#some of these are based on pre-existing books
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nobodysuspectsthebutterfly · 14 hours ago
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re: being unable to predict twow and maybe being upset it doesn't do what fandom wants it to, were there any things in adwd you remember being surprised by and that went against common fandom interpretation at the time? :3
I'm not quite sure what was common fandom interpretation at the time, since after I finished AFFC in 2005 I tried the westeros.org forums and was extremely repelled by them and their hate for my favorite characters - and indeed, most female characters - and avoided them thereafter. (And somehow I never thought to check the Livejournal communities at the time, alas, which would've been more up my alley.) I did devour worg's Citadel (their pre-wiki, including the So Spake Martin archive) and fanart collection though lol.
But of course I was still surprised by things in ADWD. Like, I had no expectation whatsoever that Bloodraven was still alive, let alone that he was the three-eyed crow. Or heck, that the children of the forest definitely exist and appear on page as actual characters! I did not expect a Varamyr prologue POV in the slightest, or his warg/skinchanger lore reveals. And I did not expect the Aegon reveal at all, though checking the SSMs afterwards (as well as this ancient pre-AFFC FAQ) showed me that some people had been wondering from day 1 if he had survived. And for that matter, Jon Connington's survival was surprising (at least my memory is very good, so the griffin thing and Tyrion's suspicions of him being a Westeros lord had me leaping back to Jaime's conversation with Ronnet), as well as Jon's POV (including his sexual orientation) and the greyscale thing. Oh man, the whole stone men scene was all new fascinating worldbuilding.
As for existing POVs and known plots, I certainly never expected Theon's state as Reek (tortured, yes, but not reduced to that, though I probably should have), or that he would be a POV again, or that I would find his narrative so heartwrenching or that he would become a favorite character. (From reading a bunch of pre-ADWD fanfics, I don't think the fandom expected Ramsay to be so abusive of Jeyne either, but for that I have no idea why.) I was surprised by Cersei's walk of shame, though I probably should have expected some sort of religion-based sexual humiliation. (Actually, I don't think most people expected the returning AFFC POVs because of the book split, though I'm glad GRRM chose to update us on some of its cliffhangers - like, at least Brienne is no longer hanging from a tree!) I did not expect Tyrion's POV and mental state to be so dark, but again, I probably should have. I also didn't expect him to link up with Jorah (I don't recall what I imagined Jorah to do in his exile but not that - maybe lurk around the fringes of Meereen?) or the slavery plot at all.
I think the fandom in general expected more... plot-advancement, I guess, more battles involving KL again, more movement of Dany towards Westeros, though they always have, lol. (There are ACOK-era theories that she'd come to Westeros right away, marry Robb and destroy the Lannisters together, etc.) I'm sure some expected Stannis conquering Winterfell and getting the Boltons out, though at least there they were mostly right, as the battle of ice (as well as the battle of fire) got cut from ADWD last minute. As for plot advancement expectations from me, I personally hoped that Marwyn would reach Dany in ADWD, though considering he leaves at the end of the last chapter of AFFC and the distances involved, I really should have known better. But I did expect to hear at least a little about Rickon, and Davos learning he's on Skagos (and getting sent to retrieve him) was a pleasant semi-resolution there.
Anyway, hope that helps! If/when we get TWOW, despite the fandom doing like 15 years of speculation and theories (not to mention the show), I'm sure there will be plenty of surprises, both positive ones and disappointments, as well as completely unexpected things.
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supersmashsoni · 2 months ago
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An idea for another Brenner Era Season
1. Haulage Capacity: When an old haulage wagon Skarloey used back in the early days is restored by the Earl, Peter Sam gets the chance to ride it and enjoys it. Trouble ensues when he forgets to mind his limits when he tries to help a broken-down Henry to the next station.
2. Edward and the Express: When Gordon fails, Edward is given the Express despite the big engine’s protests. Edward tries his best, but a faulty coupling might spoil his chances.
3. Alfie to the Rescue: Alfie feels left out when the rest of the Pack gets to help with a spring celebration. He gets his chance to shine when Thomas has an accident.
4. BoCo’s New Driver: BoCo gets a new driver, but he quickly proves to be rude and inexperienced, ending with the diesel being sent down to Brendam by mistake. The driver tries to improve for the better, but BoCo struggles to accept it.
5. Sticking it to Percy After an argument with Henry, Percy intentionally gives him a heavy train as a prank. This plan backfires when the small engine has to take the train himself after Henry is delayed.
6. Mavis and the Trolls Mavis tries to spook Toby with a story about trolls cleaning up the quarry at night. Toby winds up turning the prank against her when he takes Sir Topham Hatt on a late-night visit to collect some rocks for a garden.
7. May the Best Engine Win!: Thomas and Emily have a friendly competition to see who will get their work done quicker. Things seem neck-and-neck until one of Emily’s loads spills at a sharp bend.
8. Nia's Perfect Plan When Nia is given several jobs, she comes up with a plan to get it all done on time. When the plan starts to fall apart though, she stubbornly sticks to it.
9. Leave After the Bluebell!: The engines are excited when Stepney is due to visit the island again after a long overhaul and hold a welcome party for him. Stepney however winds up nearly missing his own party when he offers to cover Norman’s work after the diesel fails at Vicarstown.
"The Festive Season" DVD:
10. Hannah and the Avalanche: Hannah finds herself bored by the care Toby and Henrietta take during winter and decides to travel with Thomas instead for some excitement. She learns to be careful what she wishes for when Thomas accidentally brings snow down at Hackenbeck Tunnel, burying Hannah.
11. Can He Handel It?: Sir Handel starts taking heavier stone trains to finish his goods work earlier. This mixed with a blizzard spells disaster.
12. Gordon's Christmas Special Gordon is put in charge of a special Christmas train but will have to miss spending Christmas with his friends. This results in Gordon having a nasty argument with the other engines when he suggests he doesn't want to. Scotsman may have a way to make things right.
13. Spencer’s Snowslide: After Rebecca gets covered in snow at Crovan’s Gate, Spencer teases her insufferably. He eats his own words when he slides into a blockage at a tunnel.
14: Coal Competition: Max and Monty compete to deliver the most coal one winter. This leads to an embarrassing accident with Trevor and his cart when Monty doesn’t watch where he is going.
Back to normal episodes:
15: Norman Mixes it Up: Norman tries to prove he is more than his faulty engine through helping out the other engines with their work. He winds up accidently having to do several jobs at once, leading to him pulling one of the strangest mixed trains the Island’s ever seen.
16: Bad to the BoCo: Jealous of all the praise BoCo receives, Diesel challenges the big diesel to a strength competition. BoCo is reluctant to take part but does so accidentally when he accidentally takes the train Diesel put together for the competition…with Diesel still at the other end!
17: Bulgy and the Twins: While helping out around Edward’s branchline, Bulgy tries to cause trouble for the engines. He soon runs afoul of Bill and Ben, who trick him into trying to appease a transportation inspector.
18: Holding Your Buffers: Stanley assumes the famous Stepney is used to being pampered on the mainland and tries to give him the same on Sodor, unaware Stepney is annoyed with his overbearingness and losing the chance to do real work again. Things come to a head when Stanley tries to take a passenger train for a delayed Stepney.
19: Read All About It: Frank, the Small Railway’s new diesel, feels left out after learning that the other engines were in a book and accidently hits the back of the shed in anger. He redeems himself when Rex has steaming issues, and Frank comes to the rescue.
20: Rosie’s Passengers: Rosie is asked to cover for Thomas, but her overeagerness leads to her accidentally beating Percy to the junction and she winds up going to Knapford Harbor by mistake.
"Summer at the Seaside" DVD
21: Terri-ing Them Apart: A new engine named Terri, and her snarky brake van Clarice, arrive to help Ryan and Daisy on the Harwick Branchline. After a near miss, Ryan mistakes Terri’s generally nervous nature for her being afraid of him and he tries to make amends, which only stresses Terri out more.
22: Only I in Team: Frank grumbles about having to clean up after the other small engines. He winds up being truer than he thinks when a drought leads to the steam engines being taken out of service, leaving Frank to handle the railway by himself.
