#playing with maps WILL happen
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clownowo · 6 months ago
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Sisters :]
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its-a-me-mango · 2 months ago
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happ birth mangohorse have a ...horse. 🎂
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oh god oh lord get that doctor outta there he's a pony now what the freak!!!
i would've drawn but if i have to pick up a pencil at 8 in the morning i WILL commit atrocities /silly
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enjoy your big ass cake you horse /pos
NO WAY PONYTOWN MANGO??????? WHAT THE FUCK HE LOOKS AMAZING THANK YOU SO MUCH!!!!!!!! STARING AT YOU TEACH ME HOW TO MAKE AMAZING PONIES AAAAAAAA
I have my own ponytown Mango he's nowhere near as cool as yours though, ignore the cigarette he canonically can not smoke it will actually kill him lmao.
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THANK YOU AGAIN!!! LOOKING AT HIM WITH MY EYES SO INTENSELY WAAAAAAAAA
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thefirstknife · 1 year ago
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rip gambit you will be missed 😔
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Don't even know what to say tbh.
For those that don't know, the big State of the Game article came out detailing incoming changes and adjustments and all the big stuff. Gambit was mentioned! But at what cost. Basically, they are ceasing any kind of support for Gambit. What we have now is what it is. We will get the Dreaming City map back in TFS and they will add Shadow Legion and Lucent Hive as enemy factions in TFS. That's all.
Full text:
As many of you have noticed, we’ve been quiet on Gambit since last year’s overhaul that launched alongside The Witch Queen. In that revamp, the team made significant changes across five categories in Gambit: core activity fundamentals, Primeval tuning, invasions, ammo economy, and rewards. Unfortunately, these updates didn’t move the needle for player engagement. Although we know our Gambit fans mostly care about new or returning maps, this is an area of the game with lower engagement that would take resources away from more popular parts of the game to shore up.   While we don’t have plans to dedicate more resources to significantly transform Gambit, we do have a few updates planned for the year of The Final Shape. These include porting the Cathedral of Scars map and its beautiful Dreaming City setting into the latest version of Destiny 2, as well as adding the Shadow Legion and Lucent Hive enemy types. 
I don't know how to tell you this Bungie, but the reason "engagement is low" in Gambit is because Gambit sucks. Ever since half of it was removed with DCV, it just sucked. It has no variety, the gameplay is largely busted, it's not sufficiently updated, ammo changes suck, invasion cycle sucks (why is the enemy even getting a portal when their Primeval is at 5% health and the other team is still in mote collecting phase is beyond me), there are no cool armour sets to chase (just look at Iron Banner and Trials stuff, imagine dedicated cosmetics) and finally there are simply no weapons that are worth anything. Both Vanguard and Crucible have more weapons and also adept versions. There is zero reason to go into Gambit without major changes to Gambit. And now with the further changes to how playlists and challenges will work, there will be even less reason to go into Gambit. Observe:
Before then, we’re making Gambit entirely optional to maximize your rewards unless you’re looking for a piece of gear that’s specific to the mode. Gambit will continue to serve as a source of Exotic engrams via weekly challenges, though as we mentioned above, you’ll be able to complete all your weekly challenges in any ritual you’d like starting in Season 22. If you want to stick to Vanguard or Crucible challenges without touching Gambit, now you can.  We’re also reducing the number of Gambit-specific Seasonal Challenges starting in Season 22, so players won’t need to bank motes to be able to earn that big purse of Bright Dust for completing nearly every challenge in the Season. Finally, we’re adding Fireteam Matchmaking to Gambit next Season, which will replace the Freelance node and should result in faster, better matchmaking by combining both Gambit playlists. We’ll keep an eye on reception and player engagement after these additions take place, and we hope you’ll visit ‘ol Drifter next Season to get your hands on his new Void Machine Gun. 
Ngl, but I don't think anyone besides like a total of 6 people will play Gambit next season. The incentive to go in there is completely removed. You won't even have to go in there for pinnacles or for challenges. The Void Machine Gun will not be enough of an incentive because the chance of that gun being better than two recently available craftable Void Machine Guns (Commemoration and Retrofit Escapade) is very low. And besides, once you get it at the end of your first match, you can leave Gambit forever.
This is the feedback loop that just reinforces the idea that people don't like Gambit. And I mean. Who would at this point. I'm pretty sure that if Crucible had stayed the same as it was at the start of Beyond Light, engagement would be low there too. But you know. Crucible has received major updates pretty much every season since with multiple new modes, several Trials overhauls, Iron Banner overhaul, competitive overhaul, new armours and weapons added and YES, even new maps. God forbid even 5% of these resources went into Gambit.
