#prosthesis design
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universal-shapers · 2 years ago
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Discover the game-changing advantages of multi-unit abutments in dental implantology. They offer flexibility in prosthesis design, streamline restorative procedures, and elevate esthetic outcomes. These little wonders revolutionize modern dental care, ensuring long-term patient satisfaction and optimal clinical results. Embrace their transformative potential and enhance the success of dental implant treatments.
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elcuervoborracho · 3 months ago
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for halloween today I considered drawing this Yang and Weiss fusion, with an Ifrit vibe, VERY inspired by Aindroid 21. I think this one is a little more Weiss than Yang though. I just don't what to call her though, and Yaiss Schlong isn't a very good name
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sherlowlfalba · 10 months ago
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guess who's back with another piece of tpw modern!au
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bobombun · 2 months ago
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In official art, skitarii seem to just tuck their pants inside the socket, but surely that can't be comfortable or practical, unless I suppose they're trying to prevent chafing and have no liners (which is actually probably pretty likely, considering 40k). Not that I'm excempt from that, I just don't want to cover up the cool legs with pants - though that's probably the meta reason as to why they do that.
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tigersharko · 4 months ago
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yes pls.... give inform....
so!! gray was originally a character i wrote and designed for a narrative project, not actually lancer.
his original concept was meant to open the discussion "how much of gray is himself/his own nature, and how much is TR-GRAE; and vice versa?" though, honestly, that doesn't matter much to me; he just, is the way that he is. i actually refer to the two as brothers, though they're less like a traditional family and more two people shoved into a blender, combined, then poured back out into two separate molds?
anyways, about why gray is so jacked up!!
From his original text, I kept the city/colony he originates from;
>The collapse of Leicester (pop. 1,230,000) marked the final days of Harrier (55-Cancri-fb)'s civilization. Colonization of the distant moon had been difficult; Tidally locked and weaving ever-so-slightly in and out of the solar system's habitable zone, the celestial body only had two small islands of land that were habitable year-round. Capitalizing on the mineral-rich and lush land, Harrier's settlers built and developed massive supercities. Housing, commercial districts, etcetera were all crammed together in compact skyscrapers. This left more room for agricultural efforts, but created a cramped and uncomfortable lifestyle for the generations to come.
Eventually- Leicester, the largest of the two habitable cities, began to grow too close to the stars. Generations of expansion made the terrain beneath their feet unstable- and the crumbling body of their beloved moon gave way. The entirety of Leicester collapsed in on itself, sucked into a massive sinkhole. Skyscrapers fell unto one another like a poorly-assembled jenga tower. Survivors were few and far in-between as decades of carefully-constructed infrastructure fell into the depths. Those who did survive were forced to contest with the post-apocalyptic like conditions of their fallen city.
So, Gray, bless his heart, is dropped into the sinkhole with the rest of his city; Most of the scars we see today, such as the ones on his chest and (organic) arms, are the result of shrapnel damage. He loses his left arm in the initial collapse, and his right to infection shortly thereafter;
One unfortunate soul- seven year-old-boy, Arthur- fell into the custody of the paltry few that had been living on the lip of the city. Wounded from the collapse of his housing unit, the boy's arms were tragically amputated; Quick thinking and good luck, however, saved his life. Shortly thereafter, he was outfitted with makeshift prosthetics, allowing him to at least somewhat participate in the survivors' attempts at rebuilding.
Now, that's the spot where Original Gray and Lancer Gray diverge; in LANCER, the very young Gray goes on to explore and adventure in the wreckage of his city, and eventually comes across the entombed chassis of a long-forgotten mech. He climbs up to meet it- and makes contact with the cascading mind of a very, very old NHP.
See, my take on NHPs' "perspectives", and how those can be translated into human/anthropocentric analogies, is sort of convoluted and it would honestly require a post of my own (which I would love to make, if given the time and motivation)- but the important thing about how TR-GRAE (or, at least, the nonhuman mind it was founded on) in specific works is that a willing, malleable, and open (y'know, like a child's) human mind was the perfect means for it to ground and voluntarily shackle itself.
Obviously, gray doesn't remember this. He doesn't remember much of his history at all.
No, Gray remembers emerging on Carina, well into his teens, having been "adopted" by a Northstar campus outreach/scholarship program based on engineering prowess he thinks that he always had. He doesn't remember how, or when, but he had built a casket for the mind that he discovered, and had come to regard the entity- the person- within like family. Gray and TR-GRAE (named for the chassis he was discovered in and the subsequent role he filled in their community, "Terran Recovery - Ground Rescue and Excavation") understand eachother on a frightening level, even without implant intervention (though Gray has a lot of implants installed for his and his copilot's convenience). They don't need to speak to know what the other is thinking, or needs, or even knows. Of course, there are several divides, and the fact that TR-GRAE knows what Gray knows, but not vice versa—
Anyways, Gray has been in IPS-N "custody" for ~8 years? He was 8 when the city collapsed, 10 when they picked him up, and he's 19 now. Ra's sake, he's young—
I hoped you paid attention, this will be on your test.
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oblakovkadopt · 3 months ago
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[OPEN] Adoptable Auction - #12
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Owner:
SB:35$ MI:5$ AB:-
Payment methods: Only PayPal
Rules and original auction here
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radagon-in-eldentale · 1 year ago
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Witch's Gold Prosthesis
Prosthesis for my tarnished oc Anna
a key item design for original project. Combine the elements of Erdtree, golden order, Nox, sigil of the new God and some original logos.
I haven't made detailed item design for a loooooooong time. It's interesting but exhausted🙏🏻
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colinmkl · 1 year ago
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"That's the job kid, get used to it."
SVR Sloane. Doing the damn job.
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cityandking · 2 months ago
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I wish the inquisitor's missing hand were a cosmetic option. I want the option to not have one, or to have a magic hand, or to have whatever weird contraption they're wearing in the base design
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kn96artworks · 2 years ago
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sob the details are finally simple enough for my brain to process
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dovingly · 1 year ago
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a little bit of dev and a touch-up for an old-ish oc seen here, Lucia.
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leneeen · 1 year ago
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zigmatism · 1 year ago
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Wolf Spider, another character in Night Owl's story.
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melviships · 2 years ago
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phantomqueenm · 2 years ago
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orthgodlove · 2 months ago
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artists are still allergic to drawing the inquisitor without their hand after 9 years great job guys
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