#sorcerer of illusions and healing
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Winx Club Head Canon for Specialists Workout Editon
Continuing on my head canon on what each Winx Club Character would do for workouts. Again, these head canons will be based on the personalities of the characters redesigns my boyfriend @thewickedmerman did. I will also be posting the specialists in the order of which I posted the Winx Club as in each guy will put in the same place as the Winx girl they are dating. Also Brandon & Helia are fairies, Timmy and Nabu are Sorcerers and Sky and Riven are the only two people without powers. Without Further a do here are my workouts I head canon for each Specialist.
Helia: Fairy of Art (Also using this Collage because I love his beautiful hair) For his workouts I can see him being in acrobatics similar to Dick Grayson and Ty Lee. He would do some strength training but not to the extent Brandon, Sky and Riven do it. I can see him doing Yoga, Ballet and Gymnastics and swimming.
Timmy Sorcerer of Technology:
I honestly think Timmy would be the least athletic of the Specialists, and I can also see him being more like the surveillance like Tecna. However, I do think he would have some form of physical training, so to me his workouts would include boxing, basic self-defense, fencing and some strength training.
Riven: Best Fighter,
Due to Riven not having any powers and facing abuse from both his parents I can see him being the most athletic. His workout routine is strength and conditioning training. He is the kind of guy to join a CrossFit gym. His workouts would be like Oliver Queen aka Green Arrow and Bruce Wayne aka Batman. To Give you an idea here is a seven-minute clip of Oliver’s workout from season 1 of Arrow. (The salmon ladder is where you do a pull up and move the bar up a rung while you do it. Hot Damn it is sexy)
https://www.youtube.com/watch?v=43FMVVTx8-I
Brandon Fairy of Geodes.
In this version Brandon was a chubby boy growing up and he is still the squire/Sky’s body gaurd. As the fairy of Geodes, meaning rocks he would basically have a lot of makeshift workout gear handy. His workouts include weightlifting, rock climbing, and he would jump rope, climb rope and pull Bolders similar to how some would pull cars or tires for a workout. A six minute workout to show what I picture Brandon’s workouts looking like. I also think he and Riven would have similar workouts like Mulan
https://www.youtube.com/watch?v=zTdTO9vghl4
Nabu Sorcerer of Healing and Illusions (He is also an actual Merman in this version, and I made this Collage because he has beautiful hair)
His workouts consist of swimming, weight lifting and water aerobics. He is also dating the most athletic of the Winx girls, so he would feel pressure to keep up with her.
Last but not least Sky: Future King of Eraklyon.
He technically has no reason to be in shape however he trained a lot due to him not having any powers he refuses to sit on the sidelines. He prefers to be in the midst of action and as future leader he wants to lead by example. His workouts consist of weightlifting, rock climbing and he like Riven hits the gym hard. Sky would also join a cross fit gym. He also knows martial arts and would be great at fencing. He is the second best fighter after Riven.
All in all, this is my personal opinion and once again these pictures come from my boyfriend’s @thewickedmerman. These are just my head canons. If you disagree, please state why respectfully and let me know what you think of how their workouts would be. I will now rank them from least athletic to most athletic. (These rankings maybe subject to change)
Timmy
Helia
Nabu
Brandon
Sky
Riven
#winx club#specialists#helia#timmy#riven#brandon#nabu#sky#specialists winx#fairy of art#fairy of geodes#sorcerer of technology#sorcerer of illusions & healing#sorcerer of illusions and healing#workouts#fitness#headcanon
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On the one hand, it's true that the way Dungeons & Dragons defines terms like "sorcerer" and "warlock" and "wizard" is really only relevant to Dungeons & Dragons and its associated media – indeed, how these terms are used isn't even consistent between editions of D&D! – and trying to apply them in other contexts is rarely productive.
On the other hand, it's not true that these sorts of fine-grained taxonomies of types of magic are strictly a D&D-ism and never occur elsewhere. That folks make this argument is typically a symptom of being unfamiliar with Dungeons & Dragons' source material. D&D's main inspirations are American literary sword and sorcery fantasy spanning roughly the 1930s through the early 1980s, and fine-grained taxonomies of magic users absolutely do appear in these sources; they just aren't anything like as consistent as the folks who try to cram everything into the sorcerer/warlock/wizard model would prefer.
For example, in Lyndon Hardy's "Five Magics" series, the five types of magical practitioners are:
Alchemists: Drawing forth the hidden virtues of common materials to craft magic potions; limited by the fact that the outcomes of their formulas are partially random.
Magicians: Crafting enchanted items through complex manufacturing procedures; limited by the fact that each step in the procedure must be performed perfectly with no margin for error.
Sorcerers: Speaking verbal formulas to basically hack other people's minds, permitting illusion-craft and mind control; limited by the fact that the exercise of their art eventually kills them.
Thaumaturges: Shaping matter by manipulating miniature models; limited by the need to draw on outside sources like fires or flywheels to make up the resulting kinetic energy deficit.
Wizards: Summoning and binding demons from other dimensions; limited by the fact that the binding ritual exposes them to mental domination by the summoned demon if their will is weak.
"Warlock", meanwhile, isn't a type of practitioner, but does appear as pejorative term for a wizard who's lost a contest of wills with one of their own summoned demons.
Conversely, Lawrence Watt-Evans' "Legends of Ethshar" series includes such types of magic-users as:
Sorcerers: Channelling power through metal talismans to produce fixed effects; in the time of the novels, talisman-craft is largely a lost art, and most sorcerers use found or inherited talismans.
Theurges: Summoning gods; the setting's gods have no interest in human worship, but are bound not to interfere in the mortal world unless summoned, and are thus amenable to cutting deals.
Warlocks: Wielding X-Men style psychokinesis by virtue of their attunement to the telepathic whispers emanating from the wreckage of a crashed alien starship. (They're the edgy ones!)
Witches: Producing improvisational effects mostly related to healing, telepathy, precognition, and minor telekinesis by drawing on their own internal energy.
Wizards: Drawing down the infinite power of Chaos and shaping it with complex rituals. Basically D&D wizards, albeit with a much greater propensity for exploding.
You'll note that both taxonomies include something called a "sorcerer", something called a "warlock", and something called a "wizard", but what those terms mean in their respective contexts agrees neither with the Dungeons & Dragons definitions, nor with each other.
(Admittedly, these examples are from the 1980s, and are thus not free of D&D's influence; I picked them because they both happened to use all three of the terms in question in ways that are at odds with how D&D uses them. You can find similar taxonomies of magic use in earlier works, but I would have had to use many more examples to offer multiple competing definitions of each of "sorcerer", "warlock" and "wizard", and this post is already long enough!)
So basically what I'm saying is giving people a hard time about using these terms "wrong" – particularly if your objection is that they're not using them in a way that's congruent with however D&D's flavour of the week uses them – makes you a dick, but simply having this sort of taxonomy has a rich history within the genre. Wizard phylogeny is a time-honoured tradition!
#gaming#tabletop roleplaying#tabletop rpgs#dungeons & dragons#d&d#worldbuilding#taxonomy#phylogeny#media#literature#history#literary history#death mention
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Why did Galadriel allow the Three Elven rings to be forged, in 1x08?
Despite knowing, for a fact, Halbrand is Sauron, and he has been working at Eregion, alongside Celebrimbor, all along, in 1x08? It’s because she knows the Three are truly free from Sauron’s influence, like she tells Elrond in 2x01?
Because her own statement in 2x02, seems to contradict this: Sauron... sees himself not as master of a barren waste, but of all Middle-earth. He seeks to rule it not only through conquest, but by bending the minds and wills of all its peoples to his own. And for that, he needs not armies... but Rings. And he cannot craft them without Celebrimbor.
Galadriel is not naïve, nor is she stupid, quite the opposite. Tolkien describes her brilliant in mind and swift in action. And, in Season 2, we saw her lying to hide the true nature of her connection to Sauron: to Gil-galad, in 2x02, she denies Halbrand was her friend; in 2x06 she tells Adar, Sauron promised her an army.
Galadriel’s entire plot in Númenor, in Season 1, was her trying to get herself an army to fight “Sauron” in the Southlands, and to persuade Halbrand to reclaim “his” throne.
