#secret garden┊gen 4
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orbitsuns · 11 months ago
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babzyz · 1 year ago
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after testing out her experimental vaccine, ingrid was questioned by the new lawyer in town....
meet arthur quinton aka the love of ingrid's life created by the wonderful @druidberries <3
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desysimmer · 2 years ago
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💐  𝓢𝓮𝓬𝓻𝓮𝓽 𝓖𝓪𝓻𝓭𝓮𝓷 𝓒𝓱𝓪𝓵𝓵𝓮𝓷𝓰𝓮 : 𝓖𝓮𝓷 1 𝓡𝓸𝓼𝓮 🌹  
Horrible day, but at least she met this handsome sim ♥
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millysilly123 · 5 months ago
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This is the Not So Berry Challenge in the Sims 4 but Base Game version! Enjoy!
Gen 1: Mint
Traits: Loves Outdoors, Jealous, Materialistic
Aspiration: Chief of Mischief
Career: Astronaut
Rules: Master astronaut career (Lvl 7), Complete Chief of Mischief aspiration, master mischief and logic skills, complete the elements collection and have at least one child (more if you choose).
Gen 2: Rose
Traits: Hot-Headed, Snob, Romantic
Aspiration: Serial Romantic
Career: Business
Rules: Master the business career, complete the Serial Romantic aspiration, leave someone at the alter, get married for the first time as an elder and have at least one child (more if you choose).
Gen 3: Yellow
Traits: Clumsy, Ambitious, Loner
Aspiration: Nerd Brain
Career: Freelance Programer
Rules: Master the programming, rocket science and handiness skills, complete the Nerd Brain aspiration, must complete ten sculptures via the woodworking table as a teen, must build a rocket ship and visit Sixam, enter the secret lot in Oasis Springs (requires max handiness), never have any close friends or relationships other than grandparent from generation one until the grandparent dies and have at least one child (more if you choose).
Gen 4: Grey
Traits: Active, Slob, Music Lover
Aspiration: Bodybuilder
Career: Athlete
Rules: Master piano, guitar and athletic skills, master the athlete career, compete the Bodybuilder aspiration, have three failed relationships before finding a spouse, marry a neat sim, be good friends with all of your children, have at least one family dinner a week where everyone is present at the same table while eating the same meal and have at least one child (more if you choose).
Gen 5: Plum
Traits: Genius, Non-Committal, Bookworm
Aspiration: Renaissance Sim
Career: Fast Food, Tech Guru, Entertainer
Rules: Master video gaming and two other skills of your choosing, achieve at least level eight in six skills (including the three you master), complete the Renaissance Sim aspiration, get divorced and later remarried to the same sim, must live in both Willow Creek and Oasis Springs over the course of your life and have at least one child (more if you choose).
Gen 6: Orange
Traits: Evil, Self Assured, Glutton
Aspiration: Public Enemy
Career: Criminal
Rules: Master cooking and charisma skills, master the criminal career, complete the Public Enemy aspiration, must live in a cheap starter home (under 12k) for entire young adult life, have twins but only have those two children (you may use cheats for this) and insist on being evil (claim to be a criminal mastermind) but have no one believe you.
Gen 7: Pink
Traits: Neat, Loner, Creative
Aspiration: Best Selling Author
Career: Business
Rules: Complete the postcard collection, master writing and gardening skills, complete the Best Selling Author aspiration, have a well maintained garden, quit day job as an adult to pursue dreams and have at least one child (more if you choose).
Gen 8: Peach
Traits: Foodie, Lazy, Goofball
Aspiration: Joke Star
Career: Secret Agent
Rules: Marry a co-worker, must play an instrument, master gourmet cooking and comedy skills, master the secret agent career, must live in a different world than the one they were raised in and have at least one child (more if you choose). You can choose if you want to complete the aspiration or not.
Gen 9: Green
Traits: Slob, Geek, Cheerful
Aspiration: Computer Whiz
Career: Tech Guru
Rules: Master mixology, programming and video gaming skills, master tech guru career, complete the Computer Whiz aspiration, must accept every invitation to parties/outings with your friends and/or go out or throw a party once a week, have at least five good friends and five enemies and have at least one child (more if you choose).
Gen 10: Blue
Traits: Gloomy, Perfectionist, Family Oriented
Aspiration: Big Happy Family
Career: Painter
Rules: Adopt at least one child, master the cooking, painting and gardening skills, master the painter career, complete the Big Happy Family aspiration, marry your high school sweetheart and stay with them until you die and have a one time secret affair.
I do not own this challenge, it is by Lilsimsie.
For me at least, I make my own husbands with required traits if needed.
Hope you enjoy doing this. Let me know if you want any other base game versions of challenges, if you are like me and play console with no mods or CC and own no packs.
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emilky-whim · 1 year ago
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Folklore Legacy Challenge
Hey Ya'll! I've been working on this one for a little while and I can't wait to share it with you! It's a 16 + 1 generation legacy challenge for the Sims 4 based off of Taylor Swifts album Folklore! There aren't many solid rules for this one, I mostly just want ya'll to have fun and play it in a way that makes sense to you. That being said: - Mods and cheats are ok to use (I even encourage it). - Each Gen must have at least one child to play as the next heir. - I have used lots of packs in making this, you will need: City Living, Cats and Dogs, High School Years, Get Together, Crystal Creations, For Rent, Outdoor Retreat, Island Living, Dream Home Decorator, Parenthood, Discover University, Dine Out, Stranger Ville, Get Famous, Spa Day, Growing Together + more that I've probably forgotten. - If you do not have the required packs, feel free to change what you need to as long as it is somewhat similar to the original.
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Gen 1: The One
You’re a meticulous gardener with a penchant for perfection, fiercely loyal to your craft and to your loved ones. Despite your somewhat snobbish tendencies, you dedicate yourself to finding true love, and when that journey ends, you never REALLY get over it. Yet you continue to cherish your familial bliss and vibrant social life.
