parts' language is OK, but emphasize 'Parts of you.' Parts should not be treated as individuals -- An individual as in someone who is not sharing a body. An individual as in someone who is a separate body not sharing it with 13 other people ffs. By focusing entirely on "You're an entirely different person," then it's going to be really hard to convince a patient in the throes of flashback, "I know YOU didn't experience that particular trauma, but that other person did, so now it's your problem to deal with" without reminding them that you are together in this one body. (Furthermore... This just straight up isn't as common in modern therapy, at least from what I've seen and experienced. I had to CONVINCE my therapist to stop fucking calling my parts "people" because it made me angry to be stuck in this body. Now I use parts language, and I'm not stuck in this body, I AM this body).
Lastly, I want to highlight: "Always be curious about what a part is unable to realize: this is the treatment target" -- this, to me, is so vital, and I feel like PttP skips over it. This is connected to the "highest part of integration" point; if a part isn't at the highest part of integration. If a part cannot realize something, it is up to the therapist to help them treat that. For instance, I just worked on EMDR yesterday with my therapist on realizing I am capable. Shockingly, about two EMDR sessions ago, Curtis did that same realization -- but as a part, I couldn't realize that myself. So my therapist had to work with me, as a part, directly.
So, to recap: this is all fairly standard, healthy guidelines for working with systems. Don't pit the parts against each other by implying they're all completely separate, work on communication and lowering barriers, and don't repeat yourself when you don't have to.
How's PttP feel about this?
"And although they say that ‘’no one has to go away’’, they also clearly explain to therapists, to not engage with us ‘dissociative parts of the personality,’ unless absolutely needed." Nope. I don't see that anywhere above. "Instead it is suggested that the therapist speaks whenever possible, through the ANP fronting." Also incorrect; nowhere in the above picture does it suggest that the therapist speak through the fronting ANP. That would certainly make my therapy difficult, given that we don't even have clear ANPs; my therapist just works with whoever is out. "We the Plurals, then have the most integrative capacity, which basically means we can integrate the experience best. Which should be encouraged by the therapist at all times. I can understand how it is useful that ‘everyone’ listens in during therapy. But this should not be the case when we express ourselves!" Wow, it sounds like whoever wrote this article feels very separated from their other parts. It sounds like the therapist will need to work at the highest level of integration possible, which is really low for your system. Your therapist would need to work with individual parts far more than mine would, because you don't have a high level of integration currently. Nowhere does it ever suggest that your ANPs need to be out for therapy. That's your jaded and biased view of a completely neutral statement.
To me, it sounds as if they want to make us all like OSDD, where one part regularly fronts and others speak through them. And although I think there is a dissociative spectrum, I do not think that changing the diagnostic criteria we meet from the diagnosis of DID to OSDD will lead to ‘healing.’ And in DID, in particular, requiring all communications to relay through one particular (perhaps malleable or favored) ‘alter’ that sounds a lot like silencing to me. Because the therapist (or any other outside person,) can never know (for sure) whether the part who is presenting, is truly conveying all information which is coming from inside. This book talks a lot about shame, but forgets that our ANPs might not feel comfortable repeating what those EPs just said inside, and that the information may be so overwhelming for them as to cause them to have intense dissociative symptoms. Half-truths might reach the therapist.
"They want to make us all like OSDD" -- not a thing. Stop fearmongering.
"Changing the diagnostic criteria we meet from the diagnosis of DID to OSDD" -- Part of the reason I am all for getting rid of both of those diagnosis and just changing it to CDD, so that people can't make this absolutely batshit argument.
"Relay through one particular (perhaps malleable or favored" alter" -- Already reviewed this, but jesus christ I hate that you just called them malleable. That is so horrifically ableist, to suggest that the fucking therapists -- people who are helping systems -- are just trying to manipulate an alter. Fuck that.
"The therapist can never know for sure whether the part who is presenting is truly conveying all information which is coming from inside" -- =_=.... "Hey, Wade, good to see you! So, what do you remember from last week?" "Wow, hey therapist, I am going to tell you the honest truth, I remember exactly jack shit." "Alright, so let's review-" It's as simple as that PttP. When we aren't able to communicate, we just... review. And if I decided to not be honest with my therapist... well that's just a fucking waste of three hours (two for driving, one for session) and money (gas and session cost).
The final few sentences is running with their misinterpretation of what the image was actually saying, so I'm not going to harp on that any longer.
