#scrappers and maws but i LIKE maws
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telling the scrappers 'you want me' during salmon run so they feel hella uncomfortable while they try to ram into me w their homemade teslas
#kae.txt#GET AWAY FROM ME!!!!!!!!!!!#i am soooooo desirable to scrappers you wanna come help me when i say 'this way' sooooo bad#are they called scrappers? the fuckers in the cars you know what i mean#scrappers and maws but i LIKE maws
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No real thoughts on the new salmon run stage except for that its at least Decent; marooners bay continues to be the worst salmon run map ever yippee
#chattin#actually i do have thoughts but i need to get to a higher hazard level to really see how good or bad it is#its easy to juke salmonids but its very Big and Wide#so multiple stingers and flyfish coordinating on different shorelines is Hell#the ink trails are janky if ur not used to them but theyre VERY good. it gives u lots of height when jumping so u can get on top of ufos#pathing seems to be a little mean sometimes; i was running away from a scrapper#and jumped to the center basket area#and then fell down maybe 4 seconds later and it was STILL there and i died#so far alot of my deaths are just falling into a swarm below bc theyre not pathing correctly#uhh#flyfish sticks arent really a threat; they like to go in the water and next to elevated spots but im sure it would be hell w inkbrush#i have NOT gotten glowflies or grillers but this map is evil#im sure youll need to use the inktrails to avoid them#ALSO cohock charge is mean bc the cannons are centered; not placed in the back#so my strategy of ‘stay by the shore to distract maws from cannon friends’ doesnt work. bc ur surrounded#but like so far the map seems nice :) lots of ways to juke salmonids and lure bosses#the sheer amount of tiny ledges makes it really nice#like i said; ive only died to falling in a swarm i didnt think was there#but otherwise its a breeze getting to and from the shore and juggling eggs#well see what happens when i get bad weapons#OH YEAH. the douse dualies are insane#decent damage and GREAT range#like dualie squelchers on crack#and the dapple dualie fire rate after a roll is incredible#OH I LIED. i have died in other ways. specifically by misjudging how FAR the dodge roll takes u#i fell into water like 4 times bc of it 😭
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a tired octoling's advice for gold ???? salmon run rotations
so i'm in evp950-999 bracket right now and seeing people clearly not use their weapons correctly and it's kind of driving me bananas. i don't know why this is happening. but it makes me want to make a cheatsheet for Grizzco weapons and what they should be doing to make the shift smoother.
note that anyone can deal with maws because of how you dispose of them, same with flippers. "grounded bosses" refers to eels + big shots + scrappers (not steelheads bc you need range or piercing to get them).
so here's some weapon-based tips for anyone who may need them during the last few hours of big run + for later gold rotations:
grizzco slosher: like the explosher, a flyfish killer. hitting the cockpit of a flyfish with a gslosh projectile is an instant splat. aim well and move fast. prioritize flyfish. also armored bosses (drizzlers, steelheads, sometimes scrappers + lids) because you two-hit all of them regardless where you hit them. mind your ink, you have 4 shots on a full tank.
unless you have 3+ gsloshers in team comp, please don't waste your shots on fish sticks i beg you
grizzco brella & blaster: as rapid-fire, you need to help handle fish sticks and stingers the most; deal with them as they show up. but outside of that, you are the flexible team slot(s) and can generally handle a lot of threats.
grizzco roller: your speed and contact damage helps you destroy hordes of lessers as well as grounded bosses. use your speed to run eggs and revive teammates, too. your flick is slow and can easily get you splatted; use it to fell steelheads, ink fish sticks, etc in a pinch. you can also use your speed to set off slammin lids very safely.
also please note the knockback from running into scrappers, it can and will get you into trouble. ALSO this weapon completely trivializes Glowflies/Rush. move slowly at the swarm.
grizzco dualies: like the rapid-fire weapons, you destroy stingers; unlike them you can't climb fish sticks easily without help. work on thinning hordes of lessers, reviving teammates, running eggs and dealing with grounded bosses. your dodge roll is a very safe bet to get slammin lids to go off. PLEASE be mindful of where you end up after you're done dodge rolling or you will get splatted.
if you don't have anything better to do, just run eggs or throw bombs at flyfish.... but this is advice for most generalist and low-range weapons.
grizzco charger: first get used to spamming it at max charge. good? okay, you handle steelheads, slammin lids, stingers, and sometimes drizzlers. you can also spam shots at steel eels and scrappers pretty effectively. in a sense you are a generalist with a lot of range.
for the love of fax machine kamisama, DO NOT WASTE YOUR SHOTS ON FISH STICKS. DO NOT. even a groller will do it better and faster than you. ink the side of a fish stick for a teammate and go do something better. please
grizzco splatana: all power, no range. focus on armored foes like drizzlers + steelheads, grounded bosses and hordes of lessers. you can kill flyfish in a pinch but you risk being hit by their exhaust and they need to be on land.
grizzco stringer: another generalist/flex team slot. you have the reach for steelheads and slammin lids but you need to align your shots well to oneshot them. i suggest helping with grounded bosses + fish sticks + stingers and then doing general duties like bombing maws/flyfish, running eggs, reviving allies.
a lot of this does rely on your whole team having common sense and knowing what each weapon is best at. and that's not always reasonable in random queue! but if you know what you're doing, then you're already doing a great job. if you're doing your best and your team still fails, it's not really your fault. it happens.
be willing to be flexible based on team composition. sometimes you get 3 stringer 1 splatana and you just have to deal with it. i've had multiple 2 roller 2 dualies compositions this weekend... and had times where the only bosses that spawn in the first 20 seconds are flyfish, with no slosher present. you gotta do stupid things to survive and hit quota and that is okay!
but being informed about what each weapon can do is very helpful too. i hope i could help. :3 please feel free to add since this is just for normal wave!