Anyway, this is the whole section about Gambit in 6500 words. It's basically a "you guys aren't playing this so we're doing the bare minimum of keeping it in the game as is, no new work will be done on it ever." Thanks I guess.
And for the record, something I also added while having a rant in my discord, I want to make it clear that I don't want anyone to spiral into a Bungie hate train. Even for this. I understand perfectly well what's the community attitude towards Gambit and what it's been for years now. People just don't like it and they're not incentivised to like it and they're actively encouraged to hate it. Spending resources into a game mode on the hope that maybe you can change people's minds would be insanity. Like, the amount of change Gambit would need to MAYBE start appealing to gamers would be beyond any reasonable time and resources Bungie can put in. And if you could guarantee that people would love and play Gambit then, fine. But you can't. Most likely, even if major changes happened, people would still just do their weekly stuff and bail. It's simply not worth it. In order for people to like it, it needs to be completely and thoroughly overhauled in a way that would need more time and effort than the entire Light subclass overhaul and it's just not a reasonable expectation, nor is it guaranteed to work. So I get it.
I'm still disappointed and annoyed about it because I believe it wasn't given a fair chance at all. I also know how good it can be and how Gambit Prime could've been improved upon over the years if they tried. Instead, it got removed and that was honestly the death sentence for Gambit. It's unfortunate. It's my favourite game mode that could've been so much better was it given even a fraction of attention of Crucible.
I'll still be playing it. You will find me in the Gambit queue waiting for 2 hours to find 7 other lunatics to play with, don't worry about it. But I'm absolutely incredibly sad about them being basically forced to axe the potential of the whole game mode that is incredibly creative and fits with the type of game Destiny is perfectly.
There's other interesting stuff in the article and some upcoming really cool improvements and changes to the game. But if you're a fan of Gambit in any capacity, this is a death certificate for the mode. I suggest coming to terms with it quickly because Bungie changing their minds about this is highly unlikely.
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rubenesque-as-fuck · 16 days ago
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I miss playing cowboys and trains with my friend on RDO :((
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lesbian-cowpoke · 6 months ago
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i decided to do this thing cause why not my discord peeps chose maps first lmao
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avedoodles · 7 months ago
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maddieandangel · 7 months ago
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Had a weird Hollow Knight-related dream a couple days ago, so I decided to draw a major scene I remembered from it dgsgshf
More context will be in the tags, for those interested!
#hollow knight#little ghost#hk ghost#the knight#hk hornet#hornet#alright. as of writing these tags it's been a week since the original dream so! let's see what i remember dgsgsgf#i was playing a game. which was a sequel to hollow knight ((Not silksong though))#there was some new sort of divine infection in hallownest and hornet had asked ghost to investigate it. they ended the last one after all!#the red glowy spike gate thingy is what you jumped into to enter the 'infected' areas#though it actually led directly to a hub world type of place. which was kinda like an expanded base for the grimm troupe?#more like an entire lair instead of a camp. also some greek gods were there for some reason lmao. they had their own special rooms too#so sidenote but- new headcanon that there are grimm troupe members named ares athena artemis &... venus lmao. not aphrodite for some reason#also monomon was there?? i think??? except she was cooking????? she had a sidequest to deliver something to someone though i dunno hdgfhdgh#i remember going back to the grimm troupe lair a couple times throughout my 'playthrough'#anyway. the 'infection' this time around was more of a glitchy physical corruption thing? rather than a mind corruption.#though there were still aggressive enemies to fight. but i remember getting a map from cornifer early on and he was. probably infected#i think part of his body was covered in electricity or something? so he wasn't fully visible? but he was still acting normally#there was also a moth who was the seer but then later wasn't the seer (but was still the same moth) dghgdhf. i delivered stuff to her#that glowing white wall thing in the drawing was like a one-way gate. you could only cross it from the other side and ghost came from there#i guess things looped back up somehow i dunno ghdgfhgf#anyway. ghost's red eyes. those are significant! those happened while i was walking through a corridor. it had pools of shallow water#(shallow enough to just walk through) and also creatures that were lightseeds but red.the implication was that they were full of Blood lmao#and as i went along killing them--as one does--as i walked through the hall. they started turning the water red too#there was also narration about this as it was happening ashdgsf. specifically the narrator said the water turned red before it actually did#ghost's eyes slowly turned red too. but aside from that they were fine! since. they're the player character and the player is perfectly fin#BUT. when they encountered hornet again. she thought they were infected. and that she lost the only family she had left </3#she didn't attack though. instead she just jumped into the red spike gate without a word. decided to try to fix everything herself#but eventually you'd encounter her again down below and she'd fight you. didn't actually get to that in the dream though#aand i'm out of tags </3 i wanted to talk about what i'd do to make this make more sense as an au or something now that i'm awake but. :c
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vynnyal · 10 months ago
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Ever since I learned that you had to actually teach your kids how to do stuff, it's been so much fun having them around. It's very cute to watch them play with something they've never seen before, or only do something after they see me do it first. Idk how much is code and how much is coincidence, but they're undoubtedly better at living now. And their personalities are so unique!
