#speed racer the video game
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miss-macross-in-g-loc · 3 days ago
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i think that speed racer the video game for the ps2 is one of the best combat racers ever
specifically the ps2 version because the cars actually have weight in the game!!! unlike the wii version, which means you have to balance out using car-fu and getting boost vs keeping up your speed and whenever you pull off a really well done move that does both it's so satisfying
the combat system also makes it so that you can basically do every single car-fu move (not on rally circuits) in the movie and chain them together, and counter-attack/dodge if you react fast enough!!
the bullet time in single player is also such a satisfying addition to car-fu, and the dialogues for different drivers when different actions happen gives it such a nice charm
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vintage-tigre · 2 years ago
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thelasagnaaquatic · 2 years ago
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who’s UP putting a UB in they funky. I miss the 2000s. Rebel taxi why haven’t you made a video about these gay ass things yet.
Idk how to link tumblrs here’s l just omg this is embarrassing I’m sor sorry pan pizza
Ub acting funky bro you’ve had too much weed tonight I’m watching the boogeyman
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kingofcaptura · 2 years ago
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Racing Has No Boundaries - Collab Ft. VikaSilev | FR4G-PT__ | xXB-I-G-BOSSXx
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sakuralovespossums · 5 months ago
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Ever since I watched Randomalistic’s Turbo/King Candy video, I’ve been sinking back into my Wreck it Ralph hyperfixation which then made me come up with a crack au of dad Turbo
Like imagine if Turbo never went…..well…..turbo and his game remained plugged in the arcade with Felix over the years. He’s still an egotistic asshole but isn’t as murderous like in the film and sees himself as a role model/inspiration for the newer racing game characters.
But then Sugar Rush is plugged in and he now has a little hell spawn rival who is Princess Vanellope. She’s just as cocky as he is and they’re always spitting insults at each other with the little racer calling him “grandpa” and “bug face”. To her, it’s all fun and games while Turbo is so done with her!
But then he notices her racing and realizes she actually has skills. Maybe not as good as his (no one can ever be better than him) but still impressive. So he gives her tips on how to improve her speed, perform tricks, drive dirty and rough, etc. and then eventually bringing her to practice on his track in his game. Everyone is so astonished by this. Turbo not only openly acknowledging another racer but also teaching them?!
Whether they realize it or not, they develop a mentor/student or pseudo-father/daughter dynamic that has everyone in the arcade giggling at how funny and kinda endearing it is.
Every time Vanellope wins a race, Turbo brags about it to everyone, saying how “She learnt that from me!” And “Of course she won! I’m her teacher after all!!”
He is the ultimate soccer mom who brags nonstop about his winner child and is such a bad role model (encourages cheating and being a show-off) and always spoils her
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zippidi-dooda · 7 months ago
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So, years ago I was rewatching Cars and since the Bakugou brainrot was strong, I suddenly got the idea that "Hey, Lighting's a bit of a prick at first ... what if I made a story based off this movie with Bakugou as McQueen?" I was specifically looking at the scene where McQueen gets the white-wall tires, y'know his "suit change to impress Sally, and that one drawing someone made of Bakugou in a white suit occupied my brain and it solidified my "this is a good idea" thoughts (ps can't find that specific image no matter how I search it, but if I do I'll add it here sometime)
I had planned to take notes, rewatching the movie over and over to see what I could replace some scenes with since the characters for this story would be human racers and stuff.
Now, I never got around to it
But I took mental notes only writing the important things (what characters would best fit as who) and imagining scenes between Y/N and Bakugou (but not writing those down for some reason??? Still remember bits of some of them though) And wrote half of the first chapter
Here they are to finally see the light of day, (I'll explain why I wrote the characters as who if I remember why):
Summary
Life going was perfectly for the speed racer, Bakugou Katsuki. He had it all, the speed, the fame, the money, and was just one race away from becoming Japan's number one racer. But life seemed to have other plans in mind for him.
***
Speed.
That's what was always needed of Bakugou on the track. And Bakugoy always delivered. Today would be different though. 
He was speed.
He'd push it to the limit - no. Past the limit.
He would win this race and Deku would no longer be number one.
Deku . . . .
Man how he hated the curly haired, green eyed freak. Deku would never amount to nothing, all of those days Bakugou spent playing in the backyard with the kid, racing their remote control cars and playing video games taught him that.  
He never once lost to that loser and made sure to let Deku know that would never change. Ever. Bakugou would always be on top. Number one.
Boy did karma hit him hard.
"Dynamite! You gotta get out there already!"
"I fucking got it!"
Bakugou opened his red eyes, looking around his trailer. 
He was sitting on top of a cabinet with his eyes closed, waiting for show time.
Being alone in his trailer doing nothing was a ritual he always did before a race.
No reason why. He just did it.
The trailer had space for tools and such in case he needed to tune up his car on the go. But there were also shelves lined with his trophies from past races and merchandise featuring him or his car. A single picture waited for him on top of a small cabinet, which held snacks and an extra pair of clothes for him. A mini fridge was next to it holding drinks and such in case he got thirsty on a long drive.
Bakugou practically lived in the trailer. Always having to travel here and there to get to races. He sat in his car the whole time. It was a little cramped sure, but he preferred it to taking a plane, flying to his hotel, having to deal with paparazzi, possibly bumping into Deku or other competitors and having to talk to them.