23: Terri and the Trucks: Terri’s timid nature makes her an easy target for the troublesome ballast trucks. The Scottish Twins give her advice to keep the trucks in line, but she overestimates the effectiveness of their methods, leading to a tense struggle up Gordon’s Hill.
24: Clarice and James: Clarice is rather impulsive and enjoys picking a fight. This leads to chaos when James has to take over one of Terri’s trains, and Clarice decides to taunt the red engine. The two's bickering soon leads to trouble.
25: Perfect Porter: When Porter covers for Philip at Tidmouth, he decides to rearrange the shunting arrangements to be closer to what he thinks is perfect. This leads to chaos when the other engines can’t make sense of the new organization system.
26: Skiff and the Dolphins: Skiff discovers a group of dolphins living around Arlesburgh. However, when some hunters try to illegally catch them, Skiff tries to save them.
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nyxi-pixie · 10 months ago
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thinking about the death of originality in media in the west. thinking about this coiciding with anime becoming extremely popular. thinking about how hollywood and netflix and amazon are all convinced that people are mindless drones consuming the same boring shit endlessly but theyre Wrong because people are actively seeking out original ideas from half way across the world.
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honeydazai · 1 year ago
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୨୧·࣭࣪̇˖ 𝆬  sharing a bed with them 𓏸
feat.: Dazai, Chūya, Ranpo, Fyodor, Nikolai, Sigma
content: pre-relationship bed sharing, flirty/mildly sexual implications
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It's truly unfortunate that, while on a mission for the Agency, you have to share a bed with DAZAI — or so you think, at least. He doesn't share the sentiment in the slightest, instead smiling as innocently as possible the moment his gaze falls onto the single bed in the hotel room booked for the night. While he pretends to offer you the bed, he'll guilt-trip you about the couch being way too short for his long legs and about his back already aching until, eventually, you give in and share it with him.
Naturally, he gets into your space more than necessary at night, pretending he's asleep while cuddling close to you, given how, then, you can't cuss him out for wrapping an arm around your waist and burying his face in your neck, breath warm against your throat. It's worse that he knows if you won't get any amount of sleep whatsoever, much too busy with fighting off arousal while he's pressed flush against your back.
“Hm? No, it's alright. I don't mind taking the couch. What kind of man would I be if I let you sleep on there? Still, it's just — it's way too short and hard. Couches this uncomfortable shouldn't exist, really. I doubt I'll be able to get even a wink of sleep tonight, what a shame.”
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When there turns out to only be one bed in the hotel room you're supposed to stay in for the night, CHŪYA doesn't even hesitate before offering you the bed, immediately going for the couch instead. He won't accept any protests either; no matter whether you're worried about his comfort or just think it's polite to refuse his offer, he won't allow you to spend the night on a sofa. He's not making a huge deal out of it and, if you keep being annoying about it, he gets more and more exhausted by the minute.
Eventually, he might give in to the idea of sharing the bed. He has no trouble keeping to himself — or so he believes, because, once he's actually asleep, softly snoring into your ear, he's moving wildly, one leg eventually thrown over your body, arms stretched out. If you mention it to him in the morning, his cheeks flush soft pink.
“Hm? The fuck you mean, you'll be taking the sofa? Definitely not. I'm already here — and I don't mind. Go lie down and get some sleep. We've got a busy day tomorrow.”
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RANPO, the very moment he steps foot into the room, decides he wants the bed to himself. The idea of taking the couch doesn't even cross his mind; instead, he makes his way over to the bed all too quickly, though, when you end up either glaring at him or asking him to share, he just shrugs.
Really, he doesn't make too big of a deal out of sharing a bed, not even seeming a little nervous at the idea of lying down beside you for hours on end. Meanwhile, at night, he cuddles up close to you — actually asleep, unlike a certain someone —, arms wrapped around you, for once completely unaware of you being all flustered because of him. In the morning, it'll be like nothing happened, even though you can't quite stop thinking about
“What are you looking at me like that for? I said we can share. If you're hoping to have it for yourself, tough luck. I was here first, just saying. Just get in or move to the couch already, I'm tired.”
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All of FYODOR'S decisions are based on logic; this one is no exception. If the bed is large enough to fit two people, it's large enough for the two of you to share — though, if you feel like taking the couch instead, he won't protest. That's your decision to make, after all.
While actually sharing the bed with him, it's basically like you're alone in there, anyway. He doesn't move when asleep, doesn't make a sound; it's all too easy to imagine he's not even there, even though, occasionally, a dark strand of hair might brush against your face. What you don't know, however, is that he, at night, while you're fast asleep, he takes the time to watch you up close, lilac eyes tracing over every plane of your face.
“I do not mind sharing the bed with you. I hope you feel similarly. We both are adults, are we not? I doubt this will be an issue. Just lie down.”
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NIKOLAI is undoubtedly amused by the idea of sharing a bed with you. He doesn't waste a single thought towards either of you taking the sofa instead; nonsense, just why would you do that? There's a perfectly fine bed right there, and surely both of you are mature enough to share one without any issues, right? Wrong.
He makes a point of being as obnoxious as possible, cuddling close to you the very second you lie down. It doesn't help that he's both tall and strong, his arms closed around your waist so you can't even try to get away or up, and he makes a point of whining whenever you attempt to squirm away. It's going to be a long night.
“What's the matter? Why are you moving so much? Stop it, I won't be able to fall asleep this way. Or — ah, are you trying to rile me up on purpose? That's naughty of you, sweetheart.”
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SIGMA immediately makes a beeline for the couch the second he notices the dilemma of having a double bed rather than two separate ones booked. He won't even discuss the topic with you; he doesn't want you to feel uncomfortable or forced to sleep on a sofa, so he'll do it instead. There's no whining or guilt tripping from his end; he simply accepts his fate for the night. There's worse things to endure.
If you're incredibly serious about convincing him, however, he might just give in, even though his cheeks feel a little warmer than usual when he lies down next to you, making sure there's an appropriate amount of distance between the two of you. If there's anything he doesn't want, it's you thinking he's trying to be creepy after you've decided to trust him — he probably ends up barely getting any sleep, just because he's worried about accidentally getting too close to you.
“Are you sure you're alright with this? I really don't mind spending the night on the sofa instead. ... Well, if you're sure — thank you.”