#splatoon#salmon run#salmon run next wave#marine.txt#this is secretly a rant about how many sloshers + chargers ive seen in evp 800-900 who don't know their jobs.
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BIG RUN NOTES:
KRAKEN HAS PIERCING PROPERTIES!!! It can kill Steelheads, Flyfish, Drizzlers, Scrappers, anything!!! Wowza!!!
Joe will target someone before she has actually submerged - in fact, she spends a very long time on the surface before submerging. Once she submerges, she stops targeting; the location she will attack is locked.
Joe has a big booboo. You deal extra damage to her if you shoot this spot. It's really obvious; big red lump with an X on it.
Any golden eggs within Joe's area of attack when she bites will get scattered around her - no eggs getting stuck inside of her like Cohozuna!
It is possible to escape Joe's maws! How? I dunno, I just did it once. I squidded, if that helps. Just be careful not to fall into the water...
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I feel like I have to make one of these every single big run but here we go....
BIG big run tips!!!!!!
I'm here to share a lot of tips for the Big big run that will absolutely help you get a better score this BBG!
1. Lead the bosses
You might be wondering what leading bosses means? It's very simple. Boss salmonids target onto you, and most of them need to get close to you to be able to attack you. This means, you can bring them closer to the basket so that the eggs they drop are right there. Bosses that you should always lead are:
1. Scrappers
2. Maws
3. Steal eals
4. Flipper floppers
These bosses are very easy to deal with, so it's very important to bring then close to the basket to be able to get the eggs in quickly. Even using this one extra tip can drastically improve your egg count.
If possible, splat them directly next to the basket. Like, inches away from it.
(Note: image not to full scale of where you should splat. It's a generalization. Spalt ilthe boss directly next to the basket please)
Also! During Glowflies andgrillers, bring the goldies and grillers near the basket. And during fog, lead the goldies near the basket! They could bring so, so many eggs to the basket. Do not kill them early.
(Mini tip! Grizz roller and Grizz Splatana can splat a maws without having to use a bomb! The roller only needs to bump into it a few times, and the splatana can one shot it)
2. Boss priority
Every Salmonid boss has a priority order of who you should deal with first. This is determined from how hard they are to deal with, how their attacks affect others, attack pattern, etc. The general splat priority order goes as follows:
⚠️‼️FLY FISH KILL IMMEDITLY‼️⚠️
2. Fishstick
3. Drizzler
4. Big shot
5. Stinger
6. Steel head
7. Slammin' lid
8. Steel eel
9. Flipper Flopper
10. Maws
11. Scrapper
remember; this is a general order. The top 3 are the biggest ones, especially the Fly fish
ALWAYS GO FOR THE FLY FISH FIRST
Reasonings:
Fly fishing is always first because it's the most difficult to splay, having to throw 2 percise bombs, use a special to deal with it, or have an explosher on it. It's missiles cover a huge amount of area with ink, dies a huge amount of splash damage, and so, so much more. They cover too much area, stay far away, do too much damage, and are too difficult to deal with.
Fishsticks may be easy to deal with, but they cover way too much area with Ink if left alone. Deal with then as soon as you can. Also, you don't need 2 people to deal with a fish stick. If someone is already on it, go do something else.
Drizzlers cover so much area and do damge over time if your in the area. They may not Flatley cover an area, but it's enough to disrupt swimming in ink. You can kill them easily by shotting back the storm bomb. Even if your not in a position to shoot it directly back at it, do it anyways to prevent the ink storm from forming.
Big shot is always its spawn point, so going to them is tough. Their attack is disruptive. Get rid of them.
There should only be 2 people MAX at the big shot cannon for eggs. Having too many people there could lead to an easy crew wipe.
Stringers can easily take you cout as a single target, but it can also kill your coworkers who are caught by the beam behind you. Be careful if your teammate around you.
3. NUMER 1 PRIORITY OVER EVERYTHING ELSE: REVIVEW YOUR COWRKERS
Revive your coworkers no matter what. It's important so that you don't wipe, and so that you can get more eggs. Coworkers delivers eggs and kill bosses. Revive your coworkers
4. Use your callouts!!!!!!!
Your callouts are "This way!" "Booyah!" And "Help!". Of course, you are required by actual real world law to say booyah at the beginning and end of every wave. Use "This way" to tell your coworkers where the bosses are. You can also use it to alert them of high priority bosses like flyfish.
USE "Help!" WHEN YOUR DEAD
I have seen MANY people not use "Help!" When they've been splatted...or mote acuratlt, I HAVENT seen any use it, because when someone is spaltyed, it isn't always incredibly obvious. Using help not only shows up as the pulsing text on screen, but also plays an audio of your players voice, alerting everyone else that your dead. This not only gets you revived faster, but deters tlyourncoworkwrs from making more risky moves. They'll see you going "Help!" And won't run in to kill the big shot or flyfish when they'll obviously die, or jump in to get one more golden egg.
