#statics number might have to be . a bit higher
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static-x3 · 1 month ago
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[Static stares at them for a moment, an unreadable expression crossing their face before they give a small forced laugh]
"yeah... Super neat-"
(you're getting thrown onto the infinity train >:3)
[Random portal opens, sending static to a random, seemingly abandoned train station, a very long/ large train rolling up to the stop, green light filtering out from the inside of the windows]
[Static takes a moment to get their bearings, looking along the length of the train, the train cars stretching out of view both ways. They take a curious step forward, tilting their head and squinting slightly to try and see through the windows to no avail]
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crazy-pages · 4 months ago
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What are lasers?
Ohhh, this is a fun one! And surprisingly complicated. I am not sorry for how complicated this got.
Fun Fact
Laser is actually an acronym! It stands for
Light
Amplification by
Stimulated
Emission of
Radiation
But that doesn't tell you much, so what is a laser?
The simple story
If you have something that makes light (a gain medium) and you bounce light back and forth through it a bunch, it makes extra-special "coherent" light which can be focused more intensely than normal light. This is because light gets emitted from the gain medium in sync with the light which passes through it.
But that leaves out a lot of details. Like what being 'in sync' means here, why it matters, and why passing light through a gain medium makes the light the gain medium emits be in sync with it! And that's just to start!
Why do we want lasers in the first place?
So light has this thing called "phase". You can think of "phase" as a point on a circle which rotates as the light moves. (If you've learned about complex numbers, it's a rotating complex number with a magnitude of 1.) If two bits of light with the opposite phase overlap, they stop existing! This is called "destructive interference". If two bits of light with the same phase overlap, they double in power! This is called "constructive interference". (The gif shows you how phase is related to the distance light has traveled, the left image shows constructive interference, and the right shows destructive interference.)
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Now in practice light isn't a particle with a single phase, it's a big messy cloud with lots of differently rotated phases based on how far it's traveled from its origin. So two photons with "opposite" phase at one point might actually have different phase relationships at other points, destructively interfering in some places and constructively interfering in others. This is how light from a light bulb works. It's "incoherent", every photon has its own phase and they overlap in messy and complicated ways. (see figure below)
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And when you try to focus incoherent light down to a point, you can only focus it down so much! The focus point is this big mess of variously interfering photons and it puts a harsh limit on how focused it can all get. So your maximum intensity ends up being proportional to the square root of the number of photons you have! This means you could quadruple the amount of light you're emitting, and only get twice the intensity! You could multiply your amount of light by 100 and only get 10x the intensity! That sucks!
But coherent light is much easier to focus down, and can be focused to an intensity proportional to the number of photons! If you multiple your amount of light by 100, you actually do get 100x the intensity when you focus it down to a point. There's also a bunch of neat and tricky ways to measure the phase change of coherent light, called interferometry, in ways which let you measure really small distances. It's also easier to make it go straight for longer. So we really want coherent light! (like in the figure below)
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But ... how do we get it? Actually, why isn't all light coherent in the first place, huh?
Oscillating Electron States
So let's take an atom, and look at one of its valence (outermost) electrons. We poke this electron (maybe with a photon, maybe by running electricity through the atom) until it jumps up to a higher energy level, like this!
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Well eventually that electron will fall back down to its ground state and emit a photon of equivalent energy in the process. But ... why? Why does the electron want to be in a lower energy level?
Well, the thing is that electrons don't really exist in one state. They exist as a back-and-forth oscillation between pairs of states. Like a tide coming and going back out. We can talk about high tide vs. low tide, and whether the tide is in or out at any given moment, but tides don't really do static. Nor do electrons. An electron in its excited state is actually oscillating between: a) this excited state, b) the ground state + a photon to keep the energy balanced, c) actually every other excited state +/- a photon too. But what we care about is the oscillation between a) and b), which is typically strongest.
Spontaneous Emission
However while this is technically an oscillation, the moment the state looks like b) the ground state + a photon, well, photons move. At the speed of light. So it'll just blast off into the sunset (it is the sunset) never to be seen again, and unavailable to help lift the electron back into its excited state. So the "oscillation" really just looks like the excited photon slowly falling back down to its ground state, by going from a quantum superposition of: 100% excited state -> 75% chance of excited + 25% chance of ground state -> 50% chance of excited + 50% chance of ground state -> 25% chance of excited + 75% chance of ground state -> 100% chance of ground state (wait photon come back!) -> 100% chance of ground state -> 100% chance of ground state forever.
(Yes lasers are inherently quantum, but then again so are lightbulbs and everything else in existence.)
And when electrons emit photons like this, which is called 'spontaneous emission', the photons have a random phase and move in a random direction. This is because they're 'coupling' to the possibility of a photon contained in the vacuum, which doesn't have a notion of phase or direction. (Technically they actually emit as an impure quantum superposition of all phases and directions, but that's off-topic.)
Stimulated Emission
But what if there was already a photon in the background? Let's say we keep a steady stream of photons moving through and around the atom. Well now we get an actual oscillation going! When the excited electron reaches its ground state, it just picks up a new photon to complete its oscillation back to its excited state.
The oscillation is also fundamentally different. First off, it's stronger. Stimulated emission to a preexisting photon state happens much more quickly. But also, an oscillation to a preexisting photon state produces a photon in the same state! The emitted photon has the same phase and direction as the stream of photons in the background!!! Do this with a random stream of photons and they'll eventually all synchronize together!
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Huzzah! Now we have a laser, right?
We do not have a laser yet
HAHHAHAHAHAHAHAHAHAHAHAHAHA
NO!
WE DO NOT HAVE A LASER YET!
Well now we get an actual oscillation going! When the excited electron reaches its ground state, it just picks up a new photon to complete its oscillation back to its excited state.
This! This is what dooms us! For every synced up photon the atom emits, it also eats one! We have a filter now, something we could repeatedly pass photons through to sync up their phase and direction, but frankly it would be very weak. It would take so many passes through a bunch of these atoms to sync up a bunch of photons, and imperfections and spontaneous emission (that's still happening sometimes, even if it's weaker than stimulated emission) would eat the photons up before that happens.
We would need something that emits more photons than it eats to make light, to make a proper laser.
But electrons oscillate between states, so they spend just as much time in the "eat a photon" stage as they do in the "emit a photon" stage. And for quantum math reasons, no single oscillation can produce a superposition with more excited states than ground states. So it's impossible, right?
Hah! We are physicists. The science isn't done until we've dragged the laws of nature into a dark alley and mugged them for all they're worth.
Mugging the laws of nature for fun and profit
So first we're going to need an atom whose valence electron has a ground state and three excited states which don't interact much with the electron's other states. (You can do this with three states as well, but it's trickier.) We're going to call a big group of these atoms a "gain medium". Now we're going to excite the gain medium, with a flashbulb or an electrical charge or a chemical reaction or whatever. This is called 'gain medium excitation' and it puts all of its valence electrons into an even oscillation between the ground state (the 1st state) and the most excited state of the excited states (the 4th state), like this.
(I made these following graphics and it shows 😅)
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Now, we need the 4th and 3rd states, and the 2nd and 1st states, to have very strong spontaneous emission oscillations between them. (And for good measure, that needs to be stronger between the 2nd and 1st states.)
