#still gonna vibe with him as usual
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Developed a mild allergy to Kolchek. This is a tragic day.
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#tag talk#reasons I skedaddled from the relationship a a week after joining:#I only liked one out of two. I would have totally been friends with the one I liked. just not the other one. and you can't pick just one#the annoying one called sex “the horny” and I wanted to nope the hell out of there#I tried to build emotional distance by talking about how I was leaving at the end of the year and got told "#got told 'I'll still care about you even after you're gone' which like...#I react so so poorly to people who care so much they overstep my emotional boundaries#that's like. lowkey a trigger for me. I showed off my scars and they reacted with sympathy.#sympathy over my sick-ass scars that I'm proud of. I was like 'aren't these cool?' and they reacted with sympathy. no thanks#once again.. I like men. it was an experiment but I'm done. I wanted to see what it was like and I got my taste#they go on the list of people I've had sex with only once. because I usually do not go back for a second time with people#there was a chance I could have gotten one of them to play aoe with me that's the only potential benefit I could have gotten from them#otherwise nothing I wanted. they weren't good hiking pals. not good skating buddies. lame taste in movies.#the annoying one talked about wanting to be a sugar mommy which I should have seen as another un-vibe data point#cause I don't vibe with overly generous caring people either#tbh I'd rather be hated than simped over. I can't stand cloying overbearing kindness#people like that so often act as if their kindness entitles them to you and I just.. ugh. emotional blockages in place#it switched me back to L and now I'm he him pronouns again#and lowkey I think when we move I'm gonna cut our hair. I miss it short. we made a really cute guy.#being called miss and ma'am is fine and all but damn I miss being a cute boy#anyway. my life continues to be tumultuous and it's my own damn fault. I regret nothing but I will learn from this experience
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god, i suck at mario 2. i'm disparaging my legacy.... seriously, how the fuck have i beaten the lost levels without save states but can't get past 1-3 in american mario 2???? why am i not instantly good at a game i've never really played, god!!!! my mother would be disappointed in me
post writing the tags turtle here: i started rambling about my childhood made the tags longer than the actual post and don't feel like putting them onto the actual post because that'd be too much work and i'm feeling lazy. read em if you want personal bullshit! or don't. i'm not care
#one of the few luxuries we had growing up was a super nintendo#it was pretty much exclusively my mom's. and some of my earliest memories are watching her play super mario all stars and a link to the pas#she only specifically ever played mario 2 and 3. i never saw mario 1 or the lost levels as a kid#guess they're not as replayable to her. she says she's beaten both once#for some reason i remember playing a fair amount of donkey kong country. we had all 3 of them#i think as a kid i got farthest in the 3rd one? always got weird vibes from that one but it was still fun#growing up *my* home console was an N64. mom didn't really like it for whatever reason so it usually lived in my room#i still remember buying majora's mask from a toy store that's not in business anymore. i think that was one of my only games that wasn't a#hand-me-down. i think it was that and turok rage wars#as far as i remember everything else was given by a relative or a relative's boyfriend or something#still don't know where a lot of them went#i used to have the tony hawk games on there. and i think i remember gex? i think those were my cousins boyfriends stuff#i guess he took em back at some point#last i heard about that cousin she was in jail wacked out on drugs#i remember her boyfriend being a good guy. i think she got him on drugs or something. bad influence i guess#i hope he's doing better now. as an adult i'd say he's too good for her#or maybe i'm just nostalgic for one of the only positive male figures i had as a child. hell if i know#tags are now longer than the actual post. i don't feel like movin em to the post now. too much work#oh well! such is life#or as the franch say... Say Luh V!#i hope reading that made a francophone physically hurt. i hope they feel pain because of me#sorry that's not very nice. i'm not gonna delete that though.
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I think Dirty Little Secrets is interesting so far. And I’m surprised I haven’t seen more about it. It feels different than PB’s usual in some ways
#choices dls#choices dirty little secrets#choices#choices stories you play#playchoices#yeah it seems like they’re still gonna lean heavily on smut#that’s no surprise#but at least the LI has a little allure to him#and we’re not fucking cheating for once 🙄#I’m sure the HOA bitch won’t be too different from their usual antagonists either#she def gives Vanessa from MoTY vibes#but I like the messiness of having a book centered around a neighborhood#I wanna know all the tea lol#and I want our neighbors gossiping about us and the LI#and obviously I’m especially intrigued by Sadie saying he killed his wife#the mystery aspect makes all of this even more interesting#so yeah overall we’ll see how PB handles it#hopefully they learned from the mistakes they made in MoTY with Vanessa and the PTA#and hopefully they don’t drop the ball on the mystery like they usually do#which is honestly very likely since they have a tendency to ignore plot in favor of smut 🤦🏽♀️#either way though I’m tentatively optimistic#choices app
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mr criminal by taemin huh… what a dancer
#ik the lovely mutuals talk about his song want and move all the time but they’re not really my style of song or dance#I decided to watch through some of taemin’s mvs just to see bc people always talk about him influencing dance within kpop but what I’d#seen of it I was a bit ehhh (truly no offense). I can understand why someone would be really into a song like want it’s just not me yknow#but criminal - while still being a bit outside of my usual - really has some good vibes going on#I’m gonna watch the dance vid for it in a sec too cause that’s what really caught my eye#the song is very nice too! I suspect if I hear it a few more times it’ll end up in my spotify likes
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distress so bad even my special Friday treat isn’t calming me down
#turtledove is not vibing#None of my friends are going to our local target today either so usually I’d hang out w them but I can’t this time#so I’m just sitting in my room sobbing lmaoooo#explained the situation best I could to my mom so she knows what happened and knows my teacher is probably gonna call home tnight#so that’s good#Still wish he hadn’t yelled at me that I failed my test lol. And that he didn’t yell that out so loud that other tables could hear#Like shut up!!! Lol!!!! That’s MY grade info!!!!!#And that he would let me finish explaining that I need him to just tel me clearly what the math strategy is!!! Instead of interrupting!!!#and that he would stop acting like he’s making such a HUGE sacrifice to himself by (poorly) accommodating me!!!#And I know my accommodations aren’t even that much to ask bc all my other teachers have no problem with them!!!!#Even my math teacher from last year who I also hd to sort of fight with to reach a mutual understanding with!!!!#Like it’s not hard!!! You’re just a prick!!!!!
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So I think my thoughts on The Tortured Poets Department are that I'm a little conflicted. I think it is a good album, the sound is a bit Midnights and folklore and evermore, which is a bit messy but it kind of works. I think it's more of a matter of which kind of albums you prefer for where it falls in your rankings but the albums that are mostly slow songs that stay at the same level/tempo aren't my favourites so this isn't my highest (I love Speak Now for example for songs like Haunted) but I still had a good time listening and I still had a few I liked a lot on the album. I liked the sound and storytelling of But Daddy I love Him, I think Florence and Taylor's voices are really good together on Florida!!! I liked My Boy Only Breaks His Favourite Toys, and I loved the dark and deep atmospheric feeling of Who's Afraid of Little Old Me? And I thought Clara Bow got its message across really well. There are some songs I'm confused by and I think I'll need some time with to understand like Fortnight and Fresh out the Slammer and some odd little lyrics here and there that I think maybe could have been cut because they just felt out of place or unnecessary. And I just don't think I'll ever be much of a fan of Guilty as Sin? I think I like Cassandra but at the moment it feels too much like mad woman. I think those are all my thoughts so far, I probably need a few more listens to process everything.
#concerned about people saying some of these songs are probably about M Healey#i can see how a couple of them could be and that makes me uncomfortable#i done normally care who each song is about#but he was just a bad person who did some awful things#so i don't really want there to be any songs about him#it dort of implies that she doesn't realise why it was bad that she was with him#yeah maybe there was some kessy relationship stuff going on but he was a sexist and a racist?#so if you have to write about him at least don't put him on the album#not gonna put all that in the main post though because we can't know for sure what all the songs are about#it's just a little disappointing and frustrating#just noticed all those typos I'm so sorry#showmeposts#also as mentioned in this post i quite liked but daddy i love him but if that's about MH then i don't know if i can like like it 😭#some of the vibe also seems like excusing being with him as she was in such a bad place she did didn't see that he wasn't a good idea#but that's still just an excuse it doesn't mean it was okay#this is such a messy rambly assortment of thoughts I'm sorry#maybe it's because I've only listened a couple of times and he lyrics are still a bit confusing to me#but there doesn't seem to be as much of an exploration of the breakdown of a longterm relationship as we thought there'd be#i don't know it seems a shame#like I've said i don't usually care who the song is actually about but that would make an interesting theme for an album and it would be#interesting to see her process that#but maybe it's just because I'm still trying to understand what half of these songs are about
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━━ ❝ the way of the househusband ❞
☾₊‧⁺...cw : househusband!fushiguro toji x fem!reader, you are megumi's mom, flirting, playful banter, just overall silly and cute domestic life
☾₊‧⁺...lunar's note : just some simple lil toji hcs of him as a househusband! i need some sweet stuff of him without a lot of sexual stuff in it bc let's be real, in a domestic setting he's probably just a big clingy and mildly annoying bear husband
f. toji is never going to complain about being the one staying home, watching over the little gremlin that is megumi. he's got his own ways of bringing in money with that friend of his, shiu, but he's more than content to being the one in the frilly pink apron, cooking for you and the lil' man.
toji didn’t ever expect to get married, especially after how he was treated as a zenin. he didn't know much about love or how to connect with people, let alone you. but when you handed his ass to him with no struggle and a pretty smile on your face at the gym, he knew he wanted you. two years later and a shit load of aggressive flirting, toji ends up with you as his spouse and he wouldn't have it any other way.
