#stardew QoL mods
Explore tagged Tumblr posts
caelwynn · 8 months ago
Text
Caelwynn's Mod List for Stardew 1.6.9+ - Gameplay/Quality of Life (pg 1)
Last Updated: 11/26/24
Page 1. Page 2. Page 3.
Grandpa's Farm — optional farm map available with Stardew Valley Expanded. Pretty much the only map I play with.
More New Fish — adds 140 new fish all across the map.
Cornucopia More Crops — adds over 90 new crops and 35 new trees. I moved to this when PPJA did not get updated for 1.6.
Cornucopia More Flowers — adds over 40 new flowers and 5 new flowering trees to the game. Again, moved to this after PPJA was discontinued.
Auto Animal Doors — automatically releases your animals from the buildings at a set time each day, and then locks the buildings back up at another set time.
Automatic Gates — for those of us too lazy to open/shut gates.
Better Friendship — adds a bubble above the heads of NPCs informing you if you've spoken with them today and what in your current inventory they might like to receive as a gift.
Better Ranching — adds a bubble above the heads of farm animals informing you if they need petted and/or milked/sheered/whatever.
Chests Anywhere — access your chests from anywhere on the map, or from select locations as set up in the config.
CJB Cheats Menu — a GUI to access various console commands. I mostly use it to freeze time while decorating or to warp to certain locations prior to unlocking the minecarts, because with as many expansions as I have, it takes for-freaking-ever to walk everywhere.
CJB Show Item Sell Price — shows a tooltip telling you how much an item (or stack of items) would sell for.
More Warp Points (CJB Cheats Menu) — adds in warp points for various expansions.
Event Lookup — canNOT live without this one. Allows you to lookup what heart events are available that day, and what time/location you need to be to trigger them. If you go into your social menu and click on a character, you can also see which of their events you have/haven't seen, and if you want to see the requirements for a heart event, you can click on said event for it to list the requirements.
Generic Mod Config Menu — sets up a GUI in-game to allow you to set up config files for your mods.
Happy Birthday — gives your farmer an actual birthday in-game. NPCs will wish you a happy birthday and give you gifts. Some people will even throw you a party!
Harvest Seeds — gives you a configurable % chance of getting seeds whenever you harvest your crops.
Integrated Minecarts — adds additional minecarts around the vanilla map and to different expansions where applicable.
Lookup Anything — for those of us tired of constantly using the wiki (or who have so many mods the wiki is no longer accurate), this pulls information from in-game.
This mo-fo has gotten insanely long, so you can find page two here.
The Masterpost for all of the mods is located here.
35 notes · View notes
silent-partner-412 · 9 months ago
Text
i could kiss concernedape on the mouth for the iridium scythe. this is something i’ve wanted for years and have been modding in for the last handful of months. 10/10 addition one of the best yet
42 notes · View notes
pseudomushroom · 1 year ago
Text
i got a no friendship decay mod for stardew, mostly due to the fact keeping up with people can be overwhelming!!
it’s like real life, i gotta reach out to people and let them know, “hey i’m still here y’know!!”. but it’s so, so, so, overwhelming to keep up with people nowadays and i just get so tired and my social battery just dies.
i just don’t want stardew to be like real life for me, and i want my friendship levels to remain the same, unless i talk to them or gift them something to change that! thankfully now, i don’t have to worry about “oh, i have to interact with vincent, jas, shane, sebastian, or else my friendship is going to keep going lower and lower!” and i can focus on other aspects of the game.
i’m a person, that even if you or i don’t talk for awhile, i will always consider you a friend. 💗
11 notes · View notes
potionwitchmaya-15 · 2 years ago
Text
begging stardew valley modders to make a mod that lets me select the mods i wanna use for different files like darkest dungeon does it because i have a huge massive problem with installing mods (i have over 70) but i dont actually want to reap what ive sewn (ironic for this game) because that is simply Too Much Content At Once and my itty brain Can't Handle That because then i feel bad for not using the content ive downloaded and i get Too Busy and Stressed
19 notes · View notes
starlight-farmer-ozzy · 9 months ago
Text
Welcome to Starlight Farm!
