#partially in character
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sonknuxadow · 1 month ago
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bluegiragi · 2 months ago
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birdie.
early access + nsfw on patreon monster!AU masterpost
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spectra-bear · 2 months ago
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i need prowl fans to unpack their thoughts on why this guy is their fav, bcz going through all the comics, he hasnt given me much reason to like him
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hellspawnmotel · 9 months ago
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hold me tight
(sketch commission I got from my good friend iplidl on twitter, colors by me)
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clouvu · 6 months ago
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Cooking up an older Clervie outfit design so I don't have to keep drawing her looking like her child self but Long
#genshin impact#clervie#ngl i have so many thoughts about an older clrv's design but at the same time artistically im not that creative </3#mostly tried to make her look more like a direct contrast to arlecchino's design (which was already present but we ignore that)#cause arle's design is mostly very sharp and angular while i'd imagine clervie's being much more rounded out and softer#like they are the round vs pointy cat meme in human form#the hair was really tricky cause on one hand much like everyone else we dont really keep the same hairstyle our entire lives#butttttt at the same time idk i feel like her long hair flowing down (and her headband) are very recognizable parts of her#so i decided to not change much (also cause i dont trust myself making multiple drastic changes without changing their identity too much)#also halfways through coloring I realized she's kinda giving crucabena outfit wise but we ignore that </3#anyways clervie would def be a support/healer character if actually playable (leaning more towards buffer support imo)#ITS A MASSIVE 50/50 IF SHE WOULD BE A HYDRO OR ANEMO USER but i decided hydro for the time being cause it compliments HOTH's dpses more#aka Arlecchino Lyney and partially Freminet since if i remember correctly he's more physical based but cryo nonetheless#i just really like the idea of Clervie's passive being along the lines of boosting stats/dmg if there's HOTH members present in a team#anyways sorry for the text wall I just really need to be kicked out of the kitchen#i am UNDERCOOKING the food#character design is not my passion </3
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eerivee · 2 months ago
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My silver dragon oc Eleisarion (or Isa for short!) They're somewhat of a mentor figure for Aella when it comes to any draconic stuff but they're also kind of one of the biggest reasons why she has to deal with any of that draconic stuff to begin with. Not that they really had anything to do with it, sometimes people just meddle with magic they don't fully understand and OOPS would you look at the consequences of everyone's actions
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sparticus2000art · 8 months ago
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Here’s a bad guys line up!
I’ve been thinking about how I want to draw these guys recently, and I figure I may as well draw it out!
I’ll be using these designs for any projects I tackle with them going forward! (Unless I change my mind on things)
Nightmare by jokublog
Dust by askdusttale
Killer by rahafwabas
Horror by sourapplestudios
Cross by jakei
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iliothermia · 1 year ago
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Witch-King Imrich
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fernalredart · 4 months ago
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😳
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gohsuto · 4 months ago
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slime girl I made a while back for a homebrew campaign that never happened
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spooky-activity · 10 months ago
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Practicing my comic paneling and action poses with some Firefly/Stelle angst. Set immediately after the end of patch 2.1, where we find out Firefly is still alive!
+ bonus
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cigsnvalentines · 6 months ago
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Say hi to XxTrixxie_Terr0rxX !!1! She’s a zombie puppy 🧟‍♀️ MySpace socialite💎and a fashion addict🛍️
This character/suit is a WIP and my very first suit, I am soo excited to keep working her and building her personality!! <3
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blorbologist · 8 months ago
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Y'know, I think I figured out why the Hells still feel like a new low-level party to me, even though they're level 13 and almost 100 episodes in.
I don't quite think it's the lack of conversations, or the fact half the party's plot hooks are big ties to past campaigns - though that definitely plays a part.
... Bell's Hells still primarily rely on quest givers.
Most of their goals are given to them and do not feel organic to the party, and constantly remind us that the Hells are pretty much never the most powerful people in the room. Which is usually something you see with a low-level party.
NPCs offering jobs is not a bad thing; it's a very common plot hook. Matt has been extremely skilled with using NPC quest givers in those two campaigns. Not only do they provide an obvious plot thread, but they can put the party in the path of others (say, the Nein running into the Iron Shepherds while doing a job for the Gentleman and everything that came of that). And the Hells had a solid start with it too - Eshteross was an excellent quest giver!
The problem is that Bell's Hells have never really not had a quest giver.