It also alerts them to where you are exactly, so they can actually find you! In a sea of murderous fish, it's kind of hard to find a dingy little life saver.
Please let your coworkers know that your down!!!!!!!!! It could save a wave!!!!!!
5. Don't spawn camp!
It may seem like a good idea to kill the bosses as fast as possible, but this tip ties back to luring. If you camp the bosses from where they spawn, all the eggs will be very far away from the basket. You may think that "but we have the egg launcher, does it matter?". Yes! It does! It takes the same amount of ink to throw an egg as it takes to throw a bomb. It's good to save the ink!
6. You don't need every golden egg!
Sometimes it's worth it to just grab one egg from a boss, mainly from the high priority bosses like flyfish and stingers. You can always get eggs from the low priorities!
7. Focus houroborous (Boris)!
During the triumative, houroborus (who ill call boris from now on) is the easiest to deal with, and because he can deal damage to others around him. Exploding the weak point can deal damage to the other triumvirate and other bosses. And if he gets his attack ofd, it can be devistating. Hit its weak spot either the eggs. Also, maws's weak spot ways faces the last spot it appeared in, use that to have the weak spot face a eggs.
8. Snatches can help you!!!
Snatches are the little enemy that pick up the eggs and bring them underwater. One thing to look out for js to see if they are raining them in the direction of the basket. Sometimes, they can fly over the basket, which makes it really useful for getting eggs at the shore. Watch the direction they fly in to see if they're bringing then closer to the basket. One map this happens on is high tide wahoo world. They'll bring it to the basket sometimes.
That's all I have for now. If you have any other tips or questions, please ask! I'll add any extra tips to this lost if I come up with any others or if you comment them!
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salmon run tips, from the basics to the ones that you may not even think about
(Doing this due to my “not so basic salmon run tips” being filled with people reblogging with basic salmon run tips. yes. I an petty)
BASICS
Ink the wall, please. Ink the wall. Ink any sort of vertical surface
Lure the bosses that follow you, please. Don’t splat the scrapper/steelhead/maws at the shore
High DPS and long ranged weapons for the steelhead.
use the big shot canon.
during fog, make sure to stay 2 by 2
ink a lot
use weapons like blasters, brushes, and rollers for the fish sticks
use the slammin’ lid against other enemies. Please, just do it
NOT REALLY BASIC BUT I AM SHOCKED PEOPLE DONT DO IT!
Move! Staying in one place will make you a target for enemies that target those further away (stinger, fly fish)
the follow point 2.1, DO NOT EGG HOARD. You can throw the eggs closer to the basket
USE YOUR SPECIAL I AM BEGGING YOU IT IS SO IMPORTANT TO USE IT! YOU DONT KNOW HOW MANY GAMES I HAVE LOST BECAUSE SOMEONE DIDNT USE THEIR SPECIAL
Heal your teammates.
use your bombs
If you are close to beating the shift, and you’re the only one left. And you have the ability to either save your teammates or get the eggs into the basket. THROW THE EGGS INTO THE BASKET
yes, you are very profresh if you do this
Use your bomb against the steel eels ribs as a projectile
Instead of this way spamming. You show how to do things in the better way.
uhh… TBA
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Welp, A Swarm of SmallFry is no Joke. If id stopped...i would gotten splatted...still did, its also rather funny. Ive also gotten pushed into a Maw by a Scrapper before..and yeeted into the water by a Cohawks Pan...and swallowed by a Maw while trying to dodge A Stingray laser beam.....and Squashed between to Scrappers, targeted by like 3 Steel Eels, at the same time...
As for the Kings....im not even mention those.
Holy Squit how im a still alive? 😨🤔😥
And these below are some rather amusing squit I came across on Twitter and google.
#splatoon meme#splatsville sploonies#sploonies#splatoon#splatoon 2#splatoon 3#agent 3#agent 4#agent 8#neo agent 3#salmon run next wave#grizzco workers#grizzco#splatoon 3 meme#squitter#deadpool#splatoon3#inkling#octoling#smallfry#funny#meme#captain 3#captain3#Mudmouth#splatoon fandom#wtfffffffff HALP#splatoon salmon run#story heromode
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Today's request is 'You've got one minute' for @ralndown ^_^
Every time Cal thinks he’s settling into a routine on Bracca, something awful happens. Maybe the Ibis Maw gets hungry for flesh and grabs a tentacleful of unsuspecting scrappers. Maybe a ship that’s been in the same place for two years suddenly decides to collapse under its own weight. Maybe someone breaks something aboard an old terraforming lab and suddenly there’s a bunch of people turned into trees.
Today, Cal’s crew makes it halfway through their shift before the worst, most terrifying siren goes off. Bracca doesn’t have a lot of warnings for incoming disaster, but this one? This is the one they’re all trained to react to in one way, and one way only.
Get out. Get out now or die.
Maybe that’s why the Force left Cal feeling nauseous all day. It’s so useful like that.
Dropping the wires he’d started stripping, Cal follows the others. Prauf’s leading them and he’s already on the comms, listening intently to whatever’s being said. When he stops still and holds up a hand to make everyone else do the same, Cal shivers under the weight of the collective fear around him.
It only gets worse when Prauf starts issuing orders in a sharp tone of voice Cal’s never heard before.
