#rouguelike
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the-valiant-valkyrie · 2 years ago
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A taste of Worship's Unspeakable Horrors...
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"'Unspeakable horrors' are how these inexplicable creatures are perceived by the mortal realm. In truth, they are entities so foreign in comparison to what is known that they become far more than nightmarish objects of dread. They butcher the mind of mortals by the sheer fact of their existence, overthrowing truths learned since birth."
Learn more about Worship's Unspeakable Horrors faction here. Also, check out and wishlist Worship on Steam!
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satoshi-mochida · 1 year ago
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Acquire announces roguelike action game Ancient Weapon Holly for PS5, PC
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Acquire has announced Ancient Weapon Holly, a roguelike action and the second game in its self-published games portfolio. It will launch for PlayStation 5 and PC via Steam in 2024.
Both Ancient Weapon Holly and the previously announced XALADIA: Rise of the Space Pirates X2 will be playable by the public at PAX West 2023 in Seattle, Washington from September 1 to 4 and Tokyo Game Show 2023 in Chiba, Japan from September 21 to 24.
“We believe a powerful, autonomous weapon in the form of a human-hating young girl offers a completely fresh approach to dungeon crawlers that action gamers will enjoy,” said Acquire president Takuma Endo in a press release. “The team can’t wait to offer hands-on with Holly at PAX West and Tokyo Game Show next month!”
Here is an overview of the game, via its Steam page:
About
Holly, a humanoid weapon sealed deep within a labyrinth due to its potential to cause humanity’s downfall, swears vengeance upon humans after awakening from a slumber that spanned thousands of years. Experience a tense roguelike action game where you protect the source of your stolen power, the altar. Destroy gates that block your way and aim to clear stages. Use the magic stones you acquire to evolve Holly and expand the altar to deepen your strategies.
Story
Long ago, when humans were still developing advanced civilizations, a war engulfed the world. Among the multitude of weapons created, an autonomous weapon resembling a young girl was completed. Her arms could crack the earth like a whip, demolish any building in her path, and her red eyes mercilessly killed people one after another. This girl was named “Holly” by the people, and due to her overwhelming power, she was sealed deep within the earth. After tens of thousands of years, the only emotion Holly felt upon awakening from her slumber in the dark magic ruins was an insurmountable hatred for humans. “Humanity, perish.” Even though her weapon functions have degraded and she can now only slightly damage the ground or walls, Holly’s vendetta against the world above has just begun.
Key Features
Intense Combat – In the dungeons, a moment’s hesitation can be deadly. Breath-taking, intense combat awaits you. Face enemies with overwhelming strength and seize the fleeting moments of opportunity for strategic battles.
Strategically Lure Enemies into Pitfalls – Break the ground and block the enemy’s path. This is your way to survive. Predict the enemy’s movements, create pitfalls, and capture them all. Strategic foresight, rather than straightforward combat, is essential in this game.
Exhilarating Action of Burying Enemies in Pitfalls – Lure enemies into pitfalls and bury them with your own hands. The thrill of this moment is one of the game’s main attractions.
Deepen Strategy with Holly’s Evolution and Altar Unlocking – Defeat enemies to acquire enhancement items. Use these items to evolve Holly and unlock the altar’s functions! Experience a deepening of strategies as you play. With a skill tree format, a variety of enhancements are possible based on your strategy.
Watch the announcement trailer below. View the first screenshots at the gallery.
First Look Trailer
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geekpopnews · 1 month ago
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Review | Breachway
Conheça Breachway: um jogo de estratégia roguelike que destaca combate tático e personalização rica, desafiando você em cada batalha. Confira nossa review! #Breachway
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alanbovinett · 3 months ago
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Ophiuchus First Try Astral Ascent… Is Ophiuchus the Omnipotent Eye in the sky, and/or having it emerge, with some controversy and slight conflict, from the black hole portal SagA*?
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babaabard · 9 months ago
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Embracing the Ritual: A Personal Journey through Rogue-like Realms
Hey there, fellow travelers of the digital abyss! 🎮✨Pull up a chair, grab your controller, and let’s delve into the world of roguelike games – a realm where adrenaline, frustration, and triumph intertwine in a dance as old as pixels themselves. Imagine this: you’ve just wrapped up another grueling day in the trenches of the work world. Your brain feels like it’s been run through a blender, and…
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sladow · 2 years ago
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copertina Riusciremo a sconfiggere il Cacciatore ???? pt#3 
https://youtu.be/DruiCRg91NQ
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odoraful · 3 days ago
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i'm treating hades as a thanatos dating sim rather than a rougelike 😭
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minzart · 4 months ago
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Popular opinions about Hazbin and The silence of the lamb? I see your art for the last one and it looks interesting, i kinda wanna understand what it is and how i can get into it!
