#runbow
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iggurichan · 10 years ago
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drawing archive #93 [miiverse batch 34]
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miloscat · 5 months ago
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[Review] Runbow (3DS)
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A slick bite-size multiplayer platformer... except on 3DS, where it's not as slick and the multiplayer doesn't work.
Knocking another one off my Wii U backlog... but I actually decided to try the 3DS version instead, just to try out the portable version and for the flexibility of being in a warmer room on one of my poor health days. Fun fact, this is also one of the very few retail-release New 3DS exclusives! Anyway, don't play the 3DS version. I'll explain why.
Runbow started as a game jam prototype by Canadian indie studio 13AM Games, before being expanded into a full game. The main idea is that the background colour periodically changes in a swiping effect, which can turn colour-coded stage hazards and platforms on and off. It's a very clever concept that gets iterated to heck and back over the run of short levels, many of which take under a minute to successfully complete.
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On top of this is a party-game atmosphere with support for up to nine players, local or online... is what I would say if I weren't playing the 3DS version, which could only handle up to four. And it doesn't have local Wifi support. And the online has now been shut down (barring fan efforts to preserve a surrogate network system). I was only interested in playing by myself anyway, but there are unlockable characters and skins that require multiplayer play, which are straight up inaccessible currently in this version. Besides this, the multiplayer-exclusive arena modes do seem to be quite fun, and the core game probably shines with a bunch of friends competing in the regular levels. The Wii U version in particular also has its own mode which makes great use of the Gamepad, where the player in command of it can throw hazards at the other players!
There's a racing element to the game where everyone runs through the same little platforming challenges simultaneously, with the first to the goal being celebrated. You do lose this aspect playing solo, but you still have time goals which reward you with little shiny things and concept art unlocks for performing well. This in-built speedrunning mechanic has promise, but retrying levels felt too sluggish due to load times; even restarting after a death was just too long, a far cry from Super Meat Boy or Celeste's nigh-instant respawns. This problem is admittedly worse on 3DS, and was apparently a deliberate choice to ensure proper syncing between online players on the dinky technology. So much for that.
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Although the levels are short, there's plenty of them in the Adventure mode, which has you unlocking new ones over a grid, so you can tackle them in nearly any order. DLC packs add a new adventure map along with some extra costumes, plus there's another fun mode where you undertake a longer gauntlet broken up into rooms, as you escape the belly of a beast that apparently swallowed a lot of spikes and such: there's an unlock for clearing it in 20 minutes but it took me more than 40. It's a nice change of pace.
I have to restate at this point how much mileage the game gets out of the colour-shifting mechanic. Each new level seems to have a new twist on the concept, and it constantly keeps you on your toes by upending the world around you at a snappy pace. I also liked the wide variety of character skins (in both Man and Lady varieties) that let you change up your look, on top of the beloved indie tradition of guest characters such as Shantae, Steamworld Dig's Rusty, Guacamelee's Juan and Tostada, the ubiquitous Shovel Knight, etc. etc.
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But the 3DS is simply the wrong way to play Runbow. The physics feel a bit clunkier, the load times drag down the pace, you barely get to see those lovely character skins when they’re scrunched to a miniscule resolution, not to mention the disservice the 3DS screen does to the general art style with its bold poppy colours and smooth lines. Without even mentioning the now-broken multiplayer and inaccessible content, it feels like an ill-advised and highly compromised conversion to a quite unsuited system. Still, it's a strong enough game that I still got some fun out of it, but if you have the choice I'd recommend any other version first.
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zeromaster · 8 months ago
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🔴#ZeroStreams IS LIVE!!!🔴#VTUBER #Splatoon! Runbow & FAST Racing NEO with !collab | !throne !16bw #16BitWinter !patreon #WiiU
http://twitch.tv/zeromaster
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fictional-seviper · 2 years ago
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Free Wii U Games!
Here are two free Wii U eShop codes I found sitting in my Humble Bundle library if anyone would like some last-minute free games:
Runbow: B0LPW9QT4S9F230G
Swords & Soldiers II: B0L6CGYB03N1FNQC
If you redeem either, leave a comment to let me and everyone else know. Once I see both have been redeemed, I'll delete this post.
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dinosizedmintz · 1 year ago
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honestly, the ideal cookie run game for me would be something like ovenbreak for the pc but a bigger focus on fan created custom runs. Think a mix between the Geometry Dash mods/Mario Maker.