“It’s a chemical leak. A bad one. We’re too deep in the ship to get out in time. Get into your emergency teams, find a room, and seal yourselves in. If we’re lucky, we’ll see each other on the other side of this thing.”
People break off into their groups. There’s no time for goodbyes or good lucks. Cal sticks close to Prauf and Tabbers. He takes a breath and immediately coughs it out, a sharp bite scraping the back of his throat. Prauf grabs him, throws him into a room, and Tabbers seals the door.
It’s not enough. The room, a tiny refresher, has an air conditioning vent high on the ceiling. Even Prauf can’t reach it to close it off. Gas seeps in. Cal hears people coughing and choking from all around, senses their fear and pain.
“We gotta seal it, now!” Tabbers shouts. His eyes stream, coughing hard. “We’ve got one minute before we’re all spitting out chunks of our lungs.” He pulls a wall panel down. “Weld this over that vent!”
“Lift me up,” Cal says. He puts his filter mask on, hoping it will help. “I can do it.”
Putting his own mask on, Prauf grabs Cal, lifting him. Cal plants his feet on Prauf’s shoulders. His eyes burn, so full of tears he can hardly keep them open. Tabbers hands him a sheet of metal and Cal presses it to the vent, welding torch in hand as he covers it up. He can’t keep his eyes open, so he trusts Prauf to guide him, molten metal sealing the panel in place.
“Good job,” Prauf says, lowing Cal down. “Sit, both of you. That gas is light, so we should be safer down here.”
Cal’s feet touch the ground. He drops to the deck moments later, eyes squeezed shut, lungs still rebelling. His mask isn’t doing much to help, but it’s better than nothing.
“Is this shit what I think it is?” Tabbers’ voice is muffled by his mask.
“Yeah,” Prauf replies. Cal hears him sit beside him. “Someone messed up big time.”
“I’d threaten to beat the idiots myself, but I cannae imagine they’re alive now,” Tabbers says.
“What is it?” Cal asks when he can talk again.
“A chemical weapon designed to rot battle droids,” Prauf says.
“Aye, not that it worked,” Tabbers adds. “It’s far better at killing us organics.”
Cal never heard about anything like that. Not that he tells the others. The idea that the Republic would create something like that leaves him nauseous.
“Looks like no one thought to remove the canisters before we started pulling this thing apart,” Prauf says. “Foreman said someone cut off the wrong thing and boom – we’re all breathing in poison.”
Cal doesn’t join the conversation. He pulls his knees to his chest, keeps his eyes firmly closed, and tries not to suffocate in the feelings of so many people dying around him. He pushes the Force away, begs it to leave him alone like it usually does.
“Cal?”
Prauf’s big, warm hand lands on his back. Cal startles, eyes flying open. His vision is fractured by the tears still running, but the burn is easier to manage now.
“You okay?” Prauf asks.
“Yeah,” he says, knowing he doesn’t have to worry about how rough his voice sounds. And then, because he needs a distraction, he keeps talking. “Can’t believe we’re stuck in a ‘fresher.”
Tabbers chuckles. “Get comfy, brat. We might be here a while.”
It’s two days before the foreman gives them the all-clear. The survivors are given a half-shift break to clean up, get something to eat and drink, and then sent back to work to make up for the two days of sitting around doing nothing. Cal notes that their crew is down several people when they meet up to be assigned duties, but no one says anything.
Back to the Bracca routine.
#fic requests 2023#star wars jedi: fallen order#jfo headcanon#jfo minific#back to bracca!!#cal kestis#prauf#tabbers
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100% CORRECT OPINIONS ON SALMONIDS
Small Fry: edible, just pop it in your mouth whole its fine
Chum: they're swarming you to ask if you've got games on your phone
Cohock: one of those beer belly grill dads who's burgers always look like the coals they're cooking on
Snatcher: amazon prime
Big Shot: crawling all over the shore like weevils
Maws: he'll stop biting you if you give him some attention smh
Flipper Flopper: flippity floppity get off of my property
Steel Eel: on high tide it's on SIGHT
Slammin Lid: boo we hate you and your ink blocking forcefeild
Flyfish: unauthorized fucking thing
Drizzler: come out of your umbrella i just wanna talk (<-lying)
Steelhead: Sir Please I'm Just Walking Here
Stinger: unauthorized fucking thing 2: electric boogaloo
Fish Stick: look you're very cute and i love you but for the love of god would you fuck off, i can't be the only person inking the damn stage AND taking you guys out
Scrapper: call an ambulance, call an ambulance! the ambulance is another fucking scrapper
Mudmouth: calling all besties, KILL
Griller: Kill The Children
Mothership: amazon
Chinook: amazon same day shipping
Goldie: i am this close to skinning a goldie and creating my own bootleg golden scale market
Cohozuna: for the love of god stay near the eggs i cant be running across the entire fucking map to chuck one egg at this bitch
Horrorboros: explodes bomb with my mind
#splatoon#splatoon 3#splatoon salmon run#salmon run#salmonid#i am not tagging every single salmonid#hope yall enjoy my flop post
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Things my fellow Salmon Run players do that are fucking annoying
Now that I've been out of Profreshionhell for a few weeks (meaning yes, I finally managed to hit EVP despite having to play in freelance), I feel qualified to talk about behaviors in Salmon Run that are extremely fucking annoying and made it very hard to get OUT of Profreshionhell (as well as hard to stay IN EVP). So without further ado:
If you do these things, hate to break it to you but you're annoying, please do better:
— Spamming "this way" for any reason. Whether it's because you're desperate for people to do nothing but squat at the basket with you (and we'll GET to you), because you're squatting elsewhere, or because you don't know what the fuck you're doing during a special wave, you're fucking annoying and you make me wish there was a part of the d-pad I could press to say "shut up!" If people aren't heeding you on your third "this way", they have good reason. Shut the fuck up, stop spamming, and do your damn job.