Career - Gardener (Either Branch)
Traits - Perfectionist, Loyal, Snob
Aspiration - Curator 
Complete the soulmate aspiration with only one sim. Your sims permanently ‘separate’ once the aspiration is complete.
Always accept invites/calls from other sims.
Adopt at least one child.
 ‘’ = You may separate them as you choose.
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Gen 2: Cardigan
You're a charismatic politician, oozing self-assurance and intellect, always in the know. As a Renaissance Sim, mastering myriad skills comes naturally to you. Amidst your political pursuits, you find time for youthful adventures, savouring bar dates, maybe one day you’ll finally settle down with a cherished companion.
Career - Politician (Charity Organiser)
Traits - Self-Assured, Genius, Insider
Aspiration - Renaissance Sim
Master all the skills needed for the politician career. 
Go on at least 5 bar dates as a young adult.
Eventually marry a childhood friend.
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Gen 3: The Last Great American Dynasty 
You're a devoted stay-at-home parent, balancing material desires with a deep love for family and furry companions. Despite setbacks like a failed marriage and neighbourhood feuds, you find solace in nurturing your family and friends, building a home filled with love, even amidst domestic changes.
Career - Stay At Home Parent (You can work any career until you parent a child)
Traits - Materialistic, Dog-Lover, Family-Oriented
Aspiration - Mansion Baron
Have one failed marriage.
Become enemies with at least one neighbour.
Have your first child as a newly aged up young adult.
Move in with friends for at least one year.
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Gen 4: Exile
In the world of espionage, you've always stood out. While others excel in covert ops, you thrive in building connections. Romantic at heart, yet socially awkward, you're drawn to leading, seeking solace in your club's camaraderie. After heartbreak, you relocate, shying from commitment but embracing your chosen family.
Career - Secret Agent (Diamond Agent)
Traits - Romantic, Socially Awkward, Gloomy
Aspiration - Leader Of The Pack
Create and lead your own club. Become friends with all the members.
After a major breakup, move to a different world.
Never get married or stay in a long-term relationship.
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Gen 5: My Tears Ricochet
Amidst canvases and clay, you've always preferred solitude to the bustle of social affairs. As a critic, you explore the depths of creativity, while crafting jewellery and crystals on the side. Despite your artistic fervour, relationships falter, leaving you to nurture your creative progenies and seek solace in your craft.
Career - Critic (Arts Critic)
Traits - Loner, Creative, Art Lover 
Aspiration - Crystal Crafter 
Have a side business selling Jewelry and Crystals.
Get left OR leave someone at the altar.
Have at least 4 children.
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Gen 6: Mirrorball
In the spotlight's embrace, you dazzle as an entertainer, with moves that mesmerise and demands that rival divas. Behind the glamour lies a heart yearning for connection, seeking solace in fleeting affairs. As you master the arts of song and stage, you flit from home to home, craving new experiences and relationships to fulfil your insatiable appetite for life.
Career - Entertainer (Musician)
Traits - Dance Machine, High Maintenance, Generous 
Aspiration - Friend Of The World 
Have a secret love affair, with whom you’ll eventually marry.
Master the singing, piano and acting skills. Never master any other skills.
Live with at least 3 different sims over your lifetime. 
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Gen 7: Seven
Beneath the stars, you find your playground, a whimsical astronaut drawn to the great unknown. Childhood antics linger as you escape the mundane, running away with a friend to explore the world. Haunted houses hold no fear for you, just another adventure in your quest for outdoor thrills. With each holiday, you uncover new wonders, embracing the vastness of the universe.
Career - Astronaut (Space Ranger)
Traits - Childish, Loves Outdoors, Good
Aspiration - Outdoor Enthusiast 
Run away from home as a teenager with a friend/s
Live in a haunted house. 
Go on a holiday seven times over your lifetime. 
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Gen 8: August
In the vibrant world of social media, you craft narratives with precision, driven by ambition and a hint of envy for the spotlight. Amidst beachside dreams, you seek solace in Sulani's embrace, drawn to its sun-kissed shores. An affair with a married sim sparks passion, leading to a child and an obsession, anchoring you to the idyllic island life, forsaking love for the serenity of the sea.
Career - Social Media (Public Relations)
Traits - Jealous, Ambitious, Neat
Aspiration - Beach Life
Have an affair with a married sim you meet while on vacation.
Have at least one child with the married sim.
Live in Sulani for most, if not all, of your lifetime.
Never date again after your affair ends.
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Gen 9: This Is Me Trying
Driven by a desire to transform spaces, you carve your niche in the world of interior design, fueled by ambition yet shadowed by melancholy. As a youth, you flee, severing ties to forge a path of your own. Love finds you in the arms of a cheerful soul, grounding you upon your return, where you rebuild bridges and strive to be the ultimate caregiver to your children, overcoming personal demons along the way.
Career - Interior Decorator 
Traits - Ambitious, Overachiever, Gloomy 
Aspiration - Super Parent
Move away as a teenager/young adult and lose most of your sims relationships.
Get married to a Cheerful sim. 
Move back as a young adult/adult and re-make all the relationships you lost.
BONUS (Only if you have the Basemental Drugs MOD) Become addicted to at least one substance and successfully complete rehabilitation for it.
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Gen 10: Illicit Affairs
In the courtroom's halls, you weave tales of justice as a private attorney. Driven by wanderlust and a fear of commitment, marriage comes swiftly, but it's the thrill of forbidden affairs that ignites your passion. Caught in multiple webs of deceit, divorce looms, leading you to Henford-on-Bagley, where you navigate the complexities of parenthood alone, seeking solace in the quiet countryside.
Career - Law (Private Attorney)
Traits - Non-Committal, Advenutrist, Clumsy
Aspiration - Serial Romantic
Get married young and have at least 4 affairs before getting caught. 
Have at least one child through an affair.
Get divorced 
Move to Henford-on-Bagley to raise all your children by yourself.
