Tumgik
#or upon return of some quest etc
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More screenshots I’ve had lying around and never posted of these two being adorable in the Underdark
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Bhaal's errant progeny and BG3.
Hey all, just some witterings from me that I really wanted to post about a particular encounter because it just super irked me. This post contains spoilers for Act 3 and specifically the serial murders quest.
My overall view is that most of the returning cast from the original BGs have been treated fairly respectfully and consistent with their character arcs in BG1/2 however, there is one unfortunately that I just don't like and that's Sarevok. Yep he's back for a brief encounter where he's revealed to Orin's granddaddy and he's going to smack your butt for funsies. Now while I enjoyed the fight itself the overall conversation / plot points were kind of disappointing for the following reasons:
1.) No Kevin Michael Richardson. Given the guy recently starred in Baldur's Gate: Siege of Dragonspear and is a fairly prolific voice actor I have no idea why they didn't ask him to do this role and given his distinctive voice, it's really noticeable. I appreciate with the other returning characters haven't got their original VAs either but I think Jaheria and Minsc's VAs do a good impression of originals and in some ways can hide behind the accents of the characters.
2.) Ignores the impact of Imoen's soul. It's referenced in the conversation that the fairest Bhaalspawn resurrected him so that implies that BG3 assumes it was Imoen who gave a bit of their soul to revive him in Throne of Bhaal. Now there were a few conversations that touched upon the fact that Sarevok was actually mildly influenced by this (he has cravings for sweet things and other strange things etc.). I'm not saying that this would have completely turned him overnight into a good guy but his re-embracing of Bhaal seems contrary to this.
3.) Inconsistent with conversations with Sarevok in BG1/Throne of Bhaal. In my view, the game is fairly clear that Sarevok's goal was never to serve the Lord of Murder but to become him. Furthermore, in TOB he actually seems pretty accepting of the fact that he failed to achieve that and is almost regretful in places, particularly in relation to Tamoko's fate. Why has he gone back to serve the Lord of Murder no less in BG3 when he wasn't really a true believer in the first place.
4.) Inconsistent with Sarevok's epilogue at the end of Throne of Bhaal. Sarevok's arc in TOB revolved around the nature versus nurture argument. One of the big challenges the Bhaalspawn faces is the revelation that Gorion had the opportunity to take either you or Sarevok and it was pure luck that you were chosen instead of him. The question for the Bhaalspawn is: would you have turned out exactly the same as Sarevok had you not lived in the relative safety of Candlekeep? Sarevok is given an opportunity to do things differently at the end of TOB. His epilogue notes that he never settled in one place for too long, routing an army of orcs before he conquered an entire city by himself only to then mysteriously vanish. The epilogue concludes that he actually returned to Kara-Tur to bury Tamoko and never returned, which ultimately suggests that Sarevok is a changed man at the end of TOB.
So yeah it seemed really lazy to me that he's just back as another mook of Bhaal for you to mow down. Now I've been playing a fairly neutral drow wizard who turned down the offer of becoming an assassin of Bhaal so maybe this comes across better if you have more time to talk to him but yeah was left feeling a bit sad by how he ended up in BG3.
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seelestia · 1 year
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A Blessed Imperfection [1/3]
(submitted by: @/hermosacolibri. all credits go to them, this work isn't mine!)
SYNOPSIS: Many consider your disability as a burden, but he finds a way to make it a blessing in disguise. What makes us flawed is what makes us unique, and that is what he considers the most beautiful thing about you—an imperfection he dearly adores. Nevertheless, he knows of your lingering sorrows and thus seeks a way to support you in the best way he could.
WARNING(S): symptoms of chronic/terminal illness, implications of mental instability, mentions of past trauma resulting to severe injury, possible triggers, panic attacks, sleep paralysis, hallucinations, etc…
CHARACTER(S):
Aether (as Traveler & Abyss Prince), Albedo, Diluc, Kaeya, Venti, Dainsleif
NOTE: I copy-pasted this from my Quotev so if the format turns bad, that’s why lmao. Part 2 will have the Zhongli and Ayato version I submitted with some other characters from the same nations. Part 3 will be Sumeru boys and Harbingers. I will submit them at a later date lol. Anyway, I would like to leave a shameless promo here for those interested in my writing. HERE is my Quotev. For those who wish to read about my collab story here on Tumblr, it is posted by my co-writer: @intothegenshinworld
AETHER is like a star in the abyssal sky, constantly in sight yet far out of mortal reach. He carries the wishes of others, granting them in acts of what shall be seen as miracles or blessings. When time arrives for departure, he shoots across the cosmos with a trail of light that leaves witnesses mesmerized. Alas, he whom was born half of a whole, the name of this Traveler is forever bound to that of another—his dear sister, Lumine. Due to these same ties, he undergoes a quest across Teyvat to find her. The promise of a reunion always uttered by his lips, hopeful and eager yet never taking for granted the steps he took.
The lonely young man is at odds with the world. He could barely trust anyone after some god caused him to separate from his younger sibling. However, this humble Viator continues to treat others amiably in hopes to be treated the same way. From nation to nation, the blond adolescent sought answers from this peculiar world that felt so nostalgic yet still so foreign to him. There are trying moments of grief and frustration, but also blissful days of celebration.
Throughout this path, it was entirely unexpected for him to develop an intimate attachment.
Aether was not a stranger to bittersweet partings, as someone whom has always hopped from one world to another. For this same reason, he and Lumine try not to get too invested in any realm they visit. It was better for them as well as for everyone else that welcome them so affectionately. There must always be a particular distance to maintain, since there can be no guarantee of their stay or return. A deeper tragedy is the knowledge they can easily outlive the dwellers of any world. Witnessing the birth and death of many stars since their youth, the twins have grown rather desensitized to friendships that would not last as long as their lifespan.
That is why this separation hits them where it hurts enough to leave a scar.
Then, there was you.
As a mere mortal in a world governed by gods, you are content to live your life the best way you know. It is a lifestyle that can change at your will. One day, you can be exploring as an adventurer. The next, you are a seamstress earning your keep for the week you plan to stay with the spinsters. Every other month, you do a variety of odd jobs that you have learned throughout your lifetime. As a human, you are most hyperaware that everything can be ephemeral…
…and someday, even your soul shall be relinquished to the judgment of Celestia.
Until then, it is yours to do as you see fit.
For this reason, you felt torn by the Pyro Vision that had been bestowed upon you. While most of your peers seek the blessing of the divine gaze, you have subconsciously sought to avoid it. Many saw it as a gift but you were raised under the notion that most presents come with strings. Earning the “eye of god” meant that you are under Celestia’s watchful gaze, thus binding you to the Heavenly Principles. Their elemental blessings taunt mortals to dare reaching for the stars, and gain a place amongst the divine if they are deemed worthy of it.
Well, you personally believe that only thineself can determine one’s worth—no other, not even the gods.
Nevertheless, you move forward. Keep going on a quest without a destination, as you always do, until this fleeting life comes to its inevitable end.
Needless to say, there is one thing you genuinely did not see coming—
“I am so sorry, Miss!”
—and that was meeting your soulmate.
“It’s fine.” You replied.
Aether scrambles to collect your things while you do the same at a more relaxed pace. Your satchel had become so worn that it took a small bump to finally snap the strap. Now, all your possessions have been scattered across the ground. Fortunately, the blond stranger is a very kind and considerate young man.
Once you got everything, said stranger wasted no time apologizing profusely again.
“I should have been looking where I was walking! It was my fault.”
You tilt your head, “You could just make it up to me and we can call it even.”
His aureate eyes beamed as he nodded with an eager smile. At that moment, you wonder if he is the personification of the sun.
You smiled serenely, “I’m [Name].”
He pauses, a flicker of doubt passing through his gaze. Quick as it came, it disappeared as he smiled back—a tad softer.
“Just call me Aether.”
That day, he bought you a new satchel.
When you were younger, your parents always said that one moment is the same as a thousand—you only need one. It was a proverb that both confused and unnerved you. After they died together due to sickness, the words were haunting as you buried them before leaving your village. Every moment was cherished by you, each one unique in the best and worst of ways. However, as both you and Aether keep crossing each other’s paths after one meeting, a part of you finally thrums to life in understanding.
At one point, Aether even sought you out for a joint commission together.
“Don’t you have a travelling partner?” You asked.
He laughs sheepishly, “He’s a bit busy doing other things. Also…”
A light blush colored his cheeks, looking away as he scratched his nape lightly.
“…I wanted to spend some time with you.”
You found him cute so you agreed.
On that particular day, Aether learned something new about you. It was the little things he had been noting every time you met. The way you sometimes slur even though not a drop of alcohol can be traced from your scent, how you try so hard to keep your emotions under a certain level of control, how your eyes randomly droop even when you always look so adequately well-rested, and the pills he saw you sneak into your meals/drinks—you were ill. Perhaps, it was not the traditional ailment that left you weak and bedridden. The scariest symptom has been the occasional hallucinations that distract you, since the more vivid ones tend to set off your Vision. Anything within a meter radius is either set aflame, or rises up in temperature. It is why you always remind him to keep a certain distance whenever you tend to space out. He never prodded because you gave him the same respect of privacy by never prying into his life, even if he saw the incessant curiosity he adored about you. Still, he looks after you because he had to admit he truly grew fond of you.
Then, on your way home, you just abruptly collapsed as if your entire body went boneless.
“[Name]—!!!”
Aether caught you just in time before your head hit the ground. He checks your temperature for a fever, and then searches for some wounds you might have missed. You have a high pain tolerance, which can sometimes be a disadvantage whenever an injury goes unnoticed. There was a time a scratch almost got infected, or even when you nearly bled out because a poison prevented coagulation.
When he saw no signs, the outlander lifts you up in his arms and calls for the nearest doctor.
Thankfully, nothing was amiss and you just needed to rest while adjusting your diet.
Aether witnessed the true horror of your condition when you abruptly woke up half past midnight. He was already passed out on your bedside, sat on the ground and his head resting on his forearms. The chaise lounge would have been practical, but the blond felt the urge to be near you. At some point, he just dozed off.
On the other hand, you jolted awake with a choked gasp and widened eyes of terror. It was not due to any frightening nightmare. This is just how it always goes every time you wake up: frozen stiff, terrified, and barely breathing. Your pupils dilate as your iris moved wildly to make sense of your surroundings, pointedly ignoring the shadows manifesting into something monstrous. The candle on the nightstand was unfortunately almost fully spent, flickering to its last embers of light. With every dance, the shadows seem to get closer and slithering to get their clawed hands on you.
Alas, the candlelight spares you one last hope of salvation amidst this merciless night.
Sunshine golden hair glowed, emitting a silver halo as moonlight peeked from the half-open blinds. As much as you are able, you desperately crane your neck to see your companion. Tears blur your sight but the silhouette is unmistakable to you. His warm breath blew against your fingers, centimeters away from his lips as he breathed. Chilling goosebumps ran across your skin yet you welcomed it, hoping to regain mobility from this nightmarish paralysis. Your hand twitched, wishing to get ahold of this precious little sun—uncaring if it burns.
If you are to be like Icarus, then you would prefer an end embraced by warmth and light…
…instead of ice and darkness.
Perhaps, pyro suited you for this reason.
Your lips purse, crying in anguish to speak.
“A…Ae…A-Aether…”
To your relief, that seems to be enough to awaken the young man. However, respite is all to brief as your chest seizes up. The mere act of breathing gets difficult, and your heartbeat grew alarmingly slow as it echoed alongside the tinnitus in your ears.
Aether blinks awake, expecting the grace of morning light. Instead, he was met with your agonized gaze in a darkening room. In an instant, he snaps into full attention as he cups your face. You cannot hear him but you can guess that he must be firing questions out of concern.
“[Name], what’s wrong?! Are you in pain? What can I do? How can I help?” He exclaimed.
You gasped and hoarsely coughed.
“C-Can’t…breathe…I…”
The blond quickly thinks back to whenever Lumine experienced minor panic attacks. He assumes this is relatively similar, so he hopes his next actions will help rather than harm. Gently and carefully, he takes you into his arms. Back against the headboard, the new position situates you comfortably on his lap as one arm is secured around your waist. He takes both of your trembling hands with his free one, directing them to rest against his sternum.
“[Name],” he says softly yet firmly, “I need you to focus on me, okay? Focus for me. Hey—”
He catches your frantic gaze around the room and mindfully tilts your head back to meet his stare. They are brimming with steadfast reassurance, not at all deterred by the dark beasts. Your head rests against his shoulder, as you do as he told—closing your eyes to only relish his warmth, consume his scent, and listen to his voice.
“Breathe with me. Inhale, exhale…”
His chest rises and falls, to which you mimic the rhythm in return.
“Feel my pulse, and use it as your center.”
One hand keeps hold of his and the other seeks his heart, obeying the instructions.
The hand connected to the arm securing your back drift to your hair. At that moment, you realize that Aether’s hands are ungloved. Wandering fingers comb through your strands, calming you down with a soothing pet. Little by little, you regain movement in your limbs yet you rest limply—content.
“That’s it.” Aether whispered, “You’re doing great. Just keep repeating the exercise with me.”
“Aether…”
“I’m here. I’ll always be here.”
You wept and sobbed, “Aether…”
“I know.” He murmurs as he cries with you, “You’ve been so strong, [Name]. Everything’s fine. You’re not alone anymore.”
You look up, “Promise?”
He looks back, “I promise.”
The hand on his chest reaches for his white scarf as you pull him down. He obliges as his grip on you tightened, holding you close while your free hands adjust to interlace with each other.
That was the first kiss of many.
Day or night, Aether stood by you. Every battle was fought together. Every quest was finished together, sometimes with his elusive partner named Dainsleif whom was later introduced to you. On the journey to search for his sister, he even renewed his vows.
“When we find her, you can come with us.”
You smile teasingly, “I don’t have world-hopping powers.”
He narrows his eyes at you, unyieldingly headstrong and determined.
“I’ll find a way to bring you with us anyway.”
He raises your hand to his lips with a sly grin.
“You’re not getting rid of me~!”
Aether cradled you in adoration as if you were an endless summer amidst the cold loneliness of his sister’s absence. You beheld him as if he was the sun bringing life to the paradise of your evanescent mortality. The pair of you were thriving happily, hand in hand, even after discovering the truth of this world—and dictating the journey’s end.
Then, your Vision broke mysteriously, and you were condemned to an enchanted sleep.
Aether cursed the divine and all of Teyvat for it. He figured this was his price for learning the truth, but taking you will be their gravest mistake. He severes his ties with Dainsleif, whom tried to console him into taking the righteous path. He viewed you as his friend as well, and he knew you would not want this for your lover.
Now, the Abyss Prince sits by your bed—waiting in forlorn hope. His ungloved knuckles caress your cheek lovingly. You were dressed in a nightgown with abyss colors, outlined by satin ribbons of silver and gold. A crown of inteyvat rested on your head, petals scattered across your spread locks draped over silk pillows. They have grown after the past centuries but he dutifully trims them to an acceptable length.
“Your Highness,” the Abyss Herald called, “it is time.”
Aether paused. His honey gaze hardens and his aura turns cold. He breathes deeply, eyes closed to lean down and leave a chaste kiss on your brow.
“I will return shortly, my love.”
He puts on his gloves, taking leave resolutely.
Even if the sun turns black, you will both find your way back to each other. Even as the moon is painted red, goodbye shall never be an option. Every star in the sky—false or otherwise—shall bear witness to a union that even the Heavenly Principles would dare not destroy. Should this world be torn asunder, the reckoning cannot spell departure for either you or Aether. This is the eclipse that will pave the way to a new world, as the Abyss Order entails.
For if fate can only be accepted, thy vows shath be sworn by royal decree—
“You are my predestined person, the one I will always choose.”
ALBEDO discovered that there is beauty in what the heart perceives which the eyes cannot see. As an artist, he can grasp onto the concept yet is unable to truly understand it since he heavily relies upon his sight. As an alchemist, whatever eludes him may come into being by his own hands and thus enable him to attain it. The pursuit of truth is a mere matter of time and place, preordained even if hidden. As the most prized creation of Rhinedottir, he was given the task of uncovering the truth of this world for himself as a purpose in life. Even if to exist is a sin in the eyes of Celestia, he must endure and keep moving forward to reach his answers.
Amidst such dedicated research, there was little time and effort to be spared for attachments. The Chief Alchemist of Ordo Favonius finds it much too difficult to maintain. Of course, exceptions has been made throughout the years. Aside from his master, he had bonded with Alice and Klee as family. He had also made friendships with his colleagues amongst the Knights of Favonius and his subordinates, whom he taught the art of alchemy. Alas, as an artificial human created by a sinner, he feels as if he can never belong anywhere. Regardless of these bonds, the Kreideprinz feels as if a part of his heart remains hollow. 
It came to him that this place was reserved for you, the apple of his eye.
Ever since Albedo met you, a new muse began to live within his heart. People consider it as seeing the world through rosy lenses; but for him, it felt as if everything appeared clearer than facts…
…and it was beautiful.
The sun shines brighter. The wind blows cooler. The grass looks greener. Therefore, life is that much greater and sweeter. He is still in pursuit of truth, yet he felt as if the magnum opus was already in his hands—molded in the shape of you.
His only lament was that you could not see it alongside him.
You were not born blind. It happened from an act of jealousy and unkindness. Before you came to the City of Freedom, you were a noblewoman dwelling in Fontaine and worked as an artist. Much like him, you love to paint and draw but Albedo always argues that you were better at it. He had seen your works long ago, and every single piece has never failed to inspire him. It was as if each painting can bequeath aspirations, letting it blossom from the hearts of the people that view it.
Then, news spread that your entire atelier was set on fire while you were still in it…
…and then, you lost your eyes.
The Hydro Vision in your hand may have been the sole reason you even survived. Many speculated that you can never make art the same way again.
You came to Mondstadt, wishing to break free from the suffocating experience. You struggled to regain your passion, overcome your sorrows.
Then, you met Albedo; and one thing led to another.
It started when you were taking a stroll in Springvale with your guide dog, Vincent. He is a very spirited Golden Retriever, protective and responsible. You both stumble upon a young girl named Klee, whom was busy fighting a bunch of hilichurls. You opted to stand aside and calm your snarling canine friend, petting his head. When your keen hearing detected irregular breathing and racing heartbeat, you realize that the little girl was getting overwhelmed. She must have fought other hoards before your arrival, and now you hear slimes joining the fray. Thus, you order Vincent to keep his distance and engaged.
Sword unsheathed from your walking cane, you attack the ones behind Klee. Her bombs startled you when they exploded too close, but your hydro shield easily deflected any friendly fire. Vapor damage is then redirected to the monsters, tempering the girl’s mines and lasers so your skin will not be singed by the building heat. Vincent was barking wildly like a supportive cheerleader, growling whenever you get nicked or whenever the other girl yelped.
Soon, the fight was over.
The pitter-patters of tiny feet went towards you, and stopped at an arm’s length. You look down, smiling kindly yet not sheathing your blade.
“Thank you for helping Klee!” She chirped.
You chuckle, “You’re welcome.”
Vincent came running towards you, shamelessly  nuzzling your legs. He then licks Klee’s hand in his own way of befriending her, causing the girl to giggle from the ticklish sensation. She hugs him around the neck, and you can only tilt your head in amusement.
“What’s your name, Miss?”
“You may call me [Name].”
The hairs at your nape rose. Although you can see nothing else but darkness, your eyes also snapped open with a dark glower. By instinct, you swung your sword to strike whomever snuck behind you.
A resounding clang echoed in your ears, as metal struck against metal. Another sword has parried yours skillfully yet makes no move to counter.
“Brother Albedo…!” Klee exclaims.
Upon realization that this is no stranger, you swiftly disengaged with a soft apology. The gesture was returned as the man apologized for startling you. To your amazement, Vincent did not seem to be wary of this newcomer. The dog merely barked gruffly, a bit admonishing, instead of growling defensively like he always did.
“You dropped this.” Albedo said.
You hesitantly presented your hand to receive whatever he was giving. A familiar cloth is placed on your palm. You belatedly realized that it was your blindfold. It is a durable silk fabric that kept your burn scars from showing. Your disfigured face has been exposed all this time for Klee to see.
It must have been a horrifying sight—
“Your eyes are very pretty, Miss [Name]!”
Your breath hitched at the unexpected compliment, turning away shyly. As you wore the blindfold again, Klee notices Albedo smiling in awe at you. She put up her hands to cover her mouth and muffle her mischievous giggles.
“I agree.” He murmured.
You nodded, “Many thanks.”
Albedo never told you, but for him, it was love at first sight the moment his eyes met yours. There have been solitary days spent in Dragonspine where he wondered tirelessly:
Would it have been a mutual feeling if you could have seen him back then too?
From then onwards, the mysterious alchemist had turned into a close friend. He acted as a personal pillar of support in unexpected ways. The little ball of sunshine that is Klee turned into a source of lighthearted joy for you as well. They tend to visit your home in the city together, offering gifts and knick-knacks. The habitual meetings resulted into some new friends who helped you settle down in Mondstadt, especially Eula. Her own aristocratic lineage helped you two bond about a lot of things, even when she vehemently rejects hers—which is frankly for understandable reasons. You both share the sentiment that genuine nobility upholds the belief of noblesse oblige above all.
Albedo, most of all, enabled you to regain the love you thought had been lost forever with your sight.
Although life still hit hard with how you struggle to create art, your appreciation for it was reborn and you are experiencing everything all over again as something new. Regardless of the burns and scars that made you insecure, the Kreideprinz made you feel nothing less than desirable and deserving of love. Though the blankness of your gaze saddens him, and sometimes even angers him due to the injustice you were dealt—he saw beauty in all that is you, and everything that blossoms from your hands.
Just for a moment, he wanted to show you what he sees the only way he knew: to create.
Vincent guided you into Albedo’s personal art studio in Mondstadt. The canine looked more excited than you. He nipped at the alchemist's white coat, tail wagging as he sat by your feet but paid attention to your lover. Charming eyes swept between you two as if awaiting praise and treats for a job well done.
For a moment, Albedo was reminded of Klee and it made him smile. He kneels down before the dog, patting his head. After a few minutes of petting, he relinquishes the promised treat.
Vincent then ran to his corner, satisfied. Usually, he is very protective and ends up hovering next to you; but with Albedo, he knows you are safe.
