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dannysciencefix · 1 year
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Does a Can of Coke Float in Water? Diet or Regular?
I’ve got two cans of coke, one regular coke and one diet coke. The question is what will happen if I put them into a tank of water will they sink, or will they float?Let’s find out.This is a fun demonstration to do with a class to investigate floating/sinking and density. You could also use it to look at the amount of sugar in our foods! To explain what happens, we need to look at the…
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duckdotcom · 2 years
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bodies are always so full of things inside of them that want to be outside and will resort to violence if they don't get their way
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diffenbachiae · 2 years
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i teach like 50 different STEM programs depending on what the kids who come to the center are learning about and they NEVER pick geologic time, my huge passion and special interest, BUT!!!! TODAYS THE DAY! WHOS READY TO HEAR ABT THE SILURIAN PERIODDDDDDDD
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elastofoam-blog · 1 month
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catalyst filtration from the Autoclave
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tenth-sentence · 1 year
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Most gases and liquids consist of molecules, and most solids based on carbon (organic solids) are also molecular.
"Chemistry" 2e - Blackman, A., Bottle, S., Schmid, S., Mocerino, M., Wille, U.
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gyan-vigyan · 2 years
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Basic concepts of Chemistry class 11
Chemistry is the scientific study of matter, its properties, and the interactions between different substances. The subject plays a crucial role in our understanding of the natural world and is essential for various fields such as medicine, engineering, and materials science. In Class 11, students are introduced to the basic concepts of chemistry, which lay the foundation for further study in the…
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visit-ba-sing-se · 1 month
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Avatar: Master of which elements, exactly?
Yes, I know this is a kids' show, and the bending system is based on an in-universe system of magic. Anyway, I think this is fun to think about.
Water: We see Waterbenders bending water in liquid, solid (ice), and gaseous (steam) forms. This, along with the fact that they can even change the water's aggregate state and temperature, suggests that they are influencing the individual water molecules and therefore actually bending water in the chemical sense. (Shh, no, I am not getting into the healing part here—that is spirit magic.)
Air: Air is not as straightforward. It could be "air" in the strict sense of containing 78% nitrogen, 21% oxygen, and 1% other gases (which would then lead to the question of how far these percentages could be off before bending becomes impossible). It could, however, also be possible that anything can be bent as long as it is in a gaseous state.
Fire: My first guess here was just pure thermal energy. In that case, "creating" fire would mean heating up the material until spontaneous combustion occurs. Thermal energy can even be used to create electricity, so lightning bending could work with this theory. However, since air is generally not flammable and flames just hovering over people's hands are a pretty big deal in ATLA, I am at a bit of a loss. Where does the fire come from? What is it even burning? Why am I even trying to figure out this magic-based system?
Earth: Yeah, honestly, I am sorry, but it does not get more sophisticated than rocks and dirt.
Feel free to add and share your thoughts!
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hayatheauthor · 1 month
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The Arsonists’ Handbook: A Writer’s Guide To Igniting Fire
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This comprehensive guide is crafted to assist writers in creating realistic and gripping depictions of arson scenes. We'll explore the psychological motivations behind arson, the different types of fires, and the intricate dynamics of how a fire spreads.
I personally wrote this blog due to a story I’m working on involving the Salem trials fires, thus the extensive research. I hope this comprehensive guide will help you out with your fiery (written) endeavours! (Heavy on the written). 
Understanding Fire: The Basics
How Fire Starts
At its core, fire is a chemical reaction known as combustion. For fire to ignite, three key elements must be present: heat, fuel, and oxygen. This trio is often referred to as the fire triangle. Removing any one of these elements will prevent or extinguish the fire.
Heat: The energy source that raises the temperature of the material (fuel) to its ignition point. Heat can come from various sources, such as an open flame, electrical sparks, friction, or chemical reactions.
Fuel: Any combustible material that can feed the fire. This can range from solid objects like wood and paper to liquids like gasoline and alcohol, and even gases like propane and natural gas.
Oxygen: Fire needs oxygen to sustain itself. Typically, the air around us provides the necessary oxygen, but in certain conditions (like in an oxygen-rich environment), fire can become significantly more intense and harder to control.
Fire Behavior
Once a fire ignites, its behavior is influenced by several factors, including the type of fuel, the amount of oxygen available, and the environment. Understanding how fire behaves is crucial for writing realistic scenes, especially when it comes to describing how quickly a fire spreads and the destruction it causes.
Spread of Fire
Fire spreads through three main methods: conduction, convection, and radiation. Conduction is the transfer of heat through materials, like when a fire heats up a metal door. Convection occurs when hot air rises and circulates, spreading the fire. Radiation is the heat that spreads through the air, setting nearby objects alight without direct contact.
Stages of a Fire
A fire typically goes through four stages: ignition, growth, fully developed, and decay.
Ignition: This is the beginning stage where the fire starts. It’s often small and contained, but the potential for growth is high.
Growth: As the fire consumes more fuel, it grows in size and intensity. During this stage, the fire spreads rapidly, and the heat increases, potentially igniting nearby objects.
