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Precision and Power: Spire’s Ultrasonic Heat Meters Transform Industrial Heat Management
Nowadays, demand for IoT enabled Ultrasonic flowmeters are increasing day by day. Accurate heat meter measurements are essential for effectively measuring the performance of heat generating technologies. Ultrasonic Heat meters are measuring accurate energy consumption and very effective from mechanical meters. Advanced Ultrasonic Heat Meters are required for most of industrial measurement. There…
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Worldbuilding in Five
Both @thetruearchmagos and @theprissythumbelina tagged me in this! I'm going to tag @anyablackwood, @laffy-taffy-creations, @mikathewriter, and whoever else wants to play!
Rules: post 3-5 images of a place in your world and tell us a bit about it.
So I feel like NYTF gets enough love...how about the world of Ateine? This is slightly more than 5.
Base Sky (Watcher settlement)
Base Sky is the primary Watcher (rebel) settlement, and is the host of its extensive government. Despite having a large population (well over one million people), Base Sky looks like an uninhabited jungle, as buildings are designed to blend into the trees and stretch deep into natural and hand-carved cave systems. Its crowning feature is a large, underground arena where Arena Combat Simulations are held, along with other large-crowd events such as concerts and performances. Base Sky is located in the dense, tropical jungle about 50km from Kaptol.
Kaptol
A bastardization of the word "Capital" and sometimes spelled Kp-tol, Kaptol is the large hexagon city where the first Ateineians were created/born/arrived (depending on your religious sect). It's a very large, technologically advanced city which erases its past as it builds to new and grander heights. The culture here is a massive melting pot, borrowing from each of the six partages. It is built on a peninsula, bordered to the north by a dense tropical jungle. The cliffs along the edge of the city drop of precipitously, lifting it high above the water.
The High Sanctum
In the midst of the hi-tech and quickly-evolving Kaptol is a building seemingly untouched by time: the High Sanctum. Built by the god AllPower herself, it is the religious, governmental, and cultural center of Ateine. It is a grand building of white stone, full of vaulted ceilings, towering columns, and 6 massive statues of the six gods. Each is over 10 meters tall, and on their pedestals, people leave offerings and sacrifices. Throughout its grandiose halls, the theocratic government of Ateine operates.
The High Sanctum's tallest spire is the highest point on Ateine; nothing can be built higher. High rises and skyscrapers throughout Kaptol and Ateine try to creep as close as they can.
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High-rises have become so ubiquitous, it’s easy to forget what a triumph it is to build even a humdrum office tower. For millennia, our ancestors inched slowly but steadily toward the clouds. Archaeologists have called the Tower of Jericho, completed about 10,000 years ago, the “super-skyscraper of its day.” It reached a grand total of 28 feet. Around 2,600 B.C., the Great Pyramid of Giza broke records when it hit 480 feet—less than half the height of the Eiffel Tower—and humans took nearly 4,000 years to go higher. (The spire of an English cathedral eventually surpassed the Great Pyramid in 1311, but only by about three floors.)
From the Tower of Jericho through the Industrial Revolution, there was basically one way to go high: stone. Traditionally, masonry walls supported a building’s weight and structure, which curtailed their height. Going taller required thicker walls, which, beyond a certain point, risked monopolizing floor space and squeezing tenants into sunless cavities. The New York World Building, briefly the city’s tallest in 1890, had some walls wider than a garbage truck.
Steel skeletons sent us higher, to mixed reviews. As skyscrapers began appearing on the New York skyline at the turn of the century—back when skyscraper meant any building with more than a dozen floors—observers warned that these buildings were a “menace to public health and safety” that would surely collapse. After a building spree in the ’70s, the urban historian Dolores Hayden criticized skyscrapers as “phallic monuments” that had been forced on cities by unchecked capitalists and stood as emblems of “architectural rape.”
And yet for as long as we’ve been finding new ways to build taller, we’ve usually felt uneasy about doing so. The biblical story of the Tower of Babel is an early example of our altitude-lust going hand in hand with regret over our hubris: After that supertall scraped the heavens, God supposedly punished humans by taking away our shared language and scattering us around the globe.
Some cities tried to restrict skyscrapers after watching them transform New York’s skyline in the early 20th century, and lots of places still have laws meant to limit buildings’ height. Bali restricts buildings to the approximate height of a lanky palm tree, and Washington, D.C., imposes a height maximum based on street width. Even China, after a two-decade supertall spree, recently imposed a height limit of sorts, outlawing the construction of buildings over 500 meters—slightly taller than the Steinway Tower outside my window.
But humans keep hungering to go higher. “Boy, it is innate in us,” says Bill Baker, a structural engineer at Skidmore, Owings & Merrill who played a key role in designing the Burj Khalifa. During the latter half of the 20th century, the record for the world’s tallest building crept up approximately 16 stories; in the past 20 years, it’s shot up nearly 90 floors. We’ve never witnessed buildings rise so much, so quickly. From high-rises, we’ve stretched to supertalls and even megatalls (double the height of a supertall), and engineers are already discussing “ultratalls” that would take us higher still. Over the past few decades, new combinations of materials like microsilica and fly ash (a residue that results from burning coal) have made concrete steroidally strong—“10 times as strong as the stuff down on the sidewalk” in some cases, Baker told me—and steel has gotten sturdier too, all of which has helped spur the supertall boom. Advances in elevator technology—such as ultra-strong, lightweight cables and algorithms that efficiently consolidate passengers—have also helped buildings stretch. But engineering advances aren’t the main reason supertalls keep growing. “It’s a message of power,” the developer Don Peebles, who in 2021 proposed a 1,600-foot tower in Midtown Manhattan, told me. “It’s not trying to blend in. It’s trying to stand out.”
The symbolism attached to height is no doubt part of what makes tall buildings so divisive. A century ago, many New York churchgoers felt a moral duty not to let offices rise over their houses of worship, whose spires had dominated the city’s skyline for decades. In 1923, rallying around a cry to “restore the cross to the skyline!,” a Methodist congregation unveiled plans for a skyscraper church that would be the tallest building in history, topped with a glowing, revolving, five-story cross. But the building never reached its full grandeur, topping out at a little more than three stories as new, taller office towers continued to overtake the skyline.
The evolution of our nation’s tallest structures can arguably be divided into three broad phases. First the tallest buildings were built in honor of deities, then commerce, and now: billionaires.
— The Marvels—And Mistakes—Of Supertall Skyscrapers
#bianca bosker#the marvels—and mistakes—of supertall skyscrapers#history#prehistory#architecture#engineering#physics#urban planning#wealth#class#palestine#egypt#ancient egypt#britain#england#usa#united arab emirates#tower of jericho#giza pyramid complex#great pyramid of giza#lincoln cathedral#new york world building#burj khalifa#tower of babel#supertall buildings#skyscrapers#pencil towers#dolores hayden#william f. baker
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Exploring Mini Siam: A Journey Through the World’s Wonders in Thailand
Nestled in the vibrant city of Pattaya, Mini Siam is a unique attraction that takes visitors on a captivating journey across the globe without ever leaving Thailand. This miniature park is a must-visit destination for travelers seeking a blend of cultural immersion, architectural marvels, and family-friendly entertainment. Spanning over 46,000 square meters, Mini Siam presents an impressive collection of meticulously crafted replicas of iconic landmarks from Thailand and worldwide. Let’s dive into what makes this park a standout experience.
The Concept Behind Mini Siam
Mini Siam Pattaya was established in 1986, aiming to celebrate Thailand’s rich cultural heritage while offering a global perspective. The park is divided into two distinct sections: Mini Siam, showcasing Thai monuments and landmarks, and Mini Europe Pattaya, which features internationally recognized sites. This thoughtful arrangement allows visitors to explore a harmonious blend of local pride and global curiosity in one location.
A Tour Through Mini Siam
The Mini Siam Attractions section is a tribute to Thailand’s deep-rooted history and traditions. It features scaled-down versions of the country’s most revered landmarks, such as:
Wat Phra Kaew (Temple of the Emerald Buddha): One of the most sacred temples in Thailand, its intricate architecture and vibrant colors are beautifully replicated in miniature form.
Wat Arun (Temple of Dawn): This iconic riverside temple, known for its stunning spires, stands as a testament to Thailand’s architectural grandeur.
Ayutthaya Historical Park: The ruins of the ancient capital, a UNESCO World Heritage Site, are brought to life in meticulous detail, offering a glimpse into Thailand’s glorious past.
Phanom Rung Historical Park: This miniature version of the Khmer-style temple complex highlights the influence of Cambodian architecture in Thailand.