You giggled amusedly.
“Sometimes,” your lover sighed, “I think he only likes me to get treats and headpats. He also only comes to me by whining to play.”
You smirked teasingly, “Sounds familiar.”
Albedo paused before giving you a scolding look, yet the twitching smile betrayed him. He was then taken aback when you presented him a small gift bag and a bouquet of cecilia flowers.
“Happy Anniversary~!” You said.
He smiles, accepting your gifts to greet you back.
“Happy Anniversary, [Name].”
Per usual greeting, Albedo takes your hands in his to let them settle. Then, you let go to just feel as they glide across his skin. He closes his eyes to relish your caresses, nuzzling when you reach his face and touched his cheeks. From there, you felt his smile and it spurned yours.
However, as the alchemist opened his eyes, he had witnessed the spark of sadness in yours.
On your first anniversary together, Albedo crafted a special gift. A wooden easel held a blank canvas, or so it seems. If not for the colorful palette and wet brushes, nobody would spare it any glance or even thought. He guides you in front of him, encasing you in his arms and pressing his chest to your back. His lips whispered instructions almost seductively, soft and sensual as he lifted your hands to move them forward.
“Go ahead.” He implored your touch.
Fingertips make contact with what seems to be a canvas, but with bumps on it that definitely felt like braille. Your brows furrowed in confusion, unable to interpret it as anything. You can decipher some sort of pattern, but nothing in the braille alphabet comes to mind that makes sense.
“Don’t think in words, love.” Albedo advised, “Imagine it as you would paint a landscape.”
He is familiar with your art technique. After all, he has always been a fan since he first purchased your work at an auction. His keen observation noticed that the colors bloom from the center. Then, multiple layers come to refine the structure and control the shades. Once the painting is complete, the basic foundations are harder to notice but details never escape Albedo. To him, it felt like he was seeing two images in a single painting: one perceived by sight, and another perceived by heart—dual masterpieces for the price of one.
You follow his words and thus you begin to deduce a work of something.
The braille patterns made you think of Mondstadt’s flower meadows, petals of cecilia and seedheads of dandelions fluttering in the breeze. An orb that seems to be the sun is raised eastward with what appeared to be outlines of birds, aflight in the cloudy horizon. There are faint marks connoting mountains in the distance, and flowing swirls that felt like wave patterns along the coast. To further understand his message, you sought the center much like how you used to paint.
Albedo detects your newfound focus, aware that an image has been imprinted upon your mind.
“[Name],” he murmured tenderly, “I need you to keep your hands on the canvas. I will guide you in this next step. Do you trust me?”
You smiled meaningfully, “Always.”
A loving caress upon your skin is accompanied by a chaste kiss on your crown.
“I cannot give you the world—”
Then, the brailles moved.
“—but I can leave a piece of it in your hands.”
You quickly realize that the brailles were not made of ordinary material. Days and nights of listening to your lover’s random alchemy ramblings allowed you to learn a thing or two. This braille painting has been constructed with special elemental crystals. From the feel of it, they respond strongly to elemental energy—particularly yours and Albedo’s combined, both currently being channeled. Depending on the crystal, it can resonate with other elements.
Beneath your hands, the patterns moved in looping motion to signify that it was animated. Furthermore, the energy that resonated from every shard is almost alive. Anemo can be felt from the swaying of the dandelions, and dendro amplified the scent of the scattered cecilia across the grassland. Even the painted sun emits a comforting warmth due to hints of pyro, as if bathing the scenery with its light. The waves along the shoreline felt moist due to hydro, which resonated strongly with you—and for a short second, you actually miss Fontaine. The mountains are the familiar cold of cryo, which then registered for you that it was likely a reference of Dragonspine.
Just from this, your mind’s eyes can almost envision the outline of a city—one founded by Barbatos.
In Albedo’s eyes, the special formula for the paint which Sucrose helped him concoct had finally revealed itself. To outsiders, the canvas is nothing more but a lumpy surface. In truth, the blind will see its true form; and when given life via elemental energy, the rest will be unveiled. To you whom once knew the colors of the world, the simple animations of the image form a kaleidoscope that provides you melancholic nostalgia. By your fingertips, it certainly felt as if Albedo had given you a piece of the world that only you can see.
For this one moment, he and you can perceive the same world.
Tears gathered in your eyes yet a heartfelt smile radiantly shone upon your face. A sob of genuine happiness wracked your throat. As your knees begin to weaken, you leaned on the man that helped you see again—
—even if only a few seconds.
Albedo also smiled in relief, fully embracing you around the shoulders in support. He let you take in the moment while he basked under the blessing of your presence.
“If there is anything else you wish to see again,” he solemnly swore, “I will be your eyes and shall piously present its sights to you.”
At his oath, you abruptly let go of the painting and turned. Cupping his face in your hands, your lips eagerly meet his. Albedo returns your passionate amor with fervor, ever delighted to please you. He wishes to someday discover the truth of this world, as his master bade him to do. His one desire is that you would be there beside him when he does.
Even if destruction came by his hand, he already knows one truth by heart—
“The beauty of this world forever pales in comparison to you.”
DILUC RAGNVINDR is an uncrowned king raised as a noble gentleman of chivalry and gallantry. From the fiery red of his hair to his stern crimson glare, he upholds his aristocratic lineage with dignity. The cumbersome title of lord dictates the gravity of his obligations to Mondstadt. Whether as a nocturnal vigilante or as master of Dawn Winery, those who dare to threaten his home will face the wrath of his flames. Sinners who refuse penance shall have their blood paint the mighty blade of his claymore, as a furious firebird sends the wicked to retribution.
As a man coveted by many, he keeps his circle small and tightly knit. An outsider’s only chance to ever earn his favor is to either make themselves useful to Mondstadt, or by earning the approval of his more compassionate wife.
That woman is none other than you.
Diluc met you as a playmate in his childhood. His father, Master Crepus, was both a close friend and trusted business partner of your parents. Like the Ragnvindrs, your family specializes in the wine industry—specifically the medicinal values that are incorporated in liquor. Although your own father is from Mondstadt, he settled down in Liyue upon marrying your mother. Secretly, you and Diluc were arranged to be married. Everything worked out well since you both actually liked each other a lot. He was a very protective yet supportive friend, while you were a tactful and encouraging listener. When Kaeya had joined the family, the three of you became quite the inseparable trio.
Then, Crepus Ragnvindr died.
Everything happened so fast. Before you knew it, your fiancé chose to disappear and left only a single note for you as goodbye. It was not even a proper farewell, at least not the kind he made sure to give you every time. Even if there was little to no sincere romance in your engagement, you both respected each other as equals. However, his final note had completely staggered you.
“Don’t wait for me.” It said.
Such a heavy message in merely four words…
You understand what he means by it. He has made a decision wherein he would prefer to not involve you, and thus opting to let you go. The contract regarding the engagement was never too binding. Crepus had assured that either of you can break it off if you both reach such a consensus. However, the former head of the Ragnvindr Clan did not just choose any girl to be paired with his son. He specifically took interest in you because he always knew—if any woman can ever match his son and heir in terms of headstrong stubbornness, it can only be you.
With the patience of a saint, you graciously accepted Diluc’s decision. However, it did not mean you would back down so easily.
Honestly, you see it as poor manners to just leave things with a note. You have to just wait in the Dawn Winery so you can give him a proper scolding upon his inevitable return. Until then, you were more than willing to manage everything else on his behalf. The servants are ecstatic to find out you meant to stay despite their young master’s wishes. Your parents are also very considerate, only ever wishing for your happiness since then and now.
Under your supervision, Dawn Winery flourished and maintained dignity after the loss of its masters. You hold the cunning and integrity of any businessman worth their salt. Adelinde, Elzer, and the entire staff can attest that you are more strict than even the late Lady Ragnvindr—wife of Master Crepus.
Kaeya never confided to you whatever caused the fallout between him and his brother. However, he seemed so relieved and touched when you did not treat him differently. If anything, you seem to dote on him even more now—like a real older sister. He thus returns your kind and loving care equally, a bout of protectiveness that rivals your absent fiancé.
Years later, tragedy struck once again.
You were mistaken as the official Lady Ragnvindr by whichever enemies Diluc had made. They aimed to lure him out by means of threatening his supposed wife, taking you hostage. Despite being Visionless, you were far from a pushover. You did not go down without a fight and worked to plan your escape.
In the end, your captors thought you to be more trouble than your worth…
…and so, they aimed to kill you.
It is only due to Kaeya’s timely arrival this instance that you did not follow Crepus.
However, you did not get out of the incident perfectly unscathed. The brutality you suffered had caused a critical and permanent injury on your spine. It is with heavy hearts that the doctors informed you of the grim situation: you can never walk again.
Diluc promptly returned to Mondstadt when Kaeya relayed the news to him via letter. He had been so devastated to realize that you almost died because of him. He wanted to protect you by letting you go, but he underestimated your resolve. In his mind, he knew the only way to truly get you far away from him is to make you hate him. Upon finding courage to visit you, he doubled down on his determination when he left you years ago. You deserve better, and the life he could give you as Lady Ragnvindr will only be a disappointment. You deserve so much better than waking up to a cold, empty bed and waiting on late nights.
He opened the door to your room in his manor, ready to break your heart so you can leave him.
However, his hardened goal fell short.
You sat by the window, as beautiful as the day he last saw you. Even confined to a wheelchair, you remain smiling so warmly. Your enchanting gaze meets his crimson pair, and he melted at the sheer adoration you bestowed upon him. Your cheeks took a rosy glow, and your smile widened—lips moving to utter words of welcoming him back home, yet he cannot hear a thing. His only thoughts revolved on how badly he wanted to kiss you right now.
Diluc missed you so much, and hence he realized that he really is a fool.
How can he ever survive if he truly broke your heart, the most precious thing you entrusted to him?
“Marry me.” He said.
Much to his surprise, you only laughed and accepted—as if you always believed he would return to you.
It was truly laughable how easily you can weaken his resolve with a mere smile.
“It took you long enough, Master Diluc~!”
You winked at him as you laughed. Despite your lighthearted cheer, the redhead can see that the years apart took a toll on you. He crossed the room in graceful strides and he saw you more vividly. The bags under your eyes did little to dull their sparkle; the hollowness of your cheeks worried him but the rosy hue amplified their glamor; and your pallor was a little too pale for his liking, yet the freckles across your nose reassured him that you get enough sun on a daily basis.
Then, he bends down to hold you close and buries his face at the crook of your neck.
Your heart skipped lightly.
Then, you hugged him back—more tightly.
Diluc said nothing as he felt his shoulder get wet, and you did not make a sound as yours trembled.
“Welcome home.” You whispered.
He grits his teeth to fight against the tears.
“I’m home.” He murmurs.
The marriage started a little awkwardly. Three years had been a long time, and you both had changed in ways that put a strain on your dynamic. However, as you both learned to trust each other the way you did as kids, everything else flowed smoothly. You relied on him as he relied on you. Thanks to your endless patience, you managed to help your dear husband in anything that troubled his heart. At times, it is only by your gentle interventions that his overprotective tendencies can be quelled. It had become norm for the people of Mondstadt to see you at a cozy corner of Angel’s Share—beside the bar, whenever your husband took a shift. Any shenanigans are put to a stop by a warning glare that seemed more scathing than any other nights. None of the patrons—drunk or otherwise—dare to start any ruckus as long as you were present in the tavern.
There is nothing that Diluc kept from you anymore, as he claimed no more secrets. Although, he was curious when you steered clear if the topic is Kaeya.
“It’s not just your secret to share.” You reasoned.
The redhead felt his love and respect for you deepen at the claim.
Now, you sat in your husband’s office. While he was busy doing paperwork, you did embroidery on a silk pillow that got torn. However, there was a stifling air in the room that bothered him.
“What is it?” Diluc asked.
You raise a brow, “What do you mean?”
He stared back knowingly, “You have been redoing the same stitch for the past half hour. That only happens when you’re distracted; and you’re only ever distracted when something is troubling you.”
The redhead leans back on his chair, dropping his quill to cross his arms.
“So,” he continued, “what is it?”
You blushed at the fact you were caught so easily, but also flattered by how he is so attentive to you.
Diluc is then worried by your prolonged hesitance, gradually standing up from his chair. He walks up to you leisurely, kneeling by your side. His gloved hands take yours, mindful of your needlework as he placed it on the table. His vibrant eyes implore you to share your burdens, waiting and encouraging.
“I lied to you.”
He frowns at your blunt confession but said nothing, tilting his head to let you continue.
“On our wedding,” you reminisced, “you asked me what I wanted most so you could provide it. I replied that there was nothing more I could ever want since you asked me to marry you for real.”
Your right hand carefully broke free from his, rising to tuck his fringe away. Your palm rests on his cheek and your husband savored it with fondness. He then recalls being ready to arrange a grandiose wedding that day, remembering how much you rambled about being like a princess in your shared childhood. As a young boy, it used to grate on his nerves; but as your fiancé, Diluc found it necessary to pay attention.
Back then, he did not question it when you asked for a simpler celebration. After all, a lot has changed between him and you—for better and for worse.
“However,” you murmured, “there was one thing I had truly wished to experience with you.”
Your eyes stray away from his, drifting towards the unfinished embroidery pillow. His own eyes follow, and he immediately understands. The picture’s basic design depicts a pair of lovers dancing under the moonlit night. A gazebo frames their silhouettes while lampgrass grew around its base structure.
A wedding dance.
Diluc looks back up to you, smiling in exasperated affection. He then leans forward, taking you into his arms as he stood up. A mild squeak escapes your lips as your own arms clung to his neck, caught off guard by his sudden movement. Your husband steps out of the room while carrying you, yet offers no explanation whatsoever. Although you felt confused, it did not stop you from relaxing in his embrace and just leaning against him.
The redhead took you to the main foyer, and headed straight towards a small library corner. He dismisses the maid stationed to clean it, leaving you both in privacy. First, you were placed on the recliner near the fireplace. Then, he walked towards the old yet pristine gramophone. It belonged to his mother, he vaguely remembers. His father told him that she always loved to collect vinyls, a bittersweet sheen of unconditional love shining in his eyes.
The young lord wonders if the two of you would also remain as in love when you get older together.
“Diluc, what is this all about—”
You trailed off as waltz music began to play.
“When my wife wishes to dance,” he says, “what kind of husband am I to refuse?”
A suave smirk on his handsome face leaves you so utterly breathless. Your heart races, bursting with an unspeakable joy to call this man yours. Captivated by the sight of him, you can only watch as he strides back to you—charming as a prince straight out of a fairy tale book. His gloved hand is presented with a chivalrous bow, his rare theatric side being shown only for you—always only for you.
“May I have this dance, Milady?” He asks.
You gape speechlessly for a minute. A part of you was reluctant. How can you possibly dance in this circumstance? Nonetheless, you trust Diluc more than anything so you accepted.
“You may.”
Diluc gives a dazzling smile at your faith in him, and gently pulls you up. He expertly places your feet on his shoes, carrying your weight as you swayed. One of your hands is on his shoulder while one of his arms is wrapped firmly around your waist, holding you close. Your respective free hands are entwined, inseparable and perfectly at ease.
The marital couple moved fluidly and gracefully. You entrusted your body completely, to be moved in this dance he led confidently. Your patience and trust are returned by his warmth and protection, cradling you in a chrysalis that hopes to let you flourish. He even dares to help you twirl, making the skirt of your dress flutter like the petals of a wild rose in bloom.
The dreamlike sequence ends as he dips you into an intimate position. Heartbeats skip in sync, never of fear but of exhilaration.
Your hands leave his, believing he would never let you fall even if you let go. His grip transferred to your back and your nape, eager to be your support. You caress his face and pull him down for a searingly passionate kiss. He indulges you wholly, taking all that you have willingly given him. Your fingers shook as they entangle with his red mane. With the ease of a man who wields a claymore, he lifts you up. Your arms held tight around his neck, tilting into a new angle to not break the kiss. The fervor is returned a hundred fold, as if Diluc wishes nothing more than to fuse his soul with yours.
You are the one who empowers his flames, igniting his heart as your chosen Ifrit.
He made a vow at the altar, and not even death can do you part anymore—
“The privilege to call you mine is an honor I cannot surrender to fate.”
KAEYA ALBERICH is someone painfully aware of the power in words, and uses it to his advantage. He is as mysterious as he is efficient at being the Cavalry Captain of Ordo Favonius. The charisma he exudes can be as menacing as the frigid coldness of his Cryo Vision. The swiftness of his blade can be more merciful than the secrets he ruthlessly exploits. As much as he is admired by his peers, everyone can unanimously agree that his enigmatic ways leave them a little wary to trust him entirely. Nevertheless, the cunning of a flightless bird is just as deadly as the venom of a pit viper. A reluctance to comply is merely a sign to delve deeper.
In the carefree city of Mondstadt, only one has squared up to his level and defeated him—
—in every sense of the word.
You are the dainty little assistant of Lisa Minci, the resident librarian of Mondstadt. She slyly evades all attempts of divulging how and from where she met you. It is rumored she just found you sewing some of her worn books one day, and then decided that she has to have you as her assistant. The only other thing known about your relationship with her is that she can be extremely protective to the point of territorial. Similarly, nobody can fully understand the eccentricities demonstrated by the Witch of Purple Rose as much as you do. Since your employment, a peaceful synergy can be observed in the workings of the library and even the Knights of Favonius HQ.
The most notable thing about you is how you never limit your goodwill to work. Anyone you can reach is always on the receiving end of compassion. As such examples, Lisa has proudly introduced you to many of her prestigious friends. Since then, it had become a norm for them to see you.
Jean always ends up a little more relaxed with the cups of coffee you brew for her. You serve her tea as a silent insistence when it was time to rest. Albedo and Sucrose now have a habit of asking your referral in finding the best locations for any ingredients they would need. At random times, you appear around the corner to help Noelle in the most menial tasks and labors. Whenever Amber returns from her daily outriding, she would find you welcoming her by the gates with some food and water. Lastly, even Eula has begun picking you up to join her for lunch on weekends. You are the only civilian that never treats her differently, and actually seems to like her very much as a friend.
In a bout of poetic irony, the only one that seems to rarely receive your kindness was Kaeya.
Of course, you were far from unkind or cruel. You still greet him amicably every time you cross paths in the hallways or city streets. However, his shrewd gaze can detect your hesitance to interact with him for prolonged periods of time. Politely asking you about it did him no good as well. You only stared at him skeptically before shrugging, as if he should know the answer. A part of him questioned why it even bothered him so much, but perhaps it was a matter of ego. He knows himself well enough to be aware that it could be the reason he kept persisting on gaining your favor.
When Kaeya decided to tell Lisa about his situation, she had the gall to laugh at him.
“It’s because she sees right through you.”
Kaeya raises a brow, “I beg your pardon?”
Lisa smiles sharply, “My darling [Name] is an astute judge of character. It’s one of the reasons I adore her so much. Like you, she also knows her way with words. The more you talk while she listens, the more she compares the character she sees in your eyes and the persona that speaks with your lips. If they don’t match up, she will consider you to be too dangerous.”
For a moment, the Cavalry Captain felt his eyes darken defensively. A second later, they return to being detachedly bemused.
The Witch of Purple Rose catches the slip but does not comment about it. In fact, she willingly closes her eyes to let the man have his moment. However, she did continue to speak her piece.
“You’re not a bad guy,” she states, “and she knows that well. However, [Name] is the type who does not like to converse with people that refuse to respect the weight of the words they speak.”
A beaming smile is given by the librarian as she pats her colleague on his shoulder.
“Try speaking a little more honestly! It might earn you some brownie points.” She said.
Kaeya wanted to claim he is not going to bother and that he will just leave it at that. Alas, it seems he had found his match and could not resist your allure. In the end, he nodded before taking his leave.
To Lisa’s credit, her advice worked.
Obviously, Kaeya did not lay everything out in the open; but he became more sincere in his efforts to befriend you. To his pleasant surprise, you may be taciturn and reserved but it did not make you shy at all. If anything, you were quite bold for a pretty little damsel. He playfully flirted with you a few times and you were barely fazed. You even flirted back with teasing glances and fleeting touches that—he was impressed to admit—flustered him in shock. Your dollface can be deceiving as well. He had seen you pettily tattle to Lisa about patrons that give you a hard time. In turn, the mage trusts you to be the one to remind her of anyone who is late on their book returns. Thus, he watched you just peacefully sip tea while your employer terrorized the poor souls that earned her wrath with an innocent smile.
You rewarded the Cavalry Captain’s honest efforts by opening up to him a little.
It is here that Kaeya learned you were mute.
The cause was a very unfortunate birth defect when you were born prematurely. Your vocal chords did not grow correctly and almost suffocated you. The doctors were forced to remove it entirely via surgery so you can survive. Growing up, you became quite the bookworm because of this disability. You found solace in the immersion of reading the words you can never speak. It gradually turned you into a very talented scholar worthy of Lisa’s attention. Your nurturing ways with books and your preservation of comfort amidst the silence certainly gained merits.
Of course, your reserved nature did not mean you are to be underestimated.
The Witch of Purple Rose chose you as her personal assistant and sole substitute for a reason. It can be argued that you are potentially more frightening. You are the calm before the storm; and when you strike, no one ever sees it coming. Whenever hooligans think they can just steal books from the restricted section, every single one will be found hogtied and gagged on the Knights of Favonius’ doorsteps. A damsel you may appear but the only distress that can be felt is by the drunkards, who think they can harrass you without direct consequences. In fact, you made it your personal vendetta to discipline every member of Barbara’s fanclub and their stalker tendencies. A failure to comply forces them into public humiliation by wearing nun attires, and then prostrating themselves in front of Barbatos to beg for forgiveness.
Venti had an interesting view when he woke up from his nap on the statue’s hands.
The job of Cavalry Captain became that much more entertaining, and easier too.
Public ordinance is now easy to handle for all the patrolling knights, whom often need to tread lightly just to appease the common folks. Although the Acting Grandmaster would never say it outloud due to her soft nature, she was thankful for this subtle measures you have been making—especially in regards to her sister’s privacy and safety. Even the stoic Master Diluc seems to respect you since he actually makes effort to greet you more than he does any other stranger in the streets. Your drinks in Angel’s Share are discounted too, which is always a plus after a long day of work. Lisa took advantage of this perk just to tease.
