#other ppls dragons :)
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korkiekenobiconfirmed · 1 month ago
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tahopo · 2 months ago
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yeah…….team
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triaelf9 · 2 months ago
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"how do you enjoy *insert fandom here* I hear they're the worst"
Find the ppl who enjoy the thing you like the way you do. Ignore, mute or block the ppl who don't.
Ta-Da~
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puppyeared · 11 months ago
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my attempt at making a fursona
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orlesianhennin · 2 months ago
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I really feel like so many people who hate Vivienne for being power hungry do not fully grasp and appreciate the desperation that Vivienne feels because she conceals it so well… as little content as she got, she honestly is expertly written and presented and it’s why it disappoints me so much when people hate her for surface level reasons… her writer deserves so much more appreciation.
I think it is subtle because she hides it and you really have to care about the character to seek out these threads and understand her motivations… she is in danger of total irrelevance, being cast aside by society (and history), and she is forced to ride the coattails of some upstart organization because all of the institutions she is invested in have either totally failed her or cast her aside.
She is clearly a prideful person who does not readily admit this… but her true talent is how clearly she can evaluate this and understand her own position. She suffers no delusions. She knows the Circle’s standing in society is diminished to nothing if it doesn’t house and account for the majority of mages, and she is left with just meek Chantry loyalists and sycophants who are lost without her guiding hand, as even otherwise pro-Circle mages with any sense have abandoned ship and left both rebels and loyalists at this point to see where the chips fall (Ellandra) - and the Chantry itself has been all but decimated in terms of military and political power. The one lifeline she has is the Imperial Court, and the fickle nobility have moved on from her - the mages are now a threat that she cannot control or offer any meaningful opposition to, and Celene’s favor has turned to Morrigan, and Vivienne does not know if she will ever have it again. She knows Bastien is dying, and that all that she has left at court will be those who hold kind feelings towards her such as his family, and that is a position she can never accept - being at the mercy of others.
We meet Vivienne, this impressive, powerful mage, who has made a life for herself by maneuvering brilliantly, all to improve her own standing, at a point where she is in danger of losing everything she has. And she doesn’t let on, at least not explicitly, but she joins the Inquisition out of desperation - it’s obvious she sees it as an opportunity, but the gravity of the situation for her isn’t clear from the start. She refuses to lay down and fade away. Vivienne would never had joined this fledgling upstart organization if she was in a better position at Court or there wasn’t a vacuum of power. She is very close to having nothing left, and starting over - and so she does. Before the rug can be pulled from under her, she gets out and sets off for herself again.
Vivienne, often accused of pride, privilege, and self importance, comes to the Inquisitor out of pure humility. She knows she is reduced. And her gamble ultimately pays off, and the Inquisition becomes the political juggernaut that it does, and she becomes more powerful and important than ever just by association. And I like to think, especially with an Inquisitor who respects and befriends her, that she plays no small part in shaping the organization.
I think this is also why, potentially, she plays it so cool at the Winter Palace. She doesn’t get involved… she doesn’t need to. Simply being present is a statement to the court, and she truly doesn’t care about who wins; it’s not just the Game, it’s personal, despite what she claims. That they cast her aside, and now they are interested again… not necessarily in her, but still, she sees the paradigm shifting again. She is now a part of the organization who gets to change Orlais, and favor with the Inquisition is quickly becoming just as important as favor with Celene.
The whole arc is a subtle one as she really doesn’t get much attention, but if you pay close attention, it shows how expertly Vivienne plays politics. We already know she came from nothing and maneuvered into a powerful position. But I think not everyone realizes she is nearly back to nothing when we first meet her… and through the course of the game’s events, by allying with the right people, she plays the game well enough to become an advisor to the most influential person in southern Thedas… and potentially even Divine. But her initial plea to the Inquisitor, for all the great lengths she goes to keep up the appearance of strength and invulnerability, comes from a place of utter desperation.
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mjbear130 · 5 months ago
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my friend's dnd character from our pokemon mystery dungeon campaign as a human (yes he is a pyukumuku) ((his name is pukie))
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this is his original sprite . by the way .
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@blogofloathing here's your player character :3 @noveltea-cici @moth-mayh3m hey check this out
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ranticore · 4 months ago
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every so often chas gets a bunch of notes and i go and gaze at the 5 panel comic i did of him shotgunning his breath weapon (weed smoke) directly into his best friend's mouth and i nod and smile serenely
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felt-texture · 1 year ago
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commission for luntea~
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quicksilversnails · 19 days ago
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Making a post compiling some of my thoughts on the new Pristine Cut music broken down by chapter because I have. many thoughts and thought maybe people might find them interesting!
The Cage's whole sound was so instantly memorable to me. I love all the different metallic percussion used: perfectly in-theme for a world envelloped in chains
There's soft yet eerie metallophones like the mock birdsong of chains, clanging bells like a death knell
It's mixed with shrill strings: reminscent of the scraping sound that plays in All Eyes On Me as the Prisoner cuts her head off, but quiet and distant, like a haunting memory that repeats itself in your mind
I also love the way the sound echoes - giving the impression of the emptiness of the woods & cabin
An Open Door pulls at my heart: the soft piano and drawn out sound stands in contrast to everything leading up to it
It plays whether you break the pattern by leaving or perpetuate the pattern and watch your dance, so the contrast of it feels representitive to me of a shift in perspective (either the Princess realizing her own control, or you realizing your lack of it)
Our Happy Ending is so damn evocative I need to break it down
It's so. drawn. out. Every note drags, with every instrument coming in at slightly different times
It has a really hollow sound to it: where Damsel's tracks have piano, strings, and woodwinds, Our Happy Ending is reduced to only the strings. There's a lot of full and rich music out there written for strings, but this (intentionally) isn't one of them.