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Gen 11: Invisible String
You always dreamed of sizzling pans and crafting culinary delights, a romantic at heart with a green thumb to match. Love's journey takes unexpected turns—a tumultuous romance with a mean spirit, a dance of uncertainty with a lifelong friend. As the years pass, you find your soulmate as an elder, nurturing both your restaurant empire, a family and a thriving garden.
Career - Own your own restaurant (or multiple restaurants)
Traits - Romantic, Good, Green Friend
Aspiration - Soulmate
Be in a long-term relationship with a mean sim and eventually break up.
Have a ‘will they, won’t they’ type of relationship with a life-long friend sim.
Get married as an Elder.
Have a well-maintained garden.
Have all restaurants at 5 stars.
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Gen 11: Mad Woman
Betrayed in your youth by those you trusted the most, you harbour scars deep as loyalty binds you to your cause. You ascend the ranks of the criminal underworld, fueled by anger and an unyielding pursuit of justice and vengeance. Marriage offers solace, yet the thirst for retribution remains, driving you relentlessly until old age grants the serenity you seek.
Career - Criminal (Boss)
Traits - Hot-Headed, Perfectionist, Loyal 
Aspiration - Seeker of Secrets
As a teenager, have an ex friend/friend group/lover ruin your reputation/life.
Spend the rest of your adult life trying to get revenge.
Marry a friend. 
Only find peace/let go as an elder.
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Gen 12: Epiphany 
Straight out of high school to the covert operations of the military, you excel, driven by duty and a longing to provide for your family. Medals adorn your chest, earned through dedication and sacrifice. Love finds you in the arms of a medical professional, but shadows linger, as memories of battle haunt your days, a silent reminder of the price of service.
Career - Military (Covert Operator)
Traits - Overachiever, Family-Oriented, Good
Aspiration - Big Happy Family
Join the military immediately after finishing highschool.
Retire/quit your job as soon as you earn all available medals.
Date and marry sim with the medical career.
Live with PTSD (you can use a mod for this)
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Gen 14: Betty 
Your high school romance blossoms into marriage, yet jealousy festers, leading to a massive indiscretion that fractures the trust you’ve built. Amidst the wreckage, you strive to mend what's broken, seeking solace in weekly garden dates as you navigate the rocky terrain of love. In the digital realm, you thrive as a freelancer, coding with confidence and a hint of cringe-worthy humour.
Career - Freelancer (Programmer)
Traits - Cringe, Jealous, Self-Assured
Aspiration - Joke Star
Marry your high school sweetheart. 
Have weekly dates in your back garden.
Have an affair for an extended period of time before being caught. 
Spend the rest of your life trying to heal the connection between you and your spouse. 
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Gen 15: Peace
Unable to make friends, you shed the burden of high school to focus on working toward your dream job and pursue the limelight. Amidst the glittering lights of fame, you still struggle to find your place and people in the world. Eventually, love finds you in the presence of an outgoing spirit, but as stardom ascends, so does the weight of its demands, testing your quest for inner peace amidst the chaos of stardom.
Career - Actor
Traits - Socially Awkward, Creative, Squeamish
Aspiration - Inner Peace
Dropout of high school and work a part time job to earn money.
Master the acting career.
Master the acting and wellness skills.
Marry an outgoing, good sim.
Become a Global Superstar and struggle with the price of fame.
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Gen 16: Hoax
Born amidst the urban hustle of San Myshuno, your artistic soul yearns for expression amidst the city's chaos. Love's path proves rocky, a journey of unfulfilled connections and shattered dreams. Seeking solace in a fresh start, you depart the city's embrace, yet the ghost of past loves haunts your brushstrokes, forever captured in the vivid hues of your yearning canvases.
Career -  Painter (Master Of The Real)
Traits - Gloomy, Vegetarian, Generous
Aspiration - Painter Extraordinaire 
Grow up in San Myshuno.
Be in a long-term, unfilling relationship with sim you have bad compatibility with. Eventually break up.
Have a failed relationship with a family friend. 
Move out of San Myshuno to get a fresh start. 
Never get over one of your previous relationships and spend the rest of your life yearning to have it back.
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(Bonus) Gen 17: The Lakes
Amidst the rustle of leaves and the whisper of pages, you find your muse as a writer, enchanted by the dance of words and the embrace of nature. Poetry flows from you, a testament to your romantic soul. Holidays are cherished escapes, moments of tranquillity by the water's edge, fueling your creative spirit. Yet, it's in solitude that your greatest works are born, a testament to your dedication to the craft.
Career - Writer (Author)
Traits - Romantic, Bookworm, Loves Outdoors
Aspiration - Bestselling Author
Only write poetry (unless specified for the aspiration)
Go on Holiday with your spouse and family often, staying as close to a body of water as you can get.
Complete the gemstone collection.
