#starship ncc 1701 d
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rphunter · 7 days ago
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back at it again boys looking for star trek: the next generation aksdjf
me: iso | pushing 30 | she/her | gmt-8/-7 | 350 words - 5000 word range per post | queer you: 21+ | don't have to mirror me! just give me enough to respond to (minimum of like 250) | tell me what you want! my limits: the IC and OOC mention of: smoking, drugs, vaping, alcohol, substance abuse (no memes, no imagery, no jokes, no videos, no nothing), as well as ic topics of sexual assault, incest, pedophilia, etc requirements: doubling (unless i guess you only want to write my side??? idk why you would when there's free wish fulfillment at the punch bowl but to each their own), being okay with canon x oc for my side (but i will write cxc, oxo, or cxo for you and any gender configuration)
what i'm looking for: ❤️❤️❤️ riker 💛�� m!oc with an fc of my choosing 💙 canon transplant from another media (again of my choosing)
what i want to write for you: anything you ask! but i'd specifically adore getting the chance to write data 💛💛💛💛 picard ❤️❤️❤️ geordi 💛💛 deanna 💙💙 q ❤️❤️
i'm only in s4 of my rewatch btw! i'm happy to do plots w later stuff but know i might need to refresh my memory
if interested you can check out my big ad that i've got linked in my pinned post on my blog (that has my discord and email on it), or you can message me directly. if you like this post, i'll also reach out to you (but i'd prefer if you messaged me to let me know what you're looking for) good luck in your searches!
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chernobog13 · 13 days ago
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Galaxy-class.
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stra-tek · 1 year ago
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Close ups of her saucer damage from Star Trek: Generations, the resurrected Enterprise-D from Star Trek: Picard. From RommelVFX.
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nocternalrandomness · 1 year ago
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"Standard Orbit"
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pundus · 1 year ago
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Spaceshiptember 2023, Day 13: Curves - "The Neutral Zone"
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Half a century after the Tomed Incident, a series of outposts of both sides of the Romulan Neutral Zone were attacked. With hostilities defused at a standoff between Tebok and Picard, this would mark a return of the Star Empire onto the galactic map.
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damoclesangel · 1 month ago
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flavorcountry · 8 months ago
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I got a cold and watched that Jenny Nicholson video about the Star Wars hotel (it's very good) and fully lost my mind: even after experiencing a comprehensive four-hour deconstruction of why it didn't work for Star Wars, I still think a version of this would absolutely work for Star Trek. Take my hand and walk with me on my journey into madness, where I have infinite money, talent, and team to make it all happen!!
Overall vibe
If you want to make a hotel/resort experience that takes place inside a fake spaceship, I still think Star Trek is the way to go: so much of Star Trek takes place on ships, and we've seen the rooms are pretty nice!! Like the Star Wars one, my Star Trek hotel is also a simulated starship, but with better rooms and more fun stuff to do.
Are you ready for this shit
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Can you tell I drew this myself
You'll arrive at Farpoint Station,* where the concierge checks you in and your luggage gets whisked away by station staff. Gift shop's also here. When you're checked in and ready to head to your room, you're brought to one of several transporter rooms. If you never went to the Star Trek Experience at the Vegas Hilton when it was active, I am truly sorry for you, because they had a ride whose boarding process included getting beamed away: you and your pals were herded into a zone where you were clearly meant to board a run-of-the-mill 20th-century simulator ride, and then there were jets of mist and a sound and suddenly you were in a transporter room on board the goddamn USS Enterprise NCC-1701-D. It was fucking magical and I never, ever want it explained to me. Anyway, that's what happens to you at my Star Trek hotel: you step onto a transporter pad and get beamed from Farpoint to a Galaxy-class Federation starship. Exit the transporter room and walk down the ship's corridor to take the turbolifts to Cargo Bay 1, where a "temporary muster point" has been set up (this is where the guest services desks will be), or just follow the lit-up companel signs to your cabin. Yes, it will look like guest quarters aboard the Enterprise-D, more or less — maybe a little smaller — but it'll have the carpet, the plant, the glass coffee table, and most importantly a window that looks out into space.
