#save earth 16
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mini random photo dump

why is this still kind of hilarious

the way our boy edu puffs up his chest with pride when he tells cassie his hero name yes king
meanwhile she’s like sir this is the drive thru (a mission same thing)

there’s literally no reason for someone to be this unhinged over Klamulons yet here we r

the change up from the previous still to this 😭 whyd u have to do him like that jaime
#young justice#cassie sandsmark#eduardo dorado jr#bart allen#jaime reyes#wonder girl#el dorado#impulse#kid flash#blue beetle#yj#dc#young justice outsiders#renew young justice#save earth 16
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I don’t think I’ll ever finish this wip. I’m not too happy with the way the sketch is, and, quite frankly, I’m too lazy to fix it.
That said, this is meant to be from a scene (if you can call it that) in @kidflashimpulse’s fic “An Anomaly in Time.” I am truly obsessed with it.
#Bart Allen#traci thurston#traci 13#kid flash#impulse#young justice#save earth 16#i made her face way to round#homie didn’t use a reference#ahahehehfeadlgjae
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Young Justice theory (finnaly):
Okey, long time no see.
It's been a while and I've been keeping this thought since Young Justice Phantoms ended and I need to finnly get it out.
But also, I want your opinion guys. So...
#dc#young justice#yj#young justice phantoms#young justice season 5#future of earth 16#save earth 16#conner kent#kon el#superboy#m'gann m'orzz#miss martian#miss martian x superboy#m'gann x conner#supermartian#I DYING to see what happens next
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Do Minitello and Leo know about Raph and Mikey then?
"We know the basics. It's rough on him, so we try not to bother him too much about it."
#rottmnt#rottmnt au#rise leo#rise donnie#save rottmnt#donnie is a notoriously bad liar. he's always going to be honest to them#I had a less angsty answer for this only to realize I misread the question . (walks into the sea)#basically: he tells them about Big Things they should know about. the details he would much rather omit#eventually they will find things out for themselves since everything futuretello's been through up until the invasion will come to pass#in some way shape or form#he's in the new timeline to prevent the kraang from coming to earth but. he was early by about 16 years lmao#anonymous#ask#also this one's a bit quick it's. very late out here
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JESUS. $148 FOR A TRAIN TICKET HOME ON 11/21?
#I KNOW IT'S A HOLIDAY BUT JESUS CHRIST. I'M GOING TWO CITIES AWAY...#on the off season it's been as cheap as $16 jfc#on wednesday i expect that yes but TUESDAY? EVERY TRAIN? ALL DAY???#oh my gd maybe i'm driving after all. what the fuck#that's just one way. it's just as expensive the other direction on sunday. oh my gd#dude and i've been saving points for Years and i don't even have enough to cover one leg of that trip. what on fucking earth#sasha speaks#HEY. AMTRAK OFFICIAL. WANNA HELP A GIRL OUT...
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Works of John Bunyan: THE DOCTRINE OF THE LAW AND GRACE UNFOLDED. 531
by Thomas Sadler, oil on canvas, 1684 Fourth. If the surety stands bound, the debtor is at liberty, and if the law does issue out any process to take any, it will be the surety. [Though the debtor and the surety are liable to pay the debt by the law of man, Christ our Surety only by the Covenant of Grace]. And, O! how wonderfully accurate was this accomplished in that, when Christ our Surety…

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#"And the Lord whom ye seek shall suddenly come to His temple." Who is He? Even the Messenger of the covenant#"Behold#"I lay down My life for the sheep—no man taketh it from Me#a messenger commonly when he cometh#and break off from sinners his chains (Luke 4:18) to set open the prison doors#and he shall prepare the way before Me"; speaking of John the Baptist. "And he shall prepare the way before Me." And then He#and if the law does issue out any process to take any#and Jesus Christ becoming bound to see all the conditions fulfilled#and make way for mercy; to take away the stumbling-blocks#and more than this too#and screwed His very heart&039;s blood out of His precious heart and side; nay#and set open Heaven&039;s gates; to overcome Satan#and so cruelly handle Him#and so exact upon Him#and this did the Prophet foresee long before#and to let the prisoners go free (Isa 61:1-3). And this was the message that Christ was to deliver to the world by commandment from His Fath#and what was the mind of the Father towards the globe concerning the salvation of their souls; and indeed#and yet be just#and yet do His justice no wrong; and that was to be done by Jesus Christ&039;s dying of a cursed death in the room of poor sinners#as I shall show hereafter. But#but I lay it down of Myself. I have power to lay it down#but that the world through Him might be saved" (John 3:16#Christ our Surety only by the Covenant of Grace]. And#doth bring some errand to them to whom he is sent#either of what is done for them#executed Him#Fourth. If the surety stands bound#God&039;s Law did so seize upon the Lord Jesus#He became a Surety on behalf of poor sinners#He could come down from Heaven to earth
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"Pretty Pretty Please I Don't Want to be a Magical Girl" Bios!
NAME: Aika (she/her) AGE: 15 Main Protagonist CV: Anairis Quiñones
BIO:
Aika is an easily excitable and energetic girl. She's generally optimistic and very friendly. She's always eager to try new things as long as it's not her fulltime job of being a magical girl.
As soon as her magical girl duties are brought into the picture, her demeanor changes. She checks out, and often looks for the quickest solution to solve the issue. No flashy transformations and special moves here. She's good with a metal baseball bat or a rocket launcher.
All Aika wants is to live a normal life, make friends and go to school. Unfortunately, like every main protagonist, trouble manages to follow her wherever she goes.
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NAME: Zira (she/they) AGE: 16 Love Interest Best Friend CV: Bennett Abara
BIO:
Zira is everything Aika wants to be. Painfully average, under the radar and a self proclaimed loser.
She's a smart girl but has a hard time applying herself. Instead of paying attention in school, and doing extracurriculars, Zira would much rather be reading her favorite magical girl manga "Moon Sailor".
After Aika forces her friendship upon them, Zira now has to tag along on all of Aika's escapades and experiences new things. Ew. However, they admire Aika deeply and admire her even more after Aika's magical secret comes to light.
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NAME: Hoshi (any/they/them) AGE: unknown Magical Sidekick CV: Christine Marie Cabanos
BIO:
Hoshi is a magical star being sent to Earth to find the chosen one. They made a great choice with Aika, as she's amazing at her job. The only issue is she hates it and is often trying to dodge responsibilities (and Hoshi).
When Aika first started, and still had her heart in it, Hoshi was definitely more neurotic and acted as your typical mentor/magical sidekick. But over time, they gave up on trying to tell Aika what to do and also became a little more apathetic. Aika was getting the job done at least, so what's the problem?