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NEW POST AGAIN FINALLY AA my commissions are open, by the way!! dm me if interested! 💜
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felassan · 7 months ago
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Dragon Age: The Veilguard info compilation Post 4
[Part 1] [Part 2] [Part 3] [another post]
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user’s post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a ‘info that came out in snippets from articles and social media posts’ collection rather than a ‘regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal’ post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
Character Creation
BioWare confirmed that even if you make your Rook a short king, the team has done work to ensure animations fit any character build [source]
"Dragon Age's character creator has seen a massive glow-up" [source]. "The volume of choices you get here are frankly insane. As Epler noted, “you could spend forever here,” and he’s not kidding." [source] The art and graphics teams spent a lot of time trying to make hair look amazing [source: the Discord]
In CC we can customise our "bulge size" [source]
Some more detail on the new lighting options to see how Rook looks like in CC when you make them: you can view them in "blazing forest sunshine versus the glare of an underground temple" [source]
"newly mobile, extra-hairy hair" [source]
Faction choice has statistical boons. For example, Shadow Dragon Rook deals extra damage to Venatori blood cultists [source]
Faction choice basically determines why Rook has been called to help in the fight against Solas [source]
All pre-determined character models in CC can be adjusted [source]
You can make a really tall dwarf if you want [source]
"Setting your previous world state is fully integrated into the character creator for Veilguard" [source: the Discord]
Inquisitor appearance will be re-created, there is no way to carry their appearance from DA:I into the game [source: the Discord]
Classes for Rook are not restricted in the sense that you can play any almost class, lineage and faction combination that you want. For example, a mage Rook can be a Crow [source: the Discord] (Fel note: it sounded like Rook cannot be a magic-wielding dwarf, even though the exception of Harding now exists) (Fel note: there is a mage Crow in one of the books)
Story and lore
Here is another article which refers to Rook as "the Rook" [source]
The story is set "9-10 years from DA:I and about 8 years from Trespasser" [source: the Discord]
They have been tracking Solas for "a while. Something else you’re gonna learn about…" [source]
The game does not use the Keep [source]
Shadow Dragon is the faction background with the most in-game reactivity (e.g. from other characters' dialogue) during the prologue section of the game, due to the fact that the prologue is in Minrathous and the Shadow Dragons are a Tevinter-based faction [source]
"I also saw a big moment after the gameplay trailer ends that I can't talk about" [source]
During the more narrative-heavy dialogue choices, "the game will also give a bit of context on what you're about to choose, but doesn't go as far as explaining the exact consequences or precisely what will happen thereafter" [source] "the game shows you how you’ll go about the choice, but it doesn’t tell you the consequence of that choice". [source]
"The game is bringing back Dragon Age 2s dialogue system, which was tone-based and resulted in its protagonist Hawke falling into one of three different personality states. You have three general tones in a conversation: kind, humorous, or aggressive, with slight variations depending on the situation" [source]
"Venatori blood cultists" [source]
"The whole game has the makings of another Suicide Mission [ME2], given that you are up against a god with the ability to collapse dimensions" [source]
"Choices and consequences". "Now, it seems you can see the effects of your choices like never before, and this time, they marry that choice with incredible visuals" [source]
In the bar when you're trying to get information in the opening, if you choose to fight it out and the barbrawl ensues, you then have to run from the pursuers in the bar [source]
A key concern of the developers when creating the environments was to make “a world worth saving" [source]
The prologue is quite linear but there are additional paths you can follow to find additional loot [source]
In the opening section of the game there is a dock which has been attacked and the soldiers that were there have been killed, "but rather than seeing this passively, we walked through the aftermath and had to interact with the scene to piece it all together" [source]
The tone of the gameplay video is a good indicator of the tone of the rest of the game [source]. On the tone: "dark fantasy" [source]. horror & gore is back along with DA's classic dark elements [source]
Tevinter Nights is a better tone indicator for the game than the original reveal/character trailer. Ghil Dirthalen: "Tevinter Nights has felt the most 'DAV' to me" [source]. The gameplay reveal video is the best indicator for the tone of the game (vs the character one) [source]. there is still messy dark shit in the game [source]
Tonally the game is closest to Tevinter Nights and DA:O [source]
Ghil Dirthalen: "[as] one of those unfortunate souls who has latched onto a media world so hard: This game is for me. For the hardcore DA lore nerds, I've been secretly screaming about things I saw for MONTHS now" [source]
The game is true to the DA stories we know and love [source]
Characters, companions, romance
You can choose to engage in companions' own storylines as you progress or ignore them entirely [source]
You will often have to make dialogue choices that will affect how your various companions treat you [source]
Neve is quick-witted [source], measured and elegant [source]
In the opening, you interact with the companions as you move through Minrathous. "your choices during these interactions will determine who goes on portions of the mission with you, along with how “pleased” they are with the answers." [source]
On Varric and Harding: "Instantly the two felt like they’d never been away and avoided the trap of being parodies or fanfiction versions of themselves" [source]
Solas' eyes were always purple hh [source] (yes!)
Gameplay, presentation, performance etc
Some enemies have additional shields that are weak to ranged attacks [source]
When asked about if the war table from DA:I returned, John Epler said "There is a table. Now, whether it works the same way as the table in the previous game..." [source]
Once you get passed a certain point in the game, it opens up dramatically, however it is not an openworld game and they wanted to make sure that all the content mattered and was a more structured, sculpted experience for the player. There is some exploration, some opportunities to get off the beaten path, and some spaces that are fairly wide [source]
The button to press to bring up the skill wheel is RB or R1 (depending on what controller you're using) [source]
"You'll also have access to two skills or spells for each of your two companions that you can command. For a more seamless, uninterrupted combat experience, you can also assign these skills to shortcuts (such as holding the left trigger and hitting the X button) to quickly use them" [source]
"The game is bringing back Dragon Age 2s dialogue system, which was tone-based and resulted in its protagonist Hawke falling into one of three different personality states. You have three general tones in a conversation: kind, humorous, or aggressive, with slight variations depending on the situation" [source]
"booting Fade demons into pits" [source]
"BioWare have revised Dragon Age's art direction to make character models a little more consistent with the series' lovely Tarot-inspired menu art. Flesh is ruddy to the point of painterly; facial features and bodily proportions are thicker and more striking, as though the characters had been cut from clay" [source]
The 3 specs for Warrior are Reaper (has lifesteal/stealing health from enemies, and other freaky powers, does big damage), Slayer (can wield the biggest blade, big swords, big damage) or Champion, which is tanky, shield-using and Paladin like [source] [source]
There are quick-recover prompts [source]
You can roll through puddles of incoming AOE [source]
There are ziplines between some levels levels [source] (Fel note: just like in As We Fly... )
There are also slidey hills to slide down between some sections [source]
There are still some Hinterland-type areas designed for exploration [source]
We can do some home base management to our home base [source] (Fel note: this refers to The Lighthouse, detail in a previous post)
Camera placement is quite zoomed out [source]
Where Rogues have 'momentum', Warriors have 'rage' and Mages 'mana'. When a warrior spends rage in the ability wheel it triggers more powerful attacks. this has been referred to as a build-and-spend mechanic. this system resource gates your use of more powerful skills and is built by getting stuck in [source]. Momentum for Rogues is built by landing hits without taking any [source]
There are big glowing environmental cues for picking up loot or replenishing health potions [source]
"Epler noted that The Veilguard will not be an open-world experience like Inquisition, and instead will have large spaces to explore with quests littered throughout. This allayed my early concerns that they would course correct too hard from the oft-maligned open areas of Inquisition" [source]
Melee and ranged attacks can be charged up [source]
It sounds like there is an option to have greater guidance on when enemies are attacking [source]
The community council gave a lot of notes on the game's art direction to BioWare (gave feedback to the devs) that they were told and shown were changed from the first reveal/character trailer, these made it into the gameplay trailer [source]
The community council asked about having an arachnophobia mode, though they can't guarantee this was implemented [source]
"You’re encouraged to explore and grind for stronger weapons and gear, so your stats and cosmetics improve the further you get into the game" (in the sense that you’ll be rewarded for hard work) [source, two]
Follower information such as cooldowns and health will be visible on the HUD [source: the Discord]
There is a "quick cast" option if you prefer not to use the wheel, should be a chorded action using a controller [source: the Discord]
On PC you can play with keyboard and mouse or controller [source: the Discord]
An accessibility option is the ability to make auto-targeting stronger or weaker depending on your preference [source: the Discord]
The game will have DLSS support at launch [source: the Discord]
Re: hard drives, the game can be played using an HDD, they would recommend an SSD though for the optimal experience [source: the Discord]
There are lots of different interface options you can play with, e.g. combat text size, opacity, when to display health bars [source: the Discord]
Other
The leak from last year or whenever it was (the one that leaked screenshots and a gif from the game) was mainly a lot of outdated stuff and didn't really represent even the early version some community council members had played [source, two]. It was not leaked by a member of the community council, but by a member of another focus group [source]
The community council were given the chance to play the game twice, once in Fall 2022 and a year later in 2023 [source]
There is no information as yet regarding when pre-orders will be open [source: the Discord]
BioWare are hoping to at the very least have the very "best of" the Discord dev Q&A featured on social media and potentially in a blog [source: the Discord]
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jmtorres · 3 months ago
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i just saw a post about how we just have to "live with" covid and wanting more protections from our government is unreasonable because we'll never wipe it out, it jumps species and is in all sorts of animal populations (like, true ok) so why even try to
and apparently the argument was aimed at people (who I haven't seen in the wild) who are arguing we should still be in lockdown. and i have mixed feelings about the idea of extended lockdown or attenuating isolations; but my main feeling at this point is not that the government should keep us apart but that the government should be trying to make it safer for us to be together
things the government could/should be doing about covid:
we know that ventilation/air movement helps a shitton. we should be incentivizing upgrades to ventilation systems in all public buildings with shit like rebates or tax deductions, while phasing in eventual legal requirements. (and uh. it has occurred to me that the US might actually be doing this sideways by there's currently this decade enormous tax incentives in re energy efficient upgrades for slowing climate change and you know. energy efficient hvac does tend to improve ventilation. extra point to biden here.)
