#sock dtl
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starry-rapo · 8 months ago
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The bad guys!!
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charrfie · 8 months ago
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A collection of some of the frames (and the thumbnail) from my pmv!! I figured I'd post them separately for those that wanted a still, better quality picture ^_^ and also just because I want to highlight some favorites of mine!
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your-fav-is-divorced · 2 months ago
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Salem and Sock from Drawn to life.
Salem and Sock from Drawn to Life are Divorced!
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wilfre-is-cool · 8 months ago
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SPOILERS FOR DRAWN TO LIFE THE NEXT CHAPTER DS!!!
Have you ever realised how weird it was that when you beat wilfre in the next chapter ds, the different disguises he took seem to be trying to fight their way out of the shadow?
Like, for his original form, it makes sense cause I believe, he’s been taken over by the shadow against his will, but sock and Salem?
The animation that plays when you beat him in tnc ds, is he falls to the ground, sock suddenly barges out almost dissipating the shadow form, looks around before it reforms around him, then Salem tries to barge out but fails, and then the shadow finally dissipates and reveals his original form, he looks around, then falls over.
This seems to imply sock and salem DO have some form of sentience, and aren’t simply just disguises. Now, you could say when wilfre was defeated, he panicked and accidentally started changing forms, explaining why sock was there, but salem was CLEARLY trying to push his way out.
When I was playing, I randomly came up with the theory that sock and salem where also characters tricked by wilfre and he somehow absorbed to use as disguise.
What do you think?
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redrawn-to-life · 1 year ago
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Say, Jowee, let me have a piece of that pie.
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eggoyolkk · 2 years ago
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happy pride month everyone <3
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unisexdisco · 1 year ago
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[by @C0smicHero on twitter ^^]
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onefey · 2 years ago
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"i'm not wilfre," wilfre said,
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loadingdrawntolife · 5 months ago
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starry-rapo · 2 years ago
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salem & sock!
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charrfie · 3 months ago
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i need to so badly know your opinions/thoughts on wilfre and sock
Unsure if this is the same dtl anon as before, but either way HELLO AND THANK YOU FOR BEING CURIOUS!!!!! I would be more than happy to share! Because the phrasing of this ask was pretty vague, I winded up writing a multiple page essay in an attempt to cover everything wilfre/sock related. So it's all under a read more. That being said, if I've not covered something you were specifically curious about, let me know. I have a million more thoughts on the two (or the whole game!) I'd be happy to share. Here's an additional drawing I made to accompany everything :^]
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For those unfamiliar with the drawn to life series, please be warned MAJOR SPOILERS BELOW!!!!
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So, to get into it! I figured I would start with the very basics: wilfre, sock, and the rest of his forms. A lot of folks have different interpretations on the intricacies between wilfre and his disguises! I'm a believer in the fact that they *are* all the same person (in contrast to how some people believe them to be disguises created from stolen appearances/stolen bodies)... but different facets of this same person. Essentially, normal raposa wilfre was a wholly fleshed out being, and every other form he takes exaggerates various traits of his. Flanderization, I guess, but only to a certain degree. Shadow wilfre is an elevation of his more sadistic tendencies, sock is an elevation of his cowardice, and salem is an elevation of his mystery/flair for the dramatic. Granted this is a fairly barebones description of the way his forms worm since I do believe there to be more to these characters and their behaviors, but what I've said already gets my point across well enough for a generalized "what are your thoughts" type of question. Though I will say, sock's spotlight on cowardice is especially interesting to me considering- at least from what I've seen- wilfre's character being largely dictated by his own fear is not something focused on often by fans; it's much more common for you to see him just being cool and evil. We'll come back to this.
Another thing that comes from my belief of them all being the same person is that wilfre absolutely *did* design his separate forms with conscious intent (with an exception of shadow wilfre, which was likely only natural corruption of his form following his exposure to shadow). It speaks so heavily for who he is as a creative!! He likes being a little edgy and snobby- hence salem's design- and he also doesn't think too far ahead sometimes- hence sock's name, which absolutely had to be something he thought of on the spot! So many hints at who he is as an individual outside of "the antagonist" are hidden away in small details like that.
Now, with that out of the way, back to the topic of wilfre's fear!