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This means we end up with a crap-ton of electrons in the 3rd state, and any electrons which end up in the 2nd state immediately get slurped into the 1st state. This is called a 'population inversion', where there's waayyyyyy more electrons in an excited state than in a lower state, which isn't possible with only one pair of states involved.
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Now we insert one little bitty photon with the energy difference between those electron states and-
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BWAAAAAAAHHHHHHHHHHHHHHHHH
WE HAVE FIRED THE LASER!
(ish)
We have created a gain medium which outputs more photons than you put in, all synced up in phase and direction! You still need to feed that gain medium with gain medium excitation, but that's fine, even if we need to feed it with light. Because it's pretty easy to make tons of incoherent light, and what we get out is sweet sweet coherent light.
A Laser!!!
So there's a few more parts. We need a pair of mirrors to bounce light back and forth through the gain cavity. And we need one of those mirrors to be not quite perfectly reflective, so it'll let some of the light out. And we need to shape these mirrors very carefully to satisfy certain conditions, and there's also forms of coherence I haven't even mentioned here, like, there's a lot that goes into making lasers.
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But this is it! This is a laser!!!
You drag physics into a back alley and mug it for a material with the right four (or three) electron energy levels, excite those electrons, then put it between two mirrors (one very slightly transmissive) and let it go BWAAAAHHHHHHHHH. And then you get an intense beam of light which can be focused better than ordinary light.
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pixiemage · 1 month ago
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My Fate Is In Your Hands - Entry 8
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[A/N: This is a story entirely guided by you guys, by the readers. Be sure to vote at the end of each entry! ALSO, if you'd like to be added the tag list, please let me know and I'll be sure to add you next time!]
~ ~ ~ ~ ~
➤ Watch Tango
Tango awakes slowly. It’s a fog, and a blur, and a static, and an ache. He registers the general soreness before he registers his surroundings, a weak and tired wince making his face tick for a fraction of a second.
Soft. Whatever he’s lying on, it’s soft. Bed, he thinks, as an abstract concept more than a word, even before his ears decide they want to work again. Bed, soft, comfortable. He’s sore, but he’s comfortable. And the air is warm. Sound reaches him a moment later, quiet and muffled from somewhere else. Distant murmuring voices, and the lowing of cattle, and a cicada making the air buzz.
One of his ears twitch.
…his head hurts.
Tango sucks down a sharp breath at the pulsing pressure he can feel behind his eyes, and he instantly regrets it, the dryness of his throat making him cough and making his head throb with pain. He winces and rolls onto his side, the blankets that he’s only now realizing are over him shifting with him as he moves. They pool in his lap as he pushes himself up into a sitting position. He tries to catch his breath and only struggles to do so the first two times before finally, finally, his lungs stop protesting against air.
He wheezes and takes a slower breath, licking his lips to wet them, and finally opens his eyes.
He doesn’t recognize the room he’s in. He’s lying on a bed in the center of a rustic-looking bedroom, wood walls and wooden floors and a homespun rug, a simple wooden dresser shoved up against one wall. There’s a chair nearby and a table beside the bed, all wooden, all looking like they might have been crafted by hand. There are potion bottles - some empty, some not - lined up on the table, and a hat straight out of a western movie is hanging on the back of the chair.
Sunlight is pouring in through a window, dust dancing through the rays, and there are other details in the room that Tango would be more interested in if he wasn’t so focused on the biggest questions beginning to spiral in his head.
Where is he? How did he even get here? The last thing he remembers…
“...to HASA, Tango Tek to HASA, do you read me? … Bdubs, you down there…?”
Feral creatures on the moon, disguised as something friendly but most certainly not. Sharp teeth, red eyes - an explosion–
“...is Tango Tek reaching out to Hermitheus, come in Hermitheus– … Doc? Do you copy? … Zedaph? Anyone?!”
Cold metal, stale oxygen, dark skies. The vast emptiness of space. And no time, running out of time. His own panicked breathing filtered back to his ears inside his helmet.
“...ship was damaged, but I’m making repairs. I’ve got an idea to get my bits off this rock, but I don’t know how long…”
(Desperate attempts to make it right.)
“...if I can time it right, I can still detonate, and we can deviate the moon’s trajectory…”
“...more damaged than I thought. The numbers Holsten is giving me aren’t great. I don’t know if I’ll even be able to take off if–”
Arguments with a snarky AI, and dread pooling in his veins. Fear. Panic.
“–got my ship up and running, but something’s up with the radar–”
“–Moon’s traveling at a higher velocity than expected. … Doc, I don’t know if my messages are reaching you, but our original ETD won’t cut it. You’ve gotta get everyone off the planet, pronto. If you don’t–”
He didn’t mean for it to go this way.
“–mayday, mayday! Tek to Hermitheus, Tango Tek to Hermitheus– … –going down– … –know if you made it out– … –let you down. I’m sorry, I should’ve–”
A knock at the door startles Tango from his thoughts and he snaps back to himself, suddenly very aware of his rapid breathing and the wheezing coming from his throat and the smoke and sulfur on his tongue. He’s wound tight as a spring, and when the bedroom door opens he scrambles back, nearly toppling over the far side of the bed in his rush to get away.
“Oh - gosh, I’m sorry!”
A startled voice cuts through his panic, a bright voice with an accent like Zedaph’s. There’s a man in the cracked doorway with blond hair and wide brown eyes, watching Tango with an apologetic look on his face.
“I’m so, so sorry,” the man says quickly, “I didn’t mean to–” He gestures to Tango, to the door, then jerks a thumb back over his shoulder, before awkwardly clutching at the edge of the door he’s half-hidden behind. “...are you alright?”
Tango blinks at him, his breathing slowly leveling out, not quite sure how to respond. Is he alright? It’s a complicated question. Silence hovers between them, and the man clears his throat.
“Er…do you speak common?” he asks, sounding awkward and unsure. “I mean Shelby said you might be an alien, which sounded a bit insane at the time, not gonna lie, but - well I did drag you out of a rocketship, so she might not be far off–” For the first time since waking up, Tango almost smiles. “But you look kind of human-ish, an’ the letters on your spacesuit look like ours, so…”
The stranger trails off, his face going a soft shade of pink, and Tango swallows past the dryness in his throat.
“Not an alien,” he mutters hoarsely, and the man at the door perks up. He opens the door just a little bit more, hiding behind it just a little bit less. Tango swallows again. “...blazeborn.” The man’s eyes light up in recognition. Tango clears his throat. Dry, so dry. “D’you have water?”
“Oh!” The man jumps slightly. “Right, o’ course! Sorry, I can–” He jerks a thumb back over his shoulder again. “Be right back.”
Then he’s gone, the door clicking shut behind him.
…you could leave, a voice at the back of Tango’s head whispers to him. He’s gone. You could escape.
It’s a tempting thought, in some ways. He’s in an unknown situation, so getting out might be smart. Tango doesn’t know where he is, or who that man is…though he can imagine how he got here. “Well I did drag you out of a rocketship,” the man had said…meaning his ship must be somewhere around here.
Probably in pieces, he reminds himself, grimacing at the memory of his ship spiraling through the atmosphere of some mystery planet. This mystery planet. But a ship in pieces is still worth something. Holsten is on there somewhere, and his communications line, for all that it had been faulty even before the crash. Tango doesn’t know how long he’s been on this planet, but the sooner he reaches out to the Hermitheus and her Hermits, the better.