Bakugou had a short fuse and often ran his mouth to the point rivals would try to fight him. And when that happened Hakamada would force him to have grade school lessons for manners and etiquette and all that to teach him how to "play nice."
That was useless. (And for some reason he was always forced to wear jeans and over-brush his hair?)
Katsuki Bakugou didn't need to be treated like a kid. So the trailer became his favorite place.
Through the tinted windows he could spot the extra from his pit crew who yelled walking away, past the other trucks. He rolled his eyes at them, he knew he could finish every race without a crew but it was required in order to race. So he (had to) let them stick around. They never got along, but it was fine by him since it meant no unnecessary interactions outside of the racecourse.
His manager, Hakamada, did chew him out for it saying he needed a good relationship with the team in order to get a better performance. But they did just fine now so there was no need to try with them.
Bakugou tightened his gloves, closed his eyes, took a deep breath, then got ready to walk out the trailer door. He took a second to pick up the photo sitting on the cabinet. He looked at it for a second, memorizing again every detail on the piece of paper, his grip tightening before pressing a chaste kiss to it and tucking it into his chest pocket.
It was a good luck charm you could say. Never raced without it on him.
It was go time.
He was instantly blinded by flashing cameras clicking away, mics up in his face, people waving at him, and shouting - from both the reporters and the crowd.
"Mr. Dynamite!"
"YESSSSS!"
"DYNAMITE!"
"Over here!"
"Tulsa from Konto News, can I get a statement?"
"SIGN MY FOREHEAD!"
"Do you think you'll win this race?"
Bakugou held back a groan.
He always had to walk with a crowd of reporters towards his station. Still, he hadn't entirely warmed up to all the randos always in his face but he indulged them with some words.
"Sit down and watch the damn race for your answers."
"Mr. Dynamite, over here!"
"Dynamite, I'm with Dai Press-"
"I LOVE YOU DYNAMITE!"
"MARRY ME!"
He paused in his walk and addressed the people around him.
"All I have to say to you is, I'm gonna win. That is one sure thing you can get from this race so stick around."
They grew louder. Bakugou ignored them and continued walking until he heard one thing.
"You and Deku have been neck in neck since the start of your career, Dynamite, and you've only been first in the beginnings of every race. You've never actually ended any race in first. Never went home with a first place prize. How do you expect to come out on top today?"
Bakugou turned on his heels and scanned the people, "Who the hell said that?"
He wasn't sure and everyone continued speaking over one another. So, he yanked a random mic out of someone's hand.
"Deku's had his undeserved moment in the sun long enough. I can promise you this: his lucky streak ends with me. Got that? Put that in the papers."
Shoving the mic into whose ever hand, Bakugou continued to his spot, picking up the pace and blocking out everything else anyone had to say.
***
"Alright Dynamite, if you want to win this race for once you need to get your ass over here for a pit stop. Every time we call you over. Can you do that or are you enjoying eating greenies dust all the time."
Bakugou scowled at the extra handing him his helmet.
If they really wanted him to listen maybe they shouldn't be such assholes to him all the time. He wasn't the problem here.
"Fuck off extra, I don't need to stop for you losers every lap. You're just here freeloading off my success so sit down and shut the fuck up."
Bakugou snatched his helmet and shoved the guy out of his way. Right into another extra dressed in aquamarine. 
The two fell down, knocking over a dresser full of tools on the way. Tools were scattered all across the ground.
Bakugou couldn't be bothered to help.
He took a waterbottle from another extra's hand and took a big sip.
"What the fuck man!'
"My bad ... man ... I'll help clean this up."
"Get the hell out of here, I got it."
"What's going on here?"
Bakugou scowled at the last voice. 
It was Deku. And he had no business coming over to him like this. Every goddamn race. The two were always stationed next to each other meaning every pit stop and start and end of the race Bakugou had to see his rival's annoying face. 
And every chance they were near each other, Deku felt the need to say hello.
Idiot.
"Nothing just fell down."
"Is everyone okay?"
"Yeah, don't worry about it. I got this."
"Are you sure cause we can totally help out."
"Don't worry about it, it's our station we'll handle it."
"Get the fuck out of here Deku, you got stuff to do and so do we." Bakugou said.
"You're right, but I only came over for a second. Just to check up on you."
"I'm fine. Now leave. And keep pink cheeks out of here. I don't need her or anyone else distracting my crew, got it?"
"Got it."
"Sorry, I didn't mean to make a mess," The short, brown haired, brown eyed girl walked over to him with a pen and paper in hand. "I just wanted to see if I could get an autograph. It's for my nephew, you're his favorite racer and it's his birthday next week so I thought it'd be a nice surprise for him."
Bakugou rolled his eyes before taking the page and getting ready to sign it. It had a crudely drawn image of himself besides a little boy, the girl's nephew he assumed, the both of them holding up a trophy as confetti rained down on them. 
Bakugou froze for a moment.
The picture, though ugly, warmed his heart. He knew he had fans but this drawing just showed that they believed he would win a race. And the fact that he had a fan that probably knew Deku, met with him face to face (there was no way the dumbass didn't like pink cheeks since she was always around him, so he probably went to her house once or twice) and they still picked him over the momentary number one . . . It made him feel good inside. 
Maybe one day he'd have a kid of his own and they could cheer for him too . . . .
