#rw challenge
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glowingvoid · 3 months ago
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CALLING ALL RAIN WORLD ARTISTS
I plan to create a mural of all the different Slugcat designs possible. Reblog with your Slugcat designs and they will be added. You can submit as many as you would like, and can even just give me a random design you think would be cool for me to draw. Tagging some people who I really want to draw their designs: @sleepycat63, @a-rabid-snake, @churrorat-art, @vynx-darkforest, @vo1dsea, @shaymindreamy, @whippiekippy, @batnip
Apologies for the ping
REBLOG FOR FURTHER REACH
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tsunochizu · 1 year ago
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(Rain world) Artificer second chance challenge!
For those who don't like any of the two canon Artificer endings and instead want to give them a second chance!
Mods required:
- Pilgrims ascent
- Scorched district
- Open exclusive regions
- Pups for everyone
- Emerald's tweaks and features ("Artificer can gain reputation with scavengers" option only)
Mods recommended (but not required):
- Slugpup safari
- Better pup ai
- Friends of friends
- Revivify
- Diverse shelters
- Osha compliant shelters
Goals of the challenge/steps to take:
- The beginning is simple, as it is just the beginning of Artificer's campaign. Up until you get to metropolis, do not pick up any pups. (As sad as it is, that's just how it is) (do not meet any echoes either)
- Second step is to hang around the area until you find one pup (regions allowed for searching: exterior, metropolis, scorched district, pilgrims ascent) you may collect pearls and bring them to pebbles, or just explore the two modded regions, DO NOT kill the chieftain though
- After finding the first pup, go to meet the echo on top of the tallest tower (it MUST be your first echo)
- Meet the echo near metropolis entrance, and then the echo within scorched district
- Go through scorched district to the gate to pilgrims ascent, move down pilgrims ascent until you get to the gate to garbage wastes
- Stay in garbage wastes until you find a second pup
- Meet enough echoes to either have regular full karma (easy mode) or max karma
- Befriend the scavengers once again (thanks to Emerald tweaks mod) or at the very least make them not aggressively hostile anymore
- Go to outer expanse with the two pups
The whole point of the challenge is that Artificer finds some pups, and starts a new life basically
Meeting the echoes is like letting go of the anger
Thats why its important for the tower echo to be first one you meet
I played this challenge for around 25 hours at the current moment, it is definitely possible
Good luck to whoever makes the decision to try :D
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9chimebells · 1 year ago
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Template https://www.tumblr.com/guppiesareamazing/726864867495149568/the-two-templates-i-made-for-the-rain-world-fanart?source=share
After procrastination and fixing, it's finally over. Btw let me know if yall like this art style. I've been experimenting and doing pixel-like art is actually really interesting and fun.
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will-bonna · 1 year ago
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HELL YEAH i’ve only got 6 more challenges left!!
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saltyermilk · 2 years ago
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Hey guys are you bored?
...no?
Well do you want to try this new hunter challenge i created?
Still no...? Well... i was... not ready for that answer....
Well too bad! Cause your gonna hear about it! I dont care what you think!
So the idea is simple: "try to get the least amount of points you can"
Here are some rules:
For a run to be valid you must: visit FP and let him give you more cycles, rev moon, ascend.
You must kill at least ONE thing before you can hibernate in a new cycle. ((Hibernating without killing something is an automatic disqualification) the icon for what you killed must appear after hibernating for it to be count as a kill)
Purposely stalling or quitting the game to lose points is a disqualification.
You MUST ascend at cycle 1 or below
You are not allowed to starve
Thats pretty much it, if you found any loopholes or rules i should include please let me know. And have fun :D
(Small notice: you are allowed to alter the rules to your liking)
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kai-7kh · 5 months ago
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Made an oc maker challenge for rw community! Inspired by @shimmeringembers & @thenalanita-art ♡
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Have fun!
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glowingvoid · 4 months ago
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doing that too. Pray for my sanity
geniunely taking a break from playing rain world and uninstalling all my mods so by the time watcher comes out i will be rusty and will have to learn a new environment while getting back on my feet
im still gonna. art and all. but ... the thought of that seemed fun.
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elk-scribe · 1 year ago
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five pebbles
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kelnexia · 8 months ago
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Unfortunately this isn't a real mod… It’s a screenshot edit I made. But who knows? Maybe it can become a real mod if I can find a programmer to team up with. I really do feel we need a modded character that isn't just another slugcat.
Anyways, this is the result of a challenging I made for myself that entails attempting to draw in the Rain World art style in a way that feels mostly authentic. This is a type of art style I’m unfamiliar with drawing in – despite that, I feel I did a good job! (Anyone is welcome to attempt this challenge themselves if they want!)