The writers of this theory of structural dissociation explain dissociation as experiencing separation in simple terms and in more difficult terms use the meaning of the term dissociation, formulated by Pierre Janet (1859–1947), ‘’Structural dissociation is a particular organization in which different psychobiological subsystems of the personality are unduly rigid and closed to each other. These features lead to a lack of coherence and coordination within the survivor’s personality as a whole.’’ (Preface Haunted self) 
To translate that, for the layman: Structural dissociation is when parts of the personality are separate from each other, leading to a lack of consistency in a person's being. This can be represented as plurality (such as in CDDs) or as just inconsistent singular personality (such as in PTSD).
They explain integration as ice cubes melting and the water coming together, or dams breaking and water coming together. Which to them equals no one goes away. Everyone is still there, it’s just one body of water now.
Because they're singlets who don't get it. Rather than being a bitch about it, we could... explain in better terms, which so many fucking people have done. For instance, I use the puzzle piece metaphor for ourselves. We are each one puzzle piece; when we come together, you can still see the lines that show I'm a piece of the puzzle, but we are now together. But even if we use their metaphor... Nobody went away. The ice cube melted, but that doesn't mean you suddenly have less water. You're still there. Just together. By phrasing it as "going away" when fusion happens, you're purposefully fearmongering what actually happens in fusion; it's coming together, not someone going away.
To me, it sounds more like soup, because not everyone in a system is the same, like with water. So you throw in your EPs and ANPs (and those are very limited terms for our diversity!) and then you have a soup. Although soup is great, it is not the same as the loose ingredients. A potatoe is a potatoe. A carrot is a carrot. But potatoe-carrot soup is something new and different. You cannot remove the potatoe from the soup, it is no longer a whole potatoe. And potatoe-carrot soup cannot do the same things the original potatoes and carrots could do.
.... I will not lie, this confused the fuck out of me. Is this another analogy for integration? Very confused. Have fun though.
We know from a 6 year follow up study that only 12.8% of participants were able to reach integration as described in the theory of Structural dissociation. (page 4) That is a very low percentage. In any scientific research for medicine or therapy for example, a 12.8% positive outcome would not be tolerable. Yet the whole theory of treatment within Structural dissociation is based on it.
Once again, this was debunked (same link as above). Also, the ToSD isn't fucking based on fusion. It's based on structural dissociation. Yknow. As it says in the name. The therapeutic treatment is based on integrating past dissociation. Yknow. Integration. Not fusion.
A chronic disorder, often debilitating, with a much-respected and idolized healing option with only 12.8% success rate, sounds ableist to me
... how? Genuinely, how is it ableist? Ableism is discrimination against disabled people. How is... How is trying to help people with a disorder discrimination?
Favoring OSDD over DID comes from singular normative biased thinking
This just straight up isn't happening, you just read something in the worst faith possible and pissed on the poor because of it.
The haunted self has a chapter dedicated to phobia of dissociative parts. Maybe the writers, should re-read the chapter and apply it to their own way of thinking.
Oof ouch the edge. Anyways, now I want to read that chapter, I'm curious if they go into the shame around splitting in DID.
It also sounds to me, as if clinicians say something else to our face, then what they write in their books. Especially when it comes to alter integration or final fusion as Kluft calls it.
Integration and Fusion are not the same thing, and a clinician in 2019 (when this article was written) may not match the novel that was published in 2006, based on psychology from as early as 1916. It's almost like shit progresses and time keeps moving! Remarkable I know.
Although I do not think personalities is the right term for us, nor is the word parts. It is derogatory, dehumanizing & it is taking away from our autonomy, roles and authenticity as individuals.
[Stares in "I have never felt more alive, authentic, and real than when I was referred to as a part of a whole"]
[Stares in "I use it/its pronouns and this individual probably hates that huh, if they're so against dehumanization"]
[Stares in "Just tell your fucking therapist what goddamn language you prefer, because I had to do that too, you aren't fucking special"]
Anyways. Parts language is not universally derogatory, dehumanizing, or taking away your individuality. For me, it has been incredibly healing. Furthermore, it is genuinely what is happening from a medical standpoint. From a medical standpoint, splits in DID are occurring due to, you guessed it, trauma. You don't suddenly just... get possessed or mitosis a new person in your brain who is entirely separate from you. The parts of you are parts of you, regardless of how you label them, because you are composed in one body. If we get into possession and endogenesis, then remarkably, the ToSD does not apply, because the ToSD is strictly about structural dissociation. Not plurality.