He smirked and began to sign.
"What's the extras name?"
"Hiro."
"Tell him he's on the right team." Bakugou gave back the paper. "There you got what you came for now leave."
"Thank you so much. C'mon Deku."
The girl began to drag him away.
"Hold on, Uraraka. Kacchan . . . ?"
Bakugou frowned again. "What now?"
The boy's mouth opened and closed for a bit as he searched for the right words to say.
He held out his hand to him. "Good luck out there today."
Bakugou scoffed and slapped his hand away.
"You'll need the luck more than I do cause I'm gonna beat your ass this time."
Deku smiled a bit as he watched Bakugou walk away. He may not have said it the normal way but at least he'd told him good luck back for once.
Deku turned and walked back to his own car.
***
Notes
McQueen: Bakugou - main character, acts like him and their traits align, need that Life Could be a Dream scene to happen with him
Mater: Kiri - the best friend that will make him realize things, who else could fill thus roll, their energy would match well
Chick Hicks: Todoroki - he's not a hick and personalities don't match but he fits as a well known figure that Bakugou would hate yet want to race, Todo will remain calm and aloof and claim BK is his best friend
Dinoco: Midoriya - BK hates him and would also want to beat him as a racer so of course he's here, could be switched with Chick but since the Dinoco brand was a dominant figure/sponsor in Cars I imagine the brands they race for as the old Pro Hero's and the biggest retiring Pro is All Might and he trains MD so obviously it'd be the same in this universe and so Dinoco's Dad: All Might - for those reason's
Doc Hudson: Aizawa - the mentor figure, he does watch and help BK so I think it's fitting, their personalities and morals seem to align and they both stay away from the cameras so despite Jeanist also being a good choice here, I thought that AZ fits better (Jeanist ended up as BK's current/first sponser)
Sherrif: President Mic - (I was today years old when I realized it's Present Mic not President) since he also helps watch and guide these kids I think he could work this role, using police sirens would make sense considering his quirk, can't separate him and AZ
Army Dude: Shinsou - also one who can't be separated from AZ, not particularly a connection to the character but the Radiator Springs residents kinda seem like they don't like McQueen at first so they'd need to hate BK as well and Shinsou would be good at that, he can also cause some drama by being close with Y/N if so desired
Red: Eri - another who can't be separated from AZ, Red is shy and timid which can be applied to Eri especially since she may be scared upon seeing BK wreck the town as a first introduction, Red listens to Sally's requests which can apply as well
Filmore: Mineta - uhm, why? I honestly don't remember but he may be subject to change, Filmore is kinda another form of comic relief I think and Mineta can be useful to create certain situations, a reason to stir up protectivness in BK, and since Denki will be in here I'd like to put them in shared scenes since I think they're funny together
Guido & Luigi: Sero & Kaminari - need the BakuSquad here and I think it'd be interesting to have these two co-run a store, Guido and Luigi are interested in McQueen at first but then aren't (cause he's not a Ferrari) and Sero and Kaminari seem to have no trouble poking fun at BK so I think it could work
Flo: Ashido - again the BakuSquad, their personalities really seem to match, sassy confident Mina is a must and I think she'd run an amazing dinner, so fun, she would also be one of the only gal-pals for Y/N and vice-versa
Sally: Y/N - MC and love interest, I can make personalities match a bit and BK would need people that question and prod him, lots of liberties here
Granny: Y/N's grandma - honestly who else is this gonna be, loved this lady in Cars and would derive most dialogue and scenes using what was in the movie, could write scenes where Granny is no longer out of pocket and senile and gives serious advice and warnings to BK when they're alone (delivered through one line of dialogue and she's immediately back to appearing crazy as if nothing happened)
I never wrote anything about the flame sticker car Ramone and honestly don't know who could fit as him now, maybe I'll search for suitable characters or write up a specific one if I decide to continue this.
If you'd be interested in reading a story like this, feel free to tell me and I might pick this up again
And if you do want this, also share suggestions for who in mha can fill in for the role of Ramone
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dedeinthewild · 2 months ago
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I’d like to request an imagine with Dennis where reader and Dennis are paired up for the Prema media day where they do the only questions challenge and he has a crush on her
did I like the prompt? A lot, do I like what I've written? not even closely...
however, I hope you like it🍀
dennis hauger x reader, crushing teammates
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~ only questions challenge
summary : Dennis and his teammate team up for a fun challenge, but it’s the driver’s clever comebacks and their playful banter that make things extra cute—especially when some feelings sneak in!
“These are awfully specific.” The driver stood there, one hand tucked into the pocket of her sweatpants, worn underneath a Prema hoodie.
“You literally helped me write them down.” Angelina sat on the edge of the table in the room they used to record videos for the team’s YouTube channel.
“And you let me?”
Dennis arrived with two cups in hand, offering her the one filled with ginseng while sipping from the other. He glanced over her shoulder at the prompts written for the “Only Questions Challenge.”
“Hauger,” the driver scolded, turning to cover the papers Angelina had handed her. Dennis smiled at her reaction.
“Please tell me I’m not on the same team as him,” he said, addressing Angelina as if the Norwegian wasn’t standing right in front of him.
“You two will be perfectly fine.”
“I wanted to team up with JM,” she muttered. She and Juan practically had the same personality, and together they could drive anyone—mechanics and media team alike—insane.