mandatory paid sick leave so workers aren't under social or economic pressure to work when sick
passing out RT-LAMP tests like metrix that actually work instead of the rapid antigen tests that have become less and less reliable as the virus mutates
i don't know how you'd write this law but like 95% or more of computer-based work can be done remotely and companies should not be allowed to force people to return to the office. I know there's people who want to be back in person and I'm not saying they should be forced to stay home but ffs I know of at least two people CLOSE to me who worked remotely before the pandemic and at some point their workplaces tried to tell them they weren't allowed to do that anymore despite the pre-existing contracts. stop canceling remote work for people that want, need, or prefer it.
for that matter, every college lecture that was an online class during covid should still be offered as an online class, there is no reason to force students into auditoriums in person. you got the communications infrastructure up and running, why are you tearing it down. give people the OPTION. it increases accessibility for everyone!
covid vaccine immunity lasts about four months. this should be well-publicized and everyone should be able to re-up for free every four months. "every year, like the flu vaccine" is demonstrably not often enough. actually "for free" isn't good enough start handing out $10 gift cards you will be shocked at how many people who are resistant to the idea of vaccines will fold for $10 a shot
are there already laws on the books about masks in medical settings that some medical professionals are blatantly ignoring because they forgot what best practices were before the plague and they're 'tired of masking'? if not, pass laws. if so, fucking enforce them
oh another incentives for upgrades phasing into legal requirements thing: brass doorknobs and railings over stainless steel or whatever. microbes do not survive on brass surfaces
i mean. i know this one sounds too extreme to a lot of people but. UBI.
most if not all of these measures will prevent or ameliorate other pandemics of different diseases that may arise in the future. and just. generally improve our health and quality of life for other reasons.
I haven't felt safe to go to a concert since 2020. Maybe if I knew a venue was legally required to have ventilation to a certain standard and that none of the ticket takers and ushers were on the job sick to avoid risking loss of paycheck or job, and knew a larger percentage of the crowd had up to date vaccinations--maybe if any or all that, I might ever feel comfortable going to a show again.
wouldn't it be nice if those of us who have been disabled, by covid or other conditions, had accessible remote options but also occasionally felt safe enough to interact with and participate in wider society?
one of the arguments on the post I saw was how isolation was massively psychologically damaging and various strata of society were affected in all sorts of ways, from undersocialized kids to increased depression in--well across the board, I think. and here's the thing: WE KNOW. PEOPLE WITH CHRONIC HEALTH CONDITIONS, LONG COVID OR OTHERWISE, KNOW ISOLATION SUCKS REAL BAD. because we, both for our own health and due to disability ostracism, are still isolating and isolated more than most.
what are you as individuals or societies, what are our governments, doing to help make it safe and accessible to rejoin you????
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a-is-away · 9 months ago
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eight step guide on how to study (as a third year pre-med student with ADHD and a 4.0)
welcome to my step by step guide on how to study. i have a love-hate relationship with studying, but this is what works to get me going. getting started is the hardest part, i promise.
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step one: prep your space. get a glass of water or coffee or energy drink and make sure you have everything you need out and ready. throw your phone across the room or just put it out of sight. you will forget that other fun things exist (like tik tok) if you cannot see it. out of sight, out of mind.
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step two: sit at your desk (or table or a general designated study space with a chair). studying in bed never works like you think it will and studying on the floor (while enriching) will do nothing but hurt your back from hunching over. sitting at your desk makes you feel much more productive (most of my study sessions start by just forcing myself to sit in my chair).
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step three: put some music or ambience on. if i need to use my brain more i'll opt for some fantasy-themed forest ambience or sci-fi droning sounds. your brain is tricked into thinking that you're having fun if music is on, but plot twist! you're actually being productive. music i turn to is soft piano, video game soundtracks (genshin, undertale, minecraft, stardew valley) or lofi, but your mileage may vary. DO NOT do music with words unless you want to be distracted.
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step four: make a list of need-to-dos and rank them based on priority and time. start by doing an activity that will take a short amount of time. by completing a short to-do, it builds the motivation to keep going.
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step five: start a study timer. i bought a physical study timer that is so satisfying to wind and set and watch the time tick by, but a desktop one works just fine. set your timer based on how much energy you have. some days i go for 60 minutes, some days i do 25, it all just depends. as a study session goes on, it's normal for your amount of energy to go down. i may do 60-45-30-20 then take a long break. know thyself and thine needs!
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step six: lock in. do not think about what you are doing, simply do it. do it before your brain has the chance to convince you it doesn't like what you're doing.
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step seven: take regular, controlled, and useful breaks. do not start an activity on your break that will break your flow. walk around, stretch, check your phone, refill your drink, have a snack. reward yourself! you're doing great, i promise.
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step eight: long break. do something that will rest your mind. maybe watch youtube, eat a meal, play a video game, read a few chapters of a book. be proud of the work you've accomplished.
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i hope this helps! happy studying!
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fuckyeahgoodomens · 8 months ago
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The PledgeManager has launched!
Thank you for bearing with us. We’re happy to say that, as promised, the PledgeManager has officially launched!
In case you missed it, we detailed earlier this week that the publication of the graphic novel has been pushed back from its original July 2024 estimate into Spring 2025 - you can read the full update here. We also want to take a moment to say that we have seen the outpouring of love and support on Kickstarter, and across various platforms, wishing Colleen well in her recovery and the time needed for the graphic novel - a huge thank you from all of the team for your understanding and patience, and for the genuine community and care we’ve seen these past few days. We appreciate you all.
PledgeManager
With this in mind, we think it’s important to underline: though PledgeManager has launched, you do not need to pay for your shipping fees immediately.
The PledgeManager is there for those who missed the campaign to order the graphic novel, and indeed for any backers who would like to upgrade, get some other add-ons, or the new items. You, as a pre-existing backer, should receive an email with information via Kickstarter and/or PledgeManager to inform you that this is now open to you - note, these are sent in waves of smaller batches, so if you don't get yours immediately, don't panic! It will likely take between 12-18 hours to process all the backers.
You are, of course, welcome to pay your shipping right away if you'd like, however we completely understand that you may want to wait until closer to the fulfilment time, or when more solid dates are confirmed, before actioning this.
For this stage, we have compiled a quick FAQ below covering some key questions:
Will the whole project be moving from Kickstarter to PledgeManager? No. This is just for the fulfilment side and logistics - all updates will still remain here.  
Do PledgeManager backers get everything that Kickstarter backers do? No. While the remaining tiers will be made available for those who missed it, with certain stretch goals (e.g. additions to the book, loot boxes, etc), Kickstarter backers have a number of exclusives such as the Good Omens HQ discount code for when the store launches, and the backers only events.  
My PledgeManager address will be different to what is listed on my Kickstarter. Is that fine? Yes. We are handling all logistics through PledgeManager and, as such, that is the only place where we will need your address. If you move or need to change any details, that will be the place to do so.  
Can I change my address? Yes. You can update your address until we are at the shipping stage. We will keep this option open for as long as possible to ensure maximum flexibility around this.  
How are shipping fees calculated? It is based on both weight and the country it is being sent to. We have been working over the past months to streamline processes and bring the costs down from their original starting point.  
Do I have to pay just now? You do not need to pay immediately, but payment will need to be made prior to your items being shipped. You now have a bigger window during which you can make payment. As above, we will keep updating you on the progression of the publication schedule, should you be waiting for firmer dates before doing so.  
What about taxes and import duty? UK: VAT is included in the costs UK backers pay, there should be no extra tax charges. US: We believe (but cannot guarantee) that imports under $800USD in value should not attract import duty, those pledges above may be taxed at import. EU & REST OF THE WORLD: If taxes or duties apply to your pledge, these will need to be paid at time of import into your country. We’ve spent months trying to integrate the costs at this stage, but in having the project open across the globe, it has proven too complex to be able to fully refine and cover all instances and locations, and we’ve been advised that this is the best route forward.  We know a lot of international backers, particularly in the EU – for example – will already be used to this process, and we will keep you all updated on any developments on this front. For all of our backers, we are working hard to make labelling and declaring all of the contents of your pledges as transparent as possible, in order to make taxing and importing as easy and affordable as possible.  