(He ignores that traitorous voice in the back of his mind reminding him that his warning never reached Hermitcraft, that his friends and family never knew they had to leave sooner, that they’re probably already–)
No.
Tango sucks down a dry, shuddering breath. He can’t think about that now. He should leave.
…or he can wait for his host, he ponders, even as he swings his legs off the bed. The man seemed friendly enough. Maybe he could help Tango get back to his ship, and get some proper clothes, seeing as he’s still in the jumpsuit he normally wears beneath his spacesuit. (His spacesuit that he’s only now realizing is piled in the corner of the room, and he’s a bit impressed that his host managed to get him out of it, as complicated a thing as it is to put on in the first place.)
So he could wait, and hope that his host is kind. He could. Or he could leave and find his ship himself.
[A/N: I'm still trying desperately to move, so I'm not going to promise that I'll have the next part posted next week, but I'm keeping this story going no matter what! It's too fun and I love having something easy to write and work on when I need it! Also I'm a sucker for the crossover man, it's just too good.]
[Tag List] @firefly124 @mellioops @beaversuenightly @aris-has-a-paracosm @sincerely-nines @changeling-ash @therain-lover
Let me know if you'd like to be added!
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hazelkjt · 10 days ago
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The Monster Hunter Wilds Beta was a nice distraction from the shit going on in my life. It was a REALLY fun 3 days, minimal performance issues so I’m happy I don’t need to update my PC. So, here are my thoughts as a decade long fan of the series on what I experienced in Wilds.
The Good-
No clutch claw. Ten out of ten change Capcom, thank you.
Removal of gender restrictions on armor WITHOUT homogenizing the armor designs. Just a win all around here, offers such a greater range of self-expression through what your hunter wears. This will be the second time I’m playing a female hunter just because I won’t have to deal with the armor designs I don’t particularly enjoy. (Only other time was because "why not?" during my revisit to Rise a few months ago)
All the monster designs have knocked it out of the park. Chatacabra is a lovable punching bag, Doshaguma’s a nice step up to have a middle tier Fanged Beast, Balahara is a great challenge with easy to read attacks but tricky timing. And then Rey Dau just taking the cake and instantly in my top 20 favorite monsters.
Weapons all feel relatively balanced, so far? At least of the handful I tried out. I’m a pretty casual MH player, never cared for optimal builds or speedruns so as long as the weapons feel fun to play then I’m all good. Still personally feel LS might be a bit overtuned with all the options and non-committal choices it has but I digress. Switch Axe is making a comeback as my preemptive Wilds main weapon with Bow being my backup.
The map is enormous but doesn’t feel lifeless. There’s always something happening just enough to make it feel like an actual environment and not just a video game level. A massive step up from the areas in Rise that all felt kind of boring with how it was just big, flat areas with connecting alleys that you could run on top of. This feels like actual topography that all flows seamlessly into one another.
Did I mention no clutch claw?
The Bad-
Even though I didn’t have any, the performance issues others are reporting are inexcusable. Other people that I know for a FACT own a high end computer can’t get more than 20FPS on medium settings, it’s ridiculous. This game is not optimized in the slightest for PC right now and for a simultaneous release that’s unacceptable. And while I have joked about wanting to see the low-poly models for myself the fact that people are seeing those for their entire time in the Beta is, again, inexcusable.
Monsters run way too often but this might just be a Beta issue with lower health values so I’ll let it off a bit easy.
I agree with the lack of impact on the really big hits but I am also letting this one off easy because it could have to do with the lack of attack power we have in the Beta. We’re literally in the basic starting gear with the basic beginner’s weapon, there’s room for the hit stop and impact to ramp up dynamically the higher our damage numbers go.
I know this isn’t something they can fix by launch (or if they’d even consider fixing at all) but having only six voices in character creation feels extremely limiting. I understand your hunter is fully voiced throughout the entire game now so getting the usual twenty-ish voices would’ve bloated the budget significantly, but the poorly implemented pitch shifter does nothing to make up for their absence. Even just going one or two notches up or down and you can start to hear the artificial “static” of the pitch filter and it’s distracting.
So many control scheme options and you CAN’T turn off the Radial Menu? Fucking why??? I’ve never enjoyed having control of the camera taken away from me while scrolling through my item bar in previous games and now I can’t even fix that. I’ve begrudgingly been forcing myself to learn how to use it, but removing an option that was in the previous two games for no reason is a baffling decision.
Still looking forward to the game’s launch in a few months and hoping that maybe a few of these issues will be resolved by then.
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aaronsrpgs · 3 months ago
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I've been so excited about this game for so long! They were kind enough to let me write a foreword for it, the entirety of which is below the break.
Thank god for mutants.
My first mutant encounter was in a flea market at the Warrens Cranberry Festival circa 1991. I hesitantly parted with my allowance to buy a comic whose cover’s top third (where the title and issue number were) had been torn off to secure monetary returns from the magazine distributor. Inside, five mutants struggled with being hated and, thereby, hating themselves. The art had a violent energy to it, ink scraped and splattered across the page by a young Bill Sienkiewicz and spare, harsh colors by Glynis Wein. Despite being in the X-Men family of comics, New Mutants shocked me in a way that changed my perception of art forever. It felt struggling and sinewy, like it was pulling itself toward its own creation.
The X-Men are famous the world over and must remain vaguely and forever themselves for the sake of marketing. The New Mutants, on the other hand, are virtual unknowns. They’re allowed to change. They get weird.
The joy of getting weird.
It’s great to fantasize about being beautiful while also shooting deadly beams from your eyes. But it’s a power fantasy, and for most of us, it remains out of our reach.
But to be a freak is a different kind of fantasy. Most of us are at least on our way there; many of us are already registered citizens of Freaktown. And the fantasies of freakdom are a bit different. They might include…
Watching the system collapse in the face of your freakiness.
Finding a bunch of other freaks.
Being accepted in your full freakitude.
But to me, to be a freak is to be allowed to change. To mutate. A freak can grow a new arm and remain at an equivalent level of freakiness. A freak can cancel their plans because of anxiety and not be rated any lower or higher than they already were. Being a freak is both a binary “yes” and an infinite spectrum. And this invitation to change is what the world (or at least the very limited pieces of it I see) needs right now.
Don’t fart on buses.
In the places I frequent, the refusal to change is extreme. I would not be surprised to read a news story where, upon farting aboard a crowded bus, a man is scolded for his behavior and asked not to repeat it, whereupon he stands up and hold forth on freedom: the freedom to fart where he pleases, no matter who is present and how thick the air is. And to request that he not engage in his god-given freedom to hot-box commuters, why, that is many degrees more sinful than the flatulent act, and you should be ashamed to even have mentioned it! This man is the worst X-Man ever, refusing to change, because that would mean hard work and ego death.
But we should be thankful for change! We should work on change. Change is why we’re not babies anymore. Change is why we don’t make the same stupid mistakes. Change is the only hope we have for a world where we’re not stuck huffing the farts of insistent farters.
Finally, Plasmodics.
Let’s get to the point. Plasmodics is a celebration of freaks. All the mutants are here, and we’re all smiling. But it’s not a static utopian fantasy; it’s an irradiated fata morgana of our own anti-freak world, where bad decisions outside of our control have ended our hopes for utopia over and over, and they will continue to do so.