Each model in Mini Siam is crafted with precision, capturing the essence of these historical and cultural treasures. Informative plaques provide context, helping visitors understand the significance of each site.
Exploring Mini Europe and Beyond
Venturing into the Mini Europe Pattaya section expands the experience to a global scale. This part of the park showcases miniature replicas of world-famous landmarks, including:
Eiffel Tower (France): A stunningly detailed version of Paris’s iconic symbol of romance and modernity.
Tower Bridge (United Kingdom): The majestic structure of London’s Tower Bridge is recreated in exquisite detail, complete with its characteristic bascules.
Statue of Liberty (United States): This replica of America’s beacon of freedom stands proudly among other international landmarks.
Sydney Opera House (Australia): A faithful rendition of the architectural masterpiece graces the park’s global section.
Colosseum (Italy): The ancient Roman amphitheater is a favorite spot for visitors to marvel at its timeless design.
Mini Europe Pattaya also includes representations from countries such as Germany, Egypt, and Japan, making it a true melting pot of global wonders. Visitors can wander from one continent to another in just a few steps, marveling at the artistry that went into creating these scaled-down masterpieces.
The Craftsmanship Behind the Miniatures
Creating the miniatures at Mini Siam is no small feat. Each replica is crafted by skilled artisans using a combination of modern technology and traditional techniques. The models are built at a scale of 1:25, allowing for impressive detail while maintaining manageability. Materials are chosen carefully to ensure durability against Pattaya’s tropical climate, while the intricate detailing pays homage to the original structures.
Family Fun and Photo Opportunities
Mini Siam Pattaya is not just an educational experience but also a hub of entertainment. Families will find the park’s interactive exhibits and open spaces perfect for spending quality time together. The miniatures provide countless photo opportunities, with visitors often posing creatively to “interact” with the landmarks. Whether it’s pretending to hold up the Leaning Tower of Pisa or standing beside a miniature Angkor Wat, the possibilities are endless.
Tips for Visiting Mini Siam
To make the most of your visit to Mini Siam Pattaya, here are some handy tips:
Timing: Visit in the late afternoon to enjoy the park under the golden hues of the setting sun. The park is also beautifully lit at night, offering a different perspective.
Comfort: Wear comfortable footwear, as there’s a lot of ground to cover.
Photography: Bring a camera or smartphone to capture the intricate details and playful moments.
Learning: Take the time to read the informative plaques to gain a deeper understanding of the landmarks.
Plan Ahead: Allocate at least two to three hours to explore the park fully.
Mini Siam Tickets and Bookings
Visitors can purchase their Mini Siam Tickets at the entrance or opt for online Mini Siam Bookings through various platforms. The Mini Siam Entrance Ticket price varies for adults and children, but it remains an affordable attraction for all. For updated information on the Mini Siam Price and Mini Siam Rate, it’s best to check the official website or trusted booking sites.
Mini Siam Location and Timing
The Mini Siam Location is conveniently situated along Sukhumvit Road in Pattaya, making it easily accessible by car or public transportation. The exact Mini Siam Address is 387 Sukhumvit Rd, Pattaya City, Bang Lamung District, Chon Buri 20150, Thailand. The Mini Siam Timing typically runs from 9:00 AM to 6:00 PM, but visitors are advised to confirm before their trip.
Mini Siam is more than just a tourist attraction; it’s a celebration of the world’s architectural and cultural diversity. Whether you’re a history enthusiast, a photography lover, or a family seeking a memorable outing, this miniature wonderland has something for everyone. By visiting Mini Siam Pattaya, you’re embarking on a journey across time and space, marveling at humanity’s greatest achievements—all from the heart of Thailand. So, pack your curiosity and prepare for a truly global adventure!
For more information on Mini Siam Attractions, read Mini Siam Reviews and find the best packages through Best Pattaya Tours. Make your next visit to Mini Siam Pattaya unforgettable!
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Camlica Tower: A Symbol of Modern Istanbul
Rising majestically above Istanbul, the Camlica Tower (Camlica Kulesi) is a modern architectural marvel that combines functionality, innovation, and aesthetic appeal. Opened in 2021, it is located on Büyük Camlica Hill, one of Istanbul's highest points on the Asian side. The tower not only serves as a communications hub but has also become one of the city's most popular attractions, offering stunning panoramic views, unique architectural features, and a blend of culture and technology.
A Brief History
The Camlica Tower was envisioned as a solution to consolidate the many outdated and visually obtrusive communication towers that dotted the Camlica Hill area. These towers, while functional, detracted from the hill’s natural beauty and interfered with the skyline. The government proposed a single, modern structure that could handle multiple communication functions while enhancing the visual appeal of the location.
Construction of the tower began in 2016 and was completed in 2021. It replaced over 30 smaller communication towers and became the tallest structure in Turkey, standing at 369 meters (1,211 feet) above ground level, including its spire. The project was part of a broader effort to modernize Istanbul’s infrastructure and reflect Turkey’s growth and innovation.
Design and Architecture
The Camlica Tower was designed with both aesthetic and functional elements in mind. Its sleek, futuristic design resembles a tulip, a symbol deeply rooted in Turkish culture. The exterior features a flowing, organic shape that reflects Istanbul’s dynamic character, blending traditional motifs with modern engineering.
The structure is composed of two main sections:
The Base: This section houses the technical facilities, offices, and service areas necessary for the tower’s communication functions.
The Observation Decks: Situated at 33rd and 34th floors, these offer breathtaking 360-degree views of Istanbul, the Bosphorus, and beyond.
Key Features
Observation Decks: Visitors flock to the observation decks for unparalleled vistas of Istanbul’s iconic skyline. The decks are equipped with state-of-the-art telescopes and interactive screens that provide detailed information about the city's landmarks. On clear days, you can see as far as the Princes' Islands and the Black Sea.
Restaurant and Cafe: The tower boasts a luxurious restaurant and cafe where guests can enjoy Turkish and international cuisine while admiring the breathtaking scenery. Dining here is an experience that combines fine food with unforgettable views.
Cultural and Exhibition Spaces: The tower hosts temporary exhibitions and cultural events, making it more than just a technological structure. It serves as a venue for showcasing Turkish art, history, and modern achievements.
Advanced Communication Infrastructure: Camlica Tower serves as Turkey's primary broadcasting hub, supporting radio, television, and telecommunications. It consolidates dozens of broadcasters under one roof, reducing signal interference and energy consumption.
Sustainability and Technology: Designed with sustainability in mind, the tower utilizes energy-efficient systems and advanced technologies to minimize its environmental impact. Its construction adhered to strict environmental standards, reflecting Turkey's commitment to sustainable development.
Visitor Experience
Visiting Camlica Tower is a seamless and enjoyable experience. The tower is open daily, and tickets can be purchased online or on-site. Modern elevators transport visitors to the observation decks in under a minute, enhancing accessibility. The interior spaces are designed to be spacious and comfortable, accommodating large crowds without feeling overcrowded.
The interactive displays and informative panels provide insights into Istanbul’s history, geography, and architectural landmarks. For photography enthusiasts, the tower offers a perfect vantage point to capture stunning shots of the city, particularly at sunset.
Cultural Significance
Camlica Tower is more than a technological hub; it represents Istanbul’s blend of past and future. Its tulip-inspired design pays homage to the city’s Ottoman heritage, where tulips symbolized beauty and perfection. Simultaneously, its modern functionality and cutting-edge technology embody Turkey’s vision of progress and innovation.
Accessibility
Situated in the Üsküdar district on Istanbul’s Asian side, Camlica Tower is easily accessible by car, public transport, or even on foot for those exploring the nearby Camlica Hill parks. Shuttle services and parking facilities make it convenient for both locals and tourists.
Why Visit Camlica Tower?
Stunning Views: Experience the best panoramic views of Istanbul, including the Bosphorus, Golden Horn, and Marmara Sea.
Modern Architecture: Marvel at the futuristic design that merges tradition with innovation.
Cultural Events: Explore art and history exhibitions that add depth to your visit.
Unique Dining: Enjoy a meal or coffee with a view unlike any other in the city.
Family-Friendly Destination: The tower’s amenities cater to visitors of all ages, ensuring a memorable outing.
Conclusion
The Camlica Tower is a testament to Istanbul’s continuous evolution as a global city that respects its history while embracing the future. As the tallest structure in Turkey, it combines cutting-edge technology, cultural heritage, and architectural brilliance. Whether you're a history buff, an architecture enthusiast, or simply looking for the best views of Istanbul, Camlica Tower offers an unforgettable experience.