Fully Developed: The fire has reached its peak intensity. All available fuel is burning, and the temperature is at its highest. This is the most dangerous stage, where the fire is hardest to control.
Decay: As the fire runs out of fuel or oxygen, it begins to die down. The flames reduce in size, and the temperature starts to drop. However, if there’s still some fuel or oxygen left, the fire can reignite.
Types of Fire
Not all fires are created equal, and understanding the differences between various types of fires can help you write more accurate scenes. The type of fire often determines how it spreads, how it's fought, and the damage it causes.
Class A (Ordinary Combustibles): These fires involve materials like wood, paper, cloth, and some plastics. They are the most common type of fire and are usually extinguished with water or foam.
Class B (Flammable Liquids): These fires involve flammable or combustible liquids such as gasoline, oil, and alcohol. They are more dangerous than Class A fires and are typically extinguished with foam, carbon dioxide, or dry chemical agents.
Class C (Electrical Fires): These fires involve electrical equipment, such as wiring, circuit breakers, and appliances. Water should never be used to extinguish a Class C fire because it can conduct electricity, making the situation worse. These fires are typically fought with non-conductive agents like dry chemicals or carbon dioxide.
Class D (Combustible Metals): These fires involve metals like magnesium, titanium, and sodium. They are very dangerous and are fought with specialized agents like dry powder designed to absorb heat and smother the fire.
Class K (Kitchen Fires): These fires involve cooking oils and fats, often occurring in kitchens. They are fought with wet chemical agents that cool the fire and create a barrier between the fuel and the oxygen.
The Stages of Arson
Arson, the act of deliberately setting fire to property, is a complex crime that involves planning, execution, and, often, a great deal of psychological motivation. Understanding the stages of arson can help you create more realistic and engaging scenes in your writing.
Planning and Preparation
Before an arsonist sets a fire, they usually go through a detailed planning and preparation phase. This stage involves selecting a target, gathering materials, and determining the best time and method to set the fire.
Motive: The reasons behind arson can vary widely. Common motives include revenge, financial gain (such as insurance fraud), psychological compulsion (pyromania), or even a desire to destroy evidence of another crime.
Target Selection: The arsonist will choose their target based on various factors, including the accessibility of the location, the presence of flammable materials, and the likelihood of the fire being discovered quickly. For example, an arsonist might target an abandoned building, a business with financial troubles, or a residence where they hold a grudge against the occupants.
Materials Gathering: The arsonist needs to gather materials to start the fire. This might include accelerants like gasoline or kerosene, tools to break into the target location, and possibly even timing devices to delay the ignition. Some arsonists use household items like matches, lighters, or candles, while others might resort to more sophisticated methods.
Timing: Timing is crucial for arson. The arsonist might choose a time when the target location is unoccupied to avoid detection or ensure maximum damage. Alternatively, they might set the fire at a time when the building is full of people to cause harm or send a message.
Ignition
The ignition stage is when the arsonist actually starts the fire. This is often the most critical and dangerous part of the crime, as it requires the arsonist to be physically present at the scene.
Methods: There are various methods an arsonist might use to start a fire. The simplest method is using a match or lighter to ignite flammable materials. However, more sophisticated arsonists might use chemical accelerants, timing devices, or even electrical equipment to start the fire remotely. In some cases, the arsonist might create a trail of flammable liquid leading to the target, allowing them to ignite the fire from a safe distance.
Initial Signs: The first signs of a fire are usually small flames and smoke. Depending on the materials used, the smoke might be thick and black (indicating the presence of accelerants) or lighter and less noticeable. The smell of burning materials is also a telltale sign, and in some cases, the arsonist might use scented materials to mask the odor of burning chemicals.
Fire’s Progression
Once the fire is ignited, it begins to grow and spread. The speed and intensity of the fire depend on several factors, including the type of fuel, the amount of oxygen available, and the structure of the building.
Growth: As the fire consumes more fuel, it grows in size and intensity. Flames spread to nearby objects, igniting anything that can burn. The heat generated by the fire causes nearby materials to reach their ignition points, further fueling the blaze. In a well-ventilated area, the fire can spread rapidly, engulfing the entire structure in minutes.
Environmental Effects: The fire’s heat can cause significant damage to the surrounding environment. Smoke and toxic fumes fill the air, making it difficult to breathe and see. The intense heat can cause glass to shatter, metal to warp, and wood to burst into flames. The fire might also create a backdraft, a dangerous phenomenon where a sudden influx of oxygen causes an explosion of flames.
Aftermath
After the fire has been extinguished, the aftermath reveals the full extent of the damage. This stage involves assessing the destruction, investigating the cause of the fire, and dealing with the legal and emotional consequences.
Destruction: The fire leaves behind a trail of destruction. Buildings are reduced to charred skeletons, possessions are destroyed, and in some cases, lives are lost. The damage caused by fire can be catastrophic, leaving victims homeless, businesses bankrupt, and communities devastated.