Howdy folks and welcome to my humble lil' farm!
I made this blog as a timeline of sorts to show off the progress I make towards fixin' my grandpa's ol' farm (may he rest in peace)
I suppose I should let y'all get to know me a lil' huh?
Name's Osmosis but please, call me Ozzy. I'm 26 and I use he/him. I'm a hard worker who just quit his job to take over his grandpa's old farm. I haven't been back here since I was, what 13?
God, it's been so long...
Anyways! I'm excited to go on this adventure with y'all! Let's do this!
-Ozzy <3
(Oh p.s and my mailbox is always open! Feel free to send questions or even just fun little notes! I've always wanted penpals!)
4 notes · View notes
alpinelogy · 9 months ago
Text
I have avoided most stardew 1.6 spoiler content. But now I’ve seen the meadowlands farm… it’s so cute i wanna start a new save on it now…
0 notes
acepalindrome · 9 months ago
Text
SDV QoL Mod Recommendations
(1.6 Edition!)
Some years ago I made a big list of some of my favorite Stardew Valley mods, because I am a mod gremlin and there are so many fun and cool things you can do with your game! Modding has changed a lot since then. Some of the old mods have been abandoned and aren’t compatible with 1.6, and lots of new ones are popping up all the time to help keep this 8 year old game fresh and interesting! So I’ve put together a list of mods that currently work with 1.6. Since there are so, SO many mods, I’m just going to list quality of life mods for now. Let me know if you guys are interested in recommendations for expansions, cosmetics and other fun stuff!
Firstly, if you’re new to Stardew modding and don’t know how to start, I highly recommend checking out Salmence’s How to Add Mods video on YouTube. He walks you through all the steps and makes it very easy to get the hang of it! And without further ado:
The Mods
UI Info Suite 2: I’m new to this mod, but now that I’ve got it, I’m not sure how I lived without it! It does so much! It shows your daily luck, any birthdays, if it’s going to rain tomorrow, when tools are ready with Clint, when the traveling cart is in town and more! It also shows the range of your sprinklers, scarecrows, bee houses and junimo huts, and if you mouse over your crops, it shows when they’re ready for harvest! Super useful, and the daily icons are small enough that they don’t feel intrusive. I usually get all my mods from Nexus because it’s easy and reliable, so I had put off trying this one since it’s only on GitHub. I absolutely should have tried it ages ago.
NPC Map Locations: Shows where everyone is on the map. No more running around trying to figure out where someone is to give them a birthday gift! This is an essential mod for me, it’s such a simple but good improvement!
Look Up Anything: This one basically eliminates the need to have the wiki open in another window. Virtually everything in the game can be clicked on to give you more information. Mouse over Shane and press a button to see his birthday, how many hearts he has and how many points to the next heart, and all loved and liked items (with items you have on hand highlighted!) Select the hardwood in your inventory to see how many you have total (including storage you don’t have on hand,) everything it can be used for and how many you need for each thing, so you know how many you need! Almost everything can be selected to give more information!
Visible Fish: Useful AND pretty! It shows all the fish currently available to catch swimming in the water, so you don’t spend ages trying to catch something that doesn’t spawn at a certain place or time! Also it just looks really nice. I love seeing the fish in the river when I’m just passing by!
FriendsForever: Eliminates friendship decay, so people don’t hate me if I forget to talk to them for half a year! Also works on animals, so I can ignore my pigs all winter and they still love me.
To-Dew: You can make a to-do list that will appear on the screen and can be marked off as you complete different tasks. No more will I take a trip to town for seeds and forget that I also wanted to donate to the museum and give Caroline a daffodil! You can also set items to be reoccurring on certain days of the week, if you want to remind yourself to look for forage on Saturday, or make Thursday your designated day to empty and refill your kegs. Very customizable! I also like to make lists of all the seeds I want to buy every season.
TreeTransplant: Robin can now move trees around your farm just like she moves buildings! I’m really bad at planning my tree placement, and it’s so frustrating to have to cut down full grown trees to change my farm layout. Now you can move trees anywhere!
