#some of these are based on pre-existing books
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supersmashsoni · 20 hours ago
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An idea for another Brenner Era Season
1. Haulage Capacity: When an old haulage wagon Skarloey used back in the early days is restored by the Earl, Peter Sam gets the chance to ride it and enjoys it. Trouble ensues when he forgets to mind his limits when he tries to help a broken-down Henry to the next station.
2. Edward and the Express: When Gordon fails, Edward is given the Express despite the big engine’s protests. Edward tries his best, but a faulty coupling might spoil his chances.
3. Alfie to the Rescue: Alfie feels left out when the rest of the Pack gets to help with a spring celebration. He gets his chance to shine when Thomas has an accident.
4. BoCo’s New Driver: BoCo gets a new driver, but he quickly proves to be rude and inexperienced, ending with the diesel being sent down to Brendam by mistake. The driver tries to improve for the better, but BoCo struggles to accept it.
5. Sticking it to Percy After an argument with Henry, Percy intentionally gives him a heavy train as a prank. This plan backfires when the small engine has to take the train himself after Henry is delayed.
6. Mavis and the Trolls Mavis tries to spook Toby with a story about trolls cleaning up the quarry at night. Toby winds up turning the prank against her when he takes Sir Topham Hatt on a late-night visit to collect some rocks for a garden.
7. May the Best Engine Win!: Thomas and Emily have a friendly competition to see who will get their work done quicker. Things seem neck-and-neck until one of Emily’s loads spills at a sharp bend.
8. Nia's Perfect Plan When Nia is given several jobs, she comes up with a plan to get it all done on time. When the plan starts to fall apart though, she stubbornly sticks to it.
9. Leave After the Bluebell!: The engines are excited when Stepney is due to visit the island again after a long overhaul and hold a welcome party for him. Stepney however winds up nearly missing his own party when he offers to cover Norman’s work after the diesel fails at Vicarstown.
"The Festive Season" DVD:
10. Hannah and the Avalanche: Hannah finds herself bored by the care Toby and Henrietta take during winter and decides to travel with Thomas instead for some excitement. She learns to be careful what she wishes for when Thomas accidentally brings snow down at Hackenbeck Tunnel, burying Hannah.
11. Can He Handel It?: Sir Handel starts taking heavier stone trains to finish his goods work earlier. This mixed with a blizzard spells disaster.
12. Gordon's Christmas Special Gordon is put in charge of a special Christmas train but will have to miss spending Christmas with his friends. This results in Gordon having a nasty argument with the other engines when he suggests he doesn't want to. Scotsman may have a way to make things right.
13. Spencer’s Snowslide: After Rebecca gets covered in snow at Crovan’s Gate, Spencer teases her insufferably. He eats his own words when he slides into a blockage at a tunnel.
14: Coal Competition: Max and Monty compete to deliver the most coal one winter. This leads to an embarrassing accident with Trevor and his cart when Monty doesn’t watch where he is going.
Back to normal episodes:
15: Norman Mixes it Up: Norman tries to prove he is more than his faulty engine through helping out the other engines with their work. He winds up accidently having to do several jobs at once, leading to him pulling one of the strangest mixed trains the Island’s ever seen.
16: Bad to the BoCo: Jealous of all the praise BoCo receives, Diesel challenges the big diesel to a strength competition. BoCo is reluctant to take part but does so accidentally when he accidentally takes the train Diesel put together for the competition…with Diesel still at the other end!
17: Bulgy and the Twins: While helping out around Edward’s branchline, Bulgy tries to cause trouble for the engines. He soon runs afoul of Bill and Ben, who trick him into trying to appease a transportation inspector.
18: Holding Your Buffers: Stanley assumes the famous Stepney is used to being pampered on the mainland and tries to give him the same on Sodor, unaware Stepney is annoyed with his overbearingness and losing the chance to do real work again. Things come to a head when Stanley tries to take a passenger train for a delayed Stepney.
19: Read All About It: Frank, the Small Railway’s new diesel, feels left out after learning that the other engines were in a book and accidently hits the back of the shed in anger. He redeems himself when Rex has steaming issues, and Frank comes to the rescue.
20: Rosie’s Passengers: Rosie is asked to cover for Thomas, but her overeagerness leads to her accidentally beating Percy to the junction and she winds up going to Knapford Harbor by mistake.
"Summer at the Seaside" DVD
21: Terri-ing Them Apart: A new engine named Terri, and her snarky brake van Clarice, arrive to help Ryan and Daisy on the Harwick Branchline. After a near miss, Ryan mistakes Terri’s generally nervous nature for her being afraid of him and he tries to make amends, which only stresses Terri out more.
22: Only I in Team: Frank grumbles about having to clean up after the other small engines. He winds up being truer than he thinks when a drought leads to the steam engines being taken out of service, leaving Frank to handle the railway by himself.
23: Terri and the Trucks: Terri’s timid nature makes her an easy target for the troublesome ballast trucks. The Scottish Twins give her advice to keep the trucks in line, but she overestimates the effectiveness of their methods, leading to a tense struggle up Gordon’s Hill.
24: Clarice and James: Clarice is rather impulsive and enjoys picking a fight. This leads to chaos when James has to take over one of Terri’s trains, and Clarice decides to taunt the red engine. The two's bickering soon leads to trouble.
25: Perfect Porter: When Porter covers for Philip at Tidmouth, he decides to rearrange the shunting arrangements to be closer to what he thinks is perfect. This leads to chaos when the other engines can’t make sense of the new organization system.
26: Skiff and the Dolphins: Skiff discovers a group of dolphins living around Arlesburgh. However, when some hunters try to illegally catch them, Skiff tries to save them.
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nyxi-pixie · 9 months ago
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thinking about the death of originality in media in the west. thinking about this coiciding with anime becoming extremely popular. thinking about how hollywood and netflix and amazon are all convinced that people are mindless drones consuming the same boring shit endlessly but theyre Wrong because people are actively seeking out original ideas from half way across the world.
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honeydazai · 10 months ago
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୨୧·࣭࣪̇˖ 𝆬  sharing a bed with them 𓏸
feat.: Dazai, Chūya, Ranpo, Fyodor, Nikolai, Sigma
content: pre-relationship bed sharing, flirty/mildly sexual implications
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It's truly unfortunate that, while on a mission for the Agency, you have to share a bed with DAZAI — or so you think, at least. He doesn't share the sentiment in the slightest, instead smiling as innocently as possible the moment his gaze falls onto the single bed in the hotel room booked for the night. While he pretends to offer you the bed, he'll guilt-trip you about the couch being way too short for his long legs and about his back already aching until, eventually, you give in and share it with him.
Naturally, he gets into your space more than necessary at night, pretending he's asleep while cuddling close to you, given how, then, you can't cuss him out for wrapping an arm around your waist and burying his face in your neck, breath warm against your throat. It's worse that he knows if you won't get any amount of sleep whatsoever, much too busy with fighting off arousal while he's pressed flush against your back.
“Hm? No, it's alright. I don't mind taking the couch. What kind of man would I be if I let you sleep on there? Still, it's just — it's way too short and hard. Couches this uncomfortable shouldn't exist, really. I doubt I'll be able to get even a wink of sleep tonight, what a shame.”
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When there turns out to only be one bed in the hotel room you're supposed to stay in for the night, CHŪYA doesn't even hesitate before offering you the bed, immediately going for the couch instead. He won't accept any protests either; no matter whether you're worried about his comfort or just think it's polite to refuse his offer, he won't allow you to spend the night on a sofa. He's not making a huge deal out of it and, if you keep being annoying about it, he gets more and more exhausted by the minute.
Eventually, he might give in to the idea of sharing the bed. He has no trouble keeping to himself — or so he believes, because, once he's actually asleep, softly snoring into your ear, he's moving wildly, one leg eventually thrown over your body, arms stretched out. If you mention it to him in the morning, his cheeks flush soft pink.
“Hm? The fuck you mean, you'll be taking the sofa? Definitely not. I'm already here — and I don't mind. Go lie down and get some sleep. We've got a busy day tomorrow.”
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RANPO, the very moment he steps foot into the room, decides he wants the bed to himself. The idea of taking the couch doesn't even cross his mind; instead, he makes his way over to the bed all too quickly, though, when you end up either glaring at him or asking him to share, he just shrugs.
Really, he doesn't make too big of a deal out of sharing a bed, not even seeming a little nervous at the idea of lying down beside you for hours on end. Meanwhile, at night, he cuddles up close to you — actually asleep, unlike a certain someone —, arms wrapped around you, for once completely unaware of you being all flustered because of him. In the morning, it'll be like nothing happened, even though you can't quite stop thinking about
“What are you looking at me like that for? I said we can share. If you're hoping to have it for yourself, tough luck. I was here first, just saying. Just get in or move to the couch already, I'm tired.”
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All of FYODOR'S decisions are based on logic; this one is no exception. If the bed is large enough to fit two people, it's large enough for the two of you to share — though, if you feel like taking the couch instead, he won't protest. That's your decision to make, after all.
While actually sharing the bed with him, it's basically like you're alone in there, anyway. He doesn't move when asleep, doesn't make a sound; it's all too easy to imagine he's not even there, even though, occasionally, a dark strand of hair might brush against your face. What you don't know, however, is that he, at night, while you're fast asleep, he takes the time to watch you up close, lilac eyes tracing over every plane of your face.
“I do not mind sharing the bed with you. I hope you feel similarly. We both are adults, are we not? I doubt this will be an issue. Just lie down.”
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NIKOLAI is undoubtedly amused by the idea of sharing a bed with you. He doesn't waste a single thought towards either of you taking the sofa instead; nonsense, just why would you do that? There's a perfectly fine bed right there, and surely both of you are mature enough to share one without any issues, right? Wrong.
He makes a point of being as obnoxious as possible, cuddling close to you the very second you lie down. It doesn't help that he's both tall and strong, his arms closed around your waist so you can't even try to get away or up, and he makes a point of whining whenever you attempt to squirm away. It's going to be a long night.
“What's the matter? Why are you moving so much? Stop it, I won't be able to fall asleep this way. Or — ah, are you trying to rile me up on purpose? That's naughty of you, sweetheart.”