#rain world#art#slugpups#I love my kids sm. I play survivor just to be with them#Love is stored in the slugcat bruh#I really want to know how slugpups work. I haven't seen a dissection of their code anywhere yet#So far all I can tell is that they must be roaming freely before they pick up on anything. It doesn't seem to work if they're on your back#Anyways I installed the colorful slugpups mod which is why the names are weird#Caramel was very pale and algae was more green#Now caramel looks like a banana lmao#Here's a fun thing that happened: while exploring subterranean (after quickly escaping outer expanse aka Worm Grass Hell)#Ironically subterranean is safer than what's supposed to be utopia... but I digress#I was exploring blindly for the first time in forever (usually I look at a map) and we found a stowaway#THOSE THINGS ARE SO COOL I was so excited to mess with it#Turns out theyre scarier than they look. And they look pretty scary#So here's the situation: I pissed it off using the body of a lizard#And it reacted and grabbed the lizard#And also me#And also algae#They have three arms and each arm grabs things independently by STABBING THEM djvdjshfkifj#Anyways algae somehow grabs a spear and frees himself#Caramel throws a rock and frees me#Lizard body... Not so lucky#Later on I stupidly got myself eaten by it#And when you die the slugpups mourn you by laying down as close to your body or point of death was#Which was. Under the stowaway#But get this. As algae is being taken away- keep in mind you're basically stabbed by these tentacles-- he somehow manages to nail the thing#And save caramel from being eaten too#Auuughghgh#I have more interesting stories that aren't contrived via my irresponsible curiosity but I've run out of tags. Till next time lol!
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4ddi3addie2005 · 2 months ago
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Before I went to bed I saw the Youtube notif that TADC was going to Netflix and it INVADED my dreams so vividly I have not had such an episodic sequential serialized cohesive dream in months it was literally its own chapter its own short story
#I was Pomni it was literally Pomni POV#Caine had cooked up some sporty adventure and I was like Ummm...... no#So I found a glitch where I could hide in a technically out-of-bounds area#I had a theory that if I stayed super close to the ground I wouldn't be in the range of Caine's mod powers or whatever#Some random girl was w me I don't think she was important#Anyways I started thinking “This could hurt. When they leave#the map will not have to exist.”#I'd be crushed by the nonexistence of the area I'm in. When they come back I'll load in somewhere slightly different#and be stuck in the walls."#DIDN'T HAPPEN everything was OK#But at some point I was like man... sure is boring and scary. Sure wish my friends were here.#So I ended up finding them anyway LMAO#I told them what happened cuz they were obviously concerned and Caine got his feelings hurt???#Like. surprising moment of clarity. Everyone was shocked and uncomfortable.#Bro was like “I try so hard for U guys 🥺 I just don't get it. Why didn't you just tell me you wanted to stay home??”#Most everyone was like IDC UR OUR JAILER!! CRY ABT IT!! but me and Ragatha were coerced into pity...#Like yeah whatever. Sorry man. I'll be honest next time and not do things that could make me die. I think we were just caught off-guard.#Exchanging glances like “Wow... didn't know he could feel anything!” Like imagine if ur Furby just had an emotional outburst#and felt remorse abt it. WYD.#I think we held his hands or sum cuz all my dreams end like a Barbie movie#Episode ended and I was like Wow :) Great show#Sorta off-topic but the cafeteria today started playing very quiet carnival music for Hoco and I literally felt chills up my back cuz#I had been thinking abt Pommy all day...#I used to be enraptured by clown motif what happened#Did I throw it up#For the best...... for the best.
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roitaminnah · 2 years ago
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was gonna put this in a doodle dump post but I liked it enough that i decided it deserved it's own post :3
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randomnameless · 2 months ago
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Drankengard done (land 2!)