Hoshi still has to make sure Aika doesn't completely give up on being the Star Guardian: Guardian of the Stars, which Aika finds annoying.
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NAME: Eclipse (he/him) AGE: 15 Minor Antagonist CV: Aleks Le
BIO:Eclipse is a flamboyant and theatrical individual whose showmanship is out of this world. He refers to himself as
"Eclipse: Servant of Darkness".
He was a D-list antagonist that Aika and her team would fight on occasion. Mostly just saving citizens from him being a nuisance. Eclipse has deluded himself into thinking that he's Aika's rival, main antagonist and love interest. Their love is simply forbidden as he's chosen the path of darkness and her, the light.
After Aika ran away, he managed to find her again. However this time he actually has powers??? Where did those come from? It's as if he's made a deal with darkness itself.
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NAME: Lady DeVoid (she/her) AGE: Old Main Antagonist/Big Bad CV: Shara Kirby
BIO: Lady DeVoid is darkness itself. She's a mysterious being with an incomprehensible amount of power. Power that is currently weakened and that she actually has no idea how to use. She can't seem to remember for some reason...
All she knows is that a long time ago she was defeated and banished by a Star Guardian and that she now wants revenge. The only power she has at her disposal is creating particles of darkness that she can use to possess animate or inanimate objects to create monsters. She prefers others do her dirty work.
She enlists the help of Eclipse to spread these particles with the hopes that it'll eventually destroy the Star Guardian.
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NAME: Miss (she/her) AGE: 39 Side Character CV: Michele Knotz
BIO:
Miss is Aika and Zira's very tired teacher. Looking at her, you might assume she hates her job, but it's quite the opposite. She pours everything into her work and into her students, leaving very little time for her personal life.
She's recently started trying to get it together (after her ex-wife left her) but is still struggling to find that work-life balance.
Prior to Aika enrolling, Miss was Zira's only friend at school and, though she'd never admit it, Zira's probably the closest thing she has to a friend also (oof). She's subsequently become a secret Moon Sailor fan too.
#i don't want to be a magical girl#idwtbamg#updated bios a little and added the cvs#also miss has a bio now!#aika#zira#hoshi#eclipse#lady devoid#miss
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ASTRO OBSERVATIONS VI: “The Sex, Power & Sin Edition”

1. Scorpio placements don’t just want passion, they want a lover who is obsessed. Someone who would rather slit their wrists than imagine them with someone else. If you’re not ruined by their absence, they weren’t intense enough for you.
2. Lilith in the 1st house women walk into a room and make people feel unworthy. There’s an unspoken challenge in their gaze, a primal energy that says, “You couldn’t handle me, even if you tried.”
3. Capricorn Venus people are cold until they’re not. Once they decide you’re worth their time, they’ll carve their name into your ribcage and call it love.
4. Mars in Scorpio knows your weaknesses before you even speak. They weaponize desire, turning your cravings into their personal amusement. Ever been seduced and destroyed at the same time?
5. Neptune in the 8th house—sex is never just sex. It’s an out-of-body experience, a merging of souls, a death and rebirth. And yet, they leave their lovers haunted, chasing a high they’ll never get again.
6. Venus square Pluto—love feels like possession, like drowning in someone's essence, like a fatal addiction. Either you control them or they control you, but there is no in-between.
7. A heavily 12th house person will fantasize about you for years without saying a word. The obsession grows in the shadows, feeding on silence. And when they finally confess? It’s too late—they’ve already built an entire world with you in their head.
8. Mars in Leo men want to be worshiped in the bedroom. Call them a god, moan their name like a prayer, and watch them become unstoppable.
9. Chiron in the 7th house—every relationship leaves a scar. They attract broken lovers who see them as a savior, and yet, it’s them who needs saving.
10. 8th house Suns will undress your soul before they touch your body. If they ask about your childhood trauma while tracing circles on your thigh, run.
11. Uranus in the 5th house? You’re never their only lover. Even if they swear loyalty, their mind is somewhere else, always seeking, always craving.
12. People with Pluto on the Midheaven were born to rule. They will be loved, feared, and envied in equal measure. And those who try to dethrone them? End up destroyed.
13. Jupiter in the 8th house—sexually blessed. The kind of lover that makes you see God, but also the kind that leaves you spiritually ruined.
14. Venus in Aries falls fast, loves hard, and leaves scorched earth in their wake. If they’re too sweet in the beginning, be afraid. The crash is coming.
15. Lilith in the 7th house—men either worship them or want to ruin them. There is no middle ground.
16. Mercury square Pluto—words are weapons. They can make you fall in love, confess your sins, or shatter you with a single sentence.
17. Saturn in the 8th house—sex feels like a transaction. They either deprive themselves or become the ultimate dominant. Either way, control is always involved.
18. Moon in Scorpio—they know when you're lying. Even if the words are sweet, the energy tells the truth.
19. Mars in the 12th house—repressed desires, unholy cravings, sins they’d never confess. And yet, behind closed doors, they devour.
20. 5th house stelliums never just date—they create obsessions. Even their exes dream of them years later.
21. Sun in the 4th house? They will always be drawn to lovers who feel like home. But what happens when "home" is a war zone?
22. Midheaven in Scorpio—your success will always come with rumors, jealousy, and people trying to take you down. Let them try. You were made for this.
23. Lilith in the 10th house—sexualized and vilified. Respected, but feared. No one knows if they want to be them or destroy them.
24. Pluto in the 5th house—sexual magnetism that borders on dangerous. Lovers either become obsessed or never recover.
25. Neptune in the 1st house—people fall in love with their illusion. No one sees them clearly, and they like it that way.
26. 7th house Mars—relationships are a battlefield. Love isn’t real unless there’s passion, rage, and the occasional destructive argument.
27. Mercury in Scorpio—they know your secrets before you do. They will listen, absorb, and use every word against you when the time comes.
28. Pluto in the 8th house—death, rebirth, and karmic lovers that destroy them. They fear nothing, but desire everything.
29. Moon opposite Pluto—mommy issues, control issues, intimacy issues. They love deeply but fear losing themselves.
30. A Grand Water Trine? They can see your soul and know your weaknesses, but if they love you, they'll never use them against you. If they don't? Run.
© PhoenixRisingAstro, 2025. All rights reserved
#astrology#astro community#astrology content#astro placements#astro observations#astrology observations#pluto astrology#solar return#vedic astrology#astro notes#horoscope#natal chart#natal aspects
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i’ve decided that with Lor having confiscated all the LOSH rings and with ma’alefa’ak not being in these scenes and bart paying attention to what saturn girl is saying to Lor, her and chameleon boy must have taught bart interlac during their months of working together thank u for coming to my ted talk


#bart allen#young justice#impulse#kid flash#yj#young justice phantoms#dc#saturn girl#chameleon boy#legion of super heroes#losh#imra ardeen#reep daggle#lor zod#renew young justice#save earth 16
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50 Fantasy Prompts: Cultures and Societies. Writers Save this!