so imagine toji's surprise when he's genuinely excited when you tell him your pregnant. he's excited but scared. him? a father? there's no way in hell he has any idea what to do, his own father was nothing but a piece of shit...so what if he turns out like him? but the moment you pop that big headed little fucker out of you, toji can't help but grin, that excitement of being a father and creating memories with this tiny little thing erasing all his fears.
whenever you come home from work, toji's usually in the living room with little megumi, who forced him to take part in the exercise part of his favorite kids show. you don't know how megumi, your one year old baby who still talked in little babbles, forced his massive giant of a father who could kill a man with a look to do 'exercise for baby,' but you know better than to question it when you see the two touching their toes in front of the tv.
sometimes, he's in the kitchen, however, wearing that 'kiss the cook' apron you got for his birthday. toji always wraps an arm around your waist and pulls you into a kiss, muttering a 'welcome home’ against your lips before poking your side and going back to what he was doing, proud grin on his face at the little screech he gets from you.
he's started to get better at dodging your hands when you go to poke him back, skirting around the table before going to scoop megumi up. “you would never do such an act in front of 'gumi, would you? what if he starts going around poking girls in their sides, hm? then i'll have to explain to his teacher that his mama can't keep 'er hands to herself.”
toji's got you there...so you back off, opting to press a kiss to babygumi’s little forehead, taking him from your husband’s arms when he makes grabby hands at you. you savor the betrayed look on toji's face, sticking your tongue out at him. he scoffs, rolling his eyes before going back to make sure dinner wasn’t burnt. he’ll get you back for stealing his son from him.
despite what people might think, there’s not really a 'dominant' person in the relationship. when together, the two of you give off some of the most intimidating vibes because of the sheer power the both of you carry. it's not even put off by little megumi, because if he notices his parents looking at you in disgust, he's gonna give you one that's even worse.
toji will never forget the day the three of you went to the grocery store, him in his usual black t-shirt and grey sweatpants, you in one of those same shirts and leggings with megumi in the kiddie seat in the shopping cart, eating from the little snack pack toji made for him. toji swears he walked away for three fucking seconds, and he came back to some...fucker getting ready to chat you up. it’s no surprise anyone that he gets pissed, ready to storm over there and make it clear you're taken.
however, it's clear you don't need him to step in, and damn, you look...really hot telling this dude off, angrily flashing your ring when he wouldn't back off. god, he wishes he could marry you again. toji doesn’t even know what you told the guy, and he's tempted to playfully ask megumi what happened, knowing his lil' man would try to respond in babbles and coos.
“he said you crawled out from the trash, toj, i can't stand for that! he could’ve done you some justice and said you crawled out of the deepest pits of hell, so I had to educate him on that. besides, he called you my boyfriend and I almost punched his face.” “yeah? hm, i’m glad you didn’t, babe, we don’t want to get kicked out the store.” “i don’t know, i think an imprint of my ring in his forehead would get the message across.” “well, next time, how about we just kiss like we haven't seen each other in 15 years? not a fan of showing out to some dude, but i'd do it for you, sweetheart.” “mmn!” “right, lil' man? mama's so mean t' me, it's a good idea.” “gumiiii, you're supposed to be on my side!”
occassionally, when you're at work, toji'll just talk to megumi, the little one nice and comfy on his chest.
one habit he'll never get out of is randomly calling you throughout the day when he's particularly bored and missing you. if you don't answer, toji will just leave you a message, usually about how badly he wants you to come home, groaning about how tired he is but he can't sleep without you in his arms, without you playing with his hair until he falls asleep. he's so in love with you, it's almost makes you dizzy.
you'll never forget the day you come home to toji and baby megumi in the front yard, crouched down around...something. parking in the driveway, you make your way over and see what they're looking at. it's...a kitten and a puppy, two tiny little things playfighting with each other. neither one of them say anything, just looking at the two creatures. you sigh, knowing exactly what this means.
"...give them appropriate names and make vet appointments. we aren't naming the dog 'hot dog' and we aren't naming the cat 'kitten'." "i told you it would work, lil' man."
all rights reserved © lxnarphase | do not repost, copy, translate, or alter my work
#toji fushiguro x reader#toji x reader#toji x you#toji x y/n#jjk x you#jjk x reader#jujutsu kaisen x you#jujutsu kaisen x reader#jujutsu kaisen hcs#toji fushiguro x you#toji fushiguro hcs#jjk hcs#jjk fluff#toji fluff#toji fushiguro fluff#🔪 ── toji.#˗ˏˋ ★ lxnarworks .ᐟ
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FIREFLIES NEVER CAME ; SATORU GOJO
synopsis; your seat is close to the heater. that’s the only reason gojo comes there to warm up.
word count; 4.2k
contents; satoru gojo/reader, gn!reader, teen!satoru, set in a canon au, mutual pining, fluff, a little bittersweet (melancholic winter vibes <3), introvert/extrovert, reader is antisocial and dense as a brick (black cat vibes :3), also kind of self-deprecating, satoru is very shoujo manga coded, just lots of puppy love!! feat. wingman!suguru <3
a/n; this wasn’t meant to be a fic …… it was gonna be really short and sweet ……… (T_T) anyway i am very fond of this reader/character dynamic so i hope you enjoy reading abt my emotionally stunted kids 🫶 biggest mwah in the world dedicated to professor logan (@staryukis) for teaching me about physics so i could find a loophole in satoru’s infinity :3c all for the sake of lore-accurate (kinda) fluff <3
”what are you listening to?”
your seat is close to the heater.
it was nothing but a lucky draw, really. yaga-sensei was organizing the desks when you transferred, and so he gave you the first choice; one you had no trouble making, latching on to the chair in the very back, right by the window, right by the sole heater of the room. vital for surviving your chilly winter classes.
so there you sit. a warmth sneaks through your fuzzy socks, tends to your restless legs. your feet tap and tap, on the cold floorboards, in rhythm with your never-ending thoughts, spinning like a planet in orbit.
through the fogged-up, frosted glass of the window to your left, you observe the world. headphones covering your ears, safe and snug, muffling all noise. you watch as snow falls, wholly entranced, eyes stuck on the icy snowflakes descending from the wool-gray sky — blanketing the frostbitten landscape of the courtyard. it’s pretty, all those skeletal trees, glittering and gleaming like they have something to say. sometimes they look like stars.
”… hey. did you hear me?”
gojo is being particularly chatty, today.
out of the corner of your eye, you see him wave his hand right in front of your face. you’re almost certain he doesn’t realize that it’s rude; he must be used to all eyes being on him, from the moment he speaks.
with a flutter of your lashes, you lift your weary head. meeting his gaze, the blurry shine of your own visage, reflected in his circle-frame glasses. a soft tilt of his head, and then his lips are twitching upwards, just barely, snowy strands gliding across his forehead and falling over his face. like an excited puppy.
”what are you listening to?”
you read the words off his lips, all sound muffled by your headphones. quick to lift one of your hands, pulling one one of the heavy ear cushions away — letting all white noise in the room flood your senses. the snarls of the wind outside, ieiri’s laughter, the scribbling of geto’s pen against paper.
it’s overwhelming, but a small price to pay. his voice is softer than usual, during moments like these; there’s a pleasant lull to it.
gojo tips his head to the right, still awaiting your response. all you can do is stare, watching your own reflection, fingers gripping onto the edge of your desk. as if seeking to ground yourself.
with a spoonful of hesitance, you part your lips.
”… do you like music?”
the words seep out into the air, a softly exhaled breath. gojo watches you, silently, for just a moment.
then he gives you a shrug.
”i guess?” he hums, shifting his weight from one foot to another — hand slipping into the pocket of his uniform. ”that’s more suguru’s thing.”
ah.
your mouth forms around the syllable, as if responding, but not making any sound. gaze fleeing from his glasses, crumbling under their weight, straying towards the frosted window to your left. safe, familiar, rotting trees and twitching branches. snow just as pure as the boy in front of you.
silence overtakes you both, once more.
”... not gonna answer?” he asks, with another tilt of his head, absently rocking side to side as he lets out an exhale. ”is it a secret, or something?”
(it is, you think. but you can’t say it out loud.)
before you can part your lips again, the classroom door slides open — and you know it’s yaga-sensei just by the way his feet hit the floorboards, the decisive weight behind every step. you know even before he’s telling you to get back to your seats.
on cue, gojo stands up straighter, shooting you another glance. bright-eyed, easy-going, every star in the sky leaping out from the glimpse you get of his eyes when he angles his body. two blue pools, flecked with white, like frozen puddles in the street.
and then he’s strolling away.
gojo leaves, and you take off your headphones; stretching your legs underneath the desk. reaching for your ballpoint pencil, flipping open your textbook, and indulging in sleepy blinks, as yaga begins to drone on and on. you stifle a yawn with the sleeve of your blazer, resting your jaw on the heel of your palm. eyes inevitably straying towards a head of white hair.
but your name is called before you can get lost in your daydreams.