As he got to know you, Kaeya finally arrived to a profoundly frightening conclusion.
He was falling in love with you.
No, he may have already fallen the moment you had turned into his newest fixation. The icy captain can recall Lisa’s words—how you judge people based on the character in their eyes, if it matches the persona that speaks. You actually looked at him and saw him with just a single glance; and when his words blurred the truth, his facade was already unraveling before your piercing gaze. You rejected him because he was denying the lost boy you see, and you embraced him when the charismatic captain found felicity in your companionship. You accepted both sides even if you knew nothing about either of them.
However, for all his clever ways in manipulating the feelings of others, Kaeya is powerless at the face of his own emotions.
Hence, the reasonable thing in his perspective is to simply run away from you.
It hurt you but it was something you also understood quite well. As mentioned, you were aware of Kaeya’s true character from the get-go. It was fine if this is really what he wants. You both lived your lives just fine when keeping your respective secrets. That should not change just because romantic feelings are now involved.
Lisa and your friends firmly believed otherwise.
Your doting older sister figure tells you one day that the elusive captain left a message. He says to meet him in Windrise, where Jean had put him on patrol for suspicious activity of the Abyss Order. In a twist of fate nobody expected, they even managed to get Diluc involved to make the information appear to be legitimate. The redhead claims he was getting sick of Kaeya's face brooding over you in Angel’s Share.
All else, as they say, was history when you were both given a chance to confront the truth together.
Now, Kaeya watches over your sleeping form on his bed—tuckered out from today’s work.
You are curled up to his chest, nuzzling his clavicle like a kitten. A delightful shiver ran through his spine every time your warm breaths hit his skin. Your left arm is draped over his waist while your right hand rested over his chest. His own arm cushions your head, bent by the elbow to poise himself up while he ran his fingers through your hair. The other one holds you close by the waist, legs intertwined so no space remains. The moonlight peeks through the curtains, basking you in afterglow that left him mesmerized every night. Leaning down, his lips tenderly kissed your brow as his embrace tightened possessively.
He grins as he felt your fingers move drowsily on his back, crumpling the blouse.
“Why are you watching me sleep?”
You drew special patterns to speak, blinking your eyes open to stare blankly at your lover.
He chuckles, bending down to give you an eskimo kiss while tracing words on your back as well.
“You look too beautiful to be true.”
You hummed in the form of a soft exhale, observing your beloved closely. Your hand leaves his back and reached up to his face, tucking his fringe behind his ear to see both of his eyes. It no longer concerns him to let you see his normally hidden eye, which flickered for a fraction of a second. He disclosed everything long ago. He has nothing else to hide, not from you at least—never again from you.
In fact, the language you were both using to silently communicate is from Khaenri'ah.
Kaeya invented the sign language of it and taught it to you. In public, people think it is just a cute secret between couples; but you knew better. There is a power in words, and Kaeya had entrusted you this in particular—a piece of his true self that only you can keep. Not even Diluc knew this much about him, as their bond of brotherhood shattered before he could make an attempt. Henceforth, you use this sign to talk with him privately and send messages only for your dear captain to decipher.
As you caressed his cheek, Kaeya sighed in perfect bliss. He leans towards your touch, turning his head to press a loving kiss on your palm. His own hand reached up to keep it in place. Delicately, his index finger traces another message on your knuckles.
“You’re not just a sweet dream, are you?”
Your eyes softened in understanding, smiling in hopes to alleviate his insecurities. Your hand directs his to your heart, much like how your other one stays above his own. Two hearts beat as one, delivering a mutual confession beknownst only to you and him.
Your lips moved and his unique eyes read them as if they held the meaning of life.
“I’m real, and I’m yours.”
Unable to help himself, Kaeya changes positions to loom over you. He pins your hands by the wrist on either sides of your head. You let him, locking eyes to wait until he regains his anchor to reality. As he straddles you, he leans down and his scarred eye glows with an unknown power. For a moment, the star in his misty blue orb sharpened into a slit. Then, his grip eventually loosens. Your arms soon take the chance to slither around his neck. You pull him down to your level, sensually slow to leave him in intense anticipation. Once he is a mere breath away, you lean up and forward.
Kaeya never fails to find sanctuary in your embrace, and salvation in your kiss. The taste of ambrosia is as addictive as the first time. He wanted more—needed more, even if it meant unequivocal demise.
One of his hands seeks one of yours, pressing against the mattress to interweave. A final message is traced as you both succumb to the passion that has waged wars since the dawn of creation.
“I love you.”
If the day of reckoning ever comes for him, the last hope of Khaenri'ah knows he does not stand alone.
Kaeya will always remember to seek out your light, and savor the hour of respite in your shadow. He holds faith in no god nor archon; but before you, he shall bend the knee in devoted worship.
This lost prince of sinners may be predestined for damnation, but he prays in your name—
“You are my northern star, the light that guides me back home.”
VENTI is a bard whose secrets are guarded by the lullabies of yesteryore and evermorrow. He holds the face of jubilant youth, yet his eyes tell a tale as old as time. While his voice mellifluously sings of tunes so spirited and free, his heart weighs heavy with the burden of an untold sacrilege. A couple thousand years can be a long time, yet the agony remains as fresh as the memories of a lucid dream. As he dons a smile that hopes to brighten the days and luminate the nights of Mondstadt, his soul belies the image of a nameless friend long gone. At times when the winds blew too coldly, he relies on the burning heat that drips down his throat—a taste so fine yet so bitter, like the freedom he idolizes.
Memories remind people what matters most, a life’s purpose to never forsake. However, more often than not, they come with the cruel regrets of what-ifs and what-could-have-beens. Henceforth, in tiresome days, the expense of living gets a little too much; and in sleepless nights, the weight of existing gets a little heavier.
Alas, when stars align just right, the wind will lead a pair of soulmates to find one another.
In Venti’s case, you found him.
It is actually very difficult to get him drunk, even if he acts otherwise. To be precise, he recovers quicker by getting sober minutes after he felt tipsy—and then, he would be downing another bottle. It is annoying for someone who just wants to forget his problems, but that is partially why he became accustomed to binge drinking. His rate of alcohol consumption would kill an average human, via alcohol poisoning, by the time he actually blacks out.
Amidst this cold and lonely night, the windborn bard was spared an ounce of warmth by a kind muse.
Venti woke up in a peculiar cottage that smelled of pollen and varnished wood. He heard the chirping of bluebirds, rousing him further away from his drowsy haze. A ray of sunshine peeks through the hanging cheap fabric used as curtains. He sits up, braids all messy with a very entangled bedhead.
As he stumbled out of the bedroom, the familiar sounds of Der Frühling beckoned him to the front porch. His veteran ears can attest that the notes are undoubtedly produced by a musician's hands, but a mere novice in the ways of the lyre. There was a harmonious flow in melody, yet the tone and pitch held little to no finesse in-between transitions. A sense of sheepish uncertainty distorts the song, but there was a certain charm in its dissonance.
He turns a corner, and there he saw you—
—a young dame sat upon a rickety swing, taming the bluebirds that sang for her strings.
The amused bard leaned against the doorway to watch the free show. His gleaming teal eyes stared blatantly, mesmerized by his supposed hostess. You wore an outfit that resembled his, but more modest and somewhat mismatched in color palette—an odd choice for a fellow bard. The only flashy thing about you is the Anemo Vision pinned onto your hair as it tied up your headband braid. It functioned as a hair ornament surrounded with cecilia and windwheel aster petals. A teal silk ribbon was mixed into your braid as its curled tail fluttered under your Vision ornament.
You seem to be inexperienced with the lyre, as Venti had confirmed upon seeing your performance; but you are still quite precise in your play. In theory, you hold enough knowledge to figure out which note works for a particular measure. Before he realized it, his own voice begins humming alongside the chirps of the gathered songbirds.
Alas, joining your small choir of avian creatures had startled them into flying away.
You also stiffened with a surprised jolt, practically snapping your head to look back at him. He does note that it was the birds’ exit that had shocked you, and not his soundly abrupt entrance.
“Ehe~!” Venti giggled nervously, “Sorry about that.”
You fumbled for a moment yet held the lyre firmly, careful to keep it steady. Standing up, you then walk over to him even though you shook in anxiety. Ever so tenderly, you returned his dearest Der Frühling as if handing over a precious baby.
Venti finds this heartwarming and endearing, having not met a fellow bard as considerate as you. He thus receives his lyre with gratitude, tracing its frame and plucking the strings. He marvels at the fact you even polished the instrument and retuned the strings.
“Many thanks, fellow bard~!” He chirped, “My name is Venti. May I know yours?”
You stared blankly at him for a moment, as if taking a few minutes to decipher his words. He spoke a little too quickly on purpose, patiently observing if you would prove his suspicions. As soon as you finally understood, you replied with some stutters in-between your syllables. It seemed more like a sound of uncertainty rather than a speech impediment.
“I-I am…[Name].”
A deaf virtuoso—the windborn bard believes you will make an interesting friend.
Ever since that day, Venti developed a habit of either visiting your abode or seeking you to hang out in the city. His consistent presence helped you be more comfortable in conversations. There was little to no stutters in-between your sentences now. As a bard whom prided himself in knowing all music of the past and future, the art of sign language is a helpful skill he utilized to pleasantly astound you.
The bard had never seen any mortal beam so bright when you smiled at him that day.
While you have gotten comfortable with him, Venti has also grown comfortable with you. There have been many incidents wherein his smiling mask just naturally came down around you. By your side, he felt more freedom than he has ever experienced in the past centuries. He knew it was dangerous to let this continue. The god in disguise has always been meticulously aware of his own feelings; and he was more than aware that he is falling for a mortal he will someday outlive.
However, he found you hard to resist.
Neither Venti nor Barbatos can hope to deny your profoundly unconditional love. What kind of god could reject such a heartfelt offering?
Despite your penchant for playing any available instrument, you preferred not to take center stage. In fact, your hidden knack for taming avian creatures is how you earn a daily living. Every songbird in the City of Freedom knows your tunes and can chirp them on command. This is due to your Anemo Vision, which has a unique ability that enables you to interact with the birds by means of frequency. Depending on how you control the vibrations in the breeze, they will follow like a choir does with a maestro.
You once dedicated a performance to Barbatos and the Four Winds. On that day, Venti heard his wisp brethren amongst the thousand winds croon at you in delight. He witnessed the silhouette of Vennessa’s falcon form hovering above you appraisingly, and a resounding roar can also be heard from Dvalin in his proclaimed lair. There were even the echoing howls of Andrius and his pack in Wolvendom.
This leads him to discover that your true talent lies in writing music. He had seen and read your musical compositions, grinning at every single one. With your permission, he even played a few in your home as payment for your gracious hospitality.
“You can negotiate with bards for this, you know.” He proposed, “I’m no businessman; but even I know letting other musicians play this will earn you a hefty sum of mora.”
You smiled sadly, “N-Nobody…w-would acknowledge music…composed by a deaf girl.” You confessed.
Venti turned solemn as he gazed at you. Although intimidating in its rarity, you are not perturbed by this abrupt change of mood. Your darling bard wears a mask on a daily basis that blurs truth and deceit.
You have become acquainted with them all.
He hummed playfully, “Now that just won’t do.”
You tilt your head confusedly, blinking in surprise when he suddenly takes hold of your hands.
“Ehe~!” He giggled, “Let me play…all of your music, [Name]. In fact, I’ll write…a lyrical ballad…for each of them. We’ll be the best duo…in Mondstadt!”
He had to slow down his speech a bit since he could not use his hands to help you keep up.
Thus, a new routine began for you two.
Venti kept his word. For the next few months, he only sang of the tunes you composed. A few of his regular listeners heard the slightest change in his playstyle. A part of him wished to smile bitterly as other bards and occasional playwrights praised his talent. He pettily made sure to charge thrice from them when he was requested for encores. These fools had rejected you just because of your disability yet they literally sing praises when he played your creations. Any artist worth their salt should have been able to see your potential at a glance.
Nevertheless, he ensured to always come home to you with bags full of mora whenever he plays your music in particular. You deserve nothing less than that, and he refuses to settle for anything else.
Regardless of this success, Venti recognized the melancholy in your eyes. You used to smile radiantly every time you watched him play. Your ears cannot hear the notes but you can feel the vibrations in the air. Your beguiling eyes relished the perfection of just watching Venti play to his heart’s content.
However, he was not blind to your inner turmoil and thus sought to relieve it.
“What’s wrong, Windblume?” He asked.
You hesitate, looking down at your feet. Gently, he props a finger under your chin to raise your head. A tender smile of encouragement implored you to speak your thoughts freely.
“I’m…frustrated.” You replied.
He says nothing but his smile does falter to a glaze of concern, waiting patiently to let you finish.
“I feel…so happy and grateful…when you play my songs.” You confided, “It’s finally being heard…and not just through the songbirds. People are now listening…to how it is supposed to be heard, and how I envisioned it to be played.”
Tears gather in your lovely eyes, overflowing with emotions too much for your heart. Your darling bard does not waver. He raises a hand to cup your cheek in his palm while his fingertips swept your sorrows.
“I want to…” you sobbed, “I want to hear you too!”
Venti held you protectively close, wishing more than anything else to shield you from this wild tempest of emotions. Alas, he was more than aware of the truth that the loveliest of rainbows can only come after the harshest storm. These are the feelings that must have festered for so long within you. People who can hear cruelly turn deaf to the ones whose worlds have been rendered silent. It was as if they do not deserve a voice if they knew not how it sounds. The thought infuriates the bard, reminding him of your beautiful songs discarded as nothing more than the passing chirps of songbirds.
He used his talents to let your ballads be heard.
Perhaps, he can use a different set of talents to let you hear his own?
You gripped onto Venti as if he was your lifeline, a part of you crumbling in sheer relief. He has always encouraged you to never be ashamed of what and how you feel. Whether it be deemed good or bad, all of it belonged to you. They make you human, the reason why he adores you above all. His gentle hand carded through your hair, skillful as when he plucks and strums the strings of Der Frühling. Pulling away slightly, his lips rested upon your temple and then your forehead. They stray towards your cheeks, a taste of salt from your tears.
Lastly, they hover above your own lips—centimeters apart, just a breath before they touch.
Teal eyes glow a shimmering green, both of you becoming enraptured by each other.
Venti needed you to say no more.
He takes you in his arms and spreads his wings. He delivers you to Windrise and its special tree, trusting him so wholly that you did not question him. Instead, you melted in his arms and enjoyed the warm breeze that wrapped around you like a blanket.
Once he sits you down beneath the tree, Venti sits in front of you to place one of your hands right above his heart. It beats steadily yet faintly, present yet not quite—like the wind he controls. He summons Der Frühling and smiles lovingly at you. The crystalflies illuminate his youthful features, providing a mystical glow that enthralls his dearest muse.
“Eyes on me, meine liebe.” He mouths.
Closing his eyes, he begins his private performance.
You frown, wondering what he means to prove with this. Still, you obliged his wishes and kept your eyes solely on him. Your hand remained where he placed it, right over the constant beating of his heart.
Then, you finally noticed the gathering streams of energy around yourself and your lover.
Your Anemo Vision began to glow alongside Venti’s iconic braids. The winds hummed together with him, united under his influence. It is an enchanting image, dazzling you into stunned admiration.
Then, you finally hear him—vocalizing the precious melody you dedicated to him alone. He sang of his past, his present, and his future which are now all intertwined by the whispers of you.
/Gales of song, please stay by my side/
He opens his eyes and releases his lyre. It plays as it floats, and you are mesmerized by how you can hear it all. By power of anemo, he merges your heart with his while enabling your psalm to be immortalized amongst the winds. He reaches up a hand to keep yours on his chest while its pair entangles with the other. His forehead leans on yours, gaze softening as you wept in bliss.
White feathers rained down on the landscape of green and blue. Floating lights illuminated the dark, be they stars or crystalflies. The Statue of the Seven sung in accompaniment to the intimate confessions of Barbatos—to you and for you.
/Winds of love, breathe into my life/
You can hear him so clearly—his regrets, his woes, his dreams, and his love. You hear it all through the song you composed at the thought of him, which he plays at the memory of you.
A fated parting shall occur someday, but he will love no other the way he loves you.
Therefore, with a passionate kiss, he makes you a promise—
“Come what may, you are the melody my heart will always sing.”
DAINSLEIF perseveres as a maverick shaped by his resolutions and driven by conviction. After enduring five centuries, he has earned a fair few titles as his new names. However, these remnants can never piece together his whole existence. As the Twilight Sword, there is no longer a Khaenri'ah to consider as his homeland to protect. As the Bough Keeper, there is no true grace to his purpose while burdened by a curse that shall someday rob him of his own mind and soul. In the eyes of Celestia, he is no more than a sinner doomed to a fate which can be argued as worse than death. As for the rest of the world, he is no more than a listless wanderer whom holds an obsession with stopping a disgrace known as the Abyss Order.
To honor those he had failed in his homeland, he can only move forward in the best way he knew—even if it is against those he had formerly served. Souls of the condemned hold no genuine hope of ascending to Celestia, for they amount to nothing more than heretics that do not worship any god. Therefore, for those who dare to remember, erosion will befall upon them as a final kiss of damnation. Before that day comes for him, this foolish score must be settled so he can meet his demise without regrets.
There is no genuine reward at the end of this tedious and lonesome quest. He is aware.
Nonetheless, the accursed immortal human refuses to falter under the taunt of judgment. If damnation is what shall meet him at the end of this quest, then he shall do it on his own terms. For if he must also end without his resolve, then there will truly be nothing left of him and Khaenri'ah.
There had been instances aplenty wherein the divine is likened to the flowers blossoming across Teyvat; and as a lonesome wanderer, he has grown accustomed to these tragic folklores.
The God of Dust named Guizhong left behind a quiet legacy amongst the glaze lilies. Songs which keep them abloom become tributes to her name.
The Goddess of Flowers known as Nabu Malikata had left her remnants within the padisarahs. Even if not as they were anymore, they serve as a memoir.
Godless they may have been, the glorious nation of Khaenri'ah also held pride over a particular flower—the Inteyvat. Alas, nobody but the former Twilight Sword retains the awareness to recall whom they represent the most.
“My memory has all but faded completely,” a voice murmurs piously, “but I will always remember how much she too loved these flowers.”
Dainsleif spoke not of Lumine here, although she does remind him of the one he reminisces. He dares say travelling with her had been the closest to home, a feeling of warm comfort. However, it never was the same exact happiness he sought in another—a mere ghost in his past. The lost historical relics in Sumeru speak of her as the last Eclipse Princess, whom was hailed as the Heretic Saintess. However, to him, she was the woman he dearly cherishes to this day…
…and the one he laments most for failing to protect in the bout of cataclysmic calamity.
Indeed, the Bough Keeper realizes; this accursed immortality is a fitting punishment for what Celestia deems a sinner. For he can forsake everything, but anything he has left of her will vividly linger. The doomsday of his own reckoning shall be when that too is ripped away from him.
Until then, he will dream of her. Until then, he will foolishly hope for the day they meet again.
Then, like a prayer to a nonexistent god, answers came in the ethereal form of you.
You met Dainsleif on a stormy night. In fact, he just found your cabin in the woods to seek a temporary shelter—injured and knocked unconscious. He was already half-delirious from a high fever, and it did not take a genius to know the man had a rough week. It is not out of kindness that you nursed him back to health, but due to a selfish motive to figure him out.
“Who are you?” You mumbled.
It seems he was not entirely out of it since he still managed to respond clearly.
“Dain…sleif…”
As soon as he muttered back, he eventually fell limp in your arms. For those brief seconds, there was a swelling ache upon your chest—nostalgia. A chilling tingle ran through your spine, like the touch of an invasive ghost on your skin—melancholy. Then, it spreads as smoldering heat to your veins as if to ignite your bloodstream—passion.
“Dainsleif, huh?”
The name felt like velvet on your tongue. His clothes and features were all too familiar to you—a fellow kinsman from Khaenri'ah. However, your eidetic memory never once brought you to a conclusion about this man’s identity. Regardless, your body reacts as if begging for your mind to catch up in recognition.
Even as you tended to him, nothing clicked.
“Your Highness…”
His voice weakly called, raspy and strained as if to choke it out. Your star-shaped pupils dilate as they meet his own hazy glare. His hand was reaching out to you, looking yet not truly seeing.
Alas, you made no move to truly stop him and remained awkwardly staring back.
“You’re dreaming, Sir Dainsleif.”
As if hearing his name from you brought comfort, he settles down again. His eyes start to close but now his hand found yours resting by his bedside. You recoiled yet his grip was oddly firm for a deeply ill patient. Perhaps, you can allow this until he gets some real rest.
When he recovered, Dainsleif vanished as abruptly as he barged into your life.
The next time you met again, it was your turn to be the one in need.
Dainsleif finds you in a clearing of soot and frost, holding a young man desperately. It was as if a clash of fire and ice had occurred under the rain. You look up to him, stars in your eyes shimmering with panic and sorrow. Without a word, he aids you by carrying the unconscious male and leading you back to the cabin. You made no reaction other than grasping onto his cloak tightly, like a lost child.
Despite not wishing to overstay his welcome, the Bough Keeper chose to stay for the night. You were unresponsive to him, as if your mind had shut down completely. A vague memory of a person so similar to you made Dainsleif familiar to the situation. Thus, the task of healing your patient fell to him until you could regain your composure.
“Please be well, Kaeya.” You murmured.
Dainsleif did not pry about your business, giving you the same respect you had done for his privacy. It did, however, astonish him when you took hold of his wrist and dragged him outside with you the next day.
The man named Kaeya stirred awake.
Befuddled, the former Twilight Sword kept silent as he watched from afar with you. Kaeya ate the warm meal you prepared on the table, and mixed emotions flickered in his eyes as he did. His head turned to observe everything in the cabin, searching almost as desperately as you appeared last night. Numerous dreamcatchers and embroideries decorate the walls in a contradictingly systematic manner. The more he analyzed, the more he remembered his childhood—as if your crafts gave him pieces of long forgotten memories. Then, he slowly stood up and made his way to a periwinkle dreamcatcher designed with a pavo ocellus constellation.
A single silver-blue eye gazed out the window, nearly catching your own gaze—
—but you ducked down behind the huge boulders and pulled Dainsleif with you to hide.