1. Luminae
- A society that worships light and revolves around bioluminescent creatures.
- Gesture: Raising both hands to the sky and opening palms to signify receiving light.
- View: Light is considered the purest form of energy and the ultimate source of life.
2. Mistral Nomads
- Wind travelers who harness the power of the breeze for navigation and communication.
- Gesture: Whispering into a small vial and releasing it into the wind, symbolizing sending a message.
- View: The wind carries the voices of ancestors and guides the living.
3. Veilwalkers
- Inhabitants of the mist who can see and manipulate spirits.
- Gesture: Drawing a veil across the face to communicate with spirits.
- View: The world of the living and the dead are separated by a thin veil that can be crossed.
4. Starforged
- People born under specific constellations with unique abilities tied to their birth star.
- Gesture: Touching a constellation tattoo to activate its power.
- View: Stars are the eyes of the gods, watching over and guiding them.
5. Shadecloaks
- Masters of shadow magic, living in perpetual twilight.
- Gesture: Merging fingers into the shadows, symbolizing blending into the darkness.
- View: Shadows are protective, hiding them from danger and giving them strength.
6. Seraphians
- Winged beings who consider themselves guardians of the skies.
- Gesture: Unfurling wings in a greeting, showing trust and openness.
- View: The skies are sacred, and flight is a divine gift.
7. Pyrosages
- Fire-wielders who live in harmony with volcanic landscapes.
- Gesture: Holding a flame in one hand while placing the other hand over the heart, symbolizing passion and life.
- View: Fire is a cleansing force, both destructive and renewing.
8. Aquafolk
- Ocean dwellers with the ability to breathe underwater and communicate with marine life.
- Gesture: Creating ripples in water with a fingertip to convey emotions.
- View: Water is a mirror of the soul, reflecting true feelings and intentions.
9. Silvan Elves
- Forest guardians who blend seamlessly with their environment.
- Gesture: Touching foreheads with a leaf, symbolizing unity with nature.
- View: All life is interconnected through the roots of the great tree.
10. Necrochanters
- A culture deeply connected to the afterlife, able to communicate with and summon spirits.
- Gesture: Drawing a circle with ashes to summon spirits.
- View: Death is not the end but a transformation to another state of being.
11. Stonekin
- Rock-like beings who can manipulate earth and stone.
- Gesture: Pressing a hand to the ground to communicate with the earth.
- View: The earth holds ancient wisdom and the memories of their ancestors.
12. Aetherians
- Masters of air magic, capable of floating and flying at will.
- Gesture: Raising arms and fingers to mimic the flow of air currents.
- View: The air is filled with invisible threads that connect all living beings.
13. Chronomancers
- Time-benders who can manipulate past, present, and future.
- Gesture: Tapping a timepiece rhythmically to alter time flow.
- View: Time is fluid and can be molded to fit the needs of the moment.
14. Dreamforgers
- People who can enter and manipulate dreams.
- Gesture: Weaving fingers in intricate patterns while in a trance.
- View: Dreams are a bridge between realities, holding power and prophecy.
15. Sunseekers
- Pilgrims who follow the path of the sun, gaining strength from its light.
- Gesture: Holding a hand above the heart to swear oaths under the sun’s gaze.
- View: The sun’s light is a witness to all promises, giving them sacred weight.
16. Frostborn
- Ice-dwellers with control over cold and frost.
- Gesture: Exhaling a cold breath to signify agreement or truth.
- View: Ice preserves and protects, holding the essence of life.
17. Songhearts
- A musical culture that uses songs and sound for magic.
- Gesture: Placing a hand over the throat and singing a single note to show sincerity.
- View: Music is the language of the heart and the most honest form of communication.
18. Runecarvers
- Inscribers of powerful runes that grant various abilities.
- Gesture: Tracing runes in the air or on surfaces to cast spells.
- View: Runes are the written words of the gods, containing immense power.
19. Stormcallers
- Masters of weather, able to summon and control storms.
- Gesture: Raising a staff to the sky to summon storms.
- View: Storms are the breath of the gods, bringing both fury and renewal.
20. Plainsriders
- Nomadic horsemen known for their speed and agility.
- Gesture: Drawing a circle in the dirt with a foot to mark territory or signal peace.
- View: The open plains are a vast, sacred expanse that must be respected.
21. Mycologians
- Mushroom-like beings who can communicate through spores.
- Gesture: Spreading spores by tapping a mushroom cap to communicate.
- View: Fungi are the bridge between life and decay, recycling energy.
22. Glimmerfolk
- Glittering, gem-encrusted people who can harness the power of precious stones.
- Gesture: Touching gemstones to channel their energy.
- View: Crystals are vessels of ancient power and knowledge.
23. Thornclad
- A warrior culture clad in thorny armor, known for their fierce combat skills.
- Gesture: Clasping hands with thorned gloves to signify a bond or agreement.
- View: Pain and resilience are intertwined, symbolizing strength.
24. Celestials
- Star-born beings with a deep connection to the cosmos.
- Gesture: Drawing constellations in the air with glowing fingers.
- View: The night sky is a map of destiny, guiding their every action.
25. Inkshapers
- People who can bring drawings and tattoos to life.
- Gesture: Drawing a symbol on their skin to activate a spell.
- View: Ink and art are extensions of the soul, capable of bringing thoughts to life.
26. Mirageweavers
- Desert dwellers who can create illusions and mirages.
- Gesture: Waving hands to create illusions and mirages.
- View: Reality is fluid and can be shaped by perception and will.
27. Echoers
- A culture that communicates and fights using echoes and soundwaves.
- Gesture: Clapping or snapping fingers to create soundwaves for communication.
- View: Sound is a powerful force that can shape the world around them.
28. Ironveins
- Metal manipulators who can shape and control metal at will.
- Gesture: Clenching fists to channel metal manipulation.
- View: Metal is a living force, constantly evolving and reacting.
29. Wyrmkin
- Dragon-like people with scales and the ability to breathe fire.
- Gesture: Exhaling a plume of smoke or fire to show respect or power.
- View: Dragons are the ultimate beings, embodying wisdom and might.
30. Duskborn
- Night-dwellers who gain strength from the moon.
- Gesture: Holding a candle to their chest, symbolizing the light within the darkness.
- View: Darkness is not to be feared, but embraced as a part of the natural cycle.
31. Crystalhearts
- A society with crystalline bodies that can refract light and energy.
- Gesture: Touching their heart crystal to show honesty and purity.
