#re-gz
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gundamfight · 2 years ago
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scarletlotus182 · 4 months ago
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We got action bases, baby
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fully-automatic-scissors · 9 months ago
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I know this isn't really made out of paper but I did use scissors so I introduce to you the
HGUC Re-GZ
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This is a Gundam model kit that I built a month ago that I want to share with everyone
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-This kit has a alright range of articulation
-The only bad part of the articulation is in the legs
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It has a LOT of accessories, and yes it can turn into a plane
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And in all the pictures before this on you can see it using its weapons but those aren't all the weapons it comes with
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The Re-GZ has a lot of weapons and those are:
-a pair of 60mm volcain guns on its head
-two beam sabers
-four, 2-tube Grenade Launcher on the arms and on the side skirt armour
-a beam rifle
-and the back weapon system or the BWS for short has two beam canons and a mega beam canon
-and three hand grenades are stored at the top of the back of the shield.
Oh and I forgot to show how it looks with the BWS so here
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And it seems I have reached the max amount of images I can send of this guy so I'll continue in my next blog
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knchr · 11 months ago
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ダミーバルーン(リ・ガズィ搭載型)
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kachikirby · 1 year ago
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Not really a new character, but more of my sona.
Rikka Z
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I designed her to be a gijinka Re-GZ or Re-GZ Custom, because they're one of my favorite mechs from Gundam and I normally drew myself as an SD Re-GZ Custom
A bit of lore about her is that her hair was originally Navy Blue, but she changed it to red because she liked red more. (which is actually a reference to the story of her creation).
As for the story of her creation, I originally made her as my created character for the original God Eater for the PSP. During that time, she had navy blue hair to match with the idea that she was a gijinka Re-GZ. It wasn't until I started to play Xenoblade Chronicles X that I created her modern design which was pretty much her God Eater design with red hair because I like the color red. From then on, this pretty much became her main design outside a few clothing changes.
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tsengplay · 1 year ago
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Re-GZ - All Attack [Super robot Wars T]
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fandomfuntimem · 2 years ago
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Swift dp x dc cuz im sitting at after church lunch.
Jason met Danny while he was dead. He only ever knew Danny as Phantom, a newbie hero and ghost.
He was resurrected long befor the Perah fight and cuz of the odd circumstances behind the re-lifing of Jason todd Jason had also forgotten about the GZ and his best friend Phantom.
Years later hafter the family has kinda healed something happens that causes Jason to remember his time as a ghost (head trauma, cult stuff, dream, ect). So he goes to Amity park to find his friend but instead meets a short, nerdy space scientist named Dr. Nightingale (Danny) who he cant help but fall head over heals for.
Everything else is up to you.
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daydreamycrustacean · 2 years ago
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-*-*-*-
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Summer is as faded as a lone cicada call/ memories so bright I've got to squint just to recall.
okay. so this is something that i wrote a long time ago and tried to make into a comic but ended up abandoning it because I felt it wasn't working out. Many months later I revisited it, re-wrote it and this time I didnt try to give it a "traditional" comic structure (which is what I tried the first time) because I felt this long top-down, more illustrative approach would complement the stream-of-thought-iness of the text better. and hey, here it is.
I wrote the bulk of this thinking about the very idealized way that kaz talks about the way him and bb met, vs how they actually met in the audio drama. I thought about how a more bitter, post-mgsv kaz would think about it and the text just sorta spiraled from there.
Something that i could not include and had to take out was the scene in the audio drama where big boss "convinces" kaz to join msf by almost braking his neck and giving kaz the option to either join bb or die on the spot. It was kinda what originated this- the way that kaz in pw only focuses on the idealized grenade scene and doesn't mention any of the other stuff (which of course, is because the audio drama is just an elaboration on how they met, but I think its interesting what it does character-wise) I think this scene would add more weight to what I wrote at the end of the first comic.
but alas, I could not make it work structurally, the "I wish that grenade would have killed us both" simply flowed much better to the gz helicopter crash.