Fishing Made Easy Suite/Combat Made Easy Suite: I love these mods over others that make fishing/combat easier because you can decide the exact degree you want to make things easier! You can make fishing anywhere from 5% easier to 99% easier, if you want to just take the edge off the difficulty, or make it impossible to fail a fish. You can take just a little less damage from monsters to make the Skull Cavern less daunting, or become unkillable and oneshot everything. They also have options to do fun things like put legendary fishing in fish ponds or craft magic rock candy. You can also make things harder, if that’s what you want!
Automate: Machines can pull items from chests, process them, spit them back out into the chest and pull in the next item automatically, without you having to do anything! It can be a little op early on, but it’s super handy when you have a million machines to keep track of. I especially like it for things that have shorter processing times. I can stick a chest of ore and coal next to some furnaces and let it do its thing! Or put a bait machine, recycle machine, crab pot and chest all together. The crab pots will empty and refill every day from the bait generated by the bait machine, deposit fish and trash into the chest, and any trash will be processed by the recycling machine! There are tons of fun ways to combine different machines!
TimeSpeed: Lets you stop, slow or speed up time! You can select time to freeze at certain locations (I like time to stop when I’m inside a building, like in old farming games,) set time to move slower or faster in general, or press a button to change it on the fly!
That’s all I have for now! Links will be coming in a reblog because tumblr is weird about posting links sometimes. Let me know if you’d like recommendations for other kinds of mods, like cosmetic mods, expansions, stuff that adds items or changes dialogue! I love to share the cool mods I find!
187 notes · View notes
chososhoeso2 · 9 months ago
Text
I really love that everybody plays Stardew so differently. There's people who focus on money and people who focus on aesthetics. There's people who play their farm into the ground and are on year 10, but then there's other people (like me) who frequently start new farms. Some people play it super casually and chill and then there's others (again, like me) who try to speedrun and/or are super goal oriented. Some play vanilla. Others play with mods. And even amongst the modders, there are some who prefer content mods, others go for aesthetic mods, and still others focus on adding QoL mods. And then there are those who add all of the above. Everybody has their own preferences for skills, as well. Some love farming and hate fishing, some love fishing but avoid mining, etc. Every single farmer has their own way to play the game and I think that's really special. It's really amazing how individualized everyone's experiences are with this game. Just wanted to show my appreciation, so thank you CA ☕
139 notes · View notes
catsi · 3 months ago
Note
i'm curious how fields of mistria compares to stardew, do you know what the big differences are?
I think the big difference to me are in QoL features and the sociability... the feeling of community in Fields of Mistria is fantastic compared to stardew imo. you get to listen in on short conversations townsfolk have with one another, so you really get a feeling for how everyone feels about each other. mistria feels like a complete and whole and loving community before you arrive, and it makes you want to befriend all of them so you can be niceys to each other too lol
and the QoL features is like... there are so many QoL mods I have to install for stardew to make it bearable that are stuff mistria just comes with by default. a tickbox on items that tells you if the museum wants them and if you've already donated them or not. tells you exactly how much money an item is worth by hovering on it.
there's lots of other things fields has over stardew imho in terms of character design, diversity, and attention to fashion...
I'm not trying to sound like a stardew hater I LOVE stardew. but FoM feels like it has all the stuff that stardew was always lacking to me when I played it. I'd say the farming in fields of mistria definitely feels kind of shallow so far, but we're still early access so it'll obviously evolve (I hope)
sorry for long answer lol I'm just loving this game :'^)
22 notes · View notes
caelwynn · 6 months ago
Text
Caelwynn's Mod List for Stardew 1.6.9+ - Gameplay/Quality of Life (pg 3)
Last Updated: 11/26/24
Page 1. Page 2. Page 3.
Useable Community Center — allows you to make use of the appliances at the community center after its completion.
Activate Sprinklers — lets you activate sprinklers by right-clicking them.
Adjust Baby Chances — allows you to adjust the percentage chance your spouse(s) will ask for a baby.
Better Quarry Redux — improves the spawn rate of geodes, ore, and gems in the quarry.
Better Winter Star Gifts — reduces the number of 'dud' gifts at the Feast.