And so I often wonder whether the alter integration they desire, equals just not being Plural anymore in the minds of the writers of Structural dissociation. If it does, it makes sense to diminish us to parts. And it also makes sense to claim “no one has to go away”, if they never believed we are separated in the first place. After all, it is the ‘experience of separation’, not actual separation, as they say, we did not split off. So was using the term ‘parts’ in 1987 progressive, or a step to further diminish, gaslight and silence us?
If you wonder about this often, you need to step the fuck away from system spaces and touch some grass.
Integration is not fusion, I cannot stress this enough.
Fusion does not equal no longer being plural; ask any fused system (or hell, just a fused part) and they will tell you, flat out, "I'm still us, just different." If someone no longer wants to identify as plural due to fusion, is that not their choice? Why would you care about someone else's experience that much?
Being parts is not diminishing anything, as someone who uses parts language.
If we are multiple parts, and the ToSD acknowledges us as multiple parts, then clearly the ToSD acknowledges we are separate. The goal of the theraputical practices that revolve around the ToSD is to help lessen the separation between parts. Not remove us entirely. Still not sure where you got that idea from, other than your fearmongering about Fusion.
Using parts language was literally just people looking at MPD systems and going, "Huh... you know, maybe that is a single person and not multiple people crammed into one body. Maybe that is just a severely traumatized individual, and we should treat them as a person, same as anyone else."
Or maybe they were all high on cocaine. That's possible too.
Here is my problem with how the DID community treats this theory. From the community feedback it seems that many of you do not want integration, as explained in this theory. And you cannot cherry-pick the sweet parts, when it comes to theories like this. Especially not when integration is so interwoven with this theory. The theory of Structural dissociation is often presented as truth in our communities, even though this theory is not widely accepted, not acknowledged, not proven (or provable) and hence just a theory like any other  – there are many theories about DID. 
Obligatory "integration and fusion are not the same." Furthermore, this idea is based on community feedback in 2019. I can't wait for 2029, when things will be completely different once again. Lastly, the theory is widely accepted. It is the most accepted theory of how dissociation works structurally that we have. While there are other theories about DID, I have not seen any of them that better describe my experiences or make as much sense. (And, unsurprisingly, you don't add any of those alternative theories here).
You also cannot say you like the application of this theory for DID, but not for borderline and vice versa. The theory comes as a package deal by explaining a progression of Structural dissociation. I think many people did not read all of the haunted self, as it’s long and dry. And even though most quotes from this article come from the first few pages, it is information many do not know. I read the book twice and followed a conference with its writers. I hope this article explains things, to those who endorse this theory without having actually read it. There are many more questionable things about this, but I cannot address them all.
This article only explained your personal vendetta against fusion and parts language, and your lack of ability to comprehend a percentage point. It did nothing to further the understanding of plurality, as the ToSD is not about plurality, and it didn't even explain why the ToSD is ableist. Nowhere have you explained how the ToSD itself is discriminating against disordered/disabled individuals. You just threw the word out, primarily while focusing on the therapeutic practices that utilize the ToSD. Even if we came to an agreement that the practices that utilize the theory are ableist, that does not make the theory itself ableist. Good grief.
Obviously it is not needed to throw away the baby with the bath water either, that is not what I am proposing. What I am proposing though, is that you take a second look at the theory you endorse and why.
I endorse it because it is the clearest understanding of structural dissociation I have found, and it helps me to conceptualize myself as multiple parts within one whole. If that doesn't work for you, congrats, the theory doth not apply. You can find therapists who don't agree with it and who will work with you directly without the ToSD.
But to say it is ableist because it doesn't fit your particular framework is prideful at best and fearmongering at worst.
Because if you just like the part about how we are not split off, but born with different self-states you can quote Putnam. And if you like the idea of PTSD consisting of EPs and ANPs, you can quote Myers. And if you like fusion integration, you can quote theory of Structural dissociation.
Nowhere in the theory of structural dissociation does it suggest you need to fuse. Nowhere in the Haunted Self does it suggest you need to fuse. Nowhere in modern therapeutic best practices does it suggest you need to fuse. You are simply trying to scare people, at this point.
That's... about it for the article. It is horrific from everything I was seeing, and I cannot even begin to process the lack of context. I think it's because, as Stronghold says in the comments, this article was based on a conference they attended. They attended a conference where people discussed the ToSD.
Would it not be better to say, then, that the conference is ableist?