Basically, no forceful transactions, just a one time purchase with the community really taking control of the game ig
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mathewryf · 6 months ago
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I'd like to reiterate my stance that Team Sonic Racing isn't actually a single-player game. Just because you can play it with one player doesn't mean it's a single player game.
It's like the Legend of Zelda: Four Swords Anniversary and The Legend of Zelda: Four Swords Adventures. Yes TECHNICALLY they're functional with a single player (especially FSA considering the whole "formation" thing) but realistically? The full experience requires more players. A full party even.
I find myself constantly wishing I could experience those games as intended. My ONE (one) experience playing Team Sonic Racing's story mode with a party of 3 gave me a taste of what that kind of gaming experience is like.
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adrielcheaz2005 · 4 months ago
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Welcome to Six Miles of The Shovel!
This Project is based on the concept of Six Degrees of Kevin Bacon (and yes can’t forget @ryunumber )
Just like Ryu from Street Fighter Shovel Knight is well known for appearing many different games. Ever since Shovel Knight was included in Super Smash Bros. Ultimate as an Assist Trophy it became very easy to do these connections. Where does the miles part come from? In this case, every number is a mile
Here’s a list of the games Shovel Knight has appeared in:
- Super Smash Bros. Ultimate (as an Assist Trophy)
- Blaster Master Zero
- Rivals of Aether
- Blade Strangers
- Brawhalla (as a skin)
- Cook, Serve, Delicious!
- Creepy Castle (as an NPC)
- C-Wars
- Fall Guys (as a costume)
- Dino Run DX
- Indie Pogo
- Move or Die
- Mutant Mudds Super Challenge
- Riverbond
- Road Redemption
- Runbow
- Runner 3
- Aegis Defenders (NPC)
- Azure Striker Gunvolt 2
- Blasphemous (as a painting)
- Bloodstained: Ritual of the Night
- Just Shapes & Beats
- Pixel Noir
- The Reward: Tales of Alethrion
- Yooka-Laylee.
There could more guest appearances for Shovel Knight but right now 25 is a solid number so yeah, there’s the that Shovel Knight has appeared in these games.
What are the rules?
- Video games or other miscellaneous stuff included (movies, tv shows and books can be included if they have a connection to the video game)
- Social media will be our savior
- Parodies excluded
- Fan made projects excluded (unless is bought by a licensed company)
- Costumes excluded (however if a costume is considered a character it will be included as the character itself or I can make an exception)
- Skins included (only if it’s a model swap or texture change like in Minecraft and Fortnite)
How can I make a request?
Just ask me the name of the character with their home series so that way I can identify which character in particular you’re talking about (for example: Black Knight from Fire Emblem Path of Radiance) because of course there are characters that can have the same name.
What is a Shovel Number?
Each character will have a Shovel Number which is a number of connections directed to Shovel Knight (For example: Mario has a Shovel Number of 1 via smash ultimate).
What about limited time events?
Yes, limited time characters can be included however it will be known as a “Limited Shovel Number”.
What is the limit of Shovel Numbers?
It has a limit of 6 (for example: if a character has a Shovel Number of 7 then that won’t count).
What is it with parodies?
Parodies are simply a copycat of an existing character (for example: Symbiote Cat is a parody of Super Mario).
Is there something about fanmade projects?
If a project is fanmade that won’t count unless a licensed company has bought it (for example: DBX aka Screwattack from Rooster Teeth Games made a death battle animation between Studio MDHR’s Cuphead vs Joey Drew Studios Mascot Bendy. Joey Drew Studios bought the animation after they made a deal with Rooster Teeth Games by importing BATIM to home consoles, thanks to this the animation is now official to the Bendy Franchise)
What about Minecraft and Fortnite Skins?
If a skin is a model swap or texture change it won’t matter it will still be the character itself (although there are a few negative things about it).
What about SSBU spirits?
They’re the souls of the character itself.
What about Mii Fighter Costumes from SSBU?
We’ll get to that point later.
As of now this is part 1 of my project so get ready for part 2
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textilesimp · 7 months ago
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op i think you would really like the skeleton head in runbow
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my latest gamedev idea is "guy on the corner of the screen who gives you personalized tips when you die". original idea do not steal
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dezertvideogames · 10 months ago
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Two gamers in close relationship (romantic or not) equals inside jokes that eventually just become single words or phrases
Here's my partner and I's
Crush!