Investigation: Arson is a criminal act, and a thorough investigation is usually conducted to determine the cause of the fire and identify the perpetrator. Fire investigators look for clues like burn patterns, residue from
The Psychological Profile of an Arsonist
Arsonists come from diverse backgrounds, but their motivations often stem from deep psychological issues. Understanding the mind of an arsonist can help you create more complex and nuanced characters in your writing.
Common Motivations
Revenge: Many arsonists are motivated by a desire for revenge. They might set a fire to get back at someone who wronged them, such as a former employer, an ex-partner, or a rival. This type of arson is often impulsive, driven by anger and a need to assert control.
Financial Gain: Arson is sometimes committed for financial reasons, such as insurance fraud. The arsonist may set fire to their own property or hire someone to do it, intending to collect insurance money. This type of arson is usually well-planned and methodical.
Psychological Compulsion (Pyromania): Some arsonists are driven by a psychological disorder known as pyromania, where they experience an uncontrollable urge to start fires. For these individuals, the act of setting a fire provides a sense of excitement, satisfaction, or relief. Pyromaniacs often set multiple fires and may stay to watch the fire burn.
Attention-Seeking: Arsonists may set fires to attract attention, either to themselves or to a cause they believe in. This can be seen in cases where someone sets a fire to highlight an issue, make a political statement, or simply because they crave the spotlight.
Thrill-Seeking: For some, the act of arson is about the thrill of taking risks and the adrenaline rush that comes with causing destruction. These arsonists might not have any particular grievance or financial motive but are instead driven by a desire for excitement.
Psychological Traits
While not all arsonists fit a single profile, there are common psychological traits that many share:
Lack of Empathy: Arsonists often exhibit a lack of empathy, unable to fully grasp or care about the consequences of their actions on others. They may not consider the potential loss of life or property and are more focused on their own desires and needs.
Impulsivity: Some arsonists act on impulse, setting fires without fully considering the long-term effects. This impulsivity can be linked to other behavioral issues, such as a history of aggression, substance abuse, or other criminal activity.
Desire for Control: Arson can be a way for individuals to exert control over a situation or person. The fire represents a powerful force that the arsonist can manipulate, giving them a sense of power and dominance.
Isolation: Many arsonists are socially isolated, struggling to form meaningful relationships. This isolation can fuel their desire for attention or revenge, leading them to commit acts of arson as a way of asserting themselves.
Physical Signs and Symptoms of Arson
When it comes to describing a fire in your writing, the physical signs and symptoms of arson can add a layer of authenticity and vivid detail to your scenes. Understanding these signs not only enhances the realism of your narrative but also helps to convey the severity and impact of the fire.
Visual Cues
One of the most striking aspects of a fire is its visual presentation. The flames, smoke, and other visual cues can vary greatly depending on the type of fire, the materials involved, and the environment.
Flames, Colors, and Intensity of the Fire: Flames can vary in color depending on the materials burning and the temperature of the fire. For instance, a fire fueled by organic materials like wood or paper typically burns with orange or yellow flames. In contrast, fires involving chemicals or metals might produce blue, green, or even white flames. The intensity of the flames can also signal the fire’s progression, with small, flickering flames indicating the early stages and roaring, high flames signifying a fully developed fire.
Smoke Characteristics: Smoke is another key visual indicator of a fire’s behavior. The color, thickness, and smell of smoke can provide clues about the type of materials burning and the presence of accelerants. Black, thick smoke often suggests that the fire is consuming synthetic materials like plastics or rubber, while white or gray smoke might indicate burning wood or paper. The smell of the smoke can also vary, with a sharp, acrid odor suggesting the presence of chemicals.
Heat Effects
Heat is one of the most destructive elements of a fire, and it can have profound effects on objects, structures, and people. Describing these effects can make your arson scenes more visceral and impactful.
Effects on Objects and Structures: The intense heat generated by a fire can cause a wide range of damage. Wood and other combustible materials might blister and char, while metals can warp or melt. Glass windows might crack or shatter due to the rapid temperature change. The heat can also cause scorch marks on walls and floors, which are often key indicators in an arson investigation. Understanding these effects allows you to describe the aftermath of a fire with greater accuracy.
Scorch Marks, Blistering, and Charring: Scorch marks are darkened areas that indicate where flames or intense heat have come into contact with a surface. Blistering occurs when the heat causes materials to bubble and expand, often seen on painted or varnished surfaces. Charring is the blackening and partial burning of materials, typically seen on wood. These signs can be crucial in determining the origin of the fire and whether an accelerant was used.
Human Reactions
The physical and emotional responses of individuals during a fire are critical elements in conveying the terror and urgency of an arson scene.
Physical Responses to Heat and Smoke: The human body reacts dramatically to the extreme conditions of a fire. Heat can cause burns, ranging from superficial first-degree burns to more severe third-degree burns that destroy deeper layers of skin. Smoke inhalation is a common and often deadly consequence of being trapped in a fire. It can cause coughing, choking, and disorientation as the smoke deprives the body of oxygen and fills the lungs with toxic gases. Victims might experience blurred vision, dizziness, and confusion, making it difficult for them to escape.
