#sims 2 bodyshop default
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4t2 CloudCat's CAS Backgrounds for TS2 Bodyshop!
TS2 bodyshop 3D background default (based on @socialbunny's defaults ♥)
3 versions (choose one!!!) with a HD and a non-HD version each one
HD are 2048x2048 textures and non-HD are 1024x1024
Original mesh/textures by @cloudcat for ts4 here
∟DOWNLOAD (non-HD version) - Green Spring: SFS | Google Drive - Cherry Blossom: SFS | Google Drive - Red Maple: SFS | Google Drive
∟DOWNLOAD (HD version) - Green Spring: SFS | Google Drive - Cherry Blossom: SFS | Google Drive - Red Maple: SFS | Google Drive
hd vs non-hd comparission:
how it looks with no default lighting:
with the UI enabled
#s2cc#ts2cc#sims 2 default#sims 2 default replacement#ts2 default#sims 2 bodyshop#sims 2 bodyshop default#sims 2 bodyshop background
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How to Fully Overhaul The Sims 2 Bodyshop (Mods List)
Here are all the mods you can use to make your BodyShop look like this:
or even something like this:
This is how the default BodyShop looks. Is small, dark, and kinda ugly:
Brightness
The Brightening up BodyShop mod by WesHowe on MTS will make BodyShop look like this:
There are 3 levels of brightness to choose from. I use the XB version.
Widescreen + Clean/Starship UI
Using BodyShop Clean UI & Widescreen by SmugTomato on MTS with the previous mod, will make BodyShop look like this:
Or if you prefer a darker interface, you can use the Starship UI Bodyshop by redandvidya on MTS:
Backgrounds
There are two kinds of backgrounds on BodyShop; a 3D scene and a 2D image. The 3D scene is the one you see in the pictures above, and the 2D is a flat image that appears when you press F5. There are default replacements for both of these, and you can have one of each type at the same type without problems.
2D Backgrounds
If you want to change the background that shows when you press F5, you can use one of these plain color backgrounds by @kat-simss. Here's how one of these looks:
Or you can use one of these matching Clean UI backgrounds by 다블리. Here's how one of these looks:
3D Backgrounds
If you want to change the background that shows when you open BodyShop without you having to press F5, you can use one of these replacements by @socialbunny. Here's how one of these looks:
Or you can use one of these by windkeeper on MTS, that seem flat but are actually a 3D scene (so you can have 'flat' backgrounds without having to press F5 each time you open Bodyshop). Here's how one of these looks:
I think that's all!
#thesims2#sims2#ts2#sims2cc#ts2cc#s2cc#sims 2 mods#ts2 mods#bodyshop#sims 2 bodyshop#default replacement#ts2 defaults
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Cool over Cool - Default Replacement
ymtopcrazybody replaced with DeeDee’s 4t2 @sentate Klaus Bomber Jacket. Insane me trying to choose just 2 recolors from 40. Everyday + Outerwear, requires Uni, has morph. Made available for AM, ofc.
✨Download ymtopcrazybody✨ (SFS / Box)
Credits: @deedee-sims @sentate
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4t2 Sweet Sweater mesh edit and default I thought this sweater converted by @mdpthatsme would be perfect to replace the basegame vnecklongsleeve top! I ended up making 11 recolors based on @serabiet's beautiful retexture, and made a new fat morph because I like to stare at boobs for hours to remove the sharp creases and "vacuum packed" effect in the chest area, making it more consistent with the thin morph.
I made it into a default for aftopvnecklongsleeve, and used @deedee-sims' TF conversion to replace tftopvnecklongsleeve. I included completer recolors for TF so that teens get all the adult options. DOWNLOAD vnecklongsleeve default (AF and TF merged in one file)
You can also get the mesh edit and recolors as a non-default version:
DOWNLOAD mesh edit and custom recolors (for TF, chose between standalone or texture-referenced to AF files!)
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Almost every Maxis hair replaced with Pooklet textures + my selection of colors.
(I'm not going to show you the entire catalog of every hair. Read below for the ones that aren't included.)
So I'm enduring the massive, totally unnecessary undertaking of creating my own color palette for all my hairs. This is not a hair system per se, just Pooklet and Io textures in my own personal favorite colors. I have no idea who else would find these useful, but I like uploading stuff I make just in case it saves the time of one person out there. Anyways, there are going to be three natural families, but only one family for defaults:
Black: Pooklet's Dynamite
Brown: The Raven's Chocolate
Blonde: Pooklet's Volatile
Red: Io's Copper
Gray: Almighty Hat's Smoke Bomb
When thinking about how I was going to do all this, I decided against simply recoloring my previous defaults, because I want a lot of those hairs in multiple color families. SO, I decided to recolor Maxis hairs in my default palette. I actually like a lot of these meshes, and their low polygons make up for me being extra and using sexy feet and smooth hands.