ALRIGHT THIS IS GONNA BE LONG, since I know you also like hazbin I'm gonna put it in the end, now let's prioritize my litle cult simulator bc I bet you would like it for the family drama and divinity theme
ANYWAYS "the silence of the lamb" is actualy called "Cult Of The Lamb"! And it's a game on steam, created by the indie company Massive Monster. It's a rougue like mixed with farming-simulator(more like cult-simulator).
The just of the game is, you build a cult and go on crusades to progress the story and gain more followers+resources
By gameplay perspective it's ADICTIVE, my only experience with the rouguelike genre was deadcells(a damn good experience), and with farming-simulators was the ol sns harvest moon(an ok experience for lil me, a boring one for big me), the charming animation with a good feel for combat(i can feel that axe breaking my enemies skulls) adds to the experience,It's fast paced wich I love, farming games aren't that much up my alley bc I like to DO stuff, but when mixed with another genre like in this I love it(like i did with spiritfarer)!
Now for the juicy part, the story! I love the story, it's short but you can do so much with it(the fandom is extremely creative and surportive). The 4 bishops(gods) of "the old faith" heard of a profecy, the One Who Waits(also a god) would be free of his imprisonment by a Lamb, so the gods hunt them down and you, player, is the last one to die, however, death is The One Who Waits' domain and you finaly arrived to his embrace, his fated vasel, build a cult in his name and destroy the old faith, kill the bishops and set him free. AND BOY DO YOU DO THAT, but the game's name and the place holder name for your cult is anything to tell you it was a double betrayal :)
[Spoiler for the story and more rambling bellow + the hazbin rambling]
What I love about the story is how vague and at the same time not our protagonist is, the Lamb doesn't have a name, you can't name them, nor gender, but they sure have one set in stone fact, they FEAR death, they do not want to die permanently, it's absolutely evident the first seconds of the game, they cry in their execution and cry before the one who waits at the end and never again.
The game allows you to make some choices that have some consequences do/don't except the first choice "do you create a cult it my name? Yes/ABSOLUTELY", and I love how by contrast in the end, when you get to TOWW you can defy him and take the crown(the source of a gods power) or sacrifice yourself for his resurrection, it's an instant game over screen and a brutal one, I'm not sure if you can restart from were you last saved or if you start from the beggining, BUT DO YOU SEE WHAT I MEAN? You are forced to start the adventure like you or not THE LAMB WANTS TO LIVE and by the end they were a cult leader, they raised the dead, they killed Gods AND NOW YOU CAN KILL THEM, they let you chose death it's these little details that makes the story so interesting to me.
Also the fucking middle finger to the typical "defy profecy" trope, to defy this profecy YOU HAVE TO DIE, bc it goes "five, becomes four, becomes three, becomes two, becomes one, becomes nothing" it's profecising the end of the old faith and if you let TOWW live you break the profecy it's nothing history changing but I like this irony
The divine family drama is also juicy, you see the old faith has actualy 5 gods, the oldest sibling being Shamura the divinity of knowledge and war(and i still find facinating that ONLY shamura has in game be referenced with both domains) the one who received this profecy, then goes Kallamar the God of pestilence, Narinder the God of death, Heket the godess of famine and Leshy the God of chaos. Narinder was experimenting with rituals to create resurrection when this profecy was made by Shamura who, with the other 3(and I will read too much into dialogue Shamura made a play with words when revealing to us that TOWW was Narinder about hunger and contamination wich i interpret that Heket and Kallamar were actualy kinda into the idea of ressurection wich for me IS IN THEME WITH THEIR DOMAIN BUT NOT WAR NOR CHAOS) imprisoned Narinder in the afterlife.
But now thing get interesting, bc through the game you discover details with dialogue from other characters and with the God's themselves, like an obvious one is how, despite everything Narinder is still Shamuras favorite brother, TOWW has two black cats with him who I call diciples, bc in the game mechanic your most loyal followers can be ascended to diciples and be used to generate powers and have powerful demon forms to acompain you in crusades, Aym &Baal sons of a merchant cat you find in your crusades, she tells you that Shamura themselves came for the boys as a gift, and shamyra tells you that the didn't want Narinder to get lonely.