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Dubai’s Architectural Wonders to See in 2024
Dubai is a city synonymous with opulence, innovation, and architectural brilliance. Known for pushing the boundaries of design and engineering, it offers a skyline that is a testament to modernity and ambition. As we step into 2024, Dubai continues to dazzle with its groundbreaking structures and visionary projects. Here’s a look at some of the most awe-inspiring architectural wonders you should explore this year.
1. Burj Khalifa
No list of Dubai’s architectural marvels would be complete without mentioning the Burj Khalifa. Standing at a staggering 828 meters, it remains the tallest building in the world. Designed by the renowned architect Adrian Smith of SOM, the Burj Khalifa features a sleek, tapering silhouette that symbolizes a desert flower.
Visitors can enjoy panoramic views of Dubai from the observation decks on the 148th and 125th floors. In 2024, the Burj Khalifa continues to be a focal point of Dubai's skyline and a symbol of its rapid growth and ambition.
2. Museum of the Future
One of Dubai’s newest gems is the Museum of the Future, which opened its doors in February 2022. This futuristic building is located in the heart of the city and has quickly become a landmark. Designed by the architectural firm Killa Design, it features a distinctive torus shape with an asymmetrical opening that represents humanity's quest for knowledge.
The museum’s façade is adorned with Arabic calligraphy that illuminates at night, creating a mesmerizing visual effect. Inside, visitors can explore interactive exhibits and immersive experiences that offer a glimpse into future technologies and innovations. As of 2024, the Museum of the Future remains at the cutting edge of conceptual architecture and futuristic design.
3. Dubai Creek Tower
Dubai Creek Tower is a testament to Dubai’s relentless pursuit of architectural excellence. Designed by Santiago Calatrava, this ambitious project aims to surpass the Burj Khalifa in height. Scheduled for completion in 2024, the tower is inspired by the lily flower and will feature a series of tapering spires that resemble its petals.
The Dubai Creek Tower will be situated in the heart of the Dubai Creek Harbor development, offering breathtaking views of the city and the creek. Its design incorporates cutting-edge engineering techniques and aims to set a new standard in skyscraper design.
4. Palm Jumeirah
The Palm Jumeirah is one of Dubai’s most iconic landmarks and a marvel of modern engineering. This artificial archipelago, shaped like a palm tree, extends into the Persian Gulf and is home to luxury hotels, residences, and entertainment venues.
Notable structures on the Palm Jumeirah include the Atlantis The Palm hotel, with its distinctive Arabian theme, and the recently opened The Royal Atlantis Resort & Residences, which boasts a futuristic design and luxurious amenities. As of 2024, the Palm Jumeirah continues to evolve, with new developments and attractions further enhancing its status as a premier destination.
5. Dubai Frame
The Dubai Frame is an architectural masterpiece that serves as both a landmark and a museum. Designed by the architectural firm FMG and constructed by the National Engineering Bureau, this towering structure stands at 150 meters tall and 93 meters wide.
The Frame is designed to resemble a picture frame, offering visitors stunning views of both old and new Dubai through its glass bridge. The structure is divided into two towers connected by a sky bridge, providing an impressive vantage point for observing the city’s transformation from its historical roots to its modern skyline.
6. Al Wasl Plaza
Al Wasl Plaza is a central component of Expo 2020 Dubai’s site and remains a significant architectural achievement. Designed by the engineering firm Arup and the architecture firm Adrian Smith + Gordon Gill Architecture, Al Wasl Plaza is known for its massive, dome-shaped structure.
The plaza features a 360-degree projection surface that displays captivating light shows and digital art. The dome is supported by a network of steel arches and is surrounded by beautifully landscaped gardens. As a key part of Dubai’s cultural and entertainment district, Al Wasl Plaza continues to draw visitors with its dynamic and immersive experiences.
7. Bluewaters Island
Bluewaters Island is a man-made island that showcases Dubai’s prowess in waterfront development. Home to the world’s largest observation wheel, the Ain Dubai, this island offers spectacular views of the city and the Arabian Gulf.
The island also features upscale residences, dining venues, and entertainment options. The Ain Dubai, designed by Starneth Engineering and the architectural firm Meraas, stands at 250 meters tall and offers unparalleled panoramic views of the cityscape. As of 2024, Bluewaters Island remains a vibrant hub for leisure and tourism.
8. Dubai Opera
Dubai Opera is a cultural and architectural landmark that reflects Dubai’s commitment to the arts and design. Located in the Downtown Dubai area, the opera house is designed by the architectural firm Janus Rostock and features a striking dhow-shaped structure.
The building’s unique design allows it to transform into various configurations, including a concert hall, theater, and event space. Its glass façade and distinctive shape make it a standout feature in Dubai’s skyline. Dubai Opera continues to host a wide range of performances and events, making it a key destination for cultural experiences.
9. The Address Boulevard
The Address Boulevard is a luxury hotel that epitomizes Dubai’s elegance and sophistication. Designed by the architectural firm, EDAW, and located in Downtown Dubai, this hotel offers stunning views of the Burj Khalifa and Dubai Fountain.
The Address Boulevard features a sleek, modern design with a glass façade and luxurious interiors. It is renowned for its exceptional service and amenities, making it a popular choice for visitors seeking luxury and comfort in the heart of the city.
10. Dubai South
Dubai South is an ambitious urban development project that is set to transform the southern part of Dubai into a thriving metropolis. It includes the Expo City Dubai, which continues to evolve with new infrastructure and attractions.
The development is designed to be a smart city with a focus on sustainability and innovation. It will feature residential, commercial, and recreational spaces, all integrated into a cohesive urban environment. As Dubai South progresses, it promises to be a key player in the city’s future growth.
Conclusion
Dubai’s architectural wonders in 2024 reflect the city’s unwavering commitment to innovation, luxury, and design excellence. From the towering Burj Khalifa to the futuristic Museum of the Future, each structure tells a story of Dubai’s evolution and ambition. As the city continues to grow and develop, these architectural marvels offer a glimpse into a future where imagination and engineering blend seamlessly. Whether you’re a first-time visitor or a seasoned traveler, Dubai’s architectural landscape is sure to captivate and inspire.
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Fluidity Meets Futurism: Spire’s Portable Flow Meters for Industrial Applications
For different industrial applications, a variety of ultrasonic flow meters are required to keep the flow well-maintained and into a consistent speed. Portable flow meters are the vital type of meters that come with an excellent accuracy and long range of flow handling functionality features. Wall Mounted ultrasonic flower meters are the most vital portable flow meters that are providing you a…
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Spire Inc: Comprehensive Overview of Locations and Operations
Spire Inc is a leading natural gas company in the United States, providing energy solutions to homes and businesses across several states. This article offers an in-depth look at Spire Inc's locations, operational reach, and strategic initiatives, highlighting the company's commitment to delivering reliable and sustainable energy.
Spire Inc: A Nationwide Presence
Headquarters
Spire Inc's headquarters is located in St. Louis, Missouri. This central location allows the company to efficiently manage its operations and maintain strong connections with its diverse customer base.
Regional Operations
Spire Inc operates in several key regions, ensuring a widespread and reliable natural gas supply. The company has a significant presence in the following states:
Missouri
Missouri is a primary operational hub for Spire Inc. The company serves over 1.2 million customers in the state, including major cities such as St. Louis, Kansas City, and Springfield. Spire Missouri is known for its robust infrastructure and commitment to customer service.
Alabama
In Alabama, Spire Inc operates as Spire Alabama, serving nearly half a million customers. The company's operations span major urban centers, including Birmingham, Mobile, and Montgomery. Spire Alabama focuses on providing safe and efficient natural gas solutions to both residential and commercial customers.
Mississippi
Spire Mississippi serves a growing customer base in the state, with operations concentrated in cities like Jackson, Hattiesburg, and Gulfport. The company is dedicated to expanding its reach and enhancing service reliability in the region.
Kansas
Spire Inc's presence in Kansas includes serving communities in and around the Kansas City metropolitan area. The company prioritizes safety and customer satisfaction, continually investing in infrastructure improvements and technology upgrades.
Spire Storage and Transportation
In addition to its regional operations, Spire Inc also manages extensive natural gas storage and transportation networks. These assets are critical for ensuring a stable and reliable supply of natural gas, especially during peak demand periods.
Spire Storage
Spire Storage operates in the Rocky Mountain region, providing underground storage solutions that enhance the company's ability to meet customer demand. The storage facilities are strategically located to support Spire's service areas and ensure supply reliability.
Spire STL Pipeline
The Spire STL Pipeline is a vital component of the company's transportation network. This pipeline connects the Rockies Express Pipeline in Illinois to the Spire Missouri system, facilitating efficient natural gas transportation and supporting regional energy needs.