I want to buy the new items, but am waiting to pay shipping. Are they limited? The pins, mugs, notebooks - all the new items specifically added to the PledgeManager are not limited and will be available regardless of whether you get them now, or months down the road. The only limited items are the remaining tiers that have moved over from the Kickstarter (e.g. the Obsidian Tier) that were limited to begin with, and a very limited run of the Alien Parking ticket. Everything else is fully available, in perpetuity.  
Will you be adding extra items to the PledgeManager? No. What is there at launch is all we plan to include at this point - any new items afterwards will instead originate via the Good Omens HQ store.  
Will Kickstarter backers get items first? Yes. We will have a staggered approach for fulfilment: Kickstarter backers, then PledgeManager, then everything that is moving to the Good Omens HQ store will subsequently be made available.
You can also view the more general PledgeManager FAQ at terrypratchett.com.
We will keep PledgeManager and logistical notes present in all the monthly updates going forward, but felt this warranted a dedicated one-off. 
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These are available as part of the PledgeManager. Another beauty from our pin designer, Carl Sutton.
Thanks again for your patience. Back in the April monthly update.
In short: :)
The Good Omens Pledge Manager has launched:
those who missed the Graphic Novel Kickstarter: Now you can order the Graphic novel, not all things that were in the original Kicstarter are available but there is stil a lot of options and fuckton of lovely ineffable add-ons! :)<3
those who participated inthe original GO GN Kickstarter: you should an email (Dunmanifestin needs more information to fulfill your reward) with a link that logs you (if not log manually) into the pledgemanager and lets you edit the order (add new add ons) (yep, my wallet weeps :D<3)
The addons:
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I mean... how can one resist for example these I do not know... :D
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olderthannetfic · 1 month ago
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Ok. Dumb question incoming, but I'd much have a 'conversation' than try to read fanlore or watch video essays or something because I want to hear individual people's contributions.
Why Star Trek?
Don't get me wrong - I like the franchise! I'm not super duper familiar with it, but I do enjoy the bits and pieces that I do know. But I am wondering why that in particular is hailed as the grandmother of all fandoms? Obviously people were fannish before Trek, but I don't think anyone can deny the impact that OG Trekkies had on fic, zines, and eventually on the internet.
I know that it's always been popular and well-liked, but it's not as if there was NO SUCH THING as popular culture/fan culture before that (I mean, come on, the term "parasocial" predates the first Star Trek episode by 10 years!) . Was it just a perfect mix of timing + popularity + etc? Is there something in particular about ST that "hit different" than other series at the time? Or is the fandom really really just that mighty and it's almost "luck" in a way? I guess I'm wondering what particular dominoes cascaded in a line in order for Star Trek to have the impact on fandom that it does today.
or am I wrong? were there just-as-big fandoms before and I simply overhype Trekkie power in my head / happen to see more talk of that than I do of other fandoms? It could definitely be a social circle bias thing.
Ugh. Asking OTNF why Star Trek is so important to fandom history feels very much like asking a Russian History major why War & Peace is so important to literature - hence why I warned you that it'd be a dumb question! But I am just so damn curious what sort of crack was in early ST fandom that made it SO widespread and SO strong.
Like, I guess the TLDR is: what was particularly 'different' about Star Trek, either as a fandom or as a franchise or both, that made it Theeeeee OG fandom, rather than something, like, i dunno, LOTR or the earliest versions of Marvel/DC comics or General Hospital or something else like that?
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I await the hordes of angry Man from U.N.C.L.E. fans eager to prove that they were first.
And, no, it wasn't that popular. Hence the aggressive Save Our Show campaign and explosion of fan culture when it ended after three seasons.
Part of the answer to your question is that there were like three things on TV at the time. What big fandoms? 'Parasocial' was about non-subculture people feeling warmly towards news anchors or hosts of variety shows or something, wasn't it?
LOTR got rediscovered in the 60s or 70s from what I hear, but science fiction and fantasy books were for fringe weirdoes. SFF was not mainstream for the most part. There are a bunch of History of Book SF Fandom things on Youtube, and you should consult them on the complex role of LOTR in that space. LOTR wasn't a mainstream thing until there were live action movies a billion years later.
The key about Star Trek is that it was a hit with the pre-existing book SF crowd. They were an organized subculture. Some of their favorite writers wrote episodes. Other shit on TV was for people who did not form subcultures in that way. Other shit for SF fans had an audience 1/10,00th the size.
MFU was insanely popular. Illya Kuryakin was the heartthrob of a certain era of girl and inspired many a Russian major. (Seriously, there are soooo many Russia-boos of a certain age who probably still have a poster of him somewhere.) The actor set a record for fanmail. The show may have more influence on fandom history than we think now, but it also didn't rerun the way Trek did, at least in some eras, and it didn't have sequel series in a franchise. I'm always finding 2015 movie fans shocked that there's a still extant and semi-active fandom—or even shocked that the movie is based on something.
Starsky & Hutch was also hugely important and is the moment slash fandom and "Media Fandom" really split from book SF fandom. As Trek fans moved on to buddy cops, they were into a completely mainstream show but in a non-mainstream way. Trek was an awkward bedfellow at SF cons, but S&H just didn't fit at all.
Of course, while Trek is the grandma of AO3 type fandom, don't forget that a shitton of modern fans who are doing "research" just look at the same few sources. Enterprising Women is great and all, but even other fans of the same stuff are like "Oh, that was just X's friends. Where's [thing] and [thing] and [thing]?" Ditto Textual Poachers and the other scant early sources that people think have academic weight.
While Trek would still be central, the picture of what was going on in the late 60s-early 80s would look a bit different if you just found a bunch of 70-something nerds and asked them than if you regurgitate other people's research, you know?
If you want an idea of what else was going on in SF fandom back in the day, check out Galactic Journey, where they roleplay that it's 55 years ago and review SF things "as they come out".
If you want to understand MFU, here's a vid of Illya:
youtube
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What say you, readers?
What have acafandom and fandom history and meta left out?
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cy-lindric · 3 months ago
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Dude!!! You costumes r so incredible!!! You make 'em mostly by yourself right??? Do you also make the patterns yourself or do you rely on pre-existing patterns? (Be it historical or reproduction?) do you also use period accurate materials?
Oh!!! As for making the clothes, how closely do you stick to historically accurate sewing methods? Considering how low making a whole garment can take by hand, do you kinda cheat a little by using a sewing machine??? (Which is fair tbh)
Sry if these r too many questions ;w; ur clothes r just soooo cool
Hello ! Thanks a lot ! Yes I do pretty much everything by myself, except for things made with leather. I sometimes start off with printable patterns from historical costuming stores like Reconstructing History, Laughing Moon Mercantile, Blacksnail Patterns and others to use as a base, but recently I've been drafting my own patterns more. I've no formal education in that so it's very trial-and-error, but I use books like The Medieval Tailor's Assistant or Patterns of Fashion as references and it helps a lot.
I sometimes do costumes all in period-accurate materials like for my landsknecht costume (I used only pure wool, linen and linen thread with wax, and I braided the lacing cords with wool yarn), but sometimes I don't ; for the gamurra I used reproduction brocade and duchesse satin that are only part silk. It really comes down to budget and occasion. I'm glad I didn't use super expensive period accurate pure silk for the gamurra because I wore it outside all day for two days and went dancing with it (and I couldn't afford it anyway). Also, that project was less made out of historical curiosity and more so for fun and flamboyance.
When it comes to sewing methods, out of preference I only use the machine for very long seams that won't show on the outside. I enjoy hand sewing a lot and I'm not very straight and precise with the machine so a lot of the time, I only do the most basic and discreet things with it. Then, I'll sometimes go full historical and research proper interlining methods and seam types, and sometimes speedrun a project and skip some of the steps when I feel like I can find another solution. It really depends. The research itself is a lot of the fun so I do tend to try and follow historical construction, but I'm also not a dress historical or a reenactor so I'll usually adapt to the current situation because there's no pressure to go either way.
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drdemonprince · 2 months ago
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Re: your response to the anon asking abt community building-- totally agree-- I host Shabbat dinners every Fri and that's provided 1000x more opportunities for meaningful political action & solidarity than any organization or activist community I've been a part of. IMO the lack of attention paid to social and care-work based organizing is both a symptom of misogyny and a way that it's perpetuated, thru the invisibilization/devaluation of these vital forms of community building that have historically been considered "women's work" and are still mostly done by women & ppl of other marginalized genders.
