#retro-fps
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6th map for the Tomb of Thunder campaign for Quake, named "Her Throne, Now Mine" (plot relevance in the title, oooo~)
It is a short map, but it's one that still took me 3 months to make, mostly for the final boss, which I had to code (even if I was using Cthon's as a base), model, texture, and design the final arena properly
But now it is done (aside from ironing out some stuff with the model like animations and texture) and am now on track to work on the secret level
#adayaworks#tombofthunder#quake 1#quake#custom map#retro-fps#level design#trenchbroom#gamedev#ancient greece
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Help an Ultrakill dev recover from acute parietal haematoma
"Hello, my name is Lois and I have created this GoFundMe to assist in my twin brother's recovery from an acute parietal haematoma. This massive brain bleed has resulted in paralysis of the right side of the body, extreme weakness in the rest of his body, and the inability to speak. Current cognitive status is still been evaluated. There is a long road to recovery ahead, including physical therapy, occupational therapy and speech pathology."
The quake mapper and 3d modeler Samuel2213 recently suffered a Parietal Haematoma. It happened a few days ago and he's stable, but he has a long road to recovery, and is lucky to be alive. He's a lead 3d modeler for Ultrakill and Wrath Aeon of Ruin, he did the models for gabriel, v1, and many of the other enemies. if you love those games please help out. Here's some of his work you might know.
Please reblog to help.
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#I got NTSC composite artifacts working with my CRT sim#gifs at 1/3 speed to reduce judder#I just learned that you can't make a 60 fps gif#gif#crt#simulation#retro#digital art#pixel art#artists on tumblr
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Glitter edits for boomer shooters
#eye strain#eye strain tw#flashing tw#flashing cw#I feel like glitter edits and boomer shooters don't go together but tada#batty edits#postal#postal 1#postal 1997#blood 1997#glitter edit#duke nukem#duke nukem 3d#dn3d#doom#doom 1993#blood game#boomer shooter#retro fps#retro gaming
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Enemy showcase
A bit about the enemies from our short Round based bit-size Arena FPS. The game still on it's first steps of development, so every information here is not final and are subject to change.
Nickname: BEBEZIN
The "Lil Baby" is a common enemy that attacks the player by jumping from far away (almost flying through the map). They die with one hit but they always spawn in great numbers and are hard to hit due to how fast they jump.
Nickname: LINGUIÇA
Do you know the Kleer skeletons from Serious Sam? These work almost the same, running to players and jumping toward them. They can try evading attacks by flanking players after being hit. They are dangerous in great numbers.
Nickname: SONAMBULO
They move slower but attack from afar, they are capable of throwing projectiles toward the player, easy to dodge by the way, but the player needs to be in constant movement.
Nickname: TORRETA
These fast creatures lock their position to shoot a long beam of light that penetrates through obstacles. They not only target the player but also try to shoot in the direction the player is moving, this means that running away from them is a bad idea. The best tactic is to try to confuse them by changing direction when you notice they are about to fire. They should be a priority, as it is almost impossible to run from other enemies when one of these guys is active.
Nickname: CABEÇÃO
They stand guard in a high position and never leave. They are harmless from a long distance tho. Getting too close can be fatal, as they spit a handful of "grenades" around them.
Find more on my youtube
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Quake id Software / GT Interactive Nintendo 64 1998
#quake#id software#GT interactive#quake series#monsters#zombie#horror#FPS#90s#retro gaming#nintendo 64#N64
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been working through the bosses. got 6 out of 13 complete, this guy is the 2nd boss in the game. pretend the test level is the deck of a cool space galleon
game is coming along nicely. over half of the 25 ish levels are near enough complete at this point. scariest thing ahead is all the writing for the book-scenes, since ive left most of that for last. to get the release date i want i might have to write basically an entire novel in a few weeks
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Some tweets by @tredlocity from August that I still think about
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Good Mornin
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Quake III Arena (1999)
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fellas, if your girl:
- lives in hell as royalty
- has pure white skin
- tries their best to redeem sinners in order to create a better society
- is targeted by angels who aim to exterminate their kingdom
- is known for having red highlights in their character design
- is seen as having a ravenously horny fanbase online
- has a VA thats done broadway
thats not ur girl
thats KING MINOS PRIME of the hit FPS game ULTRAKILL
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#what u didnt think i was talking abt some1 else did u. dont be ridiculous#ultrakill#minos prime#retro fps
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Hi. I'm Efan, and this is an urgent request.
PLEASE REBLOG IF YOU CANNOT ASSIST!
I am a disabled, trans, and queer game designer looking to live again to afford medication, sustained housing, therapy/psychiatry, and some money to save for emergencies.
We have been doing very well with the Help Me Exist Again game bundle (linked here), but we need one final push, as we only have 2 DAYS left to raise some funds.
So, if you would like $80 of games for $25 to get HUNDREDS of hours of games and also change my life, buy the bundle below!
In this bundle, you can obtain:
GRIM, a retro FPS styled TTRPG inspired by Quake.
Neon Nights, a cyberpunk TTRPG with nearly infinite build variety, and it's two MASSIVE expansions!
Wrath of the Undersea, a TTRPG where you play as vengeful Eldritch peoples trying to reclaim the colonized surface.
Disk Master's expansions, where you can live out your Pokemon or Digimon dream on pen and paper!
This money will go towards affording therapy, medication, possible HRT (I am still deciding), and a new computer for work and enjoyment.
This money is life-saving, allowing me to not be on the verge of living with my parents in a transphobic county that is damn near a sundown town for trans people. I really need this money to live, and I would be eternally grateful if you could reblog and send this sale to someone who you think would help.
And if you can't support the bundle or any games, or just plain wanna help another way, head to my Linktree below for my Patr3on, Kofi, and other things.
Thank you so much!
#queer#indie#gamedev#cyberpunk#game dev#scifi#trans#indie ttrpg#ttrpg#dnd#mutual aid#mutual#queer mutual aid#disabled#disabled mutual aid#invisible disability#chronic disability#physically disabled#adhd#autism#doom#retro fps#grim#grim ttrpg
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#Psx#playstation#ps1#ps#playstation 1#psone#gaming#retro gaming#90s#90s gaming#psx games#psx aesthetic#box art#capcom#re#resident evil#resident evil survivor#biohazard#biohazard gun survivor#cw guns#horror#survival horror#action horror#fps
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Clive Barker's Undying (2001)
Clive Barker's Undying is a horror FPS game developed by EA Los Angeles and published by EA Games. The game's story was written by acclaimed horror writer Clive Barker.
Someone should have warned the Covenant children: “Never read aloud strange rituals.” Little did they know that their childish game would unleash unspeakable horrors upon the unsuspecting world...
#clive barker#horror#horror game#horror games#survival horror#psychological horror#psychological#classic horror#psychological horror game#pc game#clive barkers undying#undying#undying pc#retro pc#retro pc games#horror fps#fps game#clive barkers jericho#classic game#classic video games#old video games#old game#old school games#old games#old pc games#clive barker games#undying game
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Duke Nukem pinup!
I want to make a series of FPS protags as pinups, so if you have any suggestions for your fave, send 'em my way!
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