Here's some of the defaults pictured on sims:
For textures, I used Aquilegia's textures for the base game non-hat hairs, Ja's textures for University through Mansion and Garden, Katsurin's textures for some of the hats, and made my own textures for some of the other hats using existing .packages from Maxboy at MTS. The files clearly state the source of all the textures.
I didn't do every single hair. At a certain point (that point being when I ran out of other people's textures to recolor and had to start retexturing things myself), I kinda tapped out and accepted just hiding/using other defaults for the hairs I hadn't done.
For example, I didn't do any of the holiday hairs because I will never use them, the base game hairs Aquilegia chose to hide, and a few of the hat hairs. I might make a completer set at a later date, but don't count on it. I'll probably get distracted by another project by then.
Everything is compressorized, files are renamed so there's no special characters, and everything should be pretty clearly labelled if you want to pick and choose. Do note that the EP/SP hairs as merged, whereas the base game ones aren't.
Download at SFS
Credit: @Pooklet, @serabiet, @katsurinssims, Aquilegia, Ja, and Maxboy
#sims 2#s2cc#mycc#sims 2 download#the sims 2 download#sims 2 cc#bodyshop#sims 2 default#sims 2 hair default#dl: hair#dl: default#dl: hair default
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Newsea Apple Seed J245F (4t2 by vidcunds) – age convertion
Polycount 6.9k; female frame, all ages (previously TF-EF); all categories;
For creators mesh and file for retexturing (found in custom bin, EF is grey the rest is volatile, Newsea’s texture):
DOWNLOAD: MF | SFS
@suratan-zir’s Poppet V2 retexture edited to work for all ages with my mesh (natural colours, binned in one file); mesh included ofc:
DOWNLOAD: MF | SFS
Credits: NewSea, Vidcunds, Suratan-zir, Poppet-sims
#lazy unsymmetrical bodyshop preview sorry#ts2cc hair#poppet v2#poppet hair#dl-hair#sims 2 hair#sims 2 cc hair#default with this hair tomorrow
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@byou-shin's devils room for ts2 <3
i always loved devilsfang/byou-shin cas room sm and since @socialbunny converted the og cas room for bodyshop i wanted to do this!! :D
(i thought it was going to be more dificult but nope, ty god)
more pics <3
credits to byou-shin/devilsfang for the textures and socialbunny for the og conversion <3
#sims 2#the sims 2#sims#s2cc#sims 2 cc#sims 2 mods#sims 2 default bodyshop#sims 2 default replacement
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Animated Servo Jaw
Download on Mod The Sims
Mirror
simNopke-DRServoHead-animatedJaw
#ts2#download#default replacement#bodyshop#cas#servo#open for business#s2cc#ts2cc#the sims 2#sims 2#sims2#sims 2 download#the sims 2 download#ts2 download
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It's Cuz You're Always On That Damn Bodyshop a bodyshop room default replacement for the sims 2
A couple of months back when I made that blender scene with extracted resources from bodyshop, I wondered if there was a way to make a replacement bodyshop room, as there is a default cas room. I gave up on it due to overthinking the process & instead just made a color replacement for bodyshop instead (s/o to the ppl that use it love yall), but now i'm back and just as average as ever but accomplished.
A bunch of different default replacements for the bodyshop room. This isn't just a background replacement i.e the userbkg image; these fully replace the 3d bodyshop workspace, meaning you can still use the bmp background as well if you desire.
Download + More images + Minor things under the cut :)
Mirrors do not work. I didn't want to waste any more time trying to figure out how to make them work, or if they even can work, so any scene with them in it is just for deco. I don't think it's that big of a deal now but you know-
You can't use the texture replacement linked above and this at the same time.