”page 27, from the top.”
your chair scrapes against the floorboards, as you sluggishly stand up. holding onto your textbook, flipping the pages until you land on the correct passage. with shaky hands, not enough to notice, you read out loud; voice controlled, almost monotone. all you can think is that you feel his frost-clad eyes on you, from the row straight ahead.
but you continue to speak. you speak until you reach the end of the page, until you’re allowed to take your seat again, happy to feel the warmth of the heater radiate against your legs. it’s this warmth that’s important, the most important thing of all.
without it, gojo wouldn’t bother to stop by your desk.
nearly every recess, as soon as yaga leaves the classroom, he’s waltzing over — leaning against the wall, stretching his arms out, purring contentedly as heat spreads throughout his body. you think he must run cold. chatting with you, just to pass the time, just until your teacher comes back. just to warm up.
then he’s leaving, again.
that’s all it is. a cold boy, and a heater by your desk — a conversation that otherwise wouldn’t have occured. even the strongest is vulnerable to changes in temperature, you suppose.
if warmth is all that binds him to you, it’s bound to dwindle away.
(you’re sure he’ll stop as soon as spring comes.)
the next day, gojo is nowhere to be seen. you saw yaga-sensei drag him out of the classroom this morning; something about a clan meeting, something you weren’t paying attention to.
but now you wish you had.
(it’s quiet, without him around. eerily so.)
with nothing to lose, and nothing else to do — you push your chair away from your desk, and walk up to your classmate, a question on your mind.
”… music? are you looking for recommendations?”
you nod.
geto blinks. caught off guard, you’re sure, surprised that you’d approach him without any prior coaxing. he’s usually the one striking up a conversation with you, like a responsible class president, making sure the weird kid doesn’t feel left out. you’re almost certain he doesn’t realize that it’s patronizing.
”hmm... well, that depends.” he gives you a smile, soft around the edges. it never feels as genuine as gojo’s, but it’s calming. ”what kind of music do you usually listen to?”
…
you glance down at the floor. bundling up the cuffs of your uniform, fingers clawing softly at the fabric, bottom lip trapped between two sets of teeth.
”… what kind of music does gojo like?”
silence. your words are barely spoken, just above a whisper, just like always, but geto picks up on them anyway. you can tell he does, can feel the weight of his keen eyes on your face. analytical.
then he parts his lips.
”… ohhh.” a low hum, ripe with meaning, buzzing at the bottom of his throat. the corners of his lips quirk up into a knowing smile. ”i see.”
heat rushes to your cheeks, blossoms under your skin. if he notices, he’s even more composed than you thought he was, because he doesn’t mention it. only continues to speak, in that soothing voice, crossing his arms in silent thought.
”hmm…” you follow his gaze, out towards the window, the same webs of frost as always. it’s not snowing, but you still can’t see the blue of the sky. ”i’ve never seen him listen to music before, so i wouldn’t know.”
you can’t help but deflate, at that.
geto only smiles. exhaling, through his nose, mildly humoured — though he’s good at hiding his amusement. ”… what do you think that means?”
a blink. your lashes flutter, as you gaze up at him.
”… huh?”
”satoru doesn’t listen to music, but he wants to know what you’re listening to.” he says the words almost coachingly, like he’s listing off a string of numbers. you realize he must have been listening in on your conversation, but it doesn’t bother you nearly as much as his tone. ”what do you think that means?”
…
(you haven’t got a clue.)
geto lets out a chuckle, laced with mirth, no longer trying to hide it. paired with a soft shake of his head, a crinkle to the corners of his eyes. ”why do you want to know about his taste in music, then?”
(… that’s a good question.)
he seems to notice your hesitance, your apprehension, the way your teeth seek to trap your bottom lip; always the victim of your muddled mind. you know the answer, of course you do — but it isn’t something you want others knowing.
thankfully, geto breaks the silence for you.
”i don’t think you need to try so hard, when it comes to him.” his voice is soft, almost sincere, something warmer than usual. glancing away when you meet his eyes. ”… he isn’t worth the effort, anyway.”
but that’s where he’s wrong.
satoru gojo is a special case. a special person. in the orbit of your life, there’s no star you’d rather keep — no one quite as ripe with colour.
geto couldn’t possibly understand, because gojo is always with him — always orbiting around him. he always will, until you graduate, probably even beyond that. geto has him. they’re the strongest, a pair, always matching their steps to one another. but you only have these quiet days, these chilly classes in between never-ending missions — and that’s all.
when the frost outside the window thaws, gojo will surely stop visiting your desk. your lonely little world.
that’s exactly why — you need to find a song. if you just teach him about something wonderful enough, if you can give him something other than warmth…
(… maybe he’ll stay with you even after spring comes.)
”next time, why don’t you say what’s on your mind?”
geto’s suggestion breaks you out of your thoughts. when you raise your head, to meet the warm pools of amber in his eyes, he gives you a smile. there’s nothing patronizing about the way he’s looking at you now — if anything, you think it may even be slightly fond, but you can never tell what he’s actually feeling. he’s frightening, like that, always a mirror to whatever situation he finds himself in. a chameleon, tilting his head at you.
… though you can’t help but fall victim to the kindness in his eyes. the velveteen purr of his voice.
”i’m sure he’ll appreciate that.”
a nervous pit opens up in your chest, an empty space that gnaws incessantly at your heart. will he?, you want to ask, but it feels like the words are made out of lead. you can’t get them out of your throat.
”… okay,” is all you end up whispering, a soft lull of your tongue. ”i’ll try… thank you.”
geto rewards you with a full smile.
”don’t mention it.”
spring is closer than you thought.
it’s all you can think, when you step onto the pavement, when you feel the morning air gnaw at your frostbitten cheeks. it’s freezing, it’s winter, but the signs of changing seasons are still there — a lonesome snowdrop, the crackle of an icy puddle beneath your feet. the frost is beginning to thaw.
in a month or so, spring will be here — there’s no stopping it.
”did you bring your card?”
your headphones rest around your neck, allowing you to listen in on your classmates' conversation. all four of you are together, for once, all first-years, walking towards the nearest konbini — at gojo’s insistence.
it’s been a week since you had that talk with geto, but you still haven’t made any progress with him.
”huh? was i supposed to?”
”… are you kidding me?”
you glance up at the pair. always walking just a little bit ahead, their tall statures obscuring the view in front of you; shoko lags behind, with lazy steps, a trail of tobacco drifting out into the crispy air. all while snowflakes fall from the sky, gently, landing in your hair, on your shoulders, melting on the inside of your palm when you hold it out to catch them. watching as they turn into droplets of water, slip through the gaps between your fingers.
someone taps your shoulder.
geto has snowflakes stuck in his hair. they’re melting, in the strands of ink-black framing his face, matching the colour of the thick polo jacket he’s wearing. a bright red scarf is tied around his throat, and there’s a weighty look in his eyes — something telling.
a silent cue.
he falls back, slowly but surely, into ieiri’s lazy pace. not before murmuring something unintelligible to gojo, and shooting you a wink — one that makes you frown, confused, a low heat blooming at the base of your spine and crawling up your neck.
and then you realize what he’s done.
gojo is looking right at you, through the black glass of his specs. only wearing a baseball jacket, no gloves or scarves to keep him warm, despite the harsh bite of the open air. for a guy who runs cold, he must not put much thought into his clothing.
more importantly…
it’s just the two of you, now.
you blink at him, silent as a mouse. it only takes a moment for him to start moving, for you to follow, taking your place beside him while staring right ahead. if he’s bothered by geto slinking away, he doesn’t show it — only continues to walk.
”… that’s so unfair.”
gojo’s voice breaks the silence. you turn your head to gaze at him, the way his lips wrap around the vowels, haphazardly hanging onto every word he speaks.
”just ’cause i have clan money,” he kicks at a pebble on the side of the road, wisps of white hair swaying with a shake of his head, ”suguru thinks i should pay for our snacks. isn’t that unfair?”
you hesitate. then you nod along, absently.
he seems to take that as a yes, because it makes him brighten — as if gleaming with your approval, standing a little straighter, puffing out his chest with an exhale that turns into white smoke.
”right? they only give it to me because they want me to come back to kyoto, anyway…” he trails off, holding the tip of his tongue between his lips. ”… not that it matters. anyway, i just think he’s oppressive.”
”… mm.”
from this angle, you can see a sliver of his eyes. can see the way he steals a glance at you, without even turning his head — hands slipping into his pockets. there’s a moment of silence, until he’s parting his lips again.
”… i can buy some for you, though.”
(you barely pick up on the words, spoken almost in a whisper — as if an afterthought.)
he clears his throat.
”… if you don’t have the money, i mean.”
you can’t help but blink, at that — lashes fluttering in rapid succession, wondering if you heard him correctly. he doesn’t seem keen on elaborating, though. walking on, ignoring all snowflakes descending from the sky, eager to nuzzle in between his locks. his infinity keeps them out.
”… why?”
it’s all you can say. all you can verbalize.
(in a story like this, why would the brightest star of all orbit around someone like you?)
gojo gives you another glance. his iris cuts into your skin, observes you on what you’re sure must be a molecular level. he lets silence linger, for a moment, tipping his head back to look up at the sky.
gray, and more gray. flecks of white. you’d see the same thing he does.
”hmm…” he lets out a breath, head falling forward again, snowy strands ghosting against the skin of his forehead. ”let’s call it a trade.”
another series of blinks.
gojo turns towards you, then — a fresh grin blooming on his lips. white teeth, pink gums. it makes him look boyish, innocent, just another city boy with too much time on his hands.
”i buy you snacks — and you tell me what music you’re always listening to.” he bends his body forward, tilts his head at the same time, all lanky and charming, like a big cat. ”deal?”
you stay silent.
he’s looking at your headphones, still left neglected around your neck. your gaze falls down to the icy concrete, the thin layer of frost, waiting to be melted by the first sunrays of spring. whenever that will be.
geto and shoko are still behind you — you can hear their low, muffled chatter, smell the remnants of tobacco in the air. and you swear you can practically hear geto’s words, echoing through your head.