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fanz-y · 1 month ago
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A short and late post today (sorry got caught up play HD2) as today's topic is Chan Agi a character that appears in a single movie and is Hathaway's catalyst towards becoming Mafty
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Genuinely not a lot to say here, she's a lot more involved with other characters especially Amuro but the fact is that she was genuinely trying to save Hathaway from Quess while Hathaway was trying to save Quess from Char, and in doing so Chan killed Quess and the scared and angry 13 year old child that Hathaway was killed her. I really want to put emphasis on the fact that Hathaway is 13 when he first kills someone, someone who was a full person to him, yes he shoots down that single Geara Doga, but I genuinely doubt he would even register that there was a person in there, newtype or not Hathaway was an emotionally unstable child with one goal in mind, but he did know that Chan was in that suit and to him Chan was an entire person to him.
The reason that I did want to talk about Chan is because out of all the opinions I've seen on Hathaway none have dug under my skin as "Hathaway doesn't deserve forgiveness for killing Chan" (Slight rant)
I'm so sorry that you think a 13 year old CHILD missing a parent would act rational after seeing someone who he cares so deeply about EXPLODE IN FRONT OF HIS OWN EYES, Quess became actual hamburger meat and all Hathaway could do was watch of course he was going to lash out and of course he wouldn't understand that Chan was trying to help him, to Hathaway Quess was the most important person in the world.
And another fact in Gundam Hathaway Hathaway states directly that "He stole a mobile suit, flew it around and shot down a hostile" (Paraphrased) and so methinks that there's 2 ways to interpret this, the Jegan didn't register Hathaway's killing shot on the Re-GZ and the one hostile is the Geara Doga, or that someone (Bright probably) faked the record and registered Hathaway responsible for shooting down the α Azieru.
Ultimately it doesn't matter which way it was to me personally I like the idea that Bright would help his son in the only way he knew how but unless Hathaway 2 or 3 give us a confirmation we'll never know.
Tomorrow Full Frontal from Unicorn as part of Misc Character Sunday and after that Xi Gundam design part 4
(Img source is a screencap from CCA
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toskarin · 2 years ago
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the sigrun is a very funny mobile suit that follows in the hallowed footsteps of the re-gz custom by being designed for a pivotal conflict, but never actually used for the single thing it was intended for
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scarletlotus182 · 8 months ago
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This build was sick
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Re-GZ build-
This was my first time doing panel lines and using color correction markers provided by my lovely gf <3
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fully-automatic-scissors · 9 months ago
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And here are my last things I want to say about the Re-GZ
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I love this dude.
That's all and thanks for reading this and I hope you have a nice day
- from , fully-automatic-scissors
See ya next time!
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jackhkeynes · 1 year ago
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Markish
Markish is an English language of the German family of languages which evolved on the island of Albion. It is closely related to other English languages like Kentish and Wessern, and is the primary language of the polity of Markland.
Contemporary Markish descends form the Early Markish spoken in Markland, which itself descends from Anglian varieties of Old English.
This article principally describes the acrolect of Markish spoken in and around the capital city of Tommarth.
Examples
A jalicked knave bought a new quistre. /ə ˈdʒa.lɪ.kəd knɛːv bɔft ə nəu ˈkwɪ.stə/ A guy in a tuxedo bought a new phone. Aquifex is the temendest corporal. /ˈa.kwɪˌfɛks ɪz ðe ˈtiː.mən.dəs ˈkoː.pʊ.ɾəl/ Hydrogen is the most abundant element. Do thy breches of and put thysel abed! /duː ðəi ˈbɾiː.tʃəz ɔf ən pʊt ðəiˈsɛl əˈbɛd/ Take off your clothes and get on the bed! By way o'dreend al therin ough, he asked "As swich?" /bəi wəi əˈdɾiː.ən‿dal ðəˈɾɪn uːf | hiː ˈa.skəd | az swɪtʃ/ While doing everything wrong, he asked "Like that?" Psolick tersures may breken wines brewing of. /ˈsɔ.lɪk ˈtɛː.zjəz məi ˈbɾiːkə wəinz ˈbɾəwɪŋg ɔf/ Sulphites can stop wine fermentation.