Farmers Market — turns the grange displays at the Stardew Valley Fair into a little farmers market.
Happy Home Designer — overhauls the catalogs and integrates Alternative Texture packs.
Heart Event Helper — shows how dialogue options impact friendship.
It's My Farm I'll Pass Out If I Want To — if you pass out on your farm, you no longer get hauled off to Harvey's. Allows you to configure consequences for passing out at home.
Last Day to Plant — puts up a little message on the last day you can plant something and still be able to harvest it.
Marnie's Auto-Petters — allows you to purchase auto-petters from Marnie.
Mobile Phone Continued — adds in a mobile phone that allows you to call NPCs/allow them to call you. Also lets you re-watch previous heart events.
Mobile Arcade Continued — adds the arcade games Prairie King and Junimo Kart to your phone.
Mobile Phone Themes — adds different background and one skin for your phone.
Mobile Television Continued — allows you to watch today's tv from your phone.
Precise Furniture — lets you adjust furniture pixel by pixel.
Reset Terrain Features — useful for if you add in a new map mid-save.
Smart Building — a more sims-style UI for placing fences, floors, furnaces, etc.
Stack Everything Redux — allows you to stack things that aren't normally stackable, such as furniture, tackles, and wallpaper.
The Return of Immersive Scarecrows — allows you to place scarecrows in and amongst your crops without taking up a tile.
The Return of Immersive Sprinklers — same as above, just with sprinklers.
Tree Spread — prevents trees from spreading on your farm.
World Maps Everywhere — allows you to access all of the world maps from the map window instead of just the current area.
CJB Item Spawner — allows you to spawn any item in the game. Useful for cheating for respawning an item that bugged.
Event Music Volume — allows you to set different volume levels for the music between heart events and regular gameplay. Never again miss out on hearing a concert cutscene because you had turned the music down for your own soundtrack.
Log Menu — Allows you to bring up a log of the last 50 lines of dialogue, useful for when you accidentally click through.
Public Access TV — Adds several channels to the television with useful info provided by local NPCs about conditions around the valley that day.
Jump Over — Allows you to jump over things, like fences.
Yet Another (Balanced) Quality Goods Mod — Artisan goods from machines keep the quality of the input item, but profit is reduced (configurable) to balance out the increase in profit. Comes with optional large versions of cheese, goat cheese, and mayonnaise.
Zoom Level — Adds new keybindings to adjust the zoom level past the game limits. Useful for snapping screenshots.
No Clip Mode — Unsure how this wasn't on the list previously. Allows you to walk through anything, including map boundaries. Very useful when you have a ton of mods and have the occasional conflict.
The Masterpost for all of the mods is located here.
22 notes · View notes
ghostzzy · 4 months ago
Text
i’m playing a heavily modded game of stardew rn (ridgeside village in addition to expanded + lots of qol mods) and my husband is a magic cult elf named jio. we just got married recently and, while usually he says very sweet and clumsy romantic things, some days he simply refuses to talk to me or kiss me. he starts in the kitchen and walks right out the door by 6:10am even if i stand in his way spamming the interact button. i don’t know if this is a bug (probably) or a feature (maybe he is sneaking out on a magic cult mission and doesn’t want to talk, though if he were intentionally ignoring me i figure i’d at least get a ‘…’ text box) but i’ve decided it’s an important part of his character and our relationship. some mornings he is simply nonverbal and needs to go commune with nature in order to soothe and regulate himself, in an autistic elven way. and you know what? good for him. i imagine i hand him a cup of coffee on the way out the door. (he doesn’t know much about mundane human cultural practices, but i imagine he loves having a coffee in the morning when i introduce him to it.)
10 notes · View notes
pseudomushroom · 1 year ago
Text
love you smapi, love you content patcher, love you daisyniko's earthy recolour, interior, interface, love you simple resources + simple foliage, love you vanilla tweaks, love you elle's mods, love you dynamic reflections, love you visible fish, love you seasonal outfits, love you to-dew, love you lookup anything, love you generic mod config menu-
4 notes · View notes
batmanshole · 1 year ago
Text
Ylfva's Stardew Valley Mod Recommendations!