(why do you think that is?)
gojo is still looking at you. expectantly, lips curled up into a lazy smile. he’s waiting, you know he is, and you also know he isn’t very good at that. you know a lot of things — what you don’t know is what to say. you don’t know if you can believe in whatever geto was insinuating, don’t know if you can grapple with your own longing to do so.
(next time, why don’t you say what’s on your mind?)
geto doesn’t get it. he doesn’t know what your feelings towards gojo truly look like. doesn’t know that what’s on your mind when he’s around is always something horrifically embarrassing. something like, i want to know more about you, or maybe i wish i could tell you more about me. something awfully cheesy, like — i’m jealous of how bright you shine, but i can’t help but like you anyway.
if i become your friend, would it be okay to say i understand your loneliness? that i notice it, even just by a fraction?
would that be okay with you?
(words that should be left unspoken.)
”… well, it’s not like you have to.” gojo exhales, again, the words a heavy weight seeping past his throat. his shoulders slump, as he turns forward, fingers trailing up to scratch at the back of his neck.
all you can think is that he’s getting ready to leave. that nothing will change, at this rate, that spring will wash winter away. that geto should be more direct with his advice, and that if it’s not the music itself that gojo is interested in knowing more about, then surely —
” — i don’t listen to anything.”
gojo stills. the words have flown past your lips before you can reach out and grasp them, slicing through the open air.
he spins around, glasses slipping down the bridge of his nose at the sudden motion, exposing his widened eyes. those white lashes, fluttering softly, like a pair of doves eager to get above ground. you grip onto the insides of your pockets, warm and cozy against your freezing hands — it grounds you, keeps you tethered down to earth, down to him.
”music,” you continue, sputtering slightly, as if your lungs don’t quite know how to work under pressure. winter air seeps into your windpipe, cuts the skin there. ”i don’t listen to music.”
you lift your hands, fingers curling around the soft earmuffs wrapped around your neck, hesitantly meeting gojo’s gaze — an overlapping sequence, blanketing his view. then you’re gazing down.
”it’s just… comforting,” you try to explain, speaking softly. ”to wear them. white noise.. tires me out, so…”
the sentence trails off, unfinished. you feel silly. silly for saying anything at all, for building it up so much. silly for being the way that you are.
but when you look up at gojo, he’s brightened like a star.
white teeth, pink gums, that breathtakingly boyish grin. his blue eyes gleam with colour, almost spilling over the corners, like watercolour paint on a too-small canvas. he tilts his head, looking at you carefully, as if truly seeing you for the first time; absently swaying side to side.
if he had a tail, you’re sure it’d be wagging.
”i see!”
a silent breath spills into the air. your lips part, but no sound comes out, only vapour; heart pumping blood through your writhing veins, warming you up from the inside, a co-conspirator to the heat blooming in your cheeks. gojo continues to speak.
”i guess that counts,” he nods, crossing his arms with a satisfied hum. ”alright. i’ll get you any snacks you want! you can be greedy, it’s okay.”
a murmur of thanks escapes you, although you’d like to tell him there’s no need. something tells you denying him this would be like taking another step backwards, in this budding connection between you.
(… if you can even call it that.)
geto and ieiri catch up to your unmoving figures, finally, and only then does gojo spin on his heel and pick up his previous pace. calling back to you over his shoulder, a smile you can’t see but still hear.
”just don’t give any of it to those two, yeah?”
”cheapskate,” ieiri calls back, lone cigarette hanging between her lips. geto lets out something like a chuckle, his shoulder brushing up against yours.
you watch gojo’s back as he moves forward. unbothered, untethered. you think of him a snowflake in the breeze.
spring is almost here, now. it’s a bittersweet feeling, to know your conversations during recess will surely dwindle out — but at least you’ll have had this. one normal conversation, the knowledge that he was curious about you, even if you may just be the classmate by the heater in his eyes.
you’re too cold to keep him warm all on your own, so there’s no helping it. you’re willing to accept that some stars only show from the surface during winter.
you’re willing to accept this. it aches, a little, but you’ll be okay.
”i’ll take it things went well, then?”
geto is wearing his signature smile, when you look up at him. an expression of carefully concealed composure, lips curled up, but a knowing look in his eyes — something that borders on teasing.
you give him a nod, a bow of your head, to silently convey your appreciation. chameleon or not, you don’t really mind his ways. it’s hard to fake the warmth in his voice, when he speaks.
”i’m glad.”
the two of you watch gojo’s back, like birds gazing out at a body of water. silence lingers.
”won’t that moron get cold?”
ieiri’s voice cuts through the mold of your mind, low and gravelly, right beside you. she’s pointing towards gojo — the flimsy jacket he’s wearing.
you’re wondering the same thing.
geto casts her a glance over your head, before gazing down at you, seemingly noticing your curiosity. he lets out a low hum; reaching a hand out to brush away the snowflakes on his shoulders.
”temperature,” he begins, slipping his hands into his pockets; that familiar coaching tone to his voice, purposefully slow. ”is just a measure of atoms in rapid motion.”
you tilt your head, in tandem with ieiri — looking to your classmate for further elaboration. he seems to enjoy your confusion, lips curling up just a bit. gojo calls out to you, in the distance, waving both his hands, and geto returns it with a wave of his own.
an amber eye flicks towards you, an explanation on his tongue. ”his infinity can regulate that motion.”
… another tilt of your head.
geto lets out an amused breath. it scatters out into the air, a cloud of smoke, almost a chuckle.
”basically…” he sighs. ”he does just fine, in the cold. don’t worry about it. he’ll keep himself warm.”
ieiri mutters something, beneath her breath, something like you could have just said no, but you don’t really hear it. you think your heart must have climbed up, somehow; got caught in your windpipe.
ah.
gojo can keep himself warm.
the thought spins inside your mind, over and over, a realization that makes your inner palms feel clammy. stupid, silly, this pitter-patter of your heartbeat. but what else could it mean? if the cold doesn’t bother him, if he doesn’t run cold, then…
(he wouldn’t need it. he wouldn’t need it here, wouldn’t need it during recess, within the chilly walls of your classroom. he wouldn’t need it to stay warm.
gojo isn’t after your heater. if that’s true, then…)
…
you bury your nose in the soft wool of your scarf. breathing in the fading scent, vanilla and cinnamon, grounding you to earth, lingering in your nostrils. distracting you from the rush of warmth, that blooms in the frostbitten apples of your cheeks.
as if sensing your thoughts, or maybe just noticing your embarrassed expression, geto laughs — soft and breathy, shoulders shaking to your left. you hear it, only nuzzling deeper into the comfort of your scarf. feeling your heartbeat spin out of orbit.
in the distance, gojo continues to wave, yelling out something unintelligible. you could mistake him for a star.
spring is almost here, now. in just a month or so, it’ll be at your doorstep — waltzing right in.
(but you aren’t worried.)
#gojo x reader#gojo x you#gojo x y/n#gojo satoru x reader#jjk x reader#jjk x you#gojo fluff#jjk fluff
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Sex in the suit (Wolverine)
Description: Y/N wants Logan to fuck her in the Wolverine suit
Warning: Smut, Wade
Word Count: 1,123k
Logan looked so hot in his suit. Y/N couldn’t keep her eyes off him. So much so that Wade teases her about it anytime he sees her staring at him. “Ya know I don’t blame you, Peanut looks hot af in that suit.” Wade says, making Y/N giggle. Logan looks over and sees her giggling. He walks over to them, “You making my girl laugh?” He asked jokingly. Wade raises his eyebrows under his mask, “Listen Friendo you have no reason to be jealous. Little Y/N over here has a mask kink.” Y/N’s jaw dropped at that and looked over at her friend shocked. Logan didn’t really have a reaction which worried her even though they were dating. She looked at him worried but he didn’t even look mad or upset. “Wow, are you turning her down? I’ll take you up on that, cupcake.” Logan glared at him.
“So the suit turns you on?” He asked them as she ate dinner. She chewed slowly and looked at him. “Wrong time to ask, don't ya think?” She asked. He shrugged, “You’re almost done.” He had a point but she was thinking about food not him fucking her in the suit….well shit now she was. “But yeah, especially the mask.” She says. He raises his brows, “really?” He asked.
She can’t think straight when thinking about it. He looked so sexy in it and all she wanted to do was fuck him. She finished her last bite and quickly took the plate from her. She looked at him as he set it on the table. He came over to her and picked her up, making her giggle. “You keep giggling like that, I’ll fuck you right here on the table babygirl.” He growls. “As long as you wear the suit I don’t care where you fuck me.” She purred. He set her on the counter, “stay right here.” He runs out of the room leaving her in her thoughts. She bit her lip just thinking about what was in store.
She decided to help him out by taking off her sweats leaving her in her shirt and panties. Her panties were lace and yellow fitting the vibe. Her panties were nearly soaked. It wasn’t too much longer that he walked in the kitchen in the suit and he had the mask on as well. Her jaw dropped as if it was the first time seeing him in the suit. He walked up to her and she wrapped her legs around him pulling him closer, “You look so hot baby.” She said and kissed him. The mask made it a little harder but it was still enjoyable. His large hands moved up her thighs to her wet panties.
She gasped in the kiss as he rubbed over her clothed clit. “Fuck you’re wet.” He groaned. She moaned and threw her head back. His finger sped up the pace and his other hand gripped her hip hard, probably leaving a mark. She tried to move her hips but he stopped her, making her whine. “Relax baby. I want to fuck you on my cock.” His deep voice said. She whimpered at his words and he stopped rubbing her. He pulled down her panties and threw them somewhere in the kitchen. He picked her up and turned her around so her ass was up in the air.