In the first game, his sights are not set nearly as high as they are in the sequel. He chooses to spread shadow over the whole world as an effort to fix what the creator ruined; he WILL take matters into his own hands and bend the world how he pleases if it means a reality "done better." While there may have originally been truth in such a goal, his reasoning is slightly disingenuous considering it's more of a rebellion than an instance of wanting to actually better the world (due to his inability to ACTUALLY fix things how he wishes he could). Wilfre has a habit of convincing himself he's correct though, so it makes sense why it pans out this way. The writing of the first game makes it out to be a lot more malicious and pointlessly evil than dtl:tnc. Sort of always seemed flat and boring to me in how it's presented so I tend to have to embellish it a bit in my fanworks lol. It's also at this point that the fear which drives him isn't as obvious... while there are suggestions of it in dtl, it's ramped up a whole new degree in dtl:tnc. For now, most of what the player sees sets the stage for this development with wilfre's struggle against power imbalance.
At the very beginning of dtl:tnc, this framework of a power imbalance comes into play almost immediately when wilfre is spoken to directly by the creator. It's almost insulting to him considering he prayed and begged for some kind of answer for so many years, and yet only when he is far past his worst- when he is no longer devoted- now he hears them. He's livid and extremely reactionary about it! In part, this is due to justifiable anger, but I've always been lead to believe fear plays a large part here as well. His manner of speaking shifts, he hesitates; he's unsure, only for a moment before breaking out into an extravagant display of his power. Almost as if to reaffirm his control of the situation. As the game progresses, these sorts of actions increase in frequency.
Alongside these sorts of direct fear reactions popping up much more often, wilfre's shifted goal also reflects the terror which motivates him. His sights have been set on bigger things by this point: saving the world by freezing it in time and space. It's destruction is imminent if he doesnt stop those who try to return color to it. It's an action SOLELY motivated by fear of death, something he develops an almost obsessive fixation with.
Wilfre's thought process during the execution of his plan tends to follow the idea of "you can't bake a cake without breaking a few eggs," which is essentially the equivalent to "you can't save the whole world without killing or harming a couple people along the way." Even if it requires him to create a sterile, barren, unmoving world, he will do anything to prevent the physical destruction of the world... to prevent death. This is something he considers noble and just; something which makes him a savior. Realistically, freezing everything EXACTLY how it is is not much better than the world and it's inhabitants fading out of existence; it's basically the same thing! But when fear dictates logic, it doesn't need to make any sort of sense. Self preservation is the most and ONLY important thing one accounts for.
Sock, specifically, embodies wilfre's myriad of fears to a whole new level. Rather than fear being combated with a reactionary display, he cowers, hides, and acts dismissively towards a various amount of situations. I'll delve into this a bit more later in a separate point, but while some of this may be to manipulate others in the situation, it's not uncommon for wilfre to do/say something that puts on a front while masking other meaning. It's just that his typically inward thoughts tend to project themselves outwardly in this form of his!
Keep in mind that while I do believe there to be reason behind wilfre's logic and actions, that does not necessarily excuse all or even most of them. Do not misconstrue me!!! He's killed people, he's trapped people both in physical cages and in time and space, he's psychologically tortured others, the list goes on. And that's what makes him so fascinating! He's not a good guy! If you erase or excuse all of his terrible actions he becomes so much less interesting as a character and antagonist. But its undeniably interesting to look into the psychology and motivations behind his actions.
Moving on from this, it is also worth noting that I am a HUGE proponent of jowfre and it's very much so interlaced with my reading of the story/characters. Let me explain:
Sock, as a character, stands out to me a lot in how he is a major turning point for wilfre. According to his plan, the "sock" disguise SHOULD be another approach to the same issue at hand: preventing any raposa from impeding on his end goal. Disguising himself as salem was his first attempt at this... but holes were quickly poked in it's execution, and he found that prevention by force would not be successful. Instead, he then goes the opposite route; by disguising himself as sock, he can befriend jowee (who at this point has assumed the role of leader), gain the trust of others, and destroy their group from the inside. Which works! ...A little too well, he finds, as he too starts to believe his own lie of being someone who cares about jowee and his fellow raposa. And in return, he is gifted something he thought impossible in his current state: jowee's genuine friendship.
Now obviously this is a BIG DEAL. For a lot of reasons. For one, it's a hell of a lot harder to endanger the life of someone you care about than it is a random stranger who hates you (worth noting that every time this happens in the game, it becomes increasingly passive to the point that any danger isn't even coming from wilfre himself, sock just suggests that everyone leave/give up). But even less than endangering someone's life is breaking someone's spirit. If he can break jowee's determination and make the village give up on their mission, he'll succeed. And yet this is STILL something wilfre can't find it in himself to do.