Emotional Responses to Fire: The emotional toll of being caught in a fire can be overwhelming. Panic is a common reaction, as the instinct to flee overwhelms rational thought. Fear and anxiety can paralyze individuals, making them unable to act. However, some characters might respond with determination and resolve, driven by the need to save themselves or others. Describing these emotional responses can add depth to your characters and heighten the drama of the scene.
For a more detailed guide on burns, read how to write burns. 
Common Misconceptions About Arson
When writing about arson, it’s important to address common misconceptions that can lead to unrealistic or inaccurate scenes. Debunking these myths can help you create more credible and compelling narratives.
Fire Spreads Quickly
A common misconception is that fire spreads almost instantaneously. While fire can indeed spread rapidly, especially under the right conditions, there is often a progression that can be influenced by various factors such as the type of fuel, the presence of accelerants, and the structure of the building. In reality, a fire might start small and take several minutes to fully engulf a room, especially if there’s limited ventilation or the materials are slow to ignite. This progression allows for moments of tension and potential escape in your narrative.
All Fires Look the Same
Another myth is that all fires behave similarly, regardless of the environment or the materials involved. In truth, the appearance and behavior of a fire can vary widely. For example, a fire in a well-ventilated area with plenty of fuel will look very different from a smoldering fire in an oxygen-deprived environment. Additionally, fires involving different types of materials—like wood, gasoline, or chemicals—can produce vastly different flames, smoke, and heat. Recognizing these differences can help you craft more nuanced and realistic fire scenes.
Fire and Explosions
Thanks to Hollywood, many people believe that fires often result in dramatic explosions. However, explosions are relatively rare in most fires and usually require specific conditions, such as the presence of flammable gases or liquids in confined spaces. While a fire can cause small, localized bursts (like when a pressurized canister overheats and ruptures), full-scale explosions are uncommon. Incorporating this knowledge can prevent your scenes from falling into the trap of over-the-top sensationalism.
Easy to Identify an Arsonist
The idea that arsonists are easily identifiable or leave obvious clues behind is another misconception. In reality, arson investigation is a complex and challenging process. Arsonists often go to great lengths to cover their tracks, using methods that leave little evidence. The fire itself can destroy crucial evidence, making it difficult to determine the cause and origin. Investigators must rely on subtle clues, like burn patterns, residue from accelerants, and witness statements. Writing realistic arson investigations involves understanding the nuances and difficulties involved in linking the crime to a specific individual.
Real-Life Case Studies
Exploring real-life arson cases can provide valuable insights into the motives, methods, and consequences of arson, helping you to create more authentic scenes in your writing.
Notorious Arson Cases
The Boston Fire (1919): This fire, started by disgruntled city workers, caused extensive damage and highlighted how social unrest can lead to destructive acts of arson. The arsonists used a combination of accelerants and timing devices to ensure the fire spread quickly and was difficult to control.
The Happy Land Fire (1990): A tragic case where an arsonist set fire to a social club in New York, resulting in 87 deaths. The fire was started with gasoline, and the arsonist’s motive was personal revenge after an altercation with a club employee. This case illustrates the deadly potential of arson when combined with crowded, enclosed spaces.
The Oakland Hills Firestorm (1991): Although not initially an arson case, this firestorm was exacerbated by arsonists who set additional fires in the area. The fire destroyed thousands of homes and underscored the difficulty of controlling fires in densely populated areas with dry, windy conditions.
Lessons for Writers
Real-life cases like these offer important lessons for writers. They demonstrate the variety of motives behind arson, the different methods used, and the devastating impact that fire can have on individuals and communities. Incorporating these lessons into your writing can help you create more complex and realistic arson scenes.
Complex Motives: Arson isn’t always about destruction for its own sake. It can be motivated by revenge, financial gain, political statements, or psychological issues. Exploring these motives can add depth to your characters and their actions.
Diverse Methods: Arsonists don’t always rely on the same techniques. Understanding the different methods used to start fires allows you to vary your scenes and avoid repetitive or predictable narratives.
Realistic Consequences: The aftermath of arson can be devastating, with long-lasting consequences for the
Arson in Literature and Film
Arson is a powerful narrative device in literature and film, often used to create tension, drive plot, or explore character motivations. Understanding how arson has been portrayed in these mediums can help you craft more compelling and nuanced fire scenes in your writing.
Arson as a Plot Device
Arson is often used as a plot device to introduce conflict, create suspense, or catalyze a story’s events. It can serve as a turning point in the narrative, forcing characters to confront their past, make difficult decisions, or reveal their true nature.
Catalyst for Change: In many stories, a fire is the catalyst that sets the plot in motion. The destruction caused by the fire forces characters to adapt, overcome obstacles, or seek revenge.
Revealing Character: Arson can also be used to reveal a character’s true nature. A character who commits arson may be driven by anger, greed, or desperation, and their actions can expose underlying flaws or hidden motivations.
Symbolism: Fire is often used symbolically in literature and film, representing concepts like purification, destruction, or rebirth. The act of setting a fire can be a symbolic gesture, reflecting the character’s desire to destroy the past, cleanse themselves of guilt, or start anew.