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SIGMA immediately makes a beeline for the couch the second he notices the dilemma of having a double bed rather than two separate ones booked. He won't even discuss the topic with you; he doesn't want you to feel uncomfortable or forced to sleep on a sofa, so he'll do it instead. There's no whining or guilt tripping from his end; he simply accepts his fate for the night. There's worse things to endure.
If you're incredibly serious about convincing him, however, he might just give in, even though his cheeks feel a little warmer than usual when he lies down next to you, making sure there's an appropriate amount of distance between the two of you. If there's anything he doesn't want, it's you thinking he's trying to be creepy after you've decided to trust him — he probably ends up barely getting any sleep, just because he's worried about accidentally getting too close to you.
“Are you sure you're alright with this? I really don't mind spending the night on the sofa instead. ... Well, if you're sure — thank you.”
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NEW POST AGAIN FINALLY AA my commissions are open, by the way!! dm me if interested! 💜
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hedgehog-moss · 1 year ago
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I randomly found a 500 page French book on OpenLibrary about the etymology of animal names so here are 10 (ish) fun facts:
the French word for poodle, “caniche” looks like it definitely comes from Latin “canis” (dog) but no! It comes from cane / canard (duck) because it was a waterfowl-hunting dog—and its name in English, Swedish, German, Dutch (poodle, pudel, puedel) also reflects this dog’s affinity with water (from pudeln = to splash about). It’s like otters, whose name come from the same root as water...
the canary on the other hand is named after canis / dog, since it comes from the Canary Islands which, according to Pliny the Elder, were named after the huge dogs that lived there at some point. Some historians think these mysterious big dogs were actually seals or big lizards. Then a bird ended up with the name ‘from the dog place’ though it’s unclear if dogs were ever truly involved. (Meanwhile Spain / Hispania comes from the Phoenician i-shepan-im, the place with rabbits.) I like the idea of ancient humans seeing seals or lizards and going “weird dogs”. Like how ancient Greeks saw hyenas and named them “pigs, I guess?”
the fox has a great diversity of names in Europe: fox / Fuchs, zorro, räv, volpe, raposa, lisu, róka, renard... In French it used to be called ‘goupil’, from the same Latin root as the Italian ‘volpe’, but then the mediaeval cycle of poems known as Le Roman de Renart, about an unprincipled fox named Renart, became so popular that renard became the word for fox and goupil disappeared. It’s like if 500 years from now bears in English were called baloos. (The English and German words for fox come from the indo-european root puk- which means tail, like Hungarian ‘farkas’ (wolf) which means tail-having, or squirrel, from the Greek words for shade + tail, there are actually lots of animals that are just “that one with a tail”...)
French has a word for baby rabbit (lapereau) derived from Latin leporellus (little hare) and we used to have a word for adult rabbit (conin) from Latin cuniculus (rabbit)—related to the German Kaninchen, Italian coniglio, Spanish conejo, etc. But ‘conin’ in Old French also meant pussy (there were mediaeval puns about this in the Roman de Renart) and at some point I guess people were like okay, it was funny at first but we’ve run this joke into the ground, and a new and politically correct word appeared for adult rabbit (lapin) based on the pre-existing word for baby rabbit (lapereau).
The english bear is thought to come from the proto-IE root bher-, for brown—I love how Finnish has so many nicknames and euphemisms for “bear” ranging from “honey palm” to “apple of the forest” and English is like... dude’s brown. Same amount of effort with the Swedish and Danish words for fox, räv / ræv, from a root that means reddish-brown. (And the Hungarian word for lion, oroszlán, along with the Turkish ‘aslan’, comes from proto-Turkic arislan / arsilan which comes from arsil which means brown...) And since brown was already taken, ‘beaver’ (+ German, Dutch, Swedish...: Biber, bever, bäver) has been speculated to come from bhe-bhrus-, a doubling of the original root so... brownbrown.
English foal / German Fohlen / French poulain / Italian puledro all come from the proto-IE root pu- which means small (e.g. Latin puer and Greek pais = child)—then the French ‘poulain’ became ‘poulenet’ with the diminutive -et (so, a smallsmall animal) and poulenet became powny in Scots then pony in English, which was then re-imported by French as ‘poney’. Also the Spanish word for donkey, burro, comes from Latin burricus = small horse, and in French Eeyore is named Bourriquet with the -et diminutive ending, so we just keep taking small horses and turning them into smallsmall horses...
The boa (bo(v)a) shares the same etymology as bovine / bœuf / beef, due to a widespread belief that some snakes suckled milk from cows. Pliny the Elder stated this as fact and (not to bully him but) modern research tells us “there is no empirical basis for saying snakes like mammal milk; experiments, indeed, have shown that captive snakes systematically refuse to drink milk”
I was disappointed to learn that antelope comes from Greek anthólops which referred to a mythical creature, because I grew up convinced the origin of the word (antilope in French) was anti-lupus, as in, the gazelle is the generic prey so as a concept it’s the opposite of the wolf, the generic predator. Wolf and anti-wolf. Though it raised the question of why we don’t have antilions (zebra), anticats (mice) and antibears (salmons)
Many European languages have named kites after some sort of flying animal: in English it comes from the word for owl, in Portuguese from the word for parrot, in Italian from eagle, and in French it’s cerf-volant aka flying-deer. There’s an interesting hypothesis for this! Kites came to Europe from China, where they were often shaped like dragons or snakes, and snake is serpent in French and serpe in Old French, so it’s possible that kites were serpe-volants aka flying-snakes. But the ‘p’ and ‘v’ next to one another were a hassle to pronounce so the p got dropped and it became ser-volant, then ‘ser’ which isn’t a word started being mistaken for ‘cerf’ which is pronounced ‘ser’ but means deer... (We did it again with chauve-souris (bald-mouse = bat), which comes from the Gaulish cawa-sorix aka owl-mouse—which makes more sense as a name for bats! similar to the German Fledermaus, flying-mouse, and Spanish murciélago, blind-mouse. But Gaulish ‘cawa’ was mixed up with Latin ‘calva’ = chauve = bald, so now a French bat is a bald-mouse)
I love etymology, it’s all flying deer and dogs named splash and snakes named cow and ponies named smallsmall and five animals named brown and three named tail—words acquire a veneer of linguistic respectability over the centuries and we forget that fundamentally everyone just says whatever
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felassan · 5 months ago
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Dragon Age: The Veilguard info compilation Post 4
[Part 1] [Part 2] [Part 3] [another post]
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user’s post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a ‘info that came out in snippets from articles and social media posts’ collection rather than a ‘regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal’ post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
Character Creation
BioWare confirmed that even if you make your Rook a short king, the team has done work to ensure animations fit any character build [source]
"Dragon Age's character creator has seen a massive glow-up" [source]. "The volume of choices you get here are frankly insane. As Epler noted, “you could spend forever here,” and he’s not kidding." [source] The art and graphics teams spent a lot of time trying to make hair look amazing [source: the Discord]
In CC we can customise our "bulge size" [source]
Some more detail on the new lighting options to see how Rook looks like in CC when you make them: you can view them in "blazing forest sunshine versus the glare of an underground temple" [source]
"newly mobile, extra-hairy hair" [source]
Faction choice has statistical boons. For example, Shadow Dragon Rook deals extra damage to Venatori blood cultists [source]
Faction choice basically determines why Rook has been called to help in the fight against Solas [source]
All pre-determined character models in CC can be adjusted [source]
You can make a really tall dwarf if you want [source]
"Setting your previous world state is fully integrated into the character creator for Veilguard" [source: the Discord]
Inquisitor appearance will be re-created, there is no way to carry their appearance from DA:I into the game [source: the Discord]
Classes for Rook are not restricted in the sense that you can play any almost class, lineage and faction combination that you want. For example, a mage Rook can be a Crow [source: the Discord] (Fel note: it sounded like Rook cannot be a magic-wielding dwarf, even though the exception of Harding now exists) (Fel note: there is a mage Crow in one of the books)
Story and lore
Here is another article which refers to Rook as "the Rook" [source]
The story is set "9-10 years from DA:I and about 8 years from Trespasser" [source: the Discord]
They have been tracking Solas for "a while. Something else you’re gonna learn about…" [source]
The game does not use the Keep [source]
Shadow Dragon is the faction background with the most in-game reactivity (e.g. from other characters' dialogue) during the prologue section of the game, due to the fact that the prologue is in Minrathous and the Shadow Dragons are a Tevinter-based faction [source]
"I also saw a big moment after the gameplay trailer ends that I can't talk about" [source]
During the more narrative-heavy dialogue choices, "the game will also give a bit of context on what you're about to choose, but doesn't go as far as explaining the exact consequences or precisely what will happen thereafter" [source] "the game shows you how you’ll go about the choice, but it doesn’t tell you the consequence of that choice". [source]
"The game is bringing back Dragon Age 2s dialogue system, which was tone-based and resulted in its protagonist Hawke falling into one of three different personality states. You have three general tones in a conversation: kind, humorous, or aggressive, with slight variations depending on the situation" [source]
"Venatori blood cultists" [source]
"The whole game has the makings of another Suicide Mission [ME2], given that you are up against a god with the ability to collapse dimensions" [source]
"Choices and consequences". "Now, it seems you can see the effects of your choices like never before, and this time, they marry that choice with incredible visuals" [source]
In the bar when you're trying to get information in the opening, if you choose to fight it out and the barbrawl ensues, you then have to run from the pursuers in the bar [source]
A key concern of the developers when creating the environments was to make “a world worth saving" [source]
The prologue is quite linear but there are additional paths you can follow to find additional loot [source]
In the opening section of the game there is a dock which has been attacked and the soldiers that were there have been killed, "but rather than seeing this passively, we walked through the aftermath and had to interact with the scene to piece it all together" [source]
The tone of the gameplay video is a good indicator of the tone of the rest of the game [source]. On the tone: "dark fantasy" [source]. horror & gore is back along with DA's classic dark elements [source]
Tevinter Nights is a better tone indicator for the game than the original reveal/character trailer. Ghil Dirthalen: "Tevinter Nights has felt the most 'DAV' to me" [source]. The gameplay reveal video is the best indicator for the tone of the game (vs the character one) [source]. there is still messy dark shit in the game [source]
Tonally the game is closest to Tevinter Nights and DA:O [source]
Ghil Dirthalen: "[as] one of those unfortunate souls who has latched onto a media world so hard: This game is for me. For the hardcore DA lore nerds, I've been secretly screaming about things I saw for MONTHS now" [source]
The game is true to the DA stories we know and love [source]
Characters, companions, romance
You can choose to engage in companions' own storylines as you progress or ignore them entirely [source]
You will often have to make dialogue choices that will affect how your various companions treat you [source]
Neve is quick-witted [source], measured and elegant [source]
In the opening, you interact with the companions as you move through Minrathous. "your choices during these interactions will determine who goes on portions of the mission with you, along with how “pleased” they are with the answers." [source]
On Varric and Harding: "Instantly the two felt like they’d never been away and avoided the trap of being parodies or fanfiction versions of themselves" [source]
Solas' eyes were always purple hh [source] (yes!)