A lot of nice things in this part, so far it feels like the most FE-like land, and some characters from this land are really interesting!
l firstly love how the plot starts with "we have to rescue this midget prince from 100k soldiers" in one of the few defend maps of this game with various catapults and other engines to attack/defend against a cluster of loldiers coming at you - that was nice compared to the nigh useless ballistas and other engines in FE.
Granted, Gilbert's defining moment after being revealed is basically protecting his vassal from a gotoh-like character who's twice his size and more or less recruiting her for the defend map -
(localisation thingie : no "kisama" for eng/fr script Gilbert, sure it's kind of complicated to put it in words - like an agressive "you" - and yet it gives some nice characterisation, after Amalia rekts Leah and while Gilbert is standing seconds before being surrounded by 100k peons in front of someone who's basically stronger than anyone else around, he is still angry and pissed for his friend's sake) -
Just before being upset at asking our party - aka a foreign nation who was at war with his for the last few decades and revealing that his dad only granted asylum to the princess of said foreign nation to marry her to his heir to conquer it later on - for help.
Hopefully for him his game is no Triangle Strategy, so no one will actually tell him to eat shit because he wasn't the one who liberated the land even if he participed to instead worship the "foreign" person who led the liberation army.
Hell, idk what kind of PR campaign Gilbert and his few loyal soldiers pulled out, but some NPCs are really acting as if he liberated his kingdom single handedly lol
His relationship with his elder brother was sort of developed in the main plot - but more in the equivalent of the support convos - but as I said in another post, I really loved that part where he feels like he's still a second prince, and if his older brother returns, older brother should get the crown even if older brother feels like dirt for failing his country and his father, and became a wandering... mercenary who's busy saving priestresses from jails (and leaving them in the middle of battlefields).
Ultimately, they reunite and more or less solve their issues, and Ludwig manages to tell him that he wouldn't be half the king Gilbert is, because Gilbert is the one who led a rebellion and ultimately led Drakengard free, is loved by this people etc etc.
TBH, while it was short, this was a nice character arc -
(complete with the support/rapport convo just after the final map I unlocked where Gilbert, wanting to know how the common people live in his kingdom, gets plastered with the a random worthless bandit/merc who's freaking out from the entire situation lol)
The other major character from Drakengard is Virginia, the MC's older cousin!
We first see her being kind of pushy and overbearing, sometimes taking the initiative to do rather extreme stuff (wanting to fetch her axe instead of recruiting the earlier worthless bandit/merc), but she's still deferring to the MC, save for a certain mission - because, and kuddos to the game for going there, while Virginia's story is basically a tragic Marth's, aka, when her kingdom was invaded she had to run away to a foreign state for asylum but without any Jeigan, she believed for 10 years and never stopped believing that she was the only one who survived, and thus it was her role and duty to restore the Cornian line on the throne and take back the country from the evil Empire.
And... MC pops up, as the rightful - aka the son of the late queen as opposed to her mere niece - heir thus Virginia's hopes of becoming the Queen and the one to restore her nation vanish.
So kuddos for the game to basically have Virginia tell her cousin that while she was happy to see him and learn he was alive after all those years... she also felt jealous, because the 10 last years she spent having this dream and hope to be the one to restore the country... vanished in 10 minutes lol.
She's not going to challenge Alain's claim to the throne and instead will support him.
Granted, this moment becomes ten times more interesting if you do her own mission before - aka the one where she zerg rushes against the dude who slaughtered her retinue against the advice of Jeigan Joseph and becomes a dreaded green unit (who loses her promotion somehow???), running in a battlefield full of catapults to have her vengeance.
Remember when I said one of her first defining moments is when she asks to be handed her axe to get rid of a worthless merc instead of recruiting him? Well, her words back then were something like "your men died for you, so you can't beg for your life" or something like that, we learn in her own mission that she was basically talking about herself.
Basically, kid!Virginia was supposed to have her Jeigans and Cain/Abel/Draugs and they were supposed to escape and run away together to Drakengard... but they were slaughtered by some general of the evil empire who thought bringing her head would make a good offering to the evil emperor, so the Jeigans, Cains, Abel, Draugs etc etc laid down their lives to allow her to escape - we have a voiced FB with a few images and a battle cinematic, where the knights basically say they will die to make sure she'll be able to escape, and will slow down the evil general with their corpses if needed.