Notable Examples in Literature and Film
"Jane Eyre" by Charlotte Brontë: In this classic novel, the character of Bertha Mason sets fire to Thornfield Hall, an act that is both literal and symbolic. The fire represents Bertha's madness and desperation, as well as the destructive secrets hidden within the estate. The blaze ultimately leads to the revelation of Mr. Rochester's past and serves as a turning point in Jane Eyre's journey, symbolizing the destruction of the old and the possibility of a new beginning.
"Fahrenheit 451" by Ray Bradbury: In Bradbury’s dystopian novel, fire is used as a tool of oppression. Firemen are tasked with burning books, a symbol of knowledge and freedom, to maintain societal control. The protagonist, Guy Montag, initially takes part in these acts of arson, but as the story progresses, he becomes disillusioned and eventually rebels against the system. The novel explores themes of censorship, conformity, and the power of knowledge, with fire serving as both a destructive and a purifying force.
"Carrie" by Stephen King: In King’s horror novel, fire is a key element of the climactic scene where Carrie White, after being humiliated at her high school prom, uses her telekinetic powers to set fire to the gymnasium. The fire is a manifestation of her rage and desire for revenge, and it leads to the destruction of her school and the deaths of many of her tormentors. The scene is a powerful example of how fire can be used to convey intense emotions and serve as a metaphor for uncontrollable anger and retribution.
"Rebecca" by Daphne du Maurier: The burning of Manderley, the grand estate that serves as the novel’s primary setting, is a pivotal moment in du Maurier’s gothic tale. The fire, set by the vengeful housekeeper Mrs. Danvers, symbolizes the destruction of the past and the erasure of Rebecca’s lingering influence over the characters. It also represents the liberation of the protagonist from the oppressive shadow of her predecessor, allowing her to finally step out of Rebecca’s shadow.
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 
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vermilionstarlight · 9 days
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Made because I'm bored on the shitter. No shapeshifting because I know this website and I know my sphere of influence and it'll automatically sweep.
A statistically significant portion of you are transgender / therian / queer / autistic / otherkin weirdo freaks (affectionate) (loving) (I fit almost all of these descriptors wholly or partially)
OVERLY DETAILED ELABORATION BELOW THE CUT:
1. Flying - Top speed of Mach 1. You're immune to the negative effects of G force on your body, low pressure environments, low oxygen, low temperatures, and damage from air resistance.
2. Amphibious - Your swimming is not enhanced (you must learn to swim, same as anyone). Any water inhaled is magically turned into breathable air as it passes through your mouth or nose. You are immune to pressures up to and exceeding that of the Marianas trench, low deep-sea temperatures, and the bends. Wildlife that would otherwise be aggressive or dangerous will simply ignore you, and venom from aquatic or semi-aquatic creatures will not affect you. Basically, you're safe from hazards unless you explicitly attack something.
3. Teleport - You have the ability to place the portals (similar to those from the popular video game Portal) at your choosing, and they can be placed at any point in space that you can see. It can be any 2D shape, so long as it fits within the area of a five m^2 square. You can 'bind' the portal to an object (car, wall, article of clothing, yourself), or you can simply have it freestanding in the air and be stationary relative to the Earth's surface. You can only place two pairs of portals at a time. If you attempt to place a new pair, you must choose an existing pair to remove. If you close or remove a portal while something is passing through it, it shears that thing perfectly in two. You can't open a portal in a position or orientation that would have it intwrsect with a solid object, only liquids, gases, or plasma.
4. Time Loop - You can start a time loop of indefinite length at any time. It resets whenever you wish, or when you die, whichever comes first. You can end the current loop at any time, or begin a new loop with a new start point and reset interval/reset condition at any time. You can only have one 'start point' at any given time.
5. Telepathy - At any time, you can think of a specific person and project a thought, concept, emotion, or sensory experience into their mind. Once you do this, it establishes a connection that the recipient can use to transmit in the same fashion. You can create telepathic "group chats" between people, with a maximum of 10 participants (including you). Any participant can exit the connection at any time.
6. Inventory - When you're touching an object, you can will it into an extra-dimensional space. There are no weight or size limits. You can store singular discrete objects, containers and their contents, and "piles" of objects (like a mound of dirt). You cannot store living organisms, meaning any object put into your storage is 100% sterilized. Non-living organic matter (vegetable matter, meat, bone, dead bacteria) can still be stored. You can mentally access this space at any time, and can get a complete mental inventory of everything stored inside it at any time. Time doesn't pass for anything stored in this space, and qualities like arrangement and temperature are preserved. Whenever you wish, you can retrieve an object from the space, and it appears as it was when you stored it, and in any orientation you wish, so long as it's touching you as it comes out (e.g. it comes out of the space in your palm, at your fingertip, on top of your head, touching your ankle, etc.). If you attempt to retrieve an object in an orientation that would make it intersect with anything solid, the retrieval attempt fails.