Gameplay, presentation, performance etc
Some enemies have additional shields that are weak to ranged attacks [source]
When asked about if the war table from DA:I returned, John Epler said "There is a table. Now, whether it works the same way as the table in the previous game..." [source]
Once you get passed a certain point in the game, it opens up dramatically, however it is not an openworld game and they wanted to make sure that all the content mattered and was a more structured, sculpted experience for the player. There is some exploration, some opportunities to get off the beaten path, and some spaces that are fairly wide [source]
The button to press to bring up the skill wheel is RB or R1 (depending on what controller you're using) [source]
"You'll also have access to two skills or spells for each of your two companions that you can command. For a more seamless, uninterrupted combat experience, you can also assign these skills to shortcuts (such as holding the left trigger and hitting the X button) to quickly use them" [source]
"The game is bringing back Dragon Age 2s dialogue system, which was tone-based and resulted in its protagonist Hawke falling into one of three different personality states. You have three general tones in a conversation: kind, humorous, or aggressive, with slight variations depending on the situation" [source]
"booting Fade demons into pits" [source]
"BioWare have revised Dragon Age's art direction to make character models a little more consistent with the series' lovely Tarot-inspired menu art. Flesh is ruddy to the point of painterly; facial features and bodily proportions are thicker and more striking, as though the characters had been cut from clay" [source]
The 3 specs for Warrior are Reaper (has lifesteal/stealing health from enemies, and other freaky powers, does big damage), Slayer (can wield the biggest blade, big swords, big damage) or Champion, which is tanky, shield-using and Paladin like [source] [source]
There are quick-recover prompts [source]
You can roll through puddles of incoming AOE [source]
There are ziplines between some levels levels [source] (Fel note: just like in As We Fly... )
There are also slidey hills to slide down between some sections [source]
There are still some Hinterland-type areas designed for exploration [source]
We can do some home base management to our home base [source] (Fel note: this refers to The Lighthouse, detail in a previous post)
Camera placement is quite zoomed out [source]
Where Rogues have 'momentum', Warriors have 'rage' and Mages 'mana'. When a warrior spends rage in the ability wheel it triggers more powerful attacks. this has been referred to as a build-and-spend mechanic. this system resource gates your use of more powerful skills and is built by getting stuck in [source]. Momentum for Rogues is built by landing hits without taking any [source]
There are big glowing environmental cues for picking up loot or replenishing health potions [source]
"Epler noted that The Veilguard will not be an open-world experience like Inquisition, and instead will have large spaces to explore with quests littered throughout. This allayed my early concerns that they would course correct too hard from the oft-maligned open areas of Inquisition" [source]
Melee and ranged attacks can be charged up [source]
It sounds like there is an option to have greater guidance on when enemies are attacking [source]
The community council gave a lot of notes on the game's art direction to BioWare (gave feedback to the devs) that they were told and shown were changed from the first reveal/character trailer, these made it into the gameplay trailer [source]
The community council asked about having an arachnophobia mode, though they can't guarantee this was implemented [source]
"You’re encouraged to explore and grind for stronger weapons and gear, so your stats and cosmetics improve the further you get into the game" (in the sense that you’ll be rewarded for hard work) [source, two]
Follower information such as cooldowns and health will be visible on the HUD [source: the Discord]
There is a "quick cast" option if you prefer not to use the wheel, should be a chorded action using a controller [source: the Discord]
On PC you can play with keyboard and mouse or controller [source: the Discord]
An accessibility option is the ability to make auto-targeting stronger or weaker depending on your preference [source: the Discord]
The game will have DLSS support at launch [source: the Discord]
Re: hard drives, the game can be played using an HDD, they would recommend an SSD though for the optimal experience [source: the Discord]
There are lots of different interface options you can play with, e.g. combat text size, opacity, when to display health bars [source: the Discord]
Other
The leak from last year or whenever it was (the one that leaked screenshots and a gif from the game) was mainly a lot of outdated stuff and didn't really represent even the early version some community council members had played [source, two]. It was not leaked by a member of the community council, but by a member of another focus group [source]
The community council were given the chance to play the game twice, once in Fall 2022 and a year later in 2023 [source]
There is no information as yet regarding when pre-orders will be open [source: the Discord]
BioWare are hoping to at the very least have the very "best of" the Discord dev Q&A featured on social media and potentially in a blog [source: the Discord]
[☕ found this post or blog interesting or useful? my ko-fi is here if you feel inclined. thank you 🙏]
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jmtorres · 2 months ago
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i just saw a post about how we just have to "live with" covid and wanting more protections from our government is unreasonable because we'll never wipe it out, it jumps species and is in all sorts of animal populations (like, true ok) so why even try to
and apparently the argument was aimed at people (who I haven't seen in the wild) who are arguing we should still be in lockdown. and i have mixed feelings about the idea of extended lockdown or attenuating isolations; but my main feeling at this point is not that the government should keep us apart but that the government should be trying to make it safer for us to be together
things the government could/should be doing about covid:
we know that ventilation/air movement helps a shitton. we should be incentivizing upgrades to ventilation systems in all public buildings with shit like rebates or tax deductions, while phasing in eventual legal requirements. (and uh. it has occurred to me that the US might actually be doing this sideways by there's currently this decade enormous tax incentives in re energy efficient upgrades for slowing climate change and you know. energy efficient hvac does tend to improve ventilation. extra point to biden here.)
mandatory paid sick leave so workers aren't under social or economic pressure to work when sick
passing out RT-LAMP tests like metrix that actually work instead of the rapid antigen tests that have become less and less reliable as the virus mutates
i don't know how you'd write this law but like 95% or more of computer-based work can be done remotely and companies should not be allowed to force people to return to the office. I know there's people who want to be back in person and I'm not saying they should be forced to stay home but ffs I know of at least two people CLOSE to me who worked remotely before the pandemic and at some point their workplaces tried to tell them they weren't allowed to do that anymore despite the pre-existing contracts. stop canceling remote work for people that want, need, or prefer it.
for that matter, every college lecture that was an online class during covid should still be offered as an online class, there is no reason to force students into auditoriums in person. you got the communications infrastructure up and running, why are you tearing it down. give people the OPTION. it increases accessibility for everyone!
covid vaccine immunity lasts about four months. this should be well-publicized and everyone should be able to re-up for free every four months. "every year, like the flu vaccine" is demonstrably not often enough. actually "for free" isn't good enough start handing out $10 gift cards you will be shocked at how many people who are resistant to the idea of vaccines will fold for $10 a shot
are there already laws on the books about masks in medical settings that some medical professionals are blatantly ignoring because they forgot what best practices were before the plague and they're 'tired of masking'? if not, pass laws. if so, fucking enforce them
oh another incentives for upgrades phasing into legal requirements thing: brass doorknobs and railings over stainless steel or whatever. microbes do not survive on brass surfaces
i mean. i know this one sounds too extreme to a lot of people but. UBI.
most if not all of these measures will prevent or ameliorate other pandemics of different diseases that may arise in the future. and just. generally improve our health and quality of life for other reasons.
I haven't felt safe to go to a concert since 2020. Maybe if I knew a venue was legally required to have ventilation to a certain standard and that none of the ticket takers and ushers were on the job sick to avoid risking loss of paycheck or job, and knew a larger percentage of the crowd had up to date vaccinations--maybe if any or all that, I might ever feel comfortable going to a show again.
wouldn't it be nice if those of us who have been disabled, by covid or other conditions, had accessible remote options but also occasionally felt safe enough to interact with and participate in wider society?
one of the arguments on the post I saw was how isolation was massively psychologically damaging and various strata of society were affected in all sorts of ways, from undersocialized kids to increased depression in--well across the board, I think. and here's the thing: WE KNOW. PEOPLE WITH CHRONIC HEALTH CONDITIONS, LONG COVID OR OTHERWISE, KNOW ISOLATION SUCKS REAL BAD. because we, both for our own health and due to disability ostracism, are still isolating and isolated more than most.
what are you as individuals or societies, what are our governments, doing to help make it safe and accessible to rejoin you????
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a-is-away · 7 months ago
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eight step guide on how to study (as a third year pre-med student with ADHD and a 4.0)
welcome to my step by step guide on how to study. i have a love-hate relationship with studying, but this is what works to get me going. getting started is the hardest part, i promise.
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step one: prep your space. get a glass of water or coffee or energy drink and make sure you have everything you need out and ready. throw your phone across the room or just put it out of sight. you will forget that other fun things exist (like tik tok) if you cannot see it. out of sight, out of mind.
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step two: sit at your desk (or table or a general designated study space with a chair). studying in bed never works like you think it will and studying on the floor (while enriching) will do nothing but hurt your back from hunching over. sitting at your desk makes you feel much more productive (most of my study sessions start by just forcing myself to sit in my chair).
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step three: put some music or ambience on. if i need to use my brain more i'll opt for some fantasy-themed forest ambience or sci-fi droning sounds. your brain is tricked into thinking that you're having fun if music is on, but plot twist! you're actually being productive. music i turn to is soft piano, video game soundtracks (genshin, undertale, minecraft, stardew valley) or lofi, but your mileage may vary. DO NOT do music with words unless you want to be distracted.