Kaeya got his things back and left a small note of gratitude for your care. Wordlessly, he left the cabin with the dreamcatcher now hanging on his belt—right beside his Cryo Vision. He looked back over his shoulder only once to give a bittersweet smile.
“Farewell, sis.” He whispered.
A humming zephyr delivered his message, and then he went back to Mondstadt.
Dainsleif sat down beside you for an entire hour, a mix of pity and empathy. When clarity returned to your eyes, he rose to take his leave. Once again, he was halted on his tracks by your hand grabbing onto his own gloved one.
“Hey,” you said, “do you mind if I go with you?”
Against his better judgment, the cursed immortal agreed after a minute of contemplation.
This newfound journey together has a very tedious beginning, mostly attributed to you. Everything was strange and nothing felt safe, which was expected because you both never stayed in one place. You, whom sought solace in consistency, were always forced to adapt to something new. Sleeping became a chore because you felt every small pebble and thin blade of grass pressing against you. It is by the mere thoughtfulness of your companion that you got a semblance of rest. Dainsleif always covered you in his cape and was willing to hold you soothingly, as if he knows just how to calm you down. There has been moments wherein you had tantrums, and some meltdowns that delayed some plans. Other days, you shut down completely and only wake back up to reality after a day or two.
Dainsleif was shockingly very patient with you, never berating and ready to soothe whenever you are in distress. He never once pushed you to go back. Only once, he offered to take you somewhere to settle after a very bad episode.
“No, I can’t!” You exclaimed, “I have to keep moving. I have to…keep going. Make sure…nobody finds me.”
It was unspoken that you were specifically running away from the City of Freedom, all for avoiding your your younger brother. There is a destiny that kept you both apart even when you mutually wish to be reunited. As children of Khaenri'ah, the former knight can take a guess what that sort of fate presents.
Since then, your travel companion did not question your decision anymore.
Without prompting, Dainsleif seemed used to your symptoms. It was almost eerie how he knew exactly what to say and do in every situation that involved your condition. He makes effort to prepare the same meals that you wish to have every day, and only light fruit snacks at night because you get very restless otherwise. At times he wanted to keep going, he stops himself to make camp for you first on the same evening hour before scouting ahead. He only allows himself to be gone for exactly 45 minutes, which was your limit to being alone whenever you both decide to camp out rather than checking into an inn or hotel. Whenever a wave of unease hits, he keeps a bag of materials that either lets you weave dreamcatchers or tinker an antique you scavenged in the ruins you passed. Every time your mind begins to close off, he sits down with you and holds your hands to meditate. When you need space, he keeps his distance; and when you need companionship, he keeps you close.
“How?” You ask.
Dainsleif raises a brow as he looks down at you. It was in the middle of Lantern Rite as you both watch the festivities from a nearby hill. After indulging in a few stalls, you calmed by playing with his fingers as your head rested on his lap. He knows the meaning to your one-worded inquiry, and he wonders how to answer you truthfully.
“I knew someone similar to you.” He said.
You sat up before blankly staring into his eyes, stars meeting stars. Tilting your head, a flash of curiosity brought light to your emotionless gaze.
“The princess…?” You asked.
The Bough Keeper blinked in surprise.
“You dreamed of her a lot when we first met.”
Your statement made him look away bashfully, a bit embarrassed to be reminded.
“Was she important to you?” You asked.
At this, he looks at you in the eyes. His star-shaped pupils practically gleam with an emotion you could not read—or perhaps, could not comprehend.
“She is my dearest one.” He declared.
Normal people probably would have felt jealous at that confession. He even used a present tense to show that his feelings have not wavered.
You and Dainsleif never gave a label to this peculiar relationship, but you hold a mutual understanding that it had grown to more than just friends. It was a development nurtured by meaningful exchanges and secretive affections. The sentiments are far from platonic or familial, that much is sure.
That night, when you released a lantern, you made a fleeting wish—
—not to the gods, but to the princess.
“Please look after Dainsleif.”
Meanwhile, the Twilight Sword fondly gazes upon your form. The image of your past self overlaps with the present. He recalls the ever sleepless nights of guarding you in the tower. Starlight showered upon your figure leaning by the windowframe. Delicate hands reach out to set free artificial crystalflies that glow as wisps of moonlight. A breath of laughter is echoed in the lonely room, and then he is blessed by a smile more divine than Celestia.
The memory flickers as the silver starlights are replaced by golden lanterns, and your humble self stood in place of the estranged saintess—
—but that smile remains.
Morning welcomed Dainsleif with the strange sight of you looming over him. With practiced ease, he resumes calm as he let you do as you please like it was nothing unusual. He knows of your quirks just as you are aware of his boundaries. There is mutual trust of consent that tells which actions would be acceptable anytime. He did gulp a little nervously as his drowsy eyes analyzed you. His hands twitched but he willed them to stay in place despite his inner yearning.
Disheveled, you were straddling him while still in your nightgown. Your hair was messily draped over your shoulders, creating a curtain around the blond man beneath you. A glazed veil engulfs your eyes like a dreamy countenance of a faraway reverie.
“Dain…”
“What is it, [Name]?”
“I had a dream last night.”
“A dream, you say?”
You nod, leaning down almost conspirationally yet the expression on your face remains unreadable. A gasp hitched in his throat as your lips strayed to his ear, whispering shakily—
“I remember, Dain.”
Realization struck him.
Dainsleif switches positions with you yet he receives no protest. His ungloved hands cup your face in order to meet your eyes with his own beseeching pair. You see his visage, unmasked and vulnerable, that longingly wish for your approval.
You nodded.
Dainsleif claims your lips in ardent greed, and you responded in eager devotion.
Intertwined, redamancy is bliss for the reunited knight and his only princess—
“Your heart is the only other half that can ever complete mine.”
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◇ 𝓐 𝓑𝓵𝓮𝓼𝓼𝓮𝓭 𝓘𝓶𝓹𝓮𝓻𝓯𝓮𝓬𝓽𝓲𝓸𝓷 ◇ [1]
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SYNOPSIS:
Many consider your disability as a burden, but he finds a way to make it a blessing in disguise. What makes us flawed is what makes us unique, and that is what he considers the most beautiful thing about you—an imperfection he dearly adores. Nevertheless, he knows of your lingering sorrows and seeks a way to support you in the best way he could.
ENTRY TYPE: Submission, F!Reader
WARNING(S): slightly suggestive scenes, symptoms of chronic/terminal illness, implications of mental instability, mentions of past trauma resulting to severe injury, scenes of past abuse/violence, possible triggers, panic attacks, sleep paralysis, visual/auditory hallucinations, etc...
CHARACTER(S):
Aether (as Traveler & Abyss Prince), Albedo, Diluc Ragnvindr, Kaeya Alberich, Venti, Dainsleif
•☆••☆••☆•
AETHER is like a star in the abyssal sky, constantly in sight yet far out of mortal reach. He carries the wishes of others, granting them in acts of what shall be seen as miracles or blessings. When time arrives for departure, he shoots across the cosmos with a trail of light that leaves witnesses mesmerized. Alas, he whom was born half of a whole, the name of this Traveler is forever bound to that of another—his dear sister, Lumine. Due to these same ties, he undergoes a quest across Teyvat to find her. The promise of a reunion always uttered by his lips, hopeful and eager yet never taking for granted the steps he took.
The lonely young man is at odds with the world. He could barely trust anyone after some god caused him to separate from his younger sibling. However, this humble Viator continues to treat others amiably in hopes to be treated the same way. From nation to nation, the blond adolescent sought answers from this peculiar world that felt so nostalgic yet still so foreign to him. There are trying moments of grief and frustration, but also blissful days of celebration.
Throughout this path, it was entirely unexpected for him to develop an intimate attachment.
Aether was not a stranger to bittersweet partings, as someone whom has always hopped from one world to another. For this same reason, he and Lumine try not to get too invested in any realm they visit. It was better for them as well as for everyone else that welcome them so affectionately. There must always be a particular distance to maintain, since there can be no guarantee of their stay or return. A deeper tragedy is the knowledge they can easily outlive the dwellers of any world. Witnessing the birth and death of many stars since their youth, the twins have grown rather desensitized to friendships that would not last as long as their lifespan.
That is why this separation hits them where it hurts enough to leave a scar.
Then, there was you.
As a mere mortal in a world governed by gods, you are content to live your life the best way you know. It is a lifestyle that can change at your will. One day, you can be exploring as an adventurer. The next, you are a seamstress earning your keep for the week you plan to stay with the spinsters. Every other month, you do a variety of odd jobs that you have learned throughout your lifetime. As a human, you are most hyperaware that everything can be ephemeral...
...and someday, even your soul shall be relinquished to the judgment of Celestia.
Until then, it is yours to do as you see fit.
For this reason, you felt torn by the Pyro Vision that had been bestowed upon you. While most of your peers seek the blessing of the divine gaze, you have subconsciously sought to avoid it. Many saw it as a gift but you were raised under the notion that most presents come with strings. Earning the "eye of god" meant that you are under Celestia's watchful gaze, thus binding you to the Heavenly Principles. Their elemental blessings taunt mortals to dare reach for the stars, and gain a place amongst the divine if they are deemed worthy of it.
Well, you personally believe that only thineself can determine one's worth—no other, not even the gods.
Nevertheless, you move forward. Keep going on a quest without a destination, as you always do, until this fleeting life comes to its inevitable end.
Needless to say, there is one thing you genuinely did not see coming—
"I am so sorry, Miss!"
—and that was meeting your soulmate.
"It's fine." You replied.
Aether scrambles to collect your things while you do the same at a more relaxed pace. Your satchel had become so worn that it took a small bump to finally snap the strap. Now, all your possessions have been scattered across the ground. Fortunately, the blond stranger is a very kind and considerate young man.
Once you got everything, said stranger wasted no time apologizing profusely again.
"I should have been looking where I was walking! It was my fault."
You tilt your head, "You could just make it up to me and we can call it even."
His aureate eyes beamed as he nodded with an eager smile. At that moment, you wonder if he is the personification of the sun.
You smiled serenely, "I'm [Name]."
He pauses, a flicker of doubt passing through his gaze. Quick as it came, it disappeared as he smiled back—a tad softer.
"Just call me Aether."
That day, he bought you a new satchel.
When you were younger, your parents always said that one moment is the same as a thousand—you only need one. It was a proverb that both confused and unnerved you. After they died together due to sickness, the words were haunting as you buried them before leaving your village. Every moment was cherished by you, each one unique in the best and worst of ways. However, as both you and Aether keep crossing each other's paths after one meeting, a part of you finally thrums to life in understanding.
At one point, Aether even sought you out for a joint commission together.
"Don't you have a travelling partner?" You asked.
He laughs sheepishly, "He's a bit busy doing other things. Also..."
A light blush colored his cheeks, looking away as he scratched his nape lightly.
"...I wanted to spend some time with you."
You found him cute so you agreed.
On that particular day, Aether learned something new about you. It was the little things he had been noting every time you met. The way you sometimes slur even though not a drop of alcohol can be traced from your scent, how you try so hard to keep your emotions under a certain level of control, how your eyes randomly droop even when you always look so adequately well-rested, and the pills he saw you sneak into your meals/drinks—you were ill. Perhaps, it was not the traditional ailment that left you weak and bedridden. The scariest symptom has been the occasional hallucinations that distract you, since the more vivid ones tend to set off your Vision. Anything within a meter radius is either set aflame, or rises up in temperature. It is why you always remind him to keep a certain distance whenever you tend to space out. He never prodded because you gave him the same respect of privacy by never prying into his life, even if he saw the incessant curiosity he adored about you. Still, he looks after you because he had to admit he truly grew fond of you.
Then, on your way home, you just abruptly collapsed as if your entire body went boneless.
"[Name]—!!!"
Aether caught you just in time before your head hit the ground. He checks your temperature for a fever, and then searches for some wounds you might have missed. You have a high pain tolerance, which can sometimes be a disadvantage whenever an injury goes unnoticed. There was a time a scratch almost got infected, or even when you nearly bled out because a poison prevented coagulation.
When he saw no signs, the outlander lifts you up in his arms and calls for the nearest doctor.
Thankfully, nothing was amiss and you just needed to rest while adjusting your diet.
Aether witnessed the true horror of your condition when you abruptly woke up half past midnight. He was already passed out on your bedside, sat on the ground and his head resting on his forearms. The chaise lounge would have been practical, but the blond felt the urge to be near you. At some point, he just dozed off.
On the other hand, you jolted awake with a choked gasp and widened eyes of terror. It was not due to any frightening nightmare. This is just how it always goes every time you wake up: frozen stiff, terrified, and barely breathing. Your pupils dilate as your iris moved wildly to make sense of your surroundings, pointedly ignoring the shadows manifesting into something monstrous. The candle on the nightstand was unfortunately almost fully spent, flickering to its last embers of light. With every dance, the shadows seem to get closer and slithering to get their clawed hands on you.
Alas, the candlelight spares you one last hope of salvation amidst this merciless night.
Sunshine golden hair glowed, emitting a silver halo as moonlight peeked from the half-open blinds. As much as you are able, you desperately crane your neck to see your companion. Tears blur your sight but the silhouette is unmistakable to you. His warm breath blew against your fingers, centimeters away from his lips as he breathed. Chilling goosebumps ran across your skin yet you welcomed it, hoping to regain mobility from this nightmarish paralysis. Your hand twitched, wishing to get ahold of this precious little sun—uncaring if it burns.
If you are to be like Icarus, then you would prefer an end embraced by warmth and light...
...instead of ice and darkness.
Perhaps, pyro suited you for this reason.
Your lips purse, crying in anguish to speak.
"A...Ae...A-Aether..."
To your relief, that seems to be enough to awaken the young man. However, respite is all too brief as your chest seizes up. The mere act of breathing gets difficult, and your heartbeat grew alarmingly slow as it echoed alongside the tinnitus in your ears.
Aether blinks awake, expecting the grace of morning light. Instead, he was met with your agonized gaze in a darkening room. In an instant, he snaps into full attention as he cups your face. You cannot hear him but you can guess that he must be firing questions out of concern.
"[Name], what's wrong?! Are you in pain? What can I do? How can I help?" He exclaimed.
You gasped and hoarsely coughed.
"C-Can't...breathe...I..."
The blond quickly thinks back to whenever Lumine experienced minor panic attacks. He assumes this is relatively similar, so he hopes his next actions will help rather than harm. Gently and carefully, he takes you into his arms. Back against the headboard, the new position situates you comfortably on his lap as one arm is secured around your waist. He takes both of your trembling hands with his free one, directing them to rest against his sternum.
"[Name]," he says softly yet firmly, "I need you to focus on me, okay? Focus for me. Hey—"
He catches your frantic gaze around the room and mindfully tilts your head back to meet his stare. They are brimming with steadfast reassurance, not at all deterred by the dark beasts. Your head rests against his shoulder while you do as he told—closing your eyes to only relish his warmth, consume his scent, and listen to his voice.
"Breathe with me. Inhale, exhale..."
His chest rises and falls, to which you mimic the rhythm in return.
"Feel my pulse, and use it as your center."
One hand keeps hold of his and the other seeks his heart, obeying the instructions.
The hand connected to the arm securing your back drift to your hair. At that moment, you realize that Aether's hands are ungloved. Wandering fingers comb through your strands, calming you down with a soothing pet. Little by little, you regain movement in your limbs yet you rest limply—content.
"That's it." Aether whispered, "You're doing great. Just keep repeating the exercise with me."
"Aether..."
"I'm here. I'll always be here."
You wept and sobbed, "Aether..."
"I know." He murmurs as he cries with you, "You've been so strong, [Name]. Everything's fine. You're not alone anymore."
You look up, "Promise?"
He looks back, "I promise."
The hand on his chest reaches for his white scarf as you pull him down. He obliges as his grip on you tightened, holding you close while your free hands adjust to interlace with each other.
That was the first kiss of many.
Day or night, Aether stood by you. Every battle was fought together. Every quest was finished together, sometimes with his elusive partner named Dainsleif whom was later introduced to you. On the journey to search for his sister, he even renewed his vows.
"When we find her, you can come with us."
You smile teasingly, "I don't have world-hopping powers."
He narrows his eyes at you, unyieldingly headstrong and determined.
"I'll find a way to bring you with us anyway."
He raises your hand to his lips with a sly grin.
"You're not getting rid of me~!"
Aether cradled you in adoration as if you were an endless summer amidst the cold loneliness of his sister's absence. You beheld him as if he was the sun bringing life to the paradise of your evanescent mortality. The pair of you were thriving happily, hand in hand, even after discovering the truth of this world—and dictating the journey's end.
Then, your Vision broke mysteriously, and you were condemned to an enchanted sleep.
Aether cursed the divine and all of Teyvat for it. He figured this was his price for learning the truth, but taking you will be their gravest mistake. He severs his ties with Dainsleif, whom tried to console him into taking the righteous path. He viewed you as his friend as well, and he knew you would not want this for your lover.
Now, the Abyss Prince sits by your bed—waiting in forlorn hope. His ungloved knuckles caress your cheek lovingly. You were dressed in a nightgown with abyss colors, outlined by satin ribbons of silver and gold. A crown of inteyvat rested on your head, petals scattered across your spread locks draped over silk pillows. They have grown after the past centuries but he dutifully trims them to an acceptable length.
"Your Highness," the Abyss Herald called, "it is time."
Aether paused. His honey gaze hardens and his aura turns cold. He breathes deeply, eyes closed to lean down and leave a chaste kiss on your brow.
"I will return shortly, my love."
He puts on his gloves, taking leave resolutely.
Even if the sun turns black, you will both find your way back to each other. Even as the moon is painted red, goodbye will never be an option. Every star in the sky—false or otherwise—shall bear witness to a union that even the Heavenly Principles would dare not destroy. Should this world be torn asunder, the reckoning cannot spell departure for either you or Aether. This is the eclipse that will pave the way to a new world, as the Abyss Order entails.
For if fate can only be accepted, thy vows shath be sworn by royal decree—
"You are my predestined person, the one I will always choose."
•☆••☆••☆•
ALBEDO discovered that there is beauty in what the heart perceives which the eyes cannot see. As an artist, he can grasp onto the concept yet is unable to truly understand it since he heavily relies upon his sight. As an alchemist, whatever eludes him may come into being by his own hands and thus enable him to attain it. The pursuit of truth is a mere matter of time and place, preordained even if hidden. As the most prized creation of Rhinedottir, he was given the task of uncovering the truth of this world for himself as a purpose in life. Even if to exist is a sin in the eyes of Celestia, he must endure and keep moving forward to reach his answers.
Amidst such dedicated research, there was little time and effort to be spared for attachments. The Chief Alchemist of Ordo Favonius finds it much too difficult to maintain. Of course, exceptions has been made throughout the years. Aside from his master, he had bonded with Alice and Klee as family. He had also made friendships with his colleagues amongst the Knights of Favonius and his subordinates, whom he taught the art of alchemy. Alas, as an artificial human created by a sinner, he feels as if he can never belong anywhere. Regardless of these bonds, the Kreideprinz feels as if a part of his heart remains hollow. 
It came to him that this place was reserved for you, the apple of his eye.
Ever since Albedo met you, a new muse began to live within his heart. People consider it as seeing the world through rosy lenses; but for him, it felt as if everything appeared clearer than facts...
...and it was beautiful.
The sun shines brighter. The wind blows cooler. The grass looks greener. Therefore, life is that much greater and sweeter. He is still in pursuit of truth, yet he felt as if the magnum opus was already in his hands—molded in the shape of you.
His only lament was that you could not see it alongside him.
You were not born blind. It happened from an act of jealousy and unkindness. Before you came to the City of Freedom, you were a noblewoman dwelling in Fontaine and worked as an artist. Much like him, you love to paint and draw but Albedo always argues that you were better at it. He had seen your works long ago, and every single piece has never failed to inspire him. It was as if each painting can bequeath aspirations, letting it blossom from the hearts of the people that view it.
Then, news spread that your entire atelier was set on fire while you were still in it...
...and then, you lost your eyes.
The Hydro Vision in your hand may have been the sole reason you even survived. Many speculated that you can never make art the same way again.
You came to Mondstadt, wishing to break free from the suffocating experience. You struggled to regain your passion, overcome your sorrows.
Then, you met Albedo; and one thing led to another.
It started when you were taking a stroll in Springvale with your guide dog, Vincent. He is a very spirited Golden Retriever, protective and responsible. You both stumble upon a young girl named Klee, whom was busy fighting a bunch of hilichurls. You opted to stand aside and calm your snarling canine friend, petting his head. When your keen hearing detected irregular breathing and racing heartbeat, you realize that the little girl was getting overwhelmed. She must have fought other hoards before your arrival, and now you hear slimes joining the fray. Thus, you order Vincent to keep his distance and engaged.
Sword unsheathed from your walking cane, you attack the ones behind Klee. Her bombs startled you when they exploded too close, but your hydro shield easily deflected any friendly fire. Vapor damage is then redirected to the monsters, tempering the girl's mines and lasers so your skin will not be singed by the building heat. Vincent was barking wildly like a supportive cheerleader, growling whenever you get nicked or whenever the other girl yelped.
Soon, the fight was over.
The pitter-patters of tiny feet went towards you, and stopped at an arm's length. You look down, smiling kindly yet not sheathing your blade.
"Thank you for helping Klee!" She chirped.
You chuckle, "You're welcome."
Vincent came running towards you, shamelessly nuzzling your legs. He then licks Klee's hand in his own way of befriending her, causing the girl to giggle from the ticklish sensation. She hugs him around the neck, and you can only tilt your head in amusement.
"What's your name, Miss?"
"You may call me [Name]."
The hairs at your nape rose. Although you can see nothing else but darkness, your eyes also snapped open with a dark glower. By instinct, you swung your sword to strike whomever snuck behind you.
A resounding clang echoed in your ears, as metal struck against metal. Another sword has parried yours skillfully yet makes no move to counter.
"Brother Albedo...!" Klee exclaims.
Upon realization that this is no stranger, you swiftly disengaged with a soft apology. The gesture was returned as the man apologized for startling you. To your amazement, Vincent did not seem to be wary of this newcomer. The dog merely barked gruffly, a bit admonishing, instead of growling defensively like he always did.
"You dropped this." Albedo said.