7. Invisibility - You can, at any time, choose to switch between being visible and being invisible. This does not affect the way light interacts with you, but instead makes it so that anyone perceiving you will contextualize you as not being there, and never having been there recently. The fact that you are walking around, talking, and interacting with the world around them does not change that you are not there to them. Light still reflects off of you and hits their eyes, but they will simply be unaware of the fact that someone walked into the gas station two minutes ago and is standing in front of them right now. Because the you are not there at that moment, most suspicious activities do not register to anyone perceiving you, because you aren't present to them at that moment, and people that are not present aren't able to do things.
8. Healing - When you touch an organism, you are able to heal it of any given perceived malady, affliction, or harmful effect. This relies on the perception of the one receiving the healing, not on the perception of you, the healer. Cancer, aging, alzheimer's, even relatively "minor" afflictions like male pattern baldness or a mild tendency towards pimples. There's no specific limit, so long as the receiver perceives it to be bad or harmful. This also can heal congenital disorders. Specific afflictions can be targeted, so a "full heal" isn't always necessary. If you want to heal someone of a spinal disorder, but they were also raised Catholic and perceive their sexual desires to be inherently harmful and sinful and in need of removal, you as the healer can choose to only heal the former and not the latter, if you are uncomfortable with that. If somebody wishes to have their hearing damage healed, but they are also a paraplegic and consider that to be an important part of their person-hood that shouldn't be changed, it's possible to target specifically the hearing damage and not the paralysis. This ability is also able to affect mental afflictions, chemical imbalances, and the like. This will change the receiver's mind to be in line with whatever they consider to be "healthy," relative to their perceived affliction. It is not possible to apply healing without the desire of the receiver. Verbal consent is not required, only conscious desire for the affliction to be remedied. It's supernatural bullshit, so there's no gray areas. If they would have said yes to an explicit question of consent, you're able to do it even without verbal consent. If they would have said no, then you aren't able. This is specifically to allow emergency life-saving healing, in the case of someone being unable to explicitly verbally consent. Morally dubious, but generally very helpful. Also, so long as you and nobody you care about are killed instantly (or killed too far away for you to heal in time), you and everyone you care about is immortal for as long as any individual desires.
9. Mind-Reading - You are able to non-consensually probe the mind of anyone you can directly see (television screens do not count, there must be direct sight-line between you and the target). You can see any memories they have, though the clarity and veracity of these memories is context-dependent. You can glean their immediate surface thoughts, and you can perceive through their subjective experience. You aren't immediately made aware of their deepest most subconscious desires, but you can analyze and infer from their thoughts and memories to deduce such things. Unless you're skilled in self-reflection and psychology, it won't be easy to immediately understand their entire person-hood. This may be morally dubious at best, but it can be useful for vigilantism and the like, depending on your moral allowance for such things.
10. Skill Retention - Your brain just works better when it comes to getting better at mundane skills. You are not supernaturally more capable than a normal human, you are just able to rapidly get better at things within normal human limits. Skills come easier to you, and not just things like "playing the piano" or "throwing objects" or something. You also find it easier to improve with critical thinking skills, emotional awareness, general kinesthetic coordination, and other such things. Additionally, you retain these skills far better than a normal person can. You don't easily "get rusty" with any sort of skill unless you go entirely unpracticed for decades. You can learn how to perform advanced acrobatics, go unpracticed for 15 years, then pick it back up at almost the exact same level of technical skill. Some tasks require more than just skill and mental capacity, like sports, and you're granted no special ability to get more physically capable. However, this ability does make it significantly easier to learn how to keep yourself disciplined and stick to a routine, allowing you to become more physically capable anyways. You are the most average superhero ever.
11. Clairsentience - You are able to create a supernatural, intangible "camera" whenever you like. You can perceive sounds and sights through this camera, even if you are physically deaf or blind. Your brain functioning is changed so you're able to adequately process two simultaneous sets of sensory input without biologically blue-screening. You can move the camera around as you please, with no range limit, and it's able to move at speeds up to 0.99c (99% of light speed). You can spy on anything, anywhere, whenever you want. Spy on billionaires, spy on political backroom deals, spy on your asshole neighbor to steal their Dropout password.
12. Animal Speech - You can intuitively communicate with and understand any and all animals. Animals that are solitary and lack much social capacity like tigers, polar bears, and some shark species will mostly make for boring and/or antagonistic conversation, though they'll still be able to transmit and receive basic emotions and concepts (territory, fear, food, bright, dark, baby, sex). More social animals, like many canines and felines, will be far better conversation. They still don't have the complex language capacity of a human, but they'll be more amiable even if they aren't generally able to handle more complex concepts. Very intelligent and social animals like crows, orcas, or elephants will likely be mostly comparable to a full human person in terms of conversation, if not functionally the same. They have generally better language capacity than many other animals, and complex social intelligence.
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Note
words to use instead of air/wind?