Halbrand: I'm afraid you're short an army. Galadriel: Leave the army to me. 1x02
Halbrand: How? You're stuck on this island. And you're still short an army. Galadriel: That is all about to change. 1x03
Halbrand: You used me. After I all but begged you to let me be. Galadriel: I have just convinced Númenor to send five ships and 500 men to aid your people and place a crown upon your head. Many might assume you used me. Halbrand: Find another head to crown. 1x05
1) Galadriel knows Sauron’s reputation
As are all Elves, and that’s why they feared him so. They know Sauron is a powerful sorcerer, and very much so. He’s known as the “great deceiver”, a trickster, who employs deception and illusions.
2) Galadriel was aware of Sauron’s goals
Galadriel was, also, perfectly aware this was Sauron’s plan and goal, all along. Adar revealed it to her, in 1x06:
After Morgoth's defeat, the one you call Sauron... Devoted himself to healing Middle-earth, bringing its ruined lands together in perfect order. He sought to craft a power not of the flesh... But over flesh. A power of the Unseen World. He bid as many as he could to follow him far north. But try as he might... Something was missing. A shadow of dark knowledge that kept itself hidden, even from him. No matter how much blood he spilt in its pursuit.
3) She knows the rings were Sauron’s idea
And hearing Celebrimbor speaking about a “power over flesh” was what made her suspect Halbrand was lying about his identity and had hidden motives to be at Eregion, in the first place:
His [Halbrand] suggestions were but the key that unlocked the dam. We are on the cusp of crafting a new kind of power. Not of strength, but of spirit. Not of the flesh, but over flesh. This is... This is a power of the Unseen World.
4) Sauron’s request
Persuading Galadriel into allowing the rings to be forged was the entire point of Sauron’s first illusion, when he takes the form of her brother, Finrod.
He [Sauron] was seeking a power not to destroy Middle-earth, but to heal it. Just as your fellow Elves are seeking to do this very moment. You needn't lie to them. Simply let the work proceed.
This alone should “ring the alarms” in Galadriel’s mind that something is “up” with this whole project. And Sauron is talking in the past tense, which indicates he already found the power was seeking (as he tells Galadriel himself before the reveal: “we found it!”).
However, this is exactly what Galadriel does. She only doesn’t reveal to Elrond and Celebrimbor Halbrand’s true identity, but she allows the rings to be forged, anyway. But instead of two, she makes it three. For balance.
Are the Rings really free of Sauron’s influence?
Yes and no. The Three Elven rings are free from “Sauron’s influence” in the sense he doesn’t enslave its bearers to his will, but they not free from his power, they feed off of it, all the same. We know this from Tolkien lore; after the One Ring gets destroyed, in the Third Age, the Three lose their magical properties, and become mere pieces of jewelry.
What is most likely to have happened is that Sauron infused the mithril with his intentions in 1x08, as he did in 2x03 (for the Seven), and this was him attempting to replicate what he did before (in 1x08), but now he wants control and dominion, too, so his intentions are tainted with greed (which will be what the Seven rings of power will do to the Dwarves’ Ring-bearers):
The rings of power are Sauron's masterplan, after all. He sees himself as their creator and their master, like he says to Celebrimbor in 2x08:
And this strengthens the theory it was Nenya that stopped Galadriel from joining him, and compelled her to fall down the cliff, in 2x08. The ring resisted his command. Which might indicate these rings have a will of their own, like the One Ring, and Nenya chose Galadriel and sees her as its master:
Having a ring of power desobey him (his very own creation) would give Sauron not only the motivation but the idea to forge a “master-ring” to control all others:
"They worked wonders"
And this is why Sauron wants Nenya, and other Two of the Three. He needs them for his masterplan, because these were the only rings that actually worked. They heal Morgoth’s corruption. And he wants to know what he did different with them.
And 2x08 answered to that, too:
I’ve already talked about this on several posts: the Three contain OG Mairon’s essence and the qualities he was created to have by Eru himself (perfection, order, beauty), plus his desire for healing Morgoth’s corruption. And this idea is also present in 2x01:
But this is not Celebrimbor’s doing, at all. This is powerful Ainur magic, that only one of the Ainur (Vala or Maia) could accomplish: and that's Mairon.
Through Adar in 2x08, we got confirmation that the mithril can cure Morgoth's corruption in every sort of way. But this effect is only temporary, and that’s probably why Sauron/Halbrand wanted to forge two (one for himself, and the other for Galadriel, because he recognizes the same yearning for healing in her).
Then why, knowing all of this, did Galadriel allow the rings to be forged, anyway?
Galadriel herself answered to that, in 1x08:
Indeed, the Elves were running out of time (Gil-Galad gave them three weeks to find a solution), soon they would have to leave Middle-earth, otherwise they would fade, and die. And Galadriel refused to return to Valinor, in 1x01, because she wants to destroy Sauron. And Elrond failed his mission in Khazad-dûm in getting more mithril (like she said to his face in 2x01):
She knows Sauron is an ancient and powerful sorcerer, and if anyone can pull something like this off is probably him. And, subconsciously, Galadriel is aware she needs his power, because he tells her so, himself, 1x08:
Sauron: You have no choice. Without me, your people will fade. And the shadow will spread and darken to cover all the world. You need me. Galadriel: I should have left you on the sea.
And to “the sea” he returns her in the next vision, to the moment when he saved her in the Sundering Seas, to make this point across.
And it worked. Because Galadriel is willing to take that gamble and allow the Three to be forged, because there’s no other way for the Elves to stay in Middle-earth. And, in order to do that, she has to keep Halbrand’s true identity concealed from Elrond and Celebrimbor, otherwise they would never agree.
And Gil-galad himself agrees with this idea (“it’s the only way”), in 2x01, as he compels Elrond to surrender the rings:
Elrond: He worked with Celebrimbor for weeks. We know not the depth of his influence Gil-galad: Soon, the last Gold-leaf will fall, and it will be my task to inform all Lindon our time here is ended, and the Elves must abandon these shores forever. Now, you inform me our most cunning enemy is rising again. If we leave now, the peoples of Middle-earth will be left to suffer under the tyranny of a new Dark Lord. Those Rings are more than our last hope, they may be the last hope for all Middle-earth. It is a risk we must chance to take. Give them to me.
Because of you, we've no choice but to test the virtue of the Rings.
And Galadriel sort of says this to Elrond, in the same episode: I did what I felt was right. And time alone will reveal whether that was folly or wisdom.
Now, the irony of all of this is that Galadriel and the Elves, by keeping the rings for themselves, instead of destroying them and returning to Valinor, are enabling Sauron to continue his masterplan. Because had the Elves left as they were meant to, Sauron wouldn’t had the means to see his plan through (because Celebrimbor would be out of his reach), nor had they condemned Middle-earth to the tyranny of the a new Dark Lord. Which means: Elrond was right.
#rings of power#the rings of power#galadriel rop#galadriel trop#sauron rop#sauron trop#halbrand#celebrimbor trop#celebrimbor rop#haladriel#gil galad trop#Gil galad#elrond rings of power#elrond trop#elrond RoP
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Sooo… Hook and Morgie huh.
Morgie and Hook look so different in this world… I love it. I actually ended up changing his hair to match Morgana from Troll Hunters 🫣. I wanted him to look more interesting cause people kept saying he was random and lame, Red heads with mullets aren’t lame I think 😃
( outing myself as a troll hunters fan in the year of 2024 💀)
Down below I put a little GIF of Morgies eyes doin the changing thing
(Why he kinda serving Edward Cullen tho like 😛)
Turns out Morgana Le Fay is REALLY powerful, so by extension Morgie should have the potential to be a pretty spooky sorcerer/ witch/ fay/ god. Based on Descendants canon, parents magical abilities is hereditary ie it’s VERY likely Morgie has all his moms powers in Arthur mythos. Which includes stuff like NECROMANCY AND OMNIPRESENCE, shapeshifting, immortality, time travel, illusion, flight, casting spells, healing, ASTRAL PROJECTION, telekinesis, mind control… other stuff across multiple media projects. I’m actually gonna keep a lot of this, minus omnipresence and time travel cse that’s way too powerful. As a caveat morgies still gonna be stupid and goofy asl… and he’s not the bossy type. He’s also tooo young to be super strong he can only do low level versions of his mom’s powers… like he can only turn into a Cat, snake, small dragon, crow, and big wolf for his transformation powers currently. I like to think anything he turns into is always black with his serpent eyes. Actually I don’t think that’s just true in my universe. Also because he’s stupid it makes since for Merlin to be okay with him at his school. Since Morgies mom has literally hated him for like centuries atp.