Leave the world behind for a period of time to focus on writing (completely alone)
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appaloosawhims · 1 year ago
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sims 3 barbie legacy challenge
this is pretty much a conversation from the sims 4 barbie legacy challenge by @sims-himbo but i did change up some of the generations as well just to use more features from ts3 that arent in ts4 as add some extra optional ones for occult/supernatural players
mods i recommend downloading
• nraas porter (for moving towns without traveler file bloat)
• nraas master controller
• family secrets (in case you wanna add drama)
rules
• all heirs must be female and named barbie
• you can use money cheats just starting out but nothing after that
• do not sell the future portal that is summoned when you first start a save, to get rid of it “testingcheatsenabled true > shift click > delete” no free money here
gen one: housewife barbie
• complete the surrounded by family lifetime wish
• you must never get a job, earn money through opportunities, painting, playing the guitar for tips, etc
• have at least one pet
• must have the family oriented and nurturing traits
gen two: business barbie
• complete the ceo of a mega corporation lifetime wish
• be worth at least 50k simeoleans
• master logic and charisma skills
• must have ambitious and born saleswoman traits
gen three: equestrian barbie
• complete the ark builder aspiration
• dont have an actual job and make money through horse riding competitions
• all of your children must have a small pet of their own (by small i mean snake, lizard, turtle, etc)
• must have the equestrian trait
gen four: sea pearl barbie
• move to isla paradiso
• become a mermaid
• master the grand explorer lifetime wish
• live on a houseboat
• master the scuba diving and logic skills
• must have the loves to swim trait
gen five: best seller barbie
• complete the professional author lifetime wish
• max writing skill
• master the journalism career
• must have the artistic, bookworm and virtuoso traits
gen six: academic barbie
• complete the perfect studio lifetime wish
• max out the nerds social group
• master the science and painting skills
• earn a fine arts degree
• must have the socially awkward and genius traits
gen seven: movie star barbie
• complete the superstar actor lifetime wish
• become a 5 star celebrity
• have a secret affair with a fellow actor
• master the film career (acting branch)
• fall in love with a non celebrity
• master the charisma skill
• must have the star quality, schmoozer and charismatic traits
gen eight: rockstar barbie
• complete the one sim one band lifetime wish
• master the music career (rock star branch)
• must have the virtuoso trait
gen nine: president barbie
• complete the leader of the free world lifetime wish
• be the richest sim in town
• max the politics career
• never be lower than a 2 star celebrity
• must have the charismatic trait
gen ten: time traveling barbie
• complete the made the most of my time lifetime wish
• become best friends with emit relevant
• build a plumbot
• master the bot building, advanced technology, and handiness skills
• own a jetpack
• must have the ambitious and bot fan traits
optional generations
gen eleven: vampire barbie
• move to midnight hollow
• complete the turn the town lifetime wish
• must have the proper and night owl traits
gen twelve: fairy barbie
• move to moonlight falls and live their for the rest of the legacy
• complete the mystic healer lifetime wish
• marry and fall in love with a werewolf since fairies live longer do not get into another relationship after they die
• must have the gatherer trait
gen thirteen: werewolf barbie
• complete the leader of the pack lifetime wish
• purchase the alpha wolf lifetime reward
• must have the loves the outdoors trait
gen fourteen: witch barbie
• complete the greener gardens lifetime wish
• master the fortune teller career (scam artist branch)
• master the charmisa, logic, gardening, and alchemy skills
• must have the evil and green thumb traits
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wafflesims · 7 months ago
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Aesthetics Gen Challenge
I hope you enjoy this challenge! The inspiration was from lilsimsie, and if you guys want a part two of this challenge, let me know!! Gen 1: Hippie
As a child, you grew up with your grandparents, and unsurprisingly, you eventually discovered the hippie style and became obsessed. You are a funny entertainer who loves to play music for their “bros”, and just wants to make even more friends.
Aspiration: Friend of the world
Traits: Bro, Goofball, Music Lover
Career: Entertainer
Skills: Guitar, Singing, Charisma
Challenge: Your sim cannot dislike any sims (even Nancy Landgrabb) 
                    Max out guitar, singing, and charisma skills
                    Finish the Friend of the World aspiration
                    Finish the entertainer career
Gen 2: Goth
Unlike your parent, you absolutely hate colourful things, you literally can’t stand it. You still love your parents, though, with all your heart. As your years go by, you find yourself sometimes crying in your room alone, thinking maybe you haven’t done enough for your family. So you constantly overwork yourself, just so that your family can have everything they want.
Aspiration: Big Happy Family
Traits: Gloomy, Family Oriented, Materialistic
Career: Business Career
Skills: Parenting, Cooking
Challenge: Have 3 kids
                    Max out parenting and cooking skills
                    Complete Big Happy Family aspiration
                    Finish business career
                    Marry one of your childhood friends
Gen 3: Cottagecore
You grew up spoiled, but never let it change how you acted. And although it seemed like you had everything that you asked for, all you really ever wanted was to be around your parent more. You are a kind sim, that always struggles in their romantic relationships. 
Aspiration: The Country Care-taker
Traits: Good, Unflirty, Loves the Outdoors
Career: Gardener
Skills: Gardening, Fishing, Cross-stitching
Challenge: Get married as a young adult
                    Have more than 1 kid
                    Complete the Gardening and Cross-stitching skill
                    Complete theCountry Care-taker aspiration
                    Finish the Gardener career
Gen 4: Preppy
You grew up on a farm with multiple animals and not much money. One day you meet a sim with piles and piles of simoleons, and instantly become jealous. You meet another sim with a huge house, and once again, become jealous. Inevitably, you gain a jealousy habit, and try to be better than everyone else in any way possible. And although you may have quite a salty coating, you have a secret obsession with baking.
Aspiration: Fabulously Wealthy 
Traits: Jealous, Snob, Foodie
Skills: Baking, Cooking
Career: Chef +2 others
Challenge: Must have 3 careers throughout your sim life (including chef career) 
                    Get to level 5 before you resign and move onto the next career. 
                    Master the cooking and baking career
                    Finish the Fabulously Wealthy aspiration.
Gen 5: Grunge
You grew up in a toxic family where if you needed something, well, figure it out on your own. So, you learned to be very independent; making your own money. The minute you became a teen, you moved out with one of your friends to a cheap apartment in San Myshuno, and tried your hardest to balance school and work. You love writing, mainly about our childhood, and it becomes one of your hobbies.
Aspiration: Best-selling Author
Traits: Bookworm, Loner, Ambitious
Career: Doctor
Challenge: As a teen, have a part time job
                    As an adult, become a writer
                    Live in a TLC apartment until you can afford a penthouse
                    Finish Best-selling Author aspiration
                    Complete the writing, cooking, and logic skills
                    Either be a freelance writer, or enter the writing career
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strawberry-cowgomooo · 3 months ago
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Birdie Legacy Challenge
The Birdie Legacy Challenge is a 10 Gen Legacy is based on 10 different types of birds. Complete the challenges and most importantly, have fun!