So we scrabble around, searching for the artifacts our mutantcestors left behind, reveling in what might have been, and doing our small part to hold off the next ending so we can build some space and party down.
Come on in! The plasm’s fine.
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iwonderwh0 · 1 year ago
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I can't let it go, so here's another scene of pocket ghost that I managed to put together. This one is out of context and doesn't follow any previous scene in specific, at least for now
The chicken sandwich felt too dry for Hank's taste, but after the five hours it took for him to admit his hunger, he didn't mind it as much. Although he couldn't appreciate it at the moment, now that they were miles away from any stores or drive-thus, surrounded by apartment blocks, he couldn't help but felt grateful that Connor had slipped it into his breakfast takeaway order for the day -- two donuts and a cup of coffee -- nearly eight hours ago.
The two of them -- well, technically only Hank -- were in a car, with two eyes and one dashcam fixed on the entrance of one of the grey buildings, waiting for any action that didn't seem to follow. Given the number of apartments in the building, one might expect the front door to open much more often than it actually did. Perhaps not many people lived in there after all; most of those apartments must still have been empty since the evacuation of Detroit, even though the order had been lifted months ago.
"Hank?" Connor said, breaking the silence of the past minutes.
Hank hummed questioning in response.
"There's some small animal ahead, but I can't identify which one it is."
Hank glanced at his dashcam for a moment before looking ahead, and indeed, a white cat walked on a parking lot, then stopped and lay down in the middle of it, enjoying the warmth of spring sun.
"Ah, this. It's a cat," Hank said.
"A cat," Connor echoed, "I've never seen a cat."
Hank's eyes travelled back. The cat lifted one of its back paws, tongue darting across white fur in a lazy-paced grooming session.
"Really? I thought you saw one when you hacked into my neighbour's house."
"I'm not sure if it was really a cat, the video quality wasn't exactly sharp," he paused, "Do you like cats?"
"I'm more of a dog person, you know," Hank bit into the sandwich, watching as cat stopped cleaning itself and stared blankly into the space.
"But do you like cats?"
"Everyone does," Hank shrugged, "Hell, If I woke up in a thousand years and someone asked me what's going on in the world, I'd answer that humanity is still worshiping cats - it's one of the things that never change," he said. Then he added, "Of course, that's if there's anyone left in a thousand years."
"Why don't you have a cat yourself? If you like them."
"I wanted an animal that would at the really least like me back. Can't expect the same indulgence from a cat," Hank grunted, "That reminds me - I think Sumo actually likes you more than he likes me."
"I don't think that's true. What makes you think so?"
"You need proof? Fine, explain this: when I call him - he doesn't bat an eye, but when you just look at him, saying nothing at all - he's at your feet in no time, as if you telepathically promised him a piece of steak or something. I don't get it."
Speaker rustled abruptly as Connor made some quiet sound, lost in sudden outbursts of the static. A short laugh?
"Did I finally say something funny?"
"No, not really. I'm sorry, I never thought about how that might look. I don't just look at him. I do something else."
"Which is?"
"I make a sound on a higher frequency. Dogs can hear it, humans – not so much."
"You let him in your house and he talks with your dog on a secret frequency. Fuck..," Hank shook his head in disbelief, "Never expected this from you."
"I'll take that as you're impressed," from the tone of Connor's voice Hank concluded he was pleased with his reaction.
"No shit, I've been scratching my head about this for months, even tried to look Sumo in the eyes with different face expressions. Never once did it work, not a single fucking time. Now I know why."
"You could have just asked."
"Yeah, well. What does it matter now anyway," Hank's eyes darted back to the cat, "In any case, my point is – dogs will love you no matter what, but cats can despise the living shit outta you even if you do everything right. With them, it's more of a gamble, y'know?"
"You don't mind gambling."
"Well, not when my heart is on stake. Wouldn't gamble with this crap - never worth it."
"Hank, are you implying that you wouldn't be able to handle a rejection from a cat? That sounds...a little dramatic, even for you."
Hank huffed a short chuckle.
"That's- Even for me, you say. What, am I some kind of drama queen in your book?"
Speakers rustled for half a second, then exploded with the sound of music "Ooh, yeah, ooh, yeah!"
Hank didn't need to look at the screen to know that that's Queen, specifically last minute of Bohemian Rhapsody. He felt blood rushing to his face, but as he opened his mouth to say something, the song already switched, also starting from the middle.
"-You are the dancing queen,
Young and sweet, only seventeen"
"Connor, go fuck yourself."
Fighting a smile and red in face, Hank took another bite of the sandwich, then glanced back at the front door of the building. Nobody walked in or out of it for the last 20 minutes. He didn't mind - at least he got to eat in peace. Well, almost.
Music got slightly quieter.
"How?" Connor asked.
Hank stopped eating and tried to remember what were they even talking about.
"How? Are you asking me about how you can fuck yourself?"
"Yes, I'm really curious how would you imagine me to do that. Given my... current condition."
"I have no idea. Guess you'll have to figure it out on your own."
"On it," Connor said in his earnest voice, and music got louder again.
This finally got an actual laugh out of Hank. He set the sandwich aside and and covered his face, feeling its heat on his palms and trying catch his breath.
"Just don't hurt yourself," he said, feeling warmth filling his lungs, giving up the fight against his face muscles - he wasn't sure why he had been resisting them anyway.
The cat stretched on the ground, greedily absorbing the sun's rays, resembling a sunbeam itself, as the only white spot in the overall grey area. Hank could see it looking around, as if searching for a better spot to enjoy and not entirely sure why -- more an impulse than a thought-through decision -- Hank took a piece of chicken out of his sandwich and stepped out from the car.
He crossed the parking lot and crouched down a few steps away from the cat – close enough to grab its attention, but not so close as to accidentally scare it away. Then he stretched his hand with a piece of chicken in the cat's direction, and sure enough – the cat came closer, curious. He let it sniff the treat, and just as it was ready to take a bite, started back towards the car. The cat followed.
Cat hopped onto the hood of the car as Hank patted it, and finally received a deserved piece of chicken along with a stroke. It purred blissfully in response.
"See better now?" Hank asked, sitting back into the car.
Car speakers rustled slightly.
"Yes."
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wakebymoonsleepbysun · 9 months ago
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Possible Ch 4 Toys?
Void
This is the one I think is most likely.
There's a VHS called Report: Void, which details a doctor (Dr. White, I think, he seems to be the nicer of the two doctors we're aware of based on his line delivery. The name was mentioned in Samuel's last day so I'm just going to use it here for ease.) is reporting on subject 1322, aka Kevin. Based on the number he's one of the more advanced experiments, and I assume Void is the name of what he eventually became. In this tape he's still human, but for his monster/toy form, we can look to another of the VHS tapes.
In the Claire Harper Debrief vid, she mentions Marie waking from a Red Smoke-induced nightmare and saying she sees something "colorless". Claire herself cannot see it. Now, this could be the nightmare/skeletal CatNap, though I think Claire would have noted Marie looking at CatNap frightfully as she spoke if that were the case. I've heard some people guess it was the Prototype, as "colorless" might fit him, but I also think this is a stretch. BUT! Colorless would fit something called "Void", no?