Strategic Initiatives
Commitment to Sustainability
Spire Inc is committed to sustainability and reducing its environmental impact. Key initiatives include:
Renewable Natural Gas (RNG): Investing in RNG projects to provide cleaner energy alternatives.
Carbon Reduction: Implementing strategies to reduce greenhouse gas emissions across operations.
Energy Efficiency Programs: Encouraging customers to adopt energy-efficient practices and technologies.
Technological Innovation
Spire Inc leverages advanced technology to enhance operational efficiency and customer experience. Key technological initiatives include:
Smart Metering: Deploying smart meters to provide accurate billing and real-time usage data.
Pipeline Modernization: Upgrading infrastructure to improve safety and reliability.
Digital Platforms: Utilizing digital tools for customer service, billing, and communication.
Community Engagement
Spire Inc is dedicated to giving back to the communities it serves. The company’s community engagement efforts focus on:
Education: Supporting educational programs and scholarships.
Health and Human Services: Partnering with organizations to improve health outcomes and provide essential services.
Economic Development: Contributing to local economies through job creation and infrastructure investments.
Operational Excellence
Safety and Reliability
Safety is a top priority at Spire Inc. The company adheres to stringent safety protocols and invests in training and equipment to protect its employees and customers. Spire's commitment to reliability ensures that it consistently delivers natural gas safely and efficiently.
Customer-Centric Approach
Spire Inc places a strong emphasis on customer satisfaction. The company strives to enhance customer experience through:
Reliable Service: Ensuring uninterrupted service and quick response times during outages.
Innovative Solutions: Offering new products and services that meet evolving customer needs.
Proactive Communication: Keeping customers informed about service updates, safety tips, and energy-saving practices.
Conclusion
Spire Inc's extensive network of locations and robust operational framework position it as a leading natural gas provider in the United States. The company's strategic focus on sustainability, technological innovation, and community engagement ensures that it continues to meet the energy needs of its diverse customer base while fostering long-term growth and resilience.
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DUBAI'S TALLEST RESIDENTIAL BUILDINGS: A SKY-HIGH RETREAT
Dubai is known for its stunning skyline and modern architecture, attracting tourists from all over the world. The most populous city in the UAE, it is home to numerous high-rise towers, 88 of which are over 180 m (591 ft) tall. Built using state-of-the-art technology, these towers symbolise wealth, success and prosperity. One example is the iconic Burj Khalifa, which is 828 m tall and contains 900 apartments. For those interested in learning more about the city's iconic buildings and towering skyscrapers, this article will provide information about the tallest residential properties in Dubai.
Discover elegance in the sky: Dubai’s tallest residential tower
Dubai has become a hub of real estate innovation and is known for its impressive towering residential buildings, one the most famous city to buy property in Dubai. For those looking to rent or buy an apartment, there are plenty of high-rise buildings that offer stunning views and luxurious amenities. Here are some of the city's most impressive skyscrapers.
Burj Khalifa
The Burj Khalifa is a stunning sight and is undoubtedly one of the most famous tourist attractions in Dubai, also one of the most important investor's considerations to buy property in Dubai. The world's tallest building is an impressive 828 meters tall and has 160 floors. Among them, the 19th to 108th floors constitute The Residences area. There are 88 floors to explore, so why limit yourself to 20?
In addition to being the most famous place to live in the world, the Burj Khalifa offers more than meets the eye. It has 900 residential units, including studios, one-, two-, three- and four-bedroom apartments. The apartment features beautiful dark wood floors, high-end furniture and tall windows offering stunning views of Dubai.
Pier 101
If you want to buy property In Dubai the most favourable location of investors is Dubai Marina, Marina 101 is an impressive building with 101 floors. The hotel offers 1, 2 and 3 bedroom serviced apartments and penthouses, as well as spacious hotel suites. The building has fitness facilities including a swimming pool, gym and spa, as well as a children's play area and barbecue deck. This makes it the second tallest building in Dubai.
Marina 101 will offer a range of residential properties in Dubai, including one, two and three-bedroom apartments as well as penthouses in a variety of layouts. All apartments feature marble floors, walk-in wardrobes, built-in wardrobes and fully equipped kitchens with wooden cabinets and granite countertops.
Princess Tower
Dubai is home to the world-famous Princess Tower. The iconic building is an important part of the city's skyline and was previously the tallest residential building in the world. The 414m, 101-storey tower is now the world’s second-tallest residential building and the city’s third-tallest building, located in the exclusive Dubai Marina area.
It contains 763 residential units, eight retail spaces and 957 parking spaces. For those seeking the ultimate view, penthouses are also available. Like many postmodern residential properties in Dubai, the tower is striking, with a decorative crown and a dome topped by a spire. Apartments for rent in Princess Tower are priced from AED 65,000.
23 Marina
The luxurious and elegant 23 Marina is one of the tallest residential towers in Dubai and one of the most favourable residential properties in Dubai. With a 6-storey entrance hall and sloping glass walls and floors, it’s no wonder it’s considered the epitome of luxury.
The 88-story, 1,289-foot skyscraper features two- and three-bedroom apartments and four-bedroom duplexes with an outdoor pool and 62 elevators. The building also houses a running track, health club and spa. If you are planning to rent an apartment at 23 Marina, please note that prices start from AED 125,000.
Elite Apartment
Elite Residence is one of the most striking and majestic residential properties in Dubai. It is 1,250 feet tall, has 91 floors and has various high-end amenities, making it a popular choice among the city's wealthy.
The striking building in Dubai Marina was the third tallest residential building in the world when it opened in 2012 and one of the most attractive points for investors to buy property in Dubai. However, upon completion of 432 Park Avenue in New York, it dropped to fourth place.
The hotel has 695 apartments and offers a shared swimming pool, gym, jacuzzi, sauna and business centre. If you are looking to rent at Elite Residence, you will be happy to know that according to Inch & Brick, prices start from AED 65,000.
IL Primo
Emaar Properties, one of the leading developers in the United Arab Emirates, has created IL Primo, a 77-storey tower, recommendable buy property in Dubai located in the Opera District of Downtown Dubai, within walking distance of the Dubai Opera House. It offers apartments with 4 to 6 bedrooms and a podium that includes a cigar lounge, fully equipped gym, fitness centre, library and spa.
IL Primo's interior design is sophisticated and elegant, with high-end fittings and materials. The lifestyle here is one of top luxury, with on-site dining and retail options offering absolute comfort and ease. There is an infinity pool at the foot of the iconic Burj Khalifa with stunning views.
Pier Torch
Marina Torch, also known as The Torch, is one of the tallest residential towers in Dubai, standing at 1,142 feet tall with 80 floors. It contains 500 apartments available for rent or purchase, ranging from 1 to 3 bedrooms. There are also four duplex residential suites for those seeking a more exclusive living experience. The building's amenities include a swimming pool, fitness centre and more which makes it most recommended ready to buy property in Dubai. With rental prices starting at AED 65,000, The Torch apartments are popular among city professionals due to their easy access to business hubs and entertainment facilities.
In conclusion
We have now concluded our discussion of the tallest residential structure for residential properties in Dubai. Are you eager to buy or rent an apartment in one of these towers? If you're not sure if high-rise living is right for you, contact our professionals to get some valuable answers.
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The Cologne Cathedral stands tall amidst the ruins of the city after Allied bombings, 1944.
Seen here is an aerial black and white photo of the famous Cologne Cathedral during World War II. The cathedral suffered fourteen hits by aerial bombs during the war. It did not collapse, but stood tall in an otherwise flattened city. The twin spires are said to have been used as an easily recognizable navigational landmark by Allied aircraft raiding deeper into Germany in the later years of the war, which may be a reason that the cathedral was not destroyed.
The attacking pilots used the cathedral as a reference to their location, but this would not have been so important in the last days when the Allies had complete air superiority. Many in the military wanted to respect the buildings due to their cultural significance. Lower level bombers were more accurate in hitting their targets, but high level bombers were notoriously inaccurate. The pilots were lucky if even a fraction of their bombs landed over their real targets. Targeting a cathedral, even one this large, was simply very difficult with the technology of the day. A pilot account: “It took 108 B-17 bombers, crewed by 1,080 airmen, dropping 648 bombs to guarantee a 96 per cent chance of getting just two hits inside a 400 by 500 feet area (35-40 meters square)”.