Gen 1 Owl Complete Academic Aspiration Get Married to A Sim from Rival University Join Secret Society Live in Britchester Max Research and Debate Traits: Loner, Bookworm, Overachiever
Gen 2 Pigeon Complete City Native Aspiration Complete Snow Globe Collection Complete Poster Collection Max Writer Career- Journalist Branch Go On a Date Every Week Marry The First Sim You Date Move to San Myshuno as YA Traits: Creative, Ambitious, Outgoing
Gen 3 Rooster Complete Country Caretaker Aspiration Max Gardening Skill Max Wellness Marry Someone with Outgoing Trait Become Friends with 3 Animals Name Your Children After Plants Live With Simple Living and Off the Grid Traits: Loves Outdoors, Animal Lover, Socially Awkwards
Gen 4 Peacock Complete Admired Icon Aspiration as Teen Complete World-Famous Celebrity Aspiration Max Actor Career Max Charisma Max Acting Have 3 Relationships that Fail with You Cheating Divorce as Adult Have Negative Relationship With Children Traits: Self-Absorbed, High Maintenace, Self-Assured
Gen 5 Stork Complete Big Happy Family Aspiration Max Parenting Marry Childhood Best Friend Celebrate Every Holiday Have A Birthday Party for Each Birthday Be A Stay-At-Home-Parent Have Spouse Pass Away Remarry a Richer Sim Traits: Family Oriented, Childish, Perfectionist
Gen 6 Crow Complete Curator Aspiration Complete Mortician Career Complete Tarot Collection Max Programming Max Video Gaming Max Thanatology Traits: Macabre, Genius, Geek
Gen 7 Penguin Complete Extreme Sports Enthusiast Max Skiing Max Rock Climbing Max Fitness Become Football Team Captain as Teen Go Swimming Once A Week Traits: Active, Good, Bro
Gen 8 Canary Max Musician Career as YA Quit As Adult and Open a Bakery Max Baking Max Singing Max One Instrument Never Marry Have A Child from a Random Hook-Up Never Have a Partner That Lasts More Than a Week Traits: Cheerful, Foodie, Music-Lover
Gen 9 Parakeet Complete Live Fast Aspiration as Teen Complete Party Animal Aspiration Complete Social Media Career Always Live With At Least One Other Sim Max Comedy Max mixology Traits: Party Animal, Goofball, Insider
Gen 10 Hummingbird Complete Soulmate Aspiration Complete Frog Collection Max Secret Agent Career Max 5 Different Skills Marry Another Secret Agent Move to A Different Town After Every Location Once Married, Change Non-Committal Trait to Romantic Traits: Non-Committal/Romantic, Jealous, Adventures
I'm currently playing this challenge on YouTube! Be sure to check it out! I hope you enjoyed and have fun!
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theplottdump · 11 months ago
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Any tips for making a legacy, for lack of a better term, weirder? I've worked pretty much every occult possible into the family tree but I feel like I get too focused on just maintaining needs and normal daily family life for them, especially since I prefer to keep everyone more or less happy (i.e. no tragic early deaths). The most exciting things I've really done are turn one sim into a Global Superstar and marry off another one to the Grim Reaper, and sometimes I pause aging for a bit to spend more time on certain plots. Your legacy is obviously pretty wild so I wondered how you go about coming up with ideas like Michael Bublé Christmas Getaways and Charlie's Angels Spy Squads haha
This is a great question!! Let me see if I can dig up a good enough answer for it 😂
And I'll include pictures to break up the massive wall of text.
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The reason Gens 1-3 are barely mentioned on here is because in reality there wasn't really anything interesting that happened in them. I wanted to hide away from the stress of a worldwide pandemic and watch my sims garden for a while. No real rules, just something to relax.
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Gen 4 was a slight departure since I was getting a little tired of my sims doing the same thing over and over, and I decided to do the opposite and move them to a penthouse in the city as a refreshing change.
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And as I started playing with more gameplay mods that added extra moodlets- the chance of hysterical death rose exponentially. My Gen 4 heir died when my Gen 5 heir, Hinoki was just a kid. So I decided to keep him around as a ghost while my Gen 3 heir worked on grinding out the ingredients for Ambrosia and Reed (Gen 4) continued to follow his political aspirations to become the first Ghost President of Simerica.
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And this is where we find the nexus point of weird. And here's the biggest (not so secret) secret to it. The beginning of Gen 5 is when I started actually sharing my gameplay.
Not publicly, but with a small group of friends and simmers on a discord, like I've mentioned before here. Suddenly I wasn't just playing for myself, I was very slowly starting to play to make my friends laugh- to see how they reacted whenever I would leave little updates. And I found I really enjoyed that!
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I started contriving little scenarios- what if Hinoki slept with her husband's band mate and had a secret child. And then someone would pop in and say she might have to run away for a while to Tartosa to have a baby. This independent toddler trait gives baby Val such a stink face- oh you should put him in a tiny leopard print robe to match. And it became this back and forth of - you know what would be funny?
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I was started going off the rule from my friend @anotherplumbob that my first born would be the heir, so i had the fun task of figuring out how to get from point A to point B with Valerian, and what the hell point B even looked like.
We knew he was evil- he killed his dad as a toddler, and was just a full creep through his entire childhood- and so I started asking, what story do I want to tell my friends? I love romcoms, I love spy movies- what would be fun for me?
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We're all influenced by our environments, the art, media, and music we consume, and that's all directly reflected into what we decide to put back out into the world.
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And through exploring those characters, through playing the game, through my friends throwing the weirdest suggestions at me - what if he made a robot copy of his childhood Nanny? Okay, what mods can I use to reflect that in my gameplay? - What if he 3D printed a baby? - What if the Volcano gave them another baby? (this one is never happening shooby) - The whole thing spiraled out of control 😂
SO TDLR- How can you make your legacy weirder?
Find a community or even a couple trusted friends to bounce ideas off of. The amount of time I've spent conniving and scheming with @doctorsimcraft should honestly be studied. Write for yourself and like the 4 people you care most about. Enthusiasm is infectious. Find some good gameplay mods to add color to your gameplay- More Personality Please is an absolute game changer. Wicked Whims and Lumpinou's RPO are also fantastic additions if that's your style. Hopefully the game throws you some fun curveballs. Adversity and conflict breed interesting story - or something like that. Think about the types of stories that you would be excited to tell- really lean into your favorite tropes and themes. It's not a checklist, it's just like - I really love campy spies, I really love enemies to lovers - what do I do in game to make this happen. Find your story and let drive your gameplay- not the other way around. Or find a good balance and see what happens.