— Doing nothing but squatting the basket during normal rounds. Look, SOME Salmon Run bosses can and should be lured to basket. Scrappers, Maws, Steel Eels, Flipper Floppers — all perfectly lurable bosses. But squatting at the basket the whole wave is NOT the answer. First, not all bosses can be lured. Second, your teammates still need help with smaller salmonids. Third, if you're swarmed by lured bosses, you're going to die. Lure TO basket, kill, deposit, then go out and lure again. Don't just sit there, and for the love of god, DO NOT SPAM "THIS WAY" WHILE SITTING THERE.
— Squatting on eggs (often while spamming "this way"). There's this handy little feature that lets you throw golden eggs. If you get a bunch of eggs far away from basket, throw them as close to basket as possible and rejoin the match. Don't just sit there, doing nothing but spamming, guarding three eggs while so many more go unclaimed because we're effectively down a person, you clownfish.
— On the opposite end, killing a boss and then not taking even one (1) egg. I can't believe this is a thing I've seen, but it is. Apparently some people go into Salmon Run purely to kill bosses, because even when they kill a boss reasonably close to basket they'll just fuck off to the next boss and leave piles of eggs sitting there, unclaimed. Here's a protip: we don't meet quota if the eggs aren't in the basket, and if we don't meet quota, we lose. (Note: there are obvious exceptions like using Killer Wail to kill Stingers from far away and not risking going to get those eggs, but that's not what I'm talking about.)
— Squatting on specials until crew wipe. Someone started a trend of celebrating with specials, so now there are people who refuse to use them even when we're overrun and down to just them left on the field. Specials are there for a reason. Fucking USE THEM so we don't get crew wiped for fucksake.
— NOT luring bosses that can be lured. This happens most often with Scrappers, the most easily lurable bosses in existence, and it is SO maddening. It's especially maddening when I'M luring it and a teammate starts shooting it and I'm just like, hello? Did you not see me leading by example here?? Killing lurable bosses by the shore makes it more difficult to get those eggs to the basket. Lure them! If you are in Profreshional or EVP you should know this by now!
— Getting killed away from the action and then just sitting in that spot spamming "help me". Do you not know that your joystick works even when dead? Do you not understand that your teammates can't drop everything to get to you without dying themselves? Christ alive. When you die, it is YOUR responsibility to go to your teammates for a revival, NOT the other way around. And unless you have died at the basket, under quota, with golden eggs ready to be deposited and seconds to spare, DO NOT spam call for help, no one needs or wants to hear it.
— Ignoring what teammates are doing during special waves, particularly Tornado and Cohock Cannons. There are other special waves that are issues, but these two are the ones with the biggest issues I've seen in terms of people behaving illogically and just absolutely infuriating, probably because they require the most teamwork.
First, Tornado. Tornado needs a chain to deliver the eggs from the beach to the basket. It doesn't matter who does what, so long as we have a line of four people to throw the eggs along. Now, in my personal opinion players saddled with chargers or slow blasters should be the ones to make the final deposit, because they can't as easily defend themselves against the salmonids and are safest nearsest the basket. But honestly, I don't care so long as we can make an efficient delivery line.
But time and time again everyone wants to do every job, ESPECIALLY putting the eggs in the basket because they care about their final number at the end. And what ends up happening as a result is that we barely meet quota because chargers get killed by cohocks or everyone is going back and forth to get eggs because I'm the only one throwing them and I can only throw them so far.
The MOST baffling JUST happened to me on Marooner's Bay. So you know how Marooner's Bay has the basket way up high? And the lifts to get up there are far back? So the move (especially if the eggs are on the dock side) is to have one person up there while the others throw eggs to them?
I had the blaster, so I went up there. And someone in a BLACK SUIT (i.e. should DEFINITELY know better) not only kept spamming "this way", but REFUSED to throw the eggs up, instead taking the lift each time. So I said, fine, and hopped off the side to throw the eggs up to them. AND THEN THEY STILL KEPT JUMPING OFF THE SIDE TO GRAB MORE EGGS AND TAKE THE LIFT UP. MY FUCKING GOD.
Cohock Cannons can be similarly frustrating because ideally, you have two people in cannons and two people running eggs. Again, I don't super care who does what, but in my opinion those without melee weapons should be in the cannons. But so long as we are split 2v2, whatever.
But so often I'll see people completely abandon the cannons to run eggs even when we're doing just fine, or three people squatting cannons while I'm the only egg runner, and either we get overrun and crew wipe or we miss quota. Infuriating.