Or!!! If you booked the resort, keep heading down the hallway and take another turbolift to a different section of the ship where the holodeck entrances are. The holodecks, naturally, are running a Risa program, so you walk through the doors and under the arch and suddenly you're outdoors looking at a beautiful landscape with a pool and whatnot, plus the resort accommodations where the more conventional fancy rooms are, and also the restaurants and entertainment venues, all themed. There's a Quark's. There's a Klingon bar and grill. A Bolian salon/spa. Talaxian arcade?? Nausicaan axe-throwing pit?!?! Come on!!!!!!!!!
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Here, have a floor plan
Key learnings
Two things stuck out to me that the Star Wars hotel fucked up that I think the Star Trek version can do better:
🤷‍♀️ LARP too complicated: Give 'em credit where it's due, the Star Wars hotel fucking swung for the fences trying to make a multi-hero story guests could integrate with, but it just didn't work. Technical failures! Possible conceptual flaws! Too much stuff packed into the schedule!
The fix: Just make it mostly a hotel most of the time. One or two weekends a month, there's a two-day fully-immersive LARP adventure that people explicitly book separately, and it's more expensive (more on that later). But at all times, hotel staff will be in uniform with division colors that make sense: concierge and guest relations in red, support and janitorial in gold, teal for any medical personnel. I think that means the people working in food services have to wear that plaid/vest combo the Ten-Forward staff have on, but there are certainly worse outfits.
🌴 No resort: The food at the Star Wars hotel was good, but there was no pool and no other luxury resort type stuff to do. It didn't sound relaxing.
The fix: Putting an actual resort in the Star Trek hotel under the guise of a permanently-running Risan holodeck program. The sheer elegance of it!! When the weather is bad, hotel staff in gold uniforms can make apologetic comments about how the sim's malfunctioning.
Roleplay though
People are going to want to stay onboard the ship. That's good! The thing about the ship cabins is you can build them in maybe two semicircular layers (the rooms will need to be curved because these are quarters onboard the saucer section, naturally) and just bury them underground. They don't need real windows — you're putting screens in that'll show a space view, especially when the ship goes to warp and you can see those rainbow trails. Inside the semicircle there's a lot of space where you can put the other, bigger sets: the bridge, main engineering, Ten-Forward, etc. None of those have real windows either, and also I don't think it matters where you put them physically: just stick a pretend turbolift in front of all the entrances and make guests take those whenever they need to go there! One thing we're also doing is putting little hidden speakers everywhere that put out a small amount of shipboard white noise; it may not even be noticeable on a conscious level, but it'll be there and it'll be soothing. This speaker network is also a great way to make an actual announcement if there's a real park emergency.
During most of the month, I think the bridge and main engineering are mostly just photo ops — maybe you have to book a timeslot? Just so you're guaranteed some time with just you and your buddies? But I also think there should be opportunities for what I'm going to call mini-LARPing: you and your pals can book an hour-long session and the staff trains and then runs you through a short scenario. If you've ever played Artemis or the actual Star Trek VR bridge crew game they put out a while ago, you know where I'm going with this: for however long, you and your friends are now the crew of a genuine-ass Federation starship trying to survive a battle! It's fuckin' Kobayashi Maru time, motherfuckers!! Everyone gets their own station! Lights flicker! Mist shoots out of stuff! The whole bridge shakes! There might be a warp core problem — better call down to main engineering! Whoever's down there gets escape room-style minigames and puzzles to work out and help their shipmates. At some point — and this will happen in every run of every scenario — there'll be a very mist-forward "coolant leak" near the warp core that forces whoever's in the room to duck and roll beneath a descending garage-style blast door before heading up to the bridge to activate their station up there; bonus points if the player can work in a "We lost a lot of good people down there, Captain." Maybe there's an actor in makeup who menaces the crew on the main viewer from time to time (pick beforehand from a list of villains! want to fight Klingons? Romulans? a rogue Borg tactical sphere? etc). Can you see it? I can see it, and it fucking rules.
I must at this point mention that in my world, you can buy an add-on where a camera crew joins you, and they cut up the footage afterward to make you and your pals your very own mini-episode. Yes the editing and post-production are expensive and time-consuming; I'm creating jobs here!!!! Maybe …… okay, hear me out: there's an array of hidden fixed cameras and microphones built discreetly into the set, and also players are issued a combadge with an individual RFID tracker that pings the cams and mics, so they only save footage when a player comes close. After the players are done, a machine algorithm uses the data gathered to assemble a rough timeline of each player's material and create a draft movie that a human editor can pick up and fine-tune. Yeah?? When you check out, you get handed a USB drive that looks like an isolinear chip with your mini movie on it, and maybe another one with all the raw footage just in case you're feeling ambitious!!!!