But this time, the challenge divided the drivers into two groups: open-wheel racers and everyone else, with each competing in separate rounds.
“You’re in good hands,” Dennis said, his hands now in his pockets as he tossed his empty cup away.
“You always say that, and we always end up getting our asses kicked.”
Jak and Arthur were already ready, grinning as the cameras started rolling, while the four of them prepared for the game. On one side stood the Norwegian and the driver, leaning casually with an air of relaxed confidence that mirrored each other. The other two were already chuckling as they read the instructions for the challenge on a paper handed to them by the team.
“This game is where players are given a scene and must communicate with each other using only questions,” Arthur read aloud in his thick French accent while Jak explained the team pairings.
“First scenario,” announced the driver, shuffling the cards in her hands. “Police officer and driver.”
She decided to start, keeping her hands in her pockets as Jak took his place in front of her. Dennis watched with a wide grin, running a hand through his blond hair.
“Do you know why I pulled you over?”
“Was I speeding?”
“Were you over the limit?” she asked, momentarily running out of ideas.
“Can you tell me your badge number?”
“Why would you want it?” The driver raised an eyebrow as Jak started throwing nonsensical questions her way.
“Have you got a gun?”
“I might just use it on you for sure,” she shot back, bursting into laughter and covering her face with one hand, admitting defeat. She stepped aside to let Dennis take her place for the next scenario.
The prompts varied wildly, ranging from situations like forgetting a helmet for a race to being at the movies. Every single time, Arthur managed to outwit Dennis with ease, tricking him into responding with a sentence and costing their team—Dennis and the driver—valuable points.
She remained composed, arms crossed as she glanced sideways at Jak, her body turned slightly toward the camera.
“Did you install the brakes correctly?” she asked, already chuckling.
“Do you think we’ll make it to the finish line?”
“Why are you doubting me?”
“And why would I be the engineer?” Jak raised his eyebrows, making the others laugh as the team behind the camera watched in amusement.
“Why wouldn’t you be the engineer?” she retorted, causing the timer to run out for the American, earning her team a point.
“God, finally,” she said, bumping fists with Dennis, who was clearly struggling in the challenge despite thinking he was dominating.
Dennis and Arthur crafted overly long questions, bouncing words back and forth as Jak and the driver watched them in disbelief. Predictably, Dennis lost yet again.
“You’re so bad,” the driver told him during a break, helping herself to the snack corner prepared by the team.
“Don’t even try to blame me,” Dennis laughed, stealing the slice of cake she had grabbed on a napkin.
She shook her head, taking a seat in Angelina’s chair as Arthur and Jak debated who should take part in the next round. In the other room, the rest of the drivers were firing off questions, showing themselves to be far sharper than their group.
“Welcome back, Mr. Hauger,” Arthur teased, hands on his hips as the two returned to the frame.
As the Norwegian spoke, he fiddled with whatever was in the pockets of his baggy jeans, his chin slightly jutted forward in thought, trying to figure out how to beat the Monegasque.
The driver, standing behind him, crossed her arms over her Prema hoodie, left partially unzipped. She wasn’t looking at him the way he occasionally looked at her when she wasn’t paying attention.
Dennis had noticed, though—especially in the summer—how small freckles dotted her nose, only disappearing when she blushed, as she often did. In photos, she always tilted her head slightly to the side, showing the sweetest of smiles, even though she hated being photographed. And he couldn’t help but notice how much she loved these challenges, which she helped Angelina prepare, even if it meant annoying the mechanics trying to adjust her seat.
Dennis raced in F3 and was just a few steps away from moving up, his natural talent and good-boy image propelling him forward. She, on the other hand, raced two tiers lower, battling it out on Italian circuits and the occasional international one in Formula 4.
And somehow, when their race weekends didn’t overlap, Dennis found excuses to show up at her events—whether it was at Mugello or Monza—wandering around her garage pretending to be her trainer.
He used the excuse that Prema was one big family and that drivers always formed strong bonds. He didn’t even realize the little things he did for her.
“Why are your hands shaking?” the driver asked the American, who was pretending to be a dentist.
“Can you see what you’re doing?”
“What am I doing?”
“Is that a piece of cake stuck in your gums?”
“Which guns?”
Everyone burst into laughter yet again, the Norwegian doubling over, clutching his stomach as he realized she was winning, even if she misinterpreted half the questions.
“Have you had any pains?”
“Have you?”
Angelina mentally cursed herself for picking these pairings, even though she knew the fans would love it. Years later, these four would still be remembered as an entertaining handful—ones she adored.
“This is not fair, by the way,” Jak said, stepping aside in defeat to let Arthur and Dennis face off.
“What’s not fair, Crawford?” the driver asked, arms crossed, a smirk playing on her lips.
“You’re a machine when you focus,” the American laughed.
“I agree with him,” Dennis added, wrapping an arm around her shoulders and pulling her close, resting his head on hers.
“I hate you both.”
“Sure.” Dennis patted her back before facing Arthur, who couldn’t wait to beat him.
And while Dennis was used to watching her from afar with his shy, sweet gaze, he occasionally let his confident side shine, playing into the “we’re just friends” dynamic.
She sometimes did the same—watching how self-assured he looked with his sleeves slightly rolled up and his hair slicked back, revealing his distinctive features.