You hesitantly presented your hand to receive whatever he was giving. A familiar cloth is placed on your palm. You belatedly realized that it was your blindfold. It is a durable silk fabric that kept your burn scars from showing. Your disfigured face has been exposed all this time for Klee to see.
It must have been a horrifying sight—
"Your eyes are very pretty, Miss [Name]!"
Your breath hitched at the unexpected compliment, turning away shyly. As you wore the blindfold again, Klee notices Albedo smiling in awe at you. She put up her hands to cover her mouth and muffle her mischievous giggles.
"I agree." He murmured.
You nodded, "Many thanks."
Albedo never told you, but for him, it was love at first sight the moment his eyes met yours. There have been solitary days spent in Dragonspine where he wondered tirelessly:
Would it have been a mutual feeling if you could have seen him back then too?
From then onwards, the mysterious alchemist had turned into a close friend. He acted as a personal pillar of support in unexpected ways. The little ball of sunshine that is Klee turned into a source of lighthearted joy for you as well. They tend to visit your home in the city together, offering gifts and knick-knacks. The habitual meetings resulted into some new friends who helped you settle down in Mondstadt, especially Eula. Her own aristocratic lineage helped you two bond about a lot of things, even when she vehemently rejects hers—which is frankly for understandable reasons. You both share the sentiment that genuine nobility upholds the belief of noblesse oblige above all.
Albedo, most of all, enabled you to regain the love you thought had been lost forever with your sight.
Although life still hit hard with how you struggle to create art, your appreciation for it was reborn and you are experiencing everything all over again as something new. Regardless of the burns and scars that made you insecure, the Kreideprinz made you feel nothing less than desirable and deserving of love. Though the blankness of your gaze saddens him, and sometimes even angers him due to the injustice you were dealt—he saw beauty in all that is you, and everything that blossoms from your hands.
Just for a moment, he wanted to show you what he sees the only way he knew: to create.
Vincent guided you into Albedo's personal art studio in Mondstadt. The canine looked more excited than you. He nipped at the alchemist's white coat, tail wagging as he sat by your feet but paid attention to your lover. Charming eyes swept between you two as if awaiting praise and treats for a job well done.
For a moment, Albedo was reminded of Klee and it made him smile. He kneels down before the dog, patting his head. After a few minutes of petting, he relinquishes the promised treat.
Vincent then ran to his corner, satisfied. Usually, he is very protective and ends up hovering next to you; but with Albedo, he knows you are safe.
You giggled amusedly.
"Sometimes," your lover sighed, "I think he only likes me to get treats and headpats. He also only comes to me by whining to play."
You smirked teasingly, "Sounds familiar."
Albedo paused before giving you a scolding look, yet the twitching smile betrayed him. He was then taken aback when you presented him a small gift bag and a bouquet of cecilia flowers.
"Happy Anniversary~!" You said.
He smiles, accepting your gifts to greet you back.
"Happy Anniversary, [Name]."
Per usual greeting, Albedo takes your hands in his to let them settle. Then, you let go to just feel as they glide across his skin. He closes his eyes to relish your caresses, nuzzling when you reach his face and touched his cheeks. From there, you felt his smile and it spurned yours.
However, as the alchemist opened his eyes, he had witnessed the spark of sadness in yours.
On your first anniversary together, Albedo crafted a special gift. A wooden easel held a blank canvas, or so it seems. If not for the colorful palette and wet brushes, nobody would spare it any glance or even thought. He guides you in front of him, encasing you in his arms and pressing his chest to your back. His lips whispered instructions almost seductively, soft and sensual as he lifted your hands to move them forward.
"Go ahead." He implored your touch.
Fingertips make contact with what seems to be a canvas, but with bumps on it that definitely felt like braille. Your brows furrowed in confusion, unable to interpret it as anything. You can decipher some sort of pattern, but nothing in the braille alphabet comes to mind that makes sense.
"Don't think in words, love." Albedo advised, "Imagine it as you would paint a landscape."
He is familiar with your art technique. After all, he has always been a fan since he first purchased your work at an auction. His keen observation noticed that the colors bloom from the center. Then, multiple layers come to refine the structure and control the shades. Once the painting is complete, the basic foundations are harder to notice but details never escape Albedo. To him, it felt like he was seeing two images in a single painting: one perceived by sight, and another perceived by heart—dual masterpieces for the price of one.
You follow his words and thus you begin to deduce a work of something.
The braille patterns made you think of Mondstadt's flower meadows, petals of cecilia and seedheads of dandelions fluttering in the breeze. An orb that seems to be the sun is raised eastward with what appeared to be outlines of birds, aflight in the cloudy horizon. There are faint marks connoting mountains in the distance, and flowing swirls that felt like wave patterns along the coast. To further understand his message, you sought the center much like how you used to paint.
Albedo detects your newfound focus, aware that an image has been imprinted upon your mind.
"[Name]," he murmured tenderly, "I need you to keep your hands on the canvas. I will guide you in this next step. Do you trust me?"
You smiled meaningfully, "Always."
A loving caress upon your skin is accompanied by a chaste kiss on your crown.
"I cannot give you the world—"
Then, the brailles moved.
"—but I can leave a piece of it in your hands."
You quickly realize that the brailles were not made of ordinary material. Days and nights of listening to your lover's random alchemy ramblings allowed you to learn a thing or two. This braille painting has been constructed with special elemental crystals. From the feel of it, they respond strongly to elemental energy—particularly yours and Albedo's combined, both currently being channeled. Depending on the crystal, it can resonate with other elements.
Beneath your hands, the patterns moved in looping motion to signify that it was animated. Furthermore, the energy that resonated from every shard is almost alive. Anemo can be felt from the swaying of the dandelions, and dendro amplified the scent of the scattered cecilia across the grassland. Even the painted sun emits a comforting warmth due to hints of pyro, as if bathing the scenery with its light. The waves along the shoreline felt moist due to hydro, which resonated strongly with you—and for a short second, you actually miss Fontaine. The mountains are the familiar cold of cryo, which then registered for you that it was likely a reference of Dragonspine.
Just from this, your mind's eyes can almost envision the outline of a city—one founded by Barbatos.
In Albedo's eyes, the special formula for the paint which Sucrose helped him concoct had finally revealed itself. To outsiders, the canvas is nothing more but a lumpy surface. In truth, the blind will see its true form; and when given life via elemental energy, the rest will be unveiled. To you whom once knew the colors of the world, the simple animations of the image form a kaleidoscope that provides you melancholic nostalgia. By your fingertips, it certainly felt as if Albedo had given you a piece of the world that only you can see.
For this one moment, he and you can perceive the same world.
Tears gathered in your eyes yet a heartfelt smile radiantly shone upon your face. A sob of genuine happiness wracked your throat. As your knees begin to weaken, you leaned on the man that helped you see again—
—even if only a few seconds.
Albedo also smiled in relief, fully embracing you around the shoulders in support. He let you take in the moment while he basked under the blessing of your presence.
"If there is anything else you wish to see again," he solemnly swore, "I will be your eyes and shall piously present its sights to you."
At his oath, you abruptly let go of the painting and turned. Cupping his face in your hands, your lips eagerly meet his. Albedo returns your passionate amor with fervor, ever delighted to please you. He wishes to someday discover the truth of this world, as his master bade him to do. His one desire is that you would be there beside him when he does.
Even if destruction came by his hand, he already knows one truth by heart—
"The beauty of this world forever pales in comparison to you."
•☆••☆••☆•
DILUC RAGNVINDR is an uncrowned king raised as a noble gentleman of chivalry and gallantry. From the fiery red of his hair to his stern crimson glare, he upholds his aristocratic lineage with dignity. The cumbersome title of lord dictates the gravity of his obligations to Mondstadt. Whether as a nocturnal vigilante or as master of Dawn Winery, those who dare to threaten his home will face the wrath of his flames. Sinners who refuse penance shall have their blood paint the mighty blade of his claymore, as a furious firebird sends the wicked to retribution.
As a man coveted by many, he keeps his circle small and tightly knit. An outsider's only chance to ever earn his favor is to either make themselves useful to Mondstadt, or by earning the approval of his more compassionate wife.
That woman is none other than you.
Diluc met you as a playmate in his childhood. His father, Master Crepus, was both a close friend and trusted business partner of your parents. Like the Ragnvindrs, your family specializes in the wine industry—specifically the medicinal values that are incorporated in liquor. Although your own father is from Mondstadt, he settled down in Liyue upon marrying your mother. Secretly, you and Diluc were arranged to be married. Everything worked out well since you both actually liked each other a lot. He was a very protective yet supportive friend, while you were a tactful and encouraging listener. When Kaeya had joined the family, the three of you became quite the inseparable trio.
Then, Crepus Ragnvindr died.
Everything happened so fast. Before you knew it, your fiancé chose to disappear and left only a single note for you as goodbye. It was not even a proper farewell, at least not the kind he made sure to give you every time. Even if there was little to no sincere romance in your engagement, you both respected each other as equals. However, his final note had completely staggered you.
"Don't wait for me." It said.
Such a heavy message in merely four words...
You understand what he means by it. He has made a decision wherein he would prefer to not involve you, and thus opting to let you go. The contract regarding the engagement was never too binding. Crepus had assured that either of you can break it off if you both reach such a consensus. However, the former head of the Ragnvindr Clan did not just choose any girl to be paired with his son. He specifically took interest in you because he always knew—if any woman can ever match his son and heir in terms of headstrong stubbornness, it can only be you.
With the patience of a saint, you graciously accepted Diluc's decision. However, it did not mean you would back down so easily.
Honestly, you see it as poor manners to just leave things with a note. You have to just wait in the Dawn Winery so you can give him a proper scolding upon his inevitable return. Until then, you were more than willing to manage everything else on his behalf. The servants were ecstatic to find out you meant to stay despite their young master's wishes. Your parents were also very considerate, only ever wishing for your happiness since then and now.
Under your supervision, Dawn Winery flourished and maintained dignity after the loss of its masters. You hold the cunning and integrity of any businessman worth their salt. Adelinde, Elzer, and the entire staff can attest that you are more strict than even the late Lady Ragnvindr—wife of Master Crepus.
Kaeya never confided to you whatever caused the fallout between him and his brother. However, he seemed so relieved and touched when you did not treat him differently. If anything, you seem to dote on him even more now—like a real older sister. He thus returns your kind and loving care equally, a bout of protectiveness that rivals your absent fiancé.
Years later, tragedy struck once again.
You were mistaken as the official Lady Ragnvindr by whichever enemies Diluc had made. They aimed to lure him out by means of threatening his supposed wife, taking you hostage. Despite being Visionless, you were far from a pushover. You did not go down without a fight and worked to plan your escape.
In the end, your captors thought you to be more trouble than your worth...
...and so, they aimed to kill you.
It is only due to Kaeya's timely arrival this instance that you did not follow Crepus.
However, you did not get out of the incident perfectly unscathed. The brutality you suffered had caused a critical and permanent injury on your spine. It is with heavy hearts that the doctors informed you of the grim situation: you can never walk again.
Diluc promptly returned to Mondstadt when Kaeya relayed the news to him via letter. He had been so devastated to realize that you almost died because of him. He wanted to protect you by letting you go, but he underestimated your resolve. In his mind, he knew the only way to truly get you far away from him is to make you hate him. Upon finding courage to visit you, he doubled down on his determination when he left you years ago. You deserve better, and the life he could give you as Lady Ragnvindr will only be a disappointment. You deserve so much better than waking up to a cold, empty bed and waiting on late nights.
He opened the door to your room in his manor, ready to break your heart so you can leave him.
However, his hardened goal fell short.
You sat by the window, as beautiful as the day he last saw you. Even confined to a wheelchair, you remain smiling so warmly. Your enchanting gaze meets his crimson pair, and he melted at the sheer adoration you bestowed upon him. Your cheeks took a rosy glow, and your smile widened—lips moving to utter words of welcoming him back home, yet he cannot hear a thing. His only thoughts revolved on how badly he wanted to kiss you right now.
Diluc missed you so much, and hence he realized that he really is a fool.
How can he ever survive if he truly broke your heart, the most precious thing you entrusted to him?
"Marry me." He said.
Much to his surprise, you only laughed and accepted—as if you always believed he would return to you.
It was truly laughable how easily you can weaken his resolve with a mere smile.
"It took you long enough, Master Diluc~!"
You winked at him as you laughed. Despite your lighthearted cheer, the redhead can see that the years apart took a toll on you. He crossed the room in graceful strides and he saw you more vividly. The bags under your eyes did little to dull their sparkle; the hollowness of your cheeks worried him but the rosy hue amplified their glamor; and your pallor was a little too pale for his liking, yet the freckles across your nose reassured him that you get enough sun on a daily basis.
Then, he bends down to hold you close and buries his face at the crook of your neck.
Your heart skipped lightly.
Then, you hugged him back—more tightly.
Diluc said nothing as he felt his shoulder get wet, and you did not make a sound as yours trembled.
"Welcome home." You whispered.
He grits his teeth to fight against the tears.
"I'm home." He murmurs.
The marriage started a little awkwardly. Three years had been a long time, and you both had changed in ways that put a strain on your dynamic. However, as you both learned to trust each other the way you did as kids, everything else flowed smoothly. You relied on him as he relied on you. Thanks to your endless patience, you managed to help your dear husband in anything that troubled his heart. At times, it is only by your gentle interventions that his overprotective tendencies can be quelled. It had become norm for the people of Mondstadt to see you at a cozy corner of Angel's Share—beside the bar, whenever your husband took a shift. Any shenanigans are put to a stop by a warning glare that seemed more scathing than any other nights. None of the patrons—drunk or otherwise—dare to start any ruckus as long as you were present in the tavern.
There is nothing that Diluc kept from you anymore, as he claimed no more secrets. Although, he was curious when you steered clear if the topic is Kaeya.
"It's not just your secret to share." You reasoned.
The redhead felt his love and respect for you deepen at the claim.
Now, you sat in your husband's office. While he was busy doing paperwork, you did embroidery on a silk pillow that got torn. However, there was a stifling air in the room that bothered him.
"What is it?" Diluc asked.
You raise a brow, "What do you mean?"
He stared back knowingly, "You have been redoing the same stitch for the past half hour. That only happens when you're distracted; and you're only ever distracted when something is troubling you."
The redhead leans back on his chair, dropping his quill to cross his arms.
"So," he continued, "what is it?"
You blushed at the fact you were caught so easily, but also flattered by how he is so attentive to you.
Diluc is then worried by your prolonged hesitance, gradually standing up from his chair. He walks up to you leisurely, kneeling by your side. His gloved hands take yours, mindful of your needlework as he placed it on the table. His vibrant eyes implore you to share your burdens, waiting and encouraging.
"I lied to you."
He frowns at your blunt confession but said nothing, tilting his head to let you continue.
"On our wedding," you reminisced, "you asked me what I wanted most so you could provide it. I replied that there was nothing more I could ever want since you asked me to marry you for real."
Your right hand carefully broke free from his, rising to tuck his fringe away. Your palm rests on his cheek and your husband savored it with fondness. He then recalls being ready to arrange a grandiose wedding that day, remembering how much you rambled about being like a princess in your shared childhood. As a young boy, it used to grate on his nerves; but as your fiancé, Diluc found it necessary to pay attention.
Back then, he did not question it when you asked for a simpler celebration. After all, a lot has changed between him and you—for better and for worse.
"However," you murmured, "there was one thing I had truly wished to experience with you."
Your eyes stray away from his, drifting towards the unfinished embroidery pillow. His own eyes follow, and he immediately understands. The picture's basic design depicts a pair of lovers dancing under the moonlit night. A gazebo frames their silhouettes while lampgrass grew around its base structure.
A wedding dance.
Diluc looks back up to you, smiling in exasperated affection. He then leans forward, taking you into his arms as he stood up. A mild squeak escapes your lips as your own arms clung to his neck, caught off guard by his sudden movement. Your husband steps out of the room while carrying you, yet offers no explanation whatsoever. Although you felt confused, it did not stop you from relaxing in his embrace and just leaning against him.
The redhead took you to the main foyer, and headed straight towards a small library corner. He dismisses the maid stationed to clean it, leaving you both in privacy. First, you were placed on the recliner near the fireplace. Then, he walked towards the old yet pristine gramophone. It belonged to his mother, he vaguely remembers. His father told him that she always loved to collect vinyls, a bittersweet sheen of unconditional love shining in his eyes.
The young lord wonders if the two of you would also remain as in love when you get older together.
"Diluc, what is this all about—"
You trailed off as waltz music began to play.
"When my wife wishes to dance," he says, "what kind of husband am I to refuse?"
A suave smirk on his handsome face leaves you so utterly breathless. Your heart races, bursting with an unspeakable joy to call this man yours. Captivated by the sight of him, you can only watch as he strides back to you—charming as a prince straight out of a fairy tale book. His gloved hand is presented with a chivalrous bow, his rare theatric side being shown only for you—always only for you.
"May I have this dance, Milady?" He asks.
You gape speechlessly for a minute. A part of you was reluctant. How can you possibly dance in this circumstance? Nonetheless, you trust Diluc more than anything so you accepted.
"You may."
Diluc gives a dazzling smile at your faith in him, and gently pulls you up. He expertly places your feet on his shoes, carrying your weight as you swayed. One of your hands is on his shoulder while one of his arms is wrapped firmly around your waist, holding you close. Your respective free hands are entwined, inseparable and perfectly at ease.
The marital couple moved fluidly and gracefully. You entrusted your body completely, to be moved in this dance he led confidently. Your patience and trust are returned by his warmth and protection, cradling you in a chrysalis that hopes to let you flourish. He even dares to help you twirl, making the skirt of your dress flutter like the petals of a wild rose in bloom.
The dreamlike sequence ends as he dips you into an intimate position. Heartbeats skip in sync, never of fear but of exhilaration.
Your hands leave his, believing he would never let you fall even if you let go. His grip transferred to your back and your nape, eager to be your support. You caress his face and pull him down for a searingly passionate kiss. He indulges you wholly, taking all that you have willingly given him. Your fingers shook as they entangle with his red mane. With the ease of a man who wields a claymore, he lifts you up. Your arms held tight around his neck, tilting into a new angle to not break the kiss. The fervor is returned a hundred fold, as if Diluc wishes nothing more than to fuse his soul with yours.
You are the one who empowers his flames, igniting his heart as your chosen Ifrit.
He made a vow at the altar, and not even death can do you part anymore—
"The privilege to call you mine is an honor I cannot surrender to fate."
•☆••☆••☆•
KAEYA ALBERICH is someone painfully aware of the power in words and uses it to his advantage. He is as mysterious as he is efficient at being the Cavalry Captain of Ordo Favonius. The charisma he exudes can be as menacing as the frigid coldness of his Cryo Vision. The swiftness of his blade can be more merciful than the secrets he ruthlessly exploits. As much as he is admired by his peers, everyone can unanimously agree that his enigmatic ways leave them a little wary to trust him entirely. Nevertheless, the cunning of a flightless bird is just as deadly as the venom of a pit viper. A reluctance to comply is merely a sign to delve deeper.
In the carefree city of Mondstadt, only one has squared up to his level and defeated him—
—in every sense of the word.
You are the dainty little assistant of Lisa Minci, the resident librarian of Mondstadt. She slyly evades all attempts of divulging how and from where she met you. It is rumored she just found you sewing some of her worn books one day, and then decided that she has to have you as her assistant. The only other thing known about your relationship with her is that she can be extremely protective to the point of territorial. Similarly, nobody can fully understand the eccentricities demonstrated by the Witch of Purple Rose as much as you do. Since your employment, a peaceful synergy can be observed in the workings of the library and even the Knights of Favonius HQ.
The most notable thing about you is how you never limit your goodwill to work. Anyone you can reach is always on the receiving end of compassion. As such examples, Lisa has proudly introduced you to many of her prestigious friends. Since then, it had become a norm for them to see you.
Jean always ends up a little more relaxed with the cups of coffee you brew for her. You serve her tea as a silent insistence when it was time to rest. Albedo and Sucrose now have a habit of asking your referral in finding the best locations for any ingredients they would need. At random times, you appear around the corner to help Noelle in the most menial tasks and labors. Whenever Amber returns from her daily outriding, she would find you welcoming her by the gates with some food and water. Lastly, even Eula has begun picking you up to join her for lunch on weekends. You are the only civilian that never treats her differently, and actually seems to like her very much as a friend.
In a bout of poetic irony, the only one that seems to rarely receive your kindness was Kaeya.
Of course, you were far from unkind or cruel. You still greet him amicably every time you cross paths in the hallways or city streets. However, his shrewd gaze can detect your hesitance to interact with him for prolonged periods of time. Politely asking you about it did him no good as well. You only stared at him skeptically before shrugging, as if he should know the answer. A part of him questioned why it even bothered him so much, but it was perhaps a matter of ego. He knows himself well enough to be aware that it could be the reason he kept persisting on gaining your favor.
When Kaeya decided to tell Lisa about his situation, she had the gall to laugh at him.
"It's because she sees right through you."
Kaeya raises a brow, "I beg your pardon?"
Lisa smiles sharply, "My darling [Name] is an astute judge of character. It's one of the reasons I adore her so much. Like you, she also knows her way with words. The more you talk while she listens, the more she compares the character she sees in your eyes and the persona that speaks with your lips. If they don't match up, she will consider you to be too dangerous."
For a moment, the Cavalry Captain felt his eyes darken defensively. A second later, they return to being detachedly bemused.
The Witch of Purple Rose catches the slip but does not comment on it. In fact, she willingly closes her eyes to let the man have his moment. However, she did continue to speak her piece.
"You're not a bad guy," she states, "and she knows that well. However, [Name] is the type who does not like to converse with people that refuse to respect the weight of the words they speak."
A beaming smile is given by the librarian as she pats her colleague on his shoulder.
"Try speaking a little more honestly! It might earn you some brownie points." She said.
Kaeya wanted to claim he is not going to bother and that he will just leave it at that. Alas, it seems he had found his match and could not resist your allure. In the end, he nodded before taking his leave.
To Lisa's credit, her advice worked.