- View: Crystals are the heart of their being, reflecting their true selves.
32. Skyforgers
- Builders of floating cities and airships.
- Gesture: Hammering an invisible anvil to craft objects from thin air.
- View: The sky is a forge, and they are its smiths, creating wonders from the air.
33. Leafkin
- Plant-based beings who can photosynthesize and communicate with flora.
- Gesture: Placing a leaf in the palm to connect with nature.
- View: Leaves and trees are the lifeblood of the earth, nourishing all.
34. Sandshapers
- Desert people who can control and shape sand.
- Gesture: Drawing patterns in the sand to communicate or cast spells.
- View: Sand is a canvas for their magic, constantly shifting and changing.
35. Moonshadow Elves
- Elves who live in the shadows of the moon, skilled in stealth and night magic.
- Gesture: Casting moonlight on their face to invoke lunar power.
- View: The moon is a guide and protector, influencing their magic and lives.
36. Bloodrunes
- Warriors who use their own blood to inscribe powerful runes.
- Gesture: Pricking a finger to draw blood and create runes.
- View: Blood is the essence of life, and through it, they gain power.
37. Dreambinders
- People who can link their dreams to reality.
- Gesture: Twining fingers together to weave dreams into reality.
- View: Dreams are powerful forces that can shape and change the world.
38. Thunderclans
- Tribes who worship and control thunder and lightning.
- Gesture: Stamping feet or clapping hands to summon thunder.
- View: Thunder is the voice of the gods, a call to action and power.
39. Feywilders
- Inhabitants of the fey realm with unpredictable and chaotic magic.
- Gesture: Dancing in a circle to invoke fey magic.
- View: The fey are mischievous yet powerful, their magic a blend of chaos and beauty.
40. Mirrorborn
- People who can step through and manipulate mirrors.
- Gesture: Touching mirrors to travel or communicate.
- View: Mirrors are portals to other realities, reflecting infinite possibilities.
41. Wispwalkers
- Ethereal beings who guide lost souls.
- Gesture: Holding a wisp of light to guide lost souls.
- View: Wisps are guides and protectors, leading them through darkness.
42. Frostweavers
- Ice artisans who create intricate and magical ice sculptures.
- Gesture: Weaving ice crystals into intricate patterns.
- View: Ice is a delicate and beautiful force, capable of great power.
43. Starwardens
- Celestial knights who protect the realms from cosmic threats.
- Gesture: Drawing star maps in the air to invoke celestial power.
- View: The stars are guardians, watching over and protecting them.
44. Emberkin
- Fire-dwellers with control over embers and ash.
- Gesture: Snapping fingers to produce sparks and embers.
- View: Embers hold the remnants of fire’s spirit, representing both the end and beginning of the flame.
45. Oceanborne
- Sea nomads who can control the tides and waves.
- Gesture: Drawing water symbols in the air to summon sea spirits.
- View: The sea is a vast, living entity, a source of mystery and power.
46. Windwhisperer
- Communicators with the wind, able to send messages across great distances.
- View: The sky is a living entity, responsive to the voices of those who respect it.
- Gesture: Moving gracefully to mimic the flow of the wind.
47. Etherseekers
- Gesture: Holding out their hands to draw ether into themselves.
- View: The ether is a vast reservoir of magic, accessible to those who seek it.
48. Twilight Guardians:
- Gesture: Holding a lantern to light the way through twilight.
- View: Twilight is a sacred time, a bridge between day and night.
49. Windwalkers
- Gesture: Moving gracefully to mimic the flow of the wind.
- View: The wind is a messenger of the gods, carrying whispers of destiny and change.
50. Eclipsewatchers
-Gesture: Covering one eye while the other remains open to signify balance
- View: Eclipses represent the merging of light and dark, a time of balance and reflection.
#writer#writing#writer things#writerblr#writerscorner#writing inspiration#writing tips#author#writers and poets#ao3 writer#sci fi and fantasy#fantasy writer#fantasy writing#writing prompt#writer prompts#writeblr#writing inspo#writing help#writing resources#writers on tumblr#writer stuff#fantasy#fantasy series#amwriting#bookblr#fantasy books#writerscommunity#writers block
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i've seen a lot of people talk about mcyt as a constantly burning library of alexandria recently, and to some extent that's true. people are constantly deleting their blogs, going scorched earth with animatics, fanfics, etc., that they made. but i've also seen people (three in the last few days!) make this claim about VODs, when talking about large fandoms like DSMP and QSMP, and.... guys. that was true in 2020. that's not true anymore. archivists have been working tirelessly for years now to make sure that isn't true.
the dsmp VOD masterlist is here. in november 2020, it's missing 16 VODs, if i am counting correctly--which is still a fairly small minority, but it's a lot, and it sucks!--but in november of 2021, it's missing one, and that's because the cc of that VOD does copyright takedowns, not because the archivists didn't save it. no one in the archivist project is deleting VODs off youtube with no backups the way people are deleting fanfics. three months ago, one of my dsmp archivist friends finished coding a tool that let them reconstruct VODs out of twitch clips, and reconstructed six tubbo dsmp VODs from 2020. not only are we basically not losing VODs anymore, we are actively gaining VODs that have been lost for years, that were thought to be lost forever. the library isn't burning anymore; it's being rebuilt.
the qsmp VOD masterlist is here. it is usually a month or two behind the present day, to give creators time to archive their own VODs, but... look at it. in january of 2024, every single qsmp vod was archived. the same is true of december of 2023, and november, and the vast majority of months for the past year.
i'm not going to say that there isn't a problem. just a few days ago, i realized that a lifesteal VOD from last year was missing--that its youtube upload was messed up somehow, and no one noticed and it wasn't mirrored on the internet archive and the person who uploaded it deleted the original file. and now it's gone forever. this made me super sad! like i said: i'm not going to say that there isn't a problem.
but... look at the lifesteal VOD masterlist here. lifesteal's a smaller fandom than qsmp or dsmp. open the 2022 tab and you'll see months and months of lost VODs, of no one's VODs being saved, because there weren't any archivists saving them. then open the 2023 tab and see: they lost four VODs, over the course of a year. even in smaller fandoms, archivists are working. they're making progress. they're saving VODs. in 2024, lifesteal archivists screenrecorded five streams on tumblr live to make sure they would not become lost media. mcyt may be a constantly burning library of alexandria, but the people with fire extinguishers are dedicated. they're making incredible progress. i know people with petabytes of VODs saved, who have spent money on extra storage for this. i know people who are constantly running up against their storage limits as they download/upload to the internet archive/delete for space/rinse and repeat. a decent fraction of the time, my internet at home is slow because it's downloading VODs.