The entire platoon of knights died, and Virginia has been carrying this trauma for ten years, dreaming of having her revenge but never once confiding in anyone from Drakengard about it - not even in her (Gilbert's) vassal Leah who she seemed to be close too earlier.
Short story, the general holds a fort and is supposed to be called back to the evil empire's capital for some reason, and instead of waiting for his departure to recapture the fort, Virginia storms at the general to have her revenge (accompanied by the knights who were just squires when she had to leave, and thus couldn't be there when their senior knights were slaughtered and want revenge as much as she does!).
You have to send Joseph to talk to her to have her turn blue again (and promoted again thank gods) and the re-recruitment scene is cool for 2 things :
1/it's Joseph, not Alain who talks to her because her beef and the one who talked to her and the one whose plan is ignored is Joseph - I love it when the MC isn't at the center of everyone's universe
2/Virginia during this convo notices her friends/knights are injured (they have the injured sprite) and realises she was going to send to their death the last remaining members of that platoon, chastises herself and her next battle lines are something like "I won't let them die/bleed anymore" or something and it's fucking powerful because hey, besides some "vengeance is empty" that she will get later on herself, part of what makes her see reason is the realisation that her allies are injured and were going to die in her quest, and she can't have that anymore (nice ludonarration moment here, Virginia is a tank, if her allies are injured, it's because she wasn't tanking well enough!).
"Vengeance is empty" moment : the evil general who slaughtered her former knights doesn't even remember the people he slaughtered, or the mission where he hunted her, aka, she's been obsessing for 10 years over something her so called "nemesis" forgot.
End of the map, the realisation that her vengeance was nothing + she put her close allies' lives in danger (+ the little bit of salt when she mentions that Alain is the Cornian Royal people should follow because he is royalty) make her want to leave the army as fitting punishment - which, you know, coming from a series where some lord basically goes 1VS1 against the guy who killed his dad and who was followed by his kid sister who put herself in mortal danger but only receives a scold from his not-mom and slap on the wrist just makes me side-eye FE Tellius' writing even more.
Anyways, while I read on redshit that some people were pissed because "wah wah Virginia is a character who does foolish things and there are consequences about it she should be exiled forever or something", she obviously doesn't leave the army because, all of her close allies ask her to stay. Hell, Alain only gives one or two sentences that are dispassionate compared to the other 4 - again to show that MC privileges aren't everything at least plot wise - but the main voice is Leah's - aka her (well) Drakengard retainer!
When earlier Virginia told her that this story and her choice had nothing to do with Drakengard - because it's about Cornian knights who died during her flight from Cornia - Leah now reminds her that she became someone important for Drakengard too, and you know, the 10 years she spent here ? It's not just only background to give some fluff for a teatime line, no, it has more implication, if not only to have this moment where Leah says that Virginia's pride, bravery and hope to restore her country also influenced and inspired people (Gilbert, the second son who had to assume the role of the King when no one else was left!) around her and made the people of Drakengard also hope to liberate their country - if she leaves now, the named character from Cornia will miss her, but also "Drakengard" in general.
To cement her words, after this map we can talk to some Drakengard NPC who's all "wow Princess Virginia is so cool she defeated the bastard in charge of this fortress!" and while idk if Leah's speech + that NPC were added to make the ending where she becomes the queen of Drakengard (save for Alain marrying his cousin) more plausible, but it was a really nice addition.
Adding to that the fact that Virginia is the one who's basically telling Alain (and informing the player) about various map hazards like geysers around the land, giving some backstory about the desert along with Leah and also the one who tells the party about a sort of shortcut/secret passage and yes, we get it that she lived for 10 years in that land and knows it enough to act as a guide, but also that the people around know her.
I mean compare with a game where some dude apparently went to a school in a foreign capital but when he marches on said foreign capital or talks to people who also attended that school he never mentions it - it's like night and day.
Final "daw" moment that is both tied to her character but also, another example that Alain isn't the center of the universe... Virgnia is the one who tells Alain to talk to Aramis (the eldest prince who became a merc!) and ask him to talk to Gilbert to put his worries aside about the throne and the succession and ust, to reunite with his younger brother.
The characters concerned (Gilbert and Aramis) thank Alain for giving them the occasion and push to talk to each other - not knowing this was something Virginia planned, because while hers and Gilbert's issues are sort of similar (the not "legitimate" heir who took the mantle of restoring their country to glory and believed it so for the last decade, only for the legitimate one to return), she has a good enough read on Gilbert to know that he needs to talk to his brother to put his doubts and questions about his legitimacy aside and accept that he is the King.