And to be honest I've very much lost that balance and fallen into a total rut of letting the story overtake the gameplay. So whenever I get too overwhelmed by my stupid large ambitions I just sit down and play and see where the game takes me.
I hope I can get back to not posing every single scene out for Gen 7 but I also love making poses, and breaking my game in every way to be able to tell the stories I want to!
It's why I'm so comically slow now. But I guess that just means we get to spend more time getting to know our characters, which I do genuinely enjoy.
I don't know if that was helpful or incredibly unhelpful- but it's what I got. Good luck! And above all have fun- in whatever shape that may take. (Hopefully it's a weird one)
xo, Anne
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orbitsuns · 10 months ago
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she is stinky.
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babzyz · 10 months ago
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knowing she needed at least some help, ingrid decided to take arthur out to the local diner to answer all his questions... safe to say he was not expecting that
bonus under the cut
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that moment when you're telling your crush about the evil (?) hive mind plant that's possessing your town
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desysimmer · 2 years ago
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💐 𝓢𝓮𝓬𝓻𝓮𝓽 𝓖𝓪𝓻𝓭𝓮𝓷 𝓒𝓱𝓪𝓵𝓵𝓮𝓷𝓰𝓮 : 𝓖𝓮𝓷 1 𝓡𝓸𝓼𝓮 🌹
𝑀𝑒𝑒𝓉 𝑅𝑜𝓈𝑒, 𝓉𝒽𝑒 𝓃𝑒𝓍𝓉 𝒽𝑒𝓇𝑜𝒾𝓃𝑒 𝑜𝒻 𝓈𝓉𝓇𝒶𝓃𝑔𝑒𝓇𝓋𝒾𝓁𝓁𝑒 ♥
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mistystarshine · 3 months ago
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ALRIGHT FOLKS. HELP ME OUT.
These are the prompts for my server's winter event. Send me ideas for one-shots for them, or else I'm just going to find a way to shoehorn the one-shot ideas already bouncing around in my head in there. I W I L L keep these short, by which I mean that I will only let two (2) get up to 18k in length and only if it's one of the two already rotting in my head, one of which will probably only be shown to @winntersnow and be more of a collection of snippets than anything else anyway.
@deadgirlwalking91 can probably guess what the other one is because i brainrotted at her about it recently and this is me telling her right now that if i write it and it ends up being a single word over 18k she is commanded to take me behind a barn and shoot me
ANYWAY. Ideas can be for Hazbin Hotel, Chainsaw Man, Attack on Titan, or p o t e n t i a l l y Buffy the Vampire Slayer. I'll write most ships, but see the tags for a more specific list and know that I also really love writing gen. G O.
1. **The Nutcracker and the Mouse King by E. T. A. Hoffmann**
Light Prompts: candy, ballet
Dark Prompts: jaw injury, rat king
2. **The Little Match Girl by Hans Christian Andersen**
Light Prompts: match and flower selling, delicious meals
Dark Prompts: snowstorm, hypothermia
3.** The Gift of the Magi by O. Henry**
Light Prompts: gift exchanges, watches, haircuts
Dark Prompts: poverty, selling precious commodities/items out of desperation
4. **The Polar Express by Chris Van Allsburg**
Light Prompts: trains, hot chocolate, self-discovery, North Pole
Dark Prompts: loss of innocence, hallucinations, puppets
5. **The Snow Queen by Hans Christian Andersen**
Light Prompts: forehead kisses, talking animals/plants, garden permanently in summer, reindeer
Dark Prompts: frozen heart, slivers of glass in hearts and eyes, brainwashing
6. **Myth of Hades and Persephone **
Light Prompts: pomegranates, palace
Dark Prompts: kidnapping, eternal darkness
7. **East of the Sun, West of the Moon as told by Andrew Lang**
Light Prompts: rescue, memory recovery, candles, golden apple
Dark Prompts: animal spouse with mysterious secrets
8.** The Cold Lady as told by Grace Jones**
Light Prompts: magical person made of snow, winter spirit, secret identity
Dark Prompts: spousal abandonment
9. **The Apple Tree Man as told by Ruth Tongue**
Light Prompt(s): cider, tree, apple wassailing, gold treasure
Dark Prompt(s): sketchy deals with tree spirits
10. ** A Christmas Carol by Charles Dickens**
Light Prompt(s): family, redemption, visiting past memories
Dark Prompt(s): death, creepy spirits, bound to earth, chains
11. **The Elves and the Shoemaker by Brothers Grimm**
Light Prompt(s): elven helpers, shoes, treasure
Dark Prompt(s): changelings, kidnapping
12. **Myth of Saint Nicholas and the French Cannibal Le Père Fouettard**
Light Prompt(s): resurrection, pickles/pickling season
Dark Prompt(s): cannibalism
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toomanyhyperfixationsthanks · 3 months ago
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I have seen a bunch of legacy challenges recently and while I love the ideas in them many seen to require packs and/or have an extreme number of things to do that can be overwhelming for newer players. So I made a base game legacy - these do exist already. I believe this should be doable for newer players and anything that might lead to confusion can be easily googled for guidance.
Sims 4 legacy challenge basegame
General Rules
Can enter cas to add tattoos and change sims outfits/hairstyles as they age up
All money must be earned in game no cheats unless cheating away money
Must randomise infant and toddler traits 
Can use MC to determine amount/gender of children otherwise no cheating
Any sim who marries into the households money is up for grabs 
All children must have either top notch toddler or top notch infant trait
Once parents are elders the heir may take over the legacy or player can wait for them to die
All heir graves/urns must remain on the home lot 
At least 3 things must be passed on from generation to generation 
Any lifespan allowed I’d recommend normal when children are in play
Can change lifespan at anytime e.g if you’ve completed all goals and are waiting for parents to die etc
Gen 1 
Newlyweds are excited to start their family but first they must prepare, they need a home with a self-sustaining garden and as much home made furniture as possible.