Maybe deep down, she knew what they did for each other went beyond normal friendship, and their playful banter crossed usual boundaries. But why ruin a perfectly balanced dynamic?
“Wedding,” she read the final scenario, a small, sweet laugh escaping her lips as she checked her phone and noticed a message from her mechanics asking her to come inspect the front wing of her F4.
“Have you bought your dress?” Jak asked.
“Are you wearing a bow tie?” Imagining him in one, she couldn’t help but smile.
“Should I get some flowers?” The American gestured toward his chest as if indicating a suit pocket.
“Oh, wait,” she said, suddenly. “Will you marry me?”
“Yes.”
Arthur and Jak glanced over her shoulder to catch Dennis, relaxed as ever, casually responding without even thinking.
And that’s when he realized—finding her surprised eyes staring back at him, and the knowing looks from their friends.
“No, no, no, I meant…” he tried to explain, but the group erupted into laughter again, filling the room with such lighthearted joy that even the team members couldn’t help but join in.
“It was a reflex!” he said, his last feeble attempt at defense.
“That’s exactly the point, idiot,” Arthur teased, stepping past the glass barrier and giving Dennis a playful slap on the back before pulling him into a brief side hug as they waved at the camera, ending the challenge.
It had been instinctive.
Like the days he spent watching her race, helping her into her car, or watching her train.
Like the care he felt for her.
And the emotions, the feelings he tried to brush aside with that confident front.
~ I love dennis, and I felt really excited to write about him, but school's been draining me and you can see it in the lack of depth in this one shot... I'm really sorry💫
(I'd love some dennis and JM fic rec)
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hollycrowngames · 3 months ago
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Current/Future Projects
So I'm currently working on two BIG projects and one smaller one, but kinda wanted to hear people's opinions on what to prioritize after that!
The current projects are:
Moonbeasts, a bestiary for my game (as of now heard on Party of One the podcast!) The Moon Fucking Hates You (The monsters are all chosen it's just building the statblocks and then layout after that!)
SACRAMENT, a gothic horror-fantasy "meatpunk" game inspired by Fear & Hunger and Blasphemous with skill trees. It's a big game but its system is kinda gonna be the backbone of the majority of my projects from now on.
The smaller project is Hearts of Victory! Rally Racing League, which is exactly what it sounds like. I'm drawing from inspirations like MFZ: Firebrands, Speed Racer, Mario Kart, and the aesthetic of 90s rally racing video games.
Future projects are the following:
Hallowed Halls, the Loop Hero-inspired psychedelic fantasy ttrpg about mutating and dying over and over while trying to stop a villain that's kinda already won
NAILDRIVER, Be fae and kill the rich in a mashup of DOOM and Hotline Miami
Unleash the Horde, a love letter to one of my all-time favorite games, Goblin Commander
An unnamed mecha game fully inspired by the Orbment from Legend of Heroes/Trails series
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squishymochithethird · 1 year ago
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Fuck it the companions ranked by how likely they are to beat me at Mario Kart
1. Jaheira
Not only do I think she’s the most likely to beat me, I feel like she would do it without even trying. She’s never played a video game in her life yet she manages to just completely wipe the floor with everyone. Also a great sport about it, 10/10 would let her beat me again.
2. Lae’zel
I think the first couple of rounds I’d have a chance, but she gets so competitive with it so quickly. She NEEDS to be the best damn racer in the room, and will not rest until she’s won a perfect round. Doesn’t miss a speed boost, has great aim with green shells, and always seems to have another banana peel on hand.
3. Wyll
Probably exclusively played Nintendo games growing up. That being said he’s likely semi-familiar with some of the courses. Sometimes purposely throws the match. True gentleman behavior.
4. Halsin
I think he’d also be surprisingly good at Mario Kart provided I could convince him to actually sit down and play. He won’t be winning every round per say, but he can usually hit the top 5. The controller is a bit small for his hands though, so he’ll be complaining about cramping after just a few rounds. If you’re lucky you might hear him humming some of the music when he thinks no one is listening.
5. Karlach
Plays for fun more than competition. She loves hitting tricks but often lets the extra speed throw her off. Has no idea how to break and therefore crashes into every other wall. Her favorite course is waluigi pinball and she’s correct.
6. Shadowheart
Not super interested in playing, so she tends to hang back a bit. Not enough to place last, mind, she still has a reputation to keep. At least 75% of all blue shells thrown came from her, and that is accomplishment enough.
7. Gale
Would pick rainbow road because it’s pretty and reminds him of the weave. Would immediately regret picking rainbow road. Prefers to watch tbh.
8. Astarion
Not only is he bad at Mario Kart but he low key sucks to play with. He’d gas himself up before the first round. He’ll win, darling. It’s so easy, just watch. He immediately places last and refuses to play anymore. Yells and complains so loudly anytime he falls or gets hit by something.
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goldengalaxy-gg-official · 2 months ago
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Knead My Heart Until It's Ready To Be Glazed
Chapter 2: Video Games
Main tags: Slice of Life, sweet, pining, fluff, domestic
Pairings: Blaze x Gasquatch
Blaze found himself coming back to that small coffee shop now and then. Little Carlito’s had a warm feeling to it– the scent of pumpkin spice filling the air while customers’ voices would exchange along with the music of computers’ keys tapping at different speeds. The soft sight light graced the room, illuminating the various fall and Halloween decor that set the shop for the season’s autumn spirit. And the sight of a burly man behind the counter that towered above all who came to order. 