For one or two other weekends during every month, there's a heavily advertised, much more involved, and way spendier LARP for people who really want to get into it. It takes place over two days. There are lots more actors portraying characters necessary for the plot/gameplay. Don't bother packing for the daytime: all players are issued a uniform they get to keep afterward. Do I have any details on the scenario or RP? I do not. But I fully believe it's possible to construct something you could run over the course of a weekend that would keep a hundred paying guests occupied, amused, and delighted, provided you have a truly ridiculous amount of money and people, which I do because this is utter fantasyland.
Also it probably won't cost six grand. Probably??
Let's gooooooooooooo
The rest of the time — and I cannot stress this enough — the Star Trek hotel is just a very heavily and specifically themed all-inclusive resort that has nice, fancy rooms and luxury amenities plus bookable ship cabins and opportunities for photo shoots or quick one-shot roleplay adventures for the real heads. You don't ever have to enter those latter parts if you don't want to! You can just hang out at the resort and have fun with all the themed entertainment, which I must stress is going to be both in-universe plausible and great, with something for everybody. Yes, there'll be a daycare, and yes, Flotter will be there in some capacity to entertain the kids. The food hall is my favorite part by far; I could pitch you Trek restaurant concepts all day. Romulan gourmet soup stand. Gummi candy store staffed by Ferengi where all the offerings are shaped like alien bugs. A vending machine where you can get a jumja stick or a three-pack of those nutrient pucks Picard and his new friends kept getting in "Allegiance." There will be an entire plant-based food vendor with a wide variety of delicious options for all meals, and it will be run by Vulcans.
A word on the gift shop
Question for you: have you ever watched a Star Trek show and seen a Starfleet officer pull on a jacket or shoulder a duffel bag that had the words "STAR TREK" on it? If so, then friend, I want to know where you get your hallucinogens because I want to experience this exactly once. All of the gift shops on my hotel grounds sell responsibly sourced, highly thought-out, well-made items that would be in-world plausible and have no obvious branding. Of course you can get a hand-carved horga'hn, but let's go bigger. Why not a light-up Tox Uthat for your nightstand? Ressikan flute for you, queen? How about a whole-ass knife store that's nothing but various kinds of Klingon cutlery? There will absolutely be an entire tailor's shop whose whole job is to put you in the Starfleet uniform of your choice; there may or may not be a Cardassian managing the place who's got a 50/50 cheerful/menacing vibe going on. There'll be not one but two stores that sell little models of ships: the regular ones and the gold ones. Don't tell me you can't picture it!!!!!
I think that's about it
Thank you for coming along with me on this bespoke journey into 100% insanity; now can somebody put me in touch with the Star Trek licensing people and also give me a billion dollars to build all this? Okay, thanks a lot!!
For timeline purposes and because it's fun, I'm positing a version of Farpoint that got built after the events of the TNG premiere where the Denebians got their act together and just built a normal surface base without suborning an interstellar lifeform.
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quasi-normalcy · 2 years ago
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(Prominently featured ships only, I'm afraid)
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rabbitcruiser · 5 months ago
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Vulcan, AB (No. 3)
Enterprise or USS Enterprise, often referred to as the Starship Enterprise, is the name of several fictional spacecraft, some of which are the main craft and setting for various television series and films in the Star Trek science fiction franchise. The most notable were Captain James T. Kirk's USS Enterprise (NCC-1701) from the original 1960s television series, and Captain Jean-Luc Picard's USS Enterprise (NCC-1701-D) from Star Trek: The Next Generation.
Source: Wikipedia
USS Enterprise (NCC-1701) is a starship in the Star Trek media franchise. It is the main setting of the original Star Trek television series (1966–69), and it is depicted in films, other television series, spin-off fiction, products, and fan-created media. Under the command of Captain James T. Kirk, the Enterprise carries its crew on a mission "to explore strange, new worlds; to seek out new life and new civilizations; to boldly go where no man has gone before." Star Trek: Strange New Worlds (2022–present) depicts the Enterprise under the command of Kirk's predecessor, Captain Christopher Pike.