Phonology
Consonants
The consonant phonemes found in Markish are:
/m n/ /p t tʃ k/ /b d dʒ g/ /f θ s ʃ h/ /v ð z/ /w l ɾ j/
and they are subject to the following orthographic conventions:
b d f h k l m n p t v w z represent their IPA symbols.
j r y represent /dʒ ɾ j/ respectively.
c usually represents /s/ before i e y and /k/ elsewhere.
awice /əˈwəis/ "indeed" < OE ġewiss "certain" coholl /kʊˈhɔl/ "sulfide" < Ar كُحْل "kohl"
g usually represents /g/ but may represent /dʒ/ before i e y.
eagre /ˈeː.gə/ "acid" < L ācer nargill /ˈnaː.dʒɪl/ "coconut" < Ar نَرْجِيل "coconut palm" girl /geːl/ "young person"
q appears almost always in the diagraph qu to represent /kw/.
quoit /kwəit/ "tyre, torus"
s represents /z/ between vowels and word-finally (unless doubled), and /s/ otherwise.
Brasil /bɾəˈzɪl/ "Newfoundland" < Ir Breasail betimes /bɪˈtəimz/ "earlier" surblavick /soːˈblɛː.vɪk/ "ultraviolet" < L blavus "blue"
x represents /gz/ between vowels, and /ks/ otherwise.
oxy /ˈɔg.ziː/ "stubborn" œculux /ˈɛ.kjəˌlʊks/ "EM radiation" < Gr οἶκος "house", L lux "light"
There are several digraphs of letters with -h: ch gh ph sh th wh.
ph sh wh represent /f ʃ f/.
ch usually represents /tʃ/, but sometimes also /k/.
chalk /tʃalk/ "chalk" yacht /jakt/ "cult" < Du jaght "hunting party"
gh usually represents either /ʃ/ (following i) or /f/ (following u).
wight /wɪʃt/ "person" < OE wiht "thing, creature" ough /uːf/ "bad" < OE wōh "wrong, crooked" NB I'ght /ˈəift/ "I must", contracted from I ought
th usually represents either of /θ ð/, and sometimes /t/.
thrift /θɾɪft/ "energy" < ON þrift "prosperity" yeathre /ˈjeːðə/ "together" < OE geador
There are several situations in which written consonants may be silent.
In certain endings: participle -end /ən/, infinitive -en /ə/, superlative -est /əs/.
discurrend /dɪˈskʊ.ɾən/ "different" < L discurrēns "roaming" chammen /ˈtʃa.mə/ "to chew" (poss. onomatopoetic) tharvest /ˈθaː.vəs/ "least sociable" < OE þeorf "unleavened"
Coda r lengthens the preceding vowel and word-final -re is pronounced /ə/.
interpel /ɪnˈtɛː.pəl/ "interact with" < L interpellō "I disturb" sundre /ˈsʊn.də/ "many" < OE sundor "separately"
Post-tonic -st- immediately before a closed syllable is pronounced /s/.
hirstend /ˈheː.sən/ "extra" < OE hyrstan "to ornament" pistol /ˈpɪ.səl/ "message" < L epistola
Likewise, post-tonic -v- is lost in some common words.
morovre /mʊˈɾoː(ə)/ "as well" evre /ɛː(ə)/ "always"
Vowels
The vowels of (this variety of) Markish are:
/a ɛ ɪ ɔ ʊ ə/ /aː ɛː eː iː ɔː oː ʉː/ /əi əu/
and they are subject to the following orthographic conventions:
In stressed syllables, "short" a e i~y o u represent /a ɛ ɪ ɔ ʊ/.
sam /sam/ "set, collection" < OE samnian "gather" whelp /fɛlp/ "baby animal" quick /kwɪk/ "awake" thon /ðɔn/ "one, someone", contracted from the one bulk /bʊlk/ "cargo"
In unstressed syllables, a e i~y o u instead represent /ə ə~ɪ ɪ ʊ ʊ/—except word-finally, where /ɪ ʊ/ become /iː ə/.