Yes, Blaze liked this. 
And he liked the talks he and Gasquatch casually shared while on his shift. He’s good company. 
“Hey, Gasquatch.”
The big man was wiping tables when the hero called him. “Yeah, Blaze?”
“Wanna go to my place for video games after your shift?” 
Gasquatch glanced back at Blaze before a smile graced his lips. “Really?!” If he were a puppy, he would be wagging his big luscious furry tail. “Of course!”
That was the beginning of Gasquatch’s regular integration into his life. Aside from his weekly coffee trips to Little Carlito’s, Blaze would find time to spend time with his behemoth of a friend. Gasquatch was extremely friendly, so he blended well with his fellow racers. 
Gasquatch joined them on Pumpkin Carving hangouts, baking with Starla and Watts, making paper decor with Stripes, and playing games with Darington. Gasquatch loved having conversations with Blaze’s friends, and the red-haired hero was relieved that the big man was able to incorporate himself into his group. 
But sometimes, Blaze could understand that Gasquatch could get overwhelmed and would rather have one friend than multiple. 
“Woo!” Blaze cheered as the screen displayed Blaze’s character as the first place in another round of Mario Kart. He laughed as Gasquatch’s character fell off the leaderboard and was down to the bottom of the display screen. 
He glanced at his pouting friend and chuckled. “Awe, Gas. There's no need to be bitter about a losing streak. It’s part of the fun!”
“Fun for you, maybe,” Gasquatch huffed. “But c’mon! How the heck am I this bad at Mario Kart?!” 
“Maybe you’re just choosing the wrong cart, buddy,” Blaze laughed. 
“Ooor, I have a busted controller.” Gasquatch offered his controller to Blaze and asked, “Trade?”
Blaze traded controllers with his friend. The device on his hand felt warm to the touch, having been enveloped by his friend’s large hands for thirty minutes already. He brushed his thumb against the knob of the controller before glancing at his taller friend. He watched the reflection of the TV in his eyes and concealed a laugh when Gasquatch’s nose crinkled in annoyance when he couldn’t find the perfect character. 
Blaze didn’t realize how invested his friend was in this game, but he didn’t mind. Why would he when he could see how excited his friend was when he finally was able to push past Blaze’s cart and race to the finish line? 
“YES!” Gasquatch rejoiced as the game ended, showing Gasquatch on the 5th leaderboard while Blaze was demoted to the 6th. “I knew my controller was busted!”
“What are you celebrating for? You still lost!” Blaze laughed, never one to admit that he didn’t just lose on purpose just to see his friend smile. 
Gasquatch pulled Blaze into a noogie and said enthusiastically, “I still beat you, didn’t I? That’s all that matters! HAH!” 
Blaze laughed and squirmed his way out of Gasquatch’s grip only to be recaptured again. The two wrestled around the couch, letting the remote controllers fall, until Gasquatch eventually fell, hitting his bum hard on the floor.
Blaze laughed, but it was quickly cut short when Gasquatch dragged him down to the floor. 
It was honestly just one of those days that Blaze let himself fall into the comfort of friendship instead of tending to the outside world, and although their hangout was as simple as playing video games, Blaze wouldn’t mind doing it all over again. 
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miloscat · 5 months ago
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[Review] Sonic R (PS2)
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Peak Saturn vibes.
I’ve now got much more Sonic experience under my belt. I’m thrilled that I can now have informed opinions about the series! But now it’s time to play some spinoffs from over the years that I’ve always meant to try out. First up is the franchise’s first racing game… that people really like (the Game Gear had the two Drift games but it doesn’t seem like they made much of an impact).
British studio Traveller’s Tales had proved themselves with the isometric game Sonic 3D Blast so Sega commissioned them for an original title for the Saturn. As it turned out this would be Sonic’s only full new game on the system as the highly anticipated 3D debut Xtreme never came to be, and the only other titles were a 3D Blast conversion, the Mega Drive compilation Sonic Jam, and a cameo in Christmas Nights. I played the version included in the Sonic Gems Collection on PS2, which is based on the enhanced PC port.
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Sonic R is an unconventional racing game in that, while it still plays not unlike a standard kart racer, many of the characters are on foot, and the game includes platforming and exploration elements. While I’ve played other games that include some of these ingredients like Rayman Arena, Beetle Adventure Racing, and arguably Sonic Rivals, the mix is intoxicating here, helped by excellent track design and immaculate vibes.
Rather than multi-track cups, you just play each track on its own. Well, there's only five tracks total and one is unlockable (a consequence of a quick development turnaround) so it makes sense. You can go for first place but the more satisfying goal is learning all the side paths and shortcuts. These dense little environments, designed by Sonic Team, have depth to make up for their paucity, and finding their secrets (in the form of tokens and Chaos Emeralds) unlocks new racers and the final Rainbow Road-esque track which is more a victory lap to speed around with your overpowered unlocks. Rings scattered around can be paid to open doors or enhance your boosts, and item tokens can help a bit but there's nothing as unbalanced as your typical Mario Kart game.
