#pokemon spriting
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cyndaquilism · 2 months ago
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espurr-roba · 7 days ago
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I know whenever people rave about Pokemon's sprite era, it's usually about gens 4 or 5 (for good reason!), but maaaan does gen 2 have such a distinct visual identity that I adore, and I think a large part of that is how creative they get around their limitations
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Like! Look at Typhlosion's Crystal sprite! See how many colors it has? There's yellow, there's red, there's black, white... and that's it! Most if not all sprites operate under a four color palette - and since they all have black and white, that means each sprite only really has two unique colors to work with. And man, MAN do they work with them so well. Look at how the reds aren't just part of the fire, they're used to highlight Typhlosion's fur, to give it the illusion of depth. See how the yellows scatter into the flames, how the whites of the legs spread out where the highlights bleed away?
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And look at Skarmory! The reds aren't just part of the wings, they're the outline of the eyes that make the sclera look more yellow than white (and I had to color pick to be sure! that's how effective color palettes can be, when it allows your eyes to 'fill in the gaps'). Most of the metallic shine comes just from how the purple and the white are applied- they made this bird METALLIC. on a GAME BOY COLOR. with TWO COLORS
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Staryu's shading is complex by design (shining gemstone center, geometric star shape where the light source hits the faces differently), but look how the face-covering-thing around the gem is lighter than the rest of its starfish body. They both use the exact same shade of brown, but one part uses it as shading and the other uses it as its base! And the reds?? Not just how the gem can look so shiny, but it's used so well to complement the outline!
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And look at Jumpluff! It's body is mostly a flat blue, but it helps accentuate the detail on its cotton puffs. Look at how scattered the yellows are, how specks of blue will poke out, making each puff look... well, puffy!
I had to size them up for readability in this post, but these sprites are only 56 x 56 pixels. That's so tiny!! And yet they're able to convey such key details for such a tiny game system, all while using such cozy color palettes!
gen 2's era of art design you will always be the moment of all time to me <333
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steveover600 · 3 months ago
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💦🦦🐟💥 @SteveFilters on Instagram
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batshaped · 5 months ago
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little freak
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littler0b1n · 2 months ago
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You are challenged by Depot Agents Emmet & Ingo!
Really wanted to create some sprites for Emmet & Ingo in their Depot Agent days!
I do also want to mention that Emmet and Ingo’s Sprites are edited from the real depot agent sprite. Lampent and Eelekrik are 100% me though :)
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unreal · 2 months ago
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what if my Duel Monsters AU was actually a dating sim 🤔
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coconutcoconutcoconut · 1 month ago
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all of you. into my gameboy color immediately
3x scale:
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lyss-sketchbox · 1 year ago
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Yall my pokemon is looking weird
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sunburstsandmoonshadows · 16 days ago
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sibling rivalry!
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ribbononline · 8 months ago
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Ho-oh/Ralts line!
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enhancedpartytime · 4 months ago
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MORE SUBMAS BETA SPRITES
figured out how to look through the repo itself and not just builds and found 4 more submas beta sprites!!! first two here.
these two are from february 2010, they're the the earliest non placeholder sprites.
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and these two are from march 2010. interestingly their final sprites were also added on the same day.
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we now have a total of six beta sprites! and there may be even more hidden elsewhere in the files. this was all in the folder labeled "fldmmdl" in the repo, btw!
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cyndaquilism · 1 month ago
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rinkaenbyou · 4 months ago
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SHE'S REAL SHE'S REAL SHE'S REAL SHE'S REAL SHE'S REAL
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steveover600 · 1 year ago
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PKMN 133/151 : Eevee @SteveFilters on Instagram
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krithidraws · 3 months ago
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(wii shop music)
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waywardstation · 4 months ago
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It’s been cool getting to see Ingo and Emmet’s beta designs! (Bless @enhancedpartytime for working hard to get the sprites and feed this fandom!!)
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