All texture sizes are 1024x1024
polycounts:
atomiclight cas rooms (3 versions): 2564 polys
ellcrze book store: 9118 polys
ellcrze vinyl store: 16776 polys
ellcrze walkn (3 versions): 8432 polys
ellcrz livin: 11528
ellcrz simple: 6056 polys
ellcrze runway london (3 versions): 5334 polys
vyxated sims 3 cas: 6942 polys
simsi45 sims 2 cas: 12184 polys
lou-from-moonwood ocean waves: 13573 polys
??? default cas room: 5121 polys
squea cas room: 7574 polys
credits:
ellcrze
atomiclight
cinnasims
littledica
vyxated
squea
cloudcat
lou-from-moonwood & an unknown deleted creator i know who made it i just don't remember the username
download:
SFS | MF
Last version (Ellcrze Runway London) has 3 versions (Day, Sunset & Night) but it's only noticeable on the backdrop & bodyshop lighting sucks so bad it's hardly anything special
update 1/18:
i added ellcrze's aloha cas room :) i just think it's really cute. 9459 polys for it
#ts2#ts2cc#idk i i shouldve done a full 360 view the rooms are empty besides the stuff in the sc. mostly every one has a backdrop tho#ok going to work. goodbai#tumblr HATES that little gif but im keeping it pushing.#ts2 bodyshop
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Bodyshop Shortcuts Tutorial for Beginners (The Sims 2)
F3: Toggles the free camera mode. While in this mode, click and hold left mouse button to rotate, right mouse button to zoom in and out, and both mouse buttons to move the camera around.
F5: Toggles the Bodyshop background (the shelves with clothes, the rotating stage and all that) on and off. By default, turning it off will show a solid black background. You can change this background to any image by adding a bmp image file to your Documents/EA Games/The Sims 2 folder. Make sure the bmp file is called "userBkg.bmp".
F6: Sets the sim model to a T pose. This is useful for previewing retextured or custom clothes you made. To set the sim back to the regular pose, make any changes, like changing their clothes or hair.
F7: Sets the camera (while out of free camera mode) to the default full body position, the one that appears when you change skintones and clothes.
F8: Sets the camera (while out of free camera mode) to the default close up position, the one that appears when you change eyes, hair face details and accessories.
F9: Toggles the UI (user interface) on and off. When the UI is hidden, the sim snaps to the center of the window. The UI buttons won't work while the UI is hidden.
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This was something that was definately on my list to redo in Afterglow, but I had been putting off just down to the sheer amount of items that would need recolouring... but now my texture defaults are done, I may as well tackle my Nihongami style kit!
Ultimatley most of the information is the same as my Pooklet texture version. To save you downloading both versions, I've included all of the non-hair texture accessories in the zip, too. Remember to pick one mesh for the Long Yue bun, the original mesh, or the edited mesh that works better with the shimada hairstyle. The only new thing really is that I made a second alpha edit of the Rose hime bangs that are shorter than the original alpha, but they don't clash and you can have both. All hairpieces are in the five Afterglow naturals in seperate labelled packages. The original bodyshop previews have the details of the different mesh variations so here are those:
long yue bun / rose hime bangs / han bun / spirit of spring twin buns / kushi comb / taka shimada band / hana kanzashi / lady yi wig / spirit of spring twin bun / taoboa 5 flower / sims 2 heaven bun / birabira kanzashi / chinkoro mage / red bud hairpin / unique bun / fu rong jin pins / fu rong jin bun / aromatic bun / tama kanzashi / ougi kanzashi
you can see in the banner preview that there's a lot of ways to arrange these together, and I have a few more on display in the original post! I was watching Blue Eye Samurai a while ago, and there's a lot of shimada inspiration there, the animators took care to give the characters varying shapes and styles, so the variety is really cool to see ^^
Download Nihongami kit in Afterglow
Then I made some recolours of the base hair, the Goze Traditional Shimada. @letomills has an odd ability to intuit what I want without even asking, and made an edited version of the mesh which works better with hairlines, which is really something that disspointed me with the original mesh, so those are the meshes included! I made 3 variations on the alpha; the first is the 'original' shimada; with the shibori and the tama kanzashi. This time I made the decision to edit out the odd coin shaped kanzashi as I can't say I'm entireley sure what it was ment to be, and it was just getting in the way of nice and authentic looking styles. I also added a shibori texture to the shibori because... why was there a shibori tie with no shibori in the first place? The second alpha is the flowers one, I made the same pink and blue versions as in Leto's edit. the last is my plain, no accessories shimada, which is just hair with no extra accessories to be layered with a variety of hairpieces or just worn by itself! Lastly I thought it'd be good to do the male hairstyle that Hriveresse converted from the same pack, so I fought the mapping of traditional sumo (and the mapping won, it's horrid) to accompany the F hairs. Shimada is 3638 poly, sumo is 4048, all versions come in the original Afterglow family binned into one package each, meshes in the zips, fully compressorized.
Download Traditional Shimada
Download Traditional Shimada with pink flowers
Download Traditional Shimada with blue flowers
Download Traditional Shimada with no accessories
Download Traditional Sumo
Additional credits: Eaxis, Hriveresse, LetoMills, Moirae, Sims2Heaven, Rose, Doremi, Tamaki and Ran417 for the meshes. Antoninko for the afterglow textures and actions! check @the-afterglow-archive for more Afterglow ₊˚⊹♡
Buy me a coffee? I have a Ko-Fi!