Yes, people think finding "community" means joining some pre-existing, highly visible collective (typically one that puts on big events), when in actuality it's just getting to know people, establishing a rapport with them, and then showing up for them consistently while making it possible for them to support you in turn. Feeding people, cat sitting, childcare, book clubs, cleaning up shared spaces, running a clothing drive -- these things are all acts of building community.
To your point on how this work gets devalued because it is feminized, I agree! -- a bit more on that in the second half of this piece:
As I've progressed in my anarchism, I've become more cynical that large "organizations" can foster enduring social ties at all. Part of that is because once funding sources get involved, most organizations function to keep themselves running first and foremost -- often at the expense of individuals who might have done the actual community building work that made the org possible. More on that here:
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renthony · 2 years ago
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hey!! i am genuinely curious about how the catholic church helped implement the hays code, would you be able to tell me more/do you have any good reading material about it? thanks so much!!
This has been sitting in my inbox for aaaaaages, because I want to do it justice! It's actually a big facet of my research project that I'm going to go into much, much, much more depth on, but here's the short(er) summary:
The foundational text of the Hays Code was written by two Catholics: a Jesuit priest named Father Daniel Lord, and a man named Martin Quigley, who was the editor of the Motion Picture Herald. They grounded their guidelines in Catholic morality and values, based on the idea that art could be a vehicle for evil by negatively influencing the actions of those who view it.
The original list of guidelines written by Lord and Quigley was adapted into the Production Code, popularly known as the "Hays Code" after William Hays, the president of the Production Code Administration that enforced it. As president of the PCA, William Hays appointed a staunch Catholic man called Joseph Breen to enforce the code. Breen enforced it aggressively, confiscating the original reels of films he deemed inappropriate and against the Code. Many lost films from this era are only "lost" because Joseph Breen personally had them destroyed. Some were rediscovered later, but many were completely purged from existence.
When Breen died in 1965, Variety magazine wrote, "More than any single individual, he shaped the moral stature of the American moral picture." He was a very, very big deal, and was directly responsible for censoring more films than I could even begin to list here.
In 1937, Olga J. Martin, Joseph Breen’s secretary, said, “To an impoverished country which had become religious and serious-minded, the sex attitudes of the post-war period became grotesquely unreal and antedated. The public at large wanted to forget its own derelictions of the ‘gay twenties.' The stage was set for the moral crusade.”
In 1936, once the Code was being fully enforced on filmmakers by Joseph Breen, a letter was issued by the office of Pope Pius XI that praised Breen's work, and encouraged all good Catholics to support film censorship.
The letter read in part, "From time to time, the Bishops will do well to recall to the motion picture industry that, amid the cares of their pastoral ministry, they are under obligation to interest themselves in every form of decent and healthy recreation because they are responsible before God for the moral welfare of their people even during their time of leisure. Their sacred calling constrains them to proclaim clearly and openly that unhealthy and impure entertainment destroys the moral fibre of a nation. They will likewise remind the motion picture industry that the demands which they make regard not only the Catholics but all who patronize the cinema."
Basically, this letter was a reminder from the Papal authority that bishops and priests are supposed to stop people from engaging with "lewd" or "obscene" art. That meant supporting things like the Hays Code.
So, to summarize: the original text of the Hays Code was written by two Catholics, including a priest. The biggest and most aggressive censor under the Code was a Catholic man, who had the full support and approval of the Pope at the time. Good Catholics were called en-masse to support the Hays Code, because it was intentionally written to line up with Catholic teachings.
There's a lot more to say on the subject, and if you're interested in reading more on your own, I recommend the book "Pre-Code Hollywood: Sex, Immorality, and Insurrection in American Cinema, 1930-1934," by Thomas Doherty. There are plenty other sources I can recommend on request, but that's a solid place to start.
(And if I can toot my own horn, I'm intending to do a video lecture series all about American film censorship and the Hays Code. Pledging to my Patreon helps keep me fed and housed while I do all this damn research.)
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whencartoonsruletheworld · 24 days ago
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Honestly it's INSANELY funny that a post is going around rn about the Life of Faith dolls cause I remember when they were being sold. My conservative Christian mom even said "Hmm. That might be a bit culty for us. Also the Elsie Dinsmore books are racist trash," bought me a pretty journal from the local Christian bookstore, and that was that. Me and my friend Annie did a deep-dive on them a few months back just in our own DMs so for those curious about how bad this gets, here's some fun facts:
The company was started by Christian Homeschoolers™ (not "homeschoolers who are christian." Christian Homeschoolers and all the stereotypes that entails) in the mid-90s but went bankrupt in 2010. They based them around the old Elsie Dinsmore books, starring a girl who was so pious she would rather die than not pray to God or smth like that. The dolls hands can be clasped in prayer and they all came with mini Bibles
The dolls were Elsie Dinsmore, the daughter of a fucking plantation owner; Millie Keith, her cousin whose doll was a clear ripoff of Kirsten Larson; Violet Travilla, Elsie's daughter; Laylie Colbert, a fucking slave doll (but it's ok because the white girls converted her to Christianity); and Kathleen McKenzie, a Great Depression bitch.
This is a screencap from the defunct official site. Note how only Laylie looks like she could be from pre-90s LMAO.
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Elsie Dinsmore books were originally published between 1867-1905. They are generally considered so bad that even hardcore Evangelicals consider them boring at best. The doll line EDITED the books to be less racist actually. Yes, the doll line that calls the slaves "Plantation-Dwellers" actually edited racist shit out of the books. I recall a bit where Elsie told a slave girl that she would be white in Heaven. They also cut out a bit where her Dad beats her with a riding crop.
Yes, she does marry her Dad's Friend. They did not cut this part out.
DINSMORE, YOU BRUTE
Millie's books were somehow both more and less racist. Millie and her family were abolitionists who helped runaway slaves but also one of her brothers marries a Mexican girl after the two of them were, and I quote, "captured by Indians and presumed dead."
IIRC, Elsie and Violet happen to be in Europe when the Civil War happens and they just kinda stay there to avoid the consequences of their actions. When they come back they are threatened by the KKK but I don't remember why. I DO remember that they spent Elsie's money on rebuilding plantations, because clearly THAT is where our priorities have to lie
The Violet and Laylie books are fanfiction. I don't think Kathleen's have anything to do with Elsie at all.
Oh, did I say books? Laylie only got one book, one nightgown, and some accessories for her collection. Kathleen, who was released a year later, got a shitton of stuff. Like, a mountain of stuff. I wonder what the difference between them is
I'm pretty sure Laylie's book does involve her escaping slavery but I never read it so idk. I do know that it plays heavily into Millie as her White Savior™ teaching her about God and how to read or whatever. I think Millie also teaches her about abolition which is fucking wild. Imagine a white girl explaining abolition to a slave
It's like they took everything American Girl did right when making Addy and said "we need to do the opposite of all of this"
Kathleen is both a ripoff of American Girl's Kit Kittredge and Girls of Many Lands's Kathleen (yep, same name and appearance).
The reason this line exists is the original Christian Homeschoolers considered American Girl to be pro-lesbian and pro-abortion. No American Girl didnt have any references to homosexuality or abortion at the time. Their first canon queer characters were in 2021 (Kira's gay aunts). As @jabberwockypie put it, everyone flipped out because AG partnered with Girls Inc "to fund after-school science programs and stuff" and god forbid, amirite?
And, yes, the red eye defect persists. It is SO funny
Here's an archived site about the collection, and another post about it by @dollysattictreasures. Anyway if anyone was given a Laylie doll as a child by your overly-religious parents, go give her a hug for me. And a gun
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webshood · 5 months ago
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continuation of this ask here:
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Top 10 worse tropes in the batfam fandom
part 1.
5 • Feral child Damian Wayne
.... this one is very... Icky. I'll never understand the need to have the brown child be treated like a wild beast who can't see his white brother without going on a frenzy to kill him, "but he tried to kill...". Skill issue and I would too if I was him like:
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6 • We're inclusive
Having the poc and female cast of the batfam there, just for the sole purpose of having them there, no personality, no individual opinions or actions, they're just here for a "Duke laughed." or a "Cass was back from Hong Kong" in between paragraphs, without giving them a glimpse of dialogue or interaction with the other characters.