Coming from a series with "avatar scissors", the bonds and links between the characters was really something I enjoyed, Alain will not pop up and tell Gilbert that he is a good king and should get over/or deal with his doubts about his brother, Alain isn't the one who gives the most meaningful speech about why Virginia is important to Drakengard and hell, we don't even see the exchange we know he had with Aramis to convince him to talk to Gilbert, because the most important scene here isn't the Alain-Aramis dialogue, but the Aramis-Gilbert one. Gilbert doesn't want to free his Kingdom because he envies Alain or Alain told him to do so, it's something he wants to do being inspired by Virginia.
In a nutshell, Drakengard's major characters were a good surprise and their stories and quests were cool.
More minor character wise...
We get the Drakengard version of the same plague we saw in Cornia, but instead of having "clerics" perform experiments on infected people to find a cure, the accent here is put on a wyvern knight who was to enforce a lockdown, to prevent the plague from spreading and well... no fines in this setting, instead she runs them through with her spear.
IDK how that game would have been received just after Covid lol
All jokes asides, just like the Cornian version of this plot heavily suggested, the plague was devised by the evil empire to cut down the forces of the rebellion and make sure this land would be able to be conquered easily.
Why are the imperials killing people? Well, it might have to do something with the fact that the totes-not-gharnef old sorcerer guy is a necromancer...
Leah's quest explored a little more the background info that "Drakengard and Cornia used to be at war" thingie, with random green units also mounting a liberation army but refusing our help, and we know how this ends with green units, we basically have to save them.
Map ends with some Drakengardians - who swore allegeance to the evil Empire? - still willing to fight us, and Alain asking Leah to please ask them, as a Drakengardian (?) to surrender because if someone from Cornia asks them they will refuse.
Also it's a bit of a character exploration, for once the usually demure + always in the back behind Virginia asks the Liberation Army to do something and insists even if people refuse, straight up saying that in that case (if they refuse) she's going to help the green NPCs herself since she's strong enough to do so and it's cool because I think at one moment Virginia sighs/laughs, but not in a derogatory way, but more in some "damn she's becoming like me" way - which is alluded to in ther rapport conversation, Leah seeks to emulate her bold and fearless (being a green unit) behaviour.
I haven't seen a lot of convos with the desert people we recruit - thank goodness we're far from Hyzante's clichés even if the "people in the desert are bandits and former prisoners" trope is still here, but given how the ones who attack us were brainwashed by the evil Empire, it's not as aggravating as, well, Nopes or Hyzante.
Gameplay wise :
Damn if promoting your units cost medals, but it's so worth it to have more than one action (at least) per turn ! It also means we can use entire new strategies because now the turns are at least longer than one round each!
Drakengard fills the Jugdral quota with the group of units coming all at once at you sometimes lol, but I loved the aesthetic difference that ultimately became gameplay difference between this area and Cornia, basically we have more mountains to less space to manoeuver the non flying units, the enemies use AoE engines to ruin you or at times, AoE map abilities from their own units to deal some annoying amount of damage.
The cities are larger so instead of fighting in a meadow with one or two small buildings here and there, at times the fight takes place in an entire city, so again, it means reduced mobility and of course, desert sucks because, just like FE, you can't move well in the sand.
Lolcalisation wise :
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Virginia "I have never been fond of court formalities" says a desert full of bandit isn't a place for "royalty like us"? When the "us" is both her and her cousin reknown for their martial abilities?
What the fuck does it mean ?
At least in FR it's "a lot of people avoid this place" and not just "royalty like us" - which doubles as ridiculous because in the "people avoid this place" it's again the trend of Virginia being a tour guide of Drankengard, telling Alain that people from Drakengard think about the desert, eluding this part is also, in part, eluding part of the knowledge Virginia has about Drakengard.
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I think the localisation took the "royal pride" that defines her and exaggerated it to "royal arrogance".
IDK if the meaning is the same in english, cretin is an insult like in french, but damn if you say to someone the are a "crétin" they will feel offended and insulted because that's way more rude than calling someone an idiot!
:/
And I also have a bone against whoever thought it was a good idea to throw "pseudo elvish" words in the localised script (sadly we followed this :'() when the japanese audio doesn't use them at all, was it to pretend the evles from Fevrith have a different language because Tolkien shall be universal, or what?
Elf land doesn't see that interesting plot wise compared to Drakengard, and I'm not saying this because of my Alcina bias lol but I'll just have to wait and see!
