#rusted moss
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moonsinkfoxgirl · 2 years ago
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this game is so good
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eolaiactis · 4 months ago
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Last year I played a game called Rusted Moss and really liked it! It's a cool metroidvania with a grappling hook and very fun boss fights!
I just had to make some fanart of it since a big update came out, so here's Fern, the protagonist, with her partner Puck!
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satoshi-mochida · 1 year ago
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Some indie game recommendations from ones I’ve played or know enough about them to suggest them to others(mostly in no particular order), Part 8.
Parts 1, 2, 3, 4, 5, 6, 7, 9
LiEat
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Rise of the Third Power
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Sakuna: Of Rice and Ruin
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Indivisible
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Jimmy and the Pulsating Mass
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Eastern Exorcist
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Everhood
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JoJo's Bizarre Adventure: The 7th Stand User(JJBA fan game)
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Gravity Circuit
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Rusted Moss
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Laika: Aged Through Blood
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Bramble: The Mountain King
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Refind Self: The Personality Test Game
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nameless(fan game for Hololive Vtuber Nanashi Mumei)
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M.A.S.S. Builder
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NAIRI: Tower Of Shirin and it's sequel NAIRI: Rising Tide.
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Fatal Twelve
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Fading Afternoon
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The Friends of Ringo Ishikawa
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Killer Frequency
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Oh…Sir!! The Insult Simulator
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Full Void
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ENIGMA:
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Seven Days
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Siren's Call
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Koumajou Remilia: Scarlet Symphony
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Little Goody Two Shoes
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Pocket Mirror ~ GoldenerTraum
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Battle Princess Madelyn
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When the Past Was Around
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miraclemaya · 2 months ago
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interalized witchphobia... sad
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low-tone · 1 month ago
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There is an excellent video by Jimmy McGee about why Rusted Moss is so great to which I’d struggle to add – so I won’t. Instead, I’d like to talk about the major content update that came out a couple of months ago. The main attraction is the great climb, a 200+ room marathon pushing at the edges of the game’s difficulty curve. To say it is hard would be an understatement. However, it is also surprisingly fluid. At its best points, you find yourself swinging between platforming and combat seamlessly – without falling into the worst trends of kaizo platformer design where the path through is tightly prescribed. The larger room design encourages play that is fast and improvisational.
The boss design follows a similar beat, with large tracking patterns. Both Noah & Julie and FrØy benefit immensely from warm-up phases which allow you to learn their rhythm. The interpolation of ‘In the Hall of the Mountain King’ speeding up for each of FrØy’s phases was an especially fun accompaniment. I can’t help but wonder though if an intensification of the Seer fight (the regular final boss of the base game) was the most interesting choice. All three fights settle into a circle strafing flow, with the occasional specific call and response. Faxdoc (now Emlise) was quoted as desiring to make the game “weirder” now that they have confidence as a developer. Noah & Julie went down so quickly I thought there might have been an Agni & Rudra gimmick, especially because of their colour scheme, but no. FrØy has the excuse of being the final boss of Rusted Moss and does arguably reach the limit of difficulty which the mechanics can support (looking at FrØy?’s jumpy chainsaw for something that goes too far).
FrØy’s final stage also appropriates Puck’s pre-patch fight, where you just have to focus on dodging as his healthbar automatically ticks down. Puck now embodies that weirdness Emlise spoke of, and what I really loved about the base-game boss design. There’s an extended climbing section reminiscent of a lower intensity great climb, gated by destruction of his crystal hearts, and a finale where you snapcut across comic-panel challenges. It makes the fight far more memorable, with a similar quality to Lenore, Spirella, and Freia in that it slips you out of the familiar play pattern by introducing some friction. Lenore is initially frustrating by spawning Ichor (lingering poison) in her vulnerable flee state, but it changes the way you chase her – from being right on her tail to staying a controlled distance away and predicting where she will bounce. Lenore and Spirella are both damaged by external objectives, but one requires a slow and careful weaving between her web and the other a frantic chase away. Difficulty is best when it adds texture.
Anyway, Rusted Moss is pretty cool – you should give it a go
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mmeveronica · 4 months ago
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I AM GOING INSANE I FIGURED OUT A NEW WAY TO DO A SKIP IN MY FAVOURITE METROIDVANIA RUSTED MOSS AND I WANT SOOO BADLY TO TALK ABOUT IT SOMEONE ASK ME TO SPILL THE BEANS PLEASE AHHHHHHHHH!!!!!!!
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fawndogart · 2 years ago
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worked on these animated sections for the Rusted Moss release trailer! my friends created such a rich and visually fun world to play around with in their game, it was a delight to help them realise their vision. it’s out now on PC and I hope you’ll check it out if you like bullet hells, action-packed metroidvanias, or eldritch faery magic in the post-apocalypse.
Storyboards, animation: me ( @shelzie )​ Background art: @dewmanna Composite: @mtbobo
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maolong · 8 months ago
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After a short discussion on Rusted Moss I had the deep desire to make this meme
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toyota-supra · 8 months ago
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playing Rusted Moss. immediately impressed by the apparent freedom you have in exploring because I tried doing some quick ass platforming to find secrets and I got to an area I'm assuming is for way later the atmosphere changed so abruptly I'm scared
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cantivt · 1 year ago
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Stream Schedule
Played some more Rusted Moss off stream. Found some more trinkets and power ups, so these two bosses shouldn't take me an hour to beat! Also going to play Pseudoregalia this week!
twitch.tv/canti_vt
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Swap Saturday and Sunday. I've made an error didn't notice until last night and forgot to update here :p
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dookasx · 2 years ago
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blahaj spotted
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found in new indie game, Rusted Moss
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moonsinkfoxgirl · 2 years ago
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aww, the blåhaj is actually in the game ^_^
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icyfiretraveler · 1 year ago
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Title: "Rusted Moss"
Released: Apr 11, 2023
Genre: Modern Fayerie tale, climbing, post apocalyptic
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"Rusted moss" is a journey of betrayal, restoration and melancholy reflection. One of the more fun and mid accurate depictions of fayerie in media. Enchanting.
The difficulty is high and the controls were non standard but by the end I felt very comfortable with the gamepad gameplay. The devs recommend mouse and keyboard however I was still able to complete most of the challenging sections on gamepad with the excellent accessability features.
This game is a can't miss for anyone who loves fayerie or games in the metroidvania genre!
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satoshi-mochida · 5 months ago
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Rusted Moss releases today digitally for the PS5, Xbox Series, and Switch. It is also available on Steam.
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miraclemaya · 2 months ago
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bluehairedemon · 1 year ago
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god dammit i see why sone speedrunners cheat
I keep dying at the end of a series of arenas with jo checkpoint, and I know im gonna die a bunch to the final boss on her last phase cuz it happened all the time in my previous runs
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