Matt Jefferies designed the Enterprise for television, and its core components – a saucer-shaped primary hull, two offset engine nacelles, and a cylindrical secondary hull – persisted across several television and film redesigns. The vessel influenced the design of subsequent franchise spacecraft, and the model filmed for the original Star Trek TV series has been on display for decades at the National Air and Space Museum.
Initially a vision of the potential for human spaceflight, the Enterprise became a popular culture icon. The Enterprise has repeatedly been identified as one of the best-designed and most influential science fiction spacecraft.
Source: Wikipedia
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fancoloredglasses · 9 months ago
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Star Trek, part 4: The Next Generation (Making the Federation even more Mary Sue)
[All images are owned by Paramount. Please don’t sue me]
The introduction of the Enterprise-A in Star Trek IV opened up the possibility of new adventures of the USS Enterprise, so when it was announced in 1987 that a new Star Trek television series would be starting, fans were hopeful that the crew of the Enterprise would go from the big screen back to the small screen.
They were very wrong.
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(Thanks to Great80sTV)
Star Trek: The Next Generation (or simply TNG) takes place 80 years following the original Enterprise’s five-year missions. Gene Roddenberry is once again at the helm of the show, though he is assisted by Rick Berman, who would become the official showrunner following Roddenberry’s death.
The Federation of the 24th century is, if possible, even more utopian than before, having signed a peace treaty with the Klingon Empire (even if more than a few Klingons aren’t happy about it)
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The latest ship to carry the legendary name, the USS Enterprise (NCC-1701-D) is a Galaxy class starship, capable of longer missions into deep space. Warp technology has progressed far enough that the formula for warp speed had to be amended. Now (according to fan publications) the calculation is to a power of 5 (meaning that Warp 5 would be 5 x 5 x 5 x 5 x 5, or 3,125 times the speed of light. Using my Alpha Centauri example from my review of the original series, it would take about 9 1/2 hours at Warp 5 to reach Alpha Centauri from Earth, a much more reasonable time frame.
In addition to better Warp and defensive technologies, the Enterprise had a new technology known as holodecks, that made life-like imagery that the crew could touch and interact with, as a way to keep the crew from going stir-crazy. And the holodecks never, ever, ever had anything go wrong inside. Nope. Never. Not even once. (excuse me as I stifle several giggles)
Two other things that were different than previous Enterprises.
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(Thanks to April 5, 2063)
Since the Galaxy class was designed to go farther out than was previously possible, crew quarters are large enough to allow the families of the crew to join them on board. Because of this, the saucer section can be detached from the Engineering hull to allow the civilian population to be evacuated in cases of extreme peril.
One other change was in the uniforms.
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(Thanks to The Hollywood Reporter)
Starfleet has replaced the uniform used for over 70 years with an almost “throwback” uniform with the uniform color matching divisions (though red is now operations and gold is now service; but don’t worry, we’ll still call the doomed security personnel “Redshirts”)
You will note that the uniforms are all onesies. This will be changed by Season 2 (along with several minor changes as the series progresses, almost as if whoever designed the uniform didn’t plan for the comfort of the wearer)
Now let’s meet this new crew…
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The Enterprise’s commanding officer is Captain Jean-Luc Picard (played by Sir Patrick Stewart, a Shakespearean actor who had never seen Star Trek before auditioning) Stewart takes the gravitas he learned on stage and brings it to the 24th century, setting the tone of the series to something a bit more thought-provoking and less fist-provoking (just one question: why is a French starship captain talking with a British accent?)
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Picard’s First Officer is Commander William Riker, who tends to be more Kirk-like in his command style. He’s not the type to get into a brawl or anything, but he’s more the smooth-talking type who leads his team when danger presents itself. He tends to lead missions that are away from the ship, preferring the Captain stay within the relative safety of the Enterprise.
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The Second Officer and Chief Navigator is Lt. Commander Data (played by Brent Spiner, who previously was known as recurring character Bob Wheeler on Night Court), an android created by Dr. Noonian Soong capable of independent initiative. Despite rumors to the contrary, Data earned the rank he holds. His journey of learning to be as human as possible often puts him at the center of humorous situations (like when he tried growing a beard) He (and it’s been confirmed that he is male, with all of the plumbing to match) is incapable of showing emotion or using contractions, and often gets so wrapped up in what he’s saying that he has to be cut off by whomever he’s talking to due to not knowing when to stop spouting facts.