But that wouldn't really draw in a big crowd, would it? Not as many clicks or views. Why not challenge the entire theory? That would get a lot more views. A lot more clicks and attention. Isn't that the point of articles like these? To be seen and viewed?
I implore everyone to remember that this was an opinion article. It is not based on fact; it is based on the authors own bias. This is Stronghold's personal feelings about the ToSD, based on their personal interpretation of the ToSD, based on their personal beliefs on fusion. They try to use quotes to back up their claims, but their claims are entirely based on opinion.
So, to counteract that: From my opinion, the ToSD is not ableist, and while ableists have used it in the past to hurt others, that does not make the theory itself bad. The theory is incredibly useful, and everyone who struggles with dissociation or trauma disorders should do a bit of research into it to see if the framework works for them.
FURTHER READING:
Syscurse posted this link to the System Speak podcast debunking this article. A good podcast overall!
Here's a PDF link to the Haunted Self. I never actually read the whole thing before, so I'm happy to have found a PDF online of it. Cannot vet if that's a good link or not, but I'm moving pretty fast now that this thing is around 5k words.
A debunk of this article from SysmedsareSexist, which, funny enough, I did not read before writing this big long post.
Hiiragi and SoaF's comments about parts language in the article, and a very good reminder that we should critique how science looks at disorders, and discuss potential ableist views -- I don't disagree with that at all. It IS possible that the reason parts language is used is meant in a dehumanizing manner -- but I also think it's good to dig into those ideas and figure out why we feel that way, and what evidence there actually is for it (rather than misinformation about fusion being used as a major basis for the argument).
And honestly, just make sure to look up information on therapeutic practices and the ToSD folks!
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probablyasocialecologist · 1 year ago
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Building at great height requires a massive amount more material than a typical high-rise. The upper storeys of super- and megatall buildings – which often include hundreds of metres of unoccupiable ‘vanity’ height – are buffeted by ferocious wind loads, with any sway at all introducing enormous destabilising forces into the structure below. They are home to hefty services that raise water, coolant, people and air to great heights, and these heights must be offset by deep underground foundations. ‘If you’ve ever seen any Revit models [of London high-rises, there is pretty much as much concrete in those foundations as there is above ground,’ says Natasha Watson, an engineer at Buro Happold who leads the firm’s efforts to measure and reduce embodied carbon in its projects. Even in areas  with firmer ground than London, Watson explains, the awe-inspiring physics of skyscrapers has a huge material cost.
In an industry that is chronically lacking in transparency around its ecological, social and labour impact, it is difficult to find good data on the carbon footprint of skyscrapers. But the assessments that are available bear out the physics. Watson and her colleagues’ modelling shows that the efficiency of structural material usage, by floor area, drops above just three storeys. According to a 2015 study commissioned by the CTBUH, the whole life emissions of both energy use and materials for a 120m concrete and steel structure are nearly five times higher than those of its 60m equivalent. Who knows what the cost becomes at 600m? 
It is not yet possible to avoid this cost by using less ecologically destructive materials. Although some 100m-tall timber buildings are beginning to appear, they are nowhere near the 600m ‘megatall’ mark. According to Watson, finding a sufficient volume and quality of reused steel and concrete structural components for such a large, high-performance building would also likely be challenging.
Even at city level, the huge carbon cost of skyscrapers fails to outweigh any potential benefits that they might achieve from restraining urban sprawl. A study in npj Urban Sustainability in 2021 showed that the most carbon-efficient way for cities to grow is by developing densely built low-rise environments. The carbon cost of taller buildings is greater than carbon savings from restricted land use. This means that high-density low-rise cities such as Paris are more carbon-efficient than high-density high-rise cities such as New York. 
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addaerontruther · 8 months ago
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I feel like it's worth discussing that Daeron didn't get involved in the Dance until after Addam did.
Lord Ormund Hightower had issued forth from Oldtown with a thousand knights, a thousand archers, three thousand men-at-arms, and uncounted thousands of camp followers, sellswords, freeriders, and rabble, only to find himself set upon by Ser Alan Beesbury and Lord Alan Tarly… Lord Ormund had therefore decided he could not proceed without support from King’s Landing. “We have need of your dragons,” he wrote.
If that wasn't enough to show that he wasn't with the army, it's repeated again that he didn't leave Oldtown... even after Aegon was wounded and Helaena was despondent, leaving only Aemond on the field.
With Sunfyre wounded near Rook’s Rest and unable to fly, and Tessarion with Prince Daeron in Oldtown, only two mature dragons remained to defend King’s Landing… and Dreamfyre’s rider, Queen Helaena, spent her days in darkness, weeping, and surely could not be counted as a threat. That left only Vhagar.