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step four: make a list of need-to-dos and rank them based on priority and time. start by doing an activity that will take a short amount of time. by completing a short to-do, it builds the motivation to keep going.
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step five: start a study timer. i bought a physical study timer that is so satisfying to wind and set and watch the time tick by, but a desktop one works just fine. set your timer based on how much energy you have. some days i go for 60 minutes, some days i do 25, it all just depends. as a study session goes on, it's normal for your amount of energy to go down. i may do 60-45-30-20 then take a long break. know thyself and thine needs!
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step six: lock in. do not think about what you are doing, simply do it. do it before your brain has the chance to convince you it doesn't like what you're doing.
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step seven: take regular, controlled, and useful breaks. do not start an activity on your break that will break your flow. walk around, stretch, check your phone, refill your drink, have a snack. reward yourself! you're doing great, i promise.
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step eight: long break. do something that will rest your mind. maybe watch youtube, eat a meal, play a video game, read a few chapters of a book. be proud of the work you've accomplished.
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i hope this helps! happy studying!
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fuckyeahgoodomens · 7 months ago
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The PledgeManager has launched!
Thank you for bearing with us. We’re happy to say that, as promised, the PledgeManager has officially launched!
In case you missed it, we detailed earlier this week that the publication of the graphic novel has been pushed back from its original July 2024 estimate into Spring 2025 - you can read the full update here. We also want to take a moment to say that we have seen the outpouring of love and support on Kickstarter, and across various platforms, wishing Colleen well in her recovery and the time needed for the graphic novel - a huge thank you from all of the team for your understanding and patience, and for the genuine community and care we’ve seen these past few days. We appreciate you all.
PledgeManager
With this in mind, we think it’s important to underline: though PledgeManager has launched, you do not need to pay for your shipping fees immediately.
The PledgeManager is there for those who missed the campaign to order the graphic novel, and indeed for any backers who would like to upgrade, get some other add-ons, or the new items. You, as a pre-existing backer, should receive an email with information via Kickstarter and/or PledgeManager to inform you that this is now open to you - note, these are sent in waves of smaller batches, so if you don't get yours immediately, don't panic! It will likely take between 12-18 hours to process all the backers.
You are, of course, welcome to pay your shipping right away if you'd like, however we completely understand that you may want to wait until closer to the fulfilment time, or when more solid dates are confirmed, before actioning this.
For this stage, we have compiled a quick FAQ below covering some key questions:
Will the whole project be moving from Kickstarter to PledgeManager? No. This is just for the fulfilment side and logistics - all updates will still remain here.  
Do PledgeManager backers get everything that Kickstarter backers do? No. While the remaining tiers will be made available for those who missed it, with certain stretch goals (e.g. additions to the book, loot boxes, etc), Kickstarter backers have a number of exclusives such as the Good Omens HQ discount code for when the store launches, and the backers only events.  
My PledgeManager address will be different to what is listed on my Kickstarter. Is that fine? Yes. We are handling all logistics through PledgeManager and, as such, that is the only place where we will need your address. If you move or need to change any details, that will be the place to do so.  
Can I change my address? Yes. You can update your address until we are at the shipping stage. We will keep this option open for as long as possible to ensure maximum flexibility around this.  
How are shipping fees calculated? It is based on both weight and the country it is being sent to. We have been working over the past months to streamline processes and bring the costs down from their original starting point.  
Do I have to pay just now? You do not need to pay immediately, but payment will need to be made prior to your items being shipped. You now have a bigger window during which you can make payment. As above, we will keep updating you on the progression of the publication schedule, should you be waiting for firmer dates before doing so.  
What about taxes and import duty? UK: VAT is included in the costs UK backers pay, there should be no extra tax charges. US: We believe (but cannot guarantee) that imports under $800USD in value should not attract import duty, those pledges above may be taxed at import. EU & REST OF THE WORLD: If taxes or duties apply to your pledge, these will need to be paid at time of import into your country. We’ve spent months trying to integrate the costs at this stage, but in having the project open across the globe, it has proven too complex to be able to fully refine and cover all instances and locations, and we’ve been advised that this is the best route forward.  We know a lot of international backers, particularly in the EU – for example – will already be used to this process, and we will keep you all updated on any developments on this front. For all of our backers, we are working hard to make labelling and declaring all of the contents of your pledges as transparent as possible, in order to make taxing and importing as easy and affordable as possible.  
I want to buy the new items, but am waiting to pay shipping. Are they limited? The pins, mugs, notebooks - all the new items specifically added to the PledgeManager are not limited and will be available regardless of whether you get them now, or months down the road. The only limited items are the remaining tiers that have moved over from the Kickstarter (e.g. the Obsidian Tier) that were limited to begin with, and a very limited run of the Alien Parking ticket. Everything else is fully available, in perpetuity.  
Will you be adding extra items to the PledgeManager? No. What is there at launch is all we plan to include at this point - any new items afterwards will instead originate via the Good Omens HQ store.  
Will Kickstarter backers get items first? Yes. We will have a staggered approach for fulfilment: Kickstarter backers, then PledgeManager, then everything that is moving to the Good Omens HQ store will subsequently be made available.
You can also view the more general PledgeManager FAQ at terrypratchett.com.
We will keep PledgeManager and logistical notes present in all the monthly updates going forward, but felt this warranted a dedicated one-off. 
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These are available as part of the PledgeManager. Another beauty from our pin designer, Carl Sutton.
Thanks again for your patience. Back in the April monthly update.
In short: :)
The Good Omens Pledge Manager has launched:
those who missed the Graphic Novel Kickstarter: Now you can order the Graphic novel, not all things that were in the original Kicstarter are available but there is stil a lot of options and fuckton of lovely ineffable add-ons! :)<3
those who participated inthe original GO GN Kickstarter: you should an email (Dunmanifestin needs more information to fulfill your reward) with a link that logs you (if not log manually) into the pledgemanager and lets you edit the order (add new add ons) (yep, my wallet weeps :D<3)
The addons:
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I mean... how can one resist for example these I do not know... :D
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stayconnecteed · 2 months ago
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🪐˓⠀˚⠀i guess i'm in love⠀@⠀kim seungmin.
this is just a cute birthday fic based on the love of my life @skzms and her seungmin's drabble 'seungmin in love', which i totally recommend before you read this. i hope you like it, may, and that i made justice to your words!! i listened to i guess i'm in love by clinton kane while writing this. the beginning of the plot is based on a personal experience! i wish it had ended that way tho askjdhkasjd
SEE MORE.⠀⠀⠀⠀⠀⠀⠀⠀4k words. ⠀⠀general mlist.⠀⠀join taglist.
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You had never mustered the courage to talk to a boy until university made you come out of your shell. The morning you had stepped into the lecture hall for the first time, ready to listen to the dean of your faculty give the introductory talk, you had sat alone in one of the front rows, hanging on every word, your heart racing. You didn't know anyone, and you preferred to focus on the speech, waiting for some extrovert to adopt you, rather than take the first step.
You had always been shy, and you felt a sense of panic at the thought that you might end up alone for the whole degree, but you were incapable of approaching a stranger and starting a conversation. Your fear was a prison and the guardian of an anxiety that swirled in your chest, the number one reason why you had hidden in the same table in the library during all your free hours, and also the consequence of too many bad experiences in the past. 
But then you had met Seungmin.
You hadn't spoken, at least not at first. You hadn't even realised he existed. He was just another classmate in the core subjects shared by all those who studied the same course as you. He smiled softly at the jokes of the teachers he liked, became more serious in the most difficult lectures, and tried not to show his anger when the typical annoying repeat student made their trademark rancid comment. You hadn’t even known his name.
Eventually, you found yourself waiting for those little reactions. Like you, he also showed up ten minutes before the first class started, he also sat alone, and he also came to school with his headphones on, drowning out all the noise in the corridors with the playlist he had made for himself at the beginning of the course. He would arrive with his dark blue backpack slung over one of his broad shoulders, and a book in his hand ーthe same one he would read for a while before the professor arrived. You found yourself smiling as you watched him, writing down the titles of his readings, looking forward to the classes you shared with him.
And then you saw him appear for the first time in the library. You were at one of the more secluded tables, your back to the wall, your laptop a shield protecting you from the other people in the room. And he had slipped quietly in, his ears covered by the black headphones, leaving his backpack on the table in front of yours. For a moment you had stood still, your fingers hovering over the keyboard, the word on your document half-typed, your breath caught in your throat. And then you looked away, and went on with your work. It was stupid to react like that for someone you didn't know.
But the next day your little dance was repeated, sitting opposite each other, in complete silence, a calm and concentrated reflection. As if there was a mirror between the two tables. And the next day, and the next... Until it became a habit. You would leave class a little late because you knew it would take him longer to collect his belongings, and you'd follow each other's shadows with your gazes through the corridors until you reached the library. He would hold the door, and you would smile at him. And when you left him the book you'd used to find out information about a homework topic, he'd return the soft curve in his lips, showing his braces without an ounce of insecurity.
Despite all your little interactions, you hadn't really made any move. The day you realised that there was another girl waiting for him at the end of your class, a more outgoing and prettier one, the kind who always gave the right answers to the teacher. She was asking him if he could explain to her the latest topic discussed in class over a latte in the building's cafeteria. You felt like you intruded, so you left. But that had been the same day you went to the library alone, and you had to open the door for yourself. You missed his smile. And you realised that he was worth every tremor in your hands, only if it meant taking the first step with him.
The next day, you mustered the courage to talk to a boy. To that boy. You approached him before class, sitting one line forward of him, taking a deep breath of air and exhaled it as you tried to keep your nerves under control, your eyes closed. With your pulse racing you had turned, resting your fingertips on his desk, and caught his attention by waving softly. He had looked up from the intertwined sentences of his book, closing it as soon as he saw it was you addressing him, and you enjoyed a few more seconds of your bubble, his brownish gaze all over you, before bursting it.