#ts2#the sims 2#sims 2 cc#sims 2#ts2 cc#ts2 download#ts2cc#sims 2 download#ts2 simblr#ts2 hair#ts2 wafuku#ts2 female hair#ts2 male hair#3t2 hair#rosesims#ts2 accessories
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H&M - Default Replacements
tfbodyjaneoverallsboots and afbodyjaneoverallsboots replaced with @kestrelteens 4t2 Arethabee Jessica Dress ! Teens get one extra recolor, due to regular eaxis nonsense. Everyday only, has morphs. Standalone only because this is how the original dress was.
✨ Download fbodyjaneoverallsboots ✨ (SFS / Box)
afbodynantesdrshightops & tfbodynantesdrshightops replaced with @platinumaspiration 's 4t2 Sforzinda SP34 Dress Long. Everyday only, has morphs. Teens get stockings while adults get socks. Repo only.
✨ Download fbodynantesdrshightops ✨ (SFS / Box)
Credits to the original creators! And all my other defaults are here.
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Cowlneck Sweater Dress shoeswap and default Long time no see! I've been busy playing my custom hood and making defaults/small CC edits that I'm too lazy to upload... I gathered some motivation for this dress though: It's a shoe/legswap of this cowlneck sweater dress by dutchxfan with 4t2 ankle boots by @kayleigh-83, using the age conversion by @deedee-sims for the TF version. For the textures I used recolors by @mikexx2 and leggings by @serabiet. Basically putting together many bits and pieces from other creators... All this to make a default for afbodyturtlesweaterdressshoes and afbodyjacketturtlesweaterdressboots. I made a repo'd TF version and 3 extra custom recolors. Fat morph for AF and TF, preg morph for AF (modeled by Brandi on the preview) Download AF default
Download AF custom mesh + recolors
Download TF (repo'd to AF textures)
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Default Hair Dump: Apartment Life
**I did not originally default any of these hairs or create the textures. I simply replaced textures in Simpe and recolored textures that did not already include my preferred colors. Credit to those who did the hard work!**
Most hairs come in Dynamite, Depth Charge, Volatile, Pyrotechnic, and Mailbomb. Afro-textured or very curly hairs come in Dynamite, Depth Charge, Incendiary, Explosive, and Pipe Bomb. This will be the case for all defaults that I upload. These do not include every single hair from Apartment Life- just the ones I felt like working on!
fhairbarrett_greyclip replaced with S-Club Mi Long/LW03, converted by Peppermint-Ginger. Originally defaulted by Rudhira, textures by TimeParadox. 8.5k polys. CF-EF
Download
fhairbarrett_blondclip replaced with SonyaSims Saturn's Rings, converted by Peppermint-Ginger. Originally defaulted by Rudhira, textures by TimeParadox. 12.8k polys. CF-EF
Download
fhairbarrett_brownclip replaced with SonyaSims Eden, converted by Peppermint-Ginger. Originally defaulted by Rudhira, textures by TimeParadox. 12k polys. CF-EF
Download
fhairbarrett_blackclip replaced with SonyaSims Stardust, converted by Peppermint-Ginger. Originally defaulted by Rudhira, Textures by TimeParadox. 14.1k polys. CF-EF
Download
fhairhighponytail_blackband replaced with SkySims 190. Originally replaced by Rudhira, textures by Mrs-Mquve. 14.6k polys. YF-EF.
Download
fhairhighponytail_blondband replaced with Anto Cassie, converted by Amidala with their textures. Originally defaulted by Rudhira. 14.4k polys. PF-EF.
Download
fhairhighponyatil_greyband replaced with Newsea Chantal+Leona, converted by Rented-Space. Originally defaulted by Loosia P, textures by Mrs-Mquve. 10.8k polys. CF-EF.
Download
fhairhighponytail_brownband replaced with SkySims 217. Originally replaced by Rudhira, textures by Amidala. 13.6k polys. YF-EF.
Download
fhairponypuff_purple AND tfhairponypuff replaced with Nightcrawler Splash, converted by Amidala and using their textures. Originally defaulted by Rudhira. 18.8k polys. PF-EF.
Download
fhairponypuff_green replaced with Nightcrawler Lilly, converted by Amidala and using their textures. Originally defaulted by Rudhira. 16k polys. CF-EF.
Download
fhairponypuff_red replaced with Nightcrawler Sunset, converted by Amidala and using their textures. Originally defaulted by Rudhira. 11.7k polys. PF-EF.