and these aren't the only mcyt fandoms with archiving projects! the outsiders smp VOD masterlist is here. origins smp VOD masterlist is here. smp earth VOD masterlist is here. rats smp VOD masterlist is here. there are so many others that i just don't happen to know about. the older and smaller a fandom is, the more likely it is to not have an attached archiving project, or for the archive to be missing a lot of VODs. but... guys, we've saved a lot. there are people out there, working tirelessly to save even more. yes, mourn what we have lost--the archivists i know are also the ones mourning the most for the VODs that are, in fact, forever lost media. but don't dismiss how much people have saved. we are making progress. we are losing less and less every month. the vast majority of the dsmp and qsmp still exist, i am not going to say they're the same experience as watching live because they're really not, but.. they're out there. people have put in a lot of work to save them.
if you have publicly available VOD masterlists or other mcyt archiving projects that aren't on this post, please add them in a reblog. i want this post to serve as a reference for how much archivists have saved in this community; unfortunately, i'm not super connected to every community. but i know that--for every person deleting things, there are people working, tirelessly & with little external reward, in so many different mcyt fandoms, to save things. and we should appreciate that more often.
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you don’t like doctor’s offices. especially not now. you don’t like the hypnotic hum of the fluorescent lights, the cabinets that’ve been there since the late 80’s, the pamphlets sitting in an acrylic holder telling you that you have options.
options. not anymore. because you’re sitting on the examination table about 16 weeks pregnant, waiting for the doctor.
“the baby looks healthy,” the doctor tells you, barging into the room without a knock. “i’m prescribing zofran for the nausea. the nurse will see you out.”
thank fucking god. you wanted nothing more than to get the fuck out of this place. the best part about these visits was the walk home. they are usually quite pleasant. being pregnant in the summertime has its downfalls, but feeling the breeze in your hair and through your thin dress is your saving grace.
it’s just another bonus that you pass your favorite ice cream shop on the way home. you think you’ll have an affogato today, decaf, of course.
it smells like heaven in the shop, that cool, sweet smell from the coolers. your favorite. this is your saving grace, this affogato will solidify the day as a good one, despite the lingering feeling of doctor on you.
ice cream in hand, it’s finally time to go home. the walk is clearing your head already. you eat a spoonful of vanilla and sigh. maybe you ought to stop by the pharmacy for those meds. on second thought, that can be tomorrow’s task. you’ll be alright.
actually, maybe not. because you see simon riley’s stupid, bulking form walking towards you about a block away. fuck. shit fuck. you should hide. duck into the closest shop before he can come after you. but it’s no hope, you’re looking up and you’ve already made direct eye contact. nausea meds sound so good right now.
may as well keep going forward. it’s not like he’ll notice, anyway. you’re barely showing, but your white dress isn’t doing you any favors right now.
you’ll give a polite smile, duck your head, and all will be well. no stopping, no small talk, no—
simon is physically cornering you to a complete halt in the middle of the sidewalk, and there is nothing you can do about it. maybe if you curl your back in a little bit, the bump won’t be as noticeable.
“what are you doing? stop that.”
he is so gracefully referring to your posture.
“i don’t have time for this simon. i’ve got things to do.”
you walk sideways around him, and he follows.
“where are you coming from?”
you can’t help it. “you lost the right to ask that question when you fell off the face of the planet.”
you hear him grunt behind you and smile. great, no snide comments yet.
“you look different.”
shit. he’s jogging, catching up to you and walking by your side now. the breeze is picking up and you shift uncomfortably. the fabric of your dress is clinging to your stomach.
simon looks down, his intent is to see what you’re eating, but he catches a glimpse of your swollen stomach and freezes. he’s nearly swallowed by all the foot traffic.
“simon?” you feel the loss of him by your side. he’s stood still, strangers bumping into him and jostling his shoulders.
great. now you’re backtracking, when really all you want is to be at home, in bed.
“simon, what’s your problem?”
“you’re pregnant.”
time stops for him. he’s the father, no way he couldn’t be. unless you were cheating on him, which he highly doubts considering your heart is the purest thing he’s ever encountered during his time on this earth.
you let out a long, long sigh. “yeah.”
then you’re swaying, trying to keep upright and simultaneously swallowing down vomit. simon watches as the life drains from your face a bit. his hands are gripping your shoulders to stabilize you. his touch feels nice, warm.
“i need to get home,” you tell him with a sad smile, pained to be leaving his soft touch behind yet again.
“i’ll walk you.”
you nod. you don’t have the heart to ask him to take his hand off your waist, feels too good. and he’s keeping the world right side up.
it’s only a short distance home, and soon he’s ushering you up the stairs to your flat. you don’t stop him from doing that, either.
you also don’t stop him from pulling your favorite blanket over you after helping you lie down on the couch.
you don’t even get the chance to tell him to leave because you’re just so tired, and his presence makes you feel so safe. you’re falling asleep and quickly. he lets you.
he sits and watches you sleep for the better part of an hour. when you stir, he’s there, staring.
he’s in your lounge chair, chin resting on his folded knuckles.
“i’m sorry you didn’t feel like you could tell me.”
you’re barely awake and what’s he saying? “huh?” you say stupidly, wiping your eyes of sleep.
“i said,” he swallows, “i’m sorry you didn’t feel like you could tell me.”
you’re sitting straight up now, definitely more awake now. “i couldn’t have told you. even if i wanted to. you disappeared, simon.
he did. but he doesn’t have the time to explain that now. so, he ignores you.
“how far along are you?”
you tell him. he stands from the chair, sitting down right next to you. he asks if he can feel your stomach. you guess so.
things are getting a little too serious for you now.
“right, well. i had a lovely nap, and i’m feeling much better. thank you for walking me home, but i need to stop by the pharmacy and—”
he interrupts you, tugging your wrist when you try to stand. “i’ll go for you. i’ll do it, please. i’ll do anything you ask me to.
you frown down at him. “simon, there’s no point to this. please just go. it’s just… too late.”
simon’s heart is breaking. he didn’t think it could break anymore than it already has in the last few months.
“let me stay.”
he begs. you think there are tears in his eyes, and if you let them fall you know there’ll be no going back. so you sit with him, you let him kiss you with his hand on your stomach. you let him lay you down on the beat up couch he was always pestering you to replace. you let him pull your dress over your head and kiss his way down your stomach. you let him sink into you slowly and pull your calves up to rest on his shoulders. you let him cum inside of you, again.
you even let him go to the pharmacy for you.
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Hi, yeah, sorry for the worst and most blurriest photo ever but oh my god do I think about this scene. SPECIFICALLY,,, D-16's strength and being able to lift up the absolute HUGE rock double times his size and probably more to help save Jazz while Orion Pax is pulling him out. Like, yeah--there was the jetpack, BUT EVERYTHING ELSE??? RAW STRENGTH ALONE.