By the end of the first part, you can chose to kill or spare Narinder, if you spare him he BECOMES A FOLLOWER(the funniest thing was seeing every single gameplay marry him right after this) , and he gives you quests, five if i'm not mistaken, each thematically appropriated for each of his siblings domains, and the last one is him wanting to go on a missionary mission(the closest a follower can come to explore the world outside of your grasp). He has unique dialogue and voice(he sounds like he smokes 50 packs a day but then again if you noticed his desings he was literaly only a head....)
SPEAKING OF DESIGNS! Each bishop is a reference to the senses monkeys, see no evil(Leshy has lost his eyes fighting narinder, his eyes now are covered by a bandage), hear no evil(kallamar has bandages in his ears also lost to narinder), speak no evil(Heket also jas bandages in her throat from that fight), think no evil(Shamura's skull is open, their bandages and the fact that they also aren't totaly here, murmuring over and over the profecy, rarely being present at the moment) and do no evil(narinder's robes are blody and you can see his arms are skeletal, wich mean he was decapitated(also enforce by his second fase design)).
The achievements also tell details, kill each bishop and you see their sense, kill them taking zero damage and you get their opposite domain referenced(took no damage for leshy? Congratulation here is the Order archivement), and, with the dlc you can ressurect Aym&Baal and reunite them with their mother, you then gain the "damned tears of a merciful mother" and "blessed tears of vengeful father", wich can indicate lore/headcanons if you think a little bit of it.
With the dlc there's more lore, like how the five bishops probably killed many gods before setting down, how in the world seems to be in a stagnant autumn bc of you killing the bishops, how you can have the bishops as followers now, the only sad part is that they don't interact much with themselves besides generic follower talk, and that's were the fandom enters, there's also three siblings who give you weapons, cards(temporary powers/bonus for each run) and relics who have their own lore, and a new dlc enabling local multi-player is on the horizon(the art of the crowns reminds me of the relic giver who is mad with power and has a crown of her own)
So yeah the base is strong for you to expand the world with your headcanons and interactions, your lamb can be or not cruel, vengeful or merciful, a loyal follower or a usurper, the game allows you to do that, TOWW interacts with you each time you kill a bishop and some of their diciples(mini bosses), wich creates a good enough dynamic with him, after his defeat you see him change from vengeful God to chill cat(in the official art of the game it's hilarious what an 180 he does, canonicaly he doesn't give a shit if you kill him or not he's glad you are using his fucking ritual and proving him right, now he just chills out, who would have guessed he only needed to literaly touch grass)
Also the game has a really good acecibility options, if you only like the farming aspect you can activate the infinite heart and fervor, making the crusades easy and bosses a breeze(I used this bc my computer isn't a strong one so it glitches a lot and when i killed a boss i didn't want to restat bc it glitched or an atack that wasn't suposed to hit me now that the cutscene of defeat started did and i died), or if you don't like the farming part/it's getting difficult to maintain followers alive you can stop time during crusades, or all of the at once if you just want to get on with the story.
So yeah it's basically that, you can explore/expand so much with the so little given. You can also experience the main story through all cutscenes instead of gameplays, it's 1or2h long all of it i think, and slowly reading items descriptions in the wiki as your curiosity is picked if you can't play it like I did before a good sale hits steam :D
Now for HAZBIN
When we only had the pilot I really liked the world that could be build from the concept, we're heaven and hell based on Christianity existed and the show heavily leaned into the HELL of SIN aspect, the characters were... ok. I needed more to actualy fall in love with them, for the time they were good templates. Now we know we're they are going and I really like it.
The way these are the most human characters I had seen until that point, hazbin, for me, threats their characters truly as humans, they have HEAVY FLAWS and they won't be nice about it, like actual humans are, in the actual show they do a thing I love that is contrast in the same character.