Start with a couple 
Assign domestic aspiration and Freelance botanist aspiration
Live in willow creek 
Join a career that matches at least 1 aspiration e.g gardener, conservation etc
Must complete aspiration and reach lvl 10 in careers
Master 3 skills to lvl 10
No limit on children or money (however all money must be earned)
Children must be born while at least 1 parent is a young adult
All children must complete 1 aspiration and 1 after school activity (can complete more)
Heir must complete 2 aspirations and 1 after school activity 
Heir must have creative trait
Complete any in game collection
Have a garden that makes $400 when harvested and sold - must have a variety of plants (at least 1 veg 1 herb 1 fruit 1 flower)
Have at least 10  pieces of sims made furniture 
Heir must have painter extraordinaire aspiration 
Children can move out anytime from teen 
Heir must stay in family home until parents are elders (then up to player)
Gen 2
Gen 1 heir is excited to meet the love of their lives and bring them to their secret glade. They wish to have a large family and become a successful painter and loving partner.
Gen 1 Heir must go on date to sylvan glade 
Get married
Complete painter extraordinaire aspiration
Have 2 masterpiece paintings in each room of the house 
House must have a bathroom, 2 bedrooms. Kitchen, living room, study
Have 3 toddlers at the same time (don’t have to be infants at the same time)
All children must complete 2 aspirations
Heir must complete 3 aspirations 
1 career of players choice to lvl 5 followed by artist career to lvl 10
Partner can keep career they had, remain jobless or join a career of players choice
All children stay in the home until they are young adults or their parents die
Heir must have romantic trait
Heir must have serial romantic aspiration
Gen 3
Gen 2 heir enjoyed seeing her parents loving relationship and intends to be in as many loving relationships as she can 
Complete serial romantic aspiration
Never marry
Have children with different sims (at least 2)
All children must max their childhood skills and complete 1 aspiration
Pick any career but remember it has to support at least 3 people
Don't have your parent be overly involved in the children's lives
Visit all community lots in the base game and take a photo while there
Heir must have kleptomaniac trait
Heir must have public enemy aspiration  
Die in front of children as soon as goals complete 
Children move out once death is witnessed 
Heir moves to a new lot to escape their childhood trauma 
Gen 4
Gen 3 heir traumatised by their parents behaviour has moved out keeping only the family heirlooms. Due to their lonely childhood this sim has decided to take it out on the rest of the world and become a master criminal.
Complete public enemy aspiration
Reach lvl 10 of criminal career
Settle down with another sim who must have either a deviance aspiration or other ‘bad’ trait e.g evil 
No limit on children
Involved in children's lives - mentor a child in any skill
Children must complete either 2 aspirations or 1 aspiration and an after school activity 
Bring all children separately to each library and park in the game and complete an activity with them while there
Children can move out when teens except heir 
Heir must have the ambitious trait
Heir must have a fortune aspiration
Heir must stay until the gen 3 heir dies - they can then kick out the partner unless already dead and take over
Gen 5
After being raised by criminals the Gen 4 heir is ready to make something good of themselves. They’ve taken over the family home and intended to renovate the evil out of it. Gen 4 is determined to prove the good path can bring just as much fortune as the bad.
Complete both fortune aspirations
Achieve lvl 10 in any career - pick one that pays well
Master charisma, comedy, piano and violin skills
Have a partner - can get married but not a requirement
For your love interest to qualify as a partner you must go on 5 dates 3 must earn silver
If you marry/join the household your partner must also achieve lvl 10 in their career
Have 5 children 
All children must achieve 1 aspiration and join but not complete an afterschool activity
All children must get jobs to contribute to household once teenagers
All children except heir must move out when they are young adults
Heir must have music lover trait
Heir must have musical genius aspiration
Heir inherits home upon gen 4 heirs death
Gen 6
Gen 5 heir grew up listening to their parent play rich people instruments, they now have a great love of music and upon inheriting the family home intends to transform it into a place of music.
Master guitar, piano and violin skills
Complete musical genius aspiration
Reach lvl 10 musician career
Play an instrument at all the community lots
Have twins or triplets - can purchase traits, use cheats, apply lot traits to achieve this
Renovate house, include a music studio and lots of outdoor space
Each twin must have their own room and during their childhood years a separate shared playroom
Twin 1 must complete creative and social aspiration
Twin 2 is your heir must complete motor and mental aspiration
Heir must have genius trait
Heir must have nerd brain aspiration
Die and become a ghost - can be done anytime once goals achieved
Heir takes over once ghost, ghost can remain part of family or just haunt the lot
Gen 7
Gen 6 heir has decided to take advantage of the family's wealth and become a rocket scientist in the backyard. They just want to relax and explore their passions before having a family.
Complete nerd brain aspiration
Master rocket science and handiness skills
Have a library in the family home
Only ever do odd jobs
Backyard should resemble mission control - rocket, woodworking shed with state of the art office inside
Have 1 child 
Child must achieve all aspirations and 1 after school activity
Complete space collection (alien collection+space rock collection)
Have sim woohoo in rocket
Heir must have family oriented trait
Heir must have big happy family aspiration
Keep heir living with gen 6 once gen 6 has completed their goals, when gen 6 dies or becomes boring move onto gen 7 heir
Gen 8
Gen 7 heir grew up an only child but intends to have several children of their own. It doesn't matter to them how they have them, only that they have several children to provide her with at least 4 grandchildren to spoil.