I think Void is something that can only be seen when under the influence of the Red Smoke. (Given that his higher experiment number, he may have abilities that feel even more supernatural than the monsters we've already encountered.) This could be a way to add some depth to the gas mask mechanic, as in Ch 3 you really don't have much incentive to take it off other than it blocking your vision slightly. It's more like you see gas, put it on, go through gas, then take it off. Maybe in Chapter 4 we'll have to balance how much Red Smoke we inhale at any given time and make decisions on when it's "worth it" to put the mask on or take it off.
Baby Longlegs
The evidence for this is flimsy. There's some kind of child-like giggle during a certain point in the Home Sweet Home section, that as far as I know is never explained and doesn't really match any characters we already know.
So what else is in the Home Sweet Home? Cardboard cutouts of Mommy, Daddy, and Baby Longlegs. They seem kinda out of place, because as far as I'm aware they were part of the Game Station, not Home Sweet Home or Playcare. Mommy and Daddy play only static when their buttons are pushed, which I take to be the devs confirming they are both dead. Baby has no button, meaning their status is unknown.
Secret Smiling Critter
This could also be the one responsible for the giggle in Home Sweet Home. The existence of this toy may be a bit of a stretch, but Ollie has a line where he says there are "eight...I think?" Smiling Critters. It's possible this is just in reference to CatNap being removed from the lineup, or the fact that all the Critters but DogDay and CatNap are deceased. (Maybe Ollie doesn't realize that for whatever reason?) But I think it could also hint that there were originally even more planned and Ollie's unaware of who made the cut.
--
Now...do I think any of these will be the MAIN villain? No, not really. I feel like for meta reasons they won't hint much at the main villain until we get the Ch 3.5 round of ARGs and teasers. But they could be a side villain, on the level of Miss Delight, or a minion like Bunzo and PJ, or possibly a potential semi-ally, like Kissy or DogDay. But! I could be wrong about that too. I do think part of why Chapter 3 took so long is them wanting to get things really set up and planned out (both from a story-telling and game-design/programming perspective) for Ch 4 and 5 (because I do think there will be only 5 chapters ultimately. I feel like after that we'll get PPT 2 or some other arc). So it's possible they feel more comfortable hinting at the main villain of the next chapter this time around.
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onslaughtsixdotcom · 1 year ago
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"1-in-6 Chance"
The most popular retroclone is, without a doubt, Old School Essentials. Gavin Norman’s restructuring and restatement of the classic 1981 Basic & Expert rules (or B/X) is, in my opinion, without peer. The “control panel” layout is so fucking good it’s amazing that seemingly no one had ever done it before, and no one has done it better since. It’s something I strive to emulate in all my own products. 
One phrase appears throughout the books: “1-in-6 chance.” It’s the basis of many things the player characters can attempt, like listening at doors, checking for traps, or finding secret doors. Some classes increase this chance to 2-in-6 or even higher, depending. This is, of course, right out of B/X, and the way the game was played.
I’ve been thinking a lot recently about some posts by Traverse Fantasy where they’ve been converting some of the checks in the classic game to d20 rolls; for example, monster morale. I don’t think they’re doing this for any particular reason, but it is interesting, so I wanted to do a little game design, as a treat. 
What if we aligned all 1-in-6 chance rolls to a d20 roll to meet a static DC?
A 1-in-6 chance is 16.67%, and a 2-in-6 chance is 33.33%. We’re gonna have to file those numbers down a little bit; let’s call it an even 15% and 30% chance. Converting these over to a d20 roll means we end up with a static DC of 17 and 14. So when the players listen at a door, they have to roll a 17 in order to successfully hear anything. If they’re a class that gets a bonus, the DC is 14. Perhaps we can even extract that and have a static DC of 17 always, and merely give a +3 bonus to characters who have that class bonus. (If you don’t like floating modifiers in your d20 game, you can hand out Advantage instead. This might especially be true if you are moving the stat modifiers to a more modern, 3e/5e style arrangement rather than the classic modifier numbers.)
Stuff like this is super interesting to think about and makes me wonder what an all-d20 based version of OSE would look like…hmmm…
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thosearentcrimes · 2 years ago
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Really frustrating element of how people talk about markets is just, ignoring basic market principles. Even if you don't really believe market economies are a good way of organizing stuff, markets do for the most part behave according to a set of rules. And if you do believe in market economies you really should try to understand them. A lot of people seem to be operating based on some just-so story they were told in school which they have either internalized or rejected, rather than anything resembling an understanding of market economies as systems.
Like, ok, take the sale price and subtract cost per unit for the seller and you get margin. Your total profit is the margin times the number of sales. Now, cost per unit goes down moderately with the number of sales, as fixed costs get distributed and other economies of scale pop up, but assuming relatively static demand the increased supply will drive down prices more. That means your margin is shrinking. If your margin gets cut in half while your sales go up by 50% you're taking in 75% of the profit you otherwise would be taking in. The obvious consequence of this is that for any given market situation there is a subset of the demand that remains unfilled, not because it is not economically possible to satisfy the demand, but because setting the price higher is more profitable. We might call this an inefficiency of the market, as there are needs or desires that can evidently be satisfied at an acceptable expenditure of resources which are not being satisfied. This inefficiency is mitigated but not removed by price discrimination.
The orthodoxy is that competition will counteract this effect by eating up profit margin, forcing prices to be set lower because while the profit of the established market actors is highest at a particular price point, you can take a bit of that profit off them by undercutting the established actors on prices, forcing them to operate below maximum profit and so satisfy more of the demand. Now, to be clear, this is merely replacing one inefficiency with another. Competition involves duplication of work, it leaves economies of scale on the table. Monopolies are bad, but the reason they form is that they work very well, not only in terms of extortion of customers but even just in terms of efficiency of production. Sure, complacent management may let stagnation set in if they feel secure about their market position, but that doesn't even require a monopoly.
In fact the bit about competition sucking up profit margin is only sometimes true, because ultimately "I will create a company that will suck up a bit of the profit margin of established market actors" is not necessarily the kind of pitch that will be appreciated by a financial environment full of people who hold stock in the established market actors. It is generally easier to secure financing for a takeover attempt than for a new competitor, because the takeover attempt is done by an ostensibly creditworthy actor and the new competitor is fairly likely to fail and take your investment with them into limited liability land.
I've written about this several times before, but that first inefficiency is extremely important when we talk about something like a housing crisis. YIMBYs would have you believe that if only the price of new construction were reduced by carefully dismantling building codes (hopefully not fire codes? well, who knows) the housing crisis would go away. Well, what would reduced costs of new construction do to the profit structure of the housing market? Yes, you could build a couple more units, sell at slightly lower prices and maybe make marginal gains in terms of profits, but you could also keep up your present tempo of building, keep prices the same, and also collect additional profits. The problem is people need somewhere to live (that is near jobs) and you do not maximize profit by providing all those people somewhere to live, or even by providing all the people who could pay the cost of production with somewhere to live.
As I keep repeating, the solution adopted by governments with this problem as it relates to food was to impose extreme amounts of government meddling to the industry, to the point where it is functionally a planned economy in most countries. Subsidies and price controls are set up so as to achieve the government's political and trade needs, which in most functional countries includes minimal starvation, and the profiteering of rent-seekers is tolerated on the grounds that the losses are ultimately acceptable. This also seems to have been roughly the housing policy adopted by governments of countries that have avoided housing crises.
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Electronic portable coffee moisture meters cup type
How Does Moisture Content Affect Coffee Roasters?