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The racers have an interesting amount of variance to their stats. For instance, Tails is slippery and nimble while the Egg Robo has much more inertia. Sonic double jumps, Knuckles can glide, Robotnik in his hoverpod can shoot homing projectiles (they're not very debilitating), while Amy uniquely drives a car(!) which funnily enough is relatively slow but gets a boost on cooldown. Along with Metal Sonic, R introduces new counterparts in the form of Metal Knuckles and the fan-favourite Tails Doll. I would have liked to see them go all-out with even more characters but it's a decent selection and acts as a pretty good send-off to the Classic era before the characters got redesigned in Adventure. These low-poly renditions are just adorable!
Another way of remixing the racetracks is a weather system that changes the lighting and conditions. It makes the inevitable replays that much fresher, and of course the smooth tunes will draw you in as well. Veteran composer Richard Jacques nails it with a catchy Eurobeat mix, each track accompanied wonderfully by vocals from TJ Davis. It's a transportive soundtrack that gives the game a singular feel; this is truly what video games were made for. I was shocked to learn that this game's music is considered divisive! It's great!
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Anyway, I had a breeze with this one. I did turn the difficulty to easy so I could focus on the exploratory aspects without worrying too much about winning (you do need to place well to keep the emeralds and unlocks), and I have no shame. Sonic R is a lovely little treat. This is Sega at its best: experimental, collaborating with international partners, and with vibes off the charts. Also, the framerate is rock solid which I've learned is never a guarantee with Sonic games. I know that later British-developed Sonic racing games are also excellent, but in between I still need to investigate the Riders series of hoverboard racers. Until then!
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skrooy · 6 months ago
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Buying and Playing all the Sonic the Hedgehog Board and Card Games Update 2
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Sorry the photo is dark, the lightbulb in my game room went out. Anyways here’s an update on where I’m at currently. So far I have all of these Sonic the Hedgehog games and some more that are coming in the mail still….. And one that is unfortunately lost in the mail 😢. Here are the ones that I still have coming.
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Here’s the game I ordered that’s lost in the mail.
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And here are the ones I preordered.
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I currently have only a couple more things I need to buy for the video. This includes Sonic the Hedgehog chalk, more Sonic X marbles (I didn’t buy enough 😭), Some Sonic the Hedgehog character masks since my friends don’t want their faces to be on camera, Sonic the Hedgehog sling hockey, Sonic the Hedgehog foosball table, Sonic the Hedgehog collectors monopoly, Sonic the card game, Sonic Chaos control game, Sonic the Hedgehog battle racers hyper pledge expansion, Sonic the Hedgehog triple trouble pogs game, I need to preorder the Sonic the hedgehog speed battle card game, and lastly, the bane of my existence, Sonic the Hedgehog Funky 54 playing cards. I swear to god I can’t find these playing cards being sold on any platform and I’ve been looking for weeks. I know they’re real, I’ve seen a couple pictures and one person on YouTube reviewing them but that’s all I can find on these. They don’t even appear on the wiki. However me and my wallet need to take a much needed break now and wait two or three more paychecks before i can get the rest of the stuff I need. A lot of these were very, very expensive and hard to find so I had to buy them when they were available despite how much money they were. Hopefully though after I regain the amount of money I spent I can get the rest of the stuff I need to make this YouTube video. I’m in too deep to back out now. I am planning on recording a new video for my channel though sometime when I get the chance. It’s going to be a game a friend recommended to me called Project X: Love Potion Disaster. It’s apparently a Sonic fan made game and not for kids. I’m going to be eating hot peppers while playing the game. Just thought I’d let anyone who is interested in this project of mine know about this update. Also if there’s any Sonic the Hedgehog board or card games I’ve missed let me know so I can add them to the list. Remember I’m doing this completely out of pocket and I’m not planning on making any money on this video. This is purely for fun, so I have an excuse to buy cool Sonic stuff, and so to hopefully meet new people online who share my interests and to help me with my online anxiety.
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terminusest13 · 1 year ago
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Slipstream RX is a PvP tabletop RPG taking inspiration from F-Zero and Speed Racer. I've released a 1.1 update, with a multitude of different changes, fixes, and tweaks to gameplay.
Linked is a changelog, the different files, and a playingcards.io template to make use of.
There's still a lot to do with the system, but I think I'm going to take the rest of 2023 off. Happy new year, folks!
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itssovero · 2 months ago
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10. Dr. Robotnik's Ring Racers (Kart Krew, 2024)
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Download this incredible fangame here!
I could probably talk for hours about this one, too (another video idea, perhaps), but I'm gonna try and put this as simply as I can:
This is the greatest kart racer ever released.
Dr. Robotnik's Ring Racers is the followup to 2021's Sonic Robo Blast 2 Kart, and while the previous game definitely turned some heads when it released, it was a relatively bare-bones experience. Ring Racers, on the other hand, might just be the most content-rich game in its genre. With over 200 consistently well-designed maps (split between race tracks and battle arenas) and over 50 playable racers from Sonic and other Sega franchises, an engaging Grand Prix mode with a uniquely Sonic-styled ranking and special stage system, a Smash/Air Ride-style challenge board full of unlockables, custom color palettes to collect, plenty of secrets to uncover, and the return of time trials, online multiplayer, and mod support, this may just be the last kart racer you'll ever need (it's also absolutely gorgeous with its vibrant pixel art style and sports an incredibly fitting soundtrack comprised of a mix of new material and tracks repurposed from other media).