“This beautiful ass is just begging for it.” He said, slapping it. She moaned and shook her ass for him. He pulled down his pants and stroked himself a few times before lining up with her wet hole. He rubbed himself against her a few times before sliding in. He was bigger than anyone she’s had sex with prior but so she still was getting used to his size. It took him a minute to fully be inside of her. Her gasps as she got used to him always got him. Once he was in her, he let her adjust before gripping her hips. His grip was tight as he fucked her back on his cock. He wasn’t joking when he said he was gonna fuck her on his cock.
It was long before she was making the loudest noise possible. Luckily Wade wasn’t staying over like he usually would so they both could be as loud as they wanted. “Fuck Wolvy your dick hits all the right spots.” She whines. Never had she called him that before. But by the speed of him slamming her onto his dick increasing, she knew he liked it. “Fuck sweetheart your pussy is so warm and made for me.” He groaned. Her hands had nothing to grip onto, so her fingers dug into the table.
“Right where we eat letting me take you like the dirty whore you are.” She moaned at that and clenched around him. “Fuck baby girl if you do that again I might cum.” He moaned. He rarely ever moaned, just grunts and groans so she almost fell over the edge hearing that sound. “I’m close.” She whined and he grunted. His pace was inhuman fast as he had her fucking him and basically rearranging her organs. He twitched inside of her and they both knew that words didn’t and couldn’t be said. Her eyes rolled back and she nearly screamed his name as she came all over his cock.
He slowed the pace to let her ride out her orgasm. Little breathy moans left her mouth. He picked up the pace again making her whine out of sensitivity. “I know, baby. Daddy’s almost there.” He grunted. His hands squeezed her hips hard and he came inside of her not caring about protection. She gasped feeling his cum fill her up for the first time. He pulled out of her and watched as his cum spilled out of her. He took his hand and swirled her hole and pushed some of it back in her. She whimpered and he chuckled, “Be kinda hot to see you pregnant with my baby.” He said.
“Yeah that would be hot, Peanut.” They both turned to see Wade in his Deadpool suit sitting on the window. “What the fuck are you doing here?” Logan growled. Y/N hid her body the best that she could from Wade. “Relax. I nearly missed the climax.” Logan growled and stormed up to him after pulling up his pants. “Why are you mad, Peanut? You at least got some action.” He said in defense. “Wade go home.” Y/N whined, annoyed that he saw them like that. “Not the kind of whining I want to hear.” He said and Wolverine’s claws came out. “Leave.” He growled at Wade and he sighed. “Fine. But next time invite me will ya?” “WADE!”
#deadpool and wolverine#wolverine#wolverine smut#wolverine x reader#wolverine imagine#wolverine xmen#logan howlett#logan howlett x you#logan howlett x reader#logan howlett imagine#logan howlett smut#hugh jackman#ryan reynolds#wade wilson#deadpool#marvel#marvel imagine#marvel x reader#mcu#x men#x men x reader
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Several weeks ago, my retirement-age mother requested that I play Baldur’s Gate 3 for her because she has trouble with controllers/keyboards and wanted “to see what all the fuss is about with that cute wizard boy.” For context, my mother and I have done this sort of thing in the past with certain RPGs (dragon age, mass effect, etc.), but it’s been a few years since she’s personally requested a game like this. Basically, I control her Tav but let her make all the choices so she can determine how the story plays out without worrying about mechanics. She treats it like a choose-your-own-adventure book.
Anyway, here is a list of some of the things my mother has said and/or chosen to do throughout the course of BG3 in no particular order:
She is (obviously) romancing Gale. She is quite smitten with him and his passion for books and learning; she also thinks he’s polite and qualifies as “relationship material.” She also REALLY likes the things he’s said about his cat so far (my mom is a cat lady), so I know she’s gonna flip shit when we meet Tara in Act III.
She’s playing a normal druid Tav with a generally good alignment. Her favorite spell is Spike Growth because she thinks it’s hilarious whenever enemies walk into the AOE and die. I usually end up having to cast it at least once per battle per her request. Sometimes twice.
Contrary to her alignment, my mother tasks me with robbing every single chest, crate, barrel, and burlap sack we come across; this also includes people and their pockets. The party is always at max carrying capacity. ALWAYS. She doesn’t like selling things because “what if I need them.” The camp stash is in literal shambles. There is no hope of organizing it. She’s got like fifty seven sets of rags and a billion pieces of random silverware.
She MUST talk to every animal and corpse in the game. I think five hours of her total playtime so far (47ish) has been spent speaking to animals as many times as humanly possible. Like, I was thorough in my own playthroughs, but this is on a whole other level.
She did NOT get Volo’s lobotomy, but she did let Auntie Ethel take her eye in hopes of a cure for the tadpole. I did not understand the logic then. I still do not understand it now.
She is far more interested in fashion than equipment stats. Do you have any idea how much gold I’ve had to spend on dyes just to make things match? SO much. Same vibe as that “please someone help me balance my finances my family is starving” tweet but instead of candles it’s thirty thousand fucking bottles of black and furnace red dye.
We broke the prisoners out of Moonrise, but they got on the boat too early and bugged the fight by leaving Astarion and Karlach behind. Wulbren Bongle somehow got stuck in combat mode even after engaging the cutscene on the docks below Last Light; he he kept trying to run ALL THE WAY BACK TO MOONRISE nine fucking meters at a time while I frantically tried to finish the fight with the Warden, otherwise Wulbren would have run straight into the shadow curse. (I would’ve let him go; fuck Wulbren Bongle, all my homies hate Wulbren Bongle. But my mom didn’t know that, and she wanted to keep him safe. So.)
She had me reload a save like eighteen times to save the giant eagles on top of Rosymorn Monastery. Wouldn’t even let me do non-lethal damage just to get past things. I think getting that warhammer for the dawnmaster puzzle took us like an hour and a half alone. (Yes, I know you can use any warhammer, but SHE didn’t.)
She’s started keeping an irl notebook to keep track of her quests between play sessions. She writes down ideas and strategies when she thinks of them during the week, then brings them to her next game session at my house. I think she wrote about three pages on possible approaches to the goblin fortress alone.
She insists that I pet Scratch and the owlbear cub before every single long rest, no exceptions. Sometimes I have to do it multiple times until she is absolutely sure that the animals know exactly how much she loves and cherishes them. She has also commissioned a crocheted owlbear plush from a friend of hers and is very excited.
I’m sure there’s a bunch of stuff I’m forgetting, but those are some fun things I thought of. She’s enjoying the game and is telling all of her retired friends to get it and play it for themselves. She asked me “what is Discord” yesterday and I think my life flashed before my eyes.
anyway shout out to my mom for being neat
Part 2 — Part 3 — Part 4 — Part 5
#bg3#baldur's gate 3#gale#gale of waterdeep#astarion#gale dekarios#laq talks#I talk#she stares at me real hard after she makes a choice too#like squinting to see if my expression gives anything away#if it was a good or bad call#I keep my face blank as shit it’s hilarious#I have not told her I’m writing fanfic for this game#nor will I ever#jesus christ
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little things with tf141
little domestic moments I find oddly charming about each of the members.
warnings: suggestive
SIMON: he believes he forgot how to simply be. after every messed up thing in his life, he doesn't know how to not think four steps ahead in every situation. he still double checks the windows and doors before going to bed and sleeps so light that a feather fluttering to the ground would get his attention.
but most of the tension in his muscles leaves when you are around. he sits with his thighs spread far apart on the couch, watching a movie you like even though he couldn't care less about it. what he does care about is pulling you in between his legs when you bring popcorn for your little movie night, the hold on your middle almost makes you drop the bowl. you scold him, like you would a misbehaving pet and he only responds with a grunt that you feel through your back as you it's flush to his chest.
PRICE: the biggest handyman there ever was. his pride would take the biggest hit if you needed to call someone else. some other man. usually he won't even let you know he did anything, you'll just end up piecing the information together when the light in the garage works after months of you putting it off because it's high up and you get dizzy trying to reach it or when the stair that always creaked under your foot stops making noise after you mention how it drives you crazy to him.
when you bring it up to him, he only shrugs with a satisfied smile. "i don't do it for a reward, honey." but his words don't match the glint in his eyes, like he is gonna eat you up for dinner later.
JOHNNY: very much gives off the vibes of a velcro dog. wherever you are, he is. he is always right behind you or in your way and he is absolutely shameless about it. if you're baking he sticks to your back with his head on your shoulder, occasionally nibbling at your neck or nuzzling his stubble into it for a sliver of your attention when you tell him it's ticklish. when you are taking a shower at night he is either brushing his teeth right next to the shower curtain or slipping inside because "c'mon bonnie, cannae argue wit' savin' water." as if he doesn't let the water run while he inevitably bends you over to ravage you.
GAZ: brings you flowers at least once a week when he's not deployed. always says he doesn't need a reason to give his girl flowers. at this point every time he passes by a flower shop he thinks of you and since he's been doing it for a while he has the flower language down to a t. so much so he enjoys having you realize what each of these flowers mean especially when it clicks that he used to give you flowers even before when you were only childhood friends. every time he would drop by your house after coming back from deployment he would hand you a tulip with a soft smile and mess up your hair.
his smile only widens when he sees you google the meaning of tulips in flower language. hopeless love.