 At each stage of the coffee supply chain, the moisture content of a green bean must diminish – or the bean might become moldy, defective, and less valuable than before. Ensuring a bean dries correctly is essential in order to optimize its quality potential and minimize the chance of problems.
Roasters, near the end of the supply chain, have two tasks when it comes to managing moisture content. On the one hand, they must maintain the lots they store onsite within a narrow moisture range that is acceptable to their quality standards. They need to hold their coffee in this range for a period that will, hopefully, not be longer than a year.
On the other hand, and in the span of a few minutes, the roaster is responsible for driving the last remaining bits of moisture out of the bean via the application of intense heat and pressure. In these minutes, the coffee is exposed to the most energy it will experience at any point in the coffee supply chain and the roast is set up for either success or failure.
It’s easy to see why roasters should care about the moisture content of their coffee. But how useful is a number supplied by an importer, and how can roasters integrate moisture content readings into their craft? I spoke with Fred Seeber of Shore Measuring Systems, a supplier of moisture content meters, about measuring and making sense of moisture content in green coffee.
  What Is The “Ideal” Moisture Content?
There is no official standard for ideal moisture content in green coffee, although the ICO recommends 11% as a good target. However, it’s commonly accepted that 10-12% is a reasonable range. Anything less than 10% is likely to result in loss of cup quality, while humidity at higher levels begins to create a risk of mold growth.
Yet a coffee’s humidity is not static. While the pre-export drying process drastically increases a bean’s stability, changes in moisture content are still possible. Environmental factors, such as being in a particularly humid or hot location, are a common cause of this.
  Measuring Moisture Content: Is It Really Necessary?
Before getting into the technical details of measuring moisture content, it’s worth digging a little deeper into why it’s worth measuring moisture content. Knowing this will help you establish protocols suited to your specific needs.
For roasters of a certain scale, it’s simple: you pay for coffee by weight; the more water in that coffee, the more you’ve paid for water which you’re going to burn off anyway.
Fred describes a common situation roasters find themselves in: “So, [an importer] sends you a sample, and… it’s showing 11.5% moisture in that sample. Then when your container shows up, that’s 40,000 pounds, and all of the sudden you discover it could be 13% moisture. Well, you just got blanked for two percentage points of water of a commodity that’s four bucks a pound… that’s [a lot] of money.”
  For the smaller, quality-focused roaster, those kinds of calculations may or may not be relevant. But moisture content still plays an indirect role in a roaster’s costs, regardless of whether or not they’re buying a few containers or a few bags.
There is no direct link between a coffee’s quality and its moisture content. A 10% humidity coffee is not necessarily better or worse than a 12% coffee. However, over time, green coffee will gradually lose vibrance. This will eventually result in the dreaded “past crop” flavor, and this process is associated with the drying out of the coffee.
Therefore, even for a small roaster, it’s important to keep track of moisture content. If you paid for an 85-point coffee at 12% moisture, by the time it reaches 10% moisture it may be more like an 83-point coffee. Yet, you still paid 85-point prices for it originally.
By comparing moisture content loss with quality degradation over time, you can make smart buying and consumption decisions with your green lots. And, when combined with water activity measurements, you can even predict the shelf life of your green coffee. Again, precision here is key: you want to track your coffee through a narrow range of percentage points over a long time frame.
Lastly, you may think to yourself that you don’t need to measure moisture content yourself, since your importer supplies those numbers already. Fred cautions against this thinking. He points out that coffee is shipped on water and that ports can often be warm and humid, which will affect moisture readings.
So, if you’re a roaster in a dry part of the United States but your importer is located in New Orleans or Houston, and is taking moisture readings from lots right as they arrive, those numbers might not be applicable to you by the time your coffee arrives at your facility.
Thank you for allowing Accurate Weighing Scales (U) Ltd the privilege to serve you in advance.
For inquiries on deliveries contact us
 Office +256 705 577 823, +256 775 259 917
 Address: Wandegeya KCCA Market South Wing, 2nd Floor Room SSF 036
https://averyweighingscalesuganda.wordpress.com/category/medical-weighing-scales/
https://averyweighingscalesuganda.wordpress.com/category/analytical-balance/
https://adamslabscales.wordpress.com/category/analytical-weighing-scales
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platforms1 · 1 year ago
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Digital moisture tester for over 25 grain species
How Does Moisture Content Affect Coffee Roasters?
 At each stage of the coffee supply chain, the moisture content of a green bean must diminish – or the bean might become moldy, defective, and less valuable than before. Ensuring a bean dries correctly is essential in order to optimize its quality potential and minimize the chance of problems.
Roasters, near the end of the supply chain, have two tasks when it comes to managing moisture content. On the one hand, they must maintain the lots they store onsite within a narrow moisture range that is acceptable to their quality standards. They need to hold their coffee in this range for a period that will, hopefully, not be longer than a year.
On the other hand, and in the span of a few minutes, the roaster is responsible for driving the last remaining bits of moisture out of the bean via the application of intense heat and pressure. In these minutes, the coffee is exposed to the most energy it will experience at any point in the coffee supply chain and the roast is set up for either success or failure.
It’s easy to see why roasters should care about the moisture content of their coffee. But how useful is a number supplied by an importer, and how can roasters integrate moisture content readings into their craft? I spoke with Fred Seeber of Shore Measuring Systems, a supplier of moisture content meters, about measuring and making sense of moisture content in green coffee.
  What Is The “Ideal” Moisture Content?
There is no official standard for ideal moisture content in green coffee, although the ICO recommends 11% as a good target. However, it’s commonly accepted that 10-12% is a reasonable range. Anything less than 10% is likely to result in loss of cup quality, while humidity at higher levels begins to create a risk of mold growth.
Yet a coffee’s humidity is not static. While the pre-export drying process drastically increases a bean’s stability, changes in moisture content are still possible. Environmental factors, such as being in a particularly humid or hot location, are a common cause of this.
  Measuring Moisture Content: Is It Really Necessary?
Before getting into the technical details of measuring moisture content, it’s worth digging a little deeper into why it’s worth measuring moisture content. Knowing this will help you establish protocols suited to your specific needs.
For roasters of a certain scale, it’s simple: you pay for coffee by weight; the more water in that coffee, the more you’ve paid for water which you’re going to burn off anyway.
Fred describes a common situation roasters find themselves in: “So, [an importer] sends you a sample, and… it’s showing 11.5% moisture in that sample. Then when your container shows up, that’s 40,000 pounds, and all of the sudden you discover it could be 13% moisture. Well, you just got blanked for two percentage points of water of a commodity that’s four bucks a pound… that’s [a lot] of money.”
  For the smaller, quality-focused roaster, those kinds of calculations may or may not be relevant. But moisture content still plays an indirect role in a roaster’s costs, regardless of whether or not they’re buying a few containers or a few bags.
There is no direct link between a coffee’s quality and its moisture content. A 10% humidity coffee is not necessarily better or worse than a 12% coffee. However, over time, green coffee will gradually lose vibrance. This will eventually result in the dreaded “past crop” flavor, and this process is associated with the drying out of the coffee.
Therefore, even for a small roaster, it’s important to keep track of moisture content. If you paid for an 85-point coffee at 12% moisture, by the time it reaches 10% moisture it may be more like an 83-point coffee. Yet, you still paid 85-point prices for it originally.