Hihi! I’ve had a few friends ask me what stardew valley mods I use, and since I have so many I thought I’d make a post about what I use + what they do + links where I can. 
This doc will assume you ALREADY KNOW HOW TO USE + INSTALL SDV MODS. if you don’t, please read the modding guide on the SDV wiki.
All of these mods *should* be compatible with each other, as I use them all in my game, but if you have any compatibility issues, please take it up with the MOD AUTHORS and not me, I did not make any of these mods and have no control over them
You will absolutely need SMAPI and content patcher. Several of the mods on here have required mods that i did NOT list (eg. PYTK, spacecore, etc.) that do not add gameplay but support these mods, please see the requirements on their nexusmods page when you download.
This will be broken down into nine sections: Base / QOL, Interface, environment, retextures, crops + artisan goods, animals, character stuff, clothes, and custom farms. 
Note: most of the clothes are feminine, as I dress like that and never play as a male farmer.
I originally intended to put this all in one post, like my other resource posts, but tumblr wouldn't let me, probably on account of the sheer length + number of links. So here's the link to the google doc where I list them all and link to the nexusmods page.
Enjoy! This took me a few hours to put together so rbs are highly appreciated.
44 notes · View notes
mornyavie · 5 months ago
Text
I'm setting up baby's first modded Stardew Valley game because I want to play it with moderately realistic planting seasons (<- this will suck horribly during Spring 1, you don't have to tell me).
Anyone have mods you want to recommend adding to the experience?
Guidelines:
I already asked my friends this question so I'm looking for niche fun things more than for commonly-known QoL mods
I don't find any part of the base game particularly difficult or tedious, so you don't have to recommend "cheat" style mods (though I'll be interested in mods that mix things up, I have one on deck to make fishing more difficult for instance)
I'm not interested in a super heavily modified experience, like mods that add full extra map areas, new NPCs, or hundreds of items. Just in minor mixups, especially if they fit the theme of a more drawn-out farming cycle.
5 notes · View notes
calyptramoths · 1 month ago
Text
stardew with mods is so nice T_T i was essentially console only from 2021 up until literally a month ago, so being able to have mods now is sooo nice. so much qol stuff is instantly open to me
2 notes · View notes
lilietsblog · 1 year ago
Text
Stardew Valley mod rec compilation
this is a regular question asked on the discord so I wanted to put together my own constant pack to link.
These are NOT all mods I use. These are the mods I’m **completely confident **in recommending together, that definitely work well, combine well and won’t create any cognitive dissonance.
(Note that I’m not listing any prerequisites. Whichever mod you’re installing, you obviously need to install its prerequisites too)
(Most of these are on Nexus, but not all. MARGO is on GitHub, for example. Search on Nexus first, then duckduckgo or google it if it’s not there)
Utility if-you’re-modding: (mods that maybe won’t improve your game per se and you don’t want to install Just Them if you’re picking and choosing, but if you’re already using other mods, you want to look at these)
Advanced Save Backup (obvious function is obvious, don’t let mod fuckups permanently ruin your save)
Generic Mod Config Menu (absolutely mandatory if you’re installing like… >1 other mod)
CJB Cheats Menu + CJB Item Spawner (the more mods you have the more likely you’ll need this to recover after glitches. There are vanilla bugs you might want this to help you with too)
Jump Over (or noclip, in case you get stuck somewhere)
Mod Update Menu (fully optional, but might be nice)
Quality of Life (mods that I’m completely confident work well together and will improve your game withough particularly changing it. You do want to meddle in config for many of these though. Increase complexity at your own pace)
Action Sitting
After Midnight Speed Buff
Easy Coal
Balanced Quarry
Better Artisan Good Icons
Better Beehouses
Better Chests