D-16 is so strong and I've definitely mentioned this before in a post but since it got absolutely purged off the face of the Earth since my accidental deactivation, I will say it again now. D-16 is SO strong, even before his ascension to being Megatron.
People have mentioned this before and ofc I will address it, one of the main parts of D-16's strengths that we do get to see is him catching Darkwing's fist, marking of his fast reflexes and the fact that he caught Darkwing's fist, DARKWING--who is literally double the size of the cogless miner that D-16 is and yet still catches it, albeit with a tremble here and there but still he caught that fist before it would hit Orion. Also Orion getting donked too, even with just a semi-light punch from D-16, or at least the softest it could get to be believable. Then there's also D-16 punching straight ROCKS throughout their escape from the unstable energon mine, he PAVED a pathway for Orion Pax and Jazz to get out... AND OH MY GOD DON'T EVEN GET ME STARTED ON THE CONCEPT ART WHERE D-16 CANONICALLY WORKS OUT BASICALLY WHERE HE WAS PUSHING DENTS INTO A STEEL PUNCHING BAG.
a STEEL punching bag!! and yeah okay I get it, they're metal--but if you look in the background, there's also some bots(?) training with the steel punching bag and from what I can see? No dents
D-16 is just STRONG, and I admire it sm. That's why he is the TOP of his sector I'd imagine like his strength just didn't come out of absolute no where or the fact that his strength came from receiving his cog, no. He had it since the start and having the t-cog allowed him to access his full potential and strength and GRHHRGHGR GRHRHR (proceeds to flail and foam at the mouth)
#transformers#maccadam#tfo#transformers one#d 16#d-16#d16#tf#tf: one#tfo d16#girl how do I tag you#transformers one d16#tfo megatron#transformers one megatron
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🩷"OH PRIMUS,,,"🩷
orion pax x femme + superior! reader x d-16 warnings: suggestive language (like- once but still), darkwing being darkwing, i’m a sucker for cheesy stuff, really minor transformers one spoilers (?)
summary: orion finds himself completely enamored with one of his superiors and d-16 doesn’t really mind it, until one day, you show up at the mines.
a/n: my very first tumblr fic!! i might post this on my AO3 account as well! hope this reached your expectations considering more than 200 people voted for this prompt on my poll =͟͟͞͞(꒪ᗜ꒪‧̣̥̇) ill get to some of the other prompts shortly after, i just wanted to know which one would be best to start with (and to properly introduce my writing to tumblr teehee) !! comments and reblogs are highly appreciated !! ENJOY!! 💞💞💞
word count: 1139
proofread: minimal (lemme know if there's any errors!!)
read part 2 here: 💞💞
⋆ ˚。 ⋆୨♡୧⋆ ˚。 ⋆
orion simply couldn't stop thinking about you.
your shiny and colorful armor, your beautiful optics, your height and strength. that voice. the power and authority you had over him. that power rivaled sentinel prime’s in his eyes. everything.
you were simply breathtaking.
…
“earth to orionnnn, come on, rust bucket!!” pink servos waving at him frantically snapped the red and blue mech out of his trance. focusing his glance, orion watched as elita-1 gave him one of the scariest faces he’s seen yet, followed by d-16 behind her with his arms crossed, looking at his friend with a disappointed expression.
“what’s wrong with you?! you broke protocol, AGAIN!” elita pulled the miner to his feet, groaning in annoyance. orion’s dumb dopey smile quickly turned into a shocked frown and he was about to ask what he did now, but thankfully, his friend answered for him.
“orion, buddy, i know,,, i know you just wanted to save jazz from that explosion but you almost got killed doing that, man.” d-16 looked to the side, avoiding his friend’s gaze.
“you can’t keep doing this, pax. ONE more stunt like this and I’LL be the one to get-”
“what happened here??” elita snapped her head towards the newcomer’s voice, expecting maybe another miner, but her angry scowl quickly faded away once she saw who it was.
it was elita’s superior.
it was you.
oh primus, beautiful, amazing, spectacular you. orion felt a rush of warmth cover his face as you walked in along with,,,
oh- with darkwing. of course he was there with you.
STILL- you just showed up with no prompting, and two days in advance no less?? clearly, this was important.
orion fixed his posture and tried to dust off any grime he had on him. d-16 chuckled quietly at his best friend’s excitement, before turning his attention to you.
“(y-y/n)! i thought you were coming to check on our sector in t-two days! i’m so sorry you have to see my team like this i swear it was an accident-” the poor pink bot stammered, much to darkwing’s amusement and to your confusion.
“what accident? the cave collapsing? that’s normal, elita-1. don’t worry about it. you’re telling me it was a complete accident so i will take your word for it.” hearing those words coming from you made elita feel like she was just told that sentinel finally found the matrix of leadership.
“oh, thank you, thank you,,,” orion and d-16 watched as elita continuously thanked her superior, chuckling.
“well, that means we don’t get our butts kicked too, thank primus (y/n) was here.” the red and blue miner said, walking away from the scene with his pal.
“yea and now we can just finish this shift and relax-”
“d-16?” the two stopped in their tracks, slowly turning around in an almost comical way to face the much taller femme.
orion’s servos trembled. he felt embarrassed, he was over here making a fool of himself with how obvious his crush on you was. literally everyone who steps foot in the mines knew about it, aside from, clearly, you. heck, even darkwing seemed to know, considering that despite his optics not being visible, he clearly was glaring at the cog-less bot whenever he tried speaking to you during past visits.
or maybe it was just his usual routine of hating cogless bots.
d-16, however, gulped and let out the tiniest of “yes?”. ohhh boy, what now?? did you assume that the cave collapsing was his doing?? did darkwing tell you that-
“you’re at the top of your ranks here, correct?” his train of thought was interrupted by your soft voice, watching as you knelt down to his height, placing a hand on his shoulder, which shocked him a bit. orion stared at the polished hand on his best friend’s rusted shoulder with envy, his optics narrowing just a smidge.
“i already spoke to elita about this, but i also want you to hear it. i’ve heard some great things about you, and how you excel amongst your ranks. so i just wanted you to hear this.” d-16 felt frozen.
‘what is this,,, feeling? my face is burning,,’ oh indeed it was. his face flushed in a deep blue as he anxiously waited for your next words. just your soothing voice got him like this and he simply couldn’t understand why.
“,,, i need you.”
,,,
WHAT???
the first to react was darkwing, who let out a very outraged grunt of confusion, as if you just cheated on him with a MINER of all bots in his face, followed by elita, the other miners and orion gasping, everyone turning their heads towards the two.