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Innovating with Integrity: Spire MAG888-DC’s Role in Sustainable Water Systems
In today’s world, efficient and accurate water management is essential. From residential homes to industrial facilities, monitoring water consumption is crucial for sustainability and cost-effective operations. The Spire MAG888-DC Battery-Powered Magnetic Water Meter is a cutting-edge solution designed to provide precise measurements, reliability, and ease of use. In this blog post, we’ll delve…
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Top Spots to Visit in France
From magnificent chateaus, fairy-tale villages, and massive gothic cathedrals, to the biggest art museum in the world and modern fashion houses, France is an amalgamation of cultures that are rich and deeply immersed in art and history. The ancient and the modern landmarks give the visitors to the country a whimsical story-book setting in the 21st century.
Here are some of the top spots that should be on every travel enthusiast’s list when visiting this European country:
1. Eiffel Tower
The most iconic and recognizable structure of France, the Eiffel Tower is a historic landmark in technological ingenuity and a major milestone in construction history. This 320-meter-high tower is a world-renowned and much-loved fixture of the Parisian skyline.
Be awed by the gigantic scale, as well as the stunning perspectives from each of the three floors of the tower, dine at the Michelin-starred ‘Le Jules Verne” on the second level while indulging in the amazing view, get a glimpse of Gustave Eiffel’s office on the third level,
and or challenge yourself to climb the 1600+ stairs for a spectacular view of the city of Paris and beyond from high up above.
2. Palace of Versailles
This palace symbolizes the splendor f the French monarchy before its fall. This UNESCO-listed site stands as the witness to the grand period in French history when the palace set the standard for princely courts throughout Europe during the reign of Louis XIV.
You will be amazed and awed at the opulent chateau which is full of grandeur and elegance in a refined neoclassical style and luxurious baroque interiors and décor. The Hall of Mirrors is the palace's most stunning area and a must-visit just to watch this beautiful gallery bathed in sunlight that filters in through the windows and reflects off hundreds of ornate mirrors, while dozens of gilded accents and chandeliers add to the overall dazzling and mesmerizing effect.
3. The Louvre Museum
The Louvre Palace houses the biggest art collection in Europe and an experience and indulgence in art through the centuries and eras by some of the greatest masters to ever live. The Louvre has a staggering 35,000 displays at any given time and is visited by millions of people worldwide.
This former royal palace turned museum of arts is a highly recommended and sought-after destination impossible to view everything it has to offer in a single-day tour, take a private guided tour or make sure to get your tickets in advance to avoid the queues and make the most of your tour by maximizing your time and creating an itinerary, while admiring masterpieces such as the Mona Lisa by Leonardo da Vinci, the Wedding Feast at Cana by Veronese, and the Hellenistic era Venus de Milo sculpture, Nike of Samothrace, Michelangelo's Dying Slave and many more.
4. Côte d'Azur
The Côte d'Azur, France's most beautiful stretch of coastline, translates to "Coast of Blue," a suitable title for the Mediterranean's stunning cerulean waters.
Enjoy the sun and the beach during the summers, you can also find the wealthy and the affluent in their opulent mansions and luxury ships here. Nice is known for its breath-taking coastal vistas and world-class art museums while Cannes is renowned for its star-studded film festival as well as its illustrious hotels, Antibes has the best sandy beaches in the world, Saint-Tropez has fantastic private beaches with the charm of an old fishing village and last but not the least, Monaco provides an exclusive atmosphere and stunning scenery and landscape.
5. Mont Saint-Michel
Located on a rocky island off the coast of Normandy, this "Pyramid of the Seas," positioned 80 meters above the water and flanked by massive defensive walls and bastions, is a quite mystical and striking sight.
With lofty Gothic spires, the Abbaye du Mont Saint-Michel is a wonder of medieval architecture. The Abbey Church's calm beauty, with its harmonious Roman-styled nave and beautiful high-vaulted choir, still stuns visitors. Considered to be an important Christian pilgrimage site, modern pilgrims are still inspired by Mont Saint-Michel, and they continue the Middle Ages tradition of crossing the bay on foot.
6. Cathédrale Notre-Dame de Chartres
Standing proud for more than eight centuries, the cathedral is known for its magnificent stained-glass windows. The beautiful stained-glass windows, which cover 2,500 square meters, allow colorful light to seep into the spacious nave, producing an ethereal image and demonstrating the extraordinary craftsmanship used to illustrate biblical stories.
Chartres en Lumières, a light show that illuminates the cathedral and over 20 other landmarks in the city, takes place every evening from April to December. The event is free for all visitors and highly recommended to view the light shows and illuminations inspired by the Art-Nouveau style, recreating the cathedral's magnificent medieval façade.
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Star Wars Alien Species - Ssi - ruu
Lwhekk was the capital planet of the Ssi-ruuvi Imperium, located beyond the main disk of the galaxy in the remote Ssi-ruuk Star Cluster.
The jungles of Lwhekk were broken by spired cities which appeared to be quite fragile against the jungle. The planet also had volcanoes and a large part of it appeared to be covered by oceans.
Known locations on Lwhekk included the volcano Mount Skar'lak, the underground Caves of Ss'laath and the Cree'n'aak Palace which served as the residence of His Potency the Shreeftut, the supreme ruler of the Ssi-ruuk. The planet's sentient species were the saurian Ssi-ruuk and P'w'eck races. Lwhekk was also home to the fft, small multi-legged lizards which were the main source of food of both Ssi-ruuk and P'w'eck.
The Ssi-ruuvi Imperium had two seats of power; the Conclave, the religious body, and the Elders' Council, the political body. The Conclave and the Elders Council often competed for control of the empire and only the leader of the Imperium could prevent civil war from happening. The leader of the Imperium was known as His Potency the Shreeftut and was the supreme ruler of the Ssi-Ruuvi Imperium.
The society of the dominant Ssi-ruuk was divided into a rigid caste system based on skin color. Their caste system comprised five main groups: blue, gold, yellow, red and green. The skin of a Ssi-ruuk represented his political standing. One color dominated each Ssi-ruuk's body and it was forbidden to mate with a different colored Ssi-ruuk.
Blue-scaled Ssi-ruuk were the politicians and leaders of society while gold-scaled individuals served as the religious caste. Yellow-scaled Ssi-ruuk were responsible for the technology used by the Ssi-ruuvi Imperium while red-scaled Ssi-ruuk dominated the Imperium's military. Green-scaled Ssi-ruuk formed the work force of Ssi-ruuvi society.
Below them were brown hued Ssi-ruuk who were the offspring of two Ssi-Ruuvi from two different castes. These were considered outcasts by Ssi-ruuvi society and performed the most menial of jobs. Last of all were the P'w'eck—a related species—which served only as slaves.
When the Ssi-ruuk expanded into space, they conquered several worlds and enslaved their inhabitants, most of which were primitives. Eventually the Ssi-ruuk discovered the art of entechment and began enteching subjugated species. The practice of entechment of lower life forms became common; even the P'w'eck, cousins of the Ssi-ruu were used. But gradually it was learned that containment of these "souls" for long periods would result in madness and it was decided that the Imperium needed to expand its realm once again. Another reason was due the dwindling resources in their isolated region of space.
Prior to that, the Imperium had never before dared to expand beyond its cluster, partly because of the large distances involved, partly due to the xenophobic nature of the Ssi-ruuk, and partly because of their religious fear of traveling to 'unconsecrated' worlds. In 2 BBY, the Ssi-ruuvi's supreme ruler—the Shreeftut—received visions through the Force of a hooded Human who revealed himself to be Emperor Palpatine, ruler of the galaxy. He offered the Ssi-ruuvi dozens of worlds and millions of Humans to entech, in exchange for the use of Ssi-ruuvi technology. Thus, they decided to venture into Wild Space, where they conquered the small Human colony of G'rho, capturing and enteching numerous members of the populace. Due to their secret agreement with the Ssi-ruuk, the Imperial leadership covered up the incident and blamed the Alliance to Restore the Republic for the attack.
However in 4 ABY, Emperor Palpatine was killed during the Battle of Endor onboard the Second Death Star. With the Emperor unable to fulfill his promise, the Ssi-ruuvi launched an invasion of the edge of the known Galaxy. Expeditionary forces were sent out against both the galaxy proper and the neighboring government in the Unknown Regions, the Chiss Ascendancy. However, neither expedition was very successful: the Ssi-ruuvi only narrowly succeeded in conquering the Human world of Cattamascar, and were utterly defeated at Bakura.
Likewise, although several minor Chiss worlds were taken, the Chiss retaliation was massive and unexpected, and laid waste to Lwhekk. After the Chiss raid on the Imperium, a small Rebel Alliance task force appeared in Ssi-ruuvi Space. The Rebel force had come to stop the Imperium's expansion into the known galaxy. Seeing the Imperium in ruins, the Rebel Alliance believed that the threat from the Ssi-ruuk was over.