Anyway. I love Salmon Run, but freelance makes it hard to love it sometimes and I had to vent. Nobody's perfect, I have bad waves too (I literally beast moded too hard with Kraken Royale and went RIGHT into the ocean earlier), but the above behaviors get me like no other. Peace and love, you all who do the above are annoying as fuck, get well soon 💜
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freelance eggstra work has been. so bad. so so bad. makes me doubt that matchmaking is based on high score because my high score is 249 and many of the ones ive done lately havent even been over 200. and people are booyahing. as if 54 on the mudmouth wave is supposed to be a good number (yesterday i was consistently getting into the 70s. highest was 77. right now im lucky to see a 60)
also last night when i was playing there were usually 2 people handling the big shot cannons. not seeing any of that here. nobody else is doing it so i end up having to try to do it myself even if i've got explosher. where's the nautilus or the brush? why are you leaving me to die?
at one point when i was at the big shot cannon on wave 4 there were 3 goldies, a maws, a scrapper, and a steelhead all there after me, im darting around them with my octobrush frantically trying to stay alive and spamming this way for someone to help me. i hear the splattershot charging their booyah bomb--is someone finally going to help? no. they sent it somewhere else. we lost that wave but i didnt even care since the scores had been bad up until then anyway
at one point i did get a halfway decent group--only 63 on w2, but we got x2 quota on w3 and x1.5 on w4, probably making it my best ever for those 2 waves (or at least for both in one shift), and getting my first 270% hazard level. w5 wasn't as great (300% is when it gets really good apparently) and the total was 234 which was much much better than what i'd been getting, so i absolutely wouldve stuck with this group... if it wasnt the last shift before the map change forcibly separated us
come on. im not asking for much here. just a few more eggs. just like. 7 to 11 over my record. that's it. that's all.
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Atlas' Salmon Run Tips!
- Learn how to Squid Roll. It's so important in the midst of battle, especially at higher ranks. It will give you a shield as you roll, so Salmonids can't hit you! It will also refill your ink tank faster, both in Salmon Run and Turf/Ranked.
[ OOC note: If you've forgotten how, press B at the same time as pulling your joystick in the opposite direction of where you were going before to Squid Roll. Hold B on an inked wall to Squid Surge upwards. This also gives you armor! ]
- Know your weapon. You need to learn what each weapon can do in terms of Salmon Run to make the best use of it. For example, the Explosher's shots can act as bombs, and can take down Flyfish baskets. However, it can't take down Maws.
I will be happy to answer any questions about any weapon! Just shoot me an ask, and I'll help!
- Use your bombs. Spit them out wherever you can. Instead of jumping into a horde, throw a bomb in. They'll do all the work for you. Toss them along the ground for a Maws instead of throwing them, it makes them go less far.
[ OOC note: Aim down! Make your bomb skitter along the ground instead of tossing it, sort of like a curling bomb! You can get them exactly where you want them this way. ]
- Keep your turf! It's essential to have good space to work in, so keep the ground inked. Otherwise, you're bound to get overwhelmed really quickly.
- [ OOC tip: Don't use Y to reposition your camera backwards. Use motion controls, and if you can't, turn up your stick sensitivity. Using Y will only disorient you. This will take some practice! Trust me! Be patient :) ]
- Please listen to your teammates. If they're shouting This Way at you repeatedly, it's probably for a reason. Also, be nice and Booyah back, why don'tcha?
- Don't get cocky if you have a Grizzco weapon. They do make it easier, but you're still fighting for your life out there.
The Splatana can take down unprepared Steelheads, Drizzlers, and front-facing Scrappers with its charged swipe. However: it's very slow, so make sure you have room to charge safely before you try! And try not to charge into the water.
The Slosher is the same as the Splatana, but you can do all that from the back lines. Also, it can take down Flyfish with a shot to the center!
The Dualies have very little range. Always remember that. They are very good at lesser clearing, but keep an eye on your ink and your location in respect to the water. Too many people dodge roll right into the water.
The Blaster is simple: point and shoot. This is one of the only Grizzco weapons that doesn't particularly have a strategy, and is fairly well balanced. It can't do anything special, but it is a heavy DPS weapon.
The Stringer is a backliner. It can take down Steelhead bombs with one shot, and the explosives are fairly decent at lesser clearage. It's also very good for Cohozuna. I'll admit, this isn't my area of expertise, so I can't tell you much more than that 😅
The Charger is really, really good for Horrorboros. That's about the only time I recommend spamming it, despite its quick charge speed. It has terrible ink consumption, and it's best to use it like any other charger in most cases. Great for Mothership, though!
The Brella is an inker. Keep the area clear for your teammates at all times! Keeping turf is one of the most important things in Salmon Run. Don't go head on into a mob of Chum like the Blaster, you won't make it.
The Roller is a car. Run them over. (Don't try and roll over Scrappers, though. That'll just bounce you back.) Don't flick unless absolutely necessary. If you must, a single vertical flick can take down a charging Steelhead, but you have to start your flick before it starts charging or you'll miss your chance.
- Most of all, have patience. I know I'm not one to talk on this, but if you get frustrated, clock out! You won't do good work if you're worried about your rank constantly or you're getting really angry at the freelancers.
[ OOC note: Take breaks! Don't get yourself super stressed over this game, okay? You can always put it down and come back later. It's a game, make sure you're having fun! ]
This isn't everything I could say, but it's a good start, I think. Once again, if you have any questions, let me know! I'll answer as best as I can. Atlas out!