Speaking of this still adds another layer to the “ why is Uliana in charge when her crew consists of gods and supernatural entities that are much more powerful than she is” all she has is tentacles…. And even hook could turn her into Sannakjii if he wanted to fr bro… 3/5ths of her crew are literal gods or god adjacent 💀
I think this picture sums up My Hook and Morgie pretty good… I have more goofy pictures I wanna do of them.
Yes I did give Morgie fangs and black fingertips… necromancer??… shapeshifter??… can’t help myself??
Dont worry Hook is still flamboyant and crazy, he’s just a little sad at the beginning. He meets Morgie at school right after Peter Pan cut his hand off and banished him from Neverland because Hook got a scholarship to Merlin’s academy and he wants to be a pirate… so yeah he’s pretty sadge and struggling to function with his hook 😥 he won’t let that stop him from finishing his Swashbuckling masters degree tho 💅SLAY WE LOVE AN EDUCATED KING EVEN THO HIS SON CANT COUNT. Morgie is also a weapons smith major and he imbues his shit with like dark souls so that’s pretty cool.
I’ll have more on Morgie after I finish the goofy pictures…
#digital art#fanart#original art#descendants#disney#disney descendants#harry hook#rise of red#rise of red fanfic#james hook#morgie le fay#descendants morgie#morgana#rise of red fanart#uliana descendants#malificent#descendents fanart#hades descendants
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Hello, I saw your requests are open after I read some of your stuff and wanted to give an idea. One thing I don’t see too often in fantasy is anti-magic types so I’d like to request a Tav that is magically blank. What I mean by that is where everyone else either has magic or is effected by it, Tav can be neither of these. Try to hit them with a lightning bolt? Doesn’t work. Illusions? Doesn’t work. Enchantments? Nah. This makes them a terrifying mage hunter that can go toe to toe with many magic creatures and users. Of course they need to work around not being healed by magic as well. (Choose whoever for the characters!)
•❅───────────✧❅✦❅✧───────────❅•
How would the boys react to a Tav who’s incapable of being harmed by or creating magic?
(If any of you won't see one for the girls, just ask <3)
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: ̗̀➛ ASTARION
“I know I’ve already got the delightfully excellent privilege of looks to me, darling, but damn it all! You’d think those lazing Gods would grant me more than just a dashing face to get me through my troubles too!”
Immediately comes asking how the hell you gained such an ability and if so, how could he get some of that for himself.
He's envious of the fact that nearly all magic seems to have little to zero effects on you. He's far too consumed by the amount of advantages it gives you that he doesn't exactly see the downsides.
I mean, he’s seen you take a fireball to your face and shake it off as if it was nothing. However, the sight of you bleeding out as every magical healing potion and spell does absolutely nothing to aid you ends up being the very thing that makes him wonder if it would be worth it.
But hey! It's rather entertaining for him to watch every foe you encounter gasp in shock when they realize all the magic spells they throw at you do nothing to hinder your each attack.
The funniest thing he saw was someone trying to manipulate you with a charm spell only for you to humiliate them for their obvious attempt.
: ̗̀➛ WYLL
“By the hells, you’re immune to magic? That’s one darn good of an advantage to have, especially on a journey such as ours. Though, it's a shame that you’ll never get to see the delights that come with it, you would have loved it, I’m sure!”
He wasn't all too bothered by the fact you couldn't create magic. Some people lived all their lives without using them and they still made fine warriors, why should he judge you?
However, he was completely shocked when he first watched a lightning bolt strike your body only for you to shrug it off. You didn't even have the burn marks that would have came from it.
After figuring out your little situation, he was both deeply fascinated and impressed. There's no way anything is stopping either of you now, not when you are immune to nearly all types of magic.
Be prepared because this man does start to give you ridiculous titles over your unique ability. “The anti-magician”, “The impenetrable magic consumer”, it gets worse and worse but it's making you both laugh.
Yet, what he does find quite concerning is the number of times he's witnessed your other companions use you as a personal test dummy in terms of magic-based attacks. He’s always quick to grab you out of those situations even though you were mostly okay with it.
: ̗̀➛ GALE
“Immune to magic? Truly? Are you telling me a particularly powerful sorcerer could cast a tremendously potent necrotic spell on you and you’d just... Stand there… with not so much as a bruise? Are you certain you’re from this plane of existence-”
What in the fuck <— His initial reaction lmao
He’s never even seen anything that could resist most if not all magic, even worse that you can't even seem to make it yourslf.
He’s spent the majority of his life so heavily involved with magic and the weave that he could hardly see himself without it, better yet, he doesn't even understand how you live so mundanely.
Heck! Even lower-class citizens could learn magic if not already know how to cast a basic spell or two. Now he has a hundred different questions running through his head and you could probably only answer half of them.
Perhaps he even suspected that you may have just used a multitude of potions of resistance on yourself to turn out this way but if so, the effects should have worn off by now.
Either way, he’s bewildered by you. Intensely interested in how this situation of yours came to be and if there is truly a limit to what magic you can resist. Though, trust that he won't try to experiment on you for himself.
: ̗̀➛ HALSIN
“Ah, though I understand the loss of seizing the art of magic for oneself is rather unfortunate, this only means that perhaps a far more naturalistic path awaits you. One I hope brings nothing but joy and aid in our journey ahead.”
Pleasantly surprised but also curious about it all. When you say all magic do you truly mean all? And if he were to bring a magical flame near your skin, would you feel it's warmth?
Though, he doesn't press on the matter too much. However, there are occasions when he has forgotten about your immunity and ends up shielding you from a magical blast you could have easily taken yourself.
Reflexes perhaps. He’s fairly used to jumping in to protect those he cares for and he does get a tad bit embarrassed over the fact that your magic immunity slipped his mind once or twice due to his own impulses.
Though worry not if magical healing spells or potions don't work on you! He knows plenty of natural ways to heal your wounds. Though it will take significantly longer.
Regardless, he's happy to be of service to you, even teaching you some ways to use herbs and the fauna around you to make a quick remedy to all sorts of wounds so you won't have to ever struggle as much as you did before.
•❅───────────✧❅✦❅✧───────────❅•
#bg3#baldurs gate 3#bg3 headcanons#bg3 headcanon#bg3 x reader#bg3 astarion#bg3 wyll#bg3 gale#bg3 halsin#astarion#wyll#gale#halsin
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Oh sure, everyones heard of slutty bards. Of lewd rogues who pick pockets while giving handjobs. Of sorcerers getting bred by various monstrous beings to get more sorcerer magic in their line. Of paladins who are totally fighting to defeat evil, not because they’re secretly masochistic cuties who want so badly to be overpowered and taken by those they fight.
But where’s the love for the wizards? Hmm? The abjuration dommes holding off their playthings orgasms. Countering every attempt they make to finally get the relief they need. Warding them against being able to reach that peak without permission. Covering their pets in various glyphs to punish or reward them, as the situation demands. The conjuration monster fuckers, constantly summoning various beings of the other planes to try them out. From the elementals of the Earth Plane, to the devils of the Nine Hells, even the eldritch beings from the Outer Planes. Some of them even open portals just to their holes, leaving the other end with a friend or even where someone might stumble upon it and put their body to use.
Those fucking divination voyeurs. Peeking in on everyone else, touching themselves as they watch the whorish acts of their fellow wizards. Loading up newbie adventurers with tales of prophecy, when they really can’t wait to scry in on them and watch them getting ruined by the monsters they were “prophesized” to slay.
The enchantment mind controllers. Hypno addicts controlling and warping the minds of their loyal minions. Rewriting every part of their brains to serve them. Planting suggestions, rewriting personalities, corrupting and twisting innocent cuties into wanton whores desperate for more.
Illusion…bah. Exhibitionists more like it. Strolling around naked as can be while they make other people see them in splendid outfits. Hiding in plain sight as they touch themselves or others. Going invisible so they can more easily eat out or suck off someone under a table. Projecting an image of them just sitting in a theater naturally while they’re stroking themselves raw. Bunch of deviants.
Don’t even get me started on those necromancy sadists. Inflicting terrible wounds on those they capture, just to heal them up after. And endless cycle of pain and pleasure until their subjects break. Just so they can get them to sign away their bodies and souls to the necromancer. Degenerates.