Some time during the series (it’s never explained in or out of canon when or how), Data acquired a cat, which he named Spot (despite the fact that the cat had stripes) There were four different “Spots” throughout the series and NONE of them looked alike (plus Spot’s gender changed at least once) Spiner has gone on record saying he hated doing scenes that included Spot, as they always took three times as long to shoot due to the cat not cooperating.
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The Ship’s Counselor and advisor to the Captain is Lt. Commander Counselor Deanna Troi (played by Marina Sirtis), a member of a telepathic race known as Betazoids (she mainly uses her abilities as an empath, preferring not to use telepathy) Troi is actually half-Betazoid. She previously had a relationship with Riker that ended amiably, which comes back into play every now and then.
Her mother Lwoxana (played by Majel Barrett) is infatuated with Picard, much to his chagrin.
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The Chief Helmsman (and eventually Data’s best friend) is Lt. (later Lt. Commander) Geordi La Forge (played by Reading Rainbow host LaVar Burton) La Forge is blind (due to a blind girl wanting a role model on Star Trek and Gene Roddenberry having an ironic sense of humor by making the pilot blind) The object that looks like a banana clip (because that’s what it is!) is a VISOR (Visual Instrument and Sensory Organ Replacement), which is connected to implants on La Forge’s temples that feed his brain sensory data, including infrared and ultraviolet emissions. Starting in Season 2 (following Season 1’s “Chief Engineer of the Week”), La Forge is transferred to Engineering where he remained through the remainder of the series and beyond.
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Lt. Worf (played by Michael Dorn) is the first and (thus far) only Klingon to serve on a Starfleet vessel. He was the last survivor when the Romulans attacked a Klingon outpost when he was a boy. A Starfleet crewman found him and raised him. He is still very much a Klingon warrior, though tempered by Federation ideals.
He serves on the Enterprise as…well, I’m not entirely certain what his duties are at the start of the series other than to be the Token Klingon.
[FUN FACT: The prosthetic Dorn wore in season 1 was stolen after the season ended, so a new one had to be crafted but wasn’t an exact replica, which is why he looks different from Season 2 onward]
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The Chief Medical Officer is Commander Dr. Beverly Crusher (played by Gates McFadden) Unlike Dr. McCoy, she doesn’t have any memorable catchphrases. Her husband was killed under Picard’s command years prior. She and Picard have unresolved romantic tension throughout the series.
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Since families are allowed on the Enterprise, Dr. Crusher is allowed to bring her son Wesley (played by Wil Wheaton, who was previously known for Stand by Me) aboard. Wesley is a child prodigy who…
Look, I’m just gonna say it. I never liked Wesley (though I’ve gotten a lot of respect for Wheaton since he left the series) because he was pretty much a Mary Sue. He knows more about every aspect of the Enterprise than officers who’ve spent years to earn their posts. Despite being a teenager, he refers to the crew as “grown ups” rather than “adults” and (at least in the early parts of the first season) threw tantrums when the people in authority wouldn’t let him get his way.
That being said, he managed to somehow gain the respect of the crew (especially Captain Picard)
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(Thanks again to April 5, 2063)
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Last, but certainly not first, we have Head of Security and Tactical Officer Lt. Tasha Yar (played by Denise Crosby) Yar comes from a colony that had broken down, now ruled by the strongest. At times it seemed like there could be romantic leanings between Yar and Worf (and there WAS a sexual encounter with Data!) however, this never came to fruition as the season 1 finale will explain.
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(Thanks to Frustrated Idealist)
It turns out that Denise Crosby had the same issue that Nichelle Nichols had (her role was essentially window dressing), but unlike Nichols, Crosby didn’t have a famous comedian to urge her to stay so she left the series. With Yar’s death, Worf was moved to her position (which really should’ve been the case from the start, given he’s a Klingon)
In addition to Wesley’s field commission and the transfers of Worf and La Forge (oh, and Riker grew a beard), there were two casting changes for season 2.