Complete all but grandchild part of big happy family aspiration
Complete a career up to lvl 8
Have 3+ children 
Master gardening and cooking skill
Have successful children - all must achieve A in school
All children must complete at least 2 aspirations
All children must max their skills
All children to remain on lot at all life stages unless max sim count prevents aspiration completion
Build the family home to fit the families of all 3 of your children
All children to have children of their own
Heir to have curator aspiration 
Heir to have cheerful trait
Move onto gen 9 when all goals complete
Gen 9
Gen 8 heir still lives at home with the majority of their family. Grandparent is happy to provide for the family and takes care of most of the goings of the home. This leaves Gen 8 heir free to build their collection.
Have as many children as remains necessary to fulfill gen 8s big happy family aspiration
Complete curator aspiration 
Have 5+ jobs to level 3 
After 5 jobs you can stay on the 5th or start a 6th with no more restrictions
Once grandparent is fulfilled you may move to a new lot with your children 
Find a life partner with the angling ace aspiration (you can give them this aspiration but they must have some fishing skill already)
Your life partner doesn’t have to be the parent of your children 
Have a pond on the property 
All children to complete 2 aspirations
Heir must be a babysitter as a teen
Heir to have goofball trait
Heir to have joke star aspiration
Heir to stay with parents until they die
Any siblings can move out or move in with grandma once they are teens and up
Gen 10
Gen 9 heir has had so much family they’re sick of it, they’ve decided not to have any. The family will have to continue through their siblings (if they have any). Gen 9 has decided to embrace her crazy upbringing however through comedy, sharing childhood stories throughout their entertaining career.
Complete joke star aspiration
 Achieve lvl 10 entertainer career
Renovate the house to the bachelor lifestyle
Go out on the town meet some people
Have 10 friends
Meet your life partner as an elder
Introduce partner to all remaining family members (if still alive) from gen 8-9
Attempt to pass peacefully of old age
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absolutebl · 9 months ago
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Tagged by @he-is-lightning-in-a-bottle thanks!
Here's the BL version!
coffee or tea
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early bird or night owl
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chocolate or vanilla
Sa-stawh-burr-eeee!
spring or fall
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silver or gold
one silver dangly earring
pop or alternative
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freckles or dimples
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snakes or sharks
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mountains or fields
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thunder or lightning
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egyptian mythology or greek mythology
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ivory or scarlet
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flute or lyre
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opal or diamond
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butterflies or honeybees
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macarons or eclairs
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typewritten or handwritten
secret garden or secret library
rooftop or balcony
spicy or mild
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opera or ballet
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london or paris
vincent van gogh or claude monet
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denim or leather
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potions or spells
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ocean or desert
mermaids or sirens
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masquerade ball or cocktail party
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Here's just me:
Coffee or tea | early bird or night owl | chocolate or vanilla fruit | spring or fall | silver or gold | kpop or alternative| freckles or dimples | snakes or sharks | mountains or fields | thunder or lightning | egyptian mythology or greek mythology | ivory or scarlet | flute or lyre | opal or diamond | butterflies or honeybees | macarons or eclairs | typewritten or handwritten | secret garden or secret library | rooftop or balcony | spicy or mild | opera or ballet | london or paris | vincent van gogh or claude monet | denim or leather | potions or spells | ocean or desert | mermaids or sirens | masquerade ball or cocktail party
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written-with-blue-ink · 1 year ago
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This may seem weird but could you do what Pokemon characters smell like? Smell is super important to me when it comes to a partner, not allowed to smell bad in my space. Specifically Grimsley, Drayden and Clara but you can add whoever else you want
Absolutely, hon! I kinda wanted to bully your taste a bit but I'll just say you have a type. Also, if y'all give me free reign with extra characters, I'll always chose N when it comes to Pokemon. He's my boy!
Characters: Grimsley (Gen 5), Drayden (Gen 5), Clara (Gen 8), N (Gen 5), Dahlia (Gen 4), and Wallace (Gen 3)
Grimsley: Smoke, Red Wine, and Petrichor
Smoke like the comfort of a cigarette on a cold winter night at a rooftop bar or snuffing out a candle after a long night on the couch with a movie. Red wine like a classy date in an expensive restaurant or a comforting drink after a long day, alcohol somehow numbs the pain in your joints. Petrichor like waiting for the rain to stop outside before walking away from work or walking through the city under an umbrella, watching the people walk by.
Drayden: Leather, Pine, and a Fresh Meal
Leather like finally buying a much-needed new bag or tying a nice pair of leather boots before going on a hike. Pine like a Christmas Tree at your grandparent’s house or walking in the woods in early winter, the last of the leaves falling in your hair. Meals like a pot roast on a cold winter night or sauteeing vegetables for a new recipe.
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Clara: Sour Gummies, Cheerwine, and Poppies
Sour Gummies in the way of walking into a busy candy store or opening a package late in the night as a study snack. Cheerwine like on a hot and humid summer’s day, feeling the cold, cherry-flavored soda run down your throat to quench your thirst. Poppies like growing a batch in a small pot and smelling them and feeling the need for sleep hit your limbs.
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N: Gardenias, Fresh Cut Grass, and Honeysuckles
Gardenias like walking in the woods in the beginning of spring or the surprise of finding one fresh white flower sitting on your desk in a small container with water, signed by your secret admirer. Fresh-cut grass like walking in the park in the early morning or lying on the grass between classes, the sun on your skin and engulfing you in warmth. Honeysuckles like going to the plant with your parent as a kid, picking the flower, and then having you try it. You aren’t sure but do and taste the sugary nectar engulf your mouth.
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Dahlia: Mocha, Daffodils, and Oranges
Mochas like the sudden spike of caffeine in the morning after a long, sleepless night. Daffodils signal the beginning of spring with their yellow and white flowers. Oranges like eating a familiar fruit as you put the peels in a simmer pot with other ingredients, letting the scent engulf the house.
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Wallace: Patchouli, Water Lilies, and Incense
Patchouli like walking into an apothecary, the variety and combination of all scents hitting and burning your nose. Water lilies like walking through an oriental garden and seeing koi fish swim between lilypads with pink and white flowers. Incense like lighting a match and setting the stick aflame before blowing it out, letting the smell engulf your room and yourself.
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