But the horniest of them all? The most depraved ones, the ones that deserve the most love? Definitely the transmutation wizards. Shaping both their body and others to suit their needs. Sculpting the thickest cocks, the bounciest tits, the most breed-hungry cunts, the roundest asses. Or on the reverse. Tiny tits that are ridiculously sensitive. Barely there penises that can’t help but squirt every time their owner is teased or humiliated. Needy boycunts that refuse to cum until their owner’s ass is being violated and recked. Really, is there any nobler school of magic~?
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Hello friend!! I have been thinking about undiagnosed sorcerer Gale a lot lately, so I am making it your problem too.
You only gradually become aware of it, and once you are you wonder how you hadn't noticed. Maybe it's the passage of time, each day one step away from the nautiloid and the Netherbrain and all of it--each day that much more distance from Gale's last audience with Mystra. The burden of the Orb hadn't been yours, but it had been heavy enough that you felt lighter when you saw his face as he stepped out that portal. Maybe, like the wounds you both bring back with you to Waterdeep, your mind needed the chance to heal before it could process even more.
More in this case is living with Gale. It had been one thing being on the road, chased from danger to danger; all you'd been able to think those nights you'd collapsed into his tent with him was we made it, with a fervent hope he'd be next to you when you woke and still next to you the night following. Now, you lie down with him night after night and wake up to him morning after morning, and as you let yourself accept that this is how things will be, you start to notice.
The tower is suffused with magic.
It's not only the spells and wards that Gale has woven into the very heart of it, or the numerous enchantments he's created to make life easier, or the artifacts and books you've brought home with you. It's Gale himself.
Surrounded by magic and slow to shed the exhaustion that's clung to you since Baldur's Gate, you need some time to sense the difference, but once you do it's there, a touch on your sleeve or a whisper to catch your attention. When you search for it you can't see it, there's no breeze to stir the curtains or the profusion of flowers Gale brings home day after day. You don't smell that dreaded rosewater or taste cloying honey-sweetness on your tongue. It's a sense that goes beyond sense, speaking to the parts of you that lie under your bones and between your nerves--it's something that escapes your words just as you think you've found the ones to describe it. The sense of him wraps around you like a comforting memory, smoothing its unfelt fingers across your unquiet spirit; the happiness you feel, the life that suffuses you, doesn't compel you but invites you just to be.
It's different when you're in bed together, like tonight, when Gale is salting your skin with kisses. Tonight he's all around you, flowing into and filling every part of you like water, Gale himself spilling over at the edges. He's not glowing but you feel alight with him, woven into him, his threads twisting around yours to draw you close. You're not in one of his illusions--the world around you is very real, if hazy and distant, and Gale's body is hungry, solid flesh and bone against yours. The sensation doesn't vanish even when Gale pauses to ask you what's wrong and you realize you're staring at him.
"I can feel you," you say awkwardly.
"I'd hope so," Gale says laughingly, though he notices your uncertainty and sits up, bracing himself back on his haunches. "What is it?"
You explain as best you can, though every word out of your mouth sounds more foolish and inaccurate than the last. You find yourself tangled in a thicket of your own making and are just about to panic your way out of it when Gale says, faintly embarrassed, "Oh. That--that hasn't happened in quite some time. Years."
I'm so sorry, friend, that it's taken me so long to reply to your once again beautiful piece. I feel like my writing is pretty awful at the moment so I do apologise. I just wanted to get it out though (despite being in a weird creative space and putting off writing a little bit!)
Thank you so much, as always, for your exquisite work <3 ---
You do not need to ask. There is an intuition that exists between you, so that you often know his intentions before he speaks, and he senses your desire before you tell him. You know that part of this comes from the joining of your souls, sealed by your love. But you suspect the other part comes from something altogether different, that sensation that you cannot yet name.
“Admittedly, it wasn’t as innocuous as what you’ve described, back then.”
He pulls you closer, as if he needs your skin on his, even though you feel his being like a flame inside you.
“By all accounts, there was more force to it. It was more of an explosion, if you would.”
You arch an eyebrow. He flashes you that languid half smirk that drives you wild. You wonder if he feels your arousal as his own, like two rivers flowing into each other. He watches you with dancing eyes, savouring your reaction.
“Not that kind of explosion.”
You laugh a little. His lips are smooth and warm as they graze the tips of your fingers. For a while, you fumble for words to explain, ever grateful for his patience.
“It feels like a spell,” you manage eventually. “Even when you’re not casting. Like I’m floating in the Weave, except that you’re the Weave. You’re all around me, inside me, everywhere.”
He gazes at you, fingering this chin absently. And then he nods. There is a kind of solemnity in the gesture, the slight gathering of Gale’s brow. You wonder how long Gale has hidden this part of his nature, or shied away from examining it too closely.
“When I was a child, I learned to control it. But with you…”
He buries his head into the crook of your neck, the heat of his sigh blazing like your pulse. There is a force to it, then, an ache to his longing. You feel it like a flood.
“I want all of you,” he rasps. “And I want to give you all of me. Perhaps that’s why.”
Your open mouth finds his, wet and desperate. His breaths are ragged, swirling into yours like a clouds swallowing clouds. He is a warm bath, lapping at every inch of you. You are about to drown yourself in him when he draws back, so abruptly you feel bereft.
“Does it disturb you?”
The wavering in his eyes almost makes you wince. Traces of his uncertainty, the measure against which he still judges himself. You shake your head sharply, immediately.
“No.” You press yourself against him, swelling with tenderness and desire. “The more I find out about you, the more I love you. Nothing could make me love you less.”
He hesitates for a moment. You feel, as well as see, the last of his doubt fading. His smile is a ripple of light through you, a pleasure almost as intense as pain.
“That’s a relief,” he whispers, as his fingers flutter downwards, and his taste becomes your own.
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Twisted Wonderland DnD
Title says it all, basically here's what I think the NRC boys classes and species would be in Dnd
Notes:
This is me trying to adapt their powers not what they would pick, for example if I was going on what they'd pick Epel with be a goliath barbarian
Everyone's going to have a level cap of 15, with the exceptions of Leona, Malleus and Lilia cause they're noticeably older than everyone else so I felt fair giving them a few more levels due to more experienced.
I'm sticking to cannon species if I can, but I will be mixing it up in the cases where either A, there isn't a good substitute or B, I think it would be funny.
Just cause I like to I tried to give everyone a multi-class. Also this is being done with base 5e rules so none of the new 2024 stuff.
Obviously this is just for fun idc about being optimal here.
And with that House Keeping done, let's go!
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Riddle: Human, 3 Zealot Barbarian 12 Abjuration wizard
A caster with barbarian levels, well if there was ever a way to prove this was just for fun this would be it- Jokes aside the subclass doesn't matter too much here, I just had to squeak some barb levels in here cause of Riddle being a very angry boi plus him somehow having the strength to throw Floyd across the room during their orientation. The wizard levels are more straightforward, he's a smart boi and abjuration is where all the 'no magic allowed' spells are so yeah.
Ace: Human, 8 Arcane Trickster Rogue 7 Glamour Bards
Unlike everyone else sans Ortho, I didn't really have any unique magic stuff to use as a baseline for Ace, however one of his talents is sleight of hand tricks so I figured rogue would be a good fit, and Arcane Trickster with it's invisible mage hand in particular would be pretty fitting. As for bard, that one's mainly to show that he's a show off and Glamour is the one I always kinda see as the most flashy. Plus, look me in the eye and tell me Ace wouldn't be a Vicious Mockery spammer.
Deuce: Human, 5 Champion Fighter 10 Redemption Paladin
Probably one of the easiest ones for me to figure out tbh. Some flavour of fighter for his delinquent days and him getting into a lot of fights then (I went champion cause of crits but tbh any could work), and then redemption paladin cause he's trying his god damn hardest to be a good boi now, not much more to it.
Trey: Human, 8 Transmutation Wizard 7 Shepard Druid
And in contrast to Deuce being one of the easiest to figure out, Trey might just be tied for the hardest because I did not know where to begin here. Eventually I went transmutation wizard cause all of it's spells are about changing something which fits with his UM, and then Druid due to the nature and healing spells combo being a decent fit for his cooking and his big brother instincts. Again, this is the one I'm least sure on so if you have any other ideas please tell me.
Cater: Half Elf, 10 Lore Bard 5 Illusion Wizard
That moment when I have to justify the species more than the class-. Tldr, some writers, namely @ladyazurith , have sold me on the concept of half fae Cater so I wanted to throw that in, and since their isn't a half fairy race half elf will have to do. Meanwhile the class was really easy, Illusion wizard cause while there's no spell that quite replicates 'Split Card' their collection comes close, and lore bard cause Cater as a bard just feels right, though I'm open to thoughts on the subclass.