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ask-queen-arti · 1 year ago
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"Damage Control" [ part 1 / part 2 / part 3 / part 4 ]
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(OOC: she is back! sorry for the inactivity, and thank you for being patient)
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twisting-roads · 3 months ago
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The Mythologizing of Sliver of Straw
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glowingvoid · 2 months ago
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With November coming up, I suppose I should make an autumn challenge...
Rules: Rain World + Whatever the prompt is
November 1: Pie
November 2: Leaf pile
November 3: Breakfast
November 4: Hibernate
November 5: Fire
November 6: Slug
November 7: Friends
November 8: Hunt
November 9: Hug
November 10: Family
November 11: Spicy
November 12: Build
November 13: Store
November 14: Harvest
November 15: Desert
November 16: Scarecrow
November 17: Doom
November 18: Flake
November 19: Rise
November 20: Hate
November 21: Stars
November 22: Play
November 23: Coat
November 24: Wood
November 25: Berry
November 26: Fields
November 27: Broken
November 28: Rain
November 29: Frigid
November 30: Candle
November 31: Honeycomb
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dailyscug · 4 months ago
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crystkart · 2 months ago
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Hello Tumblr, look I draw things sometimes Traced from zipzapkat's cat picture in RW discord server
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its-the-sa · 1 year ago
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Okay that last ask you answered got me thinking, what if the time just before the fight where everyone assumes he's pointing at arti in fear or rage, what if he's offering his hand out for her to take it, to just drop the weapons and stop this madness together, a little gesture of kindness that wears arti down every time she sees it until she cant fight him anymore.
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literally canon
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dragonpropaganda · 1 year ago
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you should talk about your thoughts on rw fanon (looking with huge eyes)
Oh god, there's a lot of major misconceptions have concreted into fanon, mostly around ancient society and ascension.
First things first! Ascension is not death! They are entirely separate things treated entirely separately by the text of the game. I can see where the interpretation is coming from, but it doesn't really align with how the text treats either subject. Five Pebbles may want to remove the self destruction taboo, but from his reaction to the rot it's clear that he doesn't want to die. Conflation of ascension and death only comes up as an offhand possibility that pebbs makes on iterator 4chan, when he's going into the possibilities of scenarios that even the other sliverists are doubtful of! (let me make clear that I am not a sliverist by any means)
Ascension is more of talked about as a form of transcendence, yeah? A Bell, Eighteen Amber Beads talks about their sitution as being "To have grasped at the boundless infinites of the cosmic void…", not as them seeking an end to life.
The beta dialogue goes into more detail, mentioning the "infinities of time and space" and the "boundless fractal planes of spirit and reality...", though this dialogue was cut and it's hard to tell how much it reflects the concept as in the released game.
As for the cultural misconceptions... there's A Lot to talk about, but the first that comes to mind is the common conflation of the five natural urges and the christian concept of sin.
It is true that the negation of urges is mentioned by moon as an alternative method of ascension, but much of what we know about the culture of the people who the fandom calls the ancients (which makes discussion of the depths a mess but that's something for another post entirely) points towards the urges not being seen as shameful.
Even the first urge does not seem to be particularly scorned! Being a warrior is presented as a cause for bragging in the Shaded Citadel pearl, being comparable with being an artist and a fashion legend. The second urge, also does not seem to be suppressed. Multiple sources attribute some level of honour to parenthood! The aforementioned pearl also mentions Seventeen Axes, Fifteen Spoked Wheel as being a "Mother, Father and Spouse" without any hint of shamefulness. Nineteen Spades, Endless Reflections expresses pride about having progeny, mentioning it alongside their owned land and esteem among their peers.
After some peer review, an esteemed friend has told me to add a section on purposed organisms as well! This is not so much my area, so I might be a bit off on some things.
As moon says, the majority of purposed organisms were tubes in boxes, and that the primal fauna of the world are almost entirely extinct. A lot of the fandom seems to ignore the first part, and i can't say I blame them, but the evolution of the creatures is so much weirder than people think.
Concept art for the creatures has this interesting quality to it, where the organic parts of the creatures have an almost... melty quality to them.
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In the concept art, the flesh appears as if it's almost defying the machinery to form an animal shape. It's as if it's conquering its own artificiality the way the foliage grows over the (stone, brick and concrete, not mostly metal as some think!) ruins.
Of course, it's hard to really tell how much of this reflects the finalised concept, most of the integration is much smoother in the game, in line with a seamless kind of biomechanical design. There was always an intention of biomechanical strangeness, as shown in this screenshot of the devlog before the term "slugcat" even existed!
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That said, the melty nature of the concept art shows a level of wild change inherent the biomechanical nature of the creatures, as if they truly are the result of these "tubes in boxes" almost revolting against their own boxes.
and considering centipedes... some tubes may not have had boxes in the first place!
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