(poor hodrick is being slaughtered by those pesky pointy ears and their hybrid attacks, tfw armor not withstanding magic is universal, I'll have to promote Miriam asap to protect him or just bench him :/)
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gays4vulo · 5 days ago
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Actually speaking of my one shot do I be a little devious bc one of you has a really tasty hook in ur backstory that would fit so nicely.....
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mbat · 11 months ago
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literally here staring at dan and phil videos like theyre baby sensory videos. help
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ssreeder · 1 year ago
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yooooo. queer-ie: i love your work and would die for it (this is the queer part) and i just know there’s gotta be scenes that have been deleted. could you possibly tell us about some of those (this is the -ie part)? no pressure tho!! i’ll be hopelessly devoted to you either way.
eyyyyyy-o.
sorry Ive sat on this ask for a while but it tuurns I doooooo have like 4k of of outtakes from RIA & ITF lol.
so here are a few, i’m not sure if this is what you wanted from this ask lol im doing my best. (also none of these are edited or proof read and im sorry about mistakes and grammar and tense and all that other jaz because these were seriously like - ‘i don’t know if im going to trash this orrrrr…..’ then it never made it in & might not even be applicable to the current story.)
im such a good author I know so many details ummmm here is an insert from some point in RIA (I think this was going to be a POV from Hakoda and his men talking and I decided it was a waste of word count. sorry hakoda)
- - -
“I say we kill him.”
“Don’t you think that is a little… <i>extreme</i> Gilak?”
“Not as extreme as the <i>son</i> of the Fire Lord living and breathing in our camp!”
Hakoda felt the specific vein in his forehead thumping against his wrinkled skin that was trying its best to keep it contained. He could feel a headache coming forward the longer they discussed what to do about the situation that Sokka brought to his attention… and so far, they had not one tangible idea.
“Gilak, I have already told you, we can not kill him.”
“I know sir, your son is buddies with him, and we can’t upset Sokka.”
Hakoda shot the larger man a stern look, and he quickly retracted his words.
“I know why we can’t kill him. I just think it would be the simplest solution in this situation.”
Bato jumped to Hakoda’s defense, like he always did.
“This is not a simple situation, so it will not have a simple solution. I think we should speak to Morrak and see what he learned about the boy before we make any decisions. If we kill the Prince of the Fire Nation while he is severely injured and being non threatening we will look like the savages the rest of the world calls us. We have to handle this delicately, like Hakoda said, Sokka trusted us enough to tell us who he is when he could have easily lied. Which means we need to respect that trust and handle it delicately.”
Hakoda cleared his throat, earning the attention from both his men.
“So it is decided. I will talk to Morrak and once I get more information, I will meet back with you both and we can discuss our options at that point.”
“Yes sir.”
“Yes Chief.”
Hakoda was happy when they left his tent, freeing up the stifled air that seemed to stop moving the moment the conversation began. Hakoda felt an intense guilt building from betraying his son’s trust and sharing his friend's identity with the other men… Haoda knew it was the wisest decision for him to make as the Chief of the Southern Water Tribe, but it wasn’t helping him be the best dad to his son… Something he was still struggling with every passing moment.
Even now… Hakoda left his son alone in the healer’s tent with the boy he just recently discovered was the Prince of the Fire Nation… A boy bred into fire and violence. Sokka seemed to trust him, which gave Hakoda a tiny bit of hope that maybe there was something good in this boy… But that tiny feeling was smothered by the rest of the overwhelming amount of mistrust and worry he had when he looked at the golden eyed boy who glared at him from the moment he opened his eyes.
Hakoda rubbed his forehead, digging his thumb into his temple in an attempt to push back the stress vein. He needed to speak to Morrak, and after that… He would make a decision on what was the best next step he could make. He needed to protect his tribe and his son, that was his main concern right now… and right now… Sokka was tied to this fire bender in a way that made Hakoda nervous.
Turning towards the entrance of his tent, Hakoda decided not to overthink this situation a minute longer and go find Morrak so they could talk…
Each time Hakoda thought about all the things he didn’t know, or wasn’t understanding, he felt the weight of his decision growing heavier and heavier. If Hakoda didn’t figure out what to do soon, he was going to be crushed and then Sokka would be on his own…
Hakoda couldn’t fail his son again, he had to make the right decision
- -
Ok so this one is right before Zuko gave himself up in RIA. I don’t remember how the final scene went down but we all know how it ended :) <3
Psst… Dad.”