The Ssi-ruuk consider themselves to physically, mentally, and spiritually superior to all other Species, which they regard as cattle. Most Ssi-ruuk dedicate their lives toward preserving and expanding their empire and subjecting lesser Species. The Ssi-ruuk avoid direct combat when away from their homeworld. An intensely spiritual people, they believe that if they die away from their home soil, their spirit becomes lost and forever wanders the darkness of space; few Ssi-ruuk can think of anything more horrifying.
Adult Ssi-ruu stand about 2 meters or 6.6 feet tall and weighs 85 kilograms or 187 pounds. They walk on two powerful hind legs, with balance aided by a muscular tail, ans have two upper limbs that each feature three prehensile claws. They have beaked muzzles with large teeth. Their eyes are large and solid black, with triple eyelids. The bodies of Adult Ssi-ruuk are covered in shining scales that range in color from dark brown to brilliant turquoise.
Ssi- ruu age at the following stages:
1 - 5 Child
6- 10 Young Adult
11 - 55 Adult
56 - 90 Middle Age
91 - 115 Old
Examples of Names: Firwirrung, Ivpikkis, Kirrsirri, Shreeftut, Sh'tk'ith, Skuwkrith.
Languages: Few Ssi-ruuk understand Basic, and even fewer are capable of speaking it. The Ssi-ruuvi language consists of melodic clicks and whistles (Giving rise to their nickname, "Fluties"). Ssi-ruuk traveling outside their home space usually rely on Droids, slaves, or hirelings to translate for them.
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Take Me Home Now: Chapter Fourteen
Chapter Fourteen: Another Head Hangs Lowly
Set after the events of ME3.
A rewrite. Ao3.
FemShepxKaidan
Jane watched the shuttle depart with growing unease- she was so close to the one she loved. After eight hundred and fifty-four days, Kaidan was within arms reach if she would just try. Her entire crew, possibly a call away. But trying was hard. Her body shuttered, growing cold for the countless time over the past couple of days. Her mind threatened to leave again, returning to that odd static space that made everything around her feel woozy.
But Jane wasn't Mary.
Why would they come back for Jane when they had forsaken Mary?
Why hadn't they come for her?
Jane could still reach them, grab a cab... pull the whole last minute reuniting in the spaceport bit. It would be romantic- a story of a tragic misunderstanding. Of sorrow and unbearable loss. Or it could be an awkward rejection—a judgment of what she did not do.
She was so close to returning to a part of her old life- how far that would go, she didn't know. She wanted to trust the process, hoped that the Alliance would treat her with compassion; eventually, they would find her. There was only so long she could avoid biometric scanners and technology that would reveal her. The longer she dragged it out a worsening consequence she would face. The Galaxy quickly returned to normal it seemed every day that a part of the old way returned. Jane didn't want to go back any longer... the extreme the thought reached became reprehensible.
The Recruit stalked back into the house, catching the tree-lined glimpse of the bay in the distance. The city's spires were in poor shape, although it was no longer burning. As the memories came filtering through, with the full strength of a Reaper laser igniting in her headspace, she had to turn away from the view. She ran her hand along the couch before slipping onto the surface, flicking through the channels to try and distract herself from... well, everything.
She stopped upon a familiar sight, a chrome android stood behind Joker. The static erupted through her body. Jane knew the beam had not destroyed the AI, but to see an example... without warning, without a chance to realign her perceptions before seeing something so jarring. Joker alone was enough, she turned off the TV before her world blurred entirely.
This would be a long few weeks in the Alenko household.
~~~ ~~~ ~~~
Evelyn babbled on about the wonders of the galaxy, the kid most excited about her visit to the Spectre visitor center. In contrast, the spectacle of other planets, multiple species, and wondrous vistas were left on the wayside. Helen and Roy seemed to enjoy their time with Kaidan; Roy was a lot more boisterous about his visits but the joy was peppered with worry. Helen watched her quietly. Jane was careful not to betray emotion.
"I'm glad you all had a good time," Jane forced a smile, the ugly jealousy squeezed her heart, "but I should be going."
"But Kaidan's coming over for dinner. You should stay," Roy gruffed.
This was the exact time she should have come clean. She should have come clean long ago. When she first found out who they were. But after these last weeks and the threat of running headfirst into the man that had abandoned her, Jane was running scared.
"That's nice of you, but I made plans already," it wasn't a complete lie, though plans were just a hotel room near Alliance headquarters.
"That's a shame," Roy conceded.
Jane left for her room, but not alone. Little Evelyn trailed behind her.
"So, I met another Spectre, well three actually," she said smugly once they were behind closed doors.
"Oh?"
"Kaidan is a Spectre," Eveyln said matter-of-factly, "did you know him?"
Jane slammed her footlocker shut a little too violently, "yeah."
"I learned there was only two human Spectres," The kid shuffled onto the bed, leaning over the locker. The kid's light brown eyes looked at her with scrutiny.
"Yup," it came out nonchalant, but a tear slipped out.
Evelyn grabbed her face, morphing it around, "you're the Shepard."
"Kid-"
"He was sad too."
"There's things-," Jane sighed, gently pulling her face away, "did you tell anyone?"
"Spectre missions are super-secret," She replied solemnly, "I got you something, though! Close your eyes!"
She complied, squeezing her eyes shut.
"Open!"
A grin crawled across her face, the largest sticker she had seen covered the top of her footlocker. The SPECTRE logo proudly displayed on the top of the otherwise plain luggage," this might give me away."
"Or make someone think twice before messing with your stuff!"
"Good point," she tried to hide the roll of her eyes. It wasn't that the gift was stupid; it was just another fucking reminder.
Jane said her goodbyes to the rest of the family.
~~~ ~~~ ~~~
It was, admittedly, an excursion to the shuttle station hoisting a footlocker around. Over a shoulder, with both hands, even floating it biotically grew tiring. She could have taken a ride, but she claimed to want the walk. She liked walking.
True enough.
But it was to avoid questions or from her mouth from spilling out secrets that were way past due. Was it a betrayal at this point? One more in the past, when they feared what had happened to their son. She could have offered some insight, some answer other than the limbo of possibilities.
Fuck.
The locker tumbled from her grip, descending down the path forcing her to jog after it. A few tumbles down, and clothes and her possessions started to fly from the footlocker littering the trail. Taking up precious time to sweep up the articles as the crate came to a stop on the base of the downward slope.
"You okay?"
"Just clumsy," she mumbled, playing through an inventory of her things, "fuck, the chit."
"Let me help," the man's omni-tool lit up, "ah, over there-"
The figure's shadowed arm pointed to something a couple of meters downhill of them, Jane ducked past him beelining for the chit. His tool fired a beam of light in the direction he pointed out, cutting through the twilight darkness with ease. Jane slid to the ground, but the man had the same idea the light from his omni-tool directly striking her in the face.
"You must be-" his voice trembled, gentle fingers snaked over her wrist, "Shepard?"
Her eyes slowly adjusted, the moment dragging as the light dipped out of her direct vision. His left thumb caressed a scarred cheek making sure he didn't see a ghost again. No, she was tangible, different, but it was the woman that haunted his life.
"Kaidan?" he was little more than a blur.
Tenderly she was pulled to her feet but not so carefully crushed into him. The line of his jaw pressed uncomfortably into her skull, nuzzling into the padding of hair beneath it. Pulling in an unfamiliar sweet scent, one far outside the simple requisition supplies the military offered. He liked it.
"Mary, you-" she felt the tears before the break of his voice.
"You didn't come back for me," Jane snarled, shoving him away from her.
Kaidan's back cushioned him against the tree and now she could get a better look at him. His hair had grown out, the curls cresting his earlobes still salt and peppered down to the scraggly beard- it was likely a little past regulation but who would dare fault him? His shirt fit tighter around the torso, but it looked good on him. The tired and hollow eyes she did not like.
"You were dead," he exclaimed, charging back for her, "they found your tags, what little remained of your armour."
"I waited for- waited for you at the beam! Eight hundred and fifty-two days and you couldn't manage to come looking for me?"
"I told you I couldn't handle losing you again," he wasn't entirely angry, the sorrow coming out in every beat but he stopped his charge. His hands scrounged through his hair, eyes wild as they searched for something, "I didn't want to see- to go back to-"
"You couldn't handle what I had done?"
"What?" Kaidan's head shook, "besides, it's not like you made it easy. Who is this Jane? Did you not want to come back?"
"Fuck you!" she screamed, blue light dancing around her.
"Don't be irrational," Kaidan chided.