defectend /dɪˈfɛk.tən/ "positively charged" behemoth /bɪˈhiː.mʊθ/ "hippopotamus" costumery /kʊˈstjəu.mə.ɾiː/ "fashion plate"
"Long" a e i~y o u represent /ɛː iː əi uː jəu/.
besake /bɪˈzɛːk/ "because" mete /miːt/ "standard, gauge" < OE metan "measure" ty /təi/ "to join" poke /puːk/ "container" < OFr poque "bag" huge /hjəudʒ/ "huge"
There are plenty of digraphs representing vowels.
Coda -r: ar er ir or ur represent /aː ɛː eː oː oː/.
davarn /dəˈvaːn/ "grand hotel, resort" < W tafarn "inn"
-a: ea oa represent /eː oː/.
roaden /ˈɾoː.də/ "to travel"
-e: ee ie ue represent /iː əi jəu/.
conspue /kʊnˈspjəu/ "to deride" < L cōnspuō "I spit upon"
-i/y: ai ei oi and ay ey oy represent /əi əi~iː əi/.
fain /fəin/ "willing(ly)"
-o: oo represents /uː/.
soon /suːn/ "as soon as"
-u/w: au eu ou and aw ew ow represent /əu əu əu~uː/.
blew /bləu/ "blue" coshow /ˈkɔ.ʃuː/ "rubber" < Quechua kawchu
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lets-talk-gundam · 2 months ago
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Also your theming is so real the Dendrobium is SUCH a cool Gundam! So were the Physalis and Stamen!!!!
Sorry Zephyranthes, you were a bit too RX-78 for my tastes. Your Full Burnern look still goes hard though!
So cool that I named myself after it! To save face I say it's after the breed of orchid when people ask why I chose it. My personal favorite of the Gundam Development Project is definitely GP04.
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I'm a huge fan of a lot of Mika Akitaka designs. Gerbera being a big one for me, and the Re-Gz Custom.
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nickthetoony · 1 year ago
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I think it’d be funny if in G Witch one of the companies made a mobile suit that looked like a Gundam with a face and the V Fin and everything but it doesn’t have any of the Gund Format stuff that would actually make it a Gundam under the Ad Stella definition. I wanna see what an Ad Stella Re-GZ is like
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kuzann · 1 year ago
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Been thinking about. "Classical" hauntings in the DP world could happen when a ghost has been stuck in the physical world for too long. They're stretched thin, worn out, because they've been slowly radiating their power away like a dying star. Give them long enough, and if humans stop sharing stories about them, and they'll eventually fade completely.
I think Danny would find classical hauntings to be distinctly creepy in part because he's so used to ghosts being direct. Amity Park's ghosts show up fresh out of the Ghost Zone ready to break stuff and cause problems for everyone, rather than being subtle and bound to one specific location. And maybe Danny prefers his usual rogue's gallery because the unspoken implication--that a classical haunting is in fact the slow death of something that's supposedly deathless, a fate that he might share one day--bothers him on a fundamental level. Classical hauntings would be weak in direct combat, but be harder to root out to begin with and more cunning with how they use their abilities. They're more about psychological warfare than showing up with ecto-guns blazing.
They'd also be more creepy than usual cause they're more likely to be the result of a human death. A lot of Ghost Zone ghosts could be seen as conceptual rather than being the remnants of a once-living person. Clockwork and Nocturne come to mind, you could call them anthropomorphic personifications of time and dreams respectively. But since classical hauntings happen specifically in the physical world, they'd be more likely to be connected to the death of an actual person. Maybe they don't start in the Ghost Zone at all, but form in the physical world if conditions are right(like if a transient GZ portal was nearby when the death-event happened and bled just enough ectoplasmic energy into the area to allow the formation of a ghost). Some of them could form in the Ghost Zone and then migrate to the real world because the death-event that formed them had such a strong hold on them. Then they get stuck when the transient portal disappears with no way back to the Ghost Zone to re-energize.
idk, just thinking aloud I guess...
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