Maybe it's a byproduct of the more plot-heavy structure of this campaign? But while prior parties have felt like they decided on their course of action and what they prioritized, Bell's Hells feels less like level 13 (13! Level 13!) experienced adventurers and more like an MMO group clicking on the exclamation point over an NPC's head. Where does the plot demand we go next? Who do we report back to?
They're level 13.
At level 13, Vox Machina had just defeated a necromantic city-state to clear their name and Percy's conscience. And, you know, the Conclave just destroyed Emon. No one was explicitly telling the group to gather Vestiges and save the world (though Matt guided them there), and they were usually among the most powerful people in the room. They chose which Vestiges to prioritize, which dragons to tackle when, even if the over-all plot was pretty clear.
At level 13, the Mighty Nein were celebrating Traveler Con (another PC goal, I'll note) after brokering peace between two nations, accidentally becoming pirates and heroes of the Dynasty. The Nein regularly chose what to do based on personal goals, not grand ones. Though definitely smaller fish than Vox Machina at this level, they were very independent and gaining solid political clout.
While we're at it: level 13 is one level lower than the Ring of Brass, who had a huge amount of sway over Avalir. They ended the world, and also saved it, while in the grand scheme of things being only a smidge more powerful than Bell's Hells are now.
Can you really see the Hells wielding that amount of influence, when they're constantly being told what to do next?
The god-eater might be unleashed, so Bell's Hells have no time to do anything but what is asked of them. No time for therapy unless stolen from Feywild time, no travel on foot and late-night watches. They haven't even had time to grieve FCG. Percy was grieved in the middle of the Conclave arc. Molly was grieved when half the party was still in irons.
Matt is in the very unfortunate spot of not being able to give the Hells the same agency as the other two parties. Not only because of the world-ending plot introduced so early on; they are surrounded by characters they know (and the cast knows) are stronger and wiser than them - the familiarity of the past PCs and NPCs is to their disadvantage.
Why would the party reasonably ignore Keyleth's task that will help save the world and go off on a romp? Why would the cast when they know well Keyleth has to be sensible and with the best intentions in mind? The stakes are just too high.
It means that the Hells still feel like they're running errands instead of pursuing their own destiny. Their accomplishments are diminished as just being parts of a to-do list, and any stakes feel padded by several level 20 PCs/NPCs standing 5 steps away ready to catch them.
This isn't Bell's Hell's fault, nor is it Matt's. It could be amended, I think, if the Hells are really left to their own devices for a long period of time without support and shortcuts (like during the party split)... which would be really tricky to pull off at this point in the campaign.
They're level 13. They're big fish, but they're stuck in a pond full of friendly sharks, so they don't feel big at all.
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bluuscreen · 6 months ago
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got into danganronpa and decided my first fanart was gonna be a full redraw of some anime promo art because why the hell not, it’s cute :3
originaaaal
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dunmeshistash · 9 months ago
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like every girl kui draws is pretty! every man she makes is good looking! I am in hell! A+ character design to be honest, somehow im attracted to like every character she draws even outside dungeon meshi
I LOVE how Ryoko Kui draws, her understanding of human and animals is very inspiring! Everything looks like they have so much love put into it, and it also feels like an "objective" view of what things look like if that makes sense?
Its stylized but it feels like a stylization grounded in reality rather than a stylization based on other stylizations. There's a subtlety to her designs that make them all look so unique, you can really see it in the race portraits.
I really admire how few lines she needs to make people look slightly or WILDLY different, and all so beautifully done you cant help but fall in love with them. One I keep looking at is "the physiques of the ninjas"
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I love that she decided to represent varying body types too! that's not usually something people think about especially in anime-style designs, they usually make the differences be clothing and face-shape but there's so much more you can use to make a character special and unique I think it's really inspiring.
Dia and Namari are other characters I've beem noticing more nowadays too. How at first you might think they have the same body-type since they're both dwarf women.
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But Dia is shorter and slightly more chubby than Namari, who is more muscular, not to mention the different face shape and how Dia is more feminine than Namari and tha'ts expressed both in their designs and mannerisms <3
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I could gush about Kui's beautiful character design all day
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ribbittrobbit · 9 months ago
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Hacaea, the Witch of the Woodland Green and Grimore, the Witch of the Wild Hunt
(@worldsbeyondpod has me pacing and fearing for the pcs lives)
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