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Leona: Tabaxi, 5 Battle Master Fighter, 11 Storm Sorcerer
I love my lazy cat man, in general but also here cause he's easy to figure out. Any fighter subclass would've worked, I just went battle master cause some of the manoeuvres like tripping felt like things Leona would do in a fight, and the Sorcerer levels were mainly cause I wanted to get him disintegrate which was the closest spell I could find to King's Roar, I just went storm cause none of the other sorcerer origins seemed like the best fit
Ruggie: Tabaxi, 12 Thief Rogue 3 Enchantment Wizard:
Another simple enough one. Given his upbringing thief rogue just made way to much sense, and as for enchantment wizard well, that's the school of magic Hideous Laughter and it's stronger Tasha version belong to and that's such a good fit for 'Laugh for Me' it's not even funny.
Jack: Shifter, 10 Moon Druid 5 Cavalier Fighter
Thank you Savannahclaw for being simple- Jokes aside, Moon Druid is the class all about better wildshape, the ability that lets you turn into animals so it's perfect for 'Unleash the Beast', and again the subclass didn't matter too much for the fighter I just wanted it for more melee strength (+Jack wanting to copy Leona) and I went cavalier cause I thought it would be funny if he got the bonuses when he was the mount- Also went shifter cause there's no werewolf race and I had to improvise
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Azul: Simic Hybrid, 10 Fathomless Warlock 5 Whispers Bard
And in complete contrast to the last dorm the Octotrio were collectively a pain to figure out. Eventually I did settle on this though. There's no octopus race so I went Simic Hybrid purely because it can have all kinds of aquatic limbs including octopus tentacles so 'close enough' and Whispers is the spy bard so all the public charms plus a lot of sneakiness. As for warlock, look, I know realistically Azul would more likely be a patron than someone making a devil deal given how he is, but I couldn't resist plus nothing's stopping him from making deals of his own to take down his boss-
Jade: Triton, 10 Spores Druid 5 Whispers Bard
Before anyone makes the joke yes the twins being a species named Triton is ironic but again I didn't have the best options here. That aside, the class here was easy enough, the bard levels were mainly for fast friends and zone of truth which combined make a pretty good representation of 'Shock the Heart' and I went Whispers for the same reason as Azul. As for the druid levels well, Jade clearly loves nature given how he started the Mountain Lovers Club and all, wildshape is a good way for him to turn back into his true form, and well, Circle of Spores specifically is a creepy mushroom themed subclass which just fits way too well.
Floyd: Triton, 2 Land Druid 13 Hexblade Warlock
Despite how long this one took me to figure out this one's pretty simple. Druid for wildshape though unlike Jade Floyd isn't sticking around nearly as long, and Hexblade cause well, I wasn't actively writing down spell lists but I was keeping them in mind and out of all the classes that had the spells I wanted for him (shield and counterspell to try recreate 'Bind the Heart') warlock was the only one that gave any kind of melee game, plus idk Floyd does seem like the type to find a cursed sword and keep it as a pet. Also,I'm not going into abilities but he also absolutely gets the grappler feat cause boy has gotta squeeze.
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Kalim: High Elf, 12 Divine Soul Sorcerer 3 Creation Bard
After the fishies gave me a lot of trouble we're back to simple thank god. Kalim does scream sorcerer to me due to the 'being born with more magic without having to work as hard for it' thing (I mean this with love I love my sunshine boy) and I went with Divine Soul to kinda reference Kalim being one of only three students at NRC to use light magic plus given all the assassination attempts the various healing spells it comes with probably come in handy (also sorcerer's in general are good with con saves which is what you need to beat poison). The bard levels are pretty much just cause he likes performing and making people smile, subclass doesn't matter too much, and lastly high elves are like the typical high magic rich people race which I think is a good fit.
Jamil: Yuan-ti, 4 Assassin Rogue 11 Enchantment Wizard
Time for my babygirl everyone- My bias aside this one was fun and thankfully pretty simple. I went with Yuan-ti cause that's the snake race and I couldn't help myself (also it has advantage on poison saves so extra fitting), Assassin Rogue cause rogue is generally a good class for getting through social interactions, notably with deception which is fitting, plus I have a sinking feeling Jamil at least knows how to kill if not has already done so. And finally, enchantment wizard cause that's where all the mind control spells are, notably level 11 is when you get mass suggestion which is basically what Jamil did at the end of book 4.
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Vil: Human, 10 Alchemist Artificer 5 Glamour Bard
I know I could've been more creative with the species choice here but Vil was one of the first I worked on and I wasn't going full hog wild yet- That aside, this one was surprisingly simple, Vil is the best potion maker out of the dorm specifically dedicated to that so the subclass that's all about making potions was just way too fitting, and glamour bard because Vil is absolutely a bard and I tend to associate this one with being the most bright and showy which is a public image I think Vil would like.
Rook: Wood Elf, 12 Fey Wanderer Ranger 3 Eloquence Bard
A rare case where I knew the class right away but the subclasses were hard to nail down. I know hunter ranger seems like the obvious one but tbh I'm not crazy on it and the 2014 version especially is kinda boring so I looked at the others and I think Fey Wanderer fits Rook a bit better cause of his love of beauty and all Fey being pretty in their own weird little way, plus it's more light themed and since he's one of the light magic students I wanted to lean into that. Meanwhile I think the bard stuff he picked up from Vil and I went eloquence cause that one's all about the fancy words which Rook is full of. As for the species, I have no deeper reason other than Wood Elf feeling right admittedly-
Epel: Halfling, 3 Wild Magic Barbarian 12 Swords Bard
Sorry Epel, I love you but in my mind you're a tiny boy holding a comically large axe- As for why I didn't push that gag further, well that's mainly cause I wanted to replicate UM when I can, and for Epel the closest I could get with my level cap+multiclass rules was Wall of Force so he had to go caster, and since I realised the rest of Pomfiore were at least part bard I decided Epel can join in on the 'fun'. Though I did do him the mercy of picking College of Swords cause Vil can force this angry boi to play music and charm people but he's gonna do it in the most violent way possible-
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Idia: Fire Genasi, 10 Battlesmith Artificer 5 Shadow Sorcerer
This was easier than I was expecting ngl. Tldr, Fire Genasi was the closest I could get to... whatever is going on with his biology, Artificer is the resident builder class so it's a good fit and battlesmith in particular is all about making weapons which is kind of what Idia did with Ortho, and Shadow Sorcerer cause his weird blood basically mandated some sorcerer levels and shadow is all about death which fits Idia's deal pretty well.
Ortho: Warforged, 8 PSI Fighter 7 Shadow Sorcerer:
And in complete contrast to his brother, Ortho is probably tied with Trey for the character I had the hardest time with but hopefully this'll do. Warforged is the resident robot race so that was a shoe in, I just kinda assume Idia used some of his magic to create Ortho hence the sorcerer levels plus spells like magic missile is the closest I can get to his laser beams, and fighter cause it's the generically good combat class, again subclass is debatable. I tried but I have no idea what I was doing for this one tbh-
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Malleus: Fairy, 12 Draconic Sorcerer 5 Dreams Druid
Okay, I know Dragonborn is the obvious species here but man is literally the prince of the Fae and there's plenty of spells to transform into dragons so screw it Malleus is a fairy. Other than that it's pretty straight forward, Draconic Sorcerer cause no duh, and Dreams Druid cause A, Fae prince aka tied to nature and B, after book 7 I don't think I need to explain why Malleus having a sleep themes class is fitting.
Silver: Human, 13 Twilight Cleric 2 Dreams Druid
Okay, hear me out with the class here, namely cleric cause I don't think I have to explain Dreams Druid here either. Tldr, I wanted Silver to have plane shift cause that was the closest thing I could find to his UM. Unfortunately it's a high level spell so I can't properly fit in a martial class while keeping to my level limit. Fortunately cleric is one of the classes that has Plane Shift and it's good with melee weapons as well as armour, plus it's all about holy aka light magic so it's honestly kind of perfect. Also I went Twilight Domain cause Lilia found him at night and it's a nice way of showing how despite where he was from Silver true place is with the Fae rather than his birth family.