Your words were quick and breathy, stammering over coffees and shared hours, your gaze anywhere in the class but on his face. Yet he responded calmly, a mask of stillness in contrast to the chaos of emotions spiralling inside him, and you only interrupted the conversation when the teacher began the lesson, Seungmin's gaze returning to your figure every few seconds. That was the first free hour you disrupted your way to the library and accompanied, shoulder to shoulder, your quiet classmate to the cafeteria.
You heard him order an iced americano with syrup, greeting the lady behind the counter with rehearsed confidence, and waiting, tracing his gaze across the profile of your face, for you to say what you wanted. Then he guided you to one of the tables at the back, and let you sit on the bench with its back against the wall. Almost as if, somehow, he knew that it was what you preferred. For a moment  you wanted to get your hopes up, to think that he thought of you as much as you thought of him, but it didn't actually make any sense. So you sighed, and set your bag down beside you, intertwining your fingers in a nervous gesture.
You had been the one to propose the plan, and suddenly you realised that you had been so sure he would say no that you hadn't planned any further.
You wandered your gaze in silence, steadily, slowly, trying not to meet his at any point, your shyness forcing stitches of thread on your lips, unable to utter a word, until the waitress appeared with her tray and your drinks, and Seungmin's raspy ‘thank you’ broke through your bubble. You uttered your own, no sound coming out of your throat, and flashed the start of a smile when he managed to continue a conversation that hadn't existed until then, asking how you had adjusted to the lectures, to college.
And then you let loose like a torrent. The stuttering edges of your lips tightened, answering in short words how your university experience was going, daring even to lock your eyes with his when you returned the question, wanting to hear him speak. And as he told a story similar to yours, albeit with many more friends than you had, you reached your trembling hands towards your cup, taking it and sipping a small amount of coffee.
You tried not to let it show, but the bitterness was enveloping your taste buds in a flavour you were not used to. Your eyebrows furrowed as you winced, swallowing the thick liquid in one gulp, avoiding triggering your gag reflex, and you looked back at Seungmin, who was watching you with a hard stare. He tilted his head, almost like a dog would, and picked up the cup you had just set down on its plate, wetting his lips to taste it. He opened his eyes slightly, muttering a soft, “This is not what you ordered,” and got up to go reclaim it.
You felt the heat rise up your neck and settle on your cheeks, unable to believe what had just happened, and watched from your warm seat as the boy spoke to the woman he had greeted earlier, how she was surprised and certainly apologetic due to the confusion, and the whole process of making from scratch what you had ordered in the first place. It was Seungmin's gentle smile when she returned, treating the porcelain with extreme care so as not to spill the contents, that made you suppress the apology you had thought of saying. Perhaps he had decided that it was his responsibility, that the barista had mistaken the order, but he had done it because he had wanted to. You could read it on his face.
“Thank you so much,” you said, brushing his skin with your fingers as you took the new mug, closing your eyes to smell the sweet, thick hot chocolate you loved so much. “You didn't have to.”
Winter was beginning, and with it the need to drown yourself in cosy blankets, at-home plans and movie classics that had become your favourites over time. So you told Seungmin when you opened your eyes and realised that he was watching you, trying not to retreat into the shyness that had been with you for so long. You were ready to get out of your comfort bubble once and for all, and having a conversation with someone who in your thoughts was no longer a stranger seemed like the natural option.
After that, it was relatively easy. The words flowed between you, asking each other about your lives and replying with more questions, exchanging anecdotes, dropping little jokes that elicited laughter, lost in each other's gaze. As easy as breathing, the minutes passing by on the clock without even being aware of it, learning to read a new language, through what you told each other. Opinions and experiences, comments and compliments, engaged in a dance that only you knew, until the alarm on your phone started ringing, and you realised you were late.
You apologised with hurried syllables, quickly packing up, waving goodbye, heading hastily towards the counter to pay for your drink. You were surprised when the woman indicated that Seungmin had already taken care of it, and you looked back for a few seconds to give him a beaming smile. He mirrored it, leaning against the table you had been sitting at, and waved his fingers in response. It was when you got into the bus, on the way to the restaurant where you had agreed to meet your sister, that you realised you hadn't asked him for his phone number.
Apparently, you weren't the only one to think so.
The morning after your disaster of a first conversation, you arrived early. You sat in the third row, the fourth seat, just like you always did. And you doodled in your notebook, deep in thought, until you heard someone clearing their throat next to you. You looked up, smiling when Seungmin made an exaggerated gesture of wanting to sit next to you, and managed not to burst out laughing at his antics when the teacher came through the door to start the class.
And it was when you were barely able to keep your eyes open, the teacher's voice lulling you into a light sleep, that you noticed the tip of Seungmin's finger brushing your arm. You turned, ignoring the shiver that ran down your spine, and instead of questioning what he wanted, you found a sheet of paper folded over the pen that had slipped from your hand. You opened it discreetly, glancing at Seungmin out of the corner of your eye, curious, and didn't bother to suppress the smile that curved your lips as you read a tight “What's your phone number?”.
You wrote it down quickly, going over each digit twice to make sure there could be no confusion, and slid it across the table for Seungmin to tuck it away. You nodded goodbye to him as the bell rang, and you had to part ways, him going to the opposite side of the corridor, to another class. You grabbed your bag, and sighed, not so keen to attend your remaining lecture. At least until at least twenty minutes into it your phone screen lit up, receiving a new notification.
Unknown number: Hey, is it true that Mr Choi’s classes are soo boring?
Unknown number: Or my contact in his classes has shamelessly lied to me?
The contact in Professor Choi's class was you, because you had complained the day before about him, and the unknown number had to be Seungmin. You put the phone under the table, hoping the teacher wouldn't notice and begin to dislike you, and typed in the answer:
You: Mmm, you shouldn’t trust your contact.
You: They wouldn’t be boring if you were here.
Seungmin 🫶🏼: Naah, I bet my classes wouldn’t be boring if my contact could attend them.
You: You can't use my sentence with me.
You: That's like cheating.
Seungmin 🫶🏼: Would it be cheating if I bribe you with a cup of hot chocolate?
You: Whatever you say, lover boy.
You tried to imagine Seungmin's reaction, your subconscious tricking you with images of him blushing in the middle of class, and left the phone in your bag. That interaction had made your day.
From then on, you could only continue to develop your friendship, intertwing yourselves like a tangled vine, unable to separate from each other. The Christmas holidays had distanced you a bit, each enjoying a few weeks of relaxation with your family, but the study period leading up to the exam season brought you back together at that table in the library, exchanging complicit glances and helping each other take breaks when the stress got too much. He was the perfect study partner, and it was reflected in your grades, none of which dropped below a C.
At the end of finals, in those days before the second semester started, Seungmin had invited you to one of the pubs his friends had shown him. He had told you that they hadn't gone because he didn't want them to say anything stupid in front of you, but you hadn't missed them. With a glass in his hand, he had followed you to the dance floor every time you had asked, neck flushed and shy eyes when he saw the alcohol had disinhibited you enough to move your hips freely. It had been a memorable night. And when it struck three in the morning, he was the one who escorted you to your flat, just to make sure you got there safely, and you were the one who begged him to stay with you.
The second semester began with many hours of late arrivals to class 一something you hated, but which was certainly more bearable in his company.
You would gather as soon as you arrived to the faculty on one of the benches by the entrance, he sitting comfortably with his ankle on his thigh, you with your knees against your chest, jumping from conversation to conversation until the bell started ringing, startling you, and you would run up the stairs together, to get to class before the teacher. You learned to cope with it because somehow the stress of being late was compensated by the way Seungmin would touch you so he wouldn't lose you in the corridors. Always behind you, like a guard dog, guiding you to your class with his hand resting on the small of your back, making sure you got in before he wandered off into the crowd in search of his own, in case you didn't share it.
And in the free hours you got to know his friends, or at least some of them. The first time was in a class that was cancelled at the last minute, on your way to the library, when you saw Seungmin's silhouette in the cafeteria, his broad shoulders framing the back of the chair. You greeted the short boy and the one with the narrow eyes with a shy smile, before asking them if they would let you sit next to Seungmin.
You had seen the knowingly smirks, and also their suspicious gazes, but they had made you feel like a long time friend of theirs, so you shaked the creepy feeling out of your body. You stayed silent most of the conversation, listening to their jokes and anecdotes, smiling upon the fact that they treated Seungmin like a brother 一teasing him to death. And from then on you always found a free seat by his side in your gatherings.
Your confidence with them, with Changbin and Jeongin, solidified at about the same time as you accepted that Seungmin just saw you as one of the group, and you tried to stop getting your hopes up. Throughout the semester, you began to participate in conversations with his friends, gaining confidence, and even participating more in class, socialising with classmates and getting to know some girls with whom you thought a friendship could develop. You noticed Seungmin was becoming a bit distant, but with your Friday movie nights and your weekly coffee (hot chocolate for you, he made sure they didn't mess it up again), you assumed he had simply decided that he had other priorities.
At least until the beginning of sophomore year, the night of Minho's birthday celebration. That october night, you had arrived late to the restaurant where the group had decided to hang out in, and the place where you normally sat, to Seungmin's right, was occupied by a freckle-faced blond you had seen around the dorm on some occasion. You greeted Seungmin with a quick kiss on the cheek, a high five with Jeongin, and went straight to the birthday boy, to congratulate him with a hug.
You had spent the whole week crocheting cute fruit-shaped hats for his cats, just because a joke you two had, and Minho's genuine reaction had been to take you in his arms and turn you around, both of you giggling. You remembered that he had told you he couldn't wait to get home to try them on his babies, and you had commented that it was a crime for him to be all lonely on the table on such a special day. With the excuse, you had sat next to each other, leaning like two old oaks so that you could hear each other over the music, your knees touching and his arm over your chair.
At one point, after all the group had gathered, when you had followed Minho's unfocused gaze at Seungmin, his eyes gave off such a hard acrimony that you thought you had done something awfully wrong.
You tried to talk to him about it the next day, when you woke up in your bed, but he wasn't by your side. Seungmin, who normally would be curled up against one of your pillows, had actually slept on the sofa instead, and when you asked him why over breakfast, you got no answer. You could see him building up anger and complex emotions inside, unable to utter a word, trying to decide what to do, before desist and wish you a good morning, leaving you on the kitchen. The absence of that trust you thought you shared broke your heart.