#cod mw2#cod x reader#bunnie writes#x reader insert#ghost x reader#simon ghost riley x reader#john mactavish x reader#john soap mactavish#simon riley x you#soap x reader#john price x reader#captain john price x reader#kyle gaz garrick x reader#kyle garrick x reader#kyle gaz garrick#captain john price#simon ghost riley#tf 141 x reader
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──𐙚 delicate seashell - beach vibe, hotel sex
────୨ৎ────
content: friendgroup beach trip, hotel sex, penetrative sex, sweet loving, kind of body worship, established relationship, oral (fem), "gguk" bc its hawt
note from cherry: ignore the typos pls it's late :(
────୨ৎ────
summer hit seoul like a ton of bricks, the usual rainy weather turnings into 40 degree Celsius heat, living without aircon? Impossible.
For the first week of vacation that your work has granted, your far less busy friends and boyfriend all gather up for a trip
Fuck it, let's fly to jeju and enjoy the seaside while the sun lasts
Although blaring and someone unbearable from sweat drenched clothes, noting beats a beach day with enough suncream and fruit to cool off
"Soojin, are you gonna be ready soon?" namjoon calls out, your best friends boyfriend being just as impatient as she is,
"Seriously? We just started getting ready!" She shouts back, rolling her eyes at the closed door,
Sully who's also your childhood bestie, and you share a giggle at Soojin's typical behavior
"Baby?" a soft voice calls out for you, sticking his head into the small gap of the huge hotel bathroom, three girls still in pj's that are busy with skincare and waterproof mascara or the perfect bun all inside
His eyes only land on you, if the other two didn't speak, you're sure he wouldn't even have noticed
"Kook? You okay?" You turn, caressing his head with your hand,
"Yeah, we're gonna ahead though, if that's cool with you? Like, set up the chairs and drink station" he says, now stepped fully inside the doorframe, his hands finding your tshirt covered waist immediately
"If you promise not to look at girls in bikinis?" you raise an eyebrow, cracking into a smile shortly after
And my god did he look irresistible, already in swim shorts with that white muscle shirt that did nothing but show off his ripped body, big arms fully on display and his abs peaking out from the side of the opening
He tsk's , kissing your forhead softly
"You're crazy ma, you know damn well i only care for you" his voice is delicate when he speaks,
"Ew gross get out already" sully yells, even though she's 3 meters away from him
"Grooooosss they boutta start fucking in here" Soojin adds, making a disgusted face for you to see in the mirror
Jungkook laughs, "Sure ladies, take your time" surrendering to the fight against two very protective best friends, he leaves the room
Leaving you to continue your grwm session, 30 mins later, all three off you leave in your bikinis, bags stuffed with change of clothes, hairbrushes and something to keep you distracted
"what the fuck" your boyfriend mutters when he spots you from afar,
Even while laying on a foldable chair, just being able to make out your silhouette in the distance is enough to make him drool, willing to drop to his knees for any taste of you he can get
The dirty thoughts only become louder urges when you stand in front of him, setting your bag down,
As if the tiny, red triangle- tie up bikini doesn't already reveal enough to him, the way you bend down right there, tits almost falling out of their hold, pushed together by the bikini throws him off even more
He's sweating, nervously thinking how he would be able to keep his dick soft for hours if you're gonna walk around like that
"Baby" he says sternly, the look in his eyes letting you know that you're playing with fire, but you don't seem to care, smiling at him when you lay down on the chair right beside his,
"Ahhh, the breeze is so nice" you hum, closing your eyes momentarily to take in the roaring waves and rays of sunlight
Unable to stop himself for devouring you with his eyes, he just allows it
Tracing over your collarbones, the way your waist dips in before the squishy roundness of your hips, how your thicker thighs press up against the chair, making the string bottom appear even smaller on your covered cunt
It cant get worse, right?
Unless you decide on what you're doing right now, letting your beautiful hair out of the bun's restraint, shiny stands flowing messily over your chest area
You notice his obvious staring, looking at his needy eyes and spotting the suspicious looking bulge inside his swimmers,
Jaehyun shoots Jungkook a look as if to say "you cannot be serious" once he also notices the effect your innocent swim attire has on the younger friend
You stand up from the chair abruptly, while looking at Jungkook's dick you noticed how muscular and comfortable his thighs look,
"Baby please" he whispers into your ear, your ass planted down right on his bulge, the tiny string doing nothing to create an extra barrier
His hands move to caress your thighs, his chest pressed up against your back while he's trying his best not to grind you down on him in front of your whole friend group
"Namjoon, you need to cover my back well" Soojin says to her boyfriend when turning around and jungkook is sure he will thank her for this to the end of time, something in his brain lights up,
"Oh shit, i totally forgot about sunscreen. Lets go grab it" his finger nudges your side, a clear clue for you to agree and get up with him,
Why would you ever deny him anyways?
Your friends watch you leave hand in hand, rushing back for... the sunscreen..
"They're gonna fuck aren't they" Sully says, looking over to the rest with an annoyed look,
"Yep" Soojin answers, popping the p at the end,
"Whatever i'm going in" jaehyun announces, dragging sully up with him to push the unsuspecting girl into the water
"Fuck baby this bikini is too sexy, i can't take it" Jungkook says against your skin, immediately attaching himself to your neck the second the door shuts
He's gentle but desperate in his kisses, moving along messily but not putting on too much pressure, kissing his way all along your jawline, down to your neck and collarbones where be begins to nibble,
"So pretty, this body of yours is driving me crazy" his soft moans make your skin react, goosebumps spreading fast while you run your fingers along the muscle of his shoulder
He unties your top in no time, kissing and licking at your nipple while his hand stimulates the other one, groping and tugging on the pink flesh ws gently as he can
"Feels so good gguk" your nails dig into his shoulders, chest arching into his mouth with loud whimpers of pleasure flowing from your lips,
He responds by moaning, biting down on your nipple softly before switching sides, teasing and kissing with so much love
"I love your tits so much, they are perfect so perfect" Jungkook stops, big doe eyes looking up at you with need, one hand moves down to cup your pussy,
"let me eat it please , i wanna taste you so bad baby, please let me eat that sweet little pussy out" the way his desperation becomes evident in his pleas instantly weakens your will to tease him, nodding to him with a small bite to your lip
He wastes no time carrying you to the soft silk of the hotel bed, spreading your legs with his hands and dragging the string down from your hips,
"Mnhmm baby you smell so good" his kisses trail down your abdomen until they halt on the outside of your pussy, moving to your inner thighs instead, his hands working to caress you in the meantime
"Gguk please" you whine, squirming under the soft touch of his hands running down the inside of your thigh,
He smiles, leaning his head down between your thighs, right in front of your glistening cunt,
Thumbing your clit side to side, he takes a second to admire you, back arched just for him
"Cute pussy, all mine"
"Mghmm yes!" your high voice cries out, fingers finding his small locks and engulfing them into you, tugging at them while simultaneously pushing his head further into your neediness
"Just like that" you continue rambling, grinding your heat against his skilled, warm tongue that's working hard to lapp up all your juices
His tongue is tireldessly pushing into your hole, fucking you until you can't help but shake,
"You taste so good pretty"
"Prettiest girl" he whispers, blowing some air on your swollen clit, his cock throbbing inside his swimshorts as much as your soaked entrance
"Want your cock please baby!"
He stops, pressing a kiss to your cunt before crashing his covered lips onto yours, your hands busying with his shorts, pulling his hard on out with a sigh
Then, you turn sideways to kiss his neck, licking over his sweet spots and making him moan until he can't wait anymore, gently lowering your back on the bed and aligning his stiff dick against your entrance
"God so tight" he whines, hands getting lost in the flesh on your hips, you moan from feeling so full,
His bicep flexes while he begins thrusting into you, as needy and hot as it is, he's slow and firm nonethelss, keeping his eye contact with you
"You're beautiful" he smiles, referring to so much more than your tits slapping against each other erotically, than your little cunt drenched in slick or your soft face in the sunlight, he means everything, every little detail on your skin, that mole on your neck, that sound from your lips, the way you touch him, the way you love him
"You feel so so good, so pretty too ggukie" your moans are genuine and long, not hasty or in a rush to release
He does feel himself get close when you begin touching his torso, abs flexing with the little touches and his cock becoming more and more desperate to paint your gummy walls white
Savoring the moment with a passionate kiss, he caresses your hips and listens carefully to your moans,
"Almost there pretty, cum for me" his encouragement drives you up the edge, the, getting pushed over it by his finger drawing small circles on your oversensitive clit
You cum blissfully, coating his cock in your essence while he paints you with his, smiling into ths open mouthed, messy kiss
"Mhm.. i love you" he breathes out, kissing your cheek repeated, his softer cock remaining inside you
"I love.. you too jungkook" you reciprocrate, pressings a tiny kiss to his nose
The romantic moment is disturbed by your phone buzzing,
Soojin: did u find the suncream or did he cream you instead?
Both of you giggle, sending a selfie that shows both of you are probably naked, happy and definitely naked.