“,,,w-what?” the gray miner’s voice box barely even processed his astonished question. he felt as if his circuits were frying up by how hot he felt.
orion’s expression showed bewilderment and a hint of betrayal. this,,, wasn’t fair?? well- he knew it wasn’t d-16 who said that to you, but he still couldn’t help but feel jealous.
he wished it could have been him.
but then finally, you realized what you just said and removed your hand from the shorter bot’s shoulder, standing up straight and bumping into darkwing’s chest armor. “oh- p-please excuse me. i- uh, i chose my words wrong.”
the onlookers decided to stop eavesdropping, realizing it was a simple mistake on your part. that made orion sigh in relief, which didn’t go unnoticed by d-16. but his attention was quickly brought back to you.
“my apologies, i- i would never say such things- not during work hours, i’m sorry- what i meant to say, i need you- as in i need you to help keep up the good work to motivate the other miners to do the same. it helps your ranks as it helps mine if we all put our parts to make a difference. s-so, yea.” you looked around, avoiding eye contact, a small blush remaining on your face. both miners nearly swooned at such a cute expression on your face.
“i just needed to do an early check up according to sentinel, that’s all. thought i’d try and give some pep talk and you can see i have to work on that,,” you giggled before clearing your throat and staring down at the mesmerized bots.
,,,
“goodbye.” and with that being said, you quickly marched back to the main exit with a very, VERY jealous darkwing in tow.
orion turned his gaze to his best friend, who watched you depart with a dreamy look on his face. the red and blue bot sighed and gently shook his shoulder.
“d?,,,” oh he knew.
he recognized that stare. the same stare he gave when he saw anything megatronus prime related, that same glimmer in his optics. it was that same spark that orion had when he first saw you.
oh primus.
⋆ ˚。 ⋆୨♡୧⋆ ˚。 ⋆
🩷send me a burger !! : ko-fi💗 🩷visit my other socials !! : socials list💗 🩷writing requests rules !! : info list💗
#orion pax x reader#d 16 x reader#transformers one x reader#transformers x reader#fluff#transformers one#transformers one fanfiction#optimus prime x reader#megatron x reader#writeblr#writing#writing requests open#orion pax#d 16#darkwing#elita one#maccadams
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✨New item!✨ Mister Shovel Wondrous item, rare
This magical shovel has an animated face carved into it. It works as a trusty tool and friendly digging companion. Mister Shovel can be wielded as a magic weapon, equivalent to a quarterstaff with a +1 bonus to attack and damage rolls.
Dig. As an action while holding this shovel, you can remove a 5-foot cube of dirt, sand, or clay from a space within your reach. As you dig, Mister Shovel instantly gobbles up the earth and stores it in a pocket dimension. Mister Shovel can store up to twenty 5-foot cubes of earth within itself before it’s full.
Expel Earth. If Mister Shovel has earth stored within itself, you can use your action to expel one 5-foot cube of earth onto a space within your reach. The expelled earth immediately falls to the ground and becomes a 5-foot mound of loose earth. Traversing over or through the mound is difficult terrain. A Large or smaller creature within the area must make a DC 15 Dexterity saving throw to see if it can successfully move into an unoccupied adjacent space, or a DC 15 Strength saving throw if it wishes to stay in its space. On a failed save, the creature is knocked prone and restrained by the weight of the earthen mound until it uses its action to free itself.
Sentience. Mister Shovel is a sentient, neutral good shovel with an Intelligence of 10, a Wisdom of 8, and a Charisma of 16. It can see and hear out to a range of 60 feet. The shovel can speak, read, and understand Common. Mister Shovel is a polite and helpful companion who is always hungry for dirt and happiest when digging. Mister Shovel doesn’t like being used as a weapon, and apologizes to anything it bonks.
“Man! Thiths sthuffth iths good!-” Mister Shovel was blabbering excitedly through mouthfuls of dirt, barely intelligible as Jesse dug at the base of the wall.
“Shush! I’m not trying to alert the guards!” She hissed. If they were spotted, the whole fort would descend upon them.
“Hey, itsth not MY faul-” Jesse was sweating profusely as she jammed Mister Shovel into the ground again, muffling its speech. This was a disaster. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 200 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
#dungeon strugglers#dnd#d&d#fantasy art#artists on tumblr#artwork#dnd item#ttrpg#d&d 5e#illustration#artist#animation#art#dnd 5e homebrew#d&d homebrew#dnd homebrew#hand drawn#homebrew#d&d ideas#d&d items#fantasy item#item#illustrator#drawings#drawing#dragon#digital#fantasy
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PRESS RELEASE: Adventure, Romance, and Village Building Begin in Rune Factory: Guardians of Azuma on May 30 on Nintendo Switch™ and PC, Welcoming Players to an Eastern Land of Adventure and Dragons
XSEED/Marvelous USA:

Marvelous USA Releases Gameplay Video Showcasing Guardians of Azuma’s
Action Combat, Relationship System, and Seasonal Village Life; Announces Jan. 22 Livestream Showcasing Additional Details and Special Guests
TORRANCE, Calif. — Jan. 16, 2025 — Marvelous USA announced today that Rune Factory: Guardians of Azuma will launch globally on the Nintendo Switch™ system and Windows PC via Steam on May 30, 2025. The latest entry in the popular action-RPG and life-simulation series introduces players to the Eastern territory of Azuma, a land of Japanese-inspired visuals and unique twists on familiar gameplay elements from the Rune Factory franchise. Alongside the reveal of the release date, Marvelous USA announced an upcoming livestream that will happen on Jan. 22 at 8AM PT/11AM ET on their YouTube channel, where the company will be revealing additional information and showcasing further looks into the land of Azuma. Host Ovilee May will be joined by voice actors Brandon McInnis (Subaru) and Suzie Yeung (Kaguya), who will discuss their roles and provide additional commentary alongside new reveals.
youtube
Ravaged by the effects of the Celestial Collapse and the cessation of power provided by the runes, the eastern lands of Azuma are a shadow of their prosperous past. Weakened by corruptive forces, the gods of nature retreated from the world, leaving mountains to crumble and fields to wither. The people of Azuma seek aid against a blight that has swept these once-bountiful lands. One young hero enters into a contract with a dragon and sets out on a journey. “Accept the might of the Earth Dancer. Use this power to save the land.”
Guardians of Azuma takes players on an all-new adventure in the never-before-seen country of Azuma. Here, players will assume the role of an Earth Dancer destined to return hope—and life—to the once-thriving land. Choose from one of two protagonists whose fates are closely tied together, and experience reimagined and expanded Rune Factory gameplay; as an Earth Dancer, players will farm with grace, restore and build entire villages, and fight with new weapons like the Bow and Talismans. Azuma is a vast world to explore with majestic villages to uncover, each taking inspiration from Japanese culture and each with a seasonal theme. In addition to exploration, combat, and village-building, players will also cultivate relationships with the locals, recruiting them to your side in battle or to help manage the villages. Wield sacred treasures of the gods and the Earth Dancer’s power of dance to purify the land and return Azuma to its former glory. The adventure of a new world awaits.