A few paragraphs later, Addam claims a dragon.
And Seasmoke, who had once borne Laenor Velaryon, took onto his back a boy of ten-and-five known as Addam of Hull, whose origins remain a matter of dispute amongst historians to this day.
Then he fights alongside the Blacks.
It is one thing to face a dragon, another to face five. As Silverwing, Sheepstealer, Seasmoke, and Vermithor descended upon them, the men of the Triarchy felt their courage desert them.
And then Daeron appears, clearly unexpectedly, to fight with the Greens.
Defeat seemed imminent…until a shadow swept across the battlefield, and a terrible roar resounded overhead, slicing through the sound of steel on steel. A dragon had come. The dragon was Tessarion, the Blue Queen, cobalt and copper. On her back rode the youngest of Queen Alicent’s three sons, Daeron Targaryen, fifteen, Lord Ormund’s squire, that same gentle and soft-spoken lad who had once been milk brother to Prince Jacaerys.
Fire and Blood is being presented from the point of view of a Maester that benefits from the social structures reinforced by the Green "victory" and his take is based on other men in similar positions. If one of the main Green's had doubts about their cause, there's no way they would document it. Aegon II's own brother being hesitant to support his claim weakens their cause considerably.
I really, truly, and in my bones believe that Daeron didn't want to get involved in the war because he had something else to live for. He'd been away from his family for years, but Addam was always on one of his mother's ships, and Oldtown is the number two principal port in the realm. It's beyond feasible that they met. Tessarion and Seasmoke's dance seems to prove my theory, but that's a different post.
I think Daeron didn't want to die for something he didn't believe in, and then when he found out Addam was fighting for the opposing side, his hand was forced. Jace was shot down by common soldiers, and Vhagar had already established herself as a serious threat to smaller dragons. Most of Daeron's victories were bloodless because he wasn't blood thirsty... until Maelor. But again, that's another post.
He couldn't let the war just go on without attempting to stop it before something happened to Addam. He wanted to get to King's Landing and force a peace before something horrible happened to the person he loved. And, despite Daeron being Rhaenyra's biggest threat (that's a direct quote, don't come for me), Addam didn't go for him immediately. He visited the Isle of Faces first, and whatever happened there sent him south.
In conclusion — they were in love, your honor. The Romeo and Juliet of Westeros if you will.
All quotes are presented in chronological order from Fire & Blood, Chapter 15: The Dying of the Dragons — The Red Dragon and the Gold.
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nice-bright-colors · 1 month ago
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The Architect in Me is Geeking Out Right Now.
It’s only a side benefit that my Masters Program focused on Adaptive Re-Use of old buildings.
I’m in Waterloo, IA, and my BIL was a mechanic on the tractor line at the John Deere Foundry. The building he worked at was converted into a Courtyard by Marriott. They have kept the old concrete structural columns and poured in place concrete floors with all the exposed rigging supports.
Sure as shit beats the Comfort Inn over in the next town, where the rest of her family is staying. The restaurant at this hotel is called Starbeck’s. Not sure how they didn’t get a cease and desist order.
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As an added bonus we went to Single Speed Brewery for a quick bite. Imagine a 40,000sf old factory building that was once a Wonder Bread bakery. It was built in 1928 and has all the old floors, cutting boards, brick & steel, and steel bow string trusses. I’m sure I’ll be back then and take more pictures.
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magnuficent76 · 1 month ago
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All of M3ph1st0's prosthetics - A comprehensive summary.
Mephisto is disabled in multiple ways. It is also a huge nerd and a big transhumanism fan who happens to know about a lot of robotics. That all being said, they have augmented themselves in many ways. Here's all of them, going from the top [Content warning for discussion of organs, surgery and like. Slight body horror that doesn't make sense. Don't worry about it !]
Main functionality ones:
Arm and Legs – Self explanatory. They help him get to places and work on things, also the oldest ones out of all his works given they've just been consistently upgraded to better suit all his needs. Each limb has a name (Leonard, Leslie (legs), and Hal (Arm/hand)), and they all care dearly for their creator because even though it might be programmed into them, Mephisto doesn't just treat them as disposable tools. They also have tiny android forms for when they're not assisting 310 and are free to walk around/opinionate on anything they want to. Mephisto treats them better than it does an Average Person.