Density of content is great, but a truly great kart racer is nothing without strong gameplay. Thankfully, Ring Racers is blessed with some incredibly deep, nuanced, and rewarding skill-based mechanics. The central ring boost system, for example, isn't just a "go fast" button that'll blast you ahead of the competition; rather it's a versatile tool to be used strategically to maintain your speed while going up slopes or recover from nasty spinouts, and recognizing when it makes more sense to burn your rings vs when it makes more sense to save them for later is paramount to a stellar performance. This same give-and-take philosophy applies to everything from drifting to items to character stats. Mechanics like this may be a turn-off for some, as it's got a far steeper learning curve than most in its genre (I strongly recommend playing through the entire tutorial and reading through digital manual for good measure or you will get smoked) but the satisfaction that comes from mastering its intricate risk-and-reward systems is absolutely unparalleled.
This game has handily dethroned Crash Team Racing: Nitro Fueled as my favorite kart racer; it is an absolute triumph in the genre. It feels like the developers have truly captured the essence of classic Sonic in kart racing form, both aesthetically and mechanically. As excited as I am for the upcoming official title, Sonic Racing: CrossWorlds, it's going to need some pretty unique defining mechanics if it's going to coexist with Ring Racers whenever I need a racing fix. Play it. Right now.
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fagbearentertainment · 6 months ago
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Alright, I'm off-anon now, since you said yes!
(Also, slight mistake with what I said, she's in the second, third, and fourth movie, as well as the animated wedding special. She is not in the first one 😅)
His legal name is Tobias 'Toby' Tastic but also goes by Kain when attempting to do things anonymously. Most other kids are convinced Turbo has two kids and he just never tells anyone about the other one.
It's a fantastic mechanic and is actually one of the only kids on Cruella De Vil's good side since it can look after her car for her. Works in its father's candy shop on the Isle most days but is also a tech guy for my three musically inclined fan Descendants.
He wants to be a racer like his father but doesn't exactly have the opportunity to do that on the Isle. That doesn't stop him from trying to increase his speed however he can, though, and is the proud owner of the only pair of roller blades and skateboard on the Isle. His passion project is a go-kart he's been trying to get to work for years.
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He looks like this :3
(The shirt under his jacket is a white lace crop top to match King Candy's high collar thing, since it's not shown very well, here.)
Do you have any ideas on what to do with him to make him seem a bit more connected to the world of Wreck-It Ralph? (Ignore how he's from a video game but is real here - the whale from Pinocchio owns a bakery on the Isle, nothing makes sense, anyway). I was thinking about giving him Vanellope's glitch powers when he's outside of the Isle's anti-magic barrier but I wasn't sure if that's good. Also I wanna fit a relationship to Sour Bill in there somewhere.
(Also, I GREATLY appreciate the amount of Turbo you've been putting on my dash, lately. I can never dedicate to scrolling through a tag for long enough to find anything new 😅)
Omg he’s so cool!!! :D
I think the glitch power could be rly cool, that’s a fun way to connect him to video games!
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retrogamingloft · 6 months ago
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Konami Krazy Racers, known as Konami Wai Wai Racing Advance in Japan, is a kart racing video game developed and published by Konami. It was released in 2001 for the Game Boy Advance, making it one of the early titles for the handheld console. The game is a kart racer, similar in style to the Mario Kart series, and features characters, items, and tracks drawn from various Konami franchises.
The game includes a variety of playable characters from popular Konami games, such as Goemon from the Ganbare Goemon series, Gray Fox from Metal Gear Solid, Dracula from Castlevania, and Power Pro-kun from the Jikkyou Powerful Pro Yakyuu series. Each character has unique attributes that affect their performance, including speed, handling, and acceleration, providing a varied gameplay experience depending on the player's choice of racer.
The racing mechanics of Konami Krazy Racers include typical kart racing elements, such as drifting, item collection, and track obstacles. Players can pick up various items during races, which can be used to attack opponents, defend themselves, or boost their performance. These items include homing missiles, bombs, and speed boosts, among others, adding a strategic element to the racing.
The game features several different modes, including Grand Prix, Time Trial, Free Run, and a multiplayer mode that supports up to four players via the Game Boy Advance link cable. The Grand Prix mode involves competing in a series of races across various themed tracks, aiming to finish with the highest overall ranking. The tracks are inspired by the games from which the characters originate, offering a range of environments and challenges.
Visually, Konami Krazy Racers employs a colorful, cartoonish art style with sprite-based graphics that were well-received for their vibrant and detailed design, considering the technical limitations of the Game Boy Advance. The game also includes catchy, upbeat music, with tracks inspired by the respective Konami franchises, enhancing the nostalgic appeal for fans of those series.
I've always liked this game for its responsive controls and tight handling, making it accessible for players of all skill levels. Additionally, the variety in character abilities and track designs provides a good balance of challenge and fun, ensuring replayability. Despite its similarities to Mario Kart, I praise this title for its originality in character selection and the integration of Konami's diverse game worlds.
Overall, Konami Krazy Racers offers engaging gameplay, charming presentation, and the novelty of bringing together characters from different Konami series into a single racing game. I consider it a hidden gem on the Game Boy Advance and one of the most interesting racing games available on a handheld console outside of the Mario Kart universe.
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