Obviously, Kaeya did not lay everything out in the open; but he became more sincere in his efforts to befriend you. To his pleasant surprise, you may be taciturn and reserved but it did not make you shy at all. If anything, you were quite bold for a pretty little damsel. He playfully flirted with you a few times and you were barely fazed. You even flirted back with teasing glances and fleeting touches that—he was impressed to admit—flustered him in shock. Your dollface can be deceiving as well. He had seen you pettily tattle to Lisa about patrons that give you a hard time. In turn, the mage trusts you to be the one to remind her of anyone who is late on their book returns. Thus, he watched you just peacefully sip tea while your employer terrorized the poor souls that earned her wrath with an innocent smile.
You rewarded the Cavalry Captain's honest efforts by opening up to him a little.
It is here that Kaeya learned you were mute.
The cause was a very unfortunate birth defect when you were born prematurely. Your vocal chords did not grow correctly and almost suffocated you. The doctors were forced to remove it entirely via surgery so you can survive. Growing up, you became quite the bookworm because of this disability. You found solace in the immersion of reading the words you can never speak. It gradually turned you into a very talented scholar worthy of Lisa's attention. Your nurturing ways with books and your preservation of comfort amidst the silence certainly gained merits.
Of course, your reserved nature did not mean you are to be underestimated.
The Witch of Purple Rose chose you as her personal assistant and sole substitute for a reason. It can be argued that you are potentially more frightening. You are the calm before the storm; and when you strike, no one ever sees it coming. Whenever hooligans think they can just steal books from the restricted section, every single one will be found hogtied and gagged on the Knights of Favonius' doorsteps. A damsel you may appear but the only distress that can be felt is by the drunkards, who think they can harrass you without direct consequences. In fact, you made it your personal vendetta to discipline every member of Barbara's fanclub and their stalker tendencies. A failure to comply forces them into public humiliation by wearing nun attires, and then prostrating themselves in front of Barbatos to beg for forgiveness.
Venti had an interesting view when he woke up from his nap on the statue's hands.
The job of Cavalry Captain became that much more entertaining, and easier too.
Public ordinance is now easy to handle for all the patrolling knights, whom often need to tread lightly just to appease the common folks. Although the Acting Grandmaster would never say it outloud due to her soft nature, she was thankful for this subtle measures you have been making—especially in regards to her sister's privacy and safety. Even the stoic Master Diluc seems to respect you since he actually makes effort to greet you more than he does any other stranger in the streets. Your drinks in Angel's Share are discounted too, which is always a plus after a long day of work. Lisa took advantage of this perk just to tease.
As he got to know you, Kaeya finally arrived to a profoundly frightening conclusion.
He was falling in love with you.
No, he may have already fallen the moment you had turned into his newest fixation. The icy captain can recall Lisa's words—how you judge people based on the character in their eyes, if it matches the persona that speaks. You actually looked at him and saw him with just a single glance; and when his words blurred the truth, his facade was already unraveling before your piercing gaze. You rejected him because he was denying the lost boy you see, and you embraced him when the charismatic captain found felicity in your companionship. You accepted both sides even if you knew nothing about either of them.
However, for all his clever ways in manipulating the feelings of others, Kaeya is powerless at the face of his own emotions.
Hence, the reasonable thing in his perspective is to simply run away from you.
It hurt you but it was something you also understood quite well. As mentioned, you were aware of Kaeya's true character from the get-go. It was fine if this is really what he wants. You both lived your lives just fine when keeping your respective secrets. That should not change just because romantic feelings are now involved.
Lisa and your friends firmly believed otherwise.
Your doting older sister figure tells you one day that the elusive captain left a message. He says to meet him in Windrise, where Jean had put him on patrol for suspicious activity of the Abyss Order. In a twist of fate nobody expected, they even managed to get Diluc involved to make the information appear to be legitimate. The redhead claims he was getting sick of Kaeya's face brooding over you in Angel's Share.
All else, as they say, was history when you were both given a chance to confront the truth together.
Now, Kaeya watches over your sleeping form on his bed—tuckered out from today's work.
You are curled up to his chest, nuzzling his clavicle like a kitten. A delightful shiver ran through his spine every time your warm breaths hit his skin. Your left arm is draped over his waist while your right hand rested over his chest. His own arm cushions your head, bent by the elbow to poise himself up while he ran his fingers through your hair. The other one holds you close by the waist, legs intertwined so no space remains. The moonlight peeks through the curtains, basking you in afterglow that left him mesmerized every night. Leaning down, his lips tenderly kissed your brow as his embrace tightened possessively.
He grins as he felt your fingers move drowsily on his back, crumpling the blouse.
"Why are you watching me sleep?"
You drew special patterns to speak, blinking your eyes open to stare blankly at your lover.
He chuckles, bending down to give you an eskimo kiss while tracing words on your back as well.
"You look too beautiful to be true."
You hummed in the form of a soft exhale, observing your beloved closely. Your hand leaves his back and reached up to his face, tucking his fringe behind his ear to see both of his eyes. It no longer concerns him to let you see his normally hidden eye, which flickered for a fraction of a second. He disclosed everything long ago. He has nothing else to hide, not from you at least—never again from you.
In fact, the language you were both using to silently communicate is from Khaenri'ah.
Kaeya modernized the sign language of it and taught it to you. In public, people think it is just a cute secret between couples; but you knew better. There is a power in words, and Kaeya had entrusted you this in particular—a piece of his true self that only you can keep. Not even Diluc knew this much about him, as their bond of brotherhood shattered before he could make an attempt. Henceforth, you use this sign to talk with him privately and send messages only for your dear captain to decipher.
As you caressed his cheek, Kaeya sighed in perfect bliss. He leans towards your touch, turning his head to press a loving kiss on your palm. His own hand reached up to keep it in place. Delicately, his index finger traces another message on your knuckles.
"You're not just a sweet dream, are you?"
Your eyes softened in understanding, smiling in hopes to alleviate his insecurities. Your hand directs his to your heart, much like how your other one stays above his own. Two hearts beat as one, delivering a mutual confession beknownst only to you and him.
Your lips moved and his unique eyes read them as if they held the meaning of life.
"I'm real, and I'm yours."
Unable to help himself, Kaeya changes positions to loom over you. He pins your hands by the wrist on either sides of your head. You let him, locking eyes to wait until he regains his anchor to reality. As he straddles you, he leans down and his scarred eye glows with an unknown power. For a moment, the star in his misty blue orb sharpened into a slit. Then, his grip eventually loosens. Your arms soon take the chance to slither around his neck. You pull him down to your level, sensually slow to leave him in intense anticipation. Once he is a mere breath away, you lean up and forward.
Kaeya never fails to find sanctuary in your embrace, and salvation in your kiss. The taste of ambrosia is as addictive as the first time. He wanted more—needed more, even if it meant unequivocal demise.
One of his hands seeks one of yours, pressing against the mattress to interweave. A final message is traced as you both succumb to the passion that has waged wars since the dawn of creation.
"I love you."
If the day of reckoning ever comes for him, the last hope of Khaenri'ah knows he does not stand alone.
Kaeya will always remember to seek out your light, and savor the hour of respite in your shadow. He holds faith in no god nor archon; but before you, he shall bend the knee in devoted worship.
This lost prince of sinners may be predestined for damnation, but he prays in your name—
"You are my northern star, the light that guides me back home."
•☆••☆••☆•
VENTI is a bard whose secrets are guarded by the lullabies of yesteryore and evermorrow. He holds the face of jubilant youth, yet his eyes tell a tale as old as time. While his voice mellifluously sings of tunes so spirited and free, his heart weighs heavy with the burden of an untold sacrilege. A couple thousand years can be a long time, yet the agony remains as fresh as the memories of a lucid dream. As he dons a smile that hopes to brighten the days and luminate the nights of Mondstadt, his soul belies the image of a nameless friend long gone. At times when the winds blew too coldly, he relies on the burning heat that drips down his throat—a taste so fine yet so bitter, like the freedom he idolizes.
Memories remind people what matters most, a life's purpose to never forsake. However, more often than not, they come with the cruel regrets of what-ifs and what-could-have-beens. Henceforth, in tiresome days, the expense of living gets a little too much; and in sleepless nights, the weight of existing gets a little heavier.
Alas, when stars align just right, the wind will lead a pair of soulmates to find one another.
In Venti's case, you found him.
It is actually very difficult to get him drunk, even if he acts otherwise. To be precise, he recovers quicker by getting sober minutes after he felt tipsy—and then, he would be downing another bottle. It is annoying for someone who just wants to forget his problems, but that is partially why he became accustomed to binge drinking. His rate of alcohol consumption would kill an average human, via alcohol poisoning, by the time he actually blacks out.
Amidst this cold and lonely night, the windborn bard was spared an ounce of warmth by a kind muse.
Venti woke up in a peculiar cottage that smelled of pollen and varnished wood. He heard the chirping of bluebirds, rousing him further away from his drowsy haze. A ray of sunshine peeks through the hanging cheap fabric used as curtains. He sits up, braids all messy with a very entangled bedhead.
As he stumbled out of the bedroom, the familiar sounds of Der Frühling beckoned him to the front porch. His veteran ears can attest that the notes are undoubtedly produced by a musician's hands, but a mere novice in the ways of the lyre. There was a harmonious flow in melody, yet the tone and pitch held little to no finesse in-between transitions. A sense of sheepish uncertainty distorts the song, but there was a certain charm in its dissonance.
He turns a corner, and there he saw you—
—a young dame sat upon a rickety swing, taming the bluebirds that sang for her strings.
The amused bard leaned against the doorway to watch the free show. His gleaming teal eyes stared blatantly, mesmerized by his supposed hostess. You wore an outfit that resembled his, but more modest and somewhat mismatched in color palette—an odd choice for a fellow bard. The only flashy thing about you is the Anemo Vision pinned onto your hair as it tied up your headband braid. It functioned as a hair ornament surrounded with cecilia and windwheel aster petals. A teal silk ribbon was mixed into your braid as its curled tail fluttered under your Vision ornament.
You seem to be inexperienced with the lyre, as Venti had confirmed upon seeing your performance; but you are still quite precise in your play. In theory, you hold enough knowledge to figure out which note works for a particular measure. Before he realized it, his own voice begins humming alongside the chirps of the gathered songbirds.
Alas, joining your small choir of avian creatures had startled them into flying away.
You also stiffened with a surprised jolt, practically snapping your head to look back at him. He does note that it was the birds' exit that had shocked you, and not his soundly abrupt entrance.
"Ehe~!" Venti giggled nervously, "Sorry about that."
You fumbled for a moment yet held the lyre firmly, careful to keep it steady. Standing up, you then walk over to him even though you shook in anxiety. Ever so tenderly, you returned his dearest Der Frühling as if handing over a precious baby.
Venti finds this heartwarming and endearing, having not met a fellow bard as considerate as you. He thus receives his lyre with gratitude, tracing its frame and plucking the strings. He marvels at the fact you even polished the instrument and retuned the strings.
"Many thanks, fellow bard~!" He chirped, "My name is Venti. May I know yours?"
You stared blankly at him for a moment, as if taking a few minutes to decipher his words. He spoke a little too quickly on purpose, patiently observing if you would prove his suspicions. As soon as you finally understood, you replied with some stutters in-between your syllables. It seemed more like a sound of uncertainty rather than a speech impediment.
"I-I am...[Name]."
A deaf virtuoso—the windborn bard believes you will make an interesting friend.
Ever since that day, Venti developed a habit of either visiting your abode or seeking you to hang out in the city. His consistent presence helped you be more comfortable in conversations. There was little to no stutters in-between your sentences now. As a bard whom prided himself in knowing all music of the past and future, the art of sign language is a helpful skill he utilized to pleasantly astound you.
The bard had never seen any mortal beam so bright when you smiled at him that day.
While you have gotten comfortable with him, Venti has also grown comfortable with you. There have been many incidents wherein his smiling mask just naturally came down around you. By your side, he felt more freedom than he has ever experienced in the past centuries. He knew it was dangerous to let this continue. The god in disguise has always been meticulously aware of his own feelings; and he was more than aware that he is falling for a mortal he will someday outlive.
However, he found you hard to resist.
Neither Venti nor Barbatos can hope to deny your profoundly unconditional love. What kind of god could reject such a heartfelt offering?
Despite your penchant for playing any available instrument, you preferred not to take center stage. In fact, your hidden knack for taming avian creatures is how you earn a daily living. Every songbird in the City of Freedom knows your tunes and can chirp them on command. This is due to your Anemo Vision, which has a unique ability that enables you to interact with the birds by means of frequency. Depending on how you control the vibrations in the breeze, they will follow like a choir does with a maestro.
You once dedicated a performance to Barbatos and the Four Winds. On that day, Venti heard his wisp brethren amongst the thousand winds croon at you in delight. He witnessed the silhouette of Vennessa's falcon form hovering above you appraisingly, and a resounding roar can also be heard from Dvalin in his proclaimed lair. There were even the echoing howls of Andrius and his pack in Wolvendom.
This leads him to discover that your true talent lies in writing music. He had seen and read your musical compositions, grinning at every single one. With your permission, he even played a few in your home as payment for your gracious hospitality.
"You can negotiate with bards for this, you know." He proposed, "I'm no businessman; but even I know letting other musicians play this will earn you a hefty sum of mora."
You smiled sadly, "N-Nobody...w-would acknowledge music...composed by a deaf girl." You confessed.
Venti turned solemn as he gazed at you. Although intimidating in its rarity, you are not perturbed by this abrupt change of mood. Your darling bard wears a mask on a daily basis that blurs truth and deceit.
You have become acquainted with them all.
He hummed playfully, "Now that just won't do."
You tilt your head confusedly, blinking in surprise when he suddenly takes hold of your hands.
"Ehe~!" He giggled, "Let me play...all of your music, [Name]. In fact, I'll write...a lyrical ballad...for each of them. We'll be the best duo...in Mondstadt!"
He had to slow down his speech a bit since he could not use his hands to help you keep up.
Thus, a new routine began for you two.
Venti kept his word. For the next few months, he only sang of the tunes you composed. A few of his regular listeners heard the slightest change in his playstyle. A part of him wished to smile bitterly as other bards and occasional playwrights praised his talent. He pettily made sure to charge thrice from them when he was requested for encores. These fools had rejected you just because of your disability yet they literally sing praises when he played your creations. Any artist worth their salt should have been able to see your potential at a glance.
Nevertheless, he ensured to always come home to you with bags full of mora whenever he plays your music in particular. You deserve nothing less than that, and he refuses to settle for anything else.
Regardless of this success, Venti recognized the melancholy in your eyes. You used to smile radiantly every time you watched him play. Your ears cannot hear the notes but you can feel the vibrations in the air. Your beguiling eyes relished the perfection of just watching Venti play to his heart's content.
However, he was not blind to your inner turmoil and thus sought to relieve it.
"What's wrong, windblume?" He asked.
You hesitate, looking down at your feet. Gently, he props a finger under your chin to raise your head. A tender smile of encouragement implored you to speak your thoughts freely.
"I'm...frustrated." You replied.
He says nothing but his smile does falter to a glaze of concern, waiting patiently to let you finish.
"I feel...so happy and grateful...when you play my songs." You confided, "It's finally being heard...and not just through the songbirds. People are now listening...to how it is supposed to be heard, and how I envisioned it to be played."
Tears gather in your lovely eyes, overflowing with emotions too much for your heart. Your darling bard does not waver. He raises a hand to cup your cheek in his palm while his fingertips swept your sorrows.
"I want to..." you sobbed, "I want to hear you too!"
Venti held you protectively close, wishing more than anything else to shield you from this wild tempest of emotions. Alas, he was more than aware of the truth that the loveliest of rainbows can only come after the harshest storm. These are the feelings that must have festered for so long within you. People who can hear cruelly turn deaf to the ones whose worlds have been rendered silent. It was as if they do not deserve a voice if they knew not how it sounds. The thought infuriates the bard, reminding him of your beautiful songs discarded as nothing more than the passing chirps of songbirds.
He used his talents to let your ballads be heard.
Perhaps, he can use a different set of talents to let you hear his own?
You gripped onto Venti as if he was your lifeline, a part of you crumbling in sheer relief. He has always encouraged you to never be ashamed of what and how you feel. Whether it be deemed good or bad, all of it belonged to you. They make you human, the reason why he adores you above all. His gentle hand carded through your hair, skillful as when he plucks and strums the strings of Der Frühling. Pulling away slightly, his lips rested upon your temple and then your forehead. They stray towards your cheeks, a taste of salt from your tears.
Lastly, they hover above your own lips—centimeters apart, just a breath before they touch.
Teal eyes glow a shimmering green, both of you becoming enraptured by each other.
Venti needed you to say no more.
He takes you in his arms and spreads his wings. He delivers you to Windrise and its special tree, trusting him so wholly that you did not question him. Instead, you melted in his arms and enjoyed the warm breeze that wrapped around you like a blanket.
Once he sits you down beneath the tree, Venti sits in front of you to place one of your hands right above his heart. It beats steadily yet faintly, present yet not quite—like the wind he controls. He summons Der Frühling and smiles lovingly at you. The crystalflies illuminate his youthful features, providing a mystical glow that enthralls his dearest muse.
"Eyes on me, meine liebe." He mouths.
Closing his eyes, he begins his private performance.
You frown, wondering what he means to prove with this. Still, you obliged his wishes and kept your eyes solely on him. Your hand remained where he placed it, right over the constant beating of his heart.
Then, you finally noticed the gathering streams of energy around yourself and your lover.
Your Anemo Vision began to glow alongside Venti's iconic braids. The winds hummed together with him, united under his influence. It is an enchanting image, dazzling you into stunned admiration.
Then, you finally hear him—vocalizing the precious melody you dedicated to him alone. He sang of his past, his present, and his future which are now all intertwined by the whispers of you.
/Gales of song, please stay by my side/
He opens his eyes and releases his lyre. It plays as it floats, and you are mesmerized by how you can hear it all. By power of anemo, he merges your heart with his while enabling your psalm to be immortalized amongst the winds. He reaches up a hand to keep yours on his chest while its pair entangles with the other. His forehead leans on yours, gaze softening as you wept in bliss.
White feathers rained down on the landscape of green and blue. Floating lights illuminated the dark, be they stars or crystalflies. The Statue of the Seven sung in accompaniment to the intimate confessions of Barbatos—to you and for you.
/Winds of love, breathe into my life/
You can hear him so clearly—his regrets, his woes, his dreams, and his love. You hear it all through the song you composed at the thought of him, which he plays at the memory of you.
A fated parting shall occur someday, but he will love no other the way he loves you.
Therefore, with a passionate kiss, he makes you a promise—
"Come what may, you are the melody my heart will always sing."
•☆••☆••☆•
DAINSLEIF perseveres as a maverick shaped by his resolutions and driven by conviction. After enduring five centuries, he has earned a fair few titles as his new names. However, these remnants can never piece together his whole existence. As the Twilight Sword, there is no longer a Khaenri'ah to consider as his homeland to protect. As the Bough Keeper, there is no true grace to his purpose while burdened by a curse that shall someday rob him of his own mind and soul. In the eyes of Celestia, he is no more than a sinner doomed to a fate which can be argued as worse than death. As for the rest of the world, he is no more than a listless wanderer whom holds an obsession with stopping a disgrace known as the Abyss Order.
To honor those he had failed in his homeland, he can only move forward in the best way he knew—even if it is against those he had formerly served. Souls of the condemned hold no genuine hope of ascending to Celestia, for they amount to nothing more than heretics that do not worship any god. Therefore, for those who dare to remember, erosion will befall upon them as a final kiss of damnation. Before that day comes for him, this foolish score must be settled so he can meet his demise without regrets.
There is no genuine reward at the end of this tedious and lonesome quest. He is aware.
Nonetheless, the accursed immortal human refuses to falter under the taunt of judgment. If damnation is what shall meet him at the end of this quest, then he shall do it on his own terms. For if he must also end without his resolve, then there will truly be nothing left of him and Khaenri'ah.
There had been instances aplenty wherein the divine is likened to the flowers blossoming across Teyvat; and as a lonesome wanderer, he has grown accustomed to these tragic folklores.
The God of Dust named Guizhong left behind a quiet legacy amongst the glaze lilies. Songs which keep them abloom become tributes to her name.
The Goddess of Flowers known as Nabu Malikata had left her remnants within the padisarahs. Even if not as they were anymore, they serve as a memoir.
Godless they may have been, the glorious nation of Khaenri'ah also held pride over a particular flower—the Inteyvat. Alas, nobody but the former Twilight Sword retains the awareness to recall whom they represent the most.
"My memory has all but faded completely," a voice murmurs piously, "but I will always remember how much she too loved these flowers."
Dainsleif spoke not of Lumine here, although she does remind him of the one he reminisces. He dares say travelling with her had been the closest to home, a feeling of warm comfort. However, it never was the same exact happiness he sought in another—a mere ghost in his past. The lost historical relics in Sumeru speak of her as the last Eclipse Princess, whom was hailed as the Heretic Saintess. However, to him, she was the woman he dearly cherishes to this day...
...and the one he laments most for failing to protect in the bout of cataclysmic calamity.
Indeed, the Bough Keeper realizes; this accursed immortality is a fitting punishment for what Celestia deems a sinner. For he can forsake everything, but anything he has left of her will vividly linger. The doomsday of his own reckoning shall be when that too is ripped away from him.
Until then, he will dream of her. Until then, he will foolishly hope for the day they meet again.
Then, like a prayer to a nonexistent god, answers came in the ethereal form of you.
You met Dainsleif on a stormy night. In fact, he just found your cabin in the woods to seek a temporary shelter—injured and knocked unconscious. He was already half-delirious from a high fever, and it did not take a genius to know the man had a rough week. It is not out of kindness that you nursed him back to health, but due to a selfish motive to figure him out.
"Who are you?" You mumbled.
It seems he was not entirely out of it since he still managed to respond clearly.
"Dain...sleif..."
As soon as he muttered back, he eventually fell limp in your arms. For those brief seconds, there was a swelling ache upon your chest—nostalgia. A chilling tingle ran through your spine, like the touch of an invasive ghost on your skin—melancholy. Then, it spreads as smoldering heat to your veins as if to ignite your bloodstream—passion.
"Dainsleif, huh?"
The name felt like velvet on your tongue. His clothes and features were all too familiar to you—a fellow kinsman from Khaenri'ah. However, your eidetic memory never once brought you to a conclusion about this man's identity. Regardless, your body reacts as if begging for your mind to catch up in recognition.