Backstage tension between Gates McFadden and the show’s head writer (who had gotten more authority as Gene Roddenberry started stepping back) caused McFadden to be fired. In canon, Dr. Crusher was reassigned to Starfleet Medical (though Wesley stayed aboard for some reason)
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Replacing Dr. Crusher is Lt. Commander Dr. Kate Pulaski (played by Diana Maldaur (who had appeared in an episode of the Original Series and was best known for falling down an elevator shaft on LA Law) Dr. Pulaski was far more gruff than Dr. Crusher (more similar to Dr. McCoy, but without the catchphrases), and proved to be unpopular. She was replaced when the writer left and Rick Berman asked McFadden to return for season 3.
Finally, we come to the other Nichelle Nichols story she enjoyed telling.
There was a young black girl who saw Uhura and was amazed there was a black woman on TV who wasn’t a maid (this was the 60s, so that kind of thing was almost unheard of) She would be inspired to become a stand-up comedian, and eventually a popular movie actress. When TNG started, she went to Roddenberry and told him she wanted a role on the show…ANY role!
That little girl’s name?
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Whoopie Goldberg, who was given the role of Guinan, the bartender of the Enterprise’s Ten Forward lounge. Guinan is of a race with cosmic-ish abilities (when the Enterprise is involved in a temporal event that changed history, Guinan was the only one who knew something was amiss)
Also over the course of the series we got interactions with Original Series crew members...
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Admiral McCoy (retired, now over 130 years old)
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Captain Scott (retired, who was suspended in time for over 70 years)
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...and Ambassador Spock (well, Vulcans do live over 200 years)
It’s the interactions between the cast members that sets the series apart from the Original Series, and it truly is an ensemble cast; every cast member is given their chance in the spotlight on a number of episodes (particularly Data (in his quest to try to be more human) and Worf (as he tries to find his place between two cultures))
With the Klingons more-or-less friends, Starfleet needed more recurring alien threats to deal with (the Romulans were still around, but were quiet during the early seasons)
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The Ferengi are a race that personify the absolute worst a capitalist society can be, prioritizing profit above all else (they even codify it in their code of “ethics” known as the Rules of Acquisition) Unfortunately, rather than being the threat they were intended they turned out to be little more than comic relief.
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The Cardassians are a militaristic race bent on conquest (there are certainly a lot of those hanging around in the galaxy, aren’t there?) They tend to be cruel to those they conquer. However, to prevent a war the Federation ceded a number of Federation colony worlds that once belonged to the Cardassians, leaving those who chose to stay to fend for themselves against their new rulers (this may be the first crack in the utopian facade the Federation shows) Many Federation citizens (including a number of Starfleet personnel) formed a resistance group known as the Maquis, who are dedicated to freeing the colonies left to the Cardassians. Both the Federation and the Cardassians treat the group as terrorists.
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Q (a member of the Q Continuum, played by John deLancie) is an omnipotent entity who appears occasionally to attempt to teach the Enterprise (and more importantly Captain Picard) about the fallacies of humanity and the dangers of What Lies Beyond. Many times his antics are played for laughs, but unlike the Ferengi there is always a dangerous undercurrent to Q’s games. Unfortunately, his antics have gotten Q in trouble with his fellow Q, and at one point he had been stripped of his powers and made human for a brief period.
Q is directly responsible for introducing the Federation to the gravest threat to the galaxy…
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The Borg.
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The Borg are humanoid beings that have been enhanced with cybernetics and, due to their hive mind, are able to adapt quickly to dangers (a phaser will down a few Borg, but they will quickly adapt and be able to repel future blasts on that light frequency) Any time they encounter a new species, they assimilate the species and their technology into their Collective.
The series ran for 7 seasons, beginning and ending with Q putting the humanity on trial (with the crew of the Enterprise playing the role of defendant for the entire race) The series laid the groundwork for two spin-off series set in the same era (plus at least one that debuted after 2010, so I won’t be covering it), but those are tales for future reviews.
If you would like to watch the series it’s available on Paramount+, PlutoTV, or behind your favorite paywall. If you would like to see an episode reviewed, please let me know!
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One quick note before I go: I would like to show the tale of the first Meeting of the Generations (which occurred during the filming of Star Trek V), as told by Wil Wheaton.