Spinal support — Another one that helps quite a bit. Standing up for too long or sitting down the wrong ways causes Mephisto a lot of pain, so they made a device to help them with remembering to take care of themselves in that regard. Enter, Simon: The spinal support bot that connects directly to their back through a simple mechanism around the back. Simon is divided in two parts– A small battery-bot that charges up everything, that can detach itself from the main component any time it runs low on juice and slither around if it wants, and the inbuilt structure, which is what forces Mrphisto's back to stay put together and pulls it back in case it slouches too much (happens Often).
Non-organic Organs — After getting literally brought back to life by A Curse, the shitty old magic from a thousand years ago didn't account for how organ failure would happen in case a body that was cold and lifeless came back swinging from the dead, and as such a lot of Mephisto's organs function weirdly/stop at random times. These were a necessity it didn't expect at first, but had to quickly figure out. They're mostly made of flexible synthetic material the body wouldn't reject, and took several dozens of attempts on other people to perfect before they could be inserted into its own body. Essentially just keep everything in function while also giving him some benefits he built into them, such as:
Being able to digest non-edible things through brand new stomach upgrade that now lines his insides with Bigger and Better acid that is only found in skags. And Mephisto now. No more tummy aches due to tummy now being made out of Actual Steel.
Heart now has extra pumps to help with weakness and fatigue without overpowering any functions. Also sounds a little weird whenever you press your head to its chest due to there being a Small Sized Engine in there
Awesome brain implant that doesn't allow for biological death to happen anymore through constant manipulation of grey mass and stimulation of neurons. and that has no ethical concerns attached to it. Don't worry about it too hard !
Full intestinal system update where most of it is replaced by a series of tubes that can continue functioning as normal with filtering and breaking down masses. And that body only complains Sometimes about.
Lung inserts that can distribute miniscule electricity pulses throughout the whole chest in order to keep them breathing and healthy. It was a doozy to install this one but hey, now breathing is finally automatic as it should be.
...And some others that aren't nearly as interesting, but that help nonetheless. How was Mephisto able to perform surgery on itself? The short answer is it didn't, its limbs did with help from a supercomputer on the feiling. Are its limbs qualified to do surgery? Who was the supercomputer? How many surgeries did it take to insert everything? Is there a lot of visible scarring for it? All great questions that you will never know the answer to because Mephisto will throw things at you if you ask them.
Lesser functionality ones.
Metallic throat insert — This one was mainly from paranoia of being choked or being bitten directly on the throat, but it doubles as many things. Not only does it protect Mephisto from attacks to the larynx and windpipe specifically, it's also got an in-built AAC device for communication even when the old vocal chords can't seem to muster anything up. Great for pissing off ventriloquists also.
Better Teeth that Don't Rot and Break due to Being Made Out Of Metal (Or just Upgraded Dentures / Jaw) — Self explanatory, I feel. Forgot to brush their teeth a lot during depressive periods and ran into many issues regarding that, and so decided the only way to get that fix was to get Better, Cooler teeth over those (once they got fixed up) that are retractable and can be made Sharper at a given brain command. Used to bite its tongue a lot due to this and it bled like a motherfucker, which Led to:
Tongue That Doesn't Hurt anymore — Again, self explanatory. Again, took a while to get used to, but ended up solving so many problems it didn't matter anymore. This one is more just a cover than a full-on replacement because that would hurt way too much and there was no guarantee it'd work for good without the original muscles. It did, but it was one of the scarier things Mephisto did to itself.
Now you might be thinking, "Magnus, that's an awful lot of things. How'd Mephisto get funding to do all that stuff? Or find material? Or even just do them in general, given they seem so far out of the realm of possibility?", and these are all pretty good questions, how did you know to ask them etc. But Let me try and answer them as much as possible without too many spoilers:
Mephisto works for anyone who gives it money. Sometimes its corporations (Whom they immediately steal info and material from also), sometimes it's individual people looking to buy things off their shop, sometimes its evil villains who need all sorts of machinery for their plans. He's not particularly picky with the source, so long as its consistent and upfront.
Refer to bullet point one. It is Stealing most of the time, but when it isn't, material is coming from either their own scavenging trips or from teams they specifically pay to find material and bring it to them.
Borderlands isn't real and the absurdity is part of what makes it one of my favorite things, but also, again. Supercomputer did it for them. It's probably fine !