See Alastor, in the pilot and in the beggining he's this mysterious guy who caries the main mysteries of the show, he's also the one no-one inside the world of the shows gives a shit about, "don't you wanna know were i was? No." Was the funniest shit I saw and I love how his ego gets beaten in the finale. Vox is a scary CEO, he will tell you to kill yourself to your face and not bat an eye if you actualy do it before of him, BUT HIS INTRODUCTION IS HIM BECOMING A MESS BC OF ALASTOR it "Invalidates"(read hides) his 5 seconds of glory as a competent villain archetype. Valentino's first apearence is through text that can be missed so it tecnicaly is actualy him being a whiny little bitch to vox about his boy toy, only for two episodes later we see him as the sexual abuser he is, AND HE IS SCARY AS FUCK, IT'S ABOUT THE CONTRAST OF HIM MAKING ME GO THROUGH "oh he's the fruity evil gay guy, angel's possesive boss/ex" to "oh fuck he's actualy really fucking scary actualy" to "THE FUCK IS GOING ON WITH THAT GENUINE SMILE IN THAT ENDING"(something something the monster to you can be the angel to other something something despite what a monster does to you they can still love it just wasn't you they love something something). Charlie is a goodie two shoes who's trying to redeem everybody bc she's just that nice and by the end I was happily surprised that she actualy had an arc, yes she's nice but she isn't naturaly empathetic, she's learning she isn't perfect and that's a good character. Adam is a damn good villain and his mere existence has implications that make the world so intriguing and if he continues alive in anyway shape of form or he just genuinely dies JUST MAKES THE WORLD MORE FASCINATING(if he lives is it through reincarnation or thorough a demon for?, if he dies, then were does he go? Another afterlife? Does it kill your whole existence and memories atached to you? Or only the emotional atchiment to yoru existence?)
It's the, "came here for the world building, stayed for the characters" meme, I also enjoy hazbin (but especialy helluva boss) bc it reminds me of Brazilian soap operas with all it's drama and messiness, I'M HERE FOR THE DRAMA AND IT IS BEING DELIVERED, also I love musicals but that's a bônus
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rotary-phonecall · 1 year ago
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Inscryption truly is the Inscryption of rouguelike deck-builder games
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dyke-messiah · 6 months ago
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wow it sucks that hades 2 is a SEQUEL and in EARLY ACCESS and thus not perfect and also that ITS A ROUGUELIKE and has MORE STUFF
anyways this stupid meme took me so long pls like it
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tinypuffballofanger · 8 months ago
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twitch_live
I have a twitch channel now! Streaming most days from 1-4pm EST, except Friday, which will be 6-9pm. I have an autocaptioner extension for OBS, and it is not the most reliable, but I have found it's better than nothing.
Currently hyperfixating on Pokemon Quarantine Crystal, but I will also be playing Modded Backpack Hero and Slay the Spire, and whatever else catches my eye! Partially with a focus on rouguelikes/lites and creature collection games, because that's what I gravitate towards.
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the-valiant-valkyrie · 2 years ago
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A taste of Worship's Coven...
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"A simple trade: knowledge of the mortal realm in exchange for powers from another world. A contract open to anyone who seeks it, unbiased of intent, ethics, and consequences."
Learn more about Worship's Coven faction here. Also, check out and wishlist Worship on Steam!
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segadriven · 4 months ago
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In 1990, Shi no Meikyu: Labyrinth of Death was released on the Mega Drive through the SEGA Game Toshokan service. In 1991 the game would receive an expanded worldwide release as a boxed game. Western audiences will recognise this version as Fatal Labyrinth. Join us as we take a look at this early console rouguelike!
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friendball-irl · 1 year ago
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completely ooc but.
Dead cells and hades are great rouguelikes. I got them on sale so I don't know how much they go for but they should be pretty cheap, even with all the dlc for dead cells.
Also, for a more linear and vanilla experience, crosscode is a hidden gem. It's also really cheap, even with the dlc
I just wanted to recommend games cuz eventually terraria is gonna run out.
Or you could just try modding terraria, which is really easy with tmod.
OOC: True! I actually have Hades on my Switch and I beat it a while back! I was replaying it for a while last month, but I got bored eventually lol
And yeah, there's definitely some mod options available! I'm considering trying some of the quality of life ones, but I don't want to get too used to them, y'know?
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noelledeltarune · 1 year ago
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had a dream last night that i was playing a brand new mario game starring luigi and peach. it was like vaguely rouguelike and very story heavy and i am devastated after waking up that it was not real 😭😭. it was supposed to be like a spin-off of the m&l rpgs and i referred to it when talking to other people as "the starlow game" even though starlow wasn’t in it. i think the way it worked was like. the implication was that luigi and peach were travelling across like. a mirrored/distorted versions of the same place? so sometimes you’d enter a room as a luigi and walk out the other side as peach so you had segments of controlling both characters even though they weren’t together. i was very early into the game so idk what the plot was unfortunately
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confusedpersonrambles · 2 years ago
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Helloooo this is my first tublr acc.
I go by She/Her(freshly cracked egg yayyy). Call me Vae or Vaelin(not my real name, i just made it up a long time ago)
I love rouguelikes, talking to new people and I'll post some of my art sometimes maybe.
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