── ‧ ୨୧ @luvismenu
#redcherrykook#jungkook x reader#jungkook fanfic#jeon jungkook#jungkook x you#jungkook x y/n#bts fanfic#bts jungkook#jungkook smut#jungkook fluff
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#solas#feels#lgbtq#mj best of
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CALL OF DUTY PORN LINKS
18+ content beyond this point viewer discretion is advised
for MALE READERS ONLY
Simon' Ghost' Riley:
fwb!simon after getting the 'you up' text ghost needs some hole biker!simon sending you some thirst trap vids ghost and soap taking a break from the mission open up that throat lovie pretty pink pussy giving loser!simon some anonymous head after a long day he just needs to release some built up tension loser!simon 'accidentally' sent you something who woulda thought simon could be such a slut that wet pussy was made for him the best view ever captain price and lieutenant ghost can be really rough
John 'Soap' MacTavish:
don't want everyone to hear you getting your ass fucked femboy!reader helping out soap ghost and soap taking a break from the mission maybe it wasn't such a bad idea for soap to get a femboy such a good throat boy such a good throat boy pt 2 since you wanna act like a brat but it's still not that same as you hole just a little longer darling an average day in the life of you and johnny good hole he cant stop how cuddling sessions usually end with johnny
Captain John Price:
waking price up with a little treat going on a run walk with price turns sexual the old man's still got some energy in him doesn't he look so much cuter whimpering price vibes breaking in the new assistant a sight price loved coming home to just seeing you sleeping gets him going daddys little slut he just cant hold back when he has you in his hands captain price and lieutenant ghost can be really rough
Kyle 'Gaz' Garrick:
all the way down babyboy gaz missed this hole he's gets desperate when he's on mission is it to big? take every inch just thinking of you has him dripping you'll never feel the same after him he needs you home now you may be done but your hole isnt nonsense you can take it all dont you just love his cock
Alexander 'Konig' Kilgore:
konig finally found condoms that fit him you got this baby you asked he delivered making a mess out of you loser!konig making a mess while imagining fucking you konigs first time using a glory hole see how worked up you get him when you wear that pretty skirt konig fucking you right gonna leave you gaping aw shucks he's to big he'll split you apart so desperate for cock huh he promises to get you pregnant and you know he never breaks his promise that'll be sure to give you triplets
#call of duty#captain john price#john soap mactavish#simon ghost riley#konig#gaz garrick#x male reader#x male y/n#gay smut#x male smut#x male#gay#male reader#bottom male reader#gaz cod#gaz call of duty#ghost simon riley#simon riley cod#simon riley#john price cod#john price#captain price#soap call of duty#soap mactavish#soap cod#141#johnny mactavish#konig call of duty#konig cod#konig mw2
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Bad at love || Frat boy!Rafe Cameron x fem!reader
Summary: Sleeping with your enemy’s boyfriend was reckless, but what’s worse is the undeniable pull between you both afterward—a dangerous attraction that refuses to be ignored.
Warnings: cheating, suggestive content
Word count: 3,373
A/n: I actually didn't have much of plot line when I started this but I just kept on writing and writing... ALSO doesn’t this ong give major frat boy!rafe vibes?
MASTERLIST (frat boy!rafe x reader au masterlist)
divider by @h-aewo
“And you missed Saturday’s practice, which was so important!” Katie’s sharp voice cuts through the chatter of the crowded party as she steps in front of you, arms crossed tightly. Her blue eyes burn with frustration, but you’re barely paying her any attention, your focus shifting to the drink table behind her. With a sigh, you roll your eyes and turn away, brushing her off without a word.
Her tone grows more demanding, her voice rising above the background noise. “You can’t keep missing practices like this! If you keep it up, I’ll have no choice but to kick you off the team.” The irritation in her voice is palpable, her stance stiff with authority she doesn’t seem to realise she’s lost. At her words, you can’t help the mocking scoff that escapes your lips.
Slowly, you turn back to face her, tilting your head as you look down at the shorter blonde. “Yeah? And how exactly are you gonna do that, Katie?” you ask, voice dripping with sarcasm. “You’re not captain anymore, remember?” Her face flushes red, her anger mounting, but you don’t give her a chance to reply. Shouldering past her, you mutter, “Move,” as though she’s nothing more than a minor inconvenience in your path.
“I’m not done talking to you!” she yells after you, her voice carrying above the noise. “Well, I am,” you call back coolly without looking over your shoulder, throwing a dismissive wave in her direction. “Have fun, Katie!” The smirk on your face grows as you reach the kitchen, leaving her fuming in the middle of the room. You shake your head, exhaling as you grab a fresh drink, relieved to be away from her relentless nagging.
~
You lean against the counter in the kitchen, taking a sip of the drink you just poured, the alcohol beginning to blur the edges of your irritation. Katie’s voice still rings in your ears, but the buzz in your system makes it easier to push aside. She always did have a way of making everything about her, and you weren’t in the mood to entertain it tonight. Spinning around to head back to the party, you stumble slightly, your drink sloshing in the cup as you collide with a broad chest.
“Woah, easy there,” a smooth, amused voice says as a strong hand steadies your arm. Looking up, your hazy gaze meets Rafe Cameron’s sharp blue eyes, the smirk on his face almost as cocky as his usual demeanor. The dim lighting catches on his perfectly styled hair and the faint gold chain resting against his collarbone. He was the frat president, and Katie’s boyfriend, of course. Not that you’d ever paid much attention to him—until now.
“Rafe,” you mumble, your voice slurring just slightly as you step back, feeling your cheeks heat up. “Didn’t see you there.” “Clearly,” he teases, his hand lingering on your arm for a beat too long before he lets go. “You alright? You’re looking a little… tipsy.” His smirk widens, eyes scanning your face with an intensity that makes your stomach flutter. You roll your eyes, trying to ignore the way your heart skips under his gaze.
“I’m fine. Just needed a drink to deal with your girlfriend.” His brow raises at that, a flicker of amusement dancing in his eyes. “Katie giving you hell again?” He says, his mouth curling into that boyish grin “You could say that,” you mutter, taking another sip of your drink. “She’s always got something to say. Like I’m supposed to care about her opinion.” Rafe chuckles, the sound low and warm, and it sends a strange thrill down your spine.
“Yeah, well, Katie’s got a… particular way of handling things. I usually just let her win the argument—it’s easier that way.” You let out a bitter laugh, shaking your head. “Sounds exhausting.” “It is,” he admits with a shrug, leaning casually against the counter beside you. “But she’s Katie. You know how she is.” His voice carries a mix of exasperation and fondness, but there’s something else there too—something you can’t quite place.
“Yeah, well, good luck with that,” you say dryly, though your eyes linger on him longer than they should. The alcohol is making you bolder, loosening your inhibitions as you study his sharp jawline, the way his lips quirk into an easy smirk. “What about you?” he asks suddenly, tilting his head. “What’s your excuse for being here, drinking like it’s your job tonight?” You shrug, leaning against the counter beside him.
“Needed a break. From life. From her.” You glance up at him, the corner of your mouth twitching into a small smirk. “Guess you’d understand that better than anyone.” His laugh is softer this time, almost genuine, and he shifts a little closer. “Maybe I do.” The conversation lingers, the tension between you growing with each passing second. The party outside feels like a distant hum, your attention locked solely on him.
You’re not sure if it’s the alcohol or something else entirely, but when his hand brushes against yours, neither of you pulls away. Before you can stop yourself, you’re leaning in closer, and so is he. His lips hover near yours, his breath warm and intoxicating. “This… probably isn’t a good idea,” he murmurs, though his tone lacks conviction. “Probably not,” you whisper back, but neither of you moves to stop it.
The kiss is electric, a mix of pent-up frustration and reckless abandon. It’s messy and heated, your hands finding their way to his hair as his grip tightens on your waist. It doesn’t take long for the two of you to stumble out of the kitchen, his arm around your waist as he leads you upstairs, away from prying eyes. By the time you reach the bedroom, logic is a distant memory, lost in the haze of alcohol and the magnetic pull between you.
~
“Rafe,” you whisper, your voice barely steady as you lie back against the pillow, your chest still heaving. Turning your head, you catch him already staring at you, his blue eyes darker than usual, shadowed with an emotion you can’t quite read. Your stomach twists, and the weight of what just happened starts to settle in. “I think we’re fucked.”
Your words hang heavy in the air, cutting through the stillness of the room. You groan, sitting up and burying your face in your hands for a moment before glancing around for your clothes. The reality of what you’ve done is pounding at the edges of your hazy mind. Rafe exhales sharply beside you, dragging a hand through his tousled hair as he leans back against the headboard.
“Yeah,” he mutters, his voice low, almost resigned. “No shit.” The awkward shuffle of finding your clothes fills the silence. You spot your skirt crumpled on the floor and grab it, the fabric catching slightly as you pull it up your legs. A nervous chuckle escapes your lips as you fumble with the zipper, your hands trembling. “If Katie finds out about this…” you start, the words catching in your throat.
Rafe rubs his forehead, his expression darkening. “I know,” he groans, his tone sharp with frustration—at himself, at you, at the entire situation. Throwing the sheets off his lap, he swings his legs over the side of the bed, reaching for his jeans. “I know, alright?” You glance at him as he dresses, his movements brisk and tense, his jaw clenched so tightly you can see the muscle twitch.
The easy confidence he usually wears like a second skin is gone, replaced with something rawer. “This was so stupid,” you mutter, more to yourself than him, tugging your top over your head and smoothing it down. You take a shaky breath, pressing your lips together as the full weight of your actions hits you. “What the hell were we thinking?”
Rafe scoffs softly, shaking his head as he zips his jeans. “We weren’t thinking,” he says flatly, his voice edged with self-loathing. “That’s the fucking problem.” For a moment, you just stand there, staring at him. The silence between you is suffocating, heavy with unspoken words and the growing weight of regret. The distant hum of the party downstairs feels surreal, like it belongs to another world entirely.