And yet, that very same night he showed up at the university party night that Jeongin had proposed 一Thursdays were his favourite days to go out. He appeared at the pub without even looking at you, as if it pained him to see you, deliberately sitting at the other end of the table. The second time since the two of you had met that you weren't next to each other.
At that moment you ordered the first drink. And they just kept on coming.
You tried not to care. For a few hours, you managed to make it happen. But when that boy approached you, with the soft look Seungmin always gave you, with the same wide smile he reserved for you, you decided that willing to lie to yourself, at least you should get something out of it. So when he pressed his hips to yours, you let him, and when he put his arms around your waist, you allowed it. You rested your head on his shoulder, knowing that his body didn't feel next to yours the way Seungmin's did, and as you felt him slide his hand down the back of your neck, you smiled, kissing him back just as eagerly.
But the spell melted on your fingers as you parted, and you found all the details in his face that made him so different from Seungmin. So you apologised to him, again and again as you escaped his embrace, wandering around the dance floor until you collided with Changbin. He gave you a bright smile, asking you how you were doing with Wonwoo, but the pout that formed on your lips made him react, taking you by your shoulders and interrogating you about the guy, Wonwoo, if he had crossed a line with you. All you managed to do was deny, before asking him to take you home.
It was a terrible night. For you, and for him, who nursed you back to sleep.
And it was also terrible to wake up, when you realised you were alone in your flat. Alone, tangled in your sheets, and the alarm clock ringing, reminding you that you had a schedule to follow, and you had to go to class.
Seungmin was not on your self proclaimed bench when you arrived, though you sat down to wait for him anyway. And when the bell rang you walked up the stairs, slowly, like a soul wandering the corridors of the faculty, ignoring the professor's disapproving face when you interrupted his speech by opening the door. You paid no attention to his words, sittimg down and doodling on your notebook, enduring as best you could the hour that lasted, leaving as soon as you could.
But then you saw him. With his blue backpack slung over his shoulder, and the brown sweatshirt you had stolen from him some chilly afternoons. And you made eye contact with him, but continued on your way. You couldn't face him. All you could think about was the way he had ignored you, as you heard his footsteps, and how you had kissed another boy just because it looked like him. You went down the stairs, the necessity to get out of there bubbling in your chest, wlaking through the doors of the building. You knew he was behind you, but you wanted to be able to ignore him too.
Until you heard him.
“I love you,” he whispered, and you stopped in your tracks, paralysed. He then repeated it, this time louder. “I love you, I’m so sorry but I love you.”
Your breath got caught in your throat as you turned around slowly, utterly convinced that it was your imagination. But his kicked out expression was a reflection of how you felt, brows furrowed upwards, the waterline of his pretty eyes covered by a bubble of unreleased tears, tortured by his absence. And his cheeks were coloured red, flushed with the shame that let you know it was true. Still, he was looking at you with a devotion you were able to clearly see now, like you hung the stars in the sky. All you had once imagined was true, and he was there, waiting for your response.
So you approached him, a shy smile curving your lips, and rested your hands on his shoulders, nodding.
“I love you too,” you murmured, lips moving against his, his breathe hitching. And kissed him. Eyes closed, feeling a sigh slipping in between your mouths, caressing his cheeks with your thumbs while he took you by your waist. And you kept smiling, your chest exploding in relief, savouring him like it would be the last time you would see him.
“I love you too, you jerk,” your repeated, resting your forehead on his.
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cy-lindric · 2 months ago
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Dude!!! You costumes r so incredible!!! You make 'em mostly by yourself right??? Do you also make the patterns yourself or do you rely on pre-existing patterns? (Be it historical or reproduction?) do you also use period accurate materials?
Oh!!! As for making the clothes, how closely do you stick to historically accurate sewing methods? Considering how low making a whole garment can take by hand, do you kinda cheat a little by using a sewing machine??? (Which is fair tbh)
Sry if these r too many questions ;w; ur clothes r just soooo cool
Hello ! Thanks a lot ! Yes I do pretty much everything by myself, except for things made with leather. I sometimes start off with printable patterns from historical costuming stores like Reconstructing History, Laughing Moon Mercantile, Blacksnail Patterns and others to use as a base, but recently I've been drafting my own patterns more. I've no formal education in that so it's very trial-and-error, but I use books like The Medieval Tailor's Assistant or Patterns of Fashion as references and it helps a lot.
I sometimes do costumes all in period-accurate materials like for my landsknecht costume (I used only pure wool, linen and linen thread with wax, and I braided the lacing cords with wool yarn), but sometimes I don't ; for the gamurra I used reproduction brocade and duchesse satin that are only part silk. It really comes down to budget and occasion. I'm glad I didn't use super expensive period accurate pure silk for the gamurra because I wore it outside all day for two days and went dancing with it (and I couldn't afford it anyway). Also, that project was less made out of historical curiosity and more so for fun and flamboyance.
When it comes to sewing methods, out of preference I only use the machine for very long seams that won't show on the outside. I enjoy hand sewing a lot and I'm not very straight and precise with the machine so a lot of the time, I only do the most basic and discreet things with it. Then, I'll sometimes go full historical and research proper interlining methods and seam types, and sometimes speedrun a project and skip some of the steps when I feel like I can find another solution. It really depends. The research itself is a lot of the fun so I do tend to try and follow historical construction, but I'm also not a dress historical or a reenactor so I'll usually adapt to the current situation because there's no pressure to go either way.
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drdemonprince · 9 days ago
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Re: your response to the anon asking abt community building-- totally agree-- I host Shabbat dinners every Fri and that's provided 1000x more opportunities for meaningful political action & solidarity than any organization or activist community I've been a part of. IMO the lack of attention paid to social and care-work based organizing is both a symptom of misogyny and a way that it's perpetuated, thru the invisibilization/devaluation of these vital forms of community building that have historically been considered "women's work" and are still mostly done by women & ppl of other marginalized genders.
Yes, people think finding "community" means joining some pre-existing, highly visible collective (typically one that puts on big events), when in actuality it's just getting to know people, establishing a rapport with them, and then showing up for them consistently while making it possible for them to support you in turn. Feeding people, cat sitting, childcare, book clubs, cleaning up shared spaces, running a clothing drive -- these things are all acts of building community.
To your point on how this work gets devalued because it is feminized, I agree! -- a bit more on that in the second half of this piece:
As I've progressed in my anarchism, I've become more cynical that large "organizations" can foster enduring social ties at all. Part of that is because once funding sources get involved, most organizations function to keep themselves running first and foremost -- often at the expense of individuals who might have done the actual community building work that made the org possible. More on that here:
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renthony · 1 year ago
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hey!! i am genuinely curious about how the catholic church helped implement the hays code, would you be able to tell me more/do you have any good reading material about it? thanks so much!!
This has been sitting in my inbox for aaaaaages, because I want to do it justice! It's actually a big facet of my research project that I'm going to go into much, much, much more depth on, but here's the short(er) summary:
The foundational text of the Hays Code was written by two Catholics: a Jesuit priest named Father Daniel Lord, and a man named Martin Quigley, who was the editor of the Motion Picture Herald. They grounded their guidelines in Catholic morality and values, based on the idea that art could be a vehicle for evil by negatively influencing the actions of those who view it.
The original list of guidelines written by Lord and Quigley was adapted into the Production Code, popularly known as the "Hays Code" after William Hays, the president of the Production Code Administration that enforced it. As president of the PCA, William Hays appointed a staunch Catholic man called Joseph Breen to enforce the code. Breen enforced it aggressively, confiscating the original reels of films he deemed inappropriate and against the Code. Many lost films from this era are only "lost" because Joseph Breen personally had them destroyed. Some were rediscovered later, but many were completely purged from existence.
When Breen died in 1965, Variety magazine wrote, "More than any single individual, he shaped the moral stature of the American moral picture." He was a very, very big deal, and was directly responsible for censoring more films than I could even begin to list here.
In 1937, Olga J. Martin, Joseph Breen’s secretary, said, “To an impoverished country which had become religious and serious-minded, the sex attitudes of the post-war period became grotesquely unreal and antedated. The public at large wanted to forget its own derelictions of the ‘gay twenties.' The stage was set for the moral crusade.”
In 1936, once the Code was being fully enforced on filmmakers by Joseph Breen, a letter was issued by the office of Pope Pius XI that praised Breen's work, and encouraged all good Catholics to support film censorship.
The letter read in part, "From time to time, the Bishops will do well to recall to the motion picture industry that, amid the cares of their pastoral ministry, they are under obligation to interest themselves in every form of decent and healthy recreation because they are responsible before God for the moral welfare of their people even during their time of leisure. Their sacred calling constrains them to proclaim clearly and openly that unhealthy and impure entertainment destroys the moral fibre of a nation. They will likewise remind the motion picture industry that the demands which they make regard not only the Catholics but all who patronize the cinema."
Basically, this letter was a reminder from the Papal authority that bishops and priests are supposed to stop people from engaging with "lewd" or "obscene" art. That meant supporting things like the Hays Code.
So, to summarize: the original text of the Hays Code was written by two Catholics, including a priest. The biggest and most aggressive censor under the Code was a Catholic man, who had the full support and approval of the Pope at the time. Good Catholics were called en-masse to support the Hays Code, because it was intentionally written to line up with Catholic teachings.
There's a lot more to say on the subject, and if you're interested in reading more on your own, I recommend the book "Pre-Code Hollywood: Sex, Immorality, and Insurrection in American Cinema, 1930-1934," by Thomas Doherty. There are plenty other sources I can recommend on request, but that's a solid place to start.
(And if I can toot my own horn, I'm intending to do a video lecture series all about American film censorship and the Hays Code. Pledging to my Patreon helps keep me fed and housed while I do all this damn research.)
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originalaccountname · 2 years ago
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I made some funny comics a little while ago about the potential effects of Fukuzawa's ability on Chuuya's, and how it perhaps could make it revert to a pre-Arahabaki state.