Even as you tended to him, nothing clicked.
"Your Highness..."
His voice weakly called, raspy and strained as if to choke it out. Your star-shaped pupils dilate as they meet his own hazy glare. His hand was reaching out to you, looking yet not truly seeing.
Alas, you made no move to truly stop him and remained awkwardly staring back.
"You're dreaming, Sir Dainsleif."
As if hearing his name from you brought comfort, he settles down again. His eyes start to close but now his hand found yours resting by his bedside. You recoiled yet his grip was oddly firm for a deeply ill patient. Perhaps, you can allow this until he gets some real rest.
When he recovered, Dainsleif vanished as abruptly as he barged into your life.
The next time you met again, it was your turn to be the one in need.
Dainsleif finds you in a clearing of soot and frost, holding a young man desperately. It was as if a clash of fire and ice had occurred under the rain. You look up to him, stars in your eyes shimmering with panic and sorrow. Without a word, he aids you by carrying the unconscious male and leading you back to the cabin. You made no reaction other than grasping onto his cloak tightly, like a lost child.
Despite not wishing to overstay his welcome, the Bough Keeper chose to stay for the night. You were unresponsive to him, as if your mind had shut down completely. A vague memory of a person so similar to you made Dainsleif familiar to the situation. Thus, the task of healing your patient fell to him until you could regain your composure.
"Please be well, Kaeya." You murmured.
Dainsleif did not pry about your business, giving you the same respect you had done for his privacy. It did, however, astonish him when you took hold of his wrist and dragged him outside with you the next day.
The man named Kaeya stirred awake.
Befuddled, the former Twilight Sword kept silent as he watched from afar with you. Kaeya ate the warm meal you prepared on the table, and mixed emotions flickered in his eyes as he did. His head turned to observe everything in the cabin, searching almost as desperately as you appeared last night. Numerous dreamcatchers and embroideries decorate the walls in a contradictingly systematic manner. The more he analyzed, the more he remembered his childhood—as if your crafts gave him pieces of long forgotten memories. Then, he slowly stood up and made his way to a periwinkle dreamcatcher designed with a pavo ocellus constellation.
A single silver-blue eye gazed out the window, nearly catching your own gaze—
—but you ducked down behind the huge boulders and pulled Dainsleif with you to hide.
Kaeya got his things back and left a small note of gratitude for your care. Wordlessly, he left the cabin with the dreamcatcher now hanging on his belt—right beside his Cryo Vision. He looked back over his shoulder only once to give a bittersweet smile.
"Farewell, sis." He whispered.
A humming zephyr delivered his message, and then he went back to Mondstadt.
Dainsleif sat down beside you for an entire hour, a mix of pity and empathy. When clarity returned to your eyes, he rose to take his leave. Once again, he was halted on his tracks by your hand grabbing onto his own gloved one.
"Hey," you said, "do you mind if I go with you?"
Against his better judgment, the cursed immortal agreed after a minute of contemplation.
This newfound journey together has a very tedious beginning, mostly attributed to you. Everything was strange and nothing felt safe, which was expected because you both never stayed in one place. You, whom sought solace in consistency, were always forced to adapt to something new. Sleeping became a chore because you felt every small pebble and thin blade of grass pressing against you. It is by the mere thoughtfulness of your companion that you got a semblance of rest. Dainsleif always covered you in his cape and was willing to hold you soothingly, as if he knows just how to calm you down. There has been moments wherein you had tantrums, and some meltdowns that delayed a few plans. Other days, you shut down completely and only wake back up to reality after a day or two.
Dainsleif was shockingly very patient with you, never berating and ready to soothe whenever you are in distress. He never once pushed you to go back. Only once, he offered to take you somewhere to settle after a very bad episode.
"No, I can't!" You exclaimed, "I have to keep moving. I have to...keep going. Make sure...nobody finds me."
It was unspoken that you were specifically running away from the City of Freedom, all for avoiding your younger brother. There is a destiny that kept you both apart even when you mutually wish to be reunited. As children of Khaenri'ah, the former knight can take a guess what that sort of fate presents.
Since then, your travel companion did not question your decision anymore.
Without prompting, Dainsleif seemed used to your symptoms. It was almost eerie how he knew exactly what to say and do in every situation that involved your condition. He makes effort to prepare the same meals that you wish to have every day, and only light fruit snacks at night because you get very restless otherwise. At times he wanted to keep going, he stops himself to make camp for you first on the same evening hour before scouting ahead. He only allows himself to be gone for exactly 45 minutes, which was your limit to being alone whenever you both decide to camp out rather than checking into an inn or hotel. Whenever a wave of unease hits, he keeps a bag of materials that either lets you weave dreamcatchers or tinker an antique you scavenged in the ruins you passed. Every time your mind begins to close off, he sits down with you and holds your hands to meditate. When you need space, he keeps his distance; and when you need companionship, he keeps you close.
"How?" You ask.
Dainsleif raises a brow as he looks down at you. It was in the middle of Lantern Rite as you both watch the festivities from a nearby hill. After indulging in a few stalls, you calmed by playing with his fingers as your head rested on his lap. He knows the meaning to your one-worded inquiry, and he wonders how to answer you truthfully.
"I knew someone similar to you." He said.
You sat up before blankly staring into his eyes, stars meeting stars. Tilting your head, a flash of curiosity brought light to your emotionless gaze.
"The princess...?" You asked.
The Bough Keeper blinked in surprise.
"You dreamed of her a lot when we first met."
Your statement made him look away bashfully, a bit embarrassed to be reminded.
"Was she important to you?" You asked.
At this, he looks at you in the eyes. His star-shaped pupils practically gleam with an emotion you could not read—or perhaps, could not comprehend.
"She is my dearest one." He declared.
Normal people probably would have felt jealous at that confession. He even used a present tense to show that his feelings have not wavered.
You and Dainsleif never gave a label to this peculiar relationship, but you hold a mutual understanding that it had grown to more than just friends. It was a development nurtured by meaningful exchanges and secretive affections. The sentiments are far from platonic or familial, that much is sure.
That night, when you released a lantern, you made a fleeting wish—
—not to the gods, but to the princess.
"Please look after Dainsleif."
Meanwhile, the Twilight Sword fondly gazes upon your form. The image of your past self overlaps with the present. He recalls the ever sleepless nights of guarding you in the tower. Starlight showered upon your figure leaning by the window frame. Delicate hands reach out to set free artificial crystalflies that glow as wisps of moonlight. A breath of laughter is echoed in the lonely room before he is blessed by a smile more divine than Celestia.
The memory flickers as the silver starlights are replaced by golden lanterns, and your humble self stood in place of the estranged saintess—
—but that smile remains.
Morning welcomed Dainsleif with the strange sight of you looming over him. With practiced ease, he resumes calm by letting you do as you please like it was nothing unusual. He knows of your quirks just as you are aware of his boundaries. There is mutual trust of consent that tells which actions would be acceptable anytime. He did gulp a little nervously as his drowsy eyes analyzed you. His hands twitched but he willed them to stay in place despite his inner yearning.
Disheveled, you were straddling him while still in your nightgown. Your hair was messily draped over your shoulders, creating a curtain around the blond man beneath you. A glazed veil engulfs your eyes like a dreamy countenance of a faraway reverie.
"Dain..."
"What is it, [Name]?"
"I had a dream last night."
"A dream, you say?"
You nod, leaning down almost conspiratorially yet the expression on your face remains unreadable. A gasp hitched in his throat as your lips strayed to his ear, whispering shakily—
"I remember now, Dain."
Realization struck him.
Dainsleif switches positions with you yet he receives no protest. His ungloved hands cup your face in order to meet your eyes with his own beseeching pair. You see his visage that, unmasked and vulnerable, longingly wish for your approval.
You nodded.
Dainsleif claims your lips in ardent greed, and you respond in eager devotion.
Intertwined, redamancy is bliss for the reunited knight and his only princess—
"Your heart is the only other half that can ever complete mine."
•☆••☆••☆•
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Fur is used in Dalish clothing to some extent in all of the Dragon Age games, but in different way for each. It's used the least amount in Origins. In origins only female mages sport fur pauldrons. Marethari, Merril, and Zathrian's first all have these. In Dragon Age 2 this motif continues on with mostly only Marethari and Merril wearing fur. There is however a random found item quest where there is a male mage wearing the same style of fur pauldrons in the Dalish camp. By inquisition we see more Dalish just in general and several have fur pauldrons. Hunters and mages alike.
This could imply a scarcity in fur throughout the first two games or possibly cultural differences between dalish clans in different areas. Or some semblance of both.
So fur pauldrons as a mark of a respected female mage could be common practice amongst Fereldan Dalish clans as status markers. This is backed in Inquisition with that one Dalish mage you can meet in the hinterlands in the ruin where you learn about veil fire.
In the Clans of the Free Marches it is likely it does not have a gender related connotation (or possibly I'm assuming someone's gender). The mage you meet briefly in the dalish camp is not part of Merril's clan and you will never see them again.
What's interesting is you see this design a lot in general mage robes in both Origins and DA2 most notably in the clothing Anders wears and escaped circle mages in Dragon Age 2 especially. So there is some sort of cultural exchange going on with this outfit. It wouldn't be unlikely for circle mages to latch onto this outfit as a symbol of freedom for mages and this choose to wear this outfit.
Most of the Dalish you meet in Inquisition are in Orlais. Hunters of all genders wear them as well as herbalists etc. This indicates a cultural difference between the different clans across Thedas. Orlesian Dalish likely have a less symbolic use for fur pauldrons in their attire making it more of a design/fashion choice.
What's especially interesting about this is the difference in wildlife throughout the games. In Origins the world is very devoid of wildlife apart from wolves and the occasional blighted bear. Which if you look at it less as a mechanical result of an older game engine and more of a narrative choice does imply some interesting things.
If the forests are lacking in wildlife in origins it is very a likely a result of the approaching blight. Animals flee when shit is wrong and it would not be a stretch to assume much of Fereldan wildlife has a made a run for it. Or even that the ecological effects of darkspawn were wiping them out. This would result in lower supplies of fur and fewer varieties or it available. In which case reserving luxuries like fur for necessities of insulation and warmth would become a top priority and decorative displays of it such as with the pauldrons would mark a higher status such as you see with keepers and their firsts.
During Dragon Age 2 the Dalish clan you interact with is camped upon Sundermount for years and sundermount appears to only have giant spiders and undead so fur would still be at a premium.
By Inquisition however much of Fereldan's wildlife has returned and there is plenty of varied wildlife throughout Orlais and everywhere you visit. This would make it more acquirable as a fashion choice thus increasing the number of dalish you see with the design as a whole.
This would still be a cultural variation. Origins implies that the blight had been building up for awhile by the time Origins starts hence why Duncan is recruiting. And Kirkwall is so goddamn blighted by bloodmagic it's hardly a surprise half of all wildlife is giant spiders and that's definitely been going on for a long ass time. That could easily lead to these cultural differences between Dalish clans in various areas. These differences are easily exacerbated by things such as the Orlesian occupation of Fereldan, the 5th blight, and every other thing that happens in Thedas.
Side Note: the robe Marethari wears in Origins is the same as the Archon Robe which is described as being "decorated in the style of tevinter" which adds another layer to the adoption of this style by run away mages and some interesting further discussions on the original of this style as a designation for mage.
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funwalker · 6 days
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The Curious Phenomenon of Player Turnover in Video Games and also a Review of Garden Story.
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[This is a crosspost form cohost. The original was posted on Aug. 3, 2024.]
I played Garden Story.
It's a cute little game. Not quite what i expected when I played the demo (however many years ago that was now).
I had assumed it would be an adventure game in the vein of The Legend of Zelda where you pick your way through the world fighting monsters and solving puzzles, but it's really quite different from that, sort of blending in management sim(?) elements (managing your towns by gathering resources every day, fighting off monsters, fixing broken things around town, etc.).
A lot of games have trophies that act as milestones for player progress, like "beat the first boss", "beat the second boss", etc. There are four towns in this game which basically serve as chapters of the story. A play in four acts, you might say.
Now, I understand that for any given game--regardless of genre, regardless of length--it's unlikely that most players will finish it. Like all the way to the end. It's an interesting statistic, but people bounce off of games for all kinds of reasons, and I'm definitely guilty of this sort of thing as well. I was both a little surprised and also not surprised at all that only about 35% of players had beaten the first boss (according to the steam trophies).
For context, these are like, the numbers that you get when a player has to jump over some sort of hurdle. Some excerpts from my Steam library: Only about 40% of players made it past the first major story beat in Broken Age, and it's been a while since I've played it, but I'm pretty sure it's mostly due to obtuse solutions and some point and click jank. About 23% of people who looked past the finicky controls of Skatebird and made it to the second level. The number of people who made it past the tutorial of Deadly Premonition is about 45%. (Honestly, I'm surprised it's even that high, but I guess most people who pick it up know what they're in for...)
Garden Story is not an especially long game. Steam says I've played it for about 26 hours now, but probably 4 were tending to my towns post-game, and another 6 of those were the game just on in the background while i walked away to do something else. (It's one of those games that only saves at the end of an in-game day, so instead of completing a day and shutting it off, I usually opt to just leave it running.... ) [A memory floods into view of my hands as a child, turning off my tv but leaving my snes, ps2, wii, ps3 running as I go off to school. I return, play, finally save my game. the in-game clock reads 999:59, as it has for the last several days.] Does anyone else still do this? lol
But anyways, I think i clocked in at about 15 actual hours of play upon completion. Not long. Not short. Much of that time was spent extending days on into endless nights gathering every last resource from the land so I could upgrade my hammer or whatever.
The first town is definitely the shortest to complete from the start to the boss. It maybe took me about 2-3 hours, and those first hours bounced off about 65% of players. I honestly also thought about putting it down in that time.
I think it's fair to say that the gameplay at the beginning kinda drags. The game emphasizes how "cozy" it is in the trailer, which is kind of true, I suppose, but for me it lacks the satisfaction of something like a farmsim or puzzle game. The daily tasks are pretty shallow and usually uninteresting. Some of the quests (like finding rare resources for NPCs) are downright frustrating. It took me probably 4 or 5 days to find a single glass lens. 4 or 5 days of breaking the same 4 or 5 glass bottles on the beach. It was a quest that required two lenses, but I had the first before starting the quest, which may have skewed my perception of how easy it would be. Maybe I just got really unlucky. I nearly gave up on it though.
Starting out, Concord (your main character) is pretty weak. You have two pips of stamina which means you can attack twice before taking a break. Or you can run for a second and attack once. Or run for a few seconds and attack none. You're pretty slow. Combat--while not really challenging--takes a long time. You pick your way slowly through any screen with enemies. Attack, attack, recover, wait (the enemy is charging up it's rebuttal which takes a second), attack, sidestep, attack. Move on to the next one.
Add this little dance to the first boss fight (which, aside from the last, was the only one that killed me), where you have to wait for the boss to come down from the ceiling to become vulnerable and then you can only get a few weak whacks in before it retreats again... I can understand why a lot of people may not have had the patience to make it this far.
After this battle, you get your first upgrade to stamina (unless you're smarter than I am and equipped Concord's memory instead of Plum's), and that's when the game gained some semblance of fun for me. The difference between two and three pips of stamina is honestly an ocean.
I think maybe the player should've started out with 3 stamina instead of two and it really would've fixed a lot of issues I personally had starting out. Maybe they would've even retained another 10% of players past that first boss fight.
The story starting out doesn't appear to be anything special. Very fantasy-adventure-chosen-one-save-the-world but with cute little talking vegetables and also frogs. It's generally well written, though perhaps a bit needlessly padded in a way that had me skimming and skipping a lot of the dialogue, but I found myself actually getting into it as I went through the final town. There's something quite lovely and bittersweet about the ending that I like a lot, but it took quite a bit of time for me to get there.
All in all, I think it was a pretty alright game. I played it mostly as something to do at night and less as an actually engaging experience. The art is wonderful. The music is nice. I think the bosses are neat. I'm kinda sad that you can't fight them again in the post game. The story really only picks up in the last act, but it went a way I was not expecting from the outset and deals with themes of loss in a way that you don't see often, which I liked.
For as charming as I think this little game actually is, I can understand why 65% of players could not make it to even the second area. There are a lot of little things that add up. The nothingness of a lot of the daily missions. The tedium of fighting enemies. Confusing and under-explained mechanics. The reuse of certain interactable assets in ways that you can't interact with them and vice versa. The feeling that you must be missing something as you try to progress through the world.
There are things where I'm so sure that as a dev, having played through certain scenarios hundred of times, I would find acceptable, but as a player, having to interact with them only a few times, drove me nuts.
But putting that aside (after all, most of the people who did not finish the game had already left by that point), the question I'd like to ask is, "Why was the retention rate so bad, and how could I avoid such a thing in a game that I make?"
For me personally, I think this question can also be answered by a post I saw floating around on cohost a while ago about reasons for unfavorable ratings on Japanese indie games. A large part of it was those games not finding their target audiences. People complained that combat was too hard, the graphics were ugly, they wanted a different game than what they got.
So circling back to my first impressions, I honestly can't tell you whether the demo gave me a false impression of what the game would be like, but the impression I held of this game in my memory was indeed quite different from what I got. Looking at the launch trailer... well, it doesn't quite misrepresent the game but more like... beefs up its resume.
Scrolling through the first page of Steam reviews, I only saw two that wouldn't recommend this game and their main complaints are completely valid that the start of the game is pretty rough, tedious, and repetitive. Digging further, I think becomes apparent that the main complaint is the actual gameplay doesn't support what sold people on this game: the idea of a cozy gardening game. (Seemingly, some sources compared it to Stardew Valley, which gave people a false impression of what sort of game it would be.) Despite the incredibly high bounce off rate of players in the first couple hours of the game, most of the reviews on steam are positive. Probably, the take away from this is that most of the players that bounced off were just apathetic. The game isn't so irredeemable in the beginning to inspire anger. Some of the negative reviews even expressed a sympathy that they couldn't really recommend this game because it turned out they liked it in the end.
Looking past the presentation, I think this is a basic pacing problem. Like when reading a book, you need a hook to hold interest. Your book can be really good in the latter half, but if there's no interesting or urgent conflict to be resolved, a lot of people won't make it to the good part.
With games, this problem is two-fold. You need either a good gameplay hook or a story hook (preferably both). I've played games with mediocre stories because the gameplay was fun and vice versa, but you can't just coast off of both average story and gameplay. Obviously, some people will play anyways, but if you have something to say and you want that thing to be heard by anyone but the most dedicated players, I do think you need something to propel people. Especially if your game relies heavily on random generation and grinding to pad itself.
A "hook" doesn't have to be a big bombastic thing. Even without doing a bunch of fixes to clarify things in the design of the game--without changing the story or even the gameplay nearly at all--I think really it just needed a small adjustment, whether it's just that one extra pip of stamina to make early game combat and foraging more fun or even to trim out a lot of the superfluous dialogue. The art and the music are there. It just needs a little kick in the pants.
As a game designer, I try to keep in mind all of the reasons why someone would buy my game but not make it to the end, because I think that's the goal of most game designers--to find their target audience and give them a meaningful experience to engage with. That's kind of the nature of art, isn't it? I think maybe Garden Story became a good game eventually, but I do also think it had art at its heart the whole time. I know it maybe sounds like I didn't like it, but I really did enjoy it in the end.
Anyways, that's my onion. After about 10 hours into this game, I glanced at the Steam trophies and this piece was born. Haha.
Anyways, thanks for reading. Stay fresh.
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It's summer in Texas. Pray for me.
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capricorn-the-goat · 1 month
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As a mage, you were never into the flashy stuff. It wasn’t like you could pull it off, either. Your reserves were massive, more than double that of your peers. But it turned out that your condition caused seizures whenever using higher level spells. And besides that, it wasn’t like you could output a crazy amount of lower level magic at once either.
but where you struggled in some aspects, in others you thrived. You quickly learned your “refresh limit”, a magical principal which determines how fast it takes you to recover mana. You set this limit, and learned how to overcome it- self-enchantments. Magic placed around yourself, acting as an enchantment but centering around yourself and not a preset object. With your refresh limit, as long as you stayed just below it, you could keep certain enchantments activated constantly.
your mentor, plus your other studies, had taught you something: magic wasn’t about war or combat, shifting reality, discovering secrets that no one needed to know. But it was about making life fun, easier, beautiful.
the first enchantment you made for yourself was a simple, slightly strange one: a cloak of leaves that would constantly form and reform from leaves around you. You lived in the autumn kingdoms, so the leaves were brilliant shades of orange and red, a cape billowing behind you.
the next few enchantments coated on you were just as trivial. The second was that, unless locked or magically protected, any nearby door would open if you stepped within 5 feet of it. The third? Your tea, drinks, food, whatever would constantly be the perfect temperature you wanted it to be. This was a little difficult to keep active constantly, but it was a simple detection spell that had an activation coded into it. The fourth? Leaves would part around your feet in tiny whirlwinds. The fifth, that lighting would always appear perfect around you.
it was always trivial things like that. As you aged, your “refresh rate” kept increasing with it. You made even more trivial enchantments around yourself, until any visitor who came to borrow ancient books and notes or to seek guidance would describe your home as an assortment of oddities. Your research into wards and if-then spells became revolutionary, even if you couldn’t maintain them yourself, and you became famous for it.
the day you died, you were experimenting with one more spell. It was a little harder to pull off, an attempt at updating the system you had relied on for so long, being the refresh rate enchantments. The spell you cast was simple, yet it would be effective: “If my enchantments need energy and I cannot or will not provide it, then draw energy from the surrounding world.” The intended target for the last line was everything. There was energy in everything- the sun, plants, animals, even the movement of wind and water. You theorized that, as long as it was contained, you could create infinite energy.
unfortunately, after you went to sleep that night, you died in your sleep of a heart attack. The next adventurers who came by found you, honored you and buried you, and set out on a quest to fulfill the terms of your will (who to give what to, certain businesses you needed fulfilled, etc.). They even followed one wish of yours, which was to empty the stores of food into the forest and let the wildlife feast.
When they returned though, the adventurers found something odd. Doors would open randomly. Food and drinks would remain certain temperatures forever, never warming or never cooling. Light would shine weirdly through windows. Swirling patches of leaves would appear and disappear. The strangest occurrence was when a cloak of leaves travelled across the estate. Researchers and magic users travelled from across the world to watch everything happen.