I have two personal favorite examples of this that stick out to me. The first is the infamous treehouse balcony conversation... where jowee is heartbroken about the disappearance of mari. Discouraged and lost, jowee confides in sock, airing out his grievances. It's an ideal moment for sock to reaffirm jowee's broken view of himself; jowee wouldn't argue with the state he's currently in. Instead though, sock listens to him, encourages him, and comforts him. One can argue that it's a simple manipulation tactic since it's the perfect moment for wilfre to gain jowee's trust, but it's always stood out to me as something very... vulnerable. Jowee *is* the first raposa wilfre has had casual conversation with in ages anyway...... it's as if he's relishing the feeling of being able to relate and be on equal ground. The shadow has influenced his entire being, yes, but there's an undeniable glimmer of humanity in him still that yearns to escape. It's also here that we get critical insight to wilfre's inner principles when he tells a (likely fictionalized) tale and ends it with "I made a decision that- regardless of consequence- I would succeed." It speaks so much for who he is at his core and how right he believes himself to be. He's sharing BIG things with jowee rather than breaking his spirit.
The second example of this is following the first hint of mari's betrayal: when she steals the book of life from jowee. Accusations are being thrown around, faith is dwindling, and the entire village is on the brink of collapse... but when jowee comes forward with the notion of wanting to try again, to not give up... out of everyone else there, sock is the first and only to speak up. Cheering for him and encouraging him forward. Without him doing so, the mission would have failed. WHICH IS CRAZY BECAUSE THIS IS LITERALLY WHAT HE'S BEEN ASKING FOR!!!!!! The entire time he's been accompanying the village he has again and again (and will continue to) try to get everyone to back out of what they're doing, to split apart. But when it's served to him on a silver platter, he can't. IT'S FASCINATING!!!!!!!!
As I said though, jowee's friendship doesn't just come with one issue for wilfre, but multiple. Arguably the most egregious is the fact that it makes wilfre question if his grand plan of draining the world of all color is really right. If it's something he should even bother to do. Which must be a realization so chilling considering *he is doing so to save the whole world.* How can such a pest of a single raposa make him- the great and infallible wilfre- waiver in his confidence? This particular issue is all implication rather than direct statement; I've mentioned previously how sock gets less and less pushy as time goes on, instead vouching for generally avoidant approaches, and this is what I'm referencing here. It's downright procrastination rather than prevention!
Wilfre drags the execution of his "destroy jowee's village from the inside out" plan out for so long that he only acts when he's desperate. When there's nothing else he can do, no further thing that might delay them. He's been backed into a corner and knows jowee is far too determined to quit. And so, he drops the act. He steals heather's pendant, reveals himself as wilfre, and escapes.
I highly doubt it's intentional (and I'll get into the details on why I find this legitimate reasoning regardless of intention later), but I do find it interesting that he waits until the moment in the map room to ask for the pendant because it directly follows jowee having an outburst about wilfre and how terrible he is. Realistically, it would have been even more in sock's favor to have stolen the pendant while jowee was alone with him on one of the islands they visited. At that point, the other villagers may even have turned on jowee- their leader- out of suspicion. Better yet, sock could have stolen the pendant away while jowee slept, eliminating the need to get caught entirely. But he doesn't. It's not until he's desperate AND is directly getting reminded that the person he most cares about hates him that he acts. It's a nice callback to the aforementioned treehouse conversation the two have: regardless of consequence, regardless of losing someone he had come to care about, he would succeed in carrying out what he meant to do. And so he does. He tries to, at least.
A brief interruption from this point to speak on the writing quality of the games themselves. The drawn to life series contains two separate writing approaches: multidimensional storytelling and face value storytelling. "Multidimensional" in the sense that the writing itself mirrors a character/dictates their identity (e.g. jowee's writing reaffirming his position as someone thought of as unworthy) and "face value" in the sense that the writing tells the story in a straightforward sense with no hidden meanings (e.g. most large plot developments). It's pretty fascinating! Now, do I think this approach of dual writing systems was intentional? Well... no. Truthfully it's my opinion that the writing in the game is fairly underwhelming and not very well thought out. It's not a masterpiece by any means. But despite intent, the dual writing system is very much so at play, and one needs to approach the game being ready to actively parse through which is which.
I bring all this up to say that occasionally, the blatant multidimensional storytelling embedded in the games' writing is really just meant to be normal, face-value storytelling. Certain interactions or events seem deeper than they really are, implications come to the surface due to it, etc. And because of this, the growth of certain characters is entirely stunted. Namely due to the fact that while the player expects said character(s) to act in a certain manner due to implications previously made, this character will instead act in a wildly unexpected way because it was what the writer initially intended. And as we've established, intent does not equal correct execution. By far the worst example of this is the latter half of dtl:tnc, where wilfre tears the appearance of "sock" away with no remorse and escapes to his wasteland. After all the build-up of his blossoming relationship with jowee, his dynamic character development, and overall stakes rising, the player is suddenly brought back to a very static, unsatisfying square one... a completely out of left field 180° with character direction. I've always suspected the reason for this was that midway through the project, the script writers realized the villian had become more sympathetic of a character than one of the main protagonists (mari) and out of nowhere switched it up, cut off character arcs, etc just to ensure their original intent was preserved.. even if that ultimately led to something that felt clunky and odd.