I realized later that some of you lack the context for where that came from, and that I might be creating confusion, so this is a (hopefully) comprehensive walkthrough of things we learned in Storm Bringer that lead to this conclusion.
tldr; The lab created "Arahabaki" by manipulating an ability into a destructive force. That ability existed before the lab, and the nature of that ability is heavily implied to be the power to enhance other abilities through touch.
Explanation and sources below (so you can judge yourself) ⬇
- spoiler warning for Storm Bringer, hopefully written in a way that you'd understand even if you haven't read it yet -
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In Storm Bringer, Chuuya meets the scientist that was responsible for Project Arahabaki, Professor N.
Project Arahabaki, N explains, was the Japanese government's secret project to create an ability singularity they could have control over and freely use as a weapon.
What are singularities? Singularities are what happens when abilities clash in specific ways and create a new, unforeseen reaction. The easiest way to create a singularity is to pit two contradictory abilities against each other to create a paradox; examples included the ability to always deceive and the ability to always perceive the truth, and to have two ability users who can see into the future (*coughs* Oda and Gide) try to one-up each other. The result is usually much more powerful than the original abilities on their own.
Some singularities are said to have been explained as god-like interventions, because of their often destructive nature. This is what inspired the name "Arahabaki", after the mythical being (here's a post of the subject and I'll it link at the end too) These events are described as very rare.
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Like mentioned in that passage, there is another way to create a singularity: to have a single ability user use their ability in a way that contradicts itself. This is what the lab was trying to do.
For that explanation, Professor N gives an example. He first shows a video of a child, whose face is hidden from the camera, holding a coin (described as having a certain melancoly to it), with a moon and a fox engraved on it. The video is from one of the lab's tests. The child is made to recite some activation lines, which are directly taken from one of Nakahara Chuuya's poems, Upon the Tainted Sorrow (which does mentions a fox, as a fun fact).
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The coin then starts glowing, the glow turns into a black mass, and from there the experimentation goes bad: the coin starts attracting things and absorbing them, the space gets distorted, the child's vitals flatline, panic spreads and someone calls for an emergency stop, we hear a scream. The video ends.
N explains that the child in the video had the ability to enhance the ability of others. That child then used that ability on themselves, effectively enhancing the enhancement which enhanced the enhancing, in an infinite loop. That loop created a lot of energy; the surplus of energy was so intense its mass deformed space (physics!) and it created a black hole.
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Here's where it gets tricky: N claims that child died during that accident, that the child was absorbed by the black hole created by their ability. We never actually learn their identity.
But N is a lying liar who lies; he said about one and a half truths the entire book. The only reason he was telling them any of this was that he thought he'd get rid of all of them within the next few minutes. His objective was always to regain control over Chuuya, his pet project.
Plus, during the epilogue, we learn that Chuuya was assumed to have died during the war. That's what his parents think. That's what is officially recorded.
Furthermore.
Project Arahabaki was based off French research papers; someone else had done this kind of experimentation before, and their result was Verlaine.
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Verlaine's gravity-manipulation is a singularity. Better yet: Verlaine also has a Corruption state, named Brutalization. Their abilities are the same, because the lab copied the techniques that were used to create Verlaine when they worked on Chuuya.
Here's a passage of Dazai nullifying Corruption, at the very end of SB:
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"The self-contradicting skill, which was supporting the energy of a singularity". This passage confirms that the source of Chuuya's ability is, in fact, like the child's and Verlaine's, if any doubts remained. "[...] weakening the singularity's output. It wasn't long before it returned to its normal state, and the Gate closed." The Gate refers to releasing Arahabaki, it's basically a limiter, just like the passage above when talking about Brutalization. When Dazai nullifies Corruption, he gives that limiter the opportunity to come back and seal Chuuya's power away again, but does not stop the singularity, only allows it to go back to its stable state.
From all that, we can say that Chuuya's ability wasn't always gravity manipulation, but that it was another, unconfirmed ability that was exploited in such a way that it became a permanent, stable singularity that allowed him to have control over gravity.
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Bullet point recap:
Chuuya's gravity manipulation comes from a singularity, like Verlaine, like that child;
You need a self-referencing/self-contradicting ability to create that singularity;
Such an event is rare;
There is a substantial amount of time spent describing a "random" child that was experimented on during the war;
That child created a black hole through their singularity;
That singularity was activated using a passage from Nakahara Chuuya's poems, while holding a coin that references it;
That child supposedly died;
Chuuya's parents think he died during the war;
N is a pathological liar with an agenda.
So no, there is no "confirmation" that Chuuya's ability was ability enhancement before the lab took him. But an author writes a story with an intent, so I am asking what Asagiri's intent was when writing all this, and if perhaps we weren't indirectly given the answer already.
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What is Arahabaki (Fifteen and Storm Bringer lore, with too many citations)
My own perceived timeline of the true events behind Storm Bringer (was originally gonna be part of this part, also with too many citations)
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webshood · 3 months ago
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continuation of this ask here:
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Top 10 worse tropes in the batfam fandom
part 1.
5 • Feral child Damian Wayne
.... this one is very... Icky. I'll never understand the need to have the brown child be treated like a wild beast who can't see his white brother without going on a frenzy to kill him, "but he tried to kill...". Skill issue and I would too if I was him like:
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6 • We're inclusive
Having the poc and female cast of the batfam there, just for the sole purpose of having them there, no personality, no individual opinions or actions, they're just here for a "Duke laughed." or a "Cass was back from Hong Kong" in between paragraphs, without giving them a glimpse of dialogue or interaction with the other characters.
7 • Pit Madness
Jason's unhinged ass is very dear to me, reducing it to some sort of magic induced psychosis is lazy and uncreative, he doesn't regret those actions, he's a spiteful person who's been betrayed, and lashes out at people because he can't process his trauma in a healthy way
8 • Reverse Robins
If we're playing by the book, Duke should be the first kid on this AU, but y'all forget about his existence so... "Only the official Robin's!" Stephanie should be the one getting the Red Hood then not Tim, and it makes more sense for her, but we know why it isn't like that
9 • Jason must abandon every single moral of his to fit into the family
It's poorly written, not Jason focused at all, a amalgamation of ass licking Bruce that makes me want to puke, stripping Jason of every character trait he had pre-Red Hood and acting like he's a dumbass who only knows violence and needs to be taught about morals so he can fit into this cookie cutter version of the batfamily that's extremely ooc.
10 • Jayroy/family guy Jason
This one is a personal pet peeve more than anything, but I can't stand when ppl turn Jason into a family guy, who doesn't have any personality aside being Roy's partner and Liam's stepfather and the way some of y'all talk about Jade as if she's a surrogate is sickening.
Disclaimer: you're free to write, ship and do whatever the hell you want, I'm not your mother. These are all based on my personal preference if you'd like to complain, my ask box is open, but if I think you're sounding dumb, there's no guarantee I'll answer it.
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mcx7demonbros · 6 months ago
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All Catholic References with Sunday (that I could find)
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Well, for starter, I found lots of Catholic references with Sunday, and by extension, some elements in Penacony and even Xipe the Harmony. I feel like I have to write this down and post this. It's the reason this post exists.
Warning, this post will have extensive Bible quotes and religious references. If you are uncomfortable, please ignore this post.
Also, because I could only play the story only once and cannot go back to re-read the story, there will not be screenshots to everything.
Finally, spoilers of the newest Penacony trailblaze quest ofc
1. The name
Sunday's name is Sunday, and as you know, this is the day that is dedicated to God and most Christian (including Catholics) go to church to worship God. Sunday, right before he called upon the machine that he rode to become the weekly boss for the first time, he called it "Dominicus". This comes from the Latin word for Sunday "dominica", which means "the Lord's day". "Dominica" itself came from "Dominum, which means "Lord" or "the Lord". Even though the data bank calls the boss "Harmonious Choir" the Great Septimus, the detailed description of the boss still says "Dominicus".
If you search on the internet, you may find that the Latin word for Sunday is dies solis (which means the day of the sun). But that word was used in the pre-Christian era. Dies solis was changed to dominica after Christianity became the state religion of the Roman Empire in the 4th century. Till this day, English and other Germanic languages still call the first day of the week "day of the sun" in their respective languages, while other Romance/Latin languages call the first day of the week "the Lord's day", such as Portugese - domingo, Spanish - domingo, Italian - domenica, French - dimanche, etc.
2. Sunday's physical angelic features
Sunday was born a Halovian, a species in Star Rail universe well-known by their angelic iconography, having "halos" over their heads and white wings on the back of their heads. Although currently, only Sunday and Robin are shown to have wings, while other Halovian NPCs don't have them.
3. Confession
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This one, I believe, is quite obvious, with Sunday acts like a priest hearing confessions of the people who came to him for guidance and a free-from-guilt conscience in what seems to be a confession booth.
4. "The creation of Adam"
Remember the cutscene with the boss in 3rd phrase reaching out the hand and touches another hand coming down from the sky.
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It''s inspired by this
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"The Creation of Adam" or "The Creation of Man" is a fresco painting by Michelangelo for the ceiling of the Sistine Chapel in early 16th century. This painting depicts God outstretching his right hand and finger towards Adam, the first man. This is mirrored and reversed by Sunday outstretching his right hand and finger from below toward the hand appearing from the sky. It is mirrored because in the original fresco, it is God reaching out for human with his right hand and Adam reaching out with his left hand, while in the game, the mysterious hand is a left hand while Sunday reaches out with his right hand. It is reverse because in the fresco, it is God who reaches out for human, while in the game, it is Sunday, a mortal, reaching up for the deity. However, we still don't know to whom that hand in the cutscene belong, I have compared that hand with both Xipe's and Ena's in their models, and it doesn't seem to belong to either of them, although the hand looks more like Xipe's than Ena's.
5. And on the eighth day
"And on the eighth day" is the name of the last quest of the trailblaze mission/main story quest chain of Penacony that was released in version 2.2.
In the quest, we hear Sunday telling us what Ena the Order did within the first seven days of Their existence. This is based on the narrative in the first chapter of Genesis, the first book of the Bible, God created everything in six days and He rested on the seventh day. If you have done the side quest to find clues about Sunday's whereabouts for Robin, you will get a notebook with the account of what Ena did in the seven days, the notebook is also divided into numbered chapters and verses, like the Bible.