#grizzco#splatoon rp#splatoon oc#splatoon oc rp#grizzco employee#salmon run oc#salmon run#splatoon#tips
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If u could rate the salmon run enemies on how tasty they would be cooked on a scale of 1-10 how would u rate them
here's my ratings for each one (based on flavor)- this wasn't meant to be so long LMAOOO 😭😭
smallfries: bite-sized, but not the tastiest, 4/10
chums: they seem like the default flavor of salmon, not the tastiest fish but not the blandest either, 5/10!
cohocks: super tasty, a 8/10
chinooks: similar taste to chums, honestly they're about the same! but i have a preference for chinooks, so 6/10!
steelhead: VERY tough fish, don't eat it unless u got powerful teeth or strong jaws- i can barely taste anything but my teeth (which have turned to dust), 0/10 sorry buddy
stinger: funny looking fish- the one i tried was a bit overcooked but the flavor was still there surprisingly, so I'll give it a 6/10
slammin lid: stinky
steel eel: the steel eel driver is another salmon that kinda tastes like steel, but this one's a bit sour even when cooked..... 3/10
fishstick: its a bunch of smallfries spinning around, i was kinda hoping to eat the stick...... 2/10
scrapper: you can taste a bit of spiciness in this salmon! 6/10
flipper-flopper: TASTYYY 💯💯 this salmon's bursting with flavor, literally peak taste 🍽️ 🍽️ 🍽️, 10/10!
maws: pheeeew that's a tasty fish, 8/10
big shot: this is one hardworking fish! I can taste the effort in this salmon, it makes u wanna get up and launch giant steel spheres- a great pick-me-up! 7/10
drizzler: drizzler and scrapper's flavors are similar, but drizzler salmon is a bit more salty! 6/10
mudmouth: i can't find the salmon! each bite is packed with green slime and pieces of trash. is that a tire on my plate??? smh 0/10 i want my money back
flyfish: its a smallfry in a machine, so it keeps the smallfry score of 4/10
goldie: this.... this is unbelievable! the flavor is too good for words to describe... literally everything tastes perfect, the textbook definition of tasty salmon- the tastiest salmon out of the bunch!! now THIS is peak! 100/10!!
griller: these fish is grilled, has a nice smoky taste! 8/10
mothership: a giant sardine can carrying smallfries, chum, and cohocks (and chinooks when u count them holding the coolers the fish are in), literally a combo deal! no complaints here, 9/10
cohozuna: you can taste a hint of rust from the chains it wears around the body- a flavorful version of cohocks, so if you like cohocks (and rust), i recommend this one! 9/10
horrorboros: kinda has a seaweed aftertaste, but it's surprisingly not overbearing! 7/10
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SO BECAUSE YOU FUCKING FUNGUS-BRAINED SHITMOUTHS SEEM TO LOSE ALL BRAIN FUNCTION AND REGRESS INTO DROOLING FUCKING TODDLERS WHEN HANDED AN OVERPOWERED WEAPON THAT'LL DO ALL YOUR WORK FOR YOU IN SALMON RUN, HERE'S A QUICK FUCKING OVERVIEW OF HOW THE CURRENT BATCH OF GRIZZCO WEAPONS WORK
CHARGER: COMBINES THE ONLY GOOD FEATURE OF THE BAMBOOZLER (PRACTICALLY INSTANT CHARGE TIME) WITH THE ONLY GOOD FEATURE OF THE E-LITER (INSANE DAMAGE), WITH SOMEHOW EVEN MORE RANGE. CHUGS INK LIKE YOUR MOM AT THE SWINGERS PARTY THOUGH SO BE CAREFUL NOT TO RUN OUT AND GET SURROUNDED OR YOU'LL GET COVERED IN FISH SLOP, ALSO LIKE YOUR MOM AT THE SWINGERS PARTY!
SPLATANA: IT DOES NOT INK. IT DOES NOT COVER TURF. IT WILL EFFORTLESSLY MURDER ANYTHING SHORT OF COHOZUNA WITH A CHARGE SLASH. NOT ABLE TO COVER ENOUGH GROUND TO STUN THAT FLIPPER-FLOPPER? HOLD THE TRIGGER AND WAIT FOR THAT ASSHOLE TO POP HIS SHIT-EATING GRIN OUT OF HIS FUCKING PUDDLE THEN GUT HIM HEAD TO TAIL. DON'T HAVE THE INK TO STUFF A BOMB DOWN MAWS'S THROAT? YOU DON'T NEED IT, EVISCERATE THAT SON OF A BITCH WHERE HE FUCKING STANDS. GOOD FUCKING LUCK IF YOU GET A GRILLERS ROUND THOUGH
STRINGER: HOLD THE TRIGGER. RELEASE THE TRIGGER. ANYTHING STANDING IN A CONE-SHAPED AREA IN FRONT OF YOU IS NOW DEAD. ALTERNATIVELY, ANYTHING THAT WAS STANDING DIRECTLY IN FRONT OF YOU JUST HAD ITS ASSHOLE TORN INSIDE-OUT AT THE SUBATOMIC LEVEL
BLASTER: HOLD THE TRIGGER AND WATCH IN AMAZEMENT AS THE VERY LIFE FADES FROM THE EYES OF ANYTHING STUPID ENOUGH TO STAND DIRECTLY IN FRONT OF YOU. WATCH YOUR INK SO YOU'RE NOT CAUGHT JUST STANDING THERE WITH YOUR LIMP DICK IN YOUR HAND BECAUSE YOU WEREN'T PAYING ATTENTION TO THAT GROUP OF COHOCKS!