[DISCLAIMER: This is told entirely from Wheaton’s perspective, and I’m sure William Shatner has a different take on it, but given all the stories about Shatner over the years, I’m inclined to think this is closer to the truth]
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(Thanks to Eric Webb)
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thetovplace · 2 years ago
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I love you Star Trek: the Next Generation Season 1
I love you USS Enterprise NCC-1701-D
I love you Captains log, supplemental
I love you Holodeck malfunctions
I love you Lwaxana Troi
I love you Mr. Homn
I love you Data's off switch
I love you Lore's butt so we don't see how fully functional he is
I love you 1988 anti-misgendering Data message
I love you Q
I love you Q that are mean to our Q when he fails
I love you matte painting of every alien city
I love you holodeck inconsistencies
I love you Data
I love you Data being third in command and not knowing basic things
I love you Dr. Crusher overriding Picard
I love you "diplomatic relations" (the horny kind)
I love you Set phasers to stun
I love you Blind man teaching an Android to paint
I love you holodeck doors closing sound
I love you This Is Not A Drill
I love you extremely loud red alert siren
I love you AutoDestruct Sequence
I love you Wesley organizing a child strike
I love you ugly bags of mostly water
I love you The Riker Maneuver
I love you Klingon Death Yell
I love you Standard Orbit
I love you "The early bird that hesitates gets Wormed!"
I love you absolute nonsense cargo containers
I love you giant tube under the Eiffel tower
I love you random 20th century references
I love you "hailing frequencies open"
I love you D'deridex class Romulan starship
I love you totally inconsistent distances
I love you Star Trek: The Next Generation Season 1
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owenthetokencishet · 1 year ago
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chernobog13 · 2 months ago
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I sincerely wish I had the time, patience and skill to build, paint, and light my Enterprise models like this.
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stra-tek · 1 year ago
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When they post close ups of the CG model of the resurrected 1701-D and you finally understand what Geordi was on about with the panelling on the starboard nacelle and the engineering hull of the U.S.S. Syracuse. Source on Twitter.
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scots-dragon · 2 years ago
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I'm in a Star Trek hyperfixation mood, let's do this.
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ao3feed-imzadi · 11 months ago
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New Voyages
New Voyages https://ift.tt/d4OiZvw by sarcastic_galactic A Star Trek: Next Generation fic that ignores Star Trek: Discovery and Picard and most other new Treks. Why? I haven't seen them. Be prepared to read some uneventful drama in the first chapters. It gets much more intense as you get into it. Will this be in character? I tried, but if not, this fic is set several decades from the events in the Next Generation movies. People do change over time. Admiral William T. Riker, like most captain-turned-admirals, finds life in Starfleet Command offices a bit of a drag. Following the unexpected death of Admiral Jean-Luc Picard, Riker misses the old days even more and regrets the estrangement between him and his old crewmates. Only Deanna has remained as his wife. What could bring them back together again? Why, the return of the USS Enterprise NCC-1701-D. The previously wrecked ship is spotted in the Viridian System, fully functional and waiting for its crew. As it turns out, the Enterprise D was not rebuilt by an alien or supernatural being, but rather by itself. Introducing Enterprise D, the first sentient starship. Currently incomplete. Will post more chapters soon. There are, after all, over 30 of them. Words: 4782, Chapters: 2/38, Language: English Fandoms: Star Trek: The Next Generation Rating: Not Rated Warnings: No Archive Warnings Apply Characters: William Riker, Deanna Troi, Geordi La Forge, Beverly Crusher, Worf (Star Trek:TNG/DS9) Relationships: William Riker/Deanna Troi Additional Tags: Alternate Universe - Canon Divergence, Artificial Intelligence, Blood and Injury, Aged-Up Character(s), Major Original Character(s), War, United Federation of Planets (Star Trek), Self-Harm, Implied/Referenced Sex, Self-Discovery, Post-Traumatic Stress Disorder - PTSD, Government Conspiracy, Unplanned Pregnancy, Cheating, Social Anxiety, Mild Language, Angst and Tragedy, starts off cute and fun, ends up with trauma and suffering, has an overarching plot but also episodic, See s07ep23 - Emergence for reference via AO3 works tagged 'William Riker/Deanna Troi' https://ift.tt/Lh8vuzU February 17, 2024 at 11:26AM
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