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kipandkandicore · 1 year ago
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“but the theory of structural dissociation is just a theory!”
you know what else is a theory?
the theory of relativity
the theory of evolution
germ theory of disease
the theory of plate tectonics
the modern atomic theory
cell theory
just because something is a scientific theory does not mean it can be or has been easily disproven. in fact, in order for a concept to become a theory there must be ample evidence to back and support the claim!
so let’s please stop discrediting the tosd because it’s “only a theory.” theories help us explain and understand the world around us. and theories require tons of scientific evidence before they can even call themselves that.
there’s a reason why it’s not called “the concept of structural dissociation” or “the hypothesis of structural dissociation.” there is ample research to prove that structural dissociation can and does happen in those with complex dissociative disorders who experienced chronic traumatization.
if you don’t understand the tosd, that’s okay! it’s a complex and difficult topic that may take some research in order to learn more about. thankfully, we’ve done some research, and we’re more than happy to link some of the resources we’ve found in our studies.
ctad clinic’s video on structural dissociation
trauma-related structural dissociation of the personality
phase-oriented treatment of structural dissociation in complex traumatization
the haunted self: structural dissociation and the treatment of chronic traumatization
the treatment of structural dissociation in chronically traumatized patients
understanding treatments for structural dissociation
trauma informed stabilisation treatment for structural dissociation
(note about these sources: some of them may not be accessible if you’re not a part of an institution! we were able to access some using 12ft.io and others using our friend’s university login credentials… research should be open-access to the public and for-profit journals are a scourge upon the earth!)
“but the tosd is ableist!”
we personally, as a disabled system with dissociative identity disorder, don’t find the theory ableist, and in fact, find that it has immensely benefitted us in our healing path. we can’t find any evidence of the tosd being ableist, besides a single opinion-piece by the stronghold system, with claims which have since been debunked by multiple people, including system speak.
“but onno van der hart (a researcher who worked on the tosd) is an abuser who lost his license!”
this is true, and it is deplorable! however, van der hart is just one of many who have studied and written on structural dissociation, and the book the haunted self was written by him and two other authors! just because one researcher made bad choices, committed malpractice, or abused their patients does not mean that the theory as a whole should be discredited. another author of the book, kathy steele, has been a powerhouse in dissociation and trauma research for nearly 4 decades and is still going strong!
unfortunately, those with dissociative disorders are often vulnerable, traumatized, abuse survivors, and may seem like easy prey for abusers. this can lead bad actors to be drawn towards fields of trauma and dissociation. it’s important for those who harm patients and commit malpractice to be uprooted from the medical field and banned from treating or interacting with vulnerable patients in the future! but that doesn’t mean all research they were involved in should be cast aside and ignored. peer reviewed thoroughly and critically? yes. cross-examined and compared to case studies? absolutely. tossed out because the author was a bad person? definitely not!
“but dissociative disorders are still under researched!”
yes, this is true! but that’s no excuse to get rid of or dismiss the current research and widely accepted frameworks that do exist. it’s important to ask questions and be critical of widely accepted theories, instead of accepting them at face value. at the same time, it is counterproductive and and downright harmful to tear down research that has tangible benefits and has worked in the past to help traumatized systems recover!
it is normal to be afraid of things we don’t understand. but it is necessary to push past that fear, work through those knee-jerk reactions, and do our own research to come to a better understanding of the things that may confuse us!
if y’all have any questions or would like to further discuss the theory of structural dissociation, by all means feel welcome to! but please understand we are not a mental health professional or academic researcher - we’re just a system trying to learn more about our disorder and share the knowledge we’ve picked up along the way.
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what-even-is-thiss · 1 year ago
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I applied for an MfA program in creative writing last year, got rejected, and have been discouraged ever since. I know you can't give specific advice because you haven't seen my writing, but do you have any advice in general?
Most people get rejected their first try.
I applied to ten programs when I applied for a masters and I got accepted to two. In fact, the current program I’m in, I was waitlisted.
I wouldn’t recommend only applying to one program. 6-12 programs is a good amount. More than that it can get really overwhelming and less than that your chances aren’t great for getting accepted to at least one.
Also a lot of times rejection isn’t necessarily due to the quality of your writing. They also look at peoples personal essays to try and determine who will fit in well with the culture of the program. You could be a great writer but they might think you wouldn’t benefit from their program structure or they think your background or personality or writing style might not jive with the cohort they’re putting together and you’d probably fit in better someplace else.
Just try to make your writing sample and personal essay the best they can possibly be and don’t take rejection personally.