Better Ranching (turn off “prevent failed harvesting” in config, add Fix Animal Tool Animations for that functionality instead)
Bigger Backpack
Collapse on Farm Fix
Destroyable Bushes
Gift Rejection
Grass Growth
Horse Overhaul - Immersive Scarecrows
Immersive Sprinklers
Lucky Rabbit’s Foot
Mail Services Mod
MARGO - Tweex, Tools and Ponds modules
Remember Birthdays
Robin Work Hours
Expanded Big Shed
Sturdier Saplings
Time Speed
Zoom Level
Friendship QoL: (I’m putting these into a separate category because they specifically make one thing easier and might be unbalanced together - but if you want lots of custom NPCs they might be necessary as a breath of air)
Part of the Community
Passive Friendship
Friend of a Friend
Visual (This is specifically the combination I use, that I know for a fact works well and looks good together. These are mods that don’t alter any mechanics or add any content and mostly don’t impact balance, they’re purely to make the game look better)
Custom Menu Background
Better Water
Cuter Coops and Better Barns or Coop and Barn Facelift
Darker Vanilla Crops
Darker Vanilla Forage
Dynamic Night Time
Dynamic Reflections
Happy Fish Jump
Iridium Sprinkler Desaturated or Burnished Bronze Iridium Sprinkler
Less Ugly Spouse Rooms
Medieval Buildings
Simple Foliage
Skell’s Flowery Tools
Starry Night Interface (deleted from Nexus)
Vintage Interface (and this if you’re using Bigger Backpack)
Vibrant Pastoral Recolor
Way Back Pelican Town
Wind Effects
Yri’s Modular Flowers
Eemie’s Dark Wood and Gold Craftables - Scarecrow and Rarecrow Recolors - Climates of Ferngill
Swimsuit Selection
Spritemaster, and you can turn off the smoothing just for faster rendering everywhere with no visual changes
Dialogue + NPCs (Thoroughly vetted - exclusively the mods that don’t create any contradictory lore, fit fully with vanilla, and might make you feel like vanilla was always intended to be this way)
Dusty Overhaul
Community Wednesdays and Community Center Reimagined
David the Hamster
Demetrius Visits Farm Cave Redux
Diverse Stardew Valley
the ethnic wedding outfit collection (Emily Ukrainian Wedding Dress and others with the same naming scheme, entering “wedding” into search is a good way to find these)
Haley Reads Magazines (plug of my own mod)
Immersive Spouses
Jean and Jorts
Social Haley
Unlikely Friends
Immersive Sandy
Make the game more fun (This is a fairly diverse category - these are the mods that will substantially alter the game and give it a decidedly non-vanilla feel and balance, but that I’m willing to vouch for as fun, non-conflicting, non-glitchy and not making your life harder. Some of them are smaller than others)
Walk to Desert Redux
Archery + Archery starter pack
Artista
Cape Stardew
Cat gifts
Deep Woods
Farmhouse visits
Festival of the Mundane
Hot Spring Farm Cave (or another farm cave mod)
If It Fits I Sits
Improved Cindersap Forest (plug of my own mod)
Like a Duck to Water
Lost in the Mountains (or another custom farm map mod) (plug of my own mod)
MARGO - Combat, Professions and Taxes modules
Stardew Druid
Swim Mod
Wren’s Expanded Greenhouse (or another greenhouse mod)
Animals Need Water
Even More Secret Woods
NPC Adventures (and content packs for it)
Map Editor Extended
Free Love pack (This is for the people who think SV is nice in allowing the player to date multiple people, but unnecessarily restrictive in allowing them to only marry one of them. I’m putting other romance/marriage/parenthood mods in this category also) necessary: (these are the mods you need to make a multi-spouse household function smoothly, period. Need extensive configuring, usually, so pay attention when you install them)
Bed Tweaks
Custom Spouse Patio Redux (this one can glitch, but Map Editor Extended has fixed it for me fine every time)
Custom Spouse Rooms
Free Love
Wedding Tweaks optional: (these are the mods that can substantially improve your personal life if you’re into them, but Free Love functions fine without them)
Platonic Partners and Friendships
Bachelors and Bachelorettes stay friends
Fourteen Heart Events for All
Gender Neutrality Mod
Not In Here By Yourself (plug of my own mod)
Hugs and Kisses
Multiple Spouse Dialogs (+Tia’s and Liliet’s packs for it) (plug of my own mod uwu)
Planned Parenthood
Swimsuit Selection
Unique Children
Unique Children Talk - T’s Spouse Room
14 notes · View notes