7 • Pit Madness
Jason's unhinged ass is very dear to me, reducing it to some sort of magic induced psychosis is lazy and uncreative, he doesn't regret those actions, he's a spiteful person who's been betrayed, and lashes out at people because he can't process his trauma in a healthy way
8 • Reverse Robins
If we're playing by the book, Duke should be the first kid on this AU, but y'all forget about his existence so... "Only the official Robin's!" Stephanie should be the one getting the Red Hood then not Tim, and it makes more sense for her, but we know why it isn't like that
9 • Jason must abandon every single moral of his to fit into the family
It's poorly written, not Jason focused at all, a amalgamation of ass licking Bruce that makes me want to puke, stripping Jason of every character trait he had pre-Red Hood and acting like he's a dumbass who only knows violence and needs to be taught about morals so he can fit into this cookie cutter version of the batfamily that's extremely ooc.
10 • Jayroy/family guy Jason
This one is a personal pet peeve more than anything, but I can't stand when ppl turn Jason into a family guy, who doesn't have any personality aside being Roy's partner and Liam's stepfather and the way some of y'all talk about Jade as if she's a surrogate is sickening.
Disclaimer: you're free to write, ship and do whatever the hell you want, I'm not your mother. These are all based on my personal preference if you'd like to complain, my ask box is open, but if I think you're sounding dumb, there's no guarantee I'll answer it.
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mcx7demonbros · 8 months ago
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All Catholic References with Sunday (that I could find)
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Well, for starter, I found lots of Catholic references with Sunday, and by extension, some elements in Penacony and even Xipe the Harmony. I feel like I have to write this down and post this. It's the reason this post exists.
Warning, this post will have extensive Bible quotes and religious references. If you are uncomfortable, please ignore this post.
Also, because I could only play the story only once and cannot go back to re-read the story, there will not be screenshots to everything.
Finally, spoilers of the newest Penacony trailblaze quest ofc
1. The name
Sunday's name is Sunday, and as you know, this is the day that is dedicated to God and most Christian (including Catholics) go to church to worship God. Sunday, right before he called upon the machine that he rode to become the weekly boss for the first time, he called it "Dominicus". This comes from the Latin word for Sunday "dominica", which means "the Lord's day". "Dominica" itself came from "Dominum, which means "Lord" or "the Lord". Even though the data bank calls the boss "Harmonious Choir" the Great Septimus, the detailed description of the boss still says "Dominicus".
If you search on the internet, you may find that the Latin word for Sunday is dies solis (which means the day of the sun). But that word was used in the pre-Christian era. Dies solis was changed to dominica after Christianity became the state religion of the Roman Empire in the 4th century. Till this day, English and other Germanic languages still call the first day of the week "day of the sun" in their respective languages, while other Romance/Latin languages call the first day of the week "the Lord's day", such as Portugese - domingo, Spanish - domingo, Italian - domenica, French - dimanche, etc.
2. Sunday's physical angelic features
Sunday was born a Halovian, a species in Star Rail universe well-known by their angelic iconography, having "halos" over their heads and white wings on the back of their heads. Although currently, only Sunday and Robin are shown to have wings, while other Halovian NPCs don't have them.
3. Confession
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This one, I believe, is quite obvious, with Sunday acts like a priest hearing confessions of the people who came to him for guidance and a free-from-guilt conscience in what seems to be a confession booth.
4. "The creation of Adam"
Remember the cutscene with the boss in 3rd phrase reaching out the hand and touches another hand coming down from the sky.
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It''s inspired by this
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"The Creation of Adam" or "The Creation of Man" is a fresco painting by Michelangelo for the ceiling of the Sistine Chapel in early 16th century. This painting depicts God outstretching his right hand and finger towards Adam, the first man. This is mirrored and reversed by Sunday outstretching his right hand and finger from below toward the hand appearing from the sky. It is mirrored because in the original fresco, it is God reaching out for human with his right hand and Adam reaching out with his left hand, while in the game, the mysterious hand is a left hand while Sunday reaches out with his right hand. It is reverse because in the fresco, it is God who reaches out for human, while in the game, it is Sunday, a mortal, reaching up for the deity. However, we still don't know to whom that hand in the cutscene belong, I have compared that hand with both Xipe's and Ena's in their models, and it doesn't seem to belong to either of them, although the hand looks more like Xipe's than Ena's.
5. And on the eighth day
"And on the eighth day" is the name of the last quest of the trailblaze mission/main story quest chain of Penacony that was released in version 2.2.
In the quest, we hear Sunday telling us what Ena the Order did within the first seven days of Their existence. This is based on the narrative in the first chapter of Genesis, the first book of the Bible, God created everything in six days and He rested on the seventh day. If you have done the side quest to find clues about Sunday's whereabouts for Robin, you will get a notebook with the account of what Ena did in the seven days, the notebook is also divided into numbered chapters and verses, like the Bible.
Now we come to "the eighth day". In the 3rd phrase of the boss fight, each time the boss's turn comes, it doesn't attack but count the 7 days with its turns, corresponding with the narrative of Ena's first 7 days. And even on the 7th turn, the boss doesn't attack. It attacks on its next/8th turn after the cutscene, representing the eighth day.
Now in Catholicism, the day that Jesus rose from the dead is Sunday, the first day of the week. But Sunday is after the seventh day of the week, Saturday, so it's also called the eighth day.
"The eighth day, that is, the first day after the Sabbath [loosely corresponding to Saturday], was to be that on which the Lord should rise again, and should quicken us, and give us circumcision of the spirit." St. Cyprian of Carthage
"God brought it about that Christ’s body rested from all His works on the Sabbath in the tomb, and that He rose from the dead on the third day, which we call the Lord’s Day, the day after the Sabbath, and therefore the eighth day." St. Augustine of Hippo
6. Penacony's Phonograph soundtracks
I said that I also found some religious elements with Penacony. And I found those references with many of Penacony's phonograph soundtracks.
City Upon a Hill - the name is deprived from Jesus's words in Sermon on the Mount. You are the light of the world. A city seated on a mountain cannot be hid. (Matthew 5:14)
The Strength of Sin is the Law and The Sting of Death is Sin - now both of these came from the words of St. Paul the Apostle in his first Epistle (letter) to the Corinthians in the Bible, words for words. The sting of death is sin, and the strength of sin is the law. (1 Cor. 15:56)
Infirma Nostri Corporis - this is a phrase from traditional Catholic hymn Veni Creator Spiritus - Come, Holy Spirit, Creator. The phrase is an invocation of the Holy Spirit to strengthen our mortal body full of frailty and weaknesses.
Requiem Aeternam - eternal rest, this is a introit (hymn that is sung when the priest enters the church at the beginning of Mass). This introit is used at a Requiem Mass or Mass for the deceased or funeral Mass, a prayer to ask God to grand eternal rest to the deceased. Mozart wrote his own Requiem, which I believe to be the direct inspiration for this soundtrack and the next four. That means the original Catholic hymns are indirect inspirations.
Confutatis - confusion, this is a part of Sequence Dies Irae (Day of Wrath), which tells us about the Last Judgement. Confusion here means the confusion of the reprobate if you want the full context of this particular phrase. Also a part of Mozart's Requiem Mass.
Hosanna in Excelsis - Hosanna in the highest (hosanna is a word that expresses adoration, joy and praise). This originally came from the words of the crowd when they acclaimed Jesus at his Entrance into the city of Jerusalem. (Matt. 21:1-11; Mark 11:1-11; Luke 19:28-44; John 12:12-19). This was later incorporated into the praise Sanctus, which is sung at every Mass. Being an ordinary part of the Mass, the Sanctus is also a part of Mozart's Requiem.
Agnus Aeon - Lamb of Aeon, this is inspired by Agnus Dei - Lamb of God, another hymn that is present at every Mass. The hymn itself was inspired from the Bible, when St. John the Baptist called Jesus "the Lamb of God" (John 1:36). In Star Rail universe, when saying "god", the Aeons come to mind and the soundtrack's name was subsequently adopted to fit in the story. Also a part of Mozart's Requiem, same case with Sanctus.