Rune Factory: Guardians of Azuma Key Features:
Bold New Abilities and Weapons: As an Earth Dancer, use the power of dance, sacred treasures, and fresh weapons like the Bow and Talismans to purify the land, farm, and undo the Blight’s damage.
It Takes a Village: Don’t just mind the farm—rebuild entire villages! Construct and place buildings strategically to entice people to return to the villages and contribute. Revive the gods to bring vitality and valuable resources back to the plagued lands.
Your Fantasy Japanese Life: Experience beautiful Japanese-inspired character designs and aesthetics—from festivals to events to monsters. Explore Azuma’s natural landscapes and its seasonal-themed locales steeped in tradition.
Classic Romance and Relationships: Choose between male and female protagonists, then befriend or romance any of the eligible candidates—god and mortal alike—in fully voiced scenarios. Recruit these new friends to aid in dynamic battles, too!
Pre-orders for the Rune Factory: Guardians of Azuma “Earth Dancer Edition” on Nintendo Switch™ are now available via the Marvelous USA Online Store and at participating retailers for an MSRP of $99.99. This stunning collection comes in a custom outer box featuring awe-inspiring art of a battle high above Azuma, and includes a physical copy of the game, an original soundtrack CD, an art book, an Azuma-inspired folding fan, a plush Woolby keychain, and the “Earth Dancer DLC Pack,” which includes the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” the “Rune Factory 4 Outfit Bundle,” and the Useful Item Bundle. The standard edition of the game is also available to pre-order for an MSRP of $59.99.
Rune Factory: Guardians of Azuma will also be available digitally on the Nintendo eShop for Nintendo Switch and Windows PC via Steam. Details on SKUs and pricing will be available at a later date.
Developed by Marvelous and published in the Americas by Marvelous USA, Rune Factory: Guardians of Azuma is scheduled for release globally on the Nintendo Switch™ and Windows PC via Steam on May 30, 2025. The title will be published in Japan by Marvelous Inc. and in Europe by Marvelous Europe. More information can be found on the official website, https://na.runefactory.com/azuma/, and on X @RuneFactory. This title has been rated “T for Teen” by the ESRB.
Information about Marvelous USA’s products can be found at www.marvelous-usa.com. Fans can also check out the latest videos from the Marvelous family of titles on YouTube and get updates by following on Facebook, X, Instagram, and Bluesky.
---
Marvelous Europe:
---
London, U.K. — 16 January 2025 — Marvelous Europe announced today that Rune Factory: Guardians of Azuma will launch globally on the Nintendo Switch™ system and Windows PC via Steam on May 30, 2025.
youtube
Alongside the reveal of the release date, Marvelous Europe announced an upcoming livestream that will happen on 22 January at 16:00 GMT/ 17:00 CEST on their YouTube channel, where the company will be revealing additional information and showcasing further looks into the land of Azuma. Host Ovilee May will be joined by voice actors Brandon McInnis (Subaru) and Suzie Yeung (Kaguya), who will discuss their roles and provide additional commentary alongside new reveals.
The latest entry in the popular action-RPG and life-simulation series introduces players to the Eastern territory of Azuma, a land of Japanese-inspired visuals and unique twists on familiar gameplay elements from the Rune Factory franchise.
Ravaged by the effects of the Celestial Collapse and the cessation of power provided by the runes, the eastern lands of Azuma are a shadow of their prosperous past. Weakened by corruptive forces, the gods of nature retreated from the world, leaving mountains to crumble and fields to wither. The people of Azuma seek aid against a blight that has swept these once-bountiful lands. One young hero enters into a contract with a dragon and sets out on a journey. “Accept the might of the Earth Dancer. Use this power to save the land.”
Guardians of Azuma takes players on an all-new adventure in the never-before-seen country of Azuma. Here, players will assume the role of an Earth Dancer destined to return hope—and life—to the once-thriving land. Choose from one of two protagonists whose fates are closely tied together, and experience reimagined and expanded Rune Factory gameplay; as an Earth Dancer, players will farm with grace, restore and build entire villages, and fight with new weapons like the Bow and Talismans. Azuma is a vast world to explore with majestic villages to uncover, each taking inspiration from Japanese culture and each with a seasonal theme. In addition to exploration, combat, and village-building, players will also cultivate relationships with the locals, recruiting them to your side in battle or to help manage the villages. Wield sacred treasures of the gods and the Earth Dancer’s power of dance to purify the land and return Azuma to its former glory. The adventure of a new world awaits.
Rune Factory: Guardians of Azuma Key Features:
Bold New Abilities and Weapons: As an Earth Dancer, use the power of dance, sacred treasures, and fresh weapons like the Bow and Talismans to purify the land, farm, and undo the Blight’s damage.
It Takes a Village: Don’t just mind the farm—rebuild entire villages! Construct and place buildings strategically to entice people to return to the villages and contribute. Revive the gods to bring vitality and valuable resources back to the plagued lands.
Your Fantasy Japanese Life: Experience beautiful Japanese-inspired character designs and aesthetics—from festivals to events to monsters. Explore Azuma’s natural landscapes and its seasonal-themed locales steeped in tradition.
Classic Romance and Relationships: Choose between male and female protagonists, then befriend or romance any of the eligible candidates—god and mortal alike—in fully voiced scenarios. Recruit these new friends to aid in dynamic battles, too!
Pre-orders for the Rune Factory: Guardians of Azuma Limited Edition are now available at participating retailers via the Marvelous Europe website for an RRP of €99.99. This stunning collection comes in a custom outer box and includes a physical copy of the game, an original soundtrack CD, an art book, an Azuma-inspired folding fan, the “Seasons of Love” DLC bundle, additional DLC costumes for your protagonists and their divine sidekick Woolby, and a plush Woolby keychain. The standard edition of the game is also available to pre-order for an RRP of €59.99. Details on digital editions will be announced later.
Developed by Marvelous and published in Europe and Australia by Marvelous Europe, Rune Factory: Guardians of Azuma is scheduled for release on the Nintendo Switch™ and Windows PC via Steam on 30 May, 2025. The title will be published in Japan by Marvelous Inc. and in the Americas by Marvelous USA. More information can be found on the official website, https://marvelousgames.com/games/rune-factory-guardians-of-azuma, and on X @RuneFactory.
For more information regarding Marvelous Europe, please visit the official website, or follow @MarvelousEurope on Facebook, Twitter, Instagram or YouTube.
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