BRELLA: SEE ABOVE, EXCEPT TRADE SOME DAMAGE FOR RANGE
SLOSHER: "WAAAAAHH I DON'T KNOW HOW TO USE THIS ONE, WAAAAAHHHHHH" IS WHAT I KEEP HEARING BUT IT'S EXTREMELY FUCKING ELEMENTARY SO DIG THE SHIT OUT OF YOUR EARS AND FUCKING LISTEN TO ME: YES, THE RATE OF FIRE IS FUCKING ABYSMAL BUT THE SHOT PLOWS THROUGH FUCKING EVERYTHING SHORT OF THE ACTUAL STAGE GEOMETRY. A DIRECT HIT WITH THE COCKPIT WILL KILL A *CLOSED* FLYFISH. IT WILL PUNCH THROUGH A SCRAPPER'S PATHETIC ARMORED CAR AND LET YOU KILL IT FROM THE WRONG SIDE. IT WILL PASS THOUGH A SLAMMIN' LID OR A GRILLER LIKE IT'S NOT EVEN FUCKING THERE. THAT STEEL EEL THINKS ITS INK JETS WILL KEEP IT SAFE AND IT'S WRONG. ONE SHOT AIMED IN EVEN THE GENERAL DIRECTION OF A LINE OF CHARGING SALMONIDS DURING A GLOWFLIES ROUND WILL KILL THE ENTIRE GROUP. FUCKING THINK FOR ONCE IN YOUR LIFE
AND ONE LAST THING, ABOVE ALL ELSE:
YOU HAVE TO PUT THE EGGS IN THE BASKET TO WIN
YOU HAVE TO PUT THE EGGS IN THE BASKET TO WIN
YOU HAVE TO PUT THE EGGS IN THE BASKET TO WIN YOU HAVE TO PUT THE EGGS IN THE BASKET TO WIN YOU HAVE TO PUT THE EGGS IN THE BASKET TO WIN **STOP FUCKING TIMING OUT AND GOING 12/23 ON QUOTA AT THE END OF ROUND 3 BECAUSE YOU ABSOLUTE MORONS WON'T PUT THE MOTHER FUCKING EGGS IN THE GOD DAMNED BASKET**
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At the end of a round of salmon run my brother and I usually judge whether or not to leave or stay based off teammate performance, so here’s some stuff we usually critique to note if you wanna be a good teammate
We ditch people at the end of a round when they:
- have worst performance in 2 (or more) of 4 categories (least golden eggs, most deaths, least power eggs, least revives, priority in that order, though the first two may swap depending if we wiped from death or failed quota)
Also 2 is not a hard number, if someone has an abysmal score in one category we might leave (though keep in mind waves like cohock charge and tornado and certain weapons will upset the amount of golden eggs or power eggs someone might have)
- spam help before the active revival period (big annoying, can lead to second teammate death)
- kill scrappers, maws, steelheads, steel eels, or Goldies (any boss that does not pose a threat from the other side of the map) by shoreline (with no big shot cannon, even with a big shot cannon this is pretty bad if they stay there), having poor luring techniques in general
This point is negated during high tide
- stay by the shoreline way too long for a purpose besides taking out threatening bosses like stingers and flyfish
- don’t use their roller properly (slow roll technique) on glowflies
- refuse to group with the team on glowflies or grillers
- perform in a way that they indicate they do not know common etiquette
Don’t let low mobility weapons use cannons during cohock charge
Don’t provide assistance to low mobility weapons in general
Do not take out the appropriate bosses for their weapon role (a sniper should not end up taking out sticks or stingers, dapples and sploosh should not have to deal with steelheads)
Search for Goldie too late or too early (ideal time is when there are about 4-6 eggs still left on the map, too early means snatchers will take the rest of the eggs and proves to be overwhelming, too late means not enough time)
- burn specials at inappropriate times (small fry spotted booyah bomb go) or holding on to super valuable specials (unused killer wails are almost always super bad, especially on team wipes, you can check who uses what special when in the app)
- any other legendary throw (we saw someone once refuse to take the path the teammates were taking during a tornado. wouldn’t respond to this way or anything).
We usually let deaths slide/don’t consider the following to be throwing:
- dying while killing an annoying boss or multiple bosses with a slammin lid
- dying at shore after taking out flyfish or stingers or big shots (thank you for your sacrifice o7)
#salmon run#big run#splatoon#ALSO THIS IS REALLY BAD but we judge people based off their badges and suit color#sorry. but also baby alert
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oh hey, the grizzco slosher is back on this rotation! some reminders (not comprehensive):
- it can shred right through most bosses with either just one or a couple sloshes without having to aim at the weak points.
- this includes Steelheads (don't aim for its head you don't need to), flyfish (just aim for the pilot, not the missile launchers), drizzlers (while closed? no problem!) and scrappers (don't need to aim for the butt). I'm less knowledgeable on how it tackles the new bosses but give it a whirl on just attacking them with it! some are less worth it like Maws because of the timing tbh but it can still shred them
- don't overuse your sloshes, you have very few per ink tank, like 4 I think. use only as necessary. the shot will go a fair distance in the air before dropping so you don't need to get super close. also don't use your bomb unless necessary either, for the same reason!
- and for the love of god PLEASE lure bosses to the basket to make your life easier if you have this weapon.
feel free to add on with more tips!
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