Lilia: Dhampir, 5 Eldritch Knight Fighter 15 Bladesinger Wizard
Okay I know I should've made Lilia a fairy along with Malleus but we all joke that Lilia's a vampire so when I remembered Dhampir was an option I couldn't resist. That aside everything else is fairly simple, a melee fighter with spell access in Eldritch Knight and a caster that prefers to fight at melee in Bladesinger, perfect for a former war general, and this way most of his actual spells can go to fun utility options, as well as more... questionable spells like ones to 'help' with his cooking.
Sebek: Lizardfolk, 10 Ancients Paladin 5 Storm Sorcerer
Again, there isn't a half fairy option so I had to get creative, but instead of just going half elf again I decided to do a silly and lean into the crocodile jokes. As for the classes, Storm Sorcery was mainly for the lightning spell access, and paladin was just too good of a fit for Sebek. I was tempted to go Crown due to his loyalty to Malleus but I decided on Ancients due to his pride in his Fae side but this one is pretty debatable. Though a bonus for paladins in general is Aura of Protection which provides allies advantage against fear.... the situation was more despair instead of fear but it still works pretty well for a certain moment in book 7
If you made it this far, thank you for indulging my bullshit
#twst#twisted wonderland#dnd#dungeons and dragons#ace trappola#deuce spade#trey clover#cater diamond#riddle rosehearts#leona kingscholar#ruggie bucchi#jack howl#azul ashengrotto#jade leech#floyd leech#jamil viper#kalim al asim#vil schoenheit#rook hunt#epel felmier#idia shroud#ortho shroud#malleus draconia#lilia vanrouge#sebek zigvolt#twst silver#silver vanrouge
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M*A*S*H if it was dnd
Hawkeye — wizard (wizard)
Trapper — bard (plays his little guitar, inspiring others, creating illusions)
Radar — ranger (nature-empowered traveler/messenger)
Margaret — sorcerer (channels innate powers of healing)
Frank — warlock (occult pact with the military)
Henry — druid (nature/fish power)
Klinger — rogue (wheeling& dealing abilities)
Mulcahy — cleric (divinely inspired but not necessarily a warrior)
BJ — barbarian (violent and scary)
Charles — monk (Focused. Powerful. Mentally disciplined).
Potter — paladin (warrior for a good cause)
Thank you for your consideration
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The Concequences of Corrupted (Dark) Magic TKORAT AU
FINALLY, I GETTO TALK ABOUT THE MAGIC SYSTEM IN MY AU...KIND OF...
Im only sketching out how certain things would work for the regular and Star magic part of this system, but for corrupted magic..OH HAHAHAHAH YOU GUYS ARE IN FOR A TREAT. I know exactly what I wanted to do for corrupted magic so here it is. Plus another long post from yours truly ✨
@oh-shtars @annymation @signed-sapphire @chillwildwave @uva124 @rascalentertainments @tumblingdownthefoxden @pennysucks @sewerpalette
(Tw: Gore, Blood)
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First thing I wanted to do with corrupt magic was make it a option for Sorcerers and Wizards alike. What i mean by this was that for corrupted magic it isn't a good verses evil stick. It is merely something that anyone can use, but more at a price for your physical and mental health.
Not only that, but corrupted magic is more stronger than the likes of Regular Magic. The reason why is because of the magics nature to cause destruction to everything it touches. It wants to devour, destroy, and cause chaos to everything in it way, even at the expense of the user. It especially is more drawn to magic, which is why it is more costly to be used.
Think of it like a parasite. Although you might be doing more damage to your surroundings or is stronger in combat, you are slowly letting the magic eat away at you until you're dead.
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Is there a counter to Corrupted Magic?
Corrupted magic can really be countered by either Star Magic or Corrupted Magic itself. Although regular Magic can work as well, it is much more weaker compared to Corrupted Magic. Though, if you are in a fight with someone who uses dark magic and you yourself don't know any spells in that category, it can take longer and is more difficult to defeat your opponent if their magic hasn't done much damage to you yet (since it does overall counter REG. MAGIC)
For Star Magic, although their abilities are more or less "God like" Corrupted magic can easily eat the Star's magic in a instant, if they are less experienced in their abilities. Star's who have lived longer than the younger Star's have more of a advantage against the likes of Corrupt Magic (since they know its nature and uses that to their advantage).
Before I go into more why it also doesn't work with Star Magic either, we need to dive into the consequences of using this form of magic.
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Humans
For humans...well..
The Magic ofc causes harm to their physical and mental health.
This can cause the skin to inflate and cause serious infections if not treated properly. In some extereme cases, it can slowly decay your body overtime unless you treat it right after you use a spell. It can also make you hallucinate visually or auditory, cause major mood swings or causes the user to make irrational decisions. Though, this is the case for CERTAIN spells.
Example, let's say you are using corrupted magic to do a illusion. When you cast that spell, although it creates the most perfect illusion ever created, it causes you to experience hallucinations. Are you sure that's the perfect illusion? Is someone talking to you over there? IT makes your brain pump more blood to your occipital and temporal lobe, making you unable to process anything until you collapse. It's like getting a really awful headache that won't even go away until after a few days of casting that very spell.
(Drawn example)
The ex. Picture with Maggy above is a "Between case". It is harmful, but not as harmful as a extreme case and still can bet treated (unlike a extreme case).
Examples of Minor and Extreme cases:
Minor cases can cause the skin the boil or sometimes make it infected. It all really depends on the spell you cast. It can be treated easily with Elxirs or a healing spell. Though the process is slow, it will get the job done.
Extreme cases are often untreatable. Sure for SOME extreme cases, it is, but 98% of the time, no elixir or spell will heal what you did yo yourself. This causes the skin cells to break down like what would happen to a corpse after a few weeks after death. It eats away at you until you are nothing. In some other extreme cases, it can transform your physical form into that of a monster. When that happens...you can never go back.
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Stars
Lets say you are a star minding your own business until you get hit by corrupted magic! Uh oh! What happens to your disguise? What happens to your true form?
If you get hit in your disguise form, then you are REALLY LUCKY. Although it is very painful when you get hit by it in your disguise form, it is better than getting hit in your true form. Disguise forms are like condensed star dust packed together. It makes them less vulnerable in terms of attacks. Think of it like a turtle. A turtle has a shell to protect itself. A disguise form is a shell protecting it's true form.
Unless...
It hits the heart.
If it hits the heart in your disguise form, although it won't kill you, it is a agonizing experience. It causes the star dust to revert to its true form in shock and unable to process the overall shock to it. It causes a lot of pain in one shot, even having the chanse of killing younger stars.
This leads to what would happen in their true form. When they get hit in their true form, the corrupted magic slowly starts to eat away at the star. The magics nature is to consume, so of course it will consume star magic. This goes into how Star Magic can't also counter Corrupted magic. The corrupted magic that is consuming the star messes with their own magic. Trying to transform? Good luck with doing it quickly. In order to stop the process is by the interface from other star magic. Otherwise, you are good left for dead. If it hits the heart in their true form...what? Yeah it will kill them.
Here is a difference between disguise and true forms:
Normal ^
Corrupted ^
( I am going to change Star's true form, I just don't know what it would look like at the moment)
PLUS here is a idea scene on how it could be written (it is just a draft, but I'll go more into detail once you see it yourself)
Ok, something I didn't mention up to this point is how DREADFUL it is to use or get hit by dark magic. Its like getting eaten alive, getting zapped by eels, or hell, this scene from Deadpool:
IT IS A AGONIZING EXPERIENCE.
For Stars, you feel like everything in your body is decomposing for the first time. You feel every single inch of corrupted magic eating you up alive. And your powers are ABSOLUTLY USELESS. Nothing can and will save you unless another star helps. Until then, you are constantly in pain until you are nothing. Again, Stars are PURE magic. And corrupted magic is drawn to that. So yes, a star will feel itself being consumed alive.
Another example for everyone to get what I am going for is in Jurassic Park books where someone was getting eaten alive by raptors and pulling out their intestines. Although I don't know which book it is in (i haven't read them but I was watching some Jurassic Park deleted scenes and they mentioned that part in the books and it was very compelling), it is what I would imagine getting eaten alive would probably feel like.
For users, its like a never ending suffering, but less than what the Stars can experience. It is like getting wrapped around by a cobra. Tightening and tightening until the light gives out or a never ending mindgrain.
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Why did I make it so corrupted magic is so costly?
