#ringed city
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lxdymaria · 5 months ago
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˚✧ DARK SOULS 3 ∞ ° ˎˊ˗  
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nerbos · 1 year ago
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for my lady’s painting
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mrslittletall · 1 month ago
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I am still slowly playing myself through the Elden Ring DLC and I find it kind of sad. I don't look forward to the boss fights. The boss fights are normally a highlight in the FromSoft games. Learning the dance with them, bash your head against a wall over and over again until you finally manage to dodge every attack and punish them until you get them down either near perfect or crying, bleeding throwing up with not a single healing item left and a sliver of HP. I don't feel that in Elden Ring anymore. The bosses either feel like an unfair mess where you are only allowed to hit them once every three minutes or they feel far too easy because you summoned your Mimic Tear who can use your build 100 times better than you. And it makes me sad. There is no balance anymore. It is either too hard or too easy. And it pains me, because I love the level design! I have so much fun in the levels! Finding the way, beating the enemies on the way (minus Curse Blades! FUCK CURSE BLADES!), picking up new and exciting items, finding NPCs in obscure corners or solving puzzles. Screaming when I run into an obvious trap and reading the messages of the players warning me from corner enemies. And then I am through and have to fight the boss and know it is either a boring slog that makes me frustrated or is over in a couple tries because my spirit summon does the heavy lifting. And it makes me realize, that it also is the reserve of Dark Souls 3 DLC. I loved the bosses in Dark Souls 3 DLC! Hard but fun to fight and incredibly fair! While the levels felt too bloated with far too difficult enemies, so that I normally summon someone to get through this slog. And it makes me worried for the future of FromSoft. Why can't you do both?! Why can't you connect great level design with great bosses? You know, how the first Dark Souls was?! As clunky as it was, the first Dark Souls is still my favourite game of them for this exact reason. And yes, Bloodborne would be up there if not for the stupid blood vial farming. Anyway... I just hope that FromSoft takes a looong break from the formula and thinks how to make games difficult but fair again. Because that is not the way.
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knightscanfeeltoo · 3 months ago
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Apparently the Disgusting Parasite that probably drink Sewage Water and Crap is supposed to be the Prince of Izalith...
(Also I still HATE DS3, just letting ya know...)
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locuas642 · 1 year ago
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If you know.
You Know.
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wparker6804 · 5 months ago
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vassalor · 2 years ago
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Friend : Who will win? Midir or Malenia?
Me: Midir. Sorry valkyrie lady.
Friend : And Midir or Maliketh?
Me:Dragon will mop the floor with my furry boi
Friend:Friede vs?
Me:Dragon
Friend :Gael?
Me: same.
Friend: So Midir is the strongest boss of all in souls/Elden ring ?
Me: *heavy thinking*
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minespatch1 · 1 year ago
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sotha-sil-114 · 1 year ago
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sunlight-maggot · 2 years ago
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“What’s up, Doc?” - Silver Knight Ledo
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minespatchart · 1 year ago
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My reaction to the locust Preacher after I got past the giant with all the ruin archers. Just thought it'd be funny to have Apostle Patches reacting.
One of the harder parts of Ringed City is making sure which preacher is friendly. I don't like hurting them. The ones in the swamp are like a family commune and it's cute when the babies do the albaneuric pond wading thing.
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noxith-sky · 2 years ago
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I can never remember the name of the big erd tree city is Elden Ring (It’s lyndell, I just goggled it). I keep thinking it’s called the ringed city
1, It’s /the/ elden ring city, so obviously it’s called the ringed city
2.  it’s surrounded by a two big ringed wall
3. I played the dark souls 3 dlc, and idk the actual ringed city also had a confusing street layout.
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cieyarutii · 2 years ago
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𝐓𝐡𝐢𝐬 𝐦𝐮𝐬𝐭 𝐛𝐞 𝐰𝐡𝐚𝐭 𝐢𝐭'𝐬 𝐥𝐢𝐤𝐞 𝐭𝐨 𝐛𝐞 𝐚 𝐠𝐨𝐝.
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kodasea · 1 month ago
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Son of Gondor
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tarnussy · 9 months ago
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Nokstella, Eternal City
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maedrosreforging · 1 year ago
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