Lux Aeterna - eternal light, the name comes from the hymn that is sung at the end of the Requiem Mass. The whole context is a prayer to God to let eternal light shine upon the departed.
7. Xipe - the Triple-Faced Soul
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One of Xipe the Harmony's titles is the Triple-Faced Soul, and you can see They have three faces (or heads?) from Their model. They are also called "thousand faces", but here I'll be discussing the Triple-Faced only.
Now Xipe's three faces reminds me of the Holy Trinity, especially the depiction of the Trinity as Trifacial.
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This kind of depiction of the Holy Trinity is not allowed anymore after the 1628 ban of Pope Urban VIII, who feared the depiction could make the people confused about the doctrine of the Trinity.
While the Trinity in Christianity is Three Distinct Persons but one God, one Divinity, Xipe is one person with three faces as symbolism.
I do know that gods in Hinduism have multiple heads, but I have only seen gods with 4 heads, 5 heads or even 8 heads. The only time I see a three-head god is when they depict Brahma, Vishnu and Shiva together as the Trimurti.
Well, those are all the Catholic references I could find and remember. Feel free to tell me if I missed something :3
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tyrantisterror · 14 days ago
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An Incomplete List of Supervillain Archetypes
Ok, so my first attempt to brainstorm some supervillain prompts was derailed in a very perplexing way, but I am undeterred! Let's try this again in a way that's honestly a bit more fitting with my usual process - namely, by looking at the genre in question ans figuring out what archetypes are there, as well as what kind of... well, the words "theme" ad "motif" seemed to confuse people last time, so let's use the word "flavor" here for. So yes, a list of archetypes and flavors.
An incomplete list, as you no doubt noticed from the title here, because 1. while I've consumed a fair amount of superhero media, I'm by no means an expert and 2. I'm purposely leaving out archetypes and motifs that are dependent on a pre-established hero. That means no Mirror Universe counterparts, evil doppelgangers, guys with the same powers as the hero but they're evil, evil living versions of the hero's costume, etc. This is a list to make a rogue's gallery that isn't necessarily based around a particular hero - rogues for the sake of having rogues, rather than to further one good guy's narrative. We're not trying to make Morlun the interdimensional vampire who only eats Spider-Men here.
And since this is an incomplete list, I am officially inviting you, the person reading this, to point out anything big you think I missed! Just don't start listing college majors, ok? I already have another post about supervillain archetypes that's gathering a list of college majors. Inexplicably.
Supervillain Archetypes
Ok, we're gonna start with a list of, like, personality and story roles supervillains tend to come in. The Archetypes, if you will.
The Bank Robber with a Gimmick - the Silver Age classic. You rob banks and do other naughty but not-necessarily lethal crimes, but more than that, you do it with a gimmick, and goddamn are you devoted to committing to the bit. The bit is more important than the crimes - in fact, the crimes are really just a means to make everyone pay attention to your gimmick.
The Evil Genius - you are extremely book smart and are making it everyone's problem. Again, no need to suggest what degree the mad scientist has, I have a whole post where people are inexplicably doing that already!
The Big Monstrous Guy - you're a big guy with some sort of hideous deformity/mutation that makes you look like a monster. It may also make you act like a monster, although it's just as likely you only act that way because everyone treated you as a monster first. You are often reduced to being the dumb muscle in a given scene, but might get moments of pathos that show how hard it is to be a big monster guy.
The Wildcard - you're an agent of chaos who doesn't really have a plan/goal beyond making everything escalate as quickly as possible, and that's why we love you. In-universe, though, almost everybody thinks you're very annoying.
The Copycat - your villainy hinges on imitation. You are adept at stealing other people's identities, disguising yourself as someone else, and/or even taking the super powers of another person outright. Ultimately, the threat you pose isn't inherent to you - it's something your victims brought to the table.
A Normal Businessman - you view all people and things as nothing more than resources to exploit in your pursuit of wealth and power. Love for anyone but yourself is a weakness to be exploited, and all other living beings are only worth whatever labor you can extract from them as quickly and cruelly as possible, and should be discarded ruthlessly and without mercy when they no longer provide you that utility. In the real world you'd be treated like royalty, but since this is a fictional world, you actually face... resistance? Somehow? As if someone wants people like you to actually face consequences. How unnatural.
The Foreign Tyrant - you rule some made-up country, planet, or plane of existence that doesn't exist in the real world and thus can be as comically awful and dystopian as the writer desires. Everything that's wrong with your foreign home is more or less your fault, because you rule it with an iron fist. You tend to be pretty theatrical about it, too.
The Mind Taker - you're a villain whose main scheme involves some form of mind control, brainwashing, or other methods of forcibly recruiting innocent people into serving you. You're often a seductive figure, and always a manipulative one.
The Mind Fucker - you screw with people's perception of reality in order to enact your schemes. Maybe you send their feelings into overdrive, maybe you dazzle their senses with magnificent illusions, but ultimately you make it that anyone who wants to oppose you has to fight their own mind in the process.
The Jekyll and Hyde - you're not a bad guy, really! But, well... sometimes a part of you takes over, something you bury deep inside, something you really want to keep caged inside you. And when that "other guy" comes out, well... they're pretty bad, actually.
The Anything But Retail - you approach super-villainy the way you would any other job. You're not here for the love of the game or because you're theatrical - this is just the only thing that pays the bills that you can see yourself doing.
The All-Time Hater - you are, quite literally, a hateful person, and by gum you are going to make everyone know it! None of your schemes serve any goal except making people you hate suffer - your only ambition is to make life worse for others.
The Super Mafia - you walked straight out of a gangster movie and into a Saturday morning cartoon, and somehow that transition wasn't nearly as difficult as it should have been. Time to make these costumed fucks sleep with the fishes, even if all your goons now carry harmless laser guns instead of actual pistols.
The Planet Eater - you are a villain whose threat is so great that you threaten the very narrative itself with destruction by way of raising the stakes so high that nothing will ever have any meaning ever again. If the writers aren't up to snuff, you will make everything that occurs after you feel like either an anticlimax, or a pathetic attempt to raise the stakes to an even more inconceivably high level. If you threaten to kill the planet, the next bad guy will threaten the universe. If you threaten the universe, then they'll threaten the multiverse. If you threaten that, then by god, I don't know how we'll raise the stakes from there, but a hack writer will definitely try. A good writer can avoid that terrible fate, but unfortunately you're far more popular with bad writers than good ones.
Supervillain Flavors
These are more surface-level ways to categorize supervillains, mostly concerned with, like, their aesthetic - i.e. the theme of their costume, weapons, lair, etc.
Clown (note to self: don't even try it. You'll never escape Harley Quinn's shadow. It's a fool's errand.)
Reptile
Spider
Insect
Shark
Other "scary" animals
Obscure Animal the writer got obsessed with and decided to theme a bad guy around
Cat-themed Cat Burglar (note to self: don't do this one either. We already have a good one with Catwoman and then also a less good one with Black Cat, who's just Catwoman but at Marvel. There
Space alien
Robot
Cyborg
Mutant (radioactive)
Mutant (toxic waste/pollution)
Mutant (genetically engineered)
Mutant (setting specific source of mutation)
A classic Gothic Horror monster but now they wear superhero tights. Werewolves, vampires, ghosts, etc.
Literally Satan
Satan but we're too cowardly to fully embrace that he's Satan so we're gonna, like, try to have plausible deniability and claim our Satan isn't literally Satan (but he's more or less Satan)
Wizard (fake)
Wizard (real)
Knight
Witch
Fantastical Monster (dragon, gorgon, etc.)
Adapted from/inspired by real world mythology
A god in an old world mythology sort of way
A god but in a cool 60's cosmic way
Anthropomorphic Personification of Abstract Concept
A normal businessman
Elemental Powers (Fire, Water, Wind, Earth, Ice, Lightning, etc.)
Shapeshifter
Power Stealer
90's Extreme Radical Wanton Gun Violence
90's Extreme Radical Body Horror
Ninja
Caricature of Obnoxious Media Trend (shock jocks, reality TV, celebrity culture, etc.)
Alright, that's what I've got off the top of my head. What'd I miss?
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