A bit of a longwinded side tangent, but it all prefaces my next point: if the games were written with more care and without the literary biases present, wilfre would have had a redemption arc. Or at least an arc where he sees his redemption as a choice, but turns against it.
I know, I know. You can't simply see a villian character you enjoy and go "well I think they should've had a happy ending so I'm going to let AU reflect my analysis of the canon media." That's not what I'm saying here! It's not just a simple wish for better circumstances influencing my thoughts. I would have been 100% okay with an unhappy ending for him either way, if only the writing didn't handle it in a way so jarring. Because it *is* jarring though, I try to work with it by incorporating it into my analysis rather than just discarding it as unusable, disingenuous storytelling. Case in point: what I did with my jowee pmv... you GOTTA boost the drama and stretch the truth a little bit...
To wrap this very long response up, I wanted to briefly mention very minor miscellaneous thoughts I have about wilfre that didn't fit in with any other main topic I touched on:
Based on my interactions with the fandom, I've come to notice there are a LOT of people who seem to think wilfre doesn't believe in the creator. In reality, he very much so does, he just thinks they suck lol.
I think it's very cute seeing how wildly out of practice wilfre is living as a normal raposa. He's spent so long as a shadow that things which used to come so easy to him are such a chore now (e.g. in lavasteam where he breathlessly chases after jowee trying to keep up with him.. he's so used to floating he's out of practice actually carrying his bodyweight around).
I have always read drawn to life as being a story relating heavily to forced role fulfillment; a character must fill the role they are given, or the world/their own self will fall apart. Assuming you're the same anonymous asker from before, you've seen my pmv, so you know how evident jowee's forced role fulfillment (or lack thereof) is throughout the games. But wilfre is also a shining example of this narrative theme! Many of the issues that the raposa world suffers from (be it relationship disputes, societal structures, general unhappiness, etc) are oftentimes tacked on as something wilfre is somehow at fault for, however loosely. The shadow's influence leads him to lose a lot of his humanity (raposity?) on its own, but his role as the scapegoat does as well, since it warps him into more of a concept than person. This is another reason his paralyzing fear of death is so critical to get across; it returns some of the humanity and dimension to him which make him more well-rounded.
I mentioned that sock becomes more avoidant as the story progresses, but what I've neglected to mention is the fact that wilfre is generally very avoidant by nature. Despite having more power than any other thing he commands, throughout both games he incessantly tries to have the hero and others dealt with through indirect means (other bosses/shadow creatures, influencing potential allies, robbing raposa of resources, etc). It's a pretty obvious behavior that dictates his character, but is further enabled in the circumstances I elaborated on outside of these notes.
Not very wilfre-specific but moreso just general info: I do not consider the newest entry in the series of drawn to life: two realms canon in the slightest so none of my interpretations of stories or characters will ever stem from two realms events. Sorry!
Wtf is up with him being weirdly flirty with mari at the end of tnc btw. I usually just excuse it as bad writing and that sudden shift in character I talked about. Which is funny because if that character shift is indeed the writers overcompensating then that means they were worried about too much gay tension between wilfre and jowee I guess LMAO there's literally zero reason for it otherwise.. it's so ooc and out of left field. Can I just write this dude myself please.
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Thank you so much for asking in the first place... I love talking about these guys!!!!! <3 If you can't tell, lol. Hope you found it interesting, I'd be happy to elaborate further if anyone's curious. Just know it might take me a little while since it took me about a week to get to this ask haha
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softichill · 2 years ago
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Hi! I saw your comment on the dtl comic I reblogged, thank you for reminding me about Sock!!! As soon as I read that I immediately went OH YEAH and remembered seeing him in game xD
It's been so long, I need to replay dtl again ❤
JFBJS Yea it's such a good game.,, if only my 3ds worked still
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wilfre-is-cool · 4 months ago
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Care for a Sock on your travels?
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gslin · 1 year ago
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redrawn-to-life · 1 year ago
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Now that you two got some food,maybe you'll be a little less hangry Ha Ha
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~~~
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In the Third Raposa Character Poll, green was the top vote, which is now revealed to be Chef Cookie! Huzzah! I know a lot of you were looking forward to another Raposa joining the cast, haha.
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Chef Cookie is now open for questions! :)
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eggoyolkk · 2 years ago
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i think at a certain point he regretted making Sock short
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