It is pretty simple. I didn't want everyone to be using it. If I didn't give any concequences to what will happen when someone is using corrupted magic, every wizard and sorcerer would be using it. I wanted to make it out to where very few are WILLING TO USE IT. And no, this isn't a "tough it out" type of scenario. This is a agonizing concequence of using dark magic that will slowly eat you inside unless you treat it right away after usage. Even those who use it constantly are at the risk of being killed by their own hand.
Its like a gun. You fire it, but instead of it going to the target, it shots back at you.
It is painful, and even the magic users warn others the concequence of dark magic. Either it was taunt to them, or they know the pain of it. Either way, it is something one should NOT use.
Magnus would only use it when it is APSOLUTLY nessesiary. He only uses it on stars or monsters. That is it. He does not use it for fun or for entertainment purposes. He uses it as a sort of defense mechanism when all shots were used. Although the pain is dreadful, it gets the job done at least, even at his own expense.
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Final Thoughts
Yahhhh that was a lot. It even hurt for me to write all that.
I'll upload more of the magic system in my au once I finalize the regular and star magic parts of the magic system. Plus a bonus.
I don't really have much else to say since I said it all in all the above. Also sorry if I wasn't cohearent enough in my words, I'm currently sick right now and I'm trying to get better along with getting assignments done, so if you have any questions regaurding the "corrupted magic" just ask me in my inbox :3
Until...then...
Good Day/Night Rosas ✨
#disney wish#wish 2023#art#art tag#artwork#artist on tumblr#small artist#star wish#princess asha#king magnifico#wish asha#queen amaya#long post#very long post#the kingdom of roses and thorns#wish au#wish rewrite
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Slay the Princess and DnD fans!!! Help me out!
I had an idea to draw The Voices (and The Narrator) as some classes from DnD and I want to hear your opinions! (Keep in mind that I used a lot of non-PHB sources here)
For example, I imagined The Cold as a Phantom Rogue, because of his in-game connection with death and cold-blooded murder.
The Paranoid as a Death Domain Cleric because of his efforts to save Long Quiet's life.
The Hero is giving me the impression of an Oath of Devotion Paladin, because he mostly wants to do The Right Thing tm and can "heal" (as in keeping the body intact for a short period of time)
The Smitten is College of Valor Bard, singing his praise to the Princess. May as well be a Paladin(???)
The Opportunist is a Warlock of The Great Old One, as he's easily swayed by the prospect of power and patronage by the stronger being.
The Hunted is a Circle of Spores(?) Druid. Because the Druids are all about the balance in the world... The Hunter and The Prey...
The Stubborn is a Path of the Berserker Barbarian. He loves fighting. HE LOVES FIGHTING.
The Contrarian is a Wild Magic Sorcerer. The chaos. The random. Never let them know your next move.
The Skeptic is a Horizon Walker Ranger + a Bow user (Wisdom as a main stat because of his insightful nature. Also he's a hawk in my bird au <33 so it suits him). ON THE OTHER HAND... A Wizard perhaps????
The Cheated is a Fighter Battle Master. Because what IS the Razor route if not constant fighting /j
The Broken is the hardest one for me...Maybe a Monk..? Way of 4 elements???? Mentally destroyed so he doesn't really do anything or train, thus lacking any capacity to defend himself?
AND THE NARRATOR... The wizardest of the wizards School of Illusion or Conjuration??? He uses a lot of mind-trickery and just wills stuff into existence.
ANYWAYSSSS that's what I think and I'd be glad to listen to your opinions!!!
#slay the princess spoilers#slay the princess#stp#The voices#The narrator#slay the birds#dnd#dungeons and dragons#crossover#text post
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SSO MAGIC SYSTEM (unofficial/speculation) 4 main magic families:
1. LIGHT MAGIC Alignment: Good (wants to help others) Attributes: life, healing, warmth, soul power Creatures: Aetherians (Aideen, Fripp) Magic users: Druids (they use a mix of Light and Earth magic)
2. EARTH MAGIC Alignment: Neutral (can be used for both good and evil) Attributes: nature, weather, plants and animals, entrophy, reality (can’t coexist with Pandorian- just for a short time) Creatures: Earthlings (humans) Magic users: Witches (only use Earth magic: Mrs Holdsworth, Pi, Sive, Sedna, Uyarak)
3. PANDORIA MAGIC Alignment: Neutral (can be used for both good and evil) Attributes: time and space, illusions, transformation, unreality (can’t coexist with Earth- just in bubbles) Creatures: Pandorians (Ydris) Magic users: Sorcerers (only use Pandorian magic)
4. VOID MAGIC Alignment: Evil (wants to harm others) Attributes: death, darkness, cold, decay, corruption. Creatures: Umbrasians (Garnok, shadow seekers) Magic users: Warlocks (Mr Sands, Darko)
Soul Riders: Light, Earth and Pandorian magic Dark Riders: Void, Earth and Pandorian magic MC: half earthling, half pandorian, free to choose between Light and Void
Based on these- the Lore:
1. On Pandoria -> Garnok is an umbrasian creature, came from the Void, to corrupt and conquer. -> Creatures of light, the aetherians, like Fripp and Aideen, fight the umbrasians. -> Garnok attacks Pandoria, Fripp comes to help them -> Umbrasians are defeated, but corruption remains in Pandoria -> G is put on a ship to be taken to imprisonment, but the corrupted free him
2. On Earth, before Garnok’s imprisonment -> Aideen is another aetherian, arrived on Jorvik, brought life to the island -> Garnok’s ship crashes on Jorvik, Aideen fights the darkness, but can’t win alone -> The good pandorians meet Aideen, join Light, Earth and Pandorian magic to fight Garnok -> They create the ultimate weapon: the Soul Riders -> Garnok does the same: combines Void, Earth and Pandorian to create Dark Riders -> The SRs win, imprison Garnok and his followers at the bottom of the sea -> Aideen used too much of her power in the war, her soul disperses on the island
3. On Earth, after Garnok’s imprisonment -> Garnok’s power keeps seeping out, corrupting Jorvik -> The soul of Aideen the SRs’ and DRs’ all reincarnate-> The Keepers of Aideen and the Soul Riders safeguard the island -> The Dark Riders and corrupted always try to free him -> Many sisterhoods rise and fall, fighting the darkness -> Garnok’s awakening comes ever closer -> Aideen’s power also awakens, her soul reincarnates into the 5th Soul Rider
#sso#starstableonline#star stable#star stable online#sso rewritten#sso full story series#sso magic#sso druid#sso aideen#sso garnok#sso soul riders#sso dark riders#magic system#ssoblr#sso headcanon
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Living Vessel (Pathfinder Second Edition Archetype)
(art by xiaofanchuanart on DeviantArt)
It’s a fun trope that’s seen a lot of traction these days, the hero with an entity bound inside them, granting them power at the cost of having a volatile roommate inside their head.
While said entities are traditionally malevolent, not all of them are evil or demonic in nature. Some might be eldritch entities beyond the concept of good and evil, have almost mortal motivations, or even be outright benevolent. However, their behavior is not always in line with the character’s desires or methods, leading to conflict occasionally or often, depending.
Additionally, there is the question of how the entity ended up bound to the hero in the first place. Perhaps it was a willing pact between two entities, or a forcible one where one or both had no say in the matter, such as an offered bargain with a fey, or being dragged onto an altar for a foul ritual, or being bonded by pure accident.
An interesting aspect of this archetype is that it can be thematically involved as much as you like with your base class, either being entirely separate, or flavored as being the reason you have the abilities of the class in question in the first place, such as a witch whose pact is with an entity that is also partially possessing them, or a sorcerer or psychic channeling the power of the bound entity as their own.
Additionally, the archetype also does suggest that your GM might allow you to take one of the pact feats from the pactbinder archetype for even more thematic powers.
On that note, since the exact nature of the living vessel is left vague, you should work with your GM to possibly modify the feats of the class, or even homebrew new ones that fit with the bound entity. For example, Exude Abyssal Corruption might deal fire damage instead if the entity is a devil rather than a demon.
With all this in mind, this archetype offers plenty of leeway to grant new powers or reflavor old powers to be the results of another entity within themselves, with all the quirks and roleplaying opportunities that represents.
The base dedication of the archetype grants the bond with the entity, which must be regularly appeased (the specifics being worked out between you and the GM). If not appeased so, the entity becomes irate (granting greater penalties) and can only be appeased by being granted full control for a day, letting it pursue it’s own agendas. However, the entity comes through for you in emergencies, taking over when the hero would fall unconscious to keep them in the fight a little longer, albeit under their control.