Remember. No matter how good of a writer you are, you’re going to get a lot of rejections. Like a lot. A lot. You’ll be able to wallpaper your house with them. If you want to become a professional writer you need to be able to steel yourself against the reality of rejection of your work being the norm.
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thebeesareback · 7 months ago
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Good Omens, political and social satire
We all love Good Omens.
One of the things, though, which was missing from the TV adaptations was the hilarious, Douglas Adams-esque vignettes. I would have loved to see some updates about modern life, although the '90s snapshots are still funny and relevant. Given the presence of corporate mergers, lack of communication between managers, owners and workers, and a recent (and well publicised) problem with a commercial transportation device whose quality suddenly dipped when they merged with a more cutthroat company, I thought I should remind everyone of this.
Several thousand miles away, at almost the same moment as Anathema was staring at her spirals, the pleasure cruiser Morbilli was aground in three hundred fathoms of water.
For Captain Vincent, this was just another problem. For example, he knew he should contact the owners, but he never knew from day to day -or from hour to hour, in this computerized world-actually who the current owners were.
Computers, that was the bloody trouble. The ship's papers were computerized and it could switch to the most currently advantageous flag of convenience in microseconds. Its navigation had been computerized as well, constantly updating its position by satellites. Captain Vincent had explained patiently to the owners, whoever they were, that several hundred square meters of steel plating and a barrel of rivets would be a better investment, and had been informed that his recommendation did not accord with current cost/benefit flow predictions.
Captain Vincent strongly suspected that despite all its electronics the ship was worth more sunk than afloat, and would probably go down as the most perfectly pinpointed wreck in nautical history.
By inference, this also meant that he was more valuable dead than alive.
He sat at his desk quietly leafing through International Maritime Codes, whose six hundred pages contained brief yet pregnant messages designed to transmit the news of every conceivable nautical eventuality across the world with the minimum of confusion and, above all, cost.
What he wanted to say was this: Was sailing SSW at position 33°N 47° 72'W. First Mate, who you may recall was appointed in New Guinea against my wishes and is probably a head-hunter, indicated by signs that something was amiss. It appears that quite a vast expanse of seabed has risen up in the night. It contains a large number of buildings, many of which appeared pyramid-like in structure. We are aground in the courtyard of one of these. There are some rather unpleasant statues. Amiable old men in long robes and diving helmets have come aboard the ship and are mingling happily with the passengers, who think we organized this. Please advise.
His questing finger moved slowly down the page, and stopped. Good old International Codes.
They'd been devised eighty years before, but the men in those days had really thought hard about the kind of perils that might possibly be encountered on the deep.
He picked up his pen and wrote down: "XXXV QVVX."
Translated, it meant: "Have found Lost Continent of Atlantis. High Priest has just won quoits contest."
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manilaxmiindustrial · 2 months ago
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Why Are ASTM A420 WPL 6 Pipe Fittings Used in Low-Temperature Applications?
Benefits:
ASTM A420 WPL 6 pipe fittings are widely utilized in industries where low-temperature conditions are common. These fittings are specifically designed to offer superior strength, durability, and resistance to brittleness in extreme cold environments. Let's take a look at why they are preferred and where they are used.
1. Excellent Low-Temperature Performance
The standout feature of ASTM A420 WPL 6 pipe fittings is their ability to function reliably in low-temperature environments. Made from carbon steel and tested to meet stringent standards, these fittings resist becoming brittle or cracking when exposed to freezing or subzero temperatures. This makes them ideal for cryogenic applications and cold storage systems.
2. High Strength and Durability
Industries like petrochemical, oil & gas, and chemical processing demand equipment that can handle extreme stress while maintaining structural integrity. ASTM A420 WPL 6 fittings provide high strength and durability, making them suitable for pipelines that operate under high pressure in low-temperature conditions.
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Chemical Processing: Where low-temperature pipelines are essential.
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These fittings come in various forms, including elbows, tees, reducers, and caps, offering flexibility for different piping system designs.
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ASTM A420 WPL 6 fittings adhere to strict industry standards, ensuring that they meet the necessary mechanical and chemical requirements for low-temperature applications. Compliance guarantees that these fittings can handle the demands of critical infrastructure without compromising safety or efficiency.
Conclusion
ASTM A420 WPL 6 pipe fittings are essential for industries where low temperatures and high pressures come into play. With their strength, durability, and adaptability to harsh environments, they provide a reliable solution for industries requiring top-tier performance in cold climates. Their ability to maintain integrity in extreme conditions makes them a trusted choice for pipeline projects across a range of industries.
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