Download
fhairponypuff_blue replaced with Anto Carmen, converted by Amidala and using their textures. Originally defaulted by Peppermint-Ginger. 10k polys. YF-EF.
Download
fhairponypuff_yellow replaced with Nightcrawler Stacie, converted by Amidala and using their textures. Originally defaulted by Rudhira. 13.2k polys. PF-EF.
Download
fhairhatwitch_bad replaced with LeahLilith Witchcraft, converted by Rented-Space. Originally replaced by Rudhira, textures by Mrs-Mquve. 15k polys. PF-EF. Untownified.
Download
Enjoy, and let me know if there are any issues!
#sims 2#s2cc#mycc#sims 2 download#the sims 2 download#sims 2 cc#bodyshop#sims 2 hair default#sism 2 default#dl: hair#dl: default#dl: default hair
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Mod Organizing & Load Order Shenanigans
Published: 5-1-2024 | Updated: N/A MOD ORGANIZING During the [first] "pandemic summer," I started reorganizing my game folders. I also started a "conflict management" list, containing all the known conflict info from download pages, new conflicts I discover while playtesting, etc. It's 44 pages long at the moment....a testament to my unapologetic mod addiction. I encourage all simmers to keep a list like this. It’s very reassuring (and handy!) to be able to look up known conflicts or keep track of mods which have been merged (duplicate files can break your game FAST!). **I won’t be able to share mine at this time but most of my info comes from the same pages where I download CC/mods - shout out to the creators who take the time to include this info.
MY LOAD ORDER(S) I number my folders and use mostly lower case filenames to force the load order I want – these were the most important changes I made re: how I maintain a heavily-modded-but-still -very-functional game. With few exceptions, this has been much more effective than keeping track of the number of z's and cases. It also means I don't need to rename downloaded files - I just put them in the right folder. When I played exclusively on mac, I learned that numbering the store cc folders was the ONLY way I could get all the content to work. I never figured out why but I imagine it was because the mac series doesn't include expansions required for some of this content.
DETAILS (the codes) I put that grad school debt...I mean...those grad school research skills to good use and made up my own codes. Here they are... 0= files needed in every save aka my "essentials." These include repair files, shader/UI files, CEPs, global probes (like scriptorium, money globals, inteen checker, inventory checker, etc).
1= mods that do NOT need a load order, some OFB-themed sets I want to keep separate from other CC - like the #co2bellabrand or upcoming #co2cdkseries stuff.
2= mods that require a hard load order. As @episims writes HERE, this only works for mods with non-game-breaking conflicts between them. Only the last mod in the sequence will retain ALL its intended functions. The code for this section goes like this: [number]-[what the mod deals with in-game; i make sure to consider alphabetical order]-[load order number] -name of the mod(s)
I have several global mods that need to load as close to LAST as possible. These folders all start with "2-z-[load order #]-." The "2" tells me they need to load in a certain order and the "-z" makes them load after all the other #2 folders.
See Object Freedom 1.02 (@fwaysims, 2023) and Shiftable Everything (@lamare-sims, 2022) both load at #78? I don't have them BOTH in game at the same time, but giving them the same number ensures that the right load order stays no matter which one i'm paying with. 3 = build mode and neighborhood deco/defaults
4= buy mode
"ts1," "ts3," and similar labels = content that was converted for Sims 2.
5=CAS/bodyshop
OTHER DETAILS I also label folders with certain "type codes" - these tell me things like whether they add permanent data to my saves (custom memories, careers, foods, etc. do this) or whether they are maxis-match. Here are some examples:
-BIN = mod files which go in the program folders -DEF = default replacement -MEM = this content includes custom memory data -MM = maxis-match or an add-on for default game furniture -ADD = content that is not maxis-match -NPC = this content includes or changes one or more NPCs -FIX or -EDIT = this is a fixed or uniquely edited version of a pre-existing mod -BETA and -TEST = this mod is unfinished and/or a test version Remember, conflicts do not always mean something has to be removed from your game, nor are all conflicts unresolvable. No matter what kind of method(s) you use to organize your game – it’s just important to try/have at least one in the cut.
CREDITS Thanks: Episims, PleasantSims, and all simmers who include load order/conflict notes. Sources: Beyno (Korn via BBFonts), EA/Maxis, Forcing the Load Order of Mods (whoward/Pick’N’MixSims, 2021 via sims2tutorials), Image(s) (Alexander, 2016), Offuturistic Infographic (Freepik).
...Oh and yes...I AM in fact an INTJ/Capricorn.
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