By comparing moisture content loss with quality degradation over time, you can make smart buying and consumption decisions with your green lots. And, when combined with water activity measurements, you can even predict the shelf life of your green coffee. Again, precision here is key: you want to track your coffee through a narrow range of percentage points over a long time frame.
Lastly, you may think to yourself that you don’t need to measure moisture content yourself, since your importer supplies those numbers already. Fred cautions against this thinking. He points out that coffee is shipped on water and that ports can often be warm and humid, which will affect moisture readings.
So, if you’re a roaster in a dry part of the United States but your importer is located in New Orleans or Houston, and is taking moisture readings from lots right as they arrive, those numbers might not be applicable to you by the time your coffee arrives at your facility.
Thank you for allowing Accurate Weighing Scales (U) Ltd the privilege to serve you in advance.
For inquiries on deliveries contact us
 Office +256 705 577 823, +256 775 259 917
 Address: Wandegeya KCCA Market South Wing, 2nd Floor Room SSF 036
https://barcodescalesuganda.wordpress.com/category/chair-weighing-scales/
https://weighingscalesineastafrica.wordpress.com/category/analytical-balance/
https://weighingscalesineastafrica.wordpress.com/category/medical-use-weighing-scales/
https://weighingaccurate.wordpress.com/category/medical-weighing-scales/
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kavinsps · 2 years ago
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The Top Five Web3 Trends In 2023
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Why Web3?
Indeed, to cover the historical backdrop of the web momentarily — Web1 was the first cycle of the internet, which was generally a perused just issue comprised of static sites.
The thought isn’t without its faultfinders, notwithstanding, as there are worries that, truly, it might basically mean an exchange of force starting with one gathering of technocrats then onto the next. Others have featured the huge measure of power that frequently should be consumed to run advances, for example, blockchain that make decentralization conceivable. These are positively moves that should be tended to before the idea will accomplish the cultural purchase in that will be required for it to satisfy its true capacity. In 2023, we might see improvement towards this or further dismissal of the entire thing as an impractical notion. So here’s a gander at a portion of the patterns that will impact the fate of Web3 in 2023.
The decentralized metaverse :
The metaverse is a hot pattern basically wherever at this moment, with everybody from Facebook to Microsoft MSFT — 0.2% arranging their thoughts for “a higher level” of the web. Advocates of the Web3 future, notwithstanding, have their own thoughts, and it doesn’t include stages constrained by the Silicon Valley goliaths.
Decentraland MANA — 5.3% and The Sandbox are presumably the two most noticeable instances of decentralized metaverse stages. The information that makes up these computerized universes is put away on a blockchain — the Ethereum ETH — 0.4% blockchain, truth be told.
This implies (in principle) that main those with consent can make alters or add and erase components. The server where the information that makes up the world are facilitated has no singular proprietor who can blue pencil movement that doesn’t accommodate their political perspectives or reassess if they conclude they need to dispose of it altogether. This clearly isn’t valid for any semblance of Facebook, where the enterprise that possesses the servers will constantly have the last say!
Valuable NFTs?
Non-fungible tokens are novel tokens that exist on a blockchain. In contrast to digital currencies, for instance, Blockchain Development Company where there might be a large number of indistinguishable tokens existing on the chain, a NFT can be utilized to address something remarkable.
A great many people have most likely known about NFTs as bits of PC craftsmanship that habitually sold for thousands or millions of dollars (or did, before the market for them fairly fell for the current year, at any rate!)
Empowering deals of computerized workmanship is just a single use case for them, notwithstanding, and the people who have faith in store for a decentralized web3 say that their actual worth will lie in tokenizing things, information, and even thoughts in the advanced and actual spaces.
NFTs in the decentralized web may be the keys we use to open and collaborate with the advanced items and administrations we purchase. They could likewise address gets that we go into with different gatherings to procure labor and products or the keys to our virtual metaverse houses.
In 2023, the accentuation will be on NFTs that “follow through with something” — now and again known as “utility NFTs” as opposed to NFTs that essentially address virtual masterpieces or comparable. Ideally, this will prompt an adjustment of impression of this possibly exceptionally groundbreaking innovation and a superior comprehension of where they fit into the early Web3 biological system.
Decentralized informal organizations :
One of the objectives of the Web3 development is to make a decentralized informal organization. On the off chance that this turns into a reality in 2023, it might try and end up being thanks to, in all honesty, Elon Musk.
Web3 defenders say that a center benefit of a decentralized informal community would be that it would be impervious to oversight. Right now, partnerships like Meta (proprietors of Facebook, WhatsApp, and Instagram) and Twitter have the last say over what can and can’t be said. Obviously, assuming this implies that Web3 clients will at last can express what they might be thinking, without oversight, then, at that point, a point will come where more extensive society (counting legislatures and officials) will have inquiries to respond to about whether this is something to be thankful for.
Greenifying Web3
Indeed, even the most energetic Web3 advocates need to look up to the way that the innovation has issues with regards to green accreditations. At its pinnacle, the Bitcoin BTC — 1.2% blockchain network alone was assessed to use probably as much energy as Argentina (130 terawatts each hour), and a solitary bitcoin exchange was creating 772 kilograms of CO2 outflows. Obviously, this isn’t supportable, and this enormous energy use was to by Tesla President Elon Musk as an explanation that his organization was creating some distance from contribution with the innovation.
Blockchain development services As well as lessening how much energy straightforwardly utilized by Web3 drives, in 2023, we can likewise anticipate that rising endeavors should be placed into utilizing the innovation to accomplish green points. The World Financial Gathering has featured the potential the innovation holds to empower associations to facilitate and construct cooperative innovation intended to speed up environmental change alleviation. One road that is right now being investigated is known as “regenerative money” .
Developing government mediation and guideline in the Web3 space
As the extraordinary effect of this innovation turns out to be more evident, the probability (and some would agree that need) of legislatures stepping in to administer and manage the effect on economies, society, and the climate develops. In the U.S., states like Wyoming have utilized their abilities to create and pass their own regulation to situate themselves as “Web3-accommodating” zones. That’s what the thought is, in return for tolerating guideline and oversight, organizations associated with Web3 movement will get great treatment and exceptional duty contemplations. Additionally this year, Colorado turned into the primary state to authoritatively acknowledge cryptographic money as installment for expenses and state charges.