Jane took the first few steps forward, the man mirrored her. While he sought peace, she could only feel the bubbling of resentment. Everything in her ran hot, then suddenly cold in rapid succession. At the moment, she didn't know if she wanted blood, a screaming match, or to be held. The reality was a mix of all three.
"Mary! Kai!"
The biotics stopped, glancing up the hill.
Helen wedged her way between them, no fear showing from the small woman, the immensity of her aura enough to overcome the obstacle of darkness. Kaidan backed down first, his head lowering. Jane took a few moments longer to quell but only looked away with a huff. She wouldn't be cowed.
More footsteps followed in the silent moments that followed.
Mr. Alenko was the first to come into view, his hands resting on his legs as his breath caught up, "Helen, what's wrong? You left in- Recruit? Kaidan?"
"Roy, you should meet Mary Shepard," Helen half hissed.
"Recruit?"
Jane's head hung, running a hand through her hair in an effort to soothe, now she was cowed into submission. All the fight wound out of her, drained like a ballon of water.
Helen returned her gaze to the two of them, "you'll both come back home and talk this out," her finger pointed at both of them, "like adults. We are not breaking anything. Kai? Ja-Mary?"
"Ma'am."
"Yes, Mom."
A small hand took Jane's, pulling her down once the rest of the group was out of earshot, "You would have won."
Jane shot her a look, despite how little it mattered under the canopy of trees and stars.
"I wanted to see a Spectre fight."
It felt unnatural to laugh.
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The Spire of Ghosts
Ori’s PsyOps AU. Inspiration taken from my Metroid AU, Project AU and other personal works.
Designation: FEF. Alias: Rust. Threat Level: 0 (10).
-------------------
“You were supposed to be there for me. When you left, I had nothing left - not even my dreams.”
The world has fought many battles, charted many wars, and left behind an endless history of casualties for the common good. It comes as no surprise, then, that there are abandoned cities. Empty relics of a bygone age, a testament to a past too far behind to consider reclaiming.
The Spire of Ghosts is just one of these ancient relics, situated in inhospitable land. A massive city in its own right that seems eager to piece the sky, its mix of rusted metals and gleaming chrome interweave like spiderwebs. For thousands of meters in every direction lies abandoned scraps and broken parts. The city, abandoned by man, remains a solitary landmark against the horizon.
There is just one woman who lives here. She whispers to the metal, gathers the scrap from the outlands, and manages the city like a caretaker - from its lowest quarters to its highest arches. She is alone, save for the metal figurines and mannequins that inhabit the city. In a city so large, catching a glimpse of her is so rare that she is treated like a ghost by distant onlookers - to see her is perhaps a good luck charm or an ill portent.
But those reasons would not be enough to call this place the Spire of Ghosts. She is a rare sight in the daytime, but the ghosts all come alive when ghosts should - at night.
When the sun sets, the city lights up and groans. Its boundaries sink into the ground, revealing endless and lethal chasms. The city defends itself from outsiders, jamming vision and repelling any psychic or technological attempts to intrude. The city seals itself off every night, coming alive.
And all the machines come to life. Their eyes glow, they interact, and the dead city - like a museum of machines in the day - becomes the Spire of Ghosts at night. Always a little different. Always a little shifted. And sometimes, in a different place altogether.
As if the Spire isn’t sure what it should be, where it should be, or when it should be. And the lone woman? Never to be seen once night comes.
That is the Spire of Ghosts. In the day, a playground for a lone woman. In the night, a party for metal spectres. A place just a little bit haunted.
“I’ll wait for you. I promise. You’ll always have a home to come back to.”
Spoilers and additional details for the AU below:
In truth, Ori is the core of the city itself. When she goes to sleep, her soul spreads throughout the city and brings it to life. Privy to the existence of timelines and teetering on the edge of life and death, she creates a stage for actual ghosts to exist. They play in her city, settle their regrets, and move on. And she sits there endlessly, as she and the city twist between timelines, picking up stray ghosts.
She is waiting for someone ( could be you! ), but the loss of this person either caused or was part of a chain of events that led to Ori being the sole caretaker and living humanoid in the city. However, she’s made a promise to create a home for this person ( who she may be struggling to remember... ), so she manages the city until they come back.
The Ball does not exist in this AU. Ori has a prosthetic arm and leg. She’s still a lightning-using technopath, but appears extremely harmless and a little crazy. But she’s very nice. In case it’s not obvious, the fact that she’s solely responsible for animating an entire city makes her threat level high.
It’s unclear whether ( as time progresses ) she’s actually dead or not. Unlike many other spirits, she definitely has a strong sense of self, but she may just be a poltergeist, or something more. I’ll keep that much quiet.
Somehow she’s kept her part of the world safe from BRG, PsyOps, and High Command.
#alt. // psyops au. spire of ghosts.#the angel of rust. //#ooc. // a reprieve from the chaos we call life. neither violent storms nor soft snows will reach you here.
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Sonic Ring Bond: The Journey - Scene 51
Well, a lot happens in this scene, though it took me forever to put it together due to all sorts of problems on my end. Unfortunately I’m a horrible proof reader so I hope the events flow and don’t feel wasted. So, instead of panicking and throwing a fit about it, I’ll let everyone dive right into...
The hanger doors folded out and a chill wind rushed into the belly of the Skyskipper, Zooey’s coral red airship. Normally it served as home for Zooey, Tails, and Rosy, but when they first found a red star ring it became their base of operations, including for Sonic and Mighty. As Claymore’s Banquet unfolded below, it also served as an observation platform for the Engineers, who Zooey had forged a strong alliance with while sky racing using Sonic and Tails’ planes; the Tornado and X-Tornado. Today though, it was Sonic at the controls of the Tornado, with Rosy blissfully on his lap in the now cramped cockpit.
“I kind of feel like I should have taken Tails’ plane.”
“Don’t be like that, Sonic~♥,” Rosy giggled and Sonic rolled his eyes before looking out at Zooey who was preparing to man the deployment arm for the plane.
“You ready to bail if things go sideways?”
“Not too far. Besides, the Ring Gate Beacon is working perfectly. You shouldn’t have any trouble getting back here.”
“Then we’re off!” Rosy shouted excitedly and thrust a fist cheerfully in the air.
Sonic smirked as he dodged Rosy’s enthusiasm and began throwing switches as he started up the silver-winged, red biplane. With Rosy’s arm up in the air though, he noticed a light blinking from under the cuff of Rosy’s glove. “We got a call, kid. How about you say hi to Tails while we head out.”
“Yay!”
Bringing her arm down and trying not to get in Sonic’s way, Rosy depressed a button on the wrist device she wore. “So, is this Mighty or Tails!~♥”
-Oh~! This technology is amazing! It’s a lot more advanced than what we installed on my ship.-
“Blister?” Rosy asked confused. “Why do you have–”
-Don’t worry about it Rosy-lass,- Gill’s voice came across the wrist radio next He also seemed to quickly change his mind. -No. Definitely worry about it, Rosy-lass. That knight is more trouble than we realized. But we got in contact with Tails, Mighty, and the koala before he took them out of here. Tails insisted that we get their stuff and meet you at the stage. He’s worried Rosy-lass. Real worried, especially after I told him that Claymore sent most of his autogolems into the catacombs. He insists that your lad is going to need to stop someone. We don’t know who, but Claymore called him a Ring Mage.-
“Ix!” Rosy declared with surprise.
“You don’t know that,” Sonic countered, but Rosy did not even puff up her cheeks as she countered him. She attempted to wear a smile for him though.
“Just call it my girlish intuition.”
“Right,” Sonic replied offering her a more comforting smile before flashing Zooey a thumbs up. “We’re good to go, Zooey. Send us on our way.”
“Just come back please. Sonic, Rosy. And make sure you bring Tails and Mighty with you.”
“You got it!” Sonic promised Zooey as she activated the launch arm, and the Tornado was lifted out of the airship.
“We’ll bring our new friends too,” Rosy cried out as the Tornado was released and fell away from the airship. “You’ll love them!”
~Normally I would love flying sitting in Sonic’s lap while he pilots his plane. Tee-hee~♥ This might be my first time. I don’t think we ever have. But the thing is… Well, something isn’t right.
~I know Sonic doesn’t believe in destiny. He believes in forging his own path. But the gods are real. I don’t remember, but Sonic I’m sure does. The Rings will always remember, and he can create Ring Bonds, so he surely does. I know we must have met a few. And this scene as we fly past the other airships and towards the main cathedral, it looks like something they would do.~
The scene before Rosy was ominous, even as it was beautiful. From the complex of towers that made up the main cathedral of Tower Point, the spire of the main one was aimed straight at Yoluku above. Behind it, the sun rose into the morning sky, and began to set behind Yoluku. An upside-down sunset and the spreading of an ominous smile.