“I can’t believe I let this happen,” you say finally, your voice barely above a whisper. Rafe looks up, his eyes meeting yours with an intensity that makes your breath catch. “You’re not the only one,” he says quietly, his tone softer now, though there’s still a sharp edge to it. “I didn’t exactly stop it either.” His words don’t feel like comfort, but there’s an honesty to them that makes your chest tighten.
You press your fingers against your temples, trying to piece together a rational thought, but the alcohol still buzzing in your veins makes everything feel blurry and far away. “This can’t happen again,” you say firmly, breaking the silence. Your voice wavers slightly, but you push through, needing to set some kind of boundary before this spirals further. “You know that, right?”
Rafe doesn’t respond right away. He leans against the wall, dragging his hand down his face before meeting your gaze. His jaw works like he wants to argue, but finally, he nods. “Yeah,” he says simply, but the hesitation in his voice makes your stomach twist. His eyes linger on you, trailing over your face like he’s memorising it, and it makes you feel vulnerable in a way you weren’t prepared for.
You grab your bag, slinging it over your shoulder as you move toward the door. Your fingers curl around the handle, but you pause, glancing back at him. “We need to be careful,” you murmur, your voice softer now, almost pleading. “If she even suspects…”
“I’ll handle it,” he cuts you off, his tone firmer this time. There’s a flicker of something in his expression—determination, maybe—but it doesn’t do much to ease the knot in your chest. With a small nod, you turn and slip out into the hallway, the noise of the party growing louder as you descend the stairs.
The music and laughter feel like a stark contrast to the turmoil churning inside you, and you can’t shake the feeling that this was more than just a drunken mistake. But as much as you tell yourself it’s over, the way your heart skips at the thought of him suggests otherwise.
~
“Want a lift?” The voice, low and unmistakably smug, pulls your attention away from your phone. You lift your head and squint into the afternoon sun to find Rafe sitting in his truck, leaning casually out of the window. His forearm rests on the edge of the door, his fingers tapping lazily against the metal. The faint smirk on his lips is one you’ve come to know all too well.
You blink, momentarily stunned, before narrowing your eyes at him. “Excuse me?” Rafe tilts his head, as if you hadn’t heard him correctly the first time. “I said, do you want a lift?” His tone is smooth, confident, like he’s entirely in control of the situation—and it’s already starting to get under your skin. You glance around quickly, your heart skipping a beat as your eyes dart over the school parking lot.
Your stomach churns as you spot the doors to the main building, half expecting Katie and her entourage to walk out at any moment. “Are you seriously asking me that right now?” you hiss, your voice low and sharp. Rafe doesn’t seem the least bit fazed by your reaction. If anything, the smirk on his face deepens. “What’s the problem? Need me to repeat myself again?”
Before you can fire back, the sound of doors opening grabs your attention. The distinct, high-pitched laughter of Katie and her friends echoes across the lot, sending a jolt of panic through you. Your stomach twists as your eyes lock onto them, walking out in a tight-knit group, their voices carrying. Katie, of course, is leading the pack, her blonde hair gleaming in the sunlight.
Your pulse quickens. Without thinking twice, you yank open the truck door and climb in, muttering, “Fucks sake,” as you scramble into the passenger seat. The door slams shut, and Rafe chuckles, the sound low and teasing as he shifts the truck into gear. “Well, that was easier than I thought,” he murmurs, the truck lurching forward as he hits the gas.
You glance over your shoulder, watching as Katie and her friends grow smaller in the distance. Relief washes over you, but it’s quickly replaced by the heat of embarrassment—and anger—as you snap your head back toward him. “What the hell, Rafe?” you spit, your arms crossing defensively over your chest. “Do you enjoy messing with people, or is it just some kind of hobby for you?”
Rafe glances at you, his smirk firmly in place. “I didn’t force you to get in,” he points out, his tone maddeningly casual. “You’re the one who panicked and dove into my truck like you were running from the cops.” You scoff, throwing him a glare. “I didn’t dive in. I—” You pause, clenching your jaw. “This is so typical of you. Showing up with your stupid truck, your stupid smirk—”
“My charm?” he cuts in, throwing you a sideways glance.“Your nerve,” you correct sharply, but the heat rising to your cheeks betrays you. Rafe laughs softly, the sound low and infuriatingly smug as he shifts gears and speeds up. The tension in the cab is palpable, thick enough to cut through, but he seems entirely at ease. His fingers drum lightly against the steering wheel, as if he has all the time in the world.
“Relax,” he drawls after a moment, his tone smooth and teasing. “You got away unnoticed. Katie’s none the wiser. You grit your teeth, turning your gaze out the window. The scenery blurs as the truck tears down the road, but the distant hum of the engine does little to settle your nerves. The weight of his attention is impossible to ignore, like a spotlight burning into the side of your face.
After a long pause, Rafe speaks again, his voice quieter now but still tinged with amusement. “You know, I didn’t think you’d actually get in.” You whip your head around to face him, your brow furrowing. “Then why did you ask?” He shrugs, one corner of his mouth quirking up in that maddening half-smile. “Call it a hunch. Figured you might surprise me.”
His words hang in the air, and for a moment, you’re not sure how to respond. There’s something about the way he says it—like he’s already won some unspoken game—that makes your chest tighten. You shake your head, scoffing under your breath as you turn your gaze back to the road. “You’re insufferable,” you mutter, though the words lack the bite you intended.
Rafe’s laugh rumbles softly beside you, and even though you hate to admit it, the sound sends a shiver down your spine. You press your lips into a thin line, determined not to let him get under your skin any more than he already has. “What were you even doing there? Were you following me?” you snap, narrowing your eyes as you turn toward him.
Rafe glances at you, his smirk deepening as if he finds your accusation amusing. “Don’t flatter yourself, Y/l/n,” he drawls, his tone dripping with sarcasm. “I was going to pick up Katie.” Your eyes widen in disbelief, your jaw dropping slightly. “You were going to pick up your girlfriend and yet, here we are?” you repeat, your voice sharp and incredulous.
Rafe chuckles again, clearly unbothered by the situation. “Looks that way, doesn’t it?” You scoff, crossing your arms over your chest. “Wow. Great boyfriend you are,” you mutter, rolling your eyes as you turn to look out the window. “She’s probably going to wonder where the hell you are.”
He shrugs, completely nonchalant. “She’ll be fine. She’ll find a way back.” You whip your head back toward him, your mouth falling open. “Are you serious right now? You left her stranded, and you don’t even care?” “She’s not stranded,” Rafe says, his voice calm, as if you’re the one being unreasonable. “Her friends are there. They’ll give her a ride or something.”
You shake your head in disbelief, leaning back in your seat. “Unbelievable,” you mutter under your breath. Rafe glances at you again, his lips twitching as if he’s holding back another laugh. “What?” “You,” you snap, gesturing toward him. “You’re acting like it’s no big deal, but if the roles were reversed, I guarantee you’d lose your mind if she ditched you for someone else.”
His smirk falters, just slightly, and for a moment, you think you might’ve struck a nerve. But then he shrugs again, the nonchalance returning as he shifts in his seat. “Maybe,” he admits, his voice quieter now, though there’s a glint in his eye that you can’t quite read. “But I’m here with you, aren’t I?”
The weight of his words hangs in the air, and your stomach twists uncomfortably. You’re not sure what bothers you more—his blatant disregard for Katie or the fact that a small, shameful part of you likes the attention.
~
Rafe’s hands move with purpose, sliding under your shirt, the heat of his palms against your skin sending a jolt through you. You know you should stop this—you know the consequences of what you’re letting happen. But in the haze of his touch, every rational thought feels distant, muffled by the way he’s looking at you, like you’re the only thing he wants in the world.
He leans in again, his lips brushing yours, but this time, the kiss is slower, deeper. It’s as if he’s savouring you, drawing out every moment. His fingers trail up your sides, leaving a tingling warmth in their wake, and when he presses his body against yours, you feel yourself giving in completely.
Your hands find their way into his hair, tugging lightly, earning a low, guttural sound from him that sends a thrill through your entire body. He pulls away for just a second, his forehead resting against yours, both of you catching your breath. “This is insane,” you whisper, your voice shaky but soft.
“I know,” he murmurs, his thumb brushing your cheek in a way that feels too tender for the fire burning between you. “But I don’t care.” And neither do you. Rafe leans down, capturing your lips once more, and this time, there’s no hesitation. His hands move to the hem of your shirt, and with your silent permission, he pulls it over your head, discarding it onto the floor.
His eyes rake over you, filled with a hunger that makes your skin flush under his gaze. “God, you’re gorgeous,” he mutters, his voice barely above a whisper, before his lips find your collarbone, then the curve of your shoulder. Your heart is pounding so hard it’s a wonder he can’t hear it. You reach for the buttons of his shirt, your fingers fumbling in your haste.
He chuckles softly, taking over and shrugging it off in one smooth motion, revealing the toned lines of his chest. Rafe’s lips are on yours again before you can fully process the sight, and he gently lowers you onto the bed. The mattress dips beneath your weight as he hovers above you, his hands braced on either side of your head, caging you in.
“Are you sure?” he asks, his voice uncharacteristically gentle, his piercing blue eyes searching yours. You hesitate for the briefest of moments, the gravity of what you’re about to do settling over you. But then you nod, your hands finding their way to his waist, pulling him closer. “I’m sure,” you whisper. That’s all he needs.
Rafe kisses you again, his lips moving against yours with a mix of passion and restraint, like he’s holding back just enough to savour every moment. The world outside fades away—Katie, the consequences, everything. All that matters is him, and the way he makes you feel like the centre of his universe. And for the rest of the night, he does just that.
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