Eventually, upon reading your final journal entry about your self fulfilling spells, the secret was discovered. the self fulfilling enchantment should have disappeared with you, but because the logic and function of it was circular, all of the spells placed on your person were preserved after your death, even if the mind which made them had disappeared.
this opened up many more possibilities. It was realized that, because such a spell was centered on your being and not your body, then how was such a magic floating around as such? Your death, your research on self enchantments and the after effects of such a decision, would spark a whole new branch of magic and magical science focused around spirits, essence, and beings. Eventually, hundreds of years later, one curious magic user decided to paint your “ghost” using a spell which colored the energy it consisted of. The ghost couldn’t think or even process anything because it was pure energy, but it sure did appreciate the gesture
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thoughts on how the Liyue Archon quest went [8]
so Lumi and Paimon go to inspect the Sigil stuff, while Kaeya meets up w/ Zhongli and essentially just chats w/ him while they wait for Lumi, right? i feel like Zhongli, at this point, totally sees this as an opportunity to learn more abt them, since Kaeya's a primary source. definitely feels like he'd make a comment about Kaeya's pupil being a unique shape—but i also feel like this would put Kaeya on edge, b/c i feel like Kaeya,,, knows? like he probably knows the Archons destroyed Khaenri'ah, and since Zhongli's very clearly the Geo Archon (and also once a War God), it probably puts him on edge a bit? Very much like 'ur not gonna kill me if u find out i'm Khaenriahn, riiiiight?'
and then when Zhongli notices him dodging the question, he probably just pivots to asking abt traveling w/ Lumine and Paimon b/c he recognizes that yeah, Kaeya probably knows. idk, i think abt this conversation a lot, b/c it's essentially just the unspoken acknowledgement between both of them that Kaeya knows who Zhongli is, and Zhongli knows who Kaeya is. it's just interesting to me.
and then Lumi shows up and they're both kinda relieved b/c MAN was it getting a lil bit awkward haha—and then Zhongli hears abt the Sigils getting reproduced by the Fatui (this is like the ONLY thing i remember from the Sigil bit ngl) so he's like 'mmm be on your guard around them.' i personally think this is when he kinda starts developing a desire to protect these people, which is,,, incredibly precious.
it only gets better when Lumi has to sing to the Glaze Lilies??? b/c listen, guys, LISTEN ok, i feel like Lumi is a decent singer. like she's not Pro(tm) but she's definitely a lil above average yk??? anyway i like to imagine Lumi singing to the Whopperflowers and for like the brief moment of her doing it, both Kaeya and Zhongli are like 'oh,,,,,' b/c who doesn't love a pretty song????
anyway the whopperflowers are assholes and interrupt the very cute moment, and then Ganyu shows up as a one-two whammy :( but it's fine b/c Glaze Lilies and also Zhongli warns Lumi and Kaeya abt the wear and tear of working. i love it a lot b/c Zhongli's whole thing is trying to relax, and it just feels like he already sees these scars growing on these two and he wants them to not earn any more.
unfortunately, upon their return and everything coming to a head, Lumine's like 'well we can't just stand by and do nothing'. i really love how Zhongli warns her to think this through and to be careful. i just think it's so bbgrl of him guys please.
pretty sure that from here, it's just the Golden House fight. that fight actually does leave scars on Lumi's leg and Kaeya's arms (b/c he blocked a nasty sword slash at some point), but generally the fight is over and done w/ pretty quickly (b/c Lumi a tough bbgrl and Kaeya's got her back <3)
They barely have time to like, bandage their wounds before they have to go and help the Qixing, and then they have to deal with THAT WHOLE DEBAUCLE. genuinely, that entire thing was just Lumi being a badass ok. i literally would do anything for her (and so would Kaeya b/c he was also incredibly awe-inspired by how much bad bitch energy she exuded in helping w/ the fight).
and then her being a mediator??? and then her being so wise and smart??? guys please let me gush abt her more i love her so fuckin much GUYSSSSSSS
which is why it sucks that Lumi and Kaeya have to see Signora again after Signora kinda traumatized Lumi a lil bit (yknow, attacking Venti outta the blue, sending Paimon flying away, knocking Lumi out, etc). personally feel like Lumi and Kaeya are a little wounded to see Zhongli just,,, willingly offering his Gnosis up to her??? when he explains it, it kinda makes sense, but also Lumi just,,, very much feels Danger from being around Signora, so she's still tense and wary.
it doesn't help that Zhongli couldn't tell her what the Tsaritsa promised him in return for his Gnosis. b/c that kinda just left a sour taste in Lumi's mouth for a bit.
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Fanwork creators self rec! When you get this, reply with your five favorite fics/art/podfics/etc. that you've made, then pass on to others. Let’s spread the self-love 🌼
(No pressure if you don't want to though!)
What a wonderful ask to wake up to! A tall order, tho, so I had to think about this for a bit, and it was harder than I thought it'd be. I've got a lot of favorites! Here are my top five favorite works of my own, not in any particular order:
The Art of Being Alive — Bendy and the Ink Machine
What would you expect if your former best friend wanted to see you again after seven years of silence?  Not this, Henry thought viciously as he swung his axe back and forth, like a murderous metronome. Never this. Or; an AU where Joey invites Henry back after less than a decade, because he discovers that only Henry’s drawings work in the Ink Machine. It's all downhill from there.
Of course this story is on my list. TAoBA was my first big project, fic or otherwise, and it will always hold a special place in my heart. I learned so much by writing this story, and while I'd do some things differently now, after years more practice and experience, TAoBA still makes me so incredibly proud. I met a lot of friends and amazing people through this fic, genuinely had so much fun with it, and I credit it and BatIM as a whole for where I am today as a fic writer.
• • •
Side Effects of Friendship — Little Nightmares
Six deciding to save Mono in the Signal Tower was only the beginning.  (this is a good-end, no-loop AU of my own making, as part of my quest to give these kids a happy ending)
Is it cheating to put a whole series as just one entry? I say no, lol. This AU and series is one of my favorites for a number of reasons. It's a very cohesive story, which I'm super proud of, and the journey I put the kids through mentally, emotionally, and physically was just so dang fun to write. I was super excited as I worked up to and hinted at the surprise twist at the end, and I really enjoyed taking this nightmarish world and expanding it in my own way. The themes of healing really seemed to resonate with a lot of people, and that also makes me super proud of this set of stories.
• • • 
Flood and Firestorm — Bendy and the Ink Machine
But it must have paused near his corridor because there was no way to ignore it. And the words registered. “…the Ink Demon’s refusal to terminate. Keepers have administered quarter hourly sessions of physical tortures—” Henry’s eyes snapped up. The kindling caught. (Henry overhears a Keeper making an audio log about how they're torturing the Ink Demon and goes ballistic.)
I've got a lot of BatIM fics that I'm super proud of, but this one makes the list because I am just so pleased and proud of a lot of the language in this fic. This was one of the first ones I wrote upon my return to the BatIM fandom, and I love it a whole lot. Henry gets to go a little bit feral, too, and that was a genuine blast to write. I've returned to reread this one a whole bunch of times.
• • •
93% Stardust — Godzilla
Indignation on his behalf, lingering irritation at Monarch, determination to help—she held on to those feelings. They’d gotten her this far, and if she forget why she was about to throw herself headfirst into the head of a giant mech with Ghidorah of all monsters at the helm, then she might as well give up now.  She slid the helmet on, squeezing her eyes shut as she did, and it was like being struck by lightning.  It was like becoming lightning. (I can't be the only one who wanted Maddie to get in the pilot seat, c'mon)
This one makes the list solely because of how much I love the final product. The abstract section was so much fun to write, and I still love the idea of Maddie getting into Mechagodzilla's head. The self-indulgence for this one was off the charts, which makes this one of my favorites!
• • •
Poetic Justice — Five Nights at Freddy's
tumblr prompt: In one world, Glitchtrap is nothing but Afton and code, forcing Vanessa into the role of Vanny in order to create Afton a new body. In another, Glitchtrap is Spring Bonnie’s original personality (before Afton), and he and Vanessa are looking for the last remains of Afton in order to destroy it for good… and just watched Gregory casually find it after months of searching. (Or, Vanessa's going to have a headache by the end of tonight.)
This one might be a surprise to some people, but I absolutely love this one-shot. The concept, the characters, the potential... it all just ticks a few very specific boxes in my brain, lol. I've gone back to reread this one many times, and I usually end up imagining different first meetings between Gregory and Michael afterward.
• • •
Honorable Mentions:
Taking the Plunge — Godzilla
This one didn't make the cut only because I had other favorites. If the list was a Top 6 or 7 favorites, this one would have been on it too.
Heavy as a Hurricane — Godzilla
I still hope to finish this one eventually, but it's an honorable mention because every time I reread it, I go "dang, hope the author updates someday, this is really good" before remembering that... ah. Yes. The author is me.
Body and Soul — Bendy and the Ink Machine
It was my first story back in the BatIM fandom after years away. Love, love, love the concept still.
the line between freedom and surrender — Bendy and the Ink Machine
This one nearly made the list because it really hits the spot for me. I'm really proud of the dialogue in this one.
see what i've become (i will no longer feed the machine) (strings 'verse) — Five Nights at Freddy's
I'm very proud of the healing in this series, in the first and last stories especially.
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displacer-beasts · 1 year
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when did Nico realize he had feelings for Lorath? was it a sudden reailzation, did it grow gradually? or in some other way?
So, I imagine that Nico was physically attracted to Lorath early on (he's got a thing for older men - Lyndon in Backwater flustered him so much). I mentioned this before but like to imagine them having interacted a bit before the game campaign starts. Nico stumbled upon the cabin during his travels, became fascinated with this strange hermit man (with so many books!), and decided he was curious enough that he returned with alcohol as a bribe and thats how he got Lorath to talk about the origins of the Eternal Conflict.
In fact, he was on his way to visit Lorath when he stopped at Nevesk due to the blizzard and ended up offering to help the villagers with the demon in the ruins.
Nico made a sexual advance early on in their acquaintanceship and here's where I have two different versions of how their story goes.
There's the more canon compliant version where Lorath rejects him, Nico accepts it and still wants to befriend this man, then the campaign story happens and throughout they get emotionally closer together.
Or there's my favorite version where in a moment of loneliness Lorath gives in and they sleep together a few times (but in an entirely 'no romantic feelings' attached way its too late nico already caught feelings), and THEN the Blood of Lilith stuff happens. And then they're traveling together but Lorath feels shame and guilt for letting it happen in the first place and just throws himself into the quest to stop Lilith.
(And also, he doesn't know what effect Lilith's Blood might have on Nico - will it corrupt him? is it already corrupting him? what does he really know about this man anyway other than a handful of nights together? Better to stop this now before things get complicated. Well... more complicated.)
So there's this sort of push and pull between them in the background of the campaign where Lorath is trying to run from his feelings focusing on stopping Lilith (and Nico agrees! It's vital that she's stopped but he would also like at least talk about their relationship at some point). But he also can't quite help himself after some of the more emotionally painful parts of the campaign (finding out about Elias, Taissa being used to summon Andariel, etc) where he can't help his entirely too-human need for comfort and they fall into bed together again.
They have a messy fight after the Tree of Whispers deal (especially with how unnecessary that deal was in the end. Rathma's prophecy already connected the gate to hell with a desert jewel (Caldeum - the jewel of the desert) and Inarius' troops already knew the location and were marching there. They just needed to follow them. They could have made a reasonable guess with time but Lorath was driven to making an impulsive and desperate deal bc Elias accused him of being a coward) and essentially break up just before descending into Hell.
Hell is, well, Hell. And Lorath has a realization/finally admitting his feelings to himself moment when he's alone, and Donan's dead, and he knows Nico and Neyrelle are facing Lilith alone and he admits how terrified he is that Nico might die thinking that Lorath didn't care.
And then there's a scene at that church (where they go to meet Neyrelle but she doesn't appear) where for the first time Lorath initiates an affectionate gesture (pull him in to rest their foreheads together) and admits they need to talk.
They do confess their feelings and get some time together (while Lorath writes his book), before they have to be separated again as Lorath goes to follow where Neyrelle and Mephisto went (as implied in the book) and Nico dedicates himself to fixing Sanctuary one side quest at a time.
I do have a fic of them I'm working on (well, a bunch of disconnected scenes that need to be wrangled together) that I might eventually finish if my ADHD lets me. I'm hoping to replay the campaign with Nico again in the first Season, and that will help inspire me to write things out in a chronological order.
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skilltech9 · 8 months
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bowletta · 2 years
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i have a story i think yall would enjoy : ]
my mom's coworker's son needed some repairs on his 3ds. he's 11, and he was just recently diagnosed as being on the spectrum. this particular 3ds is very important to him. apparantly every place in town turned him down for repairs so I gave it a shot.
he's just like me at 11 lol... obsessed w pokemon, mario etc and he had a bunch of games downloaded so I peeked at em, just curious what kind of pkmn he had. on all of them he was either: not even at the first gym or like halfway through, none of them were completed. he had what I Thought to be mario & luigi paper jam and I joked w my mom how I should get him a REAL game like superstar saga and upon closer inspection it was superstar saga.
mfw:
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so I peek at his file on ss and its the ONLY game hes beaten! start to finish! he even completed minion quest!!
it just made me so happy like. I was around his age when I first played bis, and I was so happy I was pacing around the house...! he mustve really enjoyed it, given its the only game he beat on his ds!!!
anyway I just finished up repairs on it last night and returned it to him. I hope he enjoys it : ]
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quartings · 1 year
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Looking back on X&Y's release 10 years ago...
I still remember queueing up in line for the XY release day literally a whole decade ago- my brother, dad, and one of my best friends were with me and we all went out to Krispy Kreme afterwards- I evolved my first Spewpa there to see which regional Vivillon I had!
Nowadays I can't even imagine pre-ordering a Pokemon game, since I have to wait and see if they perform decently, have enough content in them to justify the $60USD price tag, and whether their DLC is good if not. I've become an old, jaded, beaten-down adult since then, haha...
But enough negativity for now- there are so many good things XY had that we should acknowledge!
Fairies are one of the biggest- we've had them for 10 YEARS now, everyone! Remember when they released the XY demo before the game launch and everyone was hitting Sylveon with everything to see how the new type matched up with everything? And now, Fairy has been paired up with all but two of the other types! They've also become the most OP type now (which is an issue they were made to stop) but it could always be worse! Who knows, maybe in 10 more years, the type chart might be unrecognizable!
They even managed to model and animate over 700 Pokemon on a handheld game, plus all their extra forms! Nowadays, Pokemon games can't manage to do that for even 500 Pokemon on launch.
Mega Evolution was the first battle gimmick ever introduced, and to this day it still remains so much better than the others that we're all still hoping and praying it comes back. I know there were some qualms that mostly OP and popular Pokemon got megas, but naturally the solution shouldn't be "No Megas"- it should be "More Megas"! And we all know someday we're going to have to raid Gamefreak's vault for their Mega Flygon concept art- we know it's out there!! Anyways, I'm glad Megas still get respect in spinoffs- Pokemon GO, Mystery Dungeon, Smash Bros, etc. It gives me hope that one day they really will return.
But the more negative things about XY need to be addressed too- while the games themselves were good, a lot of people rightfully agree that they were the beginning of many declines for the games.
The extremely low difficulty for no reason- NPCs and bosses having miniscule teams with less than 4 moves, rarely any held items and a poorly-made level curve. I can't think of anyone before who thinks the games before were "too hard" or that they're now "just right". To be fair, they've remedied this every now and again with actual challenging bosses (Totems and Ultra Necrozma, BDSP Cynthia, Volo, Team Star Bosses, Sada/Turo, Kieran, and the Ogre Clan) but I do hope this issue gets fully resolved one day. It's not fun playing through 90% of the games mindlessly clicking through the same highlighted "super effective" button over and over.
The "overly friendly rival" problem that first started in XY has finally been fixed though- while Gens 6-8 suffered a bit from it, Gen 9 doesn't just have decent rival characters- Nemona, Arven, Penny, Carmine, and Kieran have been some of my favorite Pokemon characters ever!
The lack of postgame areas and things to do first started in XY. While Looker and Emma's story was great, it didn't offer much of a challenge and there was barely anything to do afterwards. And nowadays when we do get substantial postgames in Pokemon they're paid DLC. And as long as we're getting DLC from now on, can we PLEASE have one that contains a Battle Frontier, please???
Mythicals no longer having their own areas and quests also started in XY- so many unfinished areas in the game that should've gone to them.
Kalos is the only main Pokemon region to only exist in one iteration so far- all others were expanded upon with remakes, sequels, third versions, ultra versions, or DLC. I do hope in maybe 5 years or so we do get XY remakes that'll finally do Kalos justice.
Another problem that eventually got fixed is small amounts of new Pokemon- I remember being in total disbelief that Gen 6 only had 72 new Pokemon, waiting for more to get announced someday. But with Gen 9, we finally have generations containing well over 100 Pokemon again, which is a massive relief!
And one more major underrated change that Gen 6 brought to Pokemon- it's the first one to ever have a worldwide release! I still remember spending most of Gen 5 learning Japanese names of all the new Pokemon, moves, characters, etc while waiting for BW's English release. But nowadays we can all enjoy a new generation's launch around the world at the same time! That's another thing to be grateful for!
But yeah, in these last 10 years so many things have changed and many others have stayed the same- for the Pokemon franchise and for my own life! While not all of it has been perfect, it still blows me away how far we've come, and how much more we need to improve on! I was still a nerdy little kid who didn't know how to draw digitally when these games came out- and now I'm an adult who makes animated shorts and works at an animation production company!
I have no clue if I'll be ready in 2026 for SM's 10th anniversary and the 30th anniversary of the franchise overall! Maybe everything will be better or it'll have gotten so much worse. Either way, I'm happy to have made it this far with you all and can't wait to make a similar post for the 10th anniversary of this blog, too!
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mensajeroseis · 2 years
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So as someone who has a big love for fallout 3 do you see it with a central theme of some kind?
You sent this like a month ago and IM SO SORRY I GOT CAUGHT UP AND EXHAUSTED BY OTHER THINGS TILL THEN TO HAVE MY ANSWER READY...
Inherently yes, no matter how mediocre and not fully in depth Emil's writing is. I think I find both fallout 3 and 4's to be swept up by bethesda's ambitions as a studio, compared to the rest of the series. Also since they both involve looking for family members, their main objectives can feel kind of shallow because of how similar they are. But I think FO4 is the weaker of the two. ANYWAY. I can gleam a few themes from the story of fallout 3, some that are what I assume to be the barebones writing Todd and Emil wanted to show. And other's I just come up with from my own analysis and observations/experiences playing the game.
The biggest theme I pick up on is Rebirth. It's shown in several ways : You start the game being born, and when you leave the vault you are born once more. Both scenes parallel each other with a bright light. Supermutants kidnap wastelanders and submerge them in FEV to be reborn ; that in itself can link itself to fallout 1's themes of assimilation/The Master's idealization of a world reborn. That also coincides with The Enclave's return also showcases them wanting America to be reborn in the image they see fit. The line itself, "we're born in the vault, we die in the vault." Being broken by the Lone Wanderer also speaks to the theme of rebirth in a way too. Every action the Lone Wanderer does irt most quests has to do with the rebirth of ideas, people, etc. If you're good at least, but even then if you choose to be evil. You break a cycle regardless and cause change. Change is rebirth, growth is apart of birth, etc.
A theme I conjectured around February of last year, centered on Communism and Capitalism. What I desire from the world of fallout 3—the renewal of a society built upon the ruins of another ; is the active choice to confront the imperialism and propaganda of an old world as to not repeat history. To break a cycle.
The obvious conflict is a confrontation of greed and an inevitable power vacuum that the wasteland has fostered due to survival of the fittest outside of protected settlements. A commentary about privilege and class could also be had within those environments. Anyways what I'm saying is, James should have been an eco-marxist.
I think I'm just rambling now. You could probably pick up more philosophical themes surrounding the concept of religion and rebirth as well. I mean, with Qualtoth in the game irt Point Lookout you can make a very interesting connection there. There's plenty of lofty themes and ideas I can get from fallout 3. But that's because I love it so much. My interpretation of the story and the characters themselves, how MY lone wanderer interacts in the world is different than how Bethesda spit it out.
Here's my ending note :
youtube
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foreverydinger · 1 month
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NAME: Tony Rydinger GODLY PARENT: Apollo — God of Archery, Music & Dance, Truth & Prophecy, Healing & Diseases, the Sun & Light, Poetry, etc. ("Seriously, Dad, can you cool it on the epithets?") CAMP YEARS: 2011-Present (Coach starting in 2022) AFFILIATION: Archery Coach/Apollo Alumni Head SPECIES: Demigod ABILITIES: Audiokinesis (Control Over Sound Waves & Music) WEAPONS/ITEMS: Archery (always seen with his gear or his guitar on his back, sometimes both) / Magical guitar pick that automatically tunes it for him. BIOGRAPHY:
There is little of the outside world that Tony knows. He's lived in Camp Swynlake for most of his life. All he really remembers from his years before the camp is a mother's smile, her calloused hand from years as a musician, and a winged woman's screech before the satyr assigned to him whisked him away. Getting to the Apollo Cabin at the beginning of the war was not easy, especially being seven years old, but he clawed his way from being the smallest camper with absolutely no knowledge to being a member of camp upon whom everyone could rely. Sure, he didn't have healing powers like some of his siblings, nor did he have the best singing voice in camp, but he was a wiz with a guitar and a smile that could blind you. The Apollo cabin took some of the hardest hits in the war, they lost just so many campers during that final battle. He has gotten a tattoo of sunflowers on his arm, a petal for every sibling that wouldn't return. He adds to it when his siblings go missing on quests as well. They deserve to be remembered. As Alumni Head for his cabin and just lifer here at camp, Tony is fiercely protective of his siblings above all else. He cannot imagine a life outside of Camp Swynlake anymore. This place is a part of him, a part of who he is that he cannot shake. Tony's a great deal taller than he was when he arrived and with many more scars than he could even recall stories for but every time a new freckle appears or he watches a new camper shoot their first bullseye he knows that this is where he belongs. Gods' games be damned.
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letsshoponline2 · 7 months
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