Oftentimes, the entity transforms a limb of it’s host, or extrudes one through their body to grant them a physical attack that they can manifest.
Living Vessels can sometimes tap into the life force of the entity to heal their wounds, but some of the entity’s psyche comes with it, blurring the line between the two until assuaged. The specifics are vague and can range from roleplaying changes to priority shifts or even GM control after repeated uses.
Some bound to demons might ooze with demonic corruption, infusing their attacks and touch with poison.
Those with a fey bond might benefit from illusions that make it difficult for foes to target the real vessel.
Meanwhile, eldritch bondmates may aid in grappling foes with their unknowable limbs, assaulting them both physically and mentally.
The most powerful, through either mastering their control of the entity or coming to a true understanding, may truly merge with the entity and temporarily take on a hybrid form blending the two together, improving their combat prowess and bolstering various generic abilities associated with the archetype.
Finally, don’t forget that your GM might let you take a pact feat from Pactbinder or a modification of such.
For all it’s flexible abilities, this archetype is pretty unintrusive, but it can grant anything from the basic ability to keep standing in an emergency with buffs with a cost, to a natural attack for emergencies, healing, and of course a powerful battle form alongside whatever flavorful abilities you choose to take based on the entity’s nature. In this way, it can provide some useful abilities without inhibiting your main class, making it useful for pretty much all of them.
No matter if you using this archetype to emulate older 1st edition entities like medium or shaman spirits, the alternate self of the abomination psychic discipline, or want to do something entirely new, the dynamic between the character and the entity can be as varied as any other relationship. Perhaps they are truly monstrous and demand horrible acts to be placated, or maybe they’re a playful trickster, a misunderstood grump, or something else. Creativity is absolutely your friend here.
When the angel Lowentiel fell, it was not arrogance or disobedience that brought him low, but a thirst for justice that had forgotten mercy. And so rather than join the ranks of the Erinyes, he had to be sealed away lest he tear his way through Hell on his bloody quest. However, while his name is striken from records and his true self locked away, there are those who find his name on their lips when vengeance and punishment are on their minds…. Who can invite a measure of the fallen demigod angel into themselves.
If there is anything the azarketi, or gillfolk know too much about, it is the eldritch horrors that sleep beneath the sea awaiting the proper alignment of the stars. However, despite being better informed of the danger than most, some are still seduced by the tales of those that invite the dreaming minds of such horrors into themselves, all for power.
While the party is visiting a village on the outskirts of the kingdom, they manage to spot a brownie house fey. While normally this would be merely a rare chance encounter, the tiny fey recognizes something about the party’s mage… not them themselves… but the fey entity bound to their soul, making the brownie the only lead they have to discovering the true identity of this being.
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Watching the latest adaptation of Investiture of the gods. Daji saves Zhou by licking his wound. And I remember that fox spirits have this belief that they can heal wounds with their saliva. I also remember that in the Chinese Studio tales, a Huli jing saves a human (or brings him back to life?) by giving him one of her pills, so one of the fox spirit's abilities would be to be able to bring someone back from death?
I understand that Taoist masters can create pills, and that the fox spirits can also make pills. However, these pills come from their core?
Well, uh...fox saliva does have magical property, it's just not healing property. In 三遂平妖传, Mei'er tried to use her saliva as an aphrodisiac to charm the crown prince, and Song dynasty works like 独醒杂志 brought up fox saliva as a magical ingredient "Manicheans" (吃菜事魔, a catch-all name for folk cults that practice vegetarianism) used to create illusions and shapeshift.
The "fox saliva as aphrodisiac" thing seems to be a variant on the "charm pearls" of foxes in Tang folklore, which is likely different from a fox's inner core.
This inner core/pill thing is what Jiao Na used to revive Kong in Liaozhai, and also cure his sickness prior to that. Since it is basically a condensed orb of Qi that contains all of the fox's cultivation, swallowing one such core will allow a human to prolong their life and gain miraculous powers, including healing.
However, "cultivator/sorcerer foxes" can also just be very good magical doctors without using their inner core. Like, Xiao Lian from the Norther Song 青琐高议 is a fox spirit that's just supernaturally good at medicine making, and spirit mediums in Ming-Qing folk religions often invite foxes to possess them to heal people's sicknesses.
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New Jujutsu Kaisen Oc
This is Hisui but she goes by the nickname Jade, born March 16th age 19/20, born to a black father and Asian mother. She is being mentored by Apollo who was the one who took her in after he found her while on a mission. Him and Shoko raised the trouble girl as if she was their own and even their daughter Saori Dee’s her as a sister. Hisui was born to non-sorcerer family which led to them seeing her as a bringer of misfortune. This lead to poor treatment and often referred to her as an “evil witch” here to curse them all, her technique {Dark Milky Way} developed from the negative energy she was raised around.
Her family was killed by cursed spirits but she managed to make it out alive but was covered in bruises and cuts, that lager many scars. Which she tries to hide with a trench coat and long clothing, she’s also a goth.
She’s not a people person, she doesn’t like to associate with others given how she was treated and her scars that she is self conscious of. Now she is working full time at a restaurant while on her suspension, she shortly meets Takuma Ino who she scared away many times but he never gave up. He might be the one to make her trust people again. Fun fact she smokes weed, more so as a way to relax, on that note she picks up a habit for smoking from Shoko.
{Dark MilkyWay} is a technique formed of illusions, hypnotic/hypnosis and shadows, from this technique her eyes become more special that they glow.
This ability is far more advanced of the 10 shadows and new shadows techniques, this ability is dangerous according to some which earned her the rank of special grade. Because of this the higher ups do not trust her as such and had her suspended from jujutsu tech grounds alongside the 3rd years despite being a 4th year. She also learned RCT from Shoko in hopes of being able to remove her own scars but she wasn’t successful. She insisted uses her RCT to heal others. But she appreciates her new adoptive family for caring for her and making her feel human.
Character inspo: Darcy (Winx Club), Jade West (Victorious), Hisui Fiore (Fairy tail)
#jujutsu kaisan#jujutsu kaisen oc#jujutsu kaisen original character#ino takuma#jjk oc#jjk#jjk anime#jujutsu kaisen anime#gojo satoru#geto suguru#shoko ieiri#nanami kento#yuji itadori#fushiguro megumi#nobara kugisaki#jujutsu sorcerer#art on tumblr#original character#ryomen sukuna#art#anime art#呪術廻戦#anime and manga#oc art work
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Okay so Percy Jackson DND campaign idea
All party members are the child of a Greek god. Their abilities are based off of their godly parent. Those who pick less powerful gods will get magic items to even the playing field. Here are some examples:
Demeter: great cook. Can make plants grow fast. Can control plants/vines. Can speak with plants. Giving Druid vibes.
Apollo: light based powers. Can cast spells with songs. Healing powers. Goes well with bard and cleric.
Poseidon: Can cause earth quakes. Water bender. Can talk with horses and water creatures. Goes well with any magic based character (wizard, warlock, sorcerer etc.)
Zeus: Lightning, wind powers, flight.
Artemis: Can track animals and people. Night vision. Knows all types of wild plants. (Technically you would be someone sponsored by Artemis not child of)
Iris: light/illusion powers
And so on.
Some magic items could be:
Hat/helm that makes wearer invisible.
Item to talk to the dead (Hades related)
A lock pick that unlocks all doors (Hermes)
An items to send messages over long distances (hermes or Iris)
Etc.
The campaign would be a quest given by the oracle (which can also be a player character or npc). The whole campaign will be based on a Greek legend (or combination of several).
For example: players have to complete the 10 labours of Hercules or travel on sea and face the same kind of monsters as Odysseus.
There are a lot of places to take this idea. Imagine a version of these tails but with a peaceful option or a modern twist. Maybe you slowly start to realize that the “hero” of the original story is actually the monster. They are the big bad that needs to be defeated at the end.
If a character dies instead of a saving throw they have to escape from the underworld. They could sneak out, ask a npc or god they have encountered to help. Or simply ask Hades to leave (he would probably let them). Bonus points if this happens so many times for a character that Hades doesn’t bat an eye at their arrival and departure.
#percy jackson#greek mythology#dnd character#dnd5e#dnd campaign#percy jackon and the olympians#greek gods#artemis#apollo
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