Artyomuchka
Six dollar-
Kevin
And a slice of that coffee
Judgement!
Machine.
By the emperor
Grimm?
The dragons
*Thumbs up and exaggerated nod*
Runbow Level 3
We can catch Ricky
Slap my hand
I am Ferdinand von Aegir
He's an animal!
Is that Satan???
My brother and I's
Would you kindly...
Step One! Secure the keys!
We got a job to do, Bell
Reznov!
Lootbug?
Leaderbooooooard
War... War never changes
Are you a girl or a ✨faggot✨?
Smash bros. ultimate about it?
He's gonna say it-
Level 200 Meowscles
Soap trusted you...
The Mr. Goose
Multi-eyed Italy Hungers
Is that the supreme soviet?!
Honorable Mention
✨Mont✨ & :D Bitz :D
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fyscoelysium · 2 years ago
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Ok I can’t stop thinking about Harry’s Ryu Number and this is my Personal Blog with  *checks notes* Three Followers so I’m gonna try
If I sneak in Harry in Dawn of the Monsters he can be stomped by Megadon, Megadon was in Runbow’s secret room background, Runbow has Shovel Knight which is in Smash, so Harry’s Ryu number would be... 4?
Man, that’s a lot of power. I hold way too much power.
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dustyzippo · 2 years ago
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runvolt
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satoshi-mochida · 5 years ago
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Runbow and Double Cross developer 13AM Games has announced Dawn of the Monsters, a four-player local cooperative kaiju brawler due out in 2020 for unannounced platforms.
Here is an overview of the game, via 13AM Games:
Dawn of the Monsters is a couch co-op, brawling action game that takes up to four players on a worldwide tour of destruction. Players take on roles from an all new cast of kaiju and are tasked with defeating the “Nephilim,” a horde of monsters that are destroying the planet. Conquer four unique worlds and unlock The Maw, an endless onslaught of kaiju brawls. Featuring beautiful 2.5D graphics inspired by the works of Mike Mignola, combat inspired by classics from the action and fighting game genres, and fully destructible environments, couch co-op in Dawn of the Monsters is bigger and badder than ever before.
13AM Games will debut an exclusive trailer for Dawn of the Monsters featuring the first public footage of the game at the opening ceremony for kaiju convention G-Fest XXVI in Chicago on July 12. More information will follow for the general public in the coming months.
The developer will also host a Dawn of the Monsters panel at G-Fest XXVI led by 13AM Games creative director and CEO Alex Rushdy, who will partner his toy company Seismic with 13AM Games to produce soft vinyl figures of the game’s lead kaiju, Megadon. G-Fest XXVI attendees can visit the Seismic booth to complete a kaiju-themed survey for a chance to win a figure.
View the first screenshots at the gallery.
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gwadakidd · 2 years ago
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dr-iphone · 2 years ago
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【限時免費】《Runbow》、《The Drone Racing League Simulator》兩款遊戲放送中,快搶在 2022 年 10 月 6 日 23:00 前領取
【限時免費】《Runbow》、《The Drone Racing League Simulator》兩款遊戲放送中,快搶在 2022 年 10 月 6 日 23:00 前領取
Epic Games Store 本週免費放送《Runbow》、《The Drone Racing League Simulator》兩款遊戲,玩家只要在 2022 年 10 月 6 日 23:00 時之前,登入 Epic Games 平台帳號,就可以免費領取這遊戲,而且還能永久保存唷! (more…)
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cybeout · 2 years ago
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Drone Racing League Sim e Runbow gratis su Epic Games Store
Drone Racing League Sim e Runbow gratis su Epic Games Store
Un altro doppio giveaway è arrivato dall’Epic Games Store. Questo sta sostituendo gli omaggi di ARK: Survival Evolved e Gloomhaven della scorsa settimana con copie di The Drone Racing League Simulator e Runbow . I giocatori PC hanno una settimana da ora per rivendicare il duo nelle loro librerie. Il Drone Racing League Simulator si descrive in modo abbastanza efficace, offrendo un’esperienza di…
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lazyajju · 2 years ago
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Runbow & The Drone Racing League - Free until Oct 06 at 8:30PM on Epic Games Store
Click on link to grab games for free until Oct 06, 2022 https://store.epicgames.com/en-US/free-games
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