Instead of playing every note in each chord, the instruments frequently double the same notes (just in different octaves) and omit other notes, making the sound even emptier
The arpeggio of the Princess' motif (which is prominent in Damsel's tracks) does appear around 1:30 in, but for a lot of the track the melody is very static, mostly stepping between a few nearby notes, as if it's too exhausted to do anything more complicated
It doesn't even loop smoothly in-game: there's a record scratch and a few seconds of silence before it continues, like it's forcing itself to keep going through the motions
It all sounds serene when the chapter begins but the more you listen the more deeply lethargic it becomes. It did so much to make this chapter even more viscerally uncomfortable for me
And then there's I Meant It. What is there to say. (Actually I do have some things to say)
It's noticeably in 3 (which I think is unique to this track), giving it an appropriately dance-like feeling
While it starts beautifully simple, the embellishments added to the theme as it goes on bring a sense of playfulness, reflecting the energy that grows in your dance the longer it goes on
The Princess & The Dragon!!! I speculated about this one when it was teased a few months back and it was so gratifying to hear it in context! I was very wrong about the route it plays in but I absolutely caught onto how it's an inversion of the typical setup!
The biggest example of this is how the main melody of the theme is the same as The Princess' main theme, but played in reverse! (and with a different rhythm)
The piano also plays descending lines, as opposed to the ascending lines usually heard in other tracks in this game (a good example is in The Unknown Together)
This all reflects how the chapter itself reverses the setup of the game by putting the player in the perspective of the Princess (maybe this is the melody she's used to hearing?)
The call and response nature between the humming (done by Amelia aka the Shifting Mound vocalist!!!) & flute invokes the Princess & Dragon themselves: the melody would be incomplete without both parts
It's such a warm theme too - where The Princess has a quiet somberness to it, The Princess and The Dragon feels rich and vibrant - it feels right
The Life-Taker takes the new motif from The Princess and The Dragon and puts it in the minor key of the World-Ender (I also really like the way the names of these tracks parallel each other)
Like World-Ender it's tense and uneasy, but it plays at a slower tempo, with plenty of long pauses and empty space in the melody: it feels appropriate for the silent, staring body standing in front of you
It also feels more static to me than World-Ender does with its constantly moving piano, which is reflective of how little power you have in the scenario. As TLQ, you have to make the decisions, but as the Princess, the most you can do is watch and wait in suspense
Also this is more of an audio editing thing but I ADORE the way World-Ender cuts in when you switch back mid-chord - really hammers in how your perspective is being forcibly shifted right in the middle of the action
The reversed motif returning when you leave with the Princess or merge with her again is also very sweet: whether you're sharing a body anymore the connection and understanding you've gained remained :)
I love all the new Fury tracks! They're so gritty
I'm happy they kept a similar sound to The Fury's track in the base game because it has such a cool and unique vibe and I was mildly worried that the process of being unwound would just lead the droning sounds of TLQ (still cool, just less unique)
I like how the music still cuts out when you get initially unwound, leaving just faint buzzing - it keeps the shock of that moment from the base game but keeps you grounded in the present by denying you the silence of death. Where in the base game Fury denying you death barely mattered, now you can feel it down to the unwound yet still present soundtrack
I like how Hand In Claw (which plays when escaping the tunnel with Den) introduces this growling sort of guitar sound, rumbling like the sound of caving rocks
It keeps the fast, driving percussive elements of the other Den tracks but gives it a more obvious melodic shape, as you realize that there's more to her after all
It sounds totally distinct from the other Den tracks in general, and that makes sense since its respective path is also unique among the many, many variants of the chapter
The live rendition of The Apotheosis was a fun surprise - I heard it play and just went "...that's different right?"
I still love the way the theme begins as the Apotheosis herself unfurls from the cabin: it's just as breathtaking as it was the first time
I was wondering before release how this track could be expanded on when it felt like such a transcendent and insurpassable theme (it's also used for The Shifting Mound after all) - but the game actually doesn't build on it, just letting it play, only cutting from it in extreme moments. I think that's kind of nice: the power and awe of the track speaks for itself
Meanwhile A Tapestry Undone is essentially The Apotheosis without the piano, orchestra, or any of the instrumentals that give it its sense of power
The vocals sound hollow and distant - she seems farther away, her influence less overwhelming, whether due to dissociative pain or because in that moment you're compelled to lash out at her in spite of whatever godlike power she might have had over you
In-game, the drones of TLQ are also faintly audible, which makes sense since the Apotheosis is tearing at the walls of the construct (ie. you)
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pocket-dragon · 3 months ago
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some leetle dudes ( a few commissions and a couple ocs)
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eethok · 2 months ago
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i’m making lanyards
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fsheryy · 9 months ago
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he said it !!! that's the name of the show what !!!!!!
anyway silly idea that popped into my head what if the Ninja unknowingly already came across Jay and smth resurfaces in him
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daily-dragon-drawing · 10 months ago
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You draw so many lovely dragons for everyone, so I drew a dragon for you!
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This is so sweet, thank you so so much!!!!!! I love them ;w;
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Our dragons are taking a nap together....
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ameliadoesstuff · 1 month ago
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good evening ninjago fandom please take another low quality shitpost
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felassan · 4 months ago
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I'm excited to visit Treviso (<- DA:TV spoilers at link) :D
[some burblings about Treviso here in this now somewhat-out-of-date post hh (ctrl-f Treviso)]
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artist-rat · 2 years ago
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won't lie, i care him
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