Air—the mixture of invisible odorless tasteless gases (such as nitrogen and oxygen) that surrounds the earth
Wind—a natural movement of air of any velocity
Airflow - a flow of air; especially: the motion of air (as around parts of an airplane in flight) relative to the surface of a body immersed in it
Airstream - a current of air
Billow - to bulge or swell out (as through action of the wind)
Blast - a violent gust of wind
Blow - an instance of air moving with speed or force; a blowing of wind especially when strong or violent
Bluster - a violent boisterous blowing
Breath - a slight breeze; air inhaled and exhaled in breathing
Breeze - a light gentle wind
Buran - a northeasterly wind of gale force in Russia and central Asia usually identified with sandstorms in summer and blizzards in winter
Chinook - a warm moist southwest wind of the coast from Oregon northward; a warm dry wind that descends the eastern slopes of the Rocky Mountains
Current - the part of a fluid body (such as air or water) moving continuously in a certain direction
Cyclone - a storm or system of winds that rotates about a center of low atmospheric pressure, advances at a speed of 20 to 30 miles (about 30 to 50 kilometers) an hour, and often brings heavy rain
Draft - a current of air in a closed-in space
Eddy - a current of water or air running contrary to the main current; especially: a circular current
Flatus - gas generated in the stomach or bowels
Flurry - a gust of wind
Gale - a strong current of air
Gas - a fluid (such as air) that has neither independent shape nor volume but tends to expand indefinitely
Gust - a sudden brief rush of wind
Headwind - a wind having the opposite general direction to a course of movement (as of an aircraft)
Mistral - a strong cold dry northerly wind of southern France
Northeaster - a strong northeast wind
Norther - a strong north wind
Northwester - a strong northwest wind
Puff - an act or instance of puffing; whiff
Respiration - the movement of air or dissolved gases into and out of the lungs
Scud - a gust of wind
Sigh - the sound of gently moving or escaping air
Slipstream - a stream of fluid (such as air or water) driven aft by a propeller
Southeaster - a strong southeast wind
Southwester - a strong southwest wind
Squall - a sudden violent wind often with rain or snow
Storm - wind having a speed of 64 to 72 miles (103 to 117 kilometers) per hour
Stream - any body of flowing fluid (such as water or gas)
Tailwind - a wind having the same general direction as a course of movement (as of an aircraft)
Tempest - a violent storm; a disturbance of the atmosphere accompanied by wind and often by precipitation (as rain or snow)
Tornado - a violent destructive whirling wind accompanied by a funnel-shaped cloud that progresses in a narrow path over the land
Updraft - an upward movement of gas (such as air)
Uprush - an upward rush (as of gas or liquid)
Vapor - a substance in the gaseous state as distinguished from the liquid or solid state
Ventilation - circulation of air
Waft - a slight breeze; puff
Westerly - a wind from the west
Whiff - a quick puff or slight gust especially of air, odor, gas, smoke, or spray
Whirlwind - a small rotating windstorm of limited extent
Williwaw - a sudden violent wind
Windblast - a gust of wind
Windflaw - a gust of wind
Windstorm - a storm marked by high wind with little or no precipitation
Zephyr - a breeze from the west
Hope this helps with your writing. Do tag me, or send me a link. I'd love to read your work!
More: Word Lists
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mindblowingscience · 10 months
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Aboard the International Space Station, there's a compact lab about the size of a small refrigerator that makes some of the coldest stuff in the universe. It's called the Cold Atom Lab, and for some time, scientists have been using this chamber to research the strange quantum properties of atoms in microgravity. But on Wednesday (Nov. 15), they announced they've reached a milestone. Operated remotely by a team with NASA's Jet Propulsion Laboratory (JPL) in California, the Cold Atom Lab officially generated a quantum gas containing two species of atoms. This could ultimately open the door for totally new space-based experiments in quantum chemistry. When thinking about states of matter, gases, liquids, solids and plasmas are the four well known ones — but there's also an exotic fifth state of matter, the Bose-Einstein condensate, that was first discovered in the 1990s. This state hasn't been found in nature, but scientists can create it. Bose-Einstein condensates are generated in ultracold labs like the Cold Atom Lab, where lasers or magnets help chill a cloud of atoms close to absolute zero, or -459 degrees Fahrenheit (-273 degrees Celsius). That's the coldest temperature possible in the universe. In this state, atoms slow down, their edges blend together, and scientists can observe quantum effects that are usually very hard to investigate.
Continue Reading.
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thekimonogallery · 1 year
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Sound ③
The vibration of sound creates the shape of matter. Experiments with "Cymatics" have shown that vibrations change into various geometric patterns.
What is "sound"?
Sound is a physical phenomenon, a wave of vibration that propagates through solids, liquids, and gases. And animals and humans. 
Text by shino @snyker999
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mashleverse · 7 months
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He used the properties of sound transfer. Sound transfer faster through liquids than gases, and even faster through solids. By touching the wall, Mushroom Head felt the sound slightly faster than the attack landing. But, it was his otherworldly reflexes that pulled it off.