Beyond the clouds that adorned the blue sky, an eclipse night began to fall, and the stars came out to watch the banquet below, the red crack in the sky splitting their number.
It was a sight that many below marked as the beginning of the end of the world. Claymore the Purple however would not stand to let Yoluku win. With Tails, Mighty, and Draw with Mote hiding in his coat, trailing him, Claymore descended a massive stairwell that took him and his contingent of autogolems onto the stage that overlooked the main plaza. Compared to the three-meter-tall suit of armor, the stage looked small. Looking up as he did past the tower and to where Yoluku mockingly watched the festivities, it was Claymore who looked small.
“Ho!” Claymore shouted out in victorious triumph, challenging the small planet in the sky to face him. “This is why we host this Banquet my good people! To show you that as long as even one Knight of the Order of the Sword stands, foul Yoluku is but a harmless bauble in the sky. It is only those that would carry out Yoluku’s will that you need fear. And one comes to us now!”
Turning his attention, and in turn that of the gathered masses to the skies, Claymore eyed the Tornado as it weaved through the airships.
~I bet the scene from the stage is amazing! But it’s getting hard for me to pay attention. The Gear Star Ring that sometimes replaces my left iris is back, and it hurts so much. I guess that means the gear is turning, so something big is about to happen. Or maybe Saber the Red is here.
~It’s really hard to say what is going on though. I just hope it isn’t as bad as it sounds like Tails thinks it is.~
“Hey kid, are you okay?” Sonic asked noticing Rosy clutch at her shoulder, and her cards within the shoulder puff of her leotard.
Rosy didn’t hear him though. Her cards were freezing, and there was a voice creeping through her skin whispering in her ears.
It’s alright. You can still have fun. There is yet still plenty of fun to be had…
“Amy!” Sonic yelled and shook Rosy from her stupor.
“Oops!” Rosy apologized and stuck her tongue out. “Sorry. I think something was trying to talk to me. But I’m here!”
“And so are we,” Sonic let Rosy know that they had landed.
“Aw~! I missed you do a flyover didn’t I!” Rosy whined as Sonic playfully chucked her from the cockpit. “Ack! What was that for!”
“You were taking too long, and got a little distracted,” Sonic smirked as he flung himself from the cockpit and glared across the stage. “And I don’t think our host is willing to wait much longer.”
“Ho!” Claymore shouted and looked taken aback as Rosy took Sonic’s offered hand and helped herself up. “You would treat the medium under your care so carelessly. You are no knight Ring Mage!”
“And what about you, Sir Buckethead,” Sonic countered. “Attacking people out of the blue to kidnap little girls–”
“I’m not a little girl!”
“–and kidnapping her friends when that fails,” Sonic continued ignoring Rosy’s rebuttal. “That doesn’t sound much like a knight either. Or maybe I’m just out of the loop and you guys don’t put much stock in being honorable anymore.”
Pulling free the finger he had started scratching at the inside of his ear with, Sonic looked at it a moment before blowing on it and walking away from Rosy. She didn’t wait at the plane and took up pace behind Sonic as he approached the towering autogolem.
“You would challenge my honor? Ho!” Claymore laughed. “You are brave Ring Mage, but your friends remain unharmed.”
Motioning out with a hand, Claymore displayed where Tails, Mighty, and Draw were in shackles under autogolem watch. Mighty offered Sonic a shrug as Sonic’s look begged to know why he hadn’t broken free. Draw just looked irritable, which was almost expected of the young koala. He knew he was in trouble, but there were some naiveties that he still possessed that kept him from panicking. Tails was not so fortunate.
“Tails!” Rosy cried out, the obvious fear and dread on her best friend’s face tearing at her heart. “Just wait right there! Sonic will have this cleaned up in no time!”
“There’s no time to wait!” Tails yelled back. “I’ve been reading since I got here, and if what I’ve read is true, if we don’t stop the Ring Mage in the catacombs below the city, the Near Lands will be blown apart and absorbed into the Far Lands! Rosy! The whole Near Lands are a Red Star Ring!”
“What…?” Rosy asked confused, but still trembled at the implications of Tails’ words.
The statement even gave Sonic pause and he looked out at Tails questioningly. “Are you sure about that Tails? I’ve already used two of them. I would think I would have noticed.”
“How would he have found that out from books in the cathedral?” Claymore’s stunned question answered Sonic’s question and he turned an angry glare back onto the knight.
“You had a problem like this stirring, and you came to pick up our fight,” Sonic nearly snarled.” I don’t think you have your priorities in order, Sir Buckethead.”
“You underestimate the armies of the Preservers,” Claymore countered and drew his sword. “A Ring Mage who would challenge me to battle and is in possession of a medium is a far greater threat!”
“Your wrong!” Rosy interrupted and held a hand to her heart. “Sonic doesn’t hurt people unless they’re already hurting others. You took our friends because you wanted to take me. You wanted to know if I could hear Yolk saying something. You obviously want to protect this beautiful world. That makes you like Sonic and all of us then. Ix though… Ix won’t stop. He told me the world has to be righted. That he has to find to his friend no matter what. That once he does that the world will be returned to how it should be. If he’s here and he can affect everywhere and the Red Star Ring these lands are built on, everyone’s homes… then you have to let us stop him!”
“And how can I know you can be trusted, Lady Medium?” Claymore challenged Rosy’s pleas. “Do you think me blind to the Yoluku Device in your eye? Even now Yoluku could be whispering in your ear–”
“If that’s Yolk then please tell them to get out of my head!” Rosy yelled as she squeezed her hand tightly around her shoulder.
“Rosy! Don’t tell me…?” Tails’ panic shifted as he saw the pain clear as day on Rosy’s smiling face, as well as her trembling knees and the water vapor that flowed out of her sleeve. “Rosy! You have to put your cards down, or at least give them to someone else!”
“You remember that too, huh, Tails?” Sonic remarked and surprised Rosy.
“Sonic? What are you talking about?”
“This isn’t the first time you’ve had a god messing with you through your cards, kid,” Sonic spoke, fighting to keep his anger in check. To help, he turned again towards Claymore, a ready recipient of his ire.
“I wanted to wreck that tin can you’re wearing and reveal the fairy I’m pretty sure is hiding inside,” Sonic began before turning his back on Claymore and walking away, a guiding and protective hand on Rosy. Looking back as he returned towards the Tornado, he continued with cocky anger, “but it looks like you’re getting my help whether you want it or not.”
“I will not accept the aid of a puppet of Yoluku,” Claymore countered and took a step towards Sonic and Rosy, reaching for them with his empty hand.
“I figured you’d say that,” Sonic shrugged as he tossed Rosy into the cockpit. “But fortunately, I’ve already planned for it.”
Sticking his fingers in his mouth, Sonic whistled and made quite the show of the signal to action. Looking back at Claymore one last time, he smirked and wagged a finger. “And I’m no one’s puppet. My only master is the wind that blows free!”
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And we survived XD I hope the scene flowed well, and I’ll do my best to make sure the rest of the Season 1 finale is good. As you can probably guess by this text, at the time of this commentary I haven’t written it yet. Things have been pretty crazy, and hopefully are less crazy when this posts. Still, I’m really hoping I have a great finish in store for everyone! Wish me luck!
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Scene 51 · CLEARED Party Crashing, to be continued
Special Thanks to Cutegirlmayra Story by @JoshTarwater/SonicFanJ Inspiring Song – Insatiable (From “Final Fantasy XIV”) - Vocaloid Version – Azina, Masayoshi Soken – Insatiable (From “Final Fantasy XIV”)
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*Sonic Ring Bond logo created by DEE Art – twitter.com/daryliscute.
Sonic Ring Bond AU and Sonic Ring Bond: The Journey are the creation of Joshua David Tarwater/ynymbus/sonicfanj/@Joshtarwater and is to be, including all contents herein considered for all legal purposes the property of the Sonic the Hedgehog intellectual property (IP) and copyright owners, SEGA SAMMY HOLDINGS. All story contributors via prompt, suggestion, written scene, art, and all and every other contribution acknowledge that all contributed material is forfeit for legal purposes to SEGA SAMMY HOLDINGS upon official request from SEGA SAMMY HOLDINGS.
#sonic the hedgehog#sonic fan fiction#sonic au#sonic au series#sonic ring bond#the journey#classic amy#amy rose#rosy the rascal#au amy#amy redesign#miles tails prower#mighty the armadillo#zooey#sonic ocs#mach frog gill bradley#patch#draw the koala#mote the fairy#blister the mouse#claymore the purple
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