Now we come to "the eighth day". In the 3rd phrase of the boss fight, each time the boss's turn comes, it doesn't attack but count the 7 days with its turns, corresponding with the narrative of Ena's first 7 days. And even on the 7th turn, the boss doesn't attack. It attacks on its next/8th turn after the cutscene, representing the eighth day.
Now in Catholicism, the day that Jesus rose from the dead is Sunday, the first day of the week. But Sunday is after the seventh day of the week, Saturday, so it's also called the eighth day.
"The eighth day, that is, the first day after the Sabbath [loosely corresponding to Saturday], was to be that on which the Lord should rise again, and should quicken us, and give us circumcision of the spirit." St. Cyprian of Carthage
"God brought it about that Christ’s body rested from all His works on the Sabbath in the tomb, and that He rose from the dead on the third day, which we call the Lord’s Day, the day after the Sabbath, and therefore the eighth day." St. Augustine of Hippo
6. Penacony's Phonograph soundtracks
I said that I also found some religious elements with Penacony. And I found those references with many of Penacony's phonograph soundtracks.
City Upon a Hill - the name is deprived from Jesus's words in Sermon on the Mount. You are the light of the world. A city seated on a mountain cannot be hid. (Matthew 5:14)
The Strength of Sin is the Law and The Sting of Death is Sin - now both of these came from the words of St. Paul the Apostle in his first Epistle (letter) to the Corinthians in the Bible, words for words. The sting of death is sin, and the strength of sin is the law. (1 Cor. 15:56)
Infirma Nostri Corporis - this is a phrase from traditional Catholic hymn Veni Creator Spiritus - Come, Holy Spirit, Creator. The phrase is an invocation of the Holy Spirit to strengthen our mortal body full of frailty and weaknesses.
Requiem Aeternam - eternal rest, this is a introit (hymn that is sung when the priest enters the church at the beginning of Mass). This introit is used at a Requiem Mass or Mass for the deceased or funeral Mass, a prayer to ask God to grand eternal rest to the deceased. Mozart wrote his own Requiem, which I believe to be the direct inspiration for this soundtrack and the next four. That means the original Catholic hymns are indirect inspirations.
Confutatis - confusion, this is a part of Sequence Dies Irae (Day of Wrath), which tells us about the Last Judgement. Confusion here means the confusion of the reprobate if you want the full context of this particular phrase. Also a part of Mozart's Requiem Mass.
Hosanna in Excelsis - Hosanna in the highest (hosanna is a word that expresses adoration, joy and praise). This originally came from the words of the crowd when they acclaimed Jesus at his Entrance into the city of Jerusalem. (Matt. 21:1-11; Mark 11:1-11; Luke 19:28-44; John 12:12-19). This was later incorporated into the praise Sanctus, which is sung at every Mass. Being an ordinary part of the Mass, the Sanctus is also a part of Mozart's Requiem.
Agnus Aeon - Lamb of Aeon, this is inspired by Agnus Dei - Lamb of God, another hymn that is present at every Mass. The hymn itself was inspired from the Bible, when St. John the Baptist called Jesus "the Lamb of God" (John 1:36). In Star Rail universe, when saying "god", the Aeons come to mind and the soundtrack's name was subsequently adopted to fit in the story. Also a part of Mozart's Requiem, same case with Sanctus.
Lux Aeterna - eternal light, the name comes from the hymn that is sung at the end of the Requiem Mass. The whole context is a prayer to God to let eternal light shine upon the departed.
7. Xipe - the Triple-Faced Soul
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One of Xipe the Harmony's titles is the Triple-Faced Soul, and you can see They have three faces (or heads?) from Their model. They are also called "thousand faces", but here I'll be discussing the Triple-Faced only.
Now Xipe's three faces reminds me of the Holy Trinity, especially the depiction of the Trinity as Trifacial.
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This kind of depiction of the Holy Trinity is not allowed anymore after the 1628 ban of Pope Urban VIII, who feared the depiction could make the people confused about the doctrine of the Trinity.
While the Trinity in Christianity is Three Distinct Persons but one God, one Divinity, Xipe is one person with three faces as symbolism.
I do know that gods in Hinduism have multiple heads, but I have only seen gods with 4 heads, 5 heads or even 8 heads. The only time I see a three-head god is when they depict Brahma, Vishnu and Shiva together as the Trimurti.
Well, those are all the Catholic references I could find and remember. Feel free to tell me if I missed something :3
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alpaca-clouds · 3 months ago
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So, You Wanna Write A Solarpunk Thriller
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Based on the blog I wrote yesterday about conflict in Solarpunk stories and how people either don't understand how stories work, have never read a book, or plainly act more dumb than they are. Because, yes, you can in fact tell almost any sort of story in a Solarpunk work - without resorting (like, sadly, way too many writers do) to "Actually the utopia is a lie and Solent Green is people!"
Meaning: If you need a "dark secret in society" to have a conflict in your story, you have a skill issue.
But let's talk about the genre that usually comes with those kinda dark secrets. While not necessary for the genre per se, it is a common trope here. Thrillers.
Ironically we all have some picture in our heads what a thriller might be - even though it might be one of the most loosely defined literary genre. Though probably we will think first of some movies.
The top 10 thriller movies according to this list on IMDB, the top ten thrillers are:
Seven (Police/Crime)
Silence of the Lambs (Police/Crime)
Shutter Island (Psychological)
The Sixth Sense (Supernatural)
Zodiac (Police/Crime)
Inception (Crime)
North by Northwest (Spy)
Identity (Psychological/Crime)
The Game (Financial)
The Prestige (Psychological/Crime)
Something you will note to your surprise: None of those actually feature a central conflict based on the society having a dark secret. In fact half of them are basically just Mystery movies with higher stakes (which is what turns them from mystery/crime drama to thrillers).
In fact I would argue that at least half of those movie plots could be rewritten fairly easily to take place in a Solarpunk world without any problem. Like, sure, The Game would not work, because this story very much is build around capitalism existing. And one could argue how those stories, where the main character is a cop need to be changed (because I know that my vision of a solarpunk does not involve cops).
In fact, going through the list of those 50 movies in total, I count a total of 6 movies in which a government conspiracy is part of the central conflict. Out of those 6 movies 4 are Cyberpunk.
Generally speaking, there is a variety of concepts for thrillers. There is the police/crime thrillers, but others as well. Wikipedia lists those kinds of thrillers:
The legal thriller, spy thriller, action-adventure thriller, medical thriller, police thriller, romantic thriller, historical thriller, political thriller, religious thriller, high-tech thriller, military thriller.
And I might add, I am very much missing the psychological thriller in there.
So, what am I saying here?
Basically: All you need to write a thriller is high enough stakes. In the end, a good thriller works by the stakes being high (though what means "high" might also vary from subgenre to subgenre), and by the readers or watchers understanding the stakes well.
So, that said, let me go through the kinds of thriller we have named above and name one example each for how the story could be made solarpunk.
Legal Thriller: The easy example here would be the fight for a Solarpunk world. Either pre-Solarpunk and a group of environmentalists is taking a big company to court for what they did against the environment. Or in a Solarpunk future I could also see some former rich folks trying to bring down the Solarpunk society by trying to find loopholes in the legal system - and a group of lawyers fighting against it.
Spy Thriller: This one will depend a lot on how you construct a Solarpunk future. The easy answer here is a world in which not all of the world is solarpunk - and we basically have a cold war happening between the solarpunk state and the old world state. Works out fine.
Action-Adventure Thriller: A good chunk of the movies in these genre feature natural catastrophes. So... Uhm... An earthquake will still happen in a Solarpunk world - and people try to survive. Easy. Next?
Medical Thriller: Another easy one. There is a break out of a new pandemic. People work hard to prevent further spread. Bonus points: Here we can actually use the setting to show the advantages and the shortcomings of a Solarpunk society, that is an anarchic and socialist/communist society.
Crime Thriller: (I will say, no police, because I do not believe in Cops in Solarpunk.) Again, even though it is to be assumed that crime will go back a lot if we create an equal society, there will still be some people who will kill. And there might still be a serial killer. And there will be those, who will try to capture that serial killer. Again. Easy.
Romantic Thriller: Okay, let's face it. The romantic thriller is so watered down by now that it is "a thriller that also has a strong romantic subplot" for most of the part - rather than the romance being the source of the trilling elements. But for the sense of saying the actual "romance turning into a thriller"... Let's be honest. Even if we had a Solarpunk world in which polyamory was the norm, there would be still crimes of passion - and just plainly abusive partners. So, here my prompt: One partner in a polycule goes to a mental crisis. In the attempt to protect them, the polycule gets drawn more and more to violence.
Historical Thriller: Uhm, okay, I will leave this one out because historical and scifi setting do not quite gel xD
Political Thriller: We have a more anarchic world, but there are still some people who hold more influence, because old habits die hard. Some of them try to use political tools to get the world to revert into the old ways, just to gain more power for themselves.
Religious Thriller: Let's face it. This genre is often very close to horror. But to go with the non-supernatural way... No, I do not believe in forbidding religion in a Solarpunk future. However, there is the issue that religion will always make it easier for cults to form. So, this is the story of a young man who gets into the claws of a religious cult - but only realizes too late what he got into.
High-Tech Thriller: (Translate: SciFi Thriller) Alien, but Solarpunk. The only difference: There are in fact people trying to help. They just fail to do so.
Military Thriller: Like the spy thriller - but instead of cold war it is open war.
Psychological Thriller: I am going here with a parent who gaslights their adult child, while the adult child tries to differentiate reality from the fiction presented by said parent.
So, why did I do this?
Basically just to show you: If you really think the only story you can tell as a Solarpunk author is how the Solarpunk utopia is in fact an illusion made to paint over a corrupt system, then it is very much a skill issue. You just are not very good at telling stories.
Thankfully there is a cure for that: Consume more stories. Watch movies. Read books (or listen to audiobooks). Read comics. Watch shows. Just consume more media.
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