Mashle: Magic and Muscles S02E07 - Mash Burnedead vs Margarette Macaron
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Thermal Expansion
Most materials expand in volume when heated, a property known as thermal expansion. In the instances where this is not the case it is known as negative thermal expansion (not thermal contraction or anything similar). For solids, this can be calculated for each material using the coefficient of thermal expansion, often represented by the lowercase Greek letter alpha, and can be calculated in linear, area, or volumetric forms depending on the precision one desires (and shape of the object in question). As the shape of liquids and gases depend on the shape of their container, thermal expansion of these phases in a rigid container leads to increased pressure as well. Thermal expansion occurs primarily because an increase in temperature increases the kinetic energy of the atoms or molecules of a substance.
Sources/Further Reading: (Image source - Plumbing Supply) (Wikipedia) (LibreTexts) (Hyperphysics) (Rice University)
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quirkwizard · 4 months
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Forced Quirk Activation x Overhaul? or Overhaul x Airwalk
I don't cover "Forced Quirk Activation", so I'm going with "Air Walk".
New Quirk Name: Walkabout
This Emitter type Quirk allows the user to alter the properties of the area around their legs, either increasing or decreasing their affective mobility. In practice, this lets the user maximize their efficiency when moving in any circumstance. This can let them bounce, slide, run, walk, and float across virtually any surface, including non-solids like gases and liquids. For example, the user can begin stepping on it like it were a solid platform, only to then launch themselves off of it like a spring board to get higher and slide through the air like it's ice. This can be used to decrease it as well, helping to prevent the user from being moved and keeping them stuck in certain spots. This gives the user a great tool for mobility, able to maneuver around anywhere or however they wish. They can counteract difficult terrain, scout over an area, quickly dodge out of the way of attacks, use an enemy's projectiles as stepping stones, scale and move around any surface, slam into their foes at high speeds, or just use it to style on their foes with their sick moves. Though this only affects the user's legs, so they can't target anything on the rest of their body, and it will take some focus to properly use it. The Quirk is heavily based around mobility and movement, limiting the Quirk's applications.
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dk-thrive · 5 months
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Inside the Dramatic Dance of Raindrops
Spring showers can arrive with a vengeance. I was sitting in a parked car a few days ago when a light pitter-patter began on the windshield, and less than a minute later huge raindrops were smacking into the glass, creating a deafening noise and making me extremely grateful I wasn’t outside. But the droplets were falling too fast for me to really see what they were up to before they hit. That seemed like a huge shame because a rainstorm is its own kind of dance party, one with dramatic but chaotic choreography.
Rain starts as water vapor high in the sky; the individual water molecules float free of one another, mixed in with the other gases that make up the atmosphere. When the conditions are right, they condense to join a liquid water droplet or freeze solid onto an ice crystal. At the start, these solid or liquid particles are very small and just drift along with the air currents. But as they grow in mass, they start to fall. Lots of raindrops start off as ice crystals and melt as they fall into warmer air. Once all the droplets are liquid and falling, the dance really gets going.
The smallest raindrops are around two thousandths of an inch across. These baby drops are spherical because the surface tension of the liquid squeezes the total surface area to be as compact as possible. Physicists find it strange that people often draw raindrops with a pointy end at the top, because the surface tension makes sure that there are no sharp corners—they’re all smoothed out incredibly quickly. Raindrops never have points.  
As more water vapor condenses on to the drops, they grow. Large drops fall faster than small ones, so the larger ones start to catch up with the smaller drops beneath them, bumping into them and coalescing to form a bigger droplet. Once the drops grow to more than 1/25th of an inch across, they start to flatten on the underside and become rounder on the top to form a shape often known as a “hamburger bun.” The bigger they get, the flatter the bun.
The real dance is in the beautiful fluid movement of the droplet shapes. When two drops collide, the water pulses and curls until the shape settles down. But the new combined droplet may also shatter immediately, sometimes stretching out into a sheet before bursting into a shower of tiny droplets. The cycle repeats itself—catch-up and coalesce, catch-up and break—on and on until the drops reach the ground. The harder the rain, the more often droplets bump into each other and the more frantic the dance.
The mix of raindrop sizes hitting my windshield was the outcome of this tussle between the drops fusing and splitting in the sky above. The more that coalescence dominates, the larger the drops get. In warm rain in the tropics, raindrops can reach a third of an inch across (although one-tenth of an inch is much more typical in most places).
Each droplet is also dancing on its own, between the interactions with others. Droplets frequently oscillate, pulsing rhythmically at a rate that depends on their size, and the bigger the droplet, the more pronounced these gyrations are. A drop one-tenth of an inch across can wobble more than 200 times every second, and the wobbling not only slows it down slightly but also makes it drift sideways as it falls.
So the next time you’re sheltering underneath an umbrella in heavy rain, make the best of it by thinking of yourself as having a front seat at a natural spectacle instead of an unwanted inconvenience in your day. Wishing the rain away won’t make it stop, so you might as well imagine the dance up above and enjoy it.
— Helen Czerski, "Inside the Dramatic Dance of Raindrops. From drizzles to deluges, a chaotic atmospheric choreography determines the size and shape of precipitation." (Wall Street Journal, May 2, 2024)
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