Hakoda frowned in his sleep, caught in the middle of a dream and the reality that awaited him on the other side.
“Dad… Wake up.”
Hakoda opened his eyes and saw Sokka staring down at him.
“Son? What are you doing in my tent in the middle of the night? Are you ok?”
Hakoda sat up and rubbed his eyes, trying to see through the darkness he was startled when a tiny flame broke through the void and gave clarity to the room.
Zuko was standing behind Sokka who was kneeling next to Hakoda’s bed, and the Water Tribe man felt a mixture of conflicted feelings. He was instantly happy that Zuko had come back for Sokka, but the dred that followed swallowed any joy he had…. Zuko couldn’t be here. If Quon found him… They would all be in trouble.
“I’m fine… Zuko came back. He… We… Ummm… We are leaving.”
Hakoda thought he would be devastated the day his son told him he was leaving again, so sure that his world would bottom out and Hakoda would feel like he was falling into despair. But when he looked at Sokka, and he thought back to the talk they had about his feelings for the fire bender, Hakoda knew that there was nothing he could say to change his son’s decision.
Just like Hakoda had allowed Katara to leave, he had to do the same with Sokka. His children didn’t belong to him anymore, they were grown and they were bonded to people who they were loyal to… And Hakoda was proud of them. It was a monumental thing to find someone you loved, and staying loyal to them was what kept that relationship strong…. Even if Hakoda didn’t love the idea of Sokka choosing a fire bending boy, he wouldn’t stop him from being loyal to his love.
“I understand, son. Allow me to put on my pants and I will help you two escape.”
Zuko spoke up, “I don’t think that will be necessary. The uhh… The helping us… Not the uhh… The pants.”
Hakoda smirked and Sokka smacked his own forehead. No wonder the boy refrained from using words.
“I would like to make sure you two make it out ok. Is that a problem?”
Zuko seemed to dislike the idea, but Sokka gave him a pleading look that had a splash of assertiveness, which seemed to be their typical dynamic. Now that Hakoda was aware of the romantic nature between the boys it was easier to disfer their interactions.
Hakoda slipped on his pants and slid on his boots, making sure he secured his hunting knife inside. He couldn’t grab any other weapons just in case they were caught, Hakoda couldn’t risk looking like he was prepared for a fight. If they were caught, they would need to make sure that whatever words made up their excuse were good enough to fool whoever found them.
As long as it wasn’t Quon, they might have a chance
- -
RIP Shen, I never realized how fucking funny you and Zuko were until you died. I think this was when they were all sharing intel idk… but Zukos an asshole and I love it. (he and Sokka were sooooo hostile during the SWT arc)
“Nothing… Just…. Fucking drop it. How about Zuko and I switch seats and I will come over and help you with the Fire Nation cruiser information. Bato and Zuko can, I don’t know… Play their tile game or whatever.”
“Fine with me. I fucking love games.” Zuko mumbled as he stood up.
Shen watched with wide eyes, not saying a word, and Hakoda could honestly say he had no words to add to the tension either.
“Good!” Sokka stood up as well and made sure to bump his friend’s shoulder as they switched seats. The fire bender glanced back and Hakoda wondered if he was going to shove Sokka in the back but he didn’t reciprocate the hostile gesture and instead he flopped down next to Bato and crossed his arms with his brow narrowed deep into the center of his face.
Shen leaned back when Sokka came to sit down next to him, and Sokka glanced over at him and scoffed.
“Don’t be dramatic. Let’s just get this thing fucking over with so we can be done here.”
“Whatever you say.” Shen replied as Sokka aggressively organized the parchment and prepared to draw out Shen’s cruiser.
Hakoda watched as Sokka’s anger melted when Shen began to explain what it was like being a soldier stationed on Fire Nation cruiser. He told them about -
- -
TA DAAAAAA idk if this is what you wanted…. but here it is. I don’t have anything from the first book, and only a bit from ITF but I do have more RIA. I rambled a lot in the second book ha but yeah idk what else to say! Thanks for the ask.
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piningpercussionist · 6 months ago
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Thats it. To the guillotine with you lebanon
... pardon?
What've you got against Lebanon? Where would the guillotine even cut?
Although, hey. Given where it's placed, maybe you could do them some favors, separating them from the mainland.
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cookietastic · 7 months ago
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2 for the writer asks :D
Oh I’m not a writer 😭 I Have so many stories and aus that I draw because I can’t write and I’m dyslexic
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