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64bitgamer · 2 years ago
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jsms01 · 2 years ago
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ROSEBUD Bangs Hair Clip in Bangs Human Hair Extensions Flat Face Fringe Bangs Human Hair Items for Girls Darkish Blonde
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Value: (as of - Particulars) The Advantages Of Utilizing French Bangs Hair Extensions: Save Your Morning Time -- The state of your bangs within the morning could possibly be disastrous. Whether or not you are giving them a recent begin with a shampoo and blow dry or working with second-day hair, each take time. What if you happen to're in a time crunch? Simply clip the french bangs hair extensions in a single minute. Contemporary stunning bangs serviced for you. Rework Your Face -- Wish to change your look instantly? French Bangs extensions have the facility to fully rework your face, make you look youthful and delightful. No Dedication & Momentary--You've full management over your beautiful fringe hair, that means you'll be able to clip them in and magnificence them nevertheless you please. It's a good experiment, after you strive the types, wish to change it again, simply take them out.   FAQ About The Bangs Hairpiece. Q1: Can I dye and curl the hair bangs? A1: YES, you'll be able to. Our remy clip in bangs is 100% human hair. It identical to your personal hair, will be curled or straightened freely by thermal instruments and dyed. Be aware that mild colour will be dyed to darker, and the darker will be bleached to mild. Q2: Will the hair fall off? A2: The clip in bangs are sewn by hand, so if some hair fall off when your first use which is regular. Q3. Why the bangs hair I get usually are not like the image? A3:As a result of flat packaging and transportation, please take it out and straighten it at a barely curved angle a number of instances, then the looks confirmed on the image will probably be introduced.   How To Use 1. Divide your hair from the center with a comb. 2. Raise just a little hair from the brow place to cowl the junction. 3. Alter the place after which clip the hair bangs on one of the best website. 4. Put down the pulled hair, and blend with the bangs. 5. Unfold and comb them to either side. Package deal Dimensions ‏ : ‎ 7 x 5 x 0.2 inches; 0.35 Ounces Producer ‏ : ‎ Rose bud ASIN ‏ : ‎ B09NKJCZR2 THICK FRONT BANGS ◆ Size: 5.5" (shorter space)+10" (temples hair). Weight: 15g. Rosebud bangs is french model, it’s approach thicker and wider than wispy bangs. It’s appropriate for most individuals's brow dimension. Let the bangs change your age, make you approach youthful. The thick bangs aid you look completely different on the event of a marriage, date, celebration, vacation, or another every day second. STABLE CLIP IN ◆ One-piece clip design makes it simpler to placed on. The bangs hair clip is tight and top quality which might keep in for a very long time with out falling out. Properly mixing and look pure, If you wish to have a lazy morning and don’t wish to wash your bangs, the clip in bangs is your excellent alternative. DURABLE & EASY CARE ◆ Hand-made bangs hair piece, extra sturdy and tighter. It is regular if some hair falls off when your first use, and In the meantime there's a little little bit of tangle due to static. You possibly can wash it with shampoo and make odor with fragrance. Dry the hair with a towel, prepare it barely. Lastly, let it dry naturally on a holder, then use a comb to tidy. 100% SATISFACTION ◆ There could have colour variations due to displays. To make sure colour match, you'll be able to electronic mail footage taken in outside pure lights to us earlier than buy, asking which actual colour matches you higher. Please give us an opportunity earlier than you complain, we're very involved about many of the issues you might encounter and have ready an efficient answer. Read the full article
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rlxtechoff · 2 years ago
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matchnsave · 2 years ago
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How to Choose a Turntable
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Are worried about choosing a turntable? Well, a perfect record player is crucial to your musical life. But today they are available in multiple and versatile functions, sometimes the particular player you choose fits your requirement, and sometimes does not. But no need to worry, here in the present article we going to tell you all you need to know about what to avoid and what to look for while buying a turntable or a record player
Turntable or record player?
First, you need to make it clear that what you want to buy, a turntable or a record players
Turntable
 A turntable comes with a flat platter and has the capacity to hold the record. It comes with a drive (belt or direct motor) that can turn around the record at a certain speed. At the end of the tonearm, there is a cartridge where a stylus is housed. The cartridge is placed at the end of the groove. This results in the production of low-electrical signals passing through right and left stereo wires to the pre-amp resulting in the direct signal travel to the power-amp which causes the sound to produce from speakers or headphones
Record Player
The record player has only one unit for holding an amp, pre-amp, and speaker. It might feel good that all your gear is put together but unfortunately the sound it produces is not as pleasant as the sound of a turntable
Must have features and specifications in turntable
Adjustment with Anti-skate bias: This feature helps the stylus to remain at the specific record and avoid its skating across Amplifier: the traditional hi-fi amp helps you directly plug audio devices into your turntable Auto-working operation: it helps to raise and lower the stylus along with automated moving of tonearm AUX-in: this feature only works if the turntable owns a built-in amp, through AUX-in you can connect playback devices to your turntable. Bluetooth-in: This feature helps to connect your turntable to the devices such as laptops, tablets, smartphones, etc. provided that they are Bluetooth enabled Cartridge: This feature helps to convert the kinetic energy (K.E) coming from your stylus into electrical energy that passes to amplifiers. Some cartridges are built in ceramic they are cheaper while others, Moving magnet (MM), use vinyl Damped cueing: This feature helps to mechanically retard the lowering process of the tonearm Drive type: This feature ensures accuracy in rotation speed. There are some people who still prefer using belt drives as they isolate platters and the motor noise. Motor type: DC motor is a bit quieter if compared to AC motor while AC motor comes with the power to use 50Hz mains power supply or ELV (supplied) power converter Number of feet: more feet help your turntable to remain stable On/off switch: some turntables come with an in-built On/off switch while others have to be turned off or on from the main power source Pitch stabilization: This gear helps minor modifications in the speed which would otherwise be impossible. Platter construction: bigger platters are usually more stable and quick in maintaining a constant speed. Platter mat: Their mat should be such so as not to create any scratch or static on the opposing sides of your records Pre-amp model: turntables with this feature are able to hook with multiple amplifiers Suggested tracking force: Generally speaking, it is the recommended force applied to the record depending on the loads on the tonearm. Removable lid: Some turntable lovers believe that it sounds better when it is without a lid. Reverse play: this feature helps the record to rotate in the anti-clockwise direction. This feature is best to search for mixing or for any hidden messages. Ratio SNR (Signal to Noise): the higher the musical signal from any noise the better the sound quality. Speed change: this feature helps to change the speed ranging from 33 1/3rpm to 45rpm Stop/start: automatic model lifts the tone arm when the off/on button is selected while others get the platter stopped Stylus model: the model should be able to work with all the turntables so that it may be easily replaced when needed Stylus shape: some styli such as the Microgroove styli can play shellac records properly while the elliptical shape stylus helps improve sound quality. Stylus type: diamond Stylus have long-lasting life when compared to steel or sapphire (ruby is red color sapphire) Tone arm clamp: the clamp helps to keep the tonearm in position especially when you are moving the turntable from one place to the other Tone arm material: they are available in carbon fiber or light metal alloy. Adjustment option for tracking force: the more the tracking force than the recommended one the more prone to damage your turntable will be. Make sure it comes with an Adjustment option for Tracking force Wow and flutter: slow (Wow) and fast (flutter) are effects of changing the pitch of your turntable in real-time.
Some Other equipment you may need while Looking for turntables
- Look for the one having an amplifier or a receiver with an in-built radio -  Also pick a pair of good speakers - Go for the higher-end models for better sound quality - Always look for wired speakers instead of the wireless ones - Converting records into digital files: Some turntables come with a feature where you can turn your records into digital files such as mp3, flac, or WAV. Pro-Ject Audio Elemental Phono USB and Audio-Technica LP120-USB are a few examples
Conclusion
After having taken a close look at the above-given information it can be safely said that a perfect turntable is one that along with offering certain features such as high voice quality, amplification, etc. as given above, should also be well designed in robust material to look presentable and classy. Unluckily, vinyl, the most durable material for turntables, comes with a comparatively high entry price. But don’t be hasty, before buying try considering your budget and the objective you want to have the turntable for. If you don’t want to keep it for long don’t spend much and go with the average level turntable having limited specifications for the present use. In case you want it for a really long time, take a deep breath, and go for a standard